… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
34 | |
37 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
38 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
39 | |
37 | #include <SDL.h> |
40 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
41 | #include <SDL_thread.h> |
39 | #include <SDL_endian.h> |
42 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
43 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
44 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
45 | #include <SDL_opengl.h> |
43 | |
46 | |
|
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47 | /* work around os x broken headers */ |
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48 | #ifdef __MACOSX__ |
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49 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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50 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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51 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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52 | #endif |
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53 | |
44 | #define PANGO_ENABLE_BACKEND |
54 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
55 | #define G_DISABLE_CAST_CHECKS |
46 | |
56 | |
47 | #include <glib/gmacros.h> |
57 | #include <glib.h> |
48 | |
58 | |
49 | #include <pango/pango.h> |
59 | #include <pango/pango.h> |
50 | |
60 | |
51 | #ifndef PANGO_VERSION_CHECK |
61 | #ifndef PANGO_VERSION_CHECK |
52 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
62 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
65 | # include <netinet/in.h> |
75 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
76 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
77 | # include <inttypes.h> |
68 | #endif |
78 | #endif |
69 | |
79 | |
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80 | #if __GNUC__ >= 4 |
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81 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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82 | #else |
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83 | # define expect(expr,value) (expr) |
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84 | #endif |
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85 | |
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86 | #define expect_false(expr) expect ((expr) != 0, 0) |
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87 | #define expect_true(expr) expect ((expr) != 0, 1) |
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88 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
89 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
90 | |
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91 | /* this is used as fow flag as well, so has to have a different value */ |
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92 | /* then anything that is computed by incoming darkness */ |
72 | #define FOW_DARKNESS 32 |
93 | #define FOW_DARKNESS 50 |
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94 | #define DARKNESS_ADJUST(n) (n) |
73 | |
95 | |
74 | #define MAP_EXTEND_X 32 |
96 | #define MAP_EXTEND_X 32 |
75 | #define MAP_EXTEND_Y 512 |
97 | #define MAP_EXTEND_Y 512 |
76 | |
98 | |
77 | #define MIN_FONT_HEIGHT 10 |
99 | #define MIN_FONT_HEIGHT 10 |
78 | |
100 | |
79 | /* mask out modifiers we are not interested in */ |
101 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
102 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
103 | |
82 | #if 0 |
104 | #define KMOD_LRAM 0x10000 // our extension |
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
105 | |
84 | #else |
106 | #define TEXID_SPEECH 1 |
85 | # define PARACHUTE 0 |
107 | #define TEXID_NOFACE 2 |
86 | #endif |
108 | |
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109 | static char * |
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110 | fast_sv_grow (SV *sv, STRLEN need) |
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111 | { |
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112 | STRLEN len = SvLEN (sv); |
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113 | STRLEN want = SvCUR (sv) + need; |
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114 | |
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115 | if (expect_false (len < want)) |
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116 | { |
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117 | do |
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118 | len *= 2; |
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119 | while (len < want); |
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120 | |
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121 | sv_grow (sv, len); |
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122 | } |
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123 | |
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124 | SvCUR_set (sv, want); |
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125 | return SvEND (sv) - need; |
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126 | } |
87 | |
127 | |
88 | static AV *texture_av; |
128 | static AV *texture_av; |
89 | |
129 | |
90 | static struct |
130 | static struct |
91 | { |
131 | { |
… | |
… | |
148 | { |
188 | { |
149 | GSList *attrs = run->item->analysis.extra_attrs; |
189 | GSList *attrs = run->item->analysis.extra_attrs; |
150 | |
190 | |
151 | while (attrs) |
191 | while (attrs) |
152 | { |
192 | { |
153 | PangoAttribute *attr = attrs->data; |
193 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
154 | |
194 | |
155 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
195 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
156 | return 1; |
196 | return 1; |
157 | |
197 | |
158 | attrs = attrs->next; |
198 | attrs = attrs->next; |
159 | } |
199 | } |
160 | |
200 | |
161 | return 0; |
201 | return 0; |
162 | } |
202 | } |
163 | |
203 | |
164 | typedef struct cf_layout { |
204 | struct cf_layout { |
165 | PangoLayout *pl; |
205 | PangoLayout *pl; |
166 | float r, g, b, a; // default color for rgba mode |
206 | float r, g, b, a; // default color for rgba mode |
167 | int base_height; |
207 | int base_height; |
168 | DC__Font font; |
208 | DC__Font font; |
169 | rc_t *rc; |
209 | rc_t *rc; |
170 | } *DC__Layout; |
210 | }; |
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211 | |
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212 | typedef cf_layout *DC__Layout; |
171 | |
213 | |
172 | static DC__Font default_font; |
214 | static DC__Font default_font; |
173 | static PangoContext *opengl_context; |
215 | static PangoContext *opengl_context; |
174 | static PangoFontMap *opengl_fontmap; |
216 | static PangoFontMap *opengl_fontmap; |
175 | |
217 | |
176 | static void |
218 | static void |
177 | substitute_func (FcPattern *pattern, gpointer data) |
219 | substitute_func (FcPattern *pattern, gpointer data) |
178 | { |
220 | { |
179 | FcPatternAddBool (pattern, FC_HINTING, 1); |
221 | FcPatternAddBool (pattern, FC_HINTING, 1); |
180 | #ifdef FC_HINT_STYLE |
222 | #ifdef FC_HINT_STYLE |
181 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
223 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
182 | #endif |
224 | #endif |
183 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
225 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
184 | } |
226 | } |
185 | |
227 | |
186 | static void |
228 | static void |
187 | layout_update_font (DC__Layout self) |
229 | layout_update_font (DC__Layout self) |
188 | { |
230 | { |
189 | /* use a random scale factor to account for unknown descenders, 0.8 works |
231 | /* use a random scale factor to account for unknown descenders, 0.8 works |
190 | * reasonably well with bitstream vera |
232 | * reasonably well with dejavu/bistream fonts |
191 | */ |
233 | */ |
192 | PangoFontDescription *font = self->font ? self->font : default_font; |
234 | PangoFontDescription *font = self->font ? self->font : default_font; |
193 | |
235 | |
194 | pango_font_description_set_absolute_size (font, |
236 | pango_font_description_set_absolute_size (font, |
195 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
237 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
216 | } |
258 | } |
217 | |
259 | |
218 | typedef uint16_t tileid; |
260 | typedef uint16_t tileid; |
219 | typedef uint16_t faceid; |
261 | typedef uint16_t faceid; |
220 | |
262 | |
221 | typedef struct { |
263 | struct maptex |
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264 | { |
222 | GLuint name; |
265 | GLuint name; |
223 | int w, h; |
266 | int w, h; |
224 | float s, t; |
267 | float s, t; |
225 | uint8_t r, g, b, a; |
268 | uint8_t r, g, b, a; |
226 | tileid smoothtile; |
269 | tileid smoothtile; |
227 | uint8_t smoothlevel; |
270 | uint8_t smoothlevel; |
228 | } maptex; |
271 | uint8_t unused; /* set to zero on use */ |
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272 | }; |
229 | |
273 | |
230 | typedef struct { |
274 | struct mapcell |
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275 | { |
231 | uint32_t player; |
276 | uint32_t player; |
232 | tileid tile[3]; |
277 | tileid tile[3]; |
233 | uint16_t darkness; |
278 | uint16_t darkness; |
234 | uint8_t stat_width, stat_hp, flags, smoothmax; |
279 | uint8_t stat_width, stat_hp, flags, smoothmax; |
235 | } mapcell; |
280 | }; |
236 | |
281 | |
237 | typedef struct { |
282 | struct maprow |
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283 | { |
238 | int32_t c0, c1; |
284 | int32_t c0, c1; |
239 | mapcell *col; |
285 | mapcell *col; |
240 | } maprow; |
286 | }; |
241 | |
287 | |
242 | typedef struct map { |
288 | struct mapgrid { |
243 | int x, y, w, h; |
289 | int x, y, w, h; |
244 | int ox, oy; /* offset to virtual global coordinate system */ |
290 | int ox, oy; /* offset to virtual global coordinate system */ |
245 | int faces; tileid *face2tile; // [faceid] |
291 | int faces; tileid *face2tile; // [faceid] |
246 | int texs; maptex *tex; // [tileid] |
292 | int texs; maptex *tex; // [tileid] |
247 | |
293 | |
248 | int32_t rows; |
294 | int32_t rows; |
249 | maprow *row; |
295 | maprow *row; |
250 | } *DC__Map; |
296 | }; |
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297 | |
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298 | typedef mapgrid *DC__Map; |
251 | |
299 | |
252 | static char * |
300 | static char * |
253 | prepend (char *ptr, int sze, int inc) |
301 | prepend (char *ptr, int sze, int inc) |
254 | { |
302 | { |
255 | char *p; |
303 | char *p; |
… | |
… | |
273 | |
321 | |
274 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
322 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
275 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
323 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
276 | |
324 | |
277 | static void |
325 | static void |
278 | need_facenum (struct map *self, faceid face) |
326 | need_facenum (struct mapgrid *self, faceid face) |
279 | { |
327 | { |
280 | while (self->faces <= face) |
328 | while (self->faces <= face) |
281 | { |
329 | { |
282 | Append (tileid, self->face2tile, self->faces, self->faces); |
330 | Append (tileid, self->face2tile, self->faces, self->faces); |
283 | self->faces *= 2; |
331 | self->faces *= 2; |
284 | } |
332 | } |
285 | } |
333 | } |
286 | |
334 | |
287 | static void |
335 | static void |
288 | need_texid (struct map *self, int texid) |
336 | need_texid (struct mapgrid *self, int texid) |
289 | { |
337 | { |
290 | while (self->texs <= texid) |
338 | while (self->texs <= texid) |
291 | { |
339 | { |
292 | Append (maptex, self->tex, self->texs, self->texs); |
340 | Append (maptex, self->tex, self->texs, self->texs); |
293 | self->texs *= 2; |
341 | self->texs *= 2; |
294 | } |
342 | } |
295 | } |
343 | } |
296 | |
344 | |
297 | static maprow * |
345 | static maprow * |
298 | map_get_row (DC__Map self, int y) |
346 | map_get_row (mapgrid *self, int y) |
299 | { |
347 | { |
300 | if (0 > y) |
348 | if (0 > y) |
301 | { |
349 | { |
302 | int extend = - y + MAP_EXTEND_Y; |
350 | int extend = - y + MAP_EXTEND_Y; |
303 | Prepend (maprow, self->row, self->rows, extend); |
351 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
341 | |
389 | |
342 | return row->col + (x - row->c0); |
390 | return row->col + (x - row->c0); |
343 | } |
391 | } |
344 | |
392 | |
345 | static mapcell * |
393 | static mapcell * |
346 | map_get_cell (DC__Map self, int x, int y) |
394 | map_get_cell (mapgrid *self, int x, int y) |
347 | { |
395 | { |
348 | return row_get_cell (map_get_row (self, y), x); |
396 | return row_get_cell (map_get_row (self, y), x); |
349 | } |
397 | } |
350 | |
398 | |
351 | static void |
399 | static void |
352 | map_clear (DC__Map self) |
400 | map_clear (mapgrid *self) |
353 | { |
401 | { |
354 | int r; |
402 | int r; |
355 | |
403 | |
356 | for (r = 0; r < self->rows; r++) |
404 | for (r = 0; r < self->rows; r++) |
357 | Safefree (self->row[r].col); |
405 | Safefree (self->row[r].col); |
… | |
… | |
364 | self->oy = 0; |
412 | self->oy = 0; |
365 | self->row = 0; |
413 | self->row = 0; |
366 | self->rows = 0; |
414 | self->rows = 0; |
367 | } |
415 | } |
368 | |
416 | |
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417 | #define CELL_CLEAR(cell) \ |
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418 | do { \ |
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419 | if ((cell)->player) \ |
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420 | (cell)->tile [2] = 0; \ |
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421 | (cell)->darkness = 0; \ |
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422 | (cell)->stat_hp = 0; \ |
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423 | (cell)->flags = 0; \ |
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424 | (cell)->player = 0; \ |
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425 | } while (0) |
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426 | |
369 | static void |
427 | static void |
370 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
428 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
371 | { |
429 | { |
372 | int x, y; |
430 | int x, y; |
373 | maprow *row; |
431 | maprow *row; |
374 | mapcell *cell; |
432 | mapcell *cell; |
375 | |
433 | |
… | |
… | |
387 | if (x >= row->c1) |
445 | if (x >= row->c1) |
388 | break; |
446 | break; |
389 | |
447 | |
390 | cell = row->col + x - row->c0; |
448 | cell = row->col + x - row->c0; |
391 | |
449 | |
392 | cell->darkness = 0; |
450 | CELL_CLEAR (cell); |
393 | cell->stat_hp = 0; |
|
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394 | cell->flags = 0; |
|
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395 | cell->player = 0; |
|
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396 | } |
451 | } |
397 | } |
452 | } |
398 | } |
453 | } |
399 | |
454 | |
400 | typedef struct { |
455 | struct smooth_key |
|
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456 | { |
401 | tileid tile; |
457 | tileid tile; |
402 | uint8_t x, y, level; |
458 | uint8_t x, y, level; |
403 | } smooth_key; |
459 | |
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460 | bool operator == (const smooth_key &o) const |
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461 | { |
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462 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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463 | } |
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464 | }; |
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465 | |
|
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466 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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467 | |
|
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468 | namespace std { |
|
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469 | template <> |
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470 | struct hash<smooth_key> |
|
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471 | { |
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472 | size_t operator () (const smooth_key &v) const |
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473 | { |
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474 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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475 | } |
|
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476 | }; |
|
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477 | } |
404 | |
478 | |
405 | static void |
479 | static void |
406 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
480 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
407 | { |
481 | { |
408 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
482 | auto &&it = h.find (key); |
409 | |
483 | |
410 | if (SvIOK (*sv)) |
484 | if (it == h.end ()) |
411 | SvIV_set (*sv, SvIVX (*sv) | bits); |
485 | h.insert (std::make_pair (key, bits)); |
412 | else |
486 | else |
413 | sv_setiv (*sv, bits); |
487 | it->second |= bits; |
414 | } |
488 | } |
415 | |
489 | |
416 | static void |
490 | static void |
417 | music_finished (void) |
491 | music_finished (void) |
418 | { |
492 | { |
… | |
… | |
435 | ev.code = 1; |
509 | ev.code = 1; |
436 | ev.data1 = (void *)(long)channel; |
510 | ev.data1 = (void *)(long)channel; |
437 | ev.data2 = 0; |
511 | ev.data2 = 0; |
438 | |
512 | |
439 | SDL_PushEvent ((SDL_Event *)&ev); |
513 | SDL_PushEvent ((SDL_Event *)&ev); |
|
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514 | } |
|
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515 | |
|
|
516 | // approximately divide by 255 |
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517 | static unsigned int |
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518 | div255 (unsigned int n) |
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519 | { |
|
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520 | return (n + (n >> 8)) >> 8; |
440 | } |
521 | } |
441 | |
522 | |
442 | static unsigned int |
523 | static unsigned int |
443 | minpot (unsigned int n) |
524 | minpot (unsigned int n) |
444 | { |
525 | { |
… | |
… | |
511 | if (!svp || !SvTRUE (*svp)) |
592 | if (!svp || !SvTRUE (*svp)) |
512 | return 0; |
593 | return 0; |
513 | |
594 | |
514 | return 1; |
595 | return 1; |
515 | } |
596 | } |
|
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597 | |
|
|
598 | /******************************************************************************/ |
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599 | |
|
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600 | /* process keyboard modifiers */ |
|
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601 | static int |
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602 | mod_munge (int mod) |
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603 | { |
|
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604 | mod &= MOD_MASK; |
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605 | |
|
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606 | if (mod & (KMOD_META | KMOD_ALT)) |
|
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607 | mod |= KMOD_LRAM; |
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608 | |
|
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609 | return mod; |
|
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610 | } |
|
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611 | |
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612 | static void |
|
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613 | deliantra_main (SV *real_main) |
|
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614 | { |
|
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615 | dSP; |
|
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616 | |
|
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617 | PUSHMARK (SP); |
|
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618 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
619 | } |
|
|
620 | |
|
|
621 | #ifdef __MACOSX__ |
|
|
622 | static SV *real_main; |
|
|
623 | |
|
|
624 | /* to due surprising braindamage on the side of SDL design, we |
|
|
625 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
626 | * on OS X, so... we provide one and call the original main(), which, |
|
|
627 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
628 | * and which calls our main (== SDL_main) back. |
|
|
629 | */ |
|
|
630 | extern C_LINKAGE int |
|
|
631 | main (int argc, char *argv[]) |
|
|
632 | { |
|
|
633 | deliantra_main (real_main); |
|
|
634 | } |
|
|
635 | |
|
|
636 | #undef main |
|
|
637 | |
|
|
638 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
639 | |
|
|
640 | static void |
|
|
641 | SDL_main_hack (SV *real_main_) |
|
|
642 | { |
|
|
643 | real_main = real_main_; |
|
|
644 | |
|
|
645 | char *argv[] = { "deliantra client", 0 }; |
|
|
646 | (main) (1, argv); |
|
|
647 | } |
|
|
648 | #else |
|
|
649 | static void |
|
|
650 | SDL_main_hack (SV *real_main) |
|
|
651 | { |
|
|
652 | deliantra_main (real_main); |
|
|
653 | } |
|
|
654 | #endif |
516 | |
655 | |
517 | MODULE = Deliantra::Client PACKAGE = DC |
656 | MODULE = Deliantra::Client PACKAGE = DC |
518 | |
657 | |
519 | PROTOTYPES: ENABLE |
658 | PROTOTYPES: ENABLE |
520 | |
659 | |
… | |
… | |
549 | const_iv (SDL_USEREVENT), |
688 | const_iv (SDL_USEREVENT), |
550 | |
689 | |
551 | const_iv (SDL_APPINPUTFOCUS), |
690 | const_iv (SDL_APPINPUTFOCUS), |
552 | const_iv (SDL_APPMOUSEFOCUS), |
691 | const_iv (SDL_APPMOUSEFOCUS), |
553 | const_iv (SDL_APPACTIVE), |
692 | const_iv (SDL_APPACTIVE), |
|
|
693 | |
|
|
694 | |
|
|
695 | const_iv (SDLK_UNKNOWN), |
|
|
696 | const_iv (SDLK_FIRST), |
|
|
697 | const_iv (SDLK_BACKSPACE), |
|
|
698 | const_iv (SDLK_TAB), |
|
|
699 | const_iv (SDLK_CLEAR), |
|
|
700 | const_iv (SDLK_RETURN), |
|
|
701 | const_iv (SDLK_PAUSE), |
|
|
702 | const_iv (SDLK_ESCAPE), |
|
|
703 | const_iv (SDLK_SPACE), |
|
|
704 | const_iv (SDLK_EXCLAIM), |
|
|
705 | const_iv (SDLK_QUOTEDBL), |
|
|
706 | const_iv (SDLK_HASH), |
|
|
707 | const_iv (SDLK_DOLLAR), |
|
|
708 | const_iv (SDLK_AMPERSAND), |
|
|
709 | const_iv (SDLK_QUOTE), |
|
|
710 | const_iv (SDLK_LEFTPAREN), |
|
|
711 | const_iv (SDLK_RIGHTPAREN), |
|
|
712 | const_iv (SDLK_ASTERISK), |
|
|
713 | const_iv (SDLK_PLUS), |
|
|
714 | const_iv (SDLK_COMMA), |
|
|
715 | const_iv (SDLK_MINUS), |
|
|
716 | const_iv (SDLK_PERIOD), |
|
|
717 | const_iv (SDLK_SLASH), |
|
|
718 | const_iv (SDLK_0), |
|
|
719 | const_iv (SDLK_1), |
|
|
720 | const_iv (SDLK_2), |
|
|
721 | const_iv (SDLK_3), |
|
|
722 | const_iv (SDLK_4), |
|
|
723 | const_iv (SDLK_5), |
|
|
724 | const_iv (SDLK_6), |
|
|
725 | const_iv (SDLK_7), |
|
|
726 | const_iv (SDLK_8), |
|
|
727 | const_iv (SDLK_9), |
|
|
728 | const_iv (SDLK_COLON), |
|
|
729 | const_iv (SDLK_SEMICOLON), |
|
|
730 | const_iv (SDLK_LESS), |
|
|
731 | const_iv (SDLK_EQUALS), |
|
|
732 | const_iv (SDLK_GREATER), |
|
|
733 | const_iv (SDLK_QUESTION), |
|
|
734 | const_iv (SDLK_AT), |
|
|
735 | |
|
|
736 | const_iv (SDLK_LEFTBRACKET), |
|
|
737 | const_iv (SDLK_BACKSLASH), |
|
|
738 | const_iv (SDLK_RIGHTBRACKET), |
|
|
739 | const_iv (SDLK_CARET), |
|
|
740 | const_iv (SDLK_UNDERSCORE), |
|
|
741 | const_iv (SDLK_BACKQUOTE), |
|
|
742 | const_iv (SDLK_DELETE), |
554 | |
743 | |
555 | const_iv (SDLK_FIRST), |
744 | const_iv (SDLK_FIRST), |
556 | const_iv (SDLK_LAST), |
745 | const_iv (SDLK_LAST), |
557 | const_iv (SDLK_KP0), |
746 | const_iv (SDLK_KP0), |
558 | const_iv (SDLK_KP1), |
747 | const_iv (SDLK_KP1), |
… | |
… | |
634 | const_iv (KMOD_RMETA), |
823 | const_iv (KMOD_RMETA), |
635 | const_iv (KMOD_NUM), |
824 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
825 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
826 | const_iv (KMOD_MODE), |
638 | |
827 | |
|
|
828 | const_iv (KMOD_LRAM), |
|
|
829 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
830 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
831 | |
|
|
832 | const_iv (SDL_INIT_TIMER), |
|
|
833 | const_iv (SDL_INIT_AUDIO), |
|
|
834 | const_iv (SDL_INIT_VIDEO), |
|
|
835 | const_iv (SDL_INIT_CDROM), |
|
|
836 | const_iv (SDL_INIT_JOYSTICK), |
|
|
837 | const_iv (SDL_INIT_EVERYTHING), |
|
|
838 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
839 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
840 | |
|
|
841 | const_iv (SDL_GL_RED_SIZE), |
|
|
842 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
843 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
844 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
845 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
846 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
847 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
848 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
849 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
850 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
851 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
852 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
853 | const_iv (SDL_GL_STEREO), |
|
|
854 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
855 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
856 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
857 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
858 | |
|
|
859 | const_iv (FOW_DARKNESS) |
640 | # undef const_iv |
860 | # undef const_iv |
641 | }; |
861 | }; |
642 | |
862 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
863 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
864 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
645 | |
865 | |
646 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
866 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
647 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
867 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
648 | } |
868 | } |
649 | |
869 | |
… | |
… | |
665 | NV ceil (NV x) |
885 | NV ceil (NV x) |
666 | |
886 | |
667 | IV minpot (UV n) |
887 | IV minpot (UV n) |
668 | |
888 | |
669 | IV popcount (UV n) |
889 | IV popcount (UV n) |
|
|
890 | |
|
|
891 | NV distance (NV dx, NV dy) |
|
|
892 | CODE: |
|
|
893 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
894 | OUTPUT: |
|
|
895 | RETVAL |
670 | |
896 | |
671 | void |
897 | void |
672 | pango_init () |
898 | pango_init () |
673 | CODE: |
899 | CODE: |
674 | { |
900 | { |
675 | opengl_fontmap = pango_opengl_font_map_new (); |
901 | opengl_fontmap = pango_opengl_font_map_new (); |
676 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
902 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
677 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
903 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
904 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
678 | #if PANGO_VERSION_CHECK (1, 15, 2) |
905 | #if PANGO_VERSION_CHECK (1, 15, 2) |
679 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
906 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
680 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
907 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
681 | #endif |
908 | #endif |
682 | } |
909 | } |
683 | |
910 | |
684 | char * |
|
|
685 | SDL_GetError () |
911 | char *SDL_GetError () |
686 | |
912 | |
687 | int |
913 | void SDL_main_hack (SV *real_main) |
688 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
914 | PROTOTYPE: & |
689 | |
915 | |
690 | void |
916 | int SDL_Init (U32 flags) |
|
|
917 | |
|
|
918 | int SDL_InitSubSystem (U32 flags) |
|
|
919 | |
|
|
920 | void SDL_QuitSubSystem (U32 flags) |
|
|
921 | |
691 | SDL_Quit () |
922 | void SDL_Quit () |
|
|
923 | |
|
|
924 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
925 | C_ARGS: (SDL_GLattr)attr, value |
|
|
926 | |
|
|
927 | int SDL_GL_GetAttribute (int attr) |
|
|
928 | CODE: |
|
|
929 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
930 | XSRETURN_UNDEF; |
|
|
931 | OUTPUT: |
|
|
932 | RETVAL |
692 | |
933 | |
693 | void |
934 | void |
694 | SDL_ListModes (int rgb, int alpha) |
935 | SDL_ListModes (int rgb, int alpha) |
695 | PPCODE: |
936 | PPCODE: |
696 | { |
937 | { |
… | |
… | |
708 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
949 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
950 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
951 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
711 | |
952 | |
712 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
953 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
713 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
714 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
954 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
716 | #endif |
|
|
717 | |
955 | |
718 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
956 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
719 | |
957 | |
720 | if (m && m != (SDL_Rect **)-1) |
958 | if (m && m != (SDL_Rect **)-1) |
721 | while (*m) |
959 | while (*m) |
722 | { |
960 | { |
723 | if ((*m)->w >= 800 && (*m)->h >= 480) |
961 | if ((*m)->w >= 400 && (*m)->h >= 300) |
724 | { |
962 | { |
725 | AV *av = newAV (); |
963 | AV *av = newAV (); |
726 | av_push (av, newSViv ((*m)->w)); |
964 | av_push (av, newSViv ((*m)->w)); |
727 | av_push (av, newSViv ((*m)->h)); |
965 | av_push (av, newSViv ((*m)->h)); |
728 | av_push (av, newSViv (rgb)); |
966 | av_push (av, newSViv (rgb)); |
… | |
… | |
751 | ); |
989 | ); |
752 | |
990 | |
753 | if (RETVAL) |
991 | if (RETVAL) |
754 | { |
992 | { |
755 | av_clear (texture_av); |
993 | av_clear (texture_av); |
756 | |
|
|
757 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
758 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
994 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
759 | #include "glfunc.h" |
995 | #include "glfunc.h" |
760 | #undef GL_FUNC |
996 | #undef GL_FUNC |
|
|
997 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
998 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
761 | } |
999 | } |
762 | } |
1000 | } |
763 | OUTPUT: |
1001 | OUTPUT: |
764 | RETVAL |
1002 | RETVAL |
|
|
1003 | |
|
|
1004 | void |
|
|
1005 | SDL_WM_SetCaption (const char *title, const char *icon) |
765 | |
1006 | |
766 | void |
1007 | void |
767 | SDL_GL_SwapBuffers () |
1008 | SDL_GL_SwapBuffers () |
768 | |
1009 | |
769 | char * |
1010 | char * |
770 | SDL_GetKeyName (int sym) |
1011 | SDL_GetKeyName (int sym) |
|
|
1012 | C_ARGS: (SDLKey)sym |
771 | |
1013 | |
772 | int |
1014 | int |
773 | SDL_GetAppState () |
1015 | SDL_GetAppState () |
774 | |
1016 | |
775 | int |
1017 | int |
776 | SDL_GetModState () |
1018 | SDL_GetModState () |
777 | |
1019 | |
|
|
1020 | int |
|
|
1021 | SDL_WaitEvent () |
|
|
1022 | C_ARGS: 0 |
|
|
1023 | |
778 | void |
1024 | void |
|
|
1025 | SDL_PumpEvents () |
|
|
1026 | |
|
|
1027 | void |
779 | poll_events () |
1028 | peep_events () |
780 | PPCODE: |
1029 | PPCODE: |
781 | { |
1030 | { |
782 | SDL_Event ev; |
1031 | SDL_Event ev; |
783 | |
1032 | |
784 | SDL_PumpEvents (); |
1033 | SDL_PumpEvents (); |
… | |
… | |
791 | { |
1040 | { |
792 | case SDL_KEYDOWN: |
1041 | case SDL_KEYDOWN: |
793 | case SDL_KEYUP: |
1042 | case SDL_KEYUP: |
794 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1043 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
795 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1044 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
796 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
1045 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
797 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
1046 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
798 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1047 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
799 | break; |
1048 | break; |
800 | |
1049 | |
801 | case SDL_ACTIVEEVENT: |
1050 | case SDL_ACTIVEEVENT: |
802 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1051 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
820 | x = ev.motion.x; |
1069 | x = ev.motion.x; |
821 | y = ev.motion.y; |
1070 | y = ev.motion.y; |
822 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1071 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
823 | } |
1072 | } |
824 | |
1073 | |
825 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
1074 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
826 | hv_store (hv, "state", 5, newSViv (state), 0); |
1075 | hv_store (hv, "state", 5, newSViv (state), 0); |
827 | hv_store (hv, "x", 1, newSViv (x), 0); |
1076 | hv_store (hv, "x", 1, newSViv (x), 0); |
828 | hv_store (hv, "y", 1, newSViv (y), 0); |
1077 | hv_store (hv, "y", 1, newSViv (y), 0); |
829 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1078 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
830 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1079 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
850 | |
1099 | |
851 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1100 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
852 | } |
1101 | } |
853 | } |
1102 | } |
854 | |
1103 | |
|
|
1104 | char * |
|
|
1105 | SDL_AudioDriverName () |
|
|
1106 | CODE: |
|
|
1107 | { |
|
|
1108 | char buf [256]; |
|
|
1109 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1110 | XSRETURN_UNDEF; |
|
|
1111 | |
|
|
1112 | RETVAL = buf; |
|
|
1113 | } |
|
|
1114 | OUTPUT: |
|
|
1115 | RETVAL |
|
|
1116 | |
855 | int |
1117 | int |
856 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1118 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
857 | POSTCALL: |
1119 | POSTCALL: |
858 | Mix_HookMusicFinished (music_finished); |
1120 | Mix_HookMusicFinished (music_finished); |
859 | Mix_ChannelFinished (channel_finished); |
1121 | Mix_ChannelFinished (channel_finished); |
860 | |
1122 | |
861 | void |
1123 | void |
862 | Mix_QuerySpec () |
1124 | Mix_QuerySpec () |
… | |
… | |
915 | } |
1177 | } |
916 | } |
1178 | } |
917 | #endif |
1179 | #endif |
918 | } |
1180 | } |
919 | |
1181 | |
920 | void |
1182 | int |
921 | add_font (char *file) |
1183 | add_font (char *file) |
922 | CODE: |
1184 | CODE: |
923 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1185 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1186 | OUTPUT: |
|
|
1187 | RETVAL |
|
|
1188 | |
|
|
1189 | void |
|
|
1190 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1191 | |
|
|
1192 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1193 | void |
|
|
1194 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
924 | |
1195 | |
925 | void |
1196 | void |
926 | load_image_inline (SV *image_) |
1197 | load_image_inline (SV *image_) |
927 | ALIAS: |
1198 | ALIAS: |
928 | load_image_file = 1 |
1199 | load_image_file = 1 |
… | |
… | |
974 | |
1245 | |
975 | SDL_LockSurface (surface2); |
1246 | SDL_LockSurface (surface2); |
976 | EXTEND (SP, 6); |
1247 | EXTEND (SP, 6); |
977 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1248 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
978 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1249 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
979 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1250 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
980 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1251 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
981 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1252 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
982 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1253 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
983 | SDL_UnlockSurface (surface2); |
1254 | SDL_UnlockSurface (surface2); |
984 | |
1255 | |
… | |
… | |
1044 | #if DEBUG |
1315 | #if DEBUG |
1045 | VALGRIND_DO_LEAK_CHECK; |
1316 | VALGRIND_DO_LEAK_CHECK; |
1046 | #endif |
1317 | #endif |
1047 | } |
1318 | } |
1048 | |
1319 | |
|
|
1320 | int |
|
|
1321 | SvREFCNT (SV *sv) |
|
|
1322 | CODE: |
|
|
1323 | RETVAL = SvREFCNT (sv); |
|
|
1324 | OUTPUT: |
|
|
1325 | RETVAL |
|
|
1326 | |
1049 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1327 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1050 | |
1328 | |
1051 | PROTOTYPES: DISABLE |
1329 | PROTOTYPES: DISABLE |
1052 | |
1330 | |
1053 | DC::Font |
1331 | DC::Font |
1054 | new_from_file (SV *class, char *path, int id = 0) |
1332 | new_from_file (SV *klass, char *path, int id = 0) |
1055 | CODE: |
1333 | CODE: |
1056 | { |
1334 | { |
1057 | int count; |
1335 | int count; |
1058 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1336 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1059 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1337 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1088 | PROTOTYPE: |
1366 | PROTOTYPE: |
1089 | CODE: |
1367 | CODE: |
1090 | tc_restore (); |
1368 | tc_restore (); |
1091 | |
1369 | |
1092 | DC::Layout |
1370 | DC::Layout |
1093 | new (SV *class) |
1371 | new (SV *klass) |
1094 | CODE: |
1372 | CODE: |
1095 | New (0, RETVAL, 1, struct cf_layout); |
1373 | New (0, RETVAL, 1, struct cf_layout); |
1096 | |
1374 | |
1097 | RETVAL->pl = pango_layout_new (opengl_context); |
1375 | RETVAL->pl = pango_layout_new (opengl_context); |
1098 | RETVAL->r = 1.; |
1376 | RETVAL->r = 1.; |
… | |
… | |
1247 | |
1525 | |
1248 | void |
1526 | void |
1249 | set_height (DC::Layout self, int base_height) |
1527 | set_height (DC::Layout self, int base_height) |
1250 | CODE: |
1528 | CODE: |
1251 | if (self->base_height != base_height) |
1529 | if (self->base_height != base_height) |
1252 | { |
1530 | { |
1253 | self->base_height = base_height; |
1531 | self->base_height = base_height; |
1254 | layout_update_font (self); |
1532 | layout_update_font (self); |
1255 | } |
1533 | } |
1256 | |
1534 | |
1257 | void |
1535 | void |
… | |
… | |
1484 | glDisable (GL_ALPHA_TEST); |
1762 | glDisable (GL_ALPHA_TEST); |
1485 | glDisable (GL_BLEND); |
1763 | glDisable (GL_BLEND); |
1486 | } |
1764 | } |
1487 | } |
1765 | } |
1488 | |
1766 | |
|
|
1767 | void |
|
|
1768 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1769 | PROTOTYPE: @ |
|
|
1770 | CODE: |
|
|
1771 | { |
|
|
1772 | glEnable (GL_BLEND); |
|
|
1773 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1774 | glEnable (GL_TEXTURE_2D); |
|
|
1775 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1776 | |
|
|
1777 | glColor3f (intensity, intensity, intensity); |
|
|
1778 | glPushMatrix (); |
|
|
1779 | glScalef (1./3, 1./3, 1.); |
|
|
1780 | |
|
|
1781 | if (blend > 0.f) |
|
|
1782 | { |
|
|
1783 | float dx3 = dx * -3.f / w; |
|
|
1784 | float dy3 = dy * -3.f / h; |
|
|
1785 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1786 | |
|
|
1787 | /* interpolate the two shadow textures */ |
|
|
1788 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1789 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1790 | |
|
|
1791 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1792 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1793 | glEnable (GL_TEXTURE_2D); |
|
|
1794 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1796 | |
|
|
1797 | /* rgb == rgb(glcolor) */ |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1801 | |
|
|
1802 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1803 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1807 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1808 | |
|
|
1809 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1810 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1811 | |
|
|
1812 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1813 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1814 | |
|
|
1815 | glBegin (GL_QUADS); |
|
|
1816 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1817 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1818 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1819 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1820 | glEnd (); |
|
|
1821 | |
|
|
1822 | glDisable (GL_TEXTURE_2D); |
|
|
1823 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1824 | } |
|
|
1825 | else |
|
|
1826 | { |
|
|
1827 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1828 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1829 | |
|
|
1830 | glBegin (GL_QUADS); |
|
|
1831 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1832 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1833 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1834 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1835 | glEnd (); |
|
|
1836 | } |
|
|
1837 | |
|
|
1838 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1839 | { |
|
|
1840 | int x, y; |
|
|
1841 | int dx3 = dx * 3; |
|
|
1842 | int dy3 = dy * 3; |
|
|
1843 | |
|
|
1844 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1845 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1846 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1847 | glTranslatef (-1., -1., 0); |
|
|
1848 | glBegin (GL_QUADS); |
|
|
1849 | |
|
|
1850 | for (y = 1; y < h; y += 3) |
|
|
1851 | { |
|
|
1852 | int y1 = y - dy3; |
|
|
1853 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1854 | |
|
|
1855 | for (x = 1; x < w; x += 3) |
|
|
1856 | { |
|
|
1857 | int x1 = x - dx3; |
|
|
1858 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1859 | uint8_t h2; |
|
|
1860 | |
|
|
1861 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1862 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1863 | else |
|
|
1864 | h2 = 1; /* out of range == invisible */ |
|
|
1865 | |
|
|
1866 | if (h1 || h2) |
|
|
1867 | { |
|
|
1868 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1869 | glColor4f (1., 1., 1., alpha); |
|
|
1870 | |
|
|
1871 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1872 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1873 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1874 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1875 | } |
|
|
1876 | } |
|
|
1877 | } |
|
|
1878 | } |
|
|
1879 | |
|
|
1880 | glEnd (); |
|
|
1881 | |
|
|
1882 | glPopMatrix (); |
|
|
1883 | |
|
|
1884 | glDisable (GL_TEXTURE_2D); |
|
|
1885 | glDisable (GL_BLEND); |
|
|
1886 | } |
|
|
1887 | |
1489 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1888 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1490 | CODE: |
1889 | CODE: |
1491 | { |
1890 | { |
1492 | GLint width; |
1891 | GLint width; |
1493 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1892 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1500 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1899 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1501 | |
1900 | |
1502 | PROTOTYPES: DISABLE |
1901 | PROTOTYPES: DISABLE |
1503 | |
1902 | |
1504 | DC::Map |
1903 | DC::Map |
1505 | new (SV *class) |
1904 | new (SV *klass) |
1506 | CODE: |
1905 | CODE: |
1507 | New (0, RETVAL, 1, struct map); |
1906 | New (0, RETVAL, 1, mapgrid); |
1508 | RETVAL->x = 0; |
1907 | RETVAL->x = 0; |
1509 | RETVAL->y = 0; |
1908 | RETVAL->y = 0; |
1510 | RETVAL->w = 0; |
1909 | RETVAL->w = 0; |
1511 | RETVAL->h = 0; |
1910 | RETVAL->h = 0; |
1512 | RETVAL->ox = 0; |
1911 | RETVAL->ox = 0; |
… | |
… | |
1549 | |
1948 | |
1550 | void |
1949 | void |
1551 | set_smooth (DC::Map self, int face, int smooth, int level) |
1950 | set_smooth (DC::Map self, int face, int smooth, int level) |
1552 | CODE: |
1951 | CODE: |
1553 | { |
1952 | { |
1554 | tileid texid; |
1953 | tileid texid; |
1555 | maptex *tex; |
1954 | maptex *tex; |
1556 | |
1955 | |
1557 | if (face < 0 || face >= self->faces) |
1956 | if (face < 0 || face >= self->faces) |
1558 | return; |
1957 | return; |
1559 | |
1958 | |
1560 | if (smooth < 0 || smooth >= self->faces) |
1959 | if (smooth < 0 || smooth >= self->faces) |
1561 | return; |
1960 | return; |
1562 | |
1961 | |
1563 | texid = self->face2tile [face]; |
1962 | texid = self->face2tile [face]; |
1564 | |
1963 | |
1565 | if (!texid) |
1964 | if (!texid) |
1566 | return; |
1965 | return; |
1567 | |
1966 | |
1568 | tex = self->tex + texid; |
1967 | tex = self->tex + texid; |
… | |
… | |
1597 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1996 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1598 | // use uglier nearest interpolation because linear suffers |
1997 | // use uglier nearest interpolation because linear suffers |
1599 | // from transparent color bleeding and ugly wrapping effects. |
1998 | // from transparent color bleeding and ugly wrapping effects. |
1600 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1999 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1601 | } |
2000 | } |
|
|
2001 | |
|
|
2002 | void |
|
|
2003 | expire_textures (DC::Map self, int texid, int count) |
|
|
2004 | PPCODE: |
|
|
2005 | for (; texid < self->texs && count; ++texid, --count) |
|
|
2006 | { |
|
|
2007 | maptex *tex = self->tex + texid; |
|
|
2008 | |
|
|
2009 | if (tex->name) |
|
|
2010 | { |
|
|
2011 | if (tex->unused) |
|
|
2012 | { |
|
|
2013 | tex->name = 0; |
|
|
2014 | tex->unused = 0; |
|
|
2015 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2016 | } |
|
|
2017 | else |
|
|
2018 | tex->unused = 1; |
|
|
2019 | } |
|
|
2020 | } |
1602 | |
2021 | |
1603 | int |
2022 | int |
1604 | ox (DC::Map self) |
2023 | ox (DC::Map self) |
1605 | ALIAS: |
2024 | ALIAS: |
1606 | oy = 1 |
2025 | oy = 1 |
… | |
… | |
1646 | self->y += MAP_EXTEND_Y; |
2065 | self->y += MAP_EXTEND_Y; |
1647 | } |
2066 | } |
1648 | } |
2067 | } |
1649 | |
2068 | |
1650 | SV * |
2069 | SV * |
1651 | map1a_update (DC::Map self, SV *data_, int extmap) |
2070 | map1a_update (DC::Map self, SV *data_) |
1652 | CODE: |
2071 | CODE: |
1653 | { |
2072 | { |
1654 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2073 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1655 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2074 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1656 | mapcell *cell; |
2075 | mapcell *cell; |
… | |
… | |
1677 | |
2096 | |
1678 | //TODO: don't trust server data to be in-range(!) |
2097 | //TODO: don't trust server data to be in-range(!) |
1679 | |
2098 | |
1680 | if (flags & 8) |
2099 | if (flags & 8) |
1681 | { |
2100 | { |
|
|
2101 | uint8_t ext, cmd; |
|
|
2102 | |
1682 | if (extmap) |
2103 | do |
1683 | { |
2104 | { |
1684 | uint8_t ext, cmd; |
2105 | ext = *data++; |
|
|
2106 | cmd = ext & 0x7f; |
1685 | |
2107 | |
1686 | do |
2108 | if (cmd < 4) |
|
|
2109 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2110 | else if (cmd == 5) // health |
1687 | { |
2111 | { |
1688 | ext = *data++; |
|
|
1689 | cmd = ext & 0x3f; |
|
|
1690 | |
|
|
1691 | if (cmd < 4) |
|
|
1692 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1693 | else if (cmd == 5) // health |
|
|
1694 | { |
|
|
1695 | cell->stat_width = 1; |
2112 | cell->stat_width = 1; |
1696 | cell->stat_hp = *data++; |
2113 | cell->stat_hp = *data++; |
1697 | } |
|
|
1698 | else if (cmd == 6) // monster width |
|
|
1699 | cell->stat_width = *data++ + 1; |
|
|
1700 | else if (cmd == 0x47) |
|
|
1701 | { |
|
|
1702 | if (*data == 4) |
|
|
1703 | ; // decode player count |
|
|
1704 | |
|
|
1705 | data += *data + 1; |
|
|
1706 | } |
|
|
1707 | else if (cmd == 8) // cell flags |
|
|
1708 | cell->flags = *data++; |
|
|
1709 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1710 | data += *data + 1; |
|
|
1711 | else |
|
|
1712 | data++; |
|
|
1713 | } |
2114 | } |
1714 | while (ext & 0x80); |
2115 | else if (cmd == 6) // monster width |
|
|
2116 | cell->stat_width = *data++ + 1; |
|
|
2117 | else if (cmd == 0x47) |
|
|
2118 | { |
|
|
2119 | if (*data == 1) cell->player = data [1]; |
|
|
2120 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2121 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2122 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2123 | |
|
|
2124 | data += *data + 1; |
|
|
2125 | } |
|
|
2126 | else if (cmd == 8) // cell flags |
|
|
2127 | cell->flags = *data++; |
|
|
2128 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2129 | data += *data + 1; |
|
|
2130 | else |
|
|
2131 | data++; |
1715 | } |
2132 | } |
1716 | else |
2133 | while (ext & 0x80); |
1717 | cell->darkness = *data++ + 1; |
|
|
1718 | } |
2134 | } |
1719 | |
2135 | |
1720 | for (z = 0; z <= 2; ++z) |
2136 | for (z = 0; z <= 2; ++z) |
1721 | if (flags & (4 >> z)) |
2137 | if (flags & (4 >> z)) |
1722 | { |
2138 | { |
… | |
… | |
1725 | cell->tile [z] = self->face2tile [face]; |
2141 | cell->tile [z] = self->face2tile [face]; |
1726 | |
2142 | |
1727 | if (cell->tile [z]) |
2143 | if (cell->tile [z]) |
1728 | { |
2144 | { |
1729 | maptex *tex = self->tex + cell->tile [z]; |
2145 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2146 | tex->unused = 0; |
1730 | if (!tex->name) |
2147 | if (!tex->name) |
1731 | av_push (missing, newSViv (cell->tile [z])); |
2148 | av_push (missing, newSViv (cell->tile [z])); |
1732 | |
2149 | |
1733 | if (tex->smoothtile) |
2150 | if (tex->smoothtile) |
1734 | { |
2151 | { |
1735 | maptex *smooth = self->tex + tex->smoothtile; |
2152 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2153 | smooth->unused = 0; |
1736 | if (!smooth->name) |
2154 | if (!smooth->name) |
1737 | av_push (missing, newSViv (tex->smoothtile)); |
2155 | av_push (missing, newSViv (tex->smoothtile)); |
1738 | } |
2156 | } |
1739 | } |
2157 | } |
1740 | } |
2158 | } |
1741 | } |
2159 | } |
1742 | else |
2160 | else |
1743 | cell->darkness = 0; |
2161 | CELL_CLEAR (cell); |
1744 | } |
2162 | } |
1745 | } |
2163 | } |
1746 | OUTPUT: |
2164 | OUTPUT: |
1747 | RETVAL |
2165 | RETVAL |
1748 | |
2166 | |
… | |
… | |
1768 | ? self->row + y |
2186 | ? self->row + y |
1769 | : 0; |
2187 | : 0; |
1770 | |
2188 | |
1771 | for (x = x0; x < x1; x++) |
2189 | for (x = x0; x < x1; x++) |
1772 | { |
2190 | { |
1773 | int r = 32, g = 32, b = 32, a = 192; |
2191 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1774 | |
2192 | |
1775 | if (row && row->c0 <= x && x < row->c1) |
2193 | if (row && row->c0 <= x && x < row->c1) |
1776 | { |
2194 | { |
1777 | mapcell *cell = row->col + (x - row->c0); |
2195 | mapcell *cell = row->col + (x - row->c0); |
1778 | |
2196 | |
… | |
… | |
1780 | { |
2198 | { |
1781 | maptex tex = self->tex [cell->tile [z]]; |
2199 | maptex tex = self->tex [cell->tile [z]]; |
1782 | int a0 = 255 - tex.a; |
2200 | int a0 = 255 - tex.a; |
1783 | int a1 = tex.a; |
2201 | int a1 = tex.a; |
1784 | |
2202 | |
1785 | r = (r * a0 + tex.r * a1) / 255; |
2203 | r = div255 (r * a0 + tex.r * a1); |
1786 | g = (g * a0 + tex.g * a1) / 255; |
2204 | g = div255 (g * a0 + tex.g * a1); |
1787 | b = (b * a0 + tex.b * a1) / 255; |
2205 | b = div255 (b * a0 + tex.b * a1); |
1788 | a = (a * a0 + tex.a * a1) / 255; |
2206 | a = div255 (a * a0 + tex.a * a1); |
1789 | } |
2207 | } |
1790 | } |
2208 | } |
1791 | |
2209 | |
1792 | *map++ = (r ) |
2210 | *map++ = (r ) |
1793 | | (g << 8) |
2211 | | (g << 8) |
1794 | | (b << 16) |
2212 | | (b << 16) |
1795 | | (a << 24); |
2213 | | (a << 24); |
1796 | } |
2214 | } |
1797 | } |
2215 | } |
1798 | |
2216 | |
1799 | RETVAL = map_sv; |
2217 | RETVAL = map_sv; |
1800 | } |
2218 | } |
1801 | OUTPUT: |
2219 | OUTPUT: |
1802 | RETVAL |
2220 | RETVAL |
1803 | |
2221 | |
1804 | void |
2222 | void |
1805 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2223 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1806 | CODE: |
2224 | CODE: |
1807 | { |
2225 | { |
1808 | int x, y, z; |
2226 | int x, y, z; |
1809 | |
2227 | |
1810 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1811 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2228 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1812 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2229 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1813 | smooth_key skey; |
2230 | smooth_key skey; |
1814 | |
2231 | int pl_x, pl_y; |
|
|
2232 | maptex pl_tex; |
1815 | rc_t *rc = rc_alloc (); |
2233 | rc_t *rc = rc_alloc (); |
|
|
2234 | rc_t *rc_ov = rc_alloc (); |
1816 | rc_key_t key; |
2235 | rc_key_t key; |
1817 | rc_array_t *arr; |
2236 | rc_array_t *arr; |
1818 | |
2237 | |
|
|
2238 | pl_tex.name = 0; |
|
|
2239 | |
1819 | // thats current max. sorry. |
2240 | // that's current max. sorry. |
1820 | if (sw > 255) sw = 255; |
2241 | if (sw > 255) sw = 255; |
1821 | if (sh > 255) sh = 255; |
2242 | if (sh > 255) sh = 255; |
1822 | |
2243 | |
1823 | // clear key, in case of extra padding |
2244 | // clear key, in case of extra padding |
1824 | memset (&skey, 0, sizeof (skey)); |
2245 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1828 | key.g = 255; |
2249 | key.g = 255; |
1829 | key.b = 255; |
2250 | key.b = 255; |
1830 | key.a = 255; |
2251 | key.a = 255; |
1831 | key.mode = GL_QUADS; |
2252 | key.mode = GL_QUADS; |
1832 | key.format = GL_T2F_V3F; |
2253 | key.format = GL_T2F_V3F; |
1833 | key.texname = -1; |
|
|
1834 | |
2254 | |
1835 | mx += self->x; |
2255 | mx += self->x; |
1836 | my += self->y; |
2256 | my += self->y; |
1837 | |
2257 | |
1838 | // first pass: determine smooth_max |
2258 | // first pass: determine smooth_max |
… | |
… | |
1861 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2281 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1862 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2282 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1863 | |
2283 | |
1864 | for (z = 0; z <= 2; z++) |
2284 | for (z = 0; z <= 2; z++) |
1865 | { |
2285 | { |
|
|
2286 | smooth_hash smooth; |
1866 | memset (smooth_level, 0, sizeof (smooth_level)); |
2287 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2288 | key.texname = -1; |
1867 | |
2289 | |
1868 | for (y = 0; y < sh; y++) |
2290 | for (y = 0; y < sh; y++) |
1869 | if (0 <= y + my && y + my < self->rows) |
2291 | if (0 <= y + my && y + my < self->rows) |
1870 | { |
2292 | { |
1871 | maprow *row = self->row + (y + my); |
2293 | maprow *row = self->row + (y + my); |
… | |
… | |
1881 | maptex tex = self->tex [tile]; |
2303 | maptex tex = self->tex [tile]; |
1882 | int px, py; |
2304 | int px, py; |
1883 | |
2305 | |
1884 | if (key.texname != tex.name) |
2306 | if (key.texname != tex.name) |
1885 | { |
2307 | { |
|
|
2308 | self->tex [tile].unused = 0; |
|
|
2309 | |
1886 | if (!tex.name) |
2310 | if (!tex.name) |
1887 | tex = self->tex [2]; /* missing, replace by noface */ |
2311 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1888 | |
2312 | |
1889 | key.texname = tex.name; |
2313 | key.texname = tex.name; |
1890 | arr = rc_array (rc, &key); |
2314 | arr = rc_array (rc, &key); |
1891 | } |
2315 | } |
1892 | |
2316 | |
1893 | px = (x + 1) * T - tex.w; |
2317 | px = (x + 1) * Th - tex.w; |
1894 | py = (y + 1) * T - tex.h; |
2318 | py = (y + 1) * Tw - tex.h; |
|
|
2319 | |
|
|
2320 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2321 | { |
|
|
2322 | pl_x = px; |
|
|
2323 | pl_y = py; |
|
|
2324 | pl_tex = tex; |
|
|
2325 | continue; |
|
|
2326 | } |
1895 | |
2327 | |
1896 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2328 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1897 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2329 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1898 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2330 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1899 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2331 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1900 | |
|
|
1901 | if (cell->flags && z == 2) |
|
|
1902 | { |
|
|
1903 | // overlays such as the speech bubble, probably more to come |
|
|
1904 | if (cell->flags & 1) |
|
|
1905 | { |
|
|
1906 | maptex tex = self->tex [1]; |
|
|
1907 | int px = x * T + T * 2 / 32; |
|
|
1908 | int py = y * T - T * 6 / 32; |
|
|
1909 | |
|
|
1910 | if (tex.name) |
|
|
1911 | { |
|
|
1912 | if (key.texname != tex.name) |
|
|
1913 | { |
|
|
1914 | key.texname = tex.name; |
|
|
1915 | arr = rc_array (rc, &key); |
|
|
1916 | } |
|
|
1917 | |
|
|
1918 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1919 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1920 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1921 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1922 | } |
|
|
1923 | } |
|
|
1924 | } |
|
|
1925 | |
2332 | |
1926 | // update smooth hash |
2333 | // update smooth hash |
1927 | if (tex.smoothtile) |
2334 | if (tex.smoothtile) |
1928 | { |
2335 | { |
1929 | skey.tile = tex.smoothtile; |
2336 | skey.tile = tex.smoothtile; |
… | |
… | |
1945 | |
2352 | |
1946 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2353 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1947 | // ·· ·· ·┏ ┓· |
2354 | // ·· ·· ·┏ ┓· |
1948 | |
2355 | |
1949 | // full tile |
2356 | // full tile |
1950 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2357 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1951 | |
2358 | |
1952 | // borders |
2359 | // borders |
1953 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2360 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1954 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2361 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1955 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2362 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1956 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2363 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1957 | |
2364 | |
1958 | // corners |
2365 | // corners |
1959 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2366 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1960 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2367 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1961 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2368 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1962 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2369 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2370 | } |
|
|
2371 | } |
|
|
2372 | |
|
|
2373 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2374 | { |
|
|
2375 | // overlays such as the speech bubble, probably more to come |
|
|
2376 | if (cell->flags & 1) |
|
|
2377 | { |
|
|
2378 | rc_key_t key_ov = key; |
|
|
2379 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2380 | rc_array_t *arr; |
|
|
2381 | int px = x * Tw + Tw * 2 / 32; |
|
|
2382 | int py = y * Th - Th * 6 / 32; |
|
|
2383 | |
|
|
2384 | key_ov.texname = tex.name; |
|
|
2385 | arr = rc_array (rc_ov, &key_ov); |
|
|
2386 | |
|
|
2387 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2388 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2389 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2390 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
1963 | } |
2391 | } |
1964 | } |
2392 | } |
1965 | } |
2393 | } |
1966 | } |
2394 | } |
1967 | |
2395 | |
… | |
… | |
1983 | if (smask & (((uint32_t)1) << b)) |
2411 | if (smask & (((uint32_t)1) << b)) |
1984 | { |
2412 | { |
1985 | int level = (w << 5) | b; |
2413 | int level = (w << 5) | b; |
1986 | HE *he; |
2414 | HE *he; |
1987 | |
2415 | |
1988 | hv_iterinit (smooth); |
2416 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1989 | while ((he = hv_iternext (smooth))) |
|
|
1990 | { |
2417 | { |
1991 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2418 | smooth_key &skey = it->first; |
1992 | IV bits = SvIVX (HeVAL (he)); |
2419 | IV bits = it->second; |
1993 | |
2420 | |
1994 | if (!(bits & 0x1000) |
2421 | if (!(bits & 0x1000) |
1995 | && skey->level == level |
2422 | && skey.level == level |
1996 | && level > smooth_max [skey->x][skey->y]) |
2423 | && level > smooth_max [skey.x][skey.y]) |
1997 | { |
2424 | { |
1998 | maptex tex = self->tex [skey->tile]; |
2425 | maptex tex = self->tex [skey.tile]; |
1999 | int px = (((int)skey->x) - 1) * T; |
2426 | int px = (((int)skey.x) - 1) * Tw; |
2000 | int py = (((int)skey->y) - 1) * T; |
2427 | int py = (((int)skey.y) - 1) * Th; |
2001 | int border = bits & 15; |
2428 | int border = bits & 15; |
2002 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2429 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2003 | float dx = tex.s * .0625f; // 16 images/row |
2430 | float dx = tex.s * .0625f; // 16 images/row |
2004 | float dy = tex.t * .5f ; // 2 images/column |
2431 | float dy = tex.t * .5f ; // 2 images/column |
2005 | |
2432 | |
… | |
… | |
2007 | { |
2434 | { |
2008 | // this time avoiding texture state changes |
2435 | // this time avoiding texture state changes |
2009 | // save gobs of state changes. |
2436 | // save gobs of state changes. |
2010 | if (key.texname != tex.name) |
2437 | if (key.texname != tex.name) |
2011 | { |
2438 | { |
|
|
2439 | self->tex [skey.tile].unused = 0; |
|
|
2440 | |
2012 | glEnd (); |
2441 | glEnd (); |
2013 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2442 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2014 | glBegin (GL_QUADS); |
2443 | glBegin (GL_QUADS); |
2015 | } |
2444 | } |
2016 | |
2445 | |
2017 | if (border) |
2446 | if (border) |
2018 | { |
2447 | { |
2019 | float ox = border * dx; |
2448 | float ox = border * dx; |
2020 | |
2449 | |
2021 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2450 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2022 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2451 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2023 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2452 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2024 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2453 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2025 | } |
2454 | } |
2026 | |
2455 | |
2027 | if (corner) |
2456 | if (corner) |
2028 | { |
2457 | { |
2029 | float ox = corner * dx; |
2458 | float ox = corner * dx; |
2030 | |
2459 | |
2031 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2460 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2032 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2461 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2033 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2462 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2034 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2463 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2035 | } |
2464 | } |
2036 | } |
2465 | } |
2037 | } |
2466 | } |
2038 | } |
2467 | } |
2039 | } |
2468 | } |
… | |
… | |
2041 | |
2470 | |
2042 | glEnd (); |
2471 | glEnd (); |
2043 | glDisable (GL_TEXTURE_2D); |
2472 | glDisable (GL_TEXTURE_2D); |
2044 | key.texname = -1; |
2473 | key.texname = -1; |
2045 | } |
2474 | } |
2046 | |
|
|
2047 | hv_clear (smooth); |
|
|
2048 | } |
2475 | } |
|
|
2476 | |
|
|
2477 | if (pl_tex.name) |
|
|
2478 | { |
|
|
2479 | maptex tex = pl_tex; |
|
|
2480 | int px = pl_x + sdx; |
|
|
2481 | int py = pl_y + sdy; |
|
|
2482 | |
|
|
2483 | key.texname = tex.name; |
|
|
2484 | arr = rc_array (rc, &key); |
|
|
2485 | |
|
|
2486 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2487 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2488 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2489 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2490 | |
|
|
2491 | rc_draw (rc); |
|
|
2492 | } |
|
|
2493 | |
|
|
2494 | rc_draw (rc_ov); |
|
|
2495 | rc_clear (rc_ov); |
2049 | |
2496 | |
2050 | glDisable (GL_BLEND); |
2497 | glDisable (GL_BLEND); |
2051 | rc_free (rc); |
2498 | rc_free (rc); |
|
|
2499 | rc_free (rc_ov); |
2052 | |
2500 | |
2053 | // top layer: overlays such as the health bar |
2501 | // top layer: overlays such as the health bar |
2054 | for (y = 0; y < sh; y++) |
2502 | for (y = 0; y < sh; y++) |
2055 | if (0 <= y + my && y + my < self->rows) |
2503 | if (0 <= y + my && y + my < self->rows) |
2056 | { |
2504 | { |
… | |
… | |
2059 | for (x = 0; x < sw; x++) |
2507 | for (x = 0; x < sw; x++) |
2060 | if (row->c0 <= x + mx && x + mx < row->c1) |
2508 | if (row->c0 <= x + mx && x + mx < row->c1) |
2061 | { |
2509 | { |
2062 | mapcell *cell = row->col + (x + mx - row->c0); |
2510 | mapcell *cell = row->col + (x + mx - row->c0); |
2063 | |
2511 | |
2064 | int px = x * T; |
2512 | int px = x * Tw; |
2065 | int py = y * T; |
2513 | int py = y * Th; |
|
|
2514 | |
|
|
2515 | if (expect_false (cell->player == player)) |
|
|
2516 | { |
|
|
2517 | px += sdx; |
|
|
2518 | py += sdy; |
|
|
2519 | } |
2066 | |
2520 | |
2067 | if (cell->stat_hp) |
2521 | if (cell->stat_hp) |
2068 | { |
2522 | { |
2069 | int width = cell->stat_width * T; |
2523 | int width = cell->stat_width * Tw; |
2070 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2524 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2071 | |
2525 | |
2072 | glColor3ub (0, 0, 0); |
2526 | glColor3ub (0, 0, 0); |
2073 | glRectf (px + 1, py - thick - 2, |
2527 | glRectf (px + 1, py - thick - 2, |
2074 | px + width - 1, py); |
2528 | px + width - 1, py); |
2075 | |
2529 | |
… | |
… | |
2081 | } |
2535 | } |
2082 | } |
2536 | } |
2083 | } |
2537 | } |
2084 | |
2538 | |
2085 | void |
2539 | void |
2086 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2540 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2087 | CODE: |
2541 | CODE: |
2088 | { |
2542 | { |
2089 | static float color[16][3] = { |
2543 | static float color[16][3] = { |
2090 | { 0.00F, 0.00F, 0.00F }, |
2544 | { 0.00f, 0.00f, 0.00f }, |
2091 | { 1.00F, 1.00F, 1.00F }, |
2545 | { 1.00f, 1.00f, 1.00f }, |
2092 | { 0.00F, 0.00F, 0.55F }, |
2546 | { 0.00f, 0.00f, 0.55f }, |
2093 | { 1.00F, 0.00F, 0.00F }, |
2547 | { 1.00f, 0.00f, 0.00f }, |
2094 | |
2548 | |
2095 | { 1.00F, 0.54F, 0.00F }, |
2549 | { 1.00f, 0.54f, 0.00f }, |
2096 | { 0.11F, 0.56F, 1.00F }, |
2550 | { 0.11f, 0.56f, 1.00f }, |
2097 | { 0.93F, 0.46F, 0.00F }, |
2551 | { 0.93f, 0.46f, 0.00f }, |
2098 | { 0.18F, 0.54F, 0.34F }, |
2552 | { 0.18f, 0.54f, 0.34f }, |
2099 | |
2553 | |
2100 | { 0.56F, 0.73F, 0.56F }, |
2554 | { 0.56f, 0.73f, 0.56f }, |
2101 | { 0.80F, 0.80F, 0.80F }, |
2555 | { 0.80f, 0.80f, 0.80f }, |
2102 | { 0.55F, 0.41F, 0.13F }, |
2556 | { 0.55f, 0.41f, 0.13f }, |
2103 | { 0.99F, 0.77F, 0.26F }, |
2557 | { 0.99f, 0.77f, 0.26f }, |
2104 | |
2558 | |
2105 | { 0.74F, 0.65F, 0.41F }, |
2559 | { 0.74f, 0.65f, 0.41f }, |
2106 | |
2560 | |
2107 | { 0.00F, 1.00F, 1.00F }, |
2561 | { 0.00f, 1.00f, 1.00f }, |
2108 | { 1.00F, 0.00F, 1.00F }, |
2562 | { 1.00f, 0.00f, 1.00f }, |
2109 | { 1.00F, 1.00F, 0.00F }, |
2563 | { 1.00f, 1.00f, 0.00f }, |
2110 | }; |
2564 | }; |
2111 | |
2565 | |
2112 | int x, y; |
2566 | int x, y; |
2113 | |
2567 | |
2114 | glEnable (GL_TEXTURE_2D); |
2568 | glEnable (GL_TEXTURE_2D); |
|
|
2569 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2570 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2571 | * and takes the colour from god knows where instead of using |
|
|
2572 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2573 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2574 | */ |
2115 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2575 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2116 | glEnable (GL_BLEND); |
2576 | glEnable (GL_BLEND); |
2117 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2577 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2118 | glBegin (GL_QUADS); |
2578 | glBegin (GL_QUADS); |
2119 | |
2579 | |
2120 | for (y = 0; y < h; y++) |
2580 | for (y = 0; y < h; y++) |
… | |
… | |
2124 | |
2584 | |
2125 | if (m) |
2585 | if (m) |
2126 | { |
2586 | { |
2127 | float *c = color [m & 15]; |
2587 | float *c = color [m & 15]; |
2128 | |
2588 | |
2129 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2589 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2130 | float tx2 = tx1 + 0.5; |
2590 | float tx2 = tx1 + 0.5f; |
2131 | |
2591 | |
2132 | glColor4f (c[0], c[1], c[2], 0.75); |
2592 | glColor4f (c[0], c[1], c[2], 1); |
2133 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2593 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2134 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2594 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2135 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2595 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2136 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2596 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2137 | } |
2597 | } |
… | |
… | |
2145 | void |
2605 | void |
2146 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2606 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2147 | PPCODE: |
2607 | PPCODE: |
2148 | { |
2608 | { |
2149 | int x, y; |
2609 | int x, y; |
2150 | int sw1 = sw + 2; |
2610 | int sw1 = sw + 2; |
2151 | int sh1 = sh + 2; |
2611 | int sh1 = sh + 2; |
2152 | int sh3 = sh * 3; |
2612 | int sh3 = sh * 3; |
2153 | int sw34 = (sw * 3 + 3) & ~3; |
2613 | int sw3 = sw * 3; |
|
|
2614 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2615 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2154 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2616 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2155 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2617 | memset (darkness1, 0, sw1*sh1); |
2156 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2157 | |
2618 | |
2158 | SvPOK_only (darkness3_sv); |
2619 | SvPOK_only (darkness3_sv); |
2159 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2620 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2160 | |
2621 | |
2161 | mx += self->x - 1; |
2622 | mx += self->x - 1; |
2162 | my += self->y - 1; |
2623 | my += self->y - 1; |
2163 | |
|
|
2164 | memset (darkness1, 255, sw1 * sh1); |
|
|
2165 | |
2624 | |
2166 | for (y = 0; y < sh1; y++) |
2625 | for (y = 0; y < sh1; y++) |
2167 | if (0 <= y + my && y + my < self->rows) |
2626 | if (0 <= y + my && y + my < self->rows) |
2168 | { |
2627 | { |
2169 | maprow *row = self->row + (y + my); |
2628 | maprow *row = self->row + (y + my); |
… | |
… | |
2172 | if (row->c0 <= x + mx && x + mx < row->c1) |
2631 | if (row->c0 <= x + mx && x + mx < row->c1) |
2173 | { |
2632 | { |
2174 | mapcell *cell = row->col + (x + mx - row->c0); |
2633 | mapcell *cell = row->col + (x + mx - row->c0); |
2175 | |
2634 | |
2176 | darkness1 [y * sw1 + x] = cell->darkness |
2635 | darkness1 [y * sw1 + x] = cell->darkness |
2177 | ? 255 - (cell->darkness - 1) |
2636 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2178 | : 255 - FOW_DARKNESS; |
2637 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2179 | } |
2638 | } |
2180 | } |
2639 | } |
2181 | |
2640 | |
2182 | for (y = 0; y < sh; ++y) |
2641 | for (y = 0; y < sh; ++y) |
2183 | for (x = 0; x < sw; ++x) |
2642 | for (x = 0; x < sw; ++x) |
… | |
… | |
2202 | |
2661 | |
2203 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2662 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2204 | uint8_t r23 = d23; |
2663 | uint8_t r23 = d23; |
2205 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2664 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2206 | |
2665 | |
2207 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2666 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2208 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2667 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2209 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2668 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2210 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2669 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2211 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2670 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2212 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2671 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2213 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2672 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2214 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2673 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2215 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2674 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2216 | } |
2675 | } |
2217 | |
2676 | |
2218 | free (darkness1); |
2677 | free (darkness1); |
2219 | |
2678 | |
2220 | EXTEND (SP, 3); |
2679 | EXTEND (SP, 3); |
2221 | PUSHs (sv_2mortal (newSViv (sw34))); |
2680 | PUSHs (sv_2mortal (newSViv (sw3))); |
2222 | PUSHs (sv_2mortal (newSViv (sh3))); |
2681 | PUSHs (sv_2mortal (newSViv (sh3))); |
2223 | PUSHs (darkness3_sv); |
2682 | PUSHs (darkness3_sv); |
2224 | } |
2683 | } |
2225 | |
2684 | |
2226 | SV * |
2685 | SV * |
… | |
… | |
2289 | else |
2748 | else |
2290 | *data++ = 0; |
2749 | *data++ = 0; |
2291 | } |
2750 | } |
2292 | } |
2751 | } |
2293 | |
2752 | |
|
|
2753 | /* if size is w*h + 5 then no data has been found */ |
|
|
2754 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2755 | { |
2294 | SvPOK_only (data_sv); |
2756 | SvPOK_only (data_sv); |
2295 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2757 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2758 | } |
|
|
2759 | |
2296 | RETVAL = data_sv; |
2760 | RETVAL = data_sv; |
2297 | } |
2761 | } |
2298 | OUTPUT: |
2762 | OUTPUT: |
2299 | RETVAL |
2763 | RETVAL |
2300 | |
2764 | |
2301 | void |
2765 | void |
2302 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2766 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2303 | PPCODE: |
2767 | PPCODE: |
2304 | { |
2768 | { |
2305 | int x, y, z; |
2769 | int x, y, z; |
2306 | int w, h; |
2770 | int w, h; |
2307 | int x1, y1; |
2771 | int x1, y1; |
|
|
2772 | STRLEN len; |
|
|
2773 | uint8_t *data, *end; |
|
|
2774 | |
|
|
2775 | len = SvLEN (data_sv); |
|
|
2776 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2777 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2778 | end = data + len + 8; |
|
|
2779 | |
|
|
2780 | if (len < 5) |
|
|
2781 | XSRETURN_EMPTY; |
2308 | |
2782 | |
2309 | if (*data++ != 0) |
2783 | if (*data++ != 0) |
2310 | XSRETURN_EMPTY; /* version mismatch */ |
2784 | XSRETURN_EMPTY; /* version mismatch */ |
2311 | |
2785 | |
2312 | w = *data++ << 8; w |= *data++; |
2786 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2327 | { |
2801 | { |
2328 | maprow *row = map_get_row (self, y); |
2802 | maprow *row = map_get_row (self, y); |
2329 | |
2803 | |
2330 | for (x = x0; x < x1; x++) |
2804 | for (x = x0; x < x1; x++) |
2331 | { |
2805 | { |
|
|
2806 | uint8_t flags; |
|
|
2807 | |
|
|
2808 | if (data + 7 >= end) |
|
|
2809 | XSRETURN_EMPTY; |
|
|
2810 | |
2332 | uint8_t flags = *data++; |
2811 | flags = *data++; |
2333 | |
2812 | |
2334 | if (flags) |
2813 | if (flags) |
2335 | { |
2814 | { |
2336 | mapcell *cell = row_get_cell (row, x); |
2815 | mapcell *cell = row_get_cell (row, x); |
2337 | tileid tile[3] = { 0, 0, 0 }; |
2816 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2340 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2819 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2341 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2820 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2342 | |
2821 | |
2343 | if (cell->darkness == 0) |
2822 | if (cell->darkness == 0) |
2344 | { |
2823 | { |
2345 | cell->darkness = 0; |
2824 | /*cell->darkness = 0;*/ |
|
|
2825 | EXTEND (SP, 3); |
2346 | |
2826 | |
2347 | for (z = 0; z <= 2; z++) |
2827 | for (z = 0; z <= 2; z++) |
2348 | { |
2828 | { |
2349 | tileid t = tile [z]; |
2829 | tileid t = tile [z]; |
2350 | |
2830 | |
2351 | if (t >= self->texs || (t && !self->tex [t].name)) |
2831 | if (t >= self->texs || (t && !self->tex [t].name)) |
2352 | { |
2832 | { |
2353 | XPUSHs (sv_2mortal (newSViv (t))); |
2833 | PUSHs (sv_2mortal (newSViv (t))); |
2354 | need_texid (self, t); |
2834 | need_texid (self, t); |
2355 | } |
2835 | } |
2356 | |
2836 | |
2357 | cell->tile [z] = t; |
2837 | cell->tile [z] = t; |
2358 | } |
2838 | } |
… | |
… | |
2363 | } |
2843 | } |
2364 | |
2844 | |
2365 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2845 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2366 | |
2846 | |
2367 | DC::RW |
2847 | DC::RW |
2368 | new (SV *class, SV *data_sv) |
2848 | new (SV *klass, SV *data_sv) |
2369 | CODE: |
2849 | CODE: |
2370 | { |
2850 | { |
2371 | STRLEN datalen; |
2851 | STRLEN datalen; |
2372 | char *data = SvPVbyte (data_sv, datalen); |
2852 | char *data = SvPVbyte (data_sv, datalen); |
2373 | |
2853 | |
… | |
… | |
2375 | } |
2855 | } |
2376 | OUTPUT: |
2856 | OUTPUT: |
2377 | RETVAL |
2857 | RETVAL |
2378 | |
2858 | |
2379 | DC::RW |
2859 | DC::RW |
2380 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2860 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2381 | CODE: |
2861 | CODE: |
2382 | RETVAL = SDL_RWFromFile (path, mode); |
2862 | RETVAL = SDL_RWFromFile (path, mode); |
2383 | OUTPUT: |
2863 | OUTPUT: |
2384 | RETVAL |
2864 | RETVAL |
2385 | |
2865 | |
… | |
… | |
2403 | if (RETVAL < 0) |
2883 | if (RETVAL < 0) |
2404 | { |
2884 | { |
2405 | RETVAL = Mix_GroupOldest (-1); |
2885 | RETVAL = Mix_GroupOldest (-1); |
2406 | |
2886 | |
2407 | if (RETVAL < 0) |
2887 | if (RETVAL < 0) |
|
|
2888 | { |
|
|
2889 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2890 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2891 | |
|
|
2892 | if (RETVAL < 0) |
2408 | XSRETURN_UNDEF; |
2893 | XSRETURN_UNDEF; |
2409 | |
2894 | } |
|
|
2895 | else |
2410 | Mix_HaltChannel (RETVAL); |
2896 | Mix_HaltChannel (RETVAL); |
2411 | } |
2897 | } |
2412 | |
2898 | |
2413 | Mix_UnregisterAllEffects (RETVAL); |
2899 | Mix_UnregisterAllEffects (RETVAL); |
2414 | Mix_Volume (RETVAL, 128); |
2900 | Mix_Volume (RETVAL, 128); |
2415 | } |
2901 | } |
… | |
… | |
2462 | void |
2948 | void |
2463 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2949 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2464 | CODE: |
2950 | CODE: |
2465 | { |
2951 | { |
2466 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2952 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2467 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2953 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2468 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2954 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2469 | } |
2955 | } |
2470 | |
2956 | |
2471 | void |
2957 | void |
2472 | set_reverse_stereo (DC::Channel self, int flip) |
2958 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2475 | |
2961 | |
2476 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2962 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2477 | |
2963 | |
2478 | PROTOTYPES: DISABLE |
2964 | PROTOTYPES: DISABLE |
2479 | |
2965 | |
|
|
2966 | void |
|
|
2967 | decoders () |
|
|
2968 | PPCODE: |
|
|
2969 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2970 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2971 | EXTEND (SP, num); |
|
|
2972 | for (i = 0; i < num; ++i) |
|
|
2973 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2974 | #else |
|
|
2975 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2976 | #endif |
|
|
2977 | |
2480 | DC::MixChunk |
2978 | DC::MixChunk |
2481 | new (SV *class, DC::RW rwops) |
2979 | new (SV *klass, DC::RW rwops) |
2482 | CODE: |
2980 | CODE: |
2483 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2981 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2484 | OUTPUT: |
2982 | OUTPUT: |
2485 | RETVAL |
2983 | RETVAL |
2486 | |
2984 | |
… | |
… | |
2516 | OUTPUT: |
3014 | OUTPUT: |
2517 | RETVAL |
3015 | RETVAL |
2518 | |
3016 | |
2519 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
3017 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2520 | |
3018 | |
|
|
3019 | void |
|
|
3020 | decoders () |
|
|
3021 | PPCODE: |
|
|
3022 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3023 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3024 | EXTEND (SP, num); |
|
|
3025 | for (i = 0; i < num; ++i) |
|
|
3026 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3027 | #else |
|
|
3028 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3029 | #endif |
|
|
3030 | |
2521 | int |
3031 | int |
2522 | volume (int volume = -1) |
3032 | volume (int volume = -1) |
2523 | PROTOTYPE: ;$ |
3033 | PROTOTYPE: ;$ |
2524 | CODE: |
3034 | CODE: |
2525 | if (items > 0) |
3035 | if (items > 0) |
… | |
… | |
2536 | void |
3046 | void |
2537 | halt () |
3047 | halt () |
2538 | CODE: |
3048 | CODE: |
2539 | Mix_HaltMusic (); |
3049 | Mix_HaltMusic (); |
2540 | |
3050 | |
|
|
3051 | int |
|
|
3052 | playing () |
|
|
3053 | CODE: |
|
|
3054 | RETVAL = Mix_PlayingMusic (); |
|
|
3055 | OUTPUT: |
|
|
3056 | RETVAL |
|
|
3057 | |
2541 | DC::MixMusic |
3058 | DC::MixMusic |
2542 | new (SV *class, DC::RW rwops) |
3059 | new (SV *klass, DC::RW rwops) |
2543 | CODE: |
3060 | CODE: |
2544 | RETVAL = Mix_LoadMUS_RW (rwops); |
3061 | RETVAL = Mix_LoadMUS_RW (rwops); |
2545 | OUTPUT: |
3062 | OUTPUT: |
2546 | RETVAL |
3063 | RETVAL |
2547 | |
3064 | |
… | |
… | |
2575 | } *civ, const_iv[] = { |
3092 | } *civ, const_iv[] = { |
2576 | # define const_iv(name) { # name, (IV)name } |
3093 | # define const_iv(name) { # name, (IV)name } |
2577 | const_iv (GL_VENDOR), |
3094 | const_iv (GL_VENDOR), |
2578 | const_iv (GL_VERSION), |
3095 | const_iv (GL_VERSION), |
2579 | const_iv (GL_EXTENSIONS), |
3096 | const_iv (GL_EXTENSIONS), |
|
|
3097 | const_iv (GL_MAX_TEXTURE_UNITS), |
2580 | const_iv (GL_COLOR_MATERIAL), |
3098 | const_iv (GL_COLOR_MATERIAL), |
2581 | const_iv (GL_SMOOTH), |
3099 | const_iv (GL_SMOOTH), |
2582 | const_iv (GL_FLAT), |
3100 | const_iv (GL_FLAT), |
2583 | const_iv (GL_DITHER), |
3101 | const_iv (GL_DITHER), |
2584 | const_iv (GL_BLEND), |
3102 | const_iv (GL_BLEND), |
… | |
… | |
2596 | const_iv (GL_ZERO), |
3114 | const_iv (GL_ZERO), |
2597 | const_iv (GL_SRC_ALPHA), |
3115 | const_iv (GL_SRC_ALPHA), |
2598 | const_iv (GL_DST_ALPHA), |
3116 | const_iv (GL_DST_ALPHA), |
2599 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3117 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2600 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3118 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3119 | const_iv (GL_SRC_COLOR), |
|
|
3120 | const_iv (GL_DST_COLOR), |
|
|
3121 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3122 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2601 | const_iv (GL_SRC_ALPHA_SATURATE), |
3123 | const_iv (GL_SRC_ALPHA_SATURATE), |
2602 | const_iv (GL_RGB), |
3124 | const_iv (GL_RGB), |
2603 | const_iv (GL_RGBA), |
3125 | const_iv (GL_RGBA), |
2604 | const_iv (GL_RGBA4), |
3126 | const_iv (GL_RGBA4), |
2605 | const_iv (GL_RGBA8), |
3127 | const_iv (GL_RGBA8), |
… | |
… | |
2673 | const_iv (GL_NICEST), |
3195 | const_iv (GL_NICEST), |
2674 | const_iv (GL_V2F), |
3196 | const_iv (GL_V2F), |
2675 | const_iv (GL_V3F), |
3197 | const_iv (GL_V3F), |
2676 | const_iv (GL_T2F_V3F), |
3198 | const_iv (GL_T2F_V3F), |
2677 | const_iv (GL_T2F_N3F_V3F), |
3199 | const_iv (GL_T2F_N3F_V3F), |
|
|
3200 | const_iv (GL_FUNC_ADD), |
|
|
3201 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3202 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2678 | # undef const_iv |
3203 | # undef const_iv |
2679 | }; |
3204 | }; |
2680 | |
3205 | |
2681 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3206 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2682 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3207 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2683 | |
3208 | |
2684 | texture_av = newAV (); |
3209 | texture_av = newAV (); |
2685 | AvREAL_off (texture_av); |
3210 | AvREAL_off (texture_av); |
2686 | } |
3211 | } |
2687 | |
3212 | |
… | |
… | |
2689 | disable_GL_EXT_blend_func_separate () |
3214 | disable_GL_EXT_blend_func_separate () |
2690 | CODE: |
3215 | CODE: |
2691 | gl.BlendFuncSeparate = 0; |
3216 | gl.BlendFuncSeparate = 0; |
2692 | gl.BlendFuncSeparateEXT = 0; |
3217 | gl.BlendFuncSeparateEXT = 0; |
2693 | |
3218 | |
2694 | char * |
3219 | void |
|
|
3220 | apple_nvidia_bug (int enable) |
|
|
3221 | |
|
|
3222 | const char * |
2695 | gl_vendor () |
3223 | gl_vendor () |
2696 | CODE: |
3224 | CODE: |
2697 | RETVAL = (char *)glGetString (GL_VENDOR); |
3225 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2698 | OUTPUT: |
3226 | OUTPUT: |
2699 | RETVAL |
3227 | RETVAL |
2700 | |
3228 | |
2701 | char * |
3229 | const char * |
2702 | gl_version () |
3230 | gl_version () |
2703 | CODE: |
3231 | CODE: |
2704 | RETVAL = (char *)glGetString (GL_VERSION); |
3232 | RETVAL = (const char *)glGetString (GL_VERSION); |
2705 | OUTPUT: |
3233 | OUTPUT: |
2706 | RETVAL |
3234 | RETVAL |
2707 | |
3235 | |
2708 | char * |
3236 | const char * |
2709 | gl_extensions () |
3237 | gl_extensions () |
2710 | CODE: |
3238 | CODE: |
2711 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3239 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2712 | OUTPUT: |
3240 | OUTPUT: |
2713 | RETVAL |
3241 | RETVAL |
2714 | |
3242 | |
2715 | const char *glGetString (GLenum pname) |
3243 | const char *glGetString (GLenum pname) |
|
|
3244 | CODE: |
|
|
3245 | RETVAL = (const char *)glGetString (pname); |
|
|
3246 | OUTPUT: |
|
|
3247 | RETVAL |
2716 | |
3248 | |
2717 | GLint glGetInteger (GLenum pname) |
3249 | GLint glGetInteger (GLenum pname) |
2718 | CODE: |
3250 | CODE: |
2719 | glGetIntegerv (pname, &RETVAL); |
3251 | glGetIntegerv (pname, &RETVAL); |
2720 | OUTPUT: |
3252 | OUTPUT: |
… | |
… | |
2728 | |
3260 | |
2729 | int glGetError () |
3261 | int glGetError () |
2730 | |
3262 | |
2731 | void glFinish () |
3263 | void glFinish () |
2732 | |
3264 | |
|
|
3265 | void glFlush () |
|
|
3266 | |
2733 | void glClear (int mask) |
3267 | void glClear (int mask) |
2734 | |
3268 | |
2735 | void glClearColor (float r, float g, float b, float a = 1.0) |
3269 | void glClearColor (float r, float g, float b, float a = 1.0) |
2736 | PROTOTYPE: @ |
3270 | PROTOTYPE: @ |
2737 | |
3271 | |
… | |
… | |
2746 | void glBlendFunc (int sfactor, int dfactor) |
3280 | void glBlendFunc (int sfactor, int dfactor) |
2747 | |
3281 | |
2748 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3282 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2749 | CODE: |
3283 | CODE: |
2750 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3284 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3285 | |
|
|
3286 | # void glBlendEquation (int se) |
2751 | |
3287 | |
2752 | void glDepthMask (int flag) |
3288 | void glDepthMask (int flag) |
2753 | |
3289 | |
2754 | void glLogicOp (int opcode) |
3290 | void glLogicOp (int opcode) |
2755 | |
3291 | |
… | |
… | |
2790 | void glRotate (float angle, float x, float y, float z) |
3326 | void glRotate (float angle, float x, float y, float z) |
2791 | CODE: |
3327 | CODE: |
2792 | glRotatef (angle, x, y, z); |
3328 | glRotatef (angle, x, y, z); |
2793 | |
3329 | |
2794 | void glColor (float r, float g, float b, float a = 1.0) |
3330 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3331 | PROTOTYPE: @ |
2795 | ALIAS: |
3332 | ALIAS: |
2796 | glColor_premultiply = 1 |
3333 | glColor_premultiply = 1 |
2797 | CODE: |
3334 | CODE: |
2798 | if (ix) |
3335 | if (ix) |
2799 | { |
3336 | { |
… | |
… | |
2905 | |
3442 | |
2906 | void glEndList () |
3443 | void glEndList () |
2907 | |
3444 | |
2908 | void glCallList (int list) |
3445 | void glCallList (int list) |
2909 | |
3446 | |
|
|
3447 | void c_init () |
|
|
3448 | CODE: |
|
|
3449 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3450 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3451 | |
2910 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3452 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2911 | |
3453 | |
2912 | PROTOTYPES: DISABLE |
3454 | PROTOTYPES: DISABLE |
2913 | |
3455 | |
2914 | void |
3456 | void |
2915 | find_widget (SV *self, NV x, NV y) |
3457 | find_widget (SV *self, NV x, NV y) |
2916 | PPCODE: |
3458 | PPCODE: |
2917 | { |
3459 | { |
2918 | if (within_widget (self, x, y)) |
3460 | if (within_widget (self, x, y)) |
2919 | XPUSHs (self); |
3461 | XPUSHs (self); |
2920 | } |
3462 | } |
2921 | |
3463 | |
2922 | BOOT: |
3464 | BOOT: |
2923 | { |
3465 | { |
… | |
… | |
2931 | |
3473 | |
2932 | void |
3474 | void |
2933 | draw (SV *self) |
3475 | draw (SV *self) |
2934 | CODE: |
3476 | CODE: |
2935 | { |
3477 | { |
2936 | HV *hv; |
3478 | HV *hv; |
2937 | SV **svp; |
3479 | SV **svp; |
2938 | NV x, y, w, h; |
3480 | NV x, y, w, h; |
2939 | SV *draw_x_sv = GvSV (draw_x_gv); |
3481 | SV *draw_x_sv = GvSV (draw_x_gv); |
2940 | SV *draw_y_sv = GvSV (draw_y_gv); |
3482 | SV *draw_y_sv = GvSV (draw_y_gv); |
2941 | SV *draw_w_sv = GvSV (draw_w_gv); |
3483 | SV *draw_w_sv = GvSV (draw_w_gv); |
2942 | SV *draw_h_sv = GvSV (draw_h_gv); |
3484 | SV *draw_h_sv = GvSV (draw_h_gv); |