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66 | |
66 | |
67 | typedef struct { |
67 | typedef struct { |
68 | GLint name; |
68 | GLint name; |
69 | int w, h; |
69 | int w, h; |
70 | float s, t; |
70 | float s, t; |
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71 | uint8_t r, g, b, a; |
71 | } mapface; |
72 | } mapface; |
72 | |
73 | |
73 | typedef struct { |
74 | typedef struct { |
74 | int16_t darkness; |
75 | int16_t darkness; |
75 | uint16_t face[3]; |
76 | uint16_t face[3]; |
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242 | fmt.colorkey = 0; |
243 | fmt.colorkey = 0; |
243 | fmt.alpha = 0; |
244 | fmt.alpha = 0; |
244 | |
245 | |
245 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
246 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
246 | |
247 | |
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248 | assert (surface2->pitch == surface2->w * 4); |
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249 | |
247 | EXTEND (SP, 5); |
250 | EXTEND (SP, 5); |
248 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
251 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
249 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
252 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
250 | SDL_LockSurface (surface2); |
253 | SDL_LockSurface (surface2); |
251 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
254 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
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254 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
257 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
255 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); |
258 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); |
256 | |
259 | |
257 | SDL_FreeSurface (surface); |
260 | SDL_FreeSurface (surface); |
258 | SDL_FreeSurface (surface2); |
261 | SDL_FreeSurface (surface2); |
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262 | } |
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263 | |
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264 | void |
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265 | average (int x, int y, uint32_t *data) |
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266 | PPCODE: |
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267 | { |
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268 | // only good for x * y < 32768 |
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269 | uint32_t r = 0, g = 0, b = 0, a = 0; |
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270 | |
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271 | x = y = x * y; |
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272 | |
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273 | assert (x < 32768); |
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274 | |
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275 | while (x--) |
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276 | { |
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277 | uint32_t p = *data++; |
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278 | |
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279 | r += (p ) & 255; |
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280 | g += (p >> 8) & 255; |
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281 | b += (p >> 16) & 255; |
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282 | a += (p >> 24) & 255; |
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283 | } |
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284 | |
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285 | EXTEND (SP, 4); |
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286 | PUSHs (sv_2mortal (newSViv (r * 255 / y))); |
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287 | PUSHs (sv_2mortal (newSViv (g * 255 / y))); |
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288 | PUSHs (sv_2mortal (newSViv (b * 255 / y))); |
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289 | PUSHs (sv_2mortal (newSViv (a * 255 / y))); |
259 | } |
290 | } |
260 | |
291 | |
261 | void |
292 | void |
262 | fatal (char *message) |
293 | fatal (char *message) |
263 | CODE: |
294 | CODE: |
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454 | clear (CFClient::Map self) |
485 | clear (CFClient::Map self) |
455 | CODE: |
486 | CODE: |
456 | map_clear (self); |
487 | map_clear (self); |
457 | |
488 | |
458 | void |
489 | void |
459 | set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) |
490 | set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
460 | CODE: |
491 | CODE: |
461 | { |
492 | { |
462 | while (self->faces < face) |
493 | while (self->faces < face) |
463 | { |
494 | { |
464 | Append (mapface, self->face, self->faces, self->faces); |
495 | Append (mapface, self->face, self->faces, self->faces); |
465 | self->faces *= 2; |
496 | self->faces *= 2; |
466 | } |
497 | } |
467 | |
498 | |
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499 | mapface *f = self->face + face; |
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500 | |
468 | self->face [face].name = name; |
501 | f->name = name; |
469 | self->face [face].w = w; |
502 | f->w = w; |
470 | self->face [face].h = h; |
503 | f->h = h; |
471 | self->face [face].s = s; |
504 | f->s = s; |
472 | self->face [face].t = t; |
505 | f->t = t; |
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506 | f->r = r; |
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507 | f->g = g; |
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508 | f->b = b; |
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509 | f->a = a; |
473 | } |
510 | } |
474 | |
511 | |
475 | void |
512 | void |
476 | scroll (CFClient::Map self, int dx, int dy) |
513 | scroll (CFClient::Map self, int dx, int dy) |
477 | CODE: |
514 | CODE: |