… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
|
|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
47 | #endif |
|
|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
76 | #define expect_false(expr) expect ((expr) != 0, 0) |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
77 | #define expect_true(expr) expect ((expr) != 0, 1) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
78 | |
83 | |
79 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
80 | |
85 | |
81 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 64 |
82 | |
87 | |
83 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
84 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
85 | |
90 | |
86 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
87 | |
92 | |
88 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
89 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
90 | |
95 | |
91 | #if 1 |
96 | #define KMOD_LRAM 0x10000 // our extension |
92 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
97 | |
93 | #else |
98 | #define TEXID_SPEECH 1 |
94 | # define PARACHUTE 0 |
99 | #define TEXID_NOFACE 2 |
95 | #endif |
100 | #define TEXID_HIDDEN 3 |
96 | |
101 | |
97 | static AV *texture_av; |
102 | static AV *texture_av; |
98 | |
103 | |
99 | static struct |
104 | static struct |
100 | { |
105 | { |
… | |
… | |
232 | int w, h; |
237 | int w, h; |
233 | float s, t; |
238 | float s, t; |
234 | uint8_t r, g, b, a; |
239 | uint8_t r, g, b, a; |
235 | tileid smoothtile; |
240 | tileid smoothtile; |
236 | uint8_t smoothlevel; |
241 | uint8_t smoothlevel; |
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|
242 | uint8_t unused; /* set to zero on use */ |
237 | } maptex; |
243 | } maptex; |
238 | |
244 | |
239 | typedef struct { |
245 | typedef struct { |
240 | uint32_t player; |
246 | uint32_t player; |
241 | tileid tile[3]; |
247 | tileid tile[3]; |
… | |
… | |
373 | self->oy = 0; |
379 | self->oy = 0; |
374 | self->row = 0; |
380 | self->row = 0; |
375 | self->rows = 0; |
381 | self->rows = 0; |
376 | } |
382 | } |
377 | |
383 | |
|
|
384 | #define CELL_CLEAR(cell) \ |
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|
385 | do { \ |
|
|
386 | if ((cell)->player) \ |
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387 | (cell)->tile [2] = 0; \ |
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|
388 | (cell)->darkness = 0; \ |
|
|
389 | (cell)->stat_hp = 0; \ |
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|
390 | (cell)->flags = 0; \ |
|
|
391 | (cell)->player = 0; \ |
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|
392 | } while (0) |
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393 | |
378 | static void |
394 | static void |
379 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
380 | { |
396 | { |
381 | int x, y; |
397 | int x, y; |
382 | maprow *row; |
398 | maprow *row; |
… | |
… | |
396 | if (x >= row->c1) |
412 | if (x >= row->c1) |
397 | break; |
413 | break; |
398 | |
414 | |
399 | cell = row->col + x - row->c0; |
415 | cell = row->col + x - row->c0; |
400 | |
416 | |
401 | cell->darkness = 0; |
417 | CELL_CLEAR (cell); |
402 | cell->stat_hp = 0; |
|
|
403 | cell->flags = 0; |
|
|
404 | cell->player = 0; |
|
|
405 | } |
418 | } |
406 | } |
419 | } |
407 | } |
420 | } |
408 | |
421 | |
409 | typedef struct { |
422 | typedef struct { |
… | |
… | |
520 | if (!svp || !SvTRUE (*svp)) |
533 | if (!svp || !SvTRUE (*svp)) |
521 | return 0; |
534 | return 0; |
522 | |
535 | |
523 | return 1; |
536 | return 1; |
524 | } |
537 | } |
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|
538 | |
|
|
539 | /******************************************************************************/ |
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|
540 | |
|
|
541 | /* process keyboard modifiers */ |
|
|
542 | static int |
|
|
543 | mod_munge (int mod) |
|
|
544 | { |
|
|
545 | mod &= MOD_MASK; |
|
|
546 | |
|
|
547 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
548 | mod |= KMOD_LRAM; |
|
|
549 | |
|
|
550 | return mod; |
|
|
551 | } |
|
|
552 | |
|
|
553 | static void |
|
|
554 | deliantra_main () |
|
|
555 | { |
|
|
556 | char *argv[] = { 0 }; |
|
|
557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
558 | } |
|
|
559 | |
|
|
560 | #ifdef __MACOSX__ |
|
|
561 | /* to due surprising braindamage on the side of SDL design, we |
|
|
562 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
563 | * on OS X, so... we provide one and call the original main(), which, |
|
|
564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
565 | * and which calls our main (== SDL_main) back. |
|
|
566 | */ |
|
|
567 | extern C_LINKAGE int |
|
|
568 | main (int argc, char *argv[]) |
|
|
569 | { |
|
|
570 | deliantra_main (); |
|
|
571 | } |
|
|
572 | |
|
|
573 | #undef main |
|
|
574 | |
|
|
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
576 | |
|
|
577 | static void |
|
|
578 | SDL_braino (void) |
|
|
579 | { |
|
|
580 | char *argv[] = { "deliantra client", 0 }; |
|
|
581 | (main) (1, argv); |
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|
582 | } |
|
|
583 | #else |
|
|
584 | static void |
|
|
585 | SDL_braino (void) |
|
|
586 | { |
|
|
587 | deliantra_main (); |
|
|
588 | } |
|
|
589 | #endif |
525 | |
590 | |
526 | MODULE = Deliantra::Client PACKAGE = DC |
591 | MODULE = Deliantra::Client PACKAGE = DC |
527 | |
592 | |
528 | PROTOTYPES: ENABLE |
593 | PROTOTYPES: ENABLE |
529 | |
594 | |
… | |
… | |
558 | const_iv (SDL_USEREVENT), |
623 | const_iv (SDL_USEREVENT), |
559 | |
624 | |
560 | const_iv (SDL_APPINPUTFOCUS), |
625 | const_iv (SDL_APPINPUTFOCUS), |
561 | const_iv (SDL_APPMOUSEFOCUS), |
626 | const_iv (SDL_APPMOUSEFOCUS), |
562 | const_iv (SDL_APPACTIVE), |
627 | const_iv (SDL_APPACTIVE), |
|
|
628 | |
|
|
629 | |
|
|
630 | const_iv (SDLK_UNKNOWN), |
|
|
631 | const_iv (SDLK_FIRST), |
|
|
632 | const_iv (SDLK_BACKSPACE), |
|
|
633 | const_iv (SDLK_TAB), |
|
|
634 | const_iv (SDLK_CLEAR), |
|
|
635 | const_iv (SDLK_RETURN), |
|
|
636 | const_iv (SDLK_PAUSE), |
|
|
637 | const_iv (SDLK_ESCAPE), |
|
|
638 | const_iv (SDLK_SPACE), |
|
|
639 | const_iv (SDLK_EXCLAIM), |
|
|
640 | const_iv (SDLK_QUOTEDBL), |
|
|
641 | const_iv (SDLK_HASH), |
|
|
642 | const_iv (SDLK_DOLLAR), |
|
|
643 | const_iv (SDLK_AMPERSAND), |
|
|
644 | const_iv (SDLK_QUOTE), |
|
|
645 | const_iv (SDLK_LEFTPAREN), |
|
|
646 | const_iv (SDLK_RIGHTPAREN), |
|
|
647 | const_iv (SDLK_ASTERISK), |
|
|
648 | const_iv (SDLK_PLUS), |
|
|
649 | const_iv (SDLK_COMMA), |
|
|
650 | const_iv (SDLK_MINUS), |
|
|
651 | const_iv (SDLK_PERIOD), |
|
|
652 | const_iv (SDLK_SLASH), |
|
|
653 | const_iv (SDLK_0), |
|
|
654 | const_iv (SDLK_1), |
|
|
655 | const_iv (SDLK_2), |
|
|
656 | const_iv (SDLK_3), |
|
|
657 | const_iv (SDLK_4), |
|
|
658 | const_iv (SDLK_5), |
|
|
659 | const_iv (SDLK_6), |
|
|
660 | const_iv (SDLK_7), |
|
|
661 | const_iv (SDLK_8), |
|
|
662 | const_iv (SDLK_9), |
|
|
663 | const_iv (SDLK_COLON), |
|
|
664 | const_iv (SDLK_SEMICOLON), |
|
|
665 | const_iv (SDLK_LESS), |
|
|
666 | const_iv (SDLK_EQUALS), |
|
|
667 | const_iv (SDLK_GREATER), |
|
|
668 | const_iv (SDLK_QUESTION), |
|
|
669 | const_iv (SDLK_AT), |
|
|
670 | |
|
|
671 | const_iv (SDLK_LEFTBRACKET), |
|
|
672 | const_iv (SDLK_BACKSLASH), |
|
|
673 | const_iv (SDLK_RIGHTBRACKET), |
|
|
674 | const_iv (SDLK_CARET), |
|
|
675 | const_iv (SDLK_UNDERSCORE), |
|
|
676 | const_iv (SDLK_BACKQUOTE), |
|
|
677 | const_iv (SDLK_DELETE), |
563 | |
678 | |
564 | const_iv (SDLK_FIRST), |
679 | const_iv (SDLK_FIRST), |
565 | const_iv (SDLK_LAST), |
680 | const_iv (SDLK_LAST), |
566 | const_iv (SDLK_KP0), |
681 | const_iv (SDLK_KP0), |
567 | const_iv (SDLK_KP1), |
682 | const_iv (SDLK_KP1), |
… | |
… | |
643 | const_iv (KMOD_RMETA), |
758 | const_iv (KMOD_RMETA), |
644 | const_iv (KMOD_NUM), |
759 | const_iv (KMOD_NUM), |
645 | const_iv (KMOD_CAPS), |
760 | const_iv (KMOD_CAPS), |
646 | const_iv (KMOD_MODE), |
761 | const_iv (KMOD_MODE), |
647 | |
762 | |
|
|
763 | const_iv (KMOD_LRAM), |
|
|
764 | |
648 | const_iv (MIX_DEFAULT_FORMAT), |
765 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
766 | |
|
|
767 | const_iv (SDL_INIT_TIMER), |
|
|
768 | const_iv (SDL_INIT_AUDIO), |
|
|
769 | const_iv (SDL_INIT_VIDEO), |
|
|
770 | const_iv (SDL_INIT_CDROM), |
|
|
771 | const_iv (SDL_INIT_JOYSTICK), |
|
|
772 | const_iv (SDL_INIT_EVERYTHING), |
|
|
773 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
774 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
775 | |
|
|
776 | const_iv (SDL_GL_RED_SIZE), |
|
|
777 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
778 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
779 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
780 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
781 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
782 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
783 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
784 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
785 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
786 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
788 | const_iv (SDL_GL_STEREO), |
|
|
789 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
790 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
791 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
792 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
793 | |
|
|
794 | const_iv (FOW_DARKNESS) |
649 | # undef const_iv |
795 | # undef const_iv |
650 | }; |
796 | }; |
651 | |
797 | |
652 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
653 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
689 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
835 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
690 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
836 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
691 | #endif |
837 | #endif |
692 | } |
838 | } |
693 | |
839 | |
694 | char * |
|
|
695 | SDL_GetError () |
840 | char *SDL_GetError () |
696 | |
841 | |
697 | int |
842 | void SDL_braino () |
698 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
699 | |
843 | |
700 | void |
844 | int SDL_Init (U32 flags) |
|
|
845 | |
|
|
846 | int SDL_InitSubSystem (U32 flags) |
|
|
847 | |
|
|
848 | void SDL_QuitSubSystem (U32 flags) |
|
|
849 | |
701 | SDL_Quit () |
850 | void SDL_Quit () |
|
|
851 | |
|
|
852 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
853 | |
|
|
854 | int SDL_GL_GetAttribute (int attr) |
|
|
855 | CODE: |
|
|
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
857 | XSRETURN_UNDEF; |
|
|
858 | OUTPUT: |
|
|
859 | RETVAL |
702 | |
860 | |
703 | void |
861 | void |
704 | SDL_ListModes (int rgb, int alpha) |
862 | SDL_ListModes (int rgb, int alpha) |
705 | PPCODE: |
863 | PPCODE: |
706 | { |
864 | { |
… | |
… | |
718 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
876 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
719 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
877 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
720 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
878 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
721 | |
879 | |
722 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
880 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
723 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
724 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
725 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
881 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
726 | #endif |
|
|
727 | |
882 | |
728 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
883 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
729 | |
884 | |
730 | if (m && m != (SDL_Rect **)-1) |
885 | if (m && m != (SDL_Rect **)-1) |
731 | while (*m) |
886 | while (*m) |
732 | { |
887 | { |
733 | if ((*m)->w >= 800 && (*m)->h >= 480) |
888 | if ((*m)->w >= 400 && (*m)->h >= 300) |
734 | { |
889 | { |
735 | AV *av = newAV (); |
890 | AV *av = newAV (); |
736 | av_push (av, newSViv ((*m)->w)); |
891 | av_push (av, newSViv ((*m)->w)); |
737 | av_push (av, newSViv ((*m)->h)); |
892 | av_push (av, newSViv ((*m)->h)); |
738 | av_push (av, newSViv (rgb)); |
893 | av_push (av, newSViv (rgb)); |
… | |
… | |
801 | { |
956 | { |
802 | case SDL_KEYDOWN: |
957 | case SDL_KEYDOWN: |
803 | case SDL_KEYUP: |
958 | case SDL_KEYUP: |
804 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
959 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
805 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
960 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
806 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
961 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
807 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
962 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
808 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
963 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
809 | break; |
964 | break; |
810 | |
965 | |
811 | case SDL_ACTIVEEVENT: |
966 | case SDL_ACTIVEEVENT: |
812 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
967 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
830 | x = ev.motion.x; |
985 | x = ev.motion.x; |
831 | y = ev.motion.y; |
986 | y = ev.motion.y; |
832 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
987 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
833 | } |
988 | } |
834 | |
989 | |
835 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
990 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
836 | hv_store (hv, "state", 5, newSViv (state), 0); |
991 | hv_store (hv, "state", 5, newSViv (state), 0); |
837 | hv_store (hv, "x", 1, newSViv (x), 0); |
992 | hv_store (hv, "x", 1, newSViv (x), 0); |
838 | hv_store (hv, "y", 1, newSViv (y), 0); |
993 | hv_store (hv, "y", 1, newSViv (y), 0); |
839 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
994 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
840 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
995 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1056 | #if DEBUG |
1211 | #if DEBUG |
1057 | VALGRIND_DO_LEAK_CHECK; |
1212 | VALGRIND_DO_LEAK_CHECK; |
1058 | #endif |
1213 | #endif |
1059 | } |
1214 | } |
1060 | |
1215 | |
|
|
1216 | int |
|
|
1217 | SvREFCNT (SV *sv) |
|
|
1218 | CODE: |
|
|
1219 | RETVAL = SvREFCNT (sv); |
|
|
1220 | OUTPUT: |
|
|
1221 | RETVAL |
|
|
1222 | |
1061 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1062 | |
1224 | |
1063 | PROTOTYPES: DISABLE |
1225 | PROTOTYPES: DISABLE |
1064 | |
1226 | |
1065 | DC::Font |
1227 | DC::Font |
… | |
… | |
1609 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1771 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1610 | // use uglier nearest interpolation because linear suffers |
1772 | // use uglier nearest interpolation because linear suffers |
1611 | // from transparent color bleeding and ugly wrapping effects. |
1773 | // from transparent color bleeding and ugly wrapping effects. |
1612 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1774 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1613 | } |
1775 | } |
|
|
1776 | |
|
|
1777 | void |
|
|
1778 | expire_textures (DC::Map self, int texid, int count) |
|
|
1779 | PPCODE: |
|
|
1780 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1781 | { |
|
|
1782 | maptex *tex = self->tex + texid; |
|
|
1783 | |
|
|
1784 | if (tex->name) |
|
|
1785 | { |
|
|
1786 | if (tex->unused) |
|
|
1787 | { |
|
|
1788 | tex->name = 0; |
|
|
1789 | tex->unused = 0; |
|
|
1790 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1791 | } |
|
|
1792 | else |
|
|
1793 | tex->unused = 1; |
|
|
1794 | } |
|
|
1795 | } |
1614 | |
1796 | |
1615 | int |
1797 | int |
1616 | ox (DC::Map self) |
1798 | ox (DC::Map self) |
1617 | ALIAS: |
1799 | ALIAS: |
1618 | oy = 1 |
1800 | oy = 1 |
… | |
… | |
1739 | cell->tile [z] = self->face2tile [face]; |
1921 | cell->tile [z] = self->face2tile [face]; |
1740 | |
1922 | |
1741 | if (cell->tile [z]) |
1923 | if (cell->tile [z]) |
1742 | { |
1924 | { |
1743 | maptex *tex = self->tex + cell->tile [z]; |
1925 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1926 | tex->unused = 0; |
1744 | if (!tex->name) |
1927 | if (!tex->name) |
1745 | av_push (missing, newSViv (cell->tile [z])); |
1928 | av_push (missing, newSViv (cell->tile [z])); |
1746 | |
1929 | |
1747 | if (tex->smoothtile) |
1930 | if (tex->smoothtile) |
1748 | { |
1931 | { |
1749 | maptex *smooth = self->tex + tex->smoothtile; |
1932 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1933 | smooth->unused = 0; |
1750 | if (!smooth->name) |
1934 | if (!smooth->name) |
1751 | av_push (missing, newSViv (tex->smoothtile)); |
1935 | av_push (missing, newSViv (tex->smoothtile)); |
1752 | } |
1936 | } |
1753 | } |
1937 | } |
1754 | } |
1938 | } |
1755 | } |
1939 | } |
1756 | else |
1940 | else |
1757 | cell->darkness = 0; |
1941 | CELL_CLEAR (cell); |
1758 | } |
1942 | } |
1759 | } |
1943 | } |
1760 | OUTPUT: |
1944 | OUTPUT: |
1761 | RETVAL |
1945 | RETVAL |
1762 | |
1946 | |
… | |
… | |
1814 | } |
1998 | } |
1815 | OUTPUT: |
1999 | OUTPUT: |
1816 | RETVAL |
2000 | RETVAL |
1817 | |
2001 | |
1818 | void |
2002 | void |
1819 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
2003 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1820 | CODE: |
2004 | CODE: |
1821 | { |
2005 | { |
1822 | int x, y, z; |
2006 | int x, y, z; |
1823 | |
2007 | |
1824 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2008 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1825 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2009 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1826 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2010 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1827 | smooth_key skey; |
2011 | smooth_key skey; |
1828 | int pl_x, pl_y; |
2012 | int pl_x, pl_y; |
1829 | maptex pl_tex; |
2013 | maptex pl_tex; |
1830 | rc_t *rc = rc_alloc (); |
2014 | rc_t *rc = rc_alloc (); |
|
|
2015 | rc_t *rc_ov = rc_alloc (); |
1831 | rc_key_t key; |
2016 | rc_key_t key; |
1832 | rc_array_t *arr; |
2017 | rc_array_t *arr, *arr_hidden; |
1833 | |
2018 | |
1834 | pl_tex.name = 0; |
2019 | pl_tex.name = 0; |
1835 | |
2020 | |
1836 | // thats current max. sorry. |
2021 | // that's current max. sorry. |
1837 | if (sw > 255) sw = 255; |
2022 | if (sw > 255) sw = 255; |
1838 | if (sh > 255) sh = 255; |
2023 | if (sh > 255) sh = 255; |
1839 | |
2024 | |
1840 | // clear key, in case of extra padding |
2025 | // clear key, in case of extra padding |
1841 | memset (&skey, 0, sizeof (skey)); |
2026 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1845 | key.g = 255; |
2030 | key.g = 255; |
1846 | key.b = 255; |
2031 | key.b = 255; |
1847 | key.a = 255; |
2032 | key.a = 255; |
1848 | key.mode = GL_QUADS; |
2033 | key.mode = GL_QUADS; |
1849 | key.format = GL_T2F_V3F; |
2034 | key.format = GL_T2F_V3F; |
1850 | key.texname = -1; |
|
|
1851 | |
2035 | |
1852 | mx += self->x; |
2036 | mx += self->x; |
1853 | my += self->y; |
2037 | my += self->y; |
1854 | |
2038 | |
1855 | // first pass: determine smooth_max |
2039 | // first pass: determine smooth_max |
… | |
… | |
1876 | |
2060 | |
1877 | glEnable (GL_BLEND); |
2061 | glEnable (GL_BLEND); |
1878 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2062 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1879 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2063 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1880 | |
2064 | |
|
|
2065 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2066 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2067 | |
1881 | for (z = 0; z <= 2; z++) |
2068 | for (z = 0; z <= 2; z++) |
1882 | { |
2069 | { |
1883 | memset (smooth_level, 0, sizeof (smooth_level)); |
2070 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2071 | key.texname = -1; |
1884 | |
2072 | |
1885 | for (y = 0; y < sh; y++) |
2073 | for (y = 0; y < sh; y++) |
1886 | if (0 <= y + my && y + my < self->rows) |
2074 | if (0 <= y + my && y + my < self->rows) |
1887 | { |
2075 | { |
1888 | maprow *row = self->row + (y + my); |
2076 | maprow *row = self->row + (y + my); |
… | |
… | |
1894 | tileid tile = cell->tile [z]; |
2082 | tileid tile = cell->tile [z]; |
1895 | |
2083 | |
1896 | if (tile) |
2084 | if (tile) |
1897 | { |
2085 | { |
1898 | maptex tex = self->tex [tile]; |
2086 | maptex tex = self->tex [tile]; |
1899 | int px = (x + 1) * T - tex.w; |
2087 | int px, py; |
1900 | int py = (y + 1) * T - tex.h; |
|
|
1901 | |
2088 | |
1902 | if (key.texname != tex.name) |
2089 | if (key.texname != tex.name) |
1903 | { |
2090 | { |
|
|
2091 | self->tex [tile].unused = 0; |
|
|
2092 | |
1904 | if (!tex.name) |
2093 | if (!tex.name) |
1905 | tex = self->tex [2]; /* missing, replace by noface */ |
2094 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1906 | |
2095 | |
1907 | key.texname = tex.name; |
2096 | key.texname = tex.name; |
1908 | arr = rc_array (rc, &key); |
2097 | arr = rc_array (rc, &key); |
1909 | } |
2098 | } |
|
|
2099 | |
|
|
2100 | px = (x + 1) * T - tex.w; |
|
|
2101 | py = (y + 1) * T - tex.h; |
1910 | |
2102 | |
1911 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2103 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1912 | { |
2104 | { |
1913 | pl_x = px; |
2105 | pl_x = px; |
1914 | pl_y = py; |
2106 | pl_y = py; |
… | |
… | |
1919 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2111 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1920 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2112 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1921 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2113 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1922 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2114 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1923 | |
2115 | |
1924 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
1925 | { |
|
|
1926 | // overlays such as the speech bubble, probably more to come |
|
|
1927 | if (cell->flags & 1) |
|
|
1928 | { |
|
|
1929 | maptex tex = self->tex [1]; |
|
|
1930 | int px = x * T + T * 2 / 32; |
|
|
1931 | int py = y * T - T * 6 / 32; |
|
|
1932 | |
|
|
1933 | if (tex.name) |
|
|
1934 | { |
|
|
1935 | if (key.texname != tex.name) |
|
|
1936 | { |
|
|
1937 | key.texname = tex.name; |
|
|
1938 | arr = rc_array (rc, &key); |
|
|
1939 | } |
|
|
1940 | |
|
|
1941 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1942 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1943 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1944 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1945 | } |
|
|
1946 | } |
|
|
1947 | } |
|
|
1948 | |
|
|
1949 | // update smooth hash |
2116 | // update smooth hash |
1950 | if (tex.smoothtile) |
2117 | if (tex.smoothtile) |
1951 | { |
2118 | { |
1952 | skey.tile = tex.smoothtile; |
2119 | skey.tile = tex.smoothtile; |
1953 | skey.level = tex.smoothlevel; |
2120 | skey.level = tex.smoothlevel; |
… | |
… | |
1981 | // corners |
2148 | // corners |
1982 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2149 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1983 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2150 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1984 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2151 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1985 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2152 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2153 | } |
|
|
2154 | } |
|
|
2155 | |
|
|
2156 | if (expect_false (z == 2)) |
|
|
2157 | { |
|
|
2158 | /* draw question marks on top of hidden spaces */ |
|
|
2159 | if (!cell->darkness) |
|
|
2160 | { |
|
|
2161 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2162 | int px = (x + 1) * T - tex.w; |
|
|
2163 | int py = (y + 1) * T - tex.h; |
|
|
2164 | |
|
|
2165 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2166 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2167 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2168 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | if (expect_false (cell->flags)) |
|
|
2172 | { |
|
|
2173 | // overlays such as the speech bubble, probably more to come |
|
|
2174 | if (cell->flags & 1) |
|
|
2175 | { |
|
|
2176 | rc_key_t key_ov = key; |
|
|
2177 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2178 | rc_array_t *arr; |
|
|
2179 | int px = x * T + T * 2 / 32; |
|
|
2180 | int py = y * T - T * 6 / 32; |
|
|
2181 | |
|
|
2182 | key_ov.texname = tex.name; |
|
|
2183 | arr = rc_array (rc_ov, &key_ov); |
|
|
2184 | |
|
|
2185 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2186 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2187 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2188 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2189 | } |
1986 | } |
2190 | } |
1987 | } |
2191 | } |
1988 | } |
2192 | } |
1989 | } |
2193 | } |
1990 | |
2194 | |
… | |
… | |
2030 | { |
2234 | { |
2031 | // this time avoiding texture state changes |
2235 | // this time avoiding texture state changes |
2032 | // save gobs of state changes. |
2236 | // save gobs of state changes. |
2033 | if (key.texname != tex.name) |
2237 | if (key.texname != tex.name) |
2034 | { |
2238 | { |
|
|
2239 | self->tex [skey->tile].unused = 0; |
|
|
2240 | |
2035 | glEnd (); |
2241 | glEnd (); |
2036 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2242 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2037 | glBegin (GL_QUADS); |
2243 | glBegin (GL_QUADS); |
2038 | } |
2244 | } |
2039 | |
2245 | |
… | |
… | |
2071 | } |
2277 | } |
2072 | |
2278 | |
2073 | if (pl_tex.name) |
2279 | if (pl_tex.name) |
2074 | { |
2280 | { |
2075 | maptex tex = pl_tex; |
2281 | maptex tex = pl_tex; |
2076 | int px = pl_x + pdx; |
2282 | int px = pl_x + sdx; |
2077 | int py = pl_y + pdy; |
2283 | int py = pl_y + sdy; |
2078 | |
2284 | |
2079 | key.texname = tex.name; |
2285 | key.texname = tex.name; |
2080 | arr = rc_array (rc, &key); |
2286 | arr = rc_array (rc, &key); |
2081 | |
2287 | |
2082 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2288 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
… | |
… | |
2085 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2291 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2086 | |
2292 | |
2087 | rc_draw (rc); |
2293 | rc_draw (rc); |
2088 | } |
2294 | } |
2089 | |
2295 | |
|
|
2296 | rc_draw (rc_ov); |
|
|
2297 | rc_clear (rc_ov); |
|
|
2298 | |
2090 | glDisable (GL_BLEND); |
2299 | glDisable (GL_BLEND); |
2091 | rc_free (rc); |
2300 | rc_free (rc); |
|
|
2301 | rc_free (rc_ov); |
2092 | |
2302 | |
2093 | // top layer: overlays such as the health bar |
2303 | // top layer: overlays such as the health bar |
2094 | for (y = 0; y < sh; y++) |
2304 | for (y = 0; y < sh; y++) |
2095 | if (0 <= y + my && y + my < self->rows) |
2305 | if (0 <= y + my && y + my < self->rows) |
2096 | { |
2306 | { |
… | |
… | |
2101 | { |
2311 | { |
2102 | mapcell *cell = row->col + (x + mx - row->c0); |
2312 | mapcell *cell = row->col + (x + mx - row->c0); |
2103 | |
2313 | |
2104 | int px = x * T; |
2314 | int px = x * T; |
2105 | int py = y * T; |
2315 | int py = y * T; |
|
|
2316 | |
|
|
2317 | if (expect_false (cell->player == player)) |
|
|
2318 | { |
|
|
2319 | px += sdx; |
|
|
2320 | py += sdy; |
|
|
2321 | } |
2106 | |
2322 | |
2107 | if (cell->stat_hp) |
2323 | if (cell->stat_hp) |
2108 | { |
2324 | { |
2109 | int width = cell->stat_width * T; |
2325 | int width = cell->stat_width * T; |
2110 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2326 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2199 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2415 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2200 | |
2416 | |
2201 | mx += self->x - 1; |
2417 | mx += self->x - 1; |
2202 | my += self->y - 1; |
2418 | my += self->y - 1; |
2203 | |
2419 | |
2204 | memset (darkness1, 255, sw1 * sh1); |
2420 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2205 | |
2421 | |
2206 | for (y = 0; y < sh1; y++) |
2422 | for (y = 0; y < sh1; y++) |
2207 | if (0 <= y + my && y + my < self->rows) |
2423 | if (0 <= y + my && y + my < self->rows) |
2208 | { |
2424 | { |
2209 | maprow *row = self->row + (y + my); |
2425 | maprow *row = self->row + (y + my); |
… | |
… | |
2851 | void glRotate (float angle, float x, float y, float z) |
3067 | void glRotate (float angle, float x, float y, float z) |
2852 | CODE: |
3068 | CODE: |
2853 | glRotatef (angle, x, y, z); |
3069 | glRotatef (angle, x, y, z); |
2854 | |
3070 | |
2855 | void glColor (float r, float g, float b, float a = 1.0) |
3071 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3072 | PROTOTYPE: @ |
2856 | ALIAS: |
3073 | ALIAS: |
2857 | glColor_premultiply = 1 |
3074 | glColor_premultiply = 1 |
2858 | CODE: |
3075 | CODE: |
2859 | if (ix) |
3076 | if (ix) |
2860 | { |
3077 | { |