… | |
… | |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
447 | |
447 | |
|
|
448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
|
|
450 | |
448 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
449 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
450 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
452 | |
455 | |
453 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
456 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
454 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
455 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
|
|
456 | |
457 | |
457 | SDL_EnableUNICODE (1); |
458 | SDL_EnableUNICODE (1); |
458 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | |
460 | |
460 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
461 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
469 | |
470 | |
470 | ++m; |
471 | ++m; |
471 | } |
472 | } |
472 | } |
473 | } |
473 | |
474 | |
|
|
475 | char * |
|
|
476 | SDL_GetError () |
|
|
477 | |
474 | int |
478 | int |
475 | SDL_SetVideoMode (int w, int h, int fullscreen) |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
476 | CODE: |
480 | CODE: |
477 | RETVAL = !!SDL_SetVideoMode ( |
481 | RETVAL = !!SDL_SetVideoMode ( |
478 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
… | |
… | |
481 | OUTPUT: |
485 | OUTPUT: |
482 | RETVAL |
486 | RETVAL |
483 | |
487 | |
484 | void |
488 | void |
485 | SDL_GL_SwapBuffers () |
489 | SDL_GL_SwapBuffers () |
|
|
490 | |
|
|
491 | char * |
|
|
492 | SDL_GetKeyName (int sym) |
486 | |
493 | |
487 | void |
494 | void |
488 | SDL_PollEvent () |
495 | SDL_PollEvent () |
489 | PPCODE: |
496 | PPCODE: |
490 | { |
497 | { |
… | |
… | |
509 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
516 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
510 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
517 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
511 | break; |
518 | break; |
512 | |
519 | |
513 | case SDL_MOUSEMOTION: |
520 | case SDL_MOUSEMOTION: |
|
|
521 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
522 | |
514 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
523 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
515 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
524 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
516 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
525 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
517 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
526 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
518 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
527 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
519 | break; |
528 | break; |
520 | |
529 | |
521 | case SDL_MOUSEBUTTONDOWN: |
530 | case SDL_MOUSEBUTTONDOWN: |
522 | case SDL_MOUSEBUTTONUP: |
531 | case SDL_MOUSEBUTTONUP: |
|
|
532 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
533 | |
523 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
534 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
524 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
535 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
525 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
536 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
526 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
537 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
527 | break; |
538 | break; |
… | |
… | |
553 | lowdelay (int fd, int val = 1) |
564 | lowdelay (int fd, int val = 1) |
554 | CODE: |
565 | CODE: |
555 | #ifndef _WIN32 |
566 | #ifndef _WIN32 |
556 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
567 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
557 | #endif |
568 | #endif |
558 | |
|
|
559 | char * |
|
|
560 | gl_version () |
|
|
561 | CODE: |
|
|
562 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
563 | OUTPUT: |
|
|
564 | RETVAL |
|
|
565 | |
|
|
566 | char * |
|
|
567 | gl_extensions () |
|
|
568 | CODE: |
|
|
569 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
570 | OUTPUT: |
|
|
571 | RETVAL |
|
|
572 | |
569 | |
573 | void |
570 | void |
574 | add_font (char *file) |
571 | add_font (char *file) |
575 | CODE: |
572 | CODE: |
576 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
573 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
669 | } |
666 | } |
670 | |
667 | |
671 | void |
668 | void |
672 | error (char *message) |
669 | error (char *message) |
673 | CODE: |
670 | CODE: |
|
|
671 | fprintf (stderr, "ERROR: %s\n", message); |
674 | #ifdef _WIN32 |
672 | #ifdef _WIN32 |
675 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
673 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
676 | #else |
|
|
677 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
678 | #endif |
674 | #endif |
679 | |
675 | |
680 | void |
676 | void |
681 | fatal (char *message) |
677 | fatal (char *message) |
682 | CODE: |
678 | CODE: |
|
|
679 | fprintf (stderr, "FATAL: %s\n", message); |
683 | #ifdef _WIN32 |
680 | #ifdef _WIN32 |
684 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
681 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
685 | #else |
|
|
686 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
687 | #endif |
682 | #endif |
688 | exit (1); |
683 | exit (1); |
689 | |
684 | |
690 | MODULE = CFClient PACKAGE = CFClient::Font |
685 | MODULE = CFClient PACKAGE = CFClient::Font |
691 | |
686 | |
… | |
… | |
714 | MODULE = CFClient PACKAGE = CFClient::Layout |
709 | MODULE = CFClient PACKAGE = CFClient::Layout |
715 | |
710 | |
716 | CFClient::Layout |
711 | CFClient::Layout |
717 | new (SV *class, int rgba = 0) |
712 | new (SV *class, int rgba = 0) |
718 | CODE: |
713 | CODE: |
|
|
714 | #if _WIN32 |
|
|
715 | //rgba = 0;//D make stext nicer, breaks TextView |
|
|
716 | #endif |
719 | New (0, RETVAL, 1, struct cf_layout); |
717 | New (0, RETVAL, 1, struct cf_layout); |
720 | |
718 | |
721 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
722 | RETVAL->rgba = rgba; |
720 | RETVAL->rgba = rgba; |
723 | RETVAL->r = 1.; |
721 | RETVAL->r = 1.; |
… | |
… | |
803 | set_width (CFClient::Layout self, int max_width = -1) |
801 | set_width (CFClient::Layout self, int max_width = -1) |
804 | CODE: |
802 | CODE: |
805 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
803 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
806 | |
804 | |
807 | void |
805 | void |
|
|
806 | set_indent (CFClient::Layout self, int indent) |
|
|
807 | CODE: |
|
|
808 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
809 | |
|
|
810 | void |
|
|
811 | set_spacing (CFClient::Layout self, int spacing) |
|
|
812 | CODE: |
|
|
813 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
814 | |
|
|
815 | void |
|
|
816 | set_ellipsise (CFClient::Layout self, int ellipsise) |
|
|
817 | CODE: |
|
|
818 | pango_layout_set_ellipsize (self->pl, |
|
|
819 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
820 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
821 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
822 | : PANGO_ELLIPSIZE_NONE |
|
|
823 | ); |
|
|
824 | |
|
|
825 | void |
|
|
826 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
|
|
827 | CODE: |
|
|
828 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
829 | |
|
|
830 | void |
808 | size (CFClient::Layout self) |
831 | size (CFClient::Layout self) |
809 | PPCODE: |
832 | PPCODE: |
810 | { |
833 | { |
811 | int w, h; |
834 | int w, h; |
812 | |
835 | |
… | |
… | |
878 | |
901 | |
879 | while (p < e) |
902 | while (p < e) |
880 | { |
903 | { |
881 | uint32_t rgba = *p; |
904 | uint32_t rgba = *p; |
882 | rgba = (rgba >> 24) | (rgba << 8); |
905 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
906 | #if 0 |
|
|
907 | #ifdef _WIN32 |
|
|
908 | {//D |
|
|
909 | uint8_t r = rgba >> 24; |
|
|
910 | uint8_t g = rgba >> 16; |
|
|
911 | uint8_t b = rgba >> 8; |
|
|
912 | uint8_t a = rgba >> 0; |
|
|
913 | |
|
|
914 | rgba = (rgba & 0xffffff00) | a; |
|
|
915 | } |
|
|
916 | #endif |
|
|
917 | #endif |
883 | rgba = SDL_SwapBE32 (rgba); |
918 | rgba = SDL_SwapBE32 (rgba); |
884 | *p++ = rgba; |
919 | *p++ = rgba; |
885 | } |
920 | } |
886 | } |
921 | } |
887 | |
922 | |
… | |
… | |
944 | |
979 | |
945 | if (ix) |
980 | if (ix) |
946 | { |
981 | { |
947 | glEnable (GL_BLEND); |
982 | glEnable (GL_BLEND); |
948 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
983 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
984 | glEnable (GL_ALPHA_TEST); |
|
|
985 | glAlphaFunc (GL_GREATER, 0.01f); |
949 | } |
986 | } |
950 | |
987 | |
951 | glBindTexture (GL_TEXTURE_2D, name); |
988 | glBindTexture (GL_TEXTURE_2D, name); |
952 | |
989 | |
953 | if (wrap_mode) |
990 | if (wrap_mode) |
… | |
… | |
962 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
999 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
963 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1000 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
964 | glEnd (); |
1001 | glEnd (); |
965 | |
1002 | |
966 | if (ix) |
1003 | if (ix) |
|
|
1004 | { |
|
|
1005 | glDisable (GL_ALPHA_TEST); |
967 | glDisable (GL_BLEND); |
1006 | glDisable (GL_BLEND); |
|
|
1007 | } |
968 | } |
1008 | } |
969 | |
1009 | |
970 | MODULE = CFClient PACKAGE = CFClient::Map |
1010 | MODULE = CFClient PACKAGE = CFClient::Map |
971 | |
1011 | |
972 | CFClient::Map |
1012 | CFClient::Map |
… | |
… | |
1036 | tex->r = r; |
1076 | tex->r = r; |
1037 | tex->g = g; |
1077 | tex->g = g; |
1038 | tex->b = b; |
1078 | tex->b = b; |
1039 | tex->a = a; |
1079 | tex->a = a; |
1040 | } |
1080 | } |
|
|
1081 | |
|
|
1082 | // somewhat hackish, but for textures that require it, it really |
|
|
1083 | // improves the look, and most others don't suffer. |
|
|
1084 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1085 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1086 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
1041 | } |
1087 | } |
1042 | |
1088 | |
1043 | int |
1089 | int |
1044 | ox (CFClient::Map self) |
1090 | ox (CFClient::Map self) |
1045 | ALIAS: |
1091 | ALIAS: |
… | |
… | |
1483 | const_iv (GL_COLOR_MATERIAL), |
1529 | const_iv (GL_COLOR_MATERIAL), |
1484 | const_iv (GL_SMOOTH), |
1530 | const_iv (GL_SMOOTH), |
1485 | const_iv (GL_FLAT), |
1531 | const_iv (GL_FLAT), |
1486 | const_iv (GL_DITHER), |
1532 | const_iv (GL_DITHER), |
1487 | const_iv (GL_BLEND), |
1533 | const_iv (GL_BLEND), |
|
|
1534 | const_iv (GL_CULL_FACE), |
1488 | const_iv (GL_SCISSOR_TEST), |
1535 | const_iv (GL_SCISSOR_TEST), |
|
|
1536 | const_iv (GL_DEPTH_TEST), |
|
|
1537 | const_iv (GL_ALPHA_TEST), |
|
|
1538 | const_iv (GL_NORMALIZE), |
|
|
1539 | const_iv (GL_RESCALE_NORMAL), |
1489 | const_iv (GL_AND), |
1540 | const_iv (GL_AND), |
1490 | const_iv (GL_ONE), |
1541 | const_iv (GL_ONE), |
1491 | const_iv (GL_ZERO), |
1542 | const_iv (GL_ZERO), |
1492 | const_iv (GL_SRC_ALPHA), |
1543 | const_iv (GL_SRC_ALPHA), |
1493 | const_iv (GL_SRC_ALPHA_SATURATE), |
1544 | const_iv (GL_SRC_ALPHA_SATURATE), |
1494 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1545 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1495 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1546 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1496 | const_iv (GL_RGB), |
1547 | const_iv (GL_RGB), |
1497 | const_iv (GL_RGBA), |
1548 | const_iv (GL_RGBA), |
1498 | const_iv (GL_UNSIGNED_BYTE), |
1549 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1550 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1551 | const_iv (GL_UNSIGNED_INT), |
1499 | const_iv (GL_ALPHA), |
1552 | const_iv (GL_ALPHA), |
|
|
1553 | const_iv (GL_INTENSITY), |
1500 | const_iv (GL_LUMINANCE), |
1554 | const_iv (GL_LUMINANCE), |
|
|
1555 | const_iv (GL_LUMINANCE_ALPHA), |
1501 | const_iv (GL_FLOAT), |
1556 | const_iv (GL_FLOAT), |
1502 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1557 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1503 | const_iv (GL_COMPILE), |
1558 | const_iv (GL_COMPILE), |
1504 | const_iv (GL_TEXTURE_1D), |
1559 | const_iv (GL_TEXTURE_1D), |
1505 | const_iv (GL_TEXTURE_2D), |
1560 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1519 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1574 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1520 | const_iv (GL_GENERATE_MIPMAP), |
1575 | const_iv (GL_GENERATE_MIPMAP), |
1521 | const_iv (GL_MODULATE), |
1576 | const_iv (GL_MODULATE), |
1522 | const_iv (GL_DECAL), |
1577 | const_iv (GL_DECAL), |
1523 | const_iv (GL_REPLACE), |
1578 | const_iv (GL_REPLACE), |
|
|
1579 | const_iv (GL_DEPTH_BUFFER_BIT), |
1524 | const_iv (GL_COLOR_BUFFER_BIT), |
1580 | const_iv (GL_COLOR_BUFFER_BIT), |
1525 | const_iv (GL_PROJECTION), |
1581 | const_iv (GL_PROJECTION), |
1526 | const_iv (GL_MODELVIEW), |
1582 | const_iv (GL_MODELVIEW), |
1527 | const_iv (GL_COLOR_LOGIC_OP), |
1583 | const_iv (GL_COLOR_LOGIC_OP), |
1528 | const_iv (GL_SEPARABLE_2D), |
1584 | const_iv (GL_SEPARABLE_2D), |
1529 | const_iv (GL_CONVOLUTION_2D), |
1585 | const_iv (GL_CONVOLUTION_2D), |
1530 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1586 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1531 | const_iv (GL_CONSTANT_BORDER), |
1587 | const_iv (GL_CONSTANT_BORDER), |
1532 | const_iv (GL_LINES), |
1588 | const_iv (GL_LINES), |
|
|
1589 | const_iv (GL_LINE_LOOP), |
1533 | const_iv (GL_QUADS), |
1590 | const_iv (GL_QUADS), |
1534 | const_iv (GL_LINE_LOOP), |
1591 | const_iv (GL_QUAD_STRIP), |
|
|
1592 | const_iv (GL_TRIANGLES), |
|
|
1593 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1594 | const_iv (GL_TRIANGLE_FAN), |
1535 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1595 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1536 | const_iv (GL_FASTEST), |
1596 | const_iv (GL_FASTEST), |
|
|
1597 | const_iv (GL_V2F), |
|
|
1598 | const_iv (GL_V3F), |
|
|
1599 | const_iv (GL_T2F_V3F), |
|
|
1600 | const_iv (GL_T2F_N3F_V3F), |
1537 | # undef const_iv |
1601 | # undef const_iv |
1538 | }; |
1602 | }; |
1539 | |
1603 | |
1540 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1604 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1541 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1605 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1542 | } |
1606 | } |
1543 | |
1607 | |
|
|
1608 | char * |
|
|
1609 | gl_vendor () |
|
|
1610 | CODE: |
|
|
1611 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1612 | OUTPUT: |
|
|
1613 | RETVAL |
|
|
1614 | |
|
|
1615 | char * |
|
|
1616 | gl_version () |
|
|
1617 | CODE: |
|
|
1618 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1619 | OUTPUT: |
|
|
1620 | RETVAL |
|
|
1621 | |
|
|
1622 | char * |
|
|
1623 | gl_extensions () |
|
|
1624 | CODE: |
|
|
1625 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1626 | OUTPUT: |
|
|
1627 | RETVAL |
|
|
1628 | |
1544 | int glGetError () |
1629 | int glGetError () |
1545 | |
1630 | |
1546 | void glClear (int mask) |
1631 | void glClear (int mask) |
1547 | |
1632 | |
1548 | void glClearColor (float r, float g, float b, float a = 1.0) |
1633 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1556 | |
1641 | |
1557 | void glHint (int target, int mode) |
1642 | void glHint (int target, int mode) |
1558 | |
1643 | |
1559 | void glBlendFunc (int sfactor, int dfactor) |
1644 | void glBlendFunc (int sfactor, int dfactor) |
1560 | |
1645 | |
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|
1646 | void glDepthMask (int flag) |
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1647 | |
1561 | void glLogicOp (int opcode) |
1648 | void glLogicOp (int opcode) |
1562 | |
1649 | |
1563 | void glColorMask (int red, int green, int blue, int alpha) |
1650 | void glColorMask (int red, int green, int blue, int alpha) |
1564 | |
1651 | |
1565 | void glMatrixMode (int mode) |
1652 | void glMatrixMode (int mode) |
… | |
… | |
1568 | |
1655 | |
1569 | void glPopMatrix () |
1656 | void glPopMatrix () |
1570 | |
1657 | |
1571 | void glLoadIdentity () |
1658 | void glLoadIdentity () |
1572 | |
1659 | |
1573 | # near and far are due to microsofts buggy c compiler |
1660 | # near_ and far_ are due to microsofts buggy "c" compiler |
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1661 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
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1662 | |
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|
1663 | # near_ and far_ are due to microsofts buggy "c" compiler |
1574 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1664 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1575 | |
1665 | |
1576 | void glViewport (int x, int y, int width, int height) |
1666 | void glViewport (int x, int y, int width, int height) |
1577 | |
1667 | |
1578 | void glScissor (int x, int y, int width, int height) |
1668 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1594 | void glEnd () |
1684 | void glEnd () |
1595 | |
1685 | |
1596 | void glColor (float r, float g, float b, float a = 1.0) |
1686 | void glColor (float r, float g, float b, float a = 1.0) |
1597 | PROTOTYPE: @ |
1687 | PROTOTYPE: @ |
1598 | CODE: |
1688 | CODE: |
|
|
1689 | // microsoft visual "c" rounds instead of truncating... |
1599 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1690 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1600 | MIN ((int)(g * 255.f), 255), |
1691 | MIN ((int)(g * 255.f), 255), |
1601 | MIN ((int)(b * 255.f), 255), |
1692 | MIN ((int)(b * 255.f), 255), |
1602 | MIN ((int)(a * 255.f), 255)); |
1693 | MIN ((int)(a * 255.f), 255)); |
1603 | |
1694 | |
|
|
1695 | void glInterleavedArrays (int format, int stride, char *data) |
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1696 | |
|
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1697 | void glDrawElements (int mode, int count, int type, char *indices) |
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1698 | |
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1699 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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1700 | |
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1701 | void glRasterPos (float x, float y, float z = 0.) |
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|
1702 | CODE: |
|
|
1703 | glRasterPos3f (0, 0, z); |
|
|
1704 | glBitmap (0, 0, 0, 0, x, y, 0); |
|
|
1705 | |
1604 | void glVertex (float x, float y, float z = 0.) |
1706 | void glVertex (float x, float y, float z = 0.) |
1605 | CODE: |
1707 | CODE: |
1606 | glVertex3f (x, y, z); |
1708 | glVertex3f (x, y, z); |
1607 | |
1709 | |
1608 | void glTexCoord (float s, float t) |
1710 | void glTexCoord (float s, float t) |
… | |
… | |
1635 | |
1737 | |
1636 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1738 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1637 | |
1739 | |
1638 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1740 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1639 | |
1741 | |
1640 | void glRasterPos (int x, int y) |
1742 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1641 | CODE: |
|
|
1642 | glRasterPos2i (x, y); |
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|
1643 | |
1743 | |
1644 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1744 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1645 | |
1745 | |
1646 | int glGenTexture () |
1746 | int glGenTexture () |
1647 | CODE: |
1747 | CODE: |
… | |
… | |
1674 | |
1774 | |
1675 | void glEndList () |
1775 | void glEndList () |
1676 | |
1776 | |
1677 | void glCallList (int list) |
1777 | void glCallList (int list) |
1678 | |
1778 | |
|
|
1779 | |