… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
|
|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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|
47 | #endif |
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|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
49 | #include <pango/pango.h> |
54 | #include <pango/pango.h> |
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|
55 | |
|
|
56 | #ifndef PANGO_VERSION_CHECK |
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57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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58 | #endif |
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59 | |
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60 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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|
61 | # define pango_layout_get_line_readonly pango_layout_get_line |
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62 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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|
63 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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|
64 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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|
65 | #endif |
50 | |
66 | |
51 | #ifndef _WIN32 |
67 | #ifndef _WIN32 |
52 | # include <sys/types.h> |
68 | # include <sys/types.h> |
53 | # include <sys/socket.h> |
69 | # include <sys/socket.h> |
54 | # include <netinet/in.h> |
70 | # include <netinet/in.h> |
55 | # include <netinet/tcp.h> |
71 | # include <netinet/tcp.h> |
56 | # include <inttypes.h> |
72 | # include <inttypes.h> |
57 | #endif |
73 | #endif |
58 | |
74 | |
|
|
75 | #if __GNUC__ >= 4 |
|
|
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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77 | #else |
|
|
78 | # define expect(expr,value) (expr) |
|
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79 | #endif |
|
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80 | |
|
|
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
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82 | #define expect_true(expr) expect ((expr) != 0, 1) |
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83 | |
59 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
60 | |
85 | |
61 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 64 |
62 | |
87 | |
63 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
64 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
65 | |
90 | |
66 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
67 | |
92 | |
68 | #if 0 |
93 | /* mask out modifiers we are not interested in */ |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
70 | #else |
95 | |
71 | # define PARACHUTE 0 |
96 | #define KMOD_LRAM 0x10000 // our extension |
72 | #endif |
97 | |
|
|
98 | #define TEXID_SPEECH 1 |
|
|
99 | #define TEXID_NOFACE 2 |
|
|
100 | #define TEXID_HIDDEN 3 |
73 | |
101 | |
74 | static AV *texture_av; |
102 | static AV *texture_av; |
75 | |
103 | |
76 | static struct |
104 | static struct |
77 | { |
105 | { |
… | |
… | |
171 | |
199 | |
172 | static void |
200 | static void |
173 | layout_update_font (DC__Layout self) |
201 | layout_update_font (DC__Layout self) |
174 | { |
202 | { |
175 | /* use a random scale factor to account for unknown descenders, 0.8 works |
203 | /* use a random scale factor to account for unknown descenders, 0.8 works |
176 | * reasonably well with bitstream vera |
204 | * reasonably well with dejavu/bistream fonts |
177 | */ |
205 | */ |
178 | PangoFontDescription *font = self->font ? self->font : default_font; |
206 | PangoFontDescription *font = self->font ? self->font : default_font; |
179 | |
207 | |
180 | pango_font_description_set_absolute_size (font, |
208 | pango_font_description_set_absolute_size (font, |
181 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
209 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
209 | int w, h; |
237 | int w, h; |
210 | float s, t; |
238 | float s, t; |
211 | uint8_t r, g, b, a; |
239 | uint8_t r, g, b, a; |
212 | tileid smoothtile; |
240 | tileid smoothtile; |
213 | uint8_t smoothlevel; |
241 | uint8_t smoothlevel; |
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|
242 | uint8_t unused; /* set to zero on use */ |
214 | } maptex; |
243 | } maptex; |
215 | |
244 | |
216 | typedef struct { |
245 | typedef struct { |
217 | uint32_t player; |
246 | uint32_t player; |
218 | tileid tile[3]; |
247 | tileid tile[3]; |
… | |
… | |
350 | self->oy = 0; |
379 | self->oy = 0; |
351 | self->row = 0; |
380 | self->row = 0; |
352 | self->rows = 0; |
381 | self->rows = 0; |
353 | } |
382 | } |
354 | |
383 | |
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|
384 | #define CELL_CLEAR(cell) \ |
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|
385 | do { \ |
|
|
386 | if ((cell)->player) \ |
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387 | (cell)->tile [2] = 0; \ |
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388 | (cell)->darkness = 0; \ |
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389 | (cell)->stat_hp = 0; \ |
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|
390 | (cell)->flags = 0; \ |
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391 | (cell)->player = 0; \ |
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392 | } while (0) |
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393 | |
355 | static void |
394 | static void |
356 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
357 | { |
396 | { |
358 | int x, y; |
397 | int x, y; |
359 | maprow *row; |
398 | maprow *row; |
… | |
… | |
373 | if (x >= row->c1) |
412 | if (x >= row->c1) |
374 | break; |
413 | break; |
375 | |
414 | |
376 | cell = row->col + x - row->c0; |
415 | cell = row->col + x - row->c0; |
377 | |
416 | |
378 | cell->darkness = 0; |
417 | CELL_CLEAR (cell); |
379 | cell->stat_hp = 0; |
|
|
380 | cell->flags = 0; |
|
|
381 | cell->player = 0; |
|
|
382 | } |
418 | } |
383 | } |
419 | } |
384 | } |
420 | } |
385 | |
421 | |
386 | typedef struct { |
422 | typedef struct { |
… | |
… | |
497 | if (!svp || !SvTRUE (*svp)) |
533 | if (!svp || !SvTRUE (*svp)) |
498 | return 0; |
534 | return 0; |
499 | |
535 | |
500 | return 1; |
536 | return 1; |
501 | } |
537 | } |
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|
538 | |
|
|
539 | /******************************************************************************/ |
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|
540 | |
|
|
541 | /* process keyboard modifiers */ |
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542 | static int |
|
|
543 | mod_munge (int mod) |
|
|
544 | { |
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545 | mod &= MOD_MASK; |
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546 | |
|
|
547 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
548 | mod |= KMOD_LRAM; |
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549 | |
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|
550 | return mod; |
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|
551 | } |
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552 | |
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|
553 | static void |
|
|
554 | deliantra_main () |
|
|
555 | { |
|
|
556 | char *argv[] = { 0 }; |
|
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557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
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558 | } |
|
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559 | |
|
|
560 | #ifdef __MACOSX__ |
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561 | /* to due surprising braindamage on the side of SDL design, we |
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562 | * do some mind-boggling hack here: SDL requires a custom main() |
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563 | * on OS X, so... we provide one and call the original main(), which, |
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564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
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565 | * and which calls our main (== SDL_main) back. |
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566 | */ |
|
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567 | extern C_LINKAGE int |
|
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568 | main (int argc, char *argv[]) |
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569 | { |
|
|
570 | deliantra_main (); |
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571 | } |
|
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572 | |
|
|
573 | #undef main |
|
|
574 | |
|
|
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
576 | |
|
|
577 | static void |
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|
578 | SDL_braino (void) |
|
|
579 | { |
|
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580 | char *argv[] = { "deliantra client", 0 }; |
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|
581 | (main) (1, argv); |
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|
582 | } |
|
|
583 | #else |
|
|
584 | static void |
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585 | SDL_braino (void) |
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586 | { |
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587 | deliantra_main (); |
|
|
588 | } |
|
|
589 | #endif |
502 | |
590 | |
503 | MODULE = Deliantra::Client PACKAGE = DC |
591 | MODULE = Deliantra::Client PACKAGE = DC |
504 | |
592 | |
505 | PROTOTYPES: ENABLE |
593 | PROTOTYPES: ENABLE |
506 | |
594 | |
… | |
… | |
535 | const_iv (SDL_USEREVENT), |
623 | const_iv (SDL_USEREVENT), |
536 | |
624 | |
537 | const_iv (SDL_APPINPUTFOCUS), |
625 | const_iv (SDL_APPINPUTFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
626 | const_iv (SDL_APPMOUSEFOCUS), |
539 | const_iv (SDL_APPACTIVE), |
627 | const_iv (SDL_APPACTIVE), |
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|
628 | |
|
|
629 | |
|
|
630 | const_iv (SDLK_UNKNOWN), |
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631 | const_iv (SDLK_FIRST), |
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632 | const_iv (SDLK_BACKSPACE), |
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|
633 | const_iv (SDLK_TAB), |
|
|
634 | const_iv (SDLK_CLEAR), |
|
|
635 | const_iv (SDLK_RETURN), |
|
|
636 | const_iv (SDLK_PAUSE), |
|
|
637 | const_iv (SDLK_ESCAPE), |
|
|
638 | const_iv (SDLK_SPACE), |
|
|
639 | const_iv (SDLK_EXCLAIM), |
|
|
640 | const_iv (SDLK_QUOTEDBL), |
|
|
641 | const_iv (SDLK_HASH), |
|
|
642 | const_iv (SDLK_DOLLAR), |
|
|
643 | const_iv (SDLK_AMPERSAND), |
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|
644 | const_iv (SDLK_QUOTE), |
|
|
645 | const_iv (SDLK_LEFTPAREN), |
|
|
646 | const_iv (SDLK_RIGHTPAREN), |
|
|
647 | const_iv (SDLK_ASTERISK), |
|
|
648 | const_iv (SDLK_PLUS), |
|
|
649 | const_iv (SDLK_COMMA), |
|
|
650 | const_iv (SDLK_MINUS), |
|
|
651 | const_iv (SDLK_PERIOD), |
|
|
652 | const_iv (SDLK_SLASH), |
|
|
653 | const_iv (SDLK_0), |
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|
654 | const_iv (SDLK_1), |
|
|
655 | const_iv (SDLK_2), |
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|
656 | const_iv (SDLK_3), |
|
|
657 | const_iv (SDLK_4), |
|
|
658 | const_iv (SDLK_5), |
|
|
659 | const_iv (SDLK_6), |
|
|
660 | const_iv (SDLK_7), |
|
|
661 | const_iv (SDLK_8), |
|
|
662 | const_iv (SDLK_9), |
|
|
663 | const_iv (SDLK_COLON), |
|
|
664 | const_iv (SDLK_SEMICOLON), |
|
|
665 | const_iv (SDLK_LESS), |
|
|
666 | const_iv (SDLK_EQUALS), |
|
|
667 | const_iv (SDLK_GREATER), |
|
|
668 | const_iv (SDLK_QUESTION), |
|
|
669 | const_iv (SDLK_AT), |
|
|
670 | |
|
|
671 | const_iv (SDLK_LEFTBRACKET), |
|
|
672 | const_iv (SDLK_BACKSLASH), |
|
|
673 | const_iv (SDLK_RIGHTBRACKET), |
|
|
674 | const_iv (SDLK_CARET), |
|
|
675 | const_iv (SDLK_UNDERSCORE), |
|
|
676 | const_iv (SDLK_BACKQUOTE), |
|
|
677 | const_iv (SDLK_DELETE), |
540 | |
678 | |
541 | const_iv (SDLK_FIRST), |
679 | const_iv (SDLK_FIRST), |
542 | const_iv (SDLK_LAST), |
680 | const_iv (SDLK_LAST), |
543 | const_iv (SDLK_KP0), |
681 | const_iv (SDLK_KP0), |
544 | const_iv (SDLK_KP1), |
682 | const_iv (SDLK_KP1), |
… | |
… | |
620 | const_iv (KMOD_RMETA), |
758 | const_iv (KMOD_RMETA), |
621 | const_iv (KMOD_NUM), |
759 | const_iv (KMOD_NUM), |
622 | const_iv (KMOD_CAPS), |
760 | const_iv (KMOD_CAPS), |
623 | const_iv (KMOD_MODE), |
761 | const_iv (KMOD_MODE), |
624 | |
762 | |
|
|
763 | const_iv (KMOD_LRAM), |
|
|
764 | |
625 | const_iv (MIX_DEFAULT_FORMAT), |
765 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
766 | |
|
|
767 | const_iv (SDL_INIT_TIMER), |
|
|
768 | const_iv (SDL_INIT_AUDIO), |
|
|
769 | const_iv (SDL_INIT_VIDEO), |
|
|
770 | const_iv (SDL_INIT_CDROM), |
|
|
771 | const_iv (SDL_INIT_JOYSTICK), |
|
|
772 | const_iv (SDL_INIT_EVERYTHING), |
|
|
773 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
774 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
775 | |
|
|
776 | const_iv (SDL_GL_RED_SIZE), |
|
|
777 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
778 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
779 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
780 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
781 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
782 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
783 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
784 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
785 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
786 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
788 | const_iv (SDL_GL_STEREO), |
|
|
789 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
790 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
791 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
792 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
793 | |
|
|
794 | const_iv (FOW_DARKNESS) |
626 | # undef const_iv |
795 | # undef const_iv |
627 | }; |
796 | }; |
628 | |
797 | |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
659 | CODE: |
828 | CODE: |
660 | { |
829 | { |
661 | opengl_fontmap = pango_opengl_font_map_new (); |
830 | opengl_fontmap = pango_opengl_font_map_new (); |
662 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
831 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
663 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
832 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
833 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
834 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
835 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
836 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
837 | #endif |
664 | } |
838 | } |
665 | |
839 | |
666 | char * |
|
|
667 | SDL_GetError () |
840 | char *SDL_GetError () |
668 | |
841 | |
669 | int |
842 | void SDL_braino () |
670 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
671 | |
843 | |
672 | void |
844 | int SDL_Init (U32 flags) |
|
|
845 | |
|
|
846 | int SDL_InitSubSystem (U32 flags) |
|
|
847 | |
|
|
848 | void SDL_QuitSubSystem (U32 flags) |
|
|
849 | |
673 | SDL_Quit () |
850 | void SDL_Quit () |
|
|
851 | |
|
|
852 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
853 | |
|
|
854 | int SDL_GL_GetAttribute (int attr) |
|
|
855 | CODE: |
|
|
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
857 | XSRETURN_UNDEF; |
|
|
858 | OUTPUT: |
|
|
859 | RETVAL |
674 | |
860 | |
675 | void |
861 | void |
676 | SDL_ListModes (int rgb, int alpha) |
862 | SDL_ListModes (int rgb, int alpha) |
677 | PPCODE: |
863 | PPCODE: |
678 | { |
864 | { |
… | |
… | |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
876 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
691 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
877 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
692 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
878 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
693 | |
879 | |
694 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
880 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
695 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
697 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
881 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
698 | #endif |
|
|
699 | |
882 | |
700 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
883 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
701 | |
884 | |
702 | if (m && m != (SDL_Rect **)-1) |
885 | if (m && m != (SDL_Rect **)-1) |
703 | while (*m) |
886 | while (*m) |
704 | { |
887 | { |
705 | if ((*m)->w >= 800 && (*m)->h >= 480) |
888 | if ((*m)->w >= 400 && (*m)->h >= 300) |
706 | { |
889 | { |
707 | AV *av = newAV (); |
890 | AV *av = newAV (); |
708 | av_push (av, newSViv ((*m)->w)); |
891 | av_push (av, newSViv ((*m)->w)); |
709 | av_push (av, newSViv ((*m)->h)); |
892 | av_push (av, newSViv ((*m)->h)); |
710 | av_push (av, newSViv (rgb)); |
893 | av_push (av, newSViv (rgb)); |
… | |
… | |
752 | SDL_GetKeyName (int sym) |
935 | SDL_GetKeyName (int sym) |
753 | |
936 | |
754 | int |
937 | int |
755 | SDL_GetAppState () |
938 | SDL_GetAppState () |
756 | |
939 | |
|
|
940 | int |
|
|
941 | SDL_GetModState () |
|
|
942 | |
757 | void |
943 | void |
758 | poll_events () |
944 | poll_events () |
759 | PPCODE: |
945 | PPCODE: |
760 | { |
946 | { |
761 | SDL_Event ev; |
947 | SDL_Event ev; |
… | |
… | |
770 | { |
956 | { |
771 | case SDL_KEYDOWN: |
957 | case SDL_KEYDOWN: |
772 | case SDL_KEYUP: |
958 | case SDL_KEYUP: |
773 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
959 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
774 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
960 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
775 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
961 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
776 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
962 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
777 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
963 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
778 | break; |
964 | break; |
779 | |
965 | |
780 | case SDL_ACTIVEEVENT: |
966 | case SDL_ACTIVEEVENT: |
781 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
967 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
799 | x = ev.motion.x; |
985 | x = ev.motion.x; |
800 | y = ev.motion.y; |
986 | y = ev.motion.y; |
801 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
987 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
802 | } |
988 | } |
803 | |
989 | |
804 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
990 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
805 | hv_store (hv, "state", 5, newSViv (state), 0); |
991 | hv_store (hv, "state", 5, newSViv (state), 0); |
806 | hv_store (hv, "x", 1, newSViv (x), 0); |
992 | hv_store (hv, "x", 1, newSViv (x), 0); |
807 | hv_store (hv, "y", 1, newSViv (y), 0); |
993 | hv_store (hv, "y", 1, newSViv (y), 0); |
808 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
994 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
809 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
995 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
810 | } |
996 | } |
811 | break; |
997 | break; |
812 | |
998 | |
813 | case SDL_MOUSEBUTTONDOWN: |
999 | case SDL_MOUSEBUTTONDOWN: |
814 | case SDL_MOUSEBUTTONUP: |
1000 | case SDL_MOUSEBUTTONUP: |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1001 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
816 | |
1002 | |
817 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1003 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
818 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1004 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
819 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1005 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
820 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1006 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
894 | } |
1080 | } |
895 | } |
1081 | } |
896 | #endif |
1082 | #endif |
897 | } |
1083 | } |
898 | |
1084 | |
899 | void |
1085 | int |
900 | add_font (char *file) |
1086 | add_font (char *file) |
901 | CODE: |
1087 | CODE: |
902 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1088 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1089 | OUTPUT: |
|
|
1090 | RETVAL |
903 | |
1091 | |
904 | void |
1092 | void |
905 | load_image_inline (SV *image_) |
1093 | load_image_inline (SV *image_) |
906 | ALIAS: |
1094 | ALIAS: |
907 | load_image_file = 1 |
1095 | load_image_file = 1 |
… | |
… | |
1023 | #if DEBUG |
1211 | #if DEBUG |
1024 | VALGRIND_DO_LEAK_CHECK; |
1212 | VALGRIND_DO_LEAK_CHECK; |
1025 | #endif |
1213 | #endif |
1026 | } |
1214 | } |
1027 | |
1215 | |
|
|
1216 | int |
|
|
1217 | SvREFCNT (SV *sv) |
|
|
1218 | CODE: |
|
|
1219 | RETVAL = SvREFCNT (sv); |
|
|
1220 | OUTPUT: |
|
|
1221 | RETVAL |
|
|
1222 | |
1028 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1029 | |
1224 | |
1030 | PROTOTYPES: DISABLE |
1225 | PROTOTYPES: DISABLE |
1031 | |
1226 | |
1032 | DC::Font |
1227 | DC::Font |
… | |
… | |
1165 | { |
1360 | { |
1166 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1361 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1167 | |
1362 | |
1168 | do |
1363 | do |
1169 | { |
1364 | { |
1170 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1365 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1171 | |
1366 | |
1172 | if (run && shape_attr_p (run)) |
1367 | if (run && shape_attr_p (run)) |
1173 | { |
1368 | { |
1174 | PangoRectangle extents; |
1369 | PangoRectangle extents; |
1175 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1370 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1279 | int |
1474 | int |
1280 | descent (DC::Layout self) |
1475 | descent (DC::Layout self) |
1281 | CODE: |
1476 | CODE: |
1282 | { |
1477 | { |
1283 | PangoRectangle rect; |
1478 | PangoRectangle rect; |
1284 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1479 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1285 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1480 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1286 | RETVAL = PANGO_DESCENT (rect); |
1481 | RETVAL = PANGO_DESCENT (rect); |
1287 | } |
1482 | } |
1288 | OUTPUT: |
1483 | OUTPUT: |
1289 | RETVAL |
1484 | RETVAL |
… | |
… | |
1301 | |
1496 | |
1302 | void |
1497 | void |
1303 | cursor_pos (DC::Layout self, int index) |
1498 | cursor_pos (DC::Layout self, int index) |
1304 | PPCODE: |
1499 | PPCODE: |
1305 | { |
1500 | { |
1306 | PangoRectangle strong_pos; |
1501 | PangoRectangle pos; |
1307 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1502 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1308 | |
1503 | |
1309 | EXTEND (SP, 3); |
1504 | EXTEND (SP, 3); |
1310 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1505 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1311 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1506 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1312 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1507 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1313 | } |
1508 | } |
1314 | |
1509 | |
1315 | void |
1510 | void |
1316 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1511 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1317 | PPCODE: |
1512 | PPCODE: |
1318 | { |
1513 | { |
1319 | int line, x; |
1514 | int line, x; |
1320 | |
1515 | |
1321 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1516 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1517 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1322 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1518 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1323 | |
1519 | --line; |
|
|
1520 | #endif |
1324 | EXTEND (SP, 2); |
1521 | EXTEND (SP, 2); |
1325 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1522 | PUSHs (sv_2mortal (newSViv (line))); |
1326 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1523 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1327 | } |
1524 | } |
1328 | |
1525 | |
1329 | void |
1526 | void |
1330 | line_x_to_index (DC::Layout self, int line, int x) |
1527 | line_x_to_index (DC::Layout self, int line, int x) |
… | |
… | |
1334 | int index, trailing; |
1531 | int index, trailing; |
1335 | |
1532 | |
1336 | if (line < 0) |
1533 | if (line < 0) |
1337 | XSRETURN_EMPTY; |
1534 | XSRETURN_EMPTY; |
1338 | |
1535 | |
1339 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1536 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1340 | XSRETURN_EMPTY; /* do better */ |
1537 | XSRETURN_EMPTY; /* do better */ |
1341 | |
1538 | |
1342 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1539 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1343 | |
1540 | |
1344 | EXTEND (SP, 2); |
1541 | EXTEND (SP, 2); |
… | |
… | |
1459 | if (ix) |
1656 | if (ix) |
1460 | { |
1657 | { |
1461 | glDisable (GL_ALPHA_TEST); |
1658 | glDisable (GL_ALPHA_TEST); |
1462 | glDisable (GL_BLEND); |
1659 | glDisable (GL_BLEND); |
1463 | } |
1660 | } |
|
|
1661 | } |
|
|
1662 | |
|
|
1663 | void |
|
|
1664 | draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1) |
|
|
1665 | PROTOTYPE: @ |
|
|
1666 | CODE: |
|
|
1667 | { |
|
|
1668 | glEnable (GL_TEXTURE_2D); |
|
|
1669 | glEnable (GL_BLEND); |
|
|
1670 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1671 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1672 | |
|
|
1673 | glColor4f (intensity, intensity, intensity, 0.9); |
|
|
1674 | glPushMatrix (); |
|
|
1675 | glScalef (1./3, 1./3, 1.); |
|
|
1676 | |
|
|
1677 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1678 | |
|
|
1679 | glBegin (GL_QUADS); |
|
|
1680 | glTexCoord2f ( 0, 0); glVertex2f ( 0, 0); |
|
|
1681 | glTexCoord2f ( 0, t1); glVertex2f ( 0, h1); |
|
|
1682 | glTexCoord2f (s1, t1); glVertex2f (w1, h1); |
|
|
1683 | glTexCoord2f (s1, 0); glVertex2f (w1, 0); |
|
|
1684 | glEnd (); |
|
|
1685 | |
|
|
1686 | glPopMatrix (); |
|
|
1687 | |
|
|
1688 | glDisable (GL_TEXTURE_2D); |
|
|
1689 | glDisable (GL_BLEND); |
1464 | } |
1690 | } |
1465 | |
1691 | |
1466 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1692 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1467 | CODE: |
1693 | CODE: |
1468 | { |
1694 | { |
… | |
… | |
1574 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1800 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1575 | // use uglier nearest interpolation because linear suffers |
1801 | // use uglier nearest interpolation because linear suffers |
1576 | // from transparent color bleeding and ugly wrapping effects. |
1802 | // from transparent color bleeding and ugly wrapping effects. |
1577 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1803 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1578 | } |
1804 | } |
|
|
1805 | |
|
|
1806 | void |
|
|
1807 | expire_textures (DC::Map self, int texid, int count) |
|
|
1808 | PPCODE: |
|
|
1809 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1810 | { |
|
|
1811 | maptex *tex = self->tex + texid; |
|
|
1812 | |
|
|
1813 | if (tex->name) |
|
|
1814 | { |
|
|
1815 | if (tex->unused) |
|
|
1816 | { |
|
|
1817 | tex->name = 0; |
|
|
1818 | tex->unused = 0; |
|
|
1819 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1820 | } |
|
|
1821 | else |
|
|
1822 | tex->unused = 1; |
|
|
1823 | } |
|
|
1824 | } |
1579 | |
1825 | |
1580 | int |
1826 | int |
1581 | ox (DC::Map self) |
1827 | ox (DC::Map self) |
1582 | ALIAS: |
1828 | ALIAS: |
1583 | oy = 1 |
1829 | oy = 1 |
… | |
… | |
1661 | uint8_t ext, cmd; |
1907 | uint8_t ext, cmd; |
1662 | |
1908 | |
1663 | do |
1909 | do |
1664 | { |
1910 | { |
1665 | ext = *data++; |
1911 | ext = *data++; |
1666 | cmd = ext & 0x3f; |
1912 | cmd = ext & 0x7f; |
1667 | |
1913 | |
1668 | if (cmd < 4) |
1914 | if (cmd < 4) |
1669 | cell->darkness = 255 - ext * 64 + 1; |
1915 | cell->darkness = 255 - ext * 64 + 1; |
1670 | else if (cmd == 5) // health |
1916 | else if (cmd == 5) // health |
1671 | { |
1917 | { |
… | |
… | |
1674 | } |
1920 | } |
1675 | else if (cmd == 6) // monster width |
1921 | else if (cmd == 6) // monster width |
1676 | cell->stat_width = *data++ + 1; |
1922 | cell->stat_width = *data++ + 1; |
1677 | else if (cmd == 0x47) |
1923 | else if (cmd == 0x47) |
1678 | { |
1924 | { |
1679 | if (*data == 4) |
1925 | if (*data == 1) cell->player = data [1]; |
1680 | ; // decode player count |
1926 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1927 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1928 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1681 | |
1929 | |
1682 | data += *data + 1; |
1930 | data += *data + 1; |
1683 | } |
1931 | } |
1684 | else if (cmd == 8) // cell flags |
1932 | else if (cmd == 8) // cell flags |
1685 | cell->flags = *data++; |
1933 | cell->flags = *data++; |
… | |
… | |
1702 | cell->tile [z] = self->face2tile [face]; |
1950 | cell->tile [z] = self->face2tile [face]; |
1703 | |
1951 | |
1704 | if (cell->tile [z]) |
1952 | if (cell->tile [z]) |
1705 | { |
1953 | { |
1706 | maptex *tex = self->tex + cell->tile [z]; |
1954 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1955 | tex->unused = 0; |
1707 | if (!tex->name) |
1956 | if (!tex->name) |
1708 | av_push (missing, newSViv (cell->tile [z])); |
1957 | av_push (missing, newSViv (cell->tile [z])); |
1709 | |
1958 | |
1710 | if (tex->smoothtile) |
1959 | if (tex->smoothtile) |
1711 | { |
1960 | { |
1712 | maptex *smooth = self->tex + tex->smoothtile; |
1961 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1962 | smooth->unused = 0; |
1713 | if (!smooth->name) |
1963 | if (!smooth->name) |
1714 | av_push (missing, newSViv (tex->smoothtile)); |
1964 | av_push (missing, newSViv (tex->smoothtile)); |
1715 | } |
1965 | } |
1716 | } |
1966 | } |
1717 | } |
1967 | } |
1718 | } |
1968 | } |
1719 | else |
1969 | else |
1720 | cell->darkness = 0; |
1970 | CELL_CLEAR (cell); |
1721 | } |
1971 | } |
1722 | } |
1972 | } |
1723 | OUTPUT: |
1973 | OUTPUT: |
1724 | RETVAL |
1974 | RETVAL |
1725 | |
1975 | |
… | |
… | |
1777 | } |
2027 | } |
1778 | OUTPUT: |
2028 | OUTPUT: |
1779 | RETVAL |
2029 | RETVAL |
1780 | |
2030 | |
1781 | void |
2031 | void |
1782 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2032 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1783 | CODE: |
2033 | CODE: |
1784 | { |
2034 | { |
1785 | int x, y, z; |
2035 | int x, y, z; |
1786 | |
2036 | |
1787 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2037 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1788 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2038 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1789 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2039 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1790 | smooth_key skey; |
2040 | smooth_key skey; |
1791 | |
2041 | int pl_x, pl_y; |
|
|
2042 | maptex pl_tex; |
1792 | rc_t *rc = rc_alloc (); |
2043 | rc_t *rc = rc_alloc (); |
|
|
2044 | rc_t *rc_ov = rc_alloc (); |
1793 | rc_key_t key; |
2045 | rc_key_t key; |
1794 | rc_array_t *arr; |
2046 | rc_array_t *arr, *arr_hidden; |
1795 | |
2047 | |
|
|
2048 | pl_tex.name = 0; |
|
|
2049 | |
1796 | // thats current max. sorry. |
2050 | // that's current max. sorry. |
1797 | if (sw > 255) sw = 255; |
2051 | if (sw > 255) sw = 255; |
1798 | if (sh > 255) sh = 255; |
2052 | if (sh > 255) sh = 255; |
1799 | |
2053 | |
1800 | // clear key, in case of extra padding |
2054 | // clear key, in case of extra padding |
1801 | memset (&skey, 0, sizeof (skey)); |
2055 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1805 | key.g = 255; |
2059 | key.g = 255; |
1806 | key.b = 255; |
2060 | key.b = 255; |
1807 | key.a = 255; |
2061 | key.a = 255; |
1808 | key.mode = GL_QUADS; |
2062 | key.mode = GL_QUADS; |
1809 | key.format = GL_T2F_V3F; |
2063 | key.format = GL_T2F_V3F; |
1810 | key.texname = -1; |
|
|
1811 | |
2064 | |
1812 | mx += self->x; |
2065 | mx += self->x; |
1813 | my += self->y; |
2066 | my += self->y; |
1814 | |
2067 | |
1815 | // first pass: determine smooth_max |
2068 | // first pass: determine smooth_max |
… | |
… | |
1836 | |
2089 | |
1837 | glEnable (GL_BLEND); |
2090 | glEnable (GL_BLEND); |
1838 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2091 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1839 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2092 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1840 | |
2093 | |
|
|
2094 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2095 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2096 | |
1841 | for (z = 0; z <= 2; z++) |
2097 | for (z = 0; z <= 2; z++) |
1842 | { |
2098 | { |
1843 | memset (smooth_level, 0, sizeof (smooth_level)); |
2099 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2100 | key.texname = -1; |
1844 | |
2101 | |
1845 | for (y = 0; y < sh; y++) |
2102 | for (y = 0; y < sh; y++) |
1846 | if (0 <= y + my && y + my < self->rows) |
2103 | if (0 <= y + my && y + my < self->rows) |
1847 | { |
2104 | { |
1848 | maprow *row = self->row + (y + my); |
2105 | maprow *row = self->row + (y + my); |
… | |
… | |
1858 | maptex tex = self->tex [tile]; |
2115 | maptex tex = self->tex [tile]; |
1859 | int px, py; |
2116 | int px, py; |
1860 | |
2117 | |
1861 | if (key.texname != tex.name) |
2118 | if (key.texname != tex.name) |
1862 | { |
2119 | { |
|
|
2120 | self->tex [tile].unused = 0; |
|
|
2121 | |
1863 | if (!tex.name) |
2122 | if (!tex.name) |
1864 | tex = self->tex [2]; /* missing, replace by noface */ |
2123 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1865 | |
2124 | |
1866 | key.texname = tex.name; |
2125 | key.texname = tex.name; |
1867 | arr = rc_array (rc, &key); |
2126 | arr = rc_array (rc, &key); |
1868 | } |
2127 | } |
1869 | |
2128 | |
1870 | px = (x + 1) * T - tex.w; |
2129 | px = (x + 1) * T - tex.w; |
1871 | py = (y + 1) * T - tex.h; |
2130 | py = (y + 1) * T - tex.h; |
|
|
2131 | |
|
|
2132 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2133 | { |
|
|
2134 | pl_x = px; |
|
|
2135 | pl_y = py; |
|
|
2136 | pl_tex = tex; |
|
|
2137 | continue; |
|
|
2138 | } |
1872 | |
2139 | |
1873 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2140 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1874 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2141 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1875 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2142 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1876 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2143 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1877 | |
|
|
1878 | if (cell->flags && z == 2) |
|
|
1879 | { |
|
|
1880 | // overlays such as the speech bubble, probably more to come |
|
|
1881 | if (cell->flags & 1) |
|
|
1882 | { |
|
|
1883 | maptex tex = self->tex [1]; |
|
|
1884 | int px = x * T + T * 2 / 32; |
|
|
1885 | int py = y * T - T * 6 / 32; |
|
|
1886 | |
|
|
1887 | if (tex.name) |
|
|
1888 | { |
|
|
1889 | if (key.texname != tex.name) |
|
|
1890 | { |
|
|
1891 | key.texname = tex.name; |
|
|
1892 | arr = rc_array (rc, &key); |
|
|
1893 | } |
|
|
1894 | |
|
|
1895 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1896 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1897 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1898 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1899 | } |
|
|
1900 | } |
|
|
1901 | } |
|
|
1902 | |
2144 | |
1903 | // update smooth hash |
2145 | // update smooth hash |
1904 | if (tex.smoothtile) |
2146 | if (tex.smoothtile) |
1905 | { |
2147 | { |
1906 | skey.tile = tex.smoothtile; |
2148 | skey.tile = tex.smoothtile; |
… | |
… | |
1935 | // corners |
2177 | // corners |
1936 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2178 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1937 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2179 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1938 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2180 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1939 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2181 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2182 | } |
|
|
2183 | } |
|
|
2184 | |
|
|
2185 | if (expect_false (z == 2)) |
|
|
2186 | { |
|
|
2187 | /* draw question marks on top of hidden spaces */ |
|
|
2188 | if (!cell->darkness) |
|
|
2189 | { |
|
|
2190 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2191 | int px = (x + 1) * T - tex.w; |
|
|
2192 | int py = (y + 1) * T - tex.h; |
|
|
2193 | |
|
|
2194 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2195 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2196 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2197 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2198 | } |
|
|
2199 | |
|
|
2200 | if (expect_false (cell->flags)) |
|
|
2201 | { |
|
|
2202 | // overlays such as the speech bubble, probably more to come |
|
|
2203 | if (cell->flags & 1) |
|
|
2204 | { |
|
|
2205 | rc_key_t key_ov = key; |
|
|
2206 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2207 | rc_array_t *arr; |
|
|
2208 | int px = x * T + T * 2 / 32; |
|
|
2209 | int py = y * T - T * 6 / 32; |
|
|
2210 | |
|
|
2211 | key_ov.texname = tex.name; |
|
|
2212 | arr = rc_array (rc_ov, &key_ov); |
|
|
2213 | |
|
|
2214 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2215 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2216 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2217 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2218 | } |
1940 | } |
2219 | } |
1941 | } |
2220 | } |
1942 | } |
2221 | } |
1943 | } |
2222 | } |
1944 | |
2223 | |
… | |
… | |
1984 | { |
2263 | { |
1985 | // this time avoiding texture state changes |
2264 | // this time avoiding texture state changes |
1986 | // save gobs of state changes. |
2265 | // save gobs of state changes. |
1987 | if (key.texname != tex.name) |
2266 | if (key.texname != tex.name) |
1988 | { |
2267 | { |
|
|
2268 | self->tex [skey->tile].unused = 0; |
|
|
2269 | |
1989 | glEnd (); |
2270 | glEnd (); |
1990 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2271 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1991 | glBegin (GL_QUADS); |
2272 | glBegin (GL_QUADS); |
1992 | } |
2273 | } |
1993 | |
2274 | |
… | |
… | |
2022 | } |
2303 | } |
2023 | |
2304 | |
2024 | hv_clear (smooth); |
2305 | hv_clear (smooth); |
2025 | } |
2306 | } |
2026 | |
2307 | |
|
|
2308 | if (pl_tex.name) |
|
|
2309 | { |
|
|
2310 | maptex tex = pl_tex; |
|
|
2311 | int px = pl_x + sdx; |
|
|
2312 | int py = pl_y + sdy; |
|
|
2313 | |
|
|
2314 | key.texname = tex.name; |
|
|
2315 | arr = rc_array (rc, &key); |
|
|
2316 | |
|
|
2317 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2318 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2319 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2320 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2321 | |
|
|
2322 | rc_draw (rc); |
|
|
2323 | } |
|
|
2324 | |
|
|
2325 | rc_draw (rc_ov); |
|
|
2326 | rc_clear (rc_ov); |
|
|
2327 | |
2027 | glDisable (GL_BLEND); |
2328 | glDisable (GL_BLEND); |
2028 | rc_free (rc); |
2329 | rc_free (rc); |
|
|
2330 | rc_free (rc_ov); |
2029 | |
2331 | |
2030 | // top layer: overlays such as the health bar |
2332 | // top layer: overlays such as the health bar |
2031 | for (y = 0; y < sh; y++) |
2333 | for (y = 0; y < sh; y++) |
2032 | if (0 <= y + my && y + my < self->rows) |
2334 | if (0 <= y + my && y + my < self->rows) |
2033 | { |
2335 | { |
… | |
… | |
2038 | { |
2340 | { |
2039 | mapcell *cell = row->col + (x + mx - row->c0); |
2341 | mapcell *cell = row->col + (x + mx - row->c0); |
2040 | |
2342 | |
2041 | int px = x * T; |
2343 | int px = x * T; |
2042 | int py = y * T; |
2344 | int py = y * T; |
|
|
2345 | |
|
|
2346 | if (expect_false (cell->player == player)) |
|
|
2347 | { |
|
|
2348 | px += sdx; |
|
|
2349 | py += sdy; |
|
|
2350 | } |
2043 | |
2351 | |
2044 | if (cell->stat_hp) |
2352 | if (cell->stat_hp) |
2045 | { |
2353 | { |
2046 | int width = cell->stat_width * T; |
2354 | int width = cell->stat_width * T; |
2047 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2355 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2087 | }; |
2395 | }; |
2088 | |
2396 | |
2089 | int x, y; |
2397 | int x, y; |
2090 | |
2398 | |
2091 | glEnable (GL_TEXTURE_2D); |
2399 | glEnable (GL_TEXTURE_2D); |
|
|
2400 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2401 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2402 | * ansd takes the colour from god knows where instead of using |
|
|
2403 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2404 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2405 | */ |
2092 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2406 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2093 | glEnable (GL_BLEND); |
2407 | glEnable (GL_BLEND); |
2094 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2408 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2095 | glBegin (GL_QUADS); |
2409 | glBegin (GL_QUADS); |
2096 | |
2410 | |
2097 | for (y = 0; y < h; y++) |
2411 | for (y = 0; y < h; y++) |
… | |
… | |
2104 | float *c = color [m & 15]; |
2418 | float *c = color [m & 15]; |
2105 | |
2419 | |
2106 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2420 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2107 | float tx2 = tx1 + 0.5; |
2421 | float tx2 = tx1 + 0.5; |
2108 | |
2422 | |
2109 | glColor4f (c[0], c[1], c[2], 0.75); |
2423 | glColor4f (c[0], c[1], c[2], 1); |
2110 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2424 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2111 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2425 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2112 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2426 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2113 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2427 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2114 | } |
2428 | } |
… | |
… | |
2136 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2450 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2137 | |
2451 | |
2138 | mx += self->x - 1; |
2452 | mx += self->x - 1; |
2139 | my += self->y - 1; |
2453 | my += self->y - 1; |
2140 | |
2454 | |
2141 | memset (darkness1, 255, sw1 * sh1); |
2455 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2142 | |
2456 | |
2143 | for (y = 0; y < sh1; y++) |
2457 | for (y = 0; y < sh1; y++) |
2144 | if (0 <= y + my && y + my < self->rows) |
2458 | if (0 <= y + my && y + my < self->rows) |
2145 | { |
2459 | { |
2146 | maprow *row = self->row + (y + my); |
2460 | maprow *row = self->row + (y + my); |
… | |
… | |
2266 | else |
2580 | else |
2267 | *data++ = 0; |
2581 | *data++ = 0; |
2268 | } |
2582 | } |
2269 | } |
2583 | } |
2270 | |
2584 | |
|
|
2585 | /* if size is w*h + 5 then no data has been found */ |
|
|
2586 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2587 | { |
2271 | SvPOK_only (data_sv); |
2588 | SvPOK_only (data_sv); |
2272 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2589 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2590 | } |
|
|
2591 | |
2273 | RETVAL = data_sv; |
2592 | RETVAL = data_sv; |
2274 | } |
2593 | } |
2275 | OUTPUT: |
2594 | OUTPUT: |
2276 | RETVAL |
2595 | RETVAL |
2277 | |
2596 | |
2278 | void |
2597 | void |
2279 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2598 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2280 | PPCODE: |
2599 | PPCODE: |
2281 | { |
2600 | { |
2282 | int x, y, z; |
2601 | int x, y, z; |
2283 | int w, h; |
2602 | int w, h; |
2284 | int x1, y1; |
2603 | int x1, y1; |
|
|
2604 | STRLEN len; |
|
|
2605 | uint8_t *data, *end; |
|
|
2606 | |
|
|
2607 | len = SvLEN (data_sv); |
|
|
2608 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2609 | data = SvPVbyte_nolen (data_sv); |
|
|
2610 | end = data + len + 8; |
|
|
2611 | |
|
|
2612 | if (len < 5) |
|
|
2613 | XSRETURN_EMPTY; |
2285 | |
2614 | |
2286 | if (*data++ != 0) |
2615 | if (*data++ != 0) |
2287 | XSRETURN_EMPTY; /* version mismatch */ |
2616 | XSRETURN_EMPTY; /* version mismatch */ |
2288 | |
2617 | |
2289 | w = *data++ << 8; w |= *data++; |
2618 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2304 | { |
2633 | { |
2305 | maprow *row = map_get_row (self, y); |
2634 | maprow *row = map_get_row (self, y); |
2306 | |
2635 | |
2307 | for (x = x0; x < x1; x++) |
2636 | for (x = x0; x < x1; x++) |
2308 | { |
2637 | { |
|
|
2638 | uint8_t flags; |
|
|
2639 | |
|
|
2640 | if (data + 7 >= end) |
|
|
2641 | XSRETURN_EMPTY; |
|
|
2642 | |
2309 | uint8_t flags = *data++; |
2643 | flags = *data++; |
2310 | |
2644 | |
2311 | if (flags) |
2645 | if (flags) |
2312 | { |
2646 | { |
2313 | mapcell *cell = row_get_cell (row, x); |
2647 | mapcell *cell = row_get_cell (row, x); |
2314 | tileid tile[3] = { 0, 0, 0 }; |
2648 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2317 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2651 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2318 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2652 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2319 | |
2653 | |
2320 | if (cell->darkness == 0) |
2654 | if (cell->darkness == 0) |
2321 | { |
2655 | { |
2322 | cell->darkness = 0; |
2656 | /*cell->darkness = 0;*/ |
|
|
2657 | EXTEND (SP, 3); |
2323 | |
2658 | |
2324 | for (z = 0; z <= 2; z++) |
2659 | for (z = 0; z <= 2; z++) |
2325 | { |
2660 | { |
2326 | tileid t = tile [z]; |
2661 | tileid t = tile [z]; |
2327 | |
2662 | |
2328 | if (t >= self->texs || (t && !self->tex [t].name)) |
2663 | if (t >= self->texs || (t && !self->tex [t].name)) |
2329 | { |
2664 | { |
2330 | XPUSHs (sv_2mortal (newSViv (t))); |
2665 | PUSHs (sv_2mortal (newSViv (t))); |
2331 | need_texid (self, t); |
2666 | need_texid (self, t); |
2332 | } |
2667 | } |
2333 | |
2668 | |
2334 | cell->tile [z] = t; |
2669 | cell->tile [z] = t; |
2335 | } |
2670 | } |
… | |
… | |
2552 | } *civ, const_iv[] = { |
2887 | } *civ, const_iv[] = { |
2553 | # define const_iv(name) { # name, (IV)name } |
2888 | # define const_iv(name) { # name, (IV)name } |
2554 | const_iv (GL_VENDOR), |
2889 | const_iv (GL_VENDOR), |
2555 | const_iv (GL_VERSION), |
2890 | const_iv (GL_VERSION), |
2556 | const_iv (GL_EXTENSIONS), |
2891 | const_iv (GL_EXTENSIONS), |
|
|
2892 | const_iv (GL_MAX_TEXTURE_UNITS), |
2557 | const_iv (GL_COLOR_MATERIAL), |
2893 | const_iv (GL_COLOR_MATERIAL), |
2558 | const_iv (GL_SMOOTH), |
2894 | const_iv (GL_SMOOTH), |
2559 | const_iv (GL_FLAT), |
2895 | const_iv (GL_FLAT), |
2560 | const_iv (GL_DITHER), |
2896 | const_iv (GL_DITHER), |
2561 | const_iv (GL_BLEND), |
2897 | const_iv (GL_BLEND), |
… | |
… | |
2573 | const_iv (GL_ZERO), |
2909 | const_iv (GL_ZERO), |
2574 | const_iv (GL_SRC_ALPHA), |
2910 | const_iv (GL_SRC_ALPHA), |
2575 | const_iv (GL_DST_ALPHA), |
2911 | const_iv (GL_DST_ALPHA), |
2576 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2912 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2577 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2913 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2914 | const_iv (GL_SRC_COLOR), |
|
|
2915 | const_iv (GL_DST_COLOR), |
|
|
2916 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
2917 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2578 | const_iv (GL_SRC_ALPHA_SATURATE), |
2918 | const_iv (GL_SRC_ALPHA_SATURATE), |
2579 | const_iv (GL_RGB), |
2919 | const_iv (GL_RGB), |
2580 | const_iv (GL_RGBA), |
2920 | const_iv (GL_RGBA), |
2581 | const_iv (GL_RGBA4), |
2921 | const_iv (GL_RGBA4), |
2582 | const_iv (GL_RGBA8), |
2922 | const_iv (GL_RGBA8), |
… | |
… | |
2650 | const_iv (GL_NICEST), |
2990 | const_iv (GL_NICEST), |
2651 | const_iv (GL_V2F), |
2991 | const_iv (GL_V2F), |
2652 | const_iv (GL_V3F), |
2992 | const_iv (GL_V3F), |
2653 | const_iv (GL_T2F_V3F), |
2993 | const_iv (GL_T2F_V3F), |
2654 | const_iv (GL_T2F_N3F_V3F), |
2994 | const_iv (GL_T2F_N3F_V3F), |
|
|
2995 | const_iv (GL_FUNC_ADD), |
|
|
2996 | const_iv (GL_FUNC_SUBTRACT), |
|
|
2997 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2655 | # undef const_iv |
2998 | # undef const_iv |
2656 | }; |
2999 | }; |
2657 | |
3000 | |
2658 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3001 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2659 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3002 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
2666 | disable_GL_EXT_blend_func_separate () |
3009 | disable_GL_EXT_blend_func_separate () |
2667 | CODE: |
3010 | CODE: |
2668 | gl.BlendFuncSeparate = 0; |
3011 | gl.BlendFuncSeparate = 0; |
2669 | gl.BlendFuncSeparateEXT = 0; |
3012 | gl.BlendFuncSeparateEXT = 0; |
2670 | |
3013 | |
|
|
3014 | void |
|
|
3015 | apple_nvidia_bug (int enable) |
|
|
3016 | |
2671 | char * |
3017 | char * |
2672 | gl_vendor () |
3018 | gl_vendor () |
2673 | CODE: |
3019 | CODE: |
2674 | RETVAL = (char *)glGetString (GL_VENDOR); |
3020 | RETVAL = (char *)glGetString (GL_VENDOR); |
2675 | OUTPUT: |
3021 | OUTPUT: |
… | |
… | |
2724 | |
3070 | |
2725 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3071 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2726 | CODE: |
3072 | CODE: |
2727 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3073 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2728 | |
3074 | |
|
|
3075 | # void glBlendEquation (int se) |
|
|
3076 | |
2729 | void glDepthMask (int flag) |
3077 | void glDepthMask (int flag) |
2730 | |
3078 | |
2731 | void glLogicOp (int opcode) |
3079 | void glLogicOp (int opcode) |
2732 | |
3080 | |
2733 | void glColorMask (int red, int green, int blue, int alpha) |
3081 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2767 | void glRotate (float angle, float x, float y, float z) |
3115 | void glRotate (float angle, float x, float y, float z) |
2768 | CODE: |
3116 | CODE: |
2769 | glRotatef (angle, x, y, z); |
3117 | glRotatef (angle, x, y, z); |
2770 | |
3118 | |
2771 | void glColor (float r, float g, float b, float a = 1.0) |
3119 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3120 | PROTOTYPE: @ |
2772 | ALIAS: |
3121 | ALIAS: |
2773 | glColor_premultiply = 1 |
3122 | glColor_premultiply = 1 |
2774 | CODE: |
3123 | CODE: |
2775 | if (ix) |
3124 | if (ix) |
2776 | { |
3125 | { |