… | |
… | |
99 | |
99 | |
100 | #define KMOD_LRAM 0x10000 // our extension |
100 | #define KMOD_LRAM 0x10000 // our extension |
101 | |
101 | |
102 | #define TEXID_SPEECH 1 |
102 | #define TEXID_SPEECH 1 |
103 | #define TEXID_NOFACE 2 |
103 | #define TEXID_NOFACE 2 |
|
|
104 | |
|
|
105 | static char * |
|
|
106 | fast_sv_grow (SV *sv, STRLEN need) |
|
|
107 | { |
|
|
108 | STRLEN len = SvLEN (sv); |
|
|
109 | STRLEN want = SvCUR (sv) + need; |
|
|
110 | |
|
|
111 | if (expect_false (len < want)) |
|
|
112 | { |
|
|
113 | do |
|
|
114 | len *= 2; |
|
|
115 | while (len < want); |
|
|
116 | |
|
|
117 | sv_grow (sv, len); |
|
|
118 | } |
|
|
119 | |
|
|
120 | SvCUR_set (sv, want); |
|
|
121 | return SvEND (sv) - need; |
|
|
122 | } |
104 | |
123 | |
105 | static AV *texture_av; |
124 | static AV *texture_av; |
106 | |
125 | |
107 | static struct |
126 | static struct |
108 | { |
127 | { |
… | |
… | |
460 | ev.code = 1; |
479 | ev.code = 1; |
461 | ev.data1 = (void *)(long)channel; |
480 | ev.data1 = (void *)(long)channel; |
462 | ev.data2 = 0; |
481 | ev.data2 = 0; |
463 | |
482 | |
464 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
484 | } |
|
|
485 | |
|
|
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
465 | } |
490 | } |
466 | |
491 | |
467 | static unsigned int |
492 | static unsigned int |
468 | minpot (unsigned int n) |
493 | minpot (unsigned int n) |
469 | { |
494 | { |
… | |
… | |
930 | |
955 | |
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
933 | #include "glfunc.h" |
958 | #include "glfunc.h" |
934 | #undef GL_FUNC |
959 | #undef GL_FUNC |
|
|
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
935 | } |
963 | } |
936 | } |
964 | } |
937 | OUTPUT: |
965 | OUTPUT: |
938 | RETVAL |
966 | RETVAL |
939 | |
967 | |
… | |
… | |
1024 | |
1052 | |
1025 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1053 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1026 | } |
1054 | } |
1027 | } |
1055 | } |
1028 | |
1056 | |
|
|
1057 | char * |
|
|
1058 | SDL_AudioDriverName () |
|
|
1059 | CODE: |
|
|
1060 | { |
|
|
1061 | char buf [256]; |
|
|
1062 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1063 | XSRETURN_UNDEF; |
|
|
1064 | |
|
|
1065 | RETVAL = buf; |
|
|
1066 | } |
|
|
1067 | OUTPUT: |
|
|
1068 | RETVAL |
|
|
1069 | |
1029 | int |
1070 | int |
1030 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1071 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1031 | POSTCALL: |
1072 | POSTCALL: |
1032 | Mix_HookMusicFinished (music_finished); |
1073 | Mix_HookMusicFinished (music_finished); |
1033 | Mix_ChannelFinished (channel_finished); |
1074 | Mix_ChannelFinished (channel_finished); |
… | |
… | |
1095 | add_font (char *file) |
1136 | add_font (char *file) |
1096 | CODE: |
1137 | CODE: |
1097 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1138 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1098 | OUTPUT: |
1139 | OUTPUT: |
1099 | RETVAL |
1140 | RETVAL |
|
|
1141 | |
|
|
1142 | void |
|
|
1143 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
1100 | |
1144 | |
1101 | void |
1145 | void |
1102 | load_image_inline (SV *image_) |
1146 | load_image_inline (SV *image_) |
1103 | ALIAS: |
1147 | ALIAS: |
1104 | load_image_file = 1 |
1148 | load_image_file = 1 |
… | |
… | |
1672 | void |
1716 | void |
1673 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1717 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1674 | PROTOTYPE: @ |
1718 | PROTOTYPE: @ |
1675 | CODE: |
1719 | CODE: |
1676 | { |
1720 | { |
|
|
1721 | glEnable (GL_BLEND); |
|
|
1722 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1677 | glEnable (GL_TEXTURE_2D); |
1723 | glEnable (GL_TEXTURE_2D); |
1678 | glEnable (GL_BLEND); |
|
|
1679 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1680 | glBindTexture (GL_TEXTURE_2D, name1); |
1724 | glBindTexture (GL_TEXTURE_2D, name1); |
1681 | |
1725 | |
1682 | glColor3f (intensity, intensity, intensity); |
1726 | glColor3f (intensity, intensity, intensity); |
1683 | glPushMatrix (); |
1727 | glPushMatrix (); |
1684 | glScalef (1./3, 1./3, 1.); |
1728 | glScalef (1./3, 1./3, 1.); |
… | |
… | |
1699 | glBindTexture (GL_TEXTURE_2D, name2); |
1743 | glBindTexture (GL_TEXTURE_2D, name2); |
1700 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1744 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1701 | |
1745 | |
1702 | /* rgb == rgb(glcolor) */ |
1746 | /* rgb == rgb(glcolor) */ |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1747 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1704 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
1748 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
1705 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1749 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1706 | |
1750 | |
1707 | /* alpha = interpolate t0, t1 by env_alpha */ |
1751 | /* alpha = interpolate t0, t1 by env_alpha */ |
1708 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1752 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1709 | |
1753 | |
… | |
… | |
2096 | ? self->row + y |
2140 | ? self->row + y |
2097 | : 0; |
2141 | : 0; |
2098 | |
2142 | |
2099 | for (x = x0; x < x1; x++) |
2143 | for (x = x0; x < x1; x++) |
2100 | { |
2144 | { |
2101 | int r = 32, g = 32, b = 32, a = 192; |
2145 | unsigned int r = 32, g = 32, b = 32, a = 192; |
2102 | |
2146 | |
2103 | if (row && row->c0 <= x && x < row->c1) |
2147 | if (row && row->c0 <= x && x < row->c1) |
2104 | { |
2148 | { |
2105 | mapcell *cell = row->col + (x - row->c0); |
2149 | mapcell *cell = row->col + (x - row->c0); |
2106 | |
2150 | |
… | |
… | |
2108 | { |
2152 | { |
2109 | maptex tex = self->tex [cell->tile [z]]; |
2153 | maptex tex = self->tex [cell->tile [z]]; |
2110 | int a0 = 255 - tex.a; |
2154 | int a0 = 255 - tex.a; |
2111 | int a1 = tex.a; |
2155 | int a1 = tex.a; |
2112 | |
2156 | |
2113 | r = (r * a0 + tex.r * a1) / 255; |
2157 | r = div255 (r * a0 + tex.r * a1); |
2114 | g = (g * a0 + tex.g * a1) / 255; |
2158 | g = div255 (g * a0 + tex.g * a1); |
2115 | b = (b * a0 + tex.b * a1) / 255; |
2159 | b = div255 (b * a0 + tex.b * a1); |
2116 | a = (a * a0 + tex.a * a1) / 255; |
2160 | a = div255 (a * a0 + tex.a * a1); |
2117 | } |
2161 | } |
2118 | } |
2162 | } |
2119 | |
2163 | |
2120 | *map++ = (r ) |
2164 | *map++ = (r ) |
2121 | | (g << 8) |
2165 | | (g << 8) |
… | |
… | |
2128 | } |
2172 | } |
2129 | OUTPUT: |
2173 | OUTPUT: |
2130 | RETVAL |
2174 | RETVAL |
2131 | |
2175 | |
2132 | void |
2176 | void |
2133 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2177 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2134 | CODE: |
2178 | CODE: |
2135 | { |
2179 | { |
2136 | int x, y, z; |
2180 | int x, y, z; |
2137 | |
2181 | |
2138 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2182 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
… | |
… | |
2222 | |
2266 | |
2223 | key.texname = tex.name; |
2267 | key.texname = tex.name; |
2224 | arr = rc_array (rc, &key); |
2268 | arr = rc_array (rc, &key); |
2225 | } |
2269 | } |
2226 | |
2270 | |
2227 | px = (x + 1) * T - tex.w; |
2271 | px = (x + 1) * Th - tex.w; |
2228 | py = (y + 1) * T - tex.h; |
2272 | py = (y + 1) * Tw - tex.h; |
2229 | |
2273 | |
2230 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2274 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2231 | { |
2275 | { |
2232 | pl_x = px; |
2276 | pl_x = px; |
2233 | pl_y = py; |
2277 | pl_y = py; |
… | |
… | |
2286 | if (cell->flags & 1) |
2330 | if (cell->flags & 1) |
2287 | { |
2331 | { |
2288 | rc_key_t key_ov = key; |
2332 | rc_key_t key_ov = key; |
2289 | maptex tex = self->tex [TEXID_SPEECH]; |
2333 | maptex tex = self->tex [TEXID_SPEECH]; |
2290 | rc_array_t *arr; |
2334 | rc_array_t *arr; |
2291 | int px = x * T + T * 2 / 32; |
2335 | int px = x * Tw + Tw * 2 / 32; |
2292 | int py = y * T - T * 6 / 32; |
2336 | int py = y * Th - Th * 6 / 32; |
2293 | |
2337 | |
2294 | key_ov.texname = tex.name; |
2338 | key_ov.texname = tex.name; |
2295 | arr = rc_array (rc_ov, &key_ov); |
2339 | arr = rc_array (rc_ov, &key_ov); |
2296 | |
2340 | |
2297 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2341 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2298 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
2342 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
2299 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
2343 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
2300 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
2344 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
2301 | } |
2345 | } |
2302 | } |
2346 | } |
2303 | } |
2347 | } |
2304 | } |
2348 | } |
2305 | |
2349 | |
… | |
… | |
2332 | if (!(bits & 0x1000) |
2376 | if (!(bits & 0x1000) |
2333 | && skey->level == level |
2377 | && skey->level == level |
2334 | && level > smooth_max [skey->x][skey->y]) |
2378 | && level > smooth_max [skey->x][skey->y]) |
2335 | { |
2379 | { |
2336 | maptex tex = self->tex [skey->tile]; |
2380 | maptex tex = self->tex [skey->tile]; |
2337 | int px = (((int)skey->x) - 1) * T; |
2381 | int px = (((int)skey->x) - 1) * Tw; |
2338 | int py = (((int)skey->y) - 1) * T; |
2382 | int py = (((int)skey->y) - 1) * Th; |
2339 | int border = bits & 15; |
2383 | int border = bits & 15; |
2340 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2384 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2341 | float dx = tex.s * .0625f; // 16 images/row |
2385 | float dx = tex.s * .0625f; // 16 images/row |
2342 | float dy = tex.t * .5f ; // 2 images/column |
2386 | float dy = tex.t * .5f ; // 2 images/column |
2343 | |
2387 | |
… | |
… | |
2356 | |
2400 | |
2357 | if (border) |
2401 | if (border) |
2358 | { |
2402 | { |
2359 | float ox = border * dx; |
2403 | float ox = border * dx; |
2360 | |
2404 | |
2361 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2405 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2362 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2406 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2363 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2407 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2364 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2408 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2365 | } |
2409 | } |
2366 | |
2410 | |
2367 | if (corner) |
2411 | if (corner) |
2368 | { |
2412 | { |
2369 | float ox = corner * dx; |
2413 | float ox = corner * dx; |
2370 | |
2414 | |
2371 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2415 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2372 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2416 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2373 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2417 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2374 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2418 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2375 | } |
2419 | } |
2376 | } |
2420 | } |
2377 | } |
2421 | } |
2378 | } |
2422 | } |
2379 | } |
2423 | } |
… | |
… | |
2420 | for (x = 0; x < sw; x++) |
2464 | for (x = 0; x < sw; x++) |
2421 | if (row->c0 <= x + mx && x + mx < row->c1) |
2465 | if (row->c0 <= x + mx && x + mx < row->c1) |
2422 | { |
2466 | { |
2423 | mapcell *cell = row->col + (x + mx - row->c0); |
2467 | mapcell *cell = row->col + (x + mx - row->c0); |
2424 | |
2468 | |
2425 | int px = x * T; |
2469 | int px = x * Tw; |
2426 | int py = y * T; |
2470 | int py = y * Th; |
2427 | |
2471 | |
2428 | if (expect_false (cell->player == player)) |
2472 | if (expect_false (cell->player == player)) |
2429 | { |
2473 | { |
2430 | px += sdx; |
2474 | px += sdx; |
2431 | py += sdy; |
2475 | py += sdy; |
2432 | } |
2476 | } |
2433 | |
2477 | |
2434 | if (cell->stat_hp) |
2478 | if (cell->stat_hp) |
2435 | { |
2479 | { |
2436 | int width = cell->stat_width * T; |
2480 | int width = cell->stat_width * Tw; |
2437 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2481 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2438 | |
2482 | |
2439 | glColor3ub (0, 0, 0); |
2483 | glColor3ub (0, 0, 0); |
2440 | glRectf (px + 1, py - thick - 2, |
2484 | glRectf (px + 1, py - thick - 2, |
2441 | px + width - 1, py); |
2485 | px + width - 1, py); |
2442 | |
2486 | |
… | |
… | |
2522 | int x, y; |
2566 | int x, y; |
2523 | int sw1 = sw + 2; |
2567 | int sw1 = sw + 2; |
2524 | int sh1 = sh + 2; |
2568 | int sh1 = sh + 2; |
2525 | int sh3 = sh * 3; |
2569 | int sh3 = sh * 3; |
2526 | int sw3 = sw * 3; |
2570 | int sw3 = sw * 3; |
2527 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2528 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2571 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2529 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2572 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2573 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2574 | memset (darkness1, 0, sw1*sh1); |
2530 | |
2575 | |
2531 | SvPOK_only (darkness3_sv); |
2576 | SvPOK_only (darkness3_sv); |
2532 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2577 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2533 | |
2578 | |
2534 | mx += self->x - 1; |
2579 | mx += self->x - 1; |
… | |
… | |
2795 | if (RETVAL < 0) |
2840 | if (RETVAL < 0) |
2796 | { |
2841 | { |
2797 | RETVAL = Mix_GroupOldest (-1); |
2842 | RETVAL = Mix_GroupOldest (-1); |
2798 | |
2843 | |
2799 | if (RETVAL < 0) |
2844 | if (RETVAL < 0) |
|
|
2845 | { |
|
|
2846 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2847 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2848 | |
|
|
2849 | if (RETVAL < 0) |
2800 | XSRETURN_UNDEF; |
2850 | XSRETURN_UNDEF; |
2801 | |
2851 | } |
|
|
2852 | else |
2802 | Mix_HaltChannel (RETVAL); |
2853 | Mix_HaltChannel (RETVAL); |
2803 | } |
2854 | } |
2804 | |
2855 | |
2805 | Mix_UnregisterAllEffects (RETVAL); |
2856 | Mix_UnregisterAllEffects (RETVAL); |
2806 | Mix_Volume (RETVAL, 128); |
2857 | Mix_Volume (RETVAL, 128); |
2807 | } |
2858 | } |
… | |
… | |
2866 | Mix_SetReverseStereo (self, flip); |
2917 | Mix_SetReverseStereo (self, flip); |
2867 | |
2918 | |
2868 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2919 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2869 | |
2920 | |
2870 | PROTOTYPES: DISABLE |
2921 | PROTOTYPES: DISABLE |
|
|
2922 | |
|
|
2923 | void |
|
|
2924 | decoders () |
|
|
2925 | PPCODE: |
|
|
2926 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2927 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2928 | EXTEND (SP, num); |
|
|
2929 | for (i = 0; i < num; ++i) |
|
|
2930 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2931 | #else |
|
|
2932 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2933 | #endif |
2871 | |
2934 | |
2872 | DC::MixChunk |
2935 | DC::MixChunk |
2873 | new (SV *class, DC::RW rwops) |
2936 | new (SV *class, DC::RW rwops) |
2874 | CODE: |
2937 | CODE: |
2875 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2938 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
… | |
… | |
2908 | OUTPUT: |
2971 | OUTPUT: |
2909 | RETVAL |
2972 | RETVAL |
2910 | |
2973 | |
2911 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2974 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2912 | |
2975 | |
|
|
2976 | void |
|
|
2977 | decoders () |
|
|
2978 | PPCODE: |
|
|
2979 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2980 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2981 | EXTEND (SP, num); |
|
|
2982 | for (i = 0; i < num; ++i) |
|
|
2983 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2984 | #else |
|
|
2985 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2986 | #endif |
|
|
2987 | |
2913 | int |
2988 | int |
2914 | volume (int volume = -1) |
2989 | volume (int volume = -1) |
2915 | PROTOTYPE: ;$ |
2990 | PROTOTYPE: ;$ |
2916 | CODE: |
2991 | CODE: |
2917 | if (items > 0) |
2992 | if (items > 0) |
… | |
… | |
2927 | |
3002 | |
2928 | void |
3003 | void |
2929 | halt () |
3004 | halt () |
2930 | CODE: |
3005 | CODE: |
2931 | Mix_HaltMusic (); |
3006 | Mix_HaltMusic (); |
|
|
3007 | |
|
|
3008 | int |
|
|
3009 | playing () |
|
|
3010 | CODE: |
|
|
3011 | RETVAL = Mix_PlayingMusic (); |
|
|
3012 | OUTPUT: |
|
|
3013 | RETVAL |
2932 | |
3014 | |
2933 | DC::MixMusic |
3015 | DC::MixMusic |
2934 | new (SV *class, DC::RW rwops) |
3016 | new (SV *class, DC::RW rwops) |
2935 | CODE: |
3017 | CODE: |
2936 | RETVAL = Mix_LoadMUS_RW (rwops); |
3018 | RETVAL = Mix_LoadMUS_RW (rwops); |
… | |
… | |
3131 | |
3213 | |
3132 | int glGetError () |
3214 | int glGetError () |
3133 | |
3215 | |
3134 | void glFinish () |
3216 | void glFinish () |
3135 | |
3217 | |
|
|
3218 | void glFlush () |
|
|
3219 | |
3136 | void glClear (int mask) |
3220 | void glClear (int mask) |
3137 | |
3221 | |
3138 | void glClearColor (float r, float g, float b, float a = 1.0) |
3222 | void glClearColor (float r, float g, float b, float a = 1.0) |
3139 | PROTOTYPE: @ |
3223 | PROTOTYPE: @ |
3140 | |
3224 | |