… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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|
25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
44 | /* work around os x broken headers */ |
48 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
49 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
53 | #endif |
48 | |
54 | |
49 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
51 | |
57 | |
52 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
53 | |
59 | |
54 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
55 | |
61 | |
56 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
87 | #define expect_false(expr) expect ((expr) != 0, 0) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
88 | #define expect_true(expr) expect ((expr) != 0, 1) |
83 | |
89 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
90 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
91 | |
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92 | /* this is used as fow flag as well, so has to have a different value */ |
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93 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 64 |
94 | #define FOW_DARKNESS 50 |
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95 | #define DARKNESS_ADJUST(n) (n) |
87 | |
96 | |
88 | #define MAP_EXTEND_X 32 |
97 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
98 | #define MAP_EXTEND_Y 512 |
90 | |
99 | |
91 | #define MIN_FONT_HEIGHT 10 |
100 | #define MIN_FONT_HEIGHT 10 |
… | |
… | |
95 | |
104 | |
96 | #define KMOD_LRAM 0x10000 // our extension |
105 | #define KMOD_LRAM 0x10000 // our extension |
97 | |
106 | |
98 | #define TEXID_SPEECH 1 |
107 | #define TEXID_SPEECH 1 |
99 | #define TEXID_NOFACE 2 |
108 | #define TEXID_NOFACE 2 |
100 | #define TEXID_HIDDEN 3 |
109 | |
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110 | static char * |
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111 | fast_sv_grow (SV *sv, STRLEN need) |
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112 | { |
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113 | STRLEN len = SvLEN (sv); |
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114 | STRLEN want = SvCUR (sv) + need; |
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115 | |
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116 | if (expect_false (len < want)) |
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117 | { |
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118 | do |
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119 | len *= 2; |
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120 | while (len < want); |
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121 | |
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122 | sv_grow (sv, len); |
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123 | } |
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124 | |
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125 | SvCUR_set (sv, want); |
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126 | return SvEND (sv) - need; |
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127 | } |
101 | |
128 | |
102 | static AV *texture_av; |
129 | static AV *texture_av; |
103 | |
130 | |
104 | static struct |
131 | static struct |
105 | { |
132 | { |
… | |
… | |
162 | { |
189 | { |
163 | GSList *attrs = run->item->analysis.extra_attrs; |
190 | GSList *attrs = run->item->analysis.extra_attrs; |
164 | |
191 | |
165 | while (attrs) |
192 | while (attrs) |
166 | { |
193 | { |
167 | PangoAttribute *attr = attrs->data; |
194 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
168 | |
195 | |
169 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
196 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
170 | return 1; |
197 | return 1; |
171 | |
198 | |
172 | attrs = attrs->next; |
199 | attrs = attrs->next; |
173 | } |
200 | } |
174 | |
201 | |
175 | return 0; |
202 | return 0; |
176 | } |
203 | } |
177 | |
204 | |
178 | typedef struct cf_layout { |
205 | struct cf_layout { |
179 | PangoLayout *pl; |
206 | PangoLayout *pl; |
180 | float r, g, b, a; // default color for rgba mode |
207 | float r, g, b, a; // default color for rgba mode |
181 | int base_height; |
208 | int base_height; |
182 | DC__Font font; |
209 | DC__Font font; |
183 | rc_t *rc; |
210 | rc_t rc; |
184 | } *DC__Layout; |
211 | }; |
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212 | |
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213 | typedef cf_layout *DC__Layout; |
185 | |
214 | |
186 | static DC__Font default_font; |
215 | static DC__Font default_font; |
187 | static PangoContext *opengl_context; |
216 | static PangoContext *opengl_context; |
188 | static PangoFontMap *opengl_fontmap; |
217 | static PangoFontMap *opengl_fontmap; |
189 | |
218 | |
190 | static void |
219 | static void |
191 | substitute_func (FcPattern *pattern, gpointer data) |
220 | substitute_func (FcPattern *pattern, gpointer data) |
192 | { |
221 | { |
193 | FcPatternAddBool (pattern, FC_HINTING, 1); |
222 | FcPatternAddBool (pattern, FC_HINTING, 1); |
194 | #ifdef FC_HINT_STYLE |
223 | #ifdef FC_HINT_STYLE |
195 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
224 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
196 | #endif |
225 | #endif |
197 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
226 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
198 | } |
227 | } |
199 | |
228 | |
200 | static void |
229 | static void |
… | |
… | |
230 | } |
259 | } |
231 | |
260 | |
232 | typedef uint16_t tileid; |
261 | typedef uint16_t tileid; |
233 | typedef uint16_t faceid; |
262 | typedef uint16_t faceid; |
234 | |
263 | |
235 | typedef struct { |
264 | struct maptex |
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265 | { |
236 | GLuint name; |
266 | GLuint name; |
237 | int w, h; |
267 | int w, h; |
238 | float s, t; |
268 | float s, t; |
239 | uint8_t r, g, b, a; |
269 | uint8_t r, g, b, a; |
240 | tileid smoothtile; |
270 | tileid smoothtile; |
241 | uint8_t smoothlevel; |
271 | uint8_t smoothlevel; |
242 | uint8_t unused; /* set to zero on use */ |
272 | uint8_t unused; /* set to zero on use */ |
243 | } maptex; |
273 | }; |
244 | |
274 | |
245 | typedef struct { |
275 | struct mapcell |
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276 | { |
246 | uint32_t player; |
277 | uint32_t player; |
247 | tileid tile[3]; |
278 | tileid tile[3]; |
248 | uint16_t darkness; |
279 | uint16_t darkness; |
249 | uint8_t stat_width, stat_hp, flags, smoothmax; |
280 | uint8_t stat_width, stat_hp, flags, smoothmax; |
250 | } mapcell; |
281 | }; |
251 | |
282 | |
252 | typedef struct { |
283 | struct maprow |
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284 | { |
253 | int32_t c0, c1; |
285 | int32_t c0, c1; |
254 | mapcell *col; |
286 | mapcell *col; |
255 | } maprow; |
287 | }; |
256 | |
288 | |
257 | typedef struct map { |
289 | struct mapgrid { |
258 | int x, y, w, h; |
290 | int x, y, w, h; |
259 | int ox, oy; /* offset to virtual global coordinate system */ |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
260 | int faces; tileid *face2tile; // [faceid] |
292 | int faces; tileid *face2tile; // [faceid] |
261 | int texs; maptex *tex; // [tileid] |
293 | int texs; maptex *tex; // [tileid] |
262 | |
294 | |
263 | int32_t rows; |
295 | int32_t rows; |
264 | maprow *row; |
296 | maprow *row; |
265 | } *DC__Map; |
297 | }; |
266 | |
298 | |
267 | static char * |
299 | typedef mapgrid *DC__Map; |
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300 | |
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301 | template<typename T> |
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302 | static void |
268 | prepend (char *ptr, int sze, int inc) |
303 | prepend (T *&ptr, int sze, int inc) |
269 | { |
304 | { |
270 | char *p; |
305 | T *p; |
271 | |
306 | |
272 | New (0, p, sze + inc, char); |
307 | Newxz (p, sze + inc, T); |
273 | Zero (p, inc, char); |
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274 | Move (ptr, p + inc, sze, char); |
308 | Move (ptr, p + inc, sze, T); |
275 | Safefree (ptr); |
309 | Safefree (ptr); |
276 | |
310 | |
277 | return p; |
311 | ptr = p; |
278 | } |
312 | } |
279 | |
313 | |
280 | static char * |
314 | template<typename T> |
281 | append (char *ptr, int sze, int inc) |
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282 | { |
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283 | Renew (ptr, sze + inc, char); |
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284 | Zero (ptr + sze, inc, char); |
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285 | |
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286 | return ptr; |
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287 | } |
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288 | |
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289 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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290 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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291 | |
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292 | static void |
315 | static void |
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316 | append (T *&ptr, int sze, int inc) |
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317 | { |
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318 | Renew (ptr, sze + inc, T); |
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319 | Zero (ptr + sze, inc, T); |
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320 | } |
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321 | |
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322 | static void |
293 | need_facenum (struct map *self, faceid face) |
323 | need_facenum (struct mapgrid *self, faceid face) |
294 | { |
324 | { |
295 | while (self->faces <= face) |
325 | while (self->faces <= face) |
296 | { |
326 | { |
297 | Append (tileid, self->face2tile, self->faces, self->faces); |
327 | append (self->face2tile, self->faces, self->faces); |
298 | self->faces *= 2; |
328 | self->faces *= 2; |
299 | } |
329 | } |
300 | } |
330 | } |
301 | |
331 | |
302 | static void |
332 | static void |
303 | need_texid (struct map *self, int texid) |
333 | need_texid (struct mapgrid *self, int texid) |
304 | { |
334 | { |
305 | while (self->texs <= texid) |
335 | while (self->texs <= texid) |
306 | { |
336 | { |
307 | Append (maptex, self->tex, self->texs, self->texs); |
337 | append (self->tex, self->texs, self->texs); |
308 | self->texs *= 2; |
338 | self->texs *= 2; |
309 | } |
339 | } |
310 | } |
340 | } |
311 | |
341 | |
312 | static maprow * |
342 | static maprow * |
313 | map_get_row (DC__Map self, int y) |
343 | map_get_row (mapgrid *self, int y) |
314 | { |
344 | { |
315 | if (0 > y) |
345 | if (0 > y) |
316 | { |
346 | { |
317 | int extend = - y + MAP_EXTEND_Y; |
347 | int extend = - y + MAP_EXTEND_Y; |
318 | Prepend (maprow, self->row, self->rows, extend); |
348 | prepend (self->row, self->rows, extend); |
319 | |
349 | |
320 | self->rows += extend; |
350 | self->rows += extend; |
321 | self->y += extend; |
351 | self->y += extend; |
322 | y += extend; |
352 | y += extend; |
323 | } |
353 | } |
324 | else if (y >= self->rows) |
354 | else if (y >= self->rows) |
325 | { |
355 | { |
326 | int extend = y - self->rows + MAP_EXTEND_Y; |
356 | int extend = y - self->rows + MAP_EXTEND_Y; |
327 | Append (maprow, self->row, self->rows, extend); |
357 | append (self->row, self->rows, extend); |
328 | self->rows += extend; |
358 | self->rows += extend; |
329 | } |
359 | } |
330 | |
360 | |
331 | return self->row + y; |
361 | return self->row + y; |
332 | } |
362 | } |
… | |
… | |
342 | } |
372 | } |
343 | |
373 | |
344 | if (row->c0 > x) |
374 | if (row->c0 > x) |
345 | { |
375 | { |
346 | int extend = row->c0 - x + MAP_EXTEND_X; |
376 | int extend = row->c0 - x + MAP_EXTEND_X; |
347 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
377 | prepend (row->col, row->c1 - row->c0, extend); |
348 | row->c0 -= extend; |
378 | row->c0 -= extend; |
349 | } |
379 | } |
350 | else if (x >= row->c1) |
380 | else if (x >= row->c1) |
351 | { |
381 | { |
352 | int extend = x - row->c1 + MAP_EXTEND_X; |
382 | int extend = x - row->c1 + MAP_EXTEND_X; |
353 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
383 | append (row->col, row->c1 - row->c0, extend); |
354 | row->c1 += extend; |
384 | row->c1 += extend; |
355 | } |
385 | } |
356 | |
386 | |
357 | return row->col + (x - row->c0); |
387 | return row->col + (x - row->c0); |
358 | } |
388 | } |
359 | |
389 | |
360 | static mapcell * |
390 | static mapcell * |
361 | map_get_cell (DC__Map self, int x, int y) |
391 | map_get_cell (mapgrid *self, int x, int y) |
362 | { |
392 | { |
363 | return row_get_cell (map_get_row (self, y), x); |
393 | return row_get_cell (map_get_row (self, y), x); |
364 | } |
394 | } |
365 | |
395 | |
366 | static void |
396 | static void |
367 | map_clear (DC__Map self) |
397 | map_clear (mapgrid *self) |
368 | { |
398 | { |
369 | int r; |
399 | int r; |
370 | |
400 | |
371 | for (r = 0; r < self->rows; r++) |
401 | for (r = 0; r < self->rows; r++) |
372 | Safefree (self->row[r].col); |
402 | Safefree (self->row[r].col); |
… | |
… | |
390 | (cell)->flags = 0; \ |
420 | (cell)->flags = 0; \ |
391 | (cell)->player = 0; \ |
421 | (cell)->player = 0; \ |
392 | } while (0) |
422 | } while (0) |
393 | |
423 | |
394 | static void |
424 | static void |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
425 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
396 | { |
426 | { |
397 | int x, y; |
427 | int x, y; |
398 | maprow *row; |
428 | maprow *row; |
399 | mapcell *cell; |
429 | mapcell *cell; |
400 | |
430 | |
… | |
… | |
417 | CELL_CLEAR (cell); |
447 | CELL_CLEAR (cell); |
418 | } |
448 | } |
419 | } |
449 | } |
420 | } |
450 | } |
421 | |
451 | |
422 | typedef struct { |
452 | struct smooth_key |
|
|
453 | { |
423 | tileid tile; |
454 | tileid tile; |
424 | uint8_t x, y, level; |
455 | uint8_t x, y, level; |
425 | } smooth_key; |
456 | |
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457 | bool operator == (const smooth_key &o) const |
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458 | { |
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459 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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460 | } |
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461 | }; |
|
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462 | |
|
|
463 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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464 | |
|
|
465 | namespace std { |
|
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466 | template <> |
|
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467 | struct hash<smooth_key> |
|
|
468 | { |
|
|
469 | size_t operator () (const smooth_key &v) const |
|
|
470 | { |
|
|
471 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
472 | } |
|
|
473 | }; |
|
|
474 | } |
426 | |
475 | |
427 | static void |
476 | static void |
428 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
477 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
429 | { |
478 | { |
430 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
479 | auto &&it = h.find (key); |
431 | |
480 | |
432 | if (SvIOK (*sv)) |
481 | if (it == h.end ()) |
433 | SvIV_set (*sv, SvIVX (*sv) | bits); |
482 | h.insert (std::make_pair (key, bits)); |
434 | else |
483 | else |
435 | sv_setiv (*sv, bits); |
484 | it->second |= bits; |
436 | } |
485 | } |
437 | |
486 | |
438 | static void |
487 | static void |
439 | music_finished (void) |
488 | music_finished (void) |
440 | { |
489 | { |
… | |
… | |
457 | ev.code = 1; |
506 | ev.code = 1; |
458 | ev.data1 = (void *)(long)channel; |
507 | ev.data1 = (void *)(long)channel; |
459 | ev.data2 = 0; |
508 | ev.data2 = 0; |
460 | |
509 | |
461 | SDL_PushEvent ((SDL_Event *)&ev); |
510 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
511 | } |
|
|
512 | |
|
|
513 | // approximately divide by 255 |
|
|
514 | static unsigned int |
|
|
515 | div255 (unsigned int n) |
|
|
516 | { |
|
|
517 | return (n + (n >> 8)) >> 8; |
462 | } |
518 | } |
463 | |
519 | |
464 | static unsigned int |
520 | static unsigned int |
465 | minpot (unsigned int n) |
521 | minpot (unsigned int n) |
466 | { |
522 | { |
… | |
… | |
549 | |
605 | |
550 | return mod; |
606 | return mod; |
551 | } |
607 | } |
552 | |
608 | |
553 | static void |
609 | static void |
554 | deliantra_main () |
610 | deliantra_main (SV *real_main) |
555 | { |
611 | { |
556 | char *argv[] = { 0 }; |
612 | dSP; |
557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
613 | |
|
|
614 | PUSHMARK (SP); |
|
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615 | call_sv (real_main, G_DISCARD | G_VOID); |
558 | } |
616 | } |
559 | |
617 | |
560 | #ifdef __MACOSX__ |
618 | #ifdef __MACOSX__ |
|
|
619 | static SV *real_main; |
|
|
620 | |
561 | /* to due surprising braindamage on the side of SDL design, we |
621 | /* to due surprising braindamage on the side of SDL design, we |
562 | * do some mind-boggling hack here: SDL requires a custom main() |
622 | * do some mind-boggling hack here: SDL requires a custom main() |
563 | * on OS X, so... we provide one and call the original main(), which, |
623 | * on OS X, so... we provide one and call the original main(), which, |
564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
624 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
565 | * and which calls our main (== SDL_main) back. |
625 | * and which calls our main (== SDL_main) back. |
566 | */ |
626 | */ |
567 | extern C_LINKAGE int |
627 | extern C_LINKAGE int |
568 | main (int argc, char *argv[]) |
628 | main (int argc, char *argv[]) |
569 | { |
629 | { |
570 | deliantra_main (); |
630 | deliantra_main (real_main); |
571 | } |
631 | } |
572 | |
632 | |
573 | #undef main |
633 | #undef main |
574 | |
634 | |
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
635 | extern C_LINKAGE int main (int argc, char *argv[]); |
576 | |
636 | |
577 | static void |
637 | static void |
578 | SDL_braino (void) |
638 | SDL_main_hack (SV *real_main_) |
579 | { |
639 | { |
|
|
640 | real_main = real_main_; |
|
|
641 | |
580 | char *argv[] = { "deliantra client", 0 }; |
642 | char *argv[] = { "deliantra client", 0 }; |
581 | (main) (1, argv); |
643 | (main) (1, argv); |
582 | } |
644 | } |
583 | #else |
645 | #else |
584 | static void |
646 | static void |
585 | SDL_braino (void) |
647 | SDL_main_hack (SV *real_main) |
586 | { |
648 | { |
587 | deliantra_main (); |
649 | deliantra_main (real_main); |
588 | } |
650 | } |
589 | #endif |
651 | #endif |
590 | |
652 | |
591 | MODULE = Deliantra::Client PACKAGE = DC |
653 | MODULE = Deliantra::Client PACKAGE = DC |
592 | |
654 | |
… | |
… | |
793 | |
855 | |
794 | const_iv (FOW_DARKNESS) |
856 | const_iv (FOW_DARKNESS) |
795 | # undef const_iv |
857 | # undef const_iv |
796 | }; |
858 | }; |
797 | |
859 | |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
860 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
861 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
800 | |
862 | |
801 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
863 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
802 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
864 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
803 | } |
865 | } |
804 | |
866 | |
… | |
… | |
820 | NV ceil (NV x) |
882 | NV ceil (NV x) |
821 | |
883 | |
822 | IV minpot (UV n) |
884 | IV minpot (UV n) |
823 | |
885 | |
824 | IV popcount (UV n) |
886 | IV popcount (UV n) |
|
|
887 | |
|
|
888 | NV distance (NV dx, NV dy) |
|
|
889 | CODE: |
|
|
890 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
891 | OUTPUT: |
|
|
892 | RETVAL |
825 | |
893 | |
826 | void |
894 | void |
827 | pango_init () |
895 | pango_init () |
828 | CODE: |
896 | CODE: |
829 | { |
897 | { |
… | |
… | |
837 | #endif |
905 | #endif |
838 | } |
906 | } |
839 | |
907 | |
840 | char *SDL_GetError () |
908 | char *SDL_GetError () |
841 | |
909 | |
842 | void SDL_braino () |
910 | void SDL_main_hack (SV *real_main) |
|
|
911 | PROTOTYPE: & |
843 | |
912 | |
844 | int SDL_Init (U32 flags) |
913 | int SDL_Init (U32 flags) |
845 | |
914 | |
846 | int SDL_InitSubSystem (U32 flags) |
915 | int SDL_InitSubSystem (U32 flags) |
847 | |
916 | |
848 | void SDL_QuitSubSystem (U32 flags) |
917 | void SDL_QuitSubSystem (U32 flags) |
849 | |
918 | |
850 | void SDL_Quit () |
919 | void SDL_Quit () |
851 | |
920 | |
852 | int SDL_GL_SetAttribute (int attr, int value) |
921 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
922 | C_ARGS: (SDL_GLattr)attr, value |
853 | |
923 | |
854 | int SDL_GL_GetAttribute (int attr) |
924 | int SDL_GL_GetAttribute (int attr) |
855 | CODE: |
925 | CODE: |
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
926 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
857 | XSRETURN_UNDEF; |
927 | XSRETURN_UNDEF; |
858 | OUTPUT: |
928 | OUTPUT: |
859 | RETVAL |
929 | RETVAL |
860 | |
930 | |
861 | void |
931 | void |
… | |
… | |
916 | ); |
986 | ); |
917 | |
987 | |
918 | if (RETVAL) |
988 | if (RETVAL) |
919 | { |
989 | { |
920 | av_clear (texture_av); |
990 | av_clear (texture_av); |
921 | |
|
|
922 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
923 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
991 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
924 | #include "glfunc.h" |
992 | #include "glfunc.h" |
925 | #undef GL_FUNC |
993 | #undef GL_FUNC |
|
|
994 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
995 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
926 | } |
996 | } |
927 | } |
997 | } |
928 | OUTPUT: |
998 | OUTPUT: |
929 | RETVAL |
999 | RETVAL |
|
|
1000 | |
|
|
1001 | void |
|
|
1002 | SDL_WM_SetCaption (const char *title, const char *icon) |
930 | |
1003 | |
931 | void |
1004 | void |
932 | SDL_GL_SwapBuffers () |
1005 | SDL_GL_SwapBuffers () |
933 | |
1006 | |
934 | char * |
1007 | char * |
935 | SDL_GetKeyName (int sym) |
1008 | SDL_GetKeyName (int sym) |
|
|
1009 | C_ARGS: (SDLKey)sym |
936 | |
1010 | |
937 | int |
1011 | int |
938 | SDL_GetAppState () |
1012 | SDL_GetAppState () |
939 | |
1013 | |
940 | int |
1014 | int |
941 | SDL_GetModState () |
1015 | SDL_GetModState () |
942 | |
1016 | |
|
|
1017 | int |
|
|
1018 | SDL_WaitEvent () |
|
|
1019 | C_ARGS: 0 |
|
|
1020 | |
943 | void |
1021 | void |
|
|
1022 | SDL_PumpEvents () |
|
|
1023 | |
|
|
1024 | void |
944 | poll_events () |
1025 | peep_events () |
945 | PPCODE: |
1026 | PPCODE: |
946 | { |
1027 | { |
947 | SDL_Event ev; |
1028 | SDL_Event ev; |
948 | |
1029 | |
949 | SDL_PumpEvents (); |
1030 | SDL_PumpEvents (); |
… | |
… | |
1015 | |
1096 | |
1016 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1097 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1017 | } |
1098 | } |
1018 | } |
1099 | } |
1019 | |
1100 | |
|
|
1101 | char * |
|
|
1102 | SDL_AudioDriverName () |
|
|
1103 | CODE: |
|
|
1104 | { |
|
|
1105 | char buf [256]; |
|
|
1106 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1107 | XSRETURN_UNDEF; |
|
|
1108 | |
|
|
1109 | RETVAL = buf; |
|
|
1110 | } |
|
|
1111 | OUTPUT: |
|
|
1112 | RETVAL |
|
|
1113 | |
1020 | int |
1114 | int |
1021 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1115 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1022 | POSTCALL: |
1116 | POSTCALL: |
1023 | Mix_HookMusicFinished (music_finished); |
1117 | Mix_HookMusicFinished (music_finished); |
1024 | Mix_ChannelFinished (channel_finished); |
1118 | Mix_ChannelFinished (channel_finished); |
1025 | |
1119 | |
1026 | void |
1120 | void |
1027 | Mix_QuerySpec () |
1121 | Mix_QuerySpec () |
… | |
… | |
1086 | add_font (char *file) |
1180 | add_font (char *file) |
1087 | CODE: |
1181 | CODE: |
1088 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1182 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1089 | OUTPUT: |
1183 | OUTPUT: |
1090 | RETVAL |
1184 | RETVAL |
|
|
1185 | |
|
|
1186 | void |
|
|
1187 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1188 | |
|
|
1189 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1190 | void |
|
|
1191 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1091 | |
1192 | |
1092 | void |
1193 | void |
1093 | load_image_inline (SV *image_) |
1194 | load_image_inline (SV *image_) |
1094 | ALIAS: |
1195 | ALIAS: |
1095 | load_image_file = 1 |
1196 | load_image_file = 1 |
… | |
… | |
1141 | |
1242 | |
1142 | SDL_LockSurface (surface2); |
1243 | SDL_LockSurface (surface2); |
1143 | EXTEND (SP, 6); |
1244 | EXTEND (SP, 6); |
1144 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1245 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1145 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1246 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1146 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1247 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1147 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1248 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1148 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1249 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1149 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1250 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1150 | SDL_UnlockSurface (surface2); |
1251 | SDL_UnlockSurface (surface2); |
1151 | |
1252 | |
… | |
… | |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1324 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1224 | |
1325 | |
1225 | PROTOTYPES: DISABLE |
1326 | PROTOTYPES: DISABLE |
1226 | |
1327 | |
1227 | DC::Font |
1328 | DC::Font |
1228 | new_from_file (SV *class, char *path, int id = 0) |
1329 | new_from_file (SV *klass, char *path, int id = 0) |
1229 | CODE: |
1330 | CODE: |
1230 | { |
1331 | { |
1231 | int count; |
1332 | int count; |
1232 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1333 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1233 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1334 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1262 | PROTOTYPE: |
1363 | PROTOTYPE: |
1263 | CODE: |
1364 | CODE: |
1264 | tc_restore (); |
1365 | tc_restore (); |
1265 | |
1366 | |
1266 | DC::Layout |
1367 | DC::Layout |
1267 | new (SV *class) |
1368 | new (SV *klass) |
1268 | CODE: |
1369 | CODE: |
1269 | New (0, RETVAL, 1, struct cf_layout); |
1370 | RETVAL = new cf_layout; |
1270 | |
1371 | |
1271 | RETVAL->pl = pango_layout_new (opengl_context); |
1372 | RETVAL->pl = pango_layout_new (opengl_context); |
1272 | RETVAL->r = 1.; |
1373 | RETVAL->r = 1.; |
1273 | RETVAL->g = 1.; |
1374 | RETVAL->g = 1.; |
1274 | RETVAL->b = 1.; |
1375 | RETVAL->b = 1.; |
1275 | RETVAL->a = 1.; |
1376 | RETVAL->a = 1.; |
1276 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1377 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1277 | RETVAL->font = 0; |
1378 | RETVAL->font = 0; |
1278 | RETVAL->rc = rc_alloc (); |
|
|
1279 | |
1379 | |
1280 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1380 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1281 | layout_update_font (RETVAL); |
1381 | layout_update_font (RETVAL); |
1282 | OUTPUT: |
1382 | OUTPUT: |
1283 | RETVAL |
1383 | RETVAL |
1284 | |
1384 | |
1285 | void |
1385 | void |
1286 | DESTROY (DC::Layout self) |
1386 | DESTROY (DC::Layout self) |
1287 | CODE: |
1387 | CODE: |
1288 | g_object_unref (self->pl); |
1388 | g_object_unref (self->pl); |
1289 | rc_free (self->rc); |
|
|
1290 | Safefree (self); |
1389 | delete self; |
1291 | |
1390 | |
1292 | void |
1391 | void |
1293 | set_text (DC::Layout self, SV *text_) |
1392 | set_text (DC::Layout self, SV *text_) |
1294 | CODE: |
1393 | CODE: |
1295 | { |
1394 | { |
… | |
… | |
1421 | |
1520 | |
1422 | void |
1521 | void |
1423 | set_height (DC::Layout self, int base_height) |
1522 | set_height (DC::Layout self, int base_height) |
1424 | CODE: |
1523 | CODE: |
1425 | if (self->base_height != base_height) |
1524 | if (self->base_height != base_height) |
1426 | { |
1525 | { |
1427 | self->base_height = base_height; |
1526 | self->base_height = base_height; |
1428 | layout_update_font (self); |
1527 | layout_update_font (self); |
1429 | } |
1528 | } |
1430 | |
1529 | |
1431 | void |
1530 | void |
… | |
… | |
1549 | } |
1648 | } |
1550 | |
1649 | |
1551 | void |
1650 | void |
1552 | render (DC::Layout self, float x, float y, int flags = 0) |
1651 | render (DC::Layout self, float x, float y, int flags = 0) |
1553 | CODE: |
1652 | CODE: |
1554 | rc_clear (self->rc); |
1653 | self->rc.clear (); |
1555 | pango_opengl_render_layout_subpixel ( |
1654 | pango_opengl_render_layout_subpixel ( |
1556 | self->pl, |
1655 | self->pl, |
1557 | self->rc, |
1656 | &self->rc, |
1558 | x * PANGO_SCALE, y * PANGO_SCALE, |
1657 | x * PANGO_SCALE, y * PANGO_SCALE, |
1559 | self->r, self->g, self->b, self->a, |
1658 | self->r, self->g, self->b, self->a, |
1560 | flags |
1659 | flags |
1561 | ); |
1660 | ); |
1562 | // we assume that context_change actually clears/frees stuff |
1661 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1573 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1672 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1574 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1673 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1575 | glEnable (GL_ALPHA_TEST); |
1674 | glEnable (GL_ALPHA_TEST); |
1576 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1675 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1577 | |
1676 | |
1578 | rc_draw (self->rc); |
1677 | self->rc.draw (); |
1579 | |
1678 | |
1580 | glDisable (GL_ALPHA_TEST); |
1679 | glDisable (GL_ALPHA_TEST); |
1581 | glDisable (GL_BLEND); |
1680 | glDisable (GL_BLEND); |
1582 | glDisable (GL_TEXTURE_2D); |
1681 | glDisable (GL_TEXTURE_2D); |
1583 | } |
1682 | } |
… | |
… | |
1658 | glDisable (GL_ALPHA_TEST); |
1757 | glDisable (GL_ALPHA_TEST); |
1659 | glDisable (GL_BLEND); |
1758 | glDisable (GL_BLEND); |
1660 | } |
1759 | } |
1661 | } |
1760 | } |
1662 | |
1761 | |
|
|
1762 | void |
|
|
1763 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1764 | PROTOTYPE: @ |
|
|
1765 | CODE: |
|
|
1766 | { |
|
|
1767 | glEnable (GL_BLEND); |
|
|
1768 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1769 | glEnable (GL_TEXTURE_2D); |
|
|
1770 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1771 | |
|
|
1772 | glColor3f (intensity, intensity, intensity); |
|
|
1773 | glPushMatrix (); |
|
|
1774 | glScalef (1./3, 1./3, 1.); |
|
|
1775 | |
|
|
1776 | if (blend > 0.f) |
|
|
1777 | { |
|
|
1778 | float dx3 = dx * -3.f / w; |
|
|
1779 | float dy3 = dy * -3.f / h; |
|
|
1780 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1781 | |
|
|
1782 | /* interpolate the two shadow textures */ |
|
|
1783 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1784 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1785 | |
|
|
1786 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1787 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1788 | glEnable (GL_TEXTURE_2D); |
|
|
1789 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1791 | |
|
|
1792 | /* rgb == rgb(glcolor) */ |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1794 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1796 | |
|
|
1797 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1798 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1799 | |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1801 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1803 | |
|
|
1804 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1806 | |
|
|
1807 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1808 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1809 | |
|
|
1810 | glBegin (GL_QUADS); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1813 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1814 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1815 | glEnd (); |
|
|
1816 | |
|
|
1817 | glDisable (GL_TEXTURE_2D); |
|
|
1818 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1819 | } |
|
|
1820 | else |
|
|
1821 | { |
|
|
1822 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1823 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1824 | |
|
|
1825 | glBegin (GL_QUADS); |
|
|
1826 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1827 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1828 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1829 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1830 | glEnd (); |
|
|
1831 | } |
|
|
1832 | |
|
|
1833 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1834 | { |
|
|
1835 | int x, y; |
|
|
1836 | int dx3 = dx * 3; |
|
|
1837 | int dy3 = dy * 3; |
|
|
1838 | |
|
|
1839 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1840 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1841 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1842 | glTranslatef (-1., -1., 0); |
|
|
1843 | glBegin (GL_QUADS); |
|
|
1844 | |
|
|
1845 | for (y = 1; y < h; y += 3) |
|
|
1846 | { |
|
|
1847 | int y1 = y - dy3; |
|
|
1848 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1849 | |
|
|
1850 | for (x = 1; x < w; x += 3) |
|
|
1851 | { |
|
|
1852 | int x1 = x - dx3; |
|
|
1853 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1854 | uint8_t h2; |
|
|
1855 | |
|
|
1856 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1857 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1858 | else |
|
|
1859 | h2 = 1; /* out of range == invisible */ |
|
|
1860 | |
|
|
1861 | if (h1 || h2) |
|
|
1862 | { |
|
|
1863 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1864 | glColor4f (1., 1., 1., alpha); |
|
|
1865 | |
|
|
1866 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1867 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1868 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1869 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | } |
|
|
1873 | } |
|
|
1874 | |
|
|
1875 | glEnd (); |
|
|
1876 | |
|
|
1877 | glPopMatrix (); |
|
|
1878 | |
|
|
1879 | glDisable (GL_TEXTURE_2D); |
|
|
1880 | glDisable (GL_BLEND); |
|
|
1881 | } |
|
|
1882 | |
1663 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1883 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1664 | CODE: |
1884 | CODE: |
1665 | { |
1885 | { |
1666 | GLint width; |
1886 | GLint width; |
1667 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1887 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1674 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1894 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1675 | |
1895 | |
1676 | PROTOTYPES: DISABLE |
1896 | PROTOTYPES: DISABLE |
1677 | |
1897 | |
1678 | DC::Map |
1898 | DC::Map |
1679 | new (SV *class) |
1899 | new (SV *klass) |
1680 | CODE: |
1900 | CODE: |
1681 | New (0, RETVAL, 1, struct map); |
1901 | New (0, RETVAL, 1, mapgrid); |
1682 | RETVAL->x = 0; |
1902 | RETVAL->x = 0; |
1683 | RETVAL->y = 0; |
1903 | RETVAL->y = 0; |
1684 | RETVAL->w = 0; |
1904 | RETVAL->w = 0; |
1685 | RETVAL->h = 0; |
1905 | RETVAL->h = 0; |
1686 | RETVAL->ox = 0; |
1906 | RETVAL->ox = 0; |
… | |
… | |
1723 | |
1943 | |
1724 | void |
1944 | void |
1725 | set_smooth (DC::Map self, int face, int smooth, int level) |
1945 | set_smooth (DC::Map self, int face, int smooth, int level) |
1726 | CODE: |
1946 | CODE: |
1727 | { |
1947 | { |
1728 | tileid texid; |
1948 | tileid texid; |
1729 | maptex *tex; |
1949 | maptex *tex; |
1730 | |
1950 | |
1731 | if (face < 0 || face >= self->faces) |
1951 | if (face < 0 || face >= self->faces) |
1732 | return; |
1952 | return; |
1733 | |
1953 | |
1734 | if (smooth < 0 || smooth >= self->faces) |
1954 | if (smooth < 0 || smooth >= self->faces) |
1735 | return; |
1955 | return; |
1736 | |
1956 | |
1737 | texid = self->face2tile [face]; |
1957 | texid = self->face2tile [face]; |
1738 | |
1958 | |
1739 | if (!texid) |
1959 | if (!texid) |
1740 | return; |
1960 | return; |
1741 | |
1961 | |
1742 | tex = self->tex + texid; |
1962 | tex = self->tex + texid; |
… | |
… | |
1775 | } |
1995 | } |
1776 | |
1996 | |
1777 | void |
1997 | void |
1778 | expire_textures (DC::Map self, int texid, int count) |
1998 | expire_textures (DC::Map self, int texid, int count) |
1779 | PPCODE: |
1999 | PPCODE: |
1780 | for (; texid < self->texs && count; ++texid, --count) |
2000 | for (; texid < self->texs && count; ++texid, --count) |
1781 | { |
2001 | { |
1782 | maptex *tex = self->tex + texid; |
2002 | maptex *tex = self->tex + texid; |
1783 | |
2003 | |
1784 | if (tex->name) |
2004 | if (tex->name) |
1785 | { |
2005 | { |
… | |
… | |
1832 | self->ox += dx; self->x += dx; |
2052 | self->ox += dx; self->x += dx; |
1833 | self->oy += dy; self->y += dy; |
2053 | self->oy += dy; self->y += dy; |
1834 | |
2054 | |
1835 | while (self->y < 0) |
2055 | while (self->y < 0) |
1836 | { |
2056 | { |
1837 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2057 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1838 | |
2058 | |
1839 | self->rows += MAP_EXTEND_Y; |
2059 | self->rows += MAP_EXTEND_Y; |
1840 | self->y += MAP_EXTEND_Y; |
2060 | self->y += MAP_EXTEND_Y; |
1841 | } |
2061 | } |
1842 | } |
2062 | } |
1843 | |
2063 | |
1844 | SV * |
2064 | SV * |
1845 | map1a_update (DC::Map self, SV *data_, int extmap) |
2065 | map1a_update (DC::Map self, SV *data_) |
1846 | CODE: |
2066 | CODE: |
1847 | { |
2067 | { |
1848 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2068 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1849 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2069 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1850 | mapcell *cell; |
2070 | mapcell *cell; |
… | |
… | |
1871 | |
2091 | |
1872 | //TODO: don't trust server data to be in-range(!) |
2092 | //TODO: don't trust server data to be in-range(!) |
1873 | |
2093 | |
1874 | if (flags & 8) |
2094 | if (flags & 8) |
1875 | { |
2095 | { |
|
|
2096 | uint8_t ext, cmd; |
|
|
2097 | |
1876 | if (extmap) |
2098 | do |
1877 | { |
2099 | { |
1878 | uint8_t ext, cmd; |
2100 | ext = *data++; |
|
|
2101 | cmd = ext & 0x7f; |
1879 | |
2102 | |
1880 | do |
2103 | if (cmd < 4) |
|
|
2104 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2105 | else if (cmd == 5) // health |
1881 | { |
2106 | { |
1882 | ext = *data++; |
|
|
1883 | cmd = ext & 0x7f; |
|
|
1884 | |
|
|
1885 | if (cmd < 4) |
|
|
1886 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1887 | else if (cmd == 5) // health |
|
|
1888 | { |
|
|
1889 | cell->stat_width = 1; |
2107 | cell->stat_width = 1; |
1890 | cell->stat_hp = *data++; |
2108 | cell->stat_hp = *data++; |
1891 | } |
|
|
1892 | else if (cmd == 6) // monster width |
|
|
1893 | cell->stat_width = *data++ + 1; |
|
|
1894 | else if (cmd == 0x47) |
|
|
1895 | { |
|
|
1896 | if (*data == 1) cell->player = data [1]; |
|
|
1897 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1898 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1899 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1900 | |
|
|
1901 | data += *data + 1; |
|
|
1902 | } |
|
|
1903 | else if (cmd == 8) // cell flags |
|
|
1904 | cell->flags = *data++; |
|
|
1905 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1906 | data += *data + 1; |
|
|
1907 | else |
|
|
1908 | data++; |
|
|
1909 | } |
2109 | } |
1910 | while (ext & 0x80); |
2110 | else if (cmd == 6) // monster width |
|
|
2111 | cell->stat_width = *data++ + 1; |
|
|
2112 | else if (cmd == 0x47) |
|
|
2113 | { |
|
|
2114 | if (*data == 1) cell->player = data [1]; |
|
|
2115 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2116 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2117 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2118 | |
|
|
2119 | data += *data + 1; |
|
|
2120 | } |
|
|
2121 | else if (cmd == 8) // cell flags |
|
|
2122 | cell->flags = *data++; |
|
|
2123 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2124 | data += *data + 1; |
|
|
2125 | else |
|
|
2126 | data++; |
1911 | } |
2127 | } |
1912 | else |
2128 | while (ext & 0x80); |
1913 | cell->darkness = *data++ + 1; |
|
|
1914 | } |
2129 | } |
1915 | |
2130 | |
1916 | for (z = 0; z <= 2; ++z) |
2131 | for (z = 0; z <= 2; ++z) |
1917 | if (flags & (4 >> z)) |
2132 | if (flags & (4 >> z)) |
1918 | { |
2133 | { |
… | |
… | |
1966 | ? self->row + y |
2181 | ? self->row + y |
1967 | : 0; |
2182 | : 0; |
1968 | |
2183 | |
1969 | for (x = x0; x < x1; x++) |
2184 | for (x = x0; x < x1; x++) |
1970 | { |
2185 | { |
1971 | int r = 32, g = 32, b = 32, a = 192; |
2186 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1972 | |
2187 | |
1973 | if (row && row->c0 <= x && x < row->c1) |
2188 | if (row && row->c0 <= x && x < row->c1) |
1974 | { |
2189 | { |
1975 | mapcell *cell = row->col + (x - row->c0); |
2190 | mapcell *cell = row->col + (x - row->c0); |
1976 | |
2191 | |
… | |
… | |
1978 | { |
2193 | { |
1979 | maptex tex = self->tex [cell->tile [z]]; |
2194 | maptex tex = self->tex [cell->tile [z]]; |
1980 | int a0 = 255 - tex.a; |
2195 | int a0 = 255 - tex.a; |
1981 | int a1 = tex.a; |
2196 | int a1 = tex.a; |
1982 | |
2197 | |
1983 | r = (r * a0 + tex.r * a1) / 255; |
2198 | r = div255 (r * a0 + tex.r * a1); |
1984 | g = (g * a0 + tex.g * a1) / 255; |
2199 | g = div255 (g * a0 + tex.g * a1); |
1985 | b = (b * a0 + tex.b * a1) / 255; |
2200 | b = div255 (b * a0 + tex.b * a1); |
1986 | a = (a * a0 + tex.a * a1) / 255; |
2201 | a = div255 (a * a0 + tex.a * a1); |
1987 | } |
2202 | } |
1988 | } |
2203 | } |
1989 | |
2204 | |
1990 | *map++ = (r ) |
2205 | *map++ = (r ) |
1991 | | (g << 8) |
2206 | | (g << 8) |
1992 | | (b << 16) |
2207 | | (b << 16) |
1993 | | (a << 24); |
2208 | | (a << 24); |
1994 | } |
2209 | } |
1995 | } |
2210 | } |
1996 | |
2211 | |
1997 | RETVAL = map_sv; |
2212 | RETVAL = map_sv; |
1998 | } |
2213 | } |
1999 | OUTPUT: |
2214 | OUTPUT: |
2000 | RETVAL |
2215 | RETVAL |
2001 | |
2216 | |
2002 | void |
2217 | void |
2003 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2218 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2004 | CODE: |
2219 | CODE: |
2005 | { |
2220 | { |
2006 | int x, y, z; |
2221 | int x, y, z; |
2007 | |
2222 | |
2008 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2009 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2010 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2223 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
2011 | smooth_key skey; |
|
|
2012 | int pl_x, pl_y; |
2224 | int pl_x, pl_y; |
2013 | maptex pl_tex; |
2225 | maptex pl_tex; |
2014 | rc_t *rc = rc_alloc (); |
2226 | rc_t rc; |
2015 | rc_t *rc_ov = rc_alloc (); |
2227 | rc_t rc_ov; |
2016 | rc_key_t key; |
2228 | rc_key_t key; |
2017 | rc_array_t *arr, *arr_hidden; |
2229 | rc_t::array_t *arr; |
2018 | |
2230 | |
2019 | pl_tex.name = 0; |
2231 | pl_tex.name = 0; |
2020 | |
2232 | |
2021 | // that's current max. sorry. |
2233 | // that's current max. sorry. |
2022 | if (sw > 255) sw = 255; |
2234 | if (sw > 255) sw = 255; |
2023 | if (sh > 255) sh = 255; |
2235 | if (sh > 255) sh = 255; |
2024 | |
|
|
2025 | // clear key, in case of extra padding |
|
|
2026 | memset (&skey, 0, sizeof (skey)); |
|
|
2027 | |
2236 | |
2028 | memset (&key, 0, sizeof (key)); |
2237 | memset (&key, 0, sizeof (key)); |
2029 | key.r = 255; |
2238 | key.r = 255; |
2030 | key.g = 255; |
2239 | key.g = 255; |
2031 | key.b = 255; |
2240 | key.b = 255; |
… | |
… | |
2037 | my += self->y; |
2246 | my += self->y; |
2038 | |
2247 | |
2039 | // first pass: determine smooth_max |
2248 | // first pass: determine smooth_max |
2040 | // rather ugly, if you ask me |
2249 | // rather ugly, if you ask me |
2041 | // could also be stored inside mapcell and updated on change |
2250 | // could also be stored inside mapcell and updated on change |
2042 | memset (smooth_max, 0, sizeof (smooth_max)); |
2251 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
2043 | |
2252 | |
2044 | for (y = 0; y < sh; y++) |
2253 | for (y = 0; y < sh; y++) |
2045 | if (0 <= y + my && y + my < self->rows) |
2254 | if (0 <= y + my && y + my < self->rows) |
2046 | { |
2255 | { |
2047 | maprow *row = self->row + (y + my); |
2256 | maprow *row = self->row + (y + my); |
… | |
… | |
2060 | |
2269 | |
2061 | glEnable (GL_BLEND); |
2270 | glEnable (GL_BLEND); |
2062 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2271 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2063 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2272 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2064 | |
2273 | |
2065 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2066 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2067 | |
|
|
2068 | for (z = 0; z <= 2; z++) |
2274 | for (z = 0; z <= 2; z++) |
2069 | { |
2275 | { |
2070 | memset (smooth_level, 0, sizeof (smooth_level)); |
2276 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2277 | smooth_key skey; |
|
|
2278 | smooth_hash smooth; |
2071 | key.texname = -1; |
2279 | key.texname = -1; |
2072 | |
2280 | |
2073 | for (y = 0; y < sh; y++) |
2281 | for (y = 0; y < sh; y++) |
2074 | if (0 <= y + my && y + my < self->rows) |
2282 | if (0 <= y + my && y + my < self->rows) |
2075 | { |
2283 | { |
… | |
… | |
2092 | |
2300 | |
2093 | if (!tex.name) |
2301 | if (!tex.name) |
2094 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2302 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2095 | |
2303 | |
2096 | key.texname = tex.name; |
2304 | key.texname = tex.name; |
2097 | arr = rc_array (rc, &key); |
2305 | arr = &rc.array (key); |
2098 | } |
2306 | } |
2099 | |
2307 | |
2100 | px = (x + 1) * T - tex.w; |
2308 | px = (x + 1) * Th - tex.w; |
2101 | py = (y + 1) * T - tex.h; |
2309 | py = (y + 1) * Tw - tex.h; |
2102 | |
2310 | |
2103 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2311 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2104 | { |
2312 | { |
2105 | pl_x = px; |
2313 | pl_x = px; |
2106 | pl_y = py; |
2314 | pl_y = py; |
2107 | pl_tex = tex; |
2315 | pl_tex = tex; |
2108 | continue; |
2316 | continue; |
2109 | } |
2317 | } |
2110 | |
2318 | |
2111 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2319 | arr->t2f_v3f (0 , 0 , px , py , 0); |
2112 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2320 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2113 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2321 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2114 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2322 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2115 | |
2323 | |
2116 | // update smooth hash |
2324 | // update smooth hash |
2117 | if (tex.smoothtile) |
2325 | if (tex.smoothtile) |
2118 | { |
2326 | { |
2119 | skey.tile = tex.smoothtile; |
2327 | skey.tile = tex.smoothtile; |
2120 | skey.level = tex.smoothlevel; |
2328 | skey.level = tex.smoothlevel; |
2121 | |
2329 | |
2122 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2330 | smooth_level[tex.smoothlevel] = 1; |
2123 | |
2331 | |
2124 | // add bits to current tile and all neighbours. skey.x|y is |
2332 | // add bits to current tile and all neighbours. skey.x|y is |
2125 | // shifted +1|+1 so we always stay positive. |
2333 | // shifted +1|+1 so we always stay positive. |
2126 | |
2334 | |
2127 | // bits is ___n cccc CCCC bbbb |
2335 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
2135 | |
2343 | |
2136 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2344 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2137 | // ·· ·· ·┏ ┓· |
2345 | // ·· ·· ·┏ ┓· |
2138 | |
2346 | |
2139 | // full tile |
2347 | // full tile |
2140 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2348 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2141 | |
2349 | |
2142 | // borders |
2350 | // borders |
2143 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2351 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2144 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2352 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2145 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2353 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2146 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2354 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2147 | |
2355 | |
2148 | // corners |
2356 | // corners |
2149 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2357 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2150 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2358 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2151 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2359 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2152 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2360 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
2153 | } |
2361 | } |
2154 | } |
2362 | } |
2155 | |
2363 | |
2156 | if (expect_false (z == 2)) |
2364 | if (expect_false (z == 2) && expect_false (cell->flags)) |
2157 | { |
2365 | { |
2158 | /* draw question marks on top of hidden spaces */ |
2366 | // overlays such as the speech bubble, probably more to come |
2159 | if (!cell->darkness) |
2367 | if (cell->flags & 1) |
2160 | { |
2368 | { |
2161 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2162 | int px = (x + 1) * T - tex.w; |
|
|
2163 | int py = (y + 1) * T - tex.h; |
|
|
2164 | |
|
|
2165 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2166 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2167 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2168 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | if (expect_false (cell->flags)) |
|
|
2172 | { |
|
|
2173 | // overlays such as the speech bubble, probably more to come |
|
|
2174 | if (cell->flags & 1) |
|
|
2175 | { |
|
|
2176 | rc_key_t key_ov = key; |
2369 | rc_key_t key_ov = key; |
2177 | maptex tex = self->tex [TEXID_SPEECH]; |
2370 | maptex tex = self->tex[TEXID_SPEECH]; |
2178 | rc_array_t *arr; |
|
|
2179 | int px = x * T + T * 2 / 32; |
2371 | int px = x * Tw + Tw * 2 / 32; |
2180 | int py = y * T - T * 6 / 32; |
2372 | int py = y * Th - Th * 6 / 32; |
2181 | |
2373 | |
2182 | key_ov.texname = tex.name; |
2374 | key_ov.texname = tex.name; |
2183 | arr = rc_array (rc_ov, &key_ov); |
2375 | rc_t::array_t &arr = rc_ov.array (key_ov); |
2184 | |
2376 | |
2185 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2377 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2186 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
2378 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
2187 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
2379 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
2188 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
2380 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
2189 | } |
|
|
2190 | } |
2381 | } |
2191 | } |
2382 | } |
2192 | } |
2383 | } |
2193 | } |
2384 | } |
2194 | |
2385 | |
2195 | rc_draw (rc); |
2386 | rc.draw (); |
2196 | rc_clear (rc); |
2387 | rc.clear (); |
2197 | |
2388 | |
2198 | // go through all smoothlevels, lowest to highest, then draw. |
2389 | // go through all smoothlevels, lowest to highest, then draw. |
2199 | // this is basically counting sort |
2390 | // this is basically counting sort |
2200 | { |
2391 | { |
2201 | int w, b; |
2392 | int w, b; |
2202 | |
2393 | |
2203 | glEnable (GL_TEXTURE_2D); |
2394 | glEnable (GL_TEXTURE_2D); |
2204 | glBegin (GL_QUADS); |
2395 | glBegin (GL_QUADS); |
2205 | for (w = 0; w < 256 / 32; ++w) |
2396 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2397 | if (smooth_level[level]) |
|
|
2398 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2206 | { |
2399 | { |
2207 | uint32_t smask = smooth_level [w]; |
2400 | smooth_key &skey = it->first; |
2208 | if (smask) |
2401 | IV bits = it->second; |
2209 | for (b = 0; b < 32; ++b) |
2402 | |
2210 | if (smask & (((uint32_t)1) << b)) |
2403 | if (!(bits & 0x1000) |
|
|
2404 | && skey.level == level |
|
|
2405 | && level > smooth_max [skey.x][skey.y]) |
2211 | { |
2406 | { |
2212 | int level = (w << 5) | b; |
2407 | maptex tex = self->tex [skey.tile]; |
|
|
2408 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2409 | int py = (((int)skey.y) - 1) * Th; |
|
|
2410 | int border = bits & 15; |
|
|
2411 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2412 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2413 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2414 | |
2213 | HE *he; |
2415 | if (tex.name) |
2214 | |
|
|
2215 | hv_iterinit (smooth); |
|
|
2216 | while ((he = hv_iternext (smooth))) |
|
|
2217 | { |
2416 | { |
2218 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2417 | // this time avoiding texture state changes |
2219 | IV bits = SvIVX (HeVAL (he)); |
2418 | // save gobs of state changes. |
2220 | |
2419 | if (key.texname != tex.name) |
2221 | if (!(bits & 0x1000) |
|
|
2222 | && skey->level == level |
|
|
2223 | && level > smooth_max [skey->x][skey->y]) |
|
|
2224 | { |
2420 | { |
2225 | maptex tex = self->tex [skey->tile]; |
|
|
2226 | int px = (((int)skey->x) - 1) * T; |
|
|
2227 | int py = (((int)skey->y) - 1) * T; |
|
|
2228 | int border = bits & 15; |
|
|
2229 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2230 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2231 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2232 | |
|
|
2233 | if (tex.name) |
|
|
2234 | { |
|
|
2235 | // this time avoiding texture state changes |
|
|
2236 | // save gobs of state changes. |
|
|
2237 | if (key.texname != tex.name) |
|
|
2238 | { |
|
|
2239 | self->tex [skey->tile].unused = 0; |
2421 | self->tex [skey.tile].unused = 0; |
2240 | |
2422 | |
2241 | glEnd (); |
2423 | glEnd (); |
2242 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2424 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2243 | glBegin (GL_QUADS); |
2425 | glBegin (GL_QUADS); |
2244 | } |
2426 | } |
2245 | |
2427 | |
2246 | if (border) |
2428 | if (border) |
2247 | { |
2429 | { |
2248 | float ox = border * dx; |
2430 | float ox = border * dx; |
2249 | |
2431 | |
2250 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2432 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2251 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2433 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2252 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2434 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2253 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2435 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2254 | } |
2436 | } |
2255 | |
2437 | |
2256 | if (corner) |
2438 | if (corner) |
2257 | { |
2439 | { |
2258 | float ox = corner * dx; |
2440 | float ox = corner * dx; |
2259 | |
2441 | |
2260 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2442 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2261 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2443 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2262 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2444 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2263 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2445 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2264 | } |
|
|
2265 | } |
|
|
2266 | } |
2446 | } |
2267 | } |
2447 | } |
2268 | } |
2448 | } |
2269 | } |
2449 | } |
2270 | |
2450 | |
2271 | glEnd (); |
2451 | glEnd (); |
2272 | glDisable (GL_TEXTURE_2D); |
2452 | glDisable (GL_TEXTURE_2D); |
2273 | key.texname = -1; |
2453 | key.texname = -1; |
2274 | } |
2454 | } |
2275 | |
|
|
2276 | hv_clear (smooth); |
|
|
2277 | } |
2455 | } |
2278 | |
2456 | |
2279 | if (pl_tex.name) |
2457 | if (pl_tex.name) |
2280 | { |
2458 | { |
2281 | maptex tex = pl_tex; |
2459 | maptex tex = pl_tex; |
2282 | int px = pl_x + sdx; |
2460 | int px = pl_x + sdx; |
2283 | int py = pl_y + sdy; |
2461 | int py = pl_y + sdy; |
2284 | |
2462 | |
2285 | key.texname = tex.name; |
2463 | key.texname = tex.name; |
2286 | arr = rc_array (rc, &key); |
2464 | rc_t::array_t &arr = rc.array (key); |
2287 | |
2465 | |
2288 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2466 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2289 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2467 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2290 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2468 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2291 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2469 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2292 | |
2470 | |
2293 | rc_draw (rc); |
2471 | rc.draw (); |
2294 | } |
2472 | } |
2295 | |
2473 | |
2296 | rc_draw (rc_ov); |
2474 | rc_ov.draw (); |
2297 | rc_clear (rc_ov); |
2475 | rc_ov.clear (); |
2298 | |
2476 | |
2299 | glDisable (GL_BLEND); |
2477 | glDisable (GL_BLEND); |
2300 | rc_free (rc); |
|
|
2301 | rc_free (rc_ov); |
|
|
2302 | |
2478 | |
2303 | // top layer: overlays such as the health bar |
2479 | // top layer: overlays such as the health bar |
2304 | for (y = 0; y < sh; y++) |
2480 | for (y = 0; y < sh; y++) |
2305 | if (0 <= y + my && y + my < self->rows) |
2481 | if (0 <= y + my && y + my < self->rows) |
2306 | { |
2482 | { |
… | |
… | |
2309 | for (x = 0; x < sw; x++) |
2485 | for (x = 0; x < sw; x++) |
2310 | if (row->c0 <= x + mx && x + mx < row->c1) |
2486 | if (row->c0 <= x + mx && x + mx < row->c1) |
2311 | { |
2487 | { |
2312 | mapcell *cell = row->col + (x + mx - row->c0); |
2488 | mapcell *cell = row->col + (x + mx - row->c0); |
2313 | |
2489 | |
2314 | int px = x * T; |
2490 | int px = x * Tw; |
2315 | int py = y * T; |
2491 | int py = y * Th; |
2316 | |
2492 | |
2317 | if (expect_false (cell->player == player)) |
2493 | if (expect_false (cell->player == player)) |
2318 | { |
2494 | { |
2319 | px += sdx; |
2495 | px += sdx; |
2320 | py += sdy; |
2496 | py += sdy; |
2321 | } |
2497 | } |
2322 | |
2498 | |
2323 | if (cell->stat_hp) |
2499 | if (cell->stat_hp) |
2324 | { |
2500 | { |
2325 | int width = cell->stat_width * T; |
2501 | int width = cell->stat_width * Tw; |
2326 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2502 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2327 | |
2503 | |
2328 | glColor3ub (0, 0, 0); |
2504 | glColor3ub (0, 0, 0); |
2329 | glRectf (px + 1, py - thick - 2, |
2505 | glRectf (px + 1, py - thick - 2, |
2330 | px + width - 1, py); |
2506 | px + width - 1, py); |
2331 | |
2507 | |
… | |
… | |
2337 | } |
2513 | } |
2338 | } |
2514 | } |
2339 | } |
2515 | } |
2340 | |
2516 | |
2341 | void |
2517 | void |
2342 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2518 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2343 | CODE: |
2519 | CODE: |
2344 | { |
2520 | { |
2345 | static float color[16][3] = { |
2521 | static float color[16][3] = { |
2346 | { 0.00F, 0.00F, 0.00F }, |
2522 | { 0.00f, 0.00f, 0.00f }, |
2347 | { 1.00F, 1.00F, 1.00F }, |
2523 | { 1.00f, 1.00f, 1.00f }, |
2348 | { 0.00F, 0.00F, 0.55F }, |
2524 | { 0.00f, 0.00f, 0.55f }, |
2349 | { 1.00F, 0.00F, 0.00F }, |
2525 | { 1.00f, 0.00f, 0.00f }, |
2350 | |
2526 | |
2351 | { 1.00F, 0.54F, 0.00F }, |
2527 | { 1.00f, 0.54f, 0.00f }, |
2352 | { 0.11F, 0.56F, 1.00F }, |
2528 | { 0.11f, 0.56f, 1.00f }, |
2353 | { 0.93F, 0.46F, 0.00F }, |
2529 | { 0.93f, 0.46f, 0.00f }, |
2354 | { 0.18F, 0.54F, 0.34F }, |
2530 | { 0.18f, 0.54f, 0.34f }, |
2355 | |
2531 | |
2356 | { 0.56F, 0.73F, 0.56F }, |
2532 | { 0.56f, 0.73f, 0.56f }, |
2357 | { 0.80F, 0.80F, 0.80F }, |
2533 | { 0.80f, 0.80f, 0.80f }, |
2358 | { 0.55F, 0.41F, 0.13F }, |
2534 | { 0.55f, 0.41f, 0.13f }, |
2359 | { 0.99F, 0.77F, 0.26F }, |
2535 | { 0.99f, 0.77f, 0.26f }, |
2360 | |
2536 | |
2361 | { 0.74F, 0.65F, 0.41F }, |
2537 | { 0.74f, 0.65f, 0.41f }, |
2362 | |
2538 | |
2363 | { 0.00F, 1.00F, 1.00F }, |
2539 | { 0.00f, 1.00f, 1.00f }, |
2364 | { 1.00F, 0.00F, 1.00F }, |
2540 | { 1.00f, 0.00f, 1.00f }, |
2365 | { 1.00F, 1.00F, 0.00F }, |
2541 | { 1.00f, 1.00f, 0.00f }, |
2366 | }; |
2542 | }; |
2367 | |
2543 | |
2368 | int x, y; |
2544 | int x, y; |
2369 | |
2545 | |
2370 | glEnable (GL_TEXTURE_2D); |
2546 | glEnable (GL_TEXTURE_2D); |
2371 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
2547 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
2372 | * but the nvidia driver (185.18.14) mishandles alpha textures |
2548 | * but the nvidia driver (185.18.14) mishandles alpha textures |
2373 | * ansd takes the colour from god knows where instead of using |
2549 | * and takes the colour from god knows where instead of using |
2374 | * Cp. MODULATE results in the same colour, but slightly different |
2550 | * Cp. MODULATE results in the same colour, but slightly different |
2375 | * alpha, but atcually gives us the correct colour with nvidia. |
2551 | * alpha, but atcually gives us the correct colour with nvidia. |
2376 | */ |
2552 | */ |
2377 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2553 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2378 | glEnable (GL_BLEND); |
2554 | glEnable (GL_BLEND); |
… | |
… | |
2386 | |
2562 | |
2387 | if (m) |
2563 | if (m) |
2388 | { |
2564 | { |
2389 | float *c = color [m & 15]; |
2565 | float *c = color [m & 15]; |
2390 | |
2566 | |
2391 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2567 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2392 | float tx2 = tx1 + 0.5; |
2568 | float tx2 = tx1 + 0.5f; |
2393 | |
2569 | |
2394 | glColor4f (c[0], c[1], c[2], 1); |
2570 | glColor4f (c[0], c[1], c[2], 1); |
2395 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2571 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2396 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2572 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2397 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2573 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
… | |
… | |
2407 | void |
2583 | void |
2408 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2584 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2409 | PPCODE: |
2585 | PPCODE: |
2410 | { |
2586 | { |
2411 | int x, y; |
2587 | int x, y; |
2412 | int sw1 = sw + 2; |
2588 | int sw1 = sw + 2; |
2413 | int sh1 = sh + 2; |
2589 | int sh1 = sh + 2; |
2414 | int sh3 = sh * 3; |
2590 | int sh3 = sh * 3; |
2415 | int sw34 = (sw * 3 + 3) & ~3; |
2591 | int sw3 = sw * 3; |
|
|
2592 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2593 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2416 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2594 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2417 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2595 | memset (darkness1, 0, sw1*sh1); |
2418 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2419 | |
2596 | |
2420 | SvPOK_only (darkness3_sv); |
2597 | SvPOK_only (darkness3_sv); |
2421 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2598 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2422 | |
2599 | |
2423 | mx += self->x - 1; |
2600 | mx += self->x - 1; |
2424 | my += self->y - 1; |
2601 | my += self->y - 1; |
2425 | |
|
|
2426 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2427 | |
2602 | |
2428 | for (y = 0; y < sh1; y++) |
2603 | for (y = 0; y < sh1; y++) |
2429 | if (0 <= y + my && y + my < self->rows) |
2604 | if (0 <= y + my && y + my < self->rows) |
2430 | { |
2605 | { |
2431 | maprow *row = self->row + (y + my); |
2606 | maprow *row = self->row + (y + my); |
… | |
… | |
2434 | if (row->c0 <= x + mx && x + mx < row->c1) |
2609 | if (row->c0 <= x + mx && x + mx < row->c1) |
2435 | { |
2610 | { |
2436 | mapcell *cell = row->col + (x + mx - row->c0); |
2611 | mapcell *cell = row->col + (x + mx - row->c0); |
2437 | |
2612 | |
2438 | darkness1 [y * sw1 + x] = cell->darkness |
2613 | darkness1 [y * sw1 + x] = cell->darkness |
2439 | ? 255 - (cell->darkness - 1) |
2614 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2440 | : 255 - FOW_DARKNESS; |
2615 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2441 | } |
2616 | } |
2442 | } |
2617 | } |
2443 | |
2618 | |
2444 | for (y = 0; y < sh; ++y) |
2619 | for (y = 0; y < sh; ++y) |
2445 | for (x = 0; x < sw; ++x) |
2620 | for (x = 0; x < sw; ++x) |
… | |
… | |
2464 | |
2639 | |
2465 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2640 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2466 | uint8_t r23 = d23; |
2641 | uint8_t r23 = d23; |
2467 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2642 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2468 | |
2643 | |
2469 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2644 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2470 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2645 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2471 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2646 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2472 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2647 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2473 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2648 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2474 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2649 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2475 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2650 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2476 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2651 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2477 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2652 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2478 | } |
2653 | } |
2479 | |
2654 | |
2480 | free (darkness1); |
2655 | free (darkness1); |
2481 | |
2656 | |
2482 | EXTEND (SP, 3); |
2657 | EXTEND (SP, 3); |
2483 | PUSHs (sv_2mortal (newSViv (sw34))); |
2658 | PUSHs (sv_2mortal (newSViv (sw3))); |
2484 | PUSHs (sv_2mortal (newSViv (sh3))); |
2659 | PUSHs (sv_2mortal (newSViv (sh3))); |
2485 | PUSHs (darkness3_sv); |
2660 | PUSHs (darkness3_sv); |
2486 | } |
2661 | } |
2487 | |
2662 | |
2488 | SV * |
2663 | SV * |
… | |
… | |
2551 | else |
2726 | else |
2552 | *data++ = 0; |
2727 | *data++ = 0; |
2553 | } |
2728 | } |
2554 | } |
2729 | } |
2555 | |
2730 | |
2556 | /* if size is w*h + 5 then no data has been found */ |
2731 | /* if size is w*h + 5 then no data has been found */ |
2557 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2732 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2558 | { |
2733 | { |
2559 | SvPOK_only (data_sv); |
2734 | SvPOK_only (data_sv); |
2560 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2735 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2561 | } |
2736 | } |
2562 | |
2737 | |
2563 | RETVAL = data_sv; |
2738 | RETVAL = data_sv; |
2564 | } |
2739 | } |
2565 | OUTPUT: |
2740 | OUTPUT: |
2566 | RETVAL |
2741 | RETVAL |
2567 | |
2742 | |
2568 | void |
2743 | void |
… | |
… | |
2575 | STRLEN len; |
2750 | STRLEN len; |
2576 | uint8_t *data, *end; |
2751 | uint8_t *data, *end; |
2577 | |
2752 | |
2578 | len = SvLEN (data_sv); |
2753 | len = SvLEN (data_sv); |
2579 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2754 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2580 | data = SvPVbyte_nolen (data_sv); |
2755 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2581 | end = data + len + 8; |
2756 | end = data + len + 8; |
2582 | |
2757 | |
2583 | if (len < 5) |
2758 | if (len < 5) |
2584 | XSRETURN_EMPTY; |
2759 | XSRETURN_EMPTY; |
2585 | |
2760 | |
… | |
… | |
2646 | } |
2821 | } |
2647 | |
2822 | |
2648 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2823 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2649 | |
2824 | |
2650 | DC::RW |
2825 | DC::RW |
2651 | new (SV *class, SV *data_sv) |
2826 | new (SV *klass, SV *data_sv) |
2652 | CODE: |
2827 | CODE: |
2653 | { |
2828 | { |
2654 | STRLEN datalen; |
2829 | STRLEN datalen; |
2655 | char *data = SvPVbyte (data_sv, datalen); |
2830 | char *data = SvPVbyte (data_sv, datalen); |
2656 | |
2831 | |
… | |
… | |
2658 | } |
2833 | } |
2659 | OUTPUT: |
2834 | OUTPUT: |
2660 | RETVAL |
2835 | RETVAL |
2661 | |
2836 | |
2662 | DC::RW |
2837 | DC::RW |
2663 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2838 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2664 | CODE: |
2839 | CODE: |
2665 | RETVAL = SDL_RWFromFile (path, mode); |
2840 | RETVAL = SDL_RWFromFile (path, mode); |
2666 | OUTPUT: |
2841 | OUTPUT: |
2667 | RETVAL |
2842 | RETVAL |
2668 | |
2843 | |
… | |
… | |
2686 | if (RETVAL < 0) |
2861 | if (RETVAL < 0) |
2687 | { |
2862 | { |
2688 | RETVAL = Mix_GroupOldest (-1); |
2863 | RETVAL = Mix_GroupOldest (-1); |
2689 | |
2864 | |
2690 | if (RETVAL < 0) |
2865 | if (RETVAL < 0) |
|
|
2866 | { |
|
|
2867 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2868 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2869 | |
|
|
2870 | if (RETVAL < 0) |
2691 | XSRETURN_UNDEF; |
2871 | XSRETURN_UNDEF; |
2692 | |
2872 | } |
|
|
2873 | else |
2693 | Mix_HaltChannel (RETVAL); |
2874 | Mix_HaltChannel (RETVAL); |
2694 | } |
2875 | } |
2695 | |
2876 | |
2696 | Mix_UnregisterAllEffects (RETVAL); |
2877 | Mix_UnregisterAllEffects (RETVAL); |
2697 | Mix_Volume (RETVAL, 128); |
2878 | Mix_Volume (RETVAL, 128); |
2698 | } |
2879 | } |
… | |
… | |
2745 | void |
2926 | void |
2746 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2927 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2747 | CODE: |
2928 | CODE: |
2748 | { |
2929 | { |
2749 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2930 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2750 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2931 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2751 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2932 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2752 | } |
2933 | } |
2753 | |
2934 | |
2754 | void |
2935 | void |
2755 | set_reverse_stereo (DC::Channel self, int flip) |
2936 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2758 | |
2939 | |
2759 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2940 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2760 | |
2941 | |
2761 | PROTOTYPES: DISABLE |
2942 | PROTOTYPES: DISABLE |
2762 | |
2943 | |
|
|
2944 | void |
|
|
2945 | decoders () |
|
|
2946 | PPCODE: |
|
|
2947 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2948 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2949 | EXTEND (SP, num); |
|
|
2950 | for (i = 0; i < num; ++i) |
|
|
2951 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2952 | #else |
|
|
2953 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2954 | #endif |
|
|
2955 | |
2763 | DC::MixChunk |
2956 | DC::MixChunk |
2764 | new (SV *class, DC::RW rwops) |
2957 | new (SV *klass, DC::RW rwops) |
2765 | CODE: |
2958 | CODE: |
2766 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2959 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2767 | OUTPUT: |
2960 | OUTPUT: |
2768 | RETVAL |
2961 | RETVAL |
2769 | |
2962 | |
… | |
… | |
2799 | OUTPUT: |
2992 | OUTPUT: |
2800 | RETVAL |
2993 | RETVAL |
2801 | |
2994 | |
2802 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2995 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2803 | |
2996 | |
|
|
2997 | void |
|
|
2998 | decoders () |
|
|
2999 | PPCODE: |
|
|
3000 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3001 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3002 | EXTEND (SP, num); |
|
|
3003 | for (i = 0; i < num; ++i) |
|
|
3004 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3005 | #else |
|
|
3006 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3007 | #endif |
|
|
3008 | |
2804 | int |
3009 | int |
2805 | volume (int volume = -1) |
3010 | volume (int volume = -1) |
2806 | PROTOTYPE: ;$ |
3011 | PROTOTYPE: ;$ |
2807 | CODE: |
3012 | CODE: |
2808 | if (items > 0) |
3013 | if (items > 0) |
… | |
… | |
2819 | void |
3024 | void |
2820 | halt () |
3025 | halt () |
2821 | CODE: |
3026 | CODE: |
2822 | Mix_HaltMusic (); |
3027 | Mix_HaltMusic (); |
2823 | |
3028 | |
|
|
3029 | int |
|
|
3030 | playing () |
|
|
3031 | CODE: |
|
|
3032 | RETVAL = Mix_PlayingMusic (); |
|
|
3033 | OUTPUT: |
|
|
3034 | RETVAL |
|
|
3035 | |
2824 | DC::MixMusic |
3036 | DC::MixMusic |
2825 | new (SV *class, DC::RW rwops) |
3037 | new (SV *klass, DC::RW rwops) |
2826 | CODE: |
3038 | CODE: |
2827 | RETVAL = Mix_LoadMUS_RW (rwops); |
3039 | RETVAL = Mix_LoadMUS_RW (rwops); |
2828 | OUTPUT: |
3040 | OUTPUT: |
2829 | RETVAL |
3041 | RETVAL |
2830 | |
3042 | |
… | |
… | |
2858 | } *civ, const_iv[] = { |
3070 | } *civ, const_iv[] = { |
2859 | # define const_iv(name) { # name, (IV)name } |
3071 | # define const_iv(name) { # name, (IV)name } |
2860 | const_iv (GL_VENDOR), |
3072 | const_iv (GL_VENDOR), |
2861 | const_iv (GL_VERSION), |
3073 | const_iv (GL_VERSION), |
2862 | const_iv (GL_EXTENSIONS), |
3074 | const_iv (GL_EXTENSIONS), |
|
|
3075 | const_iv (GL_MAX_TEXTURE_UNITS), |
2863 | const_iv (GL_COLOR_MATERIAL), |
3076 | const_iv (GL_COLOR_MATERIAL), |
2864 | const_iv (GL_SMOOTH), |
3077 | const_iv (GL_SMOOTH), |
2865 | const_iv (GL_FLAT), |
3078 | const_iv (GL_FLAT), |
2866 | const_iv (GL_DITHER), |
3079 | const_iv (GL_DITHER), |
2867 | const_iv (GL_BLEND), |
3080 | const_iv (GL_BLEND), |
… | |
… | |
2879 | const_iv (GL_ZERO), |
3092 | const_iv (GL_ZERO), |
2880 | const_iv (GL_SRC_ALPHA), |
3093 | const_iv (GL_SRC_ALPHA), |
2881 | const_iv (GL_DST_ALPHA), |
3094 | const_iv (GL_DST_ALPHA), |
2882 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3095 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2883 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3096 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3097 | const_iv (GL_SRC_COLOR), |
|
|
3098 | const_iv (GL_DST_COLOR), |
|
|
3099 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3100 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2884 | const_iv (GL_SRC_ALPHA_SATURATE), |
3101 | const_iv (GL_SRC_ALPHA_SATURATE), |
2885 | const_iv (GL_RGB), |
3102 | const_iv (GL_RGB), |
2886 | const_iv (GL_RGBA), |
3103 | const_iv (GL_RGBA), |
2887 | const_iv (GL_RGBA4), |
3104 | const_iv (GL_RGBA4), |
2888 | const_iv (GL_RGBA8), |
3105 | const_iv (GL_RGBA8), |
… | |
… | |
2962 | const_iv (GL_FUNC_SUBTRACT), |
3179 | const_iv (GL_FUNC_SUBTRACT), |
2963 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3180 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2964 | # undef const_iv |
3181 | # undef const_iv |
2965 | }; |
3182 | }; |
2966 | |
3183 | |
2967 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3184 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2968 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3185 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2969 | |
3186 | |
2970 | texture_av = newAV (); |
3187 | texture_av = newAV (); |
2971 | AvREAL_off (texture_av); |
3188 | AvREAL_off (texture_av); |
2972 | } |
3189 | } |
2973 | |
3190 | |
… | |
… | |
2978 | gl.BlendFuncSeparateEXT = 0; |
3195 | gl.BlendFuncSeparateEXT = 0; |
2979 | |
3196 | |
2980 | void |
3197 | void |
2981 | apple_nvidia_bug (int enable) |
3198 | apple_nvidia_bug (int enable) |
2982 | |
3199 | |
2983 | char * |
3200 | const char * |
2984 | gl_vendor () |
3201 | gl_vendor () |
2985 | CODE: |
3202 | CODE: |
2986 | RETVAL = (char *)glGetString (GL_VENDOR); |
3203 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2987 | OUTPUT: |
3204 | OUTPUT: |
2988 | RETVAL |
3205 | RETVAL |
2989 | |
3206 | |
2990 | char * |
3207 | const char * |
2991 | gl_version () |
3208 | gl_version () |
2992 | CODE: |
3209 | CODE: |
2993 | RETVAL = (char *)glGetString (GL_VERSION); |
3210 | RETVAL = (const char *)glGetString (GL_VERSION); |
2994 | OUTPUT: |
3211 | OUTPUT: |
2995 | RETVAL |
3212 | RETVAL |
2996 | |
3213 | |
2997 | char * |
3214 | const char * |
2998 | gl_extensions () |
3215 | gl_extensions () |
2999 | CODE: |
3216 | CODE: |
3000 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3217 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
3001 | OUTPUT: |
3218 | OUTPUT: |
3002 | RETVAL |
3219 | RETVAL |
3003 | |
3220 | |
3004 | const char *glGetString (GLenum pname) |
3221 | const char *glGetString (GLenum pname) |
|
|
3222 | CODE: |
|
|
3223 | RETVAL = (const char *)glGetString (pname); |
|
|
3224 | OUTPUT: |
|
|
3225 | RETVAL |
3005 | |
3226 | |
3006 | GLint glGetInteger (GLenum pname) |
3227 | GLint glGetInteger (GLenum pname) |
3007 | CODE: |
3228 | CODE: |
3008 | glGetIntegerv (pname, &RETVAL); |
3229 | glGetIntegerv (pname, &RETVAL); |
3009 | OUTPUT: |
3230 | OUTPUT: |
… | |
… | |
3016 | RETVAL |
3237 | RETVAL |
3017 | |
3238 | |
3018 | int glGetError () |
3239 | int glGetError () |
3019 | |
3240 | |
3020 | void glFinish () |
3241 | void glFinish () |
|
|
3242 | |
|
|
3243 | void glFlush () |
3021 | |
3244 | |
3022 | void glClear (int mask) |
3245 | void glClear (int mask) |
3023 | |
3246 | |
3024 | void glClearColor (float r, float g, float b, float a = 1.0) |
3247 | void glClearColor (float r, float g, float b, float a = 1.0) |
3025 | PROTOTYPE: @ |
3248 | PROTOTYPE: @ |
… | |
… | |
3197 | |
3420 | |
3198 | void glEndList () |
3421 | void glEndList () |
3199 | |
3422 | |
3200 | void glCallList (int list) |
3423 | void glCallList (int list) |
3201 | |
3424 | |
|
|
3425 | void c_init () |
|
|
3426 | CODE: |
|
|
3427 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3428 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3429 | |
3202 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3430 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3203 | |
3431 | |
3204 | PROTOTYPES: DISABLE |
3432 | PROTOTYPES: DISABLE |
3205 | |
3433 | |
3206 | void |
3434 | void |
3207 | find_widget (SV *self, NV x, NV y) |
3435 | find_widget (SV *self, NV x, NV y) |
3208 | PPCODE: |
3436 | PPCODE: |
3209 | { |
3437 | { |
3210 | if (within_widget (self, x, y)) |
3438 | if (within_widget (self, x, y)) |
3211 | XPUSHs (self); |
3439 | XPUSHs (self); |
3212 | } |
3440 | } |
3213 | |
3441 | |
3214 | BOOT: |
3442 | BOOT: |
3215 | { |
3443 | { |
… | |
… | |
3223 | |
3451 | |
3224 | void |
3452 | void |
3225 | draw (SV *self) |
3453 | draw (SV *self) |
3226 | CODE: |
3454 | CODE: |
3227 | { |
3455 | { |
3228 | HV *hv; |
3456 | HV *hv; |
3229 | SV **svp; |
3457 | SV **svp; |
3230 | NV x, y, w, h; |
3458 | NV x, y, w, h; |
3231 | SV *draw_x_sv = GvSV (draw_x_gv); |
3459 | SV *draw_x_sv = GvSV (draw_x_gv); |
3232 | SV *draw_y_sv = GvSV (draw_y_gv); |
3460 | SV *draw_y_sv = GvSV (draw_y_gv); |
3233 | SV *draw_w_sv = GvSV (draw_w_gv); |
3461 | SV *draw_w_sv = GvSV (draw_w_gv); |
3234 | SV *draw_h_sv = GvSV (draw_h_gv); |
3462 | SV *draw_h_sv = GvSV (draw_h_gv); |