… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
|
|
20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
44 | /* work around os x broken headers */ |
48 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
49 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
53 | #endif |
48 | |
54 | |
49 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
51 | |
57 | |
52 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
53 | |
59 | |
54 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
55 | |
61 | |
56 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
70 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
71 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
72 | # include <inttypes.h> |
78 | # include <inttypes.h> |
73 | #endif |
79 | #endif |
74 | |
80 | |
75 | #if __GNUC__ >= 4 |
81 | #include "ecb.h" |
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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77 | #else |
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78 | # define expect(expr,value) (expr) |
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79 | #endif |
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80 | |
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81 | #define expect_false(expr) expect ((expr) != 0, 0) |
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82 | #define expect_true(expr) expect ((expr) != 0, 1) |
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83 | |
82 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
83 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
84 | |
|
|
85 | /* this is used as fow flag as well, so has to have a different value */ |
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86 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 16 |
87 | #define FOW_DARKNESS 50 |
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88 | #define DARKNESS_ADJUST(n) (n) |
87 | |
89 | |
88 | #define MAP_EXTEND_X 32 |
90 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
91 | #define MAP_EXTEND_Y 512 |
90 | |
92 | |
91 | #define MIN_FONT_HEIGHT 10 |
93 | #define MIN_FONT_HEIGHT 10 |
92 | |
94 | |
93 | /* mask out modifiers we are not interested in */ |
95 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
96 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
95 | |
97 | |
96 | #define KMOD_LRAM 0x10000 // our extension |
98 | #define KMOD_LRAM 0x10000 // our extension |
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99 | |
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100 | #define TEXID_SPEECH 1 |
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101 | #define TEXID_NOFACE 2 |
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102 | |
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103 | static char * |
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104 | fast_sv_grow (SV *sv, STRLEN need) |
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105 | { |
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106 | STRLEN len = SvLEN (sv); |
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107 | STRLEN want = SvCUR (sv) + need; |
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108 | |
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109 | if (ecb_expect_false (len < want)) |
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110 | { |
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111 | do |
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112 | len *= 2; |
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113 | while (len < want); |
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114 | |
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115 | sv_grow (sv, len); |
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116 | } |
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117 | |
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118 | SvCUR_set (sv, want); |
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119 | return SvEND (sv) - need; |
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120 | } |
97 | |
121 | |
98 | static AV *texture_av; |
122 | static AV *texture_av; |
99 | |
123 | |
100 | static struct |
124 | static struct |
101 | { |
125 | { |
… | |
… | |
158 | { |
182 | { |
159 | GSList *attrs = run->item->analysis.extra_attrs; |
183 | GSList *attrs = run->item->analysis.extra_attrs; |
160 | |
184 | |
161 | while (attrs) |
185 | while (attrs) |
162 | { |
186 | { |
163 | PangoAttribute *attr = attrs->data; |
187 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
164 | |
188 | |
165 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
189 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
166 | return 1; |
190 | return 1; |
167 | |
191 | |
168 | attrs = attrs->next; |
192 | attrs = attrs->next; |
169 | } |
193 | } |
170 | |
194 | |
171 | return 0; |
195 | return 0; |
172 | } |
196 | } |
173 | |
197 | |
174 | typedef struct cf_layout { |
198 | struct cf_layout { |
175 | PangoLayout *pl; |
199 | PangoLayout *pl; |
176 | float r, g, b, a; // default color for rgba mode |
200 | float r, g, b, a; // default color for rgba mode |
177 | int base_height; |
201 | int base_height; |
178 | DC__Font font; |
202 | DC__Font font; |
179 | rc_t *rc; |
203 | rc_t rc; |
180 | } *DC__Layout; |
204 | }; |
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205 | |
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206 | typedef cf_layout *DC__Layout; |
181 | |
207 | |
182 | static DC__Font default_font; |
208 | static DC__Font default_font; |
183 | static PangoContext *opengl_context; |
209 | static PangoContext *opengl_context; |
184 | static PangoFontMap *opengl_fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
185 | |
211 | |
186 | static void |
212 | static void |
187 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
188 | { |
214 | { |
189 | FcPatternAddBool (pattern, FC_HINTING, 1); |
215 | FcPatternAddBool (pattern, FC_HINTING, 1); |
190 | #ifdef FC_HINT_STYLE |
216 | #ifdef FC_HINT_STYLE |
191 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
217 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
192 | #endif |
218 | #endif |
193 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
194 | } |
220 | } |
195 | |
221 | |
196 | static void |
222 | static void |
… | |
… | |
223 | |
249 | |
224 | *w = rect.width; |
250 | *w = rect.width; |
225 | *h = rect.height; |
251 | *h = rect.height; |
226 | } |
252 | } |
227 | |
253 | |
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254 | ///////////////////////////////////////////////////////////////////////////// |
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255 | |
228 | typedef uint16_t tileid; |
256 | typedef uint16_t tileid; |
229 | typedef uint16_t faceid; |
257 | typedef uint16_t faceid; |
230 | |
258 | |
231 | typedef struct { |
259 | struct maptex |
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260 | { |
232 | GLuint name; |
261 | GLuint name; |
233 | int w, h; |
262 | int w, h; |
234 | float s, t; |
263 | float s, t; |
235 | uint8_t r, g, b, a; |
264 | uint8_t r, g, b, a; |
236 | tileid smoothtile; |
265 | tileid smoothtile; |
237 | uint8_t smoothlevel; |
266 | uint8_t smoothlevel; |
238 | uint8_t unused; /* set to zero on use */ |
267 | uint8_t unused; /* set to zero on use */ |
239 | } maptex; |
268 | }; |
240 | |
269 | |
241 | typedef struct { |
270 | struct mapcell |
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271 | { |
242 | uint32_t player; |
272 | uint32_t player; |
243 | tileid tile[3]; |
273 | tileid tile[3]; |
244 | uint16_t darkness; |
274 | uint16_t darkness; |
245 | uint8_t stat_width, stat_hp, flags, smoothmax; |
275 | uint8_t stat_width, stat_hp, flags, smoothmax; |
246 | } mapcell; |
276 | }; |
247 | |
277 | |
248 | typedef struct { |
278 | struct maprow |
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279 | { |
249 | int32_t c0, c1; |
280 | int32_t c0, c1; |
250 | mapcell *col; |
281 | mapcell *col; |
251 | } maprow; |
282 | }; |
252 | |
283 | |
253 | typedef struct map { |
284 | struct mapgrid { |
254 | int x, y, w, h; |
285 | int x, y, w, h; |
255 | int ox, oy; /* offset to virtual global coordinate system */ |
286 | int ox, oy; /* offset to virtual global coordinate system */ |
256 | int faces; tileid *face2tile; // [faceid] |
287 | int faces; tileid *face2tile; // [faceid] |
257 | int texs; maptex *tex; // [tileid] |
288 | int texs; maptex *tex; // [tileid] |
258 | |
289 | |
259 | int32_t rows; |
290 | int32_t rows; |
260 | maprow *row; |
291 | maprow *row; |
261 | } *DC__Map; |
292 | }; |
262 | |
293 | |
263 | static char * |
294 | typedef mapgrid *DC__Map; |
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295 | |
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296 | template<typename T> |
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297 | static void |
264 | prepend (char *ptr, int sze, int inc) |
298 | prepend (T *&ptr, int sze, int inc) |
265 | { |
299 | { |
266 | char *p; |
300 | T *p; |
267 | |
301 | |
268 | New (0, p, sze + inc, char); |
302 | Newx (p, inc + sze, T); |
269 | Zero (p, inc, char); |
303 | Zero (p, inc, T); |
270 | Move (ptr, p + inc, sze, char); |
304 | Move (ptr, p + inc, sze, T); |
271 | Safefree (ptr); |
305 | Safefree (ptr); |
272 | |
306 | |
273 | return p; |
307 | ptr = p; |
274 | } |
308 | } |
275 | |
309 | |
276 | static char * |
310 | template<typename T> |
277 | append (char *ptr, int sze, int inc) |
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278 | { |
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279 | Renew (ptr, sze + inc, char); |
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280 | Zero (ptr + sze, inc, char); |
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281 | |
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282 | return ptr; |
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283 | } |
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284 | |
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285 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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286 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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287 | |
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288 | static void |
311 | static void |
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312 | append (T *&ptr, int sze, int inc) |
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313 | { |
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314 | Renew (ptr, sze + inc, T); |
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315 | Zero (ptr + sze, inc, T); |
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316 | } |
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317 | |
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318 | static void |
289 | need_facenum (struct map *self, faceid face) |
319 | need_facenum (struct mapgrid *self, faceid face) |
290 | { |
320 | { |
291 | while (self->faces <= face) |
321 | while (self->faces <= face) |
292 | { |
322 | { |
293 | Append (tileid, self->face2tile, self->faces, self->faces); |
323 | append (self->face2tile, self->faces, self->faces); |
294 | self->faces *= 2; |
324 | self->faces *= 2; |
295 | } |
325 | } |
296 | } |
326 | } |
297 | |
327 | |
298 | static void |
328 | static void |
299 | need_texid (struct map *self, int texid) |
329 | need_texid (struct mapgrid *self, int texid) |
300 | { |
330 | { |
301 | while (self->texs <= texid) |
331 | while (self->texs <= texid) |
302 | { |
332 | { |
303 | Append (maptex, self->tex, self->texs, self->texs); |
333 | append (self->tex, self->texs, self->texs); |
304 | self->texs *= 2; |
334 | self->texs *= 2; |
305 | } |
335 | } |
306 | } |
336 | } |
307 | |
337 | |
308 | static maprow * |
338 | static maprow * |
309 | map_get_row (DC__Map self, int y) |
339 | map_get_row (mapgrid *self, int y) |
310 | { |
340 | { |
311 | if (0 > y) |
341 | if (0 > y) |
312 | { |
342 | { |
313 | int extend = - y + MAP_EXTEND_Y; |
343 | int extend = - y + MAP_EXTEND_Y; |
314 | Prepend (maprow, self->row, self->rows, extend); |
344 | prepend (self->row, self->rows, extend); |
315 | |
345 | |
316 | self->rows += extend; |
346 | self->rows += extend; |
317 | self->y += extend; |
347 | self->y += extend; |
318 | y += extend; |
348 | y += extend; |
319 | } |
349 | } |
320 | else if (y >= self->rows) |
350 | else if (y >= self->rows) |
321 | { |
351 | { |
322 | int extend = y - self->rows + MAP_EXTEND_Y; |
352 | int extend = y - self->rows + MAP_EXTEND_Y; |
323 | Append (maprow, self->row, self->rows, extend); |
353 | append (self->row, self->rows, extend); |
324 | self->rows += extend; |
354 | self->rows += extend; |
325 | } |
355 | } |
326 | |
356 | |
327 | return self->row + y; |
357 | return self->row + y; |
328 | } |
358 | } |
… | |
… | |
338 | } |
368 | } |
339 | |
369 | |
340 | if (row->c0 > x) |
370 | if (row->c0 > x) |
341 | { |
371 | { |
342 | int extend = row->c0 - x + MAP_EXTEND_X; |
372 | int extend = row->c0 - x + MAP_EXTEND_X; |
343 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
373 | prepend (row->col, row->c1 - row->c0, extend); |
344 | row->c0 -= extend; |
374 | row->c0 -= extend; |
345 | } |
375 | } |
346 | else if (x >= row->c1) |
376 | else if (x >= row->c1) |
347 | { |
377 | { |
348 | int extend = x - row->c1 + MAP_EXTEND_X; |
378 | int extend = x - row->c1 + MAP_EXTEND_X; |
349 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
379 | append (row->col, row->c1 - row->c0, extend); |
350 | row->c1 += extend; |
380 | row->c1 += extend; |
351 | } |
381 | } |
352 | |
382 | |
353 | return row->col + (x - row->c0); |
383 | return row->col + (x - row->c0); |
354 | } |
384 | } |
355 | |
385 | |
356 | static mapcell * |
386 | static mapcell * |
357 | map_get_cell (DC__Map self, int x, int y) |
387 | map_get_cell (mapgrid *self, int x, int y) |
358 | { |
388 | { |
359 | return row_get_cell (map_get_row (self, y), x); |
389 | return row_get_cell (map_get_row (self, y), x); |
360 | } |
390 | } |
361 | |
391 | |
362 | static void |
392 | static void |
363 | map_clear (DC__Map self) |
393 | map_clear (mapgrid *self) |
364 | { |
394 | { |
365 | int r; |
395 | int r; |
366 | |
396 | |
367 | for (r = 0; r < self->rows; r++) |
397 | for (r = 0; r < self->rows; r++) |
368 | Safefree (self->row[r].col); |
398 | Safefree (self->row[r].col); |
… | |
… | |
386 | (cell)->flags = 0; \ |
416 | (cell)->flags = 0; \ |
387 | (cell)->player = 0; \ |
417 | (cell)->player = 0; \ |
388 | } while (0) |
418 | } while (0) |
389 | |
419 | |
390 | static void |
420 | static void |
391 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
421 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
392 | { |
422 | { |
393 | int x, y; |
423 | int x, y; |
394 | maprow *row; |
424 | maprow *row; |
395 | mapcell *cell; |
425 | mapcell *cell; |
396 | |
426 | |
… | |
… | |
413 | CELL_CLEAR (cell); |
443 | CELL_CLEAR (cell); |
414 | } |
444 | } |
415 | } |
445 | } |
416 | } |
446 | } |
417 | |
447 | |
418 | typedef struct { |
448 | struct smooth_key |
|
|
449 | { |
419 | tileid tile; |
450 | tileid tile; |
420 | uint8_t x, y, level; |
451 | uint8_t x, y, level; |
421 | } smooth_key; |
452 | |
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453 | bool operator == (const smooth_key &o) const |
|
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454 | { |
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455 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
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456 | } |
|
|
457 | }; |
|
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458 | |
|
|
459 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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460 | |
|
|
461 | namespace std { |
|
|
462 | template <> |
|
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463 | struct hash<smooth_key> |
|
|
464 | { |
|
|
465 | size_t operator () (const smooth_key &v) const |
|
|
466 | { |
|
|
467 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
468 | } |
|
|
469 | }; |
|
|
470 | } |
422 | |
471 | |
423 | static void |
472 | static void |
424 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
473 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
425 | { |
474 | { |
426 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
475 | auto &&it = h.find (key); |
427 | |
476 | |
428 | if (SvIOK (*sv)) |
477 | if (it == h.end ()) |
429 | SvIV_set (*sv, SvIVX (*sv) | bits); |
478 | h.insert (std::make_pair (key, bits)); |
430 | else |
479 | else |
431 | sv_setiv (*sv, bits); |
480 | it->second |= bits; |
432 | } |
481 | } |
433 | |
482 | |
434 | static void |
483 | static void |
435 | music_finished (void) |
484 | music_finished (void) |
436 | { |
485 | { |
… | |
… | |
453 | ev.code = 1; |
502 | ev.code = 1; |
454 | ev.data1 = (void *)(long)channel; |
503 | ev.data1 = (void *)(long)channel; |
455 | ev.data2 = 0; |
504 | ev.data2 = 0; |
456 | |
505 | |
457 | SDL_PushEvent ((SDL_Event *)&ev); |
506 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
507 | } |
|
|
508 | |
|
|
509 | // approximately divide by 255 |
|
|
510 | static unsigned int |
|
|
511 | div255 (unsigned int n) |
|
|
512 | { |
|
|
513 | return (n + (n >> 8)) >> 8; |
458 | } |
514 | } |
459 | |
515 | |
460 | static unsigned int |
516 | static unsigned int |
461 | minpot (unsigned int n) |
517 | minpot (unsigned int n) |
462 | { |
518 | { |
… | |
… | |
472 | n |= n >> 16; |
528 | n |= n >> 16; |
473 | |
529 | |
474 | return n + 1; |
530 | return n + 1; |
475 | } |
531 | } |
476 | |
532 | |
477 | static unsigned int |
|
|
478 | popcount (unsigned int n) |
|
|
479 | { |
|
|
480 | n -= (n >> 1) & 0x55555555U; |
|
|
481 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
482 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
483 | n *= 0x01010101U; |
|
|
484 | |
|
|
485 | return n >> 24; |
|
|
486 | } |
|
|
487 | |
|
|
488 | /* SDL should provide this, really. */ |
533 | /* SDL should provide this, really. */ |
489 | #define SDLK_MODIFIER_MIN 300 |
534 | #define SDLK_MODIFIER_MIN 300 |
490 | #define SDLK_MODIFIER_MAX 314 |
535 | #define SDLK_MODIFIER_MAX 314 |
491 | |
536 | |
492 | /******************************************************************************/ |
537 | /******************************************************************************/ |
… | |
… | |
545 | |
590 | |
546 | return mod; |
591 | return mod; |
547 | } |
592 | } |
548 | |
593 | |
549 | static void |
594 | static void |
550 | deliantra_main () |
595 | deliantra_main (SV *real_main) |
551 | { |
596 | { |
552 | char *argv[] = { 0 }; |
597 | dSP; |
553 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
598 | |
|
|
599 | PUSHMARK (SP); |
|
|
600 | call_sv (real_main, G_DISCARD | G_VOID); |
554 | } |
601 | } |
555 | |
602 | |
556 | #ifdef __MACOSX__ |
603 | #ifdef __MACOSX__ |
|
|
604 | static SV *real_main; |
|
|
605 | |
557 | /* to due surprising braindamage on the side of SDL design, we |
606 | /* to due surprising braindamage on the side of SDL design, we |
558 | * do some mind-boggling hack here: SDL requires a custom main() |
607 | * do some mind-boggling hack here: SDL requires a custom main() |
559 | * on OS X, so... we provide one and call the original main(), which, |
608 | * on OS X, so... we provide one and call the original main(), which, |
560 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
609 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
561 | * and which calls our main (== SDL_main) back. |
610 | * and which calls our main (== SDL_main) back. |
562 | */ |
611 | */ |
563 | extern C_LINKAGE int |
612 | extern C_LINKAGE int |
564 | main (int argc, char *argv[]) |
613 | main (int argc, char *argv[]) |
565 | { |
614 | { |
566 | deliantra_main (); |
615 | deliantra_main (real_main); |
567 | } |
616 | } |
568 | |
617 | |
569 | #undef main |
618 | #undef main |
570 | |
619 | |
571 | extern C_LINKAGE int main (int argc, char *argv[]); |
620 | extern C_LINKAGE int main (int argc, char *argv[]); |
572 | |
621 | |
573 | static void |
622 | static void |
574 | SDL_braino (void) |
623 | SDL_main_hack (SV *real_main_) |
575 | { |
624 | { |
|
|
625 | real_main = real_main_; |
|
|
626 | |
576 | char *argv[] = { "deliantra client", 0 }; |
627 | char *argv[] = { "deliantra client", 0 }; |
577 | (main) (1, argv); |
628 | (main) (1, argv); |
578 | } |
629 | } |
579 | #else |
630 | #else |
580 | static void |
631 | static void |
581 | SDL_braino (void) |
632 | SDL_main_hack (SV *real_main) |
582 | { |
633 | { |
583 | deliantra_main (); |
634 | deliantra_main (real_main); |
584 | } |
635 | } |
585 | #endif |
636 | #endif |
586 | |
637 | |
587 | MODULE = Deliantra::Client PACKAGE = DC |
638 | MODULE = Deliantra::Client PACKAGE = DC |
588 | |
639 | |
… | |
… | |
789 | |
840 | |
790 | const_iv (FOW_DARKNESS) |
841 | const_iv (FOW_DARKNESS) |
791 | # undef const_iv |
842 | # undef const_iv |
792 | }; |
843 | }; |
793 | |
844 | |
794 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
845 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
795 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
846 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
796 | |
847 | |
797 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
848 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
798 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
849 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
799 | } |
850 | } |
800 | |
851 | |
… | |
… | |
815 | |
866 | |
816 | NV ceil (NV x) |
867 | NV ceil (NV x) |
817 | |
868 | |
818 | IV minpot (UV n) |
869 | IV minpot (UV n) |
819 | |
870 | |
|
|
871 | UV ld32 (UV n) |
|
|
872 | CODE: |
|
|
873 | RETVAL = ecb_ld32 (n); |
|
|
874 | OUTPUT: |
|
|
875 | RETVAL |
|
|
876 | |
820 | IV popcount (UV n) |
877 | IV popcount (UV n) |
|
|
878 | CODE: |
|
|
879 | RETVAL = ecb_popcount32 (n); |
|
|
880 | OUTPUT: |
|
|
881 | RETVAL |
|
|
882 | |
|
|
883 | NV distance (NV dx, NV dy) |
|
|
884 | CODE: |
|
|
885 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
886 | OUTPUT: |
|
|
887 | RETVAL |
821 | |
888 | |
822 | void |
889 | void |
823 | pango_init () |
890 | pango_init () |
824 | CODE: |
891 | CODE: |
825 | { |
892 | { |
… | |
… | |
833 | #endif |
900 | #endif |
834 | } |
901 | } |
835 | |
902 | |
836 | char *SDL_GetError () |
903 | char *SDL_GetError () |
837 | |
904 | |
838 | void SDL_braino () |
905 | void SDL_main_hack (SV *real_main) |
|
|
906 | PROTOTYPE: & |
839 | |
907 | |
840 | int SDL_Init (U32 flags) |
908 | int SDL_Init (U32 flags) |
841 | |
909 | |
842 | int SDL_InitSubSystem (U32 flags) |
910 | int SDL_InitSubSystem (U32 flags) |
843 | |
911 | |
844 | void SDL_QuitSubSystem (U32 flags) |
912 | void SDL_QuitSubSystem (U32 flags) |
845 | |
913 | |
846 | void SDL_Quit () |
914 | void SDL_Quit () |
847 | |
915 | |
848 | int SDL_GL_SetAttribute (int attr, int value) |
916 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
917 | C_ARGS: (SDL_GLattr)attr, value |
849 | |
918 | |
850 | int SDL_GL_GetAttribute (int attr) |
919 | int SDL_GL_GetAttribute (int attr) |
851 | CODE: |
920 | CODE: |
852 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
921 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
853 | XSRETURN_UNDEF; |
922 | XSRETURN_UNDEF; |
854 | OUTPUT: |
923 | OUTPUT: |
855 | RETVAL |
924 | RETVAL |
856 | |
925 | |
857 | void |
926 | void |
… | |
… | |
912 | ); |
981 | ); |
913 | |
982 | |
914 | if (RETVAL) |
983 | if (RETVAL) |
915 | { |
984 | { |
916 | av_clear (texture_av); |
985 | av_clear (texture_av); |
917 | |
|
|
918 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
919 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
986 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
920 | #include "glfunc.h" |
987 | #include "glfunc.h" |
921 | #undef GL_FUNC |
988 | #undef GL_FUNC |
|
|
989 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
990 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
922 | } |
991 | } |
923 | } |
992 | } |
924 | OUTPUT: |
993 | OUTPUT: |
925 | RETVAL |
994 | RETVAL |
|
|
995 | |
|
|
996 | void |
|
|
997 | SDL_WM_SetCaption (const char *title, const char *icon) |
926 | |
998 | |
927 | void |
999 | void |
928 | SDL_GL_SwapBuffers () |
1000 | SDL_GL_SwapBuffers () |
929 | |
1001 | |
930 | char * |
1002 | char * |
931 | SDL_GetKeyName (int sym) |
1003 | SDL_GetKeyName (int sym) |
|
|
1004 | C_ARGS: (SDLKey)sym |
932 | |
1005 | |
933 | int |
1006 | int |
934 | SDL_GetAppState () |
1007 | SDL_GetAppState () |
935 | |
1008 | |
936 | int |
1009 | int |
937 | SDL_GetModState () |
1010 | SDL_GetModState () |
938 | |
1011 | |
|
|
1012 | int |
|
|
1013 | SDL_WaitEvent () |
|
|
1014 | C_ARGS: 0 |
|
|
1015 | |
939 | void |
1016 | void |
|
|
1017 | SDL_PumpEvents () |
|
|
1018 | |
|
|
1019 | void |
940 | poll_events () |
1020 | peep_events () |
941 | PPCODE: |
1021 | PPCODE: |
942 | { |
1022 | { |
943 | SDL_Event ev; |
1023 | SDL_Event ev; |
944 | |
1024 | |
945 | SDL_PumpEvents (); |
1025 | SDL_PumpEvents (); |
… | |
… | |
1011 | |
1091 | |
1012 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1092 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1013 | } |
1093 | } |
1014 | } |
1094 | } |
1015 | |
1095 | |
|
|
1096 | char * |
|
|
1097 | SDL_AudioDriverName () |
|
|
1098 | CODE: |
|
|
1099 | { |
|
|
1100 | char buf [256]; |
|
|
1101 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1102 | XSRETURN_UNDEF; |
|
|
1103 | |
|
|
1104 | RETVAL = buf; |
|
|
1105 | } |
|
|
1106 | OUTPUT: |
|
|
1107 | RETVAL |
|
|
1108 | |
1016 | int |
1109 | int |
1017 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1110 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1018 | POSTCALL: |
1111 | POSTCALL: |
1019 | Mix_HookMusicFinished (music_finished); |
1112 | Mix_HookMusicFinished (music_finished); |
1020 | Mix_ChannelFinished (channel_finished); |
1113 | Mix_ChannelFinished (channel_finished); |
1021 | |
1114 | |
1022 | void |
1115 | void |
1023 | Mix_QuerySpec () |
1116 | Mix_QuerySpec () |
… | |
… | |
1082 | add_font (char *file) |
1175 | add_font (char *file) |
1083 | CODE: |
1176 | CODE: |
1084 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1177 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1085 | OUTPUT: |
1178 | OUTPUT: |
1086 | RETVAL |
1179 | RETVAL |
|
|
1180 | |
|
|
1181 | void |
|
|
1182 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1183 | |
|
|
1184 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1185 | void |
|
|
1186 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1087 | |
1187 | |
1088 | void |
1188 | void |
1089 | load_image_inline (SV *image_) |
1189 | load_image_inline (SV *image_) |
1090 | ALIAS: |
1190 | ALIAS: |
1091 | load_image_file = 1 |
1191 | load_image_file = 1 |
… | |
… | |
1137 | |
1237 | |
1138 | SDL_LockSurface (surface2); |
1238 | SDL_LockSurface (surface2); |
1139 | EXTEND (SP, 6); |
1239 | EXTEND (SP, 6); |
1140 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1240 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1141 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1241 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1142 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1242 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1143 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1243 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1144 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1244 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1145 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1245 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1146 | SDL_UnlockSurface (surface2); |
1246 | SDL_UnlockSurface (surface2); |
1147 | |
1247 | |
… | |
… | |
1219 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1319 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1220 | |
1320 | |
1221 | PROTOTYPES: DISABLE |
1321 | PROTOTYPES: DISABLE |
1222 | |
1322 | |
1223 | DC::Font |
1323 | DC::Font |
1224 | new_from_file (SV *class, char *path, int id = 0) |
1324 | new_from_file (SV *klass, char *path, int id = 0) |
1225 | CODE: |
1325 | CODE: |
1226 | { |
1326 | { |
1227 | int count; |
1327 | int count; |
1228 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1328 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1229 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1329 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1258 | PROTOTYPE: |
1358 | PROTOTYPE: |
1259 | CODE: |
1359 | CODE: |
1260 | tc_restore (); |
1360 | tc_restore (); |
1261 | |
1361 | |
1262 | DC::Layout |
1362 | DC::Layout |
1263 | new (SV *class) |
1363 | new (SV *klass) |
1264 | CODE: |
1364 | CODE: |
1265 | New (0, RETVAL, 1, struct cf_layout); |
1365 | RETVAL = new cf_layout; |
1266 | |
1366 | |
1267 | RETVAL->pl = pango_layout_new (opengl_context); |
1367 | RETVAL->pl = pango_layout_new (opengl_context); |
1268 | RETVAL->r = 1.; |
1368 | RETVAL->r = 1.; |
1269 | RETVAL->g = 1.; |
1369 | RETVAL->g = 1.; |
1270 | RETVAL->b = 1.; |
1370 | RETVAL->b = 1.; |
1271 | RETVAL->a = 1.; |
1371 | RETVAL->a = 1.; |
1272 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1372 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1273 | RETVAL->font = 0; |
1373 | RETVAL->font = 0; |
1274 | RETVAL->rc = rc_alloc (); |
|
|
1275 | |
1374 | |
1276 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1375 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1277 | layout_update_font (RETVAL); |
1376 | layout_update_font (RETVAL); |
1278 | OUTPUT: |
1377 | OUTPUT: |
1279 | RETVAL |
1378 | RETVAL |
1280 | |
1379 | |
1281 | void |
1380 | void |
1282 | DESTROY (DC::Layout self) |
1381 | DESTROY (DC::Layout self) |
1283 | CODE: |
1382 | CODE: |
1284 | g_object_unref (self->pl); |
1383 | g_object_unref (self->pl); |
1285 | rc_free (self->rc); |
|
|
1286 | Safefree (self); |
1384 | delete self; |
1287 | |
1385 | |
1288 | void |
1386 | void |
1289 | set_text (DC::Layout self, SV *text_) |
1387 | set_text (DC::Layout self, SV *text_) |
1290 | CODE: |
1388 | CODE: |
1291 | { |
1389 | { |
… | |
… | |
1417 | |
1515 | |
1418 | void |
1516 | void |
1419 | set_height (DC::Layout self, int base_height) |
1517 | set_height (DC::Layout self, int base_height) |
1420 | CODE: |
1518 | CODE: |
1421 | if (self->base_height != base_height) |
1519 | if (self->base_height != base_height) |
1422 | { |
1520 | { |
1423 | self->base_height = base_height; |
1521 | self->base_height = base_height; |
1424 | layout_update_font (self); |
1522 | layout_update_font (self); |
1425 | } |
1523 | } |
1426 | |
1524 | |
1427 | void |
1525 | void |
… | |
… | |
1545 | } |
1643 | } |
1546 | |
1644 | |
1547 | void |
1645 | void |
1548 | render (DC::Layout self, float x, float y, int flags = 0) |
1646 | render (DC::Layout self, float x, float y, int flags = 0) |
1549 | CODE: |
1647 | CODE: |
1550 | rc_clear (self->rc); |
1648 | self->rc.clear (); |
1551 | pango_opengl_render_layout_subpixel ( |
1649 | pango_opengl_render_layout_subpixel ( |
1552 | self->pl, |
1650 | self->pl, |
1553 | self->rc, |
1651 | &self->rc, |
1554 | x * PANGO_SCALE, y * PANGO_SCALE, |
1652 | x * PANGO_SCALE, y * PANGO_SCALE, |
1555 | self->r, self->g, self->b, self->a, |
1653 | self->r, self->g, self->b, self->a, |
1556 | flags |
1654 | flags |
1557 | ); |
1655 | ); |
1558 | // we assume that context_change actually clears/frees stuff |
1656 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1569 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1667 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1570 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1668 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1571 | glEnable (GL_ALPHA_TEST); |
1669 | glEnable (GL_ALPHA_TEST); |
1572 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1670 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1573 | |
1671 | |
1574 | rc_draw (self->rc); |
1672 | self->rc.draw (); |
1575 | |
1673 | |
1576 | glDisable (GL_ALPHA_TEST); |
1674 | glDisable (GL_ALPHA_TEST); |
1577 | glDisable (GL_BLEND); |
1675 | glDisable (GL_BLEND); |
1578 | glDisable (GL_TEXTURE_2D); |
1676 | glDisable (GL_TEXTURE_2D); |
1579 | } |
1677 | } |
… | |
… | |
1654 | glDisable (GL_ALPHA_TEST); |
1752 | glDisable (GL_ALPHA_TEST); |
1655 | glDisable (GL_BLEND); |
1753 | glDisable (GL_BLEND); |
1656 | } |
1754 | } |
1657 | } |
1755 | } |
1658 | |
1756 | |
|
|
1757 | void |
|
|
1758 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1759 | PROTOTYPE: @ |
|
|
1760 | CODE: |
|
|
1761 | { |
|
|
1762 | glEnable (GL_BLEND); |
|
|
1763 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1764 | glEnable (GL_TEXTURE_2D); |
|
|
1765 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1766 | |
|
|
1767 | glColor3f (intensity, intensity, intensity); |
|
|
1768 | glPushMatrix (); |
|
|
1769 | glScalef (1./3, 1./3, 1.); |
|
|
1770 | |
|
|
1771 | if (blend > 0.f) |
|
|
1772 | { |
|
|
1773 | float dx3 = dx * -3.f / w; |
|
|
1774 | float dy3 = dy * -3.f / h; |
|
|
1775 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1776 | |
|
|
1777 | /* interpolate the two shadow textures */ |
|
|
1778 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1779 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1780 | |
|
|
1781 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1782 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1783 | glEnable (GL_TEXTURE_2D); |
|
|
1784 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1785 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1786 | |
|
|
1787 | /* rgb == rgb(glcolor) */ |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1789 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1791 | |
|
|
1792 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1793 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1794 | |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1796 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1797 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1798 | |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glBegin (GL_QUADS); |
|
|
1806 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1807 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1808 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1810 | glEnd (); |
|
|
1811 | |
|
|
1812 | glDisable (GL_TEXTURE_2D); |
|
|
1813 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1814 | } |
|
|
1815 | else |
|
|
1816 | { |
|
|
1817 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1818 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1819 | |
|
|
1820 | glBegin (GL_QUADS); |
|
|
1821 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1822 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1823 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1824 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1825 | glEnd (); |
|
|
1826 | } |
|
|
1827 | |
|
|
1828 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1829 | { |
|
|
1830 | int x, y; |
|
|
1831 | int dx3 = dx * 3; |
|
|
1832 | int dy3 = dy * 3; |
|
|
1833 | |
|
|
1834 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1835 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1836 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1837 | glTranslatef (-1., -1., 0); |
|
|
1838 | glBegin (GL_QUADS); |
|
|
1839 | |
|
|
1840 | for (y = 1; y < h; y += 3) |
|
|
1841 | { |
|
|
1842 | int y1 = y - dy3; |
|
|
1843 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1844 | |
|
|
1845 | for (x = 1; x < w; x += 3) |
|
|
1846 | { |
|
|
1847 | int x1 = x - dx3; |
|
|
1848 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1849 | uint8_t h2; |
|
|
1850 | |
|
|
1851 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1852 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1853 | else |
|
|
1854 | h2 = 1; /* out of range == invisible */ |
|
|
1855 | |
|
|
1856 | if (h1 || h2) |
|
|
1857 | { |
|
|
1858 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1859 | glColor4f (1., 1., 1., alpha); |
|
|
1860 | |
|
|
1861 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1862 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1863 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1864 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1865 | } |
|
|
1866 | } |
|
|
1867 | } |
|
|
1868 | } |
|
|
1869 | |
|
|
1870 | glEnd (); |
|
|
1871 | |
|
|
1872 | glPopMatrix (); |
|
|
1873 | |
|
|
1874 | glDisable (GL_TEXTURE_2D); |
|
|
1875 | glDisable (GL_BLEND); |
|
|
1876 | } |
|
|
1877 | |
1659 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1878 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1660 | CODE: |
1879 | CODE: |
1661 | { |
1880 | { |
1662 | GLint width; |
1881 | GLint width; |
1663 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1882 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1670 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1889 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1671 | |
1890 | |
1672 | PROTOTYPES: DISABLE |
1891 | PROTOTYPES: DISABLE |
1673 | |
1892 | |
1674 | DC::Map |
1893 | DC::Map |
1675 | new (SV *class) |
1894 | new (SV *klass) |
1676 | CODE: |
1895 | CODE: |
1677 | New (0, RETVAL, 1, struct map); |
1896 | New (0, RETVAL, 1, mapgrid); |
1678 | RETVAL->x = 0; |
1897 | RETVAL->x = 0; |
1679 | RETVAL->y = 0; |
1898 | RETVAL->y = 0; |
1680 | RETVAL->w = 0; |
1899 | RETVAL->w = 0; |
1681 | RETVAL->h = 0; |
1900 | RETVAL->h = 0; |
1682 | RETVAL->ox = 0; |
1901 | RETVAL->ox = 0; |
… | |
… | |
1719 | |
1938 | |
1720 | void |
1939 | void |
1721 | set_smooth (DC::Map self, int face, int smooth, int level) |
1940 | set_smooth (DC::Map self, int face, int smooth, int level) |
1722 | CODE: |
1941 | CODE: |
1723 | { |
1942 | { |
1724 | tileid texid; |
1943 | tileid texid; |
1725 | maptex *tex; |
1944 | maptex *tex; |
1726 | |
1945 | |
1727 | if (face < 0 || face >= self->faces) |
1946 | if (face < 0 || face >= self->faces) |
1728 | return; |
1947 | return; |
1729 | |
1948 | |
1730 | if (smooth < 0 || smooth >= self->faces) |
1949 | if (smooth < 0 || smooth >= self->faces) |
1731 | return; |
1950 | return; |
1732 | |
1951 | |
1733 | texid = self->face2tile [face]; |
1952 | texid = self->face2tile [face]; |
1734 | |
1953 | |
1735 | if (!texid) |
1954 | if (!texid) |
1736 | return; |
1955 | return; |
1737 | |
1956 | |
1738 | tex = self->tex + texid; |
1957 | tex = self->tex + texid; |
… | |
… | |
1771 | } |
1990 | } |
1772 | |
1991 | |
1773 | void |
1992 | void |
1774 | expire_textures (DC::Map self, int texid, int count) |
1993 | expire_textures (DC::Map self, int texid, int count) |
1775 | PPCODE: |
1994 | PPCODE: |
1776 | for (; texid < self->texs && count; ++texid, --count) |
1995 | for (; texid < self->texs && count; ++texid, --count) |
1777 | { |
1996 | { |
1778 | maptex *tex = self->tex + texid; |
1997 | maptex *tex = self->tex + texid; |
1779 | |
1998 | |
1780 | if (tex->name) |
1999 | if (tex->name) |
1781 | { |
2000 | { |
… | |
… | |
1828 | self->ox += dx; self->x += dx; |
2047 | self->ox += dx; self->x += dx; |
1829 | self->oy += dy; self->y += dy; |
2048 | self->oy += dy; self->y += dy; |
1830 | |
2049 | |
1831 | while (self->y < 0) |
2050 | while (self->y < 0) |
1832 | { |
2051 | { |
1833 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2052 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1834 | |
2053 | |
1835 | self->rows += MAP_EXTEND_Y; |
2054 | self->rows += MAP_EXTEND_Y; |
1836 | self->y += MAP_EXTEND_Y; |
2055 | self->y += MAP_EXTEND_Y; |
1837 | } |
2056 | } |
1838 | } |
2057 | } |
1839 | |
2058 | |
1840 | SV * |
2059 | SV * |
1841 | map1a_update (DC::Map self, SV *data_, int extmap) |
2060 | map1a_update (DC::Map self, SV *data_) |
1842 | CODE: |
2061 | CODE: |
1843 | { |
2062 | { |
1844 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2063 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1845 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2064 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1846 | mapcell *cell; |
2065 | mapcell *cell; |
… | |
… | |
1867 | |
2086 | |
1868 | //TODO: don't trust server data to be in-range(!) |
2087 | //TODO: don't trust server data to be in-range(!) |
1869 | |
2088 | |
1870 | if (flags & 8) |
2089 | if (flags & 8) |
1871 | { |
2090 | { |
|
|
2091 | uint8_t ext, cmd; |
|
|
2092 | |
1872 | if (extmap) |
2093 | do |
1873 | { |
2094 | { |
1874 | uint8_t ext, cmd; |
2095 | ext = *data++; |
|
|
2096 | cmd = ext & 0x7f; |
1875 | |
2097 | |
1876 | do |
2098 | if (cmd < 4) |
|
|
2099 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2100 | else if (cmd == 5) // health |
1877 | { |
2101 | { |
1878 | ext = *data++; |
|
|
1879 | cmd = ext & 0x7f; |
|
|
1880 | |
|
|
1881 | if (cmd < 4) |
|
|
1882 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1883 | else if (cmd == 5) // health |
|
|
1884 | { |
|
|
1885 | cell->stat_width = 1; |
2102 | cell->stat_width = 1; |
1886 | cell->stat_hp = *data++; |
2103 | cell->stat_hp = *data++; |
1887 | } |
|
|
1888 | else if (cmd == 6) // monster width |
|
|
1889 | cell->stat_width = *data++ + 1; |
|
|
1890 | else if (cmd == 0x47) |
|
|
1891 | { |
|
|
1892 | if (*data == 1) cell->player = data [1]; |
|
|
1893 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1894 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1895 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1896 | |
|
|
1897 | data += *data + 1; |
|
|
1898 | } |
|
|
1899 | else if (cmd == 8) // cell flags |
|
|
1900 | cell->flags = *data++; |
|
|
1901 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1902 | data += *data + 1; |
|
|
1903 | else |
|
|
1904 | data++; |
|
|
1905 | } |
2104 | } |
1906 | while (ext & 0x80); |
2105 | else if (cmd == 6) // monster width |
|
|
2106 | cell->stat_width = *data++ + 1; |
|
|
2107 | else if (cmd == 0x47) |
|
|
2108 | { |
|
|
2109 | if (*data == 1) cell->player = data [1]; |
|
|
2110 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2111 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2112 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2113 | |
|
|
2114 | data += *data + 1; |
|
|
2115 | } |
|
|
2116 | else if (cmd == 8) // cell flags |
|
|
2117 | cell->flags = *data++; |
|
|
2118 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2119 | data += *data + 1; |
|
|
2120 | else |
|
|
2121 | data++; |
1907 | } |
2122 | } |
1908 | else |
2123 | while (ext & 0x80); |
1909 | cell->darkness = *data++ + 1; |
|
|
1910 | } |
2124 | } |
1911 | |
2125 | |
1912 | for (z = 0; z <= 2; ++z) |
2126 | for (z = 0; z <= 2; ++z) |
1913 | if (flags & (4 >> z)) |
2127 | if (flags & (4 >> z)) |
1914 | { |
2128 | { |
… | |
… | |
1962 | ? self->row + y |
2176 | ? self->row + y |
1963 | : 0; |
2177 | : 0; |
1964 | |
2178 | |
1965 | for (x = x0; x < x1; x++) |
2179 | for (x = x0; x < x1; x++) |
1966 | { |
2180 | { |
1967 | int r = 32, g = 32, b = 32, a = 192; |
2181 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1968 | |
2182 | |
1969 | if (row && row->c0 <= x && x < row->c1) |
2183 | if (row && row->c0 <= x && x < row->c1) |
1970 | { |
2184 | { |
1971 | mapcell *cell = row->col + (x - row->c0); |
2185 | mapcell *cell = row->col + (x - row->c0); |
1972 | |
2186 | |
… | |
… | |
1974 | { |
2188 | { |
1975 | maptex tex = self->tex [cell->tile [z]]; |
2189 | maptex tex = self->tex [cell->tile [z]]; |
1976 | int a0 = 255 - tex.a; |
2190 | int a0 = 255 - tex.a; |
1977 | int a1 = tex.a; |
2191 | int a1 = tex.a; |
1978 | |
2192 | |
1979 | r = (r * a0 + tex.r * a1) / 255; |
2193 | r = div255 (r * a0 + tex.r * a1); |
1980 | g = (g * a0 + tex.g * a1) / 255; |
2194 | g = div255 (g * a0 + tex.g * a1); |
1981 | b = (b * a0 + tex.b * a1) / 255; |
2195 | b = div255 (b * a0 + tex.b * a1); |
1982 | a = (a * a0 + tex.a * a1) / 255; |
2196 | a = div255 (a * a0 + tex.a * a1); |
1983 | } |
2197 | } |
1984 | } |
2198 | } |
1985 | |
2199 | |
1986 | *map++ = (r ) |
2200 | *map++ = (r ) |
1987 | | (g << 8) |
2201 | | (g << 8) |
1988 | | (b << 16) |
2202 | | (b << 16) |
1989 | | (a << 24); |
2203 | | (a << 24); |
1990 | } |
2204 | } |
1991 | } |
2205 | } |
1992 | |
2206 | |
1993 | RETVAL = map_sv; |
2207 | RETVAL = map_sv; |
1994 | } |
2208 | } |
1995 | OUTPUT: |
2209 | OUTPUT: |
1996 | RETVAL |
2210 | RETVAL |
1997 | |
2211 | |
1998 | void |
2212 | void |
1999 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2213 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2000 | CODE: |
2214 | CODE: |
2001 | { |
2215 | { |
2002 | int x, y, z; |
2216 | int x, y, z; |
2003 | |
2217 | |
2004 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2005 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2006 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2218 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
2007 | smooth_key skey; |
|
|
2008 | int pl_x, pl_y; |
2219 | int pl_x, pl_y; |
2009 | maptex pl_tex; |
2220 | maptex pl_tex; |
2010 | rc_t *rc = rc_alloc (); |
2221 | rc_t rc; |
|
|
2222 | rc_t rc_ov; |
2011 | rc_key_t key; |
2223 | rc_key_t key; |
2012 | rc_array_t *arr; |
2224 | rc_t::array_t *arr; |
2013 | |
2225 | |
2014 | pl_tex.name = 0; |
2226 | pl_tex.name = 0; |
2015 | |
2227 | |
2016 | // thats current max. sorry. |
2228 | // that's current max. sorry. |
2017 | if (sw > 255) sw = 255; |
2229 | if (sw > 255) sw = 255; |
2018 | if (sh > 255) sh = 255; |
2230 | if (sh > 255) sh = 255; |
2019 | |
|
|
2020 | // clear key, in case of extra padding |
|
|
2021 | memset (&skey, 0, sizeof (skey)); |
|
|
2022 | |
2231 | |
2023 | memset (&key, 0, sizeof (key)); |
2232 | memset (&key, 0, sizeof (key)); |
2024 | key.r = 255; |
2233 | key.r = 255; |
2025 | key.g = 255; |
2234 | key.g = 255; |
2026 | key.b = 255; |
2235 | key.b = 255; |
… | |
… | |
2032 | my += self->y; |
2241 | my += self->y; |
2033 | |
2242 | |
2034 | // first pass: determine smooth_max |
2243 | // first pass: determine smooth_max |
2035 | // rather ugly, if you ask me |
2244 | // rather ugly, if you ask me |
2036 | // could also be stored inside mapcell and updated on change |
2245 | // could also be stored inside mapcell and updated on change |
2037 | memset (smooth_max, 0, sizeof (smooth_max)); |
2246 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
2038 | |
2247 | |
2039 | for (y = 0; y < sh; y++) |
2248 | for (y = 0; y < sh; y++) |
2040 | if (0 <= y + my && y + my < self->rows) |
2249 | if (0 <= y + my && y + my < self->rows) |
2041 | { |
2250 | { |
2042 | maprow *row = self->row + (y + my); |
2251 | maprow *row = self->row + (y + my); |
… | |
… | |
2057 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2266 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2058 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2267 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2059 | |
2268 | |
2060 | for (z = 0; z <= 2; z++) |
2269 | for (z = 0; z <= 2; z++) |
2061 | { |
2270 | { |
2062 | memset (smooth_level, 0, sizeof (smooth_level)); |
2271 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2272 | smooth_key skey; |
|
|
2273 | smooth_hash smooth; |
2063 | key.texname = -1; |
2274 | key.texname = -1; |
2064 | |
2275 | |
2065 | for (y = 0; y < sh; y++) |
2276 | for (y = 0; y < sh; y++) |
2066 | if (0 <= y + my && y + my < self->rows) |
2277 | if (0 <= y + my && y + my < self->rows) |
2067 | { |
2278 | { |
… | |
… | |
2074 | tileid tile = cell->tile [z]; |
2285 | tileid tile = cell->tile [z]; |
2075 | |
2286 | |
2076 | if (tile) |
2287 | if (tile) |
2077 | { |
2288 | { |
2078 | maptex tex = self->tex [tile]; |
2289 | maptex tex = self->tex [tile]; |
2079 | int px = (x + 1) * T - tex.w; |
2290 | int px, py; |
2080 | int py = (y + 1) * T - tex.h; |
|
|
2081 | |
2291 | |
2082 | if (key.texname != tex.name) |
2292 | if (key.texname != tex.name) |
2083 | { |
2293 | { |
2084 | self->tex [tile].unused = 0; |
2294 | self->tex [tile].unused = 0; |
2085 | |
2295 | |
2086 | if (!tex.name) |
2296 | if (!tex.name) |
2087 | tex = self->tex [2]; /* missing, replace by noface */ |
2297 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2088 | |
2298 | |
2089 | key.texname = tex.name; |
2299 | key.texname = tex.name; |
2090 | arr = rc_array (rc, &key); |
2300 | arr = &rc.array (key); |
2091 | } |
2301 | } |
2092 | |
2302 | |
|
|
2303 | px = (x + 1) * Th - tex.w; |
|
|
2304 | py = (y + 1) * Tw - tex.h; |
|
|
2305 | |
2093 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2306 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
2094 | { |
2307 | { |
2095 | pl_x = px; |
2308 | pl_x = px; |
2096 | pl_y = py; |
2309 | pl_y = py; |
2097 | pl_tex = tex; |
2310 | pl_tex = tex; |
2098 | continue; |
2311 | continue; |
2099 | } |
2312 | } |
2100 | |
2313 | |
2101 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2314 | arr->t2f_v3f (0 , 0 , px , py , 0); |
2102 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2315 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2103 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2316 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2104 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2317 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2105 | |
|
|
2106 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
2107 | { |
|
|
2108 | // overlays such as the speech bubble, probably more to come |
|
|
2109 | if (cell->flags & 1) |
|
|
2110 | { |
|
|
2111 | maptex tex = self->tex [1]; |
|
|
2112 | int px = x * T + T * 2 / 32; |
|
|
2113 | int py = y * T - T * 6 / 32; |
|
|
2114 | |
|
|
2115 | if (tex.name) |
|
|
2116 | { |
|
|
2117 | if (key.texname != tex.name) |
|
|
2118 | { |
|
|
2119 | key.texname = tex.name; |
|
|
2120 | arr = rc_array (rc, &key); |
|
|
2121 | } |
|
|
2122 | |
|
|
2123 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2124 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2125 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2126 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2127 | } |
|
|
2128 | } |
|
|
2129 | } |
|
|
2130 | |
2318 | |
2131 | // update smooth hash |
2319 | // update smooth hash |
2132 | if (tex.smoothtile) |
2320 | if (tex.smoothtile) |
2133 | { |
2321 | { |
2134 | skey.tile = tex.smoothtile; |
2322 | skey.tile = tex.smoothtile; |
2135 | skey.level = tex.smoothlevel; |
2323 | skey.level = tex.smoothlevel; |
2136 | |
2324 | |
2137 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2325 | smooth_level[tex.smoothlevel] = 1; |
2138 | |
2326 | |
2139 | // add bits to current tile and all neighbours. skey.x|y is |
2327 | // add bits to current tile and all neighbours. skey.x|y is |
2140 | // shifted +1|+1 so we always stay positive. |
2328 | // shifted +1|+1 so we always stay positive. |
2141 | |
2329 | |
2142 | // bits is ___n cccc CCCC bbbb |
2330 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
2150 | |
2338 | |
2151 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2339 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2152 | // ·· ·· ·┏ ┓· |
2340 | // ·· ·· ·┏ ┓· |
2153 | |
2341 | |
2154 | // full tile |
2342 | // full tile |
2155 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2343 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2156 | |
2344 | |
2157 | // borders |
2345 | // borders |
2158 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2346 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2159 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2347 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2160 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2348 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2161 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2349 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2162 | |
2350 | |
2163 | // corners |
2351 | // corners |
2164 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2352 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2165 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2353 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2166 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2354 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2167 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2355 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2356 | } |
|
|
2357 | } |
|
|
2358 | |
|
|
2359 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
|
|
2360 | { |
|
|
2361 | // overlays such as the speech bubble, probably more to come |
|
|
2362 | if (cell->flags & 1) |
|
|
2363 | { |
|
|
2364 | rc_key_t key_ov = key; |
|
|
2365 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2366 | int px = x * Tw + Tw * 2 / 32; |
|
|
2367 | int py = y * Th - Th * 6 / 32; |
|
|
2368 | |
|
|
2369 | key_ov.texname = tex.name; |
|
|
2370 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2371 | |
|
|
2372 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2373 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2374 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2375 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
2168 | } |
2376 | } |
2169 | } |
2377 | } |
2170 | } |
2378 | } |
2171 | } |
2379 | } |
2172 | |
2380 | |
2173 | rc_draw (rc); |
2381 | rc.draw (); |
2174 | rc_clear (rc); |
2382 | rc.clear (); |
2175 | |
2383 | |
2176 | // go through all smoothlevels, lowest to highest, then draw. |
2384 | // go through all smoothlevels, lowest to highest, then draw. |
2177 | // this is basically counting sort |
2385 | // this is basically counting sort |
2178 | { |
2386 | { |
2179 | int w, b; |
2387 | int w, b; |
2180 | |
2388 | |
2181 | glEnable (GL_TEXTURE_2D); |
2389 | glEnable (GL_TEXTURE_2D); |
2182 | glBegin (GL_QUADS); |
2390 | glBegin (GL_QUADS); |
2183 | for (w = 0; w < 256 / 32; ++w) |
2391 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2392 | if (smooth_level[level]) |
|
|
2393 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2184 | { |
2394 | { |
2185 | uint32_t smask = smooth_level [w]; |
2395 | smooth_key &skey = it->first; |
2186 | if (smask) |
2396 | IV bits = it->second; |
2187 | for (b = 0; b < 32; ++b) |
2397 | |
2188 | if (smask & (((uint32_t)1) << b)) |
2398 | if (!(bits & 0x1000) |
|
|
2399 | && skey.level == level |
|
|
2400 | && level > smooth_max [skey.x][skey.y]) |
2189 | { |
2401 | { |
2190 | int level = (w << 5) | b; |
2402 | maptex tex = self->tex [skey.tile]; |
|
|
2403 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2404 | int py = (((int)skey.y) - 1) * Th; |
|
|
2405 | int border = bits & 15; |
|
|
2406 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2407 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2408 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2409 | |
2191 | HE *he; |
2410 | if (tex.name) |
2192 | |
|
|
2193 | hv_iterinit (smooth); |
|
|
2194 | while ((he = hv_iternext (smooth))) |
|
|
2195 | { |
2411 | { |
2196 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2412 | // this time avoiding texture state changes |
2197 | IV bits = SvIVX (HeVAL (he)); |
2413 | // save gobs of state changes. |
2198 | |
2414 | if (key.texname != tex.name) |
2199 | if (!(bits & 0x1000) |
|
|
2200 | && skey->level == level |
|
|
2201 | && level > smooth_max [skey->x][skey->y]) |
|
|
2202 | { |
2415 | { |
2203 | maptex tex = self->tex [skey->tile]; |
|
|
2204 | int px = (((int)skey->x) - 1) * T; |
|
|
2205 | int py = (((int)skey->y) - 1) * T; |
|
|
2206 | int border = bits & 15; |
|
|
2207 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2208 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2209 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2210 | |
|
|
2211 | if (tex.name) |
|
|
2212 | { |
|
|
2213 | // this time avoiding texture state changes |
|
|
2214 | // save gobs of state changes. |
|
|
2215 | if (key.texname != tex.name) |
|
|
2216 | { |
|
|
2217 | self->tex [skey->tile].unused = 0; |
2416 | self->tex [skey.tile].unused = 0; |
2218 | |
2417 | |
2219 | glEnd (); |
2418 | glEnd (); |
2220 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2419 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2221 | glBegin (GL_QUADS); |
2420 | glBegin (GL_QUADS); |
2222 | } |
2421 | } |
2223 | |
2422 | |
2224 | if (border) |
2423 | if (border) |
2225 | { |
2424 | { |
2226 | float ox = border * dx; |
2425 | float ox = border * dx; |
2227 | |
2426 | |
2228 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2427 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2229 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2428 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2230 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2429 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2231 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2430 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2232 | } |
2431 | } |
2233 | |
2432 | |
2234 | if (corner) |
2433 | if (corner) |
2235 | { |
2434 | { |
2236 | float ox = corner * dx; |
2435 | float ox = corner * dx; |
2237 | |
2436 | |
2238 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2437 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2239 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2438 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2240 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2439 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2241 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2440 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2242 | } |
|
|
2243 | } |
|
|
2244 | } |
2441 | } |
2245 | } |
2442 | } |
2246 | } |
2443 | } |
2247 | } |
2444 | } |
2248 | |
2445 | |
2249 | glEnd (); |
2446 | glEnd (); |
2250 | glDisable (GL_TEXTURE_2D); |
2447 | glDisable (GL_TEXTURE_2D); |
2251 | key.texname = -1; |
2448 | key.texname = -1; |
2252 | } |
2449 | } |
2253 | |
|
|
2254 | hv_clear (smooth); |
|
|
2255 | } |
2450 | } |
2256 | |
2451 | |
2257 | if (pl_tex.name) |
2452 | if (pl_tex.name) |
2258 | { |
2453 | { |
2259 | maptex tex = pl_tex; |
2454 | maptex tex = pl_tex; |
2260 | int px = pl_x + sdx; |
2455 | int px = pl_x + sdx; |
2261 | int py = pl_y + sdy; |
2456 | int py = pl_y + sdy; |
2262 | |
2457 | |
2263 | key.texname = tex.name; |
2458 | key.texname = tex.name; |
2264 | arr = rc_array (rc, &key); |
2459 | rc_t::array_t &arr = rc.array (key); |
2265 | |
2460 | |
2266 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2461 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2267 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2462 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2268 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2463 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2269 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2464 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2270 | |
2465 | |
2271 | rc_draw (rc); |
2466 | rc.draw (); |
2272 | } |
2467 | } |
2273 | |
2468 | |
|
|
2469 | rc_ov.draw (); |
|
|
2470 | rc_ov.clear (); |
|
|
2471 | |
2274 | glDisable (GL_BLEND); |
2472 | glDisable (GL_BLEND); |
2275 | rc_free (rc); |
|
|
2276 | |
2473 | |
2277 | // top layer: overlays such as the health bar |
2474 | // top layer: overlays such as the health bar |
2278 | for (y = 0; y < sh; y++) |
2475 | for (y = 0; y < sh; y++) |
2279 | if (0 <= y + my && y + my < self->rows) |
2476 | if (0 <= y + my && y + my < self->rows) |
2280 | { |
2477 | { |
… | |
… | |
2283 | for (x = 0; x < sw; x++) |
2480 | for (x = 0; x < sw; x++) |
2284 | if (row->c0 <= x + mx && x + mx < row->c1) |
2481 | if (row->c0 <= x + mx && x + mx < row->c1) |
2285 | { |
2482 | { |
2286 | mapcell *cell = row->col + (x + mx - row->c0); |
2483 | mapcell *cell = row->col + (x + mx - row->c0); |
2287 | |
2484 | |
2288 | int px = x * T; |
2485 | int px = x * Tw; |
2289 | int py = y * T; |
2486 | int py = y * Th; |
2290 | |
2487 | |
2291 | if (expect_false (cell->player == player)) |
2488 | if (ecb_expect_false (cell->player == player)) |
2292 | { |
2489 | { |
2293 | px += sdx; |
2490 | px += sdx; |
2294 | py += sdy; |
2491 | py += sdy; |
2295 | } |
2492 | } |
2296 | |
2493 | |
2297 | if (cell->stat_hp) |
2494 | if (cell->stat_hp) |
2298 | { |
2495 | { |
2299 | int width = cell->stat_width * T; |
2496 | int width = cell->stat_width * Tw; |
2300 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2497 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2301 | |
2498 | |
2302 | glColor3ub (0, 0, 0); |
2499 | glColor3ub (0, 0, 0); |
2303 | glRectf (px + 1, py - thick - 2, |
2500 | glRectf (px + 1, py - thick - 2, |
2304 | px + width - 1, py); |
2501 | px + width - 1, py); |
2305 | |
2502 | |
… | |
… | |
2311 | } |
2508 | } |
2312 | } |
2509 | } |
2313 | } |
2510 | } |
2314 | |
2511 | |
2315 | void |
2512 | void |
2316 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2513 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2317 | CODE: |
2514 | CODE: |
2318 | { |
2515 | { |
2319 | static float color[16][3] = { |
2516 | static float color[16][3] = { |
2320 | { 0.00F, 0.00F, 0.00F }, |
2517 | { 0.00f, 0.00f, 0.00f }, |
2321 | { 1.00F, 1.00F, 1.00F }, |
2518 | { 1.00f, 1.00f, 1.00f }, |
2322 | { 0.00F, 0.00F, 0.55F }, |
2519 | { 0.00f, 0.00f, 0.55f }, |
2323 | { 1.00F, 0.00F, 0.00F }, |
2520 | { 1.00f, 0.00f, 0.00f }, |
2324 | |
2521 | |
2325 | { 1.00F, 0.54F, 0.00F }, |
2522 | { 1.00f, 0.54f, 0.00f }, |
2326 | { 0.11F, 0.56F, 1.00F }, |
2523 | { 0.11f, 0.56f, 1.00f }, |
2327 | { 0.93F, 0.46F, 0.00F }, |
2524 | { 0.93f, 0.46f, 0.00f }, |
2328 | { 0.18F, 0.54F, 0.34F }, |
2525 | { 0.18f, 0.54f, 0.34f }, |
2329 | |
2526 | |
2330 | { 0.56F, 0.73F, 0.56F }, |
2527 | { 0.56f, 0.73f, 0.56f }, |
2331 | { 0.80F, 0.80F, 0.80F }, |
2528 | { 0.80f, 0.80f, 0.80f }, |
2332 | { 0.55F, 0.41F, 0.13F }, |
2529 | { 0.55f, 0.41f, 0.13f }, |
2333 | { 0.99F, 0.77F, 0.26F }, |
2530 | { 0.99f, 0.77f, 0.26f }, |
2334 | |
2531 | |
2335 | { 0.74F, 0.65F, 0.41F }, |
2532 | { 0.74f, 0.65f, 0.41f }, |
2336 | |
2533 | |
2337 | { 0.00F, 1.00F, 1.00F }, |
2534 | { 0.00f, 1.00f, 1.00f }, |
2338 | { 1.00F, 0.00F, 1.00F }, |
2535 | { 1.00f, 0.00f, 1.00f }, |
2339 | { 1.00F, 1.00F, 0.00F }, |
2536 | { 1.00f, 1.00f, 0.00f }, |
2340 | }; |
2537 | }; |
2341 | |
2538 | |
2342 | int x, y; |
2539 | int x, y; |
2343 | |
2540 | |
2344 | glEnable (GL_TEXTURE_2D); |
2541 | glEnable (GL_TEXTURE_2D); |
|
|
2542 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2543 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2544 | * and takes the colour from god knows where instead of using |
|
|
2545 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2546 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2547 | */ |
2345 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2548 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2346 | glEnable (GL_BLEND); |
2549 | glEnable (GL_BLEND); |
2347 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2550 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2348 | glBegin (GL_QUADS); |
2551 | glBegin (GL_QUADS); |
2349 | |
2552 | |
2350 | for (y = 0; y < h; y++) |
2553 | for (y = 0; y < h; y++) |
… | |
… | |
2354 | |
2557 | |
2355 | if (m) |
2558 | if (m) |
2356 | { |
2559 | { |
2357 | float *c = color [m & 15]; |
2560 | float *c = color [m & 15]; |
2358 | |
2561 | |
2359 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2562 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2360 | float tx2 = tx1 + 0.5; |
2563 | float tx2 = tx1 + 0.5f; |
2361 | |
2564 | |
2362 | glColor4f (c[0], c[1], c[2], 0.75); |
2565 | glColor4f (c[0], c[1], c[2], 1); |
2363 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2566 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2364 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2567 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2365 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2568 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2366 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2569 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2367 | } |
2570 | } |
… | |
… | |
2375 | void |
2578 | void |
2376 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2579 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2377 | PPCODE: |
2580 | PPCODE: |
2378 | { |
2581 | { |
2379 | int x, y; |
2582 | int x, y; |
2380 | int sw1 = sw + 2; |
2583 | int sw1 = sw + 2; |
2381 | int sh1 = sh + 2; |
2584 | int sh1 = sh + 2; |
2382 | int sh3 = sh * 3; |
2585 | int sh3 = sh * 3; |
2383 | int sw34 = (sw * 3 + 3) & ~3; |
2586 | int sw3 = sw * 3; |
|
|
2587 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2588 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2384 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2589 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2385 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2590 | memset (darkness1, 0, sw1*sh1); |
2386 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2387 | |
2591 | |
2388 | SvPOK_only (darkness3_sv); |
2592 | SvPOK_only (darkness3_sv); |
2389 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2593 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2390 | |
2594 | |
2391 | mx += self->x - 1; |
2595 | mx += self->x - 1; |
2392 | my += self->y - 1; |
2596 | my += self->y - 1; |
2393 | |
|
|
2394 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2395 | |
2597 | |
2396 | for (y = 0; y < sh1; y++) |
2598 | for (y = 0; y < sh1; y++) |
2397 | if (0 <= y + my && y + my < self->rows) |
2599 | if (0 <= y + my && y + my < self->rows) |
2398 | { |
2600 | { |
2399 | maprow *row = self->row + (y + my); |
2601 | maprow *row = self->row + (y + my); |
… | |
… | |
2402 | if (row->c0 <= x + mx && x + mx < row->c1) |
2604 | if (row->c0 <= x + mx && x + mx < row->c1) |
2403 | { |
2605 | { |
2404 | mapcell *cell = row->col + (x + mx - row->c0); |
2606 | mapcell *cell = row->col + (x + mx - row->c0); |
2405 | |
2607 | |
2406 | darkness1 [y * sw1 + x] = cell->darkness |
2608 | darkness1 [y * sw1 + x] = cell->darkness |
2407 | ? 255 - (cell->darkness - 1) |
2609 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2408 | : 255 - FOW_DARKNESS; |
2610 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2409 | } |
2611 | } |
2410 | } |
2612 | } |
2411 | |
2613 | |
2412 | for (y = 0; y < sh; ++y) |
2614 | for (y = 0; y < sh; ++y) |
2413 | for (x = 0; x < sw; ++x) |
2615 | for (x = 0; x < sw; ++x) |
… | |
… | |
2432 | |
2634 | |
2433 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2635 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2434 | uint8_t r23 = d23; |
2636 | uint8_t r23 = d23; |
2435 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2637 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2436 | |
2638 | |
2437 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2639 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2438 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2640 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2439 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2641 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2440 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2642 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2441 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2643 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2442 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2644 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2443 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2645 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2444 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2646 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2445 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2647 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2446 | } |
2648 | } |
2447 | |
2649 | |
2448 | free (darkness1); |
2650 | free (darkness1); |
2449 | |
2651 | |
2450 | EXTEND (SP, 3); |
2652 | EXTEND (SP, 3); |
2451 | PUSHs (sv_2mortal (newSViv (sw34))); |
2653 | PUSHs (sv_2mortal (newSViv (sw3))); |
2452 | PUSHs (sv_2mortal (newSViv (sh3))); |
2654 | PUSHs (sv_2mortal (newSViv (sh3))); |
2453 | PUSHs (darkness3_sv); |
2655 | PUSHs (darkness3_sv); |
2454 | } |
2656 | } |
2455 | |
2657 | |
2456 | SV * |
2658 | SV * |
… | |
… | |
2519 | else |
2721 | else |
2520 | *data++ = 0; |
2722 | *data++ = 0; |
2521 | } |
2723 | } |
2522 | } |
2724 | } |
2523 | |
2725 | |
2524 | /* if size is w*h + 5 then no data has been found */ |
2726 | /* if size is w*h + 5 then no data has been found */ |
2525 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2727 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2526 | { |
2728 | { |
2527 | SvPOK_only (data_sv); |
2729 | SvPOK_only (data_sv); |
2528 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2730 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2529 | } |
2731 | } |
2530 | |
2732 | |
2531 | RETVAL = data_sv; |
2733 | RETVAL = data_sv; |
2532 | } |
2734 | } |
2533 | OUTPUT: |
2735 | OUTPUT: |
2534 | RETVAL |
2736 | RETVAL |
2535 | |
2737 | |
2536 | void |
2738 | void |
… | |
… | |
2543 | STRLEN len; |
2745 | STRLEN len; |
2544 | uint8_t *data, *end; |
2746 | uint8_t *data, *end; |
2545 | |
2747 | |
2546 | len = SvLEN (data_sv); |
2748 | len = SvLEN (data_sv); |
2547 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2749 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2548 | data = SvPVbyte_nolen (data_sv); |
2750 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2549 | end = data + len + 8; |
2751 | end = data + len + 8; |
2550 | |
2752 | |
2551 | if (len < 5) |
2753 | if (len < 5) |
2552 | XSRETURN_EMPTY; |
2754 | XSRETURN_EMPTY; |
2553 | |
2755 | |
… | |
… | |
2614 | } |
2816 | } |
2615 | |
2817 | |
2616 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2818 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2617 | |
2819 | |
2618 | DC::RW |
2820 | DC::RW |
2619 | new (SV *class, SV *data_sv) |
2821 | new (SV *klass, SV *data_sv) |
2620 | CODE: |
2822 | CODE: |
2621 | { |
2823 | { |
2622 | STRLEN datalen; |
2824 | STRLEN datalen; |
2623 | char *data = SvPVbyte (data_sv, datalen); |
2825 | char *data = SvPVbyte (data_sv, datalen); |
2624 | |
2826 | |
… | |
… | |
2626 | } |
2828 | } |
2627 | OUTPUT: |
2829 | OUTPUT: |
2628 | RETVAL |
2830 | RETVAL |
2629 | |
2831 | |
2630 | DC::RW |
2832 | DC::RW |
2631 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2833 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2632 | CODE: |
2834 | CODE: |
2633 | RETVAL = SDL_RWFromFile (path, mode); |
2835 | RETVAL = SDL_RWFromFile (path, mode); |
2634 | OUTPUT: |
2836 | OUTPUT: |
2635 | RETVAL |
2837 | RETVAL |
2636 | |
2838 | |
… | |
… | |
2654 | if (RETVAL < 0) |
2856 | if (RETVAL < 0) |
2655 | { |
2857 | { |
2656 | RETVAL = Mix_GroupOldest (-1); |
2858 | RETVAL = Mix_GroupOldest (-1); |
2657 | |
2859 | |
2658 | if (RETVAL < 0) |
2860 | if (RETVAL < 0) |
|
|
2861 | { |
|
|
2862 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2863 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2864 | |
|
|
2865 | if (RETVAL < 0) |
2659 | XSRETURN_UNDEF; |
2866 | XSRETURN_UNDEF; |
2660 | |
2867 | } |
|
|
2868 | else |
2661 | Mix_HaltChannel (RETVAL); |
2869 | Mix_HaltChannel (RETVAL); |
2662 | } |
2870 | } |
2663 | |
2871 | |
2664 | Mix_UnregisterAllEffects (RETVAL); |
2872 | Mix_UnregisterAllEffects (RETVAL); |
2665 | Mix_Volume (RETVAL, 128); |
2873 | Mix_Volume (RETVAL, 128); |
2666 | } |
2874 | } |
… | |
… | |
2713 | void |
2921 | void |
2714 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2922 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2715 | CODE: |
2923 | CODE: |
2716 | { |
2924 | { |
2717 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2925 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2718 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2926 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2719 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2927 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2720 | } |
2928 | } |
2721 | |
2929 | |
2722 | void |
2930 | void |
2723 | set_reverse_stereo (DC::Channel self, int flip) |
2931 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2726 | |
2934 | |
2727 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2935 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2728 | |
2936 | |
2729 | PROTOTYPES: DISABLE |
2937 | PROTOTYPES: DISABLE |
2730 | |
2938 | |
|
|
2939 | void |
|
|
2940 | decoders () |
|
|
2941 | PPCODE: |
|
|
2942 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2943 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2944 | EXTEND (SP, num); |
|
|
2945 | for (i = 0; i < num; ++i) |
|
|
2946 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2947 | #else |
|
|
2948 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2949 | #endif |
|
|
2950 | |
2731 | DC::MixChunk |
2951 | DC::MixChunk |
2732 | new (SV *class, DC::RW rwops) |
2952 | new (SV *klass, DC::RW rwops) |
2733 | CODE: |
2953 | CODE: |
2734 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2954 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2735 | OUTPUT: |
2955 | OUTPUT: |
2736 | RETVAL |
2956 | RETVAL |
2737 | |
2957 | |
… | |
… | |
2767 | OUTPUT: |
2987 | OUTPUT: |
2768 | RETVAL |
2988 | RETVAL |
2769 | |
2989 | |
2770 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2990 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2771 | |
2991 | |
|
|
2992 | void |
|
|
2993 | decoders () |
|
|
2994 | PPCODE: |
|
|
2995 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2996 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2997 | EXTEND (SP, num); |
|
|
2998 | for (i = 0; i < num; ++i) |
|
|
2999 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3000 | #else |
|
|
3001 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3002 | #endif |
|
|
3003 | |
2772 | int |
3004 | int |
2773 | volume (int volume = -1) |
3005 | volume (int volume = -1) |
2774 | PROTOTYPE: ;$ |
3006 | PROTOTYPE: ;$ |
2775 | CODE: |
3007 | CODE: |
2776 | if (items > 0) |
3008 | if (items > 0) |
… | |
… | |
2787 | void |
3019 | void |
2788 | halt () |
3020 | halt () |
2789 | CODE: |
3021 | CODE: |
2790 | Mix_HaltMusic (); |
3022 | Mix_HaltMusic (); |
2791 | |
3023 | |
|
|
3024 | int |
|
|
3025 | playing () |
|
|
3026 | CODE: |
|
|
3027 | RETVAL = Mix_PlayingMusic (); |
|
|
3028 | OUTPUT: |
|
|
3029 | RETVAL |
|
|
3030 | |
2792 | DC::MixMusic |
3031 | DC::MixMusic |
2793 | new (SV *class, DC::RW rwops) |
3032 | new (SV *klass, DC::RW rwops) |
2794 | CODE: |
3033 | CODE: |
2795 | RETVAL = Mix_LoadMUS_RW (rwops); |
3034 | RETVAL = Mix_LoadMUS_RW (rwops); |
2796 | OUTPUT: |
3035 | OUTPUT: |
2797 | RETVAL |
3036 | RETVAL |
2798 | |
3037 | |
… | |
… | |
2826 | } *civ, const_iv[] = { |
3065 | } *civ, const_iv[] = { |
2827 | # define const_iv(name) { # name, (IV)name } |
3066 | # define const_iv(name) { # name, (IV)name } |
2828 | const_iv (GL_VENDOR), |
3067 | const_iv (GL_VENDOR), |
2829 | const_iv (GL_VERSION), |
3068 | const_iv (GL_VERSION), |
2830 | const_iv (GL_EXTENSIONS), |
3069 | const_iv (GL_EXTENSIONS), |
|
|
3070 | const_iv (GL_MAX_TEXTURE_UNITS), |
2831 | const_iv (GL_COLOR_MATERIAL), |
3071 | const_iv (GL_COLOR_MATERIAL), |
2832 | const_iv (GL_SMOOTH), |
3072 | const_iv (GL_SMOOTH), |
2833 | const_iv (GL_FLAT), |
3073 | const_iv (GL_FLAT), |
2834 | const_iv (GL_DITHER), |
3074 | const_iv (GL_DITHER), |
2835 | const_iv (GL_BLEND), |
3075 | const_iv (GL_BLEND), |
… | |
… | |
2847 | const_iv (GL_ZERO), |
3087 | const_iv (GL_ZERO), |
2848 | const_iv (GL_SRC_ALPHA), |
3088 | const_iv (GL_SRC_ALPHA), |
2849 | const_iv (GL_DST_ALPHA), |
3089 | const_iv (GL_DST_ALPHA), |
2850 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3090 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2851 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3091 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3092 | const_iv (GL_SRC_COLOR), |
|
|
3093 | const_iv (GL_DST_COLOR), |
|
|
3094 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3095 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2852 | const_iv (GL_SRC_ALPHA_SATURATE), |
3096 | const_iv (GL_SRC_ALPHA_SATURATE), |
2853 | const_iv (GL_RGB), |
3097 | const_iv (GL_RGB), |
2854 | const_iv (GL_RGBA), |
3098 | const_iv (GL_RGBA), |
2855 | const_iv (GL_RGBA4), |
3099 | const_iv (GL_RGBA4), |
2856 | const_iv (GL_RGBA8), |
3100 | const_iv (GL_RGBA8), |
… | |
… | |
2924 | const_iv (GL_NICEST), |
3168 | const_iv (GL_NICEST), |
2925 | const_iv (GL_V2F), |
3169 | const_iv (GL_V2F), |
2926 | const_iv (GL_V3F), |
3170 | const_iv (GL_V3F), |
2927 | const_iv (GL_T2F_V3F), |
3171 | const_iv (GL_T2F_V3F), |
2928 | const_iv (GL_T2F_N3F_V3F), |
3172 | const_iv (GL_T2F_N3F_V3F), |
|
|
3173 | const_iv (GL_FUNC_ADD), |
|
|
3174 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3175 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2929 | # undef const_iv |
3176 | # undef const_iv |
2930 | }; |
3177 | }; |
2931 | |
3178 | |
2932 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3179 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2933 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3180 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2934 | |
3181 | |
2935 | texture_av = newAV (); |
3182 | texture_av = newAV (); |
2936 | AvREAL_off (texture_av); |
3183 | AvREAL_off (texture_av); |
2937 | } |
3184 | } |
2938 | |
3185 | |
… | |
… | |
2940 | disable_GL_EXT_blend_func_separate () |
3187 | disable_GL_EXT_blend_func_separate () |
2941 | CODE: |
3188 | CODE: |
2942 | gl.BlendFuncSeparate = 0; |
3189 | gl.BlendFuncSeparate = 0; |
2943 | gl.BlendFuncSeparateEXT = 0; |
3190 | gl.BlendFuncSeparateEXT = 0; |
2944 | |
3191 | |
2945 | char * |
3192 | void |
|
|
3193 | apple_nvidia_bug (int enable) |
|
|
3194 | |
|
|
3195 | const char * |
2946 | gl_vendor () |
3196 | gl_vendor () |
2947 | CODE: |
3197 | CODE: |
2948 | RETVAL = (char *)glGetString (GL_VENDOR); |
3198 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2949 | OUTPUT: |
3199 | OUTPUT: |
2950 | RETVAL |
3200 | RETVAL |
2951 | |
3201 | |
2952 | char * |
3202 | const char * |
2953 | gl_version () |
3203 | gl_version () |
2954 | CODE: |
3204 | CODE: |
2955 | RETVAL = (char *)glGetString (GL_VERSION); |
3205 | RETVAL = (const char *)glGetString (GL_VERSION); |
2956 | OUTPUT: |
3206 | OUTPUT: |
2957 | RETVAL |
3207 | RETVAL |
2958 | |
3208 | |
2959 | char * |
3209 | const char * |
2960 | gl_extensions () |
3210 | gl_extensions () |
2961 | CODE: |
3211 | CODE: |
2962 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3212 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2963 | OUTPUT: |
3213 | OUTPUT: |
2964 | RETVAL |
3214 | RETVAL |
2965 | |
3215 | |
2966 | const char *glGetString (GLenum pname) |
3216 | const char *glGetString (GLenum pname) |
|
|
3217 | CODE: |
|
|
3218 | RETVAL = (const char *)glGetString (pname); |
|
|
3219 | OUTPUT: |
|
|
3220 | RETVAL |
2967 | |
3221 | |
2968 | GLint glGetInteger (GLenum pname) |
3222 | GLint glGetInteger (GLenum pname) |
2969 | CODE: |
3223 | CODE: |
2970 | glGetIntegerv (pname, &RETVAL); |
3224 | glGetIntegerv (pname, &RETVAL); |
2971 | OUTPUT: |
3225 | OUTPUT: |
… | |
… | |
2979 | |
3233 | |
2980 | int glGetError () |
3234 | int glGetError () |
2981 | |
3235 | |
2982 | void glFinish () |
3236 | void glFinish () |
2983 | |
3237 | |
|
|
3238 | void glFlush () |
|
|
3239 | |
2984 | void glClear (int mask) |
3240 | void glClear (int mask) |
2985 | |
3241 | |
2986 | void glClearColor (float r, float g, float b, float a = 1.0) |
3242 | void glClearColor (float r, float g, float b, float a = 1.0) |
2987 | PROTOTYPE: @ |
3243 | PROTOTYPE: @ |
2988 | |
3244 | |
… | |
… | |
2997 | void glBlendFunc (int sfactor, int dfactor) |
3253 | void glBlendFunc (int sfactor, int dfactor) |
2998 | |
3254 | |
2999 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3255 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3000 | CODE: |
3256 | CODE: |
3001 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3257 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3258 | |
|
|
3259 | # void glBlendEquation (int se) |
3002 | |
3260 | |
3003 | void glDepthMask (int flag) |
3261 | void glDepthMask (int flag) |
3004 | |
3262 | |
3005 | void glLogicOp (int opcode) |
3263 | void glLogicOp (int opcode) |
3006 | |
3264 | |
… | |
… | |
3157 | |
3415 | |
3158 | void glEndList () |
3416 | void glEndList () |
3159 | |
3417 | |
3160 | void glCallList (int list) |
3418 | void glCallList (int list) |
3161 | |
3419 | |
|
|
3420 | void c_init () |
|
|
3421 | CODE: |
|
|
3422 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3423 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3424 | |
3162 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3425 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3163 | |
3426 | |
3164 | PROTOTYPES: DISABLE |
3427 | PROTOTYPES: DISABLE |
3165 | |
3428 | |
3166 | void |
3429 | void |
3167 | find_widget (SV *self, NV x, NV y) |
3430 | find_widget (SV *self, NV x, NV y) |
3168 | PPCODE: |
3431 | PPCODE: |
3169 | { |
3432 | { |
3170 | if (within_widget (self, x, y)) |
3433 | if (within_widget (self, x, y)) |
3171 | XPUSHs (self); |
3434 | XPUSHs (self); |
3172 | } |
3435 | } |
3173 | |
3436 | |
3174 | BOOT: |
3437 | BOOT: |
3175 | { |
3438 | { |
… | |
… | |
3183 | |
3446 | |
3184 | void |
3447 | void |
3185 | draw (SV *self) |
3448 | draw (SV *self) |
3186 | CODE: |
3449 | CODE: |
3187 | { |
3450 | { |
3188 | HV *hv; |
3451 | HV *hv; |
3189 | SV **svp; |
3452 | SV **svp; |
3190 | NV x, y, w, h; |
3453 | NV x, y, w, h; |
3191 | SV *draw_x_sv = GvSV (draw_x_gv); |
3454 | SV *draw_x_sv = GvSV (draw_x_gv); |
3192 | SV *draw_y_sv = GvSV (draw_y_gv); |
3455 | SV *draw_y_sv = GvSV (draw_y_gv); |
3193 | SV *draw_w_sv = GvSV (draw_w_gv); |
3456 | SV *draw_w_sv = GvSV (draw_w_gv); |
3194 | SV *draw_h_sv = GvSV (draw_h_gv); |
3457 | SV *draw_h_sv = GvSV (draw_h_gv); |