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15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
39 | #include <SDL_endian.h> |
43 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
44 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
45 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
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48 | /* work around os x broken headers */ |
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49 | #ifdef __MACOSX__ |
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50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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53 | #endif |
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54 | |
44 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
46 | |
57 | |
47 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
48 | |
59 | |
49 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
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61 | |
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62 | #ifndef PANGO_VERSION_CHECK |
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63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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64 | #endif |
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65 | |
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66 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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67 | # define pango_layout_get_line_readonly pango_layout_get_line |
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68 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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69 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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70 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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71 | #endif |
50 | |
72 | |
51 | #ifndef _WIN32 |
73 | #ifndef _WIN32 |
52 | # include <sys/types.h> |
74 | # include <sys/types.h> |
53 | # include <sys/socket.h> |
75 | # include <sys/socket.h> |
54 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
55 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
56 | # include <inttypes.h> |
78 | # include <inttypes.h> |
57 | #endif |
79 | #endif |
58 | |
80 | |
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81 | #include "ecb.h" |
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82 | #include "salloc.h" |
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83 | |
59 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
60 | |
85 | |
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86 | /* this is used as fow flag as well, so has to have a different value */ |
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87 | /* then anything that is computed by incoming darkness */ |
61 | #define FOW_DARKNESS 32 |
88 | #define FOW_DARKNESS 50 |
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89 | #define DARKNESS_ADJUST(n) (n) |
62 | |
90 | |
63 | #define MAP_EXTEND_X 32 |
91 | #define MAP_EXTEND_X 32 |
64 | #define MAP_EXTEND_Y 512 |
92 | #define MAP_EXTEND_Y 512 |
65 | |
93 | |
66 | #define MIN_FONT_HEIGHT 10 |
94 | #define MIN_FONT_HEIGHT 10 |
67 | |
95 | |
68 | #if 0 |
96 | /* mask out modifiers we are not interested in */ |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
97 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
70 | #else |
98 | |
71 | # define PARACHUTE 0 |
99 | #define KMOD_LRAM 0x10000 // our extension |
72 | #endif |
100 | |
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101 | #define TEXID_SPEECH 1 |
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102 | #define TEXID_NOFACE 2 |
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103 | |
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104 | static char * |
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105 | fast_sv_grow (SV *sv, STRLEN need) |
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106 | { |
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107 | STRLEN len = SvLEN (sv); |
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108 | STRLEN want = SvCUR (sv) + need; |
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109 | |
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110 | if (ecb_expect_false (len < want)) |
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111 | { |
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112 | do |
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113 | len *= 2; |
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114 | while (len < want); |
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115 | |
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116 | sv_grow (sv, len); |
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117 | } |
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118 | |
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119 | SvCUR_set (sv, want); |
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120 | return SvEND (sv) - need; |
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121 | } |
73 | |
122 | |
74 | static AV *texture_av; |
123 | static AV *texture_av; |
75 | |
124 | |
76 | static struct |
125 | static struct |
77 | { |
126 | { |
… | |
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134 | { |
183 | { |
135 | GSList *attrs = run->item->analysis.extra_attrs; |
184 | GSList *attrs = run->item->analysis.extra_attrs; |
136 | |
185 | |
137 | while (attrs) |
186 | while (attrs) |
138 | { |
187 | { |
139 | PangoAttribute *attr = attrs->data; |
188 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
140 | |
189 | |
141 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
190 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
142 | return 1; |
191 | return 1; |
143 | |
192 | |
144 | attrs = attrs->next; |
193 | attrs = attrs->next; |
145 | } |
194 | } |
146 | |
195 | |
147 | return 0; |
196 | return 0; |
148 | } |
197 | } |
149 | |
198 | |
150 | typedef struct cf_layout { |
199 | struct cf_layout { |
151 | PangoLayout *pl; |
200 | PangoLayout *pl; |
152 | float r, g, b, a; // default color for rgba mode |
201 | float r, g, b, a; // default color for rgba mode |
153 | int base_height; |
202 | int base_height; |
154 | DC__Font font; |
203 | DC__Font font; |
155 | rc_t *rc; |
204 | rc_t rc; |
156 | } *DC__Layout; |
205 | }; |
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206 | |
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207 | typedef cf_layout *DC__Layout; |
157 | |
208 | |
158 | static DC__Font default_font; |
209 | static DC__Font default_font; |
159 | static PangoContext *opengl_context; |
210 | static PangoContext *opengl_context; |
160 | static PangoFontMap *opengl_fontmap; |
211 | static PangoFontMap *opengl_fontmap; |
161 | |
212 | |
162 | static void |
213 | static void |
163 | substitute_func (FcPattern *pattern, gpointer data) |
214 | substitute_func (FcPattern *pattern, gpointer data) |
164 | { |
215 | { |
165 | FcPatternAddBool (pattern, FC_HINTING, 1); |
216 | FcPatternAddBool (pattern, FC_HINTING, 1); |
166 | #ifdef FC_HINT_STYLE |
217 | #ifdef FC_HINT_STYLE |
167 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
218 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
168 | #endif |
219 | #endif |
169 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
220 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
170 | } |
221 | } |
171 | |
222 | |
172 | static void |
223 | static void |
173 | layout_update_font (DC__Layout self) |
224 | layout_update_font (DC__Layout self) |
174 | { |
225 | { |
175 | /* use a random scale factor to account for unknown descenders, 0.8 works |
226 | /* use a random scale factor to account for unknown descenders, 0.8 works |
176 | * reasonably well with bitstream vera |
227 | * reasonably well with dejavu/bistream fonts |
177 | */ |
228 | */ |
178 | PangoFontDescription *font = self->font ? self->font : default_font; |
229 | PangoFontDescription *font = self->font ? self->font : default_font; |
179 | |
230 | |
180 | pango_font_description_set_absolute_size (font, |
231 | pango_font_description_set_absolute_size (font, |
181 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
232 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
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199 | |
250 | |
200 | *w = rect.width; |
251 | *w = rect.width; |
201 | *h = rect.height; |
252 | *h = rect.height; |
202 | } |
253 | } |
203 | |
254 | |
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255 | ///////////////////////////////////////////////////////////////////////////// |
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256 | |
204 | typedef uint16_t tileid; |
257 | typedef uint16_t tileid; |
205 | typedef uint16_t faceid; |
258 | typedef uint16_t faceid; |
206 | |
259 | |
207 | typedef struct { |
260 | struct maptex |
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261 | { |
208 | GLuint name; |
262 | GLuint name; |
209 | int w, h; |
263 | int w, h; |
210 | float s, t; |
264 | float s, t; |
211 | uint8_t r, g, b, a; |
265 | uint8_t r, g, b, a; |
212 | tileid smoothtile; |
266 | tileid smoothtile; |
213 | uint8_t smoothlevel; |
267 | uint8_t smoothlevel; |
214 | } maptex; |
268 | uint8_t unused; /* set to zero on use */ |
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269 | }; |
215 | |
270 | |
216 | typedef struct { |
271 | struct mapcell |
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272 | { |
217 | uint32_t player; |
273 | uint32_t player; |
218 | tileid tile[3]; |
274 | tileid tile[3]; |
219 | uint16_t darkness; |
275 | uint16_t darkness; |
220 | uint8_t stat_width, stat_hp, flags, smoothmax; |
276 | uint8_t stat_width, stat_hp, flags, smoothmax; |
221 | } mapcell; |
277 | }; |
222 | |
278 | |
223 | typedef struct { |
279 | struct maprow |
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280 | { |
224 | int32_t c0, c1; |
281 | int32_t c0, c1; |
225 | mapcell *col; |
282 | mapcell *col; |
226 | } maprow; |
283 | }; |
227 | |
284 | |
228 | typedef struct map { |
285 | struct mapgrid { |
229 | int x, y, w, h; |
286 | int x, y, w, h; |
230 | int ox, oy; /* offset to virtual global coordinate system */ |
287 | int ox, oy; /* offset to virtual global coordinate system */ |
231 | int faces; tileid *face2tile; // [faceid] |
288 | int faces; tileid *face2tile; // [faceid] |
232 | int texs; maptex *tex; // [tileid] |
289 | int texs; maptex *tex; // [tileid] |
233 | |
290 | |
234 | int32_t rows; |
291 | int32_t rows; |
235 | maprow *row; |
292 | maprow *row; |
236 | } *DC__Map; |
293 | }; |
237 | |
294 | |
238 | static char * |
295 | typedef mapgrid *DC__Map; |
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296 | |
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297 | template<typename T> |
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298 | static void |
239 | prepend (char *ptr, int sze, int inc) |
299 | prepend (T *&ptr, int sze, int inc) |
240 | { |
300 | { |
241 | char *p; |
301 | T *p; |
242 | |
302 | |
243 | New (0, p, sze + inc, char); |
303 | Newx (p, inc + sze, T); |
244 | Zero (p, inc, char); |
304 | Zero (p, inc, T); |
245 | Move (ptr, p + inc, sze, char); |
305 | Move (ptr, p + inc, sze, T); |
246 | Safefree (ptr); |
306 | Safefree (ptr); |
247 | |
307 | |
248 | return p; |
308 | ptr = p; |
249 | } |
309 | } |
250 | |
310 | |
251 | static char * |
311 | template<typename T> |
252 | append (char *ptr, int sze, int inc) |
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253 | { |
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254 | Renew (ptr, sze + inc, char); |
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255 | Zero (ptr + sze, inc, char); |
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256 | |
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257 | return ptr; |
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258 | } |
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259 | |
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260 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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261 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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262 | |
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263 | static void |
312 | static void |
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313 | append (T *&ptr, int sze, int inc) |
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314 | { |
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315 | Renew (ptr, sze + inc, T); |
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316 | Zero (ptr + sze, inc, T); |
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317 | } |
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318 | |
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319 | static void |
264 | need_facenum (struct map *self, faceid face) |
320 | need_facenum (struct mapgrid *self, faceid face) |
265 | { |
321 | { |
266 | while (self->faces <= face) |
322 | while (self->faces <= face) |
267 | { |
323 | { |
268 | Append (tileid, self->face2tile, self->faces, self->faces); |
324 | append (self->face2tile, self->faces, self->faces); |
269 | self->faces *= 2; |
325 | self->faces *= 2; |
270 | } |
326 | } |
271 | } |
327 | } |
272 | |
328 | |
273 | static void |
329 | static void |
274 | need_texid (struct map *self, int texid) |
330 | need_texid (struct mapgrid *self, int texid) |
275 | { |
331 | { |
276 | while (self->texs <= texid) |
332 | while (self->texs <= texid) |
277 | { |
333 | { |
278 | Append (maptex, self->tex, self->texs, self->texs); |
334 | append (self->tex, self->texs, self->texs); |
279 | self->texs *= 2; |
335 | self->texs *= 2; |
280 | } |
336 | } |
281 | } |
337 | } |
282 | |
338 | |
283 | static maprow * |
339 | static maprow * |
284 | map_get_row (DC__Map self, int y) |
340 | map_get_row (mapgrid *self, int y) |
285 | { |
341 | { |
286 | if (0 > y) |
342 | if (0 > y) |
287 | { |
343 | { |
288 | int extend = - y + MAP_EXTEND_Y; |
344 | int extend = - y + MAP_EXTEND_Y; |
289 | Prepend (maprow, self->row, self->rows, extend); |
345 | prepend (self->row, self->rows, extend); |
290 | |
346 | |
291 | self->rows += extend; |
347 | self->rows += extend; |
292 | self->y += extend; |
348 | self->y += extend; |
293 | y += extend; |
349 | y += extend; |
294 | } |
350 | } |
295 | else if (y >= self->rows) |
351 | else if (y >= self->rows) |
296 | { |
352 | { |
297 | int extend = y - self->rows + MAP_EXTEND_Y; |
353 | int extend = y - self->rows + MAP_EXTEND_Y; |
298 | Append (maprow, self->row, self->rows, extend); |
354 | append (self->row, self->rows, extend); |
299 | self->rows += extend; |
355 | self->rows += extend; |
300 | } |
356 | } |
301 | |
357 | |
302 | return self->row + y; |
358 | return self->row + y; |
303 | } |
359 | } |
… | |
… | |
313 | } |
369 | } |
314 | |
370 | |
315 | if (row->c0 > x) |
371 | if (row->c0 > x) |
316 | { |
372 | { |
317 | int extend = row->c0 - x + MAP_EXTEND_X; |
373 | int extend = row->c0 - x + MAP_EXTEND_X; |
318 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
374 | prepend (row->col, row->c1 - row->c0, extend); |
319 | row->c0 -= extend; |
375 | row->c0 -= extend; |
320 | } |
376 | } |
321 | else if (x >= row->c1) |
377 | else if (x >= row->c1) |
322 | { |
378 | { |
323 | int extend = x - row->c1 + MAP_EXTEND_X; |
379 | int extend = x - row->c1 + MAP_EXTEND_X; |
324 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
380 | append (row->col, row->c1 - row->c0, extend); |
325 | row->c1 += extend; |
381 | row->c1 += extend; |
326 | } |
382 | } |
327 | |
383 | |
328 | return row->col + (x - row->c0); |
384 | return row->col + (x - row->c0); |
329 | } |
385 | } |
330 | |
386 | |
331 | static mapcell * |
387 | static mapcell * |
332 | map_get_cell (DC__Map self, int x, int y) |
388 | map_get_cell (mapgrid *self, int x, int y) |
333 | { |
389 | { |
334 | return row_get_cell (map_get_row (self, y), x); |
390 | return row_get_cell (map_get_row (self, y), x); |
335 | } |
391 | } |
336 | |
392 | |
337 | static void |
393 | static void |
338 | map_clear (DC__Map self) |
394 | map_clear (mapgrid *self) |
339 | { |
395 | { |
340 | int r; |
396 | int r; |
341 | |
397 | |
342 | for (r = 0; r < self->rows; r++) |
398 | for (r = 0; r < self->rows; r++) |
343 | Safefree (self->row[r].col); |
399 | Safefree (self->row[r].col); |
… | |
… | |
350 | self->oy = 0; |
406 | self->oy = 0; |
351 | self->row = 0; |
407 | self->row = 0; |
352 | self->rows = 0; |
408 | self->rows = 0; |
353 | } |
409 | } |
354 | |
410 | |
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411 | #define CELL_CLEAR(cell) \ |
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412 | do { \ |
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413 | if ((cell)->player) \ |
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414 | (cell)->tile [2] = 0; \ |
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415 | (cell)->darkness = 0; \ |
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416 | (cell)->stat_hp = 0; \ |
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417 | (cell)->flags = 0; \ |
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418 | (cell)->player = 0; \ |
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419 | } while (0) |
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420 | |
355 | static void |
421 | static void |
356 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
422 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
357 | { |
423 | { |
358 | int x, y; |
424 | int x, y; |
359 | maprow *row; |
425 | maprow *row; |
360 | mapcell *cell; |
426 | mapcell *cell; |
361 | |
427 | |
… | |
… | |
373 | if (x >= row->c1) |
439 | if (x >= row->c1) |
374 | break; |
440 | break; |
375 | |
441 | |
376 | cell = row->col + x - row->c0; |
442 | cell = row->col + x - row->c0; |
377 | |
443 | |
378 | cell->darkness = 0; |
444 | CELL_CLEAR (cell); |
379 | cell->stat_hp = 0; |
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380 | cell->flags = 0; |
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381 | cell->player = 0; |
|
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382 | } |
445 | } |
383 | } |
446 | } |
384 | } |
447 | } |
385 | |
448 | |
386 | typedef struct { |
449 | struct smooth_key |
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450 | { |
387 | tileid tile; |
451 | tileid tile; |
388 | uint8_t x, y, level; |
452 | uint8_t x, y, level; |
389 | } smooth_key; |
453 | |
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454 | bool operator == (const smooth_key &o) const |
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455 | { |
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456 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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457 | } |
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458 | }; |
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459 | |
|
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460 | typedef ska::flat_hash_map<smooth_key, IV, std::hash<smooth_key>, std::equal_to<smooth_key>, slice_allocator<smooth_key>> smooth_hash; |
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461 | |
|
|
462 | namespace std { |
|
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463 | template <> |
|
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464 | struct hash<smooth_key> |
|
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465 | { |
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466 | size_t operator () (const smooth_key &v) const |
|
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467 | { |
|
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468 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
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469 | } |
|
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470 | }; |
|
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471 | } |
390 | |
472 | |
391 | static void |
473 | static void |
392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
474 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
393 | { |
475 | { |
394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
476 | auto &&it = h.find (key); |
395 | |
477 | |
396 | if (SvIOK (*sv)) |
478 | if (it == h.end ()) |
397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
479 | h.insert (std::make_pair (key, bits)); |
398 | else |
480 | else |
399 | sv_setiv (*sv, bits); |
481 | it->second |= bits; |
400 | } |
482 | } |
401 | |
483 | |
402 | static void |
484 | static void |
403 | music_finished (void) |
485 | music_finished (void) |
404 | { |
486 | { |
… | |
… | |
421 | ev.code = 1; |
503 | ev.code = 1; |
422 | ev.data1 = (void *)(long)channel; |
504 | ev.data1 = (void *)(long)channel; |
423 | ev.data2 = 0; |
505 | ev.data2 = 0; |
424 | |
506 | |
425 | SDL_PushEvent ((SDL_Event *)&ev); |
507 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
508 | } |
|
|
509 | |
|
|
510 | // approximately divide by 255 |
|
|
511 | static unsigned int |
|
|
512 | div255 (unsigned int n) |
|
|
513 | { |
|
|
514 | return (n + (n >> 8)) >> 8; |
426 | } |
515 | } |
427 | |
516 | |
428 | static unsigned int |
517 | static unsigned int |
429 | minpot (unsigned int n) |
518 | minpot (unsigned int n) |
430 | { |
519 | { |
… | |
… | |
440 | n |= n >> 16; |
529 | n |= n >> 16; |
441 | |
530 | |
442 | return n + 1; |
531 | return n + 1; |
443 | } |
532 | } |
444 | |
533 | |
445 | static unsigned int |
|
|
446 | popcount (unsigned int n) |
|
|
447 | { |
|
|
448 | n -= (n >> 1) & 0x55555555U; |
|
|
449 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
450 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
451 | n *= 0x01010101U; |
|
|
452 | |
|
|
453 | return n >> 24; |
|
|
454 | } |
|
|
455 | |
|
|
456 | /* SDL should provide this, really. */ |
534 | /* SDL should provide this, really. */ |
457 | #define SDLK_MODIFIER_MIN 300 |
535 | #define SDLK_MODIFIER_MIN 300 |
458 | #define SDLK_MODIFIER_MAX 314 |
536 | #define SDLK_MODIFIER_MAX 314 |
459 | |
537 | |
460 | /******************************************************************************/ |
538 | /******************************************************************************/ |
… | |
… | |
497 | if (!svp || !SvTRUE (*svp)) |
575 | if (!svp || !SvTRUE (*svp)) |
498 | return 0; |
576 | return 0; |
499 | |
577 | |
500 | return 1; |
578 | return 1; |
501 | } |
579 | } |
|
|
580 | |
|
|
581 | /******************************************************************************/ |
|
|
582 | |
|
|
583 | /* process keyboard modifiers */ |
|
|
584 | static int |
|
|
585 | mod_munge (int mod) |
|
|
586 | { |
|
|
587 | mod &= MOD_MASK; |
|
|
588 | |
|
|
589 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
590 | mod |= KMOD_LRAM; |
|
|
591 | |
|
|
592 | return mod; |
|
|
593 | } |
|
|
594 | |
|
|
595 | static void |
|
|
596 | deliantra_main (SV *real_main) |
|
|
597 | { |
|
|
598 | dSP; |
|
|
599 | |
|
|
600 | PUSHMARK (SP); |
|
|
601 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
602 | } |
|
|
603 | |
|
|
604 | #ifdef __MACOSX__ |
|
|
605 | static SV *real_main; |
|
|
606 | |
|
|
607 | /* to due surprising braindamage on the side of SDL design, we |
|
|
608 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
609 | * on OS X, so... we provide one and call the original main(), which, |
|
|
610 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
611 | * and which calls our main (== SDL_main) back. |
|
|
612 | */ |
|
|
613 | extern C_LINKAGE int |
|
|
614 | main (int argc, char *argv[]) |
|
|
615 | { |
|
|
616 | deliantra_main (real_main); |
|
|
617 | } |
|
|
618 | |
|
|
619 | #undef main |
|
|
620 | |
|
|
621 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
622 | |
|
|
623 | static void |
|
|
624 | SDL_main_hack (SV *real_main_) |
|
|
625 | { |
|
|
626 | real_main = real_main_; |
|
|
627 | |
|
|
628 | char *argv[] = { "deliantra client", 0 }; |
|
|
629 | (main) (1, argv); |
|
|
630 | } |
|
|
631 | #else |
|
|
632 | static void |
|
|
633 | SDL_main_hack (SV *real_main) |
|
|
634 | { |
|
|
635 | deliantra_main (real_main); |
|
|
636 | } |
|
|
637 | #endif |
502 | |
638 | |
503 | MODULE = Deliantra::Client PACKAGE = DC |
639 | MODULE = Deliantra::Client PACKAGE = DC |
504 | |
640 | |
505 | PROTOTYPES: ENABLE |
641 | PROTOTYPES: ENABLE |
506 | |
642 | |
… | |
… | |
535 | const_iv (SDL_USEREVENT), |
671 | const_iv (SDL_USEREVENT), |
536 | |
672 | |
537 | const_iv (SDL_APPINPUTFOCUS), |
673 | const_iv (SDL_APPINPUTFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
674 | const_iv (SDL_APPMOUSEFOCUS), |
539 | const_iv (SDL_APPACTIVE), |
675 | const_iv (SDL_APPACTIVE), |
|
|
676 | |
|
|
677 | |
|
|
678 | const_iv (SDLK_UNKNOWN), |
|
|
679 | const_iv (SDLK_FIRST), |
|
|
680 | const_iv (SDLK_BACKSPACE), |
|
|
681 | const_iv (SDLK_TAB), |
|
|
682 | const_iv (SDLK_CLEAR), |
|
|
683 | const_iv (SDLK_RETURN), |
|
|
684 | const_iv (SDLK_PAUSE), |
|
|
685 | const_iv (SDLK_ESCAPE), |
|
|
686 | const_iv (SDLK_SPACE), |
|
|
687 | const_iv (SDLK_EXCLAIM), |
|
|
688 | const_iv (SDLK_QUOTEDBL), |
|
|
689 | const_iv (SDLK_HASH), |
|
|
690 | const_iv (SDLK_DOLLAR), |
|
|
691 | const_iv (SDLK_AMPERSAND), |
|
|
692 | const_iv (SDLK_QUOTE), |
|
|
693 | const_iv (SDLK_LEFTPAREN), |
|
|
694 | const_iv (SDLK_RIGHTPAREN), |
|
|
695 | const_iv (SDLK_ASTERISK), |
|
|
696 | const_iv (SDLK_PLUS), |
|
|
697 | const_iv (SDLK_COMMA), |
|
|
698 | const_iv (SDLK_MINUS), |
|
|
699 | const_iv (SDLK_PERIOD), |
|
|
700 | const_iv (SDLK_SLASH), |
|
|
701 | const_iv (SDLK_0), |
|
|
702 | const_iv (SDLK_1), |
|
|
703 | const_iv (SDLK_2), |
|
|
704 | const_iv (SDLK_3), |
|
|
705 | const_iv (SDLK_4), |
|
|
706 | const_iv (SDLK_5), |
|
|
707 | const_iv (SDLK_6), |
|
|
708 | const_iv (SDLK_7), |
|
|
709 | const_iv (SDLK_8), |
|
|
710 | const_iv (SDLK_9), |
|
|
711 | const_iv (SDLK_COLON), |
|
|
712 | const_iv (SDLK_SEMICOLON), |
|
|
713 | const_iv (SDLK_LESS), |
|
|
714 | const_iv (SDLK_EQUALS), |
|
|
715 | const_iv (SDLK_GREATER), |
|
|
716 | const_iv (SDLK_QUESTION), |
|
|
717 | const_iv (SDLK_AT), |
|
|
718 | |
|
|
719 | const_iv (SDLK_LEFTBRACKET), |
|
|
720 | const_iv (SDLK_BACKSLASH), |
|
|
721 | const_iv (SDLK_RIGHTBRACKET), |
|
|
722 | const_iv (SDLK_CARET), |
|
|
723 | const_iv (SDLK_UNDERSCORE), |
|
|
724 | const_iv (SDLK_BACKQUOTE), |
|
|
725 | const_iv (SDLK_DELETE), |
540 | |
726 | |
541 | const_iv (SDLK_FIRST), |
727 | const_iv (SDLK_FIRST), |
542 | const_iv (SDLK_LAST), |
728 | const_iv (SDLK_LAST), |
543 | const_iv (SDLK_KP0), |
729 | const_iv (SDLK_KP0), |
544 | const_iv (SDLK_KP1), |
730 | const_iv (SDLK_KP1), |
… | |
… | |
620 | const_iv (KMOD_RMETA), |
806 | const_iv (KMOD_RMETA), |
621 | const_iv (KMOD_NUM), |
807 | const_iv (KMOD_NUM), |
622 | const_iv (KMOD_CAPS), |
808 | const_iv (KMOD_CAPS), |
623 | const_iv (KMOD_MODE), |
809 | const_iv (KMOD_MODE), |
624 | |
810 | |
|
|
811 | const_iv (KMOD_LRAM), |
|
|
812 | |
625 | const_iv (MIX_DEFAULT_FORMAT), |
813 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
814 | |
|
|
815 | const_iv (SDL_INIT_TIMER), |
|
|
816 | const_iv (SDL_INIT_AUDIO), |
|
|
817 | const_iv (SDL_INIT_VIDEO), |
|
|
818 | const_iv (SDL_INIT_CDROM), |
|
|
819 | const_iv (SDL_INIT_JOYSTICK), |
|
|
820 | const_iv (SDL_INIT_EVERYTHING), |
|
|
821 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
822 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
823 | |
|
|
824 | const_iv (SDL_GL_RED_SIZE), |
|
|
825 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
826 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
827 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
828 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
829 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
830 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
831 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
832 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
833 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
834 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
835 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
836 | const_iv (SDL_GL_STEREO), |
|
|
837 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
838 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
839 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
840 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
841 | |
|
|
842 | const_iv (FOW_DARKNESS) |
626 | # undef const_iv |
843 | # undef const_iv |
627 | }; |
844 | }; |
628 | |
845 | |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
846 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
847 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
631 | |
848 | |
632 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
849 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
633 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
850 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
634 | } |
851 | } |
635 | |
852 | |
… | |
… | |
650 | |
867 | |
651 | NV ceil (NV x) |
868 | NV ceil (NV x) |
652 | |
869 | |
653 | IV minpot (UV n) |
870 | IV minpot (UV n) |
654 | |
871 | |
|
|
872 | UV ld32 (UV n) |
|
|
873 | CODE: |
|
|
874 | RETVAL = ecb_ld32 (n); |
|
|
875 | OUTPUT: |
|
|
876 | RETVAL |
|
|
877 | |
655 | IV popcount (UV n) |
878 | IV popcount (UV n) |
|
|
879 | CODE: |
|
|
880 | RETVAL = ecb_popcount32 (n); |
|
|
881 | OUTPUT: |
|
|
882 | RETVAL |
|
|
883 | |
|
|
884 | NV distance (NV dx, NV dy) |
|
|
885 | CODE: |
|
|
886 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
887 | OUTPUT: |
|
|
888 | RETVAL |
656 | |
889 | |
657 | void |
890 | void |
658 | pango_init () |
891 | pango_init () |
659 | CODE: |
892 | CODE: |
660 | { |
893 | { |
661 | opengl_fontmap = pango_opengl_font_map_new (); |
894 | opengl_fontmap = pango_opengl_font_map_new (); |
662 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
895 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
663 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
896 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
897 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
898 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
899 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
900 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
901 | #endif |
664 | } |
902 | } |
665 | |
903 | |
666 | char * |
|
|
667 | SDL_GetError () |
904 | char *SDL_GetError () |
668 | |
905 | |
669 | int |
906 | void SDL_main_hack (SV *real_main) |
670 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
907 | PROTOTYPE: & |
671 | |
908 | |
672 | void |
909 | int SDL_Init (U32 flags) |
|
|
910 | |
|
|
911 | int SDL_InitSubSystem (U32 flags) |
|
|
912 | |
|
|
913 | void SDL_QuitSubSystem (U32 flags) |
|
|
914 | |
673 | SDL_Quit () |
915 | void SDL_Quit () |
|
|
916 | |
|
|
917 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
918 | C_ARGS: (SDL_GLattr)attr, value |
|
|
919 | |
|
|
920 | int SDL_GL_GetAttribute (int attr) |
|
|
921 | CODE: |
|
|
922 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
923 | XSRETURN_UNDEF; |
|
|
924 | OUTPUT: |
|
|
925 | RETVAL |
674 | |
926 | |
675 | void |
927 | void |
676 | SDL_ListModes (int rgb, int alpha) |
928 | SDL_ListModes (int rgb, int alpha) |
677 | PPCODE: |
929 | PPCODE: |
678 | { |
930 | { |
… | |
… | |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
942 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
691 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
943 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
692 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
944 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
693 | |
945 | |
694 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
946 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
695 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
697 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
947 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
698 | #endif |
|
|
699 | |
948 | |
700 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
949 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
701 | |
950 | |
702 | if (m && m != (SDL_Rect **)-1) |
951 | if (m && m != (SDL_Rect **)-1) |
703 | while (*m) |
952 | while (*m) |
704 | { |
953 | { |
705 | if ((*m)->w >= 800 && (*m)->h >= 480) |
954 | if ((*m)->w >= 400 && (*m)->h >= 300) |
706 | { |
955 | { |
707 | AV *av = newAV (); |
956 | AV *av = newAV (); |
708 | av_push (av, newSViv ((*m)->w)); |
957 | av_push (av, newSViv ((*m)->w)); |
709 | av_push (av, newSViv ((*m)->h)); |
958 | av_push (av, newSViv ((*m)->h)); |
710 | av_push (av, newSViv (rgb)); |
959 | av_push (av, newSViv (rgb)); |
… | |
… | |
733 | ); |
982 | ); |
734 | |
983 | |
735 | if (RETVAL) |
984 | if (RETVAL) |
736 | { |
985 | { |
737 | av_clear (texture_av); |
986 | av_clear (texture_av); |
738 | |
|
|
739 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
740 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
987 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
741 | #include "glfunc.h" |
988 | #include "glfunc.h" |
742 | #undef GL_FUNC |
989 | #undef GL_FUNC |
|
|
990 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
991 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
743 | } |
992 | } |
744 | } |
993 | } |
745 | OUTPUT: |
994 | OUTPUT: |
746 | RETVAL |
995 | RETVAL |
|
|
996 | |
|
|
997 | void |
|
|
998 | SDL_WM_SetCaption (const char *title, const char *icon) |
747 | |
999 | |
748 | void |
1000 | void |
749 | SDL_GL_SwapBuffers () |
1001 | SDL_GL_SwapBuffers () |
750 | |
1002 | |
751 | char * |
1003 | char * |
752 | SDL_GetKeyName (int sym) |
1004 | SDL_GetKeyName (int sym) |
|
|
1005 | C_ARGS: (SDLKey)sym |
753 | |
1006 | |
754 | int |
1007 | int |
755 | SDL_GetAppState () |
1008 | SDL_GetAppState () |
756 | |
1009 | |
|
|
1010 | int |
|
|
1011 | SDL_GetModState () |
|
|
1012 | |
|
|
1013 | int |
|
|
1014 | SDL_WaitEvent () |
|
|
1015 | C_ARGS: 0 |
|
|
1016 | |
757 | void |
1017 | void |
|
|
1018 | SDL_PumpEvents () |
|
|
1019 | |
|
|
1020 | void |
758 | poll_events () |
1021 | peep_events () |
759 | PPCODE: |
1022 | PPCODE: |
760 | { |
1023 | { |
761 | SDL_Event ev; |
1024 | SDL_Event ev; |
762 | |
1025 | |
763 | SDL_PumpEvents (); |
1026 | SDL_PumpEvents (); |
… | |
… | |
770 | { |
1033 | { |
771 | case SDL_KEYDOWN: |
1034 | case SDL_KEYDOWN: |
772 | case SDL_KEYUP: |
1035 | case SDL_KEYUP: |
773 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1036 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
774 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1037 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
775 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1038 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
776 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
1039 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
777 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1040 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
778 | break; |
1041 | break; |
779 | |
1042 | |
780 | case SDL_ACTIVEEVENT: |
1043 | case SDL_ACTIVEEVENT: |
781 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1044 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
799 | x = ev.motion.x; |
1062 | x = ev.motion.x; |
800 | y = ev.motion.y; |
1063 | y = ev.motion.y; |
801 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1064 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
802 | } |
1065 | } |
803 | |
1066 | |
804 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1067 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
805 | hv_store (hv, "state", 5, newSViv (state), 0); |
1068 | hv_store (hv, "state", 5, newSViv (state), 0); |
806 | hv_store (hv, "x", 1, newSViv (x), 0); |
1069 | hv_store (hv, "x", 1, newSViv (x), 0); |
807 | hv_store (hv, "y", 1, newSViv (y), 0); |
1070 | hv_store (hv, "y", 1, newSViv (y), 0); |
808 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1071 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
809 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1072 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
810 | } |
1073 | } |
811 | break; |
1074 | break; |
812 | |
1075 | |
813 | case SDL_MOUSEBUTTONDOWN: |
1076 | case SDL_MOUSEBUTTONDOWN: |
814 | case SDL_MOUSEBUTTONUP: |
1077 | case SDL_MOUSEBUTTONUP: |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1078 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
816 | |
1079 | |
817 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1080 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
818 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1081 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
819 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1082 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
820 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1083 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
829 | |
1092 | |
830 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1093 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
831 | } |
1094 | } |
832 | } |
1095 | } |
833 | |
1096 | |
|
|
1097 | char * |
|
|
1098 | SDL_AudioDriverName () |
|
|
1099 | CODE: |
|
|
1100 | { |
|
|
1101 | char buf [256]; |
|
|
1102 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1103 | XSRETURN_UNDEF; |
|
|
1104 | |
|
|
1105 | RETVAL = buf; |
|
|
1106 | } |
|
|
1107 | OUTPUT: |
|
|
1108 | RETVAL |
|
|
1109 | |
834 | int |
1110 | int |
835 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1111 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
836 | POSTCALL: |
1112 | POSTCALL: |
837 | Mix_HookMusicFinished (music_finished); |
1113 | Mix_HookMusicFinished (music_finished); |
838 | Mix_ChannelFinished (channel_finished); |
1114 | Mix_ChannelFinished (channel_finished); |
839 | |
1115 | |
840 | void |
1116 | void |
841 | Mix_QuerySpec () |
1117 | Mix_QuerySpec () |
… | |
… | |
894 | } |
1170 | } |
895 | } |
1171 | } |
896 | #endif |
1172 | #endif |
897 | } |
1173 | } |
898 | |
1174 | |
899 | void |
1175 | int |
900 | add_font (char *file) |
1176 | add_font (char *file) |
901 | CODE: |
1177 | CODE: |
902 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1178 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1179 | OUTPUT: |
|
|
1180 | RETVAL |
|
|
1181 | |
|
|
1182 | void |
|
|
1183 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1184 | |
|
|
1185 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1186 | void |
|
|
1187 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
903 | |
1188 | |
904 | void |
1189 | void |
905 | load_image_inline (SV *image_) |
1190 | load_image_inline (SV *image_) |
906 | ALIAS: |
1191 | ALIAS: |
907 | load_image_file = 1 |
1192 | load_image_file = 1 |
… | |
… | |
953 | |
1238 | |
954 | SDL_LockSurface (surface2); |
1239 | SDL_LockSurface (surface2); |
955 | EXTEND (SP, 6); |
1240 | EXTEND (SP, 6); |
956 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1241 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
957 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1242 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
958 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1243 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
959 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1244 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
960 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1245 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
961 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1246 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
962 | SDL_UnlockSurface (surface2); |
1247 | SDL_UnlockSurface (surface2); |
963 | |
1248 | |
… | |
… | |
1023 | #if DEBUG |
1308 | #if DEBUG |
1024 | VALGRIND_DO_LEAK_CHECK; |
1309 | VALGRIND_DO_LEAK_CHECK; |
1025 | #endif |
1310 | #endif |
1026 | } |
1311 | } |
1027 | |
1312 | |
|
|
1313 | int |
|
|
1314 | SvREFCNT (SV *sv) |
|
|
1315 | CODE: |
|
|
1316 | RETVAL = SvREFCNT (sv); |
|
|
1317 | OUTPUT: |
|
|
1318 | RETVAL |
|
|
1319 | |
1028 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1320 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1029 | |
1321 | |
1030 | PROTOTYPES: DISABLE |
1322 | PROTOTYPES: DISABLE |
1031 | |
1323 | |
1032 | DC::Font |
1324 | DC::Font |
1033 | new_from_file (SV *class, char *path, int id = 0) |
1325 | new_from_file (SV *klass, char *path, int id = 0) |
1034 | CODE: |
1326 | CODE: |
1035 | { |
1327 | { |
1036 | int count; |
1328 | int count; |
1037 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1329 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1038 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1330 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1067 | PROTOTYPE: |
1359 | PROTOTYPE: |
1068 | CODE: |
1360 | CODE: |
1069 | tc_restore (); |
1361 | tc_restore (); |
1070 | |
1362 | |
1071 | DC::Layout |
1363 | DC::Layout |
1072 | new (SV *class) |
1364 | new (SV *klass) |
1073 | CODE: |
1365 | CODE: |
1074 | New (0, RETVAL, 1, struct cf_layout); |
1366 | RETVAL = new cf_layout; |
1075 | |
1367 | |
1076 | RETVAL->pl = pango_layout_new (opengl_context); |
1368 | RETVAL->pl = pango_layout_new (opengl_context); |
1077 | RETVAL->r = 1.; |
1369 | RETVAL->r = 1.; |
1078 | RETVAL->g = 1.; |
1370 | RETVAL->g = 1.; |
1079 | RETVAL->b = 1.; |
1371 | RETVAL->b = 1.; |
1080 | RETVAL->a = 1.; |
1372 | RETVAL->a = 1.; |
1081 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1373 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1082 | RETVAL->font = 0; |
1374 | RETVAL->font = 0; |
1083 | RETVAL->rc = rc_alloc (); |
|
|
1084 | |
1375 | |
1085 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1376 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1086 | layout_update_font (RETVAL); |
1377 | layout_update_font (RETVAL); |
1087 | OUTPUT: |
1378 | OUTPUT: |
1088 | RETVAL |
1379 | RETVAL |
1089 | |
1380 | |
1090 | void |
1381 | void |
1091 | DESTROY (DC::Layout self) |
1382 | DESTROY (DC::Layout self) |
1092 | CODE: |
1383 | CODE: |
1093 | g_object_unref (self->pl); |
1384 | g_object_unref (self->pl); |
1094 | rc_free (self->rc); |
|
|
1095 | Safefree (self); |
1385 | delete self; |
1096 | |
1386 | |
1097 | void |
1387 | void |
1098 | set_text (DC::Layout self, SV *text_) |
1388 | set_text (DC::Layout self, SV *text_) |
1099 | CODE: |
1389 | CODE: |
1100 | { |
1390 | { |
… | |
… | |
1165 | { |
1455 | { |
1166 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1456 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1167 | |
1457 | |
1168 | do |
1458 | do |
1169 | { |
1459 | { |
1170 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1460 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1171 | |
1461 | |
1172 | if (run && shape_attr_p (run)) |
1462 | if (run && shape_attr_p (run)) |
1173 | { |
1463 | { |
1174 | PangoRectangle extents; |
1464 | PangoRectangle extents; |
1175 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1465 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1226 | |
1516 | |
1227 | void |
1517 | void |
1228 | set_height (DC::Layout self, int base_height) |
1518 | set_height (DC::Layout self, int base_height) |
1229 | CODE: |
1519 | CODE: |
1230 | if (self->base_height != base_height) |
1520 | if (self->base_height != base_height) |
1231 | { |
1521 | { |
1232 | self->base_height = base_height; |
1522 | self->base_height = base_height; |
1233 | layout_update_font (self); |
1523 | layout_update_font (self); |
1234 | } |
1524 | } |
1235 | |
1525 | |
1236 | void |
1526 | void |
… | |
… | |
1279 | int |
1569 | int |
1280 | descent (DC::Layout self) |
1570 | descent (DC::Layout self) |
1281 | CODE: |
1571 | CODE: |
1282 | { |
1572 | { |
1283 | PangoRectangle rect; |
1573 | PangoRectangle rect; |
1284 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1574 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1285 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1575 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1286 | RETVAL = PANGO_DESCENT (rect); |
1576 | RETVAL = PANGO_DESCENT (rect); |
1287 | } |
1577 | } |
1288 | OUTPUT: |
1578 | OUTPUT: |
1289 | RETVAL |
1579 | RETVAL |
… | |
… | |
1301 | |
1591 | |
1302 | void |
1592 | void |
1303 | cursor_pos (DC::Layout self, int index) |
1593 | cursor_pos (DC::Layout self, int index) |
1304 | PPCODE: |
1594 | PPCODE: |
1305 | { |
1595 | { |
1306 | PangoRectangle strong_pos; |
1596 | PangoRectangle pos; |
1307 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1597 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1308 | |
1598 | |
1309 | EXTEND (SP, 3); |
1599 | EXTEND (SP, 3); |
1310 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1600 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1311 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1601 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1312 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1602 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1313 | } |
1603 | } |
1314 | |
1604 | |
1315 | void |
1605 | void |
1316 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1606 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1317 | PPCODE: |
1607 | PPCODE: |
1318 | { |
1608 | { |
1319 | int line, x; |
1609 | int line, x; |
1320 | |
1610 | |
1321 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1611 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1612 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1322 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1613 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1323 | |
1614 | --line; |
|
|
1615 | #endif |
1324 | EXTEND (SP, 2); |
1616 | EXTEND (SP, 2); |
1325 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1617 | PUSHs (sv_2mortal (newSViv (line))); |
1326 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1618 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1327 | } |
1619 | } |
1328 | |
1620 | |
1329 | void |
1621 | void |
1330 | line_x_to_index (DC::Layout self, int line, int x) |
1622 | line_x_to_index (DC::Layout self, int line, int x) |
… | |
… | |
1334 | int index, trailing; |
1626 | int index, trailing; |
1335 | |
1627 | |
1336 | if (line < 0) |
1628 | if (line < 0) |
1337 | XSRETURN_EMPTY; |
1629 | XSRETURN_EMPTY; |
1338 | |
1630 | |
1339 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1631 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1340 | XSRETURN_EMPTY; /* do better */ |
1632 | XSRETURN_EMPTY; /* do better */ |
1341 | |
1633 | |
1342 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1634 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1343 | |
1635 | |
1344 | EXTEND (SP, 2); |
1636 | EXTEND (SP, 2); |
… | |
… | |
1352 | } |
1644 | } |
1353 | |
1645 | |
1354 | void |
1646 | void |
1355 | render (DC::Layout self, float x, float y, int flags = 0) |
1647 | render (DC::Layout self, float x, float y, int flags = 0) |
1356 | CODE: |
1648 | CODE: |
1357 | rc_clear (self->rc); |
1649 | self->rc.clear (); |
1358 | pango_opengl_render_layout_subpixel ( |
1650 | pango_opengl_render_layout_subpixel ( |
1359 | self->pl, |
1651 | self->pl, |
1360 | self->rc, |
1652 | &self->rc, |
1361 | x * PANGO_SCALE, y * PANGO_SCALE, |
1653 | x * PANGO_SCALE, y * PANGO_SCALE, |
1362 | self->r, self->g, self->b, self->a, |
1654 | self->r, self->g, self->b, self->a, |
1363 | flags |
1655 | flags |
1364 | ); |
1656 | ); |
1365 | // we assume that context_change actually clears/frees stuff |
1657 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1376 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1668 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1377 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1669 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1378 | glEnable (GL_ALPHA_TEST); |
1670 | glEnable (GL_ALPHA_TEST); |
1379 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1671 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1380 | |
1672 | |
1381 | rc_draw (self->rc); |
1673 | self->rc.draw (); |
1382 | |
1674 | |
1383 | glDisable (GL_ALPHA_TEST); |
1675 | glDisable (GL_ALPHA_TEST); |
1384 | glDisable (GL_BLEND); |
1676 | glDisable (GL_BLEND); |
1385 | glDisable (GL_TEXTURE_2D); |
1677 | glDisable (GL_TEXTURE_2D); |
1386 | } |
1678 | } |
… | |
… | |
1461 | glDisable (GL_ALPHA_TEST); |
1753 | glDisable (GL_ALPHA_TEST); |
1462 | glDisable (GL_BLEND); |
1754 | glDisable (GL_BLEND); |
1463 | } |
1755 | } |
1464 | } |
1756 | } |
1465 | |
1757 | |
|
|
1758 | void |
|
|
1759 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1760 | PROTOTYPE: @ |
|
|
1761 | CODE: |
|
|
1762 | { |
|
|
1763 | glEnable (GL_BLEND); |
|
|
1764 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1765 | glEnable (GL_TEXTURE_2D); |
|
|
1766 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1767 | |
|
|
1768 | glColor3f (intensity, intensity, intensity); |
|
|
1769 | glPushMatrix (); |
|
|
1770 | glScalef (1./3, 1./3, 1.); |
|
|
1771 | |
|
|
1772 | if (blend > 0.f) |
|
|
1773 | { |
|
|
1774 | float dx3 = dx * -3.f / w; |
|
|
1775 | float dy3 = dy * -3.f / h; |
|
|
1776 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1777 | |
|
|
1778 | /* interpolate the two shadow textures */ |
|
|
1779 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1780 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1781 | |
|
|
1782 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1783 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1784 | glEnable (GL_TEXTURE_2D); |
|
|
1785 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1786 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1787 | |
|
|
1788 | /* rgb == rgb(glcolor) */ |
|
|
1789 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1792 | |
|
|
1793 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1794 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1795 | |
|
|
1796 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1797 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1799 | |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1801 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1802 | |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1804 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1805 | |
|
|
1806 | glBegin (GL_QUADS); |
|
|
1807 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1808 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1811 | glEnd (); |
|
|
1812 | |
|
|
1813 | glDisable (GL_TEXTURE_2D); |
|
|
1814 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1815 | } |
|
|
1816 | else |
|
|
1817 | { |
|
|
1818 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1819 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1820 | |
|
|
1821 | glBegin (GL_QUADS); |
|
|
1822 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1823 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1824 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1825 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1826 | glEnd (); |
|
|
1827 | } |
|
|
1828 | |
|
|
1829 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1830 | { |
|
|
1831 | int x, y; |
|
|
1832 | int dx3 = dx * 3; |
|
|
1833 | int dy3 = dy * 3; |
|
|
1834 | |
|
|
1835 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1836 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1837 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1838 | glTranslatef (-1., -1., 0); |
|
|
1839 | glBegin (GL_QUADS); |
|
|
1840 | |
|
|
1841 | for (y = 1; y < h; y += 3) |
|
|
1842 | { |
|
|
1843 | int y1 = y - dy3; |
|
|
1844 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1845 | |
|
|
1846 | for (x = 1; x < w; x += 3) |
|
|
1847 | { |
|
|
1848 | int x1 = x - dx3; |
|
|
1849 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1850 | uint8_t h2; |
|
|
1851 | |
|
|
1852 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1853 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1854 | else |
|
|
1855 | h2 = 1; /* out of range == invisible */ |
|
|
1856 | |
|
|
1857 | if (h1 || h2) |
|
|
1858 | { |
|
|
1859 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1860 | glColor4f (1., 1., 1., alpha); |
|
|
1861 | |
|
|
1862 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1863 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1864 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1865 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1866 | } |
|
|
1867 | } |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | |
|
|
1871 | glEnd (); |
|
|
1872 | |
|
|
1873 | glPopMatrix (); |
|
|
1874 | |
|
|
1875 | glDisable (GL_TEXTURE_2D); |
|
|
1876 | glDisable (GL_BLEND); |
|
|
1877 | } |
|
|
1878 | |
1466 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1879 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1467 | CODE: |
1880 | CODE: |
1468 | { |
1881 | { |
1469 | GLint width; |
1882 | GLint width; |
1470 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1883 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1477 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1890 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1478 | |
1891 | |
1479 | PROTOTYPES: DISABLE |
1892 | PROTOTYPES: DISABLE |
1480 | |
1893 | |
1481 | DC::Map |
1894 | DC::Map |
1482 | new (SV *class) |
1895 | new (SV *klass) |
1483 | CODE: |
1896 | CODE: |
1484 | New (0, RETVAL, 1, struct map); |
1897 | New (0, RETVAL, 1, mapgrid); |
1485 | RETVAL->x = 0; |
1898 | RETVAL->x = 0; |
1486 | RETVAL->y = 0; |
1899 | RETVAL->y = 0; |
1487 | RETVAL->w = 0; |
1900 | RETVAL->w = 0; |
1488 | RETVAL->h = 0; |
1901 | RETVAL->h = 0; |
1489 | RETVAL->ox = 0; |
1902 | RETVAL->ox = 0; |
… | |
… | |
1526 | |
1939 | |
1527 | void |
1940 | void |
1528 | set_smooth (DC::Map self, int face, int smooth, int level) |
1941 | set_smooth (DC::Map self, int face, int smooth, int level) |
1529 | CODE: |
1942 | CODE: |
1530 | { |
1943 | { |
1531 | tileid texid; |
1944 | tileid texid; |
1532 | maptex *tex; |
1945 | maptex *tex; |
1533 | |
1946 | |
1534 | if (face < 0 || face >= self->faces) |
1947 | if (face < 0 || face >= self->faces) |
1535 | return; |
1948 | return; |
1536 | |
1949 | |
1537 | if (smooth < 0 || smooth >= self->faces) |
1950 | if (smooth < 0 || smooth >= self->faces) |
1538 | return; |
1951 | return; |
1539 | |
1952 | |
1540 | texid = self->face2tile [face]; |
1953 | texid = self->face2tile [face]; |
1541 | |
1954 | |
1542 | if (!texid) |
1955 | if (!texid) |
1543 | return; |
1956 | return; |
1544 | |
1957 | |
1545 | tex = self->tex + texid; |
1958 | tex = self->tex + texid; |
… | |
… | |
1574 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1987 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1575 | // use uglier nearest interpolation because linear suffers |
1988 | // use uglier nearest interpolation because linear suffers |
1576 | // from transparent color bleeding and ugly wrapping effects. |
1989 | // from transparent color bleeding and ugly wrapping effects. |
1577 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1990 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1578 | } |
1991 | } |
|
|
1992 | |
|
|
1993 | void |
|
|
1994 | expire_textures (DC::Map self, int texid, int count) |
|
|
1995 | PPCODE: |
|
|
1996 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1997 | { |
|
|
1998 | maptex *tex = self->tex + texid; |
|
|
1999 | |
|
|
2000 | if (tex->name) |
|
|
2001 | { |
|
|
2002 | if (tex->unused) |
|
|
2003 | { |
|
|
2004 | tex->name = 0; |
|
|
2005 | tex->unused = 0; |
|
|
2006 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2007 | } |
|
|
2008 | else |
|
|
2009 | tex->unused = 1; |
|
|
2010 | } |
|
|
2011 | } |
1579 | |
2012 | |
1580 | int |
2013 | int |
1581 | ox (DC::Map self) |
2014 | ox (DC::Map self) |
1582 | ALIAS: |
2015 | ALIAS: |
1583 | oy = 1 |
2016 | oy = 1 |
… | |
… | |
1615 | self->ox += dx; self->x += dx; |
2048 | self->ox += dx; self->x += dx; |
1616 | self->oy += dy; self->y += dy; |
2049 | self->oy += dy; self->y += dy; |
1617 | |
2050 | |
1618 | while (self->y < 0) |
2051 | while (self->y < 0) |
1619 | { |
2052 | { |
1620 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2053 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1621 | |
2054 | |
1622 | self->rows += MAP_EXTEND_Y; |
2055 | self->rows += MAP_EXTEND_Y; |
1623 | self->y += MAP_EXTEND_Y; |
2056 | self->y += MAP_EXTEND_Y; |
1624 | } |
2057 | } |
1625 | } |
2058 | } |
1626 | |
2059 | |
1627 | SV * |
2060 | SV * |
1628 | map1a_update (DC::Map self, SV *data_, int extmap) |
2061 | map1a_update (DC::Map self, SV *data_) |
1629 | CODE: |
2062 | CODE: |
1630 | { |
2063 | { |
1631 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2064 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1632 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2065 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1633 | mapcell *cell; |
2066 | mapcell *cell; |
… | |
… | |
1654 | |
2087 | |
1655 | //TODO: don't trust server data to be in-range(!) |
2088 | //TODO: don't trust server data to be in-range(!) |
1656 | |
2089 | |
1657 | if (flags & 8) |
2090 | if (flags & 8) |
1658 | { |
2091 | { |
|
|
2092 | uint8_t ext, cmd; |
|
|
2093 | |
1659 | if (extmap) |
2094 | do |
1660 | { |
2095 | { |
1661 | uint8_t ext, cmd; |
2096 | ext = *data++; |
|
|
2097 | cmd = ext & 0x7f; |
1662 | |
2098 | |
1663 | do |
2099 | if (cmd < 4) |
|
|
2100 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2101 | else if (cmd == 5) // health |
1664 | { |
2102 | { |
1665 | ext = *data++; |
|
|
1666 | cmd = ext & 0x3f; |
|
|
1667 | |
|
|
1668 | if (cmd < 4) |
|
|
1669 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1670 | else if (cmd == 5) // health |
|
|
1671 | { |
|
|
1672 | cell->stat_width = 1; |
2103 | cell->stat_width = 1; |
1673 | cell->stat_hp = *data++; |
2104 | cell->stat_hp = *data++; |
1674 | } |
|
|
1675 | else if (cmd == 6) // monster width |
|
|
1676 | cell->stat_width = *data++ + 1; |
|
|
1677 | else if (cmd == 0x47) |
|
|
1678 | { |
|
|
1679 | if (*data == 4) |
|
|
1680 | ; // decode player count |
|
|
1681 | |
|
|
1682 | data += *data + 1; |
|
|
1683 | } |
|
|
1684 | else if (cmd == 8) // cell flags |
|
|
1685 | cell->flags = *data++; |
|
|
1686 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1687 | data += *data + 1; |
|
|
1688 | else |
|
|
1689 | data++; |
|
|
1690 | } |
2105 | } |
1691 | while (ext & 0x80); |
2106 | else if (cmd == 6) // monster width |
|
|
2107 | cell->stat_width = *data++ + 1; |
|
|
2108 | else if (cmd == 0x47) |
|
|
2109 | { |
|
|
2110 | if (*data == 1) cell->player = data [1]; |
|
|
2111 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2112 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2113 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2114 | |
|
|
2115 | data += *data + 1; |
|
|
2116 | } |
|
|
2117 | else if (cmd == 8) // cell flags |
|
|
2118 | cell->flags = *data++; |
|
|
2119 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2120 | data += *data + 1; |
|
|
2121 | else |
|
|
2122 | data++; |
1692 | } |
2123 | } |
1693 | else |
2124 | while (ext & 0x80); |
1694 | cell->darkness = *data++ + 1; |
|
|
1695 | } |
2125 | } |
1696 | |
2126 | |
1697 | for (z = 0; z <= 2; ++z) |
2127 | for (z = 0; z <= 2; ++z) |
1698 | if (flags & (4 >> z)) |
2128 | if (flags & (4 >> z)) |
1699 | { |
2129 | { |
… | |
… | |
1702 | cell->tile [z] = self->face2tile [face]; |
2132 | cell->tile [z] = self->face2tile [face]; |
1703 | |
2133 | |
1704 | if (cell->tile [z]) |
2134 | if (cell->tile [z]) |
1705 | { |
2135 | { |
1706 | maptex *tex = self->tex + cell->tile [z]; |
2136 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2137 | tex->unused = 0; |
1707 | if (!tex->name) |
2138 | if (!tex->name) |
1708 | av_push (missing, newSViv (cell->tile [z])); |
2139 | av_push (missing, newSViv (cell->tile [z])); |
1709 | |
2140 | |
1710 | if (tex->smoothtile) |
2141 | if (tex->smoothtile) |
1711 | { |
2142 | { |
1712 | maptex *smooth = self->tex + tex->smoothtile; |
2143 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2144 | smooth->unused = 0; |
1713 | if (!smooth->name) |
2145 | if (!smooth->name) |
1714 | av_push (missing, newSViv (tex->smoothtile)); |
2146 | av_push (missing, newSViv (tex->smoothtile)); |
1715 | } |
2147 | } |
1716 | } |
2148 | } |
1717 | } |
2149 | } |
1718 | } |
2150 | } |
1719 | else |
2151 | else |
1720 | cell->darkness = 0; |
2152 | CELL_CLEAR (cell); |
1721 | } |
2153 | } |
1722 | } |
2154 | } |
1723 | OUTPUT: |
2155 | OUTPUT: |
1724 | RETVAL |
2156 | RETVAL |
1725 | |
2157 | |
… | |
… | |
1745 | ? self->row + y |
2177 | ? self->row + y |
1746 | : 0; |
2178 | : 0; |
1747 | |
2179 | |
1748 | for (x = x0; x < x1; x++) |
2180 | for (x = x0; x < x1; x++) |
1749 | { |
2181 | { |
1750 | int r = 32, g = 32, b = 32, a = 192; |
2182 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1751 | |
2183 | |
1752 | if (row && row->c0 <= x && x < row->c1) |
2184 | if (row && row->c0 <= x && x < row->c1) |
1753 | { |
2185 | { |
1754 | mapcell *cell = row->col + (x - row->c0); |
2186 | mapcell *cell = row->col + (x - row->c0); |
1755 | |
2187 | |
… | |
… | |
1757 | { |
2189 | { |
1758 | maptex tex = self->tex [cell->tile [z]]; |
2190 | maptex tex = self->tex [cell->tile [z]]; |
1759 | int a0 = 255 - tex.a; |
2191 | int a0 = 255 - tex.a; |
1760 | int a1 = tex.a; |
2192 | int a1 = tex.a; |
1761 | |
2193 | |
1762 | r = (r * a0 + tex.r * a1) / 255; |
2194 | r = div255 (r * a0 + tex.r * a1); |
1763 | g = (g * a0 + tex.g * a1) / 255; |
2195 | g = div255 (g * a0 + tex.g * a1); |
1764 | b = (b * a0 + tex.b * a1) / 255; |
2196 | b = div255 (b * a0 + tex.b * a1); |
1765 | a = (a * a0 + tex.a * a1) / 255; |
2197 | a = div255 (a * a0 + tex.a * a1); |
1766 | } |
2198 | } |
1767 | } |
2199 | } |
1768 | |
2200 | |
1769 | *map++ = (r ) |
2201 | *map++ = (r ) |
1770 | | (g << 8) |
2202 | | (g << 8) |
1771 | | (b << 16) |
2203 | | (b << 16) |
1772 | | (a << 24); |
2204 | | (a << 24); |
1773 | } |
2205 | } |
1774 | } |
2206 | } |
1775 | |
2207 | |
1776 | RETVAL = map_sv; |
2208 | RETVAL = map_sv; |
1777 | } |
2209 | } |
1778 | OUTPUT: |
2210 | OUTPUT: |
1779 | RETVAL |
2211 | RETVAL |
1780 | |
2212 | |
1781 | void |
2213 | void |
1782 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2214 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1783 | CODE: |
2215 | CODE: |
1784 | { |
2216 | { |
1785 | int x, y, z; |
2217 | int x, y, z; |
1786 | |
2218 | |
1787 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1788 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1789 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2219 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
1790 | smooth_key skey; |
2220 | int pl_x, pl_y; |
1791 | |
2221 | maptex pl_tex; |
1792 | rc_t *rc = rc_alloc (); |
2222 | rc_t rc; |
|
|
2223 | rc_t rc_ov; |
1793 | rc_key_t key; |
2224 | rc_key_t key; |
1794 | rc_array_t *arr; |
2225 | rc_t::array_t *arr; |
1795 | |
2226 | |
|
|
2227 | pl_tex.name = 0; |
|
|
2228 | |
1796 | // thats current max. sorry. |
2229 | // that's current max. sorry. |
1797 | if (sw > 255) sw = 255; |
2230 | if (sw > 255) sw = 255; |
1798 | if (sh > 255) sh = 255; |
2231 | if (sh > 255) sh = 255; |
1799 | |
|
|
1800 | // clear key, in case of extra padding |
|
|
1801 | memset (&skey, 0, sizeof (skey)); |
|
|
1802 | |
2232 | |
1803 | memset (&key, 0, sizeof (key)); |
2233 | memset (&key, 0, sizeof (key)); |
1804 | key.r = 255; |
2234 | key.r = 255; |
1805 | key.g = 255; |
2235 | key.g = 255; |
1806 | key.b = 255; |
2236 | key.b = 255; |
1807 | key.a = 255; |
2237 | key.a = 255; |
1808 | key.mode = GL_QUADS; |
2238 | key.mode = GL_QUADS; |
1809 | key.format = GL_T2F_V3F; |
2239 | key.format = GL_T2F_V3F; |
1810 | key.texname = -1; |
|
|
1811 | |
2240 | |
1812 | mx += self->x; |
2241 | mx += self->x; |
1813 | my += self->y; |
2242 | my += self->y; |
1814 | |
2243 | |
1815 | // first pass: determine smooth_max |
2244 | // first pass: determine smooth_max |
1816 | // rather ugly, if you ask me |
2245 | // rather ugly, if you ask me |
1817 | // could also be stored inside mapcell and updated on change |
2246 | // could also be stored inside mapcell and updated on change |
1818 | memset (smooth_max, 0, sizeof (smooth_max)); |
2247 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1819 | |
2248 | |
1820 | for (y = 0; y < sh; y++) |
2249 | for (y = 0; y < sh; y++) |
1821 | if (0 <= y + my && y + my < self->rows) |
2250 | if (0 <= y + my && y + my < self->rows) |
1822 | { |
2251 | { |
1823 | maprow *row = self->row + (y + my); |
2252 | maprow *row = self->row + (y + my); |
… | |
… | |
1838 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2267 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1839 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2268 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1840 | |
2269 | |
1841 | for (z = 0; z <= 2; z++) |
2270 | for (z = 0; z <= 2; z++) |
1842 | { |
2271 | { |
1843 | memset (smooth_level, 0, sizeof (smooth_level)); |
2272 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2273 | smooth_key skey; |
|
|
2274 | smooth_hash smooth; |
|
|
2275 | key.texname = -1; |
1844 | |
2276 | |
1845 | for (y = 0; y < sh; y++) |
2277 | for (y = 0; y < sh; y++) |
1846 | if (0 <= y + my && y + my < self->rows) |
2278 | if (0 <= y + my && y + my < self->rows) |
1847 | { |
2279 | { |
1848 | maprow *row = self->row + (y + my); |
2280 | maprow *row = self->row + (y + my); |
… | |
… | |
1858 | maptex tex = self->tex [tile]; |
2290 | maptex tex = self->tex [tile]; |
1859 | int px, py; |
2291 | int px, py; |
1860 | |
2292 | |
1861 | if (key.texname != tex.name) |
2293 | if (key.texname != tex.name) |
1862 | { |
2294 | { |
|
|
2295 | self->tex [tile].unused = 0; |
|
|
2296 | |
1863 | if (!tex.name) |
2297 | if (!tex.name) |
1864 | tex = self->tex [2]; /* missing, replace by noface */ |
2298 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1865 | |
2299 | |
1866 | key.texname = tex.name; |
2300 | key.texname = tex.name; |
1867 | arr = rc_array (rc, &key); |
2301 | arr = &rc.array (key); |
1868 | } |
2302 | } |
1869 | |
2303 | |
1870 | px = (x + 1) * T - tex.w; |
2304 | px = (x + 1) * Th - tex.w; |
1871 | py = (y + 1) * T - tex.h; |
2305 | py = (y + 1) * Tw - tex.h; |
1872 | |
2306 | |
1873 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2307 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
1874 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1875 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1876 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1877 | |
|
|
1878 | if (cell->flags && z == 2) |
|
|
1879 | { |
2308 | { |
1880 | // overlays such as the speech bubble, probably more to come |
2309 | pl_x = px; |
1881 | if (cell->flags & 1) |
2310 | pl_y = py; |
|
|
2311 | pl_tex = tex; |
1882 | { |
2312 | continue; |
1883 | maptex tex = self->tex [1]; |
|
|
1884 | int px = x * T + T * 2 / 32; |
|
|
1885 | int py = y * T - T * 6 / 32; |
|
|
1886 | |
|
|
1887 | if (tex.name) |
|
|
1888 | { |
|
|
1889 | if (key.texname != tex.name) |
|
|
1890 | { |
|
|
1891 | key.texname = tex.name; |
|
|
1892 | arr = rc_array (rc, &key); |
|
|
1893 | } |
|
|
1894 | |
|
|
1895 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1896 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1897 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1898 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1899 | } |
|
|
1900 | } |
|
|
1901 | } |
2313 | } |
|
|
2314 | |
|
|
2315 | arr->t2f_v3f (0 , 0 , px , py , 0); |
|
|
2316 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2317 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2318 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
1902 | |
2319 | |
1903 | // update smooth hash |
2320 | // update smooth hash |
1904 | if (tex.smoothtile) |
2321 | if (tex.smoothtile) |
1905 | { |
2322 | { |
1906 | skey.tile = tex.smoothtile; |
2323 | skey.tile = tex.smoothtile; |
1907 | skey.level = tex.smoothlevel; |
2324 | skey.level = tex.smoothlevel; |
1908 | |
2325 | |
1909 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2326 | smooth_level[tex.smoothlevel] = 1; |
1910 | |
2327 | |
1911 | // add bits to current tile and all neighbours. skey.x|y is |
2328 | // add bits to current tile and all neighbours. skey.x|y is |
1912 | // shifted +1|+1 so we always stay positive. |
2329 | // shifted +1|+1 so we always stay positive. |
1913 | |
2330 | |
1914 | // bits is ___n cccc CCCC bbbb |
2331 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
1922 | |
2339 | |
1923 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2340 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1924 | // ·· ·· ·┏ ┓· |
2341 | // ·· ·· ·┏ ┓· |
1925 | |
2342 | |
1926 | // full tile |
2343 | // full tile |
1927 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2344 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1928 | |
2345 | |
1929 | // borders |
2346 | // borders |
1930 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2347 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1931 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2348 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1932 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2349 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1933 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2350 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1934 | |
2351 | |
1935 | // corners |
2352 | // corners |
1936 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2353 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1937 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2354 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1938 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2355 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1939 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2356 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2357 | } |
|
|
2358 | } |
|
|
2359 | |
|
|
2360 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
|
|
2361 | { |
|
|
2362 | // overlays such as the speech bubble, probably more to come |
|
|
2363 | if (cell->flags & 1) |
|
|
2364 | { |
|
|
2365 | rc_key_t key_ov = key; |
|
|
2366 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2367 | int px = x * Tw + Tw * 2 / 32; |
|
|
2368 | int py = y * Th - Th * 6 / 32; |
|
|
2369 | |
|
|
2370 | key_ov.texname = tex.name; |
|
|
2371 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2372 | |
|
|
2373 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2374 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2375 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2376 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
1940 | } |
2377 | } |
1941 | } |
2378 | } |
1942 | } |
2379 | } |
1943 | } |
2380 | } |
1944 | |
2381 | |
1945 | rc_draw (rc); |
2382 | rc.draw (); |
1946 | rc_clear (rc); |
2383 | rc.clear (); |
1947 | |
2384 | |
1948 | // go through all smoothlevels, lowest to highest, then draw. |
2385 | // go through all smoothlevels, lowest to highest, then draw. |
1949 | // this is basically counting sort |
2386 | // this is basically counting sort |
1950 | { |
2387 | { |
1951 | int w, b; |
2388 | int w, b; |
1952 | |
2389 | |
1953 | glEnable (GL_TEXTURE_2D); |
2390 | glEnable (GL_TEXTURE_2D); |
1954 | glBegin (GL_QUADS); |
2391 | glBegin (GL_QUADS); |
1955 | for (w = 0; w < 256 / 32; ++w) |
2392 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2393 | if (smooth_level[level]) |
|
|
2394 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1956 | { |
2395 | { |
1957 | uint32_t smask = smooth_level [w]; |
2396 | smooth_key &skey = it->first; |
1958 | if (smask) |
2397 | IV bits = it->second; |
1959 | for (b = 0; b < 32; ++b) |
2398 | |
1960 | if (smask & (((uint32_t)1) << b)) |
2399 | if (!(bits & 0x1000) |
|
|
2400 | && skey.level == level |
|
|
2401 | && level > smooth_max [skey.x][skey.y]) |
1961 | { |
2402 | { |
1962 | int level = (w << 5) | b; |
2403 | maptex tex = self->tex [skey.tile]; |
|
|
2404 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2405 | int py = (((int)skey.y) - 1) * Th; |
|
|
2406 | int border = bits & 15; |
|
|
2407 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2408 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2409 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2410 | |
1963 | HE *he; |
2411 | if (tex.name) |
1964 | |
|
|
1965 | hv_iterinit (smooth); |
|
|
1966 | while ((he = hv_iternext (smooth))) |
|
|
1967 | { |
2412 | { |
1968 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2413 | // this time avoiding texture state changes |
1969 | IV bits = SvIVX (HeVAL (he)); |
2414 | // save gobs of state changes. |
1970 | |
2415 | if (key.texname != tex.name) |
1971 | if (!(bits & 0x1000) |
|
|
1972 | && skey->level == level |
|
|
1973 | && level > smooth_max [skey->x][skey->y]) |
|
|
1974 | { |
2416 | { |
1975 | maptex tex = self->tex [skey->tile]; |
2417 | self->tex [skey.tile].unused = 0; |
1976 | int px = (((int)skey->x) - 1) * T; |
|
|
1977 | int py = (((int)skey->y) - 1) * T; |
|
|
1978 | int border = bits & 15; |
|
|
1979 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1980 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1981 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1982 | |
2418 | |
1983 | if (tex.name) |
|
|
1984 | { |
|
|
1985 | // this time avoiding texture state changes |
|
|
1986 | // save gobs of state changes. |
|
|
1987 | if (key.texname != tex.name) |
|
|
1988 | { |
|
|
1989 | glEnd (); |
2419 | glEnd (); |
1990 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2420 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1991 | glBegin (GL_QUADS); |
2421 | glBegin (GL_QUADS); |
1992 | } |
2422 | } |
1993 | |
2423 | |
1994 | if (border) |
2424 | if (border) |
1995 | { |
2425 | { |
1996 | float ox = border * dx; |
2426 | float ox = border * dx; |
1997 | |
2427 | |
1998 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2428 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1999 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2429 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2000 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2430 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2001 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2431 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2002 | } |
2432 | } |
2003 | |
2433 | |
2004 | if (corner) |
2434 | if (corner) |
2005 | { |
2435 | { |
2006 | float ox = corner * dx; |
2436 | float ox = corner * dx; |
2007 | |
2437 | |
2008 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2438 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2009 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2439 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2010 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2440 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2011 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2441 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2012 | } |
|
|
2013 | } |
|
|
2014 | } |
2442 | } |
2015 | } |
2443 | } |
2016 | } |
2444 | } |
2017 | } |
2445 | } |
2018 | |
2446 | |
2019 | glEnd (); |
2447 | glEnd (); |
2020 | glDisable (GL_TEXTURE_2D); |
2448 | glDisable (GL_TEXTURE_2D); |
2021 | key.texname = -1; |
2449 | key.texname = -1; |
2022 | } |
2450 | } |
2023 | |
|
|
2024 | hv_clear (smooth); |
|
|
2025 | } |
2451 | } |
2026 | |
2452 | |
|
|
2453 | if (pl_tex.name) |
|
|
2454 | { |
|
|
2455 | maptex tex = pl_tex; |
|
|
2456 | int px = pl_x + sdx; |
|
|
2457 | int py = pl_y + sdy; |
|
|
2458 | |
|
|
2459 | key.texname = tex.name; |
|
|
2460 | rc_t::array_t &arr = rc.array (key); |
|
|
2461 | |
|
|
2462 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2463 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2464 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2465 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
|
|
2466 | |
|
|
2467 | rc.draw (); |
|
|
2468 | } |
|
|
2469 | |
|
|
2470 | rc_ov.draw (); |
|
|
2471 | rc_ov.clear (); |
|
|
2472 | |
2027 | glDisable (GL_BLEND); |
2473 | glDisable (GL_BLEND); |
2028 | rc_free (rc); |
|
|
2029 | |
2474 | |
2030 | // top layer: overlays such as the health bar |
2475 | // top layer: overlays such as the health bar |
2031 | for (y = 0; y < sh; y++) |
2476 | for (y = 0; y < sh; y++) |
2032 | if (0 <= y + my && y + my < self->rows) |
2477 | if (0 <= y + my && y + my < self->rows) |
2033 | { |
2478 | { |
… | |
… | |
2036 | for (x = 0; x < sw; x++) |
2481 | for (x = 0; x < sw; x++) |
2037 | if (row->c0 <= x + mx && x + mx < row->c1) |
2482 | if (row->c0 <= x + mx && x + mx < row->c1) |
2038 | { |
2483 | { |
2039 | mapcell *cell = row->col + (x + mx - row->c0); |
2484 | mapcell *cell = row->col + (x + mx - row->c0); |
2040 | |
2485 | |
2041 | int px = x * T; |
2486 | int px = x * Tw; |
2042 | int py = y * T; |
2487 | int py = y * Th; |
|
|
2488 | |
|
|
2489 | if (ecb_expect_false (cell->player == player)) |
|
|
2490 | { |
|
|
2491 | px += sdx; |
|
|
2492 | py += sdy; |
|
|
2493 | } |
2043 | |
2494 | |
2044 | if (cell->stat_hp) |
2495 | if (cell->stat_hp) |
2045 | { |
2496 | { |
2046 | int width = cell->stat_width * T; |
2497 | int width = cell->stat_width * Tw; |
2047 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2498 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2048 | |
2499 | |
2049 | glColor3ub (0, 0, 0); |
2500 | glColor3ub (0, 0, 0); |
2050 | glRectf (px + 1, py - thick - 2, |
2501 | glRectf (px + 1, py - thick - 2, |
2051 | px + width - 1, py); |
2502 | px + width - 1, py); |
2052 | |
2503 | |
… | |
… | |
2058 | } |
2509 | } |
2059 | } |
2510 | } |
2060 | } |
2511 | } |
2061 | |
2512 | |
2062 | void |
2513 | void |
2063 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2514 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2064 | CODE: |
2515 | CODE: |
2065 | { |
2516 | { |
2066 | static float color[16][3] = { |
2517 | static float color[16][3] = { |
2067 | { 0.00F, 0.00F, 0.00F }, |
2518 | { 0.00f, 0.00f, 0.00f }, |
2068 | { 1.00F, 1.00F, 1.00F }, |
2519 | { 1.00f, 1.00f, 1.00f }, |
2069 | { 0.00F, 0.00F, 0.55F }, |
2520 | { 0.00f, 0.00f, 0.55f }, |
2070 | { 1.00F, 0.00F, 0.00F }, |
2521 | { 1.00f, 0.00f, 0.00f }, |
2071 | |
2522 | |
2072 | { 1.00F, 0.54F, 0.00F }, |
2523 | { 1.00f, 0.54f, 0.00f }, |
2073 | { 0.11F, 0.56F, 1.00F }, |
2524 | { 0.11f, 0.56f, 1.00f }, |
2074 | { 0.93F, 0.46F, 0.00F }, |
2525 | { 0.93f, 0.46f, 0.00f }, |
2075 | { 0.18F, 0.54F, 0.34F }, |
2526 | { 0.18f, 0.54f, 0.34f }, |
2076 | |
2527 | |
2077 | { 0.56F, 0.73F, 0.56F }, |
2528 | { 0.56f, 0.73f, 0.56f }, |
2078 | { 0.80F, 0.80F, 0.80F }, |
2529 | { 0.80f, 0.80f, 0.80f }, |
2079 | { 0.55F, 0.41F, 0.13F }, |
2530 | { 0.55f, 0.41f, 0.13f }, |
2080 | { 0.99F, 0.77F, 0.26F }, |
2531 | { 0.99f, 0.77f, 0.26f }, |
2081 | |
2532 | |
2082 | { 0.74F, 0.65F, 0.41F }, |
2533 | { 0.74f, 0.65f, 0.41f }, |
2083 | |
2534 | |
2084 | { 0.00F, 1.00F, 1.00F }, |
2535 | { 0.00f, 1.00f, 1.00f }, |
2085 | { 1.00F, 0.00F, 1.00F }, |
2536 | { 1.00f, 0.00f, 1.00f }, |
2086 | { 1.00F, 1.00F, 0.00F }, |
2537 | { 1.00f, 1.00f, 0.00f }, |
2087 | }; |
2538 | }; |
2088 | |
2539 | |
2089 | int x, y; |
2540 | int x, y; |
2090 | |
2541 | |
2091 | glEnable (GL_TEXTURE_2D); |
2542 | glEnable (GL_TEXTURE_2D); |
|
|
2543 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2544 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2545 | * and takes the colour from god knows where instead of using |
|
|
2546 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2547 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2548 | */ |
2092 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2549 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2093 | glEnable (GL_BLEND); |
2550 | glEnable (GL_BLEND); |
2094 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2551 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2095 | glBegin (GL_QUADS); |
2552 | glBegin (GL_QUADS); |
2096 | |
2553 | |
2097 | for (y = 0; y < h; y++) |
2554 | for (y = 0; y < h; y++) |
… | |
… | |
2101 | |
2558 | |
2102 | if (m) |
2559 | if (m) |
2103 | { |
2560 | { |
2104 | float *c = color [m & 15]; |
2561 | float *c = color [m & 15]; |
2105 | |
2562 | |
2106 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2563 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2107 | float tx2 = tx1 + 0.5; |
2564 | float tx2 = tx1 + 0.5f; |
2108 | |
2565 | |
2109 | glColor4f (c[0], c[1], c[2], 0.75); |
2566 | glColor4f (c[0], c[1], c[2], 1); |
2110 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2567 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2111 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2568 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2112 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2569 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2113 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2570 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2114 | } |
2571 | } |
… | |
… | |
2122 | void |
2579 | void |
2123 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2580 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2124 | PPCODE: |
2581 | PPCODE: |
2125 | { |
2582 | { |
2126 | int x, y; |
2583 | int x, y; |
2127 | int sw1 = sw + 2; |
2584 | int sw1 = sw + 2; |
2128 | int sh1 = sh + 2; |
2585 | int sh1 = sh + 2; |
2129 | int sh3 = sh * 3; |
2586 | int sh3 = sh * 3; |
2130 | int sw34 = (sw * 3 + 3) & ~3; |
2587 | int sw3 = sw * 3; |
|
|
2588 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2589 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2131 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2590 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2132 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2591 | memset (darkness1, 0, sw1*sh1); |
2133 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2134 | |
2592 | |
2135 | SvPOK_only (darkness3_sv); |
2593 | SvPOK_only (darkness3_sv); |
2136 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2594 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2137 | |
2595 | |
2138 | mx += self->x - 1; |
2596 | mx += self->x - 1; |
2139 | my += self->y - 1; |
2597 | my += self->y - 1; |
2140 | |
|
|
2141 | memset (darkness1, 255, sw1 * sh1); |
|
|
2142 | |
2598 | |
2143 | for (y = 0; y < sh1; y++) |
2599 | for (y = 0; y < sh1; y++) |
2144 | if (0 <= y + my && y + my < self->rows) |
2600 | if (0 <= y + my && y + my < self->rows) |
2145 | { |
2601 | { |
2146 | maprow *row = self->row + (y + my); |
2602 | maprow *row = self->row + (y + my); |
… | |
… | |
2149 | if (row->c0 <= x + mx && x + mx < row->c1) |
2605 | if (row->c0 <= x + mx && x + mx < row->c1) |
2150 | { |
2606 | { |
2151 | mapcell *cell = row->col + (x + mx - row->c0); |
2607 | mapcell *cell = row->col + (x + mx - row->c0); |
2152 | |
2608 | |
2153 | darkness1 [y * sw1 + x] = cell->darkness |
2609 | darkness1 [y * sw1 + x] = cell->darkness |
2154 | ? 255 - (cell->darkness - 1) |
2610 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2155 | : 255 - FOW_DARKNESS; |
2611 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2156 | } |
2612 | } |
2157 | } |
2613 | } |
2158 | |
2614 | |
2159 | for (y = 0; y < sh; ++y) |
2615 | for (y = 0; y < sh; ++y) |
2160 | for (x = 0; x < sw; ++x) |
2616 | for (x = 0; x < sw; ++x) |
… | |
… | |
2179 | |
2635 | |
2180 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2636 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2181 | uint8_t r23 = d23; |
2637 | uint8_t r23 = d23; |
2182 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2638 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2183 | |
2639 | |
2184 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2640 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2185 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2641 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2186 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2642 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2187 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2643 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2188 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2644 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2189 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2645 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2190 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2646 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2191 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2647 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2192 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2648 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2193 | } |
2649 | } |
2194 | |
2650 | |
2195 | free (darkness1); |
2651 | free (darkness1); |
2196 | |
2652 | |
2197 | EXTEND (SP, 3); |
2653 | EXTEND (SP, 3); |
2198 | PUSHs (sv_2mortal (newSViv (sw34))); |
2654 | PUSHs (sv_2mortal (newSViv (sw3))); |
2199 | PUSHs (sv_2mortal (newSViv (sh3))); |
2655 | PUSHs (sv_2mortal (newSViv (sh3))); |
2200 | PUSHs (darkness3_sv); |
2656 | PUSHs (darkness3_sv); |
2201 | } |
2657 | } |
2202 | |
2658 | |
2203 | SV * |
2659 | SV * |
… | |
… | |
2266 | else |
2722 | else |
2267 | *data++ = 0; |
2723 | *data++ = 0; |
2268 | } |
2724 | } |
2269 | } |
2725 | } |
2270 | |
2726 | |
|
|
2727 | /* if size is w*h + 5 then no data has been found */ |
|
|
2728 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2729 | { |
2271 | SvPOK_only (data_sv); |
2730 | SvPOK_only (data_sv); |
2272 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2731 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2732 | } |
|
|
2733 | |
2273 | RETVAL = data_sv; |
2734 | RETVAL = data_sv; |
2274 | } |
2735 | } |
2275 | OUTPUT: |
2736 | OUTPUT: |
2276 | RETVAL |
2737 | RETVAL |
2277 | |
2738 | |
2278 | void |
2739 | void |
2279 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2740 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2280 | PPCODE: |
2741 | PPCODE: |
2281 | { |
2742 | { |
2282 | int x, y, z; |
2743 | int x, y, z; |
2283 | int w, h; |
2744 | int w, h; |
2284 | int x1, y1; |
2745 | int x1, y1; |
|
|
2746 | STRLEN len; |
|
|
2747 | uint8_t *data, *end; |
|
|
2748 | |
|
|
2749 | len = SvLEN (data_sv); |
|
|
2750 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2751 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2752 | end = data + len + 8; |
|
|
2753 | |
|
|
2754 | if (len < 5) |
|
|
2755 | XSRETURN_EMPTY; |
2285 | |
2756 | |
2286 | if (*data++ != 0) |
2757 | if (*data++ != 0) |
2287 | XSRETURN_EMPTY; /* version mismatch */ |
2758 | XSRETURN_EMPTY; /* version mismatch */ |
2288 | |
2759 | |
2289 | w = *data++ << 8; w |= *data++; |
2760 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2304 | { |
2775 | { |
2305 | maprow *row = map_get_row (self, y); |
2776 | maprow *row = map_get_row (self, y); |
2306 | |
2777 | |
2307 | for (x = x0; x < x1; x++) |
2778 | for (x = x0; x < x1; x++) |
2308 | { |
2779 | { |
|
|
2780 | uint8_t flags; |
|
|
2781 | |
|
|
2782 | if (data + 7 >= end) |
|
|
2783 | XSRETURN_EMPTY; |
|
|
2784 | |
2309 | uint8_t flags = *data++; |
2785 | flags = *data++; |
2310 | |
2786 | |
2311 | if (flags) |
2787 | if (flags) |
2312 | { |
2788 | { |
2313 | mapcell *cell = row_get_cell (row, x); |
2789 | mapcell *cell = row_get_cell (row, x); |
2314 | tileid tile[3] = { 0, 0, 0 }; |
2790 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2317 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2793 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2318 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2794 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2319 | |
2795 | |
2320 | if (cell->darkness == 0) |
2796 | if (cell->darkness == 0) |
2321 | { |
2797 | { |
2322 | cell->darkness = 0; |
2798 | /*cell->darkness = 0;*/ |
|
|
2799 | EXTEND (SP, 3); |
2323 | |
2800 | |
2324 | for (z = 0; z <= 2; z++) |
2801 | for (z = 0; z <= 2; z++) |
2325 | { |
2802 | { |
2326 | tileid t = tile [z]; |
2803 | tileid t = tile [z]; |
2327 | |
2804 | |
2328 | if (t >= self->texs || (t && !self->tex [t].name)) |
2805 | if (t >= self->texs || (t && !self->tex [t].name)) |
2329 | { |
2806 | { |
2330 | XPUSHs (sv_2mortal (newSViv (t))); |
2807 | PUSHs (sv_2mortal (newSViv (t))); |
2331 | need_texid (self, t); |
2808 | need_texid (self, t); |
2332 | } |
2809 | } |
2333 | |
2810 | |
2334 | cell->tile [z] = t; |
2811 | cell->tile [z] = t; |
2335 | } |
2812 | } |
… | |
… | |
2340 | } |
2817 | } |
2341 | |
2818 | |
2342 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2819 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2343 | |
2820 | |
2344 | DC::RW |
2821 | DC::RW |
2345 | new (SV *class, SV *data_sv) |
2822 | new (SV *klass, SV *data_sv) |
2346 | CODE: |
2823 | CODE: |
2347 | { |
2824 | { |
2348 | STRLEN datalen; |
2825 | STRLEN datalen; |
2349 | char *data = SvPVbyte (data_sv, datalen); |
2826 | char *data = SvPVbyte (data_sv, datalen); |
2350 | |
2827 | |
… | |
… | |
2352 | } |
2829 | } |
2353 | OUTPUT: |
2830 | OUTPUT: |
2354 | RETVAL |
2831 | RETVAL |
2355 | |
2832 | |
2356 | DC::RW |
2833 | DC::RW |
2357 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2834 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2358 | CODE: |
2835 | CODE: |
2359 | RETVAL = SDL_RWFromFile (path, mode); |
2836 | RETVAL = SDL_RWFromFile (path, mode); |
2360 | OUTPUT: |
2837 | OUTPUT: |
2361 | RETVAL |
2838 | RETVAL |
2362 | |
2839 | |
… | |
… | |
2380 | if (RETVAL < 0) |
2857 | if (RETVAL < 0) |
2381 | { |
2858 | { |
2382 | RETVAL = Mix_GroupOldest (-1); |
2859 | RETVAL = Mix_GroupOldest (-1); |
2383 | |
2860 | |
2384 | if (RETVAL < 0) |
2861 | if (RETVAL < 0) |
|
|
2862 | { |
|
|
2863 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2864 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2865 | |
|
|
2866 | if (RETVAL < 0) |
2385 | XSRETURN_UNDEF; |
2867 | XSRETURN_UNDEF; |
2386 | |
2868 | } |
|
|
2869 | else |
2387 | Mix_HaltChannel (RETVAL); |
2870 | Mix_HaltChannel (RETVAL); |
2388 | } |
2871 | } |
2389 | |
2872 | |
2390 | Mix_UnregisterAllEffects (RETVAL); |
2873 | Mix_UnregisterAllEffects (RETVAL); |
2391 | Mix_Volume (RETVAL, 128); |
2874 | Mix_Volume (RETVAL, 128); |
2392 | } |
2875 | } |
… | |
… | |
2439 | void |
2922 | void |
2440 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2923 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2441 | CODE: |
2924 | CODE: |
2442 | { |
2925 | { |
2443 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2926 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2444 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2927 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2445 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2928 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2446 | } |
2929 | } |
2447 | |
2930 | |
2448 | void |
2931 | void |
2449 | set_reverse_stereo (DC::Channel self, int flip) |
2932 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2452 | |
2935 | |
2453 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2936 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2454 | |
2937 | |
2455 | PROTOTYPES: DISABLE |
2938 | PROTOTYPES: DISABLE |
2456 | |
2939 | |
|
|
2940 | void |
|
|
2941 | decoders () |
|
|
2942 | PPCODE: |
|
|
2943 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2944 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2945 | EXTEND (SP, num); |
|
|
2946 | for (i = 0; i < num; ++i) |
|
|
2947 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2948 | #else |
|
|
2949 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2950 | #endif |
|
|
2951 | |
2457 | DC::MixChunk |
2952 | DC::MixChunk |
2458 | new (SV *class, DC::RW rwops) |
2953 | new (SV *klass, DC::RW rwops) |
2459 | CODE: |
2954 | CODE: |
2460 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2955 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2461 | OUTPUT: |
2956 | OUTPUT: |
2462 | RETVAL |
2957 | RETVAL |
2463 | |
2958 | |
… | |
… | |
2493 | OUTPUT: |
2988 | OUTPUT: |
2494 | RETVAL |
2989 | RETVAL |
2495 | |
2990 | |
2496 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2991 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2497 | |
2992 | |
|
|
2993 | void |
|
|
2994 | decoders () |
|
|
2995 | PPCODE: |
|
|
2996 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2997 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2998 | EXTEND (SP, num); |
|
|
2999 | for (i = 0; i < num; ++i) |
|
|
3000 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3001 | #else |
|
|
3002 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3003 | #endif |
|
|
3004 | |
2498 | int |
3005 | int |
2499 | volume (int volume = -1) |
3006 | volume (int volume = -1) |
2500 | PROTOTYPE: ;$ |
3007 | PROTOTYPE: ;$ |
2501 | CODE: |
3008 | CODE: |
2502 | if (items > 0) |
3009 | if (items > 0) |
… | |
… | |
2513 | void |
3020 | void |
2514 | halt () |
3021 | halt () |
2515 | CODE: |
3022 | CODE: |
2516 | Mix_HaltMusic (); |
3023 | Mix_HaltMusic (); |
2517 | |
3024 | |
|
|
3025 | int |
|
|
3026 | playing () |
|
|
3027 | CODE: |
|
|
3028 | RETVAL = Mix_PlayingMusic (); |
|
|
3029 | OUTPUT: |
|
|
3030 | RETVAL |
|
|
3031 | |
2518 | DC::MixMusic |
3032 | DC::MixMusic |
2519 | new (SV *class, DC::RW rwops) |
3033 | new (SV *klass, DC::RW rwops) |
2520 | CODE: |
3034 | CODE: |
2521 | RETVAL = Mix_LoadMUS_RW (rwops); |
3035 | RETVAL = Mix_LoadMUS_RW (rwops); |
2522 | OUTPUT: |
3036 | OUTPUT: |
2523 | RETVAL |
3037 | RETVAL |
2524 | |
3038 | |
… | |
… | |
2552 | } *civ, const_iv[] = { |
3066 | } *civ, const_iv[] = { |
2553 | # define const_iv(name) { # name, (IV)name } |
3067 | # define const_iv(name) { # name, (IV)name } |
2554 | const_iv (GL_VENDOR), |
3068 | const_iv (GL_VENDOR), |
2555 | const_iv (GL_VERSION), |
3069 | const_iv (GL_VERSION), |
2556 | const_iv (GL_EXTENSIONS), |
3070 | const_iv (GL_EXTENSIONS), |
|
|
3071 | const_iv (GL_MAX_TEXTURE_UNITS), |
2557 | const_iv (GL_COLOR_MATERIAL), |
3072 | const_iv (GL_COLOR_MATERIAL), |
2558 | const_iv (GL_SMOOTH), |
3073 | const_iv (GL_SMOOTH), |
2559 | const_iv (GL_FLAT), |
3074 | const_iv (GL_FLAT), |
2560 | const_iv (GL_DITHER), |
3075 | const_iv (GL_DITHER), |
2561 | const_iv (GL_BLEND), |
3076 | const_iv (GL_BLEND), |
… | |
… | |
2573 | const_iv (GL_ZERO), |
3088 | const_iv (GL_ZERO), |
2574 | const_iv (GL_SRC_ALPHA), |
3089 | const_iv (GL_SRC_ALPHA), |
2575 | const_iv (GL_DST_ALPHA), |
3090 | const_iv (GL_DST_ALPHA), |
2576 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3091 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2577 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3092 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3093 | const_iv (GL_SRC_COLOR), |
|
|
3094 | const_iv (GL_DST_COLOR), |
|
|
3095 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3096 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2578 | const_iv (GL_SRC_ALPHA_SATURATE), |
3097 | const_iv (GL_SRC_ALPHA_SATURATE), |
2579 | const_iv (GL_RGB), |
3098 | const_iv (GL_RGB), |
2580 | const_iv (GL_RGBA), |
3099 | const_iv (GL_RGBA), |
2581 | const_iv (GL_RGBA4), |
3100 | const_iv (GL_RGBA4), |
2582 | const_iv (GL_RGBA8), |
3101 | const_iv (GL_RGBA8), |
… | |
… | |
2650 | const_iv (GL_NICEST), |
3169 | const_iv (GL_NICEST), |
2651 | const_iv (GL_V2F), |
3170 | const_iv (GL_V2F), |
2652 | const_iv (GL_V3F), |
3171 | const_iv (GL_V3F), |
2653 | const_iv (GL_T2F_V3F), |
3172 | const_iv (GL_T2F_V3F), |
2654 | const_iv (GL_T2F_N3F_V3F), |
3173 | const_iv (GL_T2F_N3F_V3F), |
|
|
3174 | const_iv (GL_FUNC_ADD), |
|
|
3175 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3176 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2655 | # undef const_iv |
3177 | # undef const_iv |
2656 | }; |
3178 | }; |
2657 | |
3179 | |
2658 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3180 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2659 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3181 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2660 | |
3182 | |
2661 | texture_av = newAV (); |
3183 | texture_av = newAV (); |
2662 | AvREAL_off (texture_av); |
3184 | AvREAL_off (texture_av); |
2663 | } |
3185 | } |
2664 | |
3186 | |
… | |
… | |
2666 | disable_GL_EXT_blend_func_separate () |
3188 | disable_GL_EXT_blend_func_separate () |
2667 | CODE: |
3189 | CODE: |
2668 | gl.BlendFuncSeparate = 0; |
3190 | gl.BlendFuncSeparate = 0; |
2669 | gl.BlendFuncSeparateEXT = 0; |
3191 | gl.BlendFuncSeparateEXT = 0; |
2670 | |
3192 | |
2671 | char * |
3193 | void |
|
|
3194 | apple_nvidia_bug (int enable) |
|
|
3195 | |
|
|
3196 | const char * |
2672 | gl_vendor () |
3197 | gl_vendor () |
2673 | CODE: |
3198 | CODE: |
2674 | RETVAL = (char *)glGetString (GL_VENDOR); |
3199 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2675 | OUTPUT: |
3200 | OUTPUT: |
2676 | RETVAL |
3201 | RETVAL |
2677 | |
3202 | |
2678 | char * |
3203 | const char * |
2679 | gl_version () |
3204 | gl_version () |
2680 | CODE: |
3205 | CODE: |
2681 | RETVAL = (char *)glGetString (GL_VERSION); |
3206 | RETVAL = (const char *)glGetString (GL_VERSION); |
2682 | OUTPUT: |
3207 | OUTPUT: |
2683 | RETVAL |
3208 | RETVAL |
2684 | |
3209 | |
2685 | char * |
3210 | const char * |
2686 | gl_extensions () |
3211 | gl_extensions () |
2687 | CODE: |
3212 | CODE: |
2688 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3213 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2689 | OUTPUT: |
3214 | OUTPUT: |
2690 | RETVAL |
3215 | RETVAL |
2691 | |
3216 | |
2692 | const char *glGetString (GLenum pname) |
3217 | const char *glGetString (GLenum pname) |
|
|
3218 | CODE: |
|
|
3219 | RETVAL = (const char *)glGetString (pname); |
|
|
3220 | OUTPUT: |
|
|
3221 | RETVAL |
2693 | |
3222 | |
2694 | GLint glGetInteger (GLenum pname) |
3223 | GLint glGetInteger (GLenum pname) |
2695 | CODE: |
3224 | CODE: |
2696 | glGetIntegerv (pname, &RETVAL); |
3225 | glGetIntegerv (pname, &RETVAL); |
2697 | OUTPUT: |
3226 | OUTPUT: |
… | |
… | |
2705 | |
3234 | |
2706 | int glGetError () |
3235 | int glGetError () |
2707 | |
3236 | |
2708 | void glFinish () |
3237 | void glFinish () |
2709 | |
3238 | |
|
|
3239 | void glFlush () |
|
|
3240 | |
2710 | void glClear (int mask) |
3241 | void glClear (int mask) |
2711 | |
3242 | |
2712 | void glClearColor (float r, float g, float b, float a = 1.0) |
3243 | void glClearColor (float r, float g, float b, float a = 1.0) |
2713 | PROTOTYPE: @ |
3244 | PROTOTYPE: @ |
2714 | |
3245 | |
… | |
… | |
2723 | void glBlendFunc (int sfactor, int dfactor) |
3254 | void glBlendFunc (int sfactor, int dfactor) |
2724 | |
3255 | |
2725 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3256 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2726 | CODE: |
3257 | CODE: |
2727 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3258 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3259 | |
|
|
3260 | # void glBlendEquation (int se) |
2728 | |
3261 | |
2729 | void glDepthMask (int flag) |
3262 | void glDepthMask (int flag) |
2730 | |
3263 | |
2731 | void glLogicOp (int opcode) |
3264 | void glLogicOp (int opcode) |
2732 | |
3265 | |
… | |
… | |
2767 | void glRotate (float angle, float x, float y, float z) |
3300 | void glRotate (float angle, float x, float y, float z) |
2768 | CODE: |
3301 | CODE: |
2769 | glRotatef (angle, x, y, z); |
3302 | glRotatef (angle, x, y, z); |
2770 | |
3303 | |
2771 | void glColor (float r, float g, float b, float a = 1.0) |
3304 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3305 | PROTOTYPE: @ |
2772 | ALIAS: |
3306 | ALIAS: |
2773 | glColor_premultiply = 1 |
3307 | glColor_premultiply = 1 |
2774 | CODE: |
3308 | CODE: |
2775 | if (ix) |
3309 | if (ix) |
2776 | { |
3310 | { |
… | |
… | |
2846 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3380 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2847 | CODE: |
3381 | CODE: |
2848 | if (gl.SeparableFilter2D) |
3382 | if (gl.SeparableFilter2D) |
2849 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3383 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2850 | |
3384 | |
2851 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3385 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2852 | |
3386 | |
2853 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3387 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2854 | |
3388 | |
2855 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3389 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2856 | |
3390 | |
… | |
… | |
2882 | |
3416 | |
2883 | void glEndList () |
3417 | void glEndList () |
2884 | |
3418 | |
2885 | void glCallList (int list) |
3419 | void glCallList (int list) |
2886 | |
3420 | |
|
|
3421 | void c_init () |
|
|
3422 | CODE: |
|
|
3423 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3424 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3425 | |
2887 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3426 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2888 | |
3427 | |
2889 | PROTOTYPES: DISABLE |
3428 | PROTOTYPES: DISABLE |
2890 | |
3429 | |
2891 | void |
3430 | void |
2892 | find_widget (SV *self, NV x, NV y) |
3431 | find_widget (SV *self, NV x, NV y) |
2893 | PPCODE: |
3432 | PPCODE: |
2894 | { |
3433 | { |
2895 | if (within_widget (self, x, y)) |
3434 | if (within_widget (self, x, y)) |
2896 | XPUSHs (self); |
3435 | XPUSHs (self); |
2897 | } |
3436 | } |
2898 | |
3437 | |
2899 | BOOT: |
3438 | BOOT: |
2900 | { |
3439 | { |
… | |
… | |
2908 | |
3447 | |
2909 | void |
3448 | void |
2910 | draw (SV *self) |
3449 | draw (SV *self) |
2911 | CODE: |
3450 | CODE: |
2912 | { |
3451 | { |
2913 | HV *hv; |
3452 | HV *hv; |
2914 | SV **svp; |
3453 | SV **svp; |
2915 | NV x, y, w, h; |
3454 | NV x, y, w, h; |
2916 | SV *draw_x_sv = GvSV (draw_x_gv); |
3455 | SV *draw_x_sv = GvSV (draw_x_gv); |
2917 | SV *draw_y_sv = GvSV (draw_y_gv); |
3456 | SV *draw_y_sv = GvSV (draw_y_gv); |
2918 | SV *draw_w_sv = GvSV (draw_w_gv); |
3457 | SV *draw_w_sv = GvSV (draw_w_gv); |
2919 | SV *draw_h_sv = GvSV (draw_h_gv); |
3458 | SV *draw_h_sv = GvSV (draw_h_gv); |