… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
|
|
20 | #include "flat_hash_map.hpp" |
|
|
21 | |
15 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
16 | # undef pipe |
23 | # undef pipe |
|
|
24 | // microsoft vs. C |
|
|
25 | # define sqrtf(x) sqrt(x) |
|
|
26 | # define atan2f(x,y) atan2(x,y) |
|
|
27 | # define M_PI 3.14159265f |
17 | #endif |
28 | #endif |
18 | |
29 | |
19 | #include <assert.h> |
30 | #include <cassert> |
20 | #include <math.h> |
31 | #include <cmath> |
21 | #include <string.h> |
32 | #include <cstring> |
22 | #include <stdio.h> |
33 | #include <cstdio> |
23 | #include <stdlib.h> |
34 | #include <cstdlib> |
|
|
35 | |
|
|
36 | #include <utility> |
|
|
37 | #include <bitset> |
|
|
38 | |
|
|
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
24 | |
40 | |
25 | #include <SDL.h> |
41 | #include <SDL.h> |
|
|
42 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
43 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
44 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
45 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
30 | |
47 | |
|
|
48 | /* work around os x broken headers */ |
|
|
49 | #ifdef __MACOSX__ |
|
|
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
|
|
53 | #endif |
|
|
54 | |
31 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
32 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
33 | |
57 | |
34 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
35 | |
59 | |
36 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
|
|
61 | |
|
|
62 | #ifndef PANGO_VERSION_CHECK |
|
|
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
|
|
64 | #endif |
|
|
65 | |
|
|
66 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
|
|
67 | # define pango_layout_get_line_readonly pango_layout_get_line |
|
|
68 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
|
|
69 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
|
|
70 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
|
|
71 | #endif |
37 | |
72 | |
38 | #ifndef _WIN32 |
73 | #ifndef _WIN32 |
39 | # include <sys/types.h> |
74 | # include <sys/types.h> |
40 | # include <sys/socket.h> |
75 | # include <sys/socket.h> |
41 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
42 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
43 | # include <inttypes.h> |
78 | # include <inttypes.h> |
44 | #endif |
79 | #endif |
45 | |
80 | |
|
|
81 | #include "ecb.h" |
|
|
82 | |
46 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
83 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
47 | |
84 | |
|
|
85 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
86 | /* then anything that is computed by incoming darkness */ |
48 | #define FOW_DARKNESS 32 |
87 | #define FOW_DARKNESS 50 |
|
|
88 | #define DARKNESS_ADJUST(n) (n) |
49 | |
89 | |
50 | #define MAP_EXTEND_X 32 |
90 | #define MAP_EXTEND_X 32 |
51 | #define MAP_EXTEND_Y 512 |
91 | #define MAP_EXTEND_Y 512 |
52 | |
92 | |
53 | #define MIN_FONT_HEIGHT 10 |
93 | #define MIN_FONT_HEIGHT 10 |
54 | |
94 | |
55 | #if 0 |
95 | /* mask out modifiers we are not interested in */ |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
96 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
57 | #else |
97 | |
58 | # define PARACHUTE 0 |
98 | #define KMOD_LRAM 0x10000 // our extension |
59 | #endif |
99 | |
|
|
100 | #define TEXID_SPEECH 1 |
|
|
101 | #define TEXID_NOFACE 2 |
|
|
102 | |
|
|
103 | static char * |
|
|
104 | fast_sv_grow (SV *sv, STRLEN need) |
|
|
105 | { |
|
|
106 | STRLEN len = SvLEN (sv); |
|
|
107 | STRLEN want = SvCUR (sv) + need; |
|
|
108 | |
|
|
109 | if (ecb_expect_false (len < want)) |
|
|
110 | { |
|
|
111 | do |
|
|
112 | len *= 2; |
|
|
113 | while (len < want); |
|
|
114 | |
|
|
115 | sv_grow (sv, len); |
|
|
116 | } |
|
|
117 | |
|
|
118 | SvCUR_set (sv, want); |
|
|
119 | return SvEND (sv) - need; |
|
|
120 | } |
|
|
121 | |
|
|
122 | static AV *texture_av; |
60 | |
123 | |
61 | static struct |
124 | static struct |
62 | { |
125 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
126 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
127 | #include "glfunc.h" |
65 | #undef GL_FUNC |
128 | #undef GL_FUNC |
66 | } gl; |
129 | } gl; |
67 | |
130 | |
|
|
131 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
132 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
133 | { |
70 | if (gl.BlendFuncSeparate) |
134 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
135 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
136 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
137 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
138 | else |
75 | glBlendFunc (sa, da); |
139 | glBlendFunc (sa, da); |
76 | } |
140 | } |
77 | |
141 | |
|
|
142 | static GLuint |
|
|
143 | gen_texture () |
|
|
144 | { |
|
|
145 | GLuint name; |
|
|
146 | |
|
|
147 | if (AvFILL (texture_av) >= 0) |
|
|
148 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
149 | else |
|
|
150 | glGenTextures (1, &name); |
|
|
151 | |
|
|
152 | return name; |
|
|
153 | } |
|
|
154 | |
|
|
155 | static void |
|
|
156 | del_texture (GLuint name) |
|
|
157 | { |
|
|
158 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
159 | /* textures are frequently being reused by cfplus anyway */ |
|
|
160 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
161 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
162 | av_push (texture_av, (SV *)(size_t)name); |
|
|
163 | glDeleteTextures (1, &name); |
|
|
164 | } |
|
|
165 | |
78 | #include "texcache.c" |
166 | #include "texcache.c" |
|
|
167 | #include "rendercache.c" |
79 | |
168 | |
80 | #include "pango-font.c" |
169 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
170 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
171 | #include "pango-render.c" |
83 | |
172 | |
|
|
173 | typedef IV DC__Channel; |
|
|
174 | typedef SDL_RWops *DC__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
175 | typedef Mix_Chunk *DC__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
176 | typedef Mix_Music *DC__MixMusic; |
86 | |
177 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
178 | typedef PangoFontDescription *DC__Font; |
88 | |
179 | |
89 | static int |
180 | static int |
90 | shape_attr_p (PangoLayoutRun *run) |
181 | shape_attr_p (PangoLayoutRun *run) |
91 | { |
182 | { |
92 | GSList *attrs = run->item->analysis.extra_attrs; |
183 | GSList *attrs = run->item->analysis.extra_attrs; |
93 | |
184 | |
94 | while (attrs) |
185 | while (attrs) |
95 | { |
186 | { |
96 | PangoAttribute *attr = attrs->data; |
187 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
97 | |
188 | |
98 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
189 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
99 | return 1; |
190 | return 1; |
100 | |
191 | |
101 | attrs = attrs->next; |
192 | attrs = attrs->next; |
102 | } |
193 | } |
103 | |
194 | |
104 | return 0; |
195 | return 0; |
105 | } |
196 | } |
106 | |
197 | |
107 | typedef struct cf_layout { |
198 | struct cf_layout { |
108 | PangoLayout *pl; |
199 | PangoLayout *pl; |
109 | float r, g, b, a; // default color for rgba mode |
200 | float r, g, b, a; // default color for rgba mode |
110 | int base_height; |
201 | int base_height; |
111 | CFPlus__Font font; |
202 | DC__Font font; |
112 | } *CFPlus__Layout; |
203 | rc_t rc; |
|
|
204 | }; |
113 | |
205 | |
|
|
206 | typedef cf_layout *DC__Layout; |
|
|
207 | |
114 | static CFPlus__Font default_font; |
208 | static DC__Font default_font; |
115 | static PangoContext *opengl_context; |
209 | static PangoContext *opengl_context; |
116 | static PangoFontMap *opengl_fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
117 | |
211 | |
118 | static void |
212 | static void |
119 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
120 | { |
214 | { |
121 | FcPatternAddBool (pattern, FC_HINTING, 1); |
215 | FcPatternAddBool (pattern, FC_HINTING, 1); |
122 | #ifdef FC_HINT_STYLE |
216 | #ifdef FC_HINT_STYLE |
123 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
217 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
124 | #endif |
218 | #endif |
125 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
126 | } |
220 | } |
127 | |
221 | |
128 | static void |
222 | static void |
129 | layout_update_font (CFPlus__Layout self) |
223 | layout_update_font (DC__Layout self) |
130 | { |
224 | { |
131 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
132 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
133 | */ |
227 | */ |
134 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
135 | |
229 | |
136 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
137 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
138 | |
232 | |
139 | pango_layout_set_font_description (self->pl, font); |
233 | pango_layout_set_font_description (self->pl, font); |
140 | } |
234 | } |
141 | |
235 | |
142 | static void |
236 | static void |
143 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
237 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
144 | { |
238 | { |
145 | PangoRectangle rect; |
239 | PangoRectangle rect; |
146 | |
240 | |
147 | // get_pixel_* wrongly rounds down |
241 | // get_pixel_* wrongly rounds down |
148 | pango_layout_get_extents (self->pl, 0, &rect); |
242 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
155 | |
249 | |
156 | *w = rect.width; |
250 | *w = rect.width; |
157 | *h = rect.height; |
251 | *h = rect.height; |
158 | } |
252 | } |
159 | |
253 | |
|
|
254 | ///////////////////////////////////////////////////////////////////////////// |
|
|
255 | |
160 | typedef uint16_t tileid; |
256 | typedef uint16_t tileid; |
161 | typedef uint16_t faceid; |
257 | typedef uint16_t faceid; |
162 | |
258 | |
163 | typedef struct { |
259 | struct maptex |
|
|
260 | { |
164 | int name; |
261 | GLuint name; |
165 | int w, h; |
262 | int w, h; |
166 | float s, t; |
263 | float s, t; |
167 | uint8_t r, g, b, a; |
264 | uint8_t r, g, b, a; |
168 | tileid smoothtile; |
265 | tileid smoothtile; |
169 | uint8_t smoothlevel; |
266 | uint8_t smoothlevel; |
170 | } maptex; |
267 | uint8_t unused; /* set to zero on use */ |
|
|
268 | }; |
171 | |
269 | |
172 | typedef struct { |
270 | struct mapcell |
|
|
271 | { |
173 | uint32_t player; |
272 | uint32_t player; |
174 | tileid tile[3]; |
273 | tileid tile[3]; |
175 | uint16_t darkness; |
274 | uint16_t darkness; |
176 | uint8_t stat_width, stat_hp, flags, smoothmax; |
275 | uint8_t stat_width, stat_hp, flags, smoothmax; |
177 | } mapcell; |
276 | }; |
178 | |
277 | |
179 | typedef struct { |
278 | struct maprow |
|
|
279 | { |
180 | int32_t c0, c1; |
280 | int32_t c0, c1; |
181 | mapcell *col; |
281 | mapcell *col; |
182 | } maprow; |
282 | }; |
183 | |
283 | |
184 | typedef struct map { |
284 | struct mapgrid { |
185 | int x, y, w, h; |
285 | int x, y, w, h; |
186 | int ox, oy; /* offset to virtual global coordinate system */ |
286 | int ox, oy; /* offset to virtual global coordinate system */ |
187 | int faces; tileid *face2tile; // [faceid] |
287 | int faces; tileid *face2tile; // [faceid] |
188 | int texs; maptex *tex; // [tileid] |
288 | int texs; maptex *tex; // [tileid] |
189 | |
289 | |
190 | int32_t rows; |
290 | int32_t rows; |
191 | maprow *row; |
291 | maprow *row; |
192 | } *CFPlus__Map; |
292 | }; |
193 | |
293 | |
194 | static char * |
294 | typedef mapgrid *DC__Map; |
|
|
295 | |
|
|
296 | template<typename T> |
|
|
297 | static void |
195 | prepend (char *ptr, int sze, int inc) |
298 | prepend (T *&ptr, int sze, int inc) |
196 | { |
299 | { |
197 | char *p; |
300 | T *p; |
198 | |
301 | |
199 | New (0, p, sze + inc, char); |
302 | Newx (p, inc + sze, T); |
200 | Zero (p, inc, char); |
303 | Zero (p, inc, T); |
201 | Move (ptr, p + inc, sze, char); |
304 | Move (ptr, p + inc, sze, T); |
202 | Safefree (ptr); |
305 | Safefree (ptr); |
203 | |
306 | |
204 | return p; |
307 | ptr = p; |
205 | } |
308 | } |
206 | |
309 | |
207 | static char * |
310 | template<typename T> |
208 | append (char *ptr, int sze, int inc) |
|
|
209 | { |
|
|
210 | Renew (ptr, sze + inc, char); |
|
|
211 | Zero (ptr + sze, inc, char); |
|
|
212 | |
|
|
213 | return ptr; |
|
|
214 | } |
|
|
215 | |
|
|
216 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
|
|
217 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
|
|
218 | |
|
|
219 | static void |
311 | static void |
|
|
312 | append (T *&ptr, int sze, int inc) |
|
|
313 | { |
|
|
314 | Renew (ptr, sze + inc, T); |
|
|
315 | Zero (ptr + sze, inc, T); |
|
|
316 | } |
|
|
317 | |
|
|
318 | static void |
220 | need_facenum (struct map *self, faceid face) |
319 | need_facenum (struct mapgrid *self, faceid face) |
221 | { |
320 | { |
222 | while (self->faces <= face) |
321 | while (self->faces <= face) |
223 | { |
322 | { |
224 | Append (tileid, self->face2tile, self->faces, self->faces); |
323 | append (self->face2tile, self->faces, self->faces); |
225 | self->faces *= 2; |
324 | self->faces *= 2; |
226 | } |
325 | } |
227 | } |
326 | } |
228 | |
327 | |
229 | static void |
328 | static void |
230 | need_texid (struct map *self, int texid) |
329 | need_texid (struct mapgrid *self, int texid) |
231 | { |
330 | { |
232 | while (self->texs <= texid) |
331 | while (self->texs <= texid) |
233 | { |
332 | { |
234 | Append (maptex, self->tex, self->texs, self->texs); |
333 | append (self->tex, self->texs, self->texs); |
235 | self->texs *= 2; |
334 | self->texs *= 2; |
236 | } |
335 | } |
237 | } |
336 | } |
238 | |
337 | |
239 | static maprow * |
338 | static maprow * |
240 | map_get_row (CFPlus__Map self, int y) |
339 | map_get_row (mapgrid *self, int y) |
241 | { |
340 | { |
242 | if (0 > y) |
341 | if (0 > y) |
243 | { |
342 | { |
244 | int extend = - y + MAP_EXTEND_Y; |
343 | int extend = - y + MAP_EXTEND_Y; |
245 | Prepend (maprow, self->row, self->rows, extend); |
344 | prepend (self->row, self->rows, extend); |
246 | |
345 | |
247 | self->rows += extend; |
346 | self->rows += extend; |
248 | self->y += extend; |
347 | self->y += extend; |
249 | y += extend; |
348 | y += extend; |
250 | } |
349 | } |
251 | else if (y >= self->rows) |
350 | else if (y >= self->rows) |
252 | { |
351 | { |
253 | int extend = y - self->rows + MAP_EXTEND_Y; |
352 | int extend = y - self->rows + MAP_EXTEND_Y; |
254 | Append (maprow, self->row, self->rows, extend); |
353 | append (self->row, self->rows, extend); |
255 | self->rows += extend; |
354 | self->rows += extend; |
256 | } |
355 | } |
257 | |
356 | |
258 | return self->row + y; |
357 | return self->row + y; |
259 | } |
358 | } |
… | |
… | |
269 | } |
368 | } |
270 | |
369 | |
271 | if (row->c0 > x) |
370 | if (row->c0 > x) |
272 | { |
371 | { |
273 | int extend = row->c0 - x + MAP_EXTEND_X; |
372 | int extend = row->c0 - x + MAP_EXTEND_X; |
274 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
373 | prepend (row->col, row->c1 - row->c0, extend); |
275 | row->c0 -= extend; |
374 | row->c0 -= extend; |
276 | } |
375 | } |
277 | else if (x >= row->c1) |
376 | else if (x >= row->c1) |
278 | { |
377 | { |
279 | int extend = x - row->c1 + MAP_EXTEND_X; |
378 | int extend = x - row->c1 + MAP_EXTEND_X; |
280 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
379 | append (row->col, row->c1 - row->c0, extend); |
281 | row->c1 += extend; |
380 | row->c1 += extend; |
282 | } |
381 | } |
283 | |
382 | |
284 | return row->col + (x - row->c0); |
383 | return row->col + (x - row->c0); |
285 | } |
384 | } |
286 | |
385 | |
287 | static mapcell * |
386 | static mapcell * |
288 | map_get_cell (CFPlus__Map self, int x, int y) |
387 | map_get_cell (mapgrid *self, int x, int y) |
289 | { |
388 | { |
290 | return row_get_cell (map_get_row (self, y), x); |
389 | return row_get_cell (map_get_row (self, y), x); |
291 | } |
390 | } |
292 | |
391 | |
293 | static void |
392 | static void |
294 | map_clear (CFPlus__Map self) |
393 | map_clear (mapgrid *self) |
295 | { |
394 | { |
296 | int r; |
395 | int r; |
297 | |
396 | |
298 | for (r = 0; r < self->rows; r++) |
397 | for (r = 0; r < self->rows; r++) |
299 | Safefree (self->row[r].col); |
398 | Safefree (self->row[r].col); |
… | |
… | |
306 | self->oy = 0; |
405 | self->oy = 0; |
307 | self->row = 0; |
406 | self->row = 0; |
308 | self->rows = 0; |
407 | self->rows = 0; |
309 | } |
408 | } |
310 | |
409 | |
|
|
410 | #define CELL_CLEAR(cell) \ |
|
|
411 | do { \ |
|
|
412 | if ((cell)->player) \ |
|
|
413 | (cell)->tile [2] = 0; \ |
|
|
414 | (cell)->darkness = 0; \ |
|
|
415 | (cell)->stat_hp = 0; \ |
|
|
416 | (cell)->flags = 0; \ |
|
|
417 | (cell)->player = 0; \ |
|
|
418 | } while (0) |
|
|
419 | |
311 | static void |
420 | static void |
312 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
421 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
313 | { |
422 | { |
314 | int x, y; |
423 | int x, y; |
315 | maprow *row; |
424 | maprow *row; |
316 | mapcell *cell; |
425 | mapcell *cell; |
317 | |
426 | |
… | |
… | |
329 | if (x >= row->c1) |
438 | if (x >= row->c1) |
330 | break; |
439 | break; |
331 | |
440 | |
332 | cell = row->col + x - row->c0; |
441 | cell = row->col + x - row->c0; |
333 | |
442 | |
334 | cell->darkness = 0; |
443 | CELL_CLEAR (cell); |
335 | cell->stat_hp = 0; |
|
|
336 | cell->flags = 0; |
|
|
337 | cell->player = 0; |
|
|
338 | } |
444 | } |
339 | } |
445 | } |
340 | } |
446 | } |
341 | |
447 | |
342 | typedef struct { |
448 | struct smooth_key |
|
|
449 | { |
343 | tileid tile; |
450 | tileid tile; |
344 | uint8_t x, y, level; |
451 | uint8_t x, y, level; |
345 | } smooth_key; |
452 | |
|
|
453 | bool operator == (const smooth_key &o) const |
|
|
454 | { |
|
|
455 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
|
456 | } |
|
|
457 | }; |
|
|
458 | |
|
|
459 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
|
|
460 | |
|
|
461 | namespace std { |
|
|
462 | template <> |
|
|
463 | struct hash<smooth_key> |
|
|
464 | { |
|
|
465 | size_t operator () (const smooth_key &v) const |
|
|
466 | { |
|
|
467 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
468 | } |
|
|
469 | }; |
|
|
470 | } |
346 | |
471 | |
347 | static void |
472 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
473 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
349 | { |
474 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
475 | auto &&it = h.find (key); |
351 | |
476 | |
352 | if (SvIOK (*sv)) |
477 | if (it == h.end ()) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
478 | h.insert (std::make_pair (key, bits)); |
354 | else |
479 | else |
355 | sv_setiv (*sv, bits); |
480 | it->second |= bits; |
356 | } |
481 | } |
357 | |
482 | |
358 | static void |
483 | static void |
359 | music_finished (void) |
484 | music_finished (void) |
360 | { |
485 | { |
… | |
… | |
377 | ev.code = 1; |
502 | ev.code = 1; |
378 | ev.data1 = (void *)(long)channel; |
503 | ev.data1 = (void *)(long)channel; |
379 | ev.data2 = 0; |
504 | ev.data2 = 0; |
380 | |
505 | |
381 | SDL_PushEvent ((SDL_Event *)&ev); |
506 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
507 | } |
|
|
508 | |
|
|
509 | // approximately divide by 255 |
|
|
510 | static unsigned int |
|
|
511 | div255 (unsigned int n) |
|
|
512 | { |
|
|
513 | return (n + (n >> 8)) >> 8; |
382 | } |
514 | } |
383 | |
515 | |
384 | static unsigned int |
516 | static unsigned int |
385 | minpot (unsigned int n) |
517 | minpot (unsigned int n) |
386 | { |
518 | { |
… | |
… | |
400 | |
532 | |
401 | /* SDL should provide this, really. */ |
533 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
534 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
535 | #define SDLK_MODIFIER_MAX 314 |
404 | |
536 | |
405 | MODULE = CFPlus PACKAGE = CFPlus |
537 | /******************************************************************************/ |
|
|
538 | |
|
|
539 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
540 | static GV *hover_gv; |
|
|
541 | |
|
|
542 | static int |
|
|
543 | within_widget (SV *widget, NV x, NV y) |
|
|
544 | { |
|
|
545 | HV *self; |
|
|
546 | SV **svp; |
|
|
547 | NV wx, ww, wy, wh; |
|
|
548 | |
|
|
549 | if (!SvROK (widget)) |
|
|
550 | return 0; |
|
|
551 | |
|
|
552 | self = (HV *)SvRV (widget); |
|
|
553 | |
|
|
554 | if (SvTYPE (self) != SVt_PVHV) |
|
|
555 | return 0; |
|
|
556 | |
|
|
557 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
558 | if (y < wy) |
|
|
559 | return 0; |
|
|
560 | |
|
|
561 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
562 | if (y >= wy + wh) |
|
|
563 | return 0; |
|
|
564 | |
|
|
565 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
566 | if (x < wx) |
|
|
567 | return 0; |
|
|
568 | |
|
|
569 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
570 | if (x >= wx + ww) |
|
|
571 | return 0; |
|
|
572 | |
|
|
573 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
574 | if (!svp || !SvTRUE (*svp)) |
|
|
575 | return 0; |
|
|
576 | |
|
|
577 | return 1; |
|
|
578 | } |
|
|
579 | |
|
|
580 | /******************************************************************************/ |
|
|
581 | |
|
|
582 | /* process keyboard modifiers */ |
|
|
583 | static int |
|
|
584 | mod_munge (int mod) |
|
|
585 | { |
|
|
586 | mod &= MOD_MASK; |
|
|
587 | |
|
|
588 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
589 | mod |= KMOD_LRAM; |
|
|
590 | |
|
|
591 | return mod; |
|
|
592 | } |
|
|
593 | |
|
|
594 | static void |
|
|
595 | deliantra_main (SV *real_main) |
|
|
596 | { |
|
|
597 | dSP; |
|
|
598 | |
|
|
599 | PUSHMARK (SP); |
|
|
600 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
601 | } |
|
|
602 | |
|
|
603 | #ifdef __MACOSX__ |
|
|
604 | static SV *real_main; |
|
|
605 | |
|
|
606 | /* to due surprising braindamage on the side of SDL design, we |
|
|
607 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
608 | * on OS X, so... we provide one and call the original main(), which, |
|
|
609 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
610 | * and which calls our main (== SDL_main) back. |
|
|
611 | */ |
|
|
612 | extern C_LINKAGE int |
|
|
613 | main (int argc, char *argv[]) |
|
|
614 | { |
|
|
615 | deliantra_main (real_main); |
|
|
616 | } |
|
|
617 | |
|
|
618 | #undef main |
|
|
619 | |
|
|
620 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
621 | |
|
|
622 | static void |
|
|
623 | SDL_main_hack (SV *real_main_) |
|
|
624 | { |
|
|
625 | real_main = real_main_; |
|
|
626 | |
|
|
627 | char *argv[] = { "deliantra client", 0 }; |
|
|
628 | (main) (1, argv); |
|
|
629 | } |
|
|
630 | #else |
|
|
631 | static void |
|
|
632 | SDL_main_hack (SV *real_main) |
|
|
633 | { |
|
|
634 | deliantra_main (real_main); |
|
|
635 | } |
|
|
636 | #endif |
|
|
637 | |
|
|
638 | MODULE = Deliantra::Client PACKAGE = DC |
406 | |
639 | |
407 | PROTOTYPES: ENABLE |
640 | PROTOTYPES: ENABLE |
408 | |
641 | |
409 | BOOT: |
642 | BOOT: |
410 | { |
643 | { |
411 | HV *stash = gv_stashpv ("CFPlus", 1); |
644 | HV *stash = gv_stashpv ("DC", 1); |
412 | static const struct { |
645 | static const struct { |
413 | const char *name; |
646 | const char *name; |
414 | IV iv; |
647 | IV iv; |
415 | } *civ, const_iv[] = { |
648 | } *civ, const_iv[] = { |
416 | # define const_iv(name) { # name, (IV)name } |
649 | # define const_iv(name) { # name, (IV)name } |
… | |
… | |
438 | |
671 | |
439 | const_iv (SDL_APPINPUTFOCUS), |
672 | const_iv (SDL_APPINPUTFOCUS), |
440 | const_iv (SDL_APPMOUSEFOCUS), |
673 | const_iv (SDL_APPMOUSEFOCUS), |
441 | const_iv (SDL_APPACTIVE), |
674 | const_iv (SDL_APPACTIVE), |
442 | |
675 | |
|
|
676 | |
|
|
677 | const_iv (SDLK_UNKNOWN), |
|
|
678 | const_iv (SDLK_FIRST), |
|
|
679 | const_iv (SDLK_BACKSPACE), |
|
|
680 | const_iv (SDLK_TAB), |
|
|
681 | const_iv (SDLK_CLEAR), |
|
|
682 | const_iv (SDLK_RETURN), |
|
|
683 | const_iv (SDLK_PAUSE), |
|
|
684 | const_iv (SDLK_ESCAPE), |
|
|
685 | const_iv (SDLK_SPACE), |
|
|
686 | const_iv (SDLK_EXCLAIM), |
|
|
687 | const_iv (SDLK_QUOTEDBL), |
|
|
688 | const_iv (SDLK_HASH), |
|
|
689 | const_iv (SDLK_DOLLAR), |
|
|
690 | const_iv (SDLK_AMPERSAND), |
|
|
691 | const_iv (SDLK_QUOTE), |
|
|
692 | const_iv (SDLK_LEFTPAREN), |
|
|
693 | const_iv (SDLK_RIGHTPAREN), |
|
|
694 | const_iv (SDLK_ASTERISK), |
|
|
695 | const_iv (SDLK_PLUS), |
|
|
696 | const_iv (SDLK_COMMA), |
|
|
697 | const_iv (SDLK_MINUS), |
|
|
698 | const_iv (SDLK_PERIOD), |
|
|
699 | const_iv (SDLK_SLASH), |
|
|
700 | const_iv (SDLK_0), |
|
|
701 | const_iv (SDLK_1), |
|
|
702 | const_iv (SDLK_2), |
|
|
703 | const_iv (SDLK_3), |
|
|
704 | const_iv (SDLK_4), |
|
|
705 | const_iv (SDLK_5), |
|
|
706 | const_iv (SDLK_6), |
|
|
707 | const_iv (SDLK_7), |
|
|
708 | const_iv (SDLK_8), |
|
|
709 | const_iv (SDLK_9), |
|
|
710 | const_iv (SDLK_COLON), |
|
|
711 | const_iv (SDLK_SEMICOLON), |
|
|
712 | const_iv (SDLK_LESS), |
|
|
713 | const_iv (SDLK_EQUALS), |
|
|
714 | const_iv (SDLK_GREATER), |
|
|
715 | const_iv (SDLK_QUESTION), |
|
|
716 | const_iv (SDLK_AT), |
|
|
717 | |
|
|
718 | const_iv (SDLK_LEFTBRACKET), |
|
|
719 | const_iv (SDLK_BACKSLASH), |
|
|
720 | const_iv (SDLK_RIGHTBRACKET), |
|
|
721 | const_iv (SDLK_CARET), |
|
|
722 | const_iv (SDLK_UNDERSCORE), |
|
|
723 | const_iv (SDLK_BACKQUOTE), |
|
|
724 | const_iv (SDLK_DELETE), |
|
|
725 | |
|
|
726 | const_iv (SDLK_FIRST), |
|
|
727 | const_iv (SDLK_LAST), |
443 | const_iv (SDLK_KP0), |
728 | const_iv (SDLK_KP0), |
444 | const_iv (SDLK_KP1), |
729 | const_iv (SDLK_KP1), |
445 | const_iv (SDLK_KP2), |
730 | const_iv (SDLK_KP2), |
446 | const_iv (SDLK_KP3), |
731 | const_iv (SDLK_KP3), |
447 | const_iv (SDLK_KP4), |
732 | const_iv (SDLK_KP4), |
… | |
… | |
519 | const_iv (KMOD_LMETA), |
804 | const_iv (KMOD_LMETA), |
520 | const_iv (KMOD_RMETA), |
805 | const_iv (KMOD_RMETA), |
521 | const_iv (KMOD_NUM), |
806 | const_iv (KMOD_NUM), |
522 | const_iv (KMOD_CAPS), |
807 | const_iv (KMOD_CAPS), |
523 | const_iv (KMOD_MODE), |
808 | const_iv (KMOD_MODE), |
|
|
809 | |
|
|
810 | const_iv (KMOD_LRAM), |
|
|
811 | |
|
|
812 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
813 | |
|
|
814 | const_iv (SDL_INIT_TIMER), |
|
|
815 | const_iv (SDL_INIT_AUDIO), |
|
|
816 | const_iv (SDL_INIT_VIDEO), |
|
|
817 | const_iv (SDL_INIT_CDROM), |
|
|
818 | const_iv (SDL_INIT_JOYSTICK), |
|
|
819 | const_iv (SDL_INIT_EVERYTHING), |
|
|
820 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
821 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
822 | |
|
|
823 | const_iv (SDL_GL_RED_SIZE), |
|
|
824 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
825 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
826 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
827 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
828 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
829 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
830 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
831 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
832 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
833 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
834 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
835 | const_iv (SDL_GL_STEREO), |
|
|
836 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
837 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
838 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
839 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
840 | |
|
|
841 | const_iv (FOW_DARKNESS) |
524 | # undef const_iv |
842 | # undef const_iv |
525 | }; |
843 | }; |
526 | |
844 | |
527 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
845 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
528 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
846 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
529 | |
847 | |
530 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
848 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
531 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
849 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
532 | } |
850 | } |
533 | |
851 | |
… | |
… | |
545 | RETVAL |
863 | RETVAL |
546 | |
864 | |
547 | NV floor (NV x) |
865 | NV floor (NV x) |
548 | |
866 | |
549 | NV ceil (NV x) |
867 | NV ceil (NV x) |
|
|
868 | |
|
|
869 | IV minpot (UV n) |
|
|
870 | |
|
|
871 | IV popcount (UV n) |
|
|
872 | CODE: |
|
|
873 | RETVAL = ecb_popcount32 (n); |
|
|
874 | OUTPUT: |
|
|
875 | RETVAL |
|
|
876 | |
|
|
877 | NV distance (NV dx, NV dy) |
|
|
878 | CODE: |
|
|
879 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
880 | OUTPUT: |
|
|
881 | RETVAL |
550 | |
882 | |
551 | void |
883 | void |
552 | pango_init () |
884 | pango_init () |
553 | CODE: |
885 | CODE: |
554 | { |
886 | { |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
887 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
888 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
889 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
890 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
891 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
892 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
893 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
894 | #endif |
558 | } |
895 | } |
559 | |
896 | |
560 | int |
897 | char *SDL_GetError () |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
562 | |
898 | |
563 | void |
899 | void SDL_main_hack (SV *real_main) |
|
|
900 | PROTOTYPE: & |
|
|
901 | |
|
|
902 | int SDL_Init (U32 flags) |
|
|
903 | |
|
|
904 | int SDL_InitSubSystem (U32 flags) |
|
|
905 | |
|
|
906 | void SDL_QuitSubSystem (U32 flags) |
|
|
907 | |
564 | SDL_Quit () |
908 | void SDL_Quit () |
565 | |
909 | |
|
|
910 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
911 | C_ARGS: (SDL_GLattr)attr, value |
|
|
912 | |
|
|
913 | int SDL_GL_GetAttribute (int attr) |
|
|
914 | CODE: |
|
|
915 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
916 | XSRETURN_UNDEF; |
|
|
917 | OUTPUT: |
|
|
918 | RETVAL |
|
|
919 | |
566 | void |
920 | void |
567 | SDL_ListModes () |
921 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
922 | PPCODE: |
569 | { |
923 | { |
570 | SDL_Rect **m; |
924 | SDL_Rect **m; |
571 | |
925 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
926 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
927 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
928 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
929 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
930 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
931 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
932 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
933 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
934 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
935 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
936 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
937 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
938 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
939 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
940 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
|
|
590 | |
|
|
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
941 | |
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
942 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
943 | |
596 | if (m && m != (SDL_Rect **)-1) |
944 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
945 | while (*m) |
598 | { |
946 | { |
|
|
947 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
948 | { |
599 | AV *av = newAV (); |
949 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
950 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
951 | av_push (av, newSViv ((*m)->h)); |
|
|
952 | av_push (av, newSViv (rgb)); |
|
|
953 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
954 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
955 | } |
603 | |
956 | |
604 | ++m; |
957 | ++m; |
605 | } |
958 | } |
606 | } |
959 | } |
607 | |
960 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
961 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
962 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
963 | CODE: |
|
|
964 | { |
|
|
965 | SDL_EnableUNICODE (1); |
|
|
966 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
967 | |
|
|
968 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
969 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
970 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
971 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
972 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
973 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
974 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
975 | ); |
|
|
976 | |
617 | if (RETVAL) |
977 | if (RETVAL) |
618 | { |
978 | { |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
979 | av_clear (texture_av); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
980 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
981 | #include "glfunc.h" |
622 | # undef GL_FUNC |
982 | #undef GL_FUNC |
|
|
983 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
984 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
623 | } |
985 | } |
|
|
986 | } |
624 | OUTPUT: |
987 | OUTPUT: |
625 | RETVAL |
988 | RETVAL |
|
|
989 | |
|
|
990 | void |
|
|
991 | SDL_WM_SetCaption (const char *title, const char *icon) |
626 | |
992 | |
627 | void |
993 | void |
628 | SDL_GL_SwapBuffers () |
994 | SDL_GL_SwapBuffers () |
629 | |
995 | |
630 | char * |
996 | char * |
631 | SDL_GetKeyName (int sym) |
997 | SDL_GetKeyName (int sym) |
|
|
998 | C_ARGS: (SDLKey)sym |
632 | |
999 | |
|
|
1000 | int |
|
|
1001 | SDL_GetAppState () |
|
|
1002 | |
|
|
1003 | int |
|
|
1004 | SDL_GetModState () |
|
|
1005 | |
|
|
1006 | int |
|
|
1007 | SDL_WaitEvent () |
|
|
1008 | C_ARGS: 0 |
|
|
1009 | |
633 | void |
1010 | void |
634 | SDL_PollEvent () |
1011 | SDL_PumpEvents () |
|
|
1012 | |
|
|
1013 | void |
|
|
1014 | peep_events () |
635 | PPCODE: |
1015 | PPCODE: |
636 | { |
1016 | { |
637 | SDL_Event ev; |
1017 | SDL_Event ev; |
638 | |
1018 | |
639 | while (SDL_PollEvent (&ev)) |
1019 | SDL_PumpEvents (); |
|
|
1020 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
1021 | { |
641 | HV *hv = newHV (); |
1022 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
1023 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
1024 | |
644 | switch (ev.type) |
1025 | switch (ev.type) |
645 | { |
1026 | { |
646 | case SDL_KEYDOWN: |
1027 | case SDL_KEYDOWN: |
647 | case SDL_KEYUP: |
1028 | case SDL_KEYUP: |
648 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1029 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
649 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1030 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
650 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1031 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
651 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
1032 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
652 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1033 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
653 | break; |
1034 | break; |
654 | |
1035 | |
655 | case SDL_ACTIVEEVENT: |
1036 | case SDL_ACTIVEEVENT: |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1037 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
1038 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
1039 | break; |
659 | |
1040 | |
660 | case SDL_MOUSEMOTION: |
1041 | case SDL_MOUSEMOTION: |
|
|
1042 | { |
|
|
1043 | int state = ev.motion.state; |
|
|
1044 | int x = ev.motion.x; |
|
|
1045 | int y = ev.motion.y; |
|
|
1046 | int xrel = ev.motion.xrel; |
|
|
1047 | int yrel = ev.motion.yrel; |
|
|
1048 | |
|
|
1049 | /* do simplistic event compression */ |
|
|
1050 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
1051 | && state == ev.motion.state) |
|
|
1052 | { |
|
|
1053 | xrel += ev.motion.xrel; |
|
|
1054 | yrel += ev.motion.yrel; |
|
|
1055 | x = ev.motion.x; |
|
|
1056 | y = ev.motion.y; |
|
|
1057 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1058 | } |
|
|
1059 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1060 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1061 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1062 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1063 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1064 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1065 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1066 | } |
668 | break; |
1067 | break; |
669 | |
1068 | |
670 | case SDL_MOUSEBUTTONDOWN: |
1069 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
1070 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1071 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
673 | |
1072 | |
674 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1073 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
675 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1074 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
676 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1075 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
677 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1076 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
682 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1081 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
683 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1082 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
684 | break; |
1083 | break; |
685 | } |
1084 | } |
686 | |
1085 | |
687 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1086 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
688 | } |
1087 | } |
689 | } |
1088 | } |
690 | |
1089 | |
|
|
1090 | char * |
|
|
1091 | SDL_AudioDriverName () |
|
|
1092 | CODE: |
|
|
1093 | { |
|
|
1094 | char buf [256]; |
|
|
1095 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1096 | XSRETURN_UNDEF; |
|
|
1097 | |
|
|
1098 | RETVAL = buf; |
|
|
1099 | } |
|
|
1100 | OUTPUT: |
|
|
1101 | RETVAL |
|
|
1102 | |
691 | int |
1103 | int |
692 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1104 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
693 | POSTCALL: |
1105 | POSTCALL: |
694 | Mix_HookMusicFinished (music_finished); |
1106 | Mix_HookMusicFinished (music_finished); |
695 | Mix_ChannelFinished (channel_finished); |
1107 | Mix_ChannelFinished (channel_finished); |
696 | |
1108 | |
697 | void |
1109 | void |
|
|
1110 | Mix_QuerySpec () |
|
|
1111 | PPCODE: |
|
|
1112 | { |
|
|
1113 | int freq, channels; |
|
|
1114 | Uint16 format; |
|
|
1115 | |
|
|
1116 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1117 | { |
|
|
1118 | EXTEND (SP, 3); |
|
|
1119 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1120 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1121 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1122 | } |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | void |
698 | Mix_CloseAudio () |
1126 | Mix_CloseAudio () |
699 | |
1127 | |
700 | int |
1128 | int |
701 | Mix_AllocateChannels (int numchans = -1) |
1129 | Mix_AllocateChannels (int numchans = -1) |
702 | |
1130 | |
|
|
1131 | const char * |
|
|
1132 | Mix_GetError () |
|
|
1133 | |
703 | void |
1134 | void |
704 | lowdelay (int fd, int val = 1) |
1135 | lowdelay (int fd, int val = 1) |
705 | CODE: |
1136 | CODE: |
706 | #ifndef _WIN32 |
|
|
707 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1137 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
708 | #endif |
|
|
709 | |
1138 | |
710 | void |
1139 | void |
711 | win32_proxy_info () |
1140 | win32_proxy_info () |
712 | PPCODE: |
1141 | PPCODE: |
713 | { |
1142 | { |
… | |
… | |
734 | } |
1163 | } |
735 | } |
1164 | } |
736 | #endif |
1165 | #endif |
737 | } |
1166 | } |
738 | |
1167 | |
739 | void |
1168 | int |
740 | add_font (char *file) |
1169 | add_font (char *file) |
741 | CODE: |
1170 | CODE: |
742 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1171 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1172 | OUTPUT: |
|
|
1173 | RETVAL |
|
|
1174 | |
|
|
1175 | void |
|
|
1176 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1177 | |
|
|
1178 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1179 | void |
|
|
1180 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
743 | |
1181 | |
744 | void |
1182 | void |
745 | load_image_inline (SV *image_) |
1183 | load_image_inline (SV *image_) |
746 | ALIAS: |
1184 | ALIAS: |
747 | load_image_file = 1 |
1185 | load_image_file = 1 |
… | |
… | |
750 | STRLEN image_len; |
1188 | STRLEN image_len; |
751 | char *image = (char *)SvPVbyte (image_, image_len); |
1189 | char *image = (char *)SvPVbyte (image_, image_len); |
752 | SDL_Surface *surface, *surface2; |
1190 | SDL_Surface *surface, *surface2; |
753 | SDL_PixelFormat fmt; |
1191 | SDL_PixelFormat fmt; |
754 | SDL_RWops *rw = ix |
1192 | SDL_RWops *rw = ix |
755 | ? SDL_RWFromFile (image, "r") |
1193 | ? SDL_RWFromFile (image, "rb") |
756 | : SDL_RWFromConstMem (image, image_len); |
1194 | : SDL_RWFromConstMem (image, image_len); |
757 | |
1195 | |
758 | if (!rw) |
1196 | if (!rw) |
759 | croak ("load_image: %s", SDL_GetError ()); |
1197 | croak ("load_image: %s", SDL_GetError ()); |
760 | |
1198 | |
… | |
… | |
793 | |
1231 | |
794 | SDL_LockSurface (surface2); |
1232 | SDL_LockSurface (surface2); |
795 | EXTEND (SP, 6); |
1233 | EXTEND (SP, 6); |
796 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1234 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
797 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1235 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
798 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1236 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
799 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1237 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
800 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1238 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
801 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1239 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
802 | SDL_UnlockSurface (surface2); |
1240 | SDL_UnlockSurface (surface2); |
803 | |
1241 | |
… | |
… | |
833 | void |
1271 | void |
834 | error (char *message) |
1272 | error (char *message) |
835 | CODE: |
1273 | CODE: |
836 | fprintf (stderr, "ERROR: %s\n", message); |
1274 | fprintf (stderr, "ERROR: %s\n", message); |
837 | #ifdef _WIN32 |
1275 | #ifdef _WIN32 |
838 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1276 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
839 | #endif |
1277 | #endif |
840 | |
1278 | |
841 | void |
1279 | void |
842 | fatal (char *message) |
1280 | fatal (char *message) |
843 | CODE: |
1281 | CODE: |
844 | fprintf (stderr, "FATAL: %s\n", message); |
1282 | fprintf (stderr, "FATAL: %s\n", message); |
845 | #ifdef _WIN32 |
1283 | #ifdef _WIN32 |
846 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1284 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
847 | #endif |
1285 | #endif |
848 | _exit (1); |
1286 | _exit (1); |
849 | |
1287 | |
850 | void |
1288 | void |
851 | _exit (int retval = 0) |
1289 | _exit (int retval = 0) |
… | |
… | |
854 | ExitThread (retval); // unclean, please beam me up |
1292 | ExitThread (retval); // unclean, please beam me up |
855 | #else |
1293 | #else |
856 | _exit (retval); |
1294 | _exit (retval); |
857 | #endif |
1295 | #endif |
858 | |
1296 | |
859 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1297 | void |
|
|
1298 | debug () |
|
|
1299 | CODE: |
|
|
1300 | { |
|
|
1301 | #if DEBUG |
|
|
1302 | VALGRIND_DO_LEAK_CHECK; |
|
|
1303 | #endif |
|
|
1304 | } |
860 | |
1305 | |
861 | CFPlus::Font |
1306 | int |
|
|
1307 | SvREFCNT (SV *sv) |
|
|
1308 | CODE: |
|
|
1309 | RETVAL = SvREFCNT (sv); |
|
|
1310 | OUTPUT: |
|
|
1311 | RETVAL |
|
|
1312 | |
|
|
1313 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1314 | |
|
|
1315 | PROTOTYPES: DISABLE |
|
|
1316 | |
|
|
1317 | DC::Font |
862 | new_from_file (SV *class, char *path, int id = 0) |
1318 | new_from_file (SV *klass, char *path, int id = 0) |
863 | CODE: |
1319 | CODE: |
864 | { |
1320 | { |
865 | int count; |
1321 | int count; |
866 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1322 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
867 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1323 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
869 | } |
1325 | } |
870 | OUTPUT: |
1326 | OUTPUT: |
871 | RETVAL |
1327 | RETVAL |
872 | |
1328 | |
873 | void |
1329 | void |
874 | DESTROY (CFPlus::Font self) |
1330 | DESTROY (DC::Font self) |
875 | CODE: |
1331 | CODE: |
876 | pango_font_description_free (self); |
1332 | pango_font_description_free (self); |
877 | |
1333 | |
878 | void |
1334 | void |
879 | make_default (CFPlus::Font self) |
1335 | make_default (DC::Font self) |
|
|
1336 | PROTOTYPE: $ |
880 | CODE: |
1337 | CODE: |
881 | default_font = self; |
1338 | default_font = self; |
882 | |
1339 | |
883 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1340 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
884 | |
1341 | |
|
|
1342 | PROTOTYPES: DISABLE |
|
|
1343 | |
885 | void |
1344 | void |
886 | reset_glyph_cache () |
1345 | glyph_cache_backup () |
|
|
1346 | PROTOTYPE: |
887 | CODE: |
1347 | CODE: |
|
|
1348 | tc_backup (); |
|
|
1349 | |
|
|
1350 | void |
|
|
1351 | glyph_cache_restore () |
|
|
1352 | PROTOTYPE: |
|
|
1353 | CODE: |
888 | tc_clear (); |
1354 | tc_restore (); |
889 | |
1355 | |
890 | CFPlus::Layout |
1356 | DC::Layout |
891 | new (SV *class) |
1357 | new (SV *klass) |
892 | CODE: |
1358 | CODE: |
893 | New (0, RETVAL, 1, struct cf_layout); |
1359 | RETVAL = new cf_layout; |
894 | |
1360 | |
895 | RETVAL->pl = pango_layout_new (opengl_context); |
1361 | RETVAL->pl = pango_layout_new (opengl_context); |
896 | RETVAL->r = 1.; |
1362 | RETVAL->r = 1.; |
897 | RETVAL->g = 1.; |
1363 | RETVAL->g = 1.; |
898 | RETVAL->b = 1.; |
1364 | RETVAL->b = 1.; |
… | |
… | |
904 | layout_update_font (RETVAL); |
1370 | layout_update_font (RETVAL); |
905 | OUTPUT: |
1371 | OUTPUT: |
906 | RETVAL |
1372 | RETVAL |
907 | |
1373 | |
908 | void |
1374 | void |
909 | DESTROY (CFPlus::Layout self) |
1375 | DESTROY (DC::Layout self) |
910 | CODE: |
1376 | CODE: |
911 | g_object_unref (self->pl); |
1377 | g_object_unref (self->pl); |
912 | Safefree (self); |
1378 | delete self; |
913 | |
1379 | |
914 | void |
1380 | void |
915 | set_text (CFPlus::Layout self, SV *text_) |
1381 | set_text (DC::Layout self, SV *text_) |
916 | CODE: |
1382 | CODE: |
917 | { |
1383 | { |
918 | STRLEN textlen; |
1384 | STRLEN textlen; |
919 | char *text = SvPVutf8 (text_, textlen); |
1385 | char *text = SvPVutf8 (text_, textlen); |
920 | |
1386 | |
921 | pango_layout_set_text (self->pl, text, textlen); |
1387 | pango_layout_set_text (self->pl, text, textlen); |
922 | } |
1388 | } |
923 | |
1389 | |
924 | void |
1390 | void |
925 | set_markup (CFPlus::Layout self, SV *text_) |
1391 | set_markup (DC::Layout self, SV *text_) |
926 | CODE: |
1392 | CODE: |
927 | { |
1393 | { |
928 | STRLEN textlen; |
1394 | STRLEN textlen; |
929 | char *text = SvPVutf8 (text_, textlen); |
1395 | char *text = SvPVutf8 (text_, textlen); |
930 | |
1396 | |
931 | pango_layout_set_markup (self->pl, text, textlen); |
1397 | pango_layout_set_markup (self->pl, text, textlen); |
932 | } |
1398 | } |
933 | |
1399 | |
934 | void |
1400 | void |
935 | set_shapes (CFPlus::Layout self, ...) |
1401 | set_shapes (DC::Layout self, ...) |
936 | CODE: |
1402 | CODE: |
937 | { |
1403 | { |
938 | PangoAttrList *attrs = 0; |
1404 | PangoAttrList *attrs = 0; |
939 | const char *text = pango_layout_get_text (self->pl); |
1405 | const char *text = pango_layout_get_text (self->pl); |
940 | const char *pos = text; |
1406 | const char *pos = text; |
… | |
… | |
975 | if (attrs) |
1441 | if (attrs) |
976 | pango_layout_set_attributes (self->pl, attrs); |
1442 | pango_layout_set_attributes (self->pl, attrs); |
977 | } |
1443 | } |
978 | |
1444 | |
979 | void |
1445 | void |
980 | get_shapes (CFPlus::Layout self) |
1446 | get_shapes (DC::Layout self) |
981 | PPCODE: |
1447 | PPCODE: |
982 | { |
1448 | { |
983 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1449 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
984 | |
1450 | |
985 | do |
1451 | do |
986 | { |
1452 | { |
987 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1453 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
988 | |
1454 | |
989 | if (run && shape_attr_p (run)) |
1455 | if (run && shape_attr_p (run)) |
990 | { |
1456 | { |
991 | PangoRectangle extents; |
1457 | PangoRectangle extents; |
992 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1458 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1000 | |
1466 | |
1001 | pango_layout_iter_free (iter); |
1467 | pango_layout_iter_free (iter); |
1002 | } |
1468 | } |
1003 | |
1469 | |
1004 | int |
1470 | int |
1005 | has_wrapped (CFPlus::Layout self) |
1471 | has_wrapped (DC::Layout self) |
1006 | CODE: |
1472 | CODE: |
1007 | { |
1473 | { |
1008 | int lines = 1; |
1474 | int lines = 1; |
1009 | const char *text = pango_layout_get_text (self->pl); |
1475 | const char *text = pango_layout_get_text (self->pl); |
1010 | |
1476 | |
… | |
… | |
1015 | } |
1481 | } |
1016 | OUTPUT: |
1482 | OUTPUT: |
1017 | RETVAL |
1483 | RETVAL |
1018 | |
1484 | |
1019 | SV * |
1485 | SV * |
1020 | get_text (CFPlus::Layout self) |
1486 | get_text (DC::Layout self) |
1021 | CODE: |
1487 | CODE: |
1022 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1488 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1023 | sv_utf8_decode (RETVAL); |
1489 | sv_utf8_decode (RETVAL); |
1024 | OUTPUT: |
1490 | OUTPUT: |
1025 | RETVAL |
1491 | RETVAL |
1026 | |
1492 | |
1027 | void |
1493 | void |
1028 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1494 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
1029 | CODE: |
1495 | CODE: |
1030 | self->r = r; |
1496 | self->r = r; |
1031 | self->g = g; |
1497 | self->g = g; |
1032 | self->b = b; |
1498 | self->b = b; |
1033 | self->a = a; |
1499 | self->a = a; |
1034 | |
1500 | |
1035 | void |
1501 | void |
1036 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1502 | set_font (DC::Layout self, DC::Font font = 0) |
1037 | CODE: |
1503 | CODE: |
1038 | if (self->font != font) |
1504 | if (self->font != font) |
1039 | { |
1505 | { |
1040 | self->font = font; |
1506 | self->font = font; |
1041 | layout_update_font (self); |
1507 | layout_update_font (self); |
1042 | } |
1508 | } |
1043 | |
1509 | |
1044 | void |
1510 | void |
1045 | set_height (CFPlus::Layout self, int base_height) |
1511 | set_height (DC::Layout self, int base_height) |
1046 | CODE: |
1512 | CODE: |
1047 | if (self->base_height != base_height) |
1513 | if (self->base_height != base_height) |
1048 | { |
1514 | { |
1049 | self->base_height = base_height; |
1515 | self->base_height = base_height; |
1050 | layout_update_font (self); |
1516 | layout_update_font (self); |
1051 | } |
1517 | } |
1052 | |
1518 | |
1053 | void |
1519 | void |
1054 | set_width (CFPlus::Layout self, int max_width = -1) |
1520 | set_width (DC::Layout self, int max_width = -1) |
1055 | CODE: |
1521 | CODE: |
1056 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1522 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1057 | |
1523 | |
1058 | void |
1524 | void |
1059 | set_indent (CFPlus::Layout self, int indent) |
1525 | set_indent (DC::Layout self, int indent) |
1060 | CODE: |
1526 | CODE: |
1061 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1527 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1062 | |
1528 | |
1063 | void |
1529 | void |
1064 | set_spacing (CFPlus::Layout self, int spacing) |
1530 | set_spacing (DC::Layout self, int spacing) |
1065 | CODE: |
1531 | CODE: |
1066 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1532 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1067 | |
1533 | |
1068 | void |
1534 | void |
1069 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1535 | set_ellipsise (DC::Layout self, int ellipsise) |
1070 | CODE: |
1536 | CODE: |
1071 | pango_layout_set_ellipsize (self->pl, |
1537 | pango_layout_set_ellipsize (self->pl, |
1072 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1538 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1073 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1539 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1074 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1540 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1075 | : PANGO_ELLIPSIZE_NONE |
1541 | : PANGO_ELLIPSIZE_NONE |
1076 | ); |
1542 | ); |
1077 | |
1543 | |
1078 | void |
1544 | void |
1079 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1545 | set_single_paragraph_mode (DC::Layout self, int spm) |
1080 | CODE: |
1546 | CODE: |
1081 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1547 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1082 | |
1548 | |
1083 | void |
1549 | void |
1084 | size (CFPlus::Layout self) |
1550 | size (DC::Layout self) |
1085 | PPCODE: |
1551 | PPCODE: |
1086 | { |
1552 | { |
1087 | int w, h; |
1553 | int w, h; |
1088 | |
1554 | |
1089 | layout_get_pixel_size (self, &w, &h); |
1555 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1092 | PUSHs (sv_2mortal (newSViv (w))); |
1558 | PUSHs (sv_2mortal (newSViv (w))); |
1093 | PUSHs (sv_2mortal (newSViv (h))); |
1559 | PUSHs (sv_2mortal (newSViv (h))); |
1094 | } |
1560 | } |
1095 | |
1561 | |
1096 | int |
1562 | int |
1097 | descent (CFPlus::Layout self) |
1563 | descent (DC::Layout self) |
1098 | CODE: |
1564 | CODE: |
1099 | { |
1565 | { |
1100 | PangoRectangle rect; |
1566 | PangoRectangle rect; |
1101 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1567 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1102 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1568 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1103 | RETVAL = PANGO_DESCENT (rect); |
1569 | RETVAL = PANGO_DESCENT (rect); |
1104 | } |
1570 | } |
1105 | OUTPUT: |
1571 | OUTPUT: |
1106 | RETVAL |
1572 | RETVAL |
1107 | |
1573 | |
1108 | int |
1574 | int |
1109 | xy_to_index (CFPlus::Layout self, int x, int y) |
1575 | xy_to_index (DC::Layout self, int x, int y) |
1110 | CODE: |
1576 | CODE: |
1111 | { |
1577 | { |
1112 | int index, trailing; |
1578 | int index, trailing; |
1113 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1579 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1114 | RETVAL = index + trailing; |
1580 | RETVAL = index + trailing; |
1115 | } |
1581 | } |
1116 | OUTPUT: |
1582 | OUTPUT: |
1117 | RETVAL |
1583 | RETVAL |
1118 | |
1584 | |
1119 | void |
1585 | void |
1120 | cursor_pos (CFPlus::Layout self, int index) |
1586 | cursor_pos (DC::Layout self, int index) |
1121 | PPCODE: |
1587 | PPCODE: |
1122 | { |
1588 | { |
1123 | PangoRectangle strong_pos; |
1589 | PangoRectangle pos; |
1124 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1590 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1125 | |
1591 | |
1126 | EXTEND (SP, 3); |
1592 | EXTEND (SP, 3); |
1127 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1593 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1128 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1594 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1129 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1595 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1130 | } |
1596 | } |
1131 | |
1597 | |
1132 | void |
1598 | void |
1133 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1599 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1134 | PPCODE: |
1600 | PPCODE: |
1135 | { |
1601 | { |
1136 | int line, x; |
1602 | int line, x; |
1137 | |
1603 | |
1138 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1604 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1605 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1139 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1606 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1140 | |
1607 | --line; |
|
|
1608 | #endif |
1141 | EXTEND (SP, 2); |
1609 | EXTEND (SP, 2); |
1142 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1610 | PUSHs (sv_2mortal (newSViv (line))); |
1143 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1611 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1144 | } |
1612 | } |
1145 | |
1613 | |
1146 | void |
1614 | void |
1147 | line_x_to_index (CFPlus::Layout self, int line, int x) |
1615 | line_x_to_index (DC::Layout self, int line, int x) |
1148 | PPCODE: |
1616 | PPCODE: |
1149 | { |
1617 | { |
1150 | PangoLayoutLine *lp; |
1618 | PangoLayoutLine *lp; |
1151 | int index, trailing; |
1619 | int index, trailing; |
1152 | |
1620 | |
1153 | if (line < 0) |
1621 | if (line < 0) |
1154 | XSRETURN_EMPTY; |
1622 | XSRETURN_EMPTY; |
1155 | |
1623 | |
1156 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1624 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1157 | XSRETURN_EMPTY; /* do better */ |
1625 | XSRETURN_EMPTY; /* do better */ |
1158 | |
1626 | |
1159 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1627 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1160 | |
1628 | |
1161 | EXTEND (SP, 2); |
1629 | EXTEND (SP, 2); |
… | |
… | |
1167 | PUSHs (sv_2mortal (newSViv (trailing))); |
1635 | PUSHs (sv_2mortal (newSViv (trailing))); |
1168 | } |
1636 | } |
1169 | } |
1637 | } |
1170 | |
1638 | |
1171 | void |
1639 | void |
1172 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1640 | render (DC::Layout self, float x, float y, int flags = 0) |
1173 | PPCODE: |
1641 | CODE: |
|
|
1642 | self->rc.clear (); |
1174 | pango_opengl_render_layout_subpixel ( |
1643 | pango_opengl_render_layout_subpixel ( |
1175 | self->pl, |
1644 | self->pl, |
|
|
1645 | &self->rc, |
1176 | x * PANGO_SCALE, y * PANGO_SCALE, |
1646 | x * PANGO_SCALE, y * PANGO_SCALE, |
1177 | self->r, self->g, self->b, self->a, |
1647 | self->r, self->g, self->b, self->a, |
1178 | flags |
1648 | flags |
1179 | ); |
1649 | ); |
|
|
1650 | // we assume that context_change actually clears/frees stuff |
|
|
1651 | // and does not do any recomputation... |
|
|
1652 | pango_layout_context_changed (self->pl); |
1180 | |
1653 | |
1181 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1182 | |
|
|
1183 | void |
1654 | void |
1184 | pad2pot (SV *data_, SV *w_, SV *h_) |
1655 | draw (DC::Layout self) |
1185 | CODE: |
1656 | CODE: |
1186 | { |
1657 | { |
1187 | int ow = SvIV (w_); |
1658 | glEnable (GL_TEXTURE_2D); |
1188 | int oh = SvIV (h_); |
1659 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1660 | glEnable (GL_BLEND); |
|
|
1661 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1662 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1663 | glEnable (GL_ALPHA_TEST); |
|
|
1664 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1189 | |
1665 | |
1190 | if (ow && oh) |
1666 | self->rc.draw (); |
|
|
1667 | |
|
|
1668 | glDisable (GL_ALPHA_TEST); |
|
|
1669 | glDisable (GL_BLEND); |
|
|
1670 | glDisable (GL_TEXTURE_2D); |
|
|
1671 | } |
|
|
1672 | |
|
|
1673 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1674 | |
|
|
1675 | PROTOTYPES: ENABLE |
|
|
1676 | |
|
|
1677 | void |
|
|
1678 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1679 | CODE: |
|
|
1680 | { |
|
|
1681 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1191 | { |
1682 | { |
1192 | int nw = minpot (ow); |
|
|
1193 | int nh = minpot (oh); |
|
|
1194 | |
|
|
1195 | if (nw != ow || nh != oh) |
|
|
1196 | { |
|
|
1197 | if (SvOK (data_)) |
|
|
1198 | { |
|
|
1199 | STRLEN datalen; |
1683 | STRLEN datalen; |
1200 | char *data = SvPVbyte (data_, datalen); |
1684 | char *data = SvPVbyte (data_, datalen); |
1201 | int bpp = datalen / (ow * oh); |
1685 | int bpp = datalen / (ow * oh); |
1202 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1686 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1203 | |
1687 | |
1204 | SvPOK_only (result_); |
1688 | SvPOK_only (result_); |
1205 | SvCUR_set (result_, nw * nh * bpp); |
1689 | SvCUR_set (result_, nw * nh * bpp); |
1206 | |
1690 | |
1207 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1691 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1208 | while (oh--) |
1692 | while (oh--) |
1209 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1693 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1210 | |
1694 | |
1211 | sv_setsv (data_, result_); |
1695 | sv_setsv (data_, result_); |
1212 | } |
|
|
1213 | |
|
|
1214 | sv_setiv (w_, nw); |
|
|
1215 | sv_setiv (h_, nh); |
|
|
1216 | } |
|
|
1217 | } |
1696 | } |
1218 | } |
1697 | } |
1219 | |
1698 | |
1220 | void |
1699 | void |
1221 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1700 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1227 | { |
1706 | { |
1228 | HV *hv = (HV *)SvRV (self); |
1707 | HV *hv = (HV *)SvRV (self); |
1229 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1708 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1230 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1709 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1231 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1710 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1711 | |
|
|
1712 | if (name <= 0) |
|
|
1713 | XSRETURN_EMPTY; |
1232 | |
1714 | |
1233 | if (items < 5) |
1715 | if (items < 5) |
1234 | { |
1716 | { |
1235 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1717 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1236 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1718 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1264 | glDisable (GL_ALPHA_TEST); |
1746 | glDisable (GL_ALPHA_TEST); |
1265 | glDisable (GL_BLEND); |
1747 | glDisable (GL_BLEND); |
1266 | } |
1748 | } |
1267 | } |
1749 | } |
1268 | |
1750 | |
1269 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1751 | void |
|
|
1752 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1753 | PROTOTYPE: @ |
|
|
1754 | CODE: |
|
|
1755 | { |
|
|
1756 | glEnable (GL_BLEND); |
|
|
1757 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1758 | glEnable (GL_TEXTURE_2D); |
|
|
1759 | glBindTexture (GL_TEXTURE_2D, name1); |
1270 | |
1760 | |
1271 | CFPlus::Map |
1761 | glColor3f (intensity, intensity, intensity); |
|
|
1762 | glPushMatrix (); |
|
|
1763 | glScalef (1./3, 1./3, 1.); |
|
|
1764 | |
|
|
1765 | if (blend > 0.f) |
|
|
1766 | { |
|
|
1767 | float dx3 = dx * -3.f / w; |
|
|
1768 | float dy3 = dy * -3.f / h; |
|
|
1769 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1770 | |
|
|
1771 | /* interpolate the two shadow textures */ |
|
|
1772 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1774 | |
|
|
1775 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1776 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1777 | glEnable (GL_TEXTURE_2D); |
|
|
1778 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1779 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1780 | |
|
|
1781 | /* rgb == rgb(glcolor) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1783 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1784 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1785 | |
|
|
1786 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1787 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1788 | |
|
|
1789 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1792 | |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1794 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1795 | |
|
|
1796 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1797 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1798 | |
|
|
1799 | glBegin (GL_QUADS); |
|
|
1800 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1801 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1802 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1803 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1804 | glEnd (); |
|
|
1805 | |
|
|
1806 | glDisable (GL_TEXTURE_2D); |
|
|
1807 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1808 | } |
|
|
1809 | else |
|
|
1810 | { |
|
|
1811 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1812 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1813 | |
|
|
1814 | glBegin (GL_QUADS); |
|
|
1815 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1816 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1817 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1818 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1819 | glEnd (); |
|
|
1820 | } |
|
|
1821 | |
|
|
1822 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1823 | { |
|
|
1824 | int x, y; |
|
|
1825 | int dx3 = dx * 3; |
|
|
1826 | int dy3 = dy * 3; |
|
|
1827 | |
|
|
1828 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1829 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1830 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1831 | glTranslatef (-1., -1., 0); |
|
|
1832 | glBegin (GL_QUADS); |
|
|
1833 | |
|
|
1834 | for (y = 1; y < h; y += 3) |
|
|
1835 | { |
|
|
1836 | int y1 = y - dy3; |
|
|
1837 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1838 | |
|
|
1839 | for (x = 1; x < w; x += 3) |
|
|
1840 | { |
|
|
1841 | int x1 = x - dx3; |
|
|
1842 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1843 | uint8_t h2; |
|
|
1844 | |
|
|
1845 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1846 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1847 | else |
|
|
1848 | h2 = 1; /* out of range == invisible */ |
|
|
1849 | |
|
|
1850 | if (h1 || h2) |
|
|
1851 | { |
|
|
1852 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1853 | glColor4f (1., 1., 1., alpha); |
|
|
1854 | |
|
|
1855 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1856 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1857 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1858 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1859 | } |
|
|
1860 | } |
|
|
1861 | } |
|
|
1862 | } |
|
|
1863 | |
|
|
1864 | glEnd (); |
|
|
1865 | |
|
|
1866 | glPopMatrix (); |
|
|
1867 | |
|
|
1868 | glDisable (GL_TEXTURE_2D); |
|
|
1869 | glDisable (GL_BLEND); |
|
|
1870 | } |
|
|
1871 | |
|
|
1872 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1873 | CODE: |
|
|
1874 | { |
|
|
1875 | GLint width; |
|
|
1876 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1877 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1878 | RETVAL = width > 0; |
|
|
1879 | } |
|
|
1880 | OUTPUT: |
|
|
1881 | RETVAL |
|
|
1882 | |
|
|
1883 | MODULE = Deliantra::Client PACKAGE = DC::Map |
|
|
1884 | |
|
|
1885 | PROTOTYPES: DISABLE |
|
|
1886 | |
|
|
1887 | DC::Map |
1272 | new (SV *class) |
1888 | new (SV *klass) |
1273 | CODE: |
1889 | CODE: |
1274 | New (0, RETVAL, 1, struct map); |
1890 | New (0, RETVAL, 1, mapgrid); |
1275 | RETVAL->x = 0; |
1891 | RETVAL->x = 0; |
1276 | RETVAL->y = 0; |
1892 | RETVAL->y = 0; |
1277 | RETVAL->w = 0; |
1893 | RETVAL->w = 0; |
1278 | RETVAL->h = 0; |
1894 | RETVAL->h = 0; |
1279 | RETVAL->ox = 0; |
1895 | RETVAL->ox = 0; |
… | |
… | |
1284 | RETVAL->row = 0; |
1900 | RETVAL->row = 0; |
1285 | OUTPUT: |
1901 | OUTPUT: |
1286 | RETVAL |
1902 | RETVAL |
1287 | |
1903 | |
1288 | void |
1904 | void |
1289 | DESTROY (CFPlus::Map self) |
1905 | DESTROY (DC::Map self) |
1290 | CODE: |
1906 | CODE: |
1291 | { |
1907 | { |
1292 | map_clear (self); |
1908 | map_clear (self); |
1293 | Safefree (self->face2tile); |
1909 | Safefree (self->face2tile); |
1294 | Safefree (self->tex); |
1910 | Safefree (self->tex); |
1295 | Safefree (self); |
1911 | Safefree (self); |
1296 | } |
1912 | } |
1297 | |
1913 | |
1298 | void |
1914 | void |
1299 | resize (CFPlus::Map self, int map_width, int map_height) |
1915 | resize (DC::Map self, int map_width, int map_height) |
1300 | CODE: |
1916 | CODE: |
1301 | self->w = map_width; |
1917 | self->w = map_width; |
1302 | self->h = map_height; |
1918 | self->h = map_height; |
1303 | |
1919 | |
1304 | void |
1920 | void |
1305 | clear (CFPlus::Map self) |
1921 | clear (DC::Map self) |
1306 | CODE: |
1922 | CODE: |
1307 | map_clear (self); |
1923 | map_clear (self); |
1308 | |
1924 | |
1309 | void |
1925 | void |
1310 | set_tileid (CFPlus::Map self, int face, int tile) |
1926 | set_tileid (DC::Map self, int face, int tile) |
1311 | CODE: |
1927 | CODE: |
1312 | { |
1928 | { |
1313 | need_facenum (self, face); self->face2tile [face] = tile; |
1929 | need_facenum (self, face); self->face2tile [face] = tile; |
1314 | need_texid (self, tile); |
1930 | need_texid (self, tile); |
1315 | } |
1931 | } |
1316 | |
1932 | |
1317 | void |
1933 | void |
1318 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1934 | set_smooth (DC::Map self, int face, int smooth, int level) |
1319 | CODE: |
1935 | CODE: |
1320 | { |
1936 | { |
1321 | tileid texid; |
1937 | tileid texid; |
1322 | maptex *tex; |
1938 | maptex *tex; |
1323 | |
1939 | |
1324 | if (face < 0 || face >= self->faces) |
1940 | if (face < 0 || face >= self->faces) |
1325 | return; |
1941 | return; |
1326 | |
1942 | |
1327 | if (smooth < 0 || smooth >= self->faces) |
1943 | if (smooth < 0 || smooth >= self->faces) |
1328 | return; |
1944 | return; |
1329 | |
1945 | |
1330 | texid = self->face2tile [face]; |
1946 | texid = self->face2tile [face]; |
1331 | |
1947 | |
1332 | if (!texid) |
1948 | if (!texid) |
1333 | return; |
1949 | return; |
1334 | |
1950 | |
1335 | tex = self->tex + texid; |
1951 | tex = self->tex + texid; |
1336 | tex->smoothtile = self->face2tile [smooth]; |
1952 | tex->smoothtile = self->face2tile [smooth]; |
1337 | tex->smoothlevel = level; |
1953 | tex->smoothlevel = level; |
1338 | } |
1954 | } |
1339 | |
1955 | |
1340 | void |
1956 | void |
1341 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1957 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1342 | CODE: |
1958 | CODE: |
1343 | { |
1959 | { |
1344 | need_texid (self, texid); |
1960 | need_texid (self, texid); |
1345 | |
1961 | |
1346 | { |
1962 | { |
… | |
… | |
1365 | // use uglier nearest interpolation because linear suffers |
1981 | // use uglier nearest interpolation because linear suffers |
1366 | // from transparent color bleeding and ugly wrapping effects. |
1982 | // from transparent color bleeding and ugly wrapping effects. |
1367 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1983 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1368 | } |
1984 | } |
1369 | |
1985 | |
|
|
1986 | void |
|
|
1987 | expire_textures (DC::Map self, int texid, int count) |
|
|
1988 | PPCODE: |
|
|
1989 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1990 | { |
|
|
1991 | maptex *tex = self->tex + texid; |
|
|
1992 | |
|
|
1993 | if (tex->name) |
|
|
1994 | { |
|
|
1995 | if (tex->unused) |
|
|
1996 | { |
|
|
1997 | tex->name = 0; |
|
|
1998 | tex->unused = 0; |
|
|
1999 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2000 | } |
|
|
2001 | else |
|
|
2002 | tex->unused = 1; |
|
|
2003 | } |
|
|
2004 | } |
|
|
2005 | |
1370 | int |
2006 | int |
1371 | ox (CFPlus::Map self) |
2007 | ox (DC::Map self) |
1372 | ALIAS: |
2008 | ALIAS: |
1373 | oy = 1 |
2009 | oy = 1 |
1374 | x = 2 |
2010 | x = 2 |
1375 | y = 3 |
2011 | y = 3 |
1376 | w = 4 |
2012 | w = 4 |
… | |
… | |
1387 | } |
2023 | } |
1388 | OUTPUT: |
2024 | OUTPUT: |
1389 | RETVAL |
2025 | RETVAL |
1390 | |
2026 | |
1391 | void |
2027 | void |
1392 | scroll (CFPlus::Map self, int dx, int dy) |
2028 | scroll (DC::Map self, int dx, int dy) |
1393 | CODE: |
2029 | CODE: |
1394 | { |
2030 | { |
1395 | if (dx > 0) |
2031 | if (dx > 0) |
1396 | map_blank (self, self->x, self->y, dx, self->h); |
2032 | map_blank (self, self->x, self->y, dx, self->h); |
1397 | else if (dx < 0) |
2033 | else if (dx < 0) |
1398 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
2034 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1399 | |
2035 | |
1400 | if (dy > 0) |
2036 | if (dy > 0) |
1401 | map_blank (self, self->x, self->y, self->w, dy); |
2037 | map_blank (self, self->x, self->y, self->w, dy); |
1402 | else if (dy < 0) |
2038 | else if (dy < 0) |
1403 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
2039 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1404 | |
2040 | |
1405 | self->ox += dx; self->x += dx; |
2041 | self->ox += dx; self->x += dx; |
1406 | self->oy += dy; self->y += dy; |
2042 | self->oy += dy; self->y += dy; |
1407 | |
2043 | |
1408 | while (self->y < 0) |
2044 | while (self->y < 0) |
1409 | { |
2045 | { |
1410 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2046 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1411 | |
2047 | |
1412 | self->rows += MAP_EXTEND_Y; |
2048 | self->rows += MAP_EXTEND_Y; |
1413 | self->y += MAP_EXTEND_Y; |
2049 | self->y += MAP_EXTEND_Y; |
1414 | } |
2050 | } |
1415 | } |
2051 | } |
1416 | |
2052 | |
1417 | void |
2053 | SV * |
1418 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
2054 | map1a_update (DC::Map self, SV *data_) |
1419 | CODE: |
2055 | CODE: |
1420 | { |
2056 | { |
1421 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2057 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1422 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2058 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1423 | mapcell *cell; |
2059 | mapcell *cell; |
1424 | int x, y, flags; |
2060 | int x, y, z, flags; |
|
|
2061 | AV *missing = newAV (); |
|
|
2062 | RETVAL = newRV_noinc ((SV *)missing); |
1425 | |
2063 | |
1426 | while (data < data_end - 1) |
2064 | while (data < data_end - 1) |
1427 | { |
2065 | { |
1428 | flags = (data [0] << 8) + data [1]; data += 2; |
2066 | flags = (data [0] << 8) + data [1]; data += 2; |
1429 | |
2067 | |
… | |
… | |
1442 | |
2080 | |
1443 | //TODO: don't trust server data to be in-range(!) |
2081 | //TODO: don't trust server data to be in-range(!) |
1444 | |
2082 | |
1445 | if (flags & 8) |
2083 | if (flags & 8) |
1446 | { |
2084 | { |
|
|
2085 | uint8_t ext, cmd; |
|
|
2086 | |
1447 | if (extmap) |
2087 | do |
1448 | { |
2088 | { |
1449 | uint8_t ext, cmd; |
2089 | ext = *data++; |
|
|
2090 | cmd = ext & 0x7f; |
1450 | |
2091 | |
1451 | do |
2092 | if (cmd < 4) |
|
|
2093 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2094 | else if (cmd == 5) // health |
1452 | { |
2095 | { |
1453 | ext = *data++; |
|
|
1454 | cmd = ext & 0x3f; |
|
|
1455 | |
|
|
1456 | if (cmd < 4) |
|
|
1457 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1458 | else if (cmd == 5) // health |
|
|
1459 | { |
|
|
1460 | cell->stat_width = 1; |
2096 | cell->stat_width = 1; |
1461 | cell->stat_hp = *data++; |
2097 | cell->stat_hp = *data++; |
1462 | } |
|
|
1463 | else if (cmd == 6) // monster width |
|
|
1464 | cell->stat_width = *data++ + 1; |
|
|
1465 | else if (cmd == 0x47) |
|
|
1466 | { |
|
|
1467 | if (*data == 8) |
|
|
1468 | ; // decode player uuid |
|
|
1469 | |
|
|
1470 | data += *data + 1; |
|
|
1471 | } |
|
|
1472 | else if (cmd == 8) // cell flags |
|
|
1473 | cell->flags = *data++; |
|
|
1474 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1475 | data += *data + 1; |
|
|
1476 | else |
|
|
1477 | data++; |
|
|
1478 | } |
2098 | } |
1479 | while (ext & 0x80); |
2099 | else if (cmd == 6) // monster width |
|
|
2100 | cell->stat_width = *data++ + 1; |
|
|
2101 | else if (cmd == 0x47) |
|
|
2102 | { |
|
|
2103 | if (*data == 1) cell->player = data [1]; |
|
|
2104 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2105 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2106 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2107 | |
|
|
2108 | data += *data + 1; |
|
|
2109 | } |
|
|
2110 | else if (cmd == 8) // cell flags |
|
|
2111 | cell->flags = *data++; |
|
|
2112 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2113 | data += *data + 1; |
|
|
2114 | else |
|
|
2115 | data++; |
1480 | } |
2116 | } |
1481 | else |
2117 | while (ext & 0x80); |
1482 | cell->darkness = *data++ + 1; |
|
|
1483 | } |
2118 | } |
1484 | |
2119 | |
|
|
2120 | for (z = 0; z <= 2; ++z) |
1485 | if (flags & 4) |
2121 | if (flags & (4 >> z)) |
1486 | { |
2122 | { |
1487 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2123 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1488 | need_facenum (self, face); |
2124 | need_facenum (self, face); |
1489 | cell->tile [0] = self->face2tile [face]; |
2125 | cell->tile [z] = self->face2tile [face]; |
|
|
2126 | |
|
|
2127 | if (cell->tile [z]) |
|
|
2128 | { |
|
|
2129 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2130 | tex->unused = 0; |
|
|
2131 | if (!tex->name) |
|
|
2132 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2133 | |
|
|
2134 | if (tex->smoothtile) |
|
|
2135 | { |
|
|
2136 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2137 | smooth->unused = 0; |
|
|
2138 | if (!smooth->name) |
|
|
2139 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2140 | } |
|
|
2141 | } |
1490 | } |
2142 | } |
1491 | |
|
|
1492 | if (flags & 2) |
|
|
1493 | { |
|
|
1494 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1495 | need_facenum (self, face); |
|
|
1496 | cell->tile [1] = self->face2tile [face]; |
|
|
1497 | } |
|
|
1498 | |
|
|
1499 | if (flags & 1) |
|
|
1500 | { |
|
|
1501 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1502 | need_facenum (self, face); |
|
|
1503 | cell->tile [2] = self->face2tile [face]; |
|
|
1504 | } |
|
|
1505 | } |
2143 | } |
1506 | else |
2144 | else |
1507 | cell->darkness = 0; |
2145 | CELL_CLEAR (cell); |
1508 | } |
2146 | } |
1509 | } |
2147 | } |
|
|
2148 | OUTPUT: |
|
|
2149 | RETVAL |
1510 | |
2150 | |
1511 | SV * |
2151 | SV * |
1512 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2152 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1513 | CODE: |
2153 | CODE: |
1514 | { |
2154 | { |
1515 | int x1, x; |
2155 | int x1, x; |
1516 | int y1, y; |
2156 | int y1, y; |
1517 | int z; |
2157 | int z; |
… | |
… | |
1530 | ? self->row + y |
2170 | ? self->row + y |
1531 | : 0; |
2171 | : 0; |
1532 | |
2172 | |
1533 | for (x = x0; x < x1; x++) |
2173 | for (x = x0; x < x1; x++) |
1534 | { |
2174 | { |
1535 | int r = 32, g = 32, b = 32, a = 192; |
2175 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1536 | |
2176 | |
1537 | if (row && row->c0 <= x && x < row->c1) |
2177 | if (row && row->c0 <= x && x < row->c1) |
1538 | { |
2178 | { |
1539 | mapcell *cell = row->col + (x - row->c0); |
2179 | mapcell *cell = row->col + (x - row->c0); |
1540 | |
2180 | |
… | |
… | |
1542 | { |
2182 | { |
1543 | maptex tex = self->tex [cell->tile [z]]; |
2183 | maptex tex = self->tex [cell->tile [z]]; |
1544 | int a0 = 255 - tex.a; |
2184 | int a0 = 255 - tex.a; |
1545 | int a1 = tex.a; |
2185 | int a1 = tex.a; |
1546 | |
2186 | |
1547 | r = (r * a0 + tex.r * a1) / 255; |
2187 | r = div255 (r * a0 + tex.r * a1); |
1548 | g = (g * a0 + tex.g * a1) / 255; |
2188 | g = div255 (g * a0 + tex.g * a1); |
1549 | b = (b * a0 + tex.b * a1) / 255; |
2189 | b = div255 (b * a0 + tex.b * a1); |
1550 | a = (a * a0 + tex.a * a1) / 255; |
2190 | a = div255 (a * a0 + tex.a * a1); |
1551 | } |
2191 | } |
1552 | } |
2192 | } |
1553 | |
2193 | |
1554 | *map++ = (r ) |
2194 | *map++ = (r ) |
1555 | | (g << 8) |
2195 | | (g << 8) |
1556 | | (b << 16) |
2196 | | (b << 16) |
1557 | | (a << 24); |
2197 | | (a << 24); |
1558 | } |
2198 | } |
1559 | } |
2199 | } |
1560 | |
2200 | |
1561 | RETVAL = map_sv; |
2201 | RETVAL = map_sv; |
1562 | } |
2202 | } |
1563 | OUTPUT: |
2203 | OUTPUT: |
1564 | RETVAL |
2204 | RETVAL |
1565 | |
2205 | |
1566 | void |
2206 | void |
1567 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
2207 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1568 | CODE: |
2208 | CODE: |
1569 | { |
2209 | { |
1570 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1571 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1572 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1573 | smooth_key skey; |
|
|
1574 | int x, y, z; |
2210 | int x, y, z; |
1575 | int last_name; |
|
|
1576 | |
2211 | |
|
|
2212 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
|
|
2213 | int pl_x, pl_y; |
|
|
2214 | maptex pl_tex; |
|
|
2215 | rc_t rc; |
|
|
2216 | rc_t rc_ov; |
|
|
2217 | rc_key_t key; |
|
|
2218 | rc_t::array_t *arr; |
|
|
2219 | |
|
|
2220 | pl_tex.name = 0; |
|
|
2221 | |
1577 | // thats current max. sorry. |
2222 | // that's current max. sorry. |
1578 | if (sw > 255) sw = 255; |
2223 | if (sw > 255) sw = 255; |
1579 | if (sh > 255) sh = 255; |
2224 | if (sh > 255) sh = 255; |
1580 | |
2225 | |
1581 | // clear key, in case of extra padding |
|
|
1582 | memset (&skey, 0, sizeof (skey)); |
2226 | memset (&key, 0, sizeof (key)); |
1583 | |
2227 | key.r = 255; |
1584 | glColor4ub (255, 255, 255, 255); |
2228 | key.g = 255; |
1585 | |
2229 | key.b = 255; |
1586 | glEnable (GL_BLEND); |
2230 | key.a = 255; |
1587 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2231 | key.mode = GL_QUADS; |
1588 | glEnable (GL_TEXTURE_2D); |
2232 | key.format = GL_T2F_V3F; |
1589 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1590 | |
|
|
1591 | glBegin (GL_QUADS); |
|
|
1592 | |
|
|
1593 | last_name = 0; |
|
|
1594 | |
2233 | |
1595 | mx += self->x; |
2234 | mx += self->x; |
1596 | my += self->y; |
2235 | my += self->y; |
1597 | |
2236 | |
1598 | // first pass: determine smooth_max |
2237 | // first pass: determine smooth_max |
1599 | // rather ugly, if you ask me |
2238 | // rather ugly, if you ask me |
1600 | // could also be stored inside mapcell and updated on change |
2239 | // could also be stored inside mapcell and updated on change |
1601 | memset (smooth_max, 0, sizeof (smooth_max)); |
2240 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1602 | |
2241 | |
1603 | for (y = 0; y < sh; y++) |
2242 | for (y = 0; y < sh; y++) |
1604 | if (0 <= y + my && y + my < self->rows) |
2243 | if (0 <= y + my && y + my < self->rows) |
1605 | { |
2244 | { |
1606 | maprow *row = self->row + (y + my); |
2245 | maprow *row = self->row + (y + my); |
… | |
… | |
1615 | MAX (self->tex [cell->tile [1]].smoothlevel, |
2254 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1616 | self->tex [cell->tile [2]].smoothlevel)); |
2255 | self->tex [cell->tile [2]].smoothlevel)); |
1617 | } |
2256 | } |
1618 | } |
2257 | } |
1619 | |
2258 | |
|
|
2259 | glEnable (GL_BLEND); |
|
|
2260 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2261 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2262 | |
1620 | for (z = 0; z <= 2; z++) |
2263 | for (z = 0; z <= 2; z++) |
1621 | { |
2264 | { |
1622 | memset (smooth_level, 0, sizeof (smooth_level)); |
2265 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2266 | smooth_key skey; |
|
|
2267 | smooth_hash smooth; |
|
|
2268 | key.texname = -1; |
1623 | |
2269 | |
1624 | for (y = 0; y < sh; y++) |
2270 | for (y = 0; y < sh; y++) |
1625 | if (0 <= y + my && y + my < self->rows) |
2271 | if (0 <= y + my && y + my < self->rows) |
1626 | { |
2272 | { |
1627 | maprow *row = self->row + (y + my); |
2273 | maprow *row = self->row + (y + my); |
… | |
… | |
1633 | tileid tile = cell->tile [z]; |
2279 | tileid tile = cell->tile [z]; |
1634 | |
2280 | |
1635 | if (tile) |
2281 | if (tile) |
1636 | { |
2282 | { |
1637 | maptex tex = self->tex [tile]; |
2283 | maptex tex = self->tex [tile]; |
1638 | int px = (x + 1) * T - tex.w; |
2284 | int px, py; |
1639 | int py = (y + 1) * T - tex.h; |
|
|
1640 | |
2285 | |
1641 | // suppressing texture state switches here |
|
|
1642 | // is only moderately effective, but worth the extra effort |
|
|
1643 | if (last_name != tex.name) |
2286 | if (key.texname != tex.name) |
1644 | { |
2287 | { |
|
|
2288 | self->tex [tile].unused = 0; |
|
|
2289 | |
1645 | if (!tex.name) |
2290 | if (!tex.name) |
1646 | tex = self->tex [2]; /* missing, replace by noface */ |
2291 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1647 | |
2292 | |
|
|
2293 | key.texname = tex.name; |
1648 | glEnd (); |
2294 | arr = &rc.array (key); |
1649 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1650 | glBegin (GL_QUADS); |
|
|
1651 | } |
2295 | } |
1652 | |
2296 | |
1653 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2297 | px = (x + 1) * Th - tex.w; |
1654 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2298 | py = (y + 1) * Tw - tex.h; |
1655 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1656 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1657 | |
2299 | |
1658 | if (cell->flags && z == 2) |
2300 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
1659 | { |
2301 | { |
1660 | if (cell->flags & 1) |
2302 | pl_x = px; |
|
|
2303 | pl_y = py; |
|
|
2304 | pl_tex = tex; |
1661 | { |
2305 | continue; |
1662 | maptex tex = self->tex [1]; |
|
|
1663 | int px = x * T + T * 2 / 32; |
|
|
1664 | int py = y * T - T * 6 / 32; |
|
|
1665 | |
|
|
1666 | glEnd (); |
|
|
1667 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1668 | glBegin (GL_QUADS); |
|
|
1669 | |
|
|
1670 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1671 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1672 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1673 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1674 | } |
|
|
1675 | } |
2306 | } |
|
|
2307 | |
|
|
2308 | arr->t2f_v3f (0 , 0 , px , py , 0); |
|
|
2309 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2310 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2311 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
1676 | |
2312 | |
1677 | // update smooth hash |
2313 | // update smooth hash |
1678 | if (tex.smoothtile) |
2314 | if (tex.smoothtile) |
1679 | { |
2315 | { |
1680 | skey.tile = tex.smoothtile; |
2316 | skey.tile = tex.smoothtile; |
1681 | skey.level = tex.smoothlevel; |
2317 | skey.level = tex.smoothlevel; |
1682 | |
2318 | |
1683 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2319 | smooth_level[tex.smoothlevel] = 1; |
1684 | |
2320 | |
1685 | // add bits to current tile and all neighbours. skey.x|y is |
2321 | // add bits to current tile and all neighbours. skey.x|y is |
1686 | // shifted +1|+1 so we always stay positive. |
2322 | // shifted +1|+1 so we always stay positive. |
1687 | |
2323 | |
|
|
2324 | // bits is ___n cccc CCCC bbbb |
|
|
2325 | // n do not draw borders&corners |
|
|
2326 | // c draw these corners, but... |
|
|
2327 | // C ... not these |
|
|
2328 | // b draw these borders |
|
|
2329 | |
|
|
2330 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2331 | // ┃· ·· ·┃ ━━ |
|
|
2332 | |
|
|
2333 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2334 | // ·· ·· ·┏ ┓· |
|
|
2335 | |
1688 | // full tile |
2336 | // full tile |
1689 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2337 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1690 | |
2338 | |
1691 | // borders |
2339 | // borders |
1692 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
2340 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1693 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
2341 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1694 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2342 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1695 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2343 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1696 | |
2344 | |
1697 | // corners |
2345 | // corners |
1698 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2346 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1699 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2347 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1700 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2348 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1701 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2349 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2350 | } |
|
|
2351 | } |
|
|
2352 | |
|
|
2353 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
|
|
2354 | { |
|
|
2355 | // overlays such as the speech bubble, probably more to come |
|
|
2356 | if (cell->flags & 1) |
|
|
2357 | { |
|
|
2358 | rc_key_t key_ov = key; |
|
|
2359 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2360 | int px = x * Tw + Tw * 2 / 32; |
|
|
2361 | int py = y * Th - Th * 6 / 32; |
|
|
2362 | |
|
|
2363 | key_ov.texname = tex.name; |
|
|
2364 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2365 | |
|
|
2366 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2367 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2368 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2369 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
1702 | } |
2370 | } |
1703 | } |
2371 | } |
1704 | } |
2372 | } |
1705 | } |
2373 | } |
1706 | |
2374 | |
|
|
2375 | rc.draw (); |
|
|
2376 | rc.clear (); |
|
|
2377 | |
1707 | // go through all smoothlevels, lowest to highest, then draw |
2378 | // go through all smoothlevels, lowest to highest, then draw. |
1708 | // this is basically counting sort |
2379 | // this is basically counting sort |
1709 | { |
2380 | { |
1710 | int w, b; |
2381 | int w, b; |
1711 | |
2382 | |
1712 | for (w = 0; w < 256 / 32; ++w) |
2383 | glEnable (GL_TEXTURE_2D); |
|
|
2384 | glBegin (GL_QUADS); |
|
|
2385 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2386 | if (smooth_level[level]) |
|
|
2387 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1713 | { |
2388 | { |
1714 | uint32_t smask = smooth_level [w]; |
2389 | smooth_key &skey = it->first; |
1715 | if (smask) |
2390 | IV bits = it->second; |
1716 | for (b = 0; b < 32; ++b) |
2391 | |
1717 | if (smask & (((uint32_t)1) << b)) |
2392 | if (!(bits & 0x1000) |
|
|
2393 | && skey.level == level |
|
|
2394 | && level > smooth_max [skey.x][skey.y]) |
1718 | { |
2395 | { |
1719 | int level = (w << 5) | b; |
2396 | maptex tex = self->tex [skey.tile]; |
|
|
2397 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2398 | int py = (((int)skey.y) - 1) * Th; |
|
|
2399 | int border = bits & 15; |
|
|
2400 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2401 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2402 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2403 | |
1720 | HE *he; |
2404 | if (tex.name) |
1721 | |
|
|
1722 | hv_iterinit (smooth); |
|
|
1723 | while ((he = hv_iternext (smooth))) |
|
|
1724 | { |
2405 | { |
1725 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2406 | // this time avoiding texture state changes |
1726 | IV bits = SvIVX (HeVAL (he)); |
2407 | // save gobs of state changes. |
1727 | |
2408 | if (key.texname != tex.name) |
1728 | // bits is ___n cccc CCCC bbbb |
|
|
1729 | // n do not draw borders&corners |
|
|
1730 | // c draw these corners, but... |
|
|
1731 | // C ... not these |
|
|
1732 | // b draw these borders |
|
|
1733 | |
|
|
1734 | if (!(bits & 0x1000) |
|
|
1735 | && skey->level == level |
|
|
1736 | && level >= smooth_max [skey->x][skey->y]) |
|
|
1737 | { |
2409 | { |
1738 | maptex tex = self->tex [skey->tile]; |
2410 | self->tex [skey.tile].unused = 0; |
1739 | int px = (((int)skey->x) - 1) * T; |
|
|
1740 | int py = (((int)skey->y) - 1) * T; |
|
|
1741 | int border = bits & 15; |
|
|
1742 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1743 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1744 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1745 | |
2411 | |
1746 | // this time naively avoiding texture state changes |
|
|
1747 | // save gobs of state changes. |
|
|
1748 | if (last_name != tex.name) |
|
|
1749 | { |
|
|
1750 | if (!tex.name) |
|
|
1751 | continue; // smoothing not yet available |
|
|
1752 | |
|
|
1753 | glEnd (); |
2412 | glEnd (); |
1754 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2413 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1755 | glBegin (GL_QUADS); |
2414 | glBegin (GL_QUADS); |
1756 | } |
2415 | } |
1757 | |
2416 | |
1758 | if (border) |
2417 | if (border) |
1759 | { |
2418 | { |
1760 | float ox = border * dx; |
2419 | float ox = border * dx; |
1761 | |
2420 | |
1762 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
2421 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1763 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
2422 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
1764 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
2423 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
1765 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
2424 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
1766 | } |
2425 | } |
1767 | |
2426 | |
1768 | if (corner) |
2427 | if (corner) |
1769 | { |
2428 | { |
1770 | float ox = corner * dx; |
2429 | float ox = corner * dx; |
1771 | |
2430 | |
1772 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2431 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1773 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2432 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
1774 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2433 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
1775 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2434 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
1776 | } |
|
|
1777 | } |
2435 | } |
1778 | } |
2436 | } |
1779 | } |
2437 | } |
1780 | } |
2438 | } |
|
|
2439 | |
|
|
2440 | glEnd (); |
|
|
2441 | glDisable (GL_TEXTURE_2D); |
|
|
2442 | key.texname = -1; |
1781 | } |
2443 | } |
1782 | |
|
|
1783 | hv_clear (smooth); |
|
|
1784 | } |
2444 | } |
1785 | |
2445 | |
1786 | glEnd (); |
2446 | if (pl_tex.name) |
|
|
2447 | { |
|
|
2448 | maptex tex = pl_tex; |
|
|
2449 | int px = pl_x + sdx; |
|
|
2450 | int py = pl_y + sdy; |
1787 | |
2451 | |
1788 | glDisable (GL_TEXTURE_2D); |
2452 | key.texname = tex.name; |
|
|
2453 | rc_t::array_t &arr = rc.array (key); |
|
|
2454 | |
|
|
2455 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2456 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2457 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2458 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
|
|
2459 | |
|
|
2460 | rc.draw (); |
|
|
2461 | } |
|
|
2462 | |
|
|
2463 | rc_ov.draw (); |
|
|
2464 | rc_ov.clear (); |
|
|
2465 | |
1789 | glDisable (GL_BLEND); |
2466 | glDisable (GL_BLEND); |
1790 | |
2467 | |
1791 | // top layer: overlays such as the health bar |
2468 | // top layer: overlays such as the health bar |
1792 | for (y = 0; y < sh; y++) |
2469 | for (y = 0; y < sh; y++) |
1793 | if (0 <= y + my && y + my < self->rows) |
2470 | if (0 <= y + my && y + my < self->rows) |
… | |
… | |
1797 | for (x = 0; x < sw; x++) |
2474 | for (x = 0; x < sw; x++) |
1798 | if (row->c0 <= x + mx && x + mx < row->c1) |
2475 | if (row->c0 <= x + mx && x + mx < row->c1) |
1799 | { |
2476 | { |
1800 | mapcell *cell = row->col + (x + mx - row->c0); |
2477 | mapcell *cell = row->col + (x + mx - row->c0); |
1801 | |
2478 | |
1802 | int px = x * T; |
2479 | int px = x * Tw; |
1803 | int py = y * T; |
2480 | int py = y * Th; |
|
|
2481 | |
|
|
2482 | if (ecb_expect_false (cell->player == player)) |
|
|
2483 | { |
|
|
2484 | px += sdx; |
|
|
2485 | py += sdy; |
|
|
2486 | } |
1804 | |
2487 | |
1805 | if (cell->stat_hp) |
2488 | if (cell->stat_hp) |
1806 | { |
2489 | { |
1807 | int width = cell->stat_width * T; |
2490 | int width = cell->stat_width * Tw; |
1808 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2491 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
1809 | |
2492 | |
1810 | glColor3ub (0, 0, 0); |
2493 | glColor3ub (0, 0, 0); |
1811 | glRectf (px + 1, py - thick - 2, |
2494 | glRectf (px + 1, py - thick - 2, |
1812 | px + width - 1, py); |
2495 | px + width - 1, py); |
1813 | |
2496 | |
… | |
… | |
1819 | } |
2502 | } |
1820 | } |
2503 | } |
1821 | } |
2504 | } |
1822 | |
2505 | |
1823 | void |
2506 | void |
1824 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2507 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1825 | CODE: |
2508 | CODE: |
1826 | { |
2509 | { |
1827 | static float color[16][3] = { |
2510 | static float color[16][3] = { |
1828 | { 0.00F, 0.00F, 0.00F }, |
2511 | { 0.00f, 0.00f, 0.00f }, |
1829 | { 1.00F, 1.00F, 1.00F }, |
2512 | { 1.00f, 1.00f, 1.00f }, |
1830 | { 0.00F, 0.00F, 0.55F }, |
2513 | { 0.00f, 0.00f, 0.55f }, |
1831 | { 1.00F, 0.00F, 0.00F }, |
2514 | { 1.00f, 0.00f, 0.00f }, |
1832 | |
2515 | |
1833 | { 1.00F, 0.54F, 0.00F }, |
2516 | { 1.00f, 0.54f, 0.00f }, |
1834 | { 0.11F, 0.56F, 1.00F }, |
2517 | { 0.11f, 0.56f, 1.00f }, |
1835 | { 0.93F, 0.46F, 0.00F }, |
2518 | { 0.93f, 0.46f, 0.00f }, |
1836 | { 0.18F, 0.54F, 0.34F }, |
2519 | { 0.18f, 0.54f, 0.34f }, |
1837 | |
2520 | |
1838 | { 0.56F, 0.73F, 0.56F }, |
2521 | { 0.56f, 0.73f, 0.56f }, |
1839 | { 0.80F, 0.80F, 0.80F }, |
2522 | { 0.80f, 0.80f, 0.80f }, |
1840 | { 0.55F, 0.41F, 0.13F }, |
2523 | { 0.55f, 0.41f, 0.13f }, |
1841 | { 0.99F, 0.77F, 0.26F }, |
2524 | { 0.99f, 0.77f, 0.26f }, |
1842 | |
2525 | |
1843 | { 0.74F, 0.65F, 0.41F }, |
2526 | { 0.74f, 0.65f, 0.41f }, |
1844 | |
2527 | |
1845 | { 0.00F, 1.00F, 1.00F }, |
2528 | { 0.00f, 1.00f, 1.00f }, |
1846 | { 1.00F, 0.00F, 1.00F }, |
2529 | { 1.00f, 0.00f, 1.00f }, |
1847 | { 1.00F, 1.00F, 0.00F }, |
2530 | { 1.00f, 1.00f, 0.00f }, |
1848 | }; |
2531 | }; |
1849 | |
2532 | |
1850 | int x, y; |
2533 | int x, y; |
1851 | |
2534 | |
1852 | glEnable (GL_TEXTURE_2D); |
2535 | glEnable (GL_TEXTURE_2D); |
|
|
2536 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2537 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2538 | * and takes the colour from god knows where instead of using |
|
|
2539 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2540 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2541 | */ |
1853 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2542 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1854 | glEnable (GL_BLEND); |
2543 | glEnable (GL_BLEND); |
1855 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2544 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1856 | glBegin (GL_QUADS); |
2545 | glBegin (GL_QUADS); |
1857 | |
2546 | |
1858 | for (y = 0; y < h; y++) |
2547 | for (y = 0; y < h; y++) |
… | |
… | |
1862 | |
2551 | |
1863 | if (m) |
2552 | if (m) |
1864 | { |
2553 | { |
1865 | float *c = color [m & 15]; |
2554 | float *c = color [m & 15]; |
1866 | |
2555 | |
1867 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2556 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1868 | float tx2 = tx1 + 0.5; |
2557 | float tx2 = tx1 + 0.5f; |
1869 | |
2558 | |
1870 | glColor4f (c[0], c[1], c[2], 0.75); |
2559 | glColor4f (c[0], c[1], c[2], 1); |
1871 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2560 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1872 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2561 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1873 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2562 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1874 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2563 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1875 | } |
2564 | } |
… | |
… | |
1879 | glDisable (GL_BLEND); |
2568 | glDisable (GL_BLEND); |
1880 | glDisable (GL_TEXTURE_2D); |
2569 | glDisable (GL_TEXTURE_2D); |
1881 | } |
2570 | } |
1882 | |
2571 | |
1883 | void |
2572 | void |
1884 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2573 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1885 | PPCODE: |
2574 | PPCODE: |
1886 | { |
2575 | { |
1887 | int x, y; |
2576 | int x, y; |
1888 | int sw4 = (sw + 3) & ~3; |
2577 | int sw1 = sw + 2; |
|
|
2578 | int sh1 = sh + 2; |
|
|
2579 | int sh3 = sh * 3; |
|
|
2580 | int sw3 = sw * 3; |
1889 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2581 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1890 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2582 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1891 | |
2583 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1892 | memset (darkness, 255, sw4 * sh); |
2584 | memset (darkness1, 0, sw1*sh1); |
|
|
2585 | |
1893 | SvPOK_only (darkness_sv); |
2586 | SvPOK_only (darkness3_sv); |
1894 | SvCUR_set (darkness_sv, sw4 * sh); |
2587 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1895 | |
2588 | |
1896 | mx += self->x; |
2589 | mx += self->x - 1; |
1897 | my += self->y; |
2590 | my += self->y - 1; |
1898 | |
2591 | |
1899 | for (y = 0; y < sh; y++) |
2592 | for (y = 0; y < sh1; y++) |
1900 | if (0 <= y + my && y + my < self->rows) |
2593 | if (0 <= y + my && y + my < self->rows) |
1901 | { |
2594 | { |
1902 | maprow *row = self->row + (y + my); |
2595 | maprow *row = self->row + (y + my); |
1903 | |
2596 | |
1904 | for (x = 0; x < sw; x++) |
2597 | for (x = 0; x < sw1; x++) |
1905 | if (row->c0 <= x + mx && x + mx < row->c1) |
2598 | if (row->c0 <= x + mx && x + mx < row->c1) |
1906 | { |
2599 | { |
1907 | mapcell *cell = row->col + (x + mx - row->c0); |
2600 | mapcell *cell = row->col + (x + mx - row->c0); |
1908 | |
2601 | |
1909 | darkness[y * sw4 + x] = cell->darkness |
2602 | darkness1 [y * sw1 + x] = cell->darkness |
1910 | ? 255 - (cell->darkness - 1) |
2603 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1911 | : 255 - FOW_DARKNESS; |
2604 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1912 | } |
2605 | } |
1913 | } |
2606 | } |
1914 | |
2607 | |
|
|
2608 | for (y = 0; y < sh; ++y) |
|
|
2609 | for (x = 0; x < sw; ++x) |
|
|
2610 | { |
|
|
2611 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2612 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2613 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2614 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2615 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2616 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2617 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2618 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2619 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2620 | |
|
|
2621 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2622 | uint8_t r21 = d21; |
|
|
2623 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2624 | |
|
|
2625 | uint8_t r12 = d12; |
|
|
2626 | uint8_t r22 = d22; |
|
|
2627 | uint8_t r32 = d32; |
|
|
2628 | |
|
|
2629 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2630 | uint8_t r23 = d23; |
|
|
2631 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2632 | |
|
|
2633 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2634 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2635 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2636 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2637 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2638 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2639 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2640 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2641 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2642 | } |
|
|
2643 | |
|
|
2644 | free (darkness1); |
|
|
2645 | |
1915 | EXTEND (SP, 3); |
2646 | EXTEND (SP, 3); |
1916 | PUSHs (sv_2mortal (newSViv (sw4))); |
2647 | PUSHs (sv_2mortal (newSViv (sw3))); |
1917 | PUSHs (sv_2mortal (newSViv (sh))); |
2648 | PUSHs (sv_2mortal (newSViv (sh3))); |
1918 | PUSHs (darkness_sv); |
2649 | PUSHs (darkness3_sv); |
1919 | } |
2650 | } |
1920 | |
2651 | |
1921 | SV * |
2652 | SV * |
1922 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2653 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1923 | CODE: |
2654 | CODE: |
1924 | { |
2655 | { |
1925 | int x, y, x1, y1; |
2656 | int x, y, x1, y1; |
1926 | SV *data_sv = newSV (w * h * 7 + 5); |
2657 | SV *data_sv = newSV (w * h * 7 + 5); |
1927 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2658 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1984 | else |
2715 | else |
1985 | *data++ = 0; |
2716 | *data++ = 0; |
1986 | } |
2717 | } |
1987 | } |
2718 | } |
1988 | |
2719 | |
|
|
2720 | /* if size is w*h + 5 then no data has been found */ |
|
|
2721 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2722 | { |
1989 | SvPOK_only (data_sv); |
2723 | SvPOK_only (data_sv); |
1990 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2724 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2725 | } |
|
|
2726 | |
1991 | RETVAL = data_sv; |
2727 | RETVAL = data_sv; |
1992 | } |
2728 | } |
1993 | OUTPUT: |
2729 | OUTPUT: |
1994 | RETVAL |
2730 | RETVAL |
1995 | |
2731 | |
1996 | void |
2732 | void |
1997 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2733 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1998 | PPCODE: |
2734 | PPCODE: |
1999 | { |
2735 | { |
2000 | int x, y, z; |
2736 | int x, y, z; |
2001 | int w, h; |
2737 | int w, h; |
2002 | int x1, y1; |
2738 | int x1, y1; |
|
|
2739 | STRLEN len; |
|
|
2740 | uint8_t *data, *end; |
|
|
2741 | |
|
|
2742 | len = SvLEN (data_sv); |
|
|
2743 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2744 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2745 | end = data + len + 8; |
|
|
2746 | |
|
|
2747 | if (len < 5) |
|
|
2748 | XSRETURN_EMPTY; |
2003 | |
2749 | |
2004 | if (*data++ != 0) |
2750 | if (*data++ != 0) |
2005 | return; /* version mismatch */ |
2751 | XSRETURN_EMPTY; /* version mismatch */ |
2006 | |
2752 | |
2007 | w = *data++ << 8; w |= *data++; |
2753 | w = *data++ << 8; w |= *data++; |
2008 | h = *data++ << 8; h |= *data++; |
2754 | h = *data++ << 8; h |= *data++; |
2009 | |
2755 | |
2010 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2756 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2022 | { |
2768 | { |
2023 | maprow *row = map_get_row (self, y); |
2769 | maprow *row = map_get_row (self, y); |
2024 | |
2770 | |
2025 | for (x = x0; x < x1; x++) |
2771 | for (x = x0; x < x1; x++) |
2026 | { |
2772 | { |
|
|
2773 | uint8_t flags; |
|
|
2774 | |
|
|
2775 | if (data + 7 >= end) |
|
|
2776 | XSRETURN_EMPTY; |
|
|
2777 | |
2027 | uint8_t flags = *data++; |
2778 | flags = *data++; |
2028 | |
2779 | |
2029 | if (flags) |
2780 | if (flags) |
2030 | { |
2781 | { |
2031 | mapcell *cell = row_get_cell (row, x); |
2782 | mapcell *cell = row_get_cell (row, x); |
2032 | tileid tile[3] = { 0, 0, 0 }; |
2783 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2035 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2786 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2036 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2787 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2037 | |
2788 | |
2038 | if (cell->darkness == 0) |
2789 | if (cell->darkness == 0) |
2039 | { |
2790 | { |
2040 | cell->darkness = 0; |
2791 | /*cell->darkness = 0;*/ |
|
|
2792 | EXTEND (SP, 3); |
2041 | |
2793 | |
2042 | for (z = 0; z <= 2; z++) |
2794 | for (z = 0; z <= 2; z++) |
2043 | { |
2795 | { |
2044 | tileid t = tile [z]; |
2796 | tileid t = tile [z]; |
2045 | |
2797 | |
2046 | if (t >= self->texs || (t && !self->tex [t].name)) |
2798 | if (t >= self->texs || (t && !self->tex [t].name)) |
2047 | { |
2799 | { |
2048 | XPUSHs (sv_2mortal (newSViv (t))); |
2800 | PUSHs (sv_2mortal (newSViv (t))); |
2049 | need_texid (self, t); |
2801 | need_texid (self, t); |
2050 | } |
2802 | } |
2051 | |
2803 | |
2052 | cell->tile [z] = t; |
2804 | cell->tile [z] = t; |
2053 | } |
2805 | } |
… | |
… | |
2055 | } |
2807 | } |
2056 | } |
2808 | } |
2057 | } |
2809 | } |
2058 | } |
2810 | } |
2059 | |
2811 | |
2060 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2812 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2061 | |
2813 | |
2062 | CFPlus::MixChunk |
2814 | DC::RW |
2063 | new_from_file (SV *class, char *path) |
2815 | new (SV *klass, SV *data_sv) |
2064 | CODE: |
2816 | CODE: |
2065 | RETVAL = Mix_LoadWAV (path); |
2817 | { |
|
|
2818 | STRLEN datalen; |
|
|
2819 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2820 | |
|
|
2821 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2822 | } |
2066 | OUTPUT: |
2823 | OUTPUT: |
2067 | RETVAL |
2824 | RETVAL |
2068 | |
2825 | |
|
|
2826 | DC::RW |
|
|
2827 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
|
|
2828 | CODE: |
|
|
2829 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2830 | OUTPUT: |
|
|
2831 | RETVAL |
|
|
2832 | |
|
|
2833 | # fails on win32: |
|
|
2834 | # dc.xs(2268) : error C2059: syntax error : '(' |
2069 | void |
2835 | #void |
|
|
2836 | #close (DC::RW self) |
|
|
2837 | # CODE: |
|
|
2838 | # (self->(close)) (self); |
|
|
2839 | |
|
|
2840 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2841 | |
|
|
2842 | PROTOTYPES: DISABLE |
|
|
2843 | |
|
|
2844 | DC::Channel |
|
|
2845 | find () |
|
|
2846 | CODE: |
|
|
2847 | { |
|
|
2848 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2849 | |
|
|
2850 | if (RETVAL < 0) |
|
|
2851 | { |
|
|
2852 | RETVAL = Mix_GroupOldest (-1); |
|
|
2853 | |
|
|
2854 | if (RETVAL < 0) |
|
|
2855 | { |
|
|
2856 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2857 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2858 | |
|
|
2859 | if (RETVAL < 0) |
|
|
2860 | XSRETURN_UNDEF; |
|
|
2861 | } |
|
|
2862 | else |
|
|
2863 | Mix_HaltChannel (RETVAL); |
|
|
2864 | } |
|
|
2865 | |
|
|
2866 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2867 | Mix_Volume (RETVAL, 128); |
|
|
2868 | } |
|
|
2869 | OUTPUT: |
|
|
2870 | RETVAL |
|
|
2871 | |
|
|
2872 | void |
|
|
2873 | halt (DC::Channel self) |
|
|
2874 | CODE: |
|
|
2875 | Mix_HaltChannel (self); |
|
|
2876 | |
|
|
2877 | void |
|
|
2878 | expire (DC::Channel self, int ticks = -1) |
|
|
2879 | CODE: |
|
|
2880 | Mix_ExpireChannel (self, ticks); |
|
|
2881 | |
|
|
2882 | void |
|
|
2883 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2884 | CODE: |
|
|
2885 | Mix_FadeOutChannel (self, ticks); |
|
|
2886 | |
|
|
2887 | int |
|
|
2888 | volume (DC::Channel self, int volume) |
|
|
2889 | CODE: |
|
|
2890 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2891 | OUTPUT: |
|
|
2892 | RETVAL |
|
|
2893 | |
|
|
2894 | void |
|
|
2895 | unregister_all_effects (DC::Channel self) |
|
|
2896 | CODE: |
|
|
2897 | Mix_UnregisterAllEffects (self); |
|
|
2898 | |
|
|
2899 | void |
|
|
2900 | set_panning (DC::Channel self, int left, int right) |
|
|
2901 | CODE: |
|
|
2902 | left = CLAMP (left , 0, 255); |
|
|
2903 | right = CLAMP (right, 0, 255); |
|
|
2904 | Mix_SetPanning (self, left, right); |
|
|
2905 | |
|
|
2906 | void |
|
|
2907 | set_distance (DC::Channel self, int distance) |
|
|
2908 | CODE: |
|
|
2909 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2910 | |
|
|
2911 | void |
|
|
2912 | set_position (DC::Channel self, int angle, int distance) |
|
|
2913 | CODE: |
|
|
2914 | |
|
|
2915 | void |
|
|
2916 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2917 | CODE: |
|
|
2918 | { |
|
|
2919 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2920 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2921 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2922 | } |
|
|
2923 | |
|
|
2924 | void |
|
|
2925 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2926 | CODE: |
|
|
2927 | Mix_SetReverseStereo (self, flip); |
|
|
2928 | |
|
|
2929 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2930 | |
|
|
2931 | PROTOTYPES: DISABLE |
|
|
2932 | |
|
|
2933 | void |
|
|
2934 | decoders () |
|
|
2935 | PPCODE: |
|
|
2936 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2937 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2938 | EXTEND (SP, num); |
|
|
2939 | for (i = 0; i < num; ++i) |
|
|
2940 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2941 | #else |
|
|
2942 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2943 | #endif |
|
|
2944 | |
|
|
2945 | DC::MixChunk |
|
|
2946 | new (SV *klass, DC::RW rwops) |
|
|
2947 | CODE: |
|
|
2948 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2949 | OUTPUT: |
|
|
2950 | RETVAL |
|
|
2951 | |
|
|
2952 | void |
2070 | DESTROY (CFPlus::MixChunk self) |
2953 | DESTROY (DC::MixChunk self) |
2071 | CODE: |
2954 | CODE: |
2072 | Mix_FreeChunk (self); |
2955 | Mix_FreeChunk (self); |
2073 | |
2956 | |
2074 | int |
2957 | int |
2075 | volume (CFPlus::MixChunk self, int volume = -1) |
2958 | volume (DC::MixChunk self, int volume = -1) |
2076 | CODE: |
2959 | CODE: |
|
|
2960 | if (items > 1) |
|
|
2961 | volume = CLAMP (volume, 0, 128); |
2077 | RETVAL = Mix_VolumeChunk (self, volume); |
2962 | RETVAL = Mix_VolumeChunk (self, volume); |
2078 | OUTPUT: |
2963 | OUTPUT: |
2079 | RETVAL |
2964 | RETVAL |
2080 | |
2965 | |
2081 | int |
2966 | DC::Channel |
2082 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2967 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
2083 | CODE: |
2968 | CODE: |
|
|
2969 | { |
2084 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2970 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2971 | |
|
|
2972 | if (RETVAL < 0) |
|
|
2973 | XSRETURN_UNDEF; |
|
|
2974 | |
|
|
2975 | if (channel < 0) |
|
|
2976 | { |
|
|
2977 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2978 | Mix_Volume (RETVAL, 128); |
|
|
2979 | } |
|
|
2980 | } |
2085 | OUTPUT: |
2981 | OUTPUT: |
2086 | RETVAL |
2982 | RETVAL |
2087 | |
2983 | |
2088 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2984 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2985 | |
|
|
2986 | void |
|
|
2987 | decoders () |
|
|
2988 | PPCODE: |
|
|
2989 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2990 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2991 | EXTEND (SP, num); |
|
|
2992 | for (i = 0; i < num; ++i) |
|
|
2993 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2994 | #else |
|
|
2995 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2996 | #endif |
2089 | |
2997 | |
2090 | int |
2998 | int |
2091 | volume (int volume = -1) |
2999 | volume (int volume = -1) |
|
|
3000 | PROTOTYPE: ;$ |
2092 | CODE: |
3001 | CODE: |
|
|
3002 | if (items > 0) |
|
|
3003 | volume = CLAMP (volume, 0, 128); |
2093 | RETVAL = Mix_VolumeMusic (volume); |
3004 | RETVAL = Mix_VolumeMusic (volume); |
2094 | OUTPUT: |
3005 | OUTPUT: |
2095 | RETVAL |
3006 | RETVAL |
2096 | |
3007 | |
2097 | CFPlus::MixMusic |
3008 | void |
2098 | new_from_file (SV *class, char *path) |
3009 | fade_out (int ms) |
2099 | CODE: |
3010 | CODE: |
2100 | RETVAL = Mix_LoadMUS (path); |
3011 | Mix_FadeOutMusic (ms); |
|
|
3012 | |
|
|
3013 | void |
|
|
3014 | halt () |
|
|
3015 | CODE: |
|
|
3016 | Mix_HaltMusic (); |
|
|
3017 | |
|
|
3018 | int |
|
|
3019 | playing () |
|
|
3020 | CODE: |
|
|
3021 | RETVAL = Mix_PlayingMusic (); |
2101 | OUTPUT: |
3022 | OUTPUT: |
2102 | RETVAL |
3023 | RETVAL |
2103 | |
3024 | |
|
|
3025 | DC::MixMusic |
|
|
3026 | new (SV *klass, DC::RW rwops) |
|
|
3027 | CODE: |
|
|
3028 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
3029 | OUTPUT: |
|
|
3030 | RETVAL |
|
|
3031 | |
2104 | void |
3032 | void |
2105 | DESTROY (CFPlus::MixMusic self) |
3033 | DESTROY (DC::MixMusic self) |
2106 | CODE: |
3034 | CODE: |
2107 | Mix_FreeMusic (self); |
3035 | Mix_FreeMusic (self); |
2108 | |
3036 | |
2109 | int |
3037 | int |
2110 | play (CFPlus::MixMusic self, int loops = -1) |
3038 | play (DC::MixMusic self, int loops = -1) |
2111 | CODE: |
3039 | CODE: |
2112 | RETVAL = Mix_PlayMusic (self, loops); |
3040 | RETVAL = Mix_PlayMusic (self, loops); |
2113 | OUTPUT: |
3041 | OUTPUT: |
2114 | RETVAL |
3042 | RETVAL |
2115 | |
3043 | |
2116 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3044 | void |
|
|
3045 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3046 | CODE: |
|
|
3047 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3048 | |
|
|
3049 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3050 | |
|
|
3051 | PROTOTYPES: ENABLE |
2117 | |
3052 | |
2118 | BOOT: |
3053 | BOOT: |
2119 | { |
3054 | { |
2120 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3055 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
2121 | static const struct { |
3056 | static const struct { |
2122 | const char *name; |
3057 | const char *name; |
2123 | IV iv; |
3058 | IV iv; |
2124 | } *civ, const_iv[] = { |
3059 | } *civ, const_iv[] = { |
2125 | # define const_iv(name) { # name, (IV)name } |
3060 | # define const_iv(name) { # name, (IV)name } |
|
|
3061 | const_iv (GL_VENDOR), |
|
|
3062 | const_iv (GL_VERSION), |
|
|
3063 | const_iv (GL_EXTENSIONS), |
|
|
3064 | const_iv (GL_MAX_TEXTURE_UNITS), |
2126 | const_iv (GL_COLOR_MATERIAL), |
3065 | const_iv (GL_COLOR_MATERIAL), |
2127 | const_iv (GL_SMOOTH), |
3066 | const_iv (GL_SMOOTH), |
2128 | const_iv (GL_FLAT), |
3067 | const_iv (GL_FLAT), |
2129 | const_iv (GL_DITHER), |
3068 | const_iv (GL_DITHER), |
2130 | const_iv (GL_BLEND), |
3069 | const_iv (GL_BLEND), |
… | |
… | |
2134 | const_iv (GL_ALPHA_TEST), |
3073 | const_iv (GL_ALPHA_TEST), |
2135 | const_iv (GL_NORMALIZE), |
3074 | const_iv (GL_NORMALIZE), |
2136 | const_iv (GL_RESCALE_NORMAL), |
3075 | const_iv (GL_RESCALE_NORMAL), |
2137 | const_iv (GL_FRONT), |
3076 | const_iv (GL_FRONT), |
2138 | const_iv (GL_BACK), |
3077 | const_iv (GL_BACK), |
|
|
3078 | const_iv (GL_AUX0), |
2139 | const_iv (GL_AND), |
3079 | const_iv (GL_AND), |
2140 | const_iv (GL_ONE), |
3080 | const_iv (GL_ONE), |
2141 | const_iv (GL_ZERO), |
3081 | const_iv (GL_ZERO), |
2142 | const_iv (GL_SRC_ALPHA), |
3082 | const_iv (GL_SRC_ALPHA), |
2143 | const_iv (GL_DST_ALPHA), |
3083 | const_iv (GL_DST_ALPHA), |
2144 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3084 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2145 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3085 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3086 | const_iv (GL_SRC_COLOR), |
|
|
3087 | const_iv (GL_DST_COLOR), |
|
|
3088 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3089 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2146 | const_iv (GL_SRC_ALPHA_SATURATE), |
3090 | const_iv (GL_SRC_ALPHA_SATURATE), |
2147 | const_iv (GL_RGB), |
3091 | const_iv (GL_RGB), |
2148 | const_iv (GL_RGBA), |
3092 | const_iv (GL_RGBA), |
2149 | const_iv (GL_RGBA4), |
3093 | const_iv (GL_RGBA4), |
2150 | const_iv (GL_RGBA8), |
3094 | const_iv (GL_RGBA8), |
… | |
… | |
2156 | const_iv (GL_INTENSITY), |
3100 | const_iv (GL_INTENSITY), |
2157 | const_iv (GL_LUMINANCE), |
3101 | const_iv (GL_LUMINANCE), |
2158 | const_iv (GL_LUMINANCE_ALPHA), |
3102 | const_iv (GL_LUMINANCE_ALPHA), |
2159 | const_iv (GL_FLOAT), |
3103 | const_iv (GL_FLOAT), |
2160 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3104 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3105 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3106 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3107 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3108 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3109 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3110 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2161 | const_iv (GL_COMPILE), |
3111 | const_iv (GL_COMPILE), |
|
|
3112 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3113 | const_iv (GL_PROXY_TEXTURE_2D), |
2162 | const_iv (GL_TEXTURE_1D), |
3114 | const_iv (GL_TEXTURE_1D), |
2163 | const_iv (GL_TEXTURE_2D), |
3115 | const_iv (GL_TEXTURE_2D), |
2164 | const_iv (GL_TEXTURE_ENV), |
3116 | const_iv (GL_TEXTURE_ENV), |
2165 | const_iv (GL_TEXTURE_MAG_FILTER), |
3117 | const_iv (GL_TEXTURE_MAG_FILTER), |
2166 | const_iv (GL_TEXTURE_MIN_FILTER), |
3118 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2187 | const_iv (GL_COLOR_LOGIC_OP), |
3139 | const_iv (GL_COLOR_LOGIC_OP), |
2188 | const_iv (GL_SEPARABLE_2D), |
3140 | const_iv (GL_SEPARABLE_2D), |
2189 | const_iv (GL_CONVOLUTION_2D), |
3141 | const_iv (GL_CONVOLUTION_2D), |
2190 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3142 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2191 | const_iv (GL_CONSTANT_BORDER), |
3143 | const_iv (GL_CONSTANT_BORDER), |
|
|
3144 | const_iv (GL_POINTS), |
2192 | const_iv (GL_LINES), |
3145 | const_iv (GL_LINES), |
2193 | const_iv (GL_LINE_STRIP), |
3146 | const_iv (GL_LINE_STRIP), |
2194 | const_iv (GL_LINE_LOOP), |
3147 | const_iv (GL_LINE_LOOP), |
2195 | const_iv (GL_QUADS), |
3148 | const_iv (GL_QUADS), |
2196 | const_iv (GL_QUAD_STRIP), |
3149 | const_iv (GL_QUAD_STRIP), |
2197 | const_iv (GL_TRIANGLES), |
3150 | const_iv (GL_TRIANGLES), |
2198 | const_iv (GL_TRIANGLE_STRIP), |
3151 | const_iv (GL_TRIANGLE_STRIP), |
2199 | const_iv (GL_TRIANGLE_FAN), |
3152 | const_iv (GL_TRIANGLE_FAN), |
|
|
3153 | const_iv (GL_POLYGON), |
2200 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3154 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3155 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3156 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3157 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3158 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3159 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2201 | const_iv (GL_FASTEST), |
3160 | const_iv (GL_FASTEST), |
|
|
3161 | const_iv (GL_DONT_CARE), |
|
|
3162 | const_iv (GL_NICEST), |
2202 | const_iv (GL_V2F), |
3163 | const_iv (GL_V2F), |
2203 | const_iv (GL_V3F), |
3164 | const_iv (GL_V3F), |
2204 | const_iv (GL_T2F_V3F), |
3165 | const_iv (GL_T2F_V3F), |
2205 | const_iv (GL_T2F_N3F_V3F), |
3166 | const_iv (GL_T2F_N3F_V3F), |
|
|
3167 | const_iv (GL_FUNC_ADD), |
|
|
3168 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3169 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2206 | # undef const_iv |
3170 | # undef const_iv |
2207 | }; |
3171 | }; |
2208 | |
3172 | |
2209 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3173 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2210 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3174 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2211 | } |
|
|
2212 | |
3175 | |
2213 | char * |
3176 | texture_av = newAV (); |
|
|
3177 | AvREAL_off (texture_av); |
|
|
3178 | } |
|
|
3179 | |
|
|
3180 | void |
|
|
3181 | disable_GL_EXT_blend_func_separate () |
|
|
3182 | CODE: |
|
|
3183 | gl.BlendFuncSeparate = 0; |
|
|
3184 | gl.BlendFuncSeparateEXT = 0; |
|
|
3185 | |
|
|
3186 | void |
|
|
3187 | apple_nvidia_bug (int enable) |
|
|
3188 | |
|
|
3189 | const char * |
2214 | gl_vendor () |
3190 | gl_vendor () |
2215 | CODE: |
3191 | CODE: |
2216 | RETVAL = (char *)glGetString (GL_VENDOR); |
3192 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2217 | OUTPUT: |
3193 | OUTPUT: |
2218 | RETVAL |
3194 | RETVAL |
2219 | |
3195 | |
2220 | char * |
3196 | const char * |
2221 | gl_version () |
3197 | gl_version () |
2222 | CODE: |
3198 | CODE: |
2223 | RETVAL = (char *)glGetString (GL_VERSION); |
3199 | RETVAL = (const char *)glGetString (GL_VERSION); |
2224 | OUTPUT: |
3200 | OUTPUT: |
2225 | RETVAL |
3201 | RETVAL |
2226 | |
3202 | |
2227 | char * |
3203 | const char * |
2228 | gl_extensions () |
3204 | gl_extensions () |
2229 | CODE: |
3205 | CODE: |
2230 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3206 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2231 | OUTPUT: |
3207 | OUTPUT: |
2232 | RETVAL |
3208 | RETVAL |
2233 | |
3209 | |
|
|
3210 | const char *glGetString (GLenum pname) |
|
|
3211 | CODE: |
|
|
3212 | RETVAL = (const char *)glGetString (pname); |
|
|
3213 | OUTPUT: |
|
|
3214 | RETVAL |
|
|
3215 | |
|
|
3216 | GLint glGetInteger (GLenum pname) |
|
|
3217 | CODE: |
|
|
3218 | glGetIntegerv (pname, &RETVAL); |
|
|
3219 | OUTPUT: |
|
|
3220 | RETVAL |
|
|
3221 | |
|
|
3222 | GLdouble glGetDouble (GLenum pname) |
|
|
3223 | CODE: |
|
|
3224 | glGetDoublev (pname, &RETVAL); |
|
|
3225 | OUTPUT: |
|
|
3226 | RETVAL |
|
|
3227 | |
2234 | int glGetError () |
3228 | int glGetError () |
2235 | |
3229 | |
2236 | void glFinish () |
3230 | void glFinish () |
|
|
3231 | |
|
|
3232 | void glFlush () |
2237 | |
3233 | |
2238 | void glClear (int mask) |
3234 | void glClear (int mask) |
2239 | |
3235 | |
2240 | void glClearColor (float r, float g, float b, float a = 1.0) |
3236 | void glClearColor (float r, float g, float b, float a = 1.0) |
2241 | PROTOTYPE: @ |
3237 | PROTOTYPE: @ |
… | |
… | |
2252 | |
3248 | |
2253 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3249 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2254 | CODE: |
3250 | CODE: |
2255 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3251 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2256 | |
3252 | |
|
|
3253 | # void glBlendEquation (int se) |
|
|
3254 | |
2257 | void glDepthMask (int flag) |
3255 | void glDepthMask (int flag) |
2258 | |
3256 | |
2259 | void glLogicOp (int opcode) |
3257 | void glLogicOp (int opcode) |
2260 | |
3258 | |
2261 | void glColorMask (int red, int green, int blue, int alpha) |
3259 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2275 | # near_ and far_ are due to microsofts buggy "c" compiler |
3273 | # near_ and far_ are due to microsofts buggy "c" compiler |
2276 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3274 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2277 | |
3275 | |
2278 | # near_ and far_ are due to microsofts buggy "c" compiler |
3276 | # near_ and far_ are due to microsofts buggy "c" compiler |
2279 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3277 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3278 | |
|
|
3279 | PROTOTYPES: DISABLE |
2280 | |
3280 | |
2281 | void glViewport (int x, int y, int width, int height) |
3281 | void glViewport (int x, int y, int width, int height) |
2282 | |
3282 | |
2283 | void glScissor (int x, int y, int width, int height) |
3283 | void glScissor (int x, int y, int width, int height) |
2284 | |
3284 | |
… | |
… | |
2292 | |
3292 | |
2293 | void glRotate (float angle, float x, float y, float z) |
3293 | void glRotate (float angle, float x, float y, float z) |
2294 | CODE: |
3294 | CODE: |
2295 | glRotatef (angle, x, y, z); |
3295 | glRotatef (angle, x, y, z); |
2296 | |
3296 | |
2297 | void glBegin (int mode) |
|
|
2298 | |
|
|
2299 | void glEnd () |
|
|
2300 | |
|
|
2301 | void glColor (float r, float g, float b, float a = 1.0) |
3297 | void glColor (float r, float g, float b, float a = 1.0) |
2302 | PROTOTYPE: @ |
3298 | PROTOTYPE: @ |
2303 | ALIAS: |
3299 | ALIAS: |
2304 | glColor_premultiply = 1 |
3300 | glColor_premultiply = 1 |
2305 | CODE: |
3301 | CODE: |
2306 | if (ix) |
3302 | if (ix) |
2307 | { |
3303 | { |
… | |
… | |
2310 | b *= a; |
3306 | b *= a; |
2311 | } |
3307 | } |
2312 | // microsoft visual "c" rounds instead of truncating... |
3308 | // microsoft visual "c" rounds instead of truncating... |
2313 | glColor4f (r, g, b, a); |
3309 | glColor4f (r, g, b, a); |
2314 | |
3310 | |
2315 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2316 | |
|
|
2317 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2318 | |
|
|
2319 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2320 | |
|
|
2321 | void glRasterPos (float x, float y, float z = 0.) |
3311 | void glRasterPos (float x, float y, float z = 0.) |
2322 | CODE: |
3312 | CODE: |
2323 | glRasterPos3f (0, 0, z); |
3313 | glRasterPos3f (0, 0, z); |
2324 | glBitmap (0, 0, 0, 0, x, y, 0); |
3314 | glBitmap (0, 0, 0, 0, x, y, 0); |
2325 | |
3315 | |
… | |
… | |
2329 | |
3319 | |
2330 | void glTexCoord (float s, float t) |
3320 | void glTexCoord (float s, float t) |
2331 | CODE: |
3321 | CODE: |
2332 | glTexCoord2f (s, t); |
3322 | glTexCoord2f (s, t); |
2333 | |
3323 | |
|
|
3324 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3325 | CODE: |
|
|
3326 | glRectf (x1, y1, x2, y2); |
|
|
3327 | |
|
|
3328 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3329 | CODE: |
|
|
3330 | glBegin (GL_LINE_LOOP); |
|
|
3331 | glVertex2f (x1, y1); |
|
|
3332 | glVertex2f (x2, y1); |
|
|
3333 | glVertex2f (x2, y2); |
|
|
3334 | glVertex2f (x1, y2); |
|
|
3335 | glEnd (); |
|
|
3336 | |
|
|
3337 | PROTOTYPES: ENABLE |
|
|
3338 | |
|
|
3339 | void glBegin (int mode) |
|
|
3340 | |
|
|
3341 | void glEnd () |
|
|
3342 | |
|
|
3343 | void glPointSize (GLfloat size) |
|
|
3344 | |
|
|
3345 | void glLineWidth (GLfloat width) |
|
|
3346 | |
|
|
3347 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3348 | |
|
|
3349 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3350 | |
|
|
3351 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3352 | |
2334 | void glTexEnv (int target, int pname, float param) |
3353 | void glTexEnv (int target, int pname, float param) |
2335 | CODE: |
3354 | CODE: |
2336 | glTexEnvf (target, pname, param); |
3355 | glTexEnvf (target, pname, param); |
2337 | |
3356 | |
2338 | void glTexParameter (int target, int pname, float param) |
3357 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2354 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3373 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2355 | CODE: |
3374 | CODE: |
2356 | if (gl.SeparableFilter2D) |
3375 | if (gl.SeparableFilter2D) |
2357 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3376 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2358 | |
3377 | |
2359 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3378 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2360 | |
3379 | |
2361 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3380 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2362 | |
3381 | |
2363 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3382 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
|
|
3383 | |
|
|
3384 | void glPixelZoom (float x, float y) |
2364 | |
3385 | |
2365 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3386 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2366 | |
3387 | |
2367 | int glGenTexture () |
3388 | int glGenTexture () |
2368 | CODE: |
3389 | CODE: |
2369 | { |
3390 | RETVAL = gen_texture (); |
2370 | GLuint name; |
|
|
2371 | glGenTextures (1, &name); |
|
|
2372 | RETVAL = name; |
|
|
2373 | } |
|
|
2374 | OUTPUT: |
3391 | OUTPUT: |
2375 | RETVAL |
3392 | RETVAL |
2376 | |
3393 | |
2377 | void glDeleteTexture (int name) |
3394 | void glDeleteTexture (int name) |
2378 | CODE: |
3395 | CODE: |
2379 | { |
|
|
2380 | GLuint name_ = name; |
|
|
2381 | glDeleteTextures (1, &name_); |
3396 | del_texture (name); |
2382 | } |
3397 | |
2383 | |
|
|
2384 | int glGenList () |
3398 | int glGenList () |
2385 | CODE: |
3399 | CODE: |
2386 | RETVAL = glGenLists (1); |
3400 | RETVAL = glGenLists (1); |
2387 | OUTPUT: |
3401 | OUTPUT: |
2388 | RETVAL |
3402 | RETVAL |
… | |
… | |
2395 | |
3409 | |
2396 | void glEndList () |
3410 | void glEndList () |
2397 | |
3411 | |
2398 | void glCallList (int list) |
3412 | void glCallList (int list) |
2399 | |
3413 | |
|
|
3414 | void c_init () |
|
|
3415 | CODE: |
|
|
3416 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3417 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3418 | |
|
|
3419 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3420 | |
|
|
3421 | PROTOTYPES: DISABLE |
|
|
3422 | |
|
|
3423 | void |
|
|
3424 | find_widget (SV *self, NV x, NV y) |
|
|
3425 | PPCODE: |
|
|
3426 | { |
|
|
3427 | if (within_widget (self, x, y)) |
|
|
3428 | XPUSHs (self); |
|
|
3429 | } |
|
|
3430 | |
|
|
3431 | BOOT: |
|
|
3432 | { |
|
|
3433 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3434 | |
|
|
3435 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3436 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3437 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3438 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3439 | } |
|
|
3440 | |
|
|
3441 | void |
|
|
3442 | draw (SV *self) |
|
|
3443 | CODE: |
|
|
3444 | { |
|
|
3445 | HV *hv; |
|
|
3446 | SV **svp; |
|
|
3447 | NV x, y, w, h; |
|
|
3448 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3449 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3450 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3451 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3452 | double draw_x, draw_y; |
|
|
3453 | |
|
|
3454 | if (!SvROK (self)) |
|
|
3455 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3456 | |
|
|
3457 | hv = (HV *)SvRV (self); |
|
|
3458 | |
|
|
3459 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3460 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3461 | |
|
|
3462 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3463 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3464 | |
|
|
3465 | if (!h || !w) |
|
|
3466 | XSRETURN_EMPTY; |
|
|
3467 | |
|
|
3468 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3469 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3470 | |
|
|
3471 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3472 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3473 | |
|
|
3474 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3475 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3476 | XSRETURN_EMPTY; |
|
|
3477 | |
|
|
3478 | sv_setnv (draw_x_sv, draw_x); |
|
|
3479 | sv_setnv (draw_y_sv, draw_y); |
|
|
3480 | |
|
|
3481 | glPushMatrix (); |
|
|
3482 | glTranslated (x, y, 0); |
|
|
3483 | |
|
|
3484 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3485 | { |
|
|
3486 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3487 | |
|
|
3488 | if (svp && SvTRUE (*svp)) |
|
|
3489 | { |
|
|
3490 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3491 | glEnable (GL_BLEND); |
|
|
3492 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3493 | glBegin (GL_QUADS); |
|
|
3494 | glVertex2f (0, 0); |
|
|
3495 | glVertex2f (w, 0); |
|
|
3496 | glVertex2f (w, h); |
|
|
3497 | glVertex2f (0, h); |
|
|
3498 | glEnd (); |
|
|
3499 | glDisable (GL_BLEND); |
|
|
3500 | } |
|
|
3501 | } |
|
|
3502 | #if 0 |
|
|
3503 | // draw borders, for debugging |
|
|
3504 | glPushMatrix (); |
|
|
3505 | glColor4f (1., 1., 0., 1.); |
|
|
3506 | glTranslatef (.5, .5, 0.); |
|
|
3507 | glBegin (GL_LINE_LOOP); |
|
|
3508 | glVertex2f (0 , 0); |
|
|
3509 | glVertex2f (w - 1, 0); |
|
|
3510 | glVertex2f (w - 1, h - 1); |
|
|
3511 | glVertex2f (0 , h - 1); |
|
|
3512 | glEnd (); |
|
|
3513 | glPopMatrix (); |
|
|
3514 | #endif |
|
|
3515 | PUSHMARK (SP); |
|
|
3516 | XPUSHs (self); |
|
|
3517 | PUTBACK; |
|
|
3518 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3519 | SPAGAIN; |
|
|
3520 | |
|
|
3521 | glPopMatrix (); |
|
|
3522 | |
|
|
3523 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3524 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3525 | } |
|
|
3526 | |