1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
|
|
6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
|
|
8 | # pragma warning(disable:4761) |
|
|
9 | #endif |
|
|
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
13 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
14 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define atan2f(x,y) atan2(x,y) |
|
|
25 | # define M_PI 3.14159265f |
15 | #endif |
26 | #endif |
16 | |
27 | |
|
|
28 | #include <assert.h> |
17 | #include <math.h> |
29 | #include <math.h> |
18 | #include <string.h> |
30 | #include <string.h> |
19 | #include <stdio.h> |
31 | #include <stdio.h> |
20 | #include <stdlib.h> |
32 | #include <stdlib.h> |
21 | |
33 | |
|
|
34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
35 | |
22 | #include <SDL.h> |
36 | #include <SDL.h> |
|
|
37 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
27 | |
42 | |
|
|
43 | /* work around os x broken headers */ |
|
|
44 | #ifdef __MACOSX__ |
|
|
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
|
|
48 | #endif |
|
|
49 | |
28 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
29 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
30 | |
52 | |
31 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
32 | |
54 | |
33 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
|
|
56 | |
|
|
57 | #ifndef PANGO_VERSION_CHECK |
|
|
58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
|
|
59 | #endif |
|
|
60 | |
|
|
61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
|
|
62 | # define pango_layout_get_line_readonly pango_layout_get_line |
|
|
63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
|
|
64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
|
|
65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
|
|
66 | #endif |
34 | |
67 | |
35 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
36 | # include <sys/types.h> |
69 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
73 | # include <inttypes.h> |
|
|
74 | #endif |
|
|
75 | |
|
|
76 | #if __GNUC__ >= 4 |
|
|
77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
41 | #else |
78 | #else |
42 | typedef unsigned char uint8_t; |
79 | # define expect(expr,value) (expr) |
43 | typedef unsigned short uint16_t; |
|
|
44 | typedef unsigned int uint32_t; |
|
|
45 | typedef signed char int8_t; |
|
|
46 | typedef signed short int16_t; |
|
|
47 | typedef signed int int32_t; |
|
|
48 | #endif |
80 | #endif |
49 | |
81 | |
|
|
82 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
83 | #define expect_true(expr) expect ((expr) != 0, 1) |
|
|
84 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
86 | |
|
|
87 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
88 | /* then anything that is computed by incoming darkness */ |
52 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
|
|
90 | #define DARKNESS_ADJUST(n) (n) |
53 | |
91 | |
54 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
56 | |
94 | |
57 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
58 | |
96 | |
59 | #if 0 |
97 | /* mask out modifiers we are not interested in */ |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
61 | #else |
99 | |
62 | # define PARACHUTE 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
63 | #endif |
101 | |
|
|
102 | #define TEXID_SPEECH 1 |
|
|
103 | #define TEXID_NOFACE 2 |
|
|
104 | |
|
|
105 | static char * |
|
|
106 | fast_sv_grow (SV *sv, STRLEN need) |
|
|
107 | { |
|
|
108 | STRLEN len = SvLEN (sv); |
|
|
109 | STRLEN want = SvCUR (sv) + need; |
|
|
110 | |
|
|
111 | if (expect_false (len < want)) |
|
|
112 | { |
|
|
113 | do |
|
|
114 | len *= 2; |
|
|
115 | while (len < want); |
|
|
116 | |
|
|
117 | sv_grow (sv, len); |
|
|
118 | } |
|
|
119 | |
|
|
120 | SvCUR_set (sv, want); |
|
|
121 | return SvEND (sv) - need; |
|
|
122 | } |
|
|
123 | |
|
|
124 | static AV *texture_av; |
64 | |
125 | |
65 | static struct |
126 | static struct |
66 | { |
127 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
128 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
129 | #include "glfunc.h" |
69 | #undef GL_FUNC |
130 | #undef GL_FUNC |
70 | } gl; |
131 | } gl; |
71 | |
132 | |
|
|
133 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
134 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
135 | { |
74 | if (gl.BlendFuncSeparate) |
136 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
137 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
138 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
139 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
140 | else |
79 | glBlendFunc (sa, da); |
141 | glBlendFunc (sa, da); |
80 | } |
142 | } |
81 | |
143 | |
|
|
144 | static GLuint |
|
|
145 | gen_texture () |
|
|
146 | { |
|
|
147 | GLuint name; |
|
|
148 | |
|
|
149 | if (AvFILL (texture_av) >= 0) |
|
|
150 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
151 | else |
|
|
152 | glGenTextures (1, &name); |
|
|
153 | |
|
|
154 | return name; |
|
|
155 | } |
|
|
156 | |
|
|
157 | static void |
|
|
158 | del_texture (GLuint name) |
|
|
159 | { |
|
|
160 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
161 | /* textures are frequently being reused by cfplus anyway */ |
|
|
162 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
163 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
164 | av_push (texture_av, (SV *)(size_t)name); |
|
|
165 | glDeleteTextures (1, &name); |
|
|
166 | } |
|
|
167 | |
82 | #include "texcache.c" |
168 | #include "texcache.c" |
|
|
169 | #include "rendercache.c" |
83 | |
170 | |
84 | #include "pango-font.c" |
171 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
172 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
173 | #include "pango-render.c" |
87 | |
174 | |
|
|
175 | typedef IV DC__Channel; |
|
|
176 | typedef SDL_RWops *DC__RW; |
88 | typedef Mix_Chunk *CFPlus__MixChunk; |
177 | typedef Mix_Chunk *DC__MixChunk; |
89 | typedef Mix_Music *CFPlus__MixMusic; |
178 | typedef Mix_Music *DC__MixMusic; |
90 | |
179 | |
91 | typedef PangoFontDescription *CFPlus__Font; |
180 | typedef PangoFontDescription *DC__Font; |
92 | |
181 | |
93 | static int |
182 | static int |
94 | shape_attr_p (PangoLayoutRun *run) |
183 | shape_attr_p (PangoLayoutRun *run) |
95 | { |
184 | { |
96 | GSList *attrs = run->item->analysis.extra_attrs; |
185 | GSList *attrs = run->item->analysis.extra_attrs; |
… | |
… | |
110 | |
199 | |
111 | typedef struct cf_layout { |
200 | typedef struct cf_layout { |
112 | PangoLayout *pl; |
201 | PangoLayout *pl; |
113 | float r, g, b, a; // default color for rgba mode |
202 | float r, g, b, a; // default color for rgba mode |
114 | int base_height; |
203 | int base_height; |
115 | CFPlus__Font font; |
204 | DC__Font font; |
|
|
205 | rc_t *rc; |
116 | } *CFPlus__Layout; |
206 | } *DC__Layout; |
117 | |
207 | |
118 | static CFPlus__Font default_font; |
208 | static DC__Font default_font; |
119 | static PangoContext *opengl_context; |
209 | static PangoContext *opengl_context; |
120 | static PangoFontMap *opengl_fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
121 | |
211 | |
122 | static void |
212 | static void |
123 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
… | |
… | |
128 | #endif |
218 | #endif |
129 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
130 | } |
220 | } |
131 | |
221 | |
132 | static void |
222 | static void |
133 | layout_update_font (CFPlus__Layout self) |
223 | layout_update_font (DC__Layout self) |
134 | { |
224 | { |
135 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
136 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
137 | */ |
227 | */ |
138 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
139 | |
229 | |
140 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
141 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
142 | |
232 | |
143 | pango_layout_set_font_description (self->pl, font); |
233 | pango_layout_set_font_description (self->pl, font); |
144 | } |
234 | } |
145 | |
235 | |
146 | static void |
236 | static void |
147 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
237 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
148 | { |
238 | { |
149 | PangoRectangle rect; |
239 | PangoRectangle rect; |
150 | |
240 | |
151 | // get_pixel_* wrongly rounds down |
241 | // get_pixel_* wrongly rounds down |
152 | pango_layout_get_extents (self->pl, 0, &rect); |
242 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
159 | |
249 | |
160 | *w = rect.width; |
250 | *w = rect.width; |
161 | *h = rect.height; |
251 | *h = rect.height; |
162 | } |
252 | } |
163 | |
253 | |
|
|
254 | typedef uint16_t tileid; |
164 | typedef uint16_t mapface; |
255 | typedef uint16_t faceid; |
165 | |
256 | |
166 | typedef struct { |
257 | typedef struct { |
167 | GLint name; |
258 | GLuint name; |
168 | int w, h; |
259 | int w, h; |
169 | float s, t; |
260 | float s, t; |
170 | uint8_t r, g, b, a; |
261 | uint8_t r, g, b, a; |
|
|
262 | tileid smoothtile; |
|
|
263 | uint8_t smoothlevel; |
|
|
264 | uint8_t unused; /* set to zero on use */ |
171 | } maptex; |
265 | } maptex; |
172 | |
266 | |
173 | typedef struct { |
267 | typedef struct { |
174 | uint32_t player; |
268 | uint32_t player; |
175 | mapface face[3]; |
269 | tileid tile[3]; |
176 | uint16_t darkness; |
270 | uint16_t darkness; |
177 | uint8_t stat_width, stat_hp, flags; |
271 | uint8_t stat_width, stat_hp, flags, smoothmax; |
178 | } mapcell; |
272 | } mapcell; |
179 | |
273 | |
180 | typedef struct { |
274 | typedef struct { |
181 | int32_t c0, c1; |
275 | int32_t c0, c1; |
182 | mapcell *col; |
276 | mapcell *col; |
183 | } maprow; |
277 | } maprow; |
184 | |
278 | |
185 | typedef struct map { |
279 | typedef struct map { |
186 | int x, y, w, h; |
280 | int x, y, w, h; |
187 | int ox, oy; /* offset to virtual global coordinate system */ |
281 | int ox, oy; /* offset to virtual global coordinate system */ |
188 | int faces; |
282 | int faces; tileid *face2tile; // [faceid] |
189 | mapface *face; |
283 | int texs; maptex *tex; // [tileid] |
190 | |
|
|
191 | int texs; |
|
|
192 | maptex *tex; |
|
|
193 | |
284 | |
194 | int32_t rows; |
285 | int32_t rows; |
195 | maprow *row; |
286 | maprow *row; |
196 | } *CFPlus__Map; |
287 | } *DC__Map; |
197 | |
288 | |
198 | static char * |
289 | static char * |
199 | prepend (char *ptr, int sze, int inc) |
290 | prepend (char *ptr, int sze, int inc) |
200 | { |
291 | { |
201 | char *p; |
292 | char *p; |
… | |
… | |
218 | } |
309 | } |
219 | |
310 | |
220 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
311 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
221 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
312 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
222 | |
313 | |
|
|
314 | static void |
|
|
315 | need_facenum (struct map *self, faceid face) |
|
|
316 | { |
|
|
317 | while (self->faces <= face) |
|
|
318 | { |
|
|
319 | Append (tileid, self->face2tile, self->faces, self->faces); |
|
|
320 | self->faces *= 2; |
|
|
321 | } |
|
|
322 | } |
|
|
323 | |
|
|
324 | static void |
|
|
325 | need_texid (struct map *self, int texid) |
|
|
326 | { |
|
|
327 | while (self->texs <= texid) |
|
|
328 | { |
|
|
329 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
330 | self->texs *= 2; |
|
|
331 | } |
|
|
332 | } |
|
|
333 | |
223 | static maprow * |
334 | static maprow * |
224 | map_get_row (CFPlus__Map self, int y) |
335 | map_get_row (DC__Map self, int y) |
225 | { |
336 | { |
226 | if (0 > y) |
337 | if (0 > y) |
227 | { |
338 | { |
228 | int extend = - y + MAP_EXTEND_Y; |
339 | int extend = - y + MAP_EXTEND_Y; |
229 | Prepend (maprow, self->row, self->rows, extend); |
340 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
267 | |
378 | |
268 | return row->col + (x - row->c0); |
379 | return row->col + (x - row->c0); |
269 | } |
380 | } |
270 | |
381 | |
271 | static mapcell * |
382 | static mapcell * |
272 | map_get_cell (CFPlus__Map self, int x, int y) |
383 | map_get_cell (DC__Map self, int x, int y) |
273 | { |
384 | { |
274 | return row_get_cell (map_get_row (self, y), x); |
385 | return row_get_cell (map_get_row (self, y), x); |
275 | } |
386 | } |
276 | |
387 | |
277 | static void |
388 | static void |
278 | map_clear (CFPlus__Map self) |
389 | map_clear (DC__Map self) |
279 | { |
390 | { |
280 | int r; |
391 | int r; |
281 | |
392 | |
282 | for (r = 0; r < self->rows; r++) |
393 | for (r = 0; r < self->rows; r++) |
283 | Safefree (self->row[r].col); |
394 | Safefree (self->row[r].col); |
… | |
… | |
290 | self->oy = 0; |
401 | self->oy = 0; |
291 | self->row = 0; |
402 | self->row = 0; |
292 | self->rows = 0; |
403 | self->rows = 0; |
293 | } |
404 | } |
294 | |
405 | |
|
|
406 | #define CELL_CLEAR(cell) \ |
|
|
407 | do { \ |
|
|
408 | if ((cell)->player) \ |
|
|
409 | (cell)->tile [2] = 0; \ |
|
|
410 | (cell)->darkness = 0; \ |
|
|
411 | (cell)->stat_hp = 0; \ |
|
|
412 | (cell)->flags = 0; \ |
|
|
413 | (cell)->player = 0; \ |
|
|
414 | } while (0) |
|
|
415 | |
295 | static void |
416 | static void |
296 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
417 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
297 | { |
418 | { |
298 | int x, y; |
419 | int x, y; |
299 | maprow *row; |
420 | maprow *row; |
300 | mapcell *cell; |
421 | mapcell *cell; |
301 | |
422 | |
… | |
… | |
313 | if (x >= row->c1) |
434 | if (x >= row->c1) |
314 | break; |
435 | break; |
315 | |
436 | |
316 | cell = row->col + x - row->c0; |
437 | cell = row->col + x - row->c0; |
317 | |
438 | |
318 | cell->darkness = 0; |
439 | CELL_CLEAR (cell); |
319 | cell->stat_hp = 0; |
|
|
320 | } |
440 | } |
321 | } |
441 | } |
|
|
442 | } |
|
|
443 | |
|
|
444 | typedef struct { |
|
|
445 | tileid tile; |
|
|
446 | uint8_t x, y, level; |
|
|
447 | } smooth_key; |
|
|
448 | |
|
|
449 | static void |
|
|
450 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
451 | { |
|
|
452 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
453 | |
|
|
454 | if (SvIOK (*sv)) |
|
|
455 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
456 | else |
|
|
457 | sv_setiv (*sv, bits); |
322 | } |
458 | } |
323 | |
459 | |
324 | static void |
460 | static void |
325 | music_finished (void) |
461 | music_finished (void) |
326 | { |
462 | { |
… | |
… | |
343 | ev.code = 1; |
479 | ev.code = 1; |
344 | ev.data1 = (void *)(long)channel; |
480 | ev.data1 = (void *)(long)channel; |
345 | ev.data2 = 0; |
481 | ev.data2 = 0; |
346 | |
482 | |
347 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
484 | } |
|
|
485 | |
|
|
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
348 | } |
490 | } |
349 | |
491 | |
350 | static unsigned int |
492 | static unsigned int |
351 | minpot (unsigned int n) |
493 | minpot (unsigned int n) |
352 | { |
494 | { |
… | |
… | |
362 | n |= n >> 16; |
504 | n |= n >> 16; |
363 | |
505 | |
364 | return n + 1; |
506 | return n + 1; |
365 | } |
507 | } |
366 | |
508 | |
367 | MODULE = CFPlus PACKAGE = CFPlus |
509 | static unsigned int |
|
|
510 | popcount (unsigned int n) |
|
|
511 | { |
|
|
512 | n -= (n >> 1) & 0x55555555U; |
|
|
513 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
514 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
515 | n *= 0x01010101U; |
|
|
516 | |
|
|
517 | return n >> 24; |
|
|
518 | } |
|
|
519 | |
|
|
520 | /* SDL should provide this, really. */ |
|
|
521 | #define SDLK_MODIFIER_MIN 300 |
|
|
522 | #define SDLK_MODIFIER_MAX 314 |
|
|
523 | |
|
|
524 | /******************************************************************************/ |
|
|
525 | |
|
|
526 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
527 | static GV *hover_gv; |
|
|
528 | |
|
|
529 | static int |
|
|
530 | within_widget (SV *widget, NV x, NV y) |
|
|
531 | { |
|
|
532 | HV *self; |
|
|
533 | SV **svp; |
|
|
534 | NV wx, ww, wy, wh; |
|
|
535 | |
|
|
536 | if (!SvROK (widget)) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | self = (HV *)SvRV (widget); |
|
|
540 | |
|
|
541 | if (SvTYPE (self) != SVt_PVHV) |
|
|
542 | return 0; |
|
|
543 | |
|
|
544 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
545 | if (y < wy) |
|
|
546 | return 0; |
|
|
547 | |
|
|
548 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
549 | if (y >= wy + wh) |
|
|
550 | return 0; |
|
|
551 | |
|
|
552 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
553 | if (x < wx) |
|
|
554 | return 0; |
|
|
555 | |
|
|
556 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
557 | if (x >= wx + ww) |
|
|
558 | return 0; |
|
|
559 | |
|
|
560 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
561 | if (!svp || !SvTRUE (*svp)) |
|
|
562 | return 0; |
|
|
563 | |
|
|
564 | return 1; |
|
|
565 | } |
|
|
566 | |
|
|
567 | /******************************************************************************/ |
|
|
568 | |
|
|
569 | /* process keyboard modifiers */ |
|
|
570 | static int |
|
|
571 | mod_munge (int mod) |
|
|
572 | { |
|
|
573 | mod &= MOD_MASK; |
|
|
574 | |
|
|
575 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
576 | mod |= KMOD_LRAM; |
|
|
577 | |
|
|
578 | return mod; |
|
|
579 | } |
|
|
580 | |
|
|
581 | static void |
|
|
582 | deliantra_main () |
|
|
583 | { |
|
|
584 | char *argv[] = { 0 }; |
|
|
585 | call_argv ("DC::Main::main", G_DISCARD | G_VOID, argv); |
|
|
586 | } |
|
|
587 | |
|
|
588 | #ifdef __MACOSX__ |
|
|
589 | /* to due surprising braindamage on the side of SDL design, we |
|
|
590 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
591 | * on OS X, so... we provide one and call the original main(), which, |
|
|
592 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
593 | * and which calls our main (== SDL_main) back. |
|
|
594 | */ |
|
|
595 | extern C_LINKAGE int |
|
|
596 | main (int argc, char *argv[]) |
|
|
597 | { |
|
|
598 | deliantra_main (); |
|
|
599 | } |
|
|
600 | |
|
|
601 | #undef main |
|
|
602 | |
|
|
603 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
604 | |
|
|
605 | static void |
|
|
606 | SDL_braino (void) |
|
|
607 | { |
|
|
608 | char *argv[] = { "deliantra client", 0 }; |
|
|
609 | (main) (1, argv); |
|
|
610 | } |
|
|
611 | #else |
|
|
612 | static void |
|
|
613 | SDL_braino (void) |
|
|
614 | { |
|
|
615 | deliantra_main (); |
|
|
616 | } |
|
|
617 | #endif |
|
|
618 | |
|
|
619 | MODULE = Deliantra::Client PACKAGE = DC |
368 | |
620 | |
369 | PROTOTYPES: ENABLE |
621 | PROTOTYPES: ENABLE |
370 | |
622 | |
371 | BOOT: |
623 | BOOT: |
372 | { |
624 | { |
373 | HV *stash = gv_stashpv ("CFPlus", 1); |
625 | HV *stash = gv_stashpv ("DC", 1); |
374 | static const struct { |
626 | static const struct { |
375 | const char *name; |
627 | const char *name; |
376 | IV iv; |
628 | IV iv; |
377 | } *civ, const_iv[] = { |
629 | } *civ, const_iv[] = { |
378 | # define const_iv(name) { # name, (IV)name } |
630 | # define const_iv(name) { # name, (IV)name } |
|
|
631 | const_iv (SDLK_MODIFIER_MIN), |
|
|
632 | const_iv (SDLK_MODIFIER_MAX), |
|
|
633 | |
379 | const_iv (SDL_ACTIVEEVENT), |
634 | const_iv (SDL_ACTIVEEVENT), |
380 | const_iv (SDL_KEYDOWN), |
635 | const_iv (SDL_KEYDOWN), |
381 | const_iv (SDL_KEYUP), |
636 | const_iv (SDL_KEYUP), |
382 | const_iv (SDL_MOUSEMOTION), |
637 | const_iv (SDL_MOUSEMOTION), |
383 | const_iv (SDL_MOUSEBUTTONDOWN), |
638 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
392 | const_iv (SDL_EVENT_RESERVEDA), |
647 | const_iv (SDL_EVENT_RESERVEDA), |
393 | const_iv (SDL_EVENT_RESERVEDB), |
648 | const_iv (SDL_EVENT_RESERVEDB), |
394 | const_iv (SDL_VIDEORESIZE), |
649 | const_iv (SDL_VIDEORESIZE), |
395 | const_iv (SDL_VIDEOEXPOSE), |
650 | const_iv (SDL_VIDEOEXPOSE), |
396 | const_iv (SDL_USEREVENT), |
651 | const_iv (SDL_USEREVENT), |
|
|
652 | |
|
|
653 | const_iv (SDL_APPINPUTFOCUS), |
|
|
654 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
655 | const_iv (SDL_APPACTIVE), |
|
|
656 | |
|
|
657 | |
|
|
658 | const_iv (SDLK_UNKNOWN), |
|
|
659 | const_iv (SDLK_FIRST), |
|
|
660 | const_iv (SDLK_BACKSPACE), |
|
|
661 | const_iv (SDLK_TAB), |
|
|
662 | const_iv (SDLK_CLEAR), |
|
|
663 | const_iv (SDLK_RETURN), |
|
|
664 | const_iv (SDLK_PAUSE), |
|
|
665 | const_iv (SDLK_ESCAPE), |
|
|
666 | const_iv (SDLK_SPACE), |
|
|
667 | const_iv (SDLK_EXCLAIM), |
|
|
668 | const_iv (SDLK_QUOTEDBL), |
|
|
669 | const_iv (SDLK_HASH), |
|
|
670 | const_iv (SDLK_DOLLAR), |
|
|
671 | const_iv (SDLK_AMPERSAND), |
|
|
672 | const_iv (SDLK_QUOTE), |
|
|
673 | const_iv (SDLK_LEFTPAREN), |
|
|
674 | const_iv (SDLK_RIGHTPAREN), |
|
|
675 | const_iv (SDLK_ASTERISK), |
|
|
676 | const_iv (SDLK_PLUS), |
|
|
677 | const_iv (SDLK_COMMA), |
|
|
678 | const_iv (SDLK_MINUS), |
|
|
679 | const_iv (SDLK_PERIOD), |
|
|
680 | const_iv (SDLK_SLASH), |
|
|
681 | const_iv (SDLK_0), |
|
|
682 | const_iv (SDLK_1), |
|
|
683 | const_iv (SDLK_2), |
|
|
684 | const_iv (SDLK_3), |
|
|
685 | const_iv (SDLK_4), |
|
|
686 | const_iv (SDLK_5), |
|
|
687 | const_iv (SDLK_6), |
|
|
688 | const_iv (SDLK_7), |
|
|
689 | const_iv (SDLK_8), |
|
|
690 | const_iv (SDLK_9), |
|
|
691 | const_iv (SDLK_COLON), |
|
|
692 | const_iv (SDLK_SEMICOLON), |
|
|
693 | const_iv (SDLK_LESS), |
|
|
694 | const_iv (SDLK_EQUALS), |
|
|
695 | const_iv (SDLK_GREATER), |
|
|
696 | const_iv (SDLK_QUESTION), |
|
|
697 | const_iv (SDLK_AT), |
|
|
698 | |
|
|
699 | const_iv (SDLK_LEFTBRACKET), |
|
|
700 | const_iv (SDLK_BACKSLASH), |
|
|
701 | const_iv (SDLK_RIGHTBRACKET), |
|
|
702 | const_iv (SDLK_CARET), |
|
|
703 | const_iv (SDLK_UNDERSCORE), |
|
|
704 | const_iv (SDLK_BACKQUOTE), |
|
|
705 | const_iv (SDLK_DELETE), |
|
|
706 | |
|
|
707 | const_iv (SDLK_FIRST), |
|
|
708 | const_iv (SDLK_LAST), |
397 | const_iv (SDLK_KP0), |
709 | const_iv (SDLK_KP0), |
398 | const_iv (SDLK_KP1), |
710 | const_iv (SDLK_KP1), |
399 | const_iv (SDLK_KP2), |
711 | const_iv (SDLK_KP2), |
400 | const_iv (SDLK_KP3), |
712 | const_iv (SDLK_KP3), |
401 | const_iv (SDLK_KP4), |
713 | const_iv (SDLK_KP4), |
… | |
… | |
456 | const_iv (SDLK_BREAK), |
768 | const_iv (SDLK_BREAK), |
457 | const_iv (SDLK_MENU), |
769 | const_iv (SDLK_MENU), |
458 | const_iv (SDLK_POWER), |
770 | const_iv (SDLK_POWER), |
459 | const_iv (SDLK_EURO), |
771 | const_iv (SDLK_EURO), |
460 | const_iv (SDLK_UNDO), |
772 | const_iv (SDLK_UNDO), |
|
|
773 | |
461 | const_iv (KMOD_NONE), |
774 | const_iv (KMOD_NONE), |
|
|
775 | const_iv (KMOD_SHIFT), |
462 | const_iv (KMOD_LSHIFT), |
776 | const_iv (KMOD_LSHIFT), |
463 | const_iv (KMOD_RSHIFT), |
777 | const_iv (KMOD_RSHIFT), |
|
|
778 | const_iv (KMOD_CTRL), |
464 | const_iv (KMOD_LCTRL), |
779 | const_iv (KMOD_LCTRL), |
465 | const_iv (KMOD_RCTRL), |
780 | const_iv (KMOD_RCTRL), |
|
|
781 | const_iv (KMOD_ALT), |
466 | const_iv (KMOD_LALT), |
782 | const_iv (KMOD_LALT), |
467 | const_iv (KMOD_RALT), |
783 | const_iv (KMOD_RALT), |
|
|
784 | const_iv (KMOD_META), |
468 | const_iv (KMOD_LMETA), |
785 | const_iv (KMOD_LMETA), |
469 | const_iv (KMOD_RMETA), |
786 | const_iv (KMOD_RMETA), |
470 | const_iv (KMOD_NUM), |
787 | const_iv (KMOD_NUM), |
471 | const_iv (KMOD_CAPS), |
788 | const_iv (KMOD_CAPS), |
472 | const_iv (KMOD_MODE), |
789 | const_iv (KMOD_MODE), |
473 | const_iv (KMOD_CTRL), |
790 | |
474 | const_iv (KMOD_SHIFT), |
791 | const_iv (KMOD_LRAM), |
475 | const_iv (KMOD_ALT), |
792 | |
476 | const_iv (KMOD_META) |
793 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
794 | |
|
|
795 | const_iv (SDL_INIT_TIMER), |
|
|
796 | const_iv (SDL_INIT_AUDIO), |
|
|
797 | const_iv (SDL_INIT_VIDEO), |
|
|
798 | const_iv (SDL_INIT_CDROM), |
|
|
799 | const_iv (SDL_INIT_JOYSTICK), |
|
|
800 | const_iv (SDL_INIT_EVERYTHING), |
|
|
801 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
802 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
803 | |
|
|
804 | const_iv (SDL_GL_RED_SIZE), |
|
|
805 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
806 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
807 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
808 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
809 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
810 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
811 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
812 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
813 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
814 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
815 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
816 | const_iv (SDL_GL_STEREO), |
|
|
817 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
818 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
819 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
820 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
821 | |
|
|
822 | const_iv (FOW_DARKNESS) |
477 | # undef const_iv |
823 | # undef const_iv |
478 | }; |
824 | }; |
479 | |
825 | |
480 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
826 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
481 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
827 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
|
|
828 | |
|
|
829 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
830 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
482 | } |
831 | } |
|
|
832 | |
|
|
833 | void |
|
|
834 | weaken (SV *rv) |
|
|
835 | PROTOTYPE: $ |
|
|
836 | CODE: |
|
|
837 | sv_rvweaken (rv); |
483 | |
838 | |
484 | int |
839 | int |
485 | in_destruct () |
840 | in_destruct () |
486 | CODE: |
841 | CODE: |
487 | RETVAL = PL_main_cv == Nullcv; |
842 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
490 | |
845 | |
491 | NV floor (NV x) |
846 | NV floor (NV x) |
492 | |
847 | |
493 | NV ceil (NV x) |
848 | NV ceil (NV x) |
494 | |
849 | |
|
|
850 | IV minpot (UV n) |
|
|
851 | |
|
|
852 | IV popcount (UV n) |
|
|
853 | |
|
|
854 | NV distance (NV dx, NV dy) |
|
|
855 | CODE: |
|
|
856 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
857 | OUTPUT: |
|
|
858 | RETVAL |
|
|
859 | |
495 | void |
860 | void |
496 | pango_init () |
861 | pango_init () |
497 | CODE: |
862 | CODE: |
498 | { |
863 | { |
499 | opengl_fontmap = pango_opengl_font_map_new (); |
864 | opengl_fontmap = pango_opengl_font_map_new (); |
500 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
865 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
501 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
866 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
867 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
868 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
869 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
870 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
871 | #endif |
502 | } |
872 | } |
503 | |
873 | |
504 | int |
874 | char *SDL_GetError () |
505 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
506 | |
875 | |
507 | void |
876 | void SDL_braino () |
|
|
877 | |
|
|
878 | int SDL_Init (U32 flags) |
|
|
879 | |
|
|
880 | int SDL_InitSubSystem (U32 flags) |
|
|
881 | |
|
|
882 | void SDL_QuitSubSystem (U32 flags) |
|
|
883 | |
508 | SDL_Quit () |
884 | void SDL_Quit () |
509 | |
885 | |
|
|
886 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
887 | |
|
|
888 | int SDL_GL_GetAttribute (int attr) |
|
|
889 | CODE: |
|
|
890 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
891 | XSRETURN_UNDEF; |
|
|
892 | OUTPUT: |
|
|
893 | RETVAL |
|
|
894 | |
510 | void |
895 | void |
511 | SDL_ListModes () |
896 | SDL_ListModes (int rgb, int alpha) |
512 | PPCODE: |
897 | PPCODE: |
513 | { |
898 | { |
514 | SDL_Rect **m; |
899 | SDL_Rect **m; |
515 | |
900 | |
516 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
901 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
517 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
902 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
518 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
903 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
519 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
904 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
520 | |
905 | |
521 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
906 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
522 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
907 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
523 | |
908 | |
524 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
909 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
525 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
910 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
526 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
911 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
527 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
912 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
528 | |
913 | |
529 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
914 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
530 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
531 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
532 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
915 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
533 | #endif |
|
|
534 | |
|
|
535 | SDL_EnableUNICODE (1); |
|
|
536 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
537 | |
916 | |
538 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
917 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
539 | |
918 | |
540 | if (m && m != (SDL_Rect **)-1) |
919 | if (m && m != (SDL_Rect **)-1) |
541 | while (*m) |
920 | while (*m) |
542 | { |
921 | { |
|
|
922 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
923 | { |
543 | AV *av = newAV (); |
924 | AV *av = newAV (); |
544 | av_push (av, newSViv ((*m)->w)); |
925 | av_push (av, newSViv ((*m)->w)); |
545 | av_push (av, newSViv ((*m)->h)); |
926 | av_push (av, newSViv ((*m)->h)); |
|
|
927 | av_push (av, newSViv (rgb)); |
|
|
928 | av_push (av, newSViv (alpha)); |
546 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
929 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
930 | } |
547 | |
931 | |
548 | ++m; |
932 | ++m; |
549 | } |
933 | } |
550 | } |
934 | } |
551 | |
935 | |
552 | char * |
|
|
553 | SDL_GetError () |
|
|
554 | |
|
|
555 | int |
936 | int |
556 | SDL_SetVideoMode (int w, int h, int fullscreen) |
937 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
557 | CODE: |
938 | CODE: |
|
|
939 | { |
|
|
940 | SDL_EnableUNICODE (1); |
|
|
941 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
942 | |
|
|
943 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
944 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
945 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
946 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
947 | |
558 | RETVAL = !!SDL_SetVideoMode ( |
948 | RETVAL = !!SDL_SetVideoMode ( |
559 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
949 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
560 | ); |
950 | ); |
|
|
951 | |
561 | if (RETVAL) |
952 | if (RETVAL) |
562 | { |
953 | { |
563 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
954 | av_clear (texture_av); |
|
|
955 | |
|
|
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
564 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
565 | # include "glfunc.h" |
958 | #include "glfunc.h" |
566 | # undef GL_FUNC |
959 | #undef GL_FUNC |
|
|
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
567 | } |
963 | } |
|
|
964 | } |
568 | OUTPUT: |
965 | OUTPUT: |
569 | RETVAL |
966 | RETVAL |
570 | |
967 | |
571 | void |
968 | void |
572 | SDL_GL_SwapBuffers () |
969 | SDL_GL_SwapBuffers () |
573 | |
970 | |
574 | char * |
971 | char * |
575 | SDL_GetKeyName (int sym) |
972 | SDL_GetKeyName (int sym) |
576 | |
973 | |
|
|
974 | int |
|
|
975 | SDL_GetAppState () |
|
|
976 | |
|
|
977 | int |
|
|
978 | SDL_GetModState () |
|
|
979 | |
|
|
980 | int |
|
|
981 | SDL_WaitEvent () |
|
|
982 | C_ARGS: 0 |
|
|
983 | |
577 | void |
984 | void |
578 | SDL_PollEvent () |
985 | SDL_PumpEvents () |
|
|
986 | |
|
|
987 | void |
|
|
988 | peep_events () |
579 | PPCODE: |
989 | PPCODE: |
580 | { |
990 | { |
581 | SDL_Event ev; |
991 | SDL_Event ev; |
582 | |
992 | |
583 | while (SDL_PollEvent (&ev)) |
993 | SDL_PumpEvents (); |
|
|
994 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
584 | { |
995 | { |
585 | HV *hv = newHV (); |
996 | HV *hv = newHV (); |
586 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
997 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
587 | |
998 | |
588 | switch (ev.type) |
999 | switch (ev.type) |
589 | { |
1000 | { |
590 | case SDL_KEYDOWN: |
1001 | case SDL_KEYDOWN: |
591 | case SDL_KEYUP: |
1002 | case SDL_KEYUP: |
592 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1003 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
593 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1004 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
594 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1005 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
1006 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
595 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1007 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
596 | break; |
1008 | break; |
597 | |
1009 | |
598 | case SDL_ACTIVEEVENT: |
1010 | case SDL_ACTIVEEVENT: |
599 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1011 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
600 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
1012 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
601 | break; |
1013 | break; |
602 | |
1014 | |
603 | case SDL_MOUSEMOTION: |
1015 | case SDL_MOUSEMOTION: |
|
|
1016 | { |
|
|
1017 | int state = ev.motion.state; |
|
|
1018 | int x = ev.motion.x; |
|
|
1019 | int y = ev.motion.y; |
|
|
1020 | int xrel = ev.motion.xrel; |
|
|
1021 | int yrel = ev.motion.yrel; |
|
|
1022 | |
|
|
1023 | /* do simplistic event compression */ |
|
|
1024 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
1025 | && state == ev.motion.state) |
|
|
1026 | { |
|
|
1027 | xrel += ev.motion.xrel; |
|
|
1028 | yrel += ev.motion.yrel; |
|
|
1029 | x = ev.motion.x; |
|
|
1030 | y = ev.motion.y; |
|
|
1031 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1032 | } |
|
|
1033 | |
604 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1034 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
605 | |
|
|
606 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1035 | hv_store (hv, "state", 5, newSViv (state), 0); |
607 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1036 | hv_store (hv, "x", 1, newSViv (x), 0); |
608 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1037 | hv_store (hv, "y", 1, newSViv (y), 0); |
609 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1038 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
610 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1039 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1040 | } |
611 | break; |
1041 | break; |
612 | |
1042 | |
613 | case SDL_MOUSEBUTTONDOWN: |
1043 | case SDL_MOUSEBUTTONDOWN: |
614 | case SDL_MOUSEBUTTONUP: |
1044 | case SDL_MOUSEBUTTONUP: |
615 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1045 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
616 | |
1046 | |
617 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1047 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
618 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1048 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
619 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1049 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
620 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1050 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
625 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1055 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
626 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1056 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
627 | break; |
1057 | break; |
628 | } |
1058 | } |
629 | |
1059 | |
630 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1060 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
631 | } |
1061 | } |
632 | } |
1062 | } |
633 | |
1063 | |
|
|
1064 | char * |
|
|
1065 | SDL_AudioDriverName () |
|
|
1066 | CODE: |
|
|
1067 | { |
|
|
1068 | char buf [256]; |
|
|
1069 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1070 | XSRETURN_UNDEF; |
|
|
1071 | |
|
|
1072 | RETVAL = buf; |
|
|
1073 | } |
|
|
1074 | OUTPUT: |
|
|
1075 | RETVAL |
|
|
1076 | |
634 | int |
1077 | int |
635 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1078 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
636 | POSTCALL: |
1079 | POSTCALL: |
637 | Mix_HookMusicFinished (music_finished); |
1080 | Mix_HookMusicFinished (music_finished); |
638 | Mix_ChannelFinished (channel_finished); |
1081 | Mix_ChannelFinished (channel_finished); |
639 | |
1082 | |
640 | void |
1083 | void |
|
|
1084 | Mix_QuerySpec () |
|
|
1085 | PPCODE: |
|
|
1086 | { |
|
|
1087 | int freq, channels; |
|
|
1088 | Uint16 format; |
|
|
1089 | |
|
|
1090 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1091 | { |
|
|
1092 | EXTEND (SP, 3); |
|
|
1093 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1094 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1095 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1096 | } |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | void |
641 | Mix_CloseAudio () |
1100 | Mix_CloseAudio () |
642 | |
1101 | |
643 | int |
1102 | int |
644 | Mix_AllocateChannels (int numchans = -1) |
1103 | Mix_AllocateChannels (int numchans = -1) |
645 | |
1104 | |
|
|
1105 | const char * |
|
|
1106 | Mix_GetError () |
|
|
1107 | |
646 | void |
1108 | void |
647 | lowdelay (int fd, int val = 1) |
1109 | lowdelay (int fd, int val = 1) |
648 | CODE: |
1110 | CODE: |
|
|
1111 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1112 | |
|
|
1113 | void |
|
|
1114 | win32_proxy_info () |
|
|
1115 | PPCODE: |
|
|
1116 | { |
649 | #ifndef _WIN32 |
1117 | #ifdef _WIN32 |
650 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1118 | char buffer[2048]; |
|
|
1119 | DWORD buflen; |
|
|
1120 | |
|
|
1121 | EXTEND (SP, 3); |
|
|
1122 | |
|
|
1123 | buflen = sizeof (buffer); |
|
|
1124 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1125 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1126 | { |
|
|
1127 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1128 | |
|
|
1129 | buflen = sizeof (buffer); |
|
|
1130 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1131 | { |
|
|
1132 | PUSHs (newSVpv (buffer, 0)); |
|
|
1133 | |
|
|
1134 | buflen = sizeof (buffer); |
|
|
1135 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1136 | PUSHs (newSVpv (buffer, 0)); |
|
|
1137 | } |
|
|
1138 | } |
651 | #endif |
1139 | #endif |
|
|
1140 | } |
652 | |
1141 | |
653 | void |
1142 | int |
654 | add_font (char *file) |
1143 | add_font (char *file) |
655 | CODE: |
1144 | CODE: |
656 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1145 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1146 | OUTPUT: |
|
|
1147 | RETVAL |
|
|
1148 | |
|
|
1149 | void |
|
|
1150 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1151 | |
|
|
1152 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1153 | void |
|
|
1154 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
657 | |
1155 | |
658 | void |
1156 | void |
659 | load_image_inline (SV *image_) |
1157 | load_image_inline (SV *image_) |
660 | ALIAS: |
1158 | ALIAS: |
661 | load_image_file = 1 |
1159 | load_image_file = 1 |
… | |
… | |
664 | STRLEN image_len; |
1162 | STRLEN image_len; |
665 | char *image = (char *)SvPVbyte (image_, image_len); |
1163 | char *image = (char *)SvPVbyte (image_, image_len); |
666 | SDL_Surface *surface, *surface2; |
1164 | SDL_Surface *surface, *surface2; |
667 | SDL_PixelFormat fmt; |
1165 | SDL_PixelFormat fmt; |
668 | SDL_RWops *rw = ix |
1166 | SDL_RWops *rw = ix |
669 | ? SDL_RWFromFile (image, "r") |
1167 | ? SDL_RWFromFile (image, "rb") |
670 | : SDL_RWFromConstMem (image, image_len); |
1168 | : SDL_RWFromConstMem (image, image_len); |
671 | |
1169 | |
672 | if (!rw) |
1170 | if (!rw) |
673 | croak ("load_image: %s", SDL_GetError ()); |
1171 | croak ("load_image: %s", SDL_GetError ()); |
674 | |
1172 | |
… | |
… | |
747 | void |
1245 | void |
748 | error (char *message) |
1246 | error (char *message) |
749 | CODE: |
1247 | CODE: |
750 | fprintf (stderr, "ERROR: %s\n", message); |
1248 | fprintf (stderr, "ERROR: %s\n", message); |
751 | #ifdef _WIN32 |
1249 | #ifdef _WIN32 |
752 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1250 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
753 | #endif |
1251 | #endif |
754 | |
1252 | |
755 | void |
1253 | void |
756 | fatal (char *message) |
1254 | fatal (char *message) |
757 | CODE: |
1255 | CODE: |
758 | fprintf (stderr, "FATAL: %s\n", message); |
1256 | fprintf (stderr, "FATAL: %s\n", message); |
759 | #ifdef _WIN32 |
1257 | #ifdef _WIN32 |
760 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1258 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
761 | #endif |
1259 | #endif |
762 | _exit (1); |
1260 | _exit (1); |
763 | |
1261 | |
764 | void |
1262 | void |
765 | _exit (int retval) |
1263 | _exit (int retval = 0) |
766 | CODE: |
1264 | CODE: |
|
|
1265 | #ifdef WIN32 |
|
|
1266 | ExitThread (retval); // unclean, please beam me up |
|
|
1267 | #else |
767 | _exit (retval); |
1268 | _exit (retval); |
|
|
1269 | #endif |
768 | |
1270 | |
769 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1271 | void |
|
|
1272 | debug () |
|
|
1273 | CODE: |
|
|
1274 | { |
|
|
1275 | #if DEBUG |
|
|
1276 | VALGRIND_DO_LEAK_CHECK; |
|
|
1277 | #endif |
|
|
1278 | } |
770 | |
1279 | |
771 | CFPlus::Font |
1280 | int |
|
|
1281 | SvREFCNT (SV *sv) |
|
|
1282 | CODE: |
|
|
1283 | RETVAL = SvREFCNT (sv); |
|
|
1284 | OUTPUT: |
|
|
1285 | RETVAL |
|
|
1286 | |
|
|
1287 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1288 | |
|
|
1289 | PROTOTYPES: DISABLE |
|
|
1290 | |
|
|
1291 | DC::Font |
772 | new_from_file (SV *class, char *path, int id = 0) |
1292 | new_from_file (SV *class, char *path, int id = 0) |
773 | CODE: |
1293 | CODE: |
774 | { |
1294 | { |
775 | int count; |
1295 | int count; |
776 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1296 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
779 | } |
1299 | } |
780 | OUTPUT: |
1300 | OUTPUT: |
781 | RETVAL |
1301 | RETVAL |
782 | |
1302 | |
783 | void |
1303 | void |
784 | DESTROY (CFPlus::Font self) |
1304 | DESTROY (DC::Font self) |
785 | CODE: |
1305 | CODE: |
786 | pango_font_description_free (self); |
1306 | pango_font_description_free (self); |
787 | |
1307 | |
788 | void |
1308 | void |
789 | make_default (CFPlus::Font self) |
1309 | make_default (DC::Font self) |
|
|
1310 | PROTOTYPE: $ |
790 | CODE: |
1311 | CODE: |
791 | default_font = self; |
1312 | default_font = self; |
792 | |
1313 | |
793 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1314 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
794 | |
1315 | |
|
|
1316 | PROTOTYPES: DISABLE |
|
|
1317 | |
795 | void |
1318 | void |
796 | reset_glyph_cache () |
1319 | glyph_cache_backup () |
|
|
1320 | PROTOTYPE: |
797 | CODE: |
1321 | CODE: |
|
|
1322 | tc_backup (); |
|
|
1323 | |
|
|
1324 | void |
|
|
1325 | glyph_cache_restore () |
|
|
1326 | PROTOTYPE: |
|
|
1327 | CODE: |
798 | tc_clear (); |
1328 | tc_restore (); |
799 | |
1329 | |
800 | CFPlus::Layout |
1330 | DC::Layout |
801 | new (SV *class) |
1331 | new (SV *class) |
802 | CODE: |
1332 | CODE: |
803 | New (0, RETVAL, 1, struct cf_layout); |
1333 | New (0, RETVAL, 1, struct cf_layout); |
804 | |
1334 | |
805 | RETVAL->pl = pango_layout_new (opengl_context); |
1335 | RETVAL->pl = pango_layout_new (opengl_context); |
… | |
… | |
807 | RETVAL->g = 1.; |
1337 | RETVAL->g = 1.; |
808 | RETVAL->b = 1.; |
1338 | RETVAL->b = 1.; |
809 | RETVAL->a = 1.; |
1339 | RETVAL->a = 1.; |
810 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1340 | RETVAL->base_height = MIN_FONT_HEIGHT; |
811 | RETVAL->font = 0; |
1341 | RETVAL->font = 0; |
|
|
1342 | RETVAL->rc = rc_alloc (); |
812 | |
1343 | |
813 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1344 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
814 | layout_update_font (RETVAL); |
1345 | layout_update_font (RETVAL); |
815 | OUTPUT: |
1346 | OUTPUT: |
816 | RETVAL |
1347 | RETVAL |
817 | |
1348 | |
818 | void |
1349 | void |
819 | DESTROY (CFPlus::Layout self) |
1350 | DESTROY (DC::Layout self) |
820 | CODE: |
1351 | CODE: |
821 | g_object_unref (self->pl); |
1352 | g_object_unref (self->pl); |
|
|
1353 | rc_free (self->rc); |
822 | Safefree (self); |
1354 | Safefree (self); |
823 | |
1355 | |
824 | void |
1356 | void |
825 | set_text (CFPlus::Layout self, SV *text_) |
1357 | set_text (DC::Layout self, SV *text_) |
826 | CODE: |
1358 | CODE: |
827 | { |
1359 | { |
828 | STRLEN textlen; |
1360 | STRLEN textlen; |
829 | char *text = SvPVutf8 (text_, textlen); |
1361 | char *text = SvPVutf8 (text_, textlen); |
830 | |
1362 | |
831 | pango_layout_set_text (self->pl, text, textlen); |
1363 | pango_layout_set_text (self->pl, text, textlen); |
832 | } |
1364 | } |
833 | |
1365 | |
834 | void |
1366 | void |
835 | set_markup (CFPlus::Layout self, SV *text_) |
1367 | set_markup (DC::Layout self, SV *text_) |
836 | CODE: |
1368 | CODE: |
837 | { |
1369 | { |
838 | STRLEN textlen; |
1370 | STRLEN textlen; |
839 | char *text = SvPVutf8 (text_, textlen); |
1371 | char *text = SvPVutf8 (text_, textlen); |
840 | |
1372 | |
841 | pango_layout_set_markup (self->pl, text, textlen); |
1373 | pango_layout_set_markup (self->pl, text, textlen); |
842 | } |
1374 | } |
843 | |
1375 | |
844 | void |
1376 | void |
845 | set_shapes (CFPlus::Layout self, ...) |
1377 | set_shapes (DC::Layout self, ...) |
846 | CODE: |
1378 | CODE: |
847 | { |
1379 | { |
848 | PangoAttrList *attrs = 0; |
1380 | PangoAttrList *attrs = 0; |
849 | const char *text = pango_layout_get_text (self->pl); |
1381 | const char *text = pango_layout_get_text (self->pl); |
850 | const char *pos = text; |
1382 | const char *pos = text; |
… | |
… | |
885 | if (attrs) |
1417 | if (attrs) |
886 | pango_layout_set_attributes (self->pl, attrs); |
1418 | pango_layout_set_attributes (self->pl, attrs); |
887 | } |
1419 | } |
888 | |
1420 | |
889 | void |
1421 | void |
890 | get_shapes (CFPlus::Layout self) |
1422 | get_shapes (DC::Layout self) |
891 | PPCODE: |
1423 | PPCODE: |
892 | { |
1424 | { |
893 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1425 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
894 | |
1426 | |
895 | do |
1427 | do |
896 | { |
1428 | { |
897 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1429 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
898 | |
1430 | |
899 | if (run && shape_attr_p (run)) |
1431 | if (run && shape_attr_p (run)) |
900 | { |
1432 | { |
901 | PangoRectangle extents; |
1433 | PangoRectangle extents; |
902 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1434 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
910 | |
1442 | |
911 | pango_layout_iter_free (iter); |
1443 | pango_layout_iter_free (iter); |
912 | } |
1444 | } |
913 | |
1445 | |
914 | int |
1446 | int |
915 | has_wrapped (CFPlus::Layout self) |
1447 | has_wrapped (DC::Layout self) |
916 | CODE: |
1448 | CODE: |
917 | { |
1449 | { |
918 | int lines = 1; |
1450 | int lines = 1; |
919 | const char *text = pango_layout_get_text (self->pl); |
1451 | const char *text = pango_layout_get_text (self->pl); |
920 | |
1452 | |
… | |
… | |
925 | } |
1457 | } |
926 | OUTPUT: |
1458 | OUTPUT: |
927 | RETVAL |
1459 | RETVAL |
928 | |
1460 | |
929 | SV * |
1461 | SV * |
930 | get_text (CFPlus::Layout self) |
1462 | get_text (DC::Layout self) |
931 | CODE: |
1463 | CODE: |
932 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1464 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
933 | sv_utf8_decode (RETVAL); |
1465 | sv_utf8_decode (RETVAL); |
934 | OUTPUT: |
1466 | OUTPUT: |
935 | RETVAL |
1467 | RETVAL |
936 | |
1468 | |
937 | void |
1469 | void |
938 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1470 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
939 | CODE: |
1471 | CODE: |
940 | self->r = r; |
1472 | self->r = r; |
941 | self->g = g; |
1473 | self->g = g; |
942 | self->b = b; |
1474 | self->b = b; |
943 | self->a = a; |
1475 | self->a = a; |
944 | |
1476 | |
945 | void |
1477 | void |
946 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1478 | set_font (DC::Layout self, DC::Font font = 0) |
947 | CODE: |
1479 | CODE: |
948 | if (self->font != font) |
1480 | if (self->font != font) |
949 | { |
1481 | { |
950 | self->font = font; |
1482 | self->font = font; |
951 | layout_update_font (self); |
1483 | layout_update_font (self); |
952 | } |
1484 | } |
953 | |
1485 | |
954 | void |
1486 | void |
955 | set_height (CFPlus::Layout self, int base_height) |
1487 | set_height (DC::Layout self, int base_height) |
956 | CODE: |
1488 | CODE: |
957 | if (self->base_height != base_height) |
1489 | if (self->base_height != base_height) |
958 | { |
1490 | { |
959 | self->base_height = base_height; |
1491 | self->base_height = base_height; |
960 | layout_update_font (self); |
1492 | layout_update_font (self); |
961 | } |
1493 | } |
962 | |
1494 | |
963 | void |
1495 | void |
964 | set_width (CFPlus::Layout self, int max_width = -1) |
1496 | set_width (DC::Layout self, int max_width = -1) |
965 | CODE: |
1497 | CODE: |
966 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1498 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
967 | |
1499 | |
968 | void |
1500 | void |
969 | set_indent (CFPlus::Layout self, int indent) |
1501 | set_indent (DC::Layout self, int indent) |
970 | CODE: |
1502 | CODE: |
971 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1503 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
972 | |
1504 | |
973 | void |
1505 | void |
974 | set_spacing (CFPlus::Layout self, int spacing) |
1506 | set_spacing (DC::Layout self, int spacing) |
975 | CODE: |
1507 | CODE: |
976 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1508 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
977 | |
1509 | |
978 | void |
1510 | void |
979 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1511 | set_ellipsise (DC::Layout self, int ellipsise) |
980 | CODE: |
1512 | CODE: |
981 | pango_layout_set_ellipsize (self->pl, |
1513 | pango_layout_set_ellipsize (self->pl, |
982 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1514 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
983 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1515 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
984 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1516 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
985 | : PANGO_ELLIPSIZE_NONE |
1517 | : PANGO_ELLIPSIZE_NONE |
986 | ); |
1518 | ); |
987 | |
1519 | |
988 | void |
1520 | void |
989 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1521 | set_single_paragraph_mode (DC::Layout self, int spm) |
990 | CODE: |
1522 | CODE: |
991 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1523 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
992 | |
1524 | |
993 | void |
1525 | void |
994 | size (CFPlus::Layout self) |
1526 | size (DC::Layout self) |
995 | PPCODE: |
1527 | PPCODE: |
996 | { |
1528 | { |
997 | int w, h; |
1529 | int w, h; |
998 | |
1530 | |
999 | layout_get_pixel_size (self, &w, &h); |
1531 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1002 | PUSHs (sv_2mortal (newSViv (w))); |
1534 | PUSHs (sv_2mortal (newSViv (w))); |
1003 | PUSHs (sv_2mortal (newSViv (h))); |
1535 | PUSHs (sv_2mortal (newSViv (h))); |
1004 | } |
1536 | } |
1005 | |
1537 | |
1006 | int |
1538 | int |
1007 | descent (CFPlus::Layout self) |
1539 | descent (DC::Layout self) |
1008 | CODE: |
1540 | CODE: |
1009 | { |
1541 | { |
1010 | PangoRectangle rect; |
1542 | PangoRectangle rect; |
1011 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1543 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1012 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1544 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1013 | RETVAL = PANGO_DESCENT (rect); |
1545 | RETVAL = PANGO_DESCENT (rect); |
1014 | } |
1546 | } |
1015 | OUTPUT: |
1547 | OUTPUT: |
1016 | RETVAL |
1548 | RETVAL |
1017 | |
1549 | |
1018 | int |
1550 | int |
1019 | xy_to_index (CFPlus::Layout self, int x, int y) |
1551 | xy_to_index (DC::Layout self, int x, int y) |
1020 | CODE: |
1552 | CODE: |
1021 | { |
1553 | { |
1022 | int index, trailing; |
1554 | int index, trailing; |
1023 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1555 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1024 | RETVAL = index; |
1556 | RETVAL = index + trailing; |
1025 | } |
1557 | } |
1026 | OUTPUT: |
1558 | OUTPUT: |
1027 | RETVAL |
1559 | RETVAL |
1028 | |
1560 | |
1029 | void |
1561 | void |
1030 | cursor_pos (CFPlus::Layout self, int index) |
1562 | cursor_pos (DC::Layout self, int index) |
1031 | PPCODE: |
1563 | PPCODE: |
1032 | { |
1564 | { |
1033 | PangoRectangle strong_pos; |
1565 | PangoRectangle pos; |
1034 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1566 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1035 | |
1567 | |
1036 | EXTEND (SP, 3); |
1568 | EXTEND (SP, 3); |
1037 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1569 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1038 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1570 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1039 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1571 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1040 | } |
1572 | } |
1041 | |
1573 | |
1042 | void |
1574 | void |
1043 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1575 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1044 | PPCODE: |
1576 | PPCODE: |
|
|
1577 | { |
|
|
1578 | int line, x; |
|
|
1579 | |
|
|
1580 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1581 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
|
|
1582 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1583 | --line; |
|
|
1584 | #endif |
|
|
1585 | EXTEND (SP, 2); |
|
|
1586 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1587 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1588 | } |
|
|
1589 | |
|
|
1590 | void |
|
|
1591 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1592 | PPCODE: |
|
|
1593 | { |
|
|
1594 | PangoLayoutLine *lp; |
|
|
1595 | int index, trailing; |
|
|
1596 | |
|
|
1597 | if (line < 0) |
|
|
1598 | XSRETURN_EMPTY; |
|
|
1599 | |
|
|
1600 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1601 | XSRETURN_EMPTY; /* do better */ |
|
|
1602 | |
|
|
1603 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1604 | |
|
|
1605 | EXTEND (SP, 2); |
|
|
1606 | if (GIMME_V == G_SCALAR) |
|
|
1607 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1608 | else |
|
|
1609 | { |
|
|
1610 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1611 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1612 | } |
|
|
1613 | } |
|
|
1614 | |
|
|
1615 | void |
|
|
1616 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1617 | CODE: |
|
|
1618 | rc_clear (self->rc); |
1045 | pango_opengl_render_layout_subpixel ( |
1619 | pango_opengl_render_layout_subpixel ( |
1046 | self->pl, |
1620 | self->pl, |
|
|
1621 | self->rc, |
1047 | x * PANGO_SCALE, y * PANGO_SCALE, |
1622 | x * PANGO_SCALE, y * PANGO_SCALE, |
1048 | self->r, self->g, self->b, self->a, |
1623 | self->r, self->g, self->b, self->a, |
1049 | flags |
1624 | flags |
1050 | ); |
1625 | ); |
|
|
1626 | // we assume that context_change actually clears/frees stuff |
|
|
1627 | // and does not do any recomputation... |
|
|
1628 | pango_layout_context_changed (self->pl); |
1051 | |
1629 | |
1052 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1053 | |
|
|
1054 | void |
1630 | void |
1055 | pad2pot (SV *data_, SV *w_, SV *h_) |
1631 | draw (DC::Layout self) |
1056 | CODE: |
1632 | CODE: |
1057 | { |
1633 | { |
1058 | int ow = SvIV (w_); |
1634 | glEnable (GL_TEXTURE_2D); |
1059 | int oh = SvIV (h_); |
1635 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1636 | glEnable (GL_BLEND); |
|
|
1637 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1638 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1639 | glEnable (GL_ALPHA_TEST); |
|
|
1640 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1060 | |
1641 | |
1061 | if (ow && oh) |
1642 | rc_draw (self->rc); |
|
|
1643 | |
|
|
1644 | glDisable (GL_ALPHA_TEST); |
|
|
1645 | glDisable (GL_BLEND); |
|
|
1646 | glDisable (GL_TEXTURE_2D); |
|
|
1647 | } |
|
|
1648 | |
|
|
1649 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1650 | |
|
|
1651 | PROTOTYPES: ENABLE |
|
|
1652 | |
|
|
1653 | void |
|
|
1654 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1655 | CODE: |
|
|
1656 | { |
|
|
1657 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1062 | { |
1658 | { |
1063 | int nw = minpot (ow); |
|
|
1064 | int nh = minpot (oh); |
|
|
1065 | |
|
|
1066 | if (nw != ow || nh != oh) |
|
|
1067 | { |
|
|
1068 | if (SvOK (data_)) |
|
|
1069 | { |
|
|
1070 | STRLEN datalen; |
1659 | STRLEN datalen; |
1071 | char *data = SvPVbyte (data_, datalen); |
1660 | char *data = SvPVbyte (data_, datalen); |
1072 | int bpp = datalen / (ow * oh); |
1661 | int bpp = datalen / (ow * oh); |
1073 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1662 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1074 | |
1663 | |
1075 | SvPOK_only (result_); |
1664 | SvPOK_only (result_); |
1076 | SvCUR_set (result_, nw * nh * bpp); |
1665 | SvCUR_set (result_, nw * nh * bpp); |
1077 | |
1666 | |
1078 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1667 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1079 | while (oh--) |
1668 | while (oh--) |
1080 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1669 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1081 | |
1670 | |
1082 | sv_setsv (data_, result_); |
1671 | sv_setsv (data_, result_); |
1083 | } |
|
|
1084 | |
|
|
1085 | sv_setiv (w_, nw); |
|
|
1086 | sv_setiv (h_, nh); |
|
|
1087 | } |
|
|
1088 | } |
1672 | } |
1089 | } |
1673 | } |
1090 | |
1674 | |
1091 | void |
1675 | void |
1092 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1676 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1098 | { |
1682 | { |
1099 | HV *hv = (HV *)SvRV (self); |
1683 | HV *hv = (HV *)SvRV (self); |
1100 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1684 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1101 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1685 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1102 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1686 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1687 | |
|
|
1688 | if (name <= 0) |
|
|
1689 | XSRETURN_EMPTY; |
1103 | |
1690 | |
1104 | if (items < 5) |
1691 | if (items < 5) |
1105 | { |
1692 | { |
1106 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1693 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1107 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1694 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1135 | glDisable (GL_ALPHA_TEST); |
1722 | glDisable (GL_ALPHA_TEST); |
1136 | glDisable (GL_BLEND); |
1723 | glDisable (GL_BLEND); |
1137 | } |
1724 | } |
1138 | } |
1725 | } |
1139 | |
1726 | |
1140 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1727 | void |
|
|
1728 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1729 | PROTOTYPE: @ |
|
|
1730 | CODE: |
|
|
1731 | { |
|
|
1732 | glEnable (GL_BLEND); |
|
|
1733 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1734 | glEnable (GL_TEXTURE_2D); |
|
|
1735 | glBindTexture (GL_TEXTURE_2D, name1); |
1141 | |
1736 | |
1142 | CFPlus::Map |
1737 | glColor3f (intensity, intensity, intensity); |
1143 | new (SV *class, int map_width, int map_height) |
1738 | glPushMatrix (); |
|
|
1739 | glScalef (1./3, 1./3, 1.); |
|
|
1740 | |
|
|
1741 | if (blend > 0.f) |
|
|
1742 | { |
|
|
1743 | float dx3 = dx * -3.f / w; |
|
|
1744 | float dy3 = dy * -3.f / h; |
|
|
1745 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1746 | |
|
|
1747 | /* interpolate the two shadow textures */ |
|
|
1748 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1749 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1750 | |
|
|
1751 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1752 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1753 | glEnable (GL_TEXTURE_2D); |
|
|
1754 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1755 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1756 | |
|
|
1757 | /* rgb == rgb(glcolor) */ |
|
|
1758 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1759 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1760 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1761 | |
|
|
1762 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1763 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1764 | |
|
|
1765 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1766 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1767 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1768 | |
|
|
1769 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1770 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1771 | |
|
|
1772 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1774 | |
|
|
1775 | glBegin (GL_QUADS); |
|
|
1776 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1777 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1778 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1779 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1780 | glEnd (); |
|
|
1781 | |
|
|
1782 | glDisable (GL_TEXTURE_2D); |
|
|
1783 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1784 | } |
|
|
1785 | else |
|
|
1786 | { |
|
|
1787 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1789 | |
|
|
1790 | glBegin (GL_QUADS); |
|
|
1791 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1792 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1793 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1794 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1795 | glEnd (); |
|
|
1796 | } |
|
|
1797 | |
|
|
1798 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1799 | { |
|
|
1800 | int x, y; |
|
|
1801 | int dx3 = dx * 3; |
|
|
1802 | int dy3 = dy * 3; |
|
|
1803 | |
|
|
1804 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1805 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1806 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1807 | glTranslatef (-1., -1., 0); |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | |
|
|
1810 | for (y = 1; y < h; y += 3) |
|
|
1811 | { |
|
|
1812 | int y1 = y - dy3; |
|
|
1813 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1814 | |
|
|
1815 | for (x = 1; x < w; x += 3) |
|
|
1816 | { |
|
|
1817 | int x1 = x - dx3; |
|
|
1818 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1819 | uint8_t h2; |
|
|
1820 | |
|
|
1821 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1822 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1823 | else |
|
|
1824 | h2 = 1; /* out of range == invisible */ |
|
|
1825 | |
|
|
1826 | if (h1 || h2) |
|
|
1827 | { |
|
|
1828 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1829 | glColor4f (1., 1., 1., alpha); |
|
|
1830 | |
|
|
1831 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1832 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1833 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1834 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1835 | } |
|
|
1836 | } |
|
|
1837 | } |
|
|
1838 | } |
|
|
1839 | |
|
|
1840 | glEnd (); |
|
|
1841 | |
|
|
1842 | glPopMatrix (); |
|
|
1843 | |
|
|
1844 | glDisable (GL_TEXTURE_2D); |
|
|
1845 | glDisable (GL_BLEND); |
|
|
1846 | } |
|
|
1847 | |
|
|
1848 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1849 | CODE: |
|
|
1850 | { |
|
|
1851 | GLint width; |
|
|
1852 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1853 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1854 | RETVAL = width > 0; |
|
|
1855 | } |
|
|
1856 | OUTPUT: |
|
|
1857 | RETVAL |
|
|
1858 | |
|
|
1859 | MODULE = Deliantra::Client PACKAGE = DC::Map |
|
|
1860 | |
|
|
1861 | PROTOTYPES: DISABLE |
|
|
1862 | |
|
|
1863 | DC::Map |
|
|
1864 | new (SV *class) |
1144 | CODE: |
1865 | CODE: |
1145 | New (0, RETVAL, 1, struct map); |
1866 | New (0, RETVAL, 1, struct map); |
1146 | RETVAL->x = 0; |
1867 | RETVAL->x = 0; |
1147 | RETVAL->y = 0; |
1868 | RETVAL->y = 0; |
1148 | RETVAL->w = map_width; |
1869 | RETVAL->w = 0; |
1149 | RETVAL->h = map_height; |
1870 | RETVAL->h = 0; |
1150 | RETVAL->ox = 0; |
1871 | RETVAL->ox = 0; |
1151 | RETVAL->oy = 0; |
1872 | RETVAL->oy = 0; |
1152 | RETVAL->faces = 8192; |
1873 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1153 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1874 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1154 | RETVAL->texs = 8192; |
|
|
1155 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1156 | RETVAL->rows = 0; |
1875 | RETVAL->rows = 0; |
1157 | RETVAL->row = 0; |
1876 | RETVAL->row = 0; |
1158 | OUTPUT: |
1877 | OUTPUT: |
1159 | RETVAL |
1878 | RETVAL |
1160 | |
1879 | |
1161 | void |
1880 | void |
1162 | DESTROY (CFPlus::Map self) |
1881 | DESTROY (DC::Map self) |
1163 | CODE: |
1882 | CODE: |
1164 | { |
1883 | { |
1165 | map_clear (self); |
1884 | map_clear (self); |
1166 | Safefree (self->face); |
1885 | Safefree (self->face2tile); |
1167 | Safefree (self->tex); |
1886 | Safefree (self->tex); |
1168 | Safefree (self); |
1887 | Safefree (self); |
1169 | } |
1888 | } |
1170 | |
1889 | |
1171 | void |
1890 | void |
|
|
1891 | resize (DC::Map self, int map_width, int map_height) |
|
|
1892 | CODE: |
|
|
1893 | self->w = map_width; |
|
|
1894 | self->h = map_height; |
|
|
1895 | |
|
|
1896 | void |
1172 | clear (CFPlus::Map self) |
1897 | clear (DC::Map self) |
1173 | CODE: |
1898 | CODE: |
1174 | map_clear (self); |
1899 | map_clear (self); |
1175 | |
1900 | |
1176 | void |
1901 | void |
1177 | set_face (CFPlus::Map self, int face, int texid) |
1902 | set_tileid (DC::Map self, int face, int tile) |
1178 | CODE: |
1903 | CODE: |
1179 | { |
1904 | { |
1180 | while (self->faces <= face) |
1905 | need_facenum (self, face); self->face2tile [face] = tile; |
1181 | { |
1906 | need_texid (self, tile); |
1182 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1183 | self->faces *= 2; |
|
|
1184 | } |
|
|
1185 | |
|
|
1186 | self->face [face] = texid; |
|
|
1187 | } |
1907 | } |
1188 | |
1908 | |
1189 | void |
1909 | void |
|
|
1910 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1911 | CODE: |
|
|
1912 | { |
|
|
1913 | tileid texid; |
|
|
1914 | maptex *tex; |
|
|
1915 | |
|
|
1916 | if (face < 0 || face >= self->faces) |
|
|
1917 | return; |
|
|
1918 | |
|
|
1919 | if (smooth < 0 || smooth >= self->faces) |
|
|
1920 | return; |
|
|
1921 | |
|
|
1922 | texid = self->face2tile [face]; |
|
|
1923 | |
|
|
1924 | if (!texid) |
|
|
1925 | return; |
|
|
1926 | |
|
|
1927 | tex = self->tex + texid; |
|
|
1928 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1929 | tex->smoothlevel = level; |
|
|
1930 | } |
|
|
1931 | |
|
|
1932 | void |
1190 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1933 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1191 | CODE: |
1934 | CODE: |
1192 | { |
1935 | { |
1193 | while (self->texs <= texid) |
1936 | need_texid (self, texid); |
1194 | { |
|
|
1195 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1196 | self->texs *= 2; |
|
|
1197 | } |
|
|
1198 | |
1937 | |
1199 | { |
1938 | { |
1200 | maptex *tex = self->tex + texid; |
1939 | maptex *tex = self->tex + texid; |
1201 | |
1940 | |
1202 | tex->name = name; |
1941 | tex->name = name; |
… | |
… | |
1218 | // use uglier nearest interpolation because linear suffers |
1957 | // use uglier nearest interpolation because linear suffers |
1219 | // from transparent color bleeding and ugly wrapping effects. |
1958 | // from transparent color bleeding and ugly wrapping effects. |
1220 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1959 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1221 | } |
1960 | } |
1222 | |
1961 | |
|
|
1962 | void |
|
|
1963 | expire_textures (DC::Map self, int texid, int count) |
|
|
1964 | PPCODE: |
|
|
1965 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1966 | { |
|
|
1967 | maptex *tex = self->tex + texid; |
|
|
1968 | |
|
|
1969 | if (tex->name) |
|
|
1970 | { |
|
|
1971 | if (tex->unused) |
|
|
1972 | { |
|
|
1973 | tex->name = 0; |
|
|
1974 | tex->unused = 0; |
|
|
1975 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1976 | } |
|
|
1977 | else |
|
|
1978 | tex->unused = 1; |
|
|
1979 | } |
|
|
1980 | } |
|
|
1981 | |
1223 | int |
1982 | int |
1224 | ox (CFPlus::Map self) |
1983 | ox (DC::Map self) |
1225 | ALIAS: |
1984 | ALIAS: |
1226 | oy = 1 |
1985 | oy = 1 |
1227 | x = 2 |
1986 | x = 2 |
1228 | y = 3 |
1987 | y = 3 |
1229 | w = 4 |
1988 | w = 4 |
… | |
… | |
1240 | } |
1999 | } |
1241 | OUTPUT: |
2000 | OUTPUT: |
1242 | RETVAL |
2001 | RETVAL |
1243 | |
2002 | |
1244 | void |
2003 | void |
1245 | scroll (CFPlus::Map self, int dx, int dy) |
2004 | scroll (DC::Map self, int dx, int dy) |
1246 | CODE: |
2005 | CODE: |
1247 | { |
2006 | { |
1248 | if (dx > 0) |
2007 | if (dx > 0) |
1249 | map_blank (self, self->x, self->y, dx - 1, self->h); |
2008 | map_blank (self, self->x, self->y, dx, self->h); |
1250 | else if (dx < 0) |
2009 | else if (dx < 0) |
1251 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
2010 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1252 | |
2011 | |
1253 | if (dy > 0) |
2012 | if (dy > 0) |
1254 | map_blank (self, self->x, self->y, self->w, dy - 1); |
2013 | map_blank (self, self->x, self->y, self->w, dy); |
1255 | else if (dy < 0) |
2014 | else if (dy < 0) |
1256 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
2015 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1257 | |
2016 | |
1258 | self->ox += dx; self->x += dx; |
2017 | self->ox += dx; self->x += dx; |
1259 | self->oy += dy; self->y += dy; |
2018 | self->oy += dy; self->y += dy; |
1260 | |
2019 | |
1261 | while (self->y < 0) |
2020 | while (self->y < 0) |
… | |
… | |
1265 | self->rows += MAP_EXTEND_Y; |
2024 | self->rows += MAP_EXTEND_Y; |
1266 | self->y += MAP_EXTEND_Y; |
2025 | self->y += MAP_EXTEND_Y; |
1267 | } |
2026 | } |
1268 | } |
2027 | } |
1269 | |
2028 | |
1270 | void |
2029 | SV * |
1271 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
2030 | map1a_update (DC::Map self, SV *data_, int extmap) |
1272 | CODE: |
2031 | CODE: |
1273 | { |
2032 | { |
1274 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2033 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1275 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2034 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1276 | mapcell *cell; |
2035 | mapcell *cell; |
1277 | int x, y, flags; |
2036 | int x, y, z, flags; |
|
|
2037 | AV *missing = newAV (); |
|
|
2038 | RETVAL = newRV_noinc ((SV *)missing); |
1278 | |
2039 | |
1279 | while (data < data_end - 1) |
2040 | while (data < data_end - 1) |
1280 | { |
2041 | { |
1281 | flags = (data [0] << 8) + data [1]; data += 2; |
2042 | flags = (data [0] << 8) + data [1]; data += 2; |
1282 | |
2043 | |
… | |
… | |
1287 | |
2048 | |
1288 | if (flags & 15) |
2049 | if (flags & 15) |
1289 | { |
2050 | { |
1290 | if (!cell->darkness) |
2051 | if (!cell->darkness) |
1291 | { |
2052 | { |
|
|
2053 | memset (cell, 0, sizeof (*cell)); |
1292 | cell->darkness = 256; |
2054 | cell->darkness = 256; |
1293 | cell->face [0] = 0; |
|
|
1294 | cell->face [1] = 0; |
|
|
1295 | cell->face [2] = 0; |
|
|
1296 | } |
2055 | } |
1297 | |
2056 | |
1298 | //TODO: don't trust server data to be in-range(!) |
2057 | //TODO: don't trust server data to be in-range(!) |
1299 | |
2058 | |
1300 | if (flags & 8) |
2059 | if (flags & 8) |
… | |
… | |
1304 | uint8_t ext, cmd; |
2063 | uint8_t ext, cmd; |
1305 | |
2064 | |
1306 | do |
2065 | do |
1307 | { |
2066 | { |
1308 | ext = *data++; |
2067 | ext = *data++; |
1309 | cmd = ext & 0x3f; |
2068 | cmd = ext & 0x7f; |
1310 | |
2069 | |
1311 | if (cmd < 4) |
2070 | if (cmd < 4) |
1312 | cell->darkness = 255 - ext * 64 + 1; |
2071 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
1313 | else if (cmd == 5) // health |
2072 | else if (cmd == 5) // health |
1314 | { |
2073 | { |
1315 | cell->stat_width = 1; |
2074 | cell->stat_width = 1; |
1316 | cell->stat_hp = *data++; |
2075 | cell->stat_hp = *data++; |
1317 | } |
2076 | } |
1318 | else if (cmd == 6) // monster width |
2077 | else if (cmd == 6) // monster width |
1319 | cell->stat_width = *data++ + 1; |
2078 | cell->stat_width = *data++ + 1; |
1320 | else if (cmd == 0x47) // monster width |
2079 | else if (cmd == 0x47) |
1321 | { |
2080 | { |
1322 | if (*data == 4) |
2081 | if (*data == 1) cell->player = data [1]; |
1323 | ; // decode player tag |
2082 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2083 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2084 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1324 | |
2085 | |
1325 | data += *data + 1; |
2086 | data += *data + 1; |
1326 | } |
2087 | } |
1327 | else if (cmd == 8) // cell flags |
2088 | else if (cmd == 8) // cell flags |
1328 | cell->flags = *data++; |
2089 | cell->flags = *data++; |
… | |
… | |
1335 | } |
2096 | } |
1336 | else |
2097 | else |
1337 | cell->darkness = *data++ + 1; |
2098 | cell->darkness = *data++ + 1; |
1338 | } |
2099 | } |
1339 | |
2100 | |
|
|
2101 | for (z = 0; z <= 2; ++z) |
1340 | if (flags & 4) |
2102 | if (flags & (4 >> z)) |
1341 | { |
2103 | { |
1342 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2104 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
2105 | need_facenum (self, face); |
|
|
2106 | cell->tile [z] = self->face2tile [face]; |
|
|
2107 | |
|
|
2108 | if (cell->tile [z]) |
|
|
2109 | { |
|
|
2110 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2111 | tex->unused = 0; |
|
|
2112 | if (!tex->name) |
|
|
2113 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2114 | |
|
|
2115 | if (tex->smoothtile) |
|
|
2116 | { |
|
|
2117 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2118 | smooth->unused = 0; |
|
|
2119 | if (!smooth->name) |
|
|
2120 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2121 | } |
|
|
2122 | } |
1343 | } |
2123 | } |
1344 | |
|
|
1345 | if (flags & 2) |
|
|
1346 | { |
|
|
1347 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1348 | } |
|
|
1349 | |
|
|
1350 | if (flags & 1) |
|
|
1351 | { |
|
|
1352 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1353 | } |
|
|
1354 | } |
2124 | } |
1355 | else |
2125 | else |
1356 | { |
2126 | CELL_CLEAR (cell); |
1357 | cell->darkness = 0; |
|
|
1358 | cell->stat_hp = 0; |
|
|
1359 | } |
|
|
1360 | } |
2127 | } |
1361 | } |
2128 | } |
|
|
2129 | OUTPUT: |
|
|
2130 | RETVAL |
1362 | |
2131 | |
1363 | SV * |
2132 | SV * |
1364 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2133 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1365 | CODE: |
2134 | CODE: |
1366 | { |
2135 | { |
1367 | int x1, x; |
2136 | int x1, x; |
1368 | int y1, y; |
2137 | int y1, y; |
1369 | int z; |
2138 | int z; |
… | |
… | |
1382 | ? self->row + y |
2151 | ? self->row + y |
1383 | : 0; |
2152 | : 0; |
1384 | |
2153 | |
1385 | for (x = x0; x < x1; x++) |
2154 | for (x = x0; x < x1; x++) |
1386 | { |
2155 | { |
1387 | int r = 32, g = 32, b = 32, a = 192; |
2156 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1388 | |
2157 | |
1389 | if (row && row->c0 <= x && x < row->c1) |
2158 | if (row && row->c0 <= x && x < row->c1) |
1390 | { |
2159 | { |
1391 | mapcell *cell = row->col + (x - row->c0); |
2160 | mapcell *cell = row->col + (x - row->c0); |
1392 | |
2161 | |
1393 | for (z = 0; z <= 0; z++) |
2162 | for (z = 0; z <= 0; z++) |
1394 | { |
2163 | { |
1395 | mapface face = cell->face [z]; |
|
|
1396 | |
|
|
1397 | if (face) |
|
|
1398 | { |
|
|
1399 | maptex tex = self->tex [face]; |
2164 | maptex tex = self->tex [cell->tile [z]]; |
1400 | int a0 = 255 - tex.a; |
2165 | int a0 = 255 - tex.a; |
1401 | int a1 = tex.a; |
2166 | int a1 = tex.a; |
1402 | |
2167 | |
1403 | r = (r * a0 + tex.r * a1) / 255; |
2168 | r = div255 (r * a0 + tex.r * a1); |
1404 | g = (g * a0 + tex.g * a1) / 255; |
2169 | g = div255 (g * a0 + tex.g * a1); |
1405 | b = (b * a0 + tex.b * a1) / 255; |
2170 | b = div255 (b * a0 + tex.b * a1); |
1406 | a = (a * a0 + tex.a * a1) / 255; |
2171 | a = div255 (a * a0 + tex.a * a1); |
1407 | } |
|
|
1408 | } |
2172 | } |
1409 | } |
2173 | } |
1410 | |
2174 | |
1411 | *map++ = (r ) |
2175 | *map++ = (r ) |
1412 | | (g << 8) |
2176 | | (g << 8) |
… | |
… | |
1419 | } |
2183 | } |
1420 | OUTPUT: |
2184 | OUTPUT: |
1421 | RETVAL |
2185 | RETVAL |
1422 | |
2186 | |
1423 | void |
2187 | void |
1424 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2188 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1425 | CODE: |
2189 | CODE: |
1426 | { |
2190 | { |
1427 | int vx, vy; |
|
|
1428 | int x, y, z; |
2191 | int x, y, z; |
1429 | int last_name; |
|
|
1430 | mapface face; |
|
|
1431 | |
2192 | |
1432 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
2193 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1433 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
2194 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2195 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2196 | smooth_key skey; |
|
|
2197 | int pl_x, pl_y; |
|
|
2198 | maptex pl_tex; |
|
|
2199 | rc_t *rc = rc_alloc (); |
|
|
2200 | rc_t *rc_ov = rc_alloc (); |
|
|
2201 | rc_key_t key; |
|
|
2202 | rc_array_t *arr; |
1434 | |
2203 | |
1435 | /* |
2204 | pl_tex.name = 0; |
1436 | int vx = self->vx = self->w >= sw |
|
|
1437 | ? self->x + (self->w - sw) / 2 |
|
|
1438 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1439 | |
2205 | |
1440 | int vy = self->vy = self->h >= sh |
2206 | // that's current max. sorry. |
1441 | ? self->y + (self->h - sh) / 2 |
2207 | if (sw > 255) sw = 255; |
1442 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
2208 | if (sh > 255) sh = 255; |
1443 | */ |
|
|
1444 | |
2209 | |
1445 | glColor4ub (255, 255, 255, 255); |
2210 | // clear key, in case of extra padding |
|
|
2211 | memset (&skey, 0, sizeof (skey)); |
|
|
2212 | |
|
|
2213 | memset (&key, 0, sizeof (key)); |
|
|
2214 | key.r = 255; |
|
|
2215 | key.g = 255; |
|
|
2216 | key.b = 255; |
|
|
2217 | key.a = 255; |
|
|
2218 | key.mode = GL_QUADS; |
|
|
2219 | key.format = GL_T2F_V3F; |
|
|
2220 | |
|
|
2221 | mx += self->x; |
|
|
2222 | my += self->y; |
|
|
2223 | |
|
|
2224 | // first pass: determine smooth_max |
|
|
2225 | // rather ugly, if you ask me |
|
|
2226 | // could also be stored inside mapcell and updated on change |
|
|
2227 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2228 | |
|
|
2229 | for (y = 0; y < sh; y++) |
|
|
2230 | if (0 <= y + my && y + my < self->rows) |
|
|
2231 | { |
|
|
2232 | maprow *row = self->row + (y + my); |
|
|
2233 | |
|
|
2234 | for (x = 0; x < sw; x++) |
|
|
2235 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2236 | { |
|
|
2237 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2238 | |
|
|
2239 | smooth_max[x + 1][y + 1] = |
|
|
2240 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2241 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2242 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2243 | } |
|
|
2244 | } |
1446 | |
2245 | |
1447 | glEnable (GL_BLEND); |
2246 | glEnable (GL_BLEND); |
1448 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2247 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1449 | glEnable (GL_TEXTURE_2D); |
|
|
1450 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2248 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1451 | |
2249 | |
1452 | glBegin (GL_QUADS); |
|
|
1453 | |
|
|
1454 | last_name = 0; |
|
|
1455 | |
|
|
1456 | for (z = 0; z < 3; z++) |
2250 | for (z = 0; z <= 2; z++) |
|
|
2251 | { |
|
|
2252 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2253 | key.texname = -1; |
|
|
2254 | |
1457 | for (y = 0; y < sh; y++) |
2255 | for (y = 0; y < sh; y++) |
1458 | if (0 <= y + vy && y + vy < self->rows) |
2256 | if (0 <= y + my && y + my < self->rows) |
1459 | { |
2257 | { |
1460 | maprow *row = self->row + (y + vy); |
2258 | maprow *row = self->row + (y + my); |
1461 | |
2259 | |
1462 | for (x = 0; x < sw; x++) |
2260 | for (x = 0; x < sw; x++) |
1463 | if (row->c0 <= x + vx && x + vx < row->c1) |
2261 | if (row->c0 <= x + mx && x + mx < row->c1) |
1464 | { |
2262 | { |
1465 | mapcell *cell = row->col + (x + vx - row->c0); |
2263 | mapcell *cell = row->col + (x + mx - row->c0); |
1466 | |
|
|
1467 | face = cell->face [z]; |
2264 | tileid tile = cell->tile [z]; |
|
|
2265 | |
|
|
2266 | if (tile) |
|
|
2267 | { |
|
|
2268 | maptex tex = self->tex [tile]; |
|
|
2269 | int px, py; |
1468 | |
2270 | |
1469 | if (face && face < self->texs) |
2271 | if (key.texname != tex.name) |
|
|
2272 | { |
|
|
2273 | self->tex [tile].unused = 0; |
|
|
2274 | |
|
|
2275 | if (!tex.name) |
|
|
2276 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
|
|
2277 | |
|
|
2278 | key.texname = tex.name; |
|
|
2279 | arr = rc_array (rc, &key); |
|
|
2280 | } |
|
|
2281 | |
|
|
2282 | px = (x + 1) * Th - tex.w; |
|
|
2283 | py = (y + 1) * Tw - tex.h; |
|
|
2284 | |
|
|
2285 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2286 | { |
|
|
2287 | pl_x = px; |
|
|
2288 | pl_y = py; |
|
|
2289 | pl_tex = tex; |
|
|
2290 | continue; |
|
|
2291 | } |
|
|
2292 | |
|
|
2293 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2294 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2295 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2296 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2297 | |
|
|
2298 | // update smooth hash |
|
|
2299 | if (tex.smoothtile) |
|
|
2300 | { |
|
|
2301 | skey.tile = tex.smoothtile; |
|
|
2302 | skey.level = tex.smoothlevel; |
|
|
2303 | |
|
|
2304 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2305 | |
|
|
2306 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2307 | // shifted +1|+1 so we always stay positive. |
|
|
2308 | |
|
|
2309 | // bits is ___n cccc CCCC bbbb |
|
|
2310 | // n do not draw borders&corners |
|
|
2311 | // c draw these corners, but... |
|
|
2312 | // C ... not these |
|
|
2313 | // b draw these borders |
|
|
2314 | |
|
|
2315 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2316 | // ┃· ·· ·┃ ━━ |
|
|
2317 | |
|
|
2318 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2319 | // ·· ·· ·┏ ┓· |
|
|
2320 | |
|
|
2321 | // full tile |
|
|
2322 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
2323 | |
|
|
2324 | // borders |
|
|
2325 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
2326 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
2327 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
2328 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
2329 | |
|
|
2330 | // corners |
|
|
2331 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
2332 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
2333 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
2334 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2335 | } |
|
|
2336 | } |
|
|
2337 | |
|
|
2338 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2339 | { |
|
|
2340 | // overlays such as the speech bubble, probably more to come |
|
|
2341 | if (cell->flags & 1) |
|
|
2342 | { |
|
|
2343 | rc_key_t key_ov = key; |
|
|
2344 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2345 | rc_array_t *arr; |
|
|
2346 | int px = x * Tw + Tw * 2 / 32; |
|
|
2347 | int py = y * Th - Th * 6 / 32; |
|
|
2348 | |
|
|
2349 | key_ov.texname = tex.name; |
|
|
2350 | arr = rc_array (rc_ov, &key_ov); |
|
|
2351 | |
|
|
2352 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2353 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2354 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2355 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
|
|
2356 | } |
|
|
2357 | } |
|
|
2358 | } |
|
|
2359 | } |
|
|
2360 | |
|
|
2361 | rc_draw (rc); |
|
|
2362 | rc_clear (rc); |
|
|
2363 | |
|
|
2364 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2365 | // this is basically counting sort |
|
|
2366 | { |
|
|
2367 | int w, b; |
|
|
2368 | |
|
|
2369 | glEnable (GL_TEXTURE_2D); |
|
|
2370 | glBegin (GL_QUADS); |
|
|
2371 | for (w = 0; w < 256 / 32; ++w) |
|
|
2372 | { |
|
|
2373 | uint32_t smask = smooth_level [w]; |
|
|
2374 | if (smask) |
|
|
2375 | for (b = 0; b < 32; ++b) |
|
|
2376 | if (smask & (((uint32_t)1) << b)) |
1470 | { |
2377 | { |
1471 | maptex tex = self->tex [face]; |
2378 | int level = (w << 5) | b; |
1472 | int px = (x + 1) * 32 - tex.w; |
2379 | HE *he; |
1473 | int py = (y + 1) * 32 - tex.h; |
|
|
1474 | |
2380 | |
1475 | if (last_name != tex.name) |
2381 | hv_iterinit (smooth); |
|
|
2382 | while ((he = hv_iternext (smooth))) |
1476 | { |
2383 | { |
1477 | glEnd (); |
2384 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1478 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2385 | IV bits = SvIVX (HeVAL (he)); |
1479 | glBegin (GL_QUADS); |
|
|
1480 | } |
|
|
1481 | |
2386 | |
1482 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1483 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1484 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1485 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1486 | } |
|
|
1487 | |
|
|
1488 | if (cell->flags && z == 2) |
|
|
1489 | { |
|
|
1490 | if (cell->flags & 1) |
2387 | if (!(bits & 0x1000) |
|
|
2388 | && skey->level == level |
|
|
2389 | && level > smooth_max [skey->x][skey->y]) |
1491 | { |
2390 | { |
1492 | maptex tex = self->tex [1]; |
2391 | maptex tex = self->tex [skey->tile]; |
1493 | int px = (x + 1) * 32 - tex.w + 2; |
2392 | int px = (((int)skey->x) - 1) * Tw; |
1494 | int py = (y + 1) * 32 - tex.h - 6; |
2393 | int py = (((int)skey->y) - 1) * Th; |
|
|
2394 | int border = bits & 15; |
|
|
2395 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2396 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2397 | float dy = tex.t * .5f ; // 2 images/column |
1495 | |
2398 | |
|
|
2399 | if (tex.name) |
|
|
2400 | { |
|
|
2401 | // this time avoiding texture state changes |
|
|
2402 | // save gobs of state changes. |
|
|
2403 | if (key.texname != tex.name) |
|
|
2404 | { |
|
|
2405 | self->tex [skey->tile].unused = 0; |
|
|
2406 | |
1496 | glEnd (); |
2407 | glEnd (); |
1497 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2408 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1498 | glBegin (GL_QUADS); |
2409 | glBegin (GL_QUADS); |
|
|
2410 | } |
1499 | |
2411 | |
|
|
2412 | if (border) |
|
|
2413 | { |
|
|
2414 | float ox = border * dx; |
|
|
2415 | |
|
|
2416 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2417 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
|
|
2418 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
|
|
2419 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
|
|
2420 | } |
|
|
2421 | |
|
|
2422 | if (corner) |
|
|
2423 | { |
|
|
2424 | float ox = corner * dx; |
|
|
2425 | |
1500 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2426 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1501 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2427 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
1502 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
2428 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
1503 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
2429 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
|
|
2430 | } |
|
|
2431 | } |
|
|
2432 | } |
1504 | } |
2433 | } |
1505 | } |
2434 | } |
1506 | } |
|
|
1507 | } |
2435 | } |
1508 | |
2436 | |
1509 | glEnd (); |
2437 | glEnd (); |
1510 | |
|
|
1511 | glDisable (GL_TEXTURE_2D); |
2438 | glDisable (GL_TEXTURE_2D); |
|
|
2439 | key.texname = -1; |
|
|
2440 | } |
|
|
2441 | |
|
|
2442 | hv_clear (smooth); |
|
|
2443 | } |
|
|
2444 | |
|
|
2445 | if (pl_tex.name) |
|
|
2446 | { |
|
|
2447 | maptex tex = pl_tex; |
|
|
2448 | int px = pl_x + sdx; |
|
|
2449 | int py = pl_y + sdy; |
|
|
2450 | |
|
|
2451 | key.texname = tex.name; |
|
|
2452 | arr = rc_array (rc, &key); |
|
|
2453 | |
|
|
2454 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2455 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2456 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2457 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2458 | |
|
|
2459 | rc_draw (rc); |
|
|
2460 | } |
|
|
2461 | |
|
|
2462 | rc_draw (rc_ov); |
|
|
2463 | rc_clear (rc_ov); |
|
|
2464 | |
1512 | glDisable (GL_BLEND); |
2465 | glDisable (GL_BLEND); |
|
|
2466 | rc_free (rc); |
|
|
2467 | rc_free (rc_ov); |
1513 | |
2468 | |
1514 | // top layer: overlays such as the health bar |
2469 | // top layer: overlays such as the health bar |
1515 | for (y = 0; y < sh; y++) |
2470 | for (y = 0; y < sh; y++) |
1516 | if (0 <= y + vy && y + vy < self->rows) |
2471 | if (0 <= y + my && y + my < self->rows) |
1517 | { |
2472 | { |
1518 | maprow *row = self->row + (y + vy); |
2473 | maprow *row = self->row + (y + my); |
1519 | |
2474 | |
1520 | for (x = 0; x < sw; x++) |
2475 | for (x = 0; x < sw; x++) |
1521 | if (row->c0 <= x + vx && x + vx < row->c1) |
2476 | if (row->c0 <= x + mx && x + mx < row->c1) |
1522 | { |
2477 | { |
1523 | mapcell *cell = row->col + (x + vx - row->c0); |
2478 | mapcell *cell = row->col + (x + mx - row->c0); |
1524 | |
2479 | |
1525 | int px = x * 32; |
2480 | int px = x * Tw; |
1526 | int py = y * 32; |
2481 | int py = y * Th; |
|
|
2482 | |
|
|
2483 | if (expect_false (cell->player == player)) |
|
|
2484 | { |
|
|
2485 | px += sdx; |
|
|
2486 | py += sdy; |
|
|
2487 | } |
1527 | |
2488 | |
1528 | if (cell->stat_hp) |
2489 | if (cell->stat_hp) |
1529 | { |
2490 | { |
1530 | int width = cell->stat_width * 32; |
2491 | int width = cell->stat_width * Tw; |
1531 | int thick = sh / 28 + 1 + cell->stat_width; |
2492 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
1532 | |
2493 | |
1533 | glColor3ub (0, 0, 0); |
2494 | glColor3ub (0, 0, 0); |
1534 | glRectf (px + 1, py - thick - 2, |
2495 | glRectf (px + 1, py - thick - 2, |
1535 | px + width - 1, py); |
2496 | px + width - 1, py); |
1536 | |
2497 | |
… | |
… | |
1542 | } |
2503 | } |
1543 | } |
2504 | } |
1544 | } |
2505 | } |
1545 | |
2506 | |
1546 | void |
2507 | void |
1547 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2508 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1548 | CODE: |
2509 | CODE: |
1549 | { |
2510 | { |
1550 | static float color[16][3] = { |
2511 | static float color[16][3] = { |
1551 | { 0.00F, 0.00F, 0.00F }, |
2512 | { 0.00f, 0.00f, 0.00f }, |
1552 | { 1.00F, 1.00F, 1.00F }, |
2513 | { 1.00f, 1.00f, 1.00f }, |
1553 | { 0.00F, 0.00F, 0.55F }, |
2514 | { 0.00f, 0.00f, 0.55f }, |
1554 | { 1.00F, 0.00F, 0.00F }, |
2515 | { 1.00f, 0.00f, 0.00f }, |
1555 | |
2516 | |
1556 | { 1.00F, 0.54F, 0.00F }, |
2517 | { 1.00f, 0.54f, 0.00f }, |
1557 | { 0.11F, 0.56F, 1.00F }, |
2518 | { 0.11f, 0.56f, 1.00f }, |
1558 | { 0.93F, 0.46F, 0.00F }, |
2519 | { 0.93f, 0.46f, 0.00f }, |
1559 | { 0.18F, 0.54F, 0.34F }, |
2520 | { 0.18f, 0.54f, 0.34f }, |
1560 | |
2521 | |
1561 | { 0.56F, 0.73F, 0.56F }, |
2522 | { 0.56f, 0.73f, 0.56f }, |
1562 | { 0.80F, 0.80F, 0.80F }, |
2523 | { 0.80f, 0.80f, 0.80f }, |
1563 | { 0.55F, 0.41F, 0.13F }, |
2524 | { 0.55f, 0.41f, 0.13f }, |
1564 | { 0.99F, 0.77F, 0.26F }, |
2525 | { 0.99f, 0.77f, 0.26f }, |
1565 | |
2526 | |
1566 | { 0.74F, 0.65F, 0.41F }, |
2527 | { 0.74f, 0.65f, 0.41f }, |
1567 | |
2528 | |
1568 | { 0.00F, 1.00F, 1.00F }, |
2529 | { 0.00f, 1.00f, 1.00f }, |
1569 | { 1.00F, 0.00F, 1.00F }, |
2530 | { 1.00f, 0.00f, 1.00f }, |
1570 | { 1.00F, 1.00F, 0.00F }, |
2531 | { 1.00f, 1.00f, 0.00f }, |
1571 | }; |
2532 | }; |
1572 | |
2533 | |
1573 | int x, y; |
2534 | int x, y; |
1574 | |
2535 | |
1575 | glEnable (GL_TEXTURE_2D); |
2536 | glEnable (GL_TEXTURE_2D); |
|
|
2537 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2538 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2539 | * and takes the colour from god knows where instead of using |
|
|
2540 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2541 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2542 | */ |
1576 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2543 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1577 | glEnable (GL_BLEND); |
2544 | glEnable (GL_BLEND); |
1578 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2545 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1579 | glBegin (GL_QUADS); |
2546 | glBegin (GL_QUADS); |
1580 | |
2547 | |
1581 | for (y = 0; y < h; y++) |
2548 | for (y = 0; y < h; y++) |
… | |
… | |
1585 | |
2552 | |
1586 | if (m) |
2553 | if (m) |
1587 | { |
2554 | { |
1588 | float *c = color [m & 15]; |
2555 | float *c = color [m & 15]; |
1589 | |
2556 | |
1590 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2557 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1591 | float tx2 = tx1 + 0.5; |
2558 | float tx2 = tx1 + 0.5f; |
1592 | |
2559 | |
1593 | glColor4f (c[0], c[1], c[2], 0.75); |
2560 | glColor4f (c[0], c[1], c[2], 1); |
1594 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2561 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1595 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2562 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1596 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2563 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1597 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2564 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1598 | } |
2565 | } |
… | |
… | |
1602 | glDisable (GL_BLEND); |
2569 | glDisable (GL_BLEND); |
1603 | glDisable (GL_TEXTURE_2D); |
2570 | glDisable (GL_TEXTURE_2D); |
1604 | } |
2571 | } |
1605 | |
2572 | |
1606 | void |
2573 | void |
1607 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2574 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1608 | PPCODE: |
2575 | PPCODE: |
1609 | { |
2576 | { |
1610 | int vx, vy; |
|
|
1611 | int x, y; |
2577 | int x, y; |
1612 | int sw4 = (sw + 3) & ~3; |
2578 | int sw1 = sw + 2; |
|
|
2579 | int sh1 = sh + 2; |
|
|
2580 | int sh3 = sh * 3; |
|
|
2581 | int sw3 = sw * 3; |
1613 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2582 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1614 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2583 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1615 | |
2584 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1616 | memset (darkness, 255, sw4 * sh); |
2585 | memset (darkness1, 0, sw1*sh1); |
|
|
2586 | |
1617 | SvPOK_only (darkness_sv); |
2587 | SvPOK_only (darkness3_sv); |
1618 | SvCUR_set (darkness_sv, sw4 * sh); |
2588 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1619 | |
2589 | |
1620 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2590 | mx += self->x - 1; |
1621 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2591 | my += self->y - 1; |
1622 | |
2592 | |
1623 | for (y = 0; y < sh; y++) |
2593 | for (y = 0; y < sh1; y++) |
1624 | if (0 <= y + vy && y + vy < self->rows) |
2594 | if (0 <= y + my && y + my < self->rows) |
1625 | { |
2595 | { |
1626 | maprow *row = self->row + (y + vy); |
2596 | maprow *row = self->row + (y + my); |
1627 | |
2597 | |
1628 | for (x = 0; x < sw; x++) |
2598 | for (x = 0; x < sw1; x++) |
1629 | if (row->c0 <= x + vx && x + vx < row->c1) |
2599 | if (row->c0 <= x + mx && x + mx < row->c1) |
1630 | { |
2600 | { |
1631 | mapcell *cell = row->col + (x + vx - row->c0); |
2601 | mapcell *cell = row->col + (x + mx - row->c0); |
1632 | |
2602 | |
1633 | darkness[y * sw4 + x] = cell->darkness |
2603 | darkness1 [y * sw1 + x] = cell->darkness |
1634 | ? 255 - (cell->darkness - 1) |
2604 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1635 | : 255 - FOW_DARKNESS; |
2605 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1636 | } |
2606 | } |
1637 | } |
2607 | } |
1638 | |
2608 | |
|
|
2609 | for (y = 0; y < sh; ++y) |
|
|
2610 | for (x = 0; x < sw; ++x) |
|
|
2611 | { |
|
|
2612 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2613 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2614 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2615 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2616 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2617 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2618 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2619 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2620 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2621 | |
|
|
2622 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2623 | uint8_t r21 = d21; |
|
|
2624 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2625 | |
|
|
2626 | uint8_t r12 = d12; |
|
|
2627 | uint8_t r22 = d22; |
|
|
2628 | uint8_t r32 = d32; |
|
|
2629 | |
|
|
2630 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2631 | uint8_t r23 = d23; |
|
|
2632 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2633 | |
|
|
2634 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2635 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2636 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2637 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2638 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2639 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2640 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2641 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2642 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2643 | } |
|
|
2644 | |
|
|
2645 | free (darkness1); |
|
|
2646 | |
1639 | EXTEND (SP, 3); |
2647 | EXTEND (SP, 3); |
1640 | PUSHs (sv_2mortal (newSViv (sw4))); |
2648 | PUSHs (sv_2mortal (newSViv (sw3))); |
1641 | PUSHs (sv_2mortal (newSViv (sh))); |
2649 | PUSHs (sv_2mortal (newSViv (sh3))); |
1642 | PUSHs (darkness_sv); |
2650 | PUSHs (darkness3_sv); |
1643 | } |
2651 | } |
1644 | |
2652 | |
1645 | SV * |
2653 | SV * |
1646 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2654 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1647 | CODE: |
2655 | CODE: |
1648 | { |
2656 | { |
1649 | int x, y, x1, y1; |
2657 | int x, y, x1, y1; |
1650 | SV *data_sv = newSV (w * h * 7 + 5); |
2658 | SV *data_sv = newSV (w * h * 7 + 5); |
1651 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2659 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1676 | if (row && row->c0 <= x && x < row->c1) |
2684 | if (row && row->c0 <= x && x < row->c1) |
1677 | { |
2685 | { |
1678 | mapcell *cell = row->col + (x - row->c0); |
2686 | mapcell *cell = row->col + (x - row->c0); |
1679 | uint8_t flags = 0; |
2687 | uint8_t flags = 0; |
1680 | |
2688 | |
1681 | if (cell->face [0]) flags |= 1; |
2689 | if (cell->tile [0]) flags |= 1; |
1682 | if (cell->face [1]) flags |= 2; |
2690 | if (cell->tile [1]) flags |= 2; |
1683 | if (cell->face [2]) flags |= 4; |
2691 | if (cell->tile [2]) flags |= 4; |
1684 | |
2692 | |
1685 | *data++ = flags; |
2693 | *data++ = flags; |
1686 | |
2694 | |
1687 | if (flags & 1) |
2695 | if (flags & 1) |
1688 | { |
2696 | { |
|
|
2697 | tileid tile = cell->tile [0]; |
1689 | *data++ = cell->face [0] >> 8; |
2698 | *data++ = tile >> 8; |
1690 | *data++ = cell->face [0]; |
2699 | *data++ = tile; |
1691 | } |
2700 | } |
1692 | |
2701 | |
1693 | if (flags & 2) |
2702 | if (flags & 2) |
1694 | { |
2703 | { |
|
|
2704 | tileid tile = cell->tile [1]; |
1695 | *data++ = cell->face [1] >> 8; |
2705 | *data++ = tile >> 8; |
1696 | *data++ = cell->face [1]; |
2706 | *data++ = tile; |
1697 | } |
2707 | } |
1698 | |
2708 | |
1699 | if (flags & 4) |
2709 | if (flags & 4) |
1700 | { |
2710 | { |
|
|
2711 | tileid tile = cell->tile [2]; |
1701 | *data++ = cell->face [2] >> 8; |
2712 | *data++ = tile >> 8; |
1702 | *data++ = cell->face [2]; |
2713 | *data++ = tile; |
1703 | } |
2714 | } |
1704 | } |
2715 | } |
1705 | else |
2716 | else |
1706 | *data++ = 0; |
2717 | *data++ = 0; |
1707 | } |
2718 | } |
1708 | } |
2719 | } |
1709 | |
2720 | |
|
|
2721 | /* if size is w*h + 5 then no data has been found */ |
|
|
2722 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2723 | { |
1710 | SvPOK_only (data_sv); |
2724 | SvPOK_only (data_sv); |
1711 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2725 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2726 | } |
|
|
2727 | |
1712 | RETVAL = data_sv; |
2728 | RETVAL = data_sv; |
1713 | } |
2729 | } |
1714 | OUTPUT: |
2730 | OUTPUT: |
1715 | RETVAL |
2731 | RETVAL |
1716 | |
2732 | |
1717 | void |
2733 | void |
1718 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2734 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1719 | PPCODE: |
2735 | PPCODE: |
1720 | { |
2736 | { |
1721 | int x, y, z; |
2737 | int x, y, z; |
1722 | int w, h; |
2738 | int w, h; |
1723 | int x1, y1; |
2739 | int x1, y1; |
|
|
2740 | STRLEN len; |
|
|
2741 | uint8_t *data, *end; |
|
|
2742 | |
|
|
2743 | len = SvLEN (data_sv); |
|
|
2744 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2745 | data = SvPVbyte_nolen (data_sv); |
|
|
2746 | end = data + len + 8; |
|
|
2747 | |
|
|
2748 | if (len < 5) |
|
|
2749 | XSRETURN_EMPTY; |
1724 | |
2750 | |
1725 | if (*data++ != 0) |
2751 | if (*data++ != 0) |
1726 | return; /* version mismatch */ |
2752 | XSRETURN_EMPTY; /* version mismatch */ |
1727 | |
2753 | |
1728 | w = *data++ << 8; w |= *data++; |
2754 | w = *data++ << 8; w |= *data++; |
1729 | h = *data++ << 8; h |= *data++; |
2755 | h = *data++ << 8; h |= *data++; |
1730 | |
2756 | |
1731 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2757 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1743 | { |
2769 | { |
1744 | maprow *row = map_get_row (self, y); |
2770 | maprow *row = map_get_row (self, y); |
1745 | |
2771 | |
1746 | for (x = x0; x < x1; x++) |
2772 | for (x = x0; x < x1; x++) |
1747 | { |
2773 | { |
|
|
2774 | uint8_t flags; |
|
|
2775 | |
|
|
2776 | if (data + 7 >= end) |
|
|
2777 | XSRETURN_EMPTY; |
|
|
2778 | |
1748 | uint8_t flags = *data++; |
2779 | flags = *data++; |
1749 | |
2780 | |
1750 | if (flags) |
2781 | if (flags) |
1751 | { |
2782 | { |
1752 | mapface face[3] = { 0, 0, 0 }; |
|
|
1753 | |
|
|
1754 | mapcell *cell = row_get_cell (row, x); |
2783 | mapcell *cell = row_get_cell (row, x); |
|
|
2784 | tileid tile[3] = { 0, 0, 0 }; |
1755 | |
2785 | |
1756 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2786 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1757 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2787 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1758 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2788 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1759 | |
2789 | |
1760 | if (cell->darkness == 0) |
2790 | if (cell->darkness == 0) |
1761 | { |
2791 | { |
1762 | cell->darkness = 0; |
2792 | /*cell->darkness = 0;*/ |
|
|
2793 | EXTEND (SP, 3); |
1763 | |
2794 | |
1764 | for (z = 0; z <= 2; z++) |
2795 | for (z = 0; z <= 2; z++) |
1765 | { |
2796 | { |
1766 | cell->face[z] = face[z]; |
2797 | tileid t = tile [z]; |
1767 | |
2798 | |
1768 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2799 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2800 | { |
1769 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2801 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2802 | need_texid (self, t); |
|
|
2803 | } |
|
|
2804 | |
|
|
2805 | cell->tile [z] = t; |
1770 | } |
2806 | } |
1771 | } |
2807 | } |
1772 | } |
2808 | } |
1773 | } |
2809 | } |
1774 | } |
2810 | } |
1775 | } |
2811 | } |
1776 | |
2812 | |
1777 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2813 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1778 | |
2814 | |
1779 | CFPlus::MixChunk |
2815 | DC::RW |
1780 | new_from_file (SV *class, char *path) |
2816 | new (SV *class, SV *data_sv) |
1781 | CODE: |
2817 | CODE: |
1782 | RETVAL = Mix_LoadWAV (path); |
2818 | { |
|
|
2819 | STRLEN datalen; |
|
|
2820 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2821 | |
|
|
2822 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2823 | } |
1783 | OUTPUT: |
2824 | OUTPUT: |
1784 | RETVAL |
2825 | RETVAL |
1785 | |
2826 | |
|
|
2827 | DC::RW |
|
|
2828 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2829 | CODE: |
|
|
2830 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2831 | OUTPUT: |
|
|
2832 | RETVAL |
|
|
2833 | |
|
|
2834 | # fails on win32: |
|
|
2835 | # dc.xs(2268) : error C2059: syntax error : '(' |
1786 | void |
2836 | #void |
|
|
2837 | #close (DC::RW self) |
|
|
2838 | # CODE: |
|
|
2839 | # (self->(close)) (self); |
|
|
2840 | |
|
|
2841 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2842 | |
|
|
2843 | PROTOTYPES: DISABLE |
|
|
2844 | |
|
|
2845 | DC::Channel |
|
|
2846 | find () |
|
|
2847 | CODE: |
|
|
2848 | { |
|
|
2849 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2850 | |
|
|
2851 | if (RETVAL < 0) |
|
|
2852 | { |
|
|
2853 | RETVAL = Mix_GroupOldest (-1); |
|
|
2854 | |
|
|
2855 | if (RETVAL < 0) |
|
|
2856 | { |
|
|
2857 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2858 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2859 | |
|
|
2860 | if (RETVAL < 0) |
|
|
2861 | XSRETURN_UNDEF; |
|
|
2862 | } |
|
|
2863 | else |
|
|
2864 | Mix_HaltChannel (RETVAL); |
|
|
2865 | } |
|
|
2866 | |
|
|
2867 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2868 | Mix_Volume (RETVAL, 128); |
|
|
2869 | } |
|
|
2870 | OUTPUT: |
|
|
2871 | RETVAL |
|
|
2872 | |
|
|
2873 | void |
|
|
2874 | halt (DC::Channel self) |
|
|
2875 | CODE: |
|
|
2876 | Mix_HaltChannel (self); |
|
|
2877 | |
|
|
2878 | void |
|
|
2879 | expire (DC::Channel self, int ticks = -1) |
|
|
2880 | CODE: |
|
|
2881 | Mix_ExpireChannel (self, ticks); |
|
|
2882 | |
|
|
2883 | void |
|
|
2884 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2885 | CODE: |
|
|
2886 | Mix_FadeOutChannel (self, ticks); |
|
|
2887 | |
|
|
2888 | int |
|
|
2889 | volume (DC::Channel self, int volume) |
|
|
2890 | CODE: |
|
|
2891 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2892 | OUTPUT: |
|
|
2893 | RETVAL |
|
|
2894 | |
|
|
2895 | void |
|
|
2896 | unregister_all_effects (DC::Channel self) |
|
|
2897 | CODE: |
|
|
2898 | Mix_UnregisterAllEffects (self); |
|
|
2899 | |
|
|
2900 | void |
|
|
2901 | set_panning (DC::Channel self, int left, int right) |
|
|
2902 | CODE: |
|
|
2903 | left = CLAMP (left , 0, 255); |
|
|
2904 | right = CLAMP (right, 0, 255); |
|
|
2905 | Mix_SetPanning (self, left, right); |
|
|
2906 | |
|
|
2907 | void |
|
|
2908 | set_distance (DC::Channel self, int distance) |
|
|
2909 | CODE: |
|
|
2910 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2911 | |
|
|
2912 | void |
|
|
2913 | set_position (DC::Channel self, int angle, int distance) |
|
|
2914 | CODE: |
|
|
2915 | |
|
|
2916 | void |
|
|
2917 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2918 | CODE: |
|
|
2919 | { |
|
|
2920 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2921 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2922 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2923 | } |
|
|
2924 | |
|
|
2925 | void |
|
|
2926 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2927 | CODE: |
|
|
2928 | Mix_SetReverseStereo (self, flip); |
|
|
2929 | |
|
|
2930 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2931 | |
|
|
2932 | PROTOTYPES: DISABLE |
|
|
2933 | |
|
|
2934 | void |
|
|
2935 | decoders () |
|
|
2936 | PPCODE: |
|
|
2937 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2938 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2939 | EXTEND (SP, num); |
|
|
2940 | for (i = 0; i < num; ++i) |
|
|
2941 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2942 | #else |
|
|
2943 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2944 | #endif |
|
|
2945 | |
|
|
2946 | DC::MixChunk |
|
|
2947 | new (SV *class, DC::RW rwops) |
|
|
2948 | CODE: |
|
|
2949 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2950 | OUTPUT: |
|
|
2951 | RETVAL |
|
|
2952 | |
|
|
2953 | void |
1787 | DESTROY (CFPlus::MixChunk self) |
2954 | DESTROY (DC::MixChunk self) |
1788 | CODE: |
2955 | CODE: |
1789 | Mix_FreeChunk (self); |
2956 | Mix_FreeChunk (self); |
1790 | |
2957 | |
1791 | int |
2958 | int |
1792 | volume (CFPlus::MixChunk self, int volume = -1) |
2959 | volume (DC::MixChunk self, int volume = -1) |
1793 | CODE: |
2960 | CODE: |
|
|
2961 | if (items > 1) |
|
|
2962 | volume = CLAMP (volume, 0, 128); |
1794 | RETVAL = Mix_VolumeChunk (self, volume); |
2963 | RETVAL = Mix_VolumeChunk (self, volume); |
1795 | OUTPUT: |
2964 | OUTPUT: |
1796 | RETVAL |
2965 | RETVAL |
1797 | |
2966 | |
1798 | int |
2967 | DC::Channel |
1799 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2968 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1800 | CODE: |
2969 | CODE: |
|
|
2970 | { |
1801 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2971 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2972 | |
|
|
2973 | if (RETVAL < 0) |
|
|
2974 | XSRETURN_UNDEF; |
|
|
2975 | |
|
|
2976 | if (channel < 0) |
|
|
2977 | { |
|
|
2978 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2979 | Mix_Volume (RETVAL, 128); |
|
|
2980 | } |
|
|
2981 | } |
1802 | OUTPUT: |
2982 | OUTPUT: |
1803 | RETVAL |
2983 | RETVAL |
1804 | |
2984 | |
1805 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2985 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2986 | |
|
|
2987 | void |
|
|
2988 | decoders () |
|
|
2989 | PPCODE: |
|
|
2990 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2991 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2992 | EXTEND (SP, num); |
|
|
2993 | for (i = 0; i < num; ++i) |
|
|
2994 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2995 | #else |
|
|
2996 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2997 | #endif |
1806 | |
2998 | |
1807 | int |
2999 | int |
1808 | volume (int volume = -1) |
3000 | volume (int volume = -1) |
|
|
3001 | PROTOTYPE: ;$ |
1809 | CODE: |
3002 | CODE: |
|
|
3003 | if (items > 0) |
|
|
3004 | volume = CLAMP (volume, 0, 128); |
1810 | RETVAL = Mix_VolumeMusic (volume); |
3005 | RETVAL = Mix_VolumeMusic (volume); |
1811 | OUTPUT: |
3006 | OUTPUT: |
1812 | RETVAL |
3007 | RETVAL |
1813 | |
3008 | |
1814 | CFPlus::MixMusic |
3009 | void |
1815 | new_from_file (SV *class, char *path) |
3010 | fade_out (int ms) |
1816 | CODE: |
3011 | CODE: |
1817 | RETVAL = Mix_LoadMUS (path); |
3012 | Mix_FadeOutMusic (ms); |
|
|
3013 | |
|
|
3014 | void |
|
|
3015 | halt () |
|
|
3016 | CODE: |
|
|
3017 | Mix_HaltMusic (); |
|
|
3018 | |
|
|
3019 | int |
|
|
3020 | playing () |
|
|
3021 | CODE: |
|
|
3022 | RETVAL = Mix_PlayingMusic (); |
1818 | OUTPUT: |
3023 | OUTPUT: |
1819 | RETVAL |
3024 | RETVAL |
1820 | |
3025 | |
|
|
3026 | DC::MixMusic |
|
|
3027 | new (SV *class, DC::RW rwops) |
|
|
3028 | CODE: |
|
|
3029 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
3030 | OUTPUT: |
|
|
3031 | RETVAL |
|
|
3032 | |
1821 | void |
3033 | void |
1822 | DESTROY (CFPlus::MixMusic self) |
3034 | DESTROY (DC::MixMusic self) |
1823 | CODE: |
3035 | CODE: |
1824 | Mix_FreeMusic (self); |
3036 | Mix_FreeMusic (self); |
1825 | |
3037 | |
1826 | int |
3038 | int |
1827 | play (CFPlus::MixMusic self, int loops = -1) |
3039 | play (DC::MixMusic self, int loops = -1) |
1828 | CODE: |
3040 | CODE: |
1829 | RETVAL = Mix_PlayMusic (self, loops); |
3041 | RETVAL = Mix_PlayMusic (self, loops); |
1830 | OUTPUT: |
3042 | OUTPUT: |
1831 | RETVAL |
3043 | RETVAL |
1832 | |
3044 | |
1833 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3045 | void |
|
|
3046 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3047 | CODE: |
|
|
3048 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3049 | |
|
|
3050 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3051 | |
|
|
3052 | PROTOTYPES: ENABLE |
1834 | |
3053 | |
1835 | BOOT: |
3054 | BOOT: |
1836 | { |
3055 | { |
1837 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3056 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1838 | static const struct { |
3057 | static const struct { |
1839 | const char *name; |
3058 | const char *name; |
1840 | IV iv; |
3059 | IV iv; |
1841 | } *civ, const_iv[] = { |
3060 | } *civ, const_iv[] = { |
1842 | # define const_iv(name) { # name, (IV)name } |
3061 | # define const_iv(name) { # name, (IV)name } |
|
|
3062 | const_iv (GL_VENDOR), |
|
|
3063 | const_iv (GL_VERSION), |
|
|
3064 | const_iv (GL_EXTENSIONS), |
|
|
3065 | const_iv (GL_MAX_TEXTURE_UNITS), |
1843 | const_iv (GL_COLOR_MATERIAL), |
3066 | const_iv (GL_COLOR_MATERIAL), |
1844 | const_iv (GL_SMOOTH), |
3067 | const_iv (GL_SMOOTH), |
1845 | const_iv (GL_FLAT), |
3068 | const_iv (GL_FLAT), |
1846 | const_iv (GL_DITHER), |
3069 | const_iv (GL_DITHER), |
1847 | const_iv (GL_BLEND), |
3070 | const_iv (GL_BLEND), |
… | |
… | |
1851 | const_iv (GL_ALPHA_TEST), |
3074 | const_iv (GL_ALPHA_TEST), |
1852 | const_iv (GL_NORMALIZE), |
3075 | const_iv (GL_NORMALIZE), |
1853 | const_iv (GL_RESCALE_NORMAL), |
3076 | const_iv (GL_RESCALE_NORMAL), |
1854 | const_iv (GL_FRONT), |
3077 | const_iv (GL_FRONT), |
1855 | const_iv (GL_BACK), |
3078 | const_iv (GL_BACK), |
|
|
3079 | const_iv (GL_AUX0), |
1856 | const_iv (GL_AND), |
3080 | const_iv (GL_AND), |
1857 | const_iv (GL_ONE), |
3081 | const_iv (GL_ONE), |
1858 | const_iv (GL_ZERO), |
3082 | const_iv (GL_ZERO), |
1859 | const_iv (GL_SRC_ALPHA), |
3083 | const_iv (GL_SRC_ALPHA), |
1860 | const_iv (GL_DST_ALPHA), |
3084 | const_iv (GL_DST_ALPHA), |
1861 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3085 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1862 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3086 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3087 | const_iv (GL_SRC_COLOR), |
|
|
3088 | const_iv (GL_DST_COLOR), |
|
|
3089 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3090 | const_iv (GL_ONE_MINUS_DST_COLOR), |
1863 | const_iv (GL_SRC_ALPHA_SATURATE), |
3091 | const_iv (GL_SRC_ALPHA_SATURATE), |
1864 | const_iv (GL_RGB), |
3092 | const_iv (GL_RGB), |
1865 | const_iv (GL_RGBA), |
3093 | const_iv (GL_RGBA), |
1866 | const_iv (GL_RGBA4), |
3094 | const_iv (GL_RGBA4), |
1867 | const_iv (GL_RGBA8), |
3095 | const_iv (GL_RGBA8), |
… | |
… | |
1873 | const_iv (GL_INTENSITY), |
3101 | const_iv (GL_INTENSITY), |
1874 | const_iv (GL_LUMINANCE), |
3102 | const_iv (GL_LUMINANCE), |
1875 | const_iv (GL_LUMINANCE_ALPHA), |
3103 | const_iv (GL_LUMINANCE_ALPHA), |
1876 | const_iv (GL_FLOAT), |
3104 | const_iv (GL_FLOAT), |
1877 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3105 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3106 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3107 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3108 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3109 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3110 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3111 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1878 | const_iv (GL_COMPILE), |
3112 | const_iv (GL_COMPILE), |
|
|
3113 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3114 | const_iv (GL_PROXY_TEXTURE_2D), |
1879 | const_iv (GL_TEXTURE_1D), |
3115 | const_iv (GL_TEXTURE_1D), |
1880 | const_iv (GL_TEXTURE_2D), |
3116 | const_iv (GL_TEXTURE_2D), |
1881 | const_iv (GL_TEXTURE_ENV), |
3117 | const_iv (GL_TEXTURE_ENV), |
1882 | const_iv (GL_TEXTURE_MAG_FILTER), |
3118 | const_iv (GL_TEXTURE_MAG_FILTER), |
1883 | const_iv (GL_TEXTURE_MIN_FILTER), |
3119 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1904 | const_iv (GL_COLOR_LOGIC_OP), |
3140 | const_iv (GL_COLOR_LOGIC_OP), |
1905 | const_iv (GL_SEPARABLE_2D), |
3141 | const_iv (GL_SEPARABLE_2D), |
1906 | const_iv (GL_CONVOLUTION_2D), |
3142 | const_iv (GL_CONVOLUTION_2D), |
1907 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3143 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1908 | const_iv (GL_CONSTANT_BORDER), |
3144 | const_iv (GL_CONSTANT_BORDER), |
|
|
3145 | const_iv (GL_POINTS), |
1909 | const_iv (GL_LINES), |
3146 | const_iv (GL_LINES), |
1910 | const_iv (GL_LINE_STRIP), |
3147 | const_iv (GL_LINE_STRIP), |
1911 | const_iv (GL_LINE_LOOP), |
3148 | const_iv (GL_LINE_LOOP), |
1912 | const_iv (GL_QUADS), |
3149 | const_iv (GL_QUADS), |
1913 | const_iv (GL_QUAD_STRIP), |
3150 | const_iv (GL_QUAD_STRIP), |
1914 | const_iv (GL_TRIANGLES), |
3151 | const_iv (GL_TRIANGLES), |
1915 | const_iv (GL_TRIANGLE_STRIP), |
3152 | const_iv (GL_TRIANGLE_STRIP), |
1916 | const_iv (GL_TRIANGLE_FAN), |
3153 | const_iv (GL_TRIANGLE_FAN), |
|
|
3154 | const_iv (GL_POLYGON), |
1917 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3155 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3156 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3157 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3158 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3159 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3160 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1918 | const_iv (GL_FASTEST), |
3161 | const_iv (GL_FASTEST), |
|
|
3162 | const_iv (GL_DONT_CARE), |
|
|
3163 | const_iv (GL_NICEST), |
1919 | const_iv (GL_V2F), |
3164 | const_iv (GL_V2F), |
1920 | const_iv (GL_V3F), |
3165 | const_iv (GL_V3F), |
1921 | const_iv (GL_T2F_V3F), |
3166 | const_iv (GL_T2F_V3F), |
1922 | const_iv (GL_T2F_N3F_V3F), |
3167 | const_iv (GL_T2F_N3F_V3F), |
|
|
3168 | const_iv (GL_FUNC_ADD), |
|
|
3169 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3170 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
1923 | # undef const_iv |
3171 | # undef const_iv |
1924 | }; |
3172 | }; |
1925 | |
3173 | |
1926 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3174 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
1927 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3175 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
|
|
3176 | |
|
|
3177 | texture_av = newAV (); |
|
|
3178 | AvREAL_off (texture_av); |
1928 | } |
3179 | } |
|
|
3180 | |
|
|
3181 | void |
|
|
3182 | disable_GL_EXT_blend_func_separate () |
|
|
3183 | CODE: |
|
|
3184 | gl.BlendFuncSeparate = 0; |
|
|
3185 | gl.BlendFuncSeparateEXT = 0; |
|
|
3186 | |
|
|
3187 | void |
|
|
3188 | apple_nvidia_bug (int enable) |
1929 | |
3189 | |
1930 | char * |
3190 | char * |
1931 | gl_vendor () |
3191 | gl_vendor () |
1932 | CODE: |
3192 | CODE: |
1933 | RETVAL = (char *)glGetString (GL_VENDOR); |
3193 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
1946 | CODE: |
3206 | CODE: |
1947 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3207 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1948 | OUTPUT: |
3208 | OUTPUT: |
1949 | RETVAL |
3209 | RETVAL |
1950 | |
3210 | |
|
|
3211 | const char *glGetString (GLenum pname) |
|
|
3212 | |
|
|
3213 | GLint glGetInteger (GLenum pname) |
|
|
3214 | CODE: |
|
|
3215 | glGetIntegerv (pname, &RETVAL); |
|
|
3216 | OUTPUT: |
|
|
3217 | RETVAL |
|
|
3218 | |
|
|
3219 | GLdouble glGetDouble (GLenum pname) |
|
|
3220 | CODE: |
|
|
3221 | glGetDoublev (pname, &RETVAL); |
|
|
3222 | OUTPUT: |
|
|
3223 | RETVAL |
|
|
3224 | |
1951 | int glGetError () |
3225 | int glGetError () |
1952 | |
3226 | |
1953 | void glFinish () |
3227 | void glFinish () |
|
|
3228 | |
|
|
3229 | void glFlush () |
1954 | |
3230 | |
1955 | void glClear (int mask) |
3231 | void glClear (int mask) |
1956 | |
3232 | |
1957 | void glClearColor (float r, float g, float b, float a = 1.0) |
3233 | void glClearColor (float r, float g, float b, float a = 1.0) |
1958 | PROTOTYPE: @ |
3234 | PROTOTYPE: @ |
… | |
… | |
1969 | |
3245 | |
1970 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3246 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
1971 | CODE: |
3247 | CODE: |
1972 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3248 | gl_BlendFuncSeparate (sa, da, saa, daa); |
1973 | |
3249 | |
|
|
3250 | # void glBlendEquation (int se) |
|
|
3251 | |
1974 | void glDepthMask (int flag) |
3252 | void glDepthMask (int flag) |
1975 | |
3253 | |
1976 | void glLogicOp (int opcode) |
3254 | void glLogicOp (int opcode) |
1977 | |
3255 | |
1978 | void glColorMask (int red, int green, int blue, int alpha) |
3256 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1992 | # near_ and far_ are due to microsofts buggy "c" compiler |
3270 | # near_ and far_ are due to microsofts buggy "c" compiler |
1993 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3271 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1994 | |
3272 | |
1995 | # near_ and far_ are due to microsofts buggy "c" compiler |
3273 | # near_ and far_ are due to microsofts buggy "c" compiler |
1996 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3274 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3275 | |
|
|
3276 | PROTOTYPES: DISABLE |
1997 | |
3277 | |
1998 | void glViewport (int x, int y, int width, int height) |
3278 | void glViewport (int x, int y, int width, int height) |
1999 | |
3279 | |
2000 | void glScissor (int x, int y, int width, int height) |
3280 | void glScissor (int x, int y, int width, int height) |
2001 | |
3281 | |
… | |
… | |
2009 | |
3289 | |
2010 | void glRotate (float angle, float x, float y, float z) |
3290 | void glRotate (float angle, float x, float y, float z) |
2011 | CODE: |
3291 | CODE: |
2012 | glRotatef (angle, x, y, z); |
3292 | glRotatef (angle, x, y, z); |
2013 | |
3293 | |
2014 | void glBegin (int mode) |
|
|
2015 | |
|
|
2016 | void glEnd () |
|
|
2017 | |
|
|
2018 | void glColor (float r, float g, float b, float a = 1.0) |
3294 | void glColor (float r, float g, float b, float a = 1.0) |
2019 | PROTOTYPE: @ |
3295 | PROTOTYPE: @ |
2020 | ALIAS: |
3296 | ALIAS: |
2021 | glColor_premultiply = 1 |
3297 | glColor_premultiply = 1 |
2022 | CODE: |
3298 | CODE: |
2023 | if (ix) |
3299 | if (ix) |
2024 | { |
3300 | { |
… | |
… | |
2027 | b *= a; |
3303 | b *= a; |
2028 | } |
3304 | } |
2029 | // microsoft visual "c" rounds instead of truncating... |
3305 | // microsoft visual "c" rounds instead of truncating... |
2030 | glColor4f (r, g, b, a); |
3306 | glColor4f (r, g, b, a); |
2031 | |
3307 | |
2032 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2033 | |
|
|
2034 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2035 | |
|
|
2036 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2037 | |
|
|
2038 | void glRasterPos (float x, float y, float z = 0.) |
3308 | void glRasterPos (float x, float y, float z = 0.) |
2039 | CODE: |
3309 | CODE: |
2040 | glRasterPos3f (0, 0, z); |
3310 | glRasterPos3f (0, 0, z); |
2041 | glBitmap (0, 0, 0, 0, x, y, 0); |
3311 | glBitmap (0, 0, 0, 0, x, y, 0); |
2042 | |
3312 | |
… | |
… | |
2046 | |
3316 | |
2047 | void glTexCoord (float s, float t) |
3317 | void glTexCoord (float s, float t) |
2048 | CODE: |
3318 | CODE: |
2049 | glTexCoord2f (s, t); |
3319 | glTexCoord2f (s, t); |
2050 | |
3320 | |
|
|
3321 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3322 | CODE: |
|
|
3323 | glRectf (x1, y1, x2, y2); |
|
|
3324 | |
|
|
3325 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3326 | CODE: |
|
|
3327 | glBegin (GL_LINE_LOOP); |
|
|
3328 | glVertex2f (x1, y1); |
|
|
3329 | glVertex2f (x2, y1); |
|
|
3330 | glVertex2f (x2, y2); |
|
|
3331 | glVertex2f (x1, y2); |
|
|
3332 | glEnd (); |
|
|
3333 | |
|
|
3334 | PROTOTYPES: ENABLE |
|
|
3335 | |
|
|
3336 | void glBegin (int mode) |
|
|
3337 | |
|
|
3338 | void glEnd () |
|
|
3339 | |
|
|
3340 | void glPointSize (GLfloat size) |
|
|
3341 | |
|
|
3342 | void glLineWidth (GLfloat width) |
|
|
3343 | |
|
|
3344 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3345 | |
|
|
3346 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3347 | |
|
|
3348 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3349 | |
2051 | void glTexEnv (int target, int pname, float param) |
3350 | void glTexEnv (int target, int pname, float param) |
2052 | CODE: |
3351 | CODE: |
2053 | glTexEnvf (target, pname, param); |
3352 | glTexEnvf (target, pname, param); |
2054 | |
3353 | |
2055 | void glTexParameter (int target, int pname, float param) |
3354 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2071 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3370 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2072 | CODE: |
3371 | CODE: |
2073 | if (gl.SeparableFilter2D) |
3372 | if (gl.SeparableFilter2D) |
2074 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3373 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2075 | |
3374 | |
2076 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3375 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2077 | |
3376 | |
2078 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3377 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2079 | |
3378 | |
2080 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3379 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
|
|
3380 | |
|
|
3381 | void glPixelZoom (float x, float y) |
2081 | |
3382 | |
2082 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3383 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2083 | |
3384 | |
2084 | int glGenTexture () |
3385 | int glGenTexture () |
2085 | CODE: |
3386 | CODE: |
2086 | { |
3387 | RETVAL = gen_texture (); |
2087 | GLuint name; |
|
|
2088 | glGenTextures (1, &name); |
|
|
2089 | RETVAL = name; |
|
|
2090 | } |
|
|
2091 | OUTPUT: |
3388 | OUTPUT: |
2092 | RETVAL |
3389 | RETVAL |
2093 | |
3390 | |
2094 | void glDeleteTexture (int name) |
3391 | void glDeleteTexture (int name) |
2095 | CODE: |
3392 | CODE: |
2096 | { |
|
|
2097 | GLuint name_ = name; |
|
|
2098 | glDeleteTextures (1, &name_); |
3393 | del_texture (name); |
2099 | } |
3394 | |
2100 | |
|
|
2101 | int glGenList () |
3395 | int glGenList () |
2102 | CODE: |
3396 | CODE: |
2103 | RETVAL = glGenLists (1); |
3397 | RETVAL = glGenLists (1); |
2104 | OUTPUT: |
3398 | OUTPUT: |
2105 | RETVAL |
3399 | RETVAL |
… | |
… | |
2112 | |
3406 | |
2113 | void glEndList () |
3407 | void glEndList () |
2114 | |
3408 | |
2115 | void glCallList (int list) |
3409 | void glCallList (int list) |
2116 | |
3410 | |
|
|
3411 | void c_init () |
|
|
3412 | CODE: |
|
|
3413 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3414 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3415 | |
|
|
3416 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3417 | |
|
|
3418 | PROTOTYPES: DISABLE |
|
|
3419 | |
|
|
3420 | void |
|
|
3421 | find_widget (SV *self, NV x, NV y) |
|
|
3422 | PPCODE: |
|
|
3423 | { |
|
|
3424 | if (within_widget (self, x, y)) |
|
|
3425 | XPUSHs (self); |
|
|
3426 | } |
|
|
3427 | |
|
|
3428 | BOOT: |
|
|
3429 | { |
|
|
3430 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3431 | |
|
|
3432 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3433 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3434 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3435 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3436 | } |
|
|
3437 | |
|
|
3438 | void |
|
|
3439 | draw (SV *self) |
|
|
3440 | CODE: |
|
|
3441 | { |
|
|
3442 | HV *hv; |
|
|
3443 | SV **svp; |
|
|
3444 | NV x, y, w, h; |
|
|
3445 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3446 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3447 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3448 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3449 | double draw_x, draw_y; |
|
|
3450 | |
|
|
3451 | if (!SvROK (self)) |
|
|
3452 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3453 | |
|
|
3454 | hv = (HV *)SvRV (self); |
|
|
3455 | |
|
|
3456 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3457 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3458 | |
|
|
3459 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3460 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3461 | |
|
|
3462 | if (!h || !w) |
|
|
3463 | XSRETURN_EMPTY; |
|
|
3464 | |
|
|
3465 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3466 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3467 | |
|
|
3468 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3469 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3470 | |
|
|
3471 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3472 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3473 | XSRETURN_EMPTY; |
|
|
3474 | |
|
|
3475 | sv_setnv (draw_x_sv, draw_x); |
|
|
3476 | sv_setnv (draw_y_sv, draw_y); |
|
|
3477 | |
|
|
3478 | glPushMatrix (); |
|
|
3479 | glTranslated (x, y, 0); |
|
|
3480 | |
|
|
3481 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3482 | { |
|
|
3483 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3484 | |
|
|
3485 | if (svp && SvTRUE (*svp)) |
|
|
3486 | { |
|
|
3487 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3488 | glEnable (GL_BLEND); |
|
|
3489 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3490 | glBegin (GL_QUADS); |
|
|
3491 | glVertex2f (0, 0); |
|
|
3492 | glVertex2f (w, 0); |
|
|
3493 | glVertex2f (w, h); |
|
|
3494 | glVertex2f (0, h); |
|
|
3495 | glEnd (); |
|
|
3496 | glDisable (GL_BLEND); |
|
|
3497 | } |
|
|
3498 | } |
|
|
3499 | #if 0 |
|
|
3500 | // draw borders, for debugging |
|
|
3501 | glPushMatrix (); |
|
|
3502 | glColor4f (1., 1., 0., 1.); |
|
|
3503 | glTranslatef (.5, .5, 0.); |
|
|
3504 | glBegin (GL_LINE_LOOP); |
|
|
3505 | glVertex2f (0 , 0); |
|
|
3506 | glVertex2f (w - 1, 0); |
|
|
3507 | glVertex2f (w - 1, h - 1); |
|
|
3508 | glVertex2f (0 , h - 1); |
|
|
3509 | glEnd (); |
|
|
3510 | glPopMatrix (); |
|
|
3511 | #endif |
|
|
3512 | PUSHMARK (SP); |
|
|
3513 | XPUSHs (self); |
|
|
3514 | PUTBACK; |
|
|
3515 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3516 | SPAGAIN; |
|
|
3517 | |
|
|
3518 | glPopMatrix (); |
|
|
3519 | |
|
|
3520 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3521 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3522 | } |
|
|
3523 | |