… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
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25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
39 | #include <SDL_endian.h> |
43 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
44 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
45 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
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48 | /* work around os x broken headers */ |
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49 | #ifdef __MACOSX__ |
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50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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53 | #endif |
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54 | |
44 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
46 | |
57 | |
47 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
48 | |
59 | |
49 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
50 | |
61 | |
51 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
52 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
76 | #define expect_false(expr) expect ((expr) != 0, 0) |
87 | #define expect_false(expr) expect ((expr) != 0, 0) |
77 | #define expect_true(expr) expect ((expr) != 0, 1) |
88 | #define expect_true(expr) expect ((expr) != 0, 1) |
78 | |
89 | |
79 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
90 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
80 | |
91 | |
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92 | /* this is used as fow flag as well, so has to have a different value */ |
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93 | /* then anything that is computed by incoming darkness */ |
81 | #define FOW_DARKNESS 32 |
94 | #define FOW_DARKNESS 50 |
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95 | #define DARKNESS_ADJUST(n) (n) |
82 | |
96 | |
83 | #define MAP_EXTEND_X 32 |
97 | #define MAP_EXTEND_X 32 |
84 | #define MAP_EXTEND_Y 512 |
98 | #define MAP_EXTEND_Y 512 |
85 | |
99 | |
86 | #define MIN_FONT_HEIGHT 10 |
100 | #define MIN_FONT_HEIGHT 10 |
87 | |
101 | |
88 | /* mask out modifiers we are not interested in */ |
102 | /* mask out modifiers we are not interested in */ |
89 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
103 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
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104 | |
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105 | #define KMOD_LRAM 0x10000 // our extension |
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106 | |
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107 | #define TEXID_SPEECH 1 |
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108 | #define TEXID_NOFACE 2 |
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109 | |
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110 | static char * |
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111 | fast_sv_grow (SV *sv, STRLEN need) |
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112 | { |
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113 | STRLEN len = SvLEN (sv); |
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114 | STRLEN want = SvCUR (sv) + need; |
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115 | |
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116 | if (expect_false (len < want)) |
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117 | { |
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118 | do |
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119 | len *= 2; |
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120 | while (len < want); |
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121 | |
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122 | sv_grow (sv, len); |
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123 | } |
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124 | |
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125 | SvCUR_set (sv, want); |
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126 | return SvEND (sv) - need; |
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127 | } |
90 | |
128 | |
91 | static AV *texture_av; |
129 | static AV *texture_av; |
92 | |
130 | |
93 | static struct |
131 | static struct |
94 | { |
132 | { |
… | |
… | |
151 | { |
189 | { |
152 | GSList *attrs = run->item->analysis.extra_attrs; |
190 | GSList *attrs = run->item->analysis.extra_attrs; |
153 | |
191 | |
154 | while (attrs) |
192 | while (attrs) |
155 | { |
193 | { |
156 | PangoAttribute *attr = attrs->data; |
194 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
157 | |
195 | |
158 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
196 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
159 | return 1; |
197 | return 1; |
160 | |
198 | |
161 | attrs = attrs->next; |
199 | attrs = attrs->next; |
162 | } |
200 | } |
163 | |
201 | |
164 | return 0; |
202 | return 0; |
165 | } |
203 | } |
166 | |
204 | |
167 | typedef struct cf_layout { |
205 | struct cf_layout { |
168 | PangoLayout *pl; |
206 | PangoLayout *pl; |
169 | float r, g, b, a; // default color for rgba mode |
207 | float r, g, b, a; // default color for rgba mode |
170 | int base_height; |
208 | int base_height; |
171 | DC__Font font; |
209 | DC__Font font; |
172 | rc_t *rc; |
210 | rc_t *rc; |
173 | } *DC__Layout; |
211 | }; |
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212 | |
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213 | typedef cf_layout *DC__Layout; |
174 | |
214 | |
175 | static DC__Font default_font; |
215 | static DC__Font default_font; |
176 | static PangoContext *opengl_context; |
216 | static PangoContext *opengl_context; |
177 | static PangoFontMap *opengl_fontmap; |
217 | static PangoFontMap *opengl_fontmap; |
178 | |
218 | |
179 | static void |
219 | static void |
180 | substitute_func (FcPattern *pattern, gpointer data) |
220 | substitute_func (FcPattern *pattern, gpointer data) |
181 | { |
221 | { |
182 | FcPatternAddBool (pattern, FC_HINTING, 1); |
222 | FcPatternAddBool (pattern, FC_HINTING, 1); |
183 | #ifdef FC_HINT_STYLE |
223 | #ifdef FC_HINT_STYLE |
184 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
224 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
185 | #endif |
225 | #endif |
186 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
226 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
187 | } |
227 | } |
188 | |
228 | |
189 | static void |
229 | static void |
… | |
… | |
219 | } |
259 | } |
220 | |
260 | |
221 | typedef uint16_t tileid; |
261 | typedef uint16_t tileid; |
222 | typedef uint16_t faceid; |
262 | typedef uint16_t faceid; |
223 | |
263 | |
224 | typedef struct { |
264 | struct maptex |
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265 | { |
225 | GLuint name; |
266 | GLuint name; |
226 | int w, h; |
267 | int w, h; |
227 | float s, t; |
268 | float s, t; |
228 | uint8_t r, g, b, a; |
269 | uint8_t r, g, b, a; |
229 | tileid smoothtile; |
270 | tileid smoothtile; |
230 | uint8_t smoothlevel; |
271 | uint8_t smoothlevel; |
231 | } maptex; |
272 | uint8_t unused; /* set to zero on use */ |
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273 | }; |
232 | |
274 | |
233 | typedef struct { |
275 | struct mapcell |
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276 | { |
234 | uint32_t player; |
277 | uint32_t player; |
235 | tileid tile[3]; |
278 | tileid tile[3]; |
236 | uint16_t darkness; |
279 | uint16_t darkness; |
237 | uint8_t stat_width, stat_hp, flags, smoothmax; |
280 | uint8_t stat_width, stat_hp, flags, smoothmax; |
238 | } mapcell; |
281 | }; |
239 | |
282 | |
240 | typedef struct { |
283 | struct maprow |
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284 | { |
241 | int32_t c0, c1; |
285 | int32_t c0, c1; |
242 | mapcell *col; |
286 | mapcell *col; |
243 | } maprow; |
287 | }; |
244 | |
288 | |
245 | typedef struct map { |
289 | struct mapgrid { |
246 | int x, y, w, h; |
290 | int x, y, w, h; |
247 | int ox, oy; /* offset to virtual global coordinate system */ |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
248 | int faces; tileid *face2tile; // [faceid] |
292 | int faces; tileid *face2tile; // [faceid] |
249 | int texs; maptex *tex; // [tileid] |
293 | int texs; maptex *tex; // [tileid] |
250 | |
294 | |
251 | int32_t rows; |
295 | int32_t rows; |
252 | maprow *row; |
296 | maprow *row; |
253 | } *DC__Map; |
297 | }; |
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298 | |
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299 | typedef mapgrid *DC__Map; |
254 | |
300 | |
255 | static char * |
301 | static char * |
256 | prepend (char *ptr, int sze, int inc) |
302 | prepend (char *ptr, int sze, int inc) |
257 | { |
303 | { |
258 | char *p; |
304 | char *p; |
… | |
… | |
276 | |
322 | |
277 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
323 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
278 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
324 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
279 | |
325 | |
280 | static void |
326 | static void |
281 | need_facenum (struct map *self, faceid face) |
327 | need_facenum (struct mapgrid *self, faceid face) |
282 | { |
328 | { |
283 | while (self->faces <= face) |
329 | while (self->faces <= face) |
284 | { |
330 | { |
285 | Append (tileid, self->face2tile, self->faces, self->faces); |
331 | Append (tileid, self->face2tile, self->faces, self->faces); |
286 | self->faces *= 2; |
332 | self->faces *= 2; |
287 | } |
333 | } |
288 | } |
334 | } |
289 | |
335 | |
290 | static void |
336 | static void |
291 | need_texid (struct map *self, int texid) |
337 | need_texid (struct mapgrid *self, int texid) |
292 | { |
338 | { |
293 | while (self->texs <= texid) |
339 | while (self->texs <= texid) |
294 | { |
340 | { |
295 | Append (maptex, self->tex, self->texs, self->texs); |
341 | Append (maptex, self->tex, self->texs, self->texs); |
296 | self->texs *= 2; |
342 | self->texs *= 2; |
297 | } |
343 | } |
298 | } |
344 | } |
299 | |
345 | |
300 | static maprow * |
346 | static maprow * |
301 | map_get_row (DC__Map self, int y) |
347 | map_get_row (mapgrid *self, int y) |
302 | { |
348 | { |
303 | if (0 > y) |
349 | if (0 > y) |
304 | { |
350 | { |
305 | int extend = - y + MAP_EXTEND_Y; |
351 | int extend = - y + MAP_EXTEND_Y; |
306 | Prepend (maprow, self->row, self->rows, extend); |
352 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
344 | |
390 | |
345 | return row->col + (x - row->c0); |
391 | return row->col + (x - row->c0); |
346 | } |
392 | } |
347 | |
393 | |
348 | static mapcell * |
394 | static mapcell * |
349 | map_get_cell (DC__Map self, int x, int y) |
395 | map_get_cell (mapgrid *self, int x, int y) |
350 | { |
396 | { |
351 | return row_get_cell (map_get_row (self, y), x); |
397 | return row_get_cell (map_get_row (self, y), x); |
352 | } |
398 | } |
353 | |
399 | |
354 | static void |
400 | static void |
355 | map_clear (DC__Map self) |
401 | map_clear (mapgrid *self) |
356 | { |
402 | { |
357 | int r; |
403 | int r; |
358 | |
404 | |
359 | for (r = 0; r < self->rows; r++) |
405 | for (r = 0; r < self->rows; r++) |
360 | Safefree (self->row[r].col); |
406 | Safefree (self->row[r].col); |
… | |
… | |
367 | self->oy = 0; |
413 | self->oy = 0; |
368 | self->row = 0; |
414 | self->row = 0; |
369 | self->rows = 0; |
415 | self->rows = 0; |
370 | } |
416 | } |
371 | |
417 | |
|
|
418 | #define CELL_CLEAR(cell) \ |
|
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419 | do { \ |
|
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420 | if ((cell)->player) \ |
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421 | (cell)->tile [2] = 0; \ |
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422 | (cell)->darkness = 0; \ |
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423 | (cell)->stat_hp = 0; \ |
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424 | (cell)->flags = 0; \ |
|
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425 | (cell)->player = 0; \ |
|
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426 | } while (0) |
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427 | |
372 | static void |
428 | static void |
373 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
429 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
374 | { |
430 | { |
375 | int x, y; |
431 | int x, y; |
376 | maprow *row; |
432 | maprow *row; |
377 | mapcell *cell; |
433 | mapcell *cell; |
378 | |
434 | |
… | |
… | |
390 | if (x >= row->c1) |
446 | if (x >= row->c1) |
391 | break; |
447 | break; |
392 | |
448 | |
393 | cell = row->col + x - row->c0; |
449 | cell = row->col + x - row->c0; |
394 | |
450 | |
395 | cell->darkness = 0; |
451 | CELL_CLEAR (cell); |
396 | cell->stat_hp = 0; |
|
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397 | cell->flags = 0; |
|
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398 | cell->player = 0; |
|
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399 | } |
452 | } |
400 | } |
453 | } |
401 | } |
454 | } |
402 | |
455 | |
403 | typedef struct { |
456 | struct smooth_key |
|
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457 | { |
404 | tileid tile; |
458 | tileid tile; |
405 | uint8_t x, y, level; |
459 | uint8_t x, y, level; |
406 | } smooth_key; |
460 | |
|
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461 | bool operator == (const smooth_key &o) const |
|
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462 | { |
|
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463 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
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464 | } |
|
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465 | }; |
|
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466 | |
|
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467 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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468 | |
|
|
469 | namespace std { |
|
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470 | template <> |
|
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471 | struct hash<smooth_key> |
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472 | { |
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473 | size_t operator () (const smooth_key &v) const |
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474 | { |
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475 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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476 | } |
|
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477 | }; |
|
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478 | } |
407 | |
479 | |
408 | static void |
480 | static void |
409 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
481 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
410 | { |
482 | { |
411 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
483 | auto &&it = h.find (key); |
412 | |
484 | |
413 | if (SvIOK (*sv)) |
485 | if (it == h.end ()) |
414 | SvIV_set (*sv, SvIVX (*sv) | bits); |
486 | h.insert (std::make_pair (key, bits)); |
415 | else |
487 | else |
416 | sv_setiv (*sv, bits); |
488 | it->second |= bits; |
417 | } |
489 | } |
418 | |
490 | |
419 | static void |
491 | static void |
420 | music_finished (void) |
492 | music_finished (void) |
421 | { |
493 | { |
… | |
… | |
438 | ev.code = 1; |
510 | ev.code = 1; |
439 | ev.data1 = (void *)(long)channel; |
511 | ev.data1 = (void *)(long)channel; |
440 | ev.data2 = 0; |
512 | ev.data2 = 0; |
441 | |
513 | |
442 | SDL_PushEvent ((SDL_Event *)&ev); |
514 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
515 | } |
|
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516 | |
|
|
517 | // approximately divide by 255 |
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518 | static unsigned int |
|
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519 | div255 (unsigned int n) |
|
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520 | { |
|
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521 | return (n + (n >> 8)) >> 8; |
443 | } |
522 | } |
444 | |
523 | |
445 | static unsigned int |
524 | static unsigned int |
446 | minpot (unsigned int n) |
525 | minpot (unsigned int n) |
447 | { |
526 | { |
… | |
… | |
514 | if (!svp || !SvTRUE (*svp)) |
593 | if (!svp || !SvTRUE (*svp)) |
515 | return 0; |
594 | return 0; |
516 | |
595 | |
517 | return 1; |
596 | return 1; |
518 | } |
597 | } |
|
|
598 | |
|
|
599 | /******************************************************************************/ |
|
|
600 | |
|
|
601 | /* process keyboard modifiers */ |
|
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602 | static int |
|
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603 | mod_munge (int mod) |
|
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604 | { |
|
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605 | mod &= MOD_MASK; |
|
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606 | |
|
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607 | if (mod & (KMOD_META | KMOD_ALT)) |
|
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608 | mod |= KMOD_LRAM; |
|
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609 | |
|
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610 | return mod; |
|
|
611 | } |
|
|
612 | |
|
|
613 | static void |
|
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614 | deliantra_main (SV *real_main) |
|
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615 | { |
|
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616 | dSP; |
|
|
617 | |
|
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618 | PUSHMARK (SP); |
|
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619 | call_sv (real_main, G_DISCARD | G_VOID); |
|
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620 | } |
|
|
621 | |
|
|
622 | #ifdef __MACOSX__ |
|
|
623 | static SV *real_main; |
|
|
624 | |
|
|
625 | /* to due surprising braindamage on the side of SDL design, we |
|
|
626 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
627 | * on OS X, so... we provide one and call the original main(), which, |
|
|
628 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
629 | * and which calls our main (== SDL_main) back. |
|
|
630 | */ |
|
|
631 | extern C_LINKAGE int |
|
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632 | main (int argc, char *argv[]) |
|
|
633 | { |
|
|
634 | deliantra_main (real_main); |
|
|
635 | } |
|
|
636 | |
|
|
637 | #undef main |
|
|
638 | |
|
|
639 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
640 | |
|
|
641 | static void |
|
|
642 | SDL_main_hack (SV *real_main_) |
|
|
643 | { |
|
|
644 | real_main = real_main_; |
|
|
645 | |
|
|
646 | char *argv[] = { "deliantra client", 0 }; |
|
|
647 | (main) (1, argv); |
|
|
648 | } |
|
|
649 | #else |
|
|
650 | static void |
|
|
651 | SDL_main_hack (SV *real_main) |
|
|
652 | { |
|
|
653 | deliantra_main (real_main); |
|
|
654 | } |
|
|
655 | #endif |
519 | |
656 | |
520 | MODULE = Deliantra::Client PACKAGE = DC |
657 | MODULE = Deliantra::Client PACKAGE = DC |
521 | |
658 | |
522 | PROTOTYPES: ENABLE |
659 | PROTOTYPES: ENABLE |
523 | |
660 | |
… | |
… | |
552 | const_iv (SDL_USEREVENT), |
689 | const_iv (SDL_USEREVENT), |
553 | |
690 | |
554 | const_iv (SDL_APPINPUTFOCUS), |
691 | const_iv (SDL_APPINPUTFOCUS), |
555 | const_iv (SDL_APPMOUSEFOCUS), |
692 | const_iv (SDL_APPMOUSEFOCUS), |
556 | const_iv (SDL_APPACTIVE), |
693 | const_iv (SDL_APPACTIVE), |
|
|
694 | |
|
|
695 | |
|
|
696 | const_iv (SDLK_UNKNOWN), |
|
|
697 | const_iv (SDLK_FIRST), |
|
|
698 | const_iv (SDLK_BACKSPACE), |
|
|
699 | const_iv (SDLK_TAB), |
|
|
700 | const_iv (SDLK_CLEAR), |
|
|
701 | const_iv (SDLK_RETURN), |
|
|
702 | const_iv (SDLK_PAUSE), |
|
|
703 | const_iv (SDLK_ESCAPE), |
|
|
704 | const_iv (SDLK_SPACE), |
|
|
705 | const_iv (SDLK_EXCLAIM), |
|
|
706 | const_iv (SDLK_QUOTEDBL), |
|
|
707 | const_iv (SDLK_HASH), |
|
|
708 | const_iv (SDLK_DOLLAR), |
|
|
709 | const_iv (SDLK_AMPERSAND), |
|
|
710 | const_iv (SDLK_QUOTE), |
|
|
711 | const_iv (SDLK_LEFTPAREN), |
|
|
712 | const_iv (SDLK_RIGHTPAREN), |
|
|
713 | const_iv (SDLK_ASTERISK), |
|
|
714 | const_iv (SDLK_PLUS), |
|
|
715 | const_iv (SDLK_COMMA), |
|
|
716 | const_iv (SDLK_MINUS), |
|
|
717 | const_iv (SDLK_PERIOD), |
|
|
718 | const_iv (SDLK_SLASH), |
|
|
719 | const_iv (SDLK_0), |
|
|
720 | const_iv (SDLK_1), |
|
|
721 | const_iv (SDLK_2), |
|
|
722 | const_iv (SDLK_3), |
|
|
723 | const_iv (SDLK_4), |
|
|
724 | const_iv (SDLK_5), |
|
|
725 | const_iv (SDLK_6), |
|
|
726 | const_iv (SDLK_7), |
|
|
727 | const_iv (SDLK_8), |
|
|
728 | const_iv (SDLK_9), |
|
|
729 | const_iv (SDLK_COLON), |
|
|
730 | const_iv (SDLK_SEMICOLON), |
|
|
731 | const_iv (SDLK_LESS), |
|
|
732 | const_iv (SDLK_EQUALS), |
|
|
733 | const_iv (SDLK_GREATER), |
|
|
734 | const_iv (SDLK_QUESTION), |
|
|
735 | const_iv (SDLK_AT), |
|
|
736 | |
|
|
737 | const_iv (SDLK_LEFTBRACKET), |
|
|
738 | const_iv (SDLK_BACKSLASH), |
|
|
739 | const_iv (SDLK_RIGHTBRACKET), |
|
|
740 | const_iv (SDLK_CARET), |
|
|
741 | const_iv (SDLK_UNDERSCORE), |
|
|
742 | const_iv (SDLK_BACKQUOTE), |
|
|
743 | const_iv (SDLK_DELETE), |
557 | |
744 | |
558 | const_iv (SDLK_FIRST), |
745 | const_iv (SDLK_FIRST), |
559 | const_iv (SDLK_LAST), |
746 | const_iv (SDLK_LAST), |
560 | const_iv (SDLK_KP0), |
747 | const_iv (SDLK_KP0), |
561 | const_iv (SDLK_KP1), |
748 | const_iv (SDLK_KP1), |
… | |
… | |
637 | const_iv (KMOD_RMETA), |
824 | const_iv (KMOD_RMETA), |
638 | const_iv (KMOD_NUM), |
825 | const_iv (KMOD_NUM), |
639 | const_iv (KMOD_CAPS), |
826 | const_iv (KMOD_CAPS), |
640 | const_iv (KMOD_MODE), |
827 | const_iv (KMOD_MODE), |
641 | |
828 | |
|
|
829 | const_iv (KMOD_LRAM), |
|
|
830 | |
642 | const_iv (MIX_DEFAULT_FORMAT), |
831 | const_iv (MIX_DEFAULT_FORMAT), |
643 | |
832 | |
644 | const_iv (SDL_INIT_TIMER), |
833 | const_iv (SDL_INIT_TIMER), |
645 | const_iv (SDL_INIT_AUDIO), |
834 | const_iv (SDL_INIT_AUDIO), |
646 | const_iv (SDL_INIT_VIDEO), |
835 | const_iv (SDL_INIT_VIDEO), |
647 | const_iv (SDL_INIT_CDROM), |
836 | const_iv (SDL_INIT_CDROM), |
648 | const_iv (SDL_INIT_JOYSTICK), |
837 | const_iv (SDL_INIT_JOYSTICK), |
649 | const_iv (SDL_INIT_EVERYTHING), |
838 | const_iv (SDL_INIT_EVERYTHING), |
650 | const_iv (SDL_INIT_NOPARACHUTE), |
839 | const_iv (SDL_INIT_NOPARACHUTE), |
651 | const_iv (SDL_INIT_EVENTTHREAD), |
840 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
841 | |
|
|
842 | const_iv (SDL_GL_RED_SIZE), |
|
|
843 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
844 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
845 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
846 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
847 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
848 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
849 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
850 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
851 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
852 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
853 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
854 | const_iv (SDL_GL_STEREO), |
|
|
855 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
856 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
857 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
858 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
859 | |
|
|
860 | const_iv (FOW_DARKNESS) |
652 | # undef const_iv |
861 | # undef const_iv |
653 | }; |
862 | }; |
654 | |
863 | |
655 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
864 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
656 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
865 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
657 | |
866 | |
658 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
867 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
659 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
868 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
660 | } |
869 | } |
661 | |
870 | |
… | |
… | |
677 | NV ceil (NV x) |
886 | NV ceil (NV x) |
678 | |
887 | |
679 | IV minpot (UV n) |
888 | IV minpot (UV n) |
680 | |
889 | |
681 | IV popcount (UV n) |
890 | IV popcount (UV n) |
|
|
891 | |
|
|
892 | NV distance (NV dx, NV dy) |
|
|
893 | CODE: |
|
|
894 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
895 | OUTPUT: |
|
|
896 | RETVAL |
682 | |
897 | |
683 | void |
898 | void |
684 | pango_init () |
899 | pango_init () |
685 | CODE: |
900 | CODE: |
686 | { |
901 | { |
… | |
… | |
694 | #endif |
909 | #endif |
695 | } |
910 | } |
696 | |
911 | |
697 | char *SDL_GetError () |
912 | char *SDL_GetError () |
698 | |
913 | |
|
|
914 | void SDL_main_hack (SV *real_main) |
|
|
915 | PROTOTYPE: & |
|
|
916 | |
699 | int SDL_Init (U32 flags) |
917 | int SDL_Init (U32 flags) |
700 | |
918 | |
701 | int SDL_InitSubSystem (U32 flags) |
919 | int SDL_InitSubSystem (U32 flags) |
702 | |
920 | |
703 | void SDL_QuitSubSystem (U32 flags) |
921 | void SDL_QuitSubSystem (U32 flags) |
704 | |
922 | |
705 | void SDL_Quit () |
923 | void SDL_Quit () |
|
|
924 | |
|
|
925 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
926 | C_ARGS: (SDL_GLattr)attr, value |
|
|
927 | |
|
|
928 | int SDL_GL_GetAttribute (int attr) |
|
|
929 | CODE: |
|
|
930 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
931 | XSRETURN_UNDEF; |
|
|
932 | OUTPUT: |
|
|
933 | RETVAL |
706 | |
934 | |
707 | void |
935 | void |
708 | SDL_ListModes (int rgb, int alpha) |
936 | SDL_ListModes (int rgb, int alpha) |
709 | PPCODE: |
937 | PPCODE: |
710 | { |
938 | { |
… | |
… | |
722 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
950 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
723 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
951 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
724 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
952 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
725 | |
953 | |
726 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
954 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
727 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
728 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
729 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
955 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
730 | #endif |
|
|
731 | |
956 | |
732 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
957 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
733 | |
958 | |
734 | if (m && m != (SDL_Rect **)-1) |
959 | if (m && m != (SDL_Rect **)-1) |
735 | while (*m) |
960 | while (*m) |
736 | { |
961 | { |
|
|
962 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
963 | { |
737 | AV *av = newAV (); |
964 | AV *av = newAV (); |
738 | av_push (av, newSViv ((*m)->w)); |
965 | av_push (av, newSViv ((*m)->w)); |
739 | av_push (av, newSViv ((*m)->h)); |
966 | av_push (av, newSViv ((*m)->h)); |
740 | av_push (av, newSViv (rgb)); |
967 | av_push (av, newSViv (rgb)); |
741 | av_push (av, newSViv (alpha)); |
968 | av_push (av, newSViv (alpha)); |
742 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
969 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
970 | } |
743 | |
971 | |
744 | ++m; |
972 | ++m; |
745 | } |
973 | } |
746 | } |
974 | } |
747 | |
975 | |
… | |
… | |
762 | ); |
990 | ); |
763 | |
991 | |
764 | if (RETVAL) |
992 | if (RETVAL) |
765 | { |
993 | { |
766 | av_clear (texture_av); |
994 | av_clear (texture_av); |
767 | |
|
|
768 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
769 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
995 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
770 | #include "glfunc.h" |
996 | #include "glfunc.h" |
771 | #undef GL_FUNC |
997 | #undef GL_FUNC |
|
|
998 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
999 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
772 | } |
1000 | } |
773 | } |
1001 | } |
774 | OUTPUT: |
1002 | OUTPUT: |
775 | RETVAL |
1003 | RETVAL |
|
|
1004 | |
|
|
1005 | void |
|
|
1006 | SDL_WM_SetCaption (const char *title, const char *icon) |
776 | |
1007 | |
777 | void |
1008 | void |
778 | SDL_GL_SwapBuffers () |
1009 | SDL_GL_SwapBuffers () |
779 | |
1010 | |
780 | char * |
1011 | char * |
781 | SDL_GetKeyName (int sym) |
1012 | SDL_GetKeyName (int sym) |
|
|
1013 | C_ARGS: (SDLKey)sym |
782 | |
1014 | |
783 | int |
1015 | int |
784 | SDL_GetAppState () |
1016 | SDL_GetAppState () |
785 | |
1017 | |
786 | int |
1018 | int |
787 | SDL_GetModState () |
1019 | SDL_GetModState () |
788 | |
1020 | |
|
|
1021 | int |
|
|
1022 | SDL_WaitEvent () |
|
|
1023 | C_ARGS: 0 |
|
|
1024 | |
789 | void |
1025 | void |
|
|
1026 | SDL_PumpEvents () |
|
|
1027 | |
|
|
1028 | void |
790 | poll_events () |
1029 | peep_events () |
791 | PPCODE: |
1030 | PPCODE: |
792 | { |
1031 | { |
793 | SDL_Event ev; |
1032 | SDL_Event ev; |
794 | |
1033 | |
795 | SDL_PumpEvents (); |
1034 | SDL_PumpEvents (); |
… | |
… | |
802 | { |
1041 | { |
803 | case SDL_KEYDOWN: |
1042 | case SDL_KEYDOWN: |
804 | case SDL_KEYUP: |
1043 | case SDL_KEYUP: |
805 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1044 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
806 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1045 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
807 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
1046 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
808 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
1047 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
809 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1048 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
810 | break; |
1049 | break; |
811 | |
1050 | |
812 | case SDL_ACTIVEEVENT: |
1051 | case SDL_ACTIVEEVENT: |
813 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1052 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
831 | x = ev.motion.x; |
1070 | x = ev.motion.x; |
832 | y = ev.motion.y; |
1071 | y = ev.motion.y; |
833 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1072 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
834 | } |
1073 | } |
835 | |
1074 | |
836 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
1075 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
837 | hv_store (hv, "state", 5, newSViv (state), 0); |
1076 | hv_store (hv, "state", 5, newSViv (state), 0); |
838 | hv_store (hv, "x", 1, newSViv (x), 0); |
1077 | hv_store (hv, "x", 1, newSViv (x), 0); |
839 | hv_store (hv, "y", 1, newSViv (y), 0); |
1078 | hv_store (hv, "y", 1, newSViv (y), 0); |
840 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1079 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
841 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1080 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
861 | |
1100 | |
862 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1101 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
863 | } |
1102 | } |
864 | } |
1103 | } |
865 | |
1104 | |
|
|
1105 | char * |
|
|
1106 | SDL_AudioDriverName () |
|
|
1107 | CODE: |
|
|
1108 | { |
|
|
1109 | char buf [256]; |
|
|
1110 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1111 | XSRETURN_UNDEF; |
|
|
1112 | |
|
|
1113 | RETVAL = buf; |
|
|
1114 | } |
|
|
1115 | OUTPUT: |
|
|
1116 | RETVAL |
|
|
1117 | |
866 | int |
1118 | int |
867 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1119 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
868 | POSTCALL: |
1120 | POSTCALL: |
869 | Mix_HookMusicFinished (music_finished); |
1121 | Mix_HookMusicFinished (music_finished); |
870 | Mix_ChannelFinished (channel_finished); |
1122 | Mix_ChannelFinished (channel_finished); |
871 | |
1123 | |
872 | void |
1124 | void |
873 | Mix_QuerySpec () |
1125 | Mix_QuerySpec () |
… | |
… | |
932 | add_font (char *file) |
1184 | add_font (char *file) |
933 | CODE: |
1185 | CODE: |
934 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1186 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
935 | OUTPUT: |
1187 | OUTPUT: |
936 | RETVAL |
1188 | RETVAL |
|
|
1189 | |
|
|
1190 | void |
|
|
1191 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1192 | |
|
|
1193 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1194 | void |
|
|
1195 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
937 | |
1196 | |
938 | void |
1197 | void |
939 | load_image_inline (SV *image_) |
1198 | load_image_inline (SV *image_) |
940 | ALIAS: |
1199 | ALIAS: |
941 | load_image_file = 1 |
1200 | load_image_file = 1 |
… | |
… | |
987 | |
1246 | |
988 | SDL_LockSurface (surface2); |
1247 | SDL_LockSurface (surface2); |
989 | EXTEND (SP, 6); |
1248 | EXTEND (SP, 6); |
990 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1249 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
991 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1250 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
992 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1251 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
993 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1252 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
994 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1253 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
995 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1254 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
996 | SDL_UnlockSurface (surface2); |
1255 | SDL_UnlockSurface (surface2); |
997 | |
1256 | |
… | |
… | |
1057 | #if DEBUG |
1316 | #if DEBUG |
1058 | VALGRIND_DO_LEAK_CHECK; |
1317 | VALGRIND_DO_LEAK_CHECK; |
1059 | #endif |
1318 | #endif |
1060 | } |
1319 | } |
1061 | |
1320 | |
|
|
1321 | int |
|
|
1322 | SvREFCNT (SV *sv) |
|
|
1323 | CODE: |
|
|
1324 | RETVAL = SvREFCNT (sv); |
|
|
1325 | OUTPUT: |
|
|
1326 | RETVAL |
|
|
1327 | |
1062 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1328 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1063 | |
1329 | |
1064 | PROTOTYPES: DISABLE |
1330 | PROTOTYPES: DISABLE |
1065 | |
1331 | |
1066 | DC::Font |
1332 | DC::Font |
1067 | new_from_file (SV *class, char *path, int id = 0) |
1333 | new_from_file (SV *klass, char *path, int id = 0) |
1068 | CODE: |
1334 | CODE: |
1069 | { |
1335 | { |
1070 | int count; |
1336 | int count; |
1071 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1337 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1072 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1338 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1101 | PROTOTYPE: |
1367 | PROTOTYPE: |
1102 | CODE: |
1368 | CODE: |
1103 | tc_restore (); |
1369 | tc_restore (); |
1104 | |
1370 | |
1105 | DC::Layout |
1371 | DC::Layout |
1106 | new (SV *class) |
1372 | new (SV *klass) |
1107 | CODE: |
1373 | CODE: |
1108 | New (0, RETVAL, 1, struct cf_layout); |
1374 | New (0, RETVAL, 1, struct cf_layout); |
1109 | |
1375 | |
1110 | RETVAL->pl = pango_layout_new (opengl_context); |
1376 | RETVAL->pl = pango_layout_new (opengl_context); |
1111 | RETVAL->r = 1.; |
1377 | RETVAL->r = 1.; |
… | |
… | |
1260 | |
1526 | |
1261 | void |
1527 | void |
1262 | set_height (DC::Layout self, int base_height) |
1528 | set_height (DC::Layout self, int base_height) |
1263 | CODE: |
1529 | CODE: |
1264 | if (self->base_height != base_height) |
1530 | if (self->base_height != base_height) |
1265 | { |
1531 | { |
1266 | self->base_height = base_height; |
1532 | self->base_height = base_height; |
1267 | layout_update_font (self); |
1533 | layout_update_font (self); |
1268 | } |
1534 | } |
1269 | |
1535 | |
1270 | void |
1536 | void |
… | |
… | |
1497 | glDisable (GL_ALPHA_TEST); |
1763 | glDisable (GL_ALPHA_TEST); |
1498 | glDisable (GL_BLEND); |
1764 | glDisable (GL_BLEND); |
1499 | } |
1765 | } |
1500 | } |
1766 | } |
1501 | |
1767 | |
|
|
1768 | void |
|
|
1769 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1770 | PROTOTYPE: @ |
|
|
1771 | CODE: |
|
|
1772 | { |
|
|
1773 | glEnable (GL_BLEND); |
|
|
1774 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1775 | glEnable (GL_TEXTURE_2D); |
|
|
1776 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1777 | |
|
|
1778 | glColor3f (intensity, intensity, intensity); |
|
|
1779 | glPushMatrix (); |
|
|
1780 | glScalef (1./3, 1./3, 1.); |
|
|
1781 | |
|
|
1782 | if (blend > 0.f) |
|
|
1783 | { |
|
|
1784 | float dx3 = dx * -3.f / w; |
|
|
1785 | float dy3 = dy * -3.f / h; |
|
|
1786 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1787 | |
|
|
1788 | /* interpolate the two shadow textures */ |
|
|
1789 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1791 | |
|
|
1792 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1793 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1794 | glEnable (GL_TEXTURE_2D); |
|
|
1795 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1796 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1797 | |
|
|
1798 | /* rgb == rgb(glcolor) */ |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1801 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1802 | |
|
|
1803 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1804 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1805 | |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1807 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1808 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1809 | |
|
|
1810 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1811 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1812 | |
|
|
1813 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1814 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1815 | |
|
|
1816 | glBegin (GL_QUADS); |
|
|
1817 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1818 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1819 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1820 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1821 | glEnd (); |
|
|
1822 | |
|
|
1823 | glDisable (GL_TEXTURE_2D); |
|
|
1824 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1825 | } |
|
|
1826 | else |
|
|
1827 | { |
|
|
1828 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1829 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1830 | |
|
|
1831 | glBegin (GL_QUADS); |
|
|
1832 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1833 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1834 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1835 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1836 | glEnd (); |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1840 | { |
|
|
1841 | int x, y; |
|
|
1842 | int dx3 = dx * 3; |
|
|
1843 | int dy3 = dy * 3; |
|
|
1844 | |
|
|
1845 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1846 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1847 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1848 | glTranslatef (-1., -1., 0); |
|
|
1849 | glBegin (GL_QUADS); |
|
|
1850 | |
|
|
1851 | for (y = 1; y < h; y += 3) |
|
|
1852 | { |
|
|
1853 | int y1 = y - dy3; |
|
|
1854 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1855 | |
|
|
1856 | for (x = 1; x < w; x += 3) |
|
|
1857 | { |
|
|
1858 | int x1 = x - dx3; |
|
|
1859 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1860 | uint8_t h2; |
|
|
1861 | |
|
|
1862 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1863 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1864 | else |
|
|
1865 | h2 = 1; /* out of range == invisible */ |
|
|
1866 | |
|
|
1867 | if (h1 || h2) |
|
|
1868 | { |
|
|
1869 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1870 | glColor4f (1., 1., 1., alpha); |
|
|
1871 | |
|
|
1872 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1873 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1874 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1875 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1876 | } |
|
|
1877 | } |
|
|
1878 | } |
|
|
1879 | } |
|
|
1880 | |
|
|
1881 | glEnd (); |
|
|
1882 | |
|
|
1883 | glPopMatrix (); |
|
|
1884 | |
|
|
1885 | glDisable (GL_TEXTURE_2D); |
|
|
1886 | glDisable (GL_BLEND); |
|
|
1887 | } |
|
|
1888 | |
1502 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1889 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1503 | CODE: |
1890 | CODE: |
1504 | { |
1891 | { |
1505 | GLint width; |
1892 | GLint width; |
1506 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1893 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1513 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1900 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1514 | |
1901 | |
1515 | PROTOTYPES: DISABLE |
1902 | PROTOTYPES: DISABLE |
1516 | |
1903 | |
1517 | DC::Map |
1904 | DC::Map |
1518 | new (SV *class) |
1905 | new (SV *klass) |
1519 | CODE: |
1906 | CODE: |
1520 | New (0, RETVAL, 1, struct map); |
1907 | New (0, RETVAL, 1, mapgrid); |
1521 | RETVAL->x = 0; |
1908 | RETVAL->x = 0; |
1522 | RETVAL->y = 0; |
1909 | RETVAL->y = 0; |
1523 | RETVAL->w = 0; |
1910 | RETVAL->w = 0; |
1524 | RETVAL->h = 0; |
1911 | RETVAL->h = 0; |
1525 | RETVAL->ox = 0; |
1912 | RETVAL->ox = 0; |
… | |
… | |
1562 | |
1949 | |
1563 | void |
1950 | void |
1564 | set_smooth (DC::Map self, int face, int smooth, int level) |
1951 | set_smooth (DC::Map self, int face, int smooth, int level) |
1565 | CODE: |
1952 | CODE: |
1566 | { |
1953 | { |
1567 | tileid texid; |
1954 | tileid texid; |
1568 | maptex *tex; |
1955 | maptex *tex; |
1569 | |
1956 | |
1570 | if (face < 0 || face >= self->faces) |
1957 | if (face < 0 || face >= self->faces) |
1571 | return; |
1958 | return; |
1572 | |
1959 | |
1573 | if (smooth < 0 || smooth >= self->faces) |
1960 | if (smooth < 0 || smooth >= self->faces) |
1574 | return; |
1961 | return; |
1575 | |
1962 | |
1576 | texid = self->face2tile [face]; |
1963 | texid = self->face2tile [face]; |
1577 | |
1964 | |
1578 | if (!texid) |
1965 | if (!texid) |
1579 | return; |
1966 | return; |
1580 | |
1967 | |
1581 | tex = self->tex + texid; |
1968 | tex = self->tex + texid; |
… | |
… | |
1610 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1997 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1611 | // use uglier nearest interpolation because linear suffers |
1998 | // use uglier nearest interpolation because linear suffers |
1612 | // from transparent color bleeding and ugly wrapping effects. |
1999 | // from transparent color bleeding and ugly wrapping effects. |
1613 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
2000 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1614 | } |
2001 | } |
|
|
2002 | |
|
|
2003 | void |
|
|
2004 | expire_textures (DC::Map self, int texid, int count) |
|
|
2005 | PPCODE: |
|
|
2006 | for (; texid < self->texs && count; ++texid, --count) |
|
|
2007 | { |
|
|
2008 | maptex *tex = self->tex + texid; |
|
|
2009 | |
|
|
2010 | if (tex->name) |
|
|
2011 | { |
|
|
2012 | if (tex->unused) |
|
|
2013 | { |
|
|
2014 | tex->name = 0; |
|
|
2015 | tex->unused = 0; |
|
|
2016 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2017 | } |
|
|
2018 | else |
|
|
2019 | tex->unused = 1; |
|
|
2020 | } |
|
|
2021 | } |
1615 | |
2022 | |
1616 | int |
2023 | int |
1617 | ox (DC::Map self) |
2024 | ox (DC::Map self) |
1618 | ALIAS: |
2025 | ALIAS: |
1619 | oy = 1 |
2026 | oy = 1 |
… | |
… | |
1659 | self->y += MAP_EXTEND_Y; |
2066 | self->y += MAP_EXTEND_Y; |
1660 | } |
2067 | } |
1661 | } |
2068 | } |
1662 | |
2069 | |
1663 | SV * |
2070 | SV * |
1664 | map1a_update (DC::Map self, SV *data_, int extmap) |
2071 | map1a_update (DC::Map self, SV *data_) |
1665 | CODE: |
2072 | CODE: |
1666 | { |
2073 | { |
1667 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2074 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1668 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2075 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1669 | mapcell *cell; |
2076 | mapcell *cell; |
… | |
… | |
1690 | |
2097 | |
1691 | //TODO: don't trust server data to be in-range(!) |
2098 | //TODO: don't trust server data to be in-range(!) |
1692 | |
2099 | |
1693 | if (flags & 8) |
2100 | if (flags & 8) |
1694 | { |
2101 | { |
|
|
2102 | uint8_t ext, cmd; |
|
|
2103 | |
1695 | if (extmap) |
2104 | do |
1696 | { |
2105 | { |
1697 | uint8_t ext, cmd; |
2106 | ext = *data++; |
|
|
2107 | cmd = ext & 0x7f; |
1698 | |
2108 | |
1699 | do |
2109 | if (cmd < 4) |
|
|
2110 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2111 | else if (cmd == 5) // health |
1700 | { |
2112 | { |
1701 | ext = *data++; |
|
|
1702 | cmd = ext & 0x7f; |
|
|
1703 | |
|
|
1704 | if (cmd < 4) |
|
|
1705 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1706 | else if (cmd == 5) // health |
|
|
1707 | { |
|
|
1708 | cell->stat_width = 1; |
2113 | cell->stat_width = 1; |
1709 | cell->stat_hp = *data++; |
2114 | cell->stat_hp = *data++; |
1710 | } |
|
|
1711 | else if (cmd == 6) // monster width |
|
|
1712 | cell->stat_width = *data++ + 1; |
|
|
1713 | else if (cmd == 0x47) |
|
|
1714 | { |
|
|
1715 | if (*data == 1) cell->player = data [1]; |
|
|
1716 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1717 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1718 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1719 | |
|
|
1720 | data += *data + 1; |
|
|
1721 | } |
|
|
1722 | else if (cmd == 8) // cell flags |
|
|
1723 | cell->flags = *data++; |
|
|
1724 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1725 | data += *data + 1; |
|
|
1726 | else |
|
|
1727 | data++; |
|
|
1728 | } |
2115 | } |
1729 | while (ext & 0x80); |
2116 | else if (cmd == 6) // monster width |
|
|
2117 | cell->stat_width = *data++ + 1; |
|
|
2118 | else if (cmd == 0x47) |
|
|
2119 | { |
|
|
2120 | if (*data == 1) cell->player = data [1]; |
|
|
2121 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2122 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2123 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2124 | |
|
|
2125 | data += *data + 1; |
|
|
2126 | } |
|
|
2127 | else if (cmd == 8) // cell flags |
|
|
2128 | cell->flags = *data++; |
|
|
2129 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2130 | data += *data + 1; |
|
|
2131 | else |
|
|
2132 | data++; |
1730 | } |
2133 | } |
1731 | else |
2134 | while (ext & 0x80); |
1732 | cell->darkness = *data++ + 1; |
|
|
1733 | } |
2135 | } |
1734 | |
2136 | |
1735 | for (z = 0; z <= 2; ++z) |
2137 | for (z = 0; z <= 2; ++z) |
1736 | if (flags & (4 >> z)) |
2138 | if (flags & (4 >> z)) |
1737 | { |
2139 | { |
… | |
… | |
1740 | cell->tile [z] = self->face2tile [face]; |
2142 | cell->tile [z] = self->face2tile [face]; |
1741 | |
2143 | |
1742 | if (cell->tile [z]) |
2144 | if (cell->tile [z]) |
1743 | { |
2145 | { |
1744 | maptex *tex = self->tex + cell->tile [z]; |
2146 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2147 | tex->unused = 0; |
1745 | if (!tex->name) |
2148 | if (!tex->name) |
1746 | av_push (missing, newSViv (cell->tile [z])); |
2149 | av_push (missing, newSViv (cell->tile [z])); |
1747 | |
2150 | |
1748 | if (tex->smoothtile) |
2151 | if (tex->smoothtile) |
1749 | { |
2152 | { |
1750 | maptex *smooth = self->tex + tex->smoothtile; |
2153 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2154 | smooth->unused = 0; |
1751 | if (!smooth->name) |
2155 | if (!smooth->name) |
1752 | av_push (missing, newSViv (tex->smoothtile)); |
2156 | av_push (missing, newSViv (tex->smoothtile)); |
1753 | } |
2157 | } |
1754 | } |
2158 | } |
1755 | } |
2159 | } |
1756 | } |
2160 | } |
1757 | else |
2161 | else |
1758 | cell->darkness = 0; |
2162 | CELL_CLEAR (cell); |
1759 | } |
2163 | } |
1760 | } |
2164 | } |
1761 | OUTPUT: |
2165 | OUTPUT: |
1762 | RETVAL |
2166 | RETVAL |
1763 | |
2167 | |
… | |
… | |
1783 | ? self->row + y |
2187 | ? self->row + y |
1784 | : 0; |
2188 | : 0; |
1785 | |
2189 | |
1786 | for (x = x0; x < x1; x++) |
2190 | for (x = x0; x < x1; x++) |
1787 | { |
2191 | { |
1788 | int r = 32, g = 32, b = 32, a = 192; |
2192 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1789 | |
2193 | |
1790 | if (row && row->c0 <= x && x < row->c1) |
2194 | if (row && row->c0 <= x && x < row->c1) |
1791 | { |
2195 | { |
1792 | mapcell *cell = row->col + (x - row->c0); |
2196 | mapcell *cell = row->col + (x - row->c0); |
1793 | |
2197 | |
… | |
… | |
1795 | { |
2199 | { |
1796 | maptex tex = self->tex [cell->tile [z]]; |
2200 | maptex tex = self->tex [cell->tile [z]]; |
1797 | int a0 = 255 - tex.a; |
2201 | int a0 = 255 - tex.a; |
1798 | int a1 = tex.a; |
2202 | int a1 = tex.a; |
1799 | |
2203 | |
1800 | r = (r * a0 + tex.r * a1) / 255; |
2204 | r = div255 (r * a0 + tex.r * a1); |
1801 | g = (g * a0 + tex.g * a1) / 255; |
2205 | g = div255 (g * a0 + tex.g * a1); |
1802 | b = (b * a0 + tex.b * a1) / 255; |
2206 | b = div255 (b * a0 + tex.b * a1); |
1803 | a = (a * a0 + tex.a * a1) / 255; |
2207 | a = div255 (a * a0 + tex.a * a1); |
1804 | } |
2208 | } |
1805 | } |
2209 | } |
1806 | |
2210 | |
1807 | *map++ = (r ) |
2211 | *map++ = (r ) |
1808 | | (g << 8) |
2212 | | (g << 8) |
1809 | | (b << 16) |
2213 | | (b << 16) |
1810 | | (a << 24); |
2214 | | (a << 24); |
1811 | } |
2215 | } |
1812 | } |
2216 | } |
1813 | |
2217 | |
1814 | RETVAL = map_sv; |
2218 | RETVAL = map_sv; |
1815 | } |
2219 | } |
1816 | OUTPUT: |
2220 | OUTPUT: |
1817 | RETVAL |
2221 | RETVAL |
1818 | |
2222 | |
1819 | void |
2223 | void |
1820 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
2224 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1821 | CODE: |
2225 | CODE: |
1822 | { |
2226 | { |
1823 | int x, y, z; |
2227 | int x, y, z; |
1824 | |
2228 | |
1825 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1826 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1827 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2229 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
1828 | smooth_key skey; |
|
|
1829 | int pl_x, pl_y; |
2230 | int pl_x, pl_y; |
1830 | maptex pl_tex; |
2231 | maptex pl_tex; |
1831 | rc_t *rc = rc_alloc (); |
2232 | rc_t *rc = rc_alloc (); |
|
|
2233 | rc_t *rc_ov = rc_alloc (); |
1832 | rc_key_t key; |
2234 | rc_key_t key; |
1833 | rc_array_t *arr; |
2235 | rc_array_t *arr; |
1834 | |
2236 | |
1835 | pl_tex.name = 0; |
2237 | pl_tex.name = 0; |
1836 | |
2238 | |
1837 | // thats current max. sorry. |
2239 | // that's current max. sorry. |
1838 | if (sw > 255) sw = 255; |
2240 | if (sw > 255) sw = 255; |
1839 | if (sh > 255) sh = 255; |
2241 | if (sh > 255) sh = 255; |
1840 | |
|
|
1841 | // clear key, in case of extra padding |
|
|
1842 | memset (&skey, 0, sizeof (skey)); |
|
|
1843 | |
2242 | |
1844 | memset (&key, 0, sizeof (key)); |
2243 | memset (&key, 0, sizeof (key)); |
1845 | key.r = 255; |
2244 | key.r = 255; |
1846 | key.g = 255; |
2245 | key.g = 255; |
1847 | key.b = 255; |
2246 | key.b = 255; |
1848 | key.a = 255; |
2247 | key.a = 255; |
1849 | key.mode = GL_QUADS; |
2248 | key.mode = GL_QUADS; |
1850 | key.format = GL_T2F_V3F; |
2249 | key.format = GL_T2F_V3F; |
1851 | key.texname = -1; |
|
|
1852 | |
2250 | |
1853 | mx += self->x; |
2251 | mx += self->x; |
1854 | my += self->y; |
2252 | my += self->y; |
1855 | |
2253 | |
1856 | // first pass: determine smooth_max |
2254 | // first pass: determine smooth_max |
1857 | // rather ugly, if you ask me |
2255 | // rather ugly, if you ask me |
1858 | // could also be stored inside mapcell and updated on change |
2256 | // could also be stored inside mapcell and updated on change |
1859 | memset (smooth_max, 0, sizeof (smooth_max)); |
2257 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1860 | |
2258 | |
1861 | for (y = 0; y < sh; y++) |
2259 | for (y = 0; y < sh; y++) |
1862 | if (0 <= y + my && y + my < self->rows) |
2260 | if (0 <= y + my && y + my < self->rows) |
1863 | { |
2261 | { |
1864 | maprow *row = self->row + (y + my); |
2262 | maprow *row = self->row + (y + my); |
… | |
… | |
1879 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2277 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1880 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2278 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1881 | |
2279 | |
1882 | for (z = 0; z <= 2; z++) |
2280 | for (z = 0; z <= 2; z++) |
1883 | { |
2281 | { |
|
|
2282 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2283 | smooth_key skey; |
|
|
2284 | smooth_hash smooth; |
1884 | memset (smooth_level, 0, sizeof (smooth_level)); |
2285 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2286 | key.texname = -1; |
1885 | |
2287 | |
1886 | for (y = 0; y < sh; y++) |
2288 | for (y = 0; y < sh; y++) |
1887 | if (0 <= y + my && y + my < self->rows) |
2289 | if (0 <= y + my && y + my < self->rows) |
1888 | { |
2290 | { |
1889 | maprow *row = self->row + (y + my); |
2291 | maprow *row = self->row + (y + my); |
… | |
… | |
1895 | tileid tile = cell->tile [z]; |
2297 | tileid tile = cell->tile [z]; |
1896 | |
2298 | |
1897 | if (tile) |
2299 | if (tile) |
1898 | { |
2300 | { |
1899 | maptex tex = self->tex [tile]; |
2301 | maptex tex = self->tex [tile]; |
1900 | int px = (x + 1) * T - tex.w; |
2302 | int px, py; |
1901 | int py = (y + 1) * T - tex.h; |
|
|
1902 | |
2303 | |
1903 | if (key.texname != tex.name) |
2304 | if (key.texname != tex.name) |
1904 | { |
2305 | { |
|
|
2306 | self->tex [tile].unused = 0; |
|
|
2307 | |
1905 | if (!tex.name) |
2308 | if (!tex.name) |
1906 | tex = self->tex [2]; /* missing, replace by noface */ |
2309 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1907 | |
2310 | |
1908 | key.texname = tex.name; |
2311 | key.texname = tex.name; |
1909 | arr = rc_array (rc, &key); |
2312 | arr = rc_array (rc, &key); |
1910 | } |
2313 | } |
|
|
2314 | |
|
|
2315 | px = (x + 1) * Th - tex.w; |
|
|
2316 | py = (y + 1) * Tw - tex.h; |
1911 | |
2317 | |
1912 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2318 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1913 | { |
2319 | { |
1914 | pl_x = px; |
2320 | pl_x = px; |
1915 | pl_y = py; |
2321 | pl_y = py; |
… | |
… | |
1920 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2326 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1921 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2327 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1922 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2328 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1923 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2329 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1924 | |
2330 | |
1925 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
1926 | { |
|
|
1927 | // overlays such as the speech bubble, probably more to come |
|
|
1928 | if (cell->flags & 1) |
|
|
1929 | { |
|
|
1930 | maptex tex = self->tex [1]; |
|
|
1931 | int px = x * T + T * 2 / 32; |
|
|
1932 | int py = y * T - T * 6 / 32; |
|
|
1933 | |
|
|
1934 | if (tex.name) |
|
|
1935 | { |
|
|
1936 | if (key.texname != tex.name) |
|
|
1937 | { |
|
|
1938 | key.texname = tex.name; |
|
|
1939 | arr = rc_array (rc, &key); |
|
|
1940 | } |
|
|
1941 | |
|
|
1942 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1943 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1944 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1945 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1946 | } |
|
|
1947 | } |
|
|
1948 | } |
|
|
1949 | |
|
|
1950 | // update smooth hash |
2331 | // update smooth hash |
1951 | if (tex.smoothtile) |
2332 | if (tex.smoothtile) |
1952 | { |
2333 | { |
1953 | skey.tile = tex.smoothtile; |
2334 | skey.tile = tex.smoothtile; |
1954 | skey.level = tex.smoothlevel; |
2335 | skey.level = tex.smoothlevel; |
… | |
… | |
1969 | |
2350 | |
1970 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2351 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1971 | // ·· ·· ·┏ ┓· |
2352 | // ·· ·· ·┏ ┓· |
1972 | |
2353 | |
1973 | // full tile |
2354 | // full tile |
1974 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2355 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1975 | |
2356 | |
1976 | // borders |
2357 | // borders |
1977 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2358 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1978 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2359 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1979 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2360 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1980 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2361 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1981 | |
2362 | |
1982 | // corners |
2363 | // corners |
1983 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2364 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1984 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2365 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1985 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2366 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1986 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2367 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2368 | } |
|
|
2369 | } |
|
|
2370 | |
|
|
2371 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2372 | { |
|
|
2373 | // overlays such as the speech bubble, probably more to come |
|
|
2374 | if (cell->flags & 1) |
|
|
2375 | { |
|
|
2376 | rc_key_t key_ov = key; |
|
|
2377 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2378 | rc_array_t *arr; |
|
|
2379 | int px = x * Tw + Tw * 2 / 32; |
|
|
2380 | int py = y * Th - Th * 6 / 32; |
|
|
2381 | |
|
|
2382 | key_ov.texname = tex.name; |
|
|
2383 | arr = rc_array (rc_ov, &key_ov); |
|
|
2384 | |
|
|
2385 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2386 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2387 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2388 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
1987 | } |
2389 | } |
1988 | } |
2390 | } |
1989 | } |
2391 | } |
1990 | } |
2392 | } |
1991 | |
2393 | |
… | |
… | |
2007 | if (smask & (((uint32_t)1) << b)) |
2409 | if (smask & (((uint32_t)1) << b)) |
2008 | { |
2410 | { |
2009 | int level = (w << 5) | b; |
2411 | int level = (w << 5) | b; |
2010 | HE *he; |
2412 | HE *he; |
2011 | |
2413 | |
2012 | hv_iterinit (smooth); |
2414 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2013 | while ((he = hv_iternext (smooth))) |
|
|
2014 | { |
2415 | { |
2015 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2416 | smooth_key &skey = it->first; |
2016 | IV bits = SvIVX (HeVAL (he)); |
2417 | IV bits = it->second; |
2017 | |
2418 | |
2018 | if (!(bits & 0x1000) |
2419 | if (!(bits & 0x1000) |
2019 | && skey->level == level |
2420 | && skey.level == level |
2020 | && level > smooth_max [skey->x][skey->y]) |
2421 | && level > smooth_max [skey.x][skey.y]) |
2021 | { |
2422 | { |
2022 | maptex tex = self->tex [skey->tile]; |
2423 | maptex tex = self->tex [skey.tile]; |
2023 | int px = (((int)skey->x) - 1) * T; |
2424 | int px = (((int)skey.x) - 1) * Tw; |
2024 | int py = (((int)skey->y) - 1) * T; |
2425 | int py = (((int)skey.y) - 1) * Th; |
2025 | int border = bits & 15; |
2426 | int border = bits & 15; |
2026 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2427 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2027 | float dx = tex.s * .0625f; // 16 images/row |
2428 | float dx = tex.s * .0625f; // 16 images/row |
2028 | float dy = tex.t * .5f ; // 2 images/column |
2429 | float dy = tex.t * .5f ; // 2 images/column |
2029 | |
2430 | |
… | |
… | |
2031 | { |
2432 | { |
2032 | // this time avoiding texture state changes |
2433 | // this time avoiding texture state changes |
2033 | // save gobs of state changes. |
2434 | // save gobs of state changes. |
2034 | if (key.texname != tex.name) |
2435 | if (key.texname != tex.name) |
2035 | { |
2436 | { |
|
|
2437 | self->tex [skey.tile].unused = 0; |
|
|
2438 | |
2036 | glEnd (); |
2439 | glEnd (); |
2037 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2440 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2038 | glBegin (GL_QUADS); |
2441 | glBegin (GL_QUADS); |
2039 | } |
2442 | } |
2040 | |
2443 | |
2041 | if (border) |
2444 | if (border) |
2042 | { |
2445 | { |
2043 | float ox = border * dx; |
2446 | float ox = border * dx; |
2044 | |
2447 | |
2045 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2448 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2046 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2449 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2047 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2450 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2048 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2451 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2049 | } |
2452 | } |
2050 | |
2453 | |
2051 | if (corner) |
2454 | if (corner) |
2052 | { |
2455 | { |
2053 | float ox = corner * dx; |
2456 | float ox = corner * dx; |
2054 | |
2457 | |
2055 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2458 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2056 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2459 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2057 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2460 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2058 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2461 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2059 | } |
2462 | } |
2060 | } |
2463 | } |
2061 | } |
2464 | } |
2062 | } |
2465 | } |
2063 | } |
2466 | } |
… | |
… | |
2065 | |
2468 | |
2066 | glEnd (); |
2469 | glEnd (); |
2067 | glDisable (GL_TEXTURE_2D); |
2470 | glDisable (GL_TEXTURE_2D); |
2068 | key.texname = -1; |
2471 | key.texname = -1; |
2069 | } |
2472 | } |
2070 | |
|
|
2071 | hv_clear (smooth); |
|
|
2072 | } |
2473 | } |
2073 | |
2474 | |
2074 | if (pl_tex.name) |
2475 | if (pl_tex.name) |
2075 | { |
2476 | { |
2076 | maptex tex = pl_tex; |
2477 | maptex tex = pl_tex; |
2077 | int px = pl_x + pdx; |
2478 | int px = pl_x + sdx; |
2078 | int py = pl_y + pdy; |
2479 | int py = pl_y + sdy; |
2079 | |
2480 | |
2080 | key.texname = tex.name; |
2481 | key.texname = tex.name; |
2081 | arr = rc_array (rc, &key); |
2482 | arr = rc_array (rc, &key); |
2082 | |
2483 | |
2083 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2484 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
… | |
… | |
2086 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2487 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2087 | |
2488 | |
2088 | rc_draw (rc); |
2489 | rc_draw (rc); |
2089 | } |
2490 | } |
2090 | |
2491 | |
|
|
2492 | rc_draw (rc_ov); |
|
|
2493 | rc_clear (rc_ov); |
|
|
2494 | |
2091 | glDisable (GL_BLEND); |
2495 | glDisable (GL_BLEND); |
2092 | rc_free (rc); |
2496 | rc_free (rc); |
|
|
2497 | rc_free (rc_ov); |
2093 | |
2498 | |
2094 | // top layer: overlays such as the health bar |
2499 | // top layer: overlays such as the health bar |
2095 | for (y = 0; y < sh; y++) |
2500 | for (y = 0; y < sh; y++) |
2096 | if (0 <= y + my && y + my < self->rows) |
2501 | if (0 <= y + my && y + my < self->rows) |
2097 | { |
2502 | { |
… | |
… | |
2100 | for (x = 0; x < sw; x++) |
2505 | for (x = 0; x < sw; x++) |
2101 | if (row->c0 <= x + mx && x + mx < row->c1) |
2506 | if (row->c0 <= x + mx && x + mx < row->c1) |
2102 | { |
2507 | { |
2103 | mapcell *cell = row->col + (x + mx - row->c0); |
2508 | mapcell *cell = row->col + (x + mx - row->c0); |
2104 | |
2509 | |
2105 | int px = x * T; |
2510 | int px = x * Tw; |
2106 | int py = y * T; |
2511 | int py = y * Th; |
|
|
2512 | |
|
|
2513 | if (expect_false (cell->player == player)) |
|
|
2514 | { |
|
|
2515 | px += sdx; |
|
|
2516 | py += sdy; |
|
|
2517 | } |
2107 | |
2518 | |
2108 | if (cell->stat_hp) |
2519 | if (cell->stat_hp) |
2109 | { |
2520 | { |
2110 | int width = cell->stat_width * T; |
2521 | int width = cell->stat_width * Tw; |
2111 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2522 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2112 | |
2523 | |
2113 | glColor3ub (0, 0, 0); |
2524 | glColor3ub (0, 0, 0); |
2114 | glRectf (px + 1, py - thick - 2, |
2525 | glRectf (px + 1, py - thick - 2, |
2115 | px + width - 1, py); |
2526 | px + width - 1, py); |
2116 | |
2527 | |
… | |
… | |
2122 | } |
2533 | } |
2123 | } |
2534 | } |
2124 | } |
2535 | } |
2125 | |
2536 | |
2126 | void |
2537 | void |
2127 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2538 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2128 | CODE: |
2539 | CODE: |
2129 | { |
2540 | { |
2130 | static float color[16][3] = { |
2541 | static float color[16][3] = { |
2131 | { 0.00F, 0.00F, 0.00F }, |
2542 | { 0.00f, 0.00f, 0.00f }, |
2132 | { 1.00F, 1.00F, 1.00F }, |
2543 | { 1.00f, 1.00f, 1.00f }, |
2133 | { 0.00F, 0.00F, 0.55F }, |
2544 | { 0.00f, 0.00f, 0.55f }, |
2134 | { 1.00F, 0.00F, 0.00F }, |
2545 | { 1.00f, 0.00f, 0.00f }, |
2135 | |
2546 | |
2136 | { 1.00F, 0.54F, 0.00F }, |
2547 | { 1.00f, 0.54f, 0.00f }, |
2137 | { 0.11F, 0.56F, 1.00F }, |
2548 | { 0.11f, 0.56f, 1.00f }, |
2138 | { 0.93F, 0.46F, 0.00F }, |
2549 | { 0.93f, 0.46f, 0.00f }, |
2139 | { 0.18F, 0.54F, 0.34F }, |
2550 | { 0.18f, 0.54f, 0.34f }, |
2140 | |
2551 | |
2141 | { 0.56F, 0.73F, 0.56F }, |
2552 | { 0.56f, 0.73f, 0.56f }, |
2142 | { 0.80F, 0.80F, 0.80F }, |
2553 | { 0.80f, 0.80f, 0.80f }, |
2143 | { 0.55F, 0.41F, 0.13F }, |
2554 | { 0.55f, 0.41f, 0.13f }, |
2144 | { 0.99F, 0.77F, 0.26F }, |
2555 | { 0.99f, 0.77f, 0.26f }, |
2145 | |
2556 | |
2146 | { 0.74F, 0.65F, 0.41F }, |
2557 | { 0.74f, 0.65f, 0.41f }, |
2147 | |
2558 | |
2148 | { 0.00F, 1.00F, 1.00F }, |
2559 | { 0.00f, 1.00f, 1.00f }, |
2149 | { 1.00F, 0.00F, 1.00F }, |
2560 | { 1.00f, 0.00f, 1.00f }, |
2150 | { 1.00F, 1.00F, 0.00F }, |
2561 | { 1.00f, 1.00f, 0.00f }, |
2151 | }; |
2562 | }; |
2152 | |
2563 | |
2153 | int x, y; |
2564 | int x, y; |
2154 | |
2565 | |
2155 | glEnable (GL_TEXTURE_2D); |
2566 | glEnable (GL_TEXTURE_2D); |
|
|
2567 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2568 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2569 | * and takes the colour from god knows where instead of using |
|
|
2570 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2571 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2572 | */ |
2156 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2573 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2157 | glEnable (GL_BLEND); |
2574 | glEnable (GL_BLEND); |
2158 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2575 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2159 | glBegin (GL_QUADS); |
2576 | glBegin (GL_QUADS); |
2160 | |
2577 | |
2161 | for (y = 0; y < h; y++) |
2578 | for (y = 0; y < h; y++) |
… | |
… | |
2165 | |
2582 | |
2166 | if (m) |
2583 | if (m) |
2167 | { |
2584 | { |
2168 | float *c = color [m & 15]; |
2585 | float *c = color [m & 15]; |
2169 | |
2586 | |
2170 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2587 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2171 | float tx2 = tx1 + 0.5; |
2588 | float tx2 = tx1 + 0.5f; |
2172 | |
2589 | |
2173 | glColor4f (c[0], c[1], c[2], 0.75); |
2590 | glColor4f (c[0], c[1], c[2], 1); |
2174 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2591 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2175 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2592 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2176 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2593 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2177 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2594 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2178 | } |
2595 | } |
… | |
… | |
2186 | void |
2603 | void |
2187 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2604 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2188 | PPCODE: |
2605 | PPCODE: |
2189 | { |
2606 | { |
2190 | int x, y; |
2607 | int x, y; |
2191 | int sw1 = sw + 2; |
2608 | int sw1 = sw + 2; |
2192 | int sh1 = sh + 2; |
2609 | int sh1 = sh + 2; |
2193 | int sh3 = sh * 3; |
2610 | int sh3 = sh * 3; |
2194 | int sw34 = (sw * 3 + 3) & ~3; |
2611 | int sw3 = sw * 3; |
|
|
2612 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2613 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2195 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2614 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2196 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2615 | memset (darkness1, 0, sw1*sh1); |
2197 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2198 | |
2616 | |
2199 | SvPOK_only (darkness3_sv); |
2617 | SvPOK_only (darkness3_sv); |
2200 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2618 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2201 | |
2619 | |
2202 | mx += self->x - 1; |
2620 | mx += self->x - 1; |
2203 | my += self->y - 1; |
2621 | my += self->y - 1; |
2204 | |
|
|
2205 | memset (darkness1, 255, sw1 * sh1); |
|
|
2206 | |
2622 | |
2207 | for (y = 0; y < sh1; y++) |
2623 | for (y = 0; y < sh1; y++) |
2208 | if (0 <= y + my && y + my < self->rows) |
2624 | if (0 <= y + my && y + my < self->rows) |
2209 | { |
2625 | { |
2210 | maprow *row = self->row + (y + my); |
2626 | maprow *row = self->row + (y + my); |
… | |
… | |
2213 | if (row->c0 <= x + mx && x + mx < row->c1) |
2629 | if (row->c0 <= x + mx && x + mx < row->c1) |
2214 | { |
2630 | { |
2215 | mapcell *cell = row->col + (x + mx - row->c0); |
2631 | mapcell *cell = row->col + (x + mx - row->c0); |
2216 | |
2632 | |
2217 | darkness1 [y * sw1 + x] = cell->darkness |
2633 | darkness1 [y * sw1 + x] = cell->darkness |
2218 | ? 255 - (cell->darkness - 1) |
2634 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2219 | : 255 - FOW_DARKNESS; |
2635 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2220 | } |
2636 | } |
2221 | } |
2637 | } |
2222 | |
2638 | |
2223 | for (y = 0; y < sh; ++y) |
2639 | for (y = 0; y < sh; ++y) |
2224 | for (x = 0; x < sw; ++x) |
2640 | for (x = 0; x < sw; ++x) |
… | |
… | |
2243 | |
2659 | |
2244 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2660 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2245 | uint8_t r23 = d23; |
2661 | uint8_t r23 = d23; |
2246 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2662 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2247 | |
2663 | |
2248 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2664 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2249 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2665 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2250 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2666 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2251 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2667 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2252 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2668 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2253 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2669 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2254 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2670 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2255 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2671 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2256 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2672 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2257 | } |
2673 | } |
2258 | |
2674 | |
2259 | free (darkness1); |
2675 | free (darkness1); |
2260 | |
2676 | |
2261 | EXTEND (SP, 3); |
2677 | EXTEND (SP, 3); |
2262 | PUSHs (sv_2mortal (newSViv (sw34))); |
2678 | PUSHs (sv_2mortal (newSViv (sw3))); |
2263 | PUSHs (sv_2mortal (newSViv (sh3))); |
2679 | PUSHs (sv_2mortal (newSViv (sh3))); |
2264 | PUSHs (darkness3_sv); |
2680 | PUSHs (darkness3_sv); |
2265 | } |
2681 | } |
2266 | |
2682 | |
2267 | SV * |
2683 | SV * |
… | |
… | |
2330 | else |
2746 | else |
2331 | *data++ = 0; |
2747 | *data++ = 0; |
2332 | } |
2748 | } |
2333 | } |
2749 | } |
2334 | |
2750 | |
2335 | /* if size is w*h + 5 then no data has been found */ |
2751 | /* if size is w*h + 5 then no data has been found */ |
2336 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2752 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2337 | { |
2753 | { |
2338 | SvPOK_only (data_sv); |
2754 | SvPOK_only (data_sv); |
2339 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2755 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2340 | } |
2756 | } |
2341 | |
2757 | |
2342 | RETVAL = data_sv; |
2758 | RETVAL = data_sv; |
2343 | } |
2759 | } |
2344 | OUTPUT: |
2760 | OUTPUT: |
2345 | RETVAL |
2761 | RETVAL |
2346 | |
2762 | |
2347 | void |
2763 | void |
… | |
… | |
2354 | STRLEN len; |
2770 | STRLEN len; |
2355 | uint8_t *data, *end; |
2771 | uint8_t *data, *end; |
2356 | |
2772 | |
2357 | len = SvLEN (data_sv); |
2773 | len = SvLEN (data_sv); |
2358 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2774 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2359 | data = SvPVbyte_nolen (data_sv); |
2775 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2360 | end = data + len + 8; |
2776 | end = data + len + 8; |
2361 | |
2777 | |
2362 | if (len < 5) |
2778 | if (len < 5) |
2363 | XSRETURN_EMPTY; |
2779 | XSRETURN_EMPTY; |
2364 | |
2780 | |
… | |
… | |
2425 | } |
2841 | } |
2426 | |
2842 | |
2427 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2843 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2428 | |
2844 | |
2429 | DC::RW |
2845 | DC::RW |
2430 | new (SV *class, SV *data_sv) |
2846 | new (SV *klass, SV *data_sv) |
2431 | CODE: |
2847 | CODE: |
2432 | { |
2848 | { |
2433 | STRLEN datalen; |
2849 | STRLEN datalen; |
2434 | char *data = SvPVbyte (data_sv, datalen); |
2850 | char *data = SvPVbyte (data_sv, datalen); |
2435 | |
2851 | |
… | |
… | |
2437 | } |
2853 | } |
2438 | OUTPUT: |
2854 | OUTPUT: |
2439 | RETVAL |
2855 | RETVAL |
2440 | |
2856 | |
2441 | DC::RW |
2857 | DC::RW |
2442 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2858 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2443 | CODE: |
2859 | CODE: |
2444 | RETVAL = SDL_RWFromFile (path, mode); |
2860 | RETVAL = SDL_RWFromFile (path, mode); |
2445 | OUTPUT: |
2861 | OUTPUT: |
2446 | RETVAL |
2862 | RETVAL |
2447 | |
2863 | |
… | |
… | |
2465 | if (RETVAL < 0) |
2881 | if (RETVAL < 0) |
2466 | { |
2882 | { |
2467 | RETVAL = Mix_GroupOldest (-1); |
2883 | RETVAL = Mix_GroupOldest (-1); |
2468 | |
2884 | |
2469 | if (RETVAL < 0) |
2885 | if (RETVAL < 0) |
|
|
2886 | { |
|
|
2887 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2888 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2889 | |
|
|
2890 | if (RETVAL < 0) |
2470 | XSRETURN_UNDEF; |
2891 | XSRETURN_UNDEF; |
2471 | |
2892 | } |
|
|
2893 | else |
2472 | Mix_HaltChannel (RETVAL); |
2894 | Mix_HaltChannel (RETVAL); |
2473 | } |
2895 | } |
2474 | |
2896 | |
2475 | Mix_UnregisterAllEffects (RETVAL); |
2897 | Mix_UnregisterAllEffects (RETVAL); |
2476 | Mix_Volume (RETVAL, 128); |
2898 | Mix_Volume (RETVAL, 128); |
2477 | } |
2899 | } |
… | |
… | |
2524 | void |
2946 | void |
2525 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2947 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2526 | CODE: |
2948 | CODE: |
2527 | { |
2949 | { |
2528 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2950 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2529 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2951 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2530 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2952 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2531 | } |
2953 | } |
2532 | |
2954 | |
2533 | void |
2955 | void |
2534 | set_reverse_stereo (DC::Channel self, int flip) |
2956 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2537 | |
2959 | |
2538 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2960 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2539 | |
2961 | |
2540 | PROTOTYPES: DISABLE |
2962 | PROTOTYPES: DISABLE |
2541 | |
2963 | |
|
|
2964 | void |
|
|
2965 | decoders () |
|
|
2966 | PPCODE: |
|
|
2967 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2968 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2969 | EXTEND (SP, num); |
|
|
2970 | for (i = 0; i < num; ++i) |
|
|
2971 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2972 | #else |
|
|
2973 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2974 | #endif |
|
|
2975 | |
2542 | DC::MixChunk |
2976 | DC::MixChunk |
2543 | new (SV *class, DC::RW rwops) |
2977 | new (SV *klass, DC::RW rwops) |
2544 | CODE: |
2978 | CODE: |
2545 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2979 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2546 | OUTPUT: |
2980 | OUTPUT: |
2547 | RETVAL |
2981 | RETVAL |
2548 | |
2982 | |
… | |
… | |
2578 | OUTPUT: |
3012 | OUTPUT: |
2579 | RETVAL |
3013 | RETVAL |
2580 | |
3014 | |
2581 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
3015 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2582 | |
3016 | |
|
|
3017 | void |
|
|
3018 | decoders () |
|
|
3019 | PPCODE: |
|
|
3020 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3021 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3022 | EXTEND (SP, num); |
|
|
3023 | for (i = 0; i < num; ++i) |
|
|
3024 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3025 | #else |
|
|
3026 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3027 | #endif |
|
|
3028 | |
2583 | int |
3029 | int |
2584 | volume (int volume = -1) |
3030 | volume (int volume = -1) |
2585 | PROTOTYPE: ;$ |
3031 | PROTOTYPE: ;$ |
2586 | CODE: |
3032 | CODE: |
2587 | if (items > 0) |
3033 | if (items > 0) |
… | |
… | |
2598 | void |
3044 | void |
2599 | halt () |
3045 | halt () |
2600 | CODE: |
3046 | CODE: |
2601 | Mix_HaltMusic (); |
3047 | Mix_HaltMusic (); |
2602 | |
3048 | |
|
|
3049 | int |
|
|
3050 | playing () |
|
|
3051 | CODE: |
|
|
3052 | RETVAL = Mix_PlayingMusic (); |
|
|
3053 | OUTPUT: |
|
|
3054 | RETVAL |
|
|
3055 | |
2603 | DC::MixMusic |
3056 | DC::MixMusic |
2604 | new (SV *class, DC::RW rwops) |
3057 | new (SV *klass, DC::RW rwops) |
2605 | CODE: |
3058 | CODE: |
2606 | RETVAL = Mix_LoadMUS_RW (rwops); |
3059 | RETVAL = Mix_LoadMUS_RW (rwops); |
2607 | OUTPUT: |
3060 | OUTPUT: |
2608 | RETVAL |
3061 | RETVAL |
2609 | |
3062 | |
… | |
… | |
2637 | } *civ, const_iv[] = { |
3090 | } *civ, const_iv[] = { |
2638 | # define const_iv(name) { # name, (IV)name } |
3091 | # define const_iv(name) { # name, (IV)name } |
2639 | const_iv (GL_VENDOR), |
3092 | const_iv (GL_VENDOR), |
2640 | const_iv (GL_VERSION), |
3093 | const_iv (GL_VERSION), |
2641 | const_iv (GL_EXTENSIONS), |
3094 | const_iv (GL_EXTENSIONS), |
|
|
3095 | const_iv (GL_MAX_TEXTURE_UNITS), |
2642 | const_iv (GL_COLOR_MATERIAL), |
3096 | const_iv (GL_COLOR_MATERIAL), |
2643 | const_iv (GL_SMOOTH), |
3097 | const_iv (GL_SMOOTH), |
2644 | const_iv (GL_FLAT), |
3098 | const_iv (GL_FLAT), |
2645 | const_iv (GL_DITHER), |
3099 | const_iv (GL_DITHER), |
2646 | const_iv (GL_BLEND), |
3100 | const_iv (GL_BLEND), |
… | |
… | |
2658 | const_iv (GL_ZERO), |
3112 | const_iv (GL_ZERO), |
2659 | const_iv (GL_SRC_ALPHA), |
3113 | const_iv (GL_SRC_ALPHA), |
2660 | const_iv (GL_DST_ALPHA), |
3114 | const_iv (GL_DST_ALPHA), |
2661 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3115 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2662 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3116 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3117 | const_iv (GL_SRC_COLOR), |
|
|
3118 | const_iv (GL_DST_COLOR), |
|
|
3119 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3120 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2663 | const_iv (GL_SRC_ALPHA_SATURATE), |
3121 | const_iv (GL_SRC_ALPHA_SATURATE), |
2664 | const_iv (GL_RGB), |
3122 | const_iv (GL_RGB), |
2665 | const_iv (GL_RGBA), |
3123 | const_iv (GL_RGBA), |
2666 | const_iv (GL_RGBA4), |
3124 | const_iv (GL_RGBA4), |
2667 | const_iv (GL_RGBA8), |
3125 | const_iv (GL_RGBA8), |
… | |
… | |
2735 | const_iv (GL_NICEST), |
3193 | const_iv (GL_NICEST), |
2736 | const_iv (GL_V2F), |
3194 | const_iv (GL_V2F), |
2737 | const_iv (GL_V3F), |
3195 | const_iv (GL_V3F), |
2738 | const_iv (GL_T2F_V3F), |
3196 | const_iv (GL_T2F_V3F), |
2739 | const_iv (GL_T2F_N3F_V3F), |
3197 | const_iv (GL_T2F_N3F_V3F), |
|
|
3198 | const_iv (GL_FUNC_ADD), |
|
|
3199 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3200 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2740 | # undef const_iv |
3201 | # undef const_iv |
2741 | }; |
3202 | }; |
2742 | |
3203 | |
2743 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3204 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2744 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3205 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2745 | |
3206 | |
2746 | texture_av = newAV (); |
3207 | texture_av = newAV (); |
2747 | AvREAL_off (texture_av); |
3208 | AvREAL_off (texture_av); |
2748 | } |
3209 | } |
2749 | |
3210 | |
… | |
… | |
2751 | disable_GL_EXT_blend_func_separate () |
3212 | disable_GL_EXT_blend_func_separate () |
2752 | CODE: |
3213 | CODE: |
2753 | gl.BlendFuncSeparate = 0; |
3214 | gl.BlendFuncSeparate = 0; |
2754 | gl.BlendFuncSeparateEXT = 0; |
3215 | gl.BlendFuncSeparateEXT = 0; |
2755 | |
3216 | |
2756 | char * |
3217 | void |
|
|
3218 | apple_nvidia_bug (int enable) |
|
|
3219 | |
|
|
3220 | const char * |
2757 | gl_vendor () |
3221 | gl_vendor () |
2758 | CODE: |
3222 | CODE: |
2759 | RETVAL = (char *)glGetString (GL_VENDOR); |
3223 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2760 | OUTPUT: |
3224 | OUTPUT: |
2761 | RETVAL |
3225 | RETVAL |
2762 | |
3226 | |
2763 | char * |
3227 | const char * |
2764 | gl_version () |
3228 | gl_version () |
2765 | CODE: |
3229 | CODE: |
2766 | RETVAL = (char *)glGetString (GL_VERSION); |
3230 | RETVAL = (const char *)glGetString (GL_VERSION); |
2767 | OUTPUT: |
3231 | OUTPUT: |
2768 | RETVAL |
3232 | RETVAL |
2769 | |
3233 | |
2770 | char * |
3234 | const char * |
2771 | gl_extensions () |
3235 | gl_extensions () |
2772 | CODE: |
3236 | CODE: |
2773 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3237 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2774 | OUTPUT: |
3238 | OUTPUT: |
2775 | RETVAL |
3239 | RETVAL |
2776 | |
3240 | |
2777 | const char *glGetString (GLenum pname) |
3241 | const char *glGetString (GLenum pname) |
|
|
3242 | CODE: |
|
|
3243 | RETVAL = (const char *)glGetString (pname); |
|
|
3244 | OUTPUT: |
|
|
3245 | RETVAL |
2778 | |
3246 | |
2779 | GLint glGetInteger (GLenum pname) |
3247 | GLint glGetInteger (GLenum pname) |
2780 | CODE: |
3248 | CODE: |
2781 | glGetIntegerv (pname, &RETVAL); |
3249 | glGetIntegerv (pname, &RETVAL); |
2782 | OUTPUT: |
3250 | OUTPUT: |
… | |
… | |
2790 | |
3258 | |
2791 | int glGetError () |
3259 | int glGetError () |
2792 | |
3260 | |
2793 | void glFinish () |
3261 | void glFinish () |
2794 | |
3262 | |
|
|
3263 | void glFlush () |
|
|
3264 | |
2795 | void glClear (int mask) |
3265 | void glClear (int mask) |
2796 | |
3266 | |
2797 | void glClearColor (float r, float g, float b, float a = 1.0) |
3267 | void glClearColor (float r, float g, float b, float a = 1.0) |
2798 | PROTOTYPE: @ |
3268 | PROTOTYPE: @ |
2799 | |
3269 | |
… | |
… | |
2808 | void glBlendFunc (int sfactor, int dfactor) |
3278 | void glBlendFunc (int sfactor, int dfactor) |
2809 | |
3279 | |
2810 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3280 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2811 | CODE: |
3281 | CODE: |
2812 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3282 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3283 | |
|
|
3284 | # void glBlendEquation (int se) |
2813 | |
3285 | |
2814 | void glDepthMask (int flag) |
3286 | void glDepthMask (int flag) |
2815 | |
3287 | |
2816 | void glLogicOp (int opcode) |
3288 | void glLogicOp (int opcode) |
2817 | |
3289 | |
… | |
… | |
2852 | void glRotate (float angle, float x, float y, float z) |
3324 | void glRotate (float angle, float x, float y, float z) |
2853 | CODE: |
3325 | CODE: |
2854 | glRotatef (angle, x, y, z); |
3326 | glRotatef (angle, x, y, z); |
2855 | |
3327 | |
2856 | void glColor (float r, float g, float b, float a = 1.0) |
3328 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3329 | PROTOTYPE: @ |
2857 | ALIAS: |
3330 | ALIAS: |
2858 | glColor_premultiply = 1 |
3331 | glColor_premultiply = 1 |
2859 | CODE: |
3332 | CODE: |
2860 | if (ix) |
3333 | if (ix) |
2861 | { |
3334 | { |
… | |
… | |
2967 | |
3440 | |
2968 | void glEndList () |
3441 | void glEndList () |
2969 | |
3442 | |
2970 | void glCallList (int list) |
3443 | void glCallList (int list) |
2971 | |
3444 | |
|
|
3445 | void c_init () |
|
|
3446 | CODE: |
|
|
3447 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3448 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3449 | |
2972 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3450 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2973 | |
3451 | |
2974 | PROTOTYPES: DISABLE |
3452 | PROTOTYPES: DISABLE |
2975 | |
3453 | |
2976 | void |
3454 | void |
2977 | find_widget (SV *self, NV x, NV y) |
3455 | find_widget (SV *self, NV x, NV y) |
2978 | PPCODE: |
3456 | PPCODE: |
2979 | { |
3457 | { |
2980 | if (within_widget (self, x, y)) |
3458 | if (within_widget (self, x, y)) |
2981 | XPUSHs (self); |
3459 | XPUSHs (self); |
2982 | } |
3460 | } |
2983 | |
3461 | |
2984 | BOOT: |
3462 | BOOT: |
2985 | { |
3463 | { |
… | |
… | |
2993 | |
3471 | |
2994 | void |
3472 | void |
2995 | draw (SV *self) |
3473 | draw (SV *self) |
2996 | CODE: |
3474 | CODE: |
2997 | { |
3475 | { |
2998 | HV *hv; |
3476 | HV *hv; |
2999 | SV **svp; |
3477 | SV **svp; |
3000 | NV x, y, w, h; |
3478 | NV x, y, w, h; |
3001 | SV *draw_x_sv = GvSV (draw_x_gv); |
3479 | SV *draw_x_sv = GvSV (draw_x_gv); |
3002 | SV *draw_y_sv = GvSV (draw_y_gv); |
3480 | SV *draw_y_sv = GvSV (draw_y_gv); |
3003 | SV *draw_w_sv = GvSV (draw_w_gv); |
3481 | SV *draw_w_sv = GvSV (draw_w_gv); |
3004 | SV *draw_h_sv = GvSV (draw_h_gv); |
3482 | SV *draw_h_sv = GvSV (draw_h_gv); |