… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
34 | |
37 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
38 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
39 | |
37 | #include <SDL.h> |
40 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
41 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
45 | #include <SDL_opengl.h> |
43 | |
46 | |
44 | /* work around os x broken headers */ |
47 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
48 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
49 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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50 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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51 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
52 | #endif |
48 | |
53 | |
49 | #define PANGO_ENABLE_BACKEND |
54 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
55 | #define G_DISABLE_CAST_CHECKS |
51 | |
56 | |
52 | #include <glib/gmacros.h> |
57 | #include <glib.h> |
53 | |
58 | |
54 | #include <pango/pango.h> |
59 | #include <pango/pango.h> |
55 | |
60 | |
56 | #ifndef PANGO_VERSION_CHECK |
61 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
62 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
86 | #define expect_false(expr) expect ((expr) != 0, 0) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
87 | #define expect_true(expr) expect ((expr) != 0, 1) |
83 | |
88 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
89 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
90 | |
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91 | /* this is used as fow flag as well, so has to have a different value */ |
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92 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 32 |
93 | #define FOW_DARKNESS 50 |
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94 | #define DARKNESS_ADJUST(n) (n) |
87 | |
95 | |
88 | #define MAP_EXTEND_X 32 |
96 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
97 | #define MAP_EXTEND_Y 512 |
90 | |
98 | |
91 | #define MIN_FONT_HEIGHT 10 |
99 | #define MIN_FONT_HEIGHT 10 |
92 | |
100 | |
93 | /* mask out modifiers we are not interested in */ |
101 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
102 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
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103 | |
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104 | #define KMOD_LRAM 0x10000 // our extension |
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105 | |
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106 | #define TEXID_SPEECH 1 |
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107 | #define TEXID_NOFACE 2 |
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108 | |
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109 | static char * |
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110 | fast_sv_grow (SV *sv, STRLEN need) |
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111 | { |
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112 | STRLEN len = SvLEN (sv); |
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113 | STRLEN want = SvCUR (sv) + need; |
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114 | |
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115 | if (expect_false (len < want)) |
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116 | { |
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117 | do |
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118 | len *= 2; |
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119 | while (len < want); |
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120 | |
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121 | sv_grow (sv, len); |
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122 | } |
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123 | |
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124 | SvCUR_set (sv, want); |
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125 | return SvEND (sv) - need; |
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126 | } |
95 | |
127 | |
96 | static AV *texture_av; |
128 | static AV *texture_av; |
97 | |
129 | |
98 | static struct |
130 | static struct |
99 | { |
131 | { |
… | |
… | |
156 | { |
188 | { |
157 | GSList *attrs = run->item->analysis.extra_attrs; |
189 | GSList *attrs = run->item->analysis.extra_attrs; |
158 | |
190 | |
159 | while (attrs) |
191 | while (attrs) |
160 | { |
192 | { |
161 | PangoAttribute *attr = attrs->data; |
193 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
162 | |
194 | |
163 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
195 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
164 | return 1; |
196 | return 1; |
165 | |
197 | |
166 | attrs = attrs->next; |
198 | attrs = attrs->next; |
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… | |
184 | static void |
216 | static void |
185 | substitute_func (FcPattern *pattern, gpointer data) |
217 | substitute_func (FcPattern *pattern, gpointer data) |
186 | { |
218 | { |
187 | FcPatternAddBool (pattern, FC_HINTING, 1); |
219 | FcPatternAddBool (pattern, FC_HINTING, 1); |
188 | #ifdef FC_HINT_STYLE |
220 | #ifdef FC_HINT_STYLE |
189 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
221 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
190 | #endif |
222 | #endif |
191 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
223 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
192 | } |
224 | } |
193 | |
225 | |
194 | static void |
226 | static void |
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… | |
231 | int w, h; |
263 | int w, h; |
232 | float s, t; |
264 | float s, t; |
233 | uint8_t r, g, b, a; |
265 | uint8_t r, g, b, a; |
234 | tileid smoothtile; |
266 | tileid smoothtile; |
235 | uint8_t smoothlevel; |
267 | uint8_t smoothlevel; |
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268 | uint8_t unused; /* set to zero on use */ |
236 | } maptex; |
269 | } maptex; |
237 | |
270 | |
238 | typedef struct { |
271 | typedef struct { |
239 | uint32_t player; |
272 | uint32_t player; |
240 | tileid tile[3]; |
273 | tileid tile[3]; |
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410 | CELL_CLEAR (cell); |
443 | CELL_CLEAR (cell); |
411 | } |
444 | } |
412 | } |
445 | } |
413 | } |
446 | } |
414 | |
447 | |
415 | typedef struct { |
448 | struct smooth_key |
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449 | { |
416 | tileid tile; |
450 | tileid tile; |
417 | uint8_t x, y, level; |
451 | uint8_t x, y, level; |
418 | } smooth_key; |
452 | |
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453 | bool operator == (const smooth_key &o) const |
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454 | { |
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455 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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456 | } |
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457 | }; |
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458 | |
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459 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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460 | |
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461 | namespace std { |
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462 | template <> |
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463 | struct hash<smooth_key> |
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464 | { |
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465 | size_t operator () (const smooth_key &v) const |
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466 | { |
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467 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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468 | } |
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469 | }; |
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470 | } |
419 | |
471 | |
420 | static void |
472 | static void |
421 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
473 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
422 | { |
474 | { |
423 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
475 | auto &&it = h.find (key); |
424 | |
476 | |
425 | if (SvIOK (*sv)) |
477 | if (it == h.end ()) |
426 | SvIV_set (*sv, SvIVX (*sv) | bits); |
478 | h.insert (std::make_pair (key, bits)); |
427 | else |
479 | else |
428 | sv_setiv (*sv, bits); |
480 | it->second |= bits; |
429 | } |
481 | } |
430 | |
482 | |
431 | static void |
483 | static void |
432 | music_finished (void) |
484 | music_finished (void) |
433 | { |
485 | { |
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… | |
450 | ev.code = 1; |
502 | ev.code = 1; |
451 | ev.data1 = (void *)(long)channel; |
503 | ev.data1 = (void *)(long)channel; |
452 | ev.data2 = 0; |
504 | ev.data2 = 0; |
453 | |
505 | |
454 | SDL_PushEvent ((SDL_Event *)&ev); |
506 | SDL_PushEvent ((SDL_Event *)&ev); |
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507 | } |
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508 | |
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509 | // approximately divide by 255 |
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510 | static unsigned int |
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511 | div255 (unsigned int n) |
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512 | { |
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513 | return (n + (n >> 8)) >> 8; |
455 | } |
514 | } |
456 | |
515 | |
457 | static unsigned int |
516 | static unsigned int |
458 | minpot (unsigned int n) |
517 | minpot (unsigned int n) |
459 | { |
518 | { |
… | |
… | |
527 | return 0; |
586 | return 0; |
528 | |
587 | |
529 | return 1; |
588 | return 1; |
530 | } |
589 | } |
531 | |
590 | |
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591 | /******************************************************************************/ |
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592 | |
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593 | /* process keyboard modifiers */ |
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594 | static int |
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595 | mod_munge (int mod) |
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596 | { |
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597 | mod &= MOD_MASK; |
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598 | |
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599 | if (mod & (KMOD_META | KMOD_ALT)) |
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600 | mod |= KMOD_LRAM; |
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601 | |
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602 | return mod; |
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603 | } |
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604 | |
532 | static void |
605 | static void |
533 | deliantra_main () |
606 | deliantra_main (SV *real_main) |
534 | { |
607 | { |
535 | char *argv[] = { 0 }; |
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536 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
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537 | dSP; |
608 | dSP; |
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609 | |
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610 | PUSHMARK (SP); |
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611 | call_sv (real_main, G_DISCARD | G_VOID); |
538 | } |
612 | } |
539 | |
613 | |
540 | #ifdef __MACOSX__ |
614 | #ifdef __MACOSX__ |
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|
615 | static SV *real_main; |
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616 | |
541 | /* to due surprising braindamage on the side of SDL design, we |
617 | /* to due surprising braindamage on the side of SDL design, we |
542 | * do some mind-boggling hack here: SDL requires a custom main() |
618 | * do some mind-boggling hack here: SDL requires a custom main() |
543 | * on OS X, so... we provide one and call the original main(), which, |
619 | * on OS X, so... we provide one and call the original main(), which, |
544 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
620 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
545 | * and which calls our main (== SDL_main) back. |
621 | * and which calls our main (== SDL_main) back. |
546 | */ |
622 | */ |
547 | extern C_LINKAGE int |
623 | extern C_LINKAGE int |
548 | main (int argc, char *argv[]) |
624 | main (int argc, char *argv[]) |
549 | { |
625 | { |
550 | deliantra_main (); |
626 | deliantra_main (real_main); |
551 | } |
627 | } |
552 | |
628 | |
553 | #undef main |
629 | #undef main |
554 | |
630 | |
555 | extern C_LINKAGE int main (int argc, char *argv[]); |
631 | extern C_LINKAGE int main (int argc, char *argv[]); |
556 | |
632 | |
557 | static void |
633 | static void |
558 | SDL_braino (void) |
634 | SDL_main_hack (SV *real_main_) |
559 | { |
635 | { |
|
|
636 | real_main = real_main_; |
|
|
637 | |
560 | char *argv[] = { "deliantra client", 0 }; |
638 | char *argv[] = { "deliantra client", 0 }; |
561 | (main) (1, argv); |
639 | (main) (1, argv); |
562 | } |
640 | } |
563 | #else |
641 | #else |
564 | static void |
642 | static void |
565 | SDL_braino (void) |
643 | SDL_main_hack (SV *real_main) |
566 | { |
644 | { |
567 | deliantra_main (); |
645 | deliantra_main (real_main); |
568 | } |
646 | } |
569 | #endif |
647 | #endif |
570 | |
648 | |
571 | MODULE = Deliantra::Client PACKAGE = DC |
649 | MODULE = Deliantra::Client PACKAGE = DC |
572 | |
650 | |
… | |
… | |
603 | const_iv (SDL_USEREVENT), |
681 | const_iv (SDL_USEREVENT), |
604 | |
682 | |
605 | const_iv (SDL_APPINPUTFOCUS), |
683 | const_iv (SDL_APPINPUTFOCUS), |
606 | const_iv (SDL_APPMOUSEFOCUS), |
684 | const_iv (SDL_APPMOUSEFOCUS), |
607 | const_iv (SDL_APPACTIVE), |
685 | const_iv (SDL_APPACTIVE), |
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686 | |
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687 | |
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688 | const_iv (SDLK_UNKNOWN), |
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689 | const_iv (SDLK_FIRST), |
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690 | const_iv (SDLK_BACKSPACE), |
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691 | const_iv (SDLK_TAB), |
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692 | const_iv (SDLK_CLEAR), |
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693 | const_iv (SDLK_RETURN), |
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694 | const_iv (SDLK_PAUSE), |
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695 | const_iv (SDLK_ESCAPE), |
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696 | const_iv (SDLK_SPACE), |
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697 | const_iv (SDLK_EXCLAIM), |
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698 | const_iv (SDLK_QUOTEDBL), |
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699 | const_iv (SDLK_HASH), |
|
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700 | const_iv (SDLK_DOLLAR), |
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701 | const_iv (SDLK_AMPERSAND), |
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702 | const_iv (SDLK_QUOTE), |
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703 | const_iv (SDLK_LEFTPAREN), |
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704 | const_iv (SDLK_RIGHTPAREN), |
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705 | const_iv (SDLK_ASTERISK), |
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706 | const_iv (SDLK_PLUS), |
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707 | const_iv (SDLK_COMMA), |
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708 | const_iv (SDLK_MINUS), |
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|
709 | const_iv (SDLK_PERIOD), |
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710 | const_iv (SDLK_SLASH), |
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|
711 | const_iv (SDLK_0), |
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712 | const_iv (SDLK_1), |
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713 | const_iv (SDLK_2), |
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714 | const_iv (SDLK_3), |
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715 | const_iv (SDLK_4), |
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716 | const_iv (SDLK_5), |
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717 | const_iv (SDLK_6), |
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718 | const_iv (SDLK_7), |
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719 | const_iv (SDLK_8), |
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720 | const_iv (SDLK_9), |
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721 | const_iv (SDLK_COLON), |
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722 | const_iv (SDLK_SEMICOLON), |
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723 | const_iv (SDLK_LESS), |
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724 | const_iv (SDLK_EQUALS), |
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725 | const_iv (SDLK_GREATER), |
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726 | const_iv (SDLK_QUESTION), |
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727 | const_iv (SDLK_AT), |
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728 | |
|
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729 | const_iv (SDLK_LEFTBRACKET), |
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730 | const_iv (SDLK_BACKSLASH), |
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731 | const_iv (SDLK_RIGHTBRACKET), |
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|
732 | const_iv (SDLK_CARET), |
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733 | const_iv (SDLK_UNDERSCORE), |
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734 | const_iv (SDLK_BACKQUOTE), |
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735 | const_iv (SDLK_DELETE), |
608 | |
736 | |
609 | const_iv (SDLK_FIRST), |
737 | const_iv (SDLK_FIRST), |
610 | const_iv (SDLK_LAST), |
738 | const_iv (SDLK_LAST), |
611 | const_iv (SDLK_KP0), |
739 | const_iv (SDLK_KP0), |
612 | const_iv (SDLK_KP1), |
740 | const_iv (SDLK_KP1), |
… | |
… | |
688 | const_iv (KMOD_RMETA), |
816 | const_iv (KMOD_RMETA), |
689 | const_iv (KMOD_NUM), |
817 | const_iv (KMOD_NUM), |
690 | const_iv (KMOD_CAPS), |
818 | const_iv (KMOD_CAPS), |
691 | const_iv (KMOD_MODE), |
819 | const_iv (KMOD_MODE), |
692 | |
820 | |
|
|
821 | const_iv (KMOD_LRAM), |
|
|
822 | |
693 | const_iv (MIX_DEFAULT_FORMAT), |
823 | const_iv (MIX_DEFAULT_FORMAT), |
694 | |
824 | |
695 | const_iv (SDL_INIT_TIMER), |
825 | const_iv (SDL_INIT_TIMER), |
696 | const_iv (SDL_INIT_AUDIO), |
826 | const_iv (SDL_INIT_AUDIO), |
697 | const_iv (SDL_INIT_VIDEO), |
827 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
721 | |
851 | |
722 | const_iv (FOW_DARKNESS) |
852 | const_iv (FOW_DARKNESS) |
723 | # undef const_iv |
853 | # undef const_iv |
724 | }; |
854 | }; |
725 | |
855 | |
726 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
856 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
727 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
857 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
728 | |
858 | |
729 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
859 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
730 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
860 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
731 | } |
861 | } |
732 | |
862 | |
… | |
… | |
748 | NV ceil (NV x) |
878 | NV ceil (NV x) |
749 | |
879 | |
750 | IV minpot (UV n) |
880 | IV minpot (UV n) |
751 | |
881 | |
752 | IV popcount (UV n) |
882 | IV popcount (UV n) |
|
|
883 | |
|
|
884 | NV distance (NV dx, NV dy) |
|
|
885 | CODE: |
|
|
886 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
887 | OUTPUT: |
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|
888 | RETVAL |
753 | |
889 | |
754 | void |
890 | void |
755 | pango_init () |
891 | pango_init () |
756 | CODE: |
892 | CODE: |
757 | { |
893 | { |
… | |
… | |
765 | #endif |
901 | #endif |
766 | } |
902 | } |
767 | |
903 | |
768 | char *SDL_GetError () |
904 | char *SDL_GetError () |
769 | |
905 | |
770 | void SDL_braino () |
906 | void SDL_main_hack (SV *real_main) |
|
|
907 | PROTOTYPE: & |
771 | |
908 | |
772 | int SDL_Init (U32 flags) |
909 | int SDL_Init (U32 flags) |
773 | |
910 | |
774 | int SDL_InitSubSystem (U32 flags) |
911 | int SDL_InitSubSystem (U32 flags) |
775 | |
912 | |
776 | void SDL_QuitSubSystem (U32 flags) |
913 | void SDL_QuitSubSystem (U32 flags) |
777 | |
914 | |
778 | void SDL_Quit () |
915 | void SDL_Quit () |
779 | |
916 | |
780 | int SDL_GL_SetAttribute (int attr, int value) |
917 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
918 | C_ARGS: (SDL_GLattr)attr, value |
781 | |
919 | |
782 | int SDL_GL_GetAttribute (int attr) |
920 | int SDL_GL_GetAttribute (int attr) |
783 | CODE: |
921 | CODE: |
784 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
922 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
785 | XSRETURN_UNDEF; |
923 | XSRETURN_UNDEF; |
786 | OUTPUT: |
924 | OUTPUT: |
787 | RETVAL |
925 | RETVAL |
788 | |
926 | |
789 | void |
927 | void |
… | |
… | |
844 | ); |
982 | ); |
845 | |
983 | |
846 | if (RETVAL) |
984 | if (RETVAL) |
847 | { |
985 | { |
848 | av_clear (texture_av); |
986 | av_clear (texture_av); |
849 | |
|
|
850 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
851 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
987 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
852 | #include "glfunc.h" |
988 | #include "glfunc.h" |
853 | #undef GL_FUNC |
989 | #undef GL_FUNC |
|
|
990 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
991 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
854 | } |
992 | } |
855 | } |
993 | } |
856 | OUTPUT: |
994 | OUTPUT: |
857 | RETVAL |
995 | RETVAL |
|
|
996 | |
|
|
997 | void |
|
|
998 | SDL_WM_SetCaption (const char *title, const char *icon) |
858 | |
999 | |
859 | void |
1000 | void |
860 | SDL_GL_SwapBuffers () |
1001 | SDL_GL_SwapBuffers () |
861 | |
1002 | |
862 | char * |
1003 | char * |
863 | SDL_GetKeyName (int sym) |
1004 | SDL_GetKeyName (int sym) |
|
|
1005 | C_ARGS: (SDLKey)sym |
864 | |
1006 | |
865 | int |
1007 | int |
866 | SDL_GetAppState () |
1008 | SDL_GetAppState () |
867 | |
1009 | |
868 | int |
1010 | int |
869 | SDL_GetModState () |
1011 | SDL_GetModState () |
870 | |
1012 | |
|
|
1013 | int |
|
|
1014 | SDL_WaitEvent () |
|
|
1015 | C_ARGS: 0 |
|
|
1016 | |
871 | void |
1017 | void |
|
|
1018 | SDL_PumpEvents () |
|
|
1019 | |
|
|
1020 | void |
872 | poll_events () |
1021 | peep_events () |
873 | PPCODE: |
1022 | PPCODE: |
874 | { |
1023 | { |
875 | SDL_Event ev; |
1024 | SDL_Event ev; |
876 | |
1025 | |
877 | SDL_PumpEvents (); |
1026 | SDL_PumpEvents (); |
… | |
… | |
884 | { |
1033 | { |
885 | case SDL_KEYDOWN: |
1034 | case SDL_KEYDOWN: |
886 | case SDL_KEYUP: |
1035 | case SDL_KEYUP: |
887 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1036 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
888 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1037 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
889 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
1038 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
890 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
1039 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
891 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1040 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
892 | break; |
1041 | break; |
893 | |
1042 | |
894 | case SDL_ACTIVEEVENT: |
1043 | case SDL_ACTIVEEVENT: |
895 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1044 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
913 | x = ev.motion.x; |
1062 | x = ev.motion.x; |
914 | y = ev.motion.y; |
1063 | y = ev.motion.y; |
915 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1064 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
916 | } |
1065 | } |
917 | |
1066 | |
918 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
1067 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
919 | hv_store (hv, "state", 5, newSViv (state), 0); |
1068 | hv_store (hv, "state", 5, newSViv (state), 0); |
920 | hv_store (hv, "x", 1, newSViv (x), 0); |
1069 | hv_store (hv, "x", 1, newSViv (x), 0); |
921 | hv_store (hv, "y", 1, newSViv (y), 0); |
1070 | hv_store (hv, "y", 1, newSViv (y), 0); |
922 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1071 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
923 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1072 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
943 | |
1092 | |
944 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1093 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
945 | } |
1094 | } |
946 | } |
1095 | } |
947 | |
1096 | |
|
|
1097 | char * |
|
|
1098 | SDL_AudioDriverName () |
|
|
1099 | CODE: |
|
|
1100 | { |
|
|
1101 | char buf [256]; |
|
|
1102 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1103 | XSRETURN_UNDEF; |
|
|
1104 | |
|
|
1105 | RETVAL = buf; |
|
|
1106 | } |
|
|
1107 | OUTPUT: |
|
|
1108 | RETVAL |
|
|
1109 | |
948 | int |
1110 | int |
949 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1111 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
950 | POSTCALL: |
1112 | POSTCALL: |
951 | Mix_HookMusicFinished (music_finished); |
1113 | Mix_HookMusicFinished (music_finished); |
952 | Mix_ChannelFinished (channel_finished); |
1114 | Mix_ChannelFinished (channel_finished); |
953 | |
1115 | |
954 | void |
1116 | void |
955 | Mix_QuerySpec () |
1117 | Mix_QuerySpec () |
… | |
… | |
1014 | add_font (char *file) |
1176 | add_font (char *file) |
1015 | CODE: |
1177 | CODE: |
1016 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1178 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1017 | OUTPUT: |
1179 | OUTPUT: |
1018 | RETVAL |
1180 | RETVAL |
|
|
1181 | |
|
|
1182 | void |
|
|
1183 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1184 | |
|
|
1185 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1186 | void |
|
|
1187 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1019 | |
1188 | |
1020 | void |
1189 | void |
1021 | load_image_inline (SV *image_) |
1190 | load_image_inline (SV *image_) |
1022 | ALIAS: |
1191 | ALIAS: |
1023 | load_image_file = 1 |
1192 | load_image_file = 1 |
… | |
… | |
1069 | |
1238 | |
1070 | SDL_LockSurface (surface2); |
1239 | SDL_LockSurface (surface2); |
1071 | EXTEND (SP, 6); |
1240 | EXTEND (SP, 6); |
1072 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1241 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1073 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1242 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1074 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1243 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1075 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1244 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1076 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1245 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1077 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1246 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1078 | SDL_UnlockSurface (surface2); |
1247 | SDL_UnlockSurface (surface2); |
1079 | |
1248 | |
… | |
… | |
1139 | #if DEBUG |
1308 | #if DEBUG |
1140 | VALGRIND_DO_LEAK_CHECK; |
1309 | VALGRIND_DO_LEAK_CHECK; |
1141 | #endif |
1310 | #endif |
1142 | } |
1311 | } |
1143 | |
1312 | |
|
|
1313 | int |
|
|
1314 | SvREFCNT (SV *sv) |
|
|
1315 | CODE: |
|
|
1316 | RETVAL = SvREFCNT (sv); |
|
|
1317 | OUTPUT: |
|
|
1318 | RETVAL |
|
|
1319 | |
1144 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1320 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1145 | |
1321 | |
1146 | PROTOTYPES: DISABLE |
1322 | PROTOTYPES: DISABLE |
1147 | |
1323 | |
1148 | DC::Font |
1324 | DC::Font |
1149 | new_from_file (SV *class, char *path, int id = 0) |
1325 | new_from_file (SV *klass, char *path, int id = 0) |
1150 | CODE: |
1326 | CODE: |
1151 | { |
1327 | { |
1152 | int count; |
1328 | int count; |
1153 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1329 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1154 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1330 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1183 | PROTOTYPE: |
1359 | PROTOTYPE: |
1184 | CODE: |
1360 | CODE: |
1185 | tc_restore (); |
1361 | tc_restore (); |
1186 | |
1362 | |
1187 | DC::Layout |
1363 | DC::Layout |
1188 | new (SV *class) |
1364 | new (SV *klass) |
1189 | CODE: |
1365 | CODE: |
1190 | New (0, RETVAL, 1, struct cf_layout); |
1366 | New (0, RETVAL, 1, struct cf_layout); |
1191 | |
1367 | |
1192 | RETVAL->pl = pango_layout_new (opengl_context); |
1368 | RETVAL->pl = pango_layout_new (opengl_context); |
1193 | RETVAL->r = 1.; |
1369 | RETVAL->r = 1.; |
… | |
… | |
1342 | |
1518 | |
1343 | void |
1519 | void |
1344 | set_height (DC::Layout self, int base_height) |
1520 | set_height (DC::Layout self, int base_height) |
1345 | CODE: |
1521 | CODE: |
1346 | if (self->base_height != base_height) |
1522 | if (self->base_height != base_height) |
1347 | { |
1523 | { |
1348 | self->base_height = base_height; |
1524 | self->base_height = base_height; |
1349 | layout_update_font (self); |
1525 | layout_update_font (self); |
1350 | } |
1526 | } |
1351 | |
1527 | |
1352 | void |
1528 | void |
… | |
… | |
1579 | glDisable (GL_ALPHA_TEST); |
1755 | glDisable (GL_ALPHA_TEST); |
1580 | glDisable (GL_BLEND); |
1756 | glDisable (GL_BLEND); |
1581 | } |
1757 | } |
1582 | } |
1758 | } |
1583 | |
1759 | |
|
|
1760 | void |
|
|
1761 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1762 | PROTOTYPE: @ |
|
|
1763 | CODE: |
|
|
1764 | { |
|
|
1765 | glEnable (GL_BLEND); |
|
|
1766 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1767 | glEnable (GL_TEXTURE_2D); |
|
|
1768 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1769 | |
|
|
1770 | glColor3f (intensity, intensity, intensity); |
|
|
1771 | glPushMatrix (); |
|
|
1772 | glScalef (1./3, 1./3, 1.); |
|
|
1773 | |
|
|
1774 | if (blend > 0.f) |
|
|
1775 | { |
|
|
1776 | float dx3 = dx * -3.f / w; |
|
|
1777 | float dy3 = dy * -3.f / h; |
|
|
1778 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1779 | |
|
|
1780 | /* interpolate the two shadow textures */ |
|
|
1781 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1783 | |
|
|
1784 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1785 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1786 | glEnable (GL_TEXTURE_2D); |
|
|
1787 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1789 | |
|
|
1790 | /* rgb == rgb(glcolor) */ |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1794 | |
|
|
1795 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1796 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1797 | |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1807 | |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1813 | glEnd (); |
|
|
1814 | |
|
|
1815 | glDisable (GL_TEXTURE_2D); |
|
|
1816 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1817 | } |
|
|
1818 | else |
|
|
1819 | { |
|
|
1820 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1821 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1822 | |
|
|
1823 | glBegin (GL_QUADS); |
|
|
1824 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1825 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1826 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1827 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1828 | glEnd (); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1832 | { |
|
|
1833 | int x, y; |
|
|
1834 | int dx3 = dx * 3; |
|
|
1835 | int dy3 = dy * 3; |
|
|
1836 | |
|
|
1837 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1838 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1839 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1840 | glTranslatef (-1., -1., 0); |
|
|
1841 | glBegin (GL_QUADS); |
|
|
1842 | |
|
|
1843 | for (y = 1; y < h; y += 3) |
|
|
1844 | { |
|
|
1845 | int y1 = y - dy3; |
|
|
1846 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1847 | |
|
|
1848 | for (x = 1; x < w; x += 3) |
|
|
1849 | { |
|
|
1850 | int x1 = x - dx3; |
|
|
1851 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1852 | uint8_t h2; |
|
|
1853 | |
|
|
1854 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1855 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1856 | else |
|
|
1857 | h2 = 1; /* out of range == invisible */ |
|
|
1858 | |
|
|
1859 | if (h1 || h2) |
|
|
1860 | { |
|
|
1861 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1862 | glColor4f (1., 1., 1., alpha); |
|
|
1863 | |
|
|
1864 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1865 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1866 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1867 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | |
|
|
1873 | glEnd (); |
|
|
1874 | |
|
|
1875 | glPopMatrix (); |
|
|
1876 | |
|
|
1877 | glDisable (GL_TEXTURE_2D); |
|
|
1878 | glDisable (GL_BLEND); |
|
|
1879 | } |
|
|
1880 | |
1584 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1881 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1585 | CODE: |
1882 | CODE: |
1586 | { |
1883 | { |
1587 | GLint width; |
1884 | GLint width; |
1588 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1885 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1595 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1892 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1596 | |
1893 | |
1597 | PROTOTYPES: DISABLE |
1894 | PROTOTYPES: DISABLE |
1598 | |
1895 | |
1599 | DC::Map |
1896 | DC::Map |
1600 | new (SV *class) |
1897 | new (SV *klass) |
1601 | CODE: |
1898 | CODE: |
1602 | New (0, RETVAL, 1, struct map); |
1899 | New (0, RETVAL, 1, struct map); |
1603 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1604 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1605 | RETVAL->w = 0; |
1902 | RETVAL->w = 0; |
… | |
… | |
1644 | |
1941 | |
1645 | void |
1942 | void |
1646 | set_smooth (DC::Map self, int face, int smooth, int level) |
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
1647 | CODE: |
1944 | CODE: |
1648 | { |
1945 | { |
1649 | tileid texid; |
1946 | tileid texid; |
1650 | maptex *tex; |
1947 | maptex *tex; |
1651 | |
1948 | |
1652 | if (face < 0 || face >= self->faces) |
1949 | if (face < 0 || face >= self->faces) |
1653 | return; |
1950 | return; |
1654 | |
1951 | |
1655 | if (smooth < 0 || smooth >= self->faces) |
1952 | if (smooth < 0 || smooth >= self->faces) |
1656 | return; |
1953 | return; |
1657 | |
1954 | |
1658 | texid = self->face2tile [face]; |
1955 | texid = self->face2tile [face]; |
1659 | |
1956 | |
1660 | if (!texid) |
1957 | if (!texid) |
1661 | return; |
1958 | return; |
1662 | |
1959 | |
1663 | tex = self->tex + texid; |
1960 | tex = self->tex + texid; |
… | |
… | |
1692 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1989 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1693 | // use uglier nearest interpolation because linear suffers |
1990 | // use uglier nearest interpolation because linear suffers |
1694 | // from transparent color bleeding and ugly wrapping effects. |
1991 | // from transparent color bleeding and ugly wrapping effects. |
1695 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1696 | } |
1993 | } |
|
|
1994 | |
|
|
1995 | void |
|
|
1996 | expire_textures (DC::Map self, int texid, int count) |
|
|
1997 | PPCODE: |
|
|
1998 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1999 | { |
|
|
2000 | maptex *tex = self->tex + texid; |
|
|
2001 | |
|
|
2002 | if (tex->name) |
|
|
2003 | { |
|
|
2004 | if (tex->unused) |
|
|
2005 | { |
|
|
2006 | tex->name = 0; |
|
|
2007 | tex->unused = 0; |
|
|
2008 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2009 | } |
|
|
2010 | else |
|
|
2011 | tex->unused = 1; |
|
|
2012 | } |
|
|
2013 | } |
1697 | |
2014 | |
1698 | int |
2015 | int |
1699 | ox (DC::Map self) |
2016 | ox (DC::Map self) |
1700 | ALIAS: |
2017 | ALIAS: |
1701 | oy = 1 |
2018 | oy = 1 |
… | |
… | |
1741 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
1742 | } |
2059 | } |
1743 | } |
2060 | } |
1744 | |
2061 | |
1745 | SV * |
2062 | SV * |
1746 | map1a_update (DC::Map self, SV *data_, int extmap) |
2063 | map1a_update (DC::Map self, SV *data_) |
1747 | CODE: |
2064 | CODE: |
1748 | { |
2065 | { |
1749 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2066 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1750 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2067 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1751 | mapcell *cell; |
2068 | mapcell *cell; |
… | |
… | |
1772 | |
2089 | |
1773 | //TODO: don't trust server data to be in-range(!) |
2090 | //TODO: don't trust server data to be in-range(!) |
1774 | |
2091 | |
1775 | if (flags & 8) |
2092 | if (flags & 8) |
1776 | { |
2093 | { |
|
|
2094 | uint8_t ext, cmd; |
|
|
2095 | |
1777 | if (extmap) |
2096 | do |
1778 | { |
2097 | { |
1779 | uint8_t ext, cmd; |
2098 | ext = *data++; |
|
|
2099 | cmd = ext & 0x7f; |
1780 | |
2100 | |
1781 | do |
2101 | if (cmd < 4) |
|
|
2102 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2103 | else if (cmd == 5) // health |
1782 | { |
2104 | { |
1783 | ext = *data++; |
|
|
1784 | cmd = ext & 0x7f; |
|
|
1785 | |
|
|
1786 | if (cmd < 4) |
|
|
1787 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1788 | else if (cmd == 5) // health |
|
|
1789 | { |
|
|
1790 | cell->stat_width = 1; |
2105 | cell->stat_width = 1; |
1791 | cell->stat_hp = *data++; |
2106 | cell->stat_hp = *data++; |
1792 | } |
|
|
1793 | else if (cmd == 6) // monster width |
|
|
1794 | cell->stat_width = *data++ + 1; |
|
|
1795 | else if (cmd == 0x47) |
|
|
1796 | { |
|
|
1797 | if (*data == 1) cell->player = data [1]; |
|
|
1798 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1799 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1800 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1801 | |
|
|
1802 | data += *data + 1; |
|
|
1803 | } |
|
|
1804 | else if (cmd == 8) // cell flags |
|
|
1805 | cell->flags = *data++; |
|
|
1806 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1807 | data += *data + 1; |
|
|
1808 | else |
|
|
1809 | data++; |
|
|
1810 | } |
2107 | } |
1811 | while (ext & 0x80); |
2108 | else if (cmd == 6) // monster width |
|
|
2109 | cell->stat_width = *data++ + 1; |
|
|
2110 | else if (cmd == 0x47) |
|
|
2111 | { |
|
|
2112 | if (*data == 1) cell->player = data [1]; |
|
|
2113 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2114 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2115 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2116 | |
|
|
2117 | data += *data + 1; |
|
|
2118 | } |
|
|
2119 | else if (cmd == 8) // cell flags |
|
|
2120 | cell->flags = *data++; |
|
|
2121 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2122 | data += *data + 1; |
|
|
2123 | else |
|
|
2124 | data++; |
1812 | } |
2125 | } |
1813 | else |
2126 | while (ext & 0x80); |
1814 | cell->darkness = *data++ + 1; |
|
|
1815 | } |
2127 | } |
1816 | |
2128 | |
1817 | for (z = 0; z <= 2; ++z) |
2129 | for (z = 0; z <= 2; ++z) |
1818 | if (flags & (4 >> z)) |
2130 | if (flags & (4 >> z)) |
1819 | { |
2131 | { |
… | |
… | |
1822 | cell->tile [z] = self->face2tile [face]; |
2134 | cell->tile [z] = self->face2tile [face]; |
1823 | |
2135 | |
1824 | if (cell->tile [z]) |
2136 | if (cell->tile [z]) |
1825 | { |
2137 | { |
1826 | maptex *tex = self->tex + cell->tile [z]; |
2138 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2139 | tex->unused = 0; |
1827 | if (!tex->name) |
2140 | if (!tex->name) |
1828 | av_push (missing, newSViv (cell->tile [z])); |
2141 | av_push (missing, newSViv (cell->tile [z])); |
1829 | |
2142 | |
1830 | if (tex->smoothtile) |
2143 | if (tex->smoothtile) |
1831 | { |
2144 | { |
1832 | maptex *smooth = self->tex + tex->smoothtile; |
2145 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2146 | smooth->unused = 0; |
1833 | if (!smooth->name) |
2147 | if (!smooth->name) |
1834 | av_push (missing, newSViv (tex->smoothtile)); |
2148 | av_push (missing, newSViv (tex->smoothtile)); |
1835 | } |
2149 | } |
1836 | } |
2150 | } |
1837 | } |
2151 | } |
… | |
… | |
1865 | ? self->row + y |
2179 | ? self->row + y |
1866 | : 0; |
2180 | : 0; |
1867 | |
2181 | |
1868 | for (x = x0; x < x1; x++) |
2182 | for (x = x0; x < x1; x++) |
1869 | { |
2183 | { |
1870 | int r = 32, g = 32, b = 32, a = 192; |
2184 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1871 | |
2185 | |
1872 | if (row && row->c0 <= x && x < row->c1) |
2186 | if (row && row->c0 <= x && x < row->c1) |
1873 | { |
2187 | { |
1874 | mapcell *cell = row->col + (x - row->c0); |
2188 | mapcell *cell = row->col + (x - row->c0); |
1875 | |
2189 | |
… | |
… | |
1877 | { |
2191 | { |
1878 | maptex tex = self->tex [cell->tile [z]]; |
2192 | maptex tex = self->tex [cell->tile [z]]; |
1879 | int a0 = 255 - tex.a; |
2193 | int a0 = 255 - tex.a; |
1880 | int a1 = tex.a; |
2194 | int a1 = tex.a; |
1881 | |
2195 | |
1882 | r = (r * a0 + tex.r * a1) / 255; |
2196 | r = div255 (r * a0 + tex.r * a1); |
1883 | g = (g * a0 + tex.g * a1) / 255; |
2197 | g = div255 (g * a0 + tex.g * a1); |
1884 | b = (b * a0 + tex.b * a1) / 255; |
2198 | b = div255 (b * a0 + tex.b * a1); |
1885 | a = (a * a0 + tex.a * a1) / 255; |
2199 | a = div255 (a * a0 + tex.a * a1); |
1886 | } |
2200 | } |
1887 | } |
2201 | } |
1888 | |
2202 | |
1889 | *map++ = (r ) |
2203 | *map++ = (r ) |
1890 | | (g << 8) |
2204 | | (g << 8) |
1891 | | (b << 16) |
2205 | | (b << 16) |
1892 | | (a << 24); |
2206 | | (a << 24); |
1893 | } |
2207 | } |
1894 | } |
2208 | } |
1895 | |
2209 | |
1896 | RETVAL = map_sv; |
2210 | RETVAL = map_sv; |
1897 | } |
2211 | } |
1898 | OUTPUT: |
2212 | OUTPUT: |
1899 | RETVAL |
2213 | RETVAL |
1900 | |
2214 | |
1901 | void |
2215 | void |
1902 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2216 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1903 | CODE: |
2217 | CODE: |
1904 | { |
2218 | { |
1905 | int x, y, z; |
2219 | int x, y, z; |
1906 | |
2220 | |
1907 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1908 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2221 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1909 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2222 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1910 | smooth_key skey; |
2223 | smooth_key skey; |
1911 | int pl_x, pl_y; |
2224 | int pl_x, pl_y; |
1912 | maptex pl_tex; |
2225 | maptex pl_tex; |
1913 | rc_t *rc = rc_alloc (); |
2226 | rc_t *rc = rc_alloc (); |
|
|
2227 | rc_t *rc_ov = rc_alloc (); |
1914 | rc_key_t key; |
2228 | rc_key_t key; |
1915 | rc_array_t *arr; |
2229 | rc_array_t *arr; |
1916 | |
2230 | |
1917 | pl_tex.name = 0; |
2231 | pl_tex.name = 0; |
1918 | |
2232 | |
1919 | // thats current max. sorry. |
2233 | // that's current max. sorry. |
1920 | if (sw > 255) sw = 255; |
2234 | if (sw > 255) sw = 255; |
1921 | if (sh > 255) sh = 255; |
2235 | if (sh > 255) sh = 255; |
1922 | |
2236 | |
1923 | // clear key, in case of extra padding |
2237 | // clear key, in case of extra padding |
1924 | memset (&skey, 0, sizeof (skey)); |
2238 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1928 | key.g = 255; |
2242 | key.g = 255; |
1929 | key.b = 255; |
2243 | key.b = 255; |
1930 | key.a = 255; |
2244 | key.a = 255; |
1931 | key.mode = GL_QUADS; |
2245 | key.mode = GL_QUADS; |
1932 | key.format = GL_T2F_V3F; |
2246 | key.format = GL_T2F_V3F; |
1933 | key.texname = -1; |
|
|
1934 | |
2247 | |
1935 | mx += self->x; |
2248 | mx += self->x; |
1936 | my += self->y; |
2249 | my += self->y; |
1937 | |
2250 | |
1938 | // first pass: determine smooth_max |
2251 | // first pass: determine smooth_max |
… | |
… | |
1961 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2274 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1962 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2275 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1963 | |
2276 | |
1964 | for (z = 0; z <= 2; z++) |
2277 | for (z = 0; z <= 2; z++) |
1965 | { |
2278 | { |
|
|
2279 | smooth_hash smooth; |
1966 | memset (smooth_level, 0, sizeof (smooth_level)); |
2280 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2281 | key.texname = -1; |
1967 | |
2282 | |
1968 | for (y = 0; y < sh; y++) |
2283 | for (y = 0; y < sh; y++) |
1969 | if (0 <= y + my && y + my < self->rows) |
2284 | if (0 <= y + my && y + my < self->rows) |
1970 | { |
2285 | { |
1971 | maprow *row = self->row + (y + my); |
2286 | maprow *row = self->row + (y + my); |
… | |
… | |
1977 | tileid tile = cell->tile [z]; |
2292 | tileid tile = cell->tile [z]; |
1978 | |
2293 | |
1979 | if (tile) |
2294 | if (tile) |
1980 | { |
2295 | { |
1981 | maptex tex = self->tex [tile]; |
2296 | maptex tex = self->tex [tile]; |
1982 | int px = (x + 1) * T - tex.w; |
2297 | int px, py; |
1983 | int py = (y + 1) * T - tex.h; |
|
|
1984 | |
2298 | |
1985 | if (key.texname != tex.name) |
2299 | if (key.texname != tex.name) |
1986 | { |
2300 | { |
|
|
2301 | self->tex [tile].unused = 0; |
|
|
2302 | |
1987 | if (!tex.name) |
2303 | if (!tex.name) |
1988 | tex = self->tex [2]; /* missing, replace by noface */ |
2304 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1989 | |
2305 | |
1990 | key.texname = tex.name; |
2306 | key.texname = tex.name; |
1991 | arr = rc_array (rc, &key); |
2307 | arr = rc_array (rc, &key); |
1992 | } |
2308 | } |
|
|
2309 | |
|
|
2310 | px = (x + 1) * Th - tex.w; |
|
|
2311 | py = (y + 1) * Tw - tex.h; |
1993 | |
2312 | |
1994 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2313 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1995 | { |
2314 | { |
1996 | pl_x = px; |
2315 | pl_x = px; |
1997 | pl_y = py; |
2316 | pl_y = py; |
… | |
… | |
2002 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2321 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2003 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2322 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2004 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2323 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2005 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2324 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2006 | |
2325 | |
2007 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
2008 | { |
|
|
2009 | // overlays such as the speech bubble, probably more to come |
|
|
2010 | if (cell->flags & 1) |
|
|
2011 | { |
|
|
2012 | maptex tex = self->tex [1]; |
|
|
2013 | int px = x * T + T * 2 / 32; |
|
|
2014 | int py = y * T - T * 6 / 32; |
|
|
2015 | |
|
|
2016 | if (tex.name) |
|
|
2017 | { |
|
|
2018 | if (key.texname != tex.name) |
|
|
2019 | { |
|
|
2020 | key.texname = tex.name; |
|
|
2021 | arr = rc_array (rc, &key); |
|
|
2022 | } |
|
|
2023 | |
|
|
2024 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2025 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2026 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2027 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2028 | } |
|
|
2029 | } |
|
|
2030 | } |
|
|
2031 | |
|
|
2032 | // update smooth hash |
2326 | // update smooth hash |
2033 | if (tex.smoothtile) |
2327 | if (tex.smoothtile) |
2034 | { |
2328 | { |
2035 | skey.tile = tex.smoothtile; |
2329 | skey.tile = tex.smoothtile; |
2036 | skey.level = tex.smoothlevel; |
2330 | skey.level = tex.smoothlevel; |
… | |
… | |
2051 | |
2345 | |
2052 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2346 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2053 | // ·· ·· ·┏ ┓· |
2347 | // ·· ·· ·┏ ┓· |
2054 | |
2348 | |
2055 | // full tile |
2349 | // full tile |
2056 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2350 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2057 | |
2351 | |
2058 | // borders |
2352 | // borders |
2059 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2353 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2060 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2354 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2061 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2355 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2062 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2356 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2063 | |
2357 | |
2064 | // corners |
2358 | // corners |
2065 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2359 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2066 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2360 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2067 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2361 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2068 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2362 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2363 | } |
|
|
2364 | } |
|
|
2365 | |
|
|
2366 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2367 | { |
|
|
2368 | // overlays such as the speech bubble, probably more to come |
|
|
2369 | if (cell->flags & 1) |
|
|
2370 | { |
|
|
2371 | rc_key_t key_ov = key; |
|
|
2372 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2373 | rc_array_t *arr; |
|
|
2374 | int px = x * Tw + Tw * 2 / 32; |
|
|
2375 | int py = y * Th - Th * 6 / 32; |
|
|
2376 | |
|
|
2377 | key_ov.texname = tex.name; |
|
|
2378 | arr = rc_array (rc_ov, &key_ov); |
|
|
2379 | |
|
|
2380 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2381 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2382 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2383 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
2069 | } |
2384 | } |
2070 | } |
2385 | } |
2071 | } |
2386 | } |
2072 | } |
2387 | } |
2073 | |
2388 | |
… | |
… | |
2089 | if (smask & (((uint32_t)1) << b)) |
2404 | if (smask & (((uint32_t)1) << b)) |
2090 | { |
2405 | { |
2091 | int level = (w << 5) | b; |
2406 | int level = (w << 5) | b; |
2092 | HE *he; |
2407 | HE *he; |
2093 | |
2408 | |
2094 | hv_iterinit (smooth); |
2409 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2095 | while ((he = hv_iternext (smooth))) |
|
|
2096 | { |
2410 | { |
2097 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2411 | smooth_key &skey = it->first; |
2098 | IV bits = SvIVX (HeVAL (he)); |
2412 | IV bits = it->second; |
2099 | |
2413 | |
2100 | if (!(bits & 0x1000) |
2414 | if (!(bits & 0x1000) |
2101 | && skey->level == level |
2415 | && skey.level == level |
2102 | && level > smooth_max [skey->x][skey->y]) |
2416 | && level > smooth_max [skey.x][skey.y]) |
2103 | { |
2417 | { |
2104 | maptex tex = self->tex [skey->tile]; |
2418 | maptex tex = self->tex [skey.tile]; |
2105 | int px = (((int)skey->x) - 1) * T; |
2419 | int px = (((int)skey.x) - 1) * Tw; |
2106 | int py = (((int)skey->y) - 1) * T; |
2420 | int py = (((int)skey.y) - 1) * Th; |
2107 | int border = bits & 15; |
2421 | int border = bits & 15; |
2108 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2422 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2109 | float dx = tex.s * .0625f; // 16 images/row |
2423 | float dx = tex.s * .0625f; // 16 images/row |
2110 | float dy = tex.t * .5f ; // 2 images/column |
2424 | float dy = tex.t * .5f ; // 2 images/column |
2111 | |
2425 | |
… | |
… | |
2113 | { |
2427 | { |
2114 | // this time avoiding texture state changes |
2428 | // this time avoiding texture state changes |
2115 | // save gobs of state changes. |
2429 | // save gobs of state changes. |
2116 | if (key.texname != tex.name) |
2430 | if (key.texname != tex.name) |
2117 | { |
2431 | { |
|
|
2432 | self->tex [skey.tile].unused = 0; |
|
|
2433 | |
2118 | glEnd (); |
2434 | glEnd (); |
2119 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2435 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2120 | glBegin (GL_QUADS); |
2436 | glBegin (GL_QUADS); |
2121 | } |
2437 | } |
2122 | |
2438 | |
2123 | if (border) |
2439 | if (border) |
2124 | { |
2440 | { |
2125 | float ox = border * dx; |
2441 | float ox = border * dx; |
2126 | |
2442 | |
2127 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2443 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2128 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2444 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2129 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2445 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2130 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2446 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2131 | } |
2447 | } |
2132 | |
2448 | |
2133 | if (corner) |
2449 | if (corner) |
2134 | { |
2450 | { |
2135 | float ox = corner * dx; |
2451 | float ox = corner * dx; |
2136 | |
2452 | |
2137 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2453 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2138 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2454 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2139 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2455 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2140 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2456 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2141 | } |
2457 | } |
2142 | } |
2458 | } |
2143 | } |
2459 | } |
2144 | } |
2460 | } |
2145 | } |
2461 | } |
… | |
… | |
2147 | |
2463 | |
2148 | glEnd (); |
2464 | glEnd (); |
2149 | glDisable (GL_TEXTURE_2D); |
2465 | glDisable (GL_TEXTURE_2D); |
2150 | key.texname = -1; |
2466 | key.texname = -1; |
2151 | } |
2467 | } |
2152 | |
|
|
2153 | hv_clear (smooth); |
|
|
2154 | } |
2468 | } |
2155 | |
2469 | |
2156 | if (pl_tex.name) |
2470 | if (pl_tex.name) |
2157 | { |
2471 | { |
2158 | maptex tex = pl_tex; |
2472 | maptex tex = pl_tex; |
… | |
… | |
2168 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2482 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2169 | |
2483 | |
2170 | rc_draw (rc); |
2484 | rc_draw (rc); |
2171 | } |
2485 | } |
2172 | |
2486 | |
|
|
2487 | rc_draw (rc_ov); |
|
|
2488 | rc_clear (rc_ov); |
|
|
2489 | |
2173 | glDisable (GL_BLEND); |
2490 | glDisable (GL_BLEND); |
2174 | rc_free (rc); |
2491 | rc_free (rc); |
|
|
2492 | rc_free (rc_ov); |
2175 | |
2493 | |
2176 | // top layer: overlays such as the health bar |
2494 | // top layer: overlays such as the health bar |
2177 | for (y = 0; y < sh; y++) |
2495 | for (y = 0; y < sh; y++) |
2178 | if (0 <= y + my && y + my < self->rows) |
2496 | if (0 <= y + my && y + my < self->rows) |
2179 | { |
2497 | { |
… | |
… | |
2182 | for (x = 0; x < sw; x++) |
2500 | for (x = 0; x < sw; x++) |
2183 | if (row->c0 <= x + mx && x + mx < row->c1) |
2501 | if (row->c0 <= x + mx && x + mx < row->c1) |
2184 | { |
2502 | { |
2185 | mapcell *cell = row->col + (x + mx - row->c0); |
2503 | mapcell *cell = row->col + (x + mx - row->c0); |
2186 | |
2504 | |
2187 | int px = x * T; |
2505 | int px = x * Tw; |
2188 | int py = y * T; |
2506 | int py = y * Th; |
|
|
2507 | |
|
|
2508 | if (expect_false (cell->player == player)) |
|
|
2509 | { |
|
|
2510 | px += sdx; |
|
|
2511 | py += sdy; |
|
|
2512 | } |
2189 | |
2513 | |
2190 | if (cell->stat_hp) |
2514 | if (cell->stat_hp) |
2191 | { |
2515 | { |
2192 | int width = cell->stat_width * T; |
2516 | int width = cell->stat_width * Tw; |
2193 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2517 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2194 | |
2518 | |
2195 | glColor3ub (0, 0, 0); |
2519 | glColor3ub (0, 0, 0); |
2196 | glRectf (px + 1, py - thick - 2, |
2520 | glRectf (px + 1, py - thick - 2, |
2197 | px + width - 1, py); |
2521 | px + width - 1, py); |
2198 | |
2522 | |
… | |
… | |
2204 | } |
2528 | } |
2205 | } |
2529 | } |
2206 | } |
2530 | } |
2207 | |
2531 | |
2208 | void |
2532 | void |
2209 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2533 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2210 | CODE: |
2534 | CODE: |
2211 | { |
2535 | { |
2212 | static float color[16][3] = { |
2536 | static float color[16][3] = { |
2213 | { 0.00F, 0.00F, 0.00F }, |
2537 | { 0.00f, 0.00f, 0.00f }, |
2214 | { 1.00F, 1.00F, 1.00F }, |
2538 | { 1.00f, 1.00f, 1.00f }, |
2215 | { 0.00F, 0.00F, 0.55F }, |
2539 | { 0.00f, 0.00f, 0.55f }, |
2216 | { 1.00F, 0.00F, 0.00F }, |
2540 | { 1.00f, 0.00f, 0.00f }, |
2217 | |
2541 | |
2218 | { 1.00F, 0.54F, 0.00F }, |
2542 | { 1.00f, 0.54f, 0.00f }, |
2219 | { 0.11F, 0.56F, 1.00F }, |
2543 | { 0.11f, 0.56f, 1.00f }, |
2220 | { 0.93F, 0.46F, 0.00F }, |
2544 | { 0.93f, 0.46f, 0.00f }, |
2221 | { 0.18F, 0.54F, 0.34F }, |
2545 | { 0.18f, 0.54f, 0.34f }, |
2222 | |
2546 | |
2223 | { 0.56F, 0.73F, 0.56F }, |
2547 | { 0.56f, 0.73f, 0.56f }, |
2224 | { 0.80F, 0.80F, 0.80F }, |
2548 | { 0.80f, 0.80f, 0.80f }, |
2225 | { 0.55F, 0.41F, 0.13F }, |
2549 | { 0.55f, 0.41f, 0.13f }, |
2226 | { 0.99F, 0.77F, 0.26F }, |
2550 | { 0.99f, 0.77f, 0.26f }, |
2227 | |
2551 | |
2228 | { 0.74F, 0.65F, 0.41F }, |
2552 | { 0.74f, 0.65f, 0.41f }, |
2229 | |
2553 | |
2230 | { 0.00F, 1.00F, 1.00F }, |
2554 | { 0.00f, 1.00f, 1.00f }, |
2231 | { 1.00F, 0.00F, 1.00F }, |
2555 | { 1.00f, 0.00f, 1.00f }, |
2232 | { 1.00F, 1.00F, 0.00F }, |
2556 | { 1.00f, 1.00f, 0.00f }, |
2233 | }; |
2557 | }; |
2234 | |
2558 | |
2235 | int x, y; |
2559 | int x, y; |
2236 | |
2560 | |
2237 | glEnable (GL_TEXTURE_2D); |
2561 | glEnable (GL_TEXTURE_2D); |
|
|
2562 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2563 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2564 | * and takes the colour from god knows where instead of using |
|
|
2565 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2566 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2567 | */ |
2238 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2568 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2239 | glEnable (GL_BLEND); |
2569 | glEnable (GL_BLEND); |
2240 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2570 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2241 | glBegin (GL_QUADS); |
2571 | glBegin (GL_QUADS); |
2242 | |
2572 | |
2243 | for (y = 0; y < h; y++) |
2573 | for (y = 0; y < h; y++) |
… | |
… | |
2247 | |
2577 | |
2248 | if (m) |
2578 | if (m) |
2249 | { |
2579 | { |
2250 | float *c = color [m & 15]; |
2580 | float *c = color [m & 15]; |
2251 | |
2581 | |
2252 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2582 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2253 | float tx2 = tx1 + 0.5; |
2583 | float tx2 = tx1 + 0.5f; |
2254 | |
2584 | |
2255 | glColor4f (c[0], c[1], c[2], 0.75); |
2585 | glColor4f (c[0], c[1], c[2], 1); |
2256 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2586 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2257 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2587 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2258 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2588 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2259 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2589 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2260 | } |
2590 | } |
… | |
… | |
2268 | void |
2598 | void |
2269 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2599 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2270 | PPCODE: |
2600 | PPCODE: |
2271 | { |
2601 | { |
2272 | int x, y; |
2602 | int x, y; |
2273 | int sw1 = sw + 2; |
2603 | int sw1 = sw + 2; |
2274 | int sh1 = sh + 2; |
2604 | int sh1 = sh + 2; |
2275 | int sh3 = sh * 3; |
2605 | int sh3 = sh * 3; |
2276 | int sw34 = (sw * 3 + 3) & ~3; |
2606 | int sw3 = sw * 3; |
|
|
2607 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2608 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2277 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2609 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2278 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2610 | memset (darkness1, 0, sw1*sh1); |
2279 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2280 | |
2611 | |
2281 | SvPOK_only (darkness3_sv); |
2612 | SvPOK_only (darkness3_sv); |
2282 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2613 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2283 | |
2614 | |
2284 | mx += self->x - 1; |
2615 | mx += self->x - 1; |
2285 | my += self->y - 1; |
2616 | my += self->y - 1; |
2286 | |
|
|
2287 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2288 | |
2617 | |
2289 | for (y = 0; y < sh1; y++) |
2618 | for (y = 0; y < sh1; y++) |
2290 | if (0 <= y + my && y + my < self->rows) |
2619 | if (0 <= y + my && y + my < self->rows) |
2291 | { |
2620 | { |
2292 | maprow *row = self->row + (y + my); |
2621 | maprow *row = self->row + (y + my); |
… | |
… | |
2295 | if (row->c0 <= x + mx && x + mx < row->c1) |
2624 | if (row->c0 <= x + mx && x + mx < row->c1) |
2296 | { |
2625 | { |
2297 | mapcell *cell = row->col + (x + mx - row->c0); |
2626 | mapcell *cell = row->col + (x + mx - row->c0); |
2298 | |
2627 | |
2299 | darkness1 [y * sw1 + x] = cell->darkness |
2628 | darkness1 [y * sw1 + x] = cell->darkness |
2300 | ? 255 - (cell->darkness - 1) |
2629 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2301 | : 255 - FOW_DARKNESS; |
2630 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2302 | } |
2631 | } |
2303 | } |
2632 | } |
2304 | |
2633 | |
2305 | for (y = 0; y < sh; ++y) |
2634 | for (y = 0; y < sh; ++y) |
2306 | for (x = 0; x < sw; ++x) |
2635 | for (x = 0; x < sw; ++x) |
… | |
… | |
2325 | |
2654 | |
2326 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2655 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2327 | uint8_t r23 = d23; |
2656 | uint8_t r23 = d23; |
2328 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2657 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2329 | |
2658 | |
2330 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2659 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2331 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2660 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2332 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2661 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2333 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2662 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2334 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2663 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2335 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2664 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2336 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2665 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2337 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2666 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2338 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2667 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2339 | } |
2668 | } |
2340 | |
2669 | |
2341 | free (darkness1); |
2670 | free (darkness1); |
2342 | |
2671 | |
2343 | EXTEND (SP, 3); |
2672 | EXTEND (SP, 3); |
2344 | PUSHs (sv_2mortal (newSViv (sw34))); |
2673 | PUSHs (sv_2mortal (newSViv (sw3))); |
2345 | PUSHs (sv_2mortal (newSViv (sh3))); |
2674 | PUSHs (sv_2mortal (newSViv (sh3))); |
2346 | PUSHs (darkness3_sv); |
2675 | PUSHs (darkness3_sv); |
2347 | } |
2676 | } |
2348 | |
2677 | |
2349 | SV * |
2678 | SV * |
… | |
… | |
2412 | else |
2741 | else |
2413 | *data++ = 0; |
2742 | *data++ = 0; |
2414 | } |
2743 | } |
2415 | } |
2744 | } |
2416 | |
2745 | |
2417 | /* if size is w*h + 5 then no data has been found */ |
2746 | /* if size is w*h + 5 then no data has been found */ |
2418 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2747 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2419 | { |
2748 | { |
2420 | SvPOK_only (data_sv); |
2749 | SvPOK_only (data_sv); |
2421 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2750 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2422 | } |
2751 | } |
2423 | |
2752 | |
2424 | RETVAL = data_sv; |
2753 | RETVAL = data_sv; |
2425 | } |
2754 | } |
2426 | OUTPUT: |
2755 | OUTPUT: |
2427 | RETVAL |
2756 | RETVAL |
2428 | |
2757 | |
2429 | void |
2758 | void |
… | |
… | |
2436 | STRLEN len; |
2765 | STRLEN len; |
2437 | uint8_t *data, *end; |
2766 | uint8_t *data, *end; |
2438 | |
2767 | |
2439 | len = SvLEN (data_sv); |
2768 | len = SvLEN (data_sv); |
2440 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2769 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2441 | data = SvPVbyte_nolen (data_sv); |
2770 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2442 | end = data + len + 8; |
2771 | end = data + len + 8; |
2443 | |
2772 | |
2444 | if (len < 5) |
2773 | if (len < 5) |
2445 | XSRETURN_EMPTY; |
2774 | XSRETURN_EMPTY; |
2446 | |
2775 | |
… | |
… | |
2507 | } |
2836 | } |
2508 | |
2837 | |
2509 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2838 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2510 | |
2839 | |
2511 | DC::RW |
2840 | DC::RW |
2512 | new (SV *class, SV *data_sv) |
2841 | new (SV *klass, SV *data_sv) |
2513 | CODE: |
2842 | CODE: |
2514 | { |
2843 | { |
2515 | STRLEN datalen; |
2844 | STRLEN datalen; |
2516 | char *data = SvPVbyte (data_sv, datalen); |
2845 | char *data = SvPVbyte (data_sv, datalen); |
2517 | |
2846 | |
… | |
… | |
2519 | } |
2848 | } |
2520 | OUTPUT: |
2849 | OUTPUT: |
2521 | RETVAL |
2850 | RETVAL |
2522 | |
2851 | |
2523 | DC::RW |
2852 | DC::RW |
2524 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2853 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2525 | CODE: |
2854 | CODE: |
2526 | RETVAL = SDL_RWFromFile (path, mode); |
2855 | RETVAL = SDL_RWFromFile (path, mode); |
2527 | OUTPUT: |
2856 | OUTPUT: |
2528 | RETVAL |
2857 | RETVAL |
2529 | |
2858 | |
… | |
… | |
2547 | if (RETVAL < 0) |
2876 | if (RETVAL < 0) |
2548 | { |
2877 | { |
2549 | RETVAL = Mix_GroupOldest (-1); |
2878 | RETVAL = Mix_GroupOldest (-1); |
2550 | |
2879 | |
2551 | if (RETVAL < 0) |
2880 | if (RETVAL < 0) |
|
|
2881 | { |
|
|
2882 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2883 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2884 | |
|
|
2885 | if (RETVAL < 0) |
2552 | XSRETURN_UNDEF; |
2886 | XSRETURN_UNDEF; |
2553 | |
2887 | } |
|
|
2888 | else |
2554 | Mix_HaltChannel (RETVAL); |
2889 | Mix_HaltChannel (RETVAL); |
2555 | } |
2890 | } |
2556 | |
2891 | |
2557 | Mix_UnregisterAllEffects (RETVAL); |
2892 | Mix_UnregisterAllEffects (RETVAL); |
2558 | Mix_Volume (RETVAL, 128); |
2893 | Mix_Volume (RETVAL, 128); |
2559 | } |
2894 | } |
… | |
… | |
2606 | void |
2941 | void |
2607 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2942 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2608 | CODE: |
2943 | CODE: |
2609 | { |
2944 | { |
2610 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2945 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2611 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2946 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2612 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2947 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2613 | } |
2948 | } |
2614 | |
2949 | |
2615 | void |
2950 | void |
2616 | set_reverse_stereo (DC::Channel self, int flip) |
2951 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2619 | |
2954 | |
2620 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2955 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2621 | |
2956 | |
2622 | PROTOTYPES: DISABLE |
2957 | PROTOTYPES: DISABLE |
2623 | |
2958 | |
|
|
2959 | void |
|
|
2960 | decoders () |
|
|
2961 | PPCODE: |
|
|
2962 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2963 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2964 | EXTEND (SP, num); |
|
|
2965 | for (i = 0; i < num; ++i) |
|
|
2966 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2967 | #else |
|
|
2968 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2969 | #endif |
|
|
2970 | |
2624 | DC::MixChunk |
2971 | DC::MixChunk |
2625 | new (SV *class, DC::RW rwops) |
2972 | new (SV *klass, DC::RW rwops) |
2626 | CODE: |
2973 | CODE: |
2627 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2974 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2628 | OUTPUT: |
2975 | OUTPUT: |
2629 | RETVAL |
2976 | RETVAL |
2630 | |
2977 | |
… | |
… | |
2660 | OUTPUT: |
3007 | OUTPUT: |
2661 | RETVAL |
3008 | RETVAL |
2662 | |
3009 | |
2663 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
3010 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2664 | |
3011 | |
|
|
3012 | void |
|
|
3013 | decoders () |
|
|
3014 | PPCODE: |
|
|
3015 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3016 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3017 | EXTEND (SP, num); |
|
|
3018 | for (i = 0; i < num; ++i) |
|
|
3019 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3020 | #else |
|
|
3021 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3022 | #endif |
|
|
3023 | |
2665 | int |
3024 | int |
2666 | volume (int volume = -1) |
3025 | volume (int volume = -1) |
2667 | PROTOTYPE: ;$ |
3026 | PROTOTYPE: ;$ |
2668 | CODE: |
3027 | CODE: |
2669 | if (items > 0) |
3028 | if (items > 0) |
… | |
… | |
2680 | void |
3039 | void |
2681 | halt () |
3040 | halt () |
2682 | CODE: |
3041 | CODE: |
2683 | Mix_HaltMusic (); |
3042 | Mix_HaltMusic (); |
2684 | |
3043 | |
|
|
3044 | int |
|
|
3045 | playing () |
|
|
3046 | CODE: |
|
|
3047 | RETVAL = Mix_PlayingMusic (); |
|
|
3048 | OUTPUT: |
|
|
3049 | RETVAL |
|
|
3050 | |
2685 | DC::MixMusic |
3051 | DC::MixMusic |
2686 | new (SV *class, DC::RW rwops) |
3052 | new (SV *klass, DC::RW rwops) |
2687 | CODE: |
3053 | CODE: |
2688 | RETVAL = Mix_LoadMUS_RW (rwops); |
3054 | RETVAL = Mix_LoadMUS_RW (rwops); |
2689 | OUTPUT: |
3055 | OUTPUT: |
2690 | RETVAL |
3056 | RETVAL |
2691 | |
3057 | |
… | |
… | |
2719 | } *civ, const_iv[] = { |
3085 | } *civ, const_iv[] = { |
2720 | # define const_iv(name) { # name, (IV)name } |
3086 | # define const_iv(name) { # name, (IV)name } |
2721 | const_iv (GL_VENDOR), |
3087 | const_iv (GL_VENDOR), |
2722 | const_iv (GL_VERSION), |
3088 | const_iv (GL_VERSION), |
2723 | const_iv (GL_EXTENSIONS), |
3089 | const_iv (GL_EXTENSIONS), |
|
|
3090 | const_iv (GL_MAX_TEXTURE_UNITS), |
2724 | const_iv (GL_COLOR_MATERIAL), |
3091 | const_iv (GL_COLOR_MATERIAL), |
2725 | const_iv (GL_SMOOTH), |
3092 | const_iv (GL_SMOOTH), |
2726 | const_iv (GL_FLAT), |
3093 | const_iv (GL_FLAT), |
2727 | const_iv (GL_DITHER), |
3094 | const_iv (GL_DITHER), |
2728 | const_iv (GL_BLEND), |
3095 | const_iv (GL_BLEND), |
… | |
… | |
2740 | const_iv (GL_ZERO), |
3107 | const_iv (GL_ZERO), |
2741 | const_iv (GL_SRC_ALPHA), |
3108 | const_iv (GL_SRC_ALPHA), |
2742 | const_iv (GL_DST_ALPHA), |
3109 | const_iv (GL_DST_ALPHA), |
2743 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3110 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2744 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3111 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3112 | const_iv (GL_SRC_COLOR), |
|
|
3113 | const_iv (GL_DST_COLOR), |
|
|
3114 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3115 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2745 | const_iv (GL_SRC_ALPHA_SATURATE), |
3116 | const_iv (GL_SRC_ALPHA_SATURATE), |
2746 | const_iv (GL_RGB), |
3117 | const_iv (GL_RGB), |
2747 | const_iv (GL_RGBA), |
3118 | const_iv (GL_RGBA), |
2748 | const_iv (GL_RGBA4), |
3119 | const_iv (GL_RGBA4), |
2749 | const_iv (GL_RGBA8), |
3120 | const_iv (GL_RGBA8), |
… | |
… | |
2817 | const_iv (GL_NICEST), |
3188 | const_iv (GL_NICEST), |
2818 | const_iv (GL_V2F), |
3189 | const_iv (GL_V2F), |
2819 | const_iv (GL_V3F), |
3190 | const_iv (GL_V3F), |
2820 | const_iv (GL_T2F_V3F), |
3191 | const_iv (GL_T2F_V3F), |
2821 | const_iv (GL_T2F_N3F_V3F), |
3192 | const_iv (GL_T2F_N3F_V3F), |
|
|
3193 | const_iv (GL_FUNC_ADD), |
|
|
3194 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3195 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2822 | # undef const_iv |
3196 | # undef const_iv |
2823 | }; |
3197 | }; |
2824 | |
3198 | |
2825 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3199 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2826 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3200 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2827 | |
3201 | |
2828 | texture_av = newAV (); |
3202 | texture_av = newAV (); |
2829 | AvREAL_off (texture_av); |
3203 | AvREAL_off (texture_av); |
2830 | } |
3204 | } |
2831 | |
3205 | |
… | |
… | |
2833 | disable_GL_EXT_blend_func_separate () |
3207 | disable_GL_EXT_blend_func_separate () |
2834 | CODE: |
3208 | CODE: |
2835 | gl.BlendFuncSeparate = 0; |
3209 | gl.BlendFuncSeparate = 0; |
2836 | gl.BlendFuncSeparateEXT = 0; |
3210 | gl.BlendFuncSeparateEXT = 0; |
2837 | |
3211 | |
2838 | char * |
3212 | void |
|
|
3213 | apple_nvidia_bug (int enable) |
|
|
3214 | |
|
|
3215 | const char * |
2839 | gl_vendor () |
3216 | gl_vendor () |
2840 | CODE: |
3217 | CODE: |
2841 | RETVAL = (char *)glGetString (GL_VENDOR); |
3218 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2842 | OUTPUT: |
3219 | OUTPUT: |
2843 | RETVAL |
3220 | RETVAL |
2844 | |
3221 | |
2845 | char * |
3222 | const char * |
2846 | gl_version () |
3223 | gl_version () |
2847 | CODE: |
3224 | CODE: |
2848 | RETVAL = (char *)glGetString (GL_VERSION); |
3225 | RETVAL = (const char *)glGetString (GL_VERSION); |
2849 | OUTPUT: |
3226 | OUTPUT: |
2850 | RETVAL |
3227 | RETVAL |
2851 | |
3228 | |
2852 | char * |
3229 | const char * |
2853 | gl_extensions () |
3230 | gl_extensions () |
2854 | CODE: |
3231 | CODE: |
2855 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3232 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2856 | OUTPUT: |
3233 | OUTPUT: |
2857 | RETVAL |
3234 | RETVAL |
2858 | |
3235 | |
2859 | const char *glGetString (GLenum pname) |
3236 | const char *glGetString (GLenum pname) |
|
|
3237 | CODE: |
|
|
3238 | RETVAL = (const char *)glGetString (pname); |
|
|
3239 | OUTPUT: |
|
|
3240 | RETVAL |
2860 | |
3241 | |
2861 | GLint glGetInteger (GLenum pname) |
3242 | GLint glGetInteger (GLenum pname) |
2862 | CODE: |
3243 | CODE: |
2863 | glGetIntegerv (pname, &RETVAL); |
3244 | glGetIntegerv (pname, &RETVAL); |
2864 | OUTPUT: |
3245 | OUTPUT: |
… | |
… | |
2872 | |
3253 | |
2873 | int glGetError () |
3254 | int glGetError () |
2874 | |
3255 | |
2875 | void glFinish () |
3256 | void glFinish () |
2876 | |
3257 | |
|
|
3258 | void glFlush () |
|
|
3259 | |
2877 | void glClear (int mask) |
3260 | void glClear (int mask) |
2878 | |
3261 | |
2879 | void glClearColor (float r, float g, float b, float a = 1.0) |
3262 | void glClearColor (float r, float g, float b, float a = 1.0) |
2880 | PROTOTYPE: @ |
3263 | PROTOTYPE: @ |
2881 | |
3264 | |
… | |
… | |
2890 | void glBlendFunc (int sfactor, int dfactor) |
3273 | void glBlendFunc (int sfactor, int dfactor) |
2891 | |
3274 | |
2892 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3275 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2893 | CODE: |
3276 | CODE: |
2894 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3277 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3278 | |
|
|
3279 | # void glBlendEquation (int se) |
2895 | |
3280 | |
2896 | void glDepthMask (int flag) |
3281 | void glDepthMask (int flag) |
2897 | |
3282 | |
2898 | void glLogicOp (int opcode) |
3283 | void glLogicOp (int opcode) |
2899 | |
3284 | |
… | |
… | |
2934 | void glRotate (float angle, float x, float y, float z) |
3319 | void glRotate (float angle, float x, float y, float z) |
2935 | CODE: |
3320 | CODE: |
2936 | glRotatef (angle, x, y, z); |
3321 | glRotatef (angle, x, y, z); |
2937 | |
3322 | |
2938 | void glColor (float r, float g, float b, float a = 1.0) |
3323 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3324 | PROTOTYPE: @ |
2939 | ALIAS: |
3325 | ALIAS: |
2940 | glColor_premultiply = 1 |
3326 | glColor_premultiply = 1 |
2941 | CODE: |
3327 | CODE: |
2942 | if (ix) |
3328 | if (ix) |
2943 | { |
3329 | { |
… | |
… | |
3049 | |
3435 | |
3050 | void glEndList () |
3436 | void glEndList () |
3051 | |
3437 | |
3052 | void glCallList (int list) |
3438 | void glCallList (int list) |
3053 | |
3439 | |
|
|
3440 | void c_init () |
|
|
3441 | CODE: |
|
|
3442 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3443 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3444 | |
3054 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3445 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3055 | |
3446 | |
3056 | PROTOTYPES: DISABLE |
3447 | PROTOTYPES: DISABLE |
3057 | |
3448 | |
3058 | void |
3449 | void |
3059 | find_widget (SV *self, NV x, NV y) |
3450 | find_widget (SV *self, NV x, NV y) |
3060 | PPCODE: |
3451 | PPCODE: |
3061 | { |
3452 | { |
3062 | if (within_widget (self, x, y)) |
3453 | if (within_widget (self, x, y)) |
3063 | XPUSHs (self); |
3454 | XPUSHs (self); |
3064 | } |
3455 | } |
3065 | |
3456 | |
3066 | BOOT: |
3457 | BOOT: |
3067 | { |
3458 | { |
… | |
… | |
3075 | |
3466 | |
3076 | void |
3467 | void |
3077 | draw (SV *self) |
3468 | draw (SV *self) |
3078 | CODE: |
3469 | CODE: |
3079 | { |
3470 | { |
3080 | HV *hv; |
3471 | HV *hv; |
3081 | SV **svp; |
3472 | SV **svp; |
3082 | NV x, y, w, h; |
3473 | NV x, y, w, h; |
3083 | SV *draw_x_sv = GvSV (draw_x_gv); |
3474 | SV *draw_x_sv = GvSV (draw_x_gv); |
3084 | SV *draw_y_sv = GvSV (draw_y_gv); |
3475 | SV *draw_y_sv = GvSV (draw_y_gv); |
3085 | SV *draw_w_sv = GvSV (draw_w_gv); |
3476 | SV *draw_w_sv = GvSV (draw_w_gv); |
3086 | SV *draw_h_sv = GvSV (draw_h_gv); |
3477 | SV *draw_h_sv = GvSV (draw_h_gv); |