… | |
… | |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
83 | |
83 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
85 | |
86 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 16 |
87 | |
87 | |
88 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
90 | |
90 | |
91 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
92 | |
92 | |
93 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
|
|
95 | |
|
|
96 | #define KMOD_LRAM 0x10000 // our extension |
95 | |
97 | |
96 | static AV *texture_av; |
98 | static AV *texture_av; |
97 | |
99 | |
98 | static struct |
100 | static struct |
99 | { |
101 | { |
… | |
… | |
231 | int w, h; |
233 | int w, h; |
232 | float s, t; |
234 | float s, t; |
233 | uint8_t r, g, b, a; |
235 | uint8_t r, g, b, a; |
234 | tileid smoothtile; |
236 | tileid smoothtile; |
235 | uint8_t smoothlevel; |
237 | uint8_t smoothlevel; |
|
|
238 | uint8_t unused; /* set to zero on use */ |
236 | } maptex; |
239 | } maptex; |
237 | |
240 | |
238 | typedef struct { |
241 | typedef struct { |
239 | uint32_t player; |
242 | uint32_t player; |
240 | tileid tile[3]; |
243 | tileid tile[3]; |
… | |
… | |
525 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
528 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
526 | if (!svp || !SvTRUE (*svp)) |
529 | if (!svp || !SvTRUE (*svp)) |
527 | return 0; |
530 | return 0; |
528 | |
531 | |
529 | return 1; |
532 | return 1; |
|
|
533 | } |
|
|
534 | |
|
|
535 | /******************************************************************************/ |
|
|
536 | |
|
|
537 | /* process keyboard modifiers */ |
|
|
538 | static int |
|
|
539 | mod_munge (int mod) |
|
|
540 | { |
|
|
541 | mod &= MOD_MASK; |
|
|
542 | |
|
|
543 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
544 | mod |= KMOD_LRAM; |
|
|
545 | |
|
|
546 | return mod; |
530 | } |
547 | } |
531 | |
548 | |
532 | static void |
549 | static void |
533 | deliantra_main () |
550 | deliantra_main () |
534 | { |
551 | { |
… | |
… | |
737 | const_iv (KMOD_RMETA), |
754 | const_iv (KMOD_RMETA), |
738 | const_iv (KMOD_NUM), |
755 | const_iv (KMOD_NUM), |
739 | const_iv (KMOD_CAPS), |
756 | const_iv (KMOD_CAPS), |
740 | const_iv (KMOD_MODE), |
757 | const_iv (KMOD_MODE), |
741 | |
758 | |
|
|
759 | const_iv (KMOD_LRAM), |
|
|
760 | |
742 | const_iv (MIX_DEFAULT_FORMAT), |
761 | const_iv (MIX_DEFAULT_FORMAT), |
743 | |
762 | |
744 | const_iv (SDL_INIT_TIMER), |
763 | const_iv (SDL_INIT_TIMER), |
745 | const_iv (SDL_INIT_AUDIO), |
764 | const_iv (SDL_INIT_AUDIO), |
746 | const_iv (SDL_INIT_VIDEO), |
765 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
933 | { |
952 | { |
934 | case SDL_KEYDOWN: |
953 | case SDL_KEYDOWN: |
935 | case SDL_KEYUP: |
954 | case SDL_KEYUP: |
936 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
955 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
937 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
956 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
938 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
957 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
939 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
958 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
940 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
959 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
941 | break; |
960 | break; |
942 | |
961 | |
943 | case SDL_ACTIVEEVENT: |
962 | case SDL_ACTIVEEVENT: |
944 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
963 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
962 | x = ev.motion.x; |
981 | x = ev.motion.x; |
963 | y = ev.motion.y; |
982 | y = ev.motion.y; |
964 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
983 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
965 | } |
984 | } |
966 | |
985 | |
967 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
986 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
968 | hv_store (hv, "state", 5, newSViv (state), 0); |
987 | hv_store (hv, "state", 5, newSViv (state), 0); |
969 | hv_store (hv, "x", 1, newSViv (x), 0); |
988 | hv_store (hv, "x", 1, newSViv (x), 0); |
970 | hv_store (hv, "y", 1, newSViv (y), 0); |
989 | hv_store (hv, "y", 1, newSViv (y), 0); |
971 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
990 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
972 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
991 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1188 | #if DEBUG |
1207 | #if DEBUG |
1189 | VALGRIND_DO_LEAK_CHECK; |
1208 | VALGRIND_DO_LEAK_CHECK; |
1190 | #endif |
1209 | #endif |
1191 | } |
1210 | } |
1192 | |
1211 | |
|
|
1212 | int |
|
|
1213 | SvREFCNT (SV *sv) |
|
|
1214 | CODE: |
|
|
1215 | RETVAL = SvREFCNT (sv); |
|
|
1216 | OUTPUT: |
|
|
1217 | RETVAL |
|
|
1218 | |
1193 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1219 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1194 | |
1220 | |
1195 | PROTOTYPES: DISABLE |
1221 | PROTOTYPES: DISABLE |
1196 | |
1222 | |
1197 | DC::Font |
1223 | DC::Font |
… | |
… | |
1741 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1767 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1742 | // use uglier nearest interpolation because linear suffers |
1768 | // use uglier nearest interpolation because linear suffers |
1743 | // from transparent color bleeding and ugly wrapping effects. |
1769 | // from transparent color bleeding and ugly wrapping effects. |
1744 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1770 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1745 | } |
1771 | } |
|
|
1772 | |
|
|
1773 | void |
|
|
1774 | expire_textures (DC::Map self, int texid, int count) |
|
|
1775 | PPCODE: |
|
|
1776 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1777 | { |
|
|
1778 | maptex *tex = self->tex + texid; |
|
|
1779 | |
|
|
1780 | if (tex->name) |
|
|
1781 | { |
|
|
1782 | if (tex->unused) |
|
|
1783 | { |
|
|
1784 | tex->name = 0; |
|
|
1785 | tex->unused = 0, |
|
|
1786 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1787 | } |
|
|
1788 | else |
|
|
1789 | tex->unused = 1; |
|
|
1790 | } |
|
|
1791 | } |
1746 | |
1792 | |
1747 | int |
1793 | int |
1748 | ox (DC::Map self) |
1794 | ox (DC::Map self) |
1749 | ALIAS: |
1795 | ALIAS: |
1750 | oy = 1 |
1796 | oy = 1 |
… | |
… | |
1871 | cell->tile [z] = self->face2tile [face]; |
1917 | cell->tile [z] = self->face2tile [face]; |
1872 | |
1918 | |
1873 | if (cell->tile [z]) |
1919 | if (cell->tile [z]) |
1874 | { |
1920 | { |
1875 | maptex *tex = self->tex + cell->tile [z]; |
1921 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1922 | tex->unused = 0; |
1876 | if (!tex->name) |
1923 | if (!tex->name) |
1877 | av_push (missing, newSViv (cell->tile [z])); |
1924 | av_push (missing, newSViv (cell->tile [z])); |
1878 | |
1925 | |
1879 | if (tex->smoothtile) |
1926 | if (tex->smoothtile) |
1880 | { |
1927 | { |
1881 | maptex *smooth = self->tex + tex->smoothtile; |
1928 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1929 | smooth->unused = 0; |
1882 | if (!smooth->name) |
1930 | if (!smooth->name) |
1883 | av_push (missing, newSViv (tex->smoothtile)); |
1931 | av_push (missing, newSViv (tex->smoothtile)); |
1884 | } |
1932 | } |
1885 | } |
1933 | } |
1886 | } |
1934 | } |
… | |
… | |
2031 | int px = (x + 1) * T - tex.w; |
2079 | int px = (x + 1) * T - tex.w; |
2032 | int py = (y + 1) * T - tex.h; |
2080 | int py = (y + 1) * T - tex.h; |
2033 | |
2081 | |
2034 | if (key.texname != tex.name) |
2082 | if (key.texname != tex.name) |
2035 | { |
2083 | { |
|
|
2084 | self->tex [tile].unused = 0; |
|
|
2085 | |
2036 | if (!tex.name) |
2086 | if (!tex.name) |
2037 | tex = self->tex [2]; /* missing, replace by noface */ |
2087 | tex = self->tex [2]; /* missing, replace by noface */ |
2038 | |
2088 | |
2039 | key.texname = tex.name; |
2089 | key.texname = tex.name; |
2040 | arr = rc_array (rc, &key); |
2090 | arr = rc_array (rc, &key); |
… | |
… | |
2162 | { |
2212 | { |
2163 | // this time avoiding texture state changes |
2213 | // this time avoiding texture state changes |
2164 | // save gobs of state changes. |
2214 | // save gobs of state changes. |
2165 | if (key.texname != tex.name) |
2215 | if (key.texname != tex.name) |
2166 | { |
2216 | { |
|
|
2217 | self->tex [skey->tile].unused = 0; |
|
|
2218 | |
2167 | glEnd (); |
2219 | glEnd (); |
2168 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2220 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2169 | glBegin (GL_QUADS); |
2221 | glBegin (GL_QUADS); |
2170 | } |
2222 | } |
2171 | |
2223 | |
… | |
… | |
2233 | { |
2285 | { |
2234 | mapcell *cell = row->col + (x + mx - row->c0); |
2286 | mapcell *cell = row->col + (x + mx - row->c0); |
2235 | |
2287 | |
2236 | int px = x * T; |
2288 | int px = x * T; |
2237 | int py = y * T; |
2289 | int py = y * T; |
|
|
2290 | |
|
|
2291 | if (expect_false (cell->player == player)) |
|
|
2292 | { |
|
|
2293 | px += sdx; |
|
|
2294 | py += sdy; |
|
|
2295 | } |
2238 | |
2296 | |
2239 | if (cell->stat_hp) |
2297 | if (cell->stat_hp) |
2240 | { |
2298 | { |
2241 | int width = cell->stat_width * T; |
2299 | int width = cell->stat_width * T; |
2242 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2300 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2983 | void glRotate (float angle, float x, float y, float z) |
3041 | void glRotate (float angle, float x, float y, float z) |
2984 | CODE: |
3042 | CODE: |
2985 | glRotatef (angle, x, y, z); |
3043 | glRotatef (angle, x, y, z); |
2986 | |
3044 | |
2987 | void glColor (float r, float g, float b, float a = 1.0) |
3045 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3046 | PROTOTYPE: @ |
2988 | ALIAS: |
3047 | ALIAS: |
2989 | glColor_premultiply = 1 |
3048 | glColor_premultiply = 1 |
2990 | CODE: |
3049 | CODE: |
2991 | if (ix) |
3050 | if (ix) |
2992 | { |
3051 | { |