… | |
… | |
577 | |
577 | |
578 | return mod; |
578 | return mod; |
579 | } |
579 | } |
580 | |
580 | |
581 | static void |
581 | static void |
582 | deliantra_main () |
582 | deliantra_main (SV *real_main) |
583 | { |
583 | { |
584 | char *argv[] = { 0 }; |
584 | dSP; |
585 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
585 | |
|
|
586 | PUSHMARK (SP); |
|
|
587 | call_sv (real_main, G_DISCARD | G_VOID); |
586 | } |
588 | } |
587 | |
589 | |
588 | #ifdef __MACOSX__ |
590 | #ifdef __MACOSX__ |
|
|
591 | static SV *real_main; |
|
|
592 | |
589 | /* to due surprising braindamage on the side of SDL design, we |
593 | /* to due surprising braindamage on the side of SDL design, we |
590 | * do some mind-boggling hack here: SDL requires a custom main() |
594 | * do some mind-boggling hack here: SDL requires a custom main() |
591 | * on OS X, so... we provide one and call the original main(), which, |
595 | * on OS X, so... we provide one and call the original main(), which, |
592 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
596 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
593 | * and which calls our main (== SDL_main) back. |
597 | * and which calls our main (== SDL_main) back. |
594 | */ |
598 | */ |
595 | extern C_LINKAGE int |
599 | extern C_LINKAGE int |
596 | main (int argc, char *argv[]) |
600 | main (int argc, char *argv[]) |
597 | { |
601 | { |
598 | deliantra_main (); |
602 | deliantra_main (real_main); |
599 | } |
603 | } |
600 | |
604 | |
601 | #undef main |
605 | #undef main |
602 | |
606 | |
603 | extern C_LINKAGE int main (int argc, char *argv[]); |
607 | extern C_LINKAGE int main (int argc, char *argv[]); |
604 | |
608 | |
605 | static void |
609 | static void |
606 | SDL_braino (void) |
610 | SDL_main_hack (SV *real_main_) |
607 | { |
611 | { |
|
|
612 | real_main = real_main_; |
|
|
613 | |
608 | char *argv[] = { "deliantra client", 0 }; |
614 | char *argv[] = { "deliantra client", 0 }; |
609 | (main) (1, argv); |
615 | (main) (1, argv); |
610 | } |
616 | } |
611 | #else |
617 | #else |
612 | static void |
618 | static void |
613 | SDL_braino (void) |
619 | SDL_main_hack (SV *real_main) |
614 | { |
620 | { |
615 | deliantra_main (); |
621 | deliantra_main (real_main); |
616 | } |
622 | } |
617 | #endif |
623 | #endif |
618 | |
624 | |
619 | MODULE = Deliantra::Client PACKAGE = DC |
625 | MODULE = Deliantra::Client PACKAGE = DC |
620 | |
626 | |
… | |
… | |
821 | |
827 | |
822 | const_iv (FOW_DARKNESS) |
828 | const_iv (FOW_DARKNESS) |
823 | # undef const_iv |
829 | # undef const_iv |
824 | }; |
830 | }; |
825 | |
831 | |
826 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
832 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
827 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
833 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
828 | |
834 | |
829 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
835 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
830 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
836 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
831 | } |
837 | } |
832 | |
838 | |
… | |
… | |
871 | #endif |
877 | #endif |
872 | } |
878 | } |
873 | |
879 | |
874 | char *SDL_GetError () |
880 | char *SDL_GetError () |
875 | |
881 | |
876 | void SDL_braino () |
882 | void SDL_main_hack (SV *real_main) |
|
|
883 | PROTOTYPE: & |
877 | |
884 | |
878 | int SDL_Init (U32 flags) |
885 | int SDL_Init (U32 flags) |
879 | |
886 | |
880 | int SDL_InitSubSystem (U32 flags) |
887 | int SDL_InitSubSystem (U32 flags) |
881 | |
888 | |
… | |
… | |
950 | ); |
957 | ); |
951 | |
958 | |
952 | if (RETVAL) |
959 | if (RETVAL) |
953 | { |
960 | { |
954 | av_clear (texture_av); |
961 | av_clear (texture_av); |
955 | |
|
|
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
962 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
958 | #include "glfunc.h" |
963 | #include "glfunc.h" |
959 | #undef GL_FUNC |
964 | #undef GL_FUNC |
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
965 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
966 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
963 | } |
967 | } |
964 | } |
968 | } |
965 | OUTPUT: |
969 | OUTPUT: |
966 | RETVAL |
970 | RETVAL |
967 | |
971 | |
968 | void |
972 | void |
|
|
973 | SDL_WM_SetCaption (const char *title, const char *icon) |
|
|
974 | |
|
|
975 | void |
969 | SDL_GL_SwapBuffers () |
976 | SDL_GL_SwapBuffers () |
970 | |
977 | |
971 | char * |
978 | char * |
972 | SDL_GetKeyName (int sym) |
979 | SDL_GetKeyName (int sym) |
973 | |
980 | |
… | |
… | |
975 | SDL_GetAppState () |
982 | SDL_GetAppState () |
976 | |
983 | |
977 | int |
984 | int |
978 | SDL_GetModState () |
985 | SDL_GetModState () |
979 | |
986 | |
|
|
987 | int |
|
|
988 | SDL_WaitEvent () |
|
|
989 | C_ARGS: 0 |
|
|
990 | |
980 | void |
991 | void |
|
|
992 | SDL_PumpEvents () |
|
|
993 | |
|
|
994 | void |
981 | poll_events () |
995 | peep_events () |
982 | PPCODE: |
996 | PPCODE: |
983 | { |
997 | { |
984 | SDL_Event ev; |
998 | SDL_Event ev; |
985 | |
999 | |
986 | SDL_PumpEvents (); |
1000 | SDL_PumpEvents (); |
… | |
… | |
1139 | OUTPUT: |
1153 | OUTPUT: |
1140 | RETVAL |
1154 | RETVAL |
1141 | |
1155 | |
1142 | void |
1156 | void |
1143 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
1157 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1158 | |
|
|
1159 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1160 | void |
|
|
1161 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1144 | |
1162 | |
1145 | void |
1163 | void |
1146 | load_image_inline (SV *image_) |
1164 | load_image_inline (SV *image_) |
1147 | ALIAS: |
1165 | ALIAS: |
1148 | load_image_file = 1 |
1166 | load_image_file = 1 |
… | |
… | |
2014 | self->y += MAP_EXTEND_Y; |
2032 | self->y += MAP_EXTEND_Y; |
2015 | } |
2033 | } |
2016 | } |
2034 | } |
2017 | |
2035 | |
2018 | SV * |
2036 | SV * |
2019 | map1a_update (DC::Map self, SV *data_, int extmap) |
2037 | map1a_update (DC::Map self, SV *data_) |
2020 | CODE: |
2038 | CODE: |
2021 | { |
2039 | { |
2022 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2040 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2023 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2041 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2024 | mapcell *cell; |
2042 | mapcell *cell; |
… | |
… | |
2045 | |
2063 | |
2046 | //TODO: don't trust server data to be in-range(!) |
2064 | //TODO: don't trust server data to be in-range(!) |
2047 | |
2065 | |
2048 | if (flags & 8) |
2066 | if (flags & 8) |
2049 | { |
2067 | { |
|
|
2068 | uint8_t ext, cmd; |
|
|
2069 | |
2050 | if (extmap) |
2070 | do |
2051 | { |
2071 | { |
2052 | uint8_t ext, cmd; |
2072 | ext = *data++; |
|
|
2073 | cmd = ext & 0x7f; |
2053 | |
2074 | |
2054 | do |
2075 | if (cmd < 4) |
|
|
2076 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2077 | else if (cmd == 5) // health |
2055 | { |
2078 | { |
2056 | ext = *data++; |
|
|
2057 | cmd = ext & 0x7f; |
|
|
2058 | |
|
|
2059 | if (cmd < 4) |
|
|
2060 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2061 | else if (cmd == 5) // health |
|
|
2062 | { |
|
|
2063 | cell->stat_width = 1; |
2079 | cell->stat_width = 1; |
2064 | cell->stat_hp = *data++; |
2080 | cell->stat_hp = *data++; |
2065 | } |
|
|
2066 | else if (cmd == 6) // monster width |
|
|
2067 | cell->stat_width = *data++ + 1; |
|
|
2068 | else if (cmd == 0x47) |
|
|
2069 | { |
|
|
2070 | if (*data == 1) cell->player = data [1]; |
|
|
2071 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2072 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2073 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2074 | |
|
|
2075 | data += *data + 1; |
|
|
2076 | } |
|
|
2077 | else if (cmd == 8) // cell flags |
|
|
2078 | cell->flags = *data++; |
|
|
2079 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2080 | data += *data + 1; |
|
|
2081 | else |
|
|
2082 | data++; |
|
|
2083 | } |
2081 | } |
2084 | while (ext & 0x80); |
2082 | else if (cmd == 6) // monster width |
|
|
2083 | cell->stat_width = *data++ + 1; |
|
|
2084 | else if (cmd == 0x47) |
|
|
2085 | { |
|
|
2086 | if (*data == 1) cell->player = data [1]; |
|
|
2087 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2088 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2089 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2090 | |
|
|
2091 | data += *data + 1; |
|
|
2092 | } |
|
|
2093 | else if (cmd == 8) // cell flags |
|
|
2094 | cell->flags = *data++; |
|
|
2095 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2096 | data += *data + 1; |
|
|
2097 | else |
|
|
2098 | data++; |
2085 | } |
2099 | } |
2086 | else |
2100 | while (ext & 0x80); |
2087 | cell->darkness = *data++ + 1; |
|
|
2088 | } |
2101 | } |
2089 | |
2102 | |
2090 | for (z = 0; z <= 2; ++z) |
2103 | for (z = 0; z <= 2; ++z) |
2091 | if (flags & (4 >> z)) |
2104 | if (flags & (4 >> z)) |
2092 | { |
2105 | { |
… | |
… | |
2566 | int x, y; |
2579 | int x, y; |
2567 | int sw1 = sw + 2; |
2580 | int sw1 = sw + 2; |
2568 | int sh1 = sh + 2; |
2581 | int sh1 = sh + 2; |
2569 | int sh3 = sh * 3; |
2582 | int sh3 = sh * 3; |
2570 | int sw3 = sw * 3; |
2583 | int sw3 = sw * 3; |
2571 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2572 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2584 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2573 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2585 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2586 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2587 | memset (darkness1, 0, sw1*sh1); |
2574 | |
2588 | |
2575 | SvPOK_only (darkness3_sv); |
2589 | SvPOK_only (darkness3_sv); |
2576 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2590 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2577 | |
2591 | |
2578 | mx += self->x - 1; |
2592 | mx += self->x - 1; |
… | |
… | |
3157 | const_iv (GL_FUNC_SUBTRACT), |
3171 | const_iv (GL_FUNC_SUBTRACT), |
3158 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3172 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3159 | # undef const_iv |
3173 | # undef const_iv |
3160 | }; |
3174 | }; |
3161 | |
3175 | |
3162 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3176 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
3163 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3177 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
3164 | |
3178 | |
3165 | texture_av = newAV (); |
3179 | texture_av = newAV (); |
3166 | AvREAL_off (texture_av); |
3180 | AvREAL_off (texture_av); |
3167 | } |
3181 | } |
3168 | |
3182 | |