1 |
#ifdef _WIN32 |
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# define WIN32_LEAN_AND_MEAN |
3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
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# include <malloc.h> |
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# include <windows.h> |
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# include <wininet.h> |
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# pragma warning(disable:4244) |
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# pragma warning(disable:4761) |
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#endif |
10 |
|
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//#define DEBUG 1 |
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#if DEBUG |
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# include <valgrind/memcheck.h> |
14 |
#endif |
15 |
|
16 |
#include "EXTERN.h" |
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#include "perl.h" |
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#include "XSUB.h" |
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|
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#ifdef _WIN32 |
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# undef pipe |
22 |
#endif |
23 |
|
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#include <assert.h> |
25 |
#include <math.h> |
26 |
#include <string.h> |
27 |
#include <stdio.h> |
28 |
#include <stdlib.h> |
29 |
|
30 |
#include <SDL.h> |
31 |
#include <SDL_endian.h> |
32 |
#include <SDL_image.h> |
33 |
#include <SDL_mixer.h> |
34 |
#include <SDL_opengl.h> |
35 |
|
36 |
#define PANGO_ENABLE_BACKEND |
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#define G_DISABLE_CAST_CHECKS |
38 |
|
39 |
#include <glib/gmacros.h> |
40 |
|
41 |
#include <pango/pango.h> |
42 |
|
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#ifndef _WIN32 |
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# include <sys/types.h> |
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# include <sys/socket.h> |
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# include <netinet/in.h> |
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# include <netinet/tcp.h> |
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# include <inttypes.h> |
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#endif |
50 |
|
51 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
52 |
|
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#define FOW_DARKNESS 32 |
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|
55 |
#define MAP_EXTEND_X 32 |
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#define MAP_EXTEND_Y 512 |
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|
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#define MIN_FONT_HEIGHT 10 |
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|
60 |
#if 0 |
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# define PARACHUTE SDL_INIT_NOPARACHUTE |
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#else |
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# define PARACHUTE 0 |
64 |
#endif |
65 |
|
66 |
static AV *texture_av; |
67 |
|
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static struct |
69 |
{ |
70 |
#define GL_FUNC(ptr,name) ptr name; |
71 |
#include "glfunc.h" |
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#undef GL_FUNC |
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} gl; |
74 |
|
75 |
static void |
76 |
gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
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{ |
78 |
if (gl.BlendFuncSeparate) |
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gl.BlendFuncSeparate (sa, da, saa, daa); |
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else if (gl.BlendFuncSeparateEXT) |
81 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
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else |
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glBlendFunc (sa, da); |
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} |
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|
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static GLuint |
87 |
gen_texture () |
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{ |
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GLuint name; |
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|
91 |
if (AvFILL (texture_av) >= 0) |
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name = (GLuint)(size_t)av_pop (texture_av); |
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else |
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glGenTextures (1, &name); |
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|
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return name; |
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} |
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|
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static void |
100 |
del_texture (GLuint name) |
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{ |
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/* make a half-assed attempt at returning the memory used by the texture */ |
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/* textures are frequently being reused by cfplus anyway */ |
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/*glBindTexture (GL_TEXTURE_2D, name);*/ |
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/*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
106 |
av_push (texture_av, (SV *)(size_t)name); |
107 |
glDeleteTextures (1, &name); |
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} |
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|
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#include "texcache.c" |
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|
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#include "pango-font.c" |
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#include "pango-fontmap.c" |
114 |
#include "pango-render.c" |
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|
116 |
typedef Mix_Chunk *CFPlus__MixChunk; |
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typedef Mix_Music *CFPlus__MixMusic; |
118 |
|
119 |
typedef PangoFontDescription *CFPlus__Font; |
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|
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static int |
122 |
shape_attr_p (PangoLayoutRun *run) |
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{ |
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GSList *attrs = run->item->analysis.extra_attrs; |
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|
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while (attrs) |
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{ |
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PangoAttribute *attr = attrs->data; |
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|
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if (attr->klass->type == PANGO_ATTR_SHAPE) |
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return 1; |
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|
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attrs = attrs->next; |
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} |
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|
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return 0; |
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} |
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|
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typedef struct cf_layout { |
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PangoLayout *pl; |
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float r, g, b, a; // default color for rgba mode |
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int base_height; |
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CFPlus__Font font; |
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} *CFPlus__Layout; |
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|
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static CFPlus__Font default_font; |
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static PangoContext *opengl_context; |
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static PangoFontMap *opengl_fontmap; |
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|
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static void |
151 |
substitute_func (FcPattern *pattern, gpointer data) |
152 |
{ |
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FcPatternAddBool (pattern, FC_HINTING, 1); |
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#ifdef FC_HINT_STYLE |
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FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
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#endif |
157 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
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} |
159 |
|
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static void |
161 |
layout_update_font (CFPlus__Layout self) |
162 |
{ |
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/* use a random scale factor to account for unknown descenders, 0.8 works |
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* reasonably well with bitstream vera |
165 |
*/ |
166 |
PangoFontDescription *font = self->font ? self->font : default_font; |
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|
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pango_font_description_set_absolute_size (font, |
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MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
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|
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pango_layout_set_font_description (self->pl, font); |
172 |
} |
173 |
|
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static void |
175 |
layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
176 |
{ |
177 |
PangoRectangle rect; |
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|
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// get_pixel_* wrongly rounds down |
180 |
pango_layout_get_extents (self->pl, 0, &rect); |
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|
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rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
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rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
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|
185 |
if (!rect.width) rect.width = 1; |
186 |
if (!rect.height) rect.height = 1; |
187 |
|
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*w = rect.width; |
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*h = rect.height; |
190 |
} |
191 |
|
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typedef uint16_t tileid; |
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typedef uint16_t faceid; |
194 |
|
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typedef struct { |
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int name; |
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int w, h; |
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float s, t; |
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uint8_t r, g, b, a; |
200 |
tileid smoothtile; |
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uint8_t smoothlevel; |
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} maptex; |
203 |
|
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typedef struct { |
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uint32_t player; |
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tileid tile[3]; |
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uint16_t darkness; |
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uint8_t stat_width, stat_hp, flags, smoothmax; |
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} mapcell; |
210 |
|
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typedef struct { |
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int32_t c0, c1; |
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mapcell *col; |
214 |
} maprow; |
215 |
|
216 |
typedef struct map { |
217 |
int x, y, w, h; |
218 |
int ox, oy; /* offset to virtual global coordinate system */ |
219 |
int faces; tileid *face2tile; // [faceid] |
220 |
int texs; maptex *tex; // [tileid] |
221 |
|
222 |
int32_t rows; |
223 |
maprow *row; |
224 |
} *CFPlus__Map; |
225 |
|
226 |
static char * |
227 |
prepend (char *ptr, int sze, int inc) |
228 |
{ |
229 |
char *p; |
230 |
|
231 |
New (0, p, sze + inc, char); |
232 |
Zero (p, inc, char); |
233 |
Move (ptr, p + inc, sze, char); |
234 |
Safefree (ptr); |
235 |
|
236 |
return p; |
237 |
} |
238 |
|
239 |
static char * |
240 |
append (char *ptr, int sze, int inc) |
241 |
{ |
242 |
Renew (ptr, sze + inc, char); |
243 |
Zero (ptr + sze, inc, char); |
244 |
|
245 |
return ptr; |
246 |
} |
247 |
|
248 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
249 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
250 |
|
251 |
static void |
252 |
need_facenum (struct map *self, faceid face) |
253 |
{ |
254 |
while (self->faces <= face) |
255 |
{ |
256 |
Append (tileid, self->face2tile, self->faces, self->faces); |
257 |
self->faces *= 2; |
258 |
} |
259 |
} |
260 |
|
261 |
static void |
262 |
need_texid (struct map *self, int texid) |
263 |
{ |
264 |
while (self->texs <= texid) |
265 |
{ |
266 |
Append (maptex, self->tex, self->texs, self->texs); |
267 |
self->texs *= 2; |
268 |
} |
269 |
} |
270 |
|
271 |
static maprow * |
272 |
map_get_row (CFPlus__Map self, int y) |
273 |
{ |
274 |
if (0 > y) |
275 |
{ |
276 |
int extend = - y + MAP_EXTEND_Y; |
277 |
Prepend (maprow, self->row, self->rows, extend); |
278 |
|
279 |
self->rows += extend; |
280 |
self->y += extend; |
281 |
y += extend; |
282 |
} |
283 |
else if (y >= self->rows) |
284 |
{ |
285 |
int extend = y - self->rows + MAP_EXTEND_Y; |
286 |
Append (maprow, self->row, self->rows, extend); |
287 |
self->rows += extend; |
288 |
} |
289 |
|
290 |
return self->row + y; |
291 |
} |
292 |
|
293 |
static mapcell * |
294 |
row_get_cell (maprow *row, int x) |
295 |
{ |
296 |
if (!row->col) |
297 |
{ |
298 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
299 |
row->c0 = x - MAP_EXTEND_X / 4; |
300 |
row->c1 = row->c0 + MAP_EXTEND_X; |
301 |
} |
302 |
|
303 |
if (row->c0 > x) |
304 |
{ |
305 |
int extend = row->c0 - x + MAP_EXTEND_X; |
306 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
307 |
row->c0 -= extend; |
308 |
} |
309 |
else if (x >= row->c1) |
310 |
{ |
311 |
int extend = x - row->c1 + MAP_EXTEND_X; |
312 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
313 |
row->c1 += extend; |
314 |
} |
315 |
|
316 |
return row->col + (x - row->c0); |
317 |
} |
318 |
|
319 |
static mapcell * |
320 |
map_get_cell (CFPlus__Map self, int x, int y) |
321 |
{ |
322 |
return row_get_cell (map_get_row (self, y), x); |
323 |
} |
324 |
|
325 |
static void |
326 |
map_clear (CFPlus__Map self) |
327 |
{ |
328 |
int r; |
329 |
|
330 |
for (r = 0; r < self->rows; r++) |
331 |
Safefree (self->row[r].col); |
332 |
|
333 |
Safefree (self->row); |
334 |
|
335 |
self->x = 0; |
336 |
self->y = 0; |
337 |
self->ox = 0; |
338 |
self->oy = 0; |
339 |
self->row = 0; |
340 |
self->rows = 0; |
341 |
} |
342 |
|
343 |
static void |
344 |
map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
345 |
{ |
346 |
int x, y; |
347 |
maprow *row; |
348 |
mapcell *cell; |
349 |
|
350 |
for (y = y0; y < y0 + h; y++) |
351 |
if (y >= 0) |
352 |
{ |
353 |
if (y >= self->rows) |
354 |
break; |
355 |
|
356 |
row = self->row + y; |
357 |
|
358 |
for (x = x0; x < x0 + w; x++) |
359 |
if (x >= row->c0) |
360 |
{ |
361 |
if (x >= row->c1) |
362 |
break; |
363 |
|
364 |
cell = row->col + x - row->c0; |
365 |
|
366 |
cell->darkness = 0; |
367 |
cell->stat_hp = 0; |
368 |
cell->flags = 0; |
369 |
cell->player = 0; |
370 |
} |
371 |
} |
372 |
} |
373 |
|
374 |
typedef struct { |
375 |
tileid tile; |
376 |
uint8_t x, y, level; |
377 |
} smooth_key; |
378 |
|
379 |
static void |
380 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
381 |
{ |
382 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
383 |
|
384 |
if (SvIOK (*sv)) |
385 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
386 |
else |
387 |
sv_setiv (*sv, bits); |
388 |
} |
389 |
|
390 |
static void |
391 |
music_finished (void) |
392 |
{ |
393 |
SDL_UserEvent ev; |
394 |
|
395 |
ev.type = SDL_USEREVENT; |
396 |
ev.code = 0; |
397 |
ev.data1 = 0; |
398 |
ev.data2 = 0; |
399 |
|
400 |
SDL_PushEvent ((SDL_Event *)&ev); |
401 |
} |
402 |
|
403 |
static void |
404 |
channel_finished (int channel) |
405 |
{ |
406 |
SDL_UserEvent ev; |
407 |
|
408 |
ev.type = SDL_USEREVENT; |
409 |
ev.code = 1; |
410 |
ev.data1 = (void *)(long)channel; |
411 |
ev.data2 = 0; |
412 |
|
413 |
SDL_PushEvent ((SDL_Event *)&ev); |
414 |
} |
415 |
|
416 |
static unsigned int |
417 |
minpot (unsigned int n) |
418 |
{ |
419 |
if (!n) |
420 |
return 0; |
421 |
|
422 |
--n; |
423 |
|
424 |
n |= n >> 1; |
425 |
n |= n >> 2; |
426 |
n |= n >> 4; |
427 |
n |= n >> 8; |
428 |
n |= n >> 16; |
429 |
|
430 |
return n + 1; |
431 |
} |
432 |
|
433 |
/* SDL should provide this, really. */ |
434 |
#define SDLK_MODIFIER_MIN 300 |
435 |
#define SDLK_MODIFIER_MAX 314 |
436 |
|
437 |
MODULE = CFPlus PACKAGE = CFPlus |
438 |
|
439 |
PROTOTYPES: ENABLE |
440 |
|
441 |
BOOT: |
442 |
{ |
443 |
HV *stash = gv_stashpv ("CFPlus", 1); |
444 |
static const struct { |
445 |
const char *name; |
446 |
IV iv; |
447 |
} *civ, const_iv[] = { |
448 |
# define const_iv(name) { # name, (IV)name } |
449 |
const_iv (SDLK_MODIFIER_MIN), |
450 |
const_iv (SDLK_MODIFIER_MAX), |
451 |
|
452 |
const_iv (SDL_ACTIVEEVENT), |
453 |
const_iv (SDL_KEYDOWN), |
454 |
const_iv (SDL_KEYUP), |
455 |
const_iv (SDL_MOUSEMOTION), |
456 |
const_iv (SDL_MOUSEBUTTONDOWN), |
457 |
const_iv (SDL_MOUSEBUTTONUP), |
458 |
const_iv (SDL_JOYAXISMOTION), |
459 |
const_iv (SDL_JOYBALLMOTION), |
460 |
const_iv (SDL_JOYHATMOTION), |
461 |
const_iv (SDL_JOYBUTTONDOWN), |
462 |
const_iv (SDL_JOYBUTTONUP), |
463 |
const_iv (SDL_QUIT), |
464 |
const_iv (SDL_SYSWMEVENT), |
465 |
const_iv (SDL_EVENT_RESERVEDA), |
466 |
const_iv (SDL_EVENT_RESERVEDB), |
467 |
const_iv (SDL_VIDEORESIZE), |
468 |
const_iv (SDL_VIDEOEXPOSE), |
469 |
const_iv (SDL_USEREVENT), |
470 |
|
471 |
const_iv (SDL_APPINPUTFOCUS), |
472 |
const_iv (SDL_APPMOUSEFOCUS), |
473 |
const_iv (SDL_APPACTIVE), |
474 |
|
475 |
const_iv (SDLK_KP0), |
476 |
const_iv (SDLK_KP1), |
477 |
const_iv (SDLK_KP2), |
478 |
const_iv (SDLK_KP3), |
479 |
const_iv (SDLK_KP4), |
480 |
const_iv (SDLK_KP5), |
481 |
const_iv (SDLK_KP6), |
482 |
const_iv (SDLK_KP7), |
483 |
const_iv (SDLK_KP8), |
484 |
const_iv (SDLK_KP9), |
485 |
const_iv (SDLK_KP_PERIOD), |
486 |
const_iv (SDLK_KP_DIVIDE), |
487 |
const_iv (SDLK_KP_MULTIPLY), |
488 |
const_iv (SDLK_KP_MINUS), |
489 |
const_iv (SDLK_KP_PLUS), |
490 |
const_iv (SDLK_KP_ENTER), |
491 |
const_iv (SDLK_KP_EQUALS), |
492 |
const_iv (SDLK_UP), |
493 |
const_iv (SDLK_DOWN), |
494 |
const_iv (SDLK_RIGHT), |
495 |
const_iv (SDLK_LEFT), |
496 |
const_iv (SDLK_INSERT), |
497 |
const_iv (SDLK_HOME), |
498 |
const_iv (SDLK_END), |
499 |
const_iv (SDLK_PAGEUP), |
500 |
const_iv (SDLK_PAGEDOWN), |
501 |
const_iv (SDLK_F1), |
502 |
const_iv (SDLK_F2), |
503 |
const_iv (SDLK_F3), |
504 |
const_iv (SDLK_F4), |
505 |
const_iv (SDLK_F5), |
506 |
const_iv (SDLK_F6), |
507 |
const_iv (SDLK_F7), |
508 |
const_iv (SDLK_F8), |
509 |
const_iv (SDLK_F9), |
510 |
const_iv (SDLK_F10), |
511 |
const_iv (SDLK_F11), |
512 |
const_iv (SDLK_F12), |
513 |
const_iv (SDLK_F13), |
514 |
const_iv (SDLK_F14), |
515 |
const_iv (SDLK_F15), |
516 |
const_iv (SDLK_NUMLOCK), |
517 |
const_iv (SDLK_CAPSLOCK), |
518 |
const_iv (SDLK_SCROLLOCK), |
519 |
const_iv (SDLK_RSHIFT), |
520 |
const_iv (SDLK_LSHIFT), |
521 |
const_iv (SDLK_RCTRL), |
522 |
const_iv (SDLK_LCTRL), |
523 |
const_iv (SDLK_RALT), |
524 |
const_iv (SDLK_LALT), |
525 |
const_iv (SDLK_RMETA), |
526 |
const_iv (SDLK_LMETA), |
527 |
const_iv (SDLK_LSUPER), |
528 |
const_iv (SDLK_RSUPER), |
529 |
const_iv (SDLK_MODE), |
530 |
const_iv (SDLK_COMPOSE), |
531 |
const_iv (SDLK_HELP), |
532 |
const_iv (SDLK_PRINT), |
533 |
const_iv (SDLK_SYSREQ), |
534 |
const_iv (SDLK_BREAK), |
535 |
const_iv (SDLK_MENU), |
536 |
const_iv (SDLK_POWER), |
537 |
const_iv (SDLK_EURO), |
538 |
const_iv (SDLK_UNDO), |
539 |
|
540 |
const_iv (KMOD_NONE), |
541 |
const_iv (KMOD_SHIFT), |
542 |
const_iv (KMOD_LSHIFT), |
543 |
const_iv (KMOD_RSHIFT), |
544 |
const_iv (KMOD_CTRL), |
545 |
const_iv (KMOD_LCTRL), |
546 |
const_iv (KMOD_RCTRL), |
547 |
const_iv (KMOD_ALT), |
548 |
const_iv (KMOD_LALT), |
549 |
const_iv (KMOD_RALT), |
550 |
const_iv (KMOD_META), |
551 |
const_iv (KMOD_LMETA), |
552 |
const_iv (KMOD_RMETA), |
553 |
const_iv (KMOD_NUM), |
554 |
const_iv (KMOD_CAPS), |
555 |
const_iv (KMOD_MODE), |
556 |
# undef const_iv |
557 |
}; |
558 |
|
559 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
560 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
561 |
|
562 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
563 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
564 |
} |
565 |
|
566 |
void |
567 |
weaken (SV *rv) |
568 |
PROTOTYPE: $ |
569 |
CODE: |
570 |
sv_rvweaken (rv); |
571 |
|
572 |
int |
573 |
in_destruct () |
574 |
CODE: |
575 |
RETVAL = PL_main_cv == Nullcv; |
576 |
OUTPUT: |
577 |
RETVAL |
578 |
|
579 |
NV floor (NV x) |
580 |
|
581 |
NV ceil (NV x) |
582 |
|
583 |
void |
584 |
pango_init () |
585 |
CODE: |
586 |
{ |
587 |
opengl_fontmap = pango_opengl_font_map_new (); |
588 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 |
} |
591 |
|
592 |
int |
593 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 |
|
595 |
void |
596 |
SDL_Quit () |
597 |
|
598 |
void |
599 |
SDL_ListModes () |
600 |
PPCODE: |
601 |
{ |
602 |
SDL_Rect **m; |
603 |
|
604 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
605 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
606 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
607 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
608 |
|
609 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
611 |
|
612 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
613 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
615 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 |
|
617 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 |
#if SDL_VERSION_ATLEAST(1,2,10) |
619 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 |
#endif |
622 |
|
623 |
SDL_EnableUNICODE (1); |
624 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
625 |
|
626 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 |
|
628 |
if (m && m != (SDL_Rect **)-1) |
629 |
while (*m) |
630 |
{ |
631 |
AV *av = newAV (); |
632 |
av_push (av, newSViv ((*m)->w)); |
633 |
av_push (av, newSViv ((*m)->h)); |
634 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
635 |
|
636 |
++m; |
637 |
} |
638 |
} |
639 |
|
640 |
char * |
641 |
SDL_GetError () |
642 |
|
643 |
int |
644 |
SDL_SetVideoMode (int w, int h, int fullscreen) |
645 |
CODE: |
646 |
RETVAL = !!SDL_SetVideoMode ( |
647 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 |
); |
649 |
if (RETVAL) |
650 |
{ |
651 |
av_clear (texture_av); |
652 |
|
653 |
SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 |
# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 |
# include "glfunc.h" |
656 |
# undef GL_FUNC |
657 |
|
658 |
} |
659 |
OUTPUT: |
660 |
RETVAL |
661 |
|
662 |
void |
663 |
SDL_GL_SwapBuffers () |
664 |
|
665 |
char * |
666 |
SDL_GetKeyName (int sym) |
667 |
|
668 |
void |
669 |
SDL_PollEvent () |
670 |
PPCODE: |
671 |
{ |
672 |
SDL_Event ev; |
673 |
|
674 |
while (SDL_PollEvent (&ev)) |
675 |
{ |
676 |
HV *hv = newHV (); |
677 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
678 |
|
679 |
switch (ev.type) |
680 |
{ |
681 |
case SDL_KEYDOWN: |
682 |
case SDL_KEYUP: |
683 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
684 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
685 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
686 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
687 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
688 |
break; |
689 |
|
690 |
case SDL_ACTIVEEVENT: |
691 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
692 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
693 |
break; |
694 |
|
695 |
case SDL_MOUSEMOTION: |
696 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
697 |
|
698 |
hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
699 |
hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
700 |
hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
701 |
hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
702 |
hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
703 |
break; |
704 |
|
705 |
case SDL_MOUSEBUTTONDOWN: |
706 |
case SDL_MOUSEBUTTONUP: |
707 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
708 |
|
709 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
710 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
711 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
712 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
713 |
break; |
714 |
|
715 |
case SDL_USEREVENT: |
716 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
717 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
718 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
719 |
break; |
720 |
} |
721 |
|
722 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
723 |
} |
724 |
} |
725 |
|
726 |
int |
727 |
Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
728 |
POSTCALL: |
729 |
Mix_HookMusicFinished (music_finished); |
730 |
Mix_ChannelFinished (channel_finished); |
731 |
|
732 |
void |
733 |
Mix_CloseAudio () |
734 |
|
735 |
int |
736 |
Mix_AllocateChannels (int numchans = -1) |
737 |
|
738 |
void |
739 |
lowdelay (int fd, int val = 1) |
740 |
CODE: |
741 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
742 |
|
743 |
void |
744 |
win32_proxy_info () |
745 |
PPCODE: |
746 |
{ |
747 |
#ifdef _WIN32 |
748 |
char buffer[2048]; |
749 |
DWORD buflen; |
750 |
|
751 |
EXTEND (SP, 3); |
752 |
|
753 |
buflen = sizeof (buffer); |
754 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
755 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
756 |
{ |
757 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
758 |
|
759 |
buflen = sizeof (buffer); |
760 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
761 |
{ |
762 |
PUSHs (newSVpv (buffer, 0)); |
763 |
|
764 |
buflen = sizeof (buffer); |
765 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
766 |
PUSHs (newSVpv (buffer, 0)); |
767 |
} |
768 |
} |
769 |
#endif |
770 |
} |
771 |
|
772 |
void |
773 |
add_font (char *file) |
774 |
CODE: |
775 |
FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
776 |
|
777 |
void |
778 |
load_image_inline (SV *image_) |
779 |
ALIAS: |
780 |
load_image_file = 1 |
781 |
PPCODE: |
782 |
{ |
783 |
STRLEN image_len; |
784 |
char *image = (char *)SvPVbyte (image_, image_len); |
785 |
SDL_Surface *surface, *surface2; |
786 |
SDL_PixelFormat fmt; |
787 |
SDL_RWops *rw = ix |
788 |
? SDL_RWFromFile (image, "r") |
789 |
: SDL_RWFromConstMem (image, image_len); |
790 |
|
791 |
if (!rw) |
792 |
croak ("load_image: %s", SDL_GetError ()); |
793 |
|
794 |
surface = IMG_Load_RW (rw, 1); |
795 |
if (!surface) |
796 |
croak ("load_image: %s", SDL_GetError ()); |
797 |
|
798 |
fmt.palette = NULL; |
799 |
fmt.BitsPerPixel = 32; |
800 |
fmt.BytesPerPixel = 4; |
801 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
802 |
fmt.Rmask = 0x000000ff; |
803 |
fmt.Gmask = 0x0000ff00; |
804 |
fmt.Bmask = 0x00ff0000; |
805 |
fmt.Amask = 0xff000000; |
806 |
#else |
807 |
fmt.Rmask = 0xff000000; |
808 |
fmt.Gmask = 0x00ff0000; |
809 |
fmt.Bmask = 0x0000ff00; |
810 |
fmt.Amask = 0x000000ff; |
811 |
#endif |
812 |
fmt.Rloss = 0; |
813 |
fmt.Gloss = 0; |
814 |
fmt.Bloss = 0; |
815 |
fmt.Aloss = 0; |
816 |
fmt.Rshift = 0; |
817 |
fmt.Gshift = 8; |
818 |
fmt.Bshift = 16; |
819 |
fmt.Ashift = 24; |
820 |
fmt.colorkey = 0; |
821 |
fmt.alpha = 0; |
822 |
|
823 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
824 |
|
825 |
assert (surface2->pitch == surface2->w * 4); |
826 |
|
827 |
SDL_LockSurface (surface2); |
828 |
EXTEND (SP, 6); |
829 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
830 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
831 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
832 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
833 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
834 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
835 |
SDL_UnlockSurface (surface2); |
836 |
|
837 |
SDL_FreeSurface (surface); |
838 |
SDL_FreeSurface (surface2); |
839 |
} |
840 |
|
841 |
void |
842 |
average (int x, int y, uint32_t *data) |
843 |
PPCODE: |
844 |
{ |
845 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
846 |
|
847 |
x = y = x * y; |
848 |
|
849 |
while (x--) |
850 |
{ |
851 |
uint32_t p = *data++; |
852 |
|
853 |
r += (p ) & 255; |
854 |
g += (p >> 8) & 255; |
855 |
b += (p >> 16) & 255; |
856 |
a += (p >> 24) & 255; |
857 |
} |
858 |
|
859 |
EXTEND (SP, 4); |
860 |
PUSHs (sv_2mortal (newSViv (r / y))); |
861 |
PUSHs (sv_2mortal (newSViv (g / y))); |
862 |
PUSHs (sv_2mortal (newSViv (b / y))); |
863 |
PUSHs (sv_2mortal (newSViv (a / y))); |
864 |
} |
865 |
|
866 |
void |
867 |
error (char *message) |
868 |
CODE: |
869 |
fprintf (stderr, "ERROR: %s\n", message); |
870 |
#ifdef _WIN32 |
871 |
MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
872 |
#endif |
873 |
|
874 |
void |
875 |
fatal (char *message) |
876 |
CODE: |
877 |
fprintf (stderr, "FATAL: %s\n", message); |
878 |
#ifdef _WIN32 |
879 |
MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
880 |
#endif |
881 |
_exit (1); |
882 |
|
883 |
void |
884 |
_exit (int retval = 0) |
885 |
CODE: |
886 |
#ifdef WIN32 |
887 |
ExitThread (retval); // unclean, please beam me up |
888 |
#else |
889 |
_exit (retval); |
890 |
#endif |
891 |
|
892 |
void |
893 |
debug () |
894 |
CODE: |
895 |
{ |
896 |
#if DEBUG |
897 |
VALGRIND_DO_LEAK_CHECK; |
898 |
#endif |
899 |
} |
900 |
|
901 |
MODULE = CFPlus PACKAGE = CFPlus::Font |
902 |
|
903 |
CFPlus::Font |
904 |
new_from_file (SV *class, char *path, int id = 0) |
905 |
CODE: |
906 |
{ |
907 |
int count; |
908 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
909 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
910 |
FcPatternDestroy (pattern); |
911 |
} |
912 |
OUTPUT: |
913 |
RETVAL |
914 |
|
915 |
void |
916 |
DESTROY (CFPlus::Font self) |
917 |
CODE: |
918 |
pango_font_description_free (self); |
919 |
|
920 |
void |
921 |
make_default (CFPlus::Font self) |
922 |
CODE: |
923 |
default_font = self; |
924 |
|
925 |
MODULE = CFPlus PACKAGE = CFPlus::Layout |
926 |
|
927 |
void |
928 |
reset_glyph_cache () |
929 |
CODE: |
930 |
tc_clear (); |
931 |
|
932 |
CFPlus::Layout |
933 |
new (SV *class) |
934 |
CODE: |
935 |
New (0, RETVAL, 1, struct cf_layout); |
936 |
|
937 |
RETVAL->pl = pango_layout_new (opengl_context); |
938 |
RETVAL->r = 1.; |
939 |
RETVAL->g = 1.; |
940 |
RETVAL->b = 1.; |
941 |
RETVAL->a = 1.; |
942 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
943 |
RETVAL->font = 0; |
944 |
|
945 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
946 |
layout_update_font (RETVAL); |
947 |
OUTPUT: |
948 |
RETVAL |
949 |
|
950 |
void |
951 |
DESTROY (CFPlus::Layout self) |
952 |
CODE: |
953 |
g_object_unref (self->pl); |
954 |
Safefree (self); |
955 |
|
956 |
void |
957 |
set_text (CFPlus::Layout self, SV *text_) |
958 |
CODE: |
959 |
{ |
960 |
STRLEN textlen; |
961 |
char *text = SvPVutf8 (text_, textlen); |
962 |
|
963 |
pango_layout_set_text (self->pl, text, textlen); |
964 |
} |
965 |
|
966 |
void |
967 |
set_markup (CFPlus::Layout self, SV *text_) |
968 |
CODE: |
969 |
{ |
970 |
STRLEN textlen; |
971 |
char *text = SvPVutf8 (text_, textlen); |
972 |
|
973 |
pango_layout_set_markup (self->pl, text, textlen); |
974 |
} |
975 |
|
976 |
void |
977 |
set_shapes (CFPlus::Layout self, ...) |
978 |
CODE: |
979 |
{ |
980 |
PangoAttrList *attrs = 0; |
981 |
const char *text = pango_layout_get_text (self->pl); |
982 |
const char *pos = text; |
983 |
int arg = 4; |
984 |
|
985 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
986 |
{ |
987 |
PangoRectangle inkrect, rect; |
988 |
PangoAttribute *attr; |
989 |
|
990 |
int x = SvIV (ST (arg - 3)); |
991 |
int y = SvIV (ST (arg - 2)); |
992 |
int w = SvIV (ST (arg - 1)); |
993 |
int h = SvIV (ST (arg )); |
994 |
|
995 |
inkrect.x = 0; |
996 |
inkrect.y = 0; |
997 |
inkrect.width = 0; |
998 |
inkrect.height = 0; |
999 |
|
1000 |
rect.x = x * PANGO_SCALE; |
1001 |
rect.y = y * PANGO_SCALE; |
1002 |
rect.width = w * PANGO_SCALE; |
1003 |
rect.height = h * PANGO_SCALE; |
1004 |
|
1005 |
if (!attrs) |
1006 |
attrs = pango_layout_get_attributes (self->pl); |
1007 |
|
1008 |
attr = pango_attr_shape_new (&inkrect, &rect); |
1009 |
attr->start_index = pos - text; |
1010 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
1011 |
pango_attr_list_insert (attrs, attr); |
1012 |
|
1013 |
arg += 4; |
1014 |
pos += sizeof (OBJ_STR) - 1; |
1015 |
} |
1016 |
|
1017 |
if (attrs) |
1018 |
pango_layout_set_attributes (self->pl, attrs); |
1019 |
} |
1020 |
|
1021 |
void |
1022 |
get_shapes (CFPlus::Layout self) |
1023 |
PPCODE: |
1024 |
{ |
1025 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1026 |
|
1027 |
do |
1028 |
{ |
1029 |
PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1030 |
|
1031 |
if (run && shape_attr_p (run)) |
1032 |
{ |
1033 |
PangoRectangle extents; |
1034 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
1035 |
|
1036 |
EXTEND (SP, 2); |
1037 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
1038 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
1039 |
} |
1040 |
} |
1041 |
while (pango_layout_iter_next_run (iter)); |
1042 |
|
1043 |
pango_layout_iter_free (iter); |
1044 |
} |
1045 |
|
1046 |
int |
1047 |
has_wrapped (CFPlus::Layout self) |
1048 |
CODE: |
1049 |
{ |
1050 |
int lines = 1; |
1051 |
const char *text = pango_layout_get_text (self->pl); |
1052 |
|
1053 |
while (*text) |
1054 |
lines += *text++ == '\n'; |
1055 |
|
1056 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
1057 |
} |
1058 |
OUTPUT: |
1059 |
RETVAL |
1060 |
|
1061 |
SV * |
1062 |
get_text (CFPlus::Layout self) |
1063 |
CODE: |
1064 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1065 |
sv_utf8_decode (RETVAL); |
1066 |
OUTPUT: |
1067 |
RETVAL |
1068 |
|
1069 |
void |
1070 |
set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1071 |
CODE: |
1072 |
self->r = r; |
1073 |
self->g = g; |
1074 |
self->b = b; |
1075 |
self->a = a; |
1076 |
|
1077 |
void |
1078 |
set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1079 |
CODE: |
1080 |
if (self->font != font) |
1081 |
{ |
1082 |
self->font = font; |
1083 |
layout_update_font (self); |
1084 |
} |
1085 |
|
1086 |
void |
1087 |
set_height (CFPlus::Layout self, int base_height) |
1088 |
CODE: |
1089 |
if (self->base_height != base_height) |
1090 |
{ |
1091 |
self->base_height = base_height; |
1092 |
layout_update_font (self); |
1093 |
} |
1094 |
|
1095 |
void |
1096 |
set_width (CFPlus::Layout self, int max_width = -1) |
1097 |
CODE: |
1098 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1099 |
|
1100 |
void |
1101 |
set_indent (CFPlus::Layout self, int indent) |
1102 |
CODE: |
1103 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1104 |
|
1105 |
void |
1106 |
set_spacing (CFPlus::Layout self, int spacing) |
1107 |
CODE: |
1108 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1109 |
|
1110 |
void |
1111 |
set_ellipsise (CFPlus::Layout self, int ellipsise) |
1112 |
CODE: |
1113 |
pango_layout_set_ellipsize (self->pl, |
1114 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1115 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1116 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1117 |
: PANGO_ELLIPSIZE_NONE |
1118 |
); |
1119 |
|
1120 |
void |
1121 |
set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1122 |
CODE: |
1123 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1124 |
|
1125 |
void |
1126 |
size (CFPlus::Layout self) |
1127 |
PPCODE: |
1128 |
{ |
1129 |
int w, h; |
1130 |
|
1131 |
layout_get_pixel_size (self, &w, &h); |
1132 |
|
1133 |
EXTEND (SP, 2); |
1134 |
PUSHs (sv_2mortal (newSViv (w))); |
1135 |
PUSHs (sv_2mortal (newSViv (h))); |
1136 |
} |
1137 |
|
1138 |
int |
1139 |
descent (CFPlus::Layout self) |
1140 |
CODE: |
1141 |
{ |
1142 |
PangoRectangle rect; |
1143 |
PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1144 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
1145 |
RETVAL = PANGO_DESCENT (rect); |
1146 |
} |
1147 |
OUTPUT: |
1148 |
RETVAL |
1149 |
|
1150 |
int |
1151 |
xy_to_index (CFPlus::Layout self, int x, int y) |
1152 |
CODE: |
1153 |
{ |
1154 |
int index, trailing; |
1155 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1156 |
RETVAL = index + trailing; |
1157 |
} |
1158 |
OUTPUT: |
1159 |
RETVAL |
1160 |
|
1161 |
void |
1162 |
cursor_pos (CFPlus::Layout self, int index) |
1163 |
PPCODE: |
1164 |
{ |
1165 |
PangoRectangle strong_pos; |
1166 |
pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1167 |
|
1168 |
EXTEND (SP, 3); |
1169 |
PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1170 |
PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1171 |
PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1172 |
} |
1173 |
|
1174 |
void |
1175 |
index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1176 |
PPCODE: |
1177 |
{ |
1178 |
int line, x; |
1179 |
|
1180 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1181 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1182 |
|
1183 |
EXTEND (SP, 2); |
1184 |
PUSHs (sv_2mortal (newSViv (line - 1))); |
1185 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1186 |
} |
1187 |
|
1188 |
void |
1189 |
line_x_to_index (CFPlus::Layout self, int line, int x) |
1190 |
PPCODE: |
1191 |
{ |
1192 |
PangoLayoutLine *lp; |
1193 |
int index, trailing; |
1194 |
|
1195 |
if (line < 0) |
1196 |
XSRETURN_EMPTY; |
1197 |
|
1198 |
if (!(lp = pango_layout_get_line (self->pl, line))) |
1199 |
XSRETURN_EMPTY; /* do better */ |
1200 |
|
1201 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1202 |
|
1203 |
EXTEND (SP, 2); |
1204 |
if (GIMME_V == G_SCALAR) |
1205 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
1206 |
else |
1207 |
{ |
1208 |
PUSHs (sv_2mortal (newSViv (index))); |
1209 |
PUSHs (sv_2mortal (newSViv (trailing))); |
1210 |
} |
1211 |
} |
1212 |
|
1213 |
void |
1214 |
render (CFPlus::Layout self, float x, float y, int flags = 0) |
1215 |
PPCODE: |
1216 |
pango_opengl_render_layout_subpixel ( |
1217 |
self->pl, |
1218 |
x * PANGO_SCALE, y * PANGO_SCALE, |
1219 |
self->r, self->g, self->b, self->a, |
1220 |
flags |
1221 |
); |
1222 |
|
1223 |
MODULE = CFPlus PACKAGE = CFPlus::Texture |
1224 |
|
1225 |
void |
1226 |
pad2pot (SV *data_, SV *w_, SV *h_) |
1227 |
CODE: |
1228 |
{ |
1229 |
int ow = SvIV (w_); |
1230 |
int oh = SvIV (h_); |
1231 |
|
1232 |
if (ow && oh) |
1233 |
{ |
1234 |
int nw = minpot (ow); |
1235 |
int nh = minpot (oh); |
1236 |
|
1237 |
if (nw != ow || nh != oh) |
1238 |
{ |
1239 |
if (SvOK (data_)) |
1240 |
{ |
1241 |
STRLEN datalen; |
1242 |
char *data = SvPVbyte (data_, datalen); |
1243 |
int bpp = datalen / (ow * oh); |
1244 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1245 |
|
1246 |
SvPOK_only (result_); |
1247 |
SvCUR_set (result_, nw * nh * bpp); |
1248 |
|
1249 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
1250 |
while (oh--) |
1251 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1252 |
|
1253 |
sv_setsv (data_, result_); |
1254 |
} |
1255 |
|
1256 |
sv_setiv (w_, nw); |
1257 |
sv_setiv (h_, nh); |
1258 |
} |
1259 |
} |
1260 |
} |
1261 |
|
1262 |
void |
1263 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1264 |
PROTOTYPE: $$$;$$ |
1265 |
ALIAS: |
1266 |
draw_quad_alpha = 1 |
1267 |
draw_quad_alpha_premultiplied = 2 |
1268 |
CODE: |
1269 |
{ |
1270 |
HV *hv = (HV *)SvRV (self); |
1271 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1272 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1273 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1274 |
|
1275 |
if (items < 5) |
1276 |
{ |
1277 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1278 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1279 |
} |
1280 |
|
1281 |
if (ix) |
1282 |
{ |
1283 |
glEnable (GL_BLEND); |
1284 |
|
1285 |
if (ix == 2) |
1286 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1287 |
else |
1288 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1289 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1290 |
|
1291 |
glEnable (GL_ALPHA_TEST); |
1292 |
glAlphaFunc (GL_GREATER, 0.01f); |
1293 |
} |
1294 |
|
1295 |
glBindTexture (GL_TEXTURE_2D, name); |
1296 |
|
1297 |
glBegin (GL_QUADS); |
1298 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
1299 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
1300 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1301 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1302 |
glEnd (); |
1303 |
|
1304 |
if (ix) |
1305 |
{ |
1306 |
glDisable (GL_ALPHA_TEST); |
1307 |
glDisable (GL_BLEND); |
1308 |
} |
1309 |
} |
1310 |
|
1311 |
MODULE = CFPlus PACKAGE = CFPlus::Map |
1312 |
|
1313 |
CFPlus::Map |
1314 |
new (SV *class) |
1315 |
CODE: |
1316 |
New (0, RETVAL, 1, struct map); |
1317 |
RETVAL->x = 0; |
1318 |
RETVAL->y = 0; |
1319 |
RETVAL->w = 0; |
1320 |
RETVAL->h = 0; |
1321 |
RETVAL->ox = 0; |
1322 |
RETVAL->oy = 0; |
1323 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1324 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1325 |
RETVAL->rows = 0; |
1326 |
RETVAL->row = 0; |
1327 |
OUTPUT: |
1328 |
RETVAL |
1329 |
|
1330 |
void |
1331 |
DESTROY (CFPlus::Map self) |
1332 |
CODE: |
1333 |
{ |
1334 |
map_clear (self); |
1335 |
Safefree (self->face2tile); |
1336 |
Safefree (self->tex); |
1337 |
Safefree (self); |
1338 |
} |
1339 |
|
1340 |
void |
1341 |
resize (CFPlus::Map self, int map_width, int map_height) |
1342 |
CODE: |
1343 |
self->w = map_width; |
1344 |
self->h = map_height; |
1345 |
|
1346 |
void |
1347 |
clear (CFPlus::Map self) |
1348 |
CODE: |
1349 |
map_clear (self); |
1350 |
|
1351 |
void |
1352 |
set_tileid (CFPlus::Map self, int face, int tile) |
1353 |
CODE: |
1354 |
{ |
1355 |
need_facenum (self, face); self->face2tile [face] = tile; |
1356 |
need_texid (self, tile); |
1357 |
} |
1358 |
|
1359 |
void |
1360 |
set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1361 |
CODE: |
1362 |
{ |
1363 |
tileid texid; |
1364 |
maptex *tex; |
1365 |
|
1366 |
if (face < 0 || face >= self->faces) |
1367 |
return; |
1368 |
|
1369 |
if (smooth < 0 || smooth >= self->faces) |
1370 |
return; |
1371 |
|
1372 |
texid = self->face2tile [face]; |
1373 |
|
1374 |
if (!texid) |
1375 |
return; |
1376 |
|
1377 |
tex = self->tex + texid; |
1378 |
tex->smoothtile = self->face2tile [smooth]; |
1379 |
tex->smoothlevel = level; |
1380 |
} |
1381 |
|
1382 |
void |
1383 |
set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1384 |
CODE: |
1385 |
{ |
1386 |
need_texid (self, texid); |
1387 |
|
1388 |
{ |
1389 |
maptex *tex = self->tex + texid; |
1390 |
|
1391 |
tex->name = name; |
1392 |
tex->w = w; |
1393 |
tex->h = h; |
1394 |
tex->s = s; |
1395 |
tex->t = t; |
1396 |
tex->r = r; |
1397 |
tex->g = g; |
1398 |
tex->b = b; |
1399 |
tex->a = a; |
1400 |
} |
1401 |
|
1402 |
// somewhat hackish, but for textures that require it, it really |
1403 |
// improves the look, and most others don't suffer. |
1404 |
glBindTexture (GL_TEXTURE_2D, name); |
1405 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1406 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1407 |
// use uglier nearest interpolation because linear suffers |
1408 |
// from transparent color bleeding and ugly wrapping effects. |
1409 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1410 |
} |
1411 |
|
1412 |
int |
1413 |
ox (CFPlus::Map self) |
1414 |
ALIAS: |
1415 |
oy = 1 |
1416 |
x = 2 |
1417 |
y = 3 |
1418 |
w = 4 |
1419 |
h = 5 |
1420 |
CODE: |
1421 |
switch (ix) |
1422 |
{ |
1423 |
case 0: RETVAL = self->ox; break; |
1424 |
case 1: RETVAL = self->oy; break; |
1425 |
case 2: RETVAL = self->x; break; |
1426 |
case 3: RETVAL = self->y; break; |
1427 |
case 4: RETVAL = self->w; break; |
1428 |
case 5: RETVAL = self->h; break; |
1429 |
} |
1430 |
OUTPUT: |
1431 |
RETVAL |
1432 |
|
1433 |
void |
1434 |
scroll (CFPlus::Map self, int dx, int dy) |
1435 |
CODE: |
1436 |
{ |
1437 |
if (dx > 0) |
1438 |
map_blank (self, self->x, self->y, dx, self->h); |
1439 |
else if (dx < 0) |
1440 |
map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1441 |
|
1442 |
if (dy > 0) |
1443 |
map_blank (self, self->x, self->y, self->w, dy); |
1444 |
else if (dy < 0) |
1445 |
map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1446 |
|
1447 |
self->ox += dx; self->x += dx; |
1448 |
self->oy += dy; self->y += dy; |
1449 |
|
1450 |
while (self->y < 0) |
1451 |
{ |
1452 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
1453 |
|
1454 |
self->rows += MAP_EXTEND_Y; |
1455 |
self->y += MAP_EXTEND_Y; |
1456 |
} |
1457 |
} |
1458 |
|
1459 |
void |
1460 |
map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1461 |
CODE: |
1462 |
{ |
1463 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1464 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
1465 |
mapcell *cell; |
1466 |
int x, y, flags; |
1467 |
|
1468 |
while (data < data_end - 1) |
1469 |
{ |
1470 |
flags = (data [0] << 8) + data [1]; data += 2; |
1471 |
|
1472 |
x = self->x + ((flags >> 10) & 63); |
1473 |
y = self->y + ((flags >> 4) & 63); |
1474 |
|
1475 |
cell = map_get_cell (self, x, y); |
1476 |
|
1477 |
if (flags & 15) |
1478 |
{ |
1479 |
if (!cell->darkness) |
1480 |
{ |
1481 |
memset (cell, 0, sizeof (*cell)); |
1482 |
cell->darkness = 256; |
1483 |
} |
1484 |
|
1485 |
//TODO: don't trust server data to be in-range(!) |
1486 |
|
1487 |
if (flags & 8) |
1488 |
{ |
1489 |
if (extmap) |
1490 |
{ |
1491 |
uint8_t ext, cmd; |
1492 |
|
1493 |
do |
1494 |
{ |
1495 |
ext = *data++; |
1496 |
cmd = ext & 0x3f; |
1497 |
|
1498 |
if (cmd < 4) |
1499 |
cell->darkness = 255 - ext * 64 + 1; |
1500 |
else if (cmd == 5) // health |
1501 |
{ |
1502 |
cell->stat_width = 1; |
1503 |
cell->stat_hp = *data++; |
1504 |
} |
1505 |
else if (cmd == 6) // monster width |
1506 |
cell->stat_width = *data++ + 1; |
1507 |
else if (cmd == 0x47) |
1508 |
{ |
1509 |
if (*data == 4) |
1510 |
; // decode player count |
1511 |
|
1512 |
data += *data + 1; |
1513 |
} |
1514 |
else if (cmd == 8) // cell flags |
1515 |
cell->flags = *data++; |
1516 |
else if (ext & 0x40) // unknown, multibyte => skip |
1517 |
data += *data + 1; |
1518 |
else |
1519 |
data++; |
1520 |
} |
1521 |
while (ext & 0x80); |
1522 |
} |
1523 |
else |
1524 |
cell->darkness = *data++ + 1; |
1525 |
} |
1526 |
|
1527 |
if (flags & 4) |
1528 |
{ |
1529 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1530 |
need_facenum (self, face); |
1531 |
cell->tile [0] = self->face2tile [face]; |
1532 |
} |
1533 |
|
1534 |
if (flags & 2) |
1535 |
{ |
1536 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1537 |
need_facenum (self, face); |
1538 |
cell->tile [1] = self->face2tile [face]; |
1539 |
} |
1540 |
|
1541 |
if (flags & 1) |
1542 |
{ |
1543 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1544 |
need_facenum (self, face); |
1545 |
cell->tile [2] = self->face2tile [face]; |
1546 |
} |
1547 |
} |
1548 |
else |
1549 |
cell->darkness = 0; |
1550 |
} |
1551 |
} |
1552 |
|
1553 |
SV * |
1554 |
mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1555 |
CODE: |
1556 |
{ |
1557 |
int x1, x; |
1558 |
int y1, y; |
1559 |
int z; |
1560 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
1561 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
1562 |
|
1563 |
SvPOK_only (map_sv); |
1564 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
1565 |
|
1566 |
x0 += self->x; x1 = x0 + w; |
1567 |
y0 += self->y; y1 = y0 + h; |
1568 |
|
1569 |
for (y = y0; y < y1; y++) |
1570 |
{ |
1571 |
maprow *row = 0 <= y && y < self->rows |
1572 |
? self->row + y |
1573 |
: 0; |
1574 |
|
1575 |
for (x = x0; x < x1; x++) |
1576 |
{ |
1577 |
int r = 32, g = 32, b = 32, a = 192; |
1578 |
|
1579 |
if (row && row->c0 <= x && x < row->c1) |
1580 |
{ |
1581 |
mapcell *cell = row->col + (x - row->c0); |
1582 |
|
1583 |
for (z = 0; z <= 0; z++) |
1584 |
{ |
1585 |
maptex tex = self->tex [cell->tile [z]]; |
1586 |
int a0 = 255 - tex.a; |
1587 |
int a1 = tex.a; |
1588 |
|
1589 |
r = (r * a0 + tex.r * a1) / 255; |
1590 |
g = (g * a0 + tex.g * a1) / 255; |
1591 |
b = (b * a0 + tex.b * a1) / 255; |
1592 |
a = (a * a0 + tex.a * a1) / 255; |
1593 |
} |
1594 |
} |
1595 |
|
1596 |
*map++ = (r ) |
1597 |
| (g << 8) |
1598 |
| (b << 16) |
1599 |
| (a << 24); |
1600 |
} |
1601 |
} |
1602 |
|
1603 |
RETVAL = map_sv; |
1604 |
} |
1605 |
OUTPUT: |
1606 |
RETVAL |
1607 |
|
1608 |
void |
1609 |
draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1610 |
CODE: |
1611 |
{ |
1612 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1613 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1614 |
static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1615 |
smooth_key skey; |
1616 |
int x, y, z; |
1617 |
int last_name; |
1618 |
|
1619 |
// thats current max. sorry. |
1620 |
if (sw > 255) sw = 255; |
1621 |
if (sh > 255) sh = 255; |
1622 |
|
1623 |
// clear key, in case of extra padding |
1624 |
memset (&skey, 0, sizeof (skey)); |
1625 |
|
1626 |
glColor4ub (255, 255, 255, 255); |
1627 |
|
1628 |
glEnable (GL_BLEND); |
1629 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1630 |
glEnable (GL_TEXTURE_2D); |
1631 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1632 |
|
1633 |
glBegin (GL_QUADS); |
1634 |
|
1635 |
last_name = 0; |
1636 |
|
1637 |
mx += self->x; |
1638 |
my += self->y; |
1639 |
|
1640 |
// first pass: determine smooth_max |
1641 |
// rather ugly, if you ask me |
1642 |
// could also be stored inside mapcell and updated on change |
1643 |
memset (smooth_max, 0, sizeof (smooth_max)); |
1644 |
|
1645 |
for (y = 0; y < sh; y++) |
1646 |
if (0 <= y + my && y + my < self->rows) |
1647 |
{ |
1648 |
maprow *row = self->row + (y + my); |
1649 |
|
1650 |
for (x = 0; x < sw; x++) |
1651 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1652 |
{ |
1653 |
mapcell *cell = row->col + (x + mx - row->c0); |
1654 |
|
1655 |
smooth_max[x + 1][y + 1] = |
1656 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
1657 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
1658 |
self->tex [cell->tile [2]].smoothlevel)); |
1659 |
} |
1660 |
} |
1661 |
|
1662 |
for (z = 0; z <= 2; z++) |
1663 |
{ |
1664 |
memset (smooth_level, 0, sizeof (smooth_level)); |
1665 |
|
1666 |
for (y = 0; y < sh; y++) |
1667 |
if (0 <= y + my && y + my < self->rows) |
1668 |
{ |
1669 |
maprow *row = self->row + (y + my); |
1670 |
|
1671 |
for (x = 0; x < sw; x++) |
1672 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1673 |
{ |
1674 |
mapcell *cell = row->col + (x + mx - row->c0); |
1675 |
tileid tile = cell->tile [z]; |
1676 |
|
1677 |
if (tile) |
1678 |
{ |
1679 |
maptex tex = self->tex [tile]; |
1680 |
int px = (x + 1) * T - tex.w; |
1681 |
int py = (y + 1) * T - tex.h; |
1682 |
|
1683 |
// suppressing texture state switches here |
1684 |
// is only moderately effective, but worth the extra effort |
1685 |
if (last_name != tex.name) |
1686 |
{ |
1687 |
if (!tex.name) |
1688 |
tex = self->tex [2]; /* missing, replace by noface */ |
1689 |
|
1690 |
glEnd (); |
1691 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1692 |
glBegin (GL_QUADS); |
1693 |
} |
1694 |
|
1695 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1696 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1697 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1698 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1699 |
|
1700 |
if (cell->flags && z == 2) |
1701 |
{ |
1702 |
if (cell->flags & 1) |
1703 |
{ |
1704 |
maptex tex = self->tex [1]; |
1705 |
int px = x * T + T * 2 / 32; |
1706 |
int py = y * T - T * 6 / 32; |
1707 |
|
1708 |
glEnd (); |
1709 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1710 |
glBegin (GL_QUADS); |
1711 |
|
1712 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1713 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1714 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1715 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
1716 |
} |
1717 |
} |
1718 |
|
1719 |
// update smooth hash |
1720 |
if (tex.smoothtile) |
1721 |
{ |
1722 |
skey.tile = tex.smoothtile; |
1723 |
skey.level = tex.smoothlevel; |
1724 |
|
1725 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1726 |
|
1727 |
// add bits to current tile and all neighbours. skey.x|y is |
1728 |
// shifted +1|+1 so we always stay positive. |
1729 |
|
1730 |
// bits is ___n cccc CCCC bbbb |
1731 |
// n do not draw borders&corners |
1732 |
// c draw these corners, but... |
1733 |
// C ... not these |
1734 |
// b draw these borders |
1735 |
|
1736 |
// borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
1737 |
// ┃· ·· ·┃ ━━ |
1738 |
|
1739 |
// corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1740 |
// ·· ·· ·┏ ┓· |
1741 |
|
1742 |
// full tile |
1743 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1744 |
|
1745 |
// borders |
1746 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1747 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1748 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1749 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1750 |
|
1751 |
// corners |
1752 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1753 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1754 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1755 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1756 |
} |
1757 |
} |
1758 |
} |
1759 |
} |
1760 |
|
1761 |
// go through all smoothlevels, lowest to highest, then draw. |
1762 |
// this is basically counting sort |
1763 |
{ |
1764 |
int w, b; |
1765 |
|
1766 |
for (w = 0; w < 256 / 32; ++w) |
1767 |
{ |
1768 |
uint32_t smask = smooth_level [w]; |
1769 |
if (smask) |
1770 |
for (b = 0; b < 32; ++b) |
1771 |
if (smask & (((uint32_t)1) << b)) |
1772 |
{ |
1773 |
int level = (w << 5) | b; |
1774 |
HE *he; |
1775 |
|
1776 |
hv_iterinit (smooth); |
1777 |
while ((he = hv_iternext (smooth))) |
1778 |
{ |
1779 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
1780 |
IV bits = SvIVX (HeVAL (he)); |
1781 |
|
1782 |
if (!(bits & 0x1000) |
1783 |
&& skey->level == level |
1784 |
&& level > smooth_max [skey->x][skey->y]) |
1785 |
{ |
1786 |
maptex tex = self->tex [skey->tile]; |
1787 |
int px = (((int)skey->x) - 1) * T; |
1788 |
int py = (((int)skey->y) - 1) * T; |
1789 |
int border = bits & 15; |
1790 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1791 |
float dx = tex.s * .0625f; // 16 images/row |
1792 |
float dy = tex.t * .5f ; // 2 images/column |
1793 |
|
1794 |
// this time naively avoiding texture state changes |
1795 |
// save gobs of state changes. |
1796 |
if (last_name != tex.name) |
1797 |
{ |
1798 |
if (!tex.name) |
1799 |
continue; // smoothing not yet available |
1800 |
|
1801 |
glEnd (); |
1802 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1803 |
glBegin (GL_QUADS); |
1804 |
} |
1805 |
|
1806 |
if (border) |
1807 |
{ |
1808 |
float ox = border * dx; |
1809 |
|
1810 |
glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1811 |
glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1812 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1813 |
glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1814 |
} |
1815 |
|
1816 |
if (corner) |
1817 |
{ |
1818 |
float ox = corner * dx; |
1819 |
|
1820 |
glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1821 |
glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1822 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1823 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1824 |
} |
1825 |
} |
1826 |
} |
1827 |
} |
1828 |
} |
1829 |
} |
1830 |
|
1831 |
hv_clear (smooth); |
1832 |
} |
1833 |
|
1834 |
glEnd (); |
1835 |
|
1836 |
glDisable (GL_TEXTURE_2D); |
1837 |
glDisable (GL_BLEND); |
1838 |
|
1839 |
// top layer: overlays such as the health bar |
1840 |
for (y = 0; y < sh; y++) |
1841 |
if (0 <= y + my && y + my < self->rows) |
1842 |
{ |
1843 |
maprow *row = self->row + (y + my); |
1844 |
|
1845 |
for (x = 0; x < sw; x++) |
1846 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1847 |
{ |
1848 |
mapcell *cell = row->col + (x + mx - row->c0); |
1849 |
|
1850 |
int px = x * T; |
1851 |
int py = y * T; |
1852 |
|
1853 |
if (cell->stat_hp) |
1854 |
{ |
1855 |
int width = cell->stat_width * T; |
1856 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1857 |
|
1858 |
glColor3ub (0, 0, 0); |
1859 |
glRectf (px + 1, py - thick - 2, |
1860 |
px + width - 1, py); |
1861 |
|
1862 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1863 |
glRectf (px + 2, |
1864 |
py - thick - 1, |
1865 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1866 |
} |
1867 |
} |
1868 |
} |
1869 |
} |
1870 |
|
1871 |
void |
1872 |
draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1873 |
CODE: |
1874 |
{ |
1875 |
static float color[16][3] = { |
1876 |
{ 0.00F, 0.00F, 0.00F }, |
1877 |
{ 1.00F, 1.00F, 1.00F }, |
1878 |
{ 0.00F, 0.00F, 0.55F }, |
1879 |
{ 1.00F, 0.00F, 0.00F }, |
1880 |
|
1881 |
{ 1.00F, 0.54F, 0.00F }, |
1882 |
{ 0.11F, 0.56F, 1.00F }, |
1883 |
{ 0.93F, 0.46F, 0.00F }, |
1884 |
{ 0.18F, 0.54F, 0.34F }, |
1885 |
|
1886 |
{ 0.56F, 0.73F, 0.56F }, |
1887 |
{ 0.80F, 0.80F, 0.80F }, |
1888 |
{ 0.55F, 0.41F, 0.13F }, |
1889 |
{ 0.99F, 0.77F, 0.26F }, |
1890 |
|
1891 |
{ 0.74F, 0.65F, 0.41F }, |
1892 |
|
1893 |
{ 0.00F, 1.00F, 1.00F }, |
1894 |
{ 1.00F, 0.00F, 1.00F }, |
1895 |
{ 1.00F, 1.00F, 0.00F }, |
1896 |
}; |
1897 |
|
1898 |
int x, y; |
1899 |
|
1900 |
glEnable (GL_TEXTURE_2D); |
1901 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1902 |
glEnable (GL_BLEND); |
1903 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1904 |
glBegin (GL_QUADS); |
1905 |
|
1906 |
for (y = 0; y < h; y++) |
1907 |
for (x = 0; x < w; x++) |
1908 |
{ |
1909 |
unsigned char m = data [x + y * w]; |
1910 |
|
1911 |
if (m) |
1912 |
{ |
1913 |
float *c = color [m & 15]; |
1914 |
|
1915 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
1916 |
float tx2 = tx1 + 0.5; |
1917 |
|
1918 |
glColor4f (c[0], c[1], c[2], 0.75); |
1919 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1920 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1921 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1922 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1923 |
} |
1924 |
} |
1925 |
|
1926 |
glEnd (); |
1927 |
glDisable (GL_BLEND); |
1928 |
glDisable (GL_TEXTURE_2D); |
1929 |
} |
1930 |
|
1931 |
void |
1932 |
fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1933 |
PPCODE: |
1934 |
{ |
1935 |
int x, y; |
1936 |
int sw4 = (sw + 3) & ~3; |
1937 |
SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1938 |
uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1939 |
|
1940 |
memset (darkness, 255, sw4 * sh); |
1941 |
SvPOK_only (darkness_sv); |
1942 |
SvCUR_set (darkness_sv, sw4 * sh); |
1943 |
|
1944 |
mx += self->x; |
1945 |
my += self->y; |
1946 |
|
1947 |
for (y = 0; y < sh; y++) |
1948 |
if (0 <= y + my && y + my < self->rows) |
1949 |
{ |
1950 |
maprow *row = self->row + (y + my); |
1951 |
|
1952 |
for (x = 0; x < sw; x++) |
1953 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1954 |
{ |
1955 |
mapcell *cell = row->col + (x + mx - row->c0); |
1956 |
|
1957 |
darkness[y * sw4 + x] = cell->darkness |
1958 |
? 255 - (cell->darkness - 1) |
1959 |
: 255 - FOW_DARKNESS; |
1960 |
} |
1961 |
} |
1962 |
|
1963 |
EXTEND (SP, 3); |
1964 |
PUSHs (sv_2mortal (newSViv (sw4))); |
1965 |
PUSHs (sv_2mortal (newSViv (sh))); |
1966 |
PUSHs (darkness_sv); |
1967 |
} |
1968 |
|
1969 |
SV * |
1970 |
get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1971 |
CODE: |
1972 |
{ |
1973 |
int x, y, x1, y1; |
1974 |
SV *data_sv = newSV (w * h * 7 + 5); |
1975 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
1976 |
|
1977 |
*data++ = 0; /* version 0 format */ |
1978 |
*data++ = w >> 8; *data++ = w; |
1979 |
*data++ = h >> 8; *data++ = h; |
1980 |
|
1981 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
1982 |
// TODO: treat rows as we treat columns |
1983 |
map_get_row (self, y0 + self->y - self->oy);//D |
1984 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1985 |
|
1986 |
x0 += self->x - self->ox; |
1987 |
y0 += self->y - self->oy; |
1988 |
|
1989 |
x1 = x0 + w; |
1990 |
y1 = y0 + h; |
1991 |
|
1992 |
for (y = y0; y < y1; y++) |
1993 |
{ |
1994 |
maprow *row = 0 <= y && y < self->rows |
1995 |
? self->row + y |
1996 |
: 0; |
1997 |
|
1998 |
for (x = x0; x < x1; x++) |
1999 |
{ |
2000 |
if (row && row->c0 <= x && x < row->c1) |
2001 |
{ |
2002 |
mapcell *cell = row->col + (x - row->c0); |
2003 |
uint8_t flags = 0; |
2004 |
|
2005 |
if (cell->tile [0]) flags |= 1; |
2006 |
if (cell->tile [1]) flags |= 2; |
2007 |
if (cell->tile [2]) flags |= 4; |
2008 |
|
2009 |
*data++ = flags; |
2010 |
|
2011 |
if (flags & 1) |
2012 |
{ |
2013 |
tileid tile = cell->tile [0]; |
2014 |
*data++ = tile >> 8; |
2015 |
*data++ = tile; |
2016 |
} |
2017 |
|
2018 |
if (flags & 2) |
2019 |
{ |
2020 |
tileid tile = cell->tile [1]; |
2021 |
*data++ = tile >> 8; |
2022 |
*data++ = tile; |
2023 |
} |
2024 |
|
2025 |
if (flags & 4) |
2026 |
{ |
2027 |
tileid tile = cell->tile [2]; |
2028 |
*data++ = tile >> 8; |
2029 |
*data++ = tile; |
2030 |
} |
2031 |
} |
2032 |
else |
2033 |
*data++ = 0; |
2034 |
} |
2035 |
} |
2036 |
|
2037 |
SvPOK_only (data_sv); |
2038 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2039 |
RETVAL = data_sv; |
2040 |
} |
2041 |
OUTPUT: |
2042 |
RETVAL |
2043 |
|
2044 |
void |
2045 |
set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2046 |
PPCODE: |
2047 |
{ |
2048 |
int x, y, z; |
2049 |
int w, h; |
2050 |
int x1, y1; |
2051 |
|
2052 |
if (*data++ != 0) |
2053 |
return; /* version mismatch */ |
2054 |
|
2055 |
w = *data++ << 8; w |= *data++; |
2056 |
h = *data++ << 8; h |= *data++; |
2057 |
|
2058 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2059 |
// TODO: treat rows as we treat columns |
2060 |
map_get_row (self, y0 + self->y - self->oy);//D |
2061 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2062 |
|
2063 |
x0 += self->x - self->ox; |
2064 |
y0 += self->y - self->oy; |
2065 |
|
2066 |
x1 = x0 + w; |
2067 |
y1 = y0 + h; |
2068 |
|
2069 |
for (y = y0; y < y1; y++) |
2070 |
{ |
2071 |
maprow *row = map_get_row (self, y); |
2072 |
|
2073 |
for (x = x0; x < x1; x++) |
2074 |
{ |
2075 |
uint8_t flags = *data++; |
2076 |
|
2077 |
if (flags) |
2078 |
{ |
2079 |
mapcell *cell = row_get_cell (row, x); |
2080 |
tileid tile[3] = { 0, 0, 0 }; |
2081 |
|
2082 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
2083 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2084 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2085 |
|
2086 |
if (cell->darkness == 0) |
2087 |
{ |
2088 |
cell->darkness = 0; |
2089 |
|
2090 |
for (z = 0; z <= 2; z++) |
2091 |
{ |
2092 |
tileid t = tile [z]; |
2093 |
|
2094 |
if (t >= self->texs || (t && !self->tex [t].name)) |
2095 |
{ |
2096 |
XPUSHs (sv_2mortal (newSViv (t))); |
2097 |
need_texid (self, t); |
2098 |
} |
2099 |
|
2100 |
cell->tile [z] = t; |
2101 |
} |
2102 |
} |
2103 |
} |
2104 |
} |
2105 |
} |
2106 |
} |
2107 |
|
2108 |
MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2109 |
|
2110 |
CFPlus::MixChunk |
2111 |
new_from_file (SV *class, char *path) |
2112 |
CODE: |
2113 |
RETVAL = Mix_LoadWAV (path); |
2114 |
OUTPUT: |
2115 |
RETVAL |
2116 |
|
2117 |
void |
2118 |
DESTROY (CFPlus::MixChunk self) |
2119 |
CODE: |
2120 |
Mix_FreeChunk (self); |
2121 |
|
2122 |
int |
2123 |
volume (CFPlus::MixChunk self, int volume = -1) |
2124 |
CODE: |
2125 |
RETVAL = Mix_VolumeChunk (self, volume); |
2126 |
OUTPUT: |
2127 |
RETVAL |
2128 |
|
2129 |
int |
2130 |
play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2131 |
CODE: |
2132 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2133 |
OUTPUT: |
2134 |
RETVAL |
2135 |
|
2136 |
MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2137 |
|
2138 |
int |
2139 |
volume (int volume = -1) |
2140 |
CODE: |
2141 |
RETVAL = Mix_VolumeMusic (volume); |
2142 |
OUTPUT: |
2143 |
RETVAL |
2144 |
|
2145 |
CFPlus::MixMusic |
2146 |
new_from_file (SV *class, char *path) |
2147 |
CODE: |
2148 |
RETVAL = Mix_LoadMUS (path); |
2149 |
OUTPUT: |
2150 |
RETVAL |
2151 |
|
2152 |
void |
2153 |
DESTROY (CFPlus::MixMusic self) |
2154 |
CODE: |
2155 |
Mix_FreeMusic (self); |
2156 |
|
2157 |
int |
2158 |
play (CFPlus::MixMusic self, int loops = -1) |
2159 |
CODE: |
2160 |
RETVAL = Mix_PlayMusic (self, loops); |
2161 |
OUTPUT: |
2162 |
RETVAL |
2163 |
|
2164 |
MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2165 |
|
2166 |
BOOT: |
2167 |
{ |
2168 |
HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2169 |
static const struct { |
2170 |
const char *name; |
2171 |
IV iv; |
2172 |
} *civ, const_iv[] = { |
2173 |
# define const_iv(name) { # name, (IV)name } |
2174 |
const_iv (GL_COLOR_MATERIAL), |
2175 |
const_iv (GL_SMOOTH), |
2176 |
const_iv (GL_FLAT), |
2177 |
const_iv (GL_DITHER), |
2178 |
const_iv (GL_BLEND), |
2179 |
const_iv (GL_CULL_FACE), |
2180 |
const_iv (GL_SCISSOR_TEST), |
2181 |
const_iv (GL_DEPTH_TEST), |
2182 |
const_iv (GL_ALPHA_TEST), |
2183 |
const_iv (GL_NORMALIZE), |
2184 |
const_iv (GL_RESCALE_NORMAL), |
2185 |
const_iv (GL_FRONT), |
2186 |
const_iv (GL_BACK), |
2187 |
const_iv (GL_AND), |
2188 |
const_iv (GL_ONE), |
2189 |
const_iv (GL_ZERO), |
2190 |
const_iv (GL_SRC_ALPHA), |
2191 |
const_iv (GL_DST_ALPHA), |
2192 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2193 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
2194 |
const_iv (GL_SRC_ALPHA_SATURATE), |
2195 |
const_iv (GL_RGB), |
2196 |
const_iv (GL_RGBA), |
2197 |
const_iv (GL_RGBA4), |
2198 |
const_iv (GL_RGBA8), |
2199 |
const_iv (GL_RGB5_A1), |
2200 |
const_iv (GL_UNSIGNED_BYTE), |
2201 |
const_iv (GL_UNSIGNED_SHORT), |
2202 |
const_iv (GL_UNSIGNED_INT), |
2203 |
const_iv (GL_ALPHA), |
2204 |
const_iv (GL_INTENSITY), |
2205 |
const_iv (GL_LUMINANCE), |
2206 |
const_iv (GL_LUMINANCE_ALPHA), |
2207 |
const_iv (GL_FLOAT), |
2208 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2209 |
const_iv (GL_COMPILE), |
2210 |
const_iv (GL_TEXTURE_1D), |
2211 |
const_iv (GL_TEXTURE_2D), |
2212 |
const_iv (GL_TEXTURE_ENV), |
2213 |
const_iv (GL_TEXTURE_MAG_FILTER), |
2214 |
const_iv (GL_TEXTURE_MIN_FILTER), |
2215 |
const_iv (GL_TEXTURE_ENV_MODE), |
2216 |
const_iv (GL_TEXTURE_WRAP_S), |
2217 |
const_iv (GL_TEXTURE_WRAP_T), |
2218 |
const_iv (GL_REPEAT), |
2219 |
const_iv (GL_CLAMP), |
2220 |
const_iv (GL_CLAMP_TO_EDGE), |
2221 |
const_iv (GL_NEAREST), |
2222 |
const_iv (GL_LINEAR), |
2223 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2224 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2225 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2226 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2227 |
const_iv (GL_GENERATE_MIPMAP), |
2228 |
const_iv (GL_MODULATE), |
2229 |
const_iv (GL_DECAL), |
2230 |
const_iv (GL_REPLACE), |
2231 |
const_iv (GL_DEPTH_BUFFER_BIT), |
2232 |
const_iv (GL_COLOR_BUFFER_BIT), |
2233 |
const_iv (GL_PROJECTION), |
2234 |
const_iv (GL_MODELVIEW), |
2235 |
const_iv (GL_COLOR_LOGIC_OP), |
2236 |
const_iv (GL_SEPARABLE_2D), |
2237 |
const_iv (GL_CONVOLUTION_2D), |
2238 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
2239 |
const_iv (GL_CONSTANT_BORDER), |
2240 |
const_iv (GL_LINES), |
2241 |
const_iv (GL_LINE_STRIP), |
2242 |
const_iv (GL_LINE_LOOP), |
2243 |
const_iv (GL_QUADS), |
2244 |
const_iv (GL_QUAD_STRIP), |
2245 |
const_iv (GL_TRIANGLES), |
2246 |
const_iv (GL_TRIANGLE_STRIP), |
2247 |
const_iv (GL_TRIANGLE_FAN), |
2248 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2249 |
const_iv (GL_FASTEST), |
2250 |
const_iv (GL_V2F), |
2251 |
const_iv (GL_V3F), |
2252 |
const_iv (GL_T2F_V3F), |
2253 |
const_iv (GL_T2F_N3F_V3F), |
2254 |
# undef const_iv |
2255 |
}; |
2256 |
|
2257 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2258 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2259 |
|
2260 |
texture_av = newAV (); |
2261 |
AvREAL_off (texture_av); |
2262 |
} |
2263 |
|
2264 |
char * |
2265 |
gl_vendor () |
2266 |
CODE: |
2267 |
RETVAL = (char *)glGetString (GL_VENDOR); |
2268 |
OUTPUT: |
2269 |
RETVAL |
2270 |
|
2271 |
char * |
2272 |
gl_version () |
2273 |
CODE: |
2274 |
RETVAL = (char *)glGetString (GL_VERSION); |
2275 |
OUTPUT: |
2276 |
RETVAL |
2277 |
|
2278 |
char * |
2279 |
gl_extensions () |
2280 |
CODE: |
2281 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2282 |
OUTPUT: |
2283 |
RETVAL |
2284 |
|
2285 |
int glGetError () |
2286 |
|
2287 |
void glFinish () |
2288 |
|
2289 |
void glClear (int mask) |
2290 |
|
2291 |
void glClearColor (float r, float g, float b, float a = 1.0) |
2292 |
PROTOTYPE: @ |
2293 |
|
2294 |
void glEnable (int cap) |
2295 |
|
2296 |
void glDisable (int cap) |
2297 |
|
2298 |
void glShadeModel (int mode) |
2299 |
|
2300 |
void glHint (int target, int mode) |
2301 |
|
2302 |
void glBlendFunc (int sfactor, int dfactor) |
2303 |
|
2304 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2305 |
CODE: |
2306 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
2307 |
|
2308 |
void glDepthMask (int flag) |
2309 |
|
2310 |
void glLogicOp (int opcode) |
2311 |
|
2312 |
void glColorMask (int red, int green, int blue, int alpha) |
2313 |
|
2314 |
void glMatrixMode (int mode) |
2315 |
|
2316 |
void glPushMatrix () |
2317 |
|
2318 |
void glPopMatrix () |
2319 |
|
2320 |
void glLoadIdentity () |
2321 |
|
2322 |
void glDrawBuffer (int buffer) |
2323 |
|
2324 |
void glReadBuffer (int buffer) |
2325 |
|
2326 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2327 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2328 |
|
2329 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2330 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2331 |
|
2332 |
void glViewport (int x, int y, int width, int height) |
2333 |
|
2334 |
void glScissor (int x, int y, int width, int height) |
2335 |
|
2336 |
void glTranslate (float x, float y, float z = 0.) |
2337 |
CODE: |
2338 |
glTranslatef (x, y, z); |
2339 |
|
2340 |
void glScale (float x, float y, float z = 1.) |
2341 |
CODE: |
2342 |
glScalef (x, y, z); |
2343 |
|
2344 |
void glRotate (float angle, float x, float y, float z) |
2345 |
CODE: |
2346 |
glRotatef (angle, x, y, z); |
2347 |
|
2348 |
void glBegin (int mode) |
2349 |
|
2350 |
void glEnd () |
2351 |
|
2352 |
void glColor (float r, float g, float b, float a = 1.0) |
2353 |
PROTOTYPE: @ |
2354 |
ALIAS: |
2355 |
glColor_premultiply = 1 |
2356 |
CODE: |
2357 |
if (ix) |
2358 |
{ |
2359 |
r *= a; |
2360 |
g *= a; |
2361 |
b *= a; |
2362 |
} |
2363 |
// microsoft visual "c" rounds instead of truncating... |
2364 |
glColor4f (r, g, b, a); |
2365 |
|
2366 |
void glInterleavedArrays (int format, int stride, char *data) |
2367 |
|
2368 |
void glDrawElements (int mode, int count, int type, char *indices) |
2369 |
|
2370 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
2371 |
|
2372 |
void glRasterPos (float x, float y, float z = 0.) |
2373 |
CODE: |
2374 |
glRasterPos3f (0, 0, z); |
2375 |
glBitmap (0, 0, 0, 0, x, y, 0); |
2376 |
|
2377 |
void glVertex (float x, float y, float z = 0.) |
2378 |
CODE: |
2379 |
glVertex3f (x, y, z); |
2380 |
|
2381 |
void glTexCoord (float s, float t) |
2382 |
CODE: |
2383 |
glTexCoord2f (s, t); |
2384 |
|
2385 |
void glTexEnv (int target, int pname, float param) |
2386 |
CODE: |
2387 |
glTexEnvf (target, pname, param); |
2388 |
|
2389 |
void glTexParameter (int target, int pname, float param) |
2390 |
CODE: |
2391 |
glTexParameterf (target, pname, param); |
2392 |
|
2393 |
void glBindTexture (int target, int name) |
2394 |
|
2395 |
void glConvolutionParameter (int target, int pname, float params) |
2396 |
CODE: |
2397 |
if (gl.ConvolutionParameterf) |
2398 |
gl.ConvolutionParameterf (target, pname, params); |
2399 |
|
2400 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2401 |
CODE: |
2402 |
if (gl.ConvolutionFilter2D) |
2403 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
2404 |
|
2405 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2406 |
CODE: |
2407 |
if (gl.SeparableFilter2D) |
2408 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2409 |
|
2410 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
2411 |
|
2412 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2413 |
|
2414 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2415 |
|
2416 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2417 |
|
2418 |
int glGenTexture () |
2419 |
CODE: |
2420 |
RETVAL = gen_texture (); |
2421 |
OUTPUT: |
2422 |
RETVAL |
2423 |
|
2424 |
void glDeleteTexture (int name) |
2425 |
CODE: |
2426 |
del_texture (name); |
2427 |
|
2428 |
int glGenList () |
2429 |
CODE: |
2430 |
RETVAL = glGenLists (1); |
2431 |
OUTPUT: |
2432 |
RETVAL |
2433 |
|
2434 |
void glDeleteList (int list) |
2435 |
CODE: |
2436 |
glDeleteLists (list, 1); |
2437 |
|
2438 |
void glNewList (int list, int mode = GL_COMPILE) |
2439 |
|
2440 |
void glEndList () |
2441 |
|
2442 |
void glCallList (int list) |
2443 |
|