… | |
… | |
2290 | const_iv (GL_ALPHA_TEST), |
2290 | const_iv (GL_ALPHA_TEST), |
2291 | const_iv (GL_NORMALIZE), |
2291 | const_iv (GL_NORMALIZE), |
2292 | const_iv (GL_RESCALE_NORMAL), |
2292 | const_iv (GL_RESCALE_NORMAL), |
2293 | const_iv (GL_FRONT), |
2293 | const_iv (GL_FRONT), |
2294 | const_iv (GL_BACK), |
2294 | const_iv (GL_BACK), |
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|
2295 | const_iv (GL_AUX0), |
2295 | const_iv (GL_AND), |
2296 | const_iv (GL_AND), |
2296 | const_iv (GL_ONE), |
2297 | const_iv (GL_ONE), |
2297 | const_iv (GL_ZERO), |
2298 | const_iv (GL_ZERO), |
2298 | const_iv (GL_SRC_ALPHA), |
2299 | const_iv (GL_SRC_ALPHA), |
2299 | const_iv (GL_DST_ALPHA), |
2300 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2354 | const_iv (GL_QUAD_STRIP), |
2355 | const_iv (GL_QUAD_STRIP), |
2355 | const_iv (GL_TRIANGLES), |
2356 | const_iv (GL_TRIANGLES), |
2356 | const_iv (GL_TRIANGLE_STRIP), |
2357 | const_iv (GL_TRIANGLE_STRIP), |
2357 | const_iv (GL_TRIANGLE_FAN), |
2358 | const_iv (GL_TRIANGLE_FAN), |
2358 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2359 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
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|
2360 | const_iv (GL_POINT_SMOOTH_HINT), |
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|
2361 | const_iv (GL_LINE_SMOOTH_HINT), |
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|
2362 | const_iv (GL_POLYGON_SMOOTH_HINT), |
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|
2363 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2359 | const_iv (GL_FASTEST), |
2364 | const_iv (GL_FASTEST), |
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|
2365 | const_iv (GL_DONT_CARE), |
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|
2366 | const_iv (GL_NICEST), |
2360 | const_iv (GL_V2F), |
2367 | const_iv (GL_V2F), |
2361 | const_iv (GL_V3F), |
2368 | const_iv (GL_V3F), |
2362 | const_iv (GL_T2F_V3F), |
2369 | const_iv (GL_T2F_V3F), |
2363 | const_iv (GL_T2F_N3F_V3F), |
2370 | const_iv (GL_T2F_N3F_V3F), |
2364 | # undef const_iv |
2371 | # undef const_iv |