1 |
#ifdef _WIN32 |
2 |
# define WIN32_LEAN_AND_MEAN |
3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 |
# include <malloc.h> |
5 |
# include <windows.h> |
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# include <wininet.h> |
7 |
# pragma warning(disable:4244) |
8 |
# pragma warning(disable:4761) |
9 |
#endif |
10 |
|
11 |
//#define DEBUG 1 |
12 |
#if DEBUG |
13 |
# include <valgrind/memcheck.h> |
14 |
#endif |
15 |
|
16 |
#include "EXTERN.h" |
17 |
#include "perl.h" |
18 |
#include "XSUB.h" |
19 |
|
20 |
#ifdef _WIN32 |
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# undef pipe |
22 |
#endif |
23 |
|
24 |
#include <assert.h> |
25 |
#include <math.h> |
26 |
#include <string.h> |
27 |
#include <stdio.h> |
28 |
#include <stdlib.h> |
29 |
|
30 |
#include <SDL.h> |
31 |
#include <SDL_thread.h> |
32 |
#include <SDL_endian.h> |
33 |
#include <SDL_image.h> |
34 |
#include <SDL_mixer.h> |
35 |
#include <SDL_opengl.h> |
36 |
|
37 |
#define PANGO_ENABLE_BACKEND |
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#define G_DISABLE_CAST_CHECKS |
39 |
|
40 |
#include <glib/gmacros.h> |
41 |
|
42 |
#include <pango/pango.h> |
43 |
|
44 |
#ifndef _WIN32 |
45 |
# include <sys/types.h> |
46 |
# include <sys/socket.h> |
47 |
# include <netinet/in.h> |
48 |
# include <netinet/tcp.h> |
49 |
# include <inttypes.h> |
50 |
#endif |
51 |
|
52 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
53 |
|
54 |
#define FOW_DARKNESS 32 |
55 |
|
56 |
#define MAP_EXTEND_X 32 |
57 |
#define MAP_EXTEND_Y 512 |
58 |
|
59 |
#define MIN_FONT_HEIGHT 10 |
60 |
|
61 |
#if 0 |
62 |
# define PARACHUTE SDL_INIT_NOPARACHUTE |
63 |
#else |
64 |
# define PARACHUTE 0 |
65 |
#endif |
66 |
|
67 |
static AV *texture_av; |
68 |
|
69 |
static struct |
70 |
{ |
71 |
#define GL_FUNC(ptr,name) ptr name; |
72 |
#include "glfunc.h" |
73 |
#undef GL_FUNC |
74 |
} gl; |
75 |
|
76 |
static void |
77 |
gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
78 |
{ |
79 |
if (gl.BlendFuncSeparate) |
80 |
gl.BlendFuncSeparate (sa, da, saa, daa); |
81 |
else if (gl.BlendFuncSeparateEXT) |
82 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
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else |
84 |
glBlendFunc (sa, da); |
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} |
86 |
|
87 |
static GLuint |
88 |
gen_texture () |
89 |
{ |
90 |
GLuint name; |
91 |
|
92 |
if (AvFILL (texture_av) >= 0) |
93 |
name = (GLuint)(size_t)av_pop (texture_av); |
94 |
else |
95 |
glGenTextures (1, &name); |
96 |
|
97 |
return name; |
98 |
} |
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|
100 |
static void |
101 |
del_texture (GLuint name) |
102 |
{ |
103 |
/* make a half-assed attempt at returning the memory used by the texture */ |
104 |
/* textures are frequently being reused by cfplus anyway */ |
105 |
/*glBindTexture (GL_TEXTURE_2D, name);*/ |
106 |
/*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
107 |
av_push (texture_av, (SV *)(size_t)name); |
108 |
glDeleteTextures (1, &name); |
109 |
} |
110 |
|
111 |
#include "texcache.c" |
112 |
|
113 |
#include "pango-font.c" |
114 |
#include "pango-fontmap.c" |
115 |
#include "pango-render.c" |
116 |
|
117 |
typedef Mix_Chunk *CFPlus__MixChunk; |
118 |
typedef Mix_Music *CFPlus__MixMusic; |
119 |
|
120 |
typedef PangoFontDescription *CFPlus__Font; |
121 |
|
122 |
static int |
123 |
shape_attr_p (PangoLayoutRun *run) |
124 |
{ |
125 |
GSList *attrs = run->item->analysis.extra_attrs; |
126 |
|
127 |
while (attrs) |
128 |
{ |
129 |
PangoAttribute *attr = attrs->data; |
130 |
|
131 |
if (attr->klass->type == PANGO_ATTR_SHAPE) |
132 |
return 1; |
133 |
|
134 |
attrs = attrs->next; |
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} |
136 |
|
137 |
return 0; |
138 |
} |
139 |
|
140 |
typedef struct cf_layout { |
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PangoLayout *pl; |
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float r, g, b, a; // default color for rgba mode |
143 |
int base_height; |
144 |
CFPlus__Font font; |
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} *CFPlus__Layout; |
146 |
|
147 |
static CFPlus__Font default_font; |
148 |
static PangoContext *opengl_context; |
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static PangoFontMap *opengl_fontmap; |
150 |
|
151 |
static void |
152 |
substitute_func (FcPattern *pattern, gpointer data) |
153 |
{ |
154 |
FcPatternAddBool (pattern, FC_HINTING, 1); |
155 |
#ifdef FC_HINT_STYLE |
156 |
FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
157 |
#endif |
158 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
159 |
} |
160 |
|
161 |
static void |
162 |
layout_update_font (CFPlus__Layout self) |
163 |
{ |
164 |
/* use a random scale factor to account for unknown descenders, 0.8 works |
165 |
* reasonably well with bitstream vera |
166 |
*/ |
167 |
PangoFontDescription *font = self->font ? self->font : default_font; |
168 |
|
169 |
pango_font_description_set_absolute_size (font, |
170 |
MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
171 |
|
172 |
pango_layout_set_font_description (self->pl, font); |
173 |
} |
174 |
|
175 |
static void |
176 |
layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
177 |
{ |
178 |
PangoRectangle rect; |
179 |
|
180 |
// get_pixel_* wrongly rounds down |
181 |
pango_layout_get_extents (self->pl, 0, &rect); |
182 |
|
183 |
rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
184 |
rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
185 |
|
186 |
if (!rect.width) rect.width = 1; |
187 |
if (!rect.height) rect.height = 1; |
188 |
|
189 |
*w = rect.width; |
190 |
*h = rect.height; |
191 |
} |
192 |
|
193 |
typedef uint16_t tileid; |
194 |
typedef uint16_t faceid; |
195 |
|
196 |
typedef struct { |
197 |
int name; |
198 |
int w, h; |
199 |
float s, t; |
200 |
uint8_t r, g, b, a; |
201 |
tileid smoothtile; |
202 |
uint8_t smoothlevel; |
203 |
} maptex; |
204 |
|
205 |
typedef struct { |
206 |
uint32_t player; |
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tileid tile[3]; |
208 |
uint16_t darkness; |
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uint8_t stat_width, stat_hp, flags, smoothmax; |
210 |
} mapcell; |
211 |
|
212 |
typedef struct { |
213 |
int32_t c0, c1; |
214 |
mapcell *col; |
215 |
} maprow; |
216 |
|
217 |
typedef struct map { |
218 |
int x, y, w, h; |
219 |
int ox, oy; /* offset to virtual global coordinate system */ |
220 |
int faces; tileid *face2tile; // [faceid] |
221 |
int texs; maptex *tex; // [tileid] |
222 |
|
223 |
int32_t rows; |
224 |
maprow *row; |
225 |
} *CFPlus__Map; |
226 |
|
227 |
static char * |
228 |
prepend (char *ptr, int sze, int inc) |
229 |
{ |
230 |
char *p; |
231 |
|
232 |
New (0, p, sze + inc, char); |
233 |
Zero (p, inc, char); |
234 |
Move (ptr, p + inc, sze, char); |
235 |
Safefree (ptr); |
236 |
|
237 |
return p; |
238 |
} |
239 |
|
240 |
static char * |
241 |
append (char *ptr, int sze, int inc) |
242 |
{ |
243 |
Renew (ptr, sze + inc, char); |
244 |
Zero (ptr + sze, inc, char); |
245 |
|
246 |
return ptr; |
247 |
} |
248 |
|
249 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
250 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
251 |
|
252 |
static void |
253 |
need_facenum (struct map *self, faceid face) |
254 |
{ |
255 |
while (self->faces <= face) |
256 |
{ |
257 |
Append (tileid, self->face2tile, self->faces, self->faces); |
258 |
self->faces *= 2; |
259 |
} |
260 |
} |
261 |
|
262 |
static void |
263 |
need_texid (struct map *self, int texid) |
264 |
{ |
265 |
while (self->texs <= texid) |
266 |
{ |
267 |
Append (maptex, self->tex, self->texs, self->texs); |
268 |
self->texs *= 2; |
269 |
} |
270 |
} |
271 |
|
272 |
static maprow * |
273 |
map_get_row (CFPlus__Map self, int y) |
274 |
{ |
275 |
if (0 > y) |
276 |
{ |
277 |
int extend = - y + MAP_EXTEND_Y; |
278 |
Prepend (maprow, self->row, self->rows, extend); |
279 |
|
280 |
self->rows += extend; |
281 |
self->y += extend; |
282 |
y += extend; |
283 |
} |
284 |
else if (y >= self->rows) |
285 |
{ |
286 |
int extend = y - self->rows + MAP_EXTEND_Y; |
287 |
Append (maprow, self->row, self->rows, extend); |
288 |
self->rows += extend; |
289 |
} |
290 |
|
291 |
return self->row + y; |
292 |
} |
293 |
|
294 |
static mapcell * |
295 |
row_get_cell (maprow *row, int x) |
296 |
{ |
297 |
if (!row->col) |
298 |
{ |
299 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
300 |
row->c0 = x - MAP_EXTEND_X / 4; |
301 |
row->c1 = row->c0 + MAP_EXTEND_X; |
302 |
} |
303 |
|
304 |
if (row->c0 > x) |
305 |
{ |
306 |
int extend = row->c0 - x + MAP_EXTEND_X; |
307 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
308 |
row->c0 -= extend; |
309 |
} |
310 |
else if (x >= row->c1) |
311 |
{ |
312 |
int extend = x - row->c1 + MAP_EXTEND_X; |
313 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
314 |
row->c1 += extend; |
315 |
} |
316 |
|
317 |
return row->col + (x - row->c0); |
318 |
} |
319 |
|
320 |
static mapcell * |
321 |
map_get_cell (CFPlus__Map self, int x, int y) |
322 |
{ |
323 |
return row_get_cell (map_get_row (self, y), x); |
324 |
} |
325 |
|
326 |
static void |
327 |
map_clear (CFPlus__Map self) |
328 |
{ |
329 |
int r; |
330 |
|
331 |
for (r = 0; r < self->rows; r++) |
332 |
Safefree (self->row[r].col); |
333 |
|
334 |
Safefree (self->row); |
335 |
|
336 |
self->x = 0; |
337 |
self->y = 0; |
338 |
self->ox = 0; |
339 |
self->oy = 0; |
340 |
self->row = 0; |
341 |
self->rows = 0; |
342 |
} |
343 |
|
344 |
static void |
345 |
map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
346 |
{ |
347 |
int x, y; |
348 |
maprow *row; |
349 |
mapcell *cell; |
350 |
|
351 |
for (y = y0; y < y0 + h; y++) |
352 |
if (y >= 0) |
353 |
{ |
354 |
if (y >= self->rows) |
355 |
break; |
356 |
|
357 |
row = self->row + y; |
358 |
|
359 |
for (x = x0; x < x0 + w; x++) |
360 |
if (x >= row->c0) |
361 |
{ |
362 |
if (x >= row->c1) |
363 |
break; |
364 |
|
365 |
cell = row->col + x - row->c0; |
366 |
|
367 |
cell->darkness = 0; |
368 |
cell->stat_hp = 0; |
369 |
cell->flags = 0; |
370 |
cell->player = 0; |
371 |
} |
372 |
} |
373 |
} |
374 |
|
375 |
typedef struct { |
376 |
tileid tile; |
377 |
uint8_t x, y, level; |
378 |
} smooth_key; |
379 |
|
380 |
static void |
381 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
382 |
{ |
383 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
384 |
|
385 |
if (SvIOK (*sv)) |
386 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
387 |
else |
388 |
sv_setiv (*sv, bits); |
389 |
} |
390 |
|
391 |
static void |
392 |
music_finished (void) |
393 |
{ |
394 |
SDL_UserEvent ev; |
395 |
|
396 |
ev.type = SDL_USEREVENT; |
397 |
ev.code = 0; |
398 |
ev.data1 = 0; |
399 |
ev.data2 = 0; |
400 |
|
401 |
SDL_PushEvent ((SDL_Event *)&ev); |
402 |
} |
403 |
|
404 |
static void |
405 |
channel_finished (int channel) |
406 |
{ |
407 |
SDL_UserEvent ev; |
408 |
|
409 |
ev.type = SDL_USEREVENT; |
410 |
ev.code = 1; |
411 |
ev.data1 = (void *)(long)channel; |
412 |
ev.data2 = 0; |
413 |
|
414 |
SDL_PushEvent ((SDL_Event *)&ev); |
415 |
} |
416 |
|
417 |
static unsigned int |
418 |
minpot (unsigned int n) |
419 |
{ |
420 |
if (!n) |
421 |
return 0; |
422 |
|
423 |
--n; |
424 |
|
425 |
n |= n >> 1; |
426 |
n |= n >> 2; |
427 |
n |= n >> 4; |
428 |
n |= n >> 8; |
429 |
n |= n >> 16; |
430 |
|
431 |
return n + 1; |
432 |
} |
433 |
|
434 |
/* SDL should provide this, really. */ |
435 |
#define SDLK_MODIFIER_MIN 300 |
436 |
#define SDLK_MODIFIER_MAX 314 |
437 |
|
438 |
MODULE = CFPlus PACKAGE = CFPlus |
439 |
|
440 |
PROTOTYPES: ENABLE |
441 |
|
442 |
BOOT: |
443 |
{ |
444 |
HV *stash = gv_stashpv ("CFPlus", 1); |
445 |
static const struct { |
446 |
const char *name; |
447 |
IV iv; |
448 |
} *civ, const_iv[] = { |
449 |
# define const_iv(name) { # name, (IV)name } |
450 |
const_iv (SDLK_MODIFIER_MIN), |
451 |
const_iv (SDLK_MODIFIER_MAX), |
452 |
|
453 |
const_iv (SDL_ACTIVEEVENT), |
454 |
const_iv (SDL_KEYDOWN), |
455 |
const_iv (SDL_KEYUP), |
456 |
const_iv (SDL_MOUSEMOTION), |
457 |
const_iv (SDL_MOUSEBUTTONDOWN), |
458 |
const_iv (SDL_MOUSEBUTTONUP), |
459 |
const_iv (SDL_JOYAXISMOTION), |
460 |
const_iv (SDL_JOYBALLMOTION), |
461 |
const_iv (SDL_JOYHATMOTION), |
462 |
const_iv (SDL_JOYBUTTONDOWN), |
463 |
const_iv (SDL_JOYBUTTONUP), |
464 |
const_iv (SDL_QUIT), |
465 |
const_iv (SDL_SYSWMEVENT), |
466 |
const_iv (SDL_EVENT_RESERVEDA), |
467 |
const_iv (SDL_EVENT_RESERVEDB), |
468 |
const_iv (SDL_VIDEORESIZE), |
469 |
const_iv (SDL_VIDEOEXPOSE), |
470 |
const_iv (SDL_USEREVENT), |
471 |
|
472 |
const_iv (SDL_APPINPUTFOCUS), |
473 |
const_iv (SDL_APPMOUSEFOCUS), |
474 |
const_iv (SDL_APPACTIVE), |
475 |
|
476 |
const_iv (SDLK_KP0), |
477 |
const_iv (SDLK_KP1), |
478 |
const_iv (SDLK_KP2), |
479 |
const_iv (SDLK_KP3), |
480 |
const_iv (SDLK_KP4), |
481 |
const_iv (SDLK_KP5), |
482 |
const_iv (SDLK_KP6), |
483 |
const_iv (SDLK_KP7), |
484 |
const_iv (SDLK_KP8), |
485 |
const_iv (SDLK_KP9), |
486 |
const_iv (SDLK_KP_PERIOD), |
487 |
const_iv (SDLK_KP_DIVIDE), |
488 |
const_iv (SDLK_KP_MULTIPLY), |
489 |
const_iv (SDLK_KP_MINUS), |
490 |
const_iv (SDLK_KP_PLUS), |
491 |
const_iv (SDLK_KP_ENTER), |
492 |
const_iv (SDLK_KP_EQUALS), |
493 |
const_iv (SDLK_UP), |
494 |
const_iv (SDLK_DOWN), |
495 |
const_iv (SDLK_RIGHT), |
496 |
const_iv (SDLK_LEFT), |
497 |
const_iv (SDLK_INSERT), |
498 |
const_iv (SDLK_HOME), |
499 |
const_iv (SDLK_END), |
500 |
const_iv (SDLK_PAGEUP), |
501 |
const_iv (SDLK_PAGEDOWN), |
502 |
const_iv (SDLK_F1), |
503 |
const_iv (SDLK_F2), |
504 |
const_iv (SDLK_F3), |
505 |
const_iv (SDLK_F4), |
506 |
const_iv (SDLK_F5), |
507 |
const_iv (SDLK_F6), |
508 |
const_iv (SDLK_F7), |
509 |
const_iv (SDLK_F8), |
510 |
const_iv (SDLK_F9), |
511 |
const_iv (SDLK_F10), |
512 |
const_iv (SDLK_F11), |
513 |
const_iv (SDLK_F12), |
514 |
const_iv (SDLK_F13), |
515 |
const_iv (SDLK_F14), |
516 |
const_iv (SDLK_F15), |
517 |
const_iv (SDLK_NUMLOCK), |
518 |
const_iv (SDLK_CAPSLOCK), |
519 |
const_iv (SDLK_SCROLLOCK), |
520 |
const_iv (SDLK_RSHIFT), |
521 |
const_iv (SDLK_LSHIFT), |
522 |
const_iv (SDLK_RCTRL), |
523 |
const_iv (SDLK_LCTRL), |
524 |
const_iv (SDLK_RALT), |
525 |
const_iv (SDLK_LALT), |
526 |
const_iv (SDLK_RMETA), |
527 |
const_iv (SDLK_LMETA), |
528 |
const_iv (SDLK_LSUPER), |
529 |
const_iv (SDLK_RSUPER), |
530 |
const_iv (SDLK_MODE), |
531 |
const_iv (SDLK_COMPOSE), |
532 |
const_iv (SDLK_HELP), |
533 |
const_iv (SDLK_PRINT), |
534 |
const_iv (SDLK_SYSREQ), |
535 |
const_iv (SDLK_BREAK), |
536 |
const_iv (SDLK_MENU), |
537 |
const_iv (SDLK_POWER), |
538 |
const_iv (SDLK_EURO), |
539 |
const_iv (SDLK_UNDO), |
540 |
|
541 |
const_iv (KMOD_NONE), |
542 |
const_iv (KMOD_SHIFT), |
543 |
const_iv (KMOD_LSHIFT), |
544 |
const_iv (KMOD_RSHIFT), |
545 |
const_iv (KMOD_CTRL), |
546 |
const_iv (KMOD_LCTRL), |
547 |
const_iv (KMOD_RCTRL), |
548 |
const_iv (KMOD_ALT), |
549 |
const_iv (KMOD_LALT), |
550 |
const_iv (KMOD_RALT), |
551 |
const_iv (KMOD_META), |
552 |
const_iv (KMOD_LMETA), |
553 |
const_iv (KMOD_RMETA), |
554 |
const_iv (KMOD_NUM), |
555 |
const_iv (KMOD_CAPS), |
556 |
const_iv (KMOD_MODE), |
557 |
# undef const_iv |
558 |
}; |
559 |
|
560 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
561 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
562 |
|
563 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
564 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
565 |
} |
566 |
|
567 |
void |
568 |
weaken (SV *rv) |
569 |
PROTOTYPE: $ |
570 |
CODE: |
571 |
sv_rvweaken (rv); |
572 |
|
573 |
int |
574 |
in_destruct () |
575 |
CODE: |
576 |
RETVAL = PL_main_cv == Nullcv; |
577 |
OUTPUT: |
578 |
RETVAL |
579 |
|
580 |
NV floor (NV x) |
581 |
|
582 |
NV ceil (NV x) |
583 |
|
584 |
void |
585 |
pango_init () |
586 |
CODE: |
587 |
{ |
588 |
opengl_fontmap = pango_opengl_font_map_new (); |
589 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
590 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
591 |
} |
592 |
|
593 |
char * |
594 |
SDL_GetError () |
595 |
|
596 |
int |
597 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
598 |
|
599 |
void |
600 |
SDL_Quit () |
601 |
|
602 |
void |
603 |
SDL_ListModes (int rgb, int alpha) |
604 |
PPCODE: |
605 |
{ |
606 |
SDL_Rect **m; |
607 |
|
608 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
609 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
610 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
611 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
612 |
|
613 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
614 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
615 |
|
616 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
617 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
618 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
619 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
620 |
|
621 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
622 |
#if SDL_VERSION_ATLEAST(1,2,10) |
623 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
624 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
625 |
#endif |
626 |
|
627 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
628 |
|
629 |
if (m && m != (SDL_Rect **)-1) |
630 |
while (*m) |
631 |
{ |
632 |
if ((*m)->w >= 640 && (*m)->h >= 480) |
633 |
{ |
634 |
AV *av = newAV (); |
635 |
av_push (av, newSViv ((*m)->w)); |
636 |
av_push (av, newSViv ((*m)->h)); |
637 |
av_push (av, newSViv (rgb)); |
638 |
av_push (av, newSViv (alpha)); |
639 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
640 |
} |
641 |
|
642 |
++m; |
643 |
} |
644 |
} |
645 |
|
646 |
int |
647 |
SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
648 |
CODE: |
649 |
{ |
650 |
SDL_EnableUNICODE (1); |
651 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
652 |
|
653 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
654 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
655 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
656 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
657 |
|
658 |
RETVAL = !!SDL_SetVideoMode ( |
659 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
660 |
); |
661 |
|
662 |
if (RETVAL) |
663 |
{ |
664 |
av_clear (texture_av); |
665 |
|
666 |
SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
667 |
#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
668 |
#include "glfunc.h" |
669 |
#undef GL_FUNC |
670 |
} |
671 |
} |
672 |
OUTPUT: |
673 |
RETVAL |
674 |
|
675 |
void |
676 |
SDL_GL_SwapBuffers () |
677 |
|
678 |
char * |
679 |
SDL_GetKeyName (int sym) |
680 |
|
681 |
int |
682 |
SDL_GetAppState () |
683 |
|
684 |
void |
685 |
poll_events () |
686 |
PPCODE: |
687 |
{ |
688 |
SDL_Event ev; |
689 |
|
690 |
SDL_PumpEvents (); |
691 |
while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
692 |
{ |
693 |
HV *hv = newHV (); |
694 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
695 |
|
696 |
switch (ev.type) |
697 |
{ |
698 |
case SDL_KEYDOWN: |
699 |
case SDL_KEYUP: |
700 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
701 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
702 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
703 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
704 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
705 |
break; |
706 |
|
707 |
case SDL_ACTIVEEVENT: |
708 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
709 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
710 |
break; |
711 |
|
712 |
case SDL_MOUSEMOTION: |
713 |
{ |
714 |
int state = ev.motion.state; |
715 |
int x = ev.motion.x; |
716 |
int y = ev.motion.y; |
717 |
int xrel = ev.motion.xrel; |
718 |
int yrel = ev.motion.yrel; |
719 |
|
720 |
/* do simplistic event compression */ |
721 |
while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
722 |
&& state == ev.motion.state) |
723 |
{ |
724 |
xrel += ev.motion.xrel; |
725 |
yrel += ev.motion.yrel; |
726 |
x = ev.motion.x; |
727 |
y = ev.motion.y; |
728 |
SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
729 |
} |
730 |
|
731 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
732 |
hv_store (hv, "state", 5, newSViv (state), 0); |
733 |
hv_store (hv, "x", 1, newSViv (x), 0); |
734 |
hv_store (hv, "y", 1, newSViv (y), 0); |
735 |
hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
736 |
hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
737 |
} |
738 |
break; |
739 |
|
740 |
case SDL_MOUSEBUTTONDOWN: |
741 |
case SDL_MOUSEBUTTONUP: |
742 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
743 |
|
744 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
745 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
746 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
747 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
748 |
break; |
749 |
|
750 |
case SDL_USEREVENT: |
751 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
752 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
753 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
754 |
break; |
755 |
} |
756 |
|
757 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
758 |
} |
759 |
} |
760 |
|
761 |
int |
762 |
Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
763 |
POSTCALL: |
764 |
Mix_HookMusicFinished (music_finished); |
765 |
Mix_ChannelFinished (channel_finished); |
766 |
|
767 |
void |
768 |
Mix_CloseAudio () |
769 |
|
770 |
int |
771 |
Mix_AllocateChannels (int numchans = -1) |
772 |
|
773 |
void |
774 |
lowdelay (int fd, int val = 1) |
775 |
CODE: |
776 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
777 |
|
778 |
void |
779 |
win32_proxy_info () |
780 |
PPCODE: |
781 |
{ |
782 |
#ifdef _WIN32 |
783 |
char buffer[2048]; |
784 |
DWORD buflen; |
785 |
|
786 |
EXTEND (SP, 3); |
787 |
|
788 |
buflen = sizeof (buffer); |
789 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
790 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
791 |
{ |
792 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
793 |
|
794 |
buflen = sizeof (buffer); |
795 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
796 |
{ |
797 |
PUSHs (newSVpv (buffer, 0)); |
798 |
|
799 |
buflen = sizeof (buffer); |
800 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
801 |
PUSHs (newSVpv (buffer, 0)); |
802 |
} |
803 |
} |
804 |
#endif |
805 |
} |
806 |
|
807 |
void |
808 |
add_font (char *file) |
809 |
CODE: |
810 |
FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
811 |
|
812 |
void |
813 |
load_image_inline (SV *image_) |
814 |
ALIAS: |
815 |
load_image_file = 1 |
816 |
PPCODE: |
817 |
{ |
818 |
STRLEN image_len; |
819 |
char *image = (char *)SvPVbyte (image_, image_len); |
820 |
SDL_Surface *surface, *surface2; |
821 |
SDL_PixelFormat fmt; |
822 |
SDL_RWops *rw = ix |
823 |
? SDL_RWFromFile (image, "r") |
824 |
: SDL_RWFromConstMem (image, image_len); |
825 |
|
826 |
if (!rw) |
827 |
croak ("load_image: %s", SDL_GetError ()); |
828 |
|
829 |
surface = IMG_Load_RW (rw, 1); |
830 |
if (!surface) |
831 |
croak ("load_image: %s", SDL_GetError ()); |
832 |
|
833 |
fmt.palette = NULL; |
834 |
fmt.BitsPerPixel = 32; |
835 |
fmt.BytesPerPixel = 4; |
836 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
837 |
fmt.Rmask = 0x000000ff; |
838 |
fmt.Gmask = 0x0000ff00; |
839 |
fmt.Bmask = 0x00ff0000; |
840 |
fmt.Amask = 0xff000000; |
841 |
#else |
842 |
fmt.Rmask = 0xff000000; |
843 |
fmt.Gmask = 0x00ff0000; |
844 |
fmt.Bmask = 0x0000ff00; |
845 |
fmt.Amask = 0x000000ff; |
846 |
#endif |
847 |
fmt.Rloss = 0; |
848 |
fmt.Gloss = 0; |
849 |
fmt.Bloss = 0; |
850 |
fmt.Aloss = 0; |
851 |
fmt.Rshift = 0; |
852 |
fmt.Gshift = 8; |
853 |
fmt.Bshift = 16; |
854 |
fmt.Ashift = 24; |
855 |
fmt.colorkey = 0; |
856 |
fmt.alpha = 0; |
857 |
|
858 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
859 |
|
860 |
assert (surface2->pitch == surface2->w * 4); |
861 |
|
862 |
SDL_LockSurface (surface2); |
863 |
EXTEND (SP, 6); |
864 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
865 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
866 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
867 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
868 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
869 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
870 |
SDL_UnlockSurface (surface2); |
871 |
|
872 |
SDL_FreeSurface (surface); |
873 |
SDL_FreeSurface (surface2); |
874 |
} |
875 |
|
876 |
void |
877 |
average (int x, int y, uint32_t *data) |
878 |
PPCODE: |
879 |
{ |
880 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
881 |
|
882 |
x = y = x * y; |
883 |
|
884 |
while (x--) |
885 |
{ |
886 |
uint32_t p = *data++; |
887 |
|
888 |
r += (p ) & 255; |
889 |
g += (p >> 8) & 255; |
890 |
b += (p >> 16) & 255; |
891 |
a += (p >> 24) & 255; |
892 |
} |
893 |
|
894 |
EXTEND (SP, 4); |
895 |
PUSHs (sv_2mortal (newSViv (r / y))); |
896 |
PUSHs (sv_2mortal (newSViv (g / y))); |
897 |
PUSHs (sv_2mortal (newSViv (b / y))); |
898 |
PUSHs (sv_2mortal (newSViv (a / y))); |
899 |
} |
900 |
|
901 |
void |
902 |
error (char *message) |
903 |
CODE: |
904 |
fprintf (stderr, "ERROR: %s\n", message); |
905 |
#ifdef _WIN32 |
906 |
MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
907 |
#endif |
908 |
|
909 |
void |
910 |
fatal (char *message) |
911 |
CODE: |
912 |
fprintf (stderr, "FATAL: %s\n", message); |
913 |
#ifdef _WIN32 |
914 |
MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
915 |
#endif |
916 |
_exit (1); |
917 |
|
918 |
void |
919 |
_exit (int retval = 0) |
920 |
CODE: |
921 |
#ifdef WIN32 |
922 |
ExitThread (retval); // unclean, please beam me up |
923 |
#else |
924 |
_exit (retval); |
925 |
#endif |
926 |
|
927 |
void |
928 |
debug () |
929 |
CODE: |
930 |
{ |
931 |
#if DEBUG |
932 |
VALGRIND_DO_LEAK_CHECK; |
933 |
#endif |
934 |
} |
935 |
|
936 |
MODULE = CFPlus PACKAGE = CFPlus::Font |
937 |
|
938 |
CFPlus::Font |
939 |
new_from_file (SV *class, char *path, int id = 0) |
940 |
CODE: |
941 |
{ |
942 |
int count; |
943 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
944 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
945 |
FcPatternDestroy (pattern); |
946 |
} |
947 |
OUTPUT: |
948 |
RETVAL |
949 |
|
950 |
void |
951 |
DESTROY (CFPlus::Font self) |
952 |
CODE: |
953 |
pango_font_description_free (self); |
954 |
|
955 |
void |
956 |
make_default (CFPlus::Font self) |
957 |
CODE: |
958 |
default_font = self; |
959 |
|
960 |
MODULE = CFPlus PACKAGE = CFPlus::Layout |
961 |
|
962 |
void |
963 |
reset_glyph_cache () |
964 |
CODE: |
965 |
tc_clear (); |
966 |
|
967 |
CFPlus::Layout |
968 |
new (SV *class) |
969 |
CODE: |
970 |
New (0, RETVAL, 1, struct cf_layout); |
971 |
|
972 |
RETVAL->pl = pango_layout_new (opengl_context); |
973 |
RETVAL->r = 1.; |
974 |
RETVAL->g = 1.; |
975 |
RETVAL->b = 1.; |
976 |
RETVAL->a = 1.; |
977 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
978 |
RETVAL->font = 0; |
979 |
|
980 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
981 |
layout_update_font (RETVAL); |
982 |
OUTPUT: |
983 |
RETVAL |
984 |
|
985 |
void |
986 |
DESTROY (CFPlus::Layout self) |
987 |
CODE: |
988 |
g_object_unref (self->pl); |
989 |
Safefree (self); |
990 |
|
991 |
void |
992 |
set_text (CFPlus::Layout self, SV *text_) |
993 |
CODE: |
994 |
{ |
995 |
STRLEN textlen; |
996 |
char *text = SvPVutf8 (text_, textlen); |
997 |
|
998 |
pango_layout_set_text (self->pl, text, textlen); |
999 |
} |
1000 |
|
1001 |
void |
1002 |
set_markup (CFPlus::Layout self, SV *text_) |
1003 |
CODE: |
1004 |
{ |
1005 |
STRLEN textlen; |
1006 |
char *text = SvPVutf8 (text_, textlen); |
1007 |
|
1008 |
pango_layout_set_markup (self->pl, text, textlen); |
1009 |
} |
1010 |
|
1011 |
void |
1012 |
set_shapes (CFPlus::Layout self, ...) |
1013 |
CODE: |
1014 |
{ |
1015 |
PangoAttrList *attrs = 0; |
1016 |
const char *text = pango_layout_get_text (self->pl); |
1017 |
const char *pos = text; |
1018 |
int arg = 4; |
1019 |
|
1020 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
1021 |
{ |
1022 |
PangoRectangle inkrect, rect; |
1023 |
PangoAttribute *attr; |
1024 |
|
1025 |
int x = SvIV (ST (arg - 3)); |
1026 |
int y = SvIV (ST (arg - 2)); |
1027 |
int w = SvIV (ST (arg - 1)); |
1028 |
int h = SvIV (ST (arg )); |
1029 |
|
1030 |
inkrect.x = 0; |
1031 |
inkrect.y = 0; |
1032 |
inkrect.width = 0; |
1033 |
inkrect.height = 0; |
1034 |
|
1035 |
rect.x = x * PANGO_SCALE; |
1036 |
rect.y = y * PANGO_SCALE; |
1037 |
rect.width = w * PANGO_SCALE; |
1038 |
rect.height = h * PANGO_SCALE; |
1039 |
|
1040 |
if (!attrs) |
1041 |
attrs = pango_layout_get_attributes (self->pl); |
1042 |
|
1043 |
attr = pango_attr_shape_new (&inkrect, &rect); |
1044 |
attr->start_index = pos - text; |
1045 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
1046 |
pango_attr_list_insert (attrs, attr); |
1047 |
|
1048 |
arg += 4; |
1049 |
pos += sizeof (OBJ_STR) - 1; |
1050 |
} |
1051 |
|
1052 |
if (attrs) |
1053 |
pango_layout_set_attributes (self->pl, attrs); |
1054 |
} |
1055 |
|
1056 |
void |
1057 |
get_shapes (CFPlus::Layout self) |
1058 |
PPCODE: |
1059 |
{ |
1060 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1061 |
|
1062 |
do |
1063 |
{ |
1064 |
PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1065 |
|
1066 |
if (run && shape_attr_p (run)) |
1067 |
{ |
1068 |
PangoRectangle extents; |
1069 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
1070 |
|
1071 |
EXTEND (SP, 2); |
1072 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
1073 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
1074 |
} |
1075 |
} |
1076 |
while (pango_layout_iter_next_run (iter)); |
1077 |
|
1078 |
pango_layout_iter_free (iter); |
1079 |
} |
1080 |
|
1081 |
int |
1082 |
has_wrapped (CFPlus::Layout self) |
1083 |
CODE: |
1084 |
{ |
1085 |
int lines = 1; |
1086 |
const char *text = pango_layout_get_text (self->pl); |
1087 |
|
1088 |
while (*text) |
1089 |
lines += *text++ == '\n'; |
1090 |
|
1091 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
1092 |
} |
1093 |
OUTPUT: |
1094 |
RETVAL |
1095 |
|
1096 |
SV * |
1097 |
get_text (CFPlus::Layout self) |
1098 |
CODE: |
1099 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1100 |
sv_utf8_decode (RETVAL); |
1101 |
OUTPUT: |
1102 |
RETVAL |
1103 |
|
1104 |
void |
1105 |
set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1106 |
CODE: |
1107 |
self->r = r; |
1108 |
self->g = g; |
1109 |
self->b = b; |
1110 |
self->a = a; |
1111 |
|
1112 |
void |
1113 |
set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1114 |
CODE: |
1115 |
if (self->font != font) |
1116 |
{ |
1117 |
self->font = font; |
1118 |
layout_update_font (self); |
1119 |
} |
1120 |
|
1121 |
void |
1122 |
set_height (CFPlus::Layout self, int base_height) |
1123 |
CODE: |
1124 |
if (self->base_height != base_height) |
1125 |
{ |
1126 |
self->base_height = base_height; |
1127 |
layout_update_font (self); |
1128 |
} |
1129 |
|
1130 |
void |
1131 |
set_width (CFPlus::Layout self, int max_width = -1) |
1132 |
CODE: |
1133 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1134 |
|
1135 |
void |
1136 |
set_indent (CFPlus::Layout self, int indent) |
1137 |
CODE: |
1138 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1139 |
|
1140 |
void |
1141 |
set_spacing (CFPlus::Layout self, int spacing) |
1142 |
CODE: |
1143 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1144 |
|
1145 |
void |
1146 |
set_ellipsise (CFPlus::Layout self, int ellipsise) |
1147 |
CODE: |
1148 |
pango_layout_set_ellipsize (self->pl, |
1149 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1150 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1151 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1152 |
: PANGO_ELLIPSIZE_NONE |
1153 |
); |
1154 |
|
1155 |
void |
1156 |
set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1157 |
CODE: |
1158 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1159 |
|
1160 |
void |
1161 |
size (CFPlus::Layout self) |
1162 |
PPCODE: |
1163 |
{ |
1164 |
int w, h; |
1165 |
|
1166 |
layout_get_pixel_size (self, &w, &h); |
1167 |
|
1168 |
EXTEND (SP, 2); |
1169 |
PUSHs (sv_2mortal (newSViv (w))); |
1170 |
PUSHs (sv_2mortal (newSViv (h))); |
1171 |
} |
1172 |
|
1173 |
int |
1174 |
descent (CFPlus::Layout self) |
1175 |
CODE: |
1176 |
{ |
1177 |
PangoRectangle rect; |
1178 |
PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1179 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
1180 |
RETVAL = PANGO_DESCENT (rect); |
1181 |
} |
1182 |
OUTPUT: |
1183 |
RETVAL |
1184 |
|
1185 |
int |
1186 |
xy_to_index (CFPlus::Layout self, int x, int y) |
1187 |
CODE: |
1188 |
{ |
1189 |
int index, trailing; |
1190 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1191 |
RETVAL = index + trailing; |
1192 |
} |
1193 |
OUTPUT: |
1194 |
RETVAL |
1195 |
|
1196 |
void |
1197 |
cursor_pos (CFPlus::Layout self, int index) |
1198 |
PPCODE: |
1199 |
{ |
1200 |
PangoRectangle strong_pos; |
1201 |
pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1202 |
|
1203 |
EXTEND (SP, 3); |
1204 |
PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1205 |
PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1206 |
PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1207 |
} |
1208 |
|
1209 |
void |
1210 |
index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1211 |
PPCODE: |
1212 |
{ |
1213 |
int line, x; |
1214 |
|
1215 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1216 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1217 |
|
1218 |
EXTEND (SP, 2); |
1219 |
PUSHs (sv_2mortal (newSViv (line - 1))); |
1220 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1221 |
} |
1222 |
|
1223 |
void |
1224 |
line_x_to_index (CFPlus::Layout self, int line, int x) |
1225 |
PPCODE: |
1226 |
{ |
1227 |
PangoLayoutLine *lp; |
1228 |
int index, trailing; |
1229 |
|
1230 |
if (line < 0) |
1231 |
XSRETURN_EMPTY; |
1232 |
|
1233 |
if (!(lp = pango_layout_get_line (self->pl, line))) |
1234 |
XSRETURN_EMPTY; /* do better */ |
1235 |
|
1236 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1237 |
|
1238 |
EXTEND (SP, 2); |
1239 |
if (GIMME_V == G_SCALAR) |
1240 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
1241 |
else |
1242 |
{ |
1243 |
PUSHs (sv_2mortal (newSViv (index))); |
1244 |
PUSHs (sv_2mortal (newSViv (trailing))); |
1245 |
} |
1246 |
} |
1247 |
|
1248 |
void |
1249 |
render (CFPlus::Layout self, float x, float y, int flags = 0) |
1250 |
PPCODE: |
1251 |
pango_opengl_render_layout_subpixel ( |
1252 |
self->pl, |
1253 |
x * PANGO_SCALE, y * PANGO_SCALE, |
1254 |
self->r, self->g, self->b, self->a, |
1255 |
flags |
1256 |
); |
1257 |
|
1258 |
MODULE = CFPlus PACKAGE = CFPlus::Texture |
1259 |
|
1260 |
int minpot (int n) |
1261 |
|
1262 |
void |
1263 |
pad (SV *data_, int ow, int oh, int nw, int nh) |
1264 |
CODE: |
1265 |
{ |
1266 |
if ((nw != ow || nh != oh) && SvOK (data_)) |
1267 |
{ |
1268 |
STRLEN datalen; |
1269 |
char *data = SvPVbyte (data_, datalen); |
1270 |
int bpp = datalen / (ow * oh); |
1271 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1272 |
|
1273 |
SvPOK_only (result_); |
1274 |
SvCUR_set (result_, nw * nh * bpp); |
1275 |
|
1276 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
1277 |
while (oh--) |
1278 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1279 |
|
1280 |
sv_setsv (data_, result_); |
1281 |
} |
1282 |
} |
1283 |
|
1284 |
void |
1285 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1286 |
PROTOTYPE: $$$;$$ |
1287 |
ALIAS: |
1288 |
draw_quad_alpha = 1 |
1289 |
draw_quad_alpha_premultiplied = 2 |
1290 |
CODE: |
1291 |
{ |
1292 |
HV *hv = (HV *)SvRV (self); |
1293 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1294 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1295 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1296 |
|
1297 |
if (items < 5) |
1298 |
{ |
1299 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1300 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1301 |
} |
1302 |
|
1303 |
if (ix) |
1304 |
{ |
1305 |
glEnable (GL_BLEND); |
1306 |
|
1307 |
if (ix == 2) |
1308 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1309 |
else |
1310 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1311 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1312 |
|
1313 |
glEnable (GL_ALPHA_TEST); |
1314 |
glAlphaFunc (GL_GREATER, 0.01f); |
1315 |
} |
1316 |
|
1317 |
glBindTexture (GL_TEXTURE_2D, name); |
1318 |
|
1319 |
glBegin (GL_QUADS); |
1320 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
1321 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
1322 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1323 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1324 |
glEnd (); |
1325 |
|
1326 |
if (ix) |
1327 |
{ |
1328 |
glDisable (GL_ALPHA_TEST); |
1329 |
glDisable (GL_BLEND); |
1330 |
} |
1331 |
} |
1332 |
|
1333 |
IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1334 |
CODE: |
1335 |
{ |
1336 |
GLint width; |
1337 |
glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1338 |
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
1339 |
RETVAL = width > 0; |
1340 |
} |
1341 |
OUTPUT: |
1342 |
RETVAL |
1343 |
|
1344 |
MODULE = CFPlus PACKAGE = CFPlus::Map |
1345 |
|
1346 |
CFPlus::Map |
1347 |
new (SV *class) |
1348 |
CODE: |
1349 |
New (0, RETVAL, 1, struct map); |
1350 |
RETVAL->x = 0; |
1351 |
RETVAL->y = 0; |
1352 |
RETVAL->w = 0; |
1353 |
RETVAL->h = 0; |
1354 |
RETVAL->ox = 0; |
1355 |
RETVAL->oy = 0; |
1356 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1357 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1358 |
RETVAL->rows = 0; |
1359 |
RETVAL->row = 0; |
1360 |
OUTPUT: |
1361 |
RETVAL |
1362 |
|
1363 |
void |
1364 |
DESTROY (CFPlus::Map self) |
1365 |
CODE: |
1366 |
{ |
1367 |
map_clear (self); |
1368 |
Safefree (self->face2tile); |
1369 |
Safefree (self->tex); |
1370 |
Safefree (self); |
1371 |
} |
1372 |
|
1373 |
void |
1374 |
resize (CFPlus::Map self, int map_width, int map_height) |
1375 |
CODE: |
1376 |
self->w = map_width; |
1377 |
self->h = map_height; |
1378 |
|
1379 |
void |
1380 |
clear (CFPlus::Map self) |
1381 |
CODE: |
1382 |
map_clear (self); |
1383 |
|
1384 |
void |
1385 |
set_tileid (CFPlus::Map self, int face, int tile) |
1386 |
CODE: |
1387 |
{ |
1388 |
need_facenum (self, face); self->face2tile [face] = tile; |
1389 |
need_texid (self, tile); |
1390 |
} |
1391 |
|
1392 |
void |
1393 |
set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1394 |
CODE: |
1395 |
{ |
1396 |
tileid texid; |
1397 |
maptex *tex; |
1398 |
|
1399 |
if (face < 0 || face >= self->faces) |
1400 |
return; |
1401 |
|
1402 |
if (smooth < 0 || smooth >= self->faces) |
1403 |
return; |
1404 |
|
1405 |
texid = self->face2tile [face]; |
1406 |
|
1407 |
if (!texid) |
1408 |
return; |
1409 |
|
1410 |
tex = self->tex + texid; |
1411 |
tex->smoothtile = self->face2tile [smooth]; |
1412 |
tex->smoothlevel = level; |
1413 |
} |
1414 |
|
1415 |
void |
1416 |
set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1417 |
CODE: |
1418 |
{ |
1419 |
need_texid (self, texid); |
1420 |
|
1421 |
{ |
1422 |
maptex *tex = self->tex + texid; |
1423 |
|
1424 |
tex->name = name; |
1425 |
tex->w = w; |
1426 |
tex->h = h; |
1427 |
tex->s = s; |
1428 |
tex->t = t; |
1429 |
tex->r = r; |
1430 |
tex->g = g; |
1431 |
tex->b = b; |
1432 |
tex->a = a; |
1433 |
} |
1434 |
|
1435 |
// somewhat hackish, but for textures that require it, it really |
1436 |
// improves the look, and most others don't suffer. |
1437 |
glBindTexture (GL_TEXTURE_2D, name); |
1438 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1439 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1440 |
// use uglier nearest interpolation because linear suffers |
1441 |
// from transparent color bleeding and ugly wrapping effects. |
1442 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1443 |
} |
1444 |
|
1445 |
int |
1446 |
ox (CFPlus::Map self) |
1447 |
ALIAS: |
1448 |
oy = 1 |
1449 |
x = 2 |
1450 |
y = 3 |
1451 |
w = 4 |
1452 |
h = 5 |
1453 |
CODE: |
1454 |
switch (ix) |
1455 |
{ |
1456 |
case 0: RETVAL = self->ox; break; |
1457 |
case 1: RETVAL = self->oy; break; |
1458 |
case 2: RETVAL = self->x; break; |
1459 |
case 3: RETVAL = self->y; break; |
1460 |
case 4: RETVAL = self->w; break; |
1461 |
case 5: RETVAL = self->h; break; |
1462 |
} |
1463 |
OUTPUT: |
1464 |
RETVAL |
1465 |
|
1466 |
void |
1467 |
scroll (CFPlus::Map self, int dx, int dy) |
1468 |
CODE: |
1469 |
{ |
1470 |
if (dx > 0) |
1471 |
map_blank (self, self->x, self->y, dx, self->h); |
1472 |
else if (dx < 0) |
1473 |
map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1474 |
|
1475 |
if (dy > 0) |
1476 |
map_blank (self, self->x, self->y, self->w, dy); |
1477 |
else if (dy < 0) |
1478 |
map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1479 |
|
1480 |
self->ox += dx; self->x += dx; |
1481 |
self->oy += dy; self->y += dy; |
1482 |
|
1483 |
while (self->y < 0) |
1484 |
{ |
1485 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
1486 |
|
1487 |
self->rows += MAP_EXTEND_Y; |
1488 |
self->y += MAP_EXTEND_Y; |
1489 |
} |
1490 |
} |
1491 |
|
1492 |
void |
1493 |
map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1494 |
CODE: |
1495 |
{ |
1496 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1497 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
1498 |
mapcell *cell; |
1499 |
int x, y, flags; |
1500 |
|
1501 |
while (data < data_end - 1) |
1502 |
{ |
1503 |
flags = (data [0] << 8) + data [1]; data += 2; |
1504 |
|
1505 |
x = self->x + ((flags >> 10) & 63); |
1506 |
y = self->y + ((flags >> 4) & 63); |
1507 |
|
1508 |
cell = map_get_cell (self, x, y); |
1509 |
|
1510 |
if (flags & 15) |
1511 |
{ |
1512 |
if (!cell->darkness) |
1513 |
{ |
1514 |
memset (cell, 0, sizeof (*cell)); |
1515 |
cell->darkness = 256; |
1516 |
} |
1517 |
|
1518 |
//TODO: don't trust server data to be in-range(!) |
1519 |
|
1520 |
if (flags & 8) |
1521 |
{ |
1522 |
if (extmap) |
1523 |
{ |
1524 |
uint8_t ext, cmd; |
1525 |
|
1526 |
do |
1527 |
{ |
1528 |
ext = *data++; |
1529 |
cmd = ext & 0x3f; |
1530 |
|
1531 |
if (cmd < 4) |
1532 |
cell->darkness = 255 - ext * 64 + 1; |
1533 |
else if (cmd == 5) // health |
1534 |
{ |
1535 |
cell->stat_width = 1; |
1536 |
cell->stat_hp = *data++; |
1537 |
} |
1538 |
else if (cmd == 6) // monster width |
1539 |
cell->stat_width = *data++ + 1; |
1540 |
else if (cmd == 0x47) |
1541 |
{ |
1542 |
if (*data == 4) |
1543 |
; // decode player count |
1544 |
|
1545 |
data += *data + 1; |
1546 |
} |
1547 |
else if (cmd == 8) // cell flags |
1548 |
cell->flags = *data++; |
1549 |
else if (ext & 0x40) // unknown, multibyte => skip |
1550 |
data += *data + 1; |
1551 |
else |
1552 |
data++; |
1553 |
} |
1554 |
while (ext & 0x80); |
1555 |
} |
1556 |
else |
1557 |
cell->darkness = *data++ + 1; |
1558 |
} |
1559 |
|
1560 |
if (flags & 4) |
1561 |
{ |
1562 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1563 |
need_facenum (self, face); |
1564 |
cell->tile [0] = self->face2tile [face]; |
1565 |
} |
1566 |
|
1567 |
if (flags & 2) |
1568 |
{ |
1569 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1570 |
need_facenum (self, face); |
1571 |
cell->tile [1] = self->face2tile [face]; |
1572 |
} |
1573 |
|
1574 |
if (flags & 1) |
1575 |
{ |
1576 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1577 |
need_facenum (self, face); |
1578 |
cell->tile [2] = self->face2tile [face]; |
1579 |
} |
1580 |
} |
1581 |
else |
1582 |
cell->darkness = 0; |
1583 |
} |
1584 |
} |
1585 |
|
1586 |
SV * |
1587 |
mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1588 |
CODE: |
1589 |
{ |
1590 |
int x1, x; |
1591 |
int y1, y; |
1592 |
int z; |
1593 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
1594 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
1595 |
|
1596 |
SvPOK_only (map_sv); |
1597 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
1598 |
|
1599 |
x0 += self->x; x1 = x0 + w; |
1600 |
y0 += self->y; y1 = y0 + h; |
1601 |
|
1602 |
for (y = y0; y < y1; y++) |
1603 |
{ |
1604 |
maprow *row = 0 <= y && y < self->rows |
1605 |
? self->row + y |
1606 |
: 0; |
1607 |
|
1608 |
for (x = x0; x < x1; x++) |
1609 |
{ |
1610 |
int r = 32, g = 32, b = 32, a = 192; |
1611 |
|
1612 |
if (row && row->c0 <= x && x < row->c1) |
1613 |
{ |
1614 |
mapcell *cell = row->col + (x - row->c0); |
1615 |
|
1616 |
for (z = 0; z <= 0; z++) |
1617 |
{ |
1618 |
maptex tex = self->tex [cell->tile [z]]; |
1619 |
int a0 = 255 - tex.a; |
1620 |
int a1 = tex.a; |
1621 |
|
1622 |
r = (r * a0 + tex.r * a1) / 255; |
1623 |
g = (g * a0 + tex.g * a1) / 255; |
1624 |
b = (b * a0 + tex.b * a1) / 255; |
1625 |
a = (a * a0 + tex.a * a1) / 255; |
1626 |
} |
1627 |
} |
1628 |
|
1629 |
*map++ = (r ) |
1630 |
| (g << 8) |
1631 |
| (b << 16) |
1632 |
| (a << 24); |
1633 |
} |
1634 |
} |
1635 |
|
1636 |
RETVAL = map_sv; |
1637 |
} |
1638 |
OUTPUT: |
1639 |
RETVAL |
1640 |
|
1641 |
void |
1642 |
draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1643 |
CODE: |
1644 |
{ |
1645 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1646 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1647 |
static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1648 |
smooth_key skey; |
1649 |
int x, y, z; |
1650 |
int last_name; |
1651 |
|
1652 |
// thats current max. sorry. |
1653 |
if (sw > 255) sw = 255; |
1654 |
if (sh > 255) sh = 255; |
1655 |
|
1656 |
// clear key, in case of extra padding |
1657 |
memset (&skey, 0, sizeof (skey)); |
1658 |
|
1659 |
glColor4ub (255, 255, 255, 255); |
1660 |
|
1661 |
glEnable (GL_BLEND); |
1662 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1663 |
glEnable (GL_TEXTURE_2D); |
1664 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1665 |
|
1666 |
glBegin (GL_QUADS); |
1667 |
|
1668 |
last_name = 0; |
1669 |
|
1670 |
mx += self->x; |
1671 |
my += self->y; |
1672 |
|
1673 |
// first pass: determine smooth_max |
1674 |
// rather ugly, if you ask me |
1675 |
// could also be stored inside mapcell and updated on change |
1676 |
memset (smooth_max, 0, sizeof (smooth_max)); |
1677 |
|
1678 |
for (y = 0; y < sh; y++) |
1679 |
if (0 <= y + my && y + my < self->rows) |
1680 |
{ |
1681 |
maprow *row = self->row + (y + my); |
1682 |
|
1683 |
for (x = 0; x < sw; x++) |
1684 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1685 |
{ |
1686 |
mapcell *cell = row->col + (x + mx - row->c0); |
1687 |
|
1688 |
smooth_max[x + 1][y + 1] = |
1689 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
1690 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
1691 |
self->tex [cell->tile [2]].smoothlevel)); |
1692 |
} |
1693 |
} |
1694 |
|
1695 |
for (z = 0; z <= 2; z++) |
1696 |
{ |
1697 |
memset (smooth_level, 0, sizeof (smooth_level)); |
1698 |
|
1699 |
for (y = 0; y < sh; y++) |
1700 |
if (0 <= y + my && y + my < self->rows) |
1701 |
{ |
1702 |
maprow *row = self->row + (y + my); |
1703 |
|
1704 |
for (x = 0; x < sw; x++) |
1705 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1706 |
{ |
1707 |
mapcell *cell = row->col + (x + mx - row->c0); |
1708 |
tileid tile = cell->tile [z]; |
1709 |
|
1710 |
if (tile) |
1711 |
{ |
1712 |
maptex tex = self->tex [tile]; |
1713 |
int px = (x + 1) * T - tex.w; |
1714 |
int py = (y + 1) * T - tex.h; |
1715 |
|
1716 |
// suppressing texture state switches here |
1717 |
// is only moderately effective, but worth the extra effort |
1718 |
if (last_name != tex.name) |
1719 |
{ |
1720 |
if (!tex.name) |
1721 |
tex = self->tex [2]; /* missing, replace by noface */ |
1722 |
|
1723 |
glEnd (); |
1724 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1725 |
glBegin (GL_QUADS); |
1726 |
} |
1727 |
|
1728 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1729 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1730 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1731 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1732 |
|
1733 |
if (cell->flags && z == 2) |
1734 |
{ |
1735 |
if (cell->flags & 1) |
1736 |
{ |
1737 |
maptex tex = self->tex [1]; |
1738 |
int px = x * T + T * 2 / 32; |
1739 |
int py = y * T - T * 6 / 32; |
1740 |
|
1741 |
glEnd (); |
1742 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1743 |
glBegin (GL_QUADS); |
1744 |
|
1745 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1746 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1747 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1748 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
1749 |
} |
1750 |
} |
1751 |
|
1752 |
// update smooth hash |
1753 |
if (tex.smoothtile) |
1754 |
{ |
1755 |
skey.tile = tex.smoothtile; |
1756 |
skey.level = tex.smoothlevel; |
1757 |
|
1758 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1759 |
|
1760 |
// add bits to current tile and all neighbours. skey.x|y is |
1761 |
// shifted +1|+1 so we always stay positive. |
1762 |
|
1763 |
// bits is ___n cccc CCCC bbbb |
1764 |
// n do not draw borders&corners |
1765 |
// c draw these corners, but... |
1766 |
// C ... not these |
1767 |
// b draw these borders |
1768 |
|
1769 |
// borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
1770 |
// ┃· ·· ·┃ ━━ |
1771 |
|
1772 |
// corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1773 |
// ·· ·· ·┏ ┓· |
1774 |
|
1775 |
// full tile |
1776 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1777 |
|
1778 |
// borders |
1779 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1780 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1781 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1782 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1783 |
|
1784 |
// corners |
1785 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1786 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1787 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1788 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1789 |
} |
1790 |
} |
1791 |
} |
1792 |
} |
1793 |
|
1794 |
// go through all smoothlevels, lowest to highest, then draw. |
1795 |
// this is basically counting sort |
1796 |
{ |
1797 |
int w, b; |
1798 |
|
1799 |
for (w = 0; w < 256 / 32; ++w) |
1800 |
{ |
1801 |
uint32_t smask = smooth_level [w]; |
1802 |
if (smask) |
1803 |
for (b = 0; b < 32; ++b) |
1804 |
if (smask & (((uint32_t)1) << b)) |
1805 |
{ |
1806 |
int level = (w << 5) | b; |
1807 |
HE *he; |
1808 |
|
1809 |
hv_iterinit (smooth); |
1810 |
while ((he = hv_iternext (smooth))) |
1811 |
{ |
1812 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
1813 |
IV bits = SvIVX (HeVAL (he)); |
1814 |
|
1815 |
if (!(bits & 0x1000) |
1816 |
&& skey->level == level |
1817 |
&& level > smooth_max [skey->x][skey->y]) |
1818 |
{ |
1819 |
maptex tex = self->tex [skey->tile]; |
1820 |
int px = (((int)skey->x) - 1) * T; |
1821 |
int py = (((int)skey->y) - 1) * T; |
1822 |
int border = bits & 15; |
1823 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1824 |
float dx = tex.s * .0625f; // 16 images/row |
1825 |
float dy = tex.t * .5f ; // 2 images/column |
1826 |
|
1827 |
// this time naively avoiding texture state changes |
1828 |
// save gobs of state changes. |
1829 |
if (last_name != tex.name) |
1830 |
{ |
1831 |
if (!tex.name) |
1832 |
continue; // smoothing not yet available |
1833 |
|
1834 |
glEnd (); |
1835 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1836 |
glBegin (GL_QUADS); |
1837 |
} |
1838 |
|
1839 |
if (border) |
1840 |
{ |
1841 |
float ox = border * dx; |
1842 |
|
1843 |
glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1844 |
glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1845 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1846 |
glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1847 |
} |
1848 |
|
1849 |
if (corner) |
1850 |
{ |
1851 |
float ox = corner * dx; |
1852 |
|
1853 |
glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1854 |
glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1855 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1856 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1857 |
} |
1858 |
} |
1859 |
} |
1860 |
} |
1861 |
} |
1862 |
} |
1863 |
|
1864 |
hv_clear (smooth); |
1865 |
} |
1866 |
|
1867 |
glEnd (); |
1868 |
|
1869 |
glDisable (GL_TEXTURE_2D); |
1870 |
glDisable (GL_BLEND); |
1871 |
|
1872 |
// top layer: overlays such as the health bar |
1873 |
for (y = 0; y < sh; y++) |
1874 |
if (0 <= y + my && y + my < self->rows) |
1875 |
{ |
1876 |
maprow *row = self->row + (y + my); |
1877 |
|
1878 |
for (x = 0; x < sw; x++) |
1879 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1880 |
{ |
1881 |
mapcell *cell = row->col + (x + mx - row->c0); |
1882 |
|
1883 |
int px = x * T; |
1884 |
int py = y * T; |
1885 |
|
1886 |
if (cell->stat_hp) |
1887 |
{ |
1888 |
int width = cell->stat_width * T; |
1889 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1890 |
|
1891 |
glColor3ub (0, 0, 0); |
1892 |
glRectf (px + 1, py - thick - 2, |
1893 |
px + width - 1, py); |
1894 |
|
1895 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1896 |
glRectf (px + 2, |
1897 |
py - thick - 1, |
1898 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1899 |
} |
1900 |
} |
1901 |
} |
1902 |
} |
1903 |
|
1904 |
void |
1905 |
draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1906 |
CODE: |
1907 |
{ |
1908 |
static float color[16][3] = { |
1909 |
{ 0.00F, 0.00F, 0.00F }, |
1910 |
{ 1.00F, 1.00F, 1.00F }, |
1911 |
{ 0.00F, 0.00F, 0.55F }, |
1912 |
{ 1.00F, 0.00F, 0.00F }, |
1913 |
|
1914 |
{ 1.00F, 0.54F, 0.00F }, |
1915 |
{ 0.11F, 0.56F, 1.00F }, |
1916 |
{ 0.93F, 0.46F, 0.00F }, |
1917 |
{ 0.18F, 0.54F, 0.34F }, |
1918 |
|
1919 |
{ 0.56F, 0.73F, 0.56F }, |
1920 |
{ 0.80F, 0.80F, 0.80F }, |
1921 |
{ 0.55F, 0.41F, 0.13F }, |
1922 |
{ 0.99F, 0.77F, 0.26F }, |
1923 |
|
1924 |
{ 0.74F, 0.65F, 0.41F }, |
1925 |
|
1926 |
{ 0.00F, 1.00F, 1.00F }, |
1927 |
{ 1.00F, 0.00F, 1.00F }, |
1928 |
{ 1.00F, 1.00F, 0.00F }, |
1929 |
}; |
1930 |
|
1931 |
int x, y; |
1932 |
|
1933 |
glEnable (GL_TEXTURE_2D); |
1934 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1935 |
glEnable (GL_BLEND); |
1936 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1937 |
glBegin (GL_QUADS); |
1938 |
|
1939 |
for (y = 0; y < h; y++) |
1940 |
for (x = 0; x < w; x++) |
1941 |
{ |
1942 |
unsigned char m = data [x + y * w]; |
1943 |
|
1944 |
if (m) |
1945 |
{ |
1946 |
float *c = color [m & 15]; |
1947 |
|
1948 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
1949 |
float tx2 = tx1 + 0.5; |
1950 |
|
1951 |
glColor4f (c[0], c[1], c[2], 0.75); |
1952 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1953 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1954 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1955 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1956 |
} |
1957 |
} |
1958 |
|
1959 |
glEnd (); |
1960 |
glDisable (GL_BLEND); |
1961 |
glDisable (GL_TEXTURE_2D); |
1962 |
} |
1963 |
|
1964 |
void |
1965 |
fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1966 |
PPCODE: |
1967 |
{ |
1968 |
int x, y; |
1969 |
int sw1 = sw + 2; |
1970 |
int sh1 = sh + 2; |
1971 |
int sh3 = sh * 3; |
1972 |
int sw34 = (sw * 3 + 3) & ~3; |
1973 |
uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1974 |
SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1975 |
uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1976 |
|
1977 |
SvPOK_only (darkness3_sv); |
1978 |
SvCUR_set (darkness3_sv, sw34 * sh3); |
1979 |
|
1980 |
mx += self->x - 1; |
1981 |
my += self->y - 1; |
1982 |
|
1983 |
memset (darkness1, 255, sw1 * sh1); |
1984 |
|
1985 |
for (y = 0; y < sh1; y++) |
1986 |
if (0 <= y + my && y + my < self->rows) |
1987 |
{ |
1988 |
maprow *row = self->row + (y + my); |
1989 |
|
1990 |
for (x = 0; x < sw1; x++) |
1991 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1992 |
{ |
1993 |
mapcell *cell = row->col + (x + mx - row->c0); |
1994 |
|
1995 |
darkness1 [y * sw1 + x] = cell->darkness |
1996 |
? 255 - (cell->darkness - 1) |
1997 |
: 255 - FOW_DARKNESS; |
1998 |
} |
1999 |
} |
2000 |
|
2001 |
for (y = 0; y < sh; ++y) |
2002 |
for (x = 0; x < sw; ++x) |
2003 |
{ |
2004 |
uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
2005 |
uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
2006 |
uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
2007 |
uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
2008 |
uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
2009 |
uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
2010 |
uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
2011 |
uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
2012 |
uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
2013 |
|
2014 |
uint8_t r11 = (d11 + d21 + d12) / 3; |
2015 |
uint8_t r21 = d21; |
2016 |
uint8_t r31 = (d21 + d31 + d32) / 3; |
2017 |
|
2018 |
uint8_t r12 = d12; |
2019 |
uint8_t r22 = d22; |
2020 |
uint8_t r32 = d32; |
2021 |
|
2022 |
uint8_t r13 = (d13 + d23 + d12) / 3; |
2023 |
uint8_t r23 = d23; |
2024 |
uint8_t r33 = (d23 + d33 + d32) / 3; |
2025 |
|
2026 |
darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2027 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2028 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2029 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2030 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2031 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2032 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2033 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2034 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2035 |
} |
2036 |
|
2037 |
free (darkness1); |
2038 |
|
2039 |
EXTEND (SP, 3); |
2040 |
PUSHs (sv_2mortal (newSViv (sw34))); |
2041 |
PUSHs (sv_2mortal (newSViv (sh3))); |
2042 |
PUSHs (darkness3_sv); |
2043 |
} |
2044 |
|
2045 |
SV * |
2046 |
get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2047 |
CODE: |
2048 |
{ |
2049 |
int x, y, x1, y1; |
2050 |
SV *data_sv = newSV (w * h * 7 + 5); |
2051 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2052 |
|
2053 |
*data++ = 0; /* version 0 format */ |
2054 |
*data++ = w >> 8; *data++ = w; |
2055 |
*data++ = h >> 8; *data++ = h; |
2056 |
|
2057 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2058 |
// TODO: treat rows as we treat columns |
2059 |
map_get_row (self, y0 + self->y - self->oy);//D |
2060 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2061 |
|
2062 |
x0 += self->x - self->ox; |
2063 |
y0 += self->y - self->oy; |
2064 |
|
2065 |
x1 = x0 + w; |
2066 |
y1 = y0 + h; |
2067 |
|
2068 |
for (y = y0; y < y1; y++) |
2069 |
{ |
2070 |
maprow *row = 0 <= y && y < self->rows |
2071 |
? self->row + y |
2072 |
: 0; |
2073 |
|
2074 |
for (x = x0; x < x1; x++) |
2075 |
{ |
2076 |
if (row && row->c0 <= x && x < row->c1) |
2077 |
{ |
2078 |
mapcell *cell = row->col + (x - row->c0); |
2079 |
uint8_t flags = 0; |
2080 |
|
2081 |
if (cell->tile [0]) flags |= 1; |
2082 |
if (cell->tile [1]) flags |= 2; |
2083 |
if (cell->tile [2]) flags |= 4; |
2084 |
|
2085 |
*data++ = flags; |
2086 |
|
2087 |
if (flags & 1) |
2088 |
{ |
2089 |
tileid tile = cell->tile [0]; |
2090 |
*data++ = tile >> 8; |
2091 |
*data++ = tile; |
2092 |
} |
2093 |
|
2094 |
if (flags & 2) |
2095 |
{ |
2096 |
tileid tile = cell->tile [1]; |
2097 |
*data++ = tile >> 8; |
2098 |
*data++ = tile; |
2099 |
} |
2100 |
|
2101 |
if (flags & 4) |
2102 |
{ |
2103 |
tileid tile = cell->tile [2]; |
2104 |
*data++ = tile >> 8; |
2105 |
*data++ = tile; |
2106 |
} |
2107 |
} |
2108 |
else |
2109 |
*data++ = 0; |
2110 |
} |
2111 |
} |
2112 |
|
2113 |
SvPOK_only (data_sv); |
2114 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2115 |
RETVAL = data_sv; |
2116 |
} |
2117 |
OUTPUT: |
2118 |
RETVAL |
2119 |
|
2120 |
void |
2121 |
set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2122 |
PPCODE: |
2123 |
{ |
2124 |
int x, y, z; |
2125 |
int w, h; |
2126 |
int x1, y1; |
2127 |
|
2128 |
if (*data++ != 0) |
2129 |
return; /* version mismatch */ |
2130 |
|
2131 |
w = *data++ << 8; w |= *data++; |
2132 |
h = *data++ << 8; h |= *data++; |
2133 |
|
2134 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2135 |
// TODO: treat rows as we treat columns |
2136 |
map_get_row (self, y0 + self->y - self->oy);//D |
2137 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2138 |
|
2139 |
x0 += self->x - self->ox; |
2140 |
y0 += self->y - self->oy; |
2141 |
|
2142 |
x1 = x0 + w; |
2143 |
y1 = y0 + h; |
2144 |
|
2145 |
for (y = y0; y < y1; y++) |
2146 |
{ |
2147 |
maprow *row = map_get_row (self, y); |
2148 |
|
2149 |
for (x = x0; x < x1; x++) |
2150 |
{ |
2151 |
uint8_t flags = *data++; |
2152 |
|
2153 |
if (flags) |
2154 |
{ |
2155 |
mapcell *cell = row_get_cell (row, x); |
2156 |
tileid tile[3] = { 0, 0, 0 }; |
2157 |
|
2158 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
2159 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2160 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2161 |
|
2162 |
if (cell->darkness == 0) |
2163 |
{ |
2164 |
cell->darkness = 0; |
2165 |
|
2166 |
for (z = 0; z <= 2; z++) |
2167 |
{ |
2168 |
tileid t = tile [z]; |
2169 |
|
2170 |
if (t >= self->texs || (t && !self->tex [t].name)) |
2171 |
{ |
2172 |
XPUSHs (sv_2mortal (newSViv (t))); |
2173 |
need_texid (self, t); |
2174 |
} |
2175 |
|
2176 |
cell->tile [z] = t; |
2177 |
} |
2178 |
} |
2179 |
} |
2180 |
} |
2181 |
} |
2182 |
} |
2183 |
|
2184 |
MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2185 |
|
2186 |
CFPlus::MixChunk |
2187 |
new_from_file (SV *class, char *path) |
2188 |
CODE: |
2189 |
RETVAL = Mix_LoadWAV (path); |
2190 |
OUTPUT: |
2191 |
RETVAL |
2192 |
|
2193 |
void |
2194 |
DESTROY (CFPlus::MixChunk self) |
2195 |
CODE: |
2196 |
Mix_FreeChunk (self); |
2197 |
|
2198 |
int |
2199 |
volume (CFPlus::MixChunk self, int volume = -1) |
2200 |
CODE: |
2201 |
RETVAL = Mix_VolumeChunk (self, volume); |
2202 |
OUTPUT: |
2203 |
RETVAL |
2204 |
|
2205 |
int |
2206 |
play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2207 |
CODE: |
2208 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2209 |
OUTPUT: |
2210 |
RETVAL |
2211 |
|
2212 |
MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2213 |
|
2214 |
int |
2215 |
volume (int volume = -1) |
2216 |
CODE: |
2217 |
RETVAL = Mix_VolumeMusic (volume); |
2218 |
OUTPUT: |
2219 |
RETVAL |
2220 |
|
2221 |
int |
2222 |
fade_out (int ms) |
2223 |
CODE: |
2224 |
RETVAL = Mix_FadeOutMusic (ms); |
2225 |
OUTPUT: |
2226 |
RETVAL |
2227 |
|
2228 |
CFPlus::MixMusic |
2229 |
new_from_file (SV *class, char *path) |
2230 |
CODE: |
2231 |
RETVAL = Mix_LoadMUS (path); |
2232 |
OUTPUT: |
2233 |
RETVAL |
2234 |
|
2235 |
void |
2236 |
DESTROY (CFPlus::MixMusic self) |
2237 |
CODE: |
2238 |
Mix_FreeMusic (self); |
2239 |
|
2240 |
int |
2241 |
play (CFPlus::MixMusic self, int loops = -1) |
2242 |
CODE: |
2243 |
RETVAL = Mix_PlayMusic (self, loops); |
2244 |
OUTPUT: |
2245 |
RETVAL |
2246 |
|
2247 |
int |
2248 |
fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2249 |
CODE: |
2250 |
RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2251 |
OUTPUT: |
2252 |
RETVAL |
2253 |
|
2254 |
MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2255 |
|
2256 |
BOOT: |
2257 |
{ |
2258 |
HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2259 |
static const struct { |
2260 |
const char *name; |
2261 |
IV iv; |
2262 |
} *civ, const_iv[] = { |
2263 |
# define const_iv(name) { # name, (IV)name } |
2264 |
const_iv (GL_VENDOR), |
2265 |
const_iv (GL_VERSION), |
2266 |
const_iv (GL_EXTENSIONS), |
2267 |
const_iv (GL_COLOR_MATERIAL), |
2268 |
const_iv (GL_SMOOTH), |
2269 |
const_iv (GL_FLAT), |
2270 |
const_iv (GL_DITHER), |
2271 |
const_iv (GL_BLEND), |
2272 |
const_iv (GL_CULL_FACE), |
2273 |
const_iv (GL_SCISSOR_TEST), |
2274 |
const_iv (GL_DEPTH_TEST), |
2275 |
const_iv (GL_ALPHA_TEST), |
2276 |
const_iv (GL_NORMALIZE), |
2277 |
const_iv (GL_RESCALE_NORMAL), |
2278 |
const_iv (GL_FRONT), |
2279 |
const_iv (GL_BACK), |
2280 |
const_iv (GL_AND), |
2281 |
const_iv (GL_ONE), |
2282 |
const_iv (GL_ZERO), |
2283 |
const_iv (GL_SRC_ALPHA), |
2284 |
const_iv (GL_DST_ALPHA), |
2285 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2286 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
2287 |
const_iv (GL_SRC_ALPHA_SATURATE), |
2288 |
const_iv (GL_RGB), |
2289 |
const_iv (GL_RGBA), |
2290 |
const_iv (GL_RGBA4), |
2291 |
const_iv (GL_RGBA8), |
2292 |
const_iv (GL_RGB5_A1), |
2293 |
const_iv (GL_UNSIGNED_BYTE), |
2294 |
const_iv (GL_UNSIGNED_SHORT), |
2295 |
const_iv (GL_UNSIGNED_INT), |
2296 |
const_iv (GL_ALPHA), |
2297 |
const_iv (GL_INTENSITY), |
2298 |
const_iv (GL_LUMINANCE), |
2299 |
const_iv (GL_LUMINANCE_ALPHA), |
2300 |
const_iv (GL_FLOAT), |
2301 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2302 |
const_iv (GL_COMPILE), |
2303 |
const_iv (GL_PROXY_TEXTURE_1D), |
2304 |
const_iv (GL_PROXY_TEXTURE_2D), |
2305 |
const_iv (GL_TEXTURE_1D), |
2306 |
const_iv (GL_TEXTURE_2D), |
2307 |
const_iv (GL_TEXTURE_ENV), |
2308 |
const_iv (GL_TEXTURE_MAG_FILTER), |
2309 |
const_iv (GL_TEXTURE_MIN_FILTER), |
2310 |
const_iv (GL_TEXTURE_ENV_MODE), |
2311 |
const_iv (GL_TEXTURE_WRAP_S), |
2312 |
const_iv (GL_TEXTURE_WRAP_T), |
2313 |
const_iv (GL_REPEAT), |
2314 |
const_iv (GL_CLAMP), |
2315 |
const_iv (GL_CLAMP_TO_EDGE), |
2316 |
const_iv (GL_NEAREST), |
2317 |
const_iv (GL_LINEAR), |
2318 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2319 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2320 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2321 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2322 |
const_iv (GL_GENERATE_MIPMAP), |
2323 |
const_iv (GL_MODULATE), |
2324 |
const_iv (GL_DECAL), |
2325 |
const_iv (GL_REPLACE), |
2326 |
const_iv (GL_DEPTH_BUFFER_BIT), |
2327 |
const_iv (GL_COLOR_BUFFER_BIT), |
2328 |
const_iv (GL_PROJECTION), |
2329 |
const_iv (GL_MODELVIEW), |
2330 |
const_iv (GL_COLOR_LOGIC_OP), |
2331 |
const_iv (GL_SEPARABLE_2D), |
2332 |
const_iv (GL_CONVOLUTION_2D), |
2333 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
2334 |
const_iv (GL_CONSTANT_BORDER), |
2335 |
const_iv (GL_LINES), |
2336 |
const_iv (GL_LINE_STRIP), |
2337 |
const_iv (GL_LINE_LOOP), |
2338 |
const_iv (GL_QUADS), |
2339 |
const_iv (GL_QUAD_STRIP), |
2340 |
const_iv (GL_TRIANGLES), |
2341 |
const_iv (GL_TRIANGLE_STRIP), |
2342 |
const_iv (GL_TRIANGLE_FAN), |
2343 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2344 |
const_iv (GL_FASTEST), |
2345 |
const_iv (GL_V2F), |
2346 |
const_iv (GL_V3F), |
2347 |
const_iv (GL_T2F_V3F), |
2348 |
const_iv (GL_T2F_N3F_V3F), |
2349 |
# undef const_iv |
2350 |
}; |
2351 |
|
2352 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2353 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2354 |
|
2355 |
texture_av = newAV (); |
2356 |
AvREAL_off (texture_av); |
2357 |
} |
2358 |
|
2359 |
char * |
2360 |
gl_vendor () |
2361 |
CODE: |
2362 |
RETVAL = (char *)glGetString (GL_VENDOR); |
2363 |
OUTPUT: |
2364 |
RETVAL |
2365 |
|
2366 |
char * |
2367 |
gl_version () |
2368 |
CODE: |
2369 |
RETVAL = (char *)glGetString (GL_VERSION); |
2370 |
OUTPUT: |
2371 |
RETVAL |
2372 |
|
2373 |
char * |
2374 |
gl_extensions () |
2375 |
CODE: |
2376 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2377 |
OUTPUT: |
2378 |
RETVAL |
2379 |
|
2380 |
const char *glGetString (GLenum pname) |
2381 |
|
2382 |
GLint glGetInteger (GLenum pname) |
2383 |
CODE: |
2384 |
glGetIntegerv (pname, &RETVAL); |
2385 |
OUTPUT: |
2386 |
RETVAL |
2387 |
|
2388 |
GLdouble glGetDouble (GLenum pname) |
2389 |
CODE: |
2390 |
glGetDoublev (pname, &RETVAL); |
2391 |
OUTPUT: |
2392 |
RETVAL |
2393 |
|
2394 |
int glGetError () |
2395 |
|
2396 |
void glFinish () |
2397 |
|
2398 |
void glClear (int mask) |
2399 |
|
2400 |
void glClearColor (float r, float g, float b, float a = 1.0) |
2401 |
PROTOTYPE: @ |
2402 |
|
2403 |
void glEnable (int cap) |
2404 |
|
2405 |
void glDisable (int cap) |
2406 |
|
2407 |
void glShadeModel (int mode) |
2408 |
|
2409 |
void glHint (int target, int mode) |
2410 |
|
2411 |
void glBlendFunc (int sfactor, int dfactor) |
2412 |
|
2413 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2414 |
CODE: |
2415 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
2416 |
|
2417 |
void glDepthMask (int flag) |
2418 |
|
2419 |
void glLogicOp (int opcode) |
2420 |
|
2421 |
void glColorMask (int red, int green, int blue, int alpha) |
2422 |
|
2423 |
void glMatrixMode (int mode) |
2424 |
|
2425 |
void glPushMatrix () |
2426 |
|
2427 |
void glPopMatrix () |
2428 |
|
2429 |
void glLoadIdentity () |
2430 |
|
2431 |
void glDrawBuffer (int buffer) |
2432 |
|
2433 |
void glReadBuffer (int buffer) |
2434 |
|
2435 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2436 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2437 |
|
2438 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2439 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2440 |
|
2441 |
void glViewport (int x, int y, int width, int height) |
2442 |
|
2443 |
void glScissor (int x, int y, int width, int height) |
2444 |
|
2445 |
void glTranslate (float x, float y, float z = 0.) |
2446 |
CODE: |
2447 |
glTranslatef (x, y, z); |
2448 |
|
2449 |
void glScale (float x, float y, float z = 1.) |
2450 |
CODE: |
2451 |
glScalef (x, y, z); |
2452 |
|
2453 |
void glRotate (float angle, float x, float y, float z) |
2454 |
CODE: |
2455 |
glRotatef (angle, x, y, z); |
2456 |
|
2457 |
void glBegin (int mode) |
2458 |
|
2459 |
void glEnd () |
2460 |
|
2461 |
void glColor (float r, float g, float b, float a = 1.0) |
2462 |
PROTOTYPE: @ |
2463 |
ALIAS: |
2464 |
glColor_premultiply = 1 |
2465 |
CODE: |
2466 |
if (ix) |
2467 |
{ |
2468 |
r *= a; |
2469 |
g *= a; |
2470 |
b *= a; |
2471 |
} |
2472 |
// microsoft visual "c" rounds instead of truncating... |
2473 |
glColor4f (r, g, b, a); |
2474 |
|
2475 |
void glInterleavedArrays (int format, int stride, char *data) |
2476 |
|
2477 |
void glDrawElements (int mode, int count, int type, char *indices) |
2478 |
|
2479 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
2480 |
|
2481 |
void glRasterPos (float x, float y, float z = 0.) |
2482 |
CODE: |
2483 |
glRasterPos3f (0, 0, z); |
2484 |
glBitmap (0, 0, 0, 0, x, y, 0); |
2485 |
|
2486 |
void glVertex (float x, float y, float z = 0.) |
2487 |
CODE: |
2488 |
glVertex3f (x, y, z); |
2489 |
|
2490 |
void glTexCoord (float s, float t) |
2491 |
CODE: |
2492 |
glTexCoord2f (s, t); |
2493 |
|
2494 |
void glTexEnv (int target, int pname, float param) |
2495 |
CODE: |
2496 |
glTexEnvf (target, pname, param); |
2497 |
|
2498 |
void glTexParameter (int target, int pname, float param) |
2499 |
CODE: |
2500 |
glTexParameterf (target, pname, param); |
2501 |
|
2502 |
void glBindTexture (int target, int name) |
2503 |
|
2504 |
void glConvolutionParameter (int target, int pname, float params) |
2505 |
CODE: |
2506 |
if (gl.ConvolutionParameterf) |
2507 |
gl.ConvolutionParameterf (target, pname, params); |
2508 |
|
2509 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2510 |
CODE: |
2511 |
if (gl.ConvolutionFilter2D) |
2512 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
2513 |
|
2514 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2515 |
CODE: |
2516 |
if (gl.SeparableFilter2D) |
2517 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2518 |
|
2519 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
2520 |
|
2521 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2522 |
|
2523 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2524 |
|
2525 |
void glPixelZoom (float x, float y) |
2526 |
|
2527 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2528 |
|
2529 |
int glGenTexture () |
2530 |
CODE: |
2531 |
RETVAL = gen_texture (); |
2532 |
OUTPUT: |
2533 |
RETVAL |
2534 |
|
2535 |
void glDeleteTexture (int name) |
2536 |
CODE: |
2537 |
del_texture (name); |
2538 |
|
2539 |
int glGenList () |
2540 |
CODE: |
2541 |
RETVAL = glGenLists (1); |
2542 |
OUTPUT: |
2543 |
RETVAL |
2544 |
|
2545 |
void glDeleteList (int list) |
2546 |
CODE: |
2547 |
glDeleteLists (list, 1); |
2548 |
|
2549 |
void glNewList (int list, int mode = GL_COMPILE) |
2550 |
|
2551 |
void glEndList () |
2552 |
|
2553 |
void glCallList (int list) |
2554 |
|