… | |
… | |
1168 | } |
1168 | } |
1169 | |
1169 | |
1170 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1170 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1171 | |
1171 | |
1172 | CFPlus::Map |
1172 | CFPlus::Map |
1173 | new (SV *class, int map_width, int map_height) |
1173 | new (SV *class) |
1174 | CODE: |
1174 | CODE: |
1175 | New (0, RETVAL, 1, struct map); |
1175 | New (0, RETVAL, 1, struct map); |
1176 | RETVAL->x = 0; |
1176 | RETVAL->x = 0; |
1177 | RETVAL->y = 0; |
1177 | RETVAL->y = 0; |
1178 | RETVAL->w = map_width; |
1178 | RETVAL->w = 0; |
1179 | RETVAL->h = map_height; |
1179 | RETVAL->h = 0; |
1180 | RETVAL->ox = 0; |
1180 | RETVAL->ox = 0; |
1181 | RETVAL->oy = 0; |
1181 | RETVAL->oy = 0; |
1182 | RETVAL->faces = 8192; |
1182 | RETVAL->faces = 8192; |
1183 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1183 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1184 | RETVAL->texs = 8192; |
1184 | RETVAL->texs = 8192; |
… | |
… | |
1195 | map_clear (self); |
1195 | map_clear (self); |
1196 | Safefree (self->face); |
1196 | Safefree (self->face); |
1197 | Safefree (self->tex); |
1197 | Safefree (self->tex); |
1198 | Safefree (self); |
1198 | Safefree (self); |
1199 | } |
1199 | } |
|
|
1200 | |
|
|
1201 | void |
|
|
1202 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1203 | CODE: |
|
|
1204 | self->w = map_width; |
|
|
1205 | self->h = map_height; |
1200 | |
1206 | |
1201 | void |
1207 | void |
1202 | clear (CFPlus::Map self) |
1208 | clear (CFPlus::Map self) |
1203 | CODE: |
1209 | CODE: |
1204 | map_clear (self); |
1210 | map_clear (self); |
… | |
… | |
1444 | } |
1450 | } |
1445 | OUTPUT: |
1451 | OUTPUT: |
1446 | RETVAL |
1452 | RETVAL |
1447 | |
1453 | |
1448 | void |
1454 | void |
1449 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1455 | draw (CFPlus::Map self, int mx, int my, int sw, int sh) |
1450 | CODE: |
1456 | CODE: |
1451 | { |
1457 | { |
1452 | int vx, vy; |
|
|
1453 | int x, y, z; |
1458 | int x, y, z; |
1454 | int last_name; |
1459 | int last_name; |
1455 | mapface face; |
1460 | mapface face; |
1456 | |
|
|
1457 | vx = self->x + ((self->w - sw) >> 1) - shift_x; |
|
|
1458 | vy = self->y + ((self->h - sh) >> 1) - shift_y; |
|
|
1459 | |
|
|
1460 | /* |
|
|
1461 | int vx = self->vx = self->w >= sw |
|
|
1462 | ? self->x + (self->w - sw) / 2 |
|
|
1463 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1464 | |
|
|
1465 | int vy = self->vy = self->h >= sh |
|
|
1466 | ? self->y + (self->h - sh) / 2 |
|
|
1467 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1468 | */ |
|
|
1469 | |
1461 | |
1470 | glColor4ub (255, 255, 255, 255); |
1462 | glColor4ub (255, 255, 255, 255); |
1471 | |
1463 | |
1472 | glEnable (GL_BLEND); |
1464 | glEnable (GL_BLEND); |
1473 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1465 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1476 | |
1468 | |
1477 | glBegin (GL_QUADS); |
1469 | glBegin (GL_QUADS); |
1478 | |
1470 | |
1479 | last_name = 0; |
1471 | last_name = 0; |
1480 | |
1472 | |
|
|
1473 | mx += self->x; |
|
|
1474 | my += self->y; |
|
|
1475 | |
1481 | for (z = 0; z < 3; z++) |
1476 | for (z = 0; z < 3; z++) |
1482 | for (y = 0; y < sh; y++) |
1477 | for (y = 0; y < sh; y++) |
1483 | if (0 <= y + vy && y + vy < self->rows) |
1478 | if (0 <= y + my && y + my < self->rows) |
1484 | { |
1479 | { |
1485 | maprow *row = self->row + (y + vy); |
1480 | maprow *row = self->row + (y + my); |
1486 | |
1481 | |
1487 | for (x = 0; x < sw; x++) |
1482 | for (x = 0; x < sw; x++) |
1488 | if (row->c0 <= x + vx && x + vx < row->c1) |
1483 | if (row->c0 <= x + mx && x + mx < row->c1) |
1489 | { |
1484 | { |
1490 | mapcell *cell = row->col + (x + vx - row->c0); |
1485 | mapcell *cell = row->col + (x + mx - row->c0); |
1491 | |
1486 | |
1492 | face = cell->face [z]; |
1487 | face = cell->face [z]; |
1493 | |
1488 | |
1494 | if (face && face < self->texs) |
1489 | if (face && face < self->texs) |
1495 | { |
1490 | { |
… | |
… | |
1536 | glDisable (GL_TEXTURE_2D); |
1531 | glDisable (GL_TEXTURE_2D); |
1537 | glDisable (GL_BLEND); |
1532 | glDisable (GL_BLEND); |
1538 | |
1533 | |
1539 | // top layer: overlays such as the health bar |
1534 | // top layer: overlays such as the health bar |
1540 | for (y = 0; y < sh; y++) |
1535 | for (y = 0; y < sh; y++) |
1541 | if (0 <= y + vy && y + vy < self->rows) |
1536 | if (0 <= y + my && y + my < self->rows) |
1542 | { |
1537 | { |
1543 | maprow *row = self->row + (y + vy); |
1538 | maprow *row = self->row + (y + my); |
1544 | |
1539 | |
1545 | for (x = 0; x < sw; x++) |
1540 | for (x = 0; x < sw; x++) |
1546 | if (row->c0 <= x + vx && x + vx < row->c1) |
1541 | if (row->c0 <= x + mx && x + mx < row->c1) |
1547 | { |
1542 | { |
1548 | mapcell *cell = row->col + (x + vx - row->c0); |
1543 | mapcell *cell = row->col + (x + mx - row->c0); |
1549 | |
1544 | |
1550 | int px = x * 32; |
1545 | int px = x * 32; |
1551 | int py = y * 32; |
1546 | int py = y * 32; |
1552 | |
1547 | |
1553 | if (cell->stat_hp) |
1548 | if (cell->stat_hp) |
… | |
… | |
1627 | glDisable (GL_BLEND); |
1622 | glDisable (GL_BLEND); |
1628 | glDisable (GL_TEXTURE_2D); |
1623 | glDisable (GL_TEXTURE_2D); |
1629 | } |
1624 | } |
1630 | |
1625 | |
1631 | void |
1626 | void |
1632 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1627 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1633 | PPCODE: |
1628 | PPCODE: |
1634 | { |
1629 | { |
1635 | int vx, vy; |
|
|
1636 | int x, y; |
1630 | int x, y; |
1637 | int sw4 = (sw + 3) & ~3; |
1631 | int sw4 = (sw + 3) & ~3; |
1638 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1632 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1639 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1633 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1640 | |
1634 | |
1641 | memset (darkness, 255, sw4 * sh); |
1635 | memset (darkness, 255, sw4 * sh); |
1642 | SvPOK_only (darkness_sv); |
1636 | SvPOK_only (darkness_sv); |
1643 | SvCUR_set (darkness_sv, sw4 * sh); |
1637 | SvCUR_set (darkness_sv, sw4 * sh); |
1644 | |
1638 | |
1645 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
1639 | mx += self->x; |
1646 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
1640 | my += self->y; |
1647 | |
1641 | |
1648 | for (y = 0; y < sh; y++) |
1642 | for (y = 0; y < sh; y++) |
1649 | if (0 <= y + vy && y + vy < self->rows) |
1643 | if (0 <= y + my && y + my < self->rows) |
1650 | { |
1644 | { |
1651 | maprow *row = self->row + (y + vy); |
1645 | maprow *row = self->row + (y + my); |
1652 | |
1646 | |
1653 | for (x = 0; x < sw; x++) |
1647 | for (x = 0; x < sw; x++) |
1654 | if (row->c0 <= x + vx && x + vx < row->c1) |
1648 | if (row->c0 <= x + mx && x + mx < row->c1) |
1655 | { |
1649 | { |
1656 | mapcell *cell = row->col + (x + vx - row->c0); |
1650 | mapcell *cell = row->col + (x + mx - row->c0); |
1657 | |
1651 | |
1658 | darkness[y * sw4 + x] = cell->darkness |
1652 | darkness[y * sw4 + x] = cell->darkness |
1659 | ? 255 - (cell->darkness - 1) |
1653 | ? 255 - (cell->darkness - 1) |
1660 | : 255 - FOW_DARKNESS; |
1654 | : 255 - FOW_DARKNESS; |
1661 | } |
1655 | } |