1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # define WIN32_LEAN_AND_MEAN |
|
|
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
3 | # include <malloc.h> |
4 | # include <malloc.h> |
4 | # include <windows.h> |
5 | # include <windows.h> |
|
|
6 | # include <wininet.h> |
5 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
|
|
8 | # pragma warning(disable:4761) |
|
|
9 | #endif |
|
|
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
6 | #endif |
14 | #endif |
7 | |
15 | |
8 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
9 | #include "perl.h" |
17 | #include "perl.h" |
10 | #include "XSUB.h" |
18 | #include "XSUB.h" |
11 | |
19 | |
|
|
20 | #ifdef _WIN32 |
|
|
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define atan2f(x,y) atan2(x,y) |
|
|
25 | # define M_PI 3.14159265f |
|
|
26 | #endif |
|
|
27 | |
|
|
28 | #include <assert.h> |
12 | #include <math.h> |
29 | #include <math.h> |
13 | #include <string.h> |
30 | #include <string.h> |
14 | #include <stdio.h> |
31 | #include <stdio.h> |
|
|
32 | #include <stdlib.h> |
|
|
33 | |
|
|
34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
15 | |
35 | |
16 | #include <SDL.h> |
36 | #include <SDL.h> |
|
|
37 | #include <SDL_thread.h> |
17 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
18 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
19 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
20 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
21 | |
42 | |
|
|
43 | /* work around os x broken headers */ |
|
|
44 | #ifdef __MACOSX__ |
|
|
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
|
|
48 | #endif |
|
|
49 | |
|
|
50 | #define PANGO_ENABLE_BACKEND |
|
|
51 | #define G_DISABLE_CAST_CHECKS |
|
|
52 | |
22 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
23 | |
54 | |
24 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
25 | #include <pango/pangofc-fontmap.h> |
56 | |
26 | #include <pango/pangoft2.h> |
57 | #ifndef PANGO_VERSION_CHECK |
27 | #include <pango/pangocairo.h> |
58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
|
|
59 | #endif |
|
|
60 | |
|
|
61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
|
|
62 | # define pango_layout_get_line_readonly pango_layout_get_line |
|
|
63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
|
|
64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
|
|
65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
|
|
66 | #endif |
28 | |
67 | |
29 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
30 | # include <sys/types.h> |
69 | # include <sys/types.h> |
31 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
32 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
33 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
34 | # include <inttypes.h> |
73 | # include <inttypes.h> |
|
|
74 | #endif |
|
|
75 | |
|
|
76 | #if __GNUC__ >= 4 |
|
|
77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
35 | #else |
78 | #else |
36 | typedef unsigned char uint8_t; |
79 | # define expect(expr,value) (expr) |
37 | typedef unsigned short uint16_t; |
|
|
38 | typedef unsigned int uint32_t; |
|
|
39 | typedef signed char int8_t; |
|
|
40 | typedef signed short int16_t; |
|
|
41 | typedef signed int int32_t; |
|
|
42 | #endif |
80 | #endif |
43 | |
81 | |
44 | #include "glext.h" |
82 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
83 | #define expect_true(expr) expect ((expr) != 0, 1) |
45 | |
84 | |
|
|
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
|
|
86 | |
|
|
87 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
88 | /* then anything that is computed by incoming darkness */ |
46 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
|
|
90 | #define DARKNESS_ADJUST(n) (n) |
47 | |
91 | |
48 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
50 | |
94 | |
51 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
52 | |
96 | |
53 | #define GL_CALL(type,func,args) \ |
97 | /* mask out modifiers we are not interested in */ |
54 | { \ |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
55 | static int init_; \ |
99 | |
56 | static type fptr_; \ |
100 | #define KMOD_LRAM 0x10000 // our extension |
57 | \ |
101 | |
58 | if (!init_) \ |
102 | #define TEXID_SPEECH 1 |
59 | { \ |
103 | #define TEXID_NOFACE 2 |
60 | init_ = 1; \ |
104 | |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
105 | static char * |
62 | } \ |
106 | fast_sv_grow (SV *sv, STRLEN need) |
63 | \ |
107 | { |
64 | if (fptr_) \ |
108 | STRLEN len = SvLEN (sv); |
65 | fptr_ args; \ |
109 | STRLEN want = SvCUR (sv) + need; |
|
|
110 | |
|
|
111 | if (expect_false (len < want)) |
|
|
112 | { |
|
|
113 | do |
|
|
114 | len *= 2; |
|
|
115 | while (len < want); |
|
|
116 | |
|
|
117 | sv_grow (sv, len); |
66 | } |
118 | } |
67 | |
119 | |
|
|
120 | SvCUR_set (sv, want); |
|
|
121 | return SvEND (sv) - need; |
|
|
122 | } |
|
|
123 | |
|
|
124 | static AV *texture_av; |
|
|
125 | |
|
|
126 | static struct |
|
|
127 | { |
|
|
128 | #define GL_FUNC(ptr,name) ptr name; |
|
|
129 | #include "glfunc.h" |
|
|
130 | #undef GL_FUNC |
|
|
131 | } gl; |
|
|
132 | |
|
|
133 | static void |
|
|
134 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
|
|
135 | { |
|
|
136 | if (gl.BlendFuncSeparate) |
|
|
137 | gl.BlendFuncSeparate (sa, da, saa, daa); |
|
|
138 | else if (gl.BlendFuncSeparateEXT) |
|
|
139 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
|
|
140 | else |
|
|
141 | glBlendFunc (sa, da); |
|
|
142 | } |
|
|
143 | |
|
|
144 | static GLuint |
|
|
145 | gen_texture () |
|
|
146 | { |
|
|
147 | GLuint name; |
|
|
148 | |
|
|
149 | if (AvFILL (texture_av) >= 0) |
|
|
150 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
151 | else |
|
|
152 | glGenTextures (1, &name); |
|
|
153 | |
|
|
154 | return name; |
|
|
155 | } |
|
|
156 | |
|
|
157 | static void |
|
|
158 | del_texture (GLuint name) |
|
|
159 | { |
|
|
160 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
161 | /* textures are frequently being reused by cfplus anyway */ |
|
|
162 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
163 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
164 | av_push (texture_av, (SV *)(size_t)name); |
|
|
165 | glDeleteTextures (1, &name); |
|
|
166 | } |
|
|
167 | |
|
|
168 | #include "texcache.c" |
|
|
169 | #include "rendercache.c" |
|
|
170 | |
|
|
171 | #include "pango-font.c" |
|
|
172 | #include "pango-fontmap.c" |
|
|
173 | #include "pango-render.c" |
|
|
174 | |
|
|
175 | typedef IV DC__Channel; |
|
|
176 | typedef SDL_RWops *DC__RW; |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
177 | typedef Mix_Chunk *DC__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
178 | typedef Mix_Music *DC__MixMusic; |
70 | |
179 | |
71 | typedef PangoFontDescription *CFClient__Font; |
180 | typedef PangoFontDescription *DC__Font; |
|
|
181 | |
|
|
182 | static int |
|
|
183 | shape_attr_p (PangoLayoutRun *run) |
|
|
184 | { |
|
|
185 | GSList *attrs = run->item->analysis.extra_attrs; |
|
|
186 | |
|
|
187 | while (attrs) |
|
|
188 | { |
|
|
189 | PangoAttribute *attr = attrs->data; |
|
|
190 | |
|
|
191 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
|
|
192 | return 1; |
|
|
193 | |
|
|
194 | attrs = attrs->next; |
|
|
195 | } |
|
|
196 | |
|
|
197 | return 0; |
|
|
198 | } |
72 | |
199 | |
73 | typedef struct cf_layout { |
200 | typedef struct cf_layout { |
74 | PangoLayout *pl; // either derived from a cairo or ft2 context |
201 | PangoLayout *pl; |
75 | int rgba; // wether we use rgba (cairo) or grayscale (ft2) |
|
|
76 | float r, g, b, a; // default color for rgba mode |
202 | float r, g, b, a; // default color for rgba mode |
77 | int base_height; |
203 | int base_height; |
78 | CFClient__Font font; |
204 | DC__Font font; |
|
|
205 | rc_t *rc; |
79 | } *CFClient__Layout; |
206 | } *DC__Layout; |
80 | |
207 | |
81 | static CFClient__Font default_font; |
208 | static DC__Font default_font; |
82 | static PangoContext *ft2_context, *cairo_context; |
209 | static PangoContext *opengl_context; |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
84 | |
211 | |
85 | static void |
212 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
214 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
215 | FcPatternAddBool (pattern, FC_HINTING, 1); |
89 | #ifdef _WIN32 |
216 | #ifdef FC_HINT_STYLE |
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
217 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
91 | #else |
218 | #endif |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
|
|
94 | } |
220 | } |
95 | |
221 | |
96 | static void |
222 | static void |
97 | layout_update_font (CFClient__Layout self) |
223 | layout_update_font (DC__Layout self) |
98 | { |
224 | { |
99 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
100 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
101 | */ |
227 | */ |
102 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
103 | |
229 | |
104 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
105 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
106 | |
232 | |
107 | pango_layout_set_font_description (self->pl, font); |
233 | pango_layout_set_font_description (self->pl, font); |
108 | } |
234 | } |
109 | |
235 | |
110 | static void |
236 | static void |
111 | layout_get_pixel_size (CFClient__Layout self, int *w, int *h) |
237 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
112 | { |
238 | { |
|
|
239 | PangoRectangle rect; |
|
|
240 | |
|
|
241 | // get_pixel_* wrongly rounds down |
113 | pango_layout_get_pixel_size (self->pl, w, h); |
242 | pango_layout_get_extents (self->pl, 0, &rect); |
114 | |
243 | |
115 | if (!*w) *w = 1; |
244 | rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
116 | if (!*h) *h = 1; |
245 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
117 | |
246 | |
118 | *w = (*w + 3) & ~3; |
247 | if (!rect.width) rect.width = 1; |
119 | } |
248 | if (!rect.height) rect.height = 1; |
120 | |
249 | |
|
|
250 | *w = rect.width; |
|
|
251 | *h = rect.height; |
|
|
252 | } |
|
|
253 | |
|
|
254 | typedef uint16_t tileid; |
121 | typedef uint16_t mapface; |
255 | typedef uint16_t faceid; |
122 | |
256 | |
123 | typedef struct { |
257 | typedef struct { |
124 | GLint name; |
258 | GLuint name; |
125 | int w, h; |
259 | int w, h; |
126 | float s, t; |
260 | float s, t; |
127 | uint8_t r, g, b, a; |
261 | uint8_t r, g, b, a; |
|
|
262 | tileid smoothtile; |
|
|
263 | uint8_t smoothlevel; |
|
|
264 | uint8_t unused; /* set to zero on use */ |
128 | } maptex; |
265 | } maptex; |
129 | |
266 | |
130 | typedef struct { |
267 | typedef struct { |
|
|
268 | uint32_t player; |
|
|
269 | tileid tile[3]; |
131 | int16_t darkness; |
270 | uint16_t darkness; |
132 | mapface face[3]; |
271 | uint8_t stat_width, stat_hp, flags, smoothmax; |
133 | } mapcell; |
272 | } mapcell; |
134 | |
273 | |
135 | typedef struct { |
274 | typedef struct { |
136 | int32_t c0, c1; |
275 | int32_t c0, c1; |
137 | mapcell *col; |
276 | mapcell *col; |
138 | } maprow; |
277 | } maprow; |
139 | |
278 | |
140 | typedef struct map { |
279 | typedef struct map { |
141 | int x, y, w, h; |
280 | int x, y, w, h; |
142 | int ox, oy; /* offset to virtual global coordinate system */ |
281 | int ox, oy; /* offset to virtual global coordinate system */ |
143 | int faces; |
282 | int faces; tileid *face2tile; // [faceid] |
144 | mapface *face; |
283 | int texs; maptex *tex; // [tileid] |
145 | |
|
|
146 | int texs; |
|
|
147 | maptex *tex; |
|
|
148 | |
284 | |
149 | int32_t rows; |
285 | int32_t rows; |
150 | maprow *row; |
286 | maprow *row; |
151 | } *CFClient__Map; |
287 | } *DC__Map; |
152 | |
288 | |
153 | static char * |
289 | static char * |
154 | prepend (char *ptr, int sze, int inc) |
290 | prepend (char *ptr, int sze, int inc) |
155 | { |
291 | { |
156 | char *p; |
292 | char *p; |
… | |
… | |
173 | } |
309 | } |
174 | |
310 | |
175 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
311 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
176 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
312 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
177 | |
313 | |
|
|
314 | static void |
|
|
315 | need_facenum (struct map *self, faceid face) |
|
|
316 | { |
|
|
317 | while (self->faces <= face) |
|
|
318 | { |
|
|
319 | Append (tileid, self->face2tile, self->faces, self->faces); |
|
|
320 | self->faces *= 2; |
|
|
321 | } |
|
|
322 | } |
|
|
323 | |
|
|
324 | static void |
|
|
325 | need_texid (struct map *self, int texid) |
|
|
326 | { |
|
|
327 | while (self->texs <= texid) |
|
|
328 | { |
|
|
329 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
330 | self->texs *= 2; |
|
|
331 | } |
|
|
332 | } |
|
|
333 | |
178 | static maprow * |
334 | static maprow * |
179 | map_get_row (CFClient__Map self, int y) |
335 | map_get_row (DC__Map self, int y) |
180 | { |
336 | { |
181 | if (0 > y) |
337 | if (0 > y) |
182 | { |
338 | { |
183 | int extend = - y + MAP_EXTEND_Y; |
339 | int extend = - y + MAP_EXTEND_Y; |
184 | Prepend (maprow, self->row, self->rows, extend); |
340 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
222 | |
378 | |
223 | return row->col + (x - row->c0); |
379 | return row->col + (x - row->c0); |
224 | } |
380 | } |
225 | |
381 | |
226 | static mapcell * |
382 | static mapcell * |
227 | map_get_cell (CFClient__Map self, int x, int y) |
383 | map_get_cell (DC__Map self, int x, int y) |
228 | { |
384 | { |
229 | return row_get_cell (map_get_row (self, y), x); |
385 | return row_get_cell (map_get_row (self, y), x); |
230 | } |
386 | } |
231 | |
387 | |
232 | static void |
388 | static void |
233 | map_clear (CFClient__Map self) |
389 | map_clear (DC__Map self) |
234 | { |
390 | { |
235 | int r; |
391 | int r; |
236 | |
392 | |
237 | for (r = 0; r < self->rows; r++) |
393 | for (r = 0; r < self->rows; r++) |
238 | Safefree (self->row[r].col); |
394 | Safefree (self->row[r].col); |
… | |
… | |
245 | self->oy = 0; |
401 | self->oy = 0; |
246 | self->row = 0; |
402 | self->row = 0; |
247 | self->rows = 0; |
403 | self->rows = 0; |
248 | } |
404 | } |
249 | |
405 | |
|
|
406 | #define CELL_CLEAR(cell) \ |
|
|
407 | do { \ |
|
|
408 | if ((cell)->player) \ |
|
|
409 | (cell)->tile [2] = 0; \ |
|
|
410 | (cell)->darkness = 0; \ |
|
|
411 | (cell)->stat_hp = 0; \ |
|
|
412 | (cell)->flags = 0; \ |
|
|
413 | (cell)->player = 0; \ |
|
|
414 | } while (0) |
|
|
415 | |
250 | static void |
416 | static void |
251 | map_blank (CFClient__Map self, int x0, int y0, int w, int h) |
417 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
252 | { |
418 | { |
253 | int x, y; |
419 | int x, y; |
254 | maprow *row; |
420 | maprow *row; |
|
|
421 | mapcell *cell; |
255 | |
422 | |
256 | for (y = y0; y < y0 + h; y++) |
423 | for (y = y0; y < y0 + h; y++) |
257 | if (y >= 0) |
424 | if (y >= 0) |
258 | { |
425 | { |
259 | if (y >= self->rows) |
426 | if (y >= self->rows) |
… | |
… | |
265 | if (x >= row->c0) |
432 | if (x >= row->c0) |
266 | { |
433 | { |
267 | if (x >= row->c1) |
434 | if (x >= row->c1) |
268 | break; |
435 | break; |
269 | |
436 | |
270 | row->col[x - row->c0].darkness = -1; |
437 | cell = row->col + x - row->c0; |
|
|
438 | |
|
|
439 | CELL_CLEAR (cell); |
271 | } |
440 | } |
272 | } |
441 | } |
|
|
442 | } |
|
|
443 | |
|
|
444 | typedef struct { |
|
|
445 | tileid tile; |
|
|
446 | uint8_t x, y, level; |
|
|
447 | } smooth_key; |
|
|
448 | |
|
|
449 | static void |
|
|
450 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
451 | { |
|
|
452 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
453 | |
|
|
454 | if (SvIOK (*sv)) |
|
|
455 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
456 | else |
|
|
457 | sv_setiv (*sv, bits); |
273 | } |
458 | } |
274 | |
459 | |
275 | static void |
460 | static void |
276 | music_finished (void) |
461 | music_finished (void) |
277 | { |
462 | { |
… | |
… | |
296 | ev.data2 = 0; |
481 | ev.data2 = 0; |
297 | |
482 | |
298 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
299 | } |
484 | } |
300 | |
485 | |
301 | MODULE = CFClient PACKAGE = CFClient |
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
|
|
490 | } |
|
|
491 | |
|
|
492 | static unsigned int |
|
|
493 | minpot (unsigned int n) |
|
|
494 | { |
|
|
495 | if (!n) |
|
|
496 | return 0; |
|
|
497 | |
|
|
498 | --n; |
|
|
499 | |
|
|
500 | n |= n >> 1; |
|
|
501 | n |= n >> 2; |
|
|
502 | n |= n >> 4; |
|
|
503 | n |= n >> 8; |
|
|
504 | n |= n >> 16; |
|
|
505 | |
|
|
506 | return n + 1; |
|
|
507 | } |
|
|
508 | |
|
|
509 | static unsigned int |
|
|
510 | popcount (unsigned int n) |
|
|
511 | { |
|
|
512 | n -= (n >> 1) & 0x55555555U; |
|
|
513 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
514 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
515 | n *= 0x01010101U; |
|
|
516 | |
|
|
517 | return n >> 24; |
|
|
518 | } |
|
|
519 | |
|
|
520 | /* SDL should provide this, really. */ |
|
|
521 | #define SDLK_MODIFIER_MIN 300 |
|
|
522 | #define SDLK_MODIFIER_MAX 314 |
|
|
523 | |
|
|
524 | /******************************************************************************/ |
|
|
525 | |
|
|
526 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
527 | static GV *hover_gv; |
|
|
528 | |
|
|
529 | static int |
|
|
530 | within_widget (SV *widget, NV x, NV y) |
|
|
531 | { |
|
|
532 | HV *self; |
|
|
533 | SV **svp; |
|
|
534 | NV wx, ww, wy, wh; |
|
|
535 | |
|
|
536 | if (!SvROK (widget)) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | self = (HV *)SvRV (widget); |
|
|
540 | |
|
|
541 | if (SvTYPE (self) != SVt_PVHV) |
|
|
542 | return 0; |
|
|
543 | |
|
|
544 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
545 | if (y < wy) |
|
|
546 | return 0; |
|
|
547 | |
|
|
548 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
549 | if (y >= wy + wh) |
|
|
550 | return 0; |
|
|
551 | |
|
|
552 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
553 | if (x < wx) |
|
|
554 | return 0; |
|
|
555 | |
|
|
556 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
557 | if (x >= wx + ww) |
|
|
558 | return 0; |
|
|
559 | |
|
|
560 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
561 | if (!svp || !SvTRUE (*svp)) |
|
|
562 | return 0; |
|
|
563 | |
|
|
564 | return 1; |
|
|
565 | } |
|
|
566 | |
|
|
567 | /******************************************************************************/ |
|
|
568 | |
|
|
569 | /* process keyboard modifiers */ |
|
|
570 | static int |
|
|
571 | mod_munge (int mod) |
|
|
572 | { |
|
|
573 | mod &= MOD_MASK; |
|
|
574 | |
|
|
575 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
576 | mod |= KMOD_LRAM; |
|
|
577 | |
|
|
578 | return mod; |
|
|
579 | } |
|
|
580 | |
|
|
581 | static void |
|
|
582 | deliantra_main () |
|
|
583 | { |
|
|
584 | char *argv[] = { 0 }; |
|
|
585 | call_argv ("DC::Main::main", G_DISCARD | G_VOID, argv); |
|
|
586 | } |
|
|
587 | |
|
|
588 | #ifdef __MACOSX__ |
|
|
589 | /* to due surprising braindamage on the side of SDL design, we |
|
|
590 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
591 | * on OS X, so... we provide one and call the original main(), which, |
|
|
592 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
593 | * and which calls our main (== SDL_main) back. |
|
|
594 | */ |
|
|
595 | extern C_LINKAGE int |
|
|
596 | main (int argc, char *argv[]) |
|
|
597 | { |
|
|
598 | deliantra_main (); |
|
|
599 | } |
|
|
600 | |
|
|
601 | #undef main |
|
|
602 | |
|
|
603 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
604 | |
|
|
605 | static void |
|
|
606 | SDL_braino (void) |
|
|
607 | { |
|
|
608 | char *argv[] = { "deliantra client", 0 }; |
|
|
609 | (main) (1, argv); |
|
|
610 | } |
|
|
611 | #else |
|
|
612 | static void |
|
|
613 | SDL_braino (void) |
|
|
614 | { |
|
|
615 | deliantra_main (); |
|
|
616 | } |
|
|
617 | #endif |
|
|
618 | |
|
|
619 | MODULE = Deliantra::Client PACKAGE = DC |
302 | |
620 | |
303 | PROTOTYPES: ENABLE |
621 | PROTOTYPES: ENABLE |
304 | |
622 | |
305 | BOOT: |
623 | BOOT: |
306 | { |
624 | { |
307 | HV *stash = gv_stashpv ("CFClient", 1); |
625 | HV *stash = gv_stashpv ("DC", 1); |
308 | static const struct { |
626 | static const struct { |
309 | const char *name; |
627 | const char *name; |
310 | IV iv; |
628 | IV iv; |
311 | } *civ, const_iv[] = { |
629 | } *civ, const_iv[] = { |
312 | # define const_iv(name) { # name, (IV)name } |
630 | # define const_iv(name) { # name, (IV)name } |
|
|
631 | const_iv (SDLK_MODIFIER_MIN), |
|
|
632 | const_iv (SDLK_MODIFIER_MAX), |
|
|
633 | |
313 | const_iv (SDL_ACTIVEEVENT), |
634 | const_iv (SDL_ACTIVEEVENT), |
314 | const_iv (SDL_KEYDOWN), |
635 | const_iv (SDL_KEYDOWN), |
315 | const_iv (SDL_KEYUP), |
636 | const_iv (SDL_KEYUP), |
316 | const_iv (SDL_MOUSEMOTION), |
637 | const_iv (SDL_MOUSEMOTION), |
317 | const_iv (SDL_MOUSEBUTTONDOWN), |
638 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
326 | const_iv (SDL_EVENT_RESERVEDA), |
647 | const_iv (SDL_EVENT_RESERVEDA), |
327 | const_iv (SDL_EVENT_RESERVEDB), |
648 | const_iv (SDL_EVENT_RESERVEDB), |
328 | const_iv (SDL_VIDEORESIZE), |
649 | const_iv (SDL_VIDEORESIZE), |
329 | const_iv (SDL_VIDEOEXPOSE), |
650 | const_iv (SDL_VIDEOEXPOSE), |
330 | const_iv (SDL_USEREVENT), |
651 | const_iv (SDL_USEREVENT), |
|
|
652 | |
|
|
653 | const_iv (SDL_APPINPUTFOCUS), |
|
|
654 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
655 | const_iv (SDL_APPACTIVE), |
|
|
656 | |
|
|
657 | |
|
|
658 | const_iv (SDLK_UNKNOWN), |
|
|
659 | const_iv (SDLK_FIRST), |
|
|
660 | const_iv (SDLK_BACKSPACE), |
|
|
661 | const_iv (SDLK_TAB), |
|
|
662 | const_iv (SDLK_CLEAR), |
|
|
663 | const_iv (SDLK_RETURN), |
|
|
664 | const_iv (SDLK_PAUSE), |
|
|
665 | const_iv (SDLK_ESCAPE), |
|
|
666 | const_iv (SDLK_SPACE), |
|
|
667 | const_iv (SDLK_EXCLAIM), |
|
|
668 | const_iv (SDLK_QUOTEDBL), |
|
|
669 | const_iv (SDLK_HASH), |
|
|
670 | const_iv (SDLK_DOLLAR), |
|
|
671 | const_iv (SDLK_AMPERSAND), |
|
|
672 | const_iv (SDLK_QUOTE), |
|
|
673 | const_iv (SDLK_LEFTPAREN), |
|
|
674 | const_iv (SDLK_RIGHTPAREN), |
|
|
675 | const_iv (SDLK_ASTERISK), |
|
|
676 | const_iv (SDLK_PLUS), |
|
|
677 | const_iv (SDLK_COMMA), |
|
|
678 | const_iv (SDLK_MINUS), |
|
|
679 | const_iv (SDLK_PERIOD), |
|
|
680 | const_iv (SDLK_SLASH), |
|
|
681 | const_iv (SDLK_0), |
|
|
682 | const_iv (SDLK_1), |
|
|
683 | const_iv (SDLK_2), |
|
|
684 | const_iv (SDLK_3), |
|
|
685 | const_iv (SDLK_4), |
|
|
686 | const_iv (SDLK_5), |
|
|
687 | const_iv (SDLK_6), |
|
|
688 | const_iv (SDLK_7), |
|
|
689 | const_iv (SDLK_8), |
|
|
690 | const_iv (SDLK_9), |
|
|
691 | const_iv (SDLK_COLON), |
|
|
692 | const_iv (SDLK_SEMICOLON), |
|
|
693 | const_iv (SDLK_LESS), |
|
|
694 | const_iv (SDLK_EQUALS), |
|
|
695 | const_iv (SDLK_GREATER), |
|
|
696 | const_iv (SDLK_QUESTION), |
|
|
697 | const_iv (SDLK_AT), |
|
|
698 | |
|
|
699 | const_iv (SDLK_LEFTBRACKET), |
|
|
700 | const_iv (SDLK_BACKSLASH), |
|
|
701 | const_iv (SDLK_RIGHTBRACKET), |
|
|
702 | const_iv (SDLK_CARET), |
|
|
703 | const_iv (SDLK_UNDERSCORE), |
|
|
704 | const_iv (SDLK_BACKQUOTE), |
|
|
705 | const_iv (SDLK_DELETE), |
|
|
706 | |
|
|
707 | const_iv (SDLK_FIRST), |
|
|
708 | const_iv (SDLK_LAST), |
331 | const_iv (SDLK_KP0), |
709 | const_iv (SDLK_KP0), |
332 | const_iv (SDLK_KP1), |
710 | const_iv (SDLK_KP1), |
333 | const_iv (SDLK_KP2), |
711 | const_iv (SDLK_KP2), |
334 | const_iv (SDLK_KP3), |
712 | const_iv (SDLK_KP3), |
335 | const_iv (SDLK_KP4), |
713 | const_iv (SDLK_KP4), |
… | |
… | |
390 | const_iv (SDLK_BREAK), |
768 | const_iv (SDLK_BREAK), |
391 | const_iv (SDLK_MENU), |
769 | const_iv (SDLK_MENU), |
392 | const_iv (SDLK_POWER), |
770 | const_iv (SDLK_POWER), |
393 | const_iv (SDLK_EURO), |
771 | const_iv (SDLK_EURO), |
394 | const_iv (SDLK_UNDO), |
772 | const_iv (SDLK_UNDO), |
|
|
773 | |
395 | const_iv (KMOD_NONE), |
774 | const_iv (KMOD_NONE), |
|
|
775 | const_iv (KMOD_SHIFT), |
396 | const_iv (KMOD_LSHIFT), |
776 | const_iv (KMOD_LSHIFT), |
397 | const_iv (KMOD_RSHIFT), |
777 | const_iv (KMOD_RSHIFT), |
|
|
778 | const_iv (KMOD_CTRL), |
398 | const_iv (KMOD_LCTRL), |
779 | const_iv (KMOD_LCTRL), |
399 | const_iv (KMOD_RCTRL), |
780 | const_iv (KMOD_RCTRL), |
|
|
781 | const_iv (KMOD_ALT), |
400 | const_iv (KMOD_LALT), |
782 | const_iv (KMOD_LALT), |
401 | const_iv (KMOD_RALT), |
783 | const_iv (KMOD_RALT), |
|
|
784 | const_iv (KMOD_META), |
402 | const_iv (KMOD_LMETA), |
785 | const_iv (KMOD_LMETA), |
403 | const_iv (KMOD_RMETA), |
786 | const_iv (KMOD_RMETA), |
404 | const_iv (KMOD_NUM), |
787 | const_iv (KMOD_NUM), |
405 | const_iv (KMOD_CAPS), |
788 | const_iv (KMOD_CAPS), |
406 | const_iv (KMOD_MODE), |
789 | const_iv (KMOD_MODE), |
407 | const_iv (KMOD_CTRL), |
790 | |
408 | const_iv (KMOD_SHIFT), |
791 | const_iv (KMOD_LRAM), |
409 | const_iv (KMOD_ALT), |
792 | |
410 | const_iv (KMOD_META) |
793 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
794 | |
|
|
795 | const_iv (SDL_INIT_TIMER), |
|
|
796 | const_iv (SDL_INIT_AUDIO), |
|
|
797 | const_iv (SDL_INIT_VIDEO), |
|
|
798 | const_iv (SDL_INIT_CDROM), |
|
|
799 | const_iv (SDL_INIT_JOYSTICK), |
|
|
800 | const_iv (SDL_INIT_EVERYTHING), |
|
|
801 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
802 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
803 | |
|
|
804 | const_iv (SDL_GL_RED_SIZE), |
|
|
805 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
806 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
807 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
808 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
809 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
810 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
811 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
812 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
813 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
814 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
815 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
816 | const_iv (SDL_GL_STEREO), |
|
|
817 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
818 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
819 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
820 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
821 | |
|
|
822 | const_iv (FOW_DARKNESS) |
411 | # undef const_iv |
823 | # undef const_iv |
412 | }; |
824 | }; |
413 | |
825 | |
414 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
826 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
415 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
827 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
|
|
828 | |
|
|
829 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
830 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
416 | } |
831 | } |
|
|
832 | |
|
|
833 | void |
|
|
834 | weaken (SV *rv) |
|
|
835 | PROTOTYPE: $ |
|
|
836 | CODE: |
|
|
837 | sv_rvweaken (rv); |
|
|
838 | |
|
|
839 | int |
|
|
840 | in_destruct () |
|
|
841 | CODE: |
|
|
842 | RETVAL = PL_main_cv == Nullcv; |
|
|
843 | OUTPUT: |
|
|
844 | RETVAL |
|
|
845 | |
|
|
846 | NV floor (NV x) |
|
|
847 | |
|
|
848 | NV ceil (NV x) |
|
|
849 | |
|
|
850 | IV minpot (UV n) |
|
|
851 | |
|
|
852 | IV popcount (UV n) |
|
|
853 | |
|
|
854 | NV distance (NV dx, NV dy) |
|
|
855 | CODE: |
|
|
856 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
857 | OUTPUT: |
|
|
858 | RETVAL |
417 | |
859 | |
418 | void |
860 | void |
419 | pango_init () |
861 | pango_init () |
420 | CODE: |
862 | CODE: |
421 | { |
863 | { |
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
423 | ft2_fontmap = pango_ft2_font_map_new (); |
864 | opengl_fontmap = pango_opengl_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
865 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
866 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
426 | |
867 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
868 | #if PANGO_VERSION_CHECK (1, 15, 2) |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
869 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
870 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
871 | #endif |
429 | } |
872 | } |
430 | |
873 | |
431 | int |
874 | char *SDL_GetError () |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
|
|
433 | |
875 | |
434 | void |
876 | void SDL_braino () |
|
|
877 | |
|
|
878 | int SDL_Init (U32 flags) |
|
|
879 | |
|
|
880 | int SDL_InitSubSystem (U32 flags) |
|
|
881 | |
|
|
882 | void SDL_QuitSubSystem (U32 flags) |
|
|
883 | |
435 | SDL_Quit () |
884 | void SDL_Quit () |
436 | |
885 | |
|
|
886 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
887 | |
|
|
888 | int SDL_GL_GetAttribute (int attr) |
|
|
889 | CODE: |
|
|
890 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
891 | XSRETURN_UNDEF; |
|
|
892 | OUTPUT: |
|
|
893 | RETVAL |
|
|
894 | |
437 | void |
895 | void |
438 | SDL_ListModes () |
896 | SDL_ListModes (int rgb, int alpha) |
439 | PPCODE: |
897 | PPCODE: |
440 | { |
898 | { |
441 | SDL_Rect **m; |
899 | SDL_Rect **m; |
442 | |
900 | |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
901 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
902 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
903 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); |
904 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
447 | |
905 | |
448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); |
906 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
907 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
450 | |
908 | |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
909 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
910 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
911 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
912 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
455 | |
913 | |
456 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
914 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
457 | |
915 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
458 | SDL_EnableUNICODE (1); |
|
|
459 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
460 | |
916 | |
461 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
917 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
462 | |
918 | |
463 | if (m && m != (SDL_Rect **)-1) |
919 | if (m && m != (SDL_Rect **)-1) |
464 | while (*m) |
920 | while (*m) |
465 | { |
921 | { |
|
|
922 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
923 | { |
466 | AV *av = newAV (); |
924 | AV *av = newAV (); |
467 | av_push (av, newSViv ((*m)->w)); |
925 | av_push (av, newSViv ((*m)->w)); |
468 | av_push (av, newSViv ((*m)->h)); |
926 | av_push (av, newSViv ((*m)->h)); |
|
|
927 | av_push (av, newSViv (rgb)); |
|
|
928 | av_push (av, newSViv (alpha)); |
469 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
929 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
930 | } |
470 | |
931 | |
471 | ++m; |
932 | ++m; |
472 | } |
933 | } |
473 | } |
934 | } |
474 | |
935 | |
475 | int |
936 | int |
476 | SDL_SetVideoMode (int w, int h, int fullscreen) |
937 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
477 | CODE: |
938 | CODE: |
|
|
939 | { |
|
|
940 | SDL_EnableUNICODE (1); |
|
|
941 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
942 | |
|
|
943 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
944 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
945 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
946 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
947 | |
478 | RETVAL = !!SDL_SetVideoMode ( |
948 | RETVAL = !!SDL_SetVideoMode ( |
479 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
949 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
480 | ); |
950 | ); |
481 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
951 | |
|
|
952 | if (RETVAL) |
|
|
953 | { |
|
|
954 | av_clear (texture_av); |
|
|
955 | |
|
|
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
958 | #include "glfunc.h" |
|
|
959 | #undef GL_FUNC |
|
|
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
|
|
963 | } |
|
|
964 | } |
482 | OUTPUT: |
965 | OUTPUT: |
483 | RETVAL |
966 | RETVAL |
484 | |
967 | |
485 | void |
968 | void |
486 | SDL_GL_SwapBuffers () |
969 | SDL_GL_SwapBuffers () |
487 | |
970 | |
|
|
971 | char * |
|
|
972 | SDL_GetKeyName (int sym) |
|
|
973 | |
|
|
974 | int |
|
|
975 | SDL_GetAppState () |
|
|
976 | |
|
|
977 | int |
|
|
978 | SDL_GetModState () |
|
|
979 | |
|
|
980 | int |
|
|
981 | SDL_WaitEvent () |
|
|
982 | C_ARGS: 0 |
|
|
983 | |
488 | void |
984 | void |
489 | SDL_PollEvent () |
985 | SDL_PumpEvents () |
|
|
986 | |
|
|
987 | void |
|
|
988 | peep_events () |
490 | PPCODE: |
989 | PPCODE: |
491 | { |
990 | { |
492 | SDL_Event ev; |
991 | SDL_Event ev; |
493 | |
992 | |
494 | while (SDL_PollEvent (&ev)) |
993 | SDL_PumpEvents (); |
|
|
994 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
495 | { |
995 | { |
496 | HV *hv = newHV (); |
996 | HV *hv = newHV (); |
497 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
997 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
498 | |
998 | |
499 | switch (ev.type) |
999 | switch (ev.type) |
500 | { |
1000 | { |
501 | case SDL_KEYDOWN: |
1001 | case SDL_KEYDOWN: |
502 | case SDL_KEYUP: |
1002 | case SDL_KEYUP: |
503 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1003 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
504 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1004 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
505 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1005 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
1006 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
506 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1007 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
507 | break; |
1008 | break; |
508 | |
1009 | |
509 | case SDL_ACTIVEEVENT: |
1010 | case SDL_ACTIVEEVENT: |
510 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1011 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
1012 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
512 | break; |
1013 | break; |
513 | |
1014 | |
514 | case SDL_MOUSEMOTION: |
1015 | case SDL_MOUSEMOTION: |
|
|
1016 | { |
|
|
1017 | int state = ev.motion.state; |
|
|
1018 | int x = ev.motion.x; |
|
|
1019 | int y = ev.motion.y; |
|
|
1020 | int xrel = ev.motion.xrel; |
|
|
1021 | int yrel = ev.motion.yrel; |
|
|
1022 | |
|
|
1023 | /* do simplistic event compression */ |
|
|
1024 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
1025 | && state == ev.motion.state) |
|
|
1026 | { |
|
|
1027 | xrel += ev.motion.xrel; |
|
|
1028 | yrel += ev.motion.yrel; |
|
|
1029 | x = ev.motion.x; |
|
|
1030 | y = ev.motion.y; |
|
|
1031 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1032 | } |
|
|
1033 | |
|
|
1034 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
515 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1035 | hv_store (hv, "state", 5, newSViv (state), 0); |
516 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1036 | hv_store (hv, "x", 1, newSViv (x), 0); |
517 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1037 | hv_store (hv, "y", 1, newSViv (y), 0); |
518 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1038 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
519 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1039 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1040 | } |
520 | break; |
1041 | break; |
521 | |
1042 | |
522 | case SDL_MOUSEBUTTONDOWN: |
1043 | case SDL_MOUSEBUTTONDOWN: |
523 | case SDL_MOUSEBUTTONUP: |
1044 | case SDL_MOUSEBUTTONUP: |
|
|
1045 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
|
|
1046 | |
524 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1047 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1048 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
526 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1049 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
527 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1050 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
528 | break; |
1051 | break; |
… | |
… | |
532 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1055 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
533 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1056 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
534 | break; |
1057 | break; |
535 | } |
1058 | } |
536 | |
1059 | |
537 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
1060 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
538 | } |
1061 | } |
539 | } |
1062 | } |
540 | |
1063 | |
|
|
1064 | char * |
|
|
1065 | SDL_AudioDriverName () |
|
|
1066 | CODE: |
|
|
1067 | { |
|
|
1068 | char buf [256]; |
|
|
1069 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1070 | XSRETURN_UNDEF; |
|
|
1071 | |
|
|
1072 | RETVAL = buf; |
|
|
1073 | } |
|
|
1074 | OUTPUT: |
|
|
1075 | RETVAL |
|
|
1076 | |
541 | int |
1077 | int |
542 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1078 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
543 | POSTCALL: |
1079 | POSTCALL: |
544 | Mix_HookMusicFinished (music_finished); |
1080 | Mix_HookMusicFinished (music_finished); |
545 | Mix_ChannelFinished (channel_finished); |
1081 | Mix_ChannelFinished (channel_finished); |
546 | |
1082 | |
547 | void |
1083 | void |
|
|
1084 | Mix_QuerySpec () |
|
|
1085 | PPCODE: |
|
|
1086 | { |
|
|
1087 | int freq, channels; |
|
|
1088 | Uint16 format; |
|
|
1089 | |
|
|
1090 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1091 | { |
|
|
1092 | EXTEND (SP, 3); |
|
|
1093 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1094 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1095 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1096 | } |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | void |
548 | Mix_CloseAudio () |
1100 | Mix_CloseAudio () |
549 | |
1101 | |
550 | int |
1102 | int |
551 | Mix_AllocateChannels (int numchans = -1) |
1103 | Mix_AllocateChannels (int numchans = -1) |
552 | |
1104 | |
|
|
1105 | const char * |
|
|
1106 | Mix_GetError () |
|
|
1107 | |
553 | void |
1108 | void |
554 | lowdelay (int fd, int val = 1) |
1109 | lowdelay (int fd, int val = 1) |
555 | CODE: |
1110 | CODE: |
|
|
1111 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1112 | |
|
|
1113 | void |
|
|
1114 | win32_proxy_info () |
|
|
1115 | PPCODE: |
|
|
1116 | { |
556 | #ifndef _WIN32 |
1117 | #ifdef _WIN32 |
557 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1118 | char buffer[2048]; |
|
|
1119 | DWORD buflen; |
|
|
1120 | |
|
|
1121 | EXTEND (SP, 3); |
|
|
1122 | |
|
|
1123 | buflen = sizeof (buffer); |
|
|
1124 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1125 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1126 | { |
|
|
1127 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1128 | |
|
|
1129 | buflen = sizeof (buffer); |
|
|
1130 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1131 | { |
|
|
1132 | PUSHs (newSVpv (buffer, 0)); |
|
|
1133 | |
|
|
1134 | buflen = sizeof (buffer); |
|
|
1135 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1136 | PUSHs (newSVpv (buffer, 0)); |
|
|
1137 | } |
|
|
1138 | } |
558 | #endif |
1139 | #endif |
|
|
1140 | } |
559 | |
1141 | |
560 | char * |
1142 | int |
561 | gl_version () |
1143 | add_font (char *file) |
562 | CODE: |
1144 | CODE: |
563 | RETVAL = (char *)glGetString (GL_VERSION); |
1145 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
564 | OUTPUT: |
1146 | OUTPUT: |
565 | RETVAL |
1147 | RETVAL |
566 | |
1148 | |
567 | char * |
|
|
568 | gl_extensions () |
|
|
569 | CODE: |
|
|
570 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
571 | OUTPUT: |
|
|
572 | RETVAL |
|
|
573 | |
|
|
574 | void |
1149 | void |
575 | add_font (char *file) |
1150 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
576 | CODE: |
1151 | |
577 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
1152 | void |
578 | #ifdef _WIN32 |
1153 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_MP3 | MIX_INIT_OGG) |
579 | // cairo... sigh... requires win2000 |
|
|
580 | AddFontResourceEx (file, FR_PRIVATE, 0); |
|
|
581 | #endif |
|
|
582 | |
1154 | |
583 | void |
1155 | void |
584 | load_image_inline (SV *image_) |
1156 | load_image_inline (SV *image_) |
585 | ALIAS: |
1157 | ALIAS: |
586 | load_image_file = 1 |
1158 | load_image_file = 1 |
… | |
… | |
589 | STRLEN image_len; |
1161 | STRLEN image_len; |
590 | char *image = (char *)SvPVbyte (image_, image_len); |
1162 | char *image = (char *)SvPVbyte (image_, image_len); |
591 | SDL_Surface *surface, *surface2; |
1163 | SDL_Surface *surface, *surface2; |
592 | SDL_PixelFormat fmt; |
1164 | SDL_PixelFormat fmt; |
593 | SDL_RWops *rw = ix |
1165 | SDL_RWops *rw = ix |
594 | ? SDL_RWFromFile (image, "r") |
1166 | ? SDL_RWFromFile (image, "rb") |
595 | : SDL_RWFromConstMem (image, image_len); |
1167 | : SDL_RWFromConstMem (image, image_len); |
596 | |
1168 | |
597 | if (!rw) |
1169 | if (!rw) |
598 | croak ("load_image: %s", SDL_GetError ()); |
1170 | croak ("load_image: %s", SDL_GetError ()); |
599 | |
1171 | |
… | |
… | |
628 | |
1200 | |
629 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
1201 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
630 | |
1202 | |
631 | assert (surface2->pitch == surface2->w * 4); |
1203 | assert (surface2->pitch == surface2->w * 4); |
632 | |
1204 | |
|
|
1205 | SDL_LockSurface (surface2); |
633 | EXTEND (SP, 5); |
1206 | EXTEND (SP, 6); |
634 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1207 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
635 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1208 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
636 | SDL_LockSurface (surface2); |
|
|
637 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1209 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
638 | SDL_UnlockSurface (surface2); |
|
|
639 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1210 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
640 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1211 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
641 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1212 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
|
|
1213 | SDL_UnlockSurface (surface2); |
642 | |
1214 | |
643 | SDL_FreeSurface (surface); |
1215 | SDL_FreeSurface (surface); |
644 | SDL_FreeSurface (surface2); |
1216 | SDL_FreeSurface (surface2); |
645 | } |
1217 | } |
646 | |
1218 | |
… | |
… | |
672 | void |
1244 | void |
673 | error (char *message) |
1245 | error (char *message) |
674 | CODE: |
1246 | CODE: |
675 | fprintf (stderr, "ERROR: %s\n", message); |
1247 | fprintf (stderr, "ERROR: %s\n", message); |
676 | #ifdef _WIN32 |
1248 | #ifdef _WIN32 |
677 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1249 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
678 | #endif |
1250 | #endif |
679 | |
1251 | |
680 | void |
1252 | void |
681 | fatal (char *message) |
1253 | fatal (char *message) |
682 | CODE: |
1254 | CODE: |
683 | fprintf (stderr, "FATAL: %s\n", message); |
1255 | fprintf (stderr, "FATAL: %s\n", message); |
684 | #ifdef _WIN32 |
1256 | #ifdef _WIN32 |
685 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1257 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
686 | #endif |
1258 | #endif |
687 | exit (1); |
1259 | _exit (1); |
688 | |
1260 | |
|
|
1261 | void |
|
|
1262 | _exit (int retval = 0) |
|
|
1263 | CODE: |
|
|
1264 | #ifdef WIN32 |
|
|
1265 | ExitThread (retval); // unclean, please beam me up |
|
|
1266 | #else |
|
|
1267 | _exit (retval); |
|
|
1268 | #endif |
|
|
1269 | |
|
|
1270 | void |
|
|
1271 | debug () |
|
|
1272 | CODE: |
|
|
1273 | { |
|
|
1274 | #if DEBUG |
|
|
1275 | VALGRIND_DO_LEAK_CHECK; |
|
|
1276 | #endif |
|
|
1277 | } |
|
|
1278 | |
|
|
1279 | int |
|
|
1280 | SvREFCNT (SV *sv) |
|
|
1281 | CODE: |
|
|
1282 | RETVAL = SvREFCNT (sv); |
|
|
1283 | OUTPUT: |
|
|
1284 | RETVAL |
|
|
1285 | |
689 | MODULE = CFClient PACKAGE = CFClient::Font |
1286 | MODULE = Deliantra::Client PACKAGE = DC::Font |
690 | |
1287 | |
691 | CFClient::Font |
1288 | PROTOTYPES: DISABLE |
|
|
1289 | |
|
|
1290 | DC::Font |
692 | new_from_file (SV *class, char *path, int id = 0) |
1291 | new_from_file (SV *class, char *path, int id = 0) |
693 | CODE: |
1292 | CODE: |
694 | { |
1293 | { |
695 | int count; |
1294 | int count; |
696 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1295 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
699 | } |
1298 | } |
700 | OUTPUT: |
1299 | OUTPUT: |
701 | RETVAL |
1300 | RETVAL |
702 | |
1301 | |
703 | void |
1302 | void |
704 | DESTROY (CFClient::Font self) |
1303 | DESTROY (DC::Font self) |
705 | CODE: |
1304 | CODE: |
706 | pango_font_description_free (self); |
1305 | pango_font_description_free (self); |
707 | |
1306 | |
708 | void |
1307 | void |
709 | make_default (CFClient::Font self) |
1308 | make_default (DC::Font self) |
|
|
1309 | PROTOTYPE: $ |
710 | CODE: |
1310 | CODE: |
711 | default_font = self; |
1311 | default_font = self; |
712 | |
1312 | |
713 | MODULE = CFClient PACKAGE = CFClient::Layout |
1313 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
714 | |
1314 | |
715 | CFClient::Layout |
1315 | PROTOTYPES: DISABLE |
716 | new (SV *class, int rgba = 0) |
1316 | |
|
|
1317 | void |
|
|
1318 | glyph_cache_backup () |
|
|
1319 | PROTOTYPE: |
717 | CODE: |
1320 | CODE: |
718 | #if _WIN32 |
1321 | tc_backup (); |
719 | rgba = 0;//D |
1322 | |
720 | #endif |
1323 | void |
|
|
1324 | glyph_cache_restore () |
|
|
1325 | PROTOTYPE: |
|
|
1326 | CODE: |
|
|
1327 | tc_restore (); |
|
|
1328 | |
|
|
1329 | DC::Layout |
|
|
1330 | new (SV *class) |
|
|
1331 | CODE: |
721 | New (0, RETVAL, 1, struct cf_layout); |
1332 | New (0, RETVAL, 1, struct cf_layout); |
722 | |
1333 | |
723 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
1334 | RETVAL->pl = pango_layout_new (opengl_context); |
724 | RETVAL->rgba = rgba; |
|
|
725 | RETVAL->r = 1.; |
1335 | RETVAL->r = 1.; |
726 | RETVAL->g = 1.; |
1336 | RETVAL->g = 1.; |
727 | RETVAL->b = 1.; |
1337 | RETVAL->b = 1.; |
728 | RETVAL->a = 1.; |
1338 | RETVAL->a = 1.; |
729 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1339 | RETVAL->base_height = MIN_FONT_HEIGHT; |
730 | RETVAL->font = 0; |
1340 | RETVAL->font = 0; |
|
|
1341 | RETVAL->rc = rc_alloc (); |
731 | |
1342 | |
732 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1343 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
733 | layout_update_font (RETVAL); |
1344 | layout_update_font (RETVAL); |
734 | OUTPUT: |
1345 | OUTPUT: |
735 | RETVAL |
1346 | RETVAL |
736 | |
1347 | |
737 | void |
1348 | void |
738 | DESTROY (CFClient::Layout self) |
1349 | DESTROY (DC::Layout self) |
739 | CODE: |
1350 | CODE: |
740 | g_object_unref (self->pl); |
1351 | g_object_unref (self->pl); |
|
|
1352 | rc_free (self->rc); |
741 | Safefree (self); |
1353 | Safefree (self); |
742 | |
1354 | |
|
|
1355 | void |
|
|
1356 | set_text (DC::Layout self, SV *text_) |
|
|
1357 | CODE: |
|
|
1358 | { |
|
|
1359 | STRLEN textlen; |
|
|
1360 | char *text = SvPVutf8 (text_, textlen); |
|
|
1361 | |
|
|
1362 | pango_layout_set_text (self->pl, text, textlen); |
|
|
1363 | } |
|
|
1364 | |
|
|
1365 | void |
|
|
1366 | set_markup (DC::Layout self, SV *text_) |
|
|
1367 | CODE: |
|
|
1368 | { |
|
|
1369 | STRLEN textlen; |
|
|
1370 | char *text = SvPVutf8 (text_, textlen); |
|
|
1371 | |
|
|
1372 | pango_layout_set_markup (self->pl, text, textlen); |
|
|
1373 | } |
|
|
1374 | |
|
|
1375 | void |
|
|
1376 | set_shapes (DC::Layout self, ...) |
|
|
1377 | CODE: |
|
|
1378 | { |
|
|
1379 | PangoAttrList *attrs = 0; |
|
|
1380 | const char *text = pango_layout_get_text (self->pl); |
|
|
1381 | const char *pos = text; |
|
|
1382 | int arg = 4; |
|
|
1383 | |
|
|
1384 | while (arg < items && (pos = strstr (pos, OBJ_STR))) |
|
|
1385 | { |
|
|
1386 | PangoRectangle inkrect, rect; |
|
|
1387 | PangoAttribute *attr; |
|
|
1388 | |
|
|
1389 | int x = SvIV (ST (arg - 3)); |
|
|
1390 | int y = SvIV (ST (arg - 2)); |
|
|
1391 | int w = SvIV (ST (arg - 1)); |
|
|
1392 | int h = SvIV (ST (arg )); |
|
|
1393 | |
|
|
1394 | inkrect.x = 0; |
|
|
1395 | inkrect.y = 0; |
|
|
1396 | inkrect.width = 0; |
|
|
1397 | inkrect.height = 0; |
|
|
1398 | |
|
|
1399 | rect.x = x * PANGO_SCALE; |
|
|
1400 | rect.y = y * PANGO_SCALE; |
|
|
1401 | rect.width = w * PANGO_SCALE; |
|
|
1402 | rect.height = h * PANGO_SCALE; |
|
|
1403 | |
|
|
1404 | if (!attrs) |
|
|
1405 | attrs = pango_layout_get_attributes (self->pl); |
|
|
1406 | |
|
|
1407 | attr = pango_attr_shape_new (&inkrect, &rect); |
|
|
1408 | attr->start_index = pos - text; |
|
|
1409 | attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
|
|
1410 | pango_attr_list_insert (attrs, attr); |
|
|
1411 | |
|
|
1412 | arg += 4; |
|
|
1413 | pos += sizeof (OBJ_STR) - 1; |
|
|
1414 | } |
|
|
1415 | |
|
|
1416 | if (attrs) |
|
|
1417 | pango_layout_set_attributes (self->pl, attrs); |
|
|
1418 | } |
|
|
1419 | |
|
|
1420 | void |
|
|
1421 | get_shapes (DC::Layout self) |
|
|
1422 | PPCODE: |
|
|
1423 | { |
|
|
1424 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
|
|
1425 | |
|
|
1426 | do |
|
|
1427 | { |
|
|
1428 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
|
|
1429 | |
|
|
1430 | if (run && shape_attr_p (run)) |
|
|
1431 | { |
|
|
1432 | PangoRectangle extents; |
|
|
1433 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
|
|
1434 | |
|
|
1435 | EXTEND (SP, 2); |
|
|
1436 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
|
|
1437 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
|
|
1438 | } |
|
|
1439 | } |
|
|
1440 | while (pango_layout_iter_next_run (iter)); |
|
|
1441 | |
|
|
1442 | pango_layout_iter_free (iter); |
|
|
1443 | } |
|
|
1444 | |
743 | int |
1445 | int |
744 | is_rgba (CFClient::Layout self) |
1446 | has_wrapped (DC::Layout self) |
745 | CODE: |
1447 | CODE: |
746 | RETVAL = self->rgba; |
1448 | { |
|
|
1449 | int lines = 1; |
|
|
1450 | const char *text = pango_layout_get_text (self->pl); |
|
|
1451 | |
|
|
1452 | while (*text) |
|
|
1453 | lines += *text++ == '\n'; |
|
|
1454 | |
|
|
1455 | RETVAL = lines < pango_layout_get_line_count (self->pl); |
|
|
1456 | } |
747 | OUTPUT: |
1457 | OUTPUT: |
748 | RETVAL |
1458 | RETVAL |
749 | |
1459 | |
750 | void |
|
|
751 | set_text (CFClient::Layout self, SV *text_) |
|
|
752 | CODE: |
|
|
753 | { |
|
|
754 | STRLEN textlen; |
|
|
755 | char *text = SvPVutf8 (text_, textlen); |
|
|
756 | |
|
|
757 | pango_layout_set_text (self->pl, text, textlen); |
|
|
758 | } |
|
|
759 | |
|
|
760 | void |
|
|
761 | set_markup (CFClient::Layout self, SV *text_) |
|
|
762 | CODE: |
|
|
763 | { |
|
|
764 | STRLEN textlen; |
|
|
765 | char *text = SvPVutf8 (text_, textlen); |
|
|
766 | |
|
|
767 | pango_layout_set_markup (self->pl, text, textlen); |
|
|
768 | } |
|
|
769 | |
|
|
770 | SV * |
1460 | SV * |
771 | get_text (CFClient::Layout self) |
1461 | get_text (DC::Layout self) |
772 | CODE: |
1462 | CODE: |
773 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1463 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
774 | SvUTF8_on (RETVAL); |
1464 | sv_utf8_decode (RETVAL); |
775 | OUTPUT: |
1465 | OUTPUT: |
776 | RETVAL |
1466 | RETVAL |
777 | |
1467 | |
778 | void |
1468 | void |
779 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
1469 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
780 | CODE: |
1470 | CODE: |
781 | self->r = r; |
1471 | self->r = r; |
782 | self->g = g; |
1472 | self->g = g; |
783 | self->b = b; |
1473 | self->b = b; |
784 | self->a = a; |
1474 | self->a = a; |
785 | |
1475 | |
786 | void |
1476 | void |
787 | set_font (CFClient::Layout self, CFClient::Font font = 0) |
1477 | set_font (DC::Layout self, DC::Font font = 0) |
788 | CODE: |
1478 | CODE: |
789 | if (self->font != font) |
1479 | if (self->font != font) |
790 | { |
1480 | { |
791 | self->font = font; |
1481 | self->font = font; |
792 | layout_update_font (self); |
1482 | layout_update_font (self); |
793 | } |
1483 | } |
794 | |
1484 | |
795 | void |
1485 | void |
796 | set_height (CFClient::Layout self, int base_height) |
1486 | set_height (DC::Layout self, int base_height) |
797 | CODE: |
1487 | CODE: |
798 | if (self->base_height != base_height) |
1488 | if (self->base_height != base_height) |
799 | { |
1489 | { |
800 | self->base_height = base_height; |
1490 | self->base_height = base_height; |
801 | layout_update_font (self); |
1491 | layout_update_font (self); |
802 | } |
1492 | } |
803 | |
1493 | |
804 | void |
1494 | void |
805 | set_width (CFClient::Layout self, int max_width = -1) |
1495 | set_width (DC::Layout self, int max_width = -1) |
806 | CODE: |
1496 | CODE: |
807 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1497 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
808 | |
1498 | |
809 | void |
1499 | void |
810 | set_indent (CFClient::Layout self, int indent) |
1500 | set_indent (DC::Layout self, int indent) |
811 | CODE: |
1501 | CODE: |
812 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1502 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
813 | |
1503 | |
814 | void |
1504 | void |
815 | set_spacing (CFClient::Layout self, int spacing) |
1505 | set_spacing (DC::Layout self, int spacing) |
816 | CODE: |
1506 | CODE: |
817 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1507 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
818 | |
1508 | |
819 | void |
1509 | void |
820 | set_ellipsise (CFClient::Layout self, int ellipsise) |
1510 | set_ellipsise (DC::Layout self, int ellipsise) |
821 | CODE: |
1511 | CODE: |
822 | pango_layout_set_ellipsize (self->pl, |
1512 | pango_layout_set_ellipsize (self->pl, |
823 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1513 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
824 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1514 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
825 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1515 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
826 | : PANGO_ELLIPSIZE_NONE |
1516 | : PANGO_ELLIPSIZE_NONE |
827 | ); |
1517 | ); |
828 | |
1518 | |
829 | void |
1519 | void |
830 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
1520 | set_single_paragraph_mode (DC::Layout self, int spm) |
831 | CODE: |
1521 | CODE: |
832 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1522 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
833 | |
1523 | |
834 | void |
1524 | void |
835 | size (CFClient::Layout self) |
1525 | size (DC::Layout self) |
836 | PPCODE: |
1526 | PPCODE: |
837 | { |
1527 | { |
838 | int w, h; |
1528 | int w, h; |
839 | |
1529 | |
840 | layout_get_pixel_size (self, &w, &h); |
1530 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
843 | PUSHs (sv_2mortal (newSViv (w))); |
1533 | PUSHs (sv_2mortal (newSViv (w))); |
844 | PUSHs (sv_2mortal (newSViv (h))); |
1534 | PUSHs (sv_2mortal (newSViv (h))); |
845 | } |
1535 | } |
846 | |
1536 | |
847 | int |
1537 | int |
|
|
1538 | descent (DC::Layout self) |
|
|
1539 | CODE: |
|
|
1540 | { |
|
|
1541 | PangoRectangle rect; |
|
|
1542 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
|
|
1543 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
|
|
1544 | RETVAL = PANGO_DESCENT (rect); |
|
|
1545 | } |
|
|
1546 | OUTPUT: |
|
|
1547 | RETVAL |
|
|
1548 | |
|
|
1549 | int |
848 | xy_to_index (CFClient::Layout self, int x, int y) |
1550 | xy_to_index (DC::Layout self, int x, int y) |
849 | CODE: |
1551 | CODE: |
850 | { |
1552 | { |
851 | int index, trailing; |
1553 | int index, trailing; |
852 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1554 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
853 | RETVAL = index; |
1555 | RETVAL = index + trailing; |
854 | } |
1556 | } |
855 | OUTPUT: |
1557 | OUTPUT: |
856 | RETVAL |
1558 | RETVAL |
857 | |
1559 | |
858 | void |
1560 | void |
859 | cursor_pos (CFClient::Layout self, int index) |
1561 | cursor_pos (DC::Layout self, int index) |
860 | PPCODE: |
1562 | PPCODE: |
861 | { |
1563 | { |
862 | PangoRectangle strong_pos; |
1564 | PangoRectangle pos; |
863 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1565 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
864 | |
1566 | |
865 | EXTEND (SP, 3); |
1567 | EXTEND (SP, 3); |
866 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1568 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
867 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1569 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
868 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1570 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
869 | } |
1571 | } |
870 | |
1572 | |
871 | void |
1573 | void |
872 | render (CFClient::Layout self) |
1574 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
873 | PPCODE: |
1575 | PPCODE: |
874 | { |
1576 | { |
875 | SV *retval; |
1577 | int line, x; |
876 | int w, h; |
|
|
877 | |
1578 | |
878 | layout_get_pixel_size (self, &w, &h); |
1579 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
879 | |
1580 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
880 | if (self->rgba) |
1581 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
881 | { |
1582 | --line; |
882 | cairo_surface_t *surface; |
|
|
883 | cairo_t *cairo; |
|
|
884 | |
|
|
885 | retval = newSV (w * h * 4); |
|
|
886 | SvPOK_only (retval); |
|
|
887 | SvCUR_set (retval, w * h * 4); |
|
|
888 | |
|
|
889 | memset (SvPVX (retval), 0, w * h * 4); |
|
|
890 | |
|
|
891 | surface = cairo_image_surface_create_for_data ( |
|
|
892 | (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4); |
|
|
893 | cairo = cairo_create (surface); |
|
|
894 | cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a); |
|
|
895 | |
|
|
896 | pango_cairo_show_layout (cairo, self->pl); |
|
|
897 | |
|
|
898 | cairo_destroy (cairo); |
|
|
899 | cairo_surface_destroy (surface); |
|
|
900 | |
|
|
901 | // what a mess, and its premultiplied, too :( |
|
|
902 | { |
|
|
903 | uint32_t *p = (uint32_t *)SvPVX (retval); |
|
|
904 | uint32_t *e = p + w * h; |
|
|
905 | |
|
|
906 | while (p < e) |
|
|
907 | { |
|
|
908 | uint32_t rgba = *p; |
|
|
909 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
910 | #if 0 |
|
|
911 | #ifdef _WIN32 |
|
|
912 | {//D |
|
|
913 | uint8_t r = rgba >> 24; |
|
|
914 | uint8_t g = rgba >> 16; |
|
|
915 | uint8_t b = rgba >> 8; |
|
|
916 | uint8_t a = rgba >> 0; |
|
|
917 | |
|
|
918 | rgba = (rgba & 0xffffff00) | a; |
|
|
919 | } |
|
|
920 | #endif |
1583 | #endif |
921 | #endif |
|
|
922 | rgba = SDL_SwapBE32 (rgba); |
|
|
923 | *p++ = rgba; |
|
|
924 | } |
|
|
925 | } |
|
|
926 | |
|
|
927 | EXTEND (SP, 5); |
1584 | EXTEND (SP, 2); |
928 | PUSHs (sv_2mortal (newSViv (w))); |
1585 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1586 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1587 | } |
|
|
1588 | |
|
|
1589 | void |
|
|
1590 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1591 | PPCODE: |
|
|
1592 | { |
|
|
1593 | PangoLayoutLine *lp; |
|
|
1594 | int index, trailing; |
|
|
1595 | |
|
|
1596 | if (line < 0) |
|
|
1597 | XSRETURN_EMPTY; |
|
|
1598 | |
|
|
1599 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1600 | XSRETURN_EMPTY; /* do better */ |
|
|
1601 | |
|
|
1602 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1603 | |
|
|
1604 | EXTEND (SP, 2); |
|
|
1605 | if (GIMME_V == G_SCALAR) |
929 | PUSHs (sv_2mortal (newSViv (h))); |
1606 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
930 | PUSHs (sv_2mortal (retval)); |
|
|
931 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
932 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
933 | } |
|
|
934 | else |
1607 | else |
935 | { |
1608 | { |
936 | FT_Bitmap bitmap; |
|
|
937 | |
|
|
938 | retval = newSV (w * h); |
|
|
939 | SvPOK_only (retval); |
|
|
940 | SvCUR_set (retval, w * h); |
|
|
941 | |
|
|
942 | bitmap.rows = h; |
|
|
943 | bitmap.width = w; |
|
|
944 | bitmap.pitch = w; |
|
|
945 | bitmap.buffer = (unsigned char*)SvPVX (retval); |
|
|
946 | bitmap.num_grays = 256; |
|
|
947 | bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; |
|
|
948 | |
|
|
949 | memset (bitmap.buffer, 0, w * h); |
|
|
950 | |
|
|
951 | pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); |
|
|
952 | |
|
|
953 | EXTEND (SP, 5); |
|
|
954 | PUSHs (sv_2mortal (newSViv (w))); |
1609 | PUSHs (sv_2mortal (newSViv (index))); |
955 | PUSHs (sv_2mortal (newSViv (h))); |
1610 | PUSHs (sv_2mortal (newSViv (trailing))); |
956 | PUSHs (sv_2mortal (retval)); |
|
|
957 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
958 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
959 | } |
1611 | } |
960 | } |
1612 | } |
961 | |
1613 | |
|
|
1614 | void |
|
|
1615 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1616 | CODE: |
|
|
1617 | rc_clear (self->rc); |
|
|
1618 | pango_opengl_render_layout_subpixel ( |
|
|
1619 | self->pl, |
|
|
1620 | self->rc, |
|
|
1621 | x * PANGO_SCALE, y * PANGO_SCALE, |
|
|
1622 | self->r, self->g, self->b, self->a, |
|
|
1623 | flags |
|
|
1624 | ); |
|
|
1625 | // we assume that context_change actually clears/frees stuff |
|
|
1626 | // and does not do any recomputation... |
|
|
1627 | pango_layout_context_changed (self->pl); |
|
|
1628 | |
|
|
1629 | void |
|
|
1630 | draw (DC::Layout self) |
|
|
1631 | CODE: |
|
|
1632 | { |
|
|
1633 | glEnable (GL_TEXTURE_2D); |
|
|
1634 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1635 | glEnable (GL_BLEND); |
|
|
1636 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1637 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1638 | glEnable (GL_ALPHA_TEST); |
|
|
1639 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1640 | |
|
|
1641 | rc_draw (self->rc); |
|
|
1642 | |
|
|
1643 | glDisable (GL_ALPHA_TEST); |
|
|
1644 | glDisable (GL_BLEND); |
|
|
1645 | glDisable (GL_TEXTURE_2D); |
|
|
1646 | } |
|
|
1647 | |
962 | MODULE = CFClient PACKAGE = CFClient::Texture |
1648 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
963 | |
1649 | |
|
|
1650 | PROTOTYPES: ENABLE |
|
|
1651 | |
964 | void |
1652 | void |
|
|
1653 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1654 | CODE: |
|
|
1655 | { |
|
|
1656 | if ((nw != ow || nh != oh) && SvOK (data_)) |
|
|
1657 | { |
|
|
1658 | STRLEN datalen; |
|
|
1659 | char *data = SvPVbyte (data_, datalen); |
|
|
1660 | int bpp = datalen / (ow * oh); |
|
|
1661 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1662 | |
|
|
1663 | SvPOK_only (result_); |
|
|
1664 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1665 | |
|
|
1666 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1667 | while (oh--) |
|
|
1668 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1669 | |
|
|
1670 | sv_setsv (data_, result_); |
|
|
1671 | } |
|
|
1672 | } |
|
|
1673 | |
|
|
1674 | void |
965 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1675 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
966 | PROTOTYPE: $$$;$$ |
1676 | PROTOTYPE: $$$;$$ |
967 | ALIAS: |
1677 | ALIAS: |
968 | draw_quad_alpha = 1 |
1678 | draw_quad_alpha = 1 |
969 | draw_quad_alpha_premultiplied = 2 |
1679 | draw_quad_alpha_premultiplied = 2 |
970 | CODE: |
1680 | CODE: |
971 | { |
1681 | { |
972 | HV *hv = (HV *)SvRV (self); |
1682 | HV *hv = (HV *)SvRV (self); |
973 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1683 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
974 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1684 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
975 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1685 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
976 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
1686 | |
|
|
1687 | if (name <= 0) |
|
|
1688 | XSRETURN_EMPTY; |
977 | |
1689 | |
978 | if (items < 5) |
1690 | if (items < 5) |
979 | { |
1691 | { |
980 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1692 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
981 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1693 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
982 | } |
1694 | } |
983 | |
1695 | |
984 | if (ix) |
1696 | if (ix) |
985 | { |
1697 | { |
986 | glEnable (GL_BLEND); |
1698 | glEnable (GL_BLEND); |
|
|
1699 | |
|
|
1700 | if (ix == 2) |
987 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1701 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1702 | else |
|
|
1703 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1704 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1705 | |
988 | glEnable (GL_ALPHA_TEST); |
1706 | glEnable (GL_ALPHA_TEST); |
989 | glAlphaFunc (GL_GREATER, 0.01f); |
1707 | glAlphaFunc (GL_GREATER, 0.01f); |
990 | } |
1708 | } |
991 | |
1709 | |
992 | glBindTexture (GL_TEXTURE_2D, name); |
1710 | glBindTexture (GL_TEXTURE_2D, name); |
993 | |
|
|
994 | if (wrap_mode) |
|
|
995 | { |
|
|
996 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
997 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
998 | } |
|
|
999 | |
1711 | |
1000 | glBegin (GL_QUADS); |
1712 | glBegin (GL_QUADS); |
1001 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1713 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1002 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1714 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1003 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1715 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1009 | glDisable (GL_ALPHA_TEST); |
1721 | glDisable (GL_ALPHA_TEST); |
1010 | glDisable (GL_BLEND); |
1722 | glDisable (GL_BLEND); |
1011 | } |
1723 | } |
1012 | } |
1724 | } |
1013 | |
1725 | |
|
|
1726 | void |
|
|
1727 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1728 | PROTOTYPE: @ |
|
|
1729 | CODE: |
|
|
1730 | { |
|
|
1731 | glEnable (GL_BLEND); |
|
|
1732 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1733 | glEnable (GL_TEXTURE_2D); |
|
|
1734 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1735 | |
|
|
1736 | glColor3f (intensity, intensity, intensity); |
|
|
1737 | glPushMatrix (); |
|
|
1738 | glScalef (1./3, 1./3, 1.); |
|
|
1739 | |
|
|
1740 | if (blend > 0.f) |
|
|
1741 | { |
|
|
1742 | float dx3 = dx * -3.f / w; |
|
|
1743 | float dy3 = dy * -3.f / h; |
|
|
1744 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1745 | |
|
|
1746 | /* interpolate the two shadow textures */ |
|
|
1747 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1748 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1749 | |
|
|
1750 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1751 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1752 | glEnable (GL_TEXTURE_2D); |
|
|
1753 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1754 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1755 | |
|
|
1756 | /* rgb == rgb(glcolor) */ |
|
|
1757 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1758 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1759 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1760 | |
|
|
1761 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1762 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1763 | |
|
|
1764 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1765 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1766 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1767 | |
|
|
1768 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1769 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1770 | |
|
|
1771 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1772 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1773 | |
|
|
1774 | glBegin (GL_QUADS); |
|
|
1775 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1776 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1777 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1778 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1779 | glEnd (); |
|
|
1780 | |
|
|
1781 | glDisable (GL_TEXTURE_2D); |
|
|
1782 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1783 | } |
|
|
1784 | else |
|
|
1785 | { |
|
|
1786 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1787 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1788 | |
|
|
1789 | glBegin (GL_QUADS); |
|
|
1790 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1791 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1792 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1793 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1794 | glEnd (); |
|
|
1795 | } |
|
|
1796 | |
|
|
1797 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1798 | { |
|
|
1799 | int x, y; |
|
|
1800 | int dx3 = dx * 3; |
|
|
1801 | int dy3 = dy * 3; |
|
|
1802 | |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1804 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1805 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1806 | glTranslatef (-1., -1., 0); |
|
|
1807 | glBegin (GL_QUADS); |
|
|
1808 | |
|
|
1809 | for (y = 1; y < h; y += 3) |
|
|
1810 | { |
|
|
1811 | int y1 = y - dy3; |
|
|
1812 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1813 | |
|
|
1814 | for (x = 1; x < w; x += 3) |
|
|
1815 | { |
|
|
1816 | int x1 = x - dx3; |
|
|
1817 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1818 | uint8_t h2; |
|
|
1819 | |
|
|
1820 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1821 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1822 | else |
|
|
1823 | h2 = 1; /* out of range == invisible */ |
|
|
1824 | |
|
|
1825 | if (h1 || h2) |
|
|
1826 | { |
|
|
1827 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1828 | glColor4f (1., 1., 1., alpha); |
|
|
1829 | |
|
|
1830 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1831 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1832 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1833 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1834 | } |
|
|
1835 | } |
|
|
1836 | } |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | glEnd (); |
|
|
1840 | |
|
|
1841 | glPopMatrix (); |
|
|
1842 | |
|
|
1843 | glDisable (GL_TEXTURE_2D); |
|
|
1844 | glDisable (GL_BLEND); |
|
|
1845 | } |
|
|
1846 | |
|
|
1847 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1848 | CODE: |
|
|
1849 | { |
|
|
1850 | GLint width; |
|
|
1851 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1852 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1853 | RETVAL = width > 0; |
|
|
1854 | } |
|
|
1855 | OUTPUT: |
|
|
1856 | RETVAL |
|
|
1857 | |
1014 | MODULE = CFClient PACKAGE = CFClient::Map |
1858 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1015 | |
1859 | |
1016 | CFClient::Map |
1860 | PROTOTYPES: DISABLE |
1017 | new (SV *class, int map_width, int map_height) |
1861 | |
|
|
1862 | DC::Map |
|
|
1863 | new (SV *class) |
1018 | CODE: |
1864 | CODE: |
1019 | New (0, RETVAL, 1, struct map); |
1865 | New (0, RETVAL, 1, struct map); |
1020 | RETVAL->x = 0; |
1866 | RETVAL->x = 0; |
1021 | RETVAL->y = 0; |
1867 | RETVAL->y = 0; |
1022 | RETVAL->w = map_width; |
1868 | RETVAL->w = 0; |
1023 | RETVAL->h = map_height; |
1869 | RETVAL->h = 0; |
1024 | RETVAL->ox = 0; |
1870 | RETVAL->ox = 0; |
1025 | RETVAL->oy = 0; |
1871 | RETVAL->oy = 0; |
1026 | RETVAL->faces = 8192; |
1872 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1027 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1873 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1028 | RETVAL->texs = 8192; |
|
|
1029 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1030 | RETVAL->rows = 0; |
1874 | RETVAL->rows = 0; |
1031 | RETVAL->row = 0; |
1875 | RETVAL->row = 0; |
1032 | OUTPUT: |
1876 | OUTPUT: |
1033 | RETVAL |
1877 | RETVAL |
1034 | |
1878 | |
1035 | void |
1879 | void |
1036 | DESTROY (CFClient::Map self) |
1880 | DESTROY (DC::Map self) |
1037 | CODE: |
1881 | CODE: |
1038 | { |
1882 | { |
1039 | map_clear (self); |
1883 | map_clear (self); |
1040 | Safefree (self->face); |
1884 | Safefree (self->face2tile); |
|
|
1885 | Safefree (self->tex); |
1041 | Safefree (self); |
1886 | Safefree (self); |
1042 | } |
1887 | } |
1043 | |
1888 | |
1044 | void |
1889 | void |
|
|
1890 | resize (DC::Map self, int map_width, int map_height) |
|
|
1891 | CODE: |
|
|
1892 | self->w = map_width; |
|
|
1893 | self->h = map_height; |
|
|
1894 | |
|
|
1895 | void |
1045 | clear (CFClient::Map self) |
1896 | clear (DC::Map self) |
1046 | CODE: |
1897 | CODE: |
1047 | map_clear (self); |
1898 | map_clear (self); |
1048 | |
1899 | |
1049 | void |
1900 | void |
1050 | set_face (CFClient::Map self, int face, int texid) |
1901 | set_tileid (DC::Map self, int face, int tile) |
1051 | CODE: |
1902 | CODE: |
1052 | { |
1903 | { |
1053 | while (self->faces <= face) |
1904 | need_facenum (self, face); self->face2tile [face] = tile; |
1054 | { |
1905 | need_texid (self, tile); |
1055 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1056 | self->faces *= 2; |
|
|
1057 | } |
|
|
1058 | |
|
|
1059 | self->face [face] = texid; |
|
|
1060 | } |
1906 | } |
1061 | |
1907 | |
1062 | void |
1908 | void |
|
|
1909 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1910 | CODE: |
|
|
1911 | { |
|
|
1912 | tileid texid; |
|
|
1913 | maptex *tex; |
|
|
1914 | |
|
|
1915 | if (face < 0 || face >= self->faces) |
|
|
1916 | return; |
|
|
1917 | |
|
|
1918 | if (smooth < 0 || smooth >= self->faces) |
|
|
1919 | return; |
|
|
1920 | |
|
|
1921 | texid = self->face2tile [face]; |
|
|
1922 | |
|
|
1923 | if (!texid) |
|
|
1924 | return; |
|
|
1925 | |
|
|
1926 | tex = self->tex + texid; |
|
|
1927 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1928 | tex->smoothlevel = level; |
|
|
1929 | } |
|
|
1930 | |
|
|
1931 | void |
1063 | set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1932 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1064 | CODE: |
1933 | CODE: |
1065 | { |
1934 | { |
1066 | while (self->texs <= texid) |
1935 | need_texid (self, texid); |
1067 | { |
|
|
1068 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1069 | self->texs *= 2; |
|
|
1070 | } |
|
|
1071 | |
1936 | |
1072 | { |
1937 | { |
1073 | maptex *tex = self->tex + texid; |
1938 | maptex *tex = self->tex + texid; |
1074 | |
1939 | |
1075 | tex->name = name; |
1940 | tex->name = name; |
… | |
… | |
1080 | tex->r = r; |
1945 | tex->r = r; |
1081 | tex->g = g; |
1946 | tex->g = g; |
1082 | tex->b = b; |
1947 | tex->b = b; |
1083 | tex->a = a; |
1948 | tex->a = a; |
1084 | } |
1949 | } |
|
|
1950 | |
|
|
1951 | // somewhat hackish, but for textures that require it, it really |
|
|
1952 | // improves the look, and most others don't suffer. |
|
|
1953 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1954 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1955 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1956 | // use uglier nearest interpolation because linear suffers |
|
|
1957 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1958 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1085 | } |
1959 | } |
|
|
1960 | |
|
|
1961 | void |
|
|
1962 | expire_textures (DC::Map self, int texid, int count) |
|
|
1963 | PPCODE: |
|
|
1964 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1965 | { |
|
|
1966 | maptex *tex = self->tex + texid; |
|
|
1967 | |
|
|
1968 | if (tex->name) |
|
|
1969 | { |
|
|
1970 | if (tex->unused) |
|
|
1971 | { |
|
|
1972 | tex->name = 0; |
|
|
1973 | tex->unused = 0; |
|
|
1974 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1975 | } |
|
|
1976 | else |
|
|
1977 | tex->unused = 1; |
|
|
1978 | } |
|
|
1979 | } |
1086 | |
1980 | |
1087 | int |
1981 | int |
1088 | ox (CFClient::Map self) |
1982 | ox (DC::Map self) |
1089 | ALIAS: |
1983 | ALIAS: |
1090 | oy = 1 |
1984 | oy = 1 |
|
|
1985 | x = 2 |
|
|
1986 | y = 3 |
|
|
1987 | w = 4 |
|
|
1988 | h = 5 |
1091 | CODE: |
1989 | CODE: |
1092 | switch (ix) |
1990 | switch (ix) |
1093 | { |
1991 | { |
1094 | case 0: RETVAL = self->ox; break; |
1992 | case 0: RETVAL = self->ox; break; |
1095 | case 1: RETVAL = self->oy; break; |
1993 | case 1: RETVAL = self->oy; break; |
|
|
1994 | case 2: RETVAL = self->x; break; |
|
|
1995 | case 3: RETVAL = self->y; break; |
|
|
1996 | case 4: RETVAL = self->w; break; |
|
|
1997 | case 5: RETVAL = self->h; break; |
1096 | } |
1998 | } |
1097 | OUTPUT: |
1999 | OUTPUT: |
1098 | RETVAL |
2000 | RETVAL |
1099 | |
2001 | |
1100 | void |
2002 | void |
1101 | scroll (CFClient::Map self, int dx, int dy) |
2003 | scroll (DC::Map self, int dx, int dy) |
1102 | CODE: |
2004 | CODE: |
1103 | { |
2005 | { |
1104 | if (dx > 0) |
2006 | if (dx > 0) |
1105 | map_blank (self, self->x, self->y, dx - 1, self->h); |
2007 | map_blank (self, self->x, self->y, dx, self->h); |
1106 | else if (dx < 0) |
2008 | else if (dx < 0) |
1107 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
2009 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1108 | |
2010 | |
1109 | if (dy > 0) |
2011 | if (dy > 0) |
1110 | map_blank (self, self->x, self->y, self->w, dy - 1); |
2012 | map_blank (self, self->x, self->y, self->w, dy); |
1111 | else if (dy < 0) |
2013 | else if (dy < 0) |
1112 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
2014 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1113 | |
2015 | |
1114 | self->ox += dx; self->x += dx; |
2016 | self->ox += dx; self->x += dx; |
1115 | self->oy += dy; self->y += dy; |
2017 | self->oy += dy; self->y += dy; |
1116 | |
2018 | |
1117 | while (self->y < 0) |
2019 | while (self->y < 0) |
… | |
… | |
1121 | self->rows += MAP_EXTEND_Y; |
2023 | self->rows += MAP_EXTEND_Y; |
1122 | self->y += MAP_EXTEND_Y; |
2024 | self->y += MAP_EXTEND_Y; |
1123 | } |
2025 | } |
1124 | } |
2026 | } |
1125 | |
2027 | |
1126 | void |
2028 | SV * |
1127 | map1a_update (CFClient::Map self, SV *data_) |
2029 | map1a_update (DC::Map self, SV *data_, int extmap) |
1128 | CODE: |
2030 | CODE: |
1129 | { |
2031 | { |
1130 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2032 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1131 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2033 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1132 | mapcell *cell; |
2034 | mapcell *cell; |
1133 | int x, y, flags; |
2035 | int x, y, z, flags; |
|
|
2036 | AV *missing = newAV (); |
|
|
2037 | RETVAL = newRV_noinc ((SV *)missing); |
1134 | |
2038 | |
1135 | while (data < data_end) |
2039 | while (data < data_end - 1) |
1136 | { |
2040 | { |
1137 | flags = (data [0] << 8) + data [1]; data += 2; |
2041 | flags = (data [0] << 8) + data [1]; data += 2; |
1138 | |
2042 | |
1139 | x = ((flags >> 10) & 63) + self->x; |
2043 | x = self->x + ((flags >> 10) & 63); |
1140 | y = ((flags >> 4) & 63) + self->y; |
2044 | y = self->y + ((flags >> 4) & 63); |
1141 | |
2045 | |
1142 | cell = map_get_cell (self, x, y); |
2046 | cell = map_get_cell (self, x, y); |
1143 | |
2047 | |
1144 | if (flags & 15) |
2048 | if (flags & 15) |
1145 | { |
2049 | { |
1146 | if (cell->darkness < 0) |
2050 | if (!cell->darkness) |
1147 | { |
2051 | { |
|
|
2052 | memset (cell, 0, sizeof (*cell)); |
1148 | cell->darkness = 0; |
2053 | cell->darkness = 256; |
1149 | cell->face [0] = 0; |
|
|
1150 | cell->face [1] = 0; |
|
|
1151 | cell->face [2] = 0; |
|
|
1152 | } |
2054 | } |
1153 | |
2055 | |
1154 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1155 | |
|
|
1156 | //TODO: don't trust server data to be in-range(!) |
2056 | //TODO: don't trust server data to be in-range(!) |
1157 | |
2057 | |
1158 | if (flags & 4) |
2058 | if (flags & 8) |
1159 | { |
2059 | { |
1160 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2060 | if (extmap) |
|
|
2061 | { |
|
|
2062 | uint8_t ext, cmd; |
|
|
2063 | |
|
|
2064 | do |
|
|
2065 | { |
|
|
2066 | ext = *data++; |
|
|
2067 | cmd = ext & 0x7f; |
|
|
2068 | |
|
|
2069 | if (cmd < 4) |
|
|
2070 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2071 | else if (cmd == 5) // health |
|
|
2072 | { |
|
|
2073 | cell->stat_width = 1; |
|
|
2074 | cell->stat_hp = *data++; |
|
|
2075 | } |
|
|
2076 | else if (cmd == 6) // monster width |
|
|
2077 | cell->stat_width = *data++ + 1; |
|
|
2078 | else if (cmd == 0x47) |
|
|
2079 | { |
|
|
2080 | if (*data == 1) cell->player = data [1]; |
|
|
2081 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2082 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2083 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2084 | |
|
|
2085 | data += *data + 1; |
|
|
2086 | } |
|
|
2087 | else if (cmd == 8) // cell flags |
|
|
2088 | cell->flags = *data++; |
|
|
2089 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2090 | data += *data + 1; |
|
|
2091 | else |
|
|
2092 | data++; |
|
|
2093 | } |
|
|
2094 | while (ext & 0x80); |
|
|
2095 | } |
|
|
2096 | else |
|
|
2097 | cell->darkness = *data++ + 1; |
1161 | } |
2098 | } |
1162 | |
2099 | |
|
|
2100 | for (z = 0; z <= 2; ++z) |
1163 | if (flags & 2) |
2101 | if (flags & (4 >> z)) |
1164 | { |
2102 | { |
1165 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2103 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
2104 | need_facenum (self, face); |
|
|
2105 | cell->tile [z] = self->face2tile [face]; |
|
|
2106 | |
|
|
2107 | if (cell->tile [z]) |
|
|
2108 | { |
|
|
2109 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2110 | tex->unused = 0; |
|
|
2111 | if (!tex->name) |
|
|
2112 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2113 | |
|
|
2114 | if (tex->smoothtile) |
|
|
2115 | { |
|
|
2116 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2117 | smooth->unused = 0; |
|
|
2118 | if (!smooth->name) |
|
|
2119 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2120 | } |
|
|
2121 | } |
1166 | } |
2122 | } |
1167 | |
|
|
1168 | if (flags & 1) |
|
|
1169 | { |
|
|
1170 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1171 | } |
|
|
1172 | } |
2123 | } |
1173 | else |
2124 | else |
1174 | cell->darkness = -1; |
2125 | CELL_CLEAR (cell); |
1175 | } |
2126 | } |
1176 | } |
2127 | } |
|
|
2128 | OUTPUT: |
|
|
2129 | RETVAL |
1177 | |
2130 | |
1178 | SV * |
2131 | SV * |
1179 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
2132 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1180 | CODE: |
2133 | CODE: |
1181 | { |
2134 | { |
1182 | int x1, x; |
2135 | int x1, x; |
1183 | int y1, y; |
2136 | int y1, y; |
1184 | int z; |
2137 | int z; |
… | |
… | |
1197 | ? self->row + y |
2150 | ? self->row + y |
1198 | : 0; |
2151 | : 0; |
1199 | |
2152 | |
1200 | for (x = x0; x < x1; x++) |
2153 | for (x = x0; x < x1; x++) |
1201 | { |
2154 | { |
1202 | int r = 32, g = 32, b = 32, a = 192; |
2155 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1203 | |
2156 | |
1204 | if (row && row->c0 <= x && x < row->c1) |
2157 | if (row && row->c0 <= x && x < row->c1) |
1205 | { |
2158 | { |
1206 | mapcell *cell = row->col + (x - row->c0); |
2159 | mapcell *cell = row->col + (x - row->c0); |
1207 | |
2160 | |
1208 | for (z = 0; z <= 0; z++) |
2161 | for (z = 0; z <= 0; z++) |
1209 | { |
2162 | { |
1210 | mapface face = cell->face [z]; |
|
|
1211 | |
|
|
1212 | if (face) |
|
|
1213 | { |
|
|
1214 | maptex tex = self->tex [face]; |
2163 | maptex tex = self->tex [cell->tile [z]]; |
1215 | int a0 = 255 - tex.a; |
2164 | int a0 = 255 - tex.a; |
1216 | int a1 = tex.a; |
2165 | int a1 = tex.a; |
1217 | |
2166 | |
1218 | r = (r * a0 + tex.r * a1) / 255; |
2167 | r = div255 (r * a0 + tex.r * a1); |
1219 | g = (g * a0 + tex.g * a1) / 255; |
2168 | g = div255 (g * a0 + tex.g * a1); |
1220 | b = (b * a0 + tex.b * a1) / 255; |
2169 | b = div255 (b * a0 + tex.b * a1); |
1221 | a = (a * a0 + tex.a * a1) / 255; |
2170 | a = div255 (a * a0 + tex.a * a1); |
1222 | } |
|
|
1223 | } |
2171 | } |
1224 | } |
2172 | } |
1225 | |
2173 | |
1226 | *map++ = (r ) |
2174 | *map++ = (r ) |
1227 | | (g << 8) |
2175 | | (g << 8) |
… | |
… | |
1234 | } |
2182 | } |
1235 | OUTPUT: |
2183 | OUTPUT: |
1236 | RETVAL |
2184 | RETVAL |
1237 | |
2185 | |
1238 | void |
2186 | void |
1239 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2187 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
|
|
2188 | CODE: |
|
|
2189 | { |
|
|
2190 | int x, y, z; |
|
|
2191 | |
|
|
2192 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2193 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2194 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2195 | smooth_key skey; |
|
|
2196 | int pl_x, pl_y; |
|
|
2197 | maptex pl_tex; |
|
|
2198 | rc_t *rc = rc_alloc (); |
|
|
2199 | rc_t *rc_ov = rc_alloc (); |
|
|
2200 | rc_key_t key; |
|
|
2201 | rc_array_t *arr; |
|
|
2202 | |
|
|
2203 | pl_tex.name = 0; |
|
|
2204 | |
|
|
2205 | // that's current max. sorry. |
|
|
2206 | if (sw > 255) sw = 255; |
|
|
2207 | if (sh > 255) sh = 255; |
|
|
2208 | |
|
|
2209 | // clear key, in case of extra padding |
|
|
2210 | memset (&skey, 0, sizeof (skey)); |
|
|
2211 | |
|
|
2212 | memset (&key, 0, sizeof (key)); |
|
|
2213 | key.r = 255; |
|
|
2214 | key.g = 255; |
|
|
2215 | key.b = 255; |
|
|
2216 | key.a = 255; |
|
|
2217 | key.mode = GL_QUADS; |
|
|
2218 | key.format = GL_T2F_V3F; |
|
|
2219 | |
|
|
2220 | mx += self->x; |
|
|
2221 | my += self->y; |
|
|
2222 | |
|
|
2223 | // first pass: determine smooth_max |
|
|
2224 | // rather ugly, if you ask me |
|
|
2225 | // could also be stored inside mapcell and updated on change |
|
|
2226 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2227 | |
|
|
2228 | for (y = 0; y < sh; y++) |
|
|
2229 | if (0 <= y + my && y + my < self->rows) |
|
|
2230 | { |
|
|
2231 | maprow *row = self->row + (y + my); |
|
|
2232 | |
|
|
2233 | for (x = 0; x < sw; x++) |
|
|
2234 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2235 | { |
|
|
2236 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2237 | |
|
|
2238 | smooth_max[x + 1][y + 1] = |
|
|
2239 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2240 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2241 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2242 | } |
|
|
2243 | } |
|
|
2244 | |
|
|
2245 | glEnable (GL_BLEND); |
|
|
2246 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2247 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2248 | |
|
|
2249 | for (z = 0; z <= 2; z++) |
|
|
2250 | { |
|
|
2251 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2252 | key.texname = -1; |
|
|
2253 | |
|
|
2254 | for (y = 0; y < sh; y++) |
|
|
2255 | if (0 <= y + my && y + my < self->rows) |
|
|
2256 | { |
|
|
2257 | maprow *row = self->row + (y + my); |
|
|
2258 | |
|
|
2259 | for (x = 0; x < sw; x++) |
|
|
2260 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2261 | { |
|
|
2262 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2263 | tileid tile = cell->tile [z]; |
|
|
2264 | |
|
|
2265 | if (tile) |
|
|
2266 | { |
|
|
2267 | maptex tex = self->tex [tile]; |
|
|
2268 | int px, py; |
|
|
2269 | |
|
|
2270 | if (key.texname != tex.name) |
|
|
2271 | { |
|
|
2272 | self->tex [tile].unused = 0; |
|
|
2273 | |
|
|
2274 | if (!tex.name) |
|
|
2275 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
|
|
2276 | |
|
|
2277 | key.texname = tex.name; |
|
|
2278 | arr = rc_array (rc, &key); |
|
|
2279 | } |
|
|
2280 | |
|
|
2281 | px = (x + 1) * Th - tex.w; |
|
|
2282 | py = (y + 1) * Tw - tex.h; |
|
|
2283 | |
|
|
2284 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2285 | { |
|
|
2286 | pl_x = px; |
|
|
2287 | pl_y = py; |
|
|
2288 | pl_tex = tex; |
|
|
2289 | continue; |
|
|
2290 | } |
|
|
2291 | |
|
|
2292 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2293 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2294 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2295 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2296 | |
|
|
2297 | // update smooth hash |
|
|
2298 | if (tex.smoothtile) |
|
|
2299 | { |
|
|
2300 | skey.tile = tex.smoothtile; |
|
|
2301 | skey.level = tex.smoothlevel; |
|
|
2302 | |
|
|
2303 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2304 | |
|
|
2305 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2306 | // shifted +1|+1 so we always stay positive. |
|
|
2307 | |
|
|
2308 | // bits is ___n cccc CCCC bbbb |
|
|
2309 | // n do not draw borders&corners |
|
|
2310 | // c draw these corners, but... |
|
|
2311 | // C ... not these |
|
|
2312 | // b draw these borders |
|
|
2313 | |
|
|
2314 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2315 | // ┃· ·· ·┃ ━━ |
|
|
2316 | |
|
|
2317 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2318 | // ·· ·· ·┏ ┓· |
|
|
2319 | |
|
|
2320 | // full tile |
|
|
2321 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
2322 | |
|
|
2323 | // borders |
|
|
2324 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
2325 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
2326 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
2327 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
2328 | |
|
|
2329 | // corners |
|
|
2330 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
2331 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
2332 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
2333 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2334 | } |
|
|
2335 | } |
|
|
2336 | |
|
|
2337 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2338 | { |
|
|
2339 | // overlays such as the speech bubble, probably more to come |
|
|
2340 | if (cell->flags & 1) |
|
|
2341 | { |
|
|
2342 | rc_key_t key_ov = key; |
|
|
2343 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2344 | rc_array_t *arr; |
|
|
2345 | int px = x * Tw + Tw * 2 / 32; |
|
|
2346 | int py = y * Th - Th * 6 / 32; |
|
|
2347 | |
|
|
2348 | key_ov.texname = tex.name; |
|
|
2349 | arr = rc_array (rc_ov, &key_ov); |
|
|
2350 | |
|
|
2351 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2352 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2353 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2354 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
|
|
2355 | } |
|
|
2356 | } |
|
|
2357 | } |
|
|
2358 | } |
|
|
2359 | |
|
|
2360 | rc_draw (rc); |
|
|
2361 | rc_clear (rc); |
|
|
2362 | |
|
|
2363 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2364 | // this is basically counting sort |
|
|
2365 | { |
|
|
2366 | int w, b; |
|
|
2367 | |
|
|
2368 | glEnable (GL_TEXTURE_2D); |
|
|
2369 | glBegin (GL_QUADS); |
|
|
2370 | for (w = 0; w < 256 / 32; ++w) |
|
|
2371 | { |
|
|
2372 | uint32_t smask = smooth_level [w]; |
|
|
2373 | if (smask) |
|
|
2374 | for (b = 0; b < 32; ++b) |
|
|
2375 | if (smask & (((uint32_t)1) << b)) |
|
|
2376 | { |
|
|
2377 | int level = (w << 5) | b; |
|
|
2378 | HE *he; |
|
|
2379 | |
|
|
2380 | hv_iterinit (smooth); |
|
|
2381 | while ((he = hv_iternext (smooth))) |
|
|
2382 | { |
|
|
2383 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
2384 | IV bits = SvIVX (HeVAL (he)); |
|
|
2385 | |
|
|
2386 | if (!(bits & 0x1000) |
|
|
2387 | && skey->level == level |
|
|
2388 | && level > smooth_max [skey->x][skey->y]) |
|
|
2389 | { |
|
|
2390 | maptex tex = self->tex [skey->tile]; |
|
|
2391 | int px = (((int)skey->x) - 1) * Tw; |
|
|
2392 | int py = (((int)skey->y) - 1) * Th; |
|
|
2393 | int border = bits & 15; |
|
|
2394 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2395 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2396 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2397 | |
|
|
2398 | if (tex.name) |
|
|
2399 | { |
|
|
2400 | // this time avoiding texture state changes |
|
|
2401 | // save gobs of state changes. |
|
|
2402 | if (key.texname != tex.name) |
|
|
2403 | { |
|
|
2404 | self->tex [skey->tile].unused = 0; |
|
|
2405 | |
|
|
2406 | glEnd (); |
|
|
2407 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
|
|
2408 | glBegin (GL_QUADS); |
|
|
2409 | } |
|
|
2410 | |
|
|
2411 | if (border) |
|
|
2412 | { |
|
|
2413 | float ox = border * dx; |
|
|
2414 | |
|
|
2415 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2416 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
|
|
2417 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
|
|
2418 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
|
|
2419 | } |
|
|
2420 | |
|
|
2421 | if (corner) |
|
|
2422 | { |
|
|
2423 | float ox = corner * dx; |
|
|
2424 | |
|
|
2425 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
|
|
2426 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
|
|
2427 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
|
|
2428 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
|
|
2429 | } |
|
|
2430 | } |
|
|
2431 | } |
|
|
2432 | } |
|
|
2433 | } |
|
|
2434 | } |
|
|
2435 | |
|
|
2436 | glEnd (); |
|
|
2437 | glDisable (GL_TEXTURE_2D); |
|
|
2438 | key.texname = -1; |
|
|
2439 | } |
|
|
2440 | |
|
|
2441 | hv_clear (smooth); |
|
|
2442 | } |
|
|
2443 | |
|
|
2444 | if (pl_tex.name) |
|
|
2445 | { |
|
|
2446 | maptex tex = pl_tex; |
|
|
2447 | int px = pl_x + sdx; |
|
|
2448 | int py = pl_y + sdy; |
|
|
2449 | |
|
|
2450 | key.texname = tex.name; |
|
|
2451 | arr = rc_array (rc, &key); |
|
|
2452 | |
|
|
2453 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2454 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2455 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2456 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2457 | |
|
|
2458 | rc_draw (rc); |
|
|
2459 | } |
|
|
2460 | |
|
|
2461 | rc_draw (rc_ov); |
|
|
2462 | rc_clear (rc_ov); |
|
|
2463 | |
|
|
2464 | glDisable (GL_BLEND); |
|
|
2465 | rc_free (rc); |
|
|
2466 | rc_free (rc_ov); |
|
|
2467 | |
|
|
2468 | // top layer: overlays such as the health bar |
|
|
2469 | for (y = 0; y < sh; y++) |
|
|
2470 | if (0 <= y + my && y + my < self->rows) |
|
|
2471 | { |
|
|
2472 | maprow *row = self->row + (y + my); |
|
|
2473 | |
|
|
2474 | for (x = 0; x < sw; x++) |
|
|
2475 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2476 | { |
|
|
2477 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2478 | |
|
|
2479 | int px = x * Tw; |
|
|
2480 | int py = y * Th; |
|
|
2481 | |
|
|
2482 | if (expect_false (cell->player == player)) |
|
|
2483 | { |
|
|
2484 | px += sdx; |
|
|
2485 | py += sdy; |
|
|
2486 | } |
|
|
2487 | |
|
|
2488 | if (cell->stat_hp) |
|
|
2489 | { |
|
|
2490 | int width = cell->stat_width * Tw; |
|
|
2491 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
2492 | |
|
|
2493 | glColor3ub (0, 0, 0); |
|
|
2494 | glRectf (px + 1, py - thick - 2, |
|
|
2495 | px + width - 1, py); |
|
|
2496 | |
|
|
2497 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
2498 | glRectf (px + 2, |
|
|
2499 | py - thick - 1, |
|
|
2500 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
2501 | } |
|
|
2502 | } |
|
|
2503 | } |
|
|
2504 | } |
|
|
2505 | |
|
|
2506 | void |
|
|
2507 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
|
|
2508 | CODE: |
|
|
2509 | { |
|
|
2510 | static float color[16][3] = { |
|
|
2511 | { 0.00f, 0.00f, 0.00f }, |
|
|
2512 | { 1.00f, 1.00f, 1.00f }, |
|
|
2513 | { 0.00f, 0.00f, 0.55f }, |
|
|
2514 | { 1.00f, 0.00f, 0.00f }, |
|
|
2515 | |
|
|
2516 | { 1.00f, 0.54f, 0.00f }, |
|
|
2517 | { 0.11f, 0.56f, 1.00f }, |
|
|
2518 | { 0.93f, 0.46f, 0.00f }, |
|
|
2519 | { 0.18f, 0.54f, 0.34f }, |
|
|
2520 | |
|
|
2521 | { 0.56f, 0.73f, 0.56f }, |
|
|
2522 | { 0.80f, 0.80f, 0.80f }, |
|
|
2523 | { 0.55f, 0.41f, 0.13f }, |
|
|
2524 | { 0.99f, 0.77f, 0.26f }, |
|
|
2525 | |
|
|
2526 | { 0.74f, 0.65f, 0.41f }, |
|
|
2527 | |
|
|
2528 | { 0.00f, 1.00f, 1.00f }, |
|
|
2529 | { 1.00f, 0.00f, 1.00f }, |
|
|
2530 | { 1.00f, 1.00f, 0.00f }, |
|
|
2531 | }; |
|
|
2532 | |
|
|
2533 | int x, y; |
|
|
2534 | |
|
|
2535 | glEnable (GL_TEXTURE_2D); |
|
|
2536 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2537 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2538 | * and takes the colour from god knows where instead of using |
|
|
2539 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2540 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2541 | */ |
|
|
2542 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
2543 | glEnable (GL_BLEND); |
|
|
2544 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2545 | glBegin (GL_QUADS); |
|
|
2546 | |
|
|
2547 | for (y = 0; y < h; y++) |
|
|
2548 | for (x = 0; x < w; x++) |
|
|
2549 | { |
|
|
2550 | unsigned char m = data [x + y * w]; |
|
|
2551 | |
|
|
2552 | if (m) |
|
|
2553 | { |
|
|
2554 | float *c = color [m & 15]; |
|
|
2555 | |
|
|
2556 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
|
|
2557 | float tx2 = tx1 + 0.5f; |
|
|
2558 | |
|
|
2559 | glColor4f (c[0], c[1], c[2], 1); |
|
|
2560 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
2561 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
2562 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
2563 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
2564 | } |
|
|
2565 | } |
|
|
2566 | |
|
|
2567 | glEnd (); |
|
|
2568 | glDisable (GL_BLEND); |
|
|
2569 | glDisable (GL_TEXTURE_2D); |
|
|
2570 | } |
|
|
2571 | |
|
|
2572 | void |
|
|
2573 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1240 | PPCODE: |
2574 | PPCODE: |
1241 | { |
2575 | { |
1242 | int vx, vy; |
|
|
1243 | int x, y, z; |
2576 | int x, y; |
1244 | int last_name; |
|
|
1245 | mapface face; |
|
|
1246 | int sw4 = (sw + 3) & ~3; |
2577 | int sw1 = sw + 2; |
|
|
2578 | int sh1 = sh + 2; |
|
|
2579 | int sh3 = sh * 3; |
|
|
2580 | int sw3 = sw * 3; |
1247 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2581 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1248 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2582 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1249 | |
2583 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1250 | memset (darkness, 255, sw4 * sh); |
2584 | memset (darkness1, 0, sw1*sh1); |
|
|
2585 | |
1251 | SvPOK_only (darkness_sv); |
2586 | SvPOK_only (darkness3_sv); |
1252 | SvCUR_set (darkness_sv, sw4 * sh); |
2587 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1253 | |
2588 | |
1254 | vx = self->x + (self->w - sw) / 2 - shift_x; |
2589 | mx += self->x - 1; |
1255 | vy = self->y + (self->h - sh) / 2 - shift_y; |
2590 | my += self->y - 1; |
1256 | |
2591 | |
1257 | /* |
|
|
1258 | int vx = self->vx = self->w >= sw |
|
|
1259 | ? self->x + (self->w - sw) / 2 |
|
|
1260 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1261 | |
|
|
1262 | int vy = self->vy = self->h >= sh |
|
|
1263 | ? self->y + (self->h - sh) / 2 |
|
|
1264 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1265 | */ |
|
|
1266 | |
|
|
1267 | glColor4ub (255, 255, 255, 255); |
|
|
1268 | |
|
|
1269 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1270 | glEnable (GL_BLEND); |
|
|
1271 | glEnable (GL_TEXTURE_2D); |
|
|
1272 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1273 | |
|
|
1274 | glBegin (GL_QUADS); |
|
|
1275 | |
|
|
1276 | last_name = 0; |
|
|
1277 | |
|
|
1278 | for (z = 0; z < 3; z++) |
|
|
1279 | for (y = 0; y < sh; y++) |
2592 | for (y = 0; y < sh1; y++) |
1280 | if (0 <= y + vy && y + vy < self->rows) |
2593 | if (0 <= y + my && y + my < self->rows) |
1281 | { |
2594 | { |
1282 | maprow *row = self->row + (y + vy); |
2595 | maprow *row = self->row + (y + my); |
1283 | |
2596 | |
1284 | for (x = 0; x < sw; x++) |
2597 | for (x = 0; x < sw1; x++) |
1285 | if (row->c0 <= x + vx && x + vx < row->c1) |
2598 | if (row->c0 <= x + mx && x + mx < row->c1) |
1286 | { |
2599 | { |
1287 | mapcell *cell = row->col + (x + vx - row->c0); |
2600 | mapcell *cell = row->col + (x + mx - row->c0); |
1288 | |
2601 | |
1289 | darkness[y * sw4 + x] = cell->darkness < 0 |
2602 | darkness1 [y * sw1 + x] = cell->darkness |
|
|
2603 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1290 | ? 255 - FOW_DARKNESS |
2604 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1291 | : 255 - cell->darkness; |
|
|
1292 | |
|
|
1293 | face = cell->face [z]; |
|
|
1294 | |
|
|
1295 | if (face) |
|
|
1296 | { |
|
|
1297 | maptex tex = self->tex [face]; |
|
|
1298 | |
|
|
1299 | int px = (x + 1) * 32 - tex.w; |
|
|
1300 | int py = (y + 1) * 32 - tex.h; |
|
|
1301 | |
|
|
1302 | if (last_name != tex.name) |
|
|
1303 | { |
|
|
1304 | glEnd (); |
|
|
1305 | last_name = tex.name; |
|
|
1306 | glBindTexture (GL_TEXTURE_2D, last_name); |
|
|
1307 | glBegin (GL_QUADS); |
|
|
1308 | } |
|
|
1309 | |
|
|
1310 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1311 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1312 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1313 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1314 | } |
|
|
1315 | } |
2605 | } |
1316 | } |
2606 | } |
1317 | |
2607 | |
1318 | glEnd (); |
2608 | for (y = 0; y < sh; ++y) |
|
|
2609 | for (x = 0; x < sw; ++x) |
|
|
2610 | { |
|
|
2611 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2612 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2613 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2614 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2615 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2616 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2617 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2618 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2619 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
1319 | |
2620 | |
1320 | glDisable (GL_TEXTURE_2D); |
2621 | uint8_t r11 = (d11 + d21 + d12) / 3; |
1321 | glDisable (GL_BLEND); |
2622 | uint8_t r21 = d21; |
|
|
2623 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2624 | |
|
|
2625 | uint8_t r12 = d12; |
|
|
2626 | uint8_t r22 = d22; |
|
|
2627 | uint8_t r32 = d32; |
|
|
2628 | |
|
|
2629 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2630 | uint8_t r23 = d23; |
|
|
2631 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2632 | |
|
|
2633 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2634 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2635 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2636 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2637 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2638 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2639 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2640 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2641 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2642 | } |
|
|
2643 | |
|
|
2644 | free (darkness1); |
1322 | |
2645 | |
1323 | EXTEND (SP, 3); |
2646 | EXTEND (SP, 3); |
1324 | PUSHs (sv_2mortal (newSViv (sw4))); |
2647 | PUSHs (sv_2mortal (newSViv (sw3))); |
1325 | PUSHs (sv_2mortal (newSViv (sh))); |
2648 | PUSHs (sv_2mortal (newSViv (sh3))); |
1326 | PUSHs (darkness_sv); |
2649 | PUSHs (darkness3_sv); |
1327 | } |
2650 | } |
1328 | |
2651 | |
1329 | SV * |
2652 | SV * |
1330 | get_rect (CFClient::Map self, int x0, int y0, int w, int h) |
2653 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1331 | CODE: |
2654 | CODE: |
1332 | { |
2655 | { |
1333 | int x, y, x1, y1; |
2656 | int x, y, x1, y1; |
1334 | SV *data_sv = newSV (w * h * 7 + 5); |
2657 | SV *data_sv = newSV (w * h * 7 + 5); |
1335 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2658 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1360 | if (row && row->c0 <= x && x < row->c1) |
2683 | if (row && row->c0 <= x && x < row->c1) |
1361 | { |
2684 | { |
1362 | mapcell *cell = row->col + (x - row->c0); |
2685 | mapcell *cell = row->col + (x - row->c0); |
1363 | uint8_t flags = 0; |
2686 | uint8_t flags = 0; |
1364 | |
2687 | |
1365 | if (cell->face [0]) flags |= 1; |
2688 | if (cell->tile [0]) flags |= 1; |
1366 | if (cell->face [1]) flags |= 2; |
2689 | if (cell->tile [1]) flags |= 2; |
1367 | if (cell->face [2]) flags |= 4; |
2690 | if (cell->tile [2]) flags |= 4; |
1368 | |
2691 | |
1369 | *data++ = flags; |
2692 | *data++ = flags; |
1370 | |
2693 | |
1371 | if (flags & 1) |
2694 | if (flags & 1) |
1372 | { |
2695 | { |
|
|
2696 | tileid tile = cell->tile [0]; |
1373 | *data++ = cell->face [0] >> 8; |
2697 | *data++ = tile >> 8; |
1374 | *data++ = cell->face [0]; |
2698 | *data++ = tile; |
1375 | } |
2699 | } |
1376 | |
2700 | |
1377 | if (flags & 2) |
2701 | if (flags & 2) |
1378 | { |
2702 | { |
|
|
2703 | tileid tile = cell->tile [1]; |
1379 | *data++ = cell->face [1] >> 8; |
2704 | *data++ = tile >> 8; |
1380 | *data++ = cell->face [1]; |
2705 | *data++ = tile; |
1381 | } |
2706 | } |
1382 | |
2707 | |
1383 | if (flags & 4) |
2708 | if (flags & 4) |
1384 | { |
2709 | { |
|
|
2710 | tileid tile = cell->tile [2]; |
1385 | *data++ = cell->face [2] >> 8; |
2711 | *data++ = tile >> 8; |
1386 | *data++ = cell->face [2]; |
2712 | *data++ = tile; |
1387 | } |
2713 | } |
1388 | } |
2714 | } |
1389 | else |
2715 | else |
1390 | *data++ = 0; |
2716 | *data++ = 0; |
1391 | } |
2717 | } |
1392 | } |
2718 | } |
1393 | |
2719 | |
|
|
2720 | /* if size is w*h + 5 then no data has been found */ |
|
|
2721 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2722 | { |
1394 | SvPOK_only (data_sv); |
2723 | SvPOK_only (data_sv); |
1395 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2724 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2725 | } |
|
|
2726 | |
1396 | RETVAL = data_sv; |
2727 | RETVAL = data_sv; |
1397 | } |
2728 | } |
1398 | OUTPUT: |
2729 | OUTPUT: |
1399 | RETVAL |
2730 | RETVAL |
1400 | |
2731 | |
1401 | void |
2732 | void |
1402 | set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) |
2733 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1403 | PPCODE: |
2734 | PPCODE: |
1404 | { |
2735 | { |
1405 | int x, y, z; |
2736 | int x, y, z; |
1406 | int w, h; |
2737 | int w, h; |
1407 | int x1, y1; |
2738 | int x1, y1; |
|
|
2739 | STRLEN len; |
|
|
2740 | uint8_t *data, *end; |
|
|
2741 | |
|
|
2742 | len = SvLEN (data_sv); |
|
|
2743 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2744 | data = SvPVbyte_nolen (data_sv); |
|
|
2745 | end = data + len + 8; |
|
|
2746 | |
|
|
2747 | if (len < 5) |
|
|
2748 | XSRETURN_EMPTY; |
1408 | |
2749 | |
1409 | if (*data++ != 0) |
2750 | if (*data++ != 0) |
1410 | return; /* version mismatch */ |
2751 | XSRETURN_EMPTY; /* version mismatch */ |
1411 | |
2752 | |
1412 | w = *data++ << 8; w |= *data++; |
2753 | w = *data++ << 8; w |= *data++; |
1413 | h = *data++ << 8; h |= *data++; |
2754 | h = *data++ << 8; h |= *data++; |
1414 | |
2755 | |
1415 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2756 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1427 | { |
2768 | { |
1428 | maprow *row = map_get_row (self, y); |
2769 | maprow *row = map_get_row (self, y); |
1429 | |
2770 | |
1430 | for (x = x0; x < x1; x++) |
2771 | for (x = x0; x < x1; x++) |
1431 | { |
2772 | { |
|
|
2773 | uint8_t flags; |
|
|
2774 | |
|
|
2775 | if (data + 7 >= end) |
|
|
2776 | XSRETURN_EMPTY; |
|
|
2777 | |
1432 | uint8_t flags = *data++; |
2778 | flags = *data++; |
1433 | |
2779 | |
1434 | if (flags) |
2780 | if (flags) |
1435 | { |
2781 | { |
1436 | mapface face[3] = { 0, 0, 0 }; |
|
|
1437 | |
|
|
1438 | mapcell *cell = row_get_cell (row, x); |
2782 | mapcell *cell = row_get_cell (row, x); |
|
|
2783 | tileid tile[3] = { 0, 0, 0 }; |
1439 | |
2784 | |
1440 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2785 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1441 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2786 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1442 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2787 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1443 | |
2788 | |
1444 | if (cell->darkness <= 0) |
2789 | if (cell->darkness == 0) |
1445 | { |
2790 | { |
1446 | cell->darkness = -1; |
2791 | /*cell->darkness = 0;*/ |
|
|
2792 | EXTEND (SP, 3); |
1447 | |
2793 | |
1448 | for (z = 0; z <= 2; z++) |
2794 | for (z = 0; z <= 2; z++) |
1449 | { |
2795 | { |
1450 | cell->face[z] = face[z]; |
2796 | tileid t = tile [z]; |
1451 | |
2797 | |
1452 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2798 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2799 | { |
1453 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2800 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2801 | need_texid (self, t); |
|
|
2802 | } |
|
|
2803 | |
|
|
2804 | cell->tile [z] = t; |
1454 | } |
2805 | } |
1455 | } |
2806 | } |
1456 | } |
2807 | } |
1457 | } |
2808 | } |
1458 | } |
2809 | } |
1459 | } |
2810 | } |
1460 | |
2811 | |
1461 | MODULE = CFClient PACKAGE = CFClient::MixChunk |
2812 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1462 | |
2813 | |
1463 | CFClient::MixChunk |
2814 | DC::RW |
1464 | new_from_file (SV *class, char *path) |
2815 | new (SV *class, SV *data_sv) |
1465 | CODE: |
2816 | CODE: |
1466 | RETVAL = Mix_LoadWAV (path); |
2817 | { |
|
|
2818 | STRLEN datalen; |
|
|
2819 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2820 | |
|
|
2821 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2822 | } |
1467 | OUTPUT: |
2823 | OUTPUT: |
1468 | RETVAL |
2824 | RETVAL |
1469 | |
2825 | |
|
|
2826 | DC::RW |
|
|
2827 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2828 | CODE: |
|
|
2829 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2830 | OUTPUT: |
|
|
2831 | RETVAL |
|
|
2832 | |
|
|
2833 | # fails on win32: |
|
|
2834 | # dc.xs(2268) : error C2059: syntax error : '(' |
1470 | void |
2835 | #void |
|
|
2836 | #close (DC::RW self) |
|
|
2837 | # CODE: |
|
|
2838 | # (self->(close)) (self); |
|
|
2839 | |
|
|
2840 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2841 | |
|
|
2842 | PROTOTYPES: DISABLE |
|
|
2843 | |
|
|
2844 | DC::Channel |
|
|
2845 | find () |
|
|
2846 | CODE: |
|
|
2847 | { |
|
|
2848 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2849 | |
|
|
2850 | if (RETVAL < 0) |
|
|
2851 | { |
|
|
2852 | RETVAL = Mix_GroupOldest (-1); |
|
|
2853 | |
|
|
2854 | if (RETVAL < 0) |
|
|
2855 | { |
|
|
2856 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2857 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2858 | |
|
|
2859 | if (RETVAL < 0) |
|
|
2860 | XSRETURN_UNDEF; |
|
|
2861 | } |
|
|
2862 | else |
|
|
2863 | Mix_HaltChannel (RETVAL); |
|
|
2864 | } |
|
|
2865 | |
|
|
2866 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2867 | Mix_Volume (RETVAL, 128); |
|
|
2868 | } |
|
|
2869 | OUTPUT: |
|
|
2870 | RETVAL |
|
|
2871 | |
|
|
2872 | void |
|
|
2873 | halt (DC::Channel self) |
|
|
2874 | CODE: |
|
|
2875 | Mix_HaltChannel (self); |
|
|
2876 | |
|
|
2877 | void |
|
|
2878 | expire (DC::Channel self, int ticks = -1) |
|
|
2879 | CODE: |
|
|
2880 | Mix_ExpireChannel (self, ticks); |
|
|
2881 | |
|
|
2882 | void |
|
|
2883 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2884 | CODE: |
|
|
2885 | Mix_FadeOutChannel (self, ticks); |
|
|
2886 | |
|
|
2887 | int |
|
|
2888 | volume (DC::Channel self, int volume) |
|
|
2889 | CODE: |
|
|
2890 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2891 | OUTPUT: |
|
|
2892 | RETVAL |
|
|
2893 | |
|
|
2894 | void |
|
|
2895 | unregister_all_effects (DC::Channel self) |
|
|
2896 | CODE: |
|
|
2897 | Mix_UnregisterAllEffects (self); |
|
|
2898 | |
|
|
2899 | void |
|
|
2900 | set_panning (DC::Channel self, int left, int right) |
|
|
2901 | CODE: |
|
|
2902 | left = CLAMP (left , 0, 255); |
|
|
2903 | right = CLAMP (right, 0, 255); |
|
|
2904 | Mix_SetPanning (self, left, right); |
|
|
2905 | |
|
|
2906 | void |
|
|
2907 | set_distance (DC::Channel self, int distance) |
|
|
2908 | CODE: |
|
|
2909 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2910 | |
|
|
2911 | void |
|
|
2912 | set_position (DC::Channel self, int angle, int distance) |
|
|
2913 | CODE: |
|
|
2914 | |
|
|
2915 | void |
|
|
2916 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2917 | CODE: |
|
|
2918 | { |
|
|
2919 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2920 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2921 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2922 | } |
|
|
2923 | |
|
|
2924 | void |
|
|
2925 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2926 | CODE: |
|
|
2927 | Mix_SetReverseStereo (self, flip); |
|
|
2928 | |
|
|
2929 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2930 | |
|
|
2931 | PROTOTYPES: DISABLE |
|
|
2932 | |
|
|
2933 | void |
|
|
2934 | decoders () |
|
|
2935 | PPCODE: |
|
|
2936 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2937 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2938 | EXTEND (SP, num); |
|
|
2939 | for (i = 0; i < num; ++i) |
|
|
2940 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2941 | #else |
|
|
2942 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2943 | #endif |
|
|
2944 | |
|
|
2945 | DC::MixChunk |
|
|
2946 | new (SV *class, DC::RW rwops) |
|
|
2947 | CODE: |
|
|
2948 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2949 | OUTPUT: |
|
|
2950 | RETVAL |
|
|
2951 | |
|
|
2952 | void |
1471 | DESTROY (CFClient::MixChunk self) |
2953 | DESTROY (DC::MixChunk self) |
1472 | CODE: |
2954 | CODE: |
1473 | Mix_FreeChunk (self); |
2955 | Mix_FreeChunk (self); |
1474 | |
2956 | |
1475 | int |
2957 | int |
1476 | volume (CFClient::MixChunk self, int volume = -1) |
2958 | volume (DC::MixChunk self, int volume = -1) |
1477 | CODE: |
2959 | CODE: |
|
|
2960 | if (items > 1) |
|
|
2961 | volume = CLAMP (volume, 0, 128); |
1478 | RETVAL = Mix_VolumeChunk (self, volume); |
2962 | RETVAL = Mix_VolumeChunk (self, volume); |
1479 | OUTPUT: |
2963 | OUTPUT: |
1480 | RETVAL |
2964 | RETVAL |
1481 | |
2965 | |
1482 | int |
2966 | DC::Channel |
1483 | play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2967 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1484 | CODE: |
2968 | CODE: |
|
|
2969 | { |
1485 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2970 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2971 | |
|
|
2972 | if (RETVAL < 0) |
|
|
2973 | XSRETURN_UNDEF; |
|
|
2974 | |
|
|
2975 | if (channel < 0) |
|
|
2976 | { |
|
|
2977 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2978 | Mix_Volume (RETVAL, 128); |
|
|
2979 | } |
|
|
2980 | } |
1486 | OUTPUT: |
2981 | OUTPUT: |
1487 | RETVAL |
2982 | RETVAL |
1488 | |
2983 | |
1489 | MODULE = CFClient PACKAGE = CFClient::MixMusic |
2984 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2985 | |
|
|
2986 | void |
|
|
2987 | decoders () |
|
|
2988 | PPCODE: |
|
|
2989 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2990 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2991 | EXTEND (SP, num); |
|
|
2992 | for (i = 0; i < num; ++i) |
|
|
2993 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2994 | #else |
|
|
2995 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2996 | #endif |
1490 | |
2997 | |
1491 | int |
2998 | int |
1492 | volume (int volume = -1) |
2999 | volume (int volume = -1) |
|
|
3000 | PROTOTYPE: ;$ |
1493 | CODE: |
3001 | CODE: |
|
|
3002 | if (items > 0) |
|
|
3003 | volume = CLAMP (volume, 0, 128); |
1494 | RETVAL = Mix_VolumeMusic (volume); |
3004 | RETVAL = Mix_VolumeMusic (volume); |
1495 | OUTPUT: |
3005 | OUTPUT: |
1496 | RETVAL |
3006 | RETVAL |
1497 | |
3007 | |
1498 | CFClient::MixMusic |
3008 | void |
1499 | new_from_file (SV *class, char *path) |
3009 | fade_out (int ms) |
1500 | CODE: |
3010 | CODE: |
1501 | RETVAL = Mix_LoadMUS (path); |
3011 | Mix_FadeOutMusic (ms); |
|
|
3012 | |
|
|
3013 | void |
|
|
3014 | halt () |
|
|
3015 | CODE: |
|
|
3016 | Mix_HaltMusic (); |
|
|
3017 | |
|
|
3018 | int |
|
|
3019 | playing () |
|
|
3020 | CODE: |
|
|
3021 | RETVAL = Mix_PlayingMusic (); |
1502 | OUTPUT: |
3022 | OUTPUT: |
1503 | RETVAL |
3023 | RETVAL |
1504 | |
3024 | |
|
|
3025 | DC::MixMusic |
|
|
3026 | new (SV *class, DC::RW rwops) |
|
|
3027 | CODE: |
|
|
3028 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
3029 | OUTPUT: |
|
|
3030 | RETVAL |
|
|
3031 | |
1505 | void |
3032 | void |
1506 | DESTROY (CFClient::MixMusic self) |
3033 | DESTROY (DC::MixMusic self) |
1507 | CODE: |
3034 | CODE: |
1508 | Mix_FreeMusic (self); |
3035 | Mix_FreeMusic (self); |
1509 | |
3036 | |
1510 | int |
3037 | int |
1511 | play (CFClient::MixMusic self, int loops = -1) |
3038 | play (DC::MixMusic self, int loops = -1) |
1512 | CODE: |
3039 | CODE: |
1513 | RETVAL = Mix_PlayMusic (self, loops); |
3040 | RETVAL = Mix_PlayMusic (self, loops); |
1514 | OUTPUT: |
3041 | OUTPUT: |
1515 | RETVAL |
3042 | RETVAL |
1516 | |
3043 | |
|
|
3044 | void |
|
|
3045 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3046 | CODE: |
|
|
3047 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3048 | |
1517 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
3049 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3050 | |
|
|
3051 | PROTOTYPES: ENABLE |
1518 | |
3052 | |
1519 | BOOT: |
3053 | BOOT: |
1520 | { |
3054 | { |
1521 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
3055 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1522 | static const struct { |
3056 | static const struct { |
1523 | const char *name; |
3057 | const char *name; |
1524 | IV iv; |
3058 | IV iv; |
1525 | } *civ, const_iv[] = { |
3059 | } *civ, const_iv[] = { |
1526 | # define const_iv(name) { # name, (IV)name } |
3060 | # define const_iv(name) { # name, (IV)name } |
|
|
3061 | const_iv (GL_VENDOR), |
|
|
3062 | const_iv (GL_VERSION), |
|
|
3063 | const_iv (GL_EXTENSIONS), |
|
|
3064 | const_iv (GL_MAX_TEXTURE_UNITS), |
1527 | const_iv (GL_COLOR_MATERIAL), |
3065 | const_iv (GL_COLOR_MATERIAL), |
1528 | const_iv (GL_SMOOTH), |
3066 | const_iv (GL_SMOOTH), |
1529 | const_iv (GL_FLAT), |
3067 | const_iv (GL_FLAT), |
1530 | const_iv (GL_DITHER), |
3068 | const_iv (GL_DITHER), |
1531 | const_iv (GL_BLEND), |
3069 | const_iv (GL_BLEND), |
|
|
3070 | const_iv (GL_CULL_FACE), |
1532 | const_iv (GL_SCISSOR_TEST), |
3071 | const_iv (GL_SCISSOR_TEST), |
|
|
3072 | const_iv (GL_DEPTH_TEST), |
|
|
3073 | const_iv (GL_ALPHA_TEST), |
|
|
3074 | const_iv (GL_NORMALIZE), |
|
|
3075 | const_iv (GL_RESCALE_NORMAL), |
|
|
3076 | const_iv (GL_FRONT), |
|
|
3077 | const_iv (GL_BACK), |
|
|
3078 | const_iv (GL_AUX0), |
1533 | const_iv (GL_AND), |
3079 | const_iv (GL_AND), |
1534 | const_iv (GL_ONE), |
3080 | const_iv (GL_ONE), |
1535 | const_iv (GL_ZERO), |
3081 | const_iv (GL_ZERO), |
1536 | const_iv (GL_SRC_ALPHA), |
3082 | const_iv (GL_SRC_ALPHA), |
1537 | const_iv (GL_SRC_ALPHA_SATURATE), |
3083 | const_iv (GL_DST_ALPHA), |
1538 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3084 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1539 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3085 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3086 | const_iv (GL_SRC_COLOR), |
|
|
3087 | const_iv (GL_DST_COLOR), |
|
|
3088 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3089 | const_iv (GL_ONE_MINUS_DST_COLOR), |
|
|
3090 | const_iv (GL_SRC_ALPHA_SATURATE), |
1540 | const_iv (GL_RGB), |
3091 | const_iv (GL_RGB), |
1541 | const_iv (GL_RGBA), |
3092 | const_iv (GL_RGBA), |
|
|
3093 | const_iv (GL_RGBA4), |
|
|
3094 | const_iv (GL_RGBA8), |
|
|
3095 | const_iv (GL_RGB5_A1), |
1542 | const_iv (GL_UNSIGNED_BYTE), |
3096 | const_iv (GL_UNSIGNED_BYTE), |
|
|
3097 | const_iv (GL_UNSIGNED_SHORT), |
|
|
3098 | const_iv (GL_UNSIGNED_INT), |
1543 | const_iv (GL_ALPHA), |
3099 | const_iv (GL_ALPHA), |
1544 | const_iv (GL_INTENSITY), |
3100 | const_iv (GL_INTENSITY), |
1545 | const_iv (GL_LUMINANCE), |
3101 | const_iv (GL_LUMINANCE), |
1546 | const_iv (GL_LUMINANCE_ALPHA), |
3102 | const_iv (GL_LUMINANCE_ALPHA), |
1547 | const_iv (GL_FLOAT), |
3103 | const_iv (GL_FLOAT), |
1548 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3104 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3105 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3106 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3107 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3108 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3109 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3110 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1549 | const_iv (GL_COMPILE), |
3111 | const_iv (GL_COMPILE), |
|
|
3112 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3113 | const_iv (GL_PROXY_TEXTURE_2D), |
1550 | const_iv (GL_TEXTURE_1D), |
3114 | const_iv (GL_TEXTURE_1D), |
1551 | const_iv (GL_TEXTURE_2D), |
3115 | const_iv (GL_TEXTURE_2D), |
1552 | const_iv (GL_TEXTURE_ENV), |
3116 | const_iv (GL_TEXTURE_ENV), |
1553 | const_iv (GL_TEXTURE_MAG_FILTER), |
3117 | const_iv (GL_TEXTURE_MAG_FILTER), |
1554 | const_iv (GL_TEXTURE_MIN_FILTER), |
3118 | const_iv (GL_TEXTURE_MIN_FILTER), |
1555 | const_iv (GL_TEXTURE_ENV_MODE), |
3119 | const_iv (GL_TEXTURE_ENV_MODE), |
1556 | const_iv (GL_TEXTURE_WRAP_S), |
3120 | const_iv (GL_TEXTURE_WRAP_S), |
1557 | const_iv (GL_TEXTURE_WRAP_T), |
3121 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
3122 | const_iv (GL_REPEAT), |
1558 | const_iv (GL_CLAMP), |
3123 | const_iv (GL_CLAMP), |
1559 | const_iv (GL_REPEAT), |
3124 | const_iv (GL_CLAMP_TO_EDGE), |
1560 | const_iv (GL_NEAREST), |
3125 | const_iv (GL_NEAREST), |
1561 | const_iv (GL_LINEAR), |
3126 | const_iv (GL_LINEAR), |
1562 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
3127 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1563 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
3128 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1564 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
3129 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1565 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
3130 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1566 | const_iv (GL_GENERATE_MIPMAP), |
3131 | const_iv (GL_GENERATE_MIPMAP), |
1567 | const_iv (GL_MODULATE), |
3132 | const_iv (GL_MODULATE), |
1568 | const_iv (GL_DECAL), |
3133 | const_iv (GL_DECAL), |
1569 | const_iv (GL_REPLACE), |
3134 | const_iv (GL_REPLACE), |
|
|
3135 | const_iv (GL_DEPTH_BUFFER_BIT), |
1570 | const_iv (GL_COLOR_BUFFER_BIT), |
3136 | const_iv (GL_COLOR_BUFFER_BIT), |
1571 | const_iv (GL_PROJECTION), |
3137 | const_iv (GL_PROJECTION), |
1572 | const_iv (GL_MODELVIEW), |
3138 | const_iv (GL_MODELVIEW), |
1573 | const_iv (GL_COLOR_LOGIC_OP), |
3139 | const_iv (GL_COLOR_LOGIC_OP), |
1574 | const_iv (GL_SEPARABLE_2D), |
3140 | const_iv (GL_SEPARABLE_2D), |
1575 | const_iv (GL_CONVOLUTION_2D), |
3141 | const_iv (GL_CONVOLUTION_2D), |
1576 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3142 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1577 | const_iv (GL_CONSTANT_BORDER), |
3143 | const_iv (GL_CONSTANT_BORDER), |
|
|
3144 | const_iv (GL_POINTS), |
1578 | const_iv (GL_LINES), |
3145 | const_iv (GL_LINES), |
|
|
3146 | const_iv (GL_LINE_STRIP), |
|
|
3147 | const_iv (GL_LINE_LOOP), |
1579 | const_iv (GL_QUADS), |
3148 | const_iv (GL_QUADS), |
|
|
3149 | const_iv (GL_QUAD_STRIP), |
|
|
3150 | const_iv (GL_TRIANGLES), |
|
|
3151 | const_iv (GL_TRIANGLE_STRIP), |
|
|
3152 | const_iv (GL_TRIANGLE_FAN), |
1580 | const_iv (GL_LINE_LOOP), |
3153 | const_iv (GL_POLYGON), |
1581 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3154 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3155 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3156 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3157 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3158 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3159 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1582 | const_iv (GL_FASTEST), |
3160 | const_iv (GL_FASTEST), |
|
|
3161 | const_iv (GL_DONT_CARE), |
|
|
3162 | const_iv (GL_NICEST), |
|
|
3163 | const_iv (GL_V2F), |
|
|
3164 | const_iv (GL_V3F), |
|
|
3165 | const_iv (GL_T2F_V3F), |
|
|
3166 | const_iv (GL_T2F_N3F_V3F), |
|
|
3167 | const_iv (GL_FUNC_ADD), |
|
|
3168 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3169 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
1583 | # undef const_iv |
3170 | # undef const_iv |
1584 | }; |
3171 | }; |
1585 | |
3172 | |
1586 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3173 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
1587 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3174 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
|
|
3175 | |
|
|
3176 | texture_av = newAV (); |
|
|
3177 | AvREAL_off (texture_av); |
1588 | } |
3178 | } |
|
|
3179 | |
|
|
3180 | void |
|
|
3181 | disable_GL_EXT_blend_func_separate () |
|
|
3182 | CODE: |
|
|
3183 | gl.BlendFuncSeparate = 0; |
|
|
3184 | gl.BlendFuncSeparateEXT = 0; |
|
|
3185 | |
|
|
3186 | void |
|
|
3187 | apple_nvidia_bug (int enable) |
|
|
3188 | |
|
|
3189 | char * |
|
|
3190 | gl_vendor () |
|
|
3191 | CODE: |
|
|
3192 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
3193 | OUTPUT: |
|
|
3194 | RETVAL |
|
|
3195 | |
|
|
3196 | char * |
|
|
3197 | gl_version () |
|
|
3198 | CODE: |
|
|
3199 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
3200 | OUTPUT: |
|
|
3201 | RETVAL |
|
|
3202 | |
|
|
3203 | char * |
|
|
3204 | gl_extensions () |
|
|
3205 | CODE: |
|
|
3206 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
3207 | OUTPUT: |
|
|
3208 | RETVAL |
|
|
3209 | |
|
|
3210 | const char *glGetString (GLenum pname) |
|
|
3211 | |
|
|
3212 | GLint glGetInteger (GLenum pname) |
|
|
3213 | CODE: |
|
|
3214 | glGetIntegerv (pname, &RETVAL); |
|
|
3215 | OUTPUT: |
|
|
3216 | RETVAL |
|
|
3217 | |
|
|
3218 | GLdouble glGetDouble (GLenum pname) |
|
|
3219 | CODE: |
|
|
3220 | glGetDoublev (pname, &RETVAL); |
|
|
3221 | OUTPUT: |
|
|
3222 | RETVAL |
1589 | |
3223 | |
1590 | int glGetError () |
3224 | int glGetError () |
|
|
3225 | |
|
|
3226 | void glFinish () |
|
|
3227 | |
|
|
3228 | void glFlush () |
1591 | |
3229 | |
1592 | void glClear (int mask) |
3230 | void glClear (int mask) |
1593 | |
3231 | |
1594 | void glClearColor (float r, float g, float b, float a = 1.0) |
3232 | void glClearColor (float r, float g, float b, float a = 1.0) |
1595 | PROTOTYPE: @ |
3233 | PROTOTYPE: @ |
… | |
… | |
1602 | |
3240 | |
1603 | void glHint (int target, int mode) |
3241 | void glHint (int target, int mode) |
1604 | |
3242 | |
1605 | void glBlendFunc (int sfactor, int dfactor) |
3243 | void glBlendFunc (int sfactor, int dfactor) |
1606 | |
3244 | |
|
|
3245 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
3246 | CODE: |
|
|
3247 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3248 | |
|
|
3249 | # void glBlendEquation (int se) |
|
|
3250 | |
|
|
3251 | void glDepthMask (int flag) |
|
|
3252 | |
1607 | void glLogicOp (int opcode) |
3253 | void glLogicOp (int opcode) |
1608 | |
3254 | |
1609 | void glColorMask (int red, int green, int blue, int alpha) |
3255 | void glColorMask (int red, int green, int blue, int alpha) |
1610 | |
3256 | |
1611 | void glMatrixMode (int mode) |
3257 | void glMatrixMode (int mode) |
… | |
… | |
1614 | |
3260 | |
1615 | void glPopMatrix () |
3261 | void glPopMatrix () |
1616 | |
3262 | |
1617 | void glLoadIdentity () |
3263 | void glLoadIdentity () |
1618 | |
3264 | |
|
|
3265 | void glDrawBuffer (int buffer) |
|
|
3266 | |
|
|
3267 | void glReadBuffer (int buffer) |
|
|
3268 | |
1619 | # near and far are due to microsofts buggy c compiler |
3269 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
3270 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3271 | |
|
|
3272 | # near_ and far_ are due to microsofts buggy "c" compiler |
1620 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3273 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3274 | |
|
|
3275 | PROTOTYPES: DISABLE |
1621 | |
3276 | |
1622 | void glViewport (int x, int y, int width, int height) |
3277 | void glViewport (int x, int y, int width, int height) |
1623 | |
3278 | |
1624 | void glScissor (int x, int y, int width, int height) |
3279 | void glScissor (int x, int y, int width, int height) |
1625 | |
3280 | |
… | |
… | |
1633 | |
3288 | |
1634 | void glRotate (float angle, float x, float y, float z) |
3289 | void glRotate (float angle, float x, float y, float z) |
1635 | CODE: |
3290 | CODE: |
1636 | glRotatef (angle, x, y, z); |
3291 | glRotatef (angle, x, y, z); |
1637 | |
3292 | |
1638 | void glBegin (int mode) |
|
|
1639 | |
|
|
1640 | void glEnd () |
|
|
1641 | |
|
|
1642 | void glColor (float r, float g, float b, float a = 1.0) |
3293 | void glColor (float r, float g, float b, float a = 1.0) |
1643 | PROTOTYPE: @ |
3294 | PROTOTYPE: @ |
|
|
3295 | ALIAS: |
|
|
3296 | glColor_premultiply = 1 |
1644 | CODE: |
3297 | CODE: |
1645 | glColor4ub (MIN ((int)(r * 255.f), 255), |
3298 | if (ix) |
1646 | MIN ((int)(g * 255.f), 255), |
3299 | { |
1647 | MIN ((int)(b * 255.f), 255), |
3300 | r *= a; |
1648 | MIN ((int)(a * 255.f), 255)); |
3301 | g *= a; |
|
|
3302 | b *= a; |
|
|
3303 | } |
|
|
3304 | // microsoft visual "c" rounds instead of truncating... |
|
|
3305 | glColor4f (r, g, b, a); |
|
|
3306 | |
|
|
3307 | void glRasterPos (float x, float y, float z = 0.) |
|
|
3308 | CODE: |
|
|
3309 | glRasterPos3f (0, 0, z); |
|
|
3310 | glBitmap (0, 0, 0, 0, x, y, 0); |
1649 | |
3311 | |
1650 | void glVertex (float x, float y, float z = 0.) |
3312 | void glVertex (float x, float y, float z = 0.) |
1651 | CODE: |
3313 | CODE: |
1652 | glVertex3f (x, y, z); |
3314 | glVertex3f (x, y, z); |
1653 | |
3315 | |
1654 | void glTexCoord (float s, float t) |
3316 | void glTexCoord (float s, float t) |
1655 | CODE: |
3317 | CODE: |
1656 | glTexCoord2f (s, t); |
3318 | glTexCoord2f (s, t); |
1657 | |
3319 | |
|
|
3320 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3321 | CODE: |
|
|
3322 | glRectf (x1, y1, x2, y2); |
|
|
3323 | |
|
|
3324 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3325 | CODE: |
|
|
3326 | glBegin (GL_LINE_LOOP); |
|
|
3327 | glVertex2f (x1, y1); |
|
|
3328 | glVertex2f (x2, y1); |
|
|
3329 | glVertex2f (x2, y2); |
|
|
3330 | glVertex2f (x1, y2); |
|
|
3331 | glEnd (); |
|
|
3332 | |
|
|
3333 | PROTOTYPES: ENABLE |
|
|
3334 | |
|
|
3335 | void glBegin (int mode) |
|
|
3336 | |
|
|
3337 | void glEnd () |
|
|
3338 | |
|
|
3339 | void glPointSize (GLfloat size) |
|
|
3340 | |
|
|
3341 | void glLineWidth (GLfloat width) |
|
|
3342 | |
|
|
3343 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3344 | |
|
|
3345 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3346 | |
|
|
3347 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3348 | |
1658 | void glTexEnv (int target, int pname, float param) |
3349 | void glTexEnv (int target, int pname, float param) |
1659 | CODE: |
3350 | CODE: |
1660 | glTexEnvf (target, pname, param); |
3351 | glTexEnvf (target, pname, param); |
1661 | |
3352 | |
1662 | void glTexParameter (int target, int pname, float param) |
3353 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
1665 | |
3356 | |
1666 | void glBindTexture (int target, int name) |
3357 | void glBindTexture (int target, int name) |
1667 | |
3358 | |
1668 | void glConvolutionParameter (int target, int pname, float params) |
3359 | void glConvolutionParameter (int target, int pname, float params) |
1669 | CODE: |
3360 | CODE: |
1670 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
3361 | if (gl.ConvolutionParameterf) |
|
|
3362 | gl.ConvolutionParameterf (target, pname, params); |
1671 | |
3363 | |
1672 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
3364 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1673 | CODE: |
3365 | CODE: |
1674 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
3366 | if (gl.ConvolutionFilter2D) |
1675 | (target, internalformat, width, height, format, type, data)); |
3367 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1676 | |
3368 | |
1677 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3369 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1678 | CODE: |
3370 | CODE: |
1679 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
3371 | if (gl.SeparableFilter2D) |
1680 | (target, internalformat, width, height, format, type, row, column)); |
3372 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1681 | |
3373 | |
1682 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3374 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
1683 | |
3375 | |
1684 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3376 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1685 | |
3377 | |
1686 | void glRasterPos (int x, int y) |
3378 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1687 | CODE: |
3379 | |
1688 | glRasterPos2i (x, y); |
3380 | void glPixelZoom (float x, float y) |
1689 | |
3381 | |
1690 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3382 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1691 | |
3383 | |
1692 | int glGenTexture () |
3384 | int glGenTexture () |
1693 | CODE: |
3385 | CODE: |
1694 | { |
3386 | RETVAL = gen_texture (); |
1695 | GLuint name; |
|
|
1696 | glGenTextures (1, &name); |
|
|
1697 | RETVAL = name; |
|
|
1698 | } |
|
|
1699 | OUTPUT: |
3387 | OUTPUT: |
1700 | RETVAL |
3388 | RETVAL |
1701 | |
3389 | |
1702 | void glDeleteTexture (int name) |
3390 | void glDeleteTexture (int name) |
1703 | CODE: |
3391 | CODE: |
1704 | { |
|
|
1705 | GLuint name_ = name; |
|
|
1706 | glDeleteTextures (1, &name_); |
3392 | del_texture (name); |
1707 | } |
3393 | |
1708 | |
|
|
1709 | int glGenList () |
3394 | int glGenList () |
1710 | CODE: |
3395 | CODE: |
1711 | RETVAL = glGenLists (1); |
3396 | RETVAL = glGenLists (1); |
1712 | OUTPUT: |
3397 | OUTPUT: |
1713 | RETVAL |
3398 | RETVAL |
… | |
… | |
1720 | |
3405 | |
1721 | void glEndList () |
3406 | void glEndList () |
1722 | |
3407 | |
1723 | void glCallList (int list) |
3408 | void glCallList (int list) |
1724 | |
3409 | |
|
|
3410 | void c_init () |
|
|
3411 | CODE: |
|
|
3412 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3413 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3414 | |
|
|
3415 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3416 | |
|
|
3417 | PROTOTYPES: DISABLE |
|
|
3418 | |
|
|
3419 | void |
|
|
3420 | find_widget (SV *self, NV x, NV y) |
|
|
3421 | PPCODE: |
|
|
3422 | { |
|
|
3423 | if (within_widget (self, x, y)) |
|
|
3424 | XPUSHs (self); |
|
|
3425 | } |
|
|
3426 | |
|
|
3427 | BOOT: |
|
|
3428 | { |
|
|
3429 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3430 | |
|
|
3431 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3432 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3433 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3434 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3435 | } |
|
|
3436 | |
|
|
3437 | void |
|
|
3438 | draw (SV *self) |
|
|
3439 | CODE: |
|
|
3440 | { |
|
|
3441 | HV *hv; |
|
|
3442 | SV **svp; |
|
|
3443 | NV x, y, w, h; |
|
|
3444 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3445 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3446 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3447 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3448 | double draw_x, draw_y; |
|
|
3449 | |
|
|
3450 | if (!SvROK (self)) |
|
|
3451 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3452 | |
|
|
3453 | hv = (HV *)SvRV (self); |
|
|
3454 | |
|
|
3455 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3456 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3457 | |
|
|
3458 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3459 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3460 | |
|
|
3461 | if (!h || !w) |
|
|
3462 | XSRETURN_EMPTY; |
|
|
3463 | |
|
|
3464 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3465 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3466 | |
|
|
3467 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3468 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3469 | |
|
|
3470 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3471 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3472 | XSRETURN_EMPTY; |
|
|
3473 | |
|
|
3474 | sv_setnv (draw_x_sv, draw_x); |
|
|
3475 | sv_setnv (draw_y_sv, draw_y); |
|
|
3476 | |
|
|
3477 | glPushMatrix (); |
|
|
3478 | glTranslated (x, y, 0); |
|
|
3479 | |
|
|
3480 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3481 | { |
|
|
3482 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3483 | |
|
|
3484 | if (svp && SvTRUE (*svp)) |
|
|
3485 | { |
|
|
3486 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3487 | glEnable (GL_BLEND); |
|
|
3488 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3489 | glBegin (GL_QUADS); |
|
|
3490 | glVertex2f (0, 0); |
|
|
3491 | glVertex2f (w, 0); |
|
|
3492 | glVertex2f (w, h); |
|
|
3493 | glVertex2f (0, h); |
|
|
3494 | glEnd (); |
|
|
3495 | glDisable (GL_BLEND); |
|
|
3496 | } |
|
|
3497 | } |
|
|
3498 | #if 0 |
|
|
3499 | // draw borders, for debugging |
|
|
3500 | glPushMatrix (); |
|
|
3501 | glColor4f (1., 1., 0., 1.); |
|
|
3502 | glTranslatef (.5, .5, 0.); |
|
|
3503 | glBegin (GL_LINE_LOOP); |
|
|
3504 | glVertex2f (0 , 0); |
|
|
3505 | glVertex2f (w - 1, 0); |
|
|
3506 | glVertex2f (w - 1, h - 1); |
|
|
3507 | glVertex2f (0 , h - 1); |
|
|
3508 | glEnd (); |
|
|
3509 | glPopMatrix (); |
|
|
3510 | #endif |
|
|
3511 | PUSHMARK (SP); |
|
|
3512 | XPUSHs (self); |
|
|
3513 | PUTBACK; |
|
|
3514 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3515 | SPAGAIN; |
|
|
3516 | |
|
|
3517 | glPopMatrix (); |
|
|
3518 | |
|
|
3519 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3520 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3521 | } |
|
|
3522 | |