1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
13 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
14 | # undef pipe |
23 | # undef pipe |
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24 | // microsoft vs. C |
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25 | # define sqrtf(x) sqrt(x) |
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26 | # define atan2f(x,y) atan2(x,y) |
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27 | # define M_PI 3.14159265f |
15 | #endif |
28 | #endif |
16 | |
29 | |
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30 | #include <cassert> |
17 | #include <math.h> |
31 | #include <cmath> |
18 | #include <string.h> |
32 | #include <cstring> |
19 | #include <stdio.h> |
33 | #include <cstdio> |
20 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | |
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38 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
21 | |
39 | |
22 | #include <SDL.h> |
40 | #include <SDL.h> |
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41 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
42 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
43 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
44 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
45 | #include <SDL_opengl.h> |
27 | |
46 | |
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47 | /* work around os x broken headers */ |
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48 | #ifdef __MACOSX__ |
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49 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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50 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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51 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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52 | #endif |
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53 | |
28 | #define PANGO_ENABLE_BACKEND |
54 | #define PANGO_ENABLE_BACKEND |
29 | #define G_DISABLE_CAST_CHECKS |
55 | #define G_DISABLE_CAST_CHECKS |
30 | |
56 | |
31 | #include <glib/gmacros.h> |
57 | #include <glib.h> |
32 | |
58 | |
33 | #include <pango/pango.h> |
59 | #include <pango/pango.h> |
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60 | |
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61 | #ifndef PANGO_VERSION_CHECK |
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62 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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63 | #endif |
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64 | |
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65 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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66 | # define pango_layout_get_line_readonly pango_layout_get_line |
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67 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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68 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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69 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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70 | #endif |
34 | |
71 | |
35 | #ifndef _WIN32 |
72 | #ifndef _WIN32 |
36 | # include <sys/types.h> |
73 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
74 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
75 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
76 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
77 | # include <inttypes.h> |
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78 | #endif |
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79 | |
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80 | #if __GNUC__ >= 4 |
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81 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
41 | #else |
82 | #else |
42 | typedef unsigned char uint8_t; |
83 | # define expect(expr,value) (expr) |
43 | typedef unsigned short uint16_t; |
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44 | typedef unsigned int uint32_t; |
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45 | typedef signed char int8_t; |
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46 | typedef signed short int16_t; |
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47 | typedef signed int int32_t; |
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48 | #endif |
84 | #endif |
49 | |
85 | |
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86 | #define expect_false(expr) expect ((expr) != 0, 0) |
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87 | #define expect_true(expr) expect ((expr) != 0, 1) |
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88 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
89 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
90 | |
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91 | /* this is used as fow flag as well, so has to have a different value */ |
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92 | /* then anything that is computed by incoming darkness */ |
52 | #define FOW_DARKNESS 32 |
93 | #define FOW_DARKNESS 50 |
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94 | #define DARKNESS_ADJUST(n) (n) |
53 | |
95 | |
54 | #define MAP_EXTEND_X 32 |
96 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
97 | #define MAP_EXTEND_Y 512 |
56 | |
98 | |
57 | #define MIN_FONT_HEIGHT 10 |
99 | #define MIN_FONT_HEIGHT 10 |
58 | |
100 | |
59 | #if 0 |
101 | /* mask out modifiers we are not interested in */ |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
102 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
61 | #else |
103 | |
62 | # define PARACHUTE 0 |
104 | #define KMOD_LRAM 0x10000 // our extension |
63 | #endif |
105 | |
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106 | #define TEXID_SPEECH 1 |
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107 | #define TEXID_NOFACE 2 |
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108 | |
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109 | static char * |
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110 | fast_sv_grow (SV *sv, STRLEN need) |
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111 | { |
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112 | STRLEN len = SvLEN (sv); |
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113 | STRLEN want = SvCUR (sv) + need; |
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114 | |
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115 | if (expect_false (len < want)) |
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116 | { |
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117 | do |
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118 | len *= 2; |
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119 | while (len < want); |
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120 | |
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121 | sv_grow (sv, len); |
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122 | } |
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123 | |
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124 | SvCUR_set (sv, want); |
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125 | return SvEND (sv) - need; |
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126 | } |
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127 | |
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128 | static AV *texture_av; |
64 | |
129 | |
65 | static struct |
130 | static struct |
66 | { |
131 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
132 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
133 | #include "glfunc.h" |
69 | #undef GL_FUNC |
134 | #undef GL_FUNC |
70 | } gl; |
135 | } gl; |
71 | |
136 | |
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137 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
138 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
139 | { |
74 | if (gl.BlendFuncSeparate) |
140 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
141 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
142 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
143 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
144 | else |
79 | glBlendFunc (sa, da); |
145 | glBlendFunc (sa, da); |
80 | } |
146 | } |
81 | |
147 | |
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148 | static GLuint |
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149 | gen_texture () |
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150 | { |
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151 | GLuint name; |
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152 | |
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153 | if (AvFILL (texture_av) >= 0) |
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154 | name = (GLuint)(size_t)av_pop (texture_av); |
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155 | else |
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156 | glGenTextures (1, &name); |
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157 | |
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158 | return name; |
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159 | } |
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160 | |
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161 | static void |
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162 | del_texture (GLuint name) |
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163 | { |
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164 | /* make a half-assed attempt at returning the memory used by the texture */ |
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165 | /* textures are frequently being reused by cfplus anyway */ |
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166 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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167 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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168 | av_push (texture_av, (SV *)(size_t)name); |
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169 | glDeleteTextures (1, &name); |
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170 | } |
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171 | |
82 | #include "texcache.c" |
172 | #include "texcache.c" |
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173 | #include "rendercache.c" |
83 | |
174 | |
84 | #include "pango-font.c" |
175 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
176 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
177 | #include "pango-render.c" |
87 | |
178 | |
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179 | typedef IV DC__Channel; |
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180 | typedef SDL_RWops *DC__RW; |
88 | typedef Mix_Chunk *CFPlus__MixChunk; |
181 | typedef Mix_Chunk *DC__MixChunk; |
89 | typedef Mix_Music *CFPlus__MixMusic; |
182 | typedef Mix_Music *DC__MixMusic; |
90 | |
183 | |
91 | typedef PangoFontDescription *CFPlus__Font; |
184 | typedef PangoFontDescription *DC__Font; |
92 | |
185 | |
93 | static int |
186 | static int |
94 | shape_attr_p (PangoLayoutRun *run) |
187 | shape_attr_p (PangoLayoutRun *run) |
95 | { |
188 | { |
96 | GSList *attrs = run->item->analysis.extra_attrs; |
189 | GSList *attrs = run->item->analysis.extra_attrs; |
97 | |
190 | |
98 | while (attrs) |
191 | while (attrs) |
99 | { |
192 | { |
100 | PangoAttribute *attr = attrs->data; |
193 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
101 | |
194 | |
102 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
195 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
103 | return 1; |
196 | return 1; |
104 | |
197 | |
105 | attrs = attrs->next; |
198 | attrs = attrs->next; |
… | |
… | |
110 | |
203 | |
111 | typedef struct cf_layout { |
204 | typedef struct cf_layout { |
112 | PangoLayout *pl; |
205 | PangoLayout *pl; |
113 | float r, g, b, a; // default color for rgba mode |
206 | float r, g, b, a; // default color for rgba mode |
114 | int base_height; |
207 | int base_height; |
115 | CFPlus__Font font; |
208 | DC__Font font; |
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209 | rc_t *rc; |
116 | } *CFPlus__Layout; |
210 | } *DC__Layout; |
117 | |
211 | |
118 | static CFPlus__Font default_font; |
212 | static DC__Font default_font; |
119 | static PangoContext *opengl_context; |
213 | static PangoContext *opengl_context; |
120 | static PangoFontMap *opengl_fontmap; |
214 | static PangoFontMap *opengl_fontmap; |
121 | |
215 | |
122 | static void |
216 | static void |
123 | substitute_func (FcPattern *pattern, gpointer data) |
217 | substitute_func (FcPattern *pattern, gpointer data) |
124 | { |
218 | { |
125 | FcPatternAddBool (pattern, FC_HINTING, 1); |
219 | FcPatternAddBool (pattern, FC_HINTING, 1); |
126 | #ifdef FC_HINT_STYLE |
220 | #ifdef FC_HINT_STYLE |
127 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
221 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
128 | #endif |
222 | #endif |
129 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
223 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
130 | } |
224 | } |
131 | |
225 | |
132 | static void |
226 | static void |
133 | layout_update_font (CFPlus__Layout self) |
227 | layout_update_font (DC__Layout self) |
134 | { |
228 | { |
135 | /* use a random scale factor to account for unknown descenders, 0.8 works |
229 | /* use a random scale factor to account for unknown descenders, 0.8 works |
136 | * reasonably well with bitstream vera |
230 | * reasonably well with dejavu/bistream fonts |
137 | */ |
231 | */ |
138 | PangoFontDescription *font = self->font ? self->font : default_font; |
232 | PangoFontDescription *font = self->font ? self->font : default_font; |
139 | |
233 | |
140 | pango_font_description_set_absolute_size (font, |
234 | pango_font_description_set_absolute_size (font, |
141 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
235 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
142 | |
236 | |
143 | pango_layout_set_font_description (self->pl, font); |
237 | pango_layout_set_font_description (self->pl, font); |
144 | } |
238 | } |
145 | |
239 | |
146 | static void |
240 | static void |
147 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
241 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
148 | { |
242 | { |
149 | PangoRectangle rect; |
243 | PangoRectangle rect; |
150 | |
244 | |
151 | // get_pixel_* wrongly rounds down |
245 | // get_pixel_* wrongly rounds down |
152 | pango_layout_get_extents (self->pl, 0, &rect); |
246 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
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159 | |
253 | |
160 | *w = rect.width; |
254 | *w = rect.width; |
161 | *h = rect.height; |
255 | *h = rect.height; |
162 | } |
256 | } |
163 | |
257 | |
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258 | typedef uint16_t tileid; |
164 | typedef uint16_t mapface; |
259 | typedef uint16_t faceid; |
165 | |
260 | |
166 | typedef struct { |
261 | typedef struct { |
167 | GLint name; |
262 | GLuint name; |
168 | int w, h; |
263 | int w, h; |
169 | float s, t; |
264 | float s, t; |
170 | uint8_t r, g, b, a; |
265 | uint8_t r, g, b, a; |
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266 | tileid smoothtile; |
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267 | uint8_t smoothlevel; |
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268 | uint8_t unused; /* set to zero on use */ |
171 | } maptex; |
269 | } maptex; |
172 | |
270 | |
173 | typedef struct { |
271 | typedef struct { |
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272 | uint32_t player; |
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273 | tileid tile[3]; |
174 | uint16_t darkness; |
274 | uint16_t darkness; |
175 | mapface face[3]; |
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176 | uint8_t stat_width, stat_hp; |
275 | uint8_t stat_width, stat_hp, flags, smoothmax; |
177 | } mapcell; |
276 | } mapcell; |
178 | |
277 | |
179 | typedef struct { |
278 | typedef struct { |
180 | int32_t c0, c1; |
279 | int32_t c0, c1; |
181 | mapcell *col; |
280 | mapcell *col; |
182 | } maprow; |
281 | } maprow; |
183 | |
282 | |
184 | typedef struct map { |
283 | typedef struct map { |
185 | int x, y, w, h; |
284 | int x, y, w, h; |
186 | int ox, oy; /* offset to virtual global coordinate system */ |
285 | int ox, oy; /* offset to virtual global coordinate system */ |
187 | int faces; |
286 | int faces; tileid *face2tile; // [faceid] |
188 | mapface *face; |
287 | int texs; maptex *tex; // [tileid] |
189 | |
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190 | int texs; |
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191 | maptex *tex; |
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192 | |
288 | |
193 | int32_t rows; |
289 | int32_t rows; |
194 | maprow *row; |
290 | maprow *row; |
195 | } *CFPlus__Map; |
291 | } *DC__Map; |
196 | |
292 | |
197 | static char * |
293 | static char * |
198 | prepend (char *ptr, int sze, int inc) |
294 | prepend (char *ptr, int sze, int inc) |
199 | { |
295 | { |
200 | char *p; |
296 | char *p; |
… | |
… | |
217 | } |
313 | } |
218 | |
314 | |
219 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
315 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
220 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
316 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
221 | |
317 | |
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318 | static void |
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319 | need_facenum (struct map *self, faceid face) |
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320 | { |
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321 | while (self->faces <= face) |
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322 | { |
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323 | Append (tileid, self->face2tile, self->faces, self->faces); |
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324 | self->faces *= 2; |
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325 | } |
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326 | } |
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327 | |
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328 | static void |
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329 | need_texid (struct map *self, int texid) |
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330 | { |
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331 | while (self->texs <= texid) |
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332 | { |
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333 | Append (maptex, self->tex, self->texs, self->texs); |
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334 | self->texs *= 2; |
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335 | } |
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336 | } |
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337 | |
222 | static maprow * |
338 | static maprow * |
223 | map_get_row (CFPlus__Map self, int y) |
339 | map_get_row (DC__Map self, int y) |
224 | { |
340 | { |
225 | if (0 > y) |
341 | if (0 > y) |
226 | { |
342 | { |
227 | int extend = - y + MAP_EXTEND_Y; |
343 | int extend = - y + MAP_EXTEND_Y; |
228 | Prepend (maprow, self->row, self->rows, extend); |
344 | Prepend (maprow, self->row, self->rows, extend); |
… | |
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266 | |
382 | |
267 | return row->col + (x - row->c0); |
383 | return row->col + (x - row->c0); |
268 | } |
384 | } |
269 | |
385 | |
270 | static mapcell * |
386 | static mapcell * |
271 | map_get_cell (CFPlus__Map self, int x, int y) |
387 | map_get_cell (DC__Map self, int x, int y) |
272 | { |
388 | { |
273 | return row_get_cell (map_get_row (self, y), x); |
389 | return row_get_cell (map_get_row (self, y), x); |
274 | } |
390 | } |
275 | |
391 | |
276 | static void |
392 | static void |
277 | map_clear (CFPlus__Map self) |
393 | map_clear (DC__Map self) |
278 | { |
394 | { |
279 | int r; |
395 | int r; |
280 | |
396 | |
281 | for (r = 0; r < self->rows; r++) |
397 | for (r = 0; r < self->rows; r++) |
282 | Safefree (self->row[r].col); |
398 | Safefree (self->row[r].col); |
… | |
… | |
289 | self->oy = 0; |
405 | self->oy = 0; |
290 | self->row = 0; |
406 | self->row = 0; |
291 | self->rows = 0; |
407 | self->rows = 0; |
292 | } |
408 | } |
293 | |
409 | |
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410 | #define CELL_CLEAR(cell) \ |
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411 | do { \ |
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412 | if ((cell)->player) \ |
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413 | (cell)->tile [2] = 0; \ |
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414 | (cell)->darkness = 0; \ |
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415 | (cell)->stat_hp = 0; \ |
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416 | (cell)->flags = 0; \ |
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417 | (cell)->player = 0; \ |
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418 | } while (0) |
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419 | |
294 | static void |
420 | static void |
295 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
421 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
296 | { |
422 | { |
297 | int x, y; |
423 | int x, y; |
298 | maprow *row; |
424 | maprow *row; |
299 | mapcell *cell; |
425 | mapcell *cell; |
300 | |
426 | |
… | |
… | |
312 | if (x >= row->c1) |
438 | if (x >= row->c1) |
313 | break; |
439 | break; |
314 | |
440 | |
315 | cell = row->col + x - row->c0; |
441 | cell = row->col + x - row->c0; |
316 | |
442 | |
317 | cell->darkness = 0; |
443 | CELL_CLEAR (cell); |
318 | cell->stat_hp = 0; |
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319 | } |
444 | } |
320 | } |
445 | } |
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446 | } |
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447 | |
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448 | struct smooth_key |
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449 | { |
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450 | tileid tile; |
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451 | uint8_t x, y, level; |
|
|
452 | |
|
|
453 | bool operator == (const smooth_key &o) const |
|
|
454 | { |
|
|
455 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
|
456 | } |
|
|
457 | }; |
|
|
458 | |
|
|
459 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
|
|
460 | |
|
|
461 | namespace std { |
|
|
462 | template <> |
|
|
463 | struct hash<smooth_key> |
|
|
464 | { |
|
|
465 | size_t operator () (const smooth_key &v) const |
|
|
466 | { |
|
|
467 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
468 | } |
|
|
469 | }; |
|
|
470 | } |
|
|
471 | |
|
|
472 | static void |
|
|
473 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
|
|
474 | { |
|
|
475 | auto &&it = h.find (key); |
|
|
476 | |
|
|
477 | if (it == h.end ()) |
|
|
478 | h.insert (std::make_pair (key, bits)); |
|
|
479 | else |
|
|
480 | it->second |= bits; |
321 | } |
481 | } |
322 | |
482 | |
323 | static void |
483 | static void |
324 | music_finished (void) |
484 | music_finished (void) |
325 | { |
485 | { |
… | |
… | |
342 | ev.code = 1; |
502 | ev.code = 1; |
343 | ev.data1 = (void *)(long)channel; |
503 | ev.data1 = (void *)(long)channel; |
344 | ev.data2 = 0; |
504 | ev.data2 = 0; |
345 | |
505 | |
346 | SDL_PushEvent ((SDL_Event *)&ev); |
506 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
507 | } |
|
|
508 | |
|
|
509 | // approximately divide by 255 |
|
|
510 | static unsigned int |
|
|
511 | div255 (unsigned int n) |
|
|
512 | { |
|
|
513 | return (n + (n >> 8)) >> 8; |
347 | } |
514 | } |
348 | |
515 | |
349 | static unsigned int |
516 | static unsigned int |
350 | minpot (unsigned int n) |
517 | minpot (unsigned int n) |
351 | { |
518 | { |
… | |
… | |
361 | n |= n >> 16; |
528 | n |= n >> 16; |
362 | |
529 | |
363 | return n + 1; |
530 | return n + 1; |
364 | } |
531 | } |
365 | |
532 | |
366 | MODULE = CFPlus PACKAGE = CFPlus |
533 | static unsigned int |
|
|
534 | popcount (unsigned int n) |
|
|
535 | { |
|
|
536 | n -= (n >> 1) & 0x55555555U; |
|
|
537 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
538 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
539 | n *= 0x01010101U; |
|
|
540 | |
|
|
541 | return n >> 24; |
|
|
542 | } |
|
|
543 | |
|
|
544 | /* SDL should provide this, really. */ |
|
|
545 | #define SDLK_MODIFIER_MIN 300 |
|
|
546 | #define SDLK_MODIFIER_MAX 314 |
|
|
547 | |
|
|
548 | /******************************************************************************/ |
|
|
549 | |
|
|
550 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
551 | static GV *hover_gv; |
|
|
552 | |
|
|
553 | static int |
|
|
554 | within_widget (SV *widget, NV x, NV y) |
|
|
555 | { |
|
|
556 | HV *self; |
|
|
557 | SV **svp; |
|
|
558 | NV wx, ww, wy, wh; |
|
|
559 | |
|
|
560 | if (!SvROK (widget)) |
|
|
561 | return 0; |
|
|
562 | |
|
|
563 | self = (HV *)SvRV (widget); |
|
|
564 | |
|
|
565 | if (SvTYPE (self) != SVt_PVHV) |
|
|
566 | return 0; |
|
|
567 | |
|
|
568 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
569 | if (y < wy) |
|
|
570 | return 0; |
|
|
571 | |
|
|
572 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
573 | if (y >= wy + wh) |
|
|
574 | return 0; |
|
|
575 | |
|
|
576 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
577 | if (x < wx) |
|
|
578 | return 0; |
|
|
579 | |
|
|
580 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
581 | if (x >= wx + ww) |
|
|
582 | return 0; |
|
|
583 | |
|
|
584 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
585 | if (!svp || !SvTRUE (*svp)) |
|
|
586 | return 0; |
|
|
587 | |
|
|
588 | return 1; |
|
|
589 | } |
|
|
590 | |
|
|
591 | /******************************************************************************/ |
|
|
592 | |
|
|
593 | /* process keyboard modifiers */ |
|
|
594 | static int |
|
|
595 | mod_munge (int mod) |
|
|
596 | { |
|
|
597 | mod &= MOD_MASK; |
|
|
598 | |
|
|
599 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
600 | mod |= KMOD_LRAM; |
|
|
601 | |
|
|
602 | return mod; |
|
|
603 | } |
|
|
604 | |
|
|
605 | static void |
|
|
606 | deliantra_main (SV *real_main) |
|
|
607 | { |
|
|
608 | dSP; |
|
|
609 | |
|
|
610 | PUSHMARK (SP); |
|
|
611 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
612 | } |
|
|
613 | |
|
|
614 | #ifdef __MACOSX__ |
|
|
615 | static SV *real_main; |
|
|
616 | |
|
|
617 | /* to due surprising braindamage on the side of SDL design, we |
|
|
618 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
619 | * on OS X, so... we provide one and call the original main(), which, |
|
|
620 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
621 | * and which calls our main (== SDL_main) back. |
|
|
622 | */ |
|
|
623 | extern C_LINKAGE int |
|
|
624 | main (int argc, char *argv[]) |
|
|
625 | { |
|
|
626 | deliantra_main (real_main); |
|
|
627 | } |
|
|
628 | |
|
|
629 | #undef main |
|
|
630 | |
|
|
631 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
632 | |
|
|
633 | static void |
|
|
634 | SDL_main_hack (SV *real_main_) |
|
|
635 | { |
|
|
636 | real_main = real_main_; |
|
|
637 | |
|
|
638 | char *argv[] = { "deliantra client", 0 }; |
|
|
639 | (main) (1, argv); |
|
|
640 | } |
|
|
641 | #else |
|
|
642 | static void |
|
|
643 | SDL_main_hack (SV *real_main) |
|
|
644 | { |
|
|
645 | deliantra_main (real_main); |
|
|
646 | } |
|
|
647 | #endif |
|
|
648 | |
|
|
649 | MODULE = Deliantra::Client PACKAGE = DC |
367 | |
650 | |
368 | PROTOTYPES: ENABLE |
651 | PROTOTYPES: ENABLE |
369 | |
652 | |
370 | BOOT: |
653 | BOOT: |
371 | { |
654 | { |
372 | HV *stash = gv_stashpv ("CFPlus", 1); |
655 | HV *stash = gv_stashpv ("DC", 1); |
373 | static const struct { |
656 | static const struct { |
374 | const char *name; |
657 | const char *name; |
375 | IV iv; |
658 | IV iv; |
376 | } *civ, const_iv[] = { |
659 | } *civ, const_iv[] = { |
377 | # define const_iv(name) { # name, (IV)name } |
660 | # define const_iv(name) { # name, (IV)name } |
|
|
661 | const_iv (SDLK_MODIFIER_MIN), |
|
|
662 | const_iv (SDLK_MODIFIER_MAX), |
|
|
663 | |
378 | const_iv (SDL_ACTIVEEVENT), |
664 | const_iv (SDL_ACTIVEEVENT), |
379 | const_iv (SDL_KEYDOWN), |
665 | const_iv (SDL_KEYDOWN), |
380 | const_iv (SDL_KEYUP), |
666 | const_iv (SDL_KEYUP), |
381 | const_iv (SDL_MOUSEMOTION), |
667 | const_iv (SDL_MOUSEMOTION), |
382 | const_iv (SDL_MOUSEBUTTONDOWN), |
668 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
391 | const_iv (SDL_EVENT_RESERVEDA), |
677 | const_iv (SDL_EVENT_RESERVEDA), |
392 | const_iv (SDL_EVENT_RESERVEDB), |
678 | const_iv (SDL_EVENT_RESERVEDB), |
393 | const_iv (SDL_VIDEORESIZE), |
679 | const_iv (SDL_VIDEORESIZE), |
394 | const_iv (SDL_VIDEOEXPOSE), |
680 | const_iv (SDL_VIDEOEXPOSE), |
395 | const_iv (SDL_USEREVENT), |
681 | const_iv (SDL_USEREVENT), |
|
|
682 | |
|
|
683 | const_iv (SDL_APPINPUTFOCUS), |
|
|
684 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
685 | const_iv (SDL_APPACTIVE), |
|
|
686 | |
|
|
687 | |
|
|
688 | const_iv (SDLK_UNKNOWN), |
|
|
689 | const_iv (SDLK_FIRST), |
|
|
690 | const_iv (SDLK_BACKSPACE), |
|
|
691 | const_iv (SDLK_TAB), |
|
|
692 | const_iv (SDLK_CLEAR), |
|
|
693 | const_iv (SDLK_RETURN), |
|
|
694 | const_iv (SDLK_PAUSE), |
|
|
695 | const_iv (SDLK_ESCAPE), |
|
|
696 | const_iv (SDLK_SPACE), |
|
|
697 | const_iv (SDLK_EXCLAIM), |
|
|
698 | const_iv (SDLK_QUOTEDBL), |
|
|
699 | const_iv (SDLK_HASH), |
|
|
700 | const_iv (SDLK_DOLLAR), |
|
|
701 | const_iv (SDLK_AMPERSAND), |
|
|
702 | const_iv (SDLK_QUOTE), |
|
|
703 | const_iv (SDLK_LEFTPAREN), |
|
|
704 | const_iv (SDLK_RIGHTPAREN), |
|
|
705 | const_iv (SDLK_ASTERISK), |
|
|
706 | const_iv (SDLK_PLUS), |
|
|
707 | const_iv (SDLK_COMMA), |
|
|
708 | const_iv (SDLK_MINUS), |
|
|
709 | const_iv (SDLK_PERIOD), |
|
|
710 | const_iv (SDLK_SLASH), |
|
|
711 | const_iv (SDLK_0), |
|
|
712 | const_iv (SDLK_1), |
|
|
713 | const_iv (SDLK_2), |
|
|
714 | const_iv (SDLK_3), |
|
|
715 | const_iv (SDLK_4), |
|
|
716 | const_iv (SDLK_5), |
|
|
717 | const_iv (SDLK_6), |
|
|
718 | const_iv (SDLK_7), |
|
|
719 | const_iv (SDLK_8), |
|
|
720 | const_iv (SDLK_9), |
|
|
721 | const_iv (SDLK_COLON), |
|
|
722 | const_iv (SDLK_SEMICOLON), |
|
|
723 | const_iv (SDLK_LESS), |
|
|
724 | const_iv (SDLK_EQUALS), |
|
|
725 | const_iv (SDLK_GREATER), |
|
|
726 | const_iv (SDLK_QUESTION), |
|
|
727 | const_iv (SDLK_AT), |
|
|
728 | |
|
|
729 | const_iv (SDLK_LEFTBRACKET), |
|
|
730 | const_iv (SDLK_BACKSLASH), |
|
|
731 | const_iv (SDLK_RIGHTBRACKET), |
|
|
732 | const_iv (SDLK_CARET), |
|
|
733 | const_iv (SDLK_UNDERSCORE), |
|
|
734 | const_iv (SDLK_BACKQUOTE), |
|
|
735 | const_iv (SDLK_DELETE), |
|
|
736 | |
|
|
737 | const_iv (SDLK_FIRST), |
|
|
738 | const_iv (SDLK_LAST), |
396 | const_iv (SDLK_KP0), |
739 | const_iv (SDLK_KP0), |
397 | const_iv (SDLK_KP1), |
740 | const_iv (SDLK_KP1), |
398 | const_iv (SDLK_KP2), |
741 | const_iv (SDLK_KP2), |
399 | const_iv (SDLK_KP3), |
742 | const_iv (SDLK_KP3), |
400 | const_iv (SDLK_KP4), |
743 | const_iv (SDLK_KP4), |
… | |
… | |
455 | const_iv (SDLK_BREAK), |
798 | const_iv (SDLK_BREAK), |
456 | const_iv (SDLK_MENU), |
799 | const_iv (SDLK_MENU), |
457 | const_iv (SDLK_POWER), |
800 | const_iv (SDLK_POWER), |
458 | const_iv (SDLK_EURO), |
801 | const_iv (SDLK_EURO), |
459 | const_iv (SDLK_UNDO), |
802 | const_iv (SDLK_UNDO), |
|
|
803 | |
460 | const_iv (KMOD_NONE), |
804 | const_iv (KMOD_NONE), |
|
|
805 | const_iv (KMOD_SHIFT), |
461 | const_iv (KMOD_LSHIFT), |
806 | const_iv (KMOD_LSHIFT), |
462 | const_iv (KMOD_RSHIFT), |
807 | const_iv (KMOD_RSHIFT), |
|
|
808 | const_iv (KMOD_CTRL), |
463 | const_iv (KMOD_LCTRL), |
809 | const_iv (KMOD_LCTRL), |
464 | const_iv (KMOD_RCTRL), |
810 | const_iv (KMOD_RCTRL), |
|
|
811 | const_iv (KMOD_ALT), |
465 | const_iv (KMOD_LALT), |
812 | const_iv (KMOD_LALT), |
466 | const_iv (KMOD_RALT), |
813 | const_iv (KMOD_RALT), |
|
|
814 | const_iv (KMOD_META), |
467 | const_iv (KMOD_LMETA), |
815 | const_iv (KMOD_LMETA), |
468 | const_iv (KMOD_RMETA), |
816 | const_iv (KMOD_RMETA), |
469 | const_iv (KMOD_NUM), |
817 | const_iv (KMOD_NUM), |
470 | const_iv (KMOD_CAPS), |
818 | const_iv (KMOD_CAPS), |
471 | const_iv (KMOD_MODE), |
819 | const_iv (KMOD_MODE), |
472 | const_iv (KMOD_CTRL), |
820 | |
473 | const_iv (KMOD_SHIFT), |
821 | const_iv (KMOD_LRAM), |
474 | const_iv (KMOD_ALT), |
822 | |
475 | const_iv (KMOD_META) |
823 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
824 | |
|
|
825 | const_iv (SDL_INIT_TIMER), |
|
|
826 | const_iv (SDL_INIT_AUDIO), |
|
|
827 | const_iv (SDL_INIT_VIDEO), |
|
|
828 | const_iv (SDL_INIT_CDROM), |
|
|
829 | const_iv (SDL_INIT_JOYSTICK), |
|
|
830 | const_iv (SDL_INIT_EVERYTHING), |
|
|
831 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
832 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
833 | |
|
|
834 | const_iv (SDL_GL_RED_SIZE), |
|
|
835 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
836 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
837 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
838 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
839 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
840 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
841 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
842 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
843 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
844 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
845 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
846 | const_iv (SDL_GL_STEREO), |
|
|
847 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
848 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
849 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
850 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
851 | |
|
|
852 | const_iv (FOW_DARKNESS) |
476 | # undef const_iv |
853 | # undef const_iv |
477 | }; |
854 | }; |
478 | |
855 | |
479 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
856 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
480 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
857 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
|
|
858 | |
|
|
859 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
860 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
481 | } |
861 | } |
|
|
862 | |
|
|
863 | void |
|
|
864 | weaken (SV *rv) |
|
|
865 | PROTOTYPE: $ |
|
|
866 | CODE: |
|
|
867 | sv_rvweaken (rv); |
482 | |
868 | |
483 | int |
869 | int |
484 | in_destruct () |
870 | in_destruct () |
485 | CODE: |
871 | CODE: |
486 | RETVAL = PL_main_cv == Nullcv; |
872 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
488 | RETVAL |
874 | RETVAL |
489 | |
875 | |
490 | NV floor (NV x) |
876 | NV floor (NV x) |
491 | |
877 | |
492 | NV ceil (NV x) |
878 | NV ceil (NV x) |
|
|
879 | |
|
|
880 | IV minpot (UV n) |
|
|
881 | |
|
|
882 | IV popcount (UV n) |
|
|
883 | |
|
|
884 | NV distance (NV dx, NV dy) |
|
|
885 | CODE: |
|
|
886 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
887 | OUTPUT: |
|
|
888 | RETVAL |
493 | |
889 | |
494 | void |
890 | void |
495 | pango_init () |
891 | pango_init () |
496 | CODE: |
892 | CODE: |
497 | { |
893 | { |
498 | opengl_fontmap = pango_opengl_font_map_new (); |
894 | opengl_fontmap = pango_opengl_font_map_new (); |
499 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
895 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
500 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
896 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
897 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
898 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
899 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
900 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
901 | #endif |
501 | } |
902 | } |
502 | |
903 | |
503 | int |
904 | char *SDL_GetError () |
504 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
505 | |
905 | |
506 | void |
906 | void SDL_main_hack (SV *real_main) |
|
|
907 | PROTOTYPE: & |
|
|
908 | |
|
|
909 | int SDL_Init (U32 flags) |
|
|
910 | |
|
|
911 | int SDL_InitSubSystem (U32 flags) |
|
|
912 | |
|
|
913 | void SDL_QuitSubSystem (U32 flags) |
|
|
914 | |
507 | SDL_Quit () |
915 | void SDL_Quit () |
508 | |
916 | |
|
|
917 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
918 | C_ARGS: (SDL_GLattr)attr, value |
|
|
919 | |
|
|
920 | int SDL_GL_GetAttribute (int attr) |
|
|
921 | CODE: |
|
|
922 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
923 | XSRETURN_UNDEF; |
|
|
924 | OUTPUT: |
|
|
925 | RETVAL |
|
|
926 | |
509 | void |
927 | void |
510 | SDL_ListModes () |
928 | SDL_ListModes (int rgb, int alpha) |
511 | PPCODE: |
929 | PPCODE: |
512 | { |
930 | { |
513 | SDL_Rect **m; |
931 | SDL_Rect **m; |
514 | |
932 | |
515 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
933 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
516 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
934 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
517 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
935 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
518 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
936 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
519 | |
937 | |
520 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
938 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
521 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
939 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
522 | |
940 | |
523 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
941 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
524 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
942 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
525 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
943 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
526 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
944 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
527 | |
945 | |
528 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
946 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
529 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
530 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
531 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
947 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
532 | #endif |
|
|
533 | |
|
|
534 | SDL_EnableUNICODE (1); |
|
|
535 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
536 | |
948 | |
537 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
949 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
538 | |
950 | |
539 | if (m && m != (SDL_Rect **)-1) |
951 | if (m && m != (SDL_Rect **)-1) |
540 | while (*m) |
952 | while (*m) |
541 | { |
953 | { |
|
|
954 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
955 | { |
542 | AV *av = newAV (); |
956 | AV *av = newAV (); |
543 | av_push (av, newSViv ((*m)->w)); |
957 | av_push (av, newSViv ((*m)->w)); |
544 | av_push (av, newSViv ((*m)->h)); |
958 | av_push (av, newSViv ((*m)->h)); |
|
|
959 | av_push (av, newSViv (rgb)); |
|
|
960 | av_push (av, newSViv (alpha)); |
545 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
961 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
962 | } |
546 | |
963 | |
547 | ++m; |
964 | ++m; |
548 | } |
965 | } |
549 | } |
966 | } |
550 | |
967 | |
551 | char * |
|
|
552 | SDL_GetError () |
|
|
553 | |
|
|
554 | int |
968 | int |
555 | SDL_SetVideoMode (int w, int h, int fullscreen) |
969 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
556 | CODE: |
970 | CODE: |
|
|
971 | { |
|
|
972 | SDL_EnableUNICODE (1); |
|
|
973 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
974 | |
|
|
975 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
976 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
977 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
978 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
979 | |
557 | RETVAL = !!SDL_SetVideoMode ( |
980 | RETVAL = !!SDL_SetVideoMode ( |
558 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
981 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
559 | ); |
982 | ); |
|
|
983 | |
560 | if (RETVAL) |
984 | if (RETVAL) |
561 | { |
985 | { |
562 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
986 | av_clear (texture_av); |
563 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
987 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
564 | # include "glfunc.h" |
988 | #include "glfunc.h" |
565 | # undef GL_FUNC |
989 | #undef GL_FUNC |
|
|
990 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
991 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
566 | } |
992 | } |
|
|
993 | } |
567 | OUTPUT: |
994 | OUTPUT: |
568 | RETVAL |
995 | RETVAL |
|
|
996 | |
|
|
997 | void |
|
|
998 | SDL_WM_SetCaption (const char *title, const char *icon) |
569 | |
999 | |
570 | void |
1000 | void |
571 | SDL_GL_SwapBuffers () |
1001 | SDL_GL_SwapBuffers () |
572 | |
1002 | |
573 | char * |
1003 | char * |
574 | SDL_GetKeyName (int sym) |
1004 | SDL_GetKeyName (int sym) |
|
|
1005 | C_ARGS: (SDLKey)sym |
575 | |
1006 | |
|
|
1007 | int |
|
|
1008 | SDL_GetAppState () |
|
|
1009 | |
|
|
1010 | int |
|
|
1011 | SDL_GetModState () |
|
|
1012 | |
|
|
1013 | int |
|
|
1014 | SDL_WaitEvent () |
|
|
1015 | C_ARGS: 0 |
|
|
1016 | |
576 | void |
1017 | void |
577 | SDL_PollEvent () |
1018 | SDL_PumpEvents () |
|
|
1019 | |
|
|
1020 | void |
|
|
1021 | peep_events () |
578 | PPCODE: |
1022 | PPCODE: |
579 | { |
1023 | { |
580 | SDL_Event ev; |
1024 | SDL_Event ev; |
581 | |
1025 | |
582 | while (SDL_PollEvent (&ev)) |
1026 | SDL_PumpEvents (); |
|
|
1027 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
583 | { |
1028 | { |
584 | HV *hv = newHV (); |
1029 | HV *hv = newHV (); |
585 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
1030 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
586 | |
1031 | |
587 | switch (ev.type) |
1032 | switch (ev.type) |
588 | { |
1033 | { |
589 | case SDL_KEYDOWN: |
1034 | case SDL_KEYDOWN: |
590 | case SDL_KEYUP: |
1035 | case SDL_KEYUP: |
591 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1036 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
592 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1037 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
593 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1038 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
1039 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
594 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1040 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
595 | break; |
1041 | break; |
596 | |
1042 | |
597 | case SDL_ACTIVEEVENT: |
1043 | case SDL_ACTIVEEVENT: |
598 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1044 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
599 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
1045 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
600 | break; |
1046 | break; |
601 | |
1047 | |
602 | case SDL_MOUSEMOTION: |
1048 | case SDL_MOUSEMOTION: |
|
|
1049 | { |
|
|
1050 | int state = ev.motion.state; |
|
|
1051 | int x = ev.motion.x; |
|
|
1052 | int y = ev.motion.y; |
|
|
1053 | int xrel = ev.motion.xrel; |
|
|
1054 | int yrel = ev.motion.yrel; |
|
|
1055 | |
|
|
1056 | /* do simplistic event compression */ |
|
|
1057 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
1058 | && state == ev.motion.state) |
|
|
1059 | { |
|
|
1060 | xrel += ev.motion.xrel; |
|
|
1061 | yrel += ev.motion.yrel; |
|
|
1062 | x = ev.motion.x; |
|
|
1063 | y = ev.motion.y; |
|
|
1064 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1065 | } |
|
|
1066 | |
603 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1067 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
604 | |
|
|
605 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1068 | hv_store (hv, "state", 5, newSViv (state), 0); |
606 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1069 | hv_store (hv, "x", 1, newSViv (x), 0); |
607 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1070 | hv_store (hv, "y", 1, newSViv (y), 0); |
608 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1071 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
609 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1072 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1073 | } |
610 | break; |
1074 | break; |
611 | |
1075 | |
612 | case SDL_MOUSEBUTTONDOWN: |
1076 | case SDL_MOUSEBUTTONDOWN: |
613 | case SDL_MOUSEBUTTONUP: |
1077 | case SDL_MOUSEBUTTONUP: |
614 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1078 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
615 | |
1079 | |
616 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1080 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
617 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1081 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
618 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1082 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
619 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1083 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
624 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1088 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
625 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1089 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
626 | break; |
1090 | break; |
627 | } |
1091 | } |
628 | |
1092 | |
629 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1093 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
630 | } |
1094 | } |
631 | } |
1095 | } |
632 | |
1096 | |
|
|
1097 | char * |
|
|
1098 | SDL_AudioDriverName () |
|
|
1099 | CODE: |
|
|
1100 | { |
|
|
1101 | char buf [256]; |
|
|
1102 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1103 | XSRETURN_UNDEF; |
|
|
1104 | |
|
|
1105 | RETVAL = buf; |
|
|
1106 | } |
|
|
1107 | OUTPUT: |
|
|
1108 | RETVAL |
|
|
1109 | |
633 | int |
1110 | int |
634 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1111 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
635 | POSTCALL: |
1112 | POSTCALL: |
636 | Mix_HookMusicFinished (music_finished); |
1113 | Mix_HookMusicFinished (music_finished); |
637 | Mix_ChannelFinished (channel_finished); |
1114 | Mix_ChannelFinished (channel_finished); |
638 | |
1115 | |
639 | void |
1116 | void |
|
|
1117 | Mix_QuerySpec () |
|
|
1118 | PPCODE: |
|
|
1119 | { |
|
|
1120 | int freq, channels; |
|
|
1121 | Uint16 format; |
|
|
1122 | |
|
|
1123 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1124 | { |
|
|
1125 | EXTEND (SP, 3); |
|
|
1126 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1127 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1128 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1129 | } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | void |
640 | Mix_CloseAudio () |
1133 | Mix_CloseAudio () |
641 | |
1134 | |
642 | int |
1135 | int |
643 | Mix_AllocateChannels (int numchans = -1) |
1136 | Mix_AllocateChannels (int numchans = -1) |
644 | |
1137 | |
|
|
1138 | const char * |
|
|
1139 | Mix_GetError () |
|
|
1140 | |
645 | void |
1141 | void |
646 | lowdelay (int fd, int val = 1) |
1142 | lowdelay (int fd, int val = 1) |
647 | CODE: |
1143 | CODE: |
|
|
1144 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1145 | |
|
|
1146 | void |
|
|
1147 | win32_proxy_info () |
|
|
1148 | PPCODE: |
|
|
1149 | { |
648 | #ifndef _WIN32 |
1150 | #ifdef _WIN32 |
649 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1151 | char buffer[2048]; |
|
|
1152 | DWORD buflen; |
|
|
1153 | |
|
|
1154 | EXTEND (SP, 3); |
|
|
1155 | |
|
|
1156 | buflen = sizeof (buffer); |
|
|
1157 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1158 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1159 | { |
|
|
1160 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1161 | |
|
|
1162 | buflen = sizeof (buffer); |
|
|
1163 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1164 | { |
|
|
1165 | PUSHs (newSVpv (buffer, 0)); |
|
|
1166 | |
|
|
1167 | buflen = sizeof (buffer); |
|
|
1168 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1169 | PUSHs (newSVpv (buffer, 0)); |
|
|
1170 | } |
|
|
1171 | } |
650 | #endif |
1172 | #endif |
|
|
1173 | } |
651 | |
1174 | |
652 | void |
1175 | int |
653 | add_font (char *file) |
1176 | add_font (char *file) |
654 | CODE: |
1177 | CODE: |
655 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1178 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1179 | OUTPUT: |
|
|
1180 | RETVAL |
|
|
1181 | |
|
|
1182 | void |
|
|
1183 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1184 | |
|
|
1185 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1186 | void |
|
|
1187 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
656 | |
1188 | |
657 | void |
1189 | void |
658 | load_image_inline (SV *image_) |
1190 | load_image_inline (SV *image_) |
659 | ALIAS: |
1191 | ALIAS: |
660 | load_image_file = 1 |
1192 | load_image_file = 1 |
… | |
… | |
663 | STRLEN image_len; |
1195 | STRLEN image_len; |
664 | char *image = (char *)SvPVbyte (image_, image_len); |
1196 | char *image = (char *)SvPVbyte (image_, image_len); |
665 | SDL_Surface *surface, *surface2; |
1197 | SDL_Surface *surface, *surface2; |
666 | SDL_PixelFormat fmt; |
1198 | SDL_PixelFormat fmt; |
667 | SDL_RWops *rw = ix |
1199 | SDL_RWops *rw = ix |
668 | ? SDL_RWFromFile (image, "r") |
1200 | ? SDL_RWFromFile (image, "rb") |
669 | : SDL_RWFromConstMem (image, image_len); |
1201 | : SDL_RWFromConstMem (image, image_len); |
670 | |
1202 | |
671 | if (!rw) |
1203 | if (!rw) |
672 | croak ("load_image: %s", SDL_GetError ()); |
1204 | croak ("load_image: %s", SDL_GetError ()); |
673 | |
1205 | |
… | |
… | |
706 | |
1238 | |
707 | SDL_LockSurface (surface2); |
1239 | SDL_LockSurface (surface2); |
708 | EXTEND (SP, 6); |
1240 | EXTEND (SP, 6); |
709 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1241 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
710 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1242 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
711 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1243 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
712 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1244 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
713 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1245 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
714 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1246 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
715 | SDL_UnlockSurface (surface2); |
1247 | SDL_UnlockSurface (surface2); |
716 | |
1248 | |
… | |
… | |
746 | void |
1278 | void |
747 | error (char *message) |
1279 | error (char *message) |
748 | CODE: |
1280 | CODE: |
749 | fprintf (stderr, "ERROR: %s\n", message); |
1281 | fprintf (stderr, "ERROR: %s\n", message); |
750 | #ifdef _WIN32 |
1282 | #ifdef _WIN32 |
751 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1283 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
752 | #endif |
1284 | #endif |
753 | |
1285 | |
754 | void |
1286 | void |
755 | fatal (char *message) |
1287 | fatal (char *message) |
756 | CODE: |
1288 | CODE: |
757 | fprintf (stderr, "FATAL: %s\n", message); |
1289 | fprintf (stderr, "FATAL: %s\n", message); |
758 | #ifdef _WIN32 |
1290 | #ifdef _WIN32 |
759 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1291 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
760 | #endif |
1292 | #endif |
761 | _exit (1); |
1293 | _exit (1); |
762 | |
1294 | |
763 | void |
1295 | void |
764 | _exit (int retval) |
1296 | _exit (int retval = 0) |
765 | CODE: |
1297 | CODE: |
|
|
1298 | #ifdef WIN32 |
|
|
1299 | ExitThread (retval); // unclean, please beam me up |
|
|
1300 | #else |
766 | _exit (retval); |
1301 | _exit (retval); |
|
|
1302 | #endif |
767 | |
1303 | |
768 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1304 | void |
|
|
1305 | debug () |
|
|
1306 | CODE: |
|
|
1307 | { |
|
|
1308 | #if DEBUG |
|
|
1309 | VALGRIND_DO_LEAK_CHECK; |
|
|
1310 | #endif |
|
|
1311 | } |
769 | |
1312 | |
770 | CFPlus::Font |
1313 | int |
|
|
1314 | SvREFCNT (SV *sv) |
|
|
1315 | CODE: |
|
|
1316 | RETVAL = SvREFCNT (sv); |
|
|
1317 | OUTPUT: |
|
|
1318 | RETVAL |
|
|
1319 | |
|
|
1320 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1321 | |
|
|
1322 | PROTOTYPES: DISABLE |
|
|
1323 | |
|
|
1324 | DC::Font |
771 | new_from_file (SV *class, char *path, int id = 0) |
1325 | new_from_file (SV *klass, char *path, int id = 0) |
772 | CODE: |
1326 | CODE: |
773 | { |
1327 | { |
774 | int count; |
1328 | int count; |
775 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1329 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
776 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1330 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
778 | } |
1332 | } |
779 | OUTPUT: |
1333 | OUTPUT: |
780 | RETVAL |
1334 | RETVAL |
781 | |
1335 | |
782 | void |
1336 | void |
783 | DESTROY (CFPlus::Font self) |
1337 | DESTROY (DC::Font self) |
784 | CODE: |
1338 | CODE: |
785 | pango_font_description_free (self); |
1339 | pango_font_description_free (self); |
786 | |
1340 | |
787 | void |
1341 | void |
788 | make_default (CFPlus::Font self) |
1342 | make_default (DC::Font self) |
|
|
1343 | PROTOTYPE: $ |
789 | CODE: |
1344 | CODE: |
790 | default_font = self; |
1345 | default_font = self; |
791 | |
1346 | |
792 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1347 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
793 | |
1348 | |
|
|
1349 | PROTOTYPES: DISABLE |
|
|
1350 | |
794 | void |
1351 | void |
795 | reset_glyph_cache () |
1352 | glyph_cache_backup () |
|
|
1353 | PROTOTYPE: |
796 | CODE: |
1354 | CODE: |
|
|
1355 | tc_backup (); |
|
|
1356 | |
|
|
1357 | void |
|
|
1358 | glyph_cache_restore () |
|
|
1359 | PROTOTYPE: |
|
|
1360 | CODE: |
797 | tc_clear (); |
1361 | tc_restore (); |
798 | |
1362 | |
799 | CFPlus::Layout |
1363 | DC::Layout |
800 | new (SV *class) |
1364 | new (SV *klass) |
801 | CODE: |
1365 | CODE: |
802 | New (0, RETVAL, 1, struct cf_layout); |
1366 | New (0, RETVAL, 1, struct cf_layout); |
803 | |
1367 | |
804 | RETVAL->pl = pango_layout_new (opengl_context); |
1368 | RETVAL->pl = pango_layout_new (opengl_context); |
805 | RETVAL->r = 1.; |
1369 | RETVAL->r = 1.; |
806 | RETVAL->g = 1.; |
1370 | RETVAL->g = 1.; |
807 | RETVAL->b = 1.; |
1371 | RETVAL->b = 1.; |
808 | RETVAL->a = 1.; |
1372 | RETVAL->a = 1.; |
809 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1373 | RETVAL->base_height = MIN_FONT_HEIGHT; |
810 | RETVAL->font = 0; |
1374 | RETVAL->font = 0; |
|
|
1375 | RETVAL->rc = rc_alloc (); |
811 | |
1376 | |
812 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1377 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
813 | layout_update_font (RETVAL); |
1378 | layout_update_font (RETVAL); |
814 | OUTPUT: |
1379 | OUTPUT: |
815 | RETVAL |
1380 | RETVAL |
816 | |
1381 | |
817 | void |
1382 | void |
818 | DESTROY (CFPlus::Layout self) |
1383 | DESTROY (DC::Layout self) |
819 | CODE: |
1384 | CODE: |
820 | g_object_unref (self->pl); |
1385 | g_object_unref (self->pl); |
|
|
1386 | rc_free (self->rc); |
821 | Safefree (self); |
1387 | Safefree (self); |
822 | |
1388 | |
823 | void |
1389 | void |
824 | set_text (CFPlus::Layout self, SV *text_) |
1390 | set_text (DC::Layout self, SV *text_) |
825 | CODE: |
1391 | CODE: |
826 | { |
1392 | { |
827 | STRLEN textlen; |
1393 | STRLEN textlen; |
828 | char *text = SvPVutf8 (text_, textlen); |
1394 | char *text = SvPVutf8 (text_, textlen); |
829 | |
1395 | |
830 | pango_layout_set_text (self->pl, text, textlen); |
1396 | pango_layout_set_text (self->pl, text, textlen); |
831 | } |
1397 | } |
832 | |
1398 | |
833 | void |
1399 | void |
834 | set_markup (CFPlus::Layout self, SV *text_) |
1400 | set_markup (DC::Layout self, SV *text_) |
835 | CODE: |
1401 | CODE: |
836 | { |
1402 | { |
837 | STRLEN textlen; |
1403 | STRLEN textlen; |
838 | char *text = SvPVutf8 (text_, textlen); |
1404 | char *text = SvPVutf8 (text_, textlen); |
839 | |
1405 | |
840 | pango_layout_set_markup (self->pl, text, textlen); |
1406 | pango_layout_set_markup (self->pl, text, textlen); |
841 | } |
1407 | } |
842 | |
1408 | |
843 | void |
1409 | void |
844 | set_shapes (CFPlus::Layout self, ...) |
1410 | set_shapes (DC::Layout self, ...) |
845 | CODE: |
1411 | CODE: |
846 | { |
1412 | { |
847 | PangoAttrList *attrs = 0; |
1413 | PangoAttrList *attrs = 0; |
848 | const char *text = pango_layout_get_text (self->pl); |
1414 | const char *text = pango_layout_get_text (self->pl); |
849 | const char *pos = text; |
1415 | const char *pos = text; |
… | |
… | |
884 | if (attrs) |
1450 | if (attrs) |
885 | pango_layout_set_attributes (self->pl, attrs); |
1451 | pango_layout_set_attributes (self->pl, attrs); |
886 | } |
1452 | } |
887 | |
1453 | |
888 | void |
1454 | void |
889 | get_shapes (CFPlus::Layout self) |
1455 | get_shapes (DC::Layout self) |
890 | PPCODE: |
1456 | PPCODE: |
891 | { |
1457 | { |
892 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1458 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
893 | |
1459 | |
894 | do |
1460 | do |
895 | { |
1461 | { |
896 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1462 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
897 | |
1463 | |
898 | if (run && shape_attr_p (run)) |
1464 | if (run && shape_attr_p (run)) |
899 | { |
1465 | { |
900 | PangoRectangle extents; |
1466 | PangoRectangle extents; |
901 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1467 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
909 | |
1475 | |
910 | pango_layout_iter_free (iter); |
1476 | pango_layout_iter_free (iter); |
911 | } |
1477 | } |
912 | |
1478 | |
913 | int |
1479 | int |
914 | has_wrapped (CFPlus::Layout self) |
1480 | has_wrapped (DC::Layout self) |
915 | CODE: |
1481 | CODE: |
916 | { |
1482 | { |
917 | int lines = 1; |
1483 | int lines = 1; |
918 | const char *text = pango_layout_get_text (self->pl); |
1484 | const char *text = pango_layout_get_text (self->pl); |
919 | |
1485 | |
… | |
… | |
924 | } |
1490 | } |
925 | OUTPUT: |
1491 | OUTPUT: |
926 | RETVAL |
1492 | RETVAL |
927 | |
1493 | |
928 | SV * |
1494 | SV * |
929 | get_text (CFPlus::Layout self) |
1495 | get_text (DC::Layout self) |
930 | CODE: |
1496 | CODE: |
931 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1497 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
932 | sv_utf8_decode (RETVAL); |
1498 | sv_utf8_decode (RETVAL); |
933 | OUTPUT: |
1499 | OUTPUT: |
934 | RETVAL |
1500 | RETVAL |
935 | |
1501 | |
936 | void |
1502 | void |
937 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1503 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
938 | CODE: |
1504 | CODE: |
939 | self->r = r; |
1505 | self->r = r; |
940 | self->g = g; |
1506 | self->g = g; |
941 | self->b = b; |
1507 | self->b = b; |
942 | self->a = a; |
1508 | self->a = a; |
943 | |
1509 | |
944 | void |
1510 | void |
945 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1511 | set_font (DC::Layout self, DC::Font font = 0) |
946 | CODE: |
1512 | CODE: |
947 | if (self->font != font) |
1513 | if (self->font != font) |
948 | { |
1514 | { |
949 | self->font = font; |
1515 | self->font = font; |
950 | layout_update_font (self); |
1516 | layout_update_font (self); |
951 | } |
1517 | } |
952 | |
1518 | |
953 | void |
1519 | void |
954 | set_height (CFPlus::Layout self, int base_height) |
1520 | set_height (DC::Layout self, int base_height) |
955 | CODE: |
1521 | CODE: |
956 | if (self->base_height != base_height) |
1522 | if (self->base_height != base_height) |
957 | { |
1523 | { |
958 | self->base_height = base_height; |
1524 | self->base_height = base_height; |
959 | layout_update_font (self); |
1525 | layout_update_font (self); |
960 | } |
1526 | } |
961 | |
1527 | |
962 | void |
1528 | void |
963 | set_width (CFPlus::Layout self, int max_width = -1) |
1529 | set_width (DC::Layout self, int max_width = -1) |
964 | CODE: |
1530 | CODE: |
965 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1531 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
966 | |
1532 | |
967 | void |
1533 | void |
968 | set_indent (CFPlus::Layout self, int indent) |
1534 | set_indent (DC::Layout self, int indent) |
969 | CODE: |
1535 | CODE: |
970 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1536 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
971 | |
1537 | |
972 | void |
1538 | void |
973 | set_spacing (CFPlus::Layout self, int spacing) |
1539 | set_spacing (DC::Layout self, int spacing) |
974 | CODE: |
1540 | CODE: |
975 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1541 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
976 | |
1542 | |
977 | void |
1543 | void |
978 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1544 | set_ellipsise (DC::Layout self, int ellipsise) |
979 | CODE: |
1545 | CODE: |
980 | pango_layout_set_ellipsize (self->pl, |
1546 | pango_layout_set_ellipsize (self->pl, |
981 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1547 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
982 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1548 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
983 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1549 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
984 | : PANGO_ELLIPSIZE_NONE |
1550 | : PANGO_ELLIPSIZE_NONE |
985 | ); |
1551 | ); |
986 | |
1552 | |
987 | void |
1553 | void |
988 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1554 | set_single_paragraph_mode (DC::Layout self, int spm) |
989 | CODE: |
1555 | CODE: |
990 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1556 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
991 | |
1557 | |
992 | void |
1558 | void |
993 | size (CFPlus::Layout self) |
1559 | size (DC::Layout self) |
994 | PPCODE: |
1560 | PPCODE: |
995 | { |
1561 | { |
996 | int w, h; |
1562 | int w, h; |
997 | |
1563 | |
998 | layout_get_pixel_size (self, &w, &h); |
1564 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1001 | PUSHs (sv_2mortal (newSViv (w))); |
1567 | PUSHs (sv_2mortal (newSViv (w))); |
1002 | PUSHs (sv_2mortal (newSViv (h))); |
1568 | PUSHs (sv_2mortal (newSViv (h))); |
1003 | } |
1569 | } |
1004 | |
1570 | |
1005 | int |
1571 | int |
1006 | descent (CFPlus::Layout self) |
1572 | descent (DC::Layout self) |
1007 | CODE: |
1573 | CODE: |
1008 | { |
1574 | { |
1009 | PangoRectangle rect; |
1575 | PangoRectangle rect; |
1010 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1576 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1011 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1577 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1012 | RETVAL = PANGO_DESCENT (rect); |
1578 | RETVAL = PANGO_DESCENT (rect); |
1013 | } |
1579 | } |
1014 | OUTPUT: |
1580 | OUTPUT: |
1015 | RETVAL |
1581 | RETVAL |
1016 | |
1582 | |
1017 | int |
1583 | int |
1018 | xy_to_index (CFPlus::Layout self, int x, int y) |
1584 | xy_to_index (DC::Layout self, int x, int y) |
1019 | CODE: |
1585 | CODE: |
1020 | { |
1586 | { |
1021 | int index, trailing; |
1587 | int index, trailing; |
1022 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1588 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1023 | RETVAL = index; |
1589 | RETVAL = index + trailing; |
1024 | } |
1590 | } |
1025 | OUTPUT: |
1591 | OUTPUT: |
1026 | RETVAL |
1592 | RETVAL |
1027 | |
1593 | |
1028 | void |
1594 | void |
1029 | cursor_pos (CFPlus::Layout self, int index) |
1595 | cursor_pos (DC::Layout self, int index) |
1030 | PPCODE: |
1596 | PPCODE: |
1031 | { |
1597 | { |
1032 | PangoRectangle strong_pos; |
1598 | PangoRectangle pos; |
1033 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1599 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1034 | |
1600 | |
1035 | EXTEND (SP, 3); |
1601 | EXTEND (SP, 3); |
1036 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1602 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1037 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1603 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1038 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1604 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1039 | } |
1605 | } |
1040 | |
1606 | |
1041 | void |
1607 | void |
1042 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1608 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1043 | PPCODE: |
1609 | PPCODE: |
|
|
1610 | { |
|
|
1611 | int line, x; |
|
|
1612 | |
|
|
1613 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1614 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
|
|
1615 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1616 | --line; |
|
|
1617 | #endif |
|
|
1618 | EXTEND (SP, 2); |
|
|
1619 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1620 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1621 | } |
|
|
1622 | |
|
|
1623 | void |
|
|
1624 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1625 | PPCODE: |
|
|
1626 | { |
|
|
1627 | PangoLayoutLine *lp; |
|
|
1628 | int index, trailing; |
|
|
1629 | |
|
|
1630 | if (line < 0) |
|
|
1631 | XSRETURN_EMPTY; |
|
|
1632 | |
|
|
1633 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1634 | XSRETURN_EMPTY; /* do better */ |
|
|
1635 | |
|
|
1636 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1637 | |
|
|
1638 | EXTEND (SP, 2); |
|
|
1639 | if (GIMME_V == G_SCALAR) |
|
|
1640 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1641 | else |
|
|
1642 | { |
|
|
1643 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1644 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1645 | } |
|
|
1646 | } |
|
|
1647 | |
|
|
1648 | void |
|
|
1649 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1650 | CODE: |
|
|
1651 | rc_clear (self->rc); |
1044 | pango_opengl_render_layout_subpixel ( |
1652 | pango_opengl_render_layout_subpixel ( |
1045 | self->pl, |
1653 | self->pl, |
|
|
1654 | self->rc, |
1046 | x * PANGO_SCALE, y * PANGO_SCALE, |
1655 | x * PANGO_SCALE, y * PANGO_SCALE, |
1047 | self->r, self->g, self->b, self->a, |
1656 | self->r, self->g, self->b, self->a, |
1048 | flags |
1657 | flags |
1049 | ); |
1658 | ); |
|
|
1659 | // we assume that context_change actually clears/frees stuff |
|
|
1660 | // and does not do any recomputation... |
|
|
1661 | pango_layout_context_changed (self->pl); |
1050 | |
1662 | |
1051 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1052 | |
|
|
1053 | void |
1663 | void |
1054 | pad2pot (SV *data_, SV *w_, SV *h_) |
1664 | draw (DC::Layout self) |
1055 | CODE: |
1665 | CODE: |
1056 | { |
1666 | { |
1057 | int ow = SvIV (w_); |
1667 | glEnable (GL_TEXTURE_2D); |
1058 | int oh = SvIV (h_); |
1668 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1669 | glEnable (GL_BLEND); |
|
|
1670 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1671 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1672 | glEnable (GL_ALPHA_TEST); |
|
|
1673 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1059 | |
1674 | |
1060 | if (ow && oh) |
1675 | rc_draw (self->rc); |
|
|
1676 | |
|
|
1677 | glDisable (GL_ALPHA_TEST); |
|
|
1678 | glDisable (GL_BLEND); |
|
|
1679 | glDisable (GL_TEXTURE_2D); |
|
|
1680 | } |
|
|
1681 | |
|
|
1682 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1683 | |
|
|
1684 | PROTOTYPES: ENABLE |
|
|
1685 | |
|
|
1686 | void |
|
|
1687 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1688 | CODE: |
|
|
1689 | { |
|
|
1690 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1061 | { |
1691 | { |
1062 | int nw = minpot (ow); |
|
|
1063 | int nh = minpot (oh); |
|
|
1064 | |
|
|
1065 | if (nw != ow || nh != oh) |
|
|
1066 | { |
|
|
1067 | if (SvOK (data_)) |
|
|
1068 | { |
|
|
1069 | STRLEN datalen; |
1692 | STRLEN datalen; |
1070 | char *data = SvPVbyte (data_, datalen); |
1693 | char *data = SvPVbyte (data_, datalen); |
1071 | int bpp = datalen / (ow * oh); |
1694 | int bpp = datalen / (ow * oh); |
1072 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1695 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1073 | |
1696 | |
1074 | SvPOK_only (result_); |
1697 | SvPOK_only (result_); |
1075 | SvCUR_set (result_, nw * nh * bpp); |
1698 | SvCUR_set (result_, nw * nh * bpp); |
1076 | |
1699 | |
1077 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1700 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1078 | while (oh--) |
1701 | while (oh--) |
1079 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1702 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1080 | |
1703 | |
1081 | sv_setsv (data_, result_); |
1704 | sv_setsv (data_, result_); |
1082 | } |
|
|
1083 | |
|
|
1084 | sv_setiv (w_, nw); |
|
|
1085 | sv_setiv (h_, nh); |
|
|
1086 | } |
|
|
1087 | } |
1705 | } |
1088 | } |
1706 | } |
1089 | |
1707 | |
1090 | void |
1708 | void |
1091 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1709 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1097 | { |
1715 | { |
1098 | HV *hv = (HV *)SvRV (self); |
1716 | HV *hv = (HV *)SvRV (self); |
1099 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1717 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1100 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1718 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1101 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1719 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1720 | |
|
|
1721 | if (name <= 0) |
|
|
1722 | XSRETURN_EMPTY; |
1102 | |
1723 | |
1103 | if (items < 5) |
1724 | if (items < 5) |
1104 | { |
1725 | { |
1105 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1726 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1106 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1727 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1134 | glDisable (GL_ALPHA_TEST); |
1755 | glDisable (GL_ALPHA_TEST); |
1135 | glDisable (GL_BLEND); |
1756 | glDisable (GL_BLEND); |
1136 | } |
1757 | } |
1137 | } |
1758 | } |
1138 | |
1759 | |
1139 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1760 | void |
|
|
1761 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1762 | PROTOTYPE: @ |
|
|
1763 | CODE: |
|
|
1764 | { |
|
|
1765 | glEnable (GL_BLEND); |
|
|
1766 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1767 | glEnable (GL_TEXTURE_2D); |
|
|
1768 | glBindTexture (GL_TEXTURE_2D, name1); |
1140 | |
1769 | |
1141 | CFPlus::Map |
1770 | glColor3f (intensity, intensity, intensity); |
1142 | new (SV *class, int map_width, int map_height) |
1771 | glPushMatrix (); |
|
|
1772 | glScalef (1./3, 1./3, 1.); |
|
|
1773 | |
|
|
1774 | if (blend > 0.f) |
|
|
1775 | { |
|
|
1776 | float dx3 = dx * -3.f / w; |
|
|
1777 | float dy3 = dy * -3.f / h; |
|
|
1778 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1779 | |
|
|
1780 | /* interpolate the two shadow textures */ |
|
|
1781 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1783 | |
|
|
1784 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1785 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1786 | glEnable (GL_TEXTURE_2D); |
|
|
1787 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1789 | |
|
|
1790 | /* rgb == rgb(glcolor) */ |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1794 | |
|
|
1795 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1796 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1797 | |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1807 | |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1813 | glEnd (); |
|
|
1814 | |
|
|
1815 | glDisable (GL_TEXTURE_2D); |
|
|
1816 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1817 | } |
|
|
1818 | else |
|
|
1819 | { |
|
|
1820 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1821 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1822 | |
|
|
1823 | glBegin (GL_QUADS); |
|
|
1824 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1825 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1826 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1827 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1828 | glEnd (); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1832 | { |
|
|
1833 | int x, y; |
|
|
1834 | int dx3 = dx * 3; |
|
|
1835 | int dy3 = dy * 3; |
|
|
1836 | |
|
|
1837 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1838 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1839 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1840 | glTranslatef (-1., -1., 0); |
|
|
1841 | glBegin (GL_QUADS); |
|
|
1842 | |
|
|
1843 | for (y = 1; y < h; y += 3) |
|
|
1844 | { |
|
|
1845 | int y1 = y - dy3; |
|
|
1846 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1847 | |
|
|
1848 | for (x = 1; x < w; x += 3) |
|
|
1849 | { |
|
|
1850 | int x1 = x - dx3; |
|
|
1851 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1852 | uint8_t h2; |
|
|
1853 | |
|
|
1854 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1855 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1856 | else |
|
|
1857 | h2 = 1; /* out of range == invisible */ |
|
|
1858 | |
|
|
1859 | if (h1 || h2) |
|
|
1860 | { |
|
|
1861 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1862 | glColor4f (1., 1., 1., alpha); |
|
|
1863 | |
|
|
1864 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1865 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1866 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1867 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | |
|
|
1873 | glEnd (); |
|
|
1874 | |
|
|
1875 | glPopMatrix (); |
|
|
1876 | |
|
|
1877 | glDisable (GL_TEXTURE_2D); |
|
|
1878 | glDisable (GL_BLEND); |
|
|
1879 | } |
|
|
1880 | |
|
|
1881 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1882 | CODE: |
|
|
1883 | { |
|
|
1884 | GLint width; |
|
|
1885 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1886 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1887 | RETVAL = width > 0; |
|
|
1888 | } |
|
|
1889 | OUTPUT: |
|
|
1890 | RETVAL |
|
|
1891 | |
|
|
1892 | MODULE = Deliantra::Client PACKAGE = DC::Map |
|
|
1893 | |
|
|
1894 | PROTOTYPES: DISABLE |
|
|
1895 | |
|
|
1896 | DC::Map |
|
|
1897 | new (SV *klass) |
1143 | CODE: |
1898 | CODE: |
1144 | New (0, RETVAL, 1, struct map); |
1899 | New (0, RETVAL, 1, struct map); |
1145 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1146 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1147 | RETVAL->w = map_width; |
1902 | RETVAL->w = 0; |
1148 | RETVAL->h = map_height; |
1903 | RETVAL->h = 0; |
1149 | RETVAL->ox = 0; |
1904 | RETVAL->ox = 0; |
1150 | RETVAL->oy = 0; |
1905 | RETVAL->oy = 0; |
1151 | RETVAL->faces = 8192; |
1906 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1152 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1907 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1153 | RETVAL->texs = 8192; |
|
|
1154 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1155 | RETVAL->rows = 0; |
1908 | RETVAL->rows = 0; |
1156 | RETVAL->row = 0; |
1909 | RETVAL->row = 0; |
1157 | OUTPUT: |
1910 | OUTPUT: |
1158 | RETVAL |
1911 | RETVAL |
1159 | |
1912 | |
1160 | void |
1913 | void |
1161 | DESTROY (CFPlus::Map self) |
1914 | DESTROY (DC::Map self) |
1162 | CODE: |
1915 | CODE: |
1163 | { |
1916 | { |
1164 | map_clear (self); |
1917 | map_clear (self); |
1165 | Safefree (self->face); |
1918 | Safefree (self->face2tile); |
1166 | Safefree (self->tex); |
1919 | Safefree (self->tex); |
1167 | Safefree (self); |
1920 | Safefree (self); |
1168 | } |
1921 | } |
1169 | |
1922 | |
1170 | void |
1923 | void |
|
|
1924 | resize (DC::Map self, int map_width, int map_height) |
|
|
1925 | CODE: |
|
|
1926 | self->w = map_width; |
|
|
1927 | self->h = map_height; |
|
|
1928 | |
|
|
1929 | void |
1171 | clear (CFPlus::Map self) |
1930 | clear (DC::Map self) |
1172 | CODE: |
1931 | CODE: |
1173 | map_clear (self); |
1932 | map_clear (self); |
1174 | |
1933 | |
1175 | void |
1934 | void |
1176 | set_face (CFPlus::Map self, int face, int texid) |
1935 | set_tileid (DC::Map self, int face, int tile) |
1177 | CODE: |
1936 | CODE: |
1178 | { |
1937 | { |
1179 | while (self->faces <= face) |
1938 | need_facenum (self, face); self->face2tile [face] = tile; |
1180 | { |
1939 | need_texid (self, tile); |
1181 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1182 | self->faces *= 2; |
|
|
1183 | } |
|
|
1184 | |
|
|
1185 | self->face [face] = texid; |
|
|
1186 | } |
1940 | } |
1187 | |
1941 | |
1188 | void |
1942 | void |
|
|
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1944 | CODE: |
|
|
1945 | { |
|
|
1946 | tileid texid; |
|
|
1947 | maptex *tex; |
|
|
1948 | |
|
|
1949 | if (face < 0 || face >= self->faces) |
|
|
1950 | return; |
|
|
1951 | |
|
|
1952 | if (smooth < 0 || smooth >= self->faces) |
|
|
1953 | return; |
|
|
1954 | |
|
|
1955 | texid = self->face2tile [face]; |
|
|
1956 | |
|
|
1957 | if (!texid) |
|
|
1958 | return; |
|
|
1959 | |
|
|
1960 | tex = self->tex + texid; |
|
|
1961 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1962 | tex->smoothlevel = level; |
|
|
1963 | } |
|
|
1964 | |
|
|
1965 | void |
1189 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1966 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1190 | CODE: |
1967 | CODE: |
1191 | { |
1968 | { |
1192 | while (self->texs <= texid) |
1969 | need_texid (self, texid); |
1193 | { |
|
|
1194 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1195 | self->texs *= 2; |
|
|
1196 | } |
|
|
1197 | |
1970 | |
1198 | { |
1971 | { |
1199 | maptex *tex = self->tex + texid; |
1972 | maptex *tex = self->tex + texid; |
1200 | |
1973 | |
1201 | tex->name = name; |
1974 | tex->name = name; |
… | |
… | |
1217 | // use uglier nearest interpolation because linear suffers |
1990 | // use uglier nearest interpolation because linear suffers |
1218 | // from transparent color bleeding and ugly wrapping effects. |
1991 | // from transparent color bleeding and ugly wrapping effects. |
1219 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1220 | } |
1993 | } |
1221 | |
1994 | |
|
|
1995 | void |
|
|
1996 | expire_textures (DC::Map self, int texid, int count) |
|
|
1997 | PPCODE: |
|
|
1998 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1999 | { |
|
|
2000 | maptex *tex = self->tex + texid; |
|
|
2001 | |
|
|
2002 | if (tex->name) |
|
|
2003 | { |
|
|
2004 | if (tex->unused) |
|
|
2005 | { |
|
|
2006 | tex->name = 0; |
|
|
2007 | tex->unused = 0; |
|
|
2008 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2009 | } |
|
|
2010 | else |
|
|
2011 | tex->unused = 1; |
|
|
2012 | } |
|
|
2013 | } |
|
|
2014 | |
1222 | int |
2015 | int |
1223 | ox (CFPlus::Map self) |
2016 | ox (DC::Map self) |
1224 | ALIAS: |
2017 | ALIAS: |
1225 | oy = 1 |
2018 | oy = 1 |
1226 | x = 2 |
2019 | x = 2 |
1227 | y = 3 |
2020 | y = 3 |
1228 | w = 4 |
2021 | w = 4 |
… | |
… | |
1239 | } |
2032 | } |
1240 | OUTPUT: |
2033 | OUTPUT: |
1241 | RETVAL |
2034 | RETVAL |
1242 | |
2035 | |
1243 | void |
2036 | void |
1244 | scroll (CFPlus::Map self, int dx, int dy) |
2037 | scroll (DC::Map self, int dx, int dy) |
1245 | CODE: |
2038 | CODE: |
1246 | { |
2039 | { |
1247 | if (dx > 0) |
2040 | if (dx > 0) |
1248 | map_blank (self, self->x, self->y, dx - 1, self->h); |
2041 | map_blank (self, self->x, self->y, dx, self->h); |
1249 | else if (dx < 0) |
2042 | else if (dx < 0) |
1250 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
2043 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1251 | |
2044 | |
1252 | if (dy > 0) |
2045 | if (dy > 0) |
1253 | map_blank (self, self->x, self->y, self->w, dy - 1); |
2046 | map_blank (self, self->x, self->y, self->w, dy); |
1254 | else if (dy < 0) |
2047 | else if (dy < 0) |
1255 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
2048 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1256 | |
2049 | |
1257 | self->ox += dx; self->x += dx; |
2050 | self->ox += dx; self->x += dx; |
1258 | self->oy += dy; self->y += dy; |
2051 | self->oy += dy; self->y += dy; |
1259 | |
2052 | |
1260 | while (self->y < 0) |
2053 | while (self->y < 0) |
… | |
… | |
1264 | self->rows += MAP_EXTEND_Y; |
2057 | self->rows += MAP_EXTEND_Y; |
1265 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
1266 | } |
2059 | } |
1267 | } |
2060 | } |
1268 | |
2061 | |
1269 | void |
2062 | SV * |
1270 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
2063 | map1a_update (DC::Map self, SV *data_) |
1271 | CODE: |
2064 | CODE: |
1272 | { |
2065 | { |
1273 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2066 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1274 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2067 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1275 | mapcell *cell; |
2068 | mapcell *cell; |
1276 | int x, y, flags; |
2069 | int x, y, z, flags; |
|
|
2070 | AV *missing = newAV (); |
|
|
2071 | RETVAL = newRV_noinc ((SV *)missing); |
1277 | |
2072 | |
1278 | while (data < data_end) |
2073 | while (data < data_end - 1) |
1279 | { |
2074 | { |
1280 | flags = (data [0] << 8) + data [1]; data += 2; |
2075 | flags = (data [0] << 8) + data [1]; data += 2; |
1281 | |
2076 | |
1282 | x = self->x + ((flags >> 10) & 63); |
2077 | x = self->x + ((flags >> 10) & 63); |
1283 | y = self->y + ((flags >> 4) & 63); |
2078 | y = self->y + ((flags >> 4) & 63); |
… | |
… | |
1286 | |
2081 | |
1287 | if (flags & 15) |
2082 | if (flags & 15) |
1288 | { |
2083 | { |
1289 | if (!cell->darkness) |
2084 | if (!cell->darkness) |
1290 | { |
2085 | { |
|
|
2086 | memset (cell, 0, sizeof (*cell)); |
1291 | cell->darkness = 256; |
2087 | cell->darkness = 256; |
1292 | cell->face [0] = 0; |
|
|
1293 | cell->face [1] = 0; |
|
|
1294 | cell->face [2] = 0; |
|
|
1295 | } |
2088 | } |
1296 | |
2089 | |
1297 | //TODO: don't trust server data to be in-range(!) |
2090 | //TODO: don't trust server data to be in-range(!) |
1298 | |
2091 | |
1299 | if (flags & 8) |
2092 | if (flags & 8) |
1300 | { |
2093 | { |
|
|
2094 | uint8_t ext, cmd; |
|
|
2095 | |
1301 | if (extmap) |
2096 | do |
1302 | { |
2097 | { |
1303 | uint8_t ext, cmd; |
2098 | ext = *data++; |
|
|
2099 | cmd = ext & 0x7f; |
1304 | |
2100 | |
1305 | do |
2101 | if (cmd < 4) |
|
|
2102 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2103 | else if (cmd == 5) // health |
1306 | { |
2104 | { |
1307 | ext = *data++; |
|
|
1308 | cmd = ext & 0x3f; |
|
|
1309 | |
|
|
1310 | if (cmd < 4) |
|
|
1311 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1312 | else if (cmd == 5) // health |
|
|
1313 | { |
|
|
1314 | cell->stat_width = 1; |
2105 | cell->stat_width = 1; |
1315 | cell->stat_hp = *data++; |
2106 | cell->stat_hp = *data++; |
1316 | } |
|
|
1317 | else if (cmd == 6) // monster width |
|
|
1318 | cell->stat_width = *data++ + 1; |
|
|
1319 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1320 | data += *data + 1; |
|
|
1321 | else |
|
|
1322 | data++; |
|
|
1323 | } |
2107 | } |
1324 | while (ext & 0x80); |
2108 | else if (cmd == 6) // monster width |
|
|
2109 | cell->stat_width = *data++ + 1; |
|
|
2110 | else if (cmd == 0x47) |
|
|
2111 | { |
|
|
2112 | if (*data == 1) cell->player = data [1]; |
|
|
2113 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2114 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2115 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2116 | |
|
|
2117 | data += *data + 1; |
|
|
2118 | } |
|
|
2119 | else if (cmd == 8) // cell flags |
|
|
2120 | cell->flags = *data++; |
|
|
2121 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2122 | data += *data + 1; |
|
|
2123 | else |
|
|
2124 | data++; |
1325 | } |
2125 | } |
1326 | else |
2126 | while (ext & 0x80); |
1327 | cell->darkness = *data++ + 1; |
|
|
1328 | } |
2127 | } |
1329 | |
2128 | |
|
|
2129 | for (z = 0; z <= 2; ++z) |
1330 | if (flags & 4) |
2130 | if (flags & (4 >> z)) |
1331 | { |
2131 | { |
1332 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2132 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
2133 | need_facenum (self, face); |
|
|
2134 | cell->tile [z] = self->face2tile [face]; |
|
|
2135 | |
|
|
2136 | if (cell->tile [z]) |
|
|
2137 | { |
|
|
2138 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2139 | tex->unused = 0; |
|
|
2140 | if (!tex->name) |
|
|
2141 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2142 | |
|
|
2143 | if (tex->smoothtile) |
|
|
2144 | { |
|
|
2145 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2146 | smooth->unused = 0; |
|
|
2147 | if (!smooth->name) |
|
|
2148 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2149 | } |
|
|
2150 | } |
1333 | } |
2151 | } |
1334 | |
|
|
1335 | if (flags & 2) |
|
|
1336 | { |
|
|
1337 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1338 | } |
|
|
1339 | |
|
|
1340 | if (flags & 1) |
|
|
1341 | { |
|
|
1342 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1343 | } |
|
|
1344 | } |
2152 | } |
1345 | else |
2153 | else |
1346 | { |
2154 | CELL_CLEAR (cell); |
1347 | cell->darkness = 0; |
|
|
1348 | cell->stat_hp = 0; |
|
|
1349 | } |
|
|
1350 | } |
2155 | } |
1351 | } |
2156 | } |
|
|
2157 | OUTPUT: |
|
|
2158 | RETVAL |
1352 | |
2159 | |
1353 | SV * |
2160 | SV * |
1354 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2161 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1355 | CODE: |
2162 | CODE: |
1356 | { |
2163 | { |
1357 | int x1, x; |
2164 | int x1, x; |
1358 | int y1, y; |
2165 | int y1, y; |
1359 | int z; |
2166 | int z; |
… | |
… | |
1372 | ? self->row + y |
2179 | ? self->row + y |
1373 | : 0; |
2180 | : 0; |
1374 | |
2181 | |
1375 | for (x = x0; x < x1; x++) |
2182 | for (x = x0; x < x1; x++) |
1376 | { |
2183 | { |
1377 | int r = 32, g = 32, b = 32, a = 192; |
2184 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1378 | |
2185 | |
1379 | if (row && row->c0 <= x && x < row->c1) |
2186 | if (row && row->c0 <= x && x < row->c1) |
1380 | { |
2187 | { |
1381 | mapcell *cell = row->col + (x - row->c0); |
2188 | mapcell *cell = row->col + (x - row->c0); |
1382 | |
2189 | |
1383 | for (z = 0; z <= 0; z++) |
2190 | for (z = 0; z <= 0; z++) |
1384 | { |
2191 | { |
1385 | mapface face = cell->face [z]; |
|
|
1386 | |
|
|
1387 | if (face) |
|
|
1388 | { |
|
|
1389 | maptex tex = self->tex [face]; |
2192 | maptex tex = self->tex [cell->tile [z]]; |
1390 | int a0 = 255 - tex.a; |
2193 | int a0 = 255 - tex.a; |
1391 | int a1 = tex.a; |
2194 | int a1 = tex.a; |
1392 | |
2195 | |
1393 | r = (r * a0 + tex.r * a1) / 255; |
2196 | r = div255 (r * a0 + tex.r * a1); |
1394 | g = (g * a0 + tex.g * a1) / 255; |
2197 | g = div255 (g * a0 + tex.g * a1); |
1395 | b = (b * a0 + tex.b * a1) / 255; |
2198 | b = div255 (b * a0 + tex.b * a1); |
1396 | a = (a * a0 + tex.a * a1) / 255; |
2199 | a = div255 (a * a0 + tex.a * a1); |
1397 | } |
|
|
1398 | } |
2200 | } |
1399 | } |
2201 | } |
1400 | |
2202 | |
1401 | *map++ = (r ) |
2203 | *map++ = (r ) |
1402 | | (g << 8) |
2204 | | (g << 8) |
1403 | | (b << 16) |
2205 | | (b << 16) |
1404 | | (a << 24); |
2206 | | (a << 24); |
1405 | } |
2207 | } |
1406 | } |
2208 | } |
1407 | |
2209 | |
1408 | RETVAL = map_sv; |
2210 | RETVAL = map_sv; |
1409 | } |
2211 | } |
1410 | OUTPUT: |
2212 | OUTPUT: |
1411 | RETVAL |
2213 | RETVAL |
1412 | |
2214 | |
1413 | void |
2215 | void |
1414 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2216 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1415 | CODE: |
2217 | CODE: |
1416 | { |
2218 | { |
1417 | int vx, vy; |
|
|
1418 | int x, y, z; |
2219 | int x, y, z; |
1419 | int last_name; |
|
|
1420 | mapface face; |
|
|
1421 | |
2220 | |
1422 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
2221 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1423 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
2222 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2223 | smooth_key skey; |
|
|
2224 | int pl_x, pl_y; |
|
|
2225 | maptex pl_tex; |
|
|
2226 | rc_t *rc = rc_alloc (); |
|
|
2227 | rc_t *rc_ov = rc_alloc (); |
|
|
2228 | rc_key_t key; |
|
|
2229 | rc_array_t *arr; |
1424 | |
2230 | |
1425 | /* |
2231 | pl_tex.name = 0; |
1426 | int vx = self->vx = self->w >= sw |
|
|
1427 | ? self->x + (self->w - sw) / 2 |
|
|
1428 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1429 | |
2232 | |
1430 | int vy = self->vy = self->h >= sh |
2233 | // that's current max. sorry. |
1431 | ? self->y + (self->h - sh) / 2 |
2234 | if (sw > 255) sw = 255; |
1432 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
2235 | if (sh > 255) sh = 255; |
1433 | */ |
|
|
1434 | |
2236 | |
1435 | glColor4ub (255, 255, 255, 255); |
2237 | // clear key, in case of extra padding |
|
|
2238 | memset (&skey, 0, sizeof (skey)); |
|
|
2239 | |
|
|
2240 | memset (&key, 0, sizeof (key)); |
|
|
2241 | key.r = 255; |
|
|
2242 | key.g = 255; |
|
|
2243 | key.b = 255; |
|
|
2244 | key.a = 255; |
|
|
2245 | key.mode = GL_QUADS; |
|
|
2246 | key.format = GL_T2F_V3F; |
|
|
2247 | |
|
|
2248 | mx += self->x; |
|
|
2249 | my += self->y; |
|
|
2250 | |
|
|
2251 | // first pass: determine smooth_max |
|
|
2252 | // rather ugly, if you ask me |
|
|
2253 | // could also be stored inside mapcell and updated on change |
|
|
2254 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2255 | |
|
|
2256 | for (y = 0; y < sh; y++) |
|
|
2257 | if (0 <= y + my && y + my < self->rows) |
|
|
2258 | { |
|
|
2259 | maprow *row = self->row + (y + my); |
|
|
2260 | |
|
|
2261 | for (x = 0; x < sw; x++) |
|
|
2262 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2263 | { |
|
|
2264 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2265 | |
|
|
2266 | smooth_max[x + 1][y + 1] = |
|
|
2267 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2268 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2269 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2270 | } |
|
|
2271 | } |
1436 | |
2272 | |
1437 | glEnable (GL_BLEND); |
2273 | glEnable (GL_BLEND); |
1438 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2274 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1439 | glEnable (GL_TEXTURE_2D); |
|
|
1440 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2275 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1441 | |
2276 | |
1442 | glBegin (GL_QUADS); |
|
|
1443 | |
|
|
1444 | last_name = 0; |
|
|
1445 | |
|
|
1446 | for (z = 0; z < 3; z++) |
2277 | for (z = 0; z <= 2; z++) |
|
|
2278 | { |
|
|
2279 | smooth_hash smooth; |
|
|
2280 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2281 | key.texname = -1; |
|
|
2282 | |
1447 | for (y = 0; y < sh; y++) |
2283 | for (y = 0; y < sh; y++) |
1448 | if (0 <= y + vy && y + vy < self->rows) |
2284 | if (0 <= y + my && y + my < self->rows) |
1449 | { |
2285 | { |
1450 | maprow *row = self->row + (y + vy); |
2286 | maprow *row = self->row + (y + my); |
1451 | |
2287 | |
1452 | for (x = 0; x < sw; x++) |
2288 | for (x = 0; x < sw; x++) |
1453 | if (row->c0 <= x + vx && x + vx < row->c1) |
2289 | if (row->c0 <= x + mx && x + mx < row->c1) |
1454 | { |
2290 | { |
1455 | mapcell *cell = row->col + (x + vx - row->c0); |
2291 | mapcell *cell = row->col + (x + mx - row->c0); |
1456 | |
|
|
1457 | face = cell->face [z]; |
2292 | tileid tile = cell->tile [z]; |
|
|
2293 | |
|
|
2294 | if (tile) |
|
|
2295 | { |
|
|
2296 | maptex tex = self->tex [tile]; |
|
|
2297 | int px, py; |
1458 | |
2298 | |
1459 | if (face && face < self->texs) |
2299 | if (key.texname != tex.name) |
|
|
2300 | { |
|
|
2301 | self->tex [tile].unused = 0; |
|
|
2302 | |
|
|
2303 | if (!tex.name) |
|
|
2304 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
|
|
2305 | |
|
|
2306 | key.texname = tex.name; |
|
|
2307 | arr = rc_array (rc, &key); |
|
|
2308 | } |
|
|
2309 | |
|
|
2310 | px = (x + 1) * Th - tex.w; |
|
|
2311 | py = (y + 1) * Tw - tex.h; |
|
|
2312 | |
|
|
2313 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2314 | { |
|
|
2315 | pl_x = px; |
|
|
2316 | pl_y = py; |
|
|
2317 | pl_tex = tex; |
|
|
2318 | continue; |
|
|
2319 | } |
|
|
2320 | |
|
|
2321 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2322 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2323 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2324 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2325 | |
|
|
2326 | // update smooth hash |
|
|
2327 | if (tex.smoothtile) |
|
|
2328 | { |
|
|
2329 | skey.tile = tex.smoothtile; |
|
|
2330 | skey.level = tex.smoothlevel; |
|
|
2331 | |
|
|
2332 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2333 | |
|
|
2334 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2335 | // shifted +1|+1 so we always stay positive. |
|
|
2336 | |
|
|
2337 | // bits is ___n cccc CCCC bbbb |
|
|
2338 | // n do not draw borders&corners |
|
|
2339 | // c draw these corners, but... |
|
|
2340 | // C ... not these |
|
|
2341 | // b draw these borders |
|
|
2342 | |
|
|
2343 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2344 | // ┃· ·· ·┃ ━━ |
|
|
2345 | |
|
|
2346 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2347 | // ·· ·· ·┏ ┓· |
|
|
2348 | |
|
|
2349 | // full tile |
|
|
2350 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
|
|
2351 | |
|
|
2352 | // borders |
|
|
2353 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
|
|
2354 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
|
|
2355 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
|
|
2356 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
|
|
2357 | |
|
|
2358 | // corners |
|
|
2359 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
|
|
2360 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
|
|
2361 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
|
|
2362 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2363 | } |
|
|
2364 | } |
|
|
2365 | |
|
|
2366 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2367 | { |
|
|
2368 | // overlays such as the speech bubble, probably more to come |
|
|
2369 | if (cell->flags & 1) |
|
|
2370 | { |
|
|
2371 | rc_key_t key_ov = key; |
|
|
2372 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2373 | rc_array_t *arr; |
|
|
2374 | int px = x * Tw + Tw * 2 / 32; |
|
|
2375 | int py = y * Th - Th * 6 / 32; |
|
|
2376 | |
|
|
2377 | key_ov.texname = tex.name; |
|
|
2378 | arr = rc_array (rc_ov, &key_ov); |
|
|
2379 | |
|
|
2380 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2381 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2382 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2383 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
|
|
2384 | } |
|
|
2385 | } |
|
|
2386 | } |
|
|
2387 | } |
|
|
2388 | |
|
|
2389 | rc_draw (rc); |
|
|
2390 | rc_clear (rc); |
|
|
2391 | |
|
|
2392 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2393 | // this is basically counting sort |
|
|
2394 | { |
|
|
2395 | int w, b; |
|
|
2396 | |
|
|
2397 | glEnable (GL_TEXTURE_2D); |
|
|
2398 | glBegin (GL_QUADS); |
|
|
2399 | for (w = 0; w < 256 / 32; ++w) |
|
|
2400 | { |
|
|
2401 | uint32_t smask = smooth_level [w]; |
|
|
2402 | if (smask) |
|
|
2403 | for (b = 0; b < 32; ++b) |
|
|
2404 | if (smask & (((uint32_t)1) << b)) |
1460 | { |
2405 | { |
1461 | maptex tex = self->tex [face]; |
2406 | int level = (w << 5) | b; |
|
|
2407 | HE *he; |
1462 | |
2408 | |
1463 | int px = (x + 1) * 32 - tex.w; |
2409 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1464 | int py = (y + 1) * 32 - tex.h; |
|
|
1465 | |
|
|
1466 | if (last_name != tex.name) |
|
|
1467 | { |
2410 | { |
|
|
2411 | smooth_key &skey = it->first; |
|
|
2412 | IV bits = it->second; |
|
|
2413 | |
|
|
2414 | if (!(bits & 0x1000) |
|
|
2415 | && skey.level == level |
|
|
2416 | && level > smooth_max [skey.x][skey.y]) |
|
|
2417 | { |
|
|
2418 | maptex tex = self->tex [skey.tile]; |
|
|
2419 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2420 | int py = (((int)skey.y) - 1) * Th; |
|
|
2421 | int border = bits & 15; |
|
|
2422 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2423 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2424 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2425 | |
|
|
2426 | if (tex.name) |
|
|
2427 | { |
|
|
2428 | // this time avoiding texture state changes |
|
|
2429 | // save gobs of state changes. |
|
|
2430 | if (key.texname != tex.name) |
|
|
2431 | { |
|
|
2432 | self->tex [skey.tile].unused = 0; |
|
|
2433 | |
1468 | glEnd (); |
2434 | glEnd (); |
1469 | last_name = tex.name; |
|
|
1470 | glBindTexture (GL_TEXTURE_2D, last_name); |
2435 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1471 | glBegin (GL_QUADS); |
2436 | glBegin (GL_QUADS); |
|
|
2437 | } |
|
|
2438 | |
|
|
2439 | if (border) |
|
|
2440 | { |
|
|
2441 | float ox = border * dx; |
|
|
2442 | |
|
|
2443 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2444 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
|
|
2445 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
|
|
2446 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
|
|
2447 | } |
|
|
2448 | |
|
|
2449 | if (corner) |
|
|
2450 | { |
|
|
2451 | float ox = corner * dx; |
|
|
2452 | |
|
|
2453 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
|
|
2454 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
|
|
2455 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
|
|
2456 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
|
|
2457 | } |
|
|
2458 | } |
|
|
2459 | } |
1472 | } |
2460 | } |
1473 | |
|
|
1474 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1475 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1476 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1477 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1478 | } |
2461 | } |
1479 | } |
|
|
1480 | } |
2462 | } |
1481 | |
2463 | |
1482 | glEnd (); |
2464 | glEnd (); |
1483 | |
|
|
1484 | glDisable (GL_TEXTURE_2D); |
2465 | glDisable (GL_TEXTURE_2D); |
|
|
2466 | key.texname = -1; |
|
|
2467 | } |
|
|
2468 | } |
|
|
2469 | |
|
|
2470 | if (pl_tex.name) |
|
|
2471 | { |
|
|
2472 | maptex tex = pl_tex; |
|
|
2473 | int px = pl_x + sdx; |
|
|
2474 | int py = pl_y + sdy; |
|
|
2475 | |
|
|
2476 | key.texname = tex.name; |
|
|
2477 | arr = rc_array (rc, &key); |
|
|
2478 | |
|
|
2479 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2480 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2481 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2482 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2483 | |
|
|
2484 | rc_draw (rc); |
|
|
2485 | } |
|
|
2486 | |
|
|
2487 | rc_draw (rc_ov); |
|
|
2488 | rc_clear (rc_ov); |
|
|
2489 | |
|
|
2490 | glDisable (GL_BLEND); |
|
|
2491 | rc_free (rc); |
|
|
2492 | rc_free (rc_ov); |
1485 | |
2493 | |
1486 | // top layer: overlays such as the health bar |
2494 | // top layer: overlays such as the health bar |
1487 | for (y = 0; y < sh; y++) |
2495 | for (y = 0; y < sh; y++) |
1488 | if (0 <= y + vy && y + vy < self->rows) |
2496 | if (0 <= y + my && y + my < self->rows) |
1489 | { |
2497 | { |
1490 | maprow *row = self->row + (y + vy); |
2498 | maprow *row = self->row + (y + my); |
1491 | |
2499 | |
1492 | for (x = 0; x < sw; x++) |
2500 | for (x = 0; x < sw; x++) |
1493 | if (row->c0 <= x + vx && x + vx < row->c1) |
2501 | if (row->c0 <= x + mx && x + mx < row->c1) |
1494 | { |
2502 | { |
1495 | mapcell *cell = row->col + (x + vx - row->c0); |
2503 | mapcell *cell = row->col + (x + mx - row->c0); |
1496 | |
2504 | |
1497 | int px = x * 32; |
2505 | int px = x * Tw; |
1498 | int py = y * 32; |
2506 | int py = y * Th; |
|
|
2507 | |
|
|
2508 | if (expect_false (cell->player == player)) |
|
|
2509 | { |
|
|
2510 | px += sdx; |
|
|
2511 | py += sdy; |
|
|
2512 | } |
1499 | |
2513 | |
1500 | if (cell->stat_hp) |
2514 | if (cell->stat_hp) |
1501 | { |
2515 | { |
1502 | int width = cell->stat_width * 32; |
2516 | int width = cell->stat_width * Tw; |
1503 | int thick = sh / 28 + 1 + cell->stat_width; |
2517 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
1504 | |
2518 | |
1505 | glColor4ub (0, 0, 0, 127); |
2519 | glColor3ub (0, 0, 0); |
1506 | glRectf (px + 1, py, |
2520 | glRectf (px + 1, py - thick - 2, |
1507 | px + width - 1, py + thick + 2); |
2521 | px + width - 1, py); |
1508 | |
2522 | |
1509 | glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 255); |
2523 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1510 | glRectf (px + 2, |
2524 | glRectf (px + 2, |
1511 | py + 1, |
2525 | py - thick - 1, |
1512 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1); |
2526 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1513 | } |
2527 | } |
1514 | } |
2528 | } |
1515 | } |
2529 | } |
1516 | |
|
|
1517 | glDisable (GL_BLEND); |
|
|
1518 | } |
2530 | } |
1519 | |
2531 | |
1520 | void |
2532 | void |
1521 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2533 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1522 | CODE: |
2534 | CODE: |
1523 | { |
2535 | { |
1524 | static float color[16][3] = { |
2536 | static float color[16][3] = { |
1525 | { 0.00F, 0.00F, 0.00F }, |
2537 | { 0.00f, 0.00f, 0.00f }, |
1526 | { 1.00F, 1.00F, 1.00F }, |
2538 | { 1.00f, 1.00f, 1.00f }, |
1527 | { 0.00F, 0.00F, 0.55F }, |
2539 | { 0.00f, 0.00f, 0.55f }, |
1528 | { 1.00F, 0.00F, 0.00F }, |
2540 | { 1.00f, 0.00f, 0.00f }, |
1529 | |
2541 | |
1530 | { 1.00F, 0.54F, 0.00F }, |
2542 | { 1.00f, 0.54f, 0.00f }, |
1531 | { 0.11F, 0.56F, 1.00F }, |
2543 | { 0.11f, 0.56f, 1.00f }, |
1532 | { 0.93F, 0.46F, 0.00F }, |
2544 | { 0.93f, 0.46f, 0.00f }, |
1533 | { 0.18F, 0.54F, 0.34F }, |
2545 | { 0.18f, 0.54f, 0.34f }, |
1534 | |
2546 | |
1535 | { 0.56F, 0.73F, 0.56F }, |
2547 | { 0.56f, 0.73f, 0.56f }, |
1536 | { 0.80F, 0.80F, 0.80F }, |
2548 | { 0.80f, 0.80f, 0.80f }, |
1537 | { 0.55F, 0.41F, 0.13F }, |
2549 | { 0.55f, 0.41f, 0.13f }, |
1538 | { 0.99F, 0.77F, 0.26F }, |
2550 | { 0.99f, 0.77f, 0.26f }, |
1539 | |
2551 | |
1540 | { 0.74F, 0.65F, 0.41F }, |
2552 | { 0.74f, 0.65f, 0.41f }, |
1541 | |
2553 | |
1542 | { 0.00F, 1.00F, 1.00F }, |
2554 | { 0.00f, 1.00f, 1.00f }, |
1543 | { 1.00F, 0.00F, 1.00F }, |
2555 | { 1.00f, 0.00f, 1.00f }, |
1544 | { 1.00F, 1.00F, 0.00F }, |
2556 | { 1.00f, 1.00f, 0.00f }, |
1545 | }; |
2557 | }; |
1546 | |
2558 | |
1547 | int x, y; |
2559 | int x, y; |
1548 | |
2560 | |
1549 | glEnable (GL_TEXTURE_2D); |
2561 | glEnable (GL_TEXTURE_2D); |
|
|
2562 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2563 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2564 | * and takes the colour from god knows where instead of using |
|
|
2565 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2566 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2567 | */ |
1550 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2568 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1551 | glEnable (GL_BLEND); |
2569 | glEnable (GL_BLEND); |
1552 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2570 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1553 | glBegin (GL_QUADS); |
2571 | glBegin (GL_QUADS); |
1554 | |
2572 | |
1555 | for (y = 0; y < h; y++) |
2573 | for (y = 0; y < h; y++) |
… | |
… | |
1559 | |
2577 | |
1560 | if (m) |
2578 | if (m) |
1561 | { |
2579 | { |
1562 | float *c = color [m & 15]; |
2580 | float *c = color [m & 15]; |
1563 | |
2581 | |
1564 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2582 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1565 | float tx2 = tx1 + 0.5; |
2583 | float tx2 = tx1 + 0.5f; |
1566 | |
2584 | |
1567 | glColor4f (c[0], c[1], c[2], 0.75); |
2585 | glColor4f (c[0], c[1], c[2], 1); |
1568 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2586 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1569 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2587 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1570 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2588 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1571 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2589 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1572 | } |
2590 | } |
… | |
… | |
1576 | glDisable (GL_BLEND); |
2594 | glDisable (GL_BLEND); |
1577 | glDisable (GL_TEXTURE_2D); |
2595 | glDisable (GL_TEXTURE_2D); |
1578 | } |
2596 | } |
1579 | |
2597 | |
1580 | void |
2598 | void |
1581 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2599 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1582 | PPCODE: |
2600 | PPCODE: |
1583 | { |
2601 | { |
1584 | int vx, vy; |
|
|
1585 | int x, y; |
2602 | int x, y; |
1586 | int sw4 = (sw + 3) & ~3; |
2603 | int sw1 = sw + 2; |
|
|
2604 | int sh1 = sh + 2; |
|
|
2605 | int sh3 = sh * 3; |
|
|
2606 | int sw3 = sw * 3; |
1587 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2607 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1588 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2608 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1589 | |
2609 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1590 | memset (darkness, 255, sw4 * sh); |
2610 | memset (darkness1, 0, sw1*sh1); |
|
|
2611 | |
1591 | SvPOK_only (darkness_sv); |
2612 | SvPOK_only (darkness3_sv); |
1592 | SvCUR_set (darkness_sv, sw4 * sh); |
2613 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1593 | |
2614 | |
1594 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2615 | mx += self->x - 1; |
1595 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2616 | my += self->y - 1; |
1596 | |
2617 | |
1597 | for (y = 0; y < sh; y++) |
2618 | for (y = 0; y < sh1; y++) |
1598 | if (0 <= y + vy && y + vy < self->rows) |
2619 | if (0 <= y + my && y + my < self->rows) |
1599 | { |
2620 | { |
1600 | maprow *row = self->row + (y + vy); |
2621 | maprow *row = self->row + (y + my); |
1601 | |
2622 | |
1602 | for (x = 0; x < sw; x++) |
2623 | for (x = 0; x < sw1; x++) |
1603 | if (row->c0 <= x + vx && x + vx < row->c1) |
2624 | if (row->c0 <= x + mx && x + mx < row->c1) |
1604 | { |
2625 | { |
1605 | mapcell *cell = row->col + (x + vx - row->c0); |
2626 | mapcell *cell = row->col + (x + mx - row->c0); |
1606 | |
2627 | |
1607 | darkness[y * sw4 + x] = cell->darkness |
2628 | darkness1 [y * sw1 + x] = cell->darkness |
1608 | ? 255 - (cell->darkness - 1) |
2629 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1609 | : 255 - FOW_DARKNESS; |
2630 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1610 | } |
2631 | } |
1611 | } |
2632 | } |
1612 | |
2633 | |
|
|
2634 | for (y = 0; y < sh; ++y) |
|
|
2635 | for (x = 0; x < sw; ++x) |
|
|
2636 | { |
|
|
2637 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2638 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2639 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2640 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2641 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2642 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2643 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2644 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2645 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2646 | |
|
|
2647 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2648 | uint8_t r21 = d21; |
|
|
2649 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2650 | |
|
|
2651 | uint8_t r12 = d12; |
|
|
2652 | uint8_t r22 = d22; |
|
|
2653 | uint8_t r32 = d32; |
|
|
2654 | |
|
|
2655 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2656 | uint8_t r23 = d23; |
|
|
2657 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2658 | |
|
|
2659 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2660 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2661 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2662 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2663 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2664 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2665 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2666 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2667 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2668 | } |
|
|
2669 | |
|
|
2670 | free (darkness1); |
|
|
2671 | |
1613 | EXTEND (SP, 3); |
2672 | EXTEND (SP, 3); |
1614 | PUSHs (sv_2mortal (newSViv (sw4))); |
2673 | PUSHs (sv_2mortal (newSViv (sw3))); |
1615 | PUSHs (sv_2mortal (newSViv (sh))); |
2674 | PUSHs (sv_2mortal (newSViv (sh3))); |
1616 | PUSHs (darkness_sv); |
2675 | PUSHs (darkness3_sv); |
1617 | } |
2676 | } |
1618 | |
2677 | |
1619 | SV * |
2678 | SV * |
1620 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2679 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1621 | CODE: |
2680 | CODE: |
1622 | { |
2681 | { |
1623 | int x, y, x1, y1; |
2682 | int x, y, x1, y1; |
1624 | SV *data_sv = newSV (w * h * 7 + 5); |
2683 | SV *data_sv = newSV (w * h * 7 + 5); |
1625 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2684 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1650 | if (row && row->c0 <= x && x < row->c1) |
2709 | if (row && row->c0 <= x && x < row->c1) |
1651 | { |
2710 | { |
1652 | mapcell *cell = row->col + (x - row->c0); |
2711 | mapcell *cell = row->col + (x - row->c0); |
1653 | uint8_t flags = 0; |
2712 | uint8_t flags = 0; |
1654 | |
2713 | |
1655 | if (cell->face [0]) flags |= 1; |
2714 | if (cell->tile [0]) flags |= 1; |
1656 | if (cell->face [1]) flags |= 2; |
2715 | if (cell->tile [1]) flags |= 2; |
1657 | if (cell->face [2]) flags |= 4; |
2716 | if (cell->tile [2]) flags |= 4; |
1658 | |
2717 | |
1659 | *data++ = flags; |
2718 | *data++ = flags; |
1660 | |
2719 | |
1661 | if (flags & 1) |
2720 | if (flags & 1) |
1662 | { |
2721 | { |
|
|
2722 | tileid tile = cell->tile [0]; |
1663 | *data++ = cell->face [0] >> 8; |
2723 | *data++ = tile >> 8; |
1664 | *data++ = cell->face [0]; |
2724 | *data++ = tile; |
1665 | } |
2725 | } |
1666 | |
2726 | |
1667 | if (flags & 2) |
2727 | if (flags & 2) |
1668 | { |
2728 | { |
|
|
2729 | tileid tile = cell->tile [1]; |
1669 | *data++ = cell->face [1] >> 8; |
2730 | *data++ = tile >> 8; |
1670 | *data++ = cell->face [1]; |
2731 | *data++ = tile; |
1671 | } |
2732 | } |
1672 | |
2733 | |
1673 | if (flags & 4) |
2734 | if (flags & 4) |
1674 | { |
2735 | { |
|
|
2736 | tileid tile = cell->tile [2]; |
1675 | *data++ = cell->face [2] >> 8; |
2737 | *data++ = tile >> 8; |
1676 | *data++ = cell->face [2]; |
2738 | *data++ = tile; |
1677 | } |
2739 | } |
1678 | } |
2740 | } |
1679 | else |
2741 | else |
1680 | *data++ = 0; |
2742 | *data++ = 0; |
1681 | } |
2743 | } |
1682 | } |
2744 | } |
1683 | |
2745 | |
|
|
2746 | /* if size is w*h + 5 then no data has been found */ |
|
|
2747 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2748 | { |
1684 | SvPOK_only (data_sv); |
2749 | SvPOK_only (data_sv); |
1685 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2750 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2751 | } |
|
|
2752 | |
1686 | RETVAL = data_sv; |
2753 | RETVAL = data_sv; |
1687 | } |
2754 | } |
1688 | OUTPUT: |
2755 | OUTPUT: |
1689 | RETVAL |
2756 | RETVAL |
1690 | |
2757 | |
1691 | void |
2758 | void |
1692 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2759 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1693 | PPCODE: |
2760 | PPCODE: |
1694 | { |
2761 | { |
1695 | int x, y, z; |
2762 | int x, y, z; |
1696 | int w, h; |
2763 | int w, h; |
1697 | int x1, y1; |
2764 | int x1, y1; |
|
|
2765 | STRLEN len; |
|
|
2766 | uint8_t *data, *end; |
|
|
2767 | |
|
|
2768 | len = SvLEN (data_sv); |
|
|
2769 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2770 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2771 | end = data + len + 8; |
|
|
2772 | |
|
|
2773 | if (len < 5) |
|
|
2774 | XSRETURN_EMPTY; |
1698 | |
2775 | |
1699 | if (*data++ != 0) |
2776 | if (*data++ != 0) |
1700 | return; /* version mismatch */ |
2777 | XSRETURN_EMPTY; /* version mismatch */ |
1701 | |
2778 | |
1702 | w = *data++ << 8; w |= *data++; |
2779 | w = *data++ << 8; w |= *data++; |
1703 | h = *data++ << 8; h |= *data++; |
2780 | h = *data++ << 8; h |= *data++; |
1704 | |
2781 | |
1705 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2782 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1717 | { |
2794 | { |
1718 | maprow *row = map_get_row (self, y); |
2795 | maprow *row = map_get_row (self, y); |
1719 | |
2796 | |
1720 | for (x = x0; x < x1; x++) |
2797 | for (x = x0; x < x1; x++) |
1721 | { |
2798 | { |
|
|
2799 | uint8_t flags; |
|
|
2800 | |
|
|
2801 | if (data + 7 >= end) |
|
|
2802 | XSRETURN_EMPTY; |
|
|
2803 | |
1722 | uint8_t flags = *data++; |
2804 | flags = *data++; |
1723 | |
2805 | |
1724 | if (flags) |
2806 | if (flags) |
1725 | { |
2807 | { |
1726 | mapface face[3] = { 0, 0, 0 }; |
|
|
1727 | |
|
|
1728 | mapcell *cell = row_get_cell (row, x); |
2808 | mapcell *cell = row_get_cell (row, x); |
|
|
2809 | tileid tile[3] = { 0, 0, 0 }; |
1729 | |
2810 | |
1730 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2811 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1731 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2812 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1732 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2813 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1733 | |
2814 | |
1734 | if (cell->darkness == 0) |
2815 | if (cell->darkness == 0) |
1735 | { |
2816 | { |
1736 | cell->darkness = 0; |
2817 | /*cell->darkness = 0;*/ |
|
|
2818 | EXTEND (SP, 3); |
1737 | |
2819 | |
1738 | for (z = 0; z <= 2; z++) |
2820 | for (z = 0; z <= 2; z++) |
1739 | { |
2821 | { |
1740 | cell->face[z] = face[z]; |
2822 | tileid t = tile [z]; |
1741 | |
2823 | |
1742 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2824 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2825 | { |
1743 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2826 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2827 | need_texid (self, t); |
|
|
2828 | } |
|
|
2829 | |
|
|
2830 | cell->tile [z] = t; |
1744 | } |
2831 | } |
1745 | } |
2832 | } |
1746 | } |
2833 | } |
1747 | } |
2834 | } |
1748 | } |
2835 | } |
1749 | } |
2836 | } |
1750 | |
2837 | |
1751 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2838 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1752 | |
2839 | |
1753 | CFPlus::MixChunk |
2840 | DC::RW |
1754 | new_from_file (SV *class, char *path) |
2841 | new (SV *klass, SV *data_sv) |
1755 | CODE: |
2842 | CODE: |
1756 | RETVAL = Mix_LoadWAV (path); |
2843 | { |
|
|
2844 | STRLEN datalen; |
|
|
2845 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2846 | |
|
|
2847 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2848 | } |
1757 | OUTPUT: |
2849 | OUTPUT: |
1758 | RETVAL |
2850 | RETVAL |
1759 | |
2851 | |
|
|
2852 | DC::RW |
|
|
2853 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
|
|
2854 | CODE: |
|
|
2855 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2856 | OUTPUT: |
|
|
2857 | RETVAL |
|
|
2858 | |
|
|
2859 | # fails on win32: |
|
|
2860 | # dc.xs(2268) : error C2059: syntax error : '(' |
1760 | void |
2861 | #void |
|
|
2862 | #close (DC::RW self) |
|
|
2863 | # CODE: |
|
|
2864 | # (self->(close)) (self); |
|
|
2865 | |
|
|
2866 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2867 | |
|
|
2868 | PROTOTYPES: DISABLE |
|
|
2869 | |
|
|
2870 | DC::Channel |
|
|
2871 | find () |
|
|
2872 | CODE: |
|
|
2873 | { |
|
|
2874 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2875 | |
|
|
2876 | if (RETVAL < 0) |
|
|
2877 | { |
|
|
2878 | RETVAL = Mix_GroupOldest (-1); |
|
|
2879 | |
|
|
2880 | if (RETVAL < 0) |
|
|
2881 | { |
|
|
2882 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2883 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2884 | |
|
|
2885 | if (RETVAL < 0) |
|
|
2886 | XSRETURN_UNDEF; |
|
|
2887 | } |
|
|
2888 | else |
|
|
2889 | Mix_HaltChannel (RETVAL); |
|
|
2890 | } |
|
|
2891 | |
|
|
2892 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2893 | Mix_Volume (RETVAL, 128); |
|
|
2894 | } |
|
|
2895 | OUTPUT: |
|
|
2896 | RETVAL |
|
|
2897 | |
|
|
2898 | void |
|
|
2899 | halt (DC::Channel self) |
|
|
2900 | CODE: |
|
|
2901 | Mix_HaltChannel (self); |
|
|
2902 | |
|
|
2903 | void |
|
|
2904 | expire (DC::Channel self, int ticks = -1) |
|
|
2905 | CODE: |
|
|
2906 | Mix_ExpireChannel (self, ticks); |
|
|
2907 | |
|
|
2908 | void |
|
|
2909 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2910 | CODE: |
|
|
2911 | Mix_FadeOutChannel (self, ticks); |
|
|
2912 | |
|
|
2913 | int |
|
|
2914 | volume (DC::Channel self, int volume) |
|
|
2915 | CODE: |
|
|
2916 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2917 | OUTPUT: |
|
|
2918 | RETVAL |
|
|
2919 | |
|
|
2920 | void |
|
|
2921 | unregister_all_effects (DC::Channel self) |
|
|
2922 | CODE: |
|
|
2923 | Mix_UnregisterAllEffects (self); |
|
|
2924 | |
|
|
2925 | void |
|
|
2926 | set_panning (DC::Channel self, int left, int right) |
|
|
2927 | CODE: |
|
|
2928 | left = CLAMP (left , 0, 255); |
|
|
2929 | right = CLAMP (right, 0, 255); |
|
|
2930 | Mix_SetPanning (self, left, right); |
|
|
2931 | |
|
|
2932 | void |
|
|
2933 | set_distance (DC::Channel self, int distance) |
|
|
2934 | CODE: |
|
|
2935 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2936 | |
|
|
2937 | void |
|
|
2938 | set_position (DC::Channel self, int angle, int distance) |
|
|
2939 | CODE: |
|
|
2940 | |
|
|
2941 | void |
|
|
2942 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2943 | CODE: |
|
|
2944 | { |
|
|
2945 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2946 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2947 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2948 | } |
|
|
2949 | |
|
|
2950 | void |
|
|
2951 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2952 | CODE: |
|
|
2953 | Mix_SetReverseStereo (self, flip); |
|
|
2954 | |
|
|
2955 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2956 | |
|
|
2957 | PROTOTYPES: DISABLE |
|
|
2958 | |
|
|
2959 | void |
|
|
2960 | decoders () |
|
|
2961 | PPCODE: |
|
|
2962 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2963 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2964 | EXTEND (SP, num); |
|
|
2965 | for (i = 0; i < num; ++i) |
|
|
2966 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2967 | #else |
|
|
2968 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2969 | #endif |
|
|
2970 | |
|
|
2971 | DC::MixChunk |
|
|
2972 | new (SV *klass, DC::RW rwops) |
|
|
2973 | CODE: |
|
|
2974 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2975 | OUTPUT: |
|
|
2976 | RETVAL |
|
|
2977 | |
|
|
2978 | void |
1761 | DESTROY (CFPlus::MixChunk self) |
2979 | DESTROY (DC::MixChunk self) |
1762 | CODE: |
2980 | CODE: |
1763 | Mix_FreeChunk (self); |
2981 | Mix_FreeChunk (self); |
1764 | |
2982 | |
1765 | int |
2983 | int |
1766 | volume (CFPlus::MixChunk self, int volume = -1) |
2984 | volume (DC::MixChunk self, int volume = -1) |
1767 | CODE: |
2985 | CODE: |
|
|
2986 | if (items > 1) |
|
|
2987 | volume = CLAMP (volume, 0, 128); |
1768 | RETVAL = Mix_VolumeChunk (self, volume); |
2988 | RETVAL = Mix_VolumeChunk (self, volume); |
1769 | OUTPUT: |
2989 | OUTPUT: |
1770 | RETVAL |
2990 | RETVAL |
1771 | |
2991 | |
1772 | int |
2992 | DC::Channel |
1773 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2993 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1774 | CODE: |
2994 | CODE: |
|
|
2995 | { |
1775 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2996 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2997 | |
|
|
2998 | if (RETVAL < 0) |
|
|
2999 | XSRETURN_UNDEF; |
|
|
3000 | |
|
|
3001 | if (channel < 0) |
|
|
3002 | { |
|
|
3003 | Mix_UnregisterAllEffects (RETVAL); |
|
|
3004 | Mix_Volume (RETVAL, 128); |
|
|
3005 | } |
|
|
3006 | } |
1776 | OUTPUT: |
3007 | OUTPUT: |
1777 | RETVAL |
3008 | RETVAL |
1778 | |
3009 | |
1779 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
3010 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
3011 | |
|
|
3012 | void |
|
|
3013 | decoders () |
|
|
3014 | PPCODE: |
|
|
3015 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3016 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3017 | EXTEND (SP, num); |
|
|
3018 | for (i = 0; i < num; ++i) |
|
|
3019 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3020 | #else |
|
|
3021 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3022 | #endif |
1780 | |
3023 | |
1781 | int |
3024 | int |
1782 | volume (int volume = -1) |
3025 | volume (int volume = -1) |
|
|
3026 | PROTOTYPE: ;$ |
1783 | CODE: |
3027 | CODE: |
|
|
3028 | if (items > 0) |
|
|
3029 | volume = CLAMP (volume, 0, 128); |
1784 | RETVAL = Mix_VolumeMusic (volume); |
3030 | RETVAL = Mix_VolumeMusic (volume); |
1785 | OUTPUT: |
3031 | OUTPUT: |
1786 | RETVAL |
3032 | RETVAL |
1787 | |
3033 | |
1788 | CFPlus::MixMusic |
3034 | void |
1789 | new_from_file (SV *class, char *path) |
3035 | fade_out (int ms) |
1790 | CODE: |
3036 | CODE: |
1791 | RETVAL = Mix_LoadMUS (path); |
3037 | Mix_FadeOutMusic (ms); |
|
|
3038 | |
|
|
3039 | void |
|
|
3040 | halt () |
|
|
3041 | CODE: |
|
|
3042 | Mix_HaltMusic (); |
|
|
3043 | |
|
|
3044 | int |
|
|
3045 | playing () |
|
|
3046 | CODE: |
|
|
3047 | RETVAL = Mix_PlayingMusic (); |
1792 | OUTPUT: |
3048 | OUTPUT: |
1793 | RETVAL |
3049 | RETVAL |
1794 | |
3050 | |
|
|
3051 | DC::MixMusic |
|
|
3052 | new (SV *klass, DC::RW rwops) |
|
|
3053 | CODE: |
|
|
3054 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
3055 | OUTPUT: |
|
|
3056 | RETVAL |
|
|
3057 | |
1795 | void |
3058 | void |
1796 | DESTROY (CFPlus::MixMusic self) |
3059 | DESTROY (DC::MixMusic self) |
1797 | CODE: |
3060 | CODE: |
1798 | Mix_FreeMusic (self); |
3061 | Mix_FreeMusic (self); |
1799 | |
3062 | |
1800 | int |
3063 | int |
1801 | play (CFPlus::MixMusic self, int loops = -1) |
3064 | play (DC::MixMusic self, int loops = -1) |
1802 | CODE: |
3065 | CODE: |
1803 | RETVAL = Mix_PlayMusic (self, loops); |
3066 | RETVAL = Mix_PlayMusic (self, loops); |
1804 | OUTPUT: |
3067 | OUTPUT: |
1805 | RETVAL |
3068 | RETVAL |
1806 | |
3069 | |
1807 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3070 | void |
|
|
3071 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3072 | CODE: |
|
|
3073 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3074 | |
|
|
3075 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3076 | |
|
|
3077 | PROTOTYPES: ENABLE |
1808 | |
3078 | |
1809 | BOOT: |
3079 | BOOT: |
1810 | { |
3080 | { |
1811 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3081 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1812 | static const struct { |
3082 | static const struct { |
1813 | const char *name; |
3083 | const char *name; |
1814 | IV iv; |
3084 | IV iv; |
1815 | } *civ, const_iv[] = { |
3085 | } *civ, const_iv[] = { |
1816 | # define const_iv(name) { # name, (IV)name } |
3086 | # define const_iv(name) { # name, (IV)name } |
|
|
3087 | const_iv (GL_VENDOR), |
|
|
3088 | const_iv (GL_VERSION), |
|
|
3089 | const_iv (GL_EXTENSIONS), |
|
|
3090 | const_iv (GL_MAX_TEXTURE_UNITS), |
1817 | const_iv (GL_COLOR_MATERIAL), |
3091 | const_iv (GL_COLOR_MATERIAL), |
1818 | const_iv (GL_SMOOTH), |
3092 | const_iv (GL_SMOOTH), |
1819 | const_iv (GL_FLAT), |
3093 | const_iv (GL_FLAT), |
1820 | const_iv (GL_DITHER), |
3094 | const_iv (GL_DITHER), |
1821 | const_iv (GL_BLEND), |
3095 | const_iv (GL_BLEND), |
… | |
… | |
1825 | const_iv (GL_ALPHA_TEST), |
3099 | const_iv (GL_ALPHA_TEST), |
1826 | const_iv (GL_NORMALIZE), |
3100 | const_iv (GL_NORMALIZE), |
1827 | const_iv (GL_RESCALE_NORMAL), |
3101 | const_iv (GL_RESCALE_NORMAL), |
1828 | const_iv (GL_FRONT), |
3102 | const_iv (GL_FRONT), |
1829 | const_iv (GL_BACK), |
3103 | const_iv (GL_BACK), |
|
|
3104 | const_iv (GL_AUX0), |
1830 | const_iv (GL_AND), |
3105 | const_iv (GL_AND), |
1831 | const_iv (GL_ONE), |
3106 | const_iv (GL_ONE), |
1832 | const_iv (GL_ZERO), |
3107 | const_iv (GL_ZERO), |
1833 | const_iv (GL_SRC_ALPHA), |
3108 | const_iv (GL_SRC_ALPHA), |
1834 | const_iv (GL_DST_ALPHA), |
3109 | const_iv (GL_DST_ALPHA), |
1835 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3110 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1836 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3111 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3112 | const_iv (GL_SRC_COLOR), |
|
|
3113 | const_iv (GL_DST_COLOR), |
|
|
3114 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3115 | const_iv (GL_ONE_MINUS_DST_COLOR), |
1837 | const_iv (GL_SRC_ALPHA_SATURATE), |
3116 | const_iv (GL_SRC_ALPHA_SATURATE), |
1838 | const_iv (GL_RGB), |
3117 | const_iv (GL_RGB), |
1839 | const_iv (GL_RGBA), |
3118 | const_iv (GL_RGBA), |
1840 | const_iv (GL_RGBA4), |
3119 | const_iv (GL_RGBA4), |
1841 | const_iv (GL_RGBA8), |
3120 | const_iv (GL_RGBA8), |
… | |
… | |
1847 | const_iv (GL_INTENSITY), |
3126 | const_iv (GL_INTENSITY), |
1848 | const_iv (GL_LUMINANCE), |
3127 | const_iv (GL_LUMINANCE), |
1849 | const_iv (GL_LUMINANCE_ALPHA), |
3128 | const_iv (GL_LUMINANCE_ALPHA), |
1850 | const_iv (GL_FLOAT), |
3129 | const_iv (GL_FLOAT), |
1851 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3130 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3131 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3132 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3133 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3134 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3135 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3136 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1852 | const_iv (GL_COMPILE), |
3137 | const_iv (GL_COMPILE), |
|
|
3138 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3139 | const_iv (GL_PROXY_TEXTURE_2D), |
1853 | const_iv (GL_TEXTURE_1D), |
3140 | const_iv (GL_TEXTURE_1D), |
1854 | const_iv (GL_TEXTURE_2D), |
3141 | const_iv (GL_TEXTURE_2D), |
1855 | const_iv (GL_TEXTURE_ENV), |
3142 | const_iv (GL_TEXTURE_ENV), |
1856 | const_iv (GL_TEXTURE_MAG_FILTER), |
3143 | const_iv (GL_TEXTURE_MAG_FILTER), |
1857 | const_iv (GL_TEXTURE_MIN_FILTER), |
3144 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1878 | const_iv (GL_COLOR_LOGIC_OP), |
3165 | const_iv (GL_COLOR_LOGIC_OP), |
1879 | const_iv (GL_SEPARABLE_2D), |
3166 | const_iv (GL_SEPARABLE_2D), |
1880 | const_iv (GL_CONVOLUTION_2D), |
3167 | const_iv (GL_CONVOLUTION_2D), |
1881 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3168 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1882 | const_iv (GL_CONSTANT_BORDER), |
3169 | const_iv (GL_CONSTANT_BORDER), |
|
|
3170 | const_iv (GL_POINTS), |
1883 | const_iv (GL_LINES), |
3171 | const_iv (GL_LINES), |
1884 | const_iv (GL_LINE_STRIP), |
3172 | const_iv (GL_LINE_STRIP), |
1885 | const_iv (GL_LINE_LOOP), |
3173 | const_iv (GL_LINE_LOOP), |
1886 | const_iv (GL_QUADS), |
3174 | const_iv (GL_QUADS), |
1887 | const_iv (GL_QUAD_STRIP), |
3175 | const_iv (GL_QUAD_STRIP), |
1888 | const_iv (GL_TRIANGLES), |
3176 | const_iv (GL_TRIANGLES), |
1889 | const_iv (GL_TRIANGLE_STRIP), |
3177 | const_iv (GL_TRIANGLE_STRIP), |
1890 | const_iv (GL_TRIANGLE_FAN), |
3178 | const_iv (GL_TRIANGLE_FAN), |
|
|
3179 | const_iv (GL_POLYGON), |
1891 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3180 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3181 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3182 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3183 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3184 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3185 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1892 | const_iv (GL_FASTEST), |
3186 | const_iv (GL_FASTEST), |
|
|
3187 | const_iv (GL_DONT_CARE), |
|
|
3188 | const_iv (GL_NICEST), |
1893 | const_iv (GL_V2F), |
3189 | const_iv (GL_V2F), |
1894 | const_iv (GL_V3F), |
3190 | const_iv (GL_V3F), |
1895 | const_iv (GL_T2F_V3F), |
3191 | const_iv (GL_T2F_V3F), |
1896 | const_iv (GL_T2F_N3F_V3F), |
3192 | const_iv (GL_T2F_N3F_V3F), |
|
|
3193 | const_iv (GL_FUNC_ADD), |
|
|
3194 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3195 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
1897 | # undef const_iv |
3196 | # undef const_iv |
1898 | }; |
3197 | }; |
1899 | |
3198 | |
1900 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3199 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
1901 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3200 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
1902 | } |
|
|
1903 | |
3201 | |
1904 | char * |
3202 | texture_av = newAV (); |
|
|
3203 | AvREAL_off (texture_av); |
|
|
3204 | } |
|
|
3205 | |
|
|
3206 | void |
|
|
3207 | disable_GL_EXT_blend_func_separate () |
|
|
3208 | CODE: |
|
|
3209 | gl.BlendFuncSeparate = 0; |
|
|
3210 | gl.BlendFuncSeparateEXT = 0; |
|
|
3211 | |
|
|
3212 | void |
|
|
3213 | apple_nvidia_bug (int enable) |
|
|
3214 | |
|
|
3215 | const char * |
1905 | gl_vendor () |
3216 | gl_vendor () |
1906 | CODE: |
3217 | CODE: |
1907 | RETVAL = (char *)glGetString (GL_VENDOR); |
3218 | RETVAL = (const char *)glGetString (GL_VENDOR); |
1908 | OUTPUT: |
3219 | OUTPUT: |
1909 | RETVAL |
3220 | RETVAL |
1910 | |
3221 | |
1911 | char * |
3222 | const char * |
1912 | gl_version () |
3223 | gl_version () |
1913 | CODE: |
3224 | CODE: |
1914 | RETVAL = (char *)glGetString (GL_VERSION); |
3225 | RETVAL = (const char *)glGetString (GL_VERSION); |
1915 | OUTPUT: |
3226 | OUTPUT: |
1916 | RETVAL |
3227 | RETVAL |
1917 | |
3228 | |
1918 | char * |
3229 | const char * |
1919 | gl_extensions () |
3230 | gl_extensions () |
1920 | CODE: |
3231 | CODE: |
1921 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3232 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
1922 | OUTPUT: |
3233 | OUTPUT: |
1923 | RETVAL |
3234 | RETVAL |
1924 | |
3235 | |
|
|
3236 | const char *glGetString (GLenum pname) |
|
|
3237 | CODE: |
|
|
3238 | RETVAL = (const char *)glGetString (pname); |
|
|
3239 | OUTPUT: |
|
|
3240 | RETVAL |
|
|
3241 | |
|
|
3242 | GLint glGetInteger (GLenum pname) |
|
|
3243 | CODE: |
|
|
3244 | glGetIntegerv (pname, &RETVAL); |
|
|
3245 | OUTPUT: |
|
|
3246 | RETVAL |
|
|
3247 | |
|
|
3248 | GLdouble glGetDouble (GLenum pname) |
|
|
3249 | CODE: |
|
|
3250 | glGetDoublev (pname, &RETVAL); |
|
|
3251 | OUTPUT: |
|
|
3252 | RETVAL |
|
|
3253 | |
1925 | int glGetError () |
3254 | int glGetError () |
1926 | |
3255 | |
1927 | void glFinish () |
3256 | void glFinish () |
|
|
3257 | |
|
|
3258 | void glFlush () |
1928 | |
3259 | |
1929 | void glClear (int mask) |
3260 | void glClear (int mask) |
1930 | |
3261 | |
1931 | void glClearColor (float r, float g, float b, float a = 1.0) |
3262 | void glClearColor (float r, float g, float b, float a = 1.0) |
1932 | PROTOTYPE: @ |
3263 | PROTOTYPE: @ |
… | |
… | |
1943 | |
3274 | |
1944 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3275 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
1945 | CODE: |
3276 | CODE: |
1946 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3277 | gl_BlendFuncSeparate (sa, da, saa, daa); |
1947 | |
3278 | |
|
|
3279 | # void glBlendEquation (int se) |
|
|
3280 | |
1948 | void glDepthMask (int flag) |
3281 | void glDepthMask (int flag) |
1949 | |
3282 | |
1950 | void glLogicOp (int opcode) |
3283 | void glLogicOp (int opcode) |
1951 | |
3284 | |
1952 | void glColorMask (int red, int green, int blue, int alpha) |
3285 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1966 | # near_ and far_ are due to microsofts buggy "c" compiler |
3299 | # near_ and far_ are due to microsofts buggy "c" compiler |
1967 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3300 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1968 | |
3301 | |
1969 | # near_ and far_ are due to microsofts buggy "c" compiler |
3302 | # near_ and far_ are due to microsofts buggy "c" compiler |
1970 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3303 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3304 | |
|
|
3305 | PROTOTYPES: DISABLE |
1971 | |
3306 | |
1972 | void glViewport (int x, int y, int width, int height) |
3307 | void glViewport (int x, int y, int width, int height) |
1973 | |
3308 | |
1974 | void glScissor (int x, int y, int width, int height) |
3309 | void glScissor (int x, int y, int width, int height) |
1975 | |
3310 | |
… | |
… | |
1983 | |
3318 | |
1984 | void glRotate (float angle, float x, float y, float z) |
3319 | void glRotate (float angle, float x, float y, float z) |
1985 | CODE: |
3320 | CODE: |
1986 | glRotatef (angle, x, y, z); |
3321 | glRotatef (angle, x, y, z); |
1987 | |
3322 | |
1988 | void glBegin (int mode) |
|
|
1989 | |
|
|
1990 | void glEnd () |
|
|
1991 | |
|
|
1992 | void glColor (float r, float g, float b, float a = 1.0) |
3323 | void glColor (float r, float g, float b, float a = 1.0) |
1993 | PROTOTYPE: @ |
3324 | PROTOTYPE: @ |
1994 | ALIAS: |
3325 | ALIAS: |
1995 | glColor_premultiply = 1 |
3326 | glColor_premultiply = 1 |
1996 | CODE: |
3327 | CODE: |
1997 | if (ix) |
3328 | if (ix) |
1998 | { |
3329 | { |
… | |
… | |
2001 | b *= a; |
3332 | b *= a; |
2002 | } |
3333 | } |
2003 | // microsoft visual "c" rounds instead of truncating... |
3334 | // microsoft visual "c" rounds instead of truncating... |
2004 | glColor4f (r, g, b, a); |
3335 | glColor4f (r, g, b, a); |
2005 | |
3336 | |
2006 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2007 | |
|
|
2008 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2009 | |
|
|
2010 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2011 | |
|
|
2012 | void glRasterPos (float x, float y, float z = 0.) |
3337 | void glRasterPos (float x, float y, float z = 0.) |
2013 | CODE: |
3338 | CODE: |
2014 | glRasterPos3f (0, 0, z); |
3339 | glRasterPos3f (0, 0, z); |
2015 | glBitmap (0, 0, 0, 0, x, y, 0); |
3340 | glBitmap (0, 0, 0, 0, x, y, 0); |
2016 | |
3341 | |
… | |
… | |
2020 | |
3345 | |
2021 | void glTexCoord (float s, float t) |
3346 | void glTexCoord (float s, float t) |
2022 | CODE: |
3347 | CODE: |
2023 | glTexCoord2f (s, t); |
3348 | glTexCoord2f (s, t); |
2024 | |
3349 | |
|
|
3350 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3351 | CODE: |
|
|
3352 | glRectf (x1, y1, x2, y2); |
|
|
3353 | |
|
|
3354 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3355 | CODE: |
|
|
3356 | glBegin (GL_LINE_LOOP); |
|
|
3357 | glVertex2f (x1, y1); |
|
|
3358 | glVertex2f (x2, y1); |
|
|
3359 | glVertex2f (x2, y2); |
|
|
3360 | glVertex2f (x1, y2); |
|
|
3361 | glEnd (); |
|
|
3362 | |
|
|
3363 | PROTOTYPES: ENABLE |
|
|
3364 | |
|
|
3365 | void glBegin (int mode) |
|
|
3366 | |
|
|
3367 | void glEnd () |
|
|
3368 | |
|
|
3369 | void glPointSize (GLfloat size) |
|
|
3370 | |
|
|
3371 | void glLineWidth (GLfloat width) |
|
|
3372 | |
|
|
3373 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3374 | |
|
|
3375 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3376 | |
|
|
3377 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3378 | |
2025 | void glTexEnv (int target, int pname, float param) |
3379 | void glTexEnv (int target, int pname, float param) |
2026 | CODE: |
3380 | CODE: |
2027 | glTexEnvf (target, pname, param); |
3381 | glTexEnvf (target, pname, param); |
2028 | |
3382 | |
2029 | void glTexParameter (int target, int pname, float param) |
3383 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2045 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3399 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2046 | CODE: |
3400 | CODE: |
2047 | if (gl.SeparableFilter2D) |
3401 | if (gl.SeparableFilter2D) |
2048 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3402 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2049 | |
3403 | |
2050 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3404 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2051 | |
3405 | |
2052 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3406 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2053 | |
3407 | |
2054 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3408 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
|
|
3409 | |
|
|
3410 | void glPixelZoom (float x, float y) |
2055 | |
3411 | |
2056 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3412 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2057 | |
3413 | |
2058 | int glGenTexture () |
3414 | int glGenTexture () |
2059 | CODE: |
3415 | CODE: |
2060 | { |
3416 | RETVAL = gen_texture (); |
2061 | GLuint name; |
|
|
2062 | glGenTextures (1, &name); |
|
|
2063 | RETVAL = name; |
|
|
2064 | } |
|
|
2065 | OUTPUT: |
3417 | OUTPUT: |
2066 | RETVAL |
3418 | RETVAL |
2067 | |
3419 | |
2068 | void glDeleteTexture (int name) |
3420 | void glDeleteTexture (int name) |
2069 | CODE: |
3421 | CODE: |
2070 | { |
|
|
2071 | GLuint name_ = name; |
|
|
2072 | glDeleteTextures (1, &name_); |
3422 | del_texture (name); |
2073 | } |
3423 | |
2074 | |
|
|
2075 | int glGenList () |
3424 | int glGenList () |
2076 | CODE: |
3425 | CODE: |
2077 | RETVAL = glGenLists (1); |
3426 | RETVAL = glGenLists (1); |
2078 | OUTPUT: |
3427 | OUTPUT: |
2079 | RETVAL |
3428 | RETVAL |
… | |
… | |
2086 | |
3435 | |
2087 | void glEndList () |
3436 | void glEndList () |
2088 | |
3437 | |
2089 | void glCallList (int list) |
3438 | void glCallList (int list) |
2090 | |
3439 | |
|
|
3440 | void c_init () |
|
|
3441 | CODE: |
|
|
3442 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3443 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3444 | |
|
|
3445 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3446 | |
|
|
3447 | PROTOTYPES: DISABLE |
|
|
3448 | |
|
|
3449 | void |
|
|
3450 | find_widget (SV *self, NV x, NV y) |
|
|
3451 | PPCODE: |
|
|
3452 | { |
|
|
3453 | if (within_widget (self, x, y)) |
|
|
3454 | XPUSHs (self); |
|
|
3455 | } |
|
|
3456 | |
|
|
3457 | BOOT: |
|
|
3458 | { |
|
|
3459 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3460 | |
|
|
3461 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3462 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3463 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3464 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3465 | } |
|
|
3466 | |
|
|
3467 | void |
|
|
3468 | draw (SV *self) |
|
|
3469 | CODE: |
|
|
3470 | { |
|
|
3471 | HV *hv; |
|
|
3472 | SV **svp; |
|
|
3473 | NV x, y, w, h; |
|
|
3474 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3475 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3476 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3477 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3478 | double draw_x, draw_y; |
|
|
3479 | |
|
|
3480 | if (!SvROK (self)) |
|
|
3481 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3482 | |
|
|
3483 | hv = (HV *)SvRV (self); |
|
|
3484 | |
|
|
3485 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3486 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3487 | |
|
|
3488 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3489 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3490 | |
|
|
3491 | if (!h || !w) |
|
|
3492 | XSRETURN_EMPTY; |
|
|
3493 | |
|
|
3494 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3495 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3496 | |
|
|
3497 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3498 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3499 | |
|
|
3500 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3501 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3502 | XSRETURN_EMPTY; |
|
|
3503 | |
|
|
3504 | sv_setnv (draw_x_sv, draw_x); |
|
|
3505 | sv_setnv (draw_y_sv, draw_y); |
|
|
3506 | |
|
|
3507 | glPushMatrix (); |
|
|
3508 | glTranslated (x, y, 0); |
|
|
3509 | |
|
|
3510 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3511 | { |
|
|
3512 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3513 | |
|
|
3514 | if (svp && SvTRUE (*svp)) |
|
|
3515 | { |
|
|
3516 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3517 | glEnable (GL_BLEND); |
|
|
3518 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3519 | glBegin (GL_QUADS); |
|
|
3520 | glVertex2f (0, 0); |
|
|
3521 | glVertex2f (w, 0); |
|
|
3522 | glVertex2f (w, h); |
|
|
3523 | glVertex2f (0, h); |
|
|
3524 | glEnd (); |
|
|
3525 | glDisable (GL_BLEND); |
|
|
3526 | } |
|
|
3527 | } |
|
|
3528 | #if 0 |
|
|
3529 | // draw borders, for debugging |
|
|
3530 | glPushMatrix (); |
|
|
3531 | glColor4f (1., 1., 0., 1.); |
|
|
3532 | glTranslatef (.5, .5, 0.); |
|
|
3533 | glBegin (GL_LINE_LOOP); |
|
|
3534 | glVertex2f (0 , 0); |
|
|
3535 | glVertex2f (w - 1, 0); |
|
|
3536 | glVertex2f (w - 1, h - 1); |
|
|
3537 | glVertex2f (0 , h - 1); |
|
|
3538 | glEnd (); |
|
|
3539 | glPopMatrix (); |
|
|
3540 | #endif |
|
|
3541 | PUSHMARK (SP); |
|
|
3542 | XPUSHs (self); |
|
|
3543 | PUTBACK; |
|
|
3544 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3545 | SPAGAIN; |
|
|
3546 | |
|
|
3547 | glPopMatrix (); |
|
|
3548 | |
|
|
3549 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3550 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3551 | } |
|
|
3552 | |