… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
44 | /* work around os x broken headers */ |
48 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
49 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
53 | #endif |
48 | |
54 | |
49 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
51 | |
57 | |
52 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
53 | |
59 | |
54 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
55 | |
61 | |
56 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
87 | #define expect_false(expr) expect ((expr) != 0, 0) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
88 | #define expect_true(expr) expect ((expr) != 0, 1) |
83 | |
89 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
90 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
91 | |
|
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92 | /* this is used as fow flag as well, so has to have a different value */ |
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93 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 32 |
94 | #define FOW_DARKNESS 50 |
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95 | #define DARKNESS_ADJUST(n) (n) |
87 | |
96 | |
88 | #define MAP_EXTEND_X 32 |
97 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
98 | #define MAP_EXTEND_Y 512 |
90 | |
99 | |
91 | #define MIN_FONT_HEIGHT 10 |
100 | #define MIN_FONT_HEIGHT 10 |
92 | |
101 | |
93 | /* mask out modifiers we are not interested in */ |
102 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
103 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
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104 | |
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105 | #define KMOD_LRAM 0x10000 // our extension |
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106 | |
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107 | #define TEXID_SPEECH 1 |
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108 | #define TEXID_NOFACE 2 |
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109 | |
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110 | static char * |
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111 | fast_sv_grow (SV *sv, STRLEN need) |
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112 | { |
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113 | STRLEN len = SvLEN (sv); |
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114 | STRLEN want = SvCUR (sv) + need; |
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115 | |
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116 | if (expect_false (len < want)) |
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117 | { |
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118 | do |
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119 | len *= 2; |
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120 | while (len < want); |
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121 | |
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122 | sv_grow (sv, len); |
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123 | } |
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124 | |
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125 | SvCUR_set (sv, want); |
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126 | return SvEND (sv) - need; |
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127 | } |
95 | |
128 | |
96 | static AV *texture_av; |
129 | static AV *texture_av; |
97 | |
130 | |
98 | static struct |
131 | static struct |
99 | { |
132 | { |
… | |
… | |
156 | { |
189 | { |
157 | GSList *attrs = run->item->analysis.extra_attrs; |
190 | GSList *attrs = run->item->analysis.extra_attrs; |
158 | |
191 | |
159 | while (attrs) |
192 | while (attrs) |
160 | { |
193 | { |
161 | PangoAttribute *attr = attrs->data; |
194 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
162 | |
195 | |
163 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
196 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
164 | return 1; |
197 | return 1; |
165 | |
198 | |
166 | attrs = attrs->next; |
199 | attrs = attrs->next; |
167 | } |
200 | } |
168 | |
201 | |
169 | return 0; |
202 | return 0; |
170 | } |
203 | } |
171 | |
204 | |
172 | typedef struct cf_layout { |
205 | struct cf_layout { |
173 | PangoLayout *pl; |
206 | PangoLayout *pl; |
174 | float r, g, b, a; // default color for rgba mode |
207 | float r, g, b, a; // default color for rgba mode |
175 | int base_height; |
208 | int base_height; |
176 | DC__Font font; |
209 | DC__Font font; |
177 | rc_t *rc; |
210 | rc_t rc; |
178 | } *DC__Layout; |
211 | }; |
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212 | |
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213 | typedef cf_layout *DC__Layout; |
179 | |
214 | |
180 | static DC__Font default_font; |
215 | static DC__Font default_font; |
181 | static PangoContext *opengl_context; |
216 | static PangoContext *opengl_context; |
182 | static PangoFontMap *opengl_fontmap; |
217 | static PangoFontMap *opengl_fontmap; |
183 | |
218 | |
184 | static void |
219 | static void |
185 | substitute_func (FcPattern *pattern, gpointer data) |
220 | substitute_func (FcPattern *pattern, gpointer data) |
186 | { |
221 | { |
187 | FcPatternAddBool (pattern, FC_HINTING, 1); |
222 | FcPatternAddBool (pattern, FC_HINTING, 1); |
188 | #ifdef FC_HINT_STYLE |
223 | #ifdef FC_HINT_STYLE |
189 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
224 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
190 | #endif |
225 | #endif |
191 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
226 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
192 | } |
227 | } |
193 | |
228 | |
194 | static void |
229 | static void |
… | |
… | |
224 | } |
259 | } |
225 | |
260 | |
226 | typedef uint16_t tileid; |
261 | typedef uint16_t tileid; |
227 | typedef uint16_t faceid; |
262 | typedef uint16_t faceid; |
228 | |
263 | |
229 | typedef struct { |
264 | struct maptex |
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265 | { |
230 | GLuint name; |
266 | GLuint name; |
231 | int w, h; |
267 | int w, h; |
232 | float s, t; |
268 | float s, t; |
233 | uint8_t r, g, b, a; |
269 | uint8_t r, g, b, a; |
234 | tileid smoothtile; |
270 | tileid smoothtile; |
235 | uint8_t smoothlevel; |
271 | uint8_t smoothlevel; |
236 | } maptex; |
272 | uint8_t unused; /* set to zero on use */ |
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273 | }; |
237 | |
274 | |
238 | typedef struct { |
275 | struct mapcell |
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276 | { |
239 | uint32_t player; |
277 | uint32_t player; |
240 | tileid tile[3]; |
278 | tileid tile[3]; |
241 | uint16_t darkness; |
279 | uint16_t darkness; |
242 | uint8_t stat_width, stat_hp, flags, smoothmax; |
280 | uint8_t stat_width, stat_hp, flags, smoothmax; |
243 | } mapcell; |
281 | }; |
244 | |
282 | |
245 | typedef struct { |
283 | struct maprow |
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284 | { |
246 | int32_t c0, c1; |
285 | int32_t c0, c1; |
247 | mapcell *col; |
286 | mapcell *col; |
248 | } maprow; |
287 | }; |
249 | |
288 | |
250 | typedef struct map { |
289 | struct mapgrid { |
251 | int x, y, w, h; |
290 | int x, y, w, h; |
252 | int ox, oy; /* offset to virtual global coordinate system */ |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
253 | int faces; tileid *face2tile; // [faceid] |
292 | int faces; tileid *face2tile; // [faceid] |
254 | int texs; maptex *tex; // [tileid] |
293 | int texs; maptex *tex; // [tileid] |
255 | |
294 | |
256 | int32_t rows; |
295 | int32_t rows; |
257 | maprow *row; |
296 | maprow *row; |
258 | } *DC__Map; |
297 | }; |
259 | |
298 | |
260 | static char * |
299 | typedef mapgrid *DC__Map; |
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300 | |
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301 | template<typename T> |
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302 | static void |
261 | prepend (char *ptr, int sze, int inc) |
303 | prepend (T *&ptr, int sze, int inc) |
262 | { |
304 | { |
263 | char *p; |
305 | T *p; |
264 | |
306 | |
265 | New (0, p, sze + inc, char); |
307 | Newxz (p, sze + inc, T); |
266 | Zero (p, inc, char); |
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267 | Move (ptr, p + inc, sze, char); |
308 | Move (ptr, p + inc, sze, T); |
268 | Safefree (ptr); |
309 | Safefree (ptr); |
269 | |
310 | |
270 | return p; |
311 | ptr = p; |
271 | } |
312 | } |
272 | |
313 | |
273 | static char * |
314 | template<typename T> |
274 | append (char *ptr, int sze, int inc) |
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275 | { |
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276 | Renew (ptr, sze + inc, char); |
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277 | Zero (ptr + sze, inc, char); |
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278 | |
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279 | return ptr; |
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280 | } |
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281 | |
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282 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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283 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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284 | |
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285 | static void |
315 | static void |
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316 | append (T *&ptr, int sze, int inc) |
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317 | { |
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318 | Renew (ptr, sze + inc, T); |
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319 | Zero (ptr + sze, inc, T); |
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320 | } |
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321 | |
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322 | static void |
286 | need_facenum (struct map *self, faceid face) |
323 | need_facenum (struct mapgrid *self, faceid face) |
287 | { |
324 | { |
288 | while (self->faces <= face) |
325 | while (self->faces <= face) |
289 | { |
326 | { |
290 | Append (tileid, self->face2tile, self->faces, self->faces); |
327 | append (self->face2tile, self->faces, self->faces); |
291 | self->faces *= 2; |
328 | self->faces *= 2; |
292 | } |
329 | } |
293 | } |
330 | } |
294 | |
331 | |
295 | static void |
332 | static void |
296 | need_texid (struct map *self, int texid) |
333 | need_texid (struct mapgrid *self, int texid) |
297 | { |
334 | { |
298 | while (self->texs <= texid) |
335 | while (self->texs <= texid) |
299 | { |
336 | { |
300 | Append (maptex, self->tex, self->texs, self->texs); |
337 | append (self->tex, self->texs, self->texs); |
301 | self->texs *= 2; |
338 | self->texs *= 2; |
302 | } |
339 | } |
303 | } |
340 | } |
304 | |
341 | |
305 | static maprow * |
342 | static maprow * |
306 | map_get_row (DC__Map self, int y) |
343 | map_get_row (mapgrid *self, int y) |
307 | { |
344 | { |
308 | if (0 > y) |
345 | if (0 > y) |
309 | { |
346 | { |
310 | int extend = - y + MAP_EXTEND_Y; |
347 | int extend = - y + MAP_EXTEND_Y; |
311 | Prepend (maprow, self->row, self->rows, extend); |
348 | prepend (self->row, self->rows, extend); |
312 | |
349 | |
313 | self->rows += extend; |
350 | self->rows += extend; |
314 | self->y += extend; |
351 | self->y += extend; |
315 | y += extend; |
352 | y += extend; |
316 | } |
353 | } |
317 | else if (y >= self->rows) |
354 | else if (y >= self->rows) |
318 | { |
355 | { |
319 | int extend = y - self->rows + MAP_EXTEND_Y; |
356 | int extend = y - self->rows + MAP_EXTEND_Y; |
320 | Append (maprow, self->row, self->rows, extend); |
357 | append (self->row, self->rows, extend); |
321 | self->rows += extend; |
358 | self->rows += extend; |
322 | } |
359 | } |
323 | |
360 | |
324 | return self->row + y; |
361 | return self->row + y; |
325 | } |
362 | } |
… | |
… | |
335 | } |
372 | } |
336 | |
373 | |
337 | if (row->c0 > x) |
374 | if (row->c0 > x) |
338 | { |
375 | { |
339 | int extend = row->c0 - x + MAP_EXTEND_X; |
376 | int extend = row->c0 - x + MAP_EXTEND_X; |
340 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
377 | prepend (row->col, row->c1 - row->c0, extend); |
341 | row->c0 -= extend; |
378 | row->c0 -= extend; |
342 | } |
379 | } |
343 | else if (x >= row->c1) |
380 | else if (x >= row->c1) |
344 | { |
381 | { |
345 | int extend = x - row->c1 + MAP_EXTEND_X; |
382 | int extend = x - row->c1 + MAP_EXTEND_X; |
346 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
383 | append (row->col, row->c1 - row->c0, extend); |
347 | row->c1 += extend; |
384 | row->c1 += extend; |
348 | } |
385 | } |
349 | |
386 | |
350 | return row->col + (x - row->c0); |
387 | return row->col + (x - row->c0); |
351 | } |
388 | } |
352 | |
389 | |
353 | static mapcell * |
390 | static mapcell * |
354 | map_get_cell (DC__Map self, int x, int y) |
391 | map_get_cell (mapgrid *self, int x, int y) |
355 | { |
392 | { |
356 | return row_get_cell (map_get_row (self, y), x); |
393 | return row_get_cell (map_get_row (self, y), x); |
357 | } |
394 | } |
358 | |
395 | |
359 | static void |
396 | static void |
360 | map_clear (DC__Map self) |
397 | map_clear (mapgrid *self) |
361 | { |
398 | { |
362 | int r; |
399 | int r; |
363 | |
400 | |
364 | for (r = 0; r < self->rows; r++) |
401 | for (r = 0; r < self->rows; r++) |
365 | Safefree (self->row[r].col); |
402 | Safefree (self->row[r].col); |
… | |
… | |
383 | (cell)->flags = 0; \ |
420 | (cell)->flags = 0; \ |
384 | (cell)->player = 0; \ |
421 | (cell)->player = 0; \ |
385 | } while (0) |
422 | } while (0) |
386 | |
423 | |
387 | static void |
424 | static void |
388 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
425 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
389 | { |
426 | { |
390 | int x, y; |
427 | int x, y; |
391 | maprow *row; |
428 | maprow *row; |
392 | mapcell *cell; |
429 | mapcell *cell; |
393 | |
430 | |
… | |
… | |
410 | CELL_CLEAR (cell); |
447 | CELL_CLEAR (cell); |
411 | } |
448 | } |
412 | } |
449 | } |
413 | } |
450 | } |
414 | |
451 | |
415 | typedef struct { |
452 | struct smooth_key |
|
|
453 | { |
416 | tileid tile; |
454 | tileid tile; |
417 | uint8_t x, y, level; |
455 | uint8_t x, y, level; |
418 | } smooth_key; |
456 | |
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457 | bool operator == (const smooth_key &o) const |
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458 | { |
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459 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
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460 | } |
|
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461 | }; |
|
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462 | |
|
|
463 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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464 | |
|
|
465 | namespace std { |
|
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466 | template <> |
|
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467 | struct hash<smooth_key> |
|
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468 | { |
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469 | size_t operator () (const smooth_key &v) const |
|
|
470 | { |
|
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471 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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472 | } |
|
|
473 | }; |
|
|
474 | } |
419 | |
475 | |
420 | static void |
476 | static void |
421 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
477 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
422 | { |
478 | { |
423 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
479 | auto &&it = h.find (key); |
424 | |
480 | |
425 | if (SvIOK (*sv)) |
481 | if (it == h.end ()) |
426 | SvIV_set (*sv, SvIVX (*sv) | bits); |
482 | h.insert (std::make_pair (key, bits)); |
427 | else |
483 | else |
428 | sv_setiv (*sv, bits); |
484 | it->second |= bits; |
429 | } |
485 | } |
430 | |
486 | |
431 | static void |
487 | static void |
432 | music_finished (void) |
488 | music_finished (void) |
433 | { |
489 | { |
… | |
… | |
450 | ev.code = 1; |
506 | ev.code = 1; |
451 | ev.data1 = (void *)(long)channel; |
507 | ev.data1 = (void *)(long)channel; |
452 | ev.data2 = 0; |
508 | ev.data2 = 0; |
453 | |
509 | |
454 | SDL_PushEvent ((SDL_Event *)&ev); |
510 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
511 | } |
|
|
512 | |
|
|
513 | // approximately divide by 255 |
|
|
514 | static unsigned int |
|
|
515 | div255 (unsigned int n) |
|
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516 | { |
|
|
517 | return (n + (n >> 8)) >> 8; |
455 | } |
518 | } |
456 | |
519 | |
457 | static unsigned int |
520 | static unsigned int |
458 | minpot (unsigned int n) |
521 | minpot (unsigned int n) |
459 | { |
522 | { |
… | |
… | |
527 | return 0; |
590 | return 0; |
528 | |
591 | |
529 | return 1; |
592 | return 1; |
530 | } |
593 | } |
531 | |
594 | |
|
|
595 | /******************************************************************************/ |
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596 | |
|
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597 | /* process keyboard modifiers */ |
|
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598 | static int |
|
|
599 | mod_munge (int mod) |
|
|
600 | { |
|
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601 | mod &= MOD_MASK; |
|
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602 | |
|
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603 | if (mod & (KMOD_META | KMOD_ALT)) |
|
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604 | mod |= KMOD_LRAM; |
|
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605 | |
|
|
606 | return mod; |
|
|
607 | } |
|
|
608 | |
532 | static void |
609 | static void |
533 | deliantra_main () |
610 | deliantra_main (SV *real_main) |
534 | { |
611 | { |
535 | char *argv[] = { 0 }; |
|
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536 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
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537 | dSP; |
612 | dSP; |
|
|
613 | |
|
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614 | PUSHMARK (SP); |
|
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615 | call_sv (real_main, G_DISCARD | G_VOID); |
538 | } |
616 | } |
539 | |
617 | |
540 | #ifdef __MACOSX__ |
618 | #ifdef __MACOSX__ |
|
|
619 | static SV *real_main; |
|
|
620 | |
541 | /* to due surprising braindamage on the side of SDL design, we |
621 | /* to due surprising braindamage on the side of SDL design, we |
542 | * do some mind-boggling hack here: SDL requires a custom main() |
622 | * do some mind-boggling hack here: SDL requires a custom main() |
543 | * on OS X, so... we provide one and call the original main(), which, |
623 | * on OS X, so... we provide one and call the original main(), which, |
544 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
624 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
545 | * and which calls our main (== SDL_main) back. |
625 | * and which calls our main (== SDL_main) back. |
546 | */ |
626 | */ |
547 | extern C_LINKAGE int |
627 | extern C_LINKAGE int |
548 | main (int argc, char *argv[]) |
628 | main (int argc, char *argv[]) |
549 | { |
629 | { |
550 | deliantra_main (); |
630 | deliantra_main (real_main); |
551 | } |
631 | } |
552 | |
632 | |
553 | #undef main |
633 | #undef main |
554 | |
634 | |
555 | extern C_LINKAGE int main (int argc, char *argv[]); |
635 | extern C_LINKAGE int main (int argc, char *argv[]); |
556 | |
636 | |
557 | static void |
637 | static void |
558 | SDL_braino (void) |
638 | SDL_main_hack (SV *real_main_) |
559 | { |
639 | { |
|
|
640 | real_main = real_main_; |
|
|
641 | |
560 | char *argv[] = { "deliantra client", 0 }; |
642 | char *argv[] = { "deliantra client", 0 }; |
561 | (main) (1, argv); |
643 | (main) (1, argv); |
562 | } |
644 | } |
563 | #else |
645 | #else |
564 | static void |
646 | static void |
565 | SDL_braino (void) |
647 | SDL_main_hack (SV *real_main) |
566 | { |
648 | { |
567 | deliantra_main (); |
649 | deliantra_main (real_main); |
568 | } |
650 | } |
569 | #endif |
651 | #endif |
570 | |
652 | |
571 | MODULE = Deliantra::Client PACKAGE = DC |
653 | MODULE = Deliantra::Client PACKAGE = DC |
572 | |
654 | |
… | |
… | |
603 | const_iv (SDL_USEREVENT), |
685 | const_iv (SDL_USEREVENT), |
604 | |
686 | |
605 | const_iv (SDL_APPINPUTFOCUS), |
687 | const_iv (SDL_APPINPUTFOCUS), |
606 | const_iv (SDL_APPMOUSEFOCUS), |
688 | const_iv (SDL_APPMOUSEFOCUS), |
607 | const_iv (SDL_APPACTIVE), |
689 | const_iv (SDL_APPACTIVE), |
|
|
690 | |
|
|
691 | |
|
|
692 | const_iv (SDLK_UNKNOWN), |
|
|
693 | const_iv (SDLK_FIRST), |
|
|
694 | const_iv (SDLK_BACKSPACE), |
|
|
695 | const_iv (SDLK_TAB), |
|
|
696 | const_iv (SDLK_CLEAR), |
|
|
697 | const_iv (SDLK_RETURN), |
|
|
698 | const_iv (SDLK_PAUSE), |
|
|
699 | const_iv (SDLK_ESCAPE), |
|
|
700 | const_iv (SDLK_SPACE), |
|
|
701 | const_iv (SDLK_EXCLAIM), |
|
|
702 | const_iv (SDLK_QUOTEDBL), |
|
|
703 | const_iv (SDLK_HASH), |
|
|
704 | const_iv (SDLK_DOLLAR), |
|
|
705 | const_iv (SDLK_AMPERSAND), |
|
|
706 | const_iv (SDLK_QUOTE), |
|
|
707 | const_iv (SDLK_LEFTPAREN), |
|
|
708 | const_iv (SDLK_RIGHTPAREN), |
|
|
709 | const_iv (SDLK_ASTERISK), |
|
|
710 | const_iv (SDLK_PLUS), |
|
|
711 | const_iv (SDLK_COMMA), |
|
|
712 | const_iv (SDLK_MINUS), |
|
|
713 | const_iv (SDLK_PERIOD), |
|
|
714 | const_iv (SDLK_SLASH), |
|
|
715 | const_iv (SDLK_0), |
|
|
716 | const_iv (SDLK_1), |
|
|
717 | const_iv (SDLK_2), |
|
|
718 | const_iv (SDLK_3), |
|
|
719 | const_iv (SDLK_4), |
|
|
720 | const_iv (SDLK_5), |
|
|
721 | const_iv (SDLK_6), |
|
|
722 | const_iv (SDLK_7), |
|
|
723 | const_iv (SDLK_8), |
|
|
724 | const_iv (SDLK_9), |
|
|
725 | const_iv (SDLK_COLON), |
|
|
726 | const_iv (SDLK_SEMICOLON), |
|
|
727 | const_iv (SDLK_LESS), |
|
|
728 | const_iv (SDLK_EQUALS), |
|
|
729 | const_iv (SDLK_GREATER), |
|
|
730 | const_iv (SDLK_QUESTION), |
|
|
731 | const_iv (SDLK_AT), |
|
|
732 | |
|
|
733 | const_iv (SDLK_LEFTBRACKET), |
|
|
734 | const_iv (SDLK_BACKSLASH), |
|
|
735 | const_iv (SDLK_RIGHTBRACKET), |
|
|
736 | const_iv (SDLK_CARET), |
|
|
737 | const_iv (SDLK_UNDERSCORE), |
|
|
738 | const_iv (SDLK_BACKQUOTE), |
|
|
739 | const_iv (SDLK_DELETE), |
608 | |
740 | |
609 | const_iv (SDLK_FIRST), |
741 | const_iv (SDLK_FIRST), |
610 | const_iv (SDLK_LAST), |
742 | const_iv (SDLK_LAST), |
611 | const_iv (SDLK_KP0), |
743 | const_iv (SDLK_KP0), |
612 | const_iv (SDLK_KP1), |
744 | const_iv (SDLK_KP1), |
… | |
… | |
688 | const_iv (KMOD_RMETA), |
820 | const_iv (KMOD_RMETA), |
689 | const_iv (KMOD_NUM), |
821 | const_iv (KMOD_NUM), |
690 | const_iv (KMOD_CAPS), |
822 | const_iv (KMOD_CAPS), |
691 | const_iv (KMOD_MODE), |
823 | const_iv (KMOD_MODE), |
692 | |
824 | |
|
|
825 | const_iv (KMOD_LRAM), |
|
|
826 | |
693 | const_iv (MIX_DEFAULT_FORMAT), |
827 | const_iv (MIX_DEFAULT_FORMAT), |
694 | |
828 | |
695 | const_iv (SDL_INIT_TIMER), |
829 | const_iv (SDL_INIT_TIMER), |
696 | const_iv (SDL_INIT_AUDIO), |
830 | const_iv (SDL_INIT_AUDIO), |
697 | const_iv (SDL_INIT_VIDEO), |
831 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
721 | |
855 | |
722 | const_iv (FOW_DARKNESS) |
856 | const_iv (FOW_DARKNESS) |
723 | # undef const_iv |
857 | # undef const_iv |
724 | }; |
858 | }; |
725 | |
859 | |
726 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
860 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
727 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
861 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
728 | |
862 | |
729 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
863 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
730 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
864 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
731 | } |
865 | } |
732 | |
866 | |
… | |
… | |
748 | NV ceil (NV x) |
882 | NV ceil (NV x) |
749 | |
883 | |
750 | IV minpot (UV n) |
884 | IV minpot (UV n) |
751 | |
885 | |
752 | IV popcount (UV n) |
886 | IV popcount (UV n) |
|
|
887 | |
|
|
888 | NV distance (NV dx, NV dy) |
|
|
889 | CODE: |
|
|
890 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
891 | OUTPUT: |
|
|
892 | RETVAL |
753 | |
893 | |
754 | void |
894 | void |
755 | pango_init () |
895 | pango_init () |
756 | CODE: |
896 | CODE: |
757 | { |
897 | { |
… | |
… | |
765 | #endif |
905 | #endif |
766 | } |
906 | } |
767 | |
907 | |
768 | char *SDL_GetError () |
908 | char *SDL_GetError () |
769 | |
909 | |
770 | void SDL_braino () |
910 | void SDL_main_hack (SV *real_main) |
|
|
911 | PROTOTYPE: & |
771 | |
912 | |
772 | int SDL_Init (U32 flags) |
913 | int SDL_Init (U32 flags) |
773 | |
914 | |
774 | int SDL_InitSubSystem (U32 flags) |
915 | int SDL_InitSubSystem (U32 flags) |
775 | |
916 | |
776 | void SDL_QuitSubSystem (U32 flags) |
917 | void SDL_QuitSubSystem (U32 flags) |
777 | |
918 | |
778 | void SDL_Quit () |
919 | void SDL_Quit () |
779 | |
920 | |
780 | int SDL_GL_SetAttribute (int attr, int value) |
921 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
922 | C_ARGS: (SDL_GLattr)attr, value |
781 | |
923 | |
782 | int SDL_GL_GetAttribute (int attr) |
924 | int SDL_GL_GetAttribute (int attr) |
783 | CODE: |
925 | CODE: |
784 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
926 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
785 | XSRETURN_UNDEF; |
927 | XSRETURN_UNDEF; |
786 | OUTPUT: |
928 | OUTPUT: |
787 | RETVAL |
929 | RETVAL |
788 | |
930 | |
789 | void |
931 | void |
… | |
… | |
844 | ); |
986 | ); |
845 | |
987 | |
846 | if (RETVAL) |
988 | if (RETVAL) |
847 | { |
989 | { |
848 | av_clear (texture_av); |
990 | av_clear (texture_av); |
849 | |
|
|
850 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
851 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
991 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
852 | #include "glfunc.h" |
992 | #include "glfunc.h" |
853 | #undef GL_FUNC |
993 | #undef GL_FUNC |
|
|
994 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
995 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
854 | } |
996 | } |
855 | } |
997 | } |
856 | OUTPUT: |
998 | OUTPUT: |
857 | RETVAL |
999 | RETVAL |
|
|
1000 | |
|
|
1001 | void |
|
|
1002 | SDL_WM_SetCaption (const char *title, const char *icon) |
858 | |
1003 | |
859 | void |
1004 | void |
860 | SDL_GL_SwapBuffers () |
1005 | SDL_GL_SwapBuffers () |
861 | |
1006 | |
862 | char * |
1007 | char * |
863 | SDL_GetKeyName (int sym) |
1008 | SDL_GetKeyName (int sym) |
|
|
1009 | C_ARGS: (SDLKey)sym |
864 | |
1010 | |
865 | int |
1011 | int |
866 | SDL_GetAppState () |
1012 | SDL_GetAppState () |
867 | |
1013 | |
868 | int |
1014 | int |
869 | SDL_GetModState () |
1015 | SDL_GetModState () |
870 | |
1016 | |
|
|
1017 | int |
|
|
1018 | SDL_WaitEvent () |
|
|
1019 | C_ARGS: 0 |
|
|
1020 | |
871 | void |
1021 | void |
|
|
1022 | SDL_PumpEvents () |
|
|
1023 | |
|
|
1024 | void |
872 | poll_events () |
1025 | peep_events () |
873 | PPCODE: |
1026 | PPCODE: |
874 | { |
1027 | { |
875 | SDL_Event ev; |
1028 | SDL_Event ev; |
876 | |
1029 | |
877 | SDL_PumpEvents (); |
1030 | SDL_PumpEvents (); |
… | |
… | |
884 | { |
1037 | { |
885 | case SDL_KEYDOWN: |
1038 | case SDL_KEYDOWN: |
886 | case SDL_KEYUP: |
1039 | case SDL_KEYUP: |
887 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1040 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
888 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1041 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
889 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
1042 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
890 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
1043 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
891 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1044 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
892 | break; |
1045 | break; |
893 | |
1046 | |
894 | case SDL_ACTIVEEVENT: |
1047 | case SDL_ACTIVEEVENT: |
895 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1048 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
913 | x = ev.motion.x; |
1066 | x = ev.motion.x; |
914 | y = ev.motion.y; |
1067 | y = ev.motion.y; |
915 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1068 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
916 | } |
1069 | } |
917 | |
1070 | |
918 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
1071 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
919 | hv_store (hv, "state", 5, newSViv (state), 0); |
1072 | hv_store (hv, "state", 5, newSViv (state), 0); |
920 | hv_store (hv, "x", 1, newSViv (x), 0); |
1073 | hv_store (hv, "x", 1, newSViv (x), 0); |
921 | hv_store (hv, "y", 1, newSViv (y), 0); |
1074 | hv_store (hv, "y", 1, newSViv (y), 0); |
922 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1075 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
923 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1076 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
943 | |
1096 | |
944 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1097 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
945 | } |
1098 | } |
946 | } |
1099 | } |
947 | |
1100 | |
|
|
1101 | char * |
|
|
1102 | SDL_AudioDriverName () |
|
|
1103 | CODE: |
|
|
1104 | { |
|
|
1105 | char buf [256]; |
|
|
1106 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1107 | XSRETURN_UNDEF; |
|
|
1108 | |
|
|
1109 | RETVAL = buf; |
|
|
1110 | } |
|
|
1111 | OUTPUT: |
|
|
1112 | RETVAL |
|
|
1113 | |
948 | int |
1114 | int |
949 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1115 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
950 | POSTCALL: |
1116 | POSTCALL: |
951 | Mix_HookMusicFinished (music_finished); |
1117 | Mix_HookMusicFinished (music_finished); |
952 | Mix_ChannelFinished (channel_finished); |
1118 | Mix_ChannelFinished (channel_finished); |
953 | |
1119 | |
954 | void |
1120 | void |
955 | Mix_QuerySpec () |
1121 | Mix_QuerySpec () |
… | |
… | |
1014 | add_font (char *file) |
1180 | add_font (char *file) |
1015 | CODE: |
1181 | CODE: |
1016 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1182 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1017 | OUTPUT: |
1183 | OUTPUT: |
1018 | RETVAL |
1184 | RETVAL |
|
|
1185 | |
|
|
1186 | void |
|
|
1187 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1188 | |
|
|
1189 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1190 | void |
|
|
1191 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1019 | |
1192 | |
1020 | void |
1193 | void |
1021 | load_image_inline (SV *image_) |
1194 | load_image_inline (SV *image_) |
1022 | ALIAS: |
1195 | ALIAS: |
1023 | load_image_file = 1 |
1196 | load_image_file = 1 |
… | |
… | |
1069 | |
1242 | |
1070 | SDL_LockSurface (surface2); |
1243 | SDL_LockSurface (surface2); |
1071 | EXTEND (SP, 6); |
1244 | EXTEND (SP, 6); |
1072 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1245 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1073 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1246 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1074 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1247 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1075 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1248 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1076 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1249 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1077 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1250 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1078 | SDL_UnlockSurface (surface2); |
1251 | SDL_UnlockSurface (surface2); |
1079 | |
1252 | |
… | |
… | |
1139 | #if DEBUG |
1312 | #if DEBUG |
1140 | VALGRIND_DO_LEAK_CHECK; |
1313 | VALGRIND_DO_LEAK_CHECK; |
1141 | #endif |
1314 | #endif |
1142 | } |
1315 | } |
1143 | |
1316 | |
|
|
1317 | int |
|
|
1318 | SvREFCNT (SV *sv) |
|
|
1319 | CODE: |
|
|
1320 | RETVAL = SvREFCNT (sv); |
|
|
1321 | OUTPUT: |
|
|
1322 | RETVAL |
|
|
1323 | |
1144 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1324 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1145 | |
1325 | |
1146 | PROTOTYPES: DISABLE |
1326 | PROTOTYPES: DISABLE |
1147 | |
1327 | |
1148 | DC::Font |
1328 | DC::Font |
1149 | new_from_file (SV *class, char *path, int id = 0) |
1329 | new_from_file (SV *klass, char *path, int id = 0) |
1150 | CODE: |
1330 | CODE: |
1151 | { |
1331 | { |
1152 | int count; |
1332 | int count; |
1153 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1333 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1154 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1334 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1183 | PROTOTYPE: |
1363 | PROTOTYPE: |
1184 | CODE: |
1364 | CODE: |
1185 | tc_restore (); |
1365 | tc_restore (); |
1186 | |
1366 | |
1187 | DC::Layout |
1367 | DC::Layout |
1188 | new (SV *class) |
1368 | new (SV *klass) |
1189 | CODE: |
1369 | CODE: |
1190 | New (0, RETVAL, 1, struct cf_layout); |
1370 | RETVAL = new cf_layout; |
1191 | |
1371 | |
1192 | RETVAL->pl = pango_layout_new (opengl_context); |
1372 | RETVAL->pl = pango_layout_new (opengl_context); |
1193 | RETVAL->r = 1.; |
1373 | RETVAL->r = 1.; |
1194 | RETVAL->g = 1.; |
1374 | RETVAL->g = 1.; |
1195 | RETVAL->b = 1.; |
1375 | RETVAL->b = 1.; |
1196 | RETVAL->a = 1.; |
1376 | RETVAL->a = 1.; |
1197 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1377 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1198 | RETVAL->font = 0; |
1378 | RETVAL->font = 0; |
1199 | RETVAL->rc = rc_alloc (); |
|
|
1200 | |
1379 | |
1201 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1380 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1202 | layout_update_font (RETVAL); |
1381 | layout_update_font (RETVAL); |
1203 | OUTPUT: |
1382 | OUTPUT: |
1204 | RETVAL |
1383 | RETVAL |
1205 | |
1384 | |
1206 | void |
1385 | void |
1207 | DESTROY (DC::Layout self) |
1386 | DESTROY (DC::Layout self) |
1208 | CODE: |
1387 | CODE: |
1209 | g_object_unref (self->pl); |
1388 | g_object_unref (self->pl); |
1210 | rc_free (self->rc); |
|
|
1211 | Safefree (self); |
1389 | delete self; |
1212 | |
1390 | |
1213 | void |
1391 | void |
1214 | set_text (DC::Layout self, SV *text_) |
1392 | set_text (DC::Layout self, SV *text_) |
1215 | CODE: |
1393 | CODE: |
1216 | { |
1394 | { |
… | |
… | |
1342 | |
1520 | |
1343 | void |
1521 | void |
1344 | set_height (DC::Layout self, int base_height) |
1522 | set_height (DC::Layout self, int base_height) |
1345 | CODE: |
1523 | CODE: |
1346 | if (self->base_height != base_height) |
1524 | if (self->base_height != base_height) |
1347 | { |
1525 | { |
1348 | self->base_height = base_height; |
1526 | self->base_height = base_height; |
1349 | layout_update_font (self); |
1527 | layout_update_font (self); |
1350 | } |
1528 | } |
1351 | |
1529 | |
1352 | void |
1530 | void |
… | |
… | |
1470 | } |
1648 | } |
1471 | |
1649 | |
1472 | void |
1650 | void |
1473 | render (DC::Layout self, float x, float y, int flags = 0) |
1651 | render (DC::Layout self, float x, float y, int flags = 0) |
1474 | CODE: |
1652 | CODE: |
1475 | rc_clear (self->rc); |
1653 | self->rc.clear (); |
1476 | pango_opengl_render_layout_subpixel ( |
1654 | pango_opengl_render_layout_subpixel ( |
1477 | self->pl, |
1655 | self->pl, |
1478 | self->rc, |
1656 | &self->rc, |
1479 | x * PANGO_SCALE, y * PANGO_SCALE, |
1657 | x * PANGO_SCALE, y * PANGO_SCALE, |
1480 | self->r, self->g, self->b, self->a, |
1658 | self->r, self->g, self->b, self->a, |
1481 | flags |
1659 | flags |
1482 | ); |
1660 | ); |
1483 | // we assume that context_change actually clears/frees stuff |
1661 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1494 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1672 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1495 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1673 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1496 | glEnable (GL_ALPHA_TEST); |
1674 | glEnable (GL_ALPHA_TEST); |
1497 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1675 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1498 | |
1676 | |
1499 | rc_draw (self->rc); |
1677 | self->rc.draw (); |
1500 | |
1678 | |
1501 | glDisable (GL_ALPHA_TEST); |
1679 | glDisable (GL_ALPHA_TEST); |
1502 | glDisable (GL_BLEND); |
1680 | glDisable (GL_BLEND); |
1503 | glDisable (GL_TEXTURE_2D); |
1681 | glDisable (GL_TEXTURE_2D); |
1504 | } |
1682 | } |
… | |
… | |
1579 | glDisable (GL_ALPHA_TEST); |
1757 | glDisable (GL_ALPHA_TEST); |
1580 | glDisable (GL_BLEND); |
1758 | glDisable (GL_BLEND); |
1581 | } |
1759 | } |
1582 | } |
1760 | } |
1583 | |
1761 | |
|
|
1762 | void |
|
|
1763 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1764 | PROTOTYPE: @ |
|
|
1765 | CODE: |
|
|
1766 | { |
|
|
1767 | glEnable (GL_BLEND); |
|
|
1768 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1769 | glEnable (GL_TEXTURE_2D); |
|
|
1770 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1771 | |
|
|
1772 | glColor3f (intensity, intensity, intensity); |
|
|
1773 | glPushMatrix (); |
|
|
1774 | glScalef (1./3, 1./3, 1.); |
|
|
1775 | |
|
|
1776 | if (blend > 0.f) |
|
|
1777 | { |
|
|
1778 | float dx3 = dx * -3.f / w; |
|
|
1779 | float dy3 = dy * -3.f / h; |
|
|
1780 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1781 | |
|
|
1782 | /* interpolate the two shadow textures */ |
|
|
1783 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1784 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1785 | |
|
|
1786 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1787 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1788 | glEnable (GL_TEXTURE_2D); |
|
|
1789 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1791 | |
|
|
1792 | /* rgb == rgb(glcolor) */ |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1794 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1796 | |
|
|
1797 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1798 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1799 | |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1801 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1803 | |
|
|
1804 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1806 | |
|
|
1807 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1808 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1809 | |
|
|
1810 | glBegin (GL_QUADS); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1813 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1814 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1815 | glEnd (); |
|
|
1816 | |
|
|
1817 | glDisable (GL_TEXTURE_2D); |
|
|
1818 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1819 | } |
|
|
1820 | else |
|
|
1821 | { |
|
|
1822 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1823 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1824 | |
|
|
1825 | glBegin (GL_QUADS); |
|
|
1826 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1827 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1828 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1829 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1830 | glEnd (); |
|
|
1831 | } |
|
|
1832 | |
|
|
1833 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1834 | { |
|
|
1835 | int x, y; |
|
|
1836 | int dx3 = dx * 3; |
|
|
1837 | int dy3 = dy * 3; |
|
|
1838 | |
|
|
1839 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1840 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1841 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1842 | glTranslatef (-1., -1., 0); |
|
|
1843 | glBegin (GL_QUADS); |
|
|
1844 | |
|
|
1845 | for (y = 1; y < h; y += 3) |
|
|
1846 | { |
|
|
1847 | int y1 = y - dy3; |
|
|
1848 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1849 | |
|
|
1850 | for (x = 1; x < w; x += 3) |
|
|
1851 | { |
|
|
1852 | int x1 = x - dx3; |
|
|
1853 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1854 | uint8_t h2; |
|
|
1855 | |
|
|
1856 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1857 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1858 | else |
|
|
1859 | h2 = 1; /* out of range == invisible */ |
|
|
1860 | |
|
|
1861 | if (h1 || h2) |
|
|
1862 | { |
|
|
1863 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1864 | glColor4f (1., 1., 1., alpha); |
|
|
1865 | |
|
|
1866 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1867 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1868 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1869 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | } |
|
|
1873 | } |
|
|
1874 | |
|
|
1875 | glEnd (); |
|
|
1876 | |
|
|
1877 | glPopMatrix (); |
|
|
1878 | |
|
|
1879 | glDisable (GL_TEXTURE_2D); |
|
|
1880 | glDisable (GL_BLEND); |
|
|
1881 | } |
|
|
1882 | |
1584 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1883 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1585 | CODE: |
1884 | CODE: |
1586 | { |
1885 | { |
1587 | GLint width; |
1886 | GLint width; |
1588 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1887 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1595 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1894 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1596 | |
1895 | |
1597 | PROTOTYPES: DISABLE |
1896 | PROTOTYPES: DISABLE |
1598 | |
1897 | |
1599 | DC::Map |
1898 | DC::Map |
1600 | new (SV *class) |
1899 | new (SV *klass) |
1601 | CODE: |
1900 | CODE: |
1602 | New (0, RETVAL, 1, struct map); |
1901 | New (0, RETVAL, 1, mapgrid); |
1603 | RETVAL->x = 0; |
1902 | RETVAL->x = 0; |
1604 | RETVAL->y = 0; |
1903 | RETVAL->y = 0; |
1605 | RETVAL->w = 0; |
1904 | RETVAL->w = 0; |
1606 | RETVAL->h = 0; |
1905 | RETVAL->h = 0; |
1607 | RETVAL->ox = 0; |
1906 | RETVAL->ox = 0; |
… | |
… | |
1644 | |
1943 | |
1645 | void |
1944 | void |
1646 | set_smooth (DC::Map self, int face, int smooth, int level) |
1945 | set_smooth (DC::Map self, int face, int smooth, int level) |
1647 | CODE: |
1946 | CODE: |
1648 | { |
1947 | { |
1649 | tileid texid; |
1948 | tileid texid; |
1650 | maptex *tex; |
1949 | maptex *tex; |
1651 | |
1950 | |
1652 | if (face < 0 || face >= self->faces) |
1951 | if (face < 0 || face >= self->faces) |
1653 | return; |
1952 | return; |
1654 | |
1953 | |
1655 | if (smooth < 0 || smooth >= self->faces) |
1954 | if (smooth < 0 || smooth >= self->faces) |
1656 | return; |
1955 | return; |
1657 | |
1956 | |
1658 | texid = self->face2tile [face]; |
1957 | texid = self->face2tile [face]; |
1659 | |
1958 | |
1660 | if (!texid) |
1959 | if (!texid) |
1661 | return; |
1960 | return; |
1662 | |
1961 | |
1663 | tex = self->tex + texid; |
1962 | tex = self->tex + texid; |
… | |
… | |
1692 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1991 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1693 | // use uglier nearest interpolation because linear suffers |
1992 | // use uglier nearest interpolation because linear suffers |
1694 | // from transparent color bleeding and ugly wrapping effects. |
1993 | // from transparent color bleeding and ugly wrapping effects. |
1695 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1994 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1696 | } |
1995 | } |
|
|
1996 | |
|
|
1997 | void |
|
|
1998 | expire_textures (DC::Map self, int texid, int count) |
|
|
1999 | PPCODE: |
|
|
2000 | for (; texid < self->texs && count; ++texid, --count) |
|
|
2001 | { |
|
|
2002 | maptex *tex = self->tex + texid; |
|
|
2003 | |
|
|
2004 | if (tex->name) |
|
|
2005 | { |
|
|
2006 | if (tex->unused) |
|
|
2007 | { |
|
|
2008 | tex->name = 0; |
|
|
2009 | tex->unused = 0; |
|
|
2010 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2011 | } |
|
|
2012 | else |
|
|
2013 | tex->unused = 1; |
|
|
2014 | } |
|
|
2015 | } |
1697 | |
2016 | |
1698 | int |
2017 | int |
1699 | ox (DC::Map self) |
2018 | ox (DC::Map self) |
1700 | ALIAS: |
2019 | ALIAS: |
1701 | oy = 1 |
2020 | oy = 1 |
… | |
… | |
1733 | self->ox += dx; self->x += dx; |
2052 | self->ox += dx; self->x += dx; |
1734 | self->oy += dy; self->y += dy; |
2053 | self->oy += dy; self->y += dy; |
1735 | |
2054 | |
1736 | while (self->y < 0) |
2055 | while (self->y < 0) |
1737 | { |
2056 | { |
1738 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2057 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1739 | |
2058 | |
1740 | self->rows += MAP_EXTEND_Y; |
2059 | self->rows += MAP_EXTEND_Y; |
1741 | self->y += MAP_EXTEND_Y; |
2060 | self->y += MAP_EXTEND_Y; |
1742 | } |
2061 | } |
1743 | } |
2062 | } |
1744 | |
2063 | |
1745 | SV * |
2064 | SV * |
1746 | map1a_update (DC::Map self, SV *data_, int extmap) |
2065 | map1a_update (DC::Map self, SV *data_) |
1747 | CODE: |
2066 | CODE: |
1748 | { |
2067 | { |
1749 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2068 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1750 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2069 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1751 | mapcell *cell; |
2070 | mapcell *cell; |
… | |
… | |
1772 | |
2091 | |
1773 | //TODO: don't trust server data to be in-range(!) |
2092 | //TODO: don't trust server data to be in-range(!) |
1774 | |
2093 | |
1775 | if (flags & 8) |
2094 | if (flags & 8) |
1776 | { |
2095 | { |
|
|
2096 | uint8_t ext, cmd; |
|
|
2097 | |
1777 | if (extmap) |
2098 | do |
1778 | { |
2099 | { |
1779 | uint8_t ext, cmd; |
2100 | ext = *data++; |
|
|
2101 | cmd = ext & 0x7f; |
1780 | |
2102 | |
1781 | do |
2103 | if (cmd < 4) |
|
|
2104 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2105 | else if (cmd == 5) // health |
1782 | { |
2106 | { |
1783 | ext = *data++; |
|
|
1784 | cmd = ext & 0x7f; |
|
|
1785 | |
|
|
1786 | if (cmd < 4) |
|
|
1787 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1788 | else if (cmd == 5) // health |
|
|
1789 | { |
|
|
1790 | cell->stat_width = 1; |
2107 | cell->stat_width = 1; |
1791 | cell->stat_hp = *data++; |
2108 | cell->stat_hp = *data++; |
1792 | } |
|
|
1793 | else if (cmd == 6) // monster width |
|
|
1794 | cell->stat_width = *data++ + 1; |
|
|
1795 | else if (cmd == 0x47) |
|
|
1796 | { |
|
|
1797 | if (*data == 1) cell->player = data [1]; |
|
|
1798 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1799 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1800 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1801 | |
|
|
1802 | data += *data + 1; |
|
|
1803 | } |
|
|
1804 | else if (cmd == 8) // cell flags |
|
|
1805 | cell->flags = *data++; |
|
|
1806 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1807 | data += *data + 1; |
|
|
1808 | else |
|
|
1809 | data++; |
|
|
1810 | } |
2109 | } |
1811 | while (ext & 0x80); |
2110 | else if (cmd == 6) // monster width |
|
|
2111 | cell->stat_width = *data++ + 1; |
|
|
2112 | else if (cmd == 0x47) |
|
|
2113 | { |
|
|
2114 | if (*data == 1) cell->player = data [1]; |
|
|
2115 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2116 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2117 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2118 | |
|
|
2119 | data += *data + 1; |
|
|
2120 | } |
|
|
2121 | else if (cmd == 8) // cell flags |
|
|
2122 | cell->flags = *data++; |
|
|
2123 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2124 | data += *data + 1; |
|
|
2125 | else |
|
|
2126 | data++; |
1812 | } |
2127 | } |
1813 | else |
2128 | while (ext & 0x80); |
1814 | cell->darkness = *data++ + 1; |
|
|
1815 | } |
2129 | } |
1816 | |
2130 | |
1817 | for (z = 0; z <= 2; ++z) |
2131 | for (z = 0; z <= 2; ++z) |
1818 | if (flags & (4 >> z)) |
2132 | if (flags & (4 >> z)) |
1819 | { |
2133 | { |
… | |
… | |
1822 | cell->tile [z] = self->face2tile [face]; |
2136 | cell->tile [z] = self->face2tile [face]; |
1823 | |
2137 | |
1824 | if (cell->tile [z]) |
2138 | if (cell->tile [z]) |
1825 | { |
2139 | { |
1826 | maptex *tex = self->tex + cell->tile [z]; |
2140 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2141 | tex->unused = 0; |
1827 | if (!tex->name) |
2142 | if (!tex->name) |
1828 | av_push (missing, newSViv (cell->tile [z])); |
2143 | av_push (missing, newSViv (cell->tile [z])); |
1829 | |
2144 | |
1830 | if (tex->smoothtile) |
2145 | if (tex->smoothtile) |
1831 | { |
2146 | { |
1832 | maptex *smooth = self->tex + tex->smoothtile; |
2147 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2148 | smooth->unused = 0; |
1833 | if (!smooth->name) |
2149 | if (!smooth->name) |
1834 | av_push (missing, newSViv (tex->smoothtile)); |
2150 | av_push (missing, newSViv (tex->smoothtile)); |
1835 | } |
2151 | } |
1836 | } |
2152 | } |
1837 | } |
2153 | } |
… | |
… | |
1865 | ? self->row + y |
2181 | ? self->row + y |
1866 | : 0; |
2182 | : 0; |
1867 | |
2183 | |
1868 | for (x = x0; x < x1; x++) |
2184 | for (x = x0; x < x1; x++) |
1869 | { |
2185 | { |
1870 | int r = 32, g = 32, b = 32, a = 192; |
2186 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1871 | |
2187 | |
1872 | if (row && row->c0 <= x && x < row->c1) |
2188 | if (row && row->c0 <= x && x < row->c1) |
1873 | { |
2189 | { |
1874 | mapcell *cell = row->col + (x - row->c0); |
2190 | mapcell *cell = row->col + (x - row->c0); |
1875 | |
2191 | |
… | |
… | |
1877 | { |
2193 | { |
1878 | maptex tex = self->tex [cell->tile [z]]; |
2194 | maptex tex = self->tex [cell->tile [z]]; |
1879 | int a0 = 255 - tex.a; |
2195 | int a0 = 255 - tex.a; |
1880 | int a1 = tex.a; |
2196 | int a1 = tex.a; |
1881 | |
2197 | |
1882 | r = (r * a0 + tex.r * a1) / 255; |
2198 | r = div255 (r * a0 + tex.r * a1); |
1883 | g = (g * a0 + tex.g * a1) / 255; |
2199 | g = div255 (g * a0 + tex.g * a1); |
1884 | b = (b * a0 + tex.b * a1) / 255; |
2200 | b = div255 (b * a0 + tex.b * a1); |
1885 | a = (a * a0 + tex.a * a1) / 255; |
2201 | a = div255 (a * a0 + tex.a * a1); |
1886 | } |
2202 | } |
1887 | } |
2203 | } |
1888 | |
2204 | |
1889 | *map++ = (r ) |
2205 | *map++ = (r ) |
1890 | | (g << 8) |
2206 | | (g << 8) |
1891 | | (b << 16) |
2207 | | (b << 16) |
1892 | | (a << 24); |
2208 | | (a << 24); |
1893 | } |
2209 | } |
1894 | } |
2210 | } |
1895 | |
2211 | |
1896 | RETVAL = map_sv; |
2212 | RETVAL = map_sv; |
1897 | } |
2213 | } |
1898 | OUTPUT: |
2214 | OUTPUT: |
1899 | RETVAL |
2215 | RETVAL |
1900 | |
2216 | |
1901 | void |
2217 | void |
1902 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2218 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1903 | CODE: |
2219 | CODE: |
1904 | { |
2220 | { |
1905 | int x, y, z; |
2221 | int x, y, z; |
1906 | |
2222 | |
1907 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1908 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1909 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2223 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
1910 | smooth_key skey; |
|
|
1911 | int pl_x, pl_y; |
2224 | int pl_x, pl_y; |
1912 | maptex pl_tex; |
2225 | maptex pl_tex; |
1913 | rc_t *rc = rc_alloc (); |
2226 | rc_t rc; |
|
|
2227 | rc_t rc_ov; |
1914 | rc_key_t key; |
2228 | rc_key_t key; |
1915 | rc_array_t *arr; |
2229 | rc_t::array_t *arr; |
1916 | |
2230 | |
1917 | pl_tex.name = 0; |
2231 | pl_tex.name = 0; |
1918 | |
2232 | |
1919 | // thats current max. sorry. |
2233 | // that's current max. sorry. |
1920 | if (sw > 255) sw = 255; |
2234 | if (sw > 255) sw = 255; |
1921 | if (sh > 255) sh = 255; |
2235 | if (sh > 255) sh = 255; |
1922 | |
|
|
1923 | // clear key, in case of extra padding |
|
|
1924 | memset (&skey, 0, sizeof (skey)); |
|
|
1925 | |
2236 | |
1926 | memset (&key, 0, sizeof (key)); |
2237 | memset (&key, 0, sizeof (key)); |
1927 | key.r = 255; |
2238 | key.r = 255; |
1928 | key.g = 255; |
2239 | key.g = 255; |
1929 | key.b = 255; |
2240 | key.b = 255; |
1930 | key.a = 255; |
2241 | key.a = 255; |
1931 | key.mode = GL_QUADS; |
2242 | key.mode = GL_QUADS; |
1932 | key.format = GL_T2F_V3F; |
2243 | key.format = GL_T2F_V3F; |
1933 | key.texname = -1; |
|
|
1934 | |
2244 | |
1935 | mx += self->x; |
2245 | mx += self->x; |
1936 | my += self->y; |
2246 | my += self->y; |
1937 | |
2247 | |
1938 | // first pass: determine smooth_max |
2248 | // first pass: determine smooth_max |
1939 | // rather ugly, if you ask me |
2249 | // rather ugly, if you ask me |
1940 | // could also be stored inside mapcell and updated on change |
2250 | // could also be stored inside mapcell and updated on change |
1941 | memset (smooth_max, 0, sizeof (smooth_max)); |
2251 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1942 | |
2252 | |
1943 | for (y = 0; y < sh; y++) |
2253 | for (y = 0; y < sh; y++) |
1944 | if (0 <= y + my && y + my < self->rows) |
2254 | if (0 <= y + my && y + my < self->rows) |
1945 | { |
2255 | { |
1946 | maprow *row = self->row + (y + my); |
2256 | maprow *row = self->row + (y + my); |
… | |
… | |
1961 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2271 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1962 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2272 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1963 | |
2273 | |
1964 | for (z = 0; z <= 2; z++) |
2274 | for (z = 0; z <= 2; z++) |
1965 | { |
2275 | { |
1966 | memset (smooth_level, 0, sizeof (smooth_level)); |
2276 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2277 | smooth_key skey; |
|
|
2278 | smooth_hash smooth; |
|
|
2279 | key.texname = -1; |
1967 | |
2280 | |
1968 | for (y = 0; y < sh; y++) |
2281 | for (y = 0; y < sh; y++) |
1969 | if (0 <= y + my && y + my < self->rows) |
2282 | if (0 <= y + my && y + my < self->rows) |
1970 | { |
2283 | { |
1971 | maprow *row = self->row + (y + my); |
2284 | maprow *row = self->row + (y + my); |
… | |
… | |
1977 | tileid tile = cell->tile [z]; |
2290 | tileid tile = cell->tile [z]; |
1978 | |
2291 | |
1979 | if (tile) |
2292 | if (tile) |
1980 | { |
2293 | { |
1981 | maptex tex = self->tex [tile]; |
2294 | maptex tex = self->tex [tile]; |
1982 | int px = (x + 1) * T - tex.w; |
2295 | int px, py; |
1983 | int py = (y + 1) * T - tex.h; |
|
|
1984 | |
2296 | |
1985 | if (key.texname != tex.name) |
2297 | if (key.texname != tex.name) |
1986 | { |
2298 | { |
|
|
2299 | self->tex [tile].unused = 0; |
|
|
2300 | |
1987 | if (!tex.name) |
2301 | if (!tex.name) |
1988 | tex = self->tex [2]; /* missing, replace by noface */ |
2302 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1989 | |
2303 | |
1990 | key.texname = tex.name; |
2304 | key.texname = tex.name; |
1991 | arr = rc_array (rc, &key); |
2305 | arr = &rc.array (key); |
1992 | } |
2306 | } |
|
|
2307 | |
|
|
2308 | px = (x + 1) * Th - tex.w; |
|
|
2309 | py = (y + 1) * Tw - tex.h; |
1993 | |
2310 | |
1994 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2311 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1995 | { |
2312 | { |
1996 | pl_x = px; |
2313 | pl_x = px; |
1997 | pl_y = py; |
2314 | pl_y = py; |
1998 | pl_tex = tex; |
2315 | pl_tex = tex; |
1999 | continue; |
2316 | continue; |
2000 | } |
2317 | } |
2001 | |
2318 | |
2002 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2319 | arr->t2f_v3f (0 , 0 , px , py , 0); |
2003 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2320 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2004 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2321 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2005 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2322 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2006 | |
|
|
2007 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
2008 | { |
|
|
2009 | // overlays such as the speech bubble, probably more to come |
|
|
2010 | if (cell->flags & 1) |
|
|
2011 | { |
|
|
2012 | maptex tex = self->tex [1]; |
|
|
2013 | int px = x * T + T * 2 / 32; |
|
|
2014 | int py = y * T - T * 6 / 32; |
|
|
2015 | |
|
|
2016 | if (tex.name) |
|
|
2017 | { |
|
|
2018 | if (key.texname != tex.name) |
|
|
2019 | { |
|
|
2020 | key.texname = tex.name; |
|
|
2021 | arr = rc_array (rc, &key); |
|
|
2022 | } |
|
|
2023 | |
|
|
2024 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2025 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2026 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2027 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2028 | } |
|
|
2029 | } |
|
|
2030 | } |
|
|
2031 | |
2323 | |
2032 | // update smooth hash |
2324 | // update smooth hash |
2033 | if (tex.smoothtile) |
2325 | if (tex.smoothtile) |
2034 | { |
2326 | { |
2035 | skey.tile = tex.smoothtile; |
2327 | skey.tile = tex.smoothtile; |
2036 | skey.level = tex.smoothlevel; |
2328 | skey.level = tex.smoothlevel; |
2037 | |
2329 | |
2038 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2330 | smooth_level[tex.smoothlevel] = 1; |
2039 | |
2331 | |
2040 | // add bits to current tile and all neighbours. skey.x|y is |
2332 | // add bits to current tile and all neighbours. skey.x|y is |
2041 | // shifted +1|+1 so we always stay positive. |
2333 | // shifted +1|+1 so we always stay positive. |
2042 | |
2334 | |
2043 | // bits is ___n cccc CCCC bbbb |
2335 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
2051 | |
2343 | |
2052 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2344 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2053 | // ·· ·· ·┏ ┓· |
2345 | // ·· ·· ·┏ ┓· |
2054 | |
2346 | |
2055 | // full tile |
2347 | // full tile |
2056 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2348 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2057 | |
2349 | |
2058 | // borders |
2350 | // borders |
2059 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2351 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2060 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2352 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2061 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2353 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2062 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2354 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2063 | |
2355 | |
2064 | // corners |
2356 | // corners |
2065 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2357 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2066 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2358 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2067 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2359 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2068 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2360 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2361 | } |
|
|
2362 | } |
|
|
2363 | |
|
|
2364 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2365 | { |
|
|
2366 | // overlays such as the speech bubble, probably more to come |
|
|
2367 | if (cell->flags & 1) |
|
|
2368 | { |
|
|
2369 | rc_key_t key_ov = key; |
|
|
2370 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2371 | int px = x * Tw + Tw * 2 / 32; |
|
|
2372 | int py = y * Th - Th * 6 / 32; |
|
|
2373 | |
|
|
2374 | key_ov.texname = tex.name; |
|
|
2375 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2376 | |
|
|
2377 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2378 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2379 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2380 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
2069 | } |
2381 | } |
2070 | } |
2382 | } |
2071 | } |
2383 | } |
2072 | } |
2384 | } |
2073 | |
2385 | |
2074 | rc_draw (rc); |
2386 | rc.draw (); |
2075 | rc_clear (rc); |
2387 | rc.clear (); |
2076 | |
2388 | |
2077 | // go through all smoothlevels, lowest to highest, then draw. |
2389 | // go through all smoothlevels, lowest to highest, then draw. |
2078 | // this is basically counting sort |
2390 | // this is basically counting sort |
2079 | { |
2391 | { |
2080 | int w, b; |
2392 | int w, b; |
2081 | |
2393 | |
2082 | glEnable (GL_TEXTURE_2D); |
2394 | glEnable (GL_TEXTURE_2D); |
2083 | glBegin (GL_QUADS); |
2395 | glBegin (GL_QUADS); |
2084 | for (w = 0; w < 256 / 32; ++w) |
2396 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2397 | if (smooth_level[level]) |
|
|
2398 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2085 | { |
2399 | { |
2086 | uint32_t smask = smooth_level [w]; |
2400 | smooth_key &skey = it->first; |
2087 | if (smask) |
2401 | IV bits = it->second; |
2088 | for (b = 0; b < 32; ++b) |
2402 | |
2089 | if (smask & (((uint32_t)1) << b)) |
2403 | if (!(bits & 0x1000) |
|
|
2404 | && skey.level == level |
|
|
2405 | && level > smooth_max [skey.x][skey.y]) |
2090 | { |
2406 | { |
2091 | int level = (w << 5) | b; |
2407 | maptex tex = self->tex [skey.tile]; |
|
|
2408 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2409 | int py = (((int)skey.y) - 1) * Th; |
|
|
2410 | int border = bits & 15; |
|
|
2411 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2412 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2413 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2414 | |
2092 | HE *he; |
2415 | if (tex.name) |
2093 | |
|
|
2094 | hv_iterinit (smooth); |
|
|
2095 | while ((he = hv_iternext (smooth))) |
|
|
2096 | { |
2416 | { |
2097 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2417 | // this time avoiding texture state changes |
2098 | IV bits = SvIVX (HeVAL (he)); |
2418 | // save gobs of state changes. |
2099 | |
2419 | if (key.texname != tex.name) |
2100 | if (!(bits & 0x1000) |
|
|
2101 | && skey->level == level |
|
|
2102 | && level > smooth_max [skey->x][skey->y]) |
|
|
2103 | { |
2420 | { |
2104 | maptex tex = self->tex [skey->tile]; |
2421 | self->tex [skey.tile].unused = 0; |
2105 | int px = (((int)skey->x) - 1) * T; |
|
|
2106 | int py = (((int)skey->y) - 1) * T; |
|
|
2107 | int border = bits & 15; |
|
|
2108 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2109 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2110 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2111 | |
2422 | |
2112 | if (tex.name) |
|
|
2113 | { |
|
|
2114 | // this time avoiding texture state changes |
|
|
2115 | // save gobs of state changes. |
|
|
2116 | if (key.texname != tex.name) |
|
|
2117 | { |
|
|
2118 | glEnd (); |
2423 | glEnd (); |
2119 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2424 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2120 | glBegin (GL_QUADS); |
2425 | glBegin (GL_QUADS); |
2121 | } |
2426 | } |
2122 | |
2427 | |
2123 | if (border) |
2428 | if (border) |
2124 | { |
2429 | { |
2125 | float ox = border * dx; |
2430 | float ox = border * dx; |
2126 | |
2431 | |
2127 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2432 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2128 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2433 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2129 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2434 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2130 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2435 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2131 | } |
2436 | } |
2132 | |
2437 | |
2133 | if (corner) |
2438 | if (corner) |
2134 | { |
2439 | { |
2135 | float ox = corner * dx; |
2440 | float ox = corner * dx; |
2136 | |
2441 | |
2137 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2442 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2138 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2443 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2139 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2444 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2140 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2445 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2141 | } |
|
|
2142 | } |
|
|
2143 | } |
2446 | } |
2144 | } |
2447 | } |
2145 | } |
2448 | } |
2146 | } |
2449 | } |
2147 | |
2450 | |
2148 | glEnd (); |
2451 | glEnd (); |
2149 | glDisable (GL_TEXTURE_2D); |
2452 | glDisable (GL_TEXTURE_2D); |
2150 | key.texname = -1; |
2453 | key.texname = -1; |
2151 | } |
2454 | } |
2152 | |
|
|
2153 | hv_clear (smooth); |
|
|
2154 | } |
2455 | } |
2155 | |
2456 | |
2156 | if (pl_tex.name) |
2457 | if (pl_tex.name) |
2157 | { |
2458 | { |
2158 | maptex tex = pl_tex; |
2459 | maptex tex = pl_tex; |
2159 | int px = pl_x + sdx; |
2460 | int px = pl_x + sdx; |
2160 | int py = pl_y + sdy; |
2461 | int py = pl_y + sdy; |
2161 | |
2462 | |
2162 | key.texname = tex.name; |
2463 | key.texname = tex.name; |
2163 | arr = rc_array (rc, &key); |
2464 | rc_t::array_t &arr = rc.array (key); |
2164 | |
2465 | |
2165 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2466 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2166 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2467 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2167 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2468 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2168 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2469 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2169 | |
2470 | |
2170 | rc_draw (rc); |
2471 | rc.draw (); |
2171 | } |
2472 | } |
2172 | |
2473 | |
|
|
2474 | rc_ov.draw (); |
|
|
2475 | rc_ov.clear (); |
|
|
2476 | |
2173 | glDisable (GL_BLEND); |
2477 | glDisable (GL_BLEND); |
2174 | rc_free (rc); |
|
|
2175 | |
2478 | |
2176 | // top layer: overlays such as the health bar |
2479 | // top layer: overlays such as the health bar |
2177 | for (y = 0; y < sh; y++) |
2480 | for (y = 0; y < sh; y++) |
2178 | if (0 <= y + my && y + my < self->rows) |
2481 | if (0 <= y + my && y + my < self->rows) |
2179 | { |
2482 | { |
… | |
… | |
2182 | for (x = 0; x < sw; x++) |
2485 | for (x = 0; x < sw; x++) |
2183 | if (row->c0 <= x + mx && x + mx < row->c1) |
2486 | if (row->c0 <= x + mx && x + mx < row->c1) |
2184 | { |
2487 | { |
2185 | mapcell *cell = row->col + (x + mx - row->c0); |
2488 | mapcell *cell = row->col + (x + mx - row->c0); |
2186 | |
2489 | |
2187 | int px = x * T; |
2490 | int px = x * Tw; |
2188 | int py = y * T; |
2491 | int py = y * Th; |
|
|
2492 | |
|
|
2493 | if (expect_false (cell->player == player)) |
|
|
2494 | { |
|
|
2495 | px += sdx; |
|
|
2496 | py += sdy; |
|
|
2497 | } |
2189 | |
2498 | |
2190 | if (cell->stat_hp) |
2499 | if (cell->stat_hp) |
2191 | { |
2500 | { |
2192 | int width = cell->stat_width * T; |
2501 | int width = cell->stat_width * Tw; |
2193 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2502 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2194 | |
2503 | |
2195 | glColor3ub (0, 0, 0); |
2504 | glColor3ub (0, 0, 0); |
2196 | glRectf (px + 1, py - thick - 2, |
2505 | glRectf (px + 1, py - thick - 2, |
2197 | px + width - 1, py); |
2506 | px + width - 1, py); |
2198 | |
2507 | |
… | |
… | |
2204 | } |
2513 | } |
2205 | } |
2514 | } |
2206 | } |
2515 | } |
2207 | |
2516 | |
2208 | void |
2517 | void |
2209 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2518 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2210 | CODE: |
2519 | CODE: |
2211 | { |
2520 | { |
2212 | static float color[16][3] = { |
2521 | static float color[16][3] = { |
2213 | { 0.00F, 0.00F, 0.00F }, |
2522 | { 0.00f, 0.00f, 0.00f }, |
2214 | { 1.00F, 1.00F, 1.00F }, |
2523 | { 1.00f, 1.00f, 1.00f }, |
2215 | { 0.00F, 0.00F, 0.55F }, |
2524 | { 0.00f, 0.00f, 0.55f }, |
2216 | { 1.00F, 0.00F, 0.00F }, |
2525 | { 1.00f, 0.00f, 0.00f }, |
2217 | |
2526 | |
2218 | { 1.00F, 0.54F, 0.00F }, |
2527 | { 1.00f, 0.54f, 0.00f }, |
2219 | { 0.11F, 0.56F, 1.00F }, |
2528 | { 0.11f, 0.56f, 1.00f }, |
2220 | { 0.93F, 0.46F, 0.00F }, |
2529 | { 0.93f, 0.46f, 0.00f }, |
2221 | { 0.18F, 0.54F, 0.34F }, |
2530 | { 0.18f, 0.54f, 0.34f }, |
2222 | |
2531 | |
2223 | { 0.56F, 0.73F, 0.56F }, |
2532 | { 0.56f, 0.73f, 0.56f }, |
2224 | { 0.80F, 0.80F, 0.80F }, |
2533 | { 0.80f, 0.80f, 0.80f }, |
2225 | { 0.55F, 0.41F, 0.13F }, |
2534 | { 0.55f, 0.41f, 0.13f }, |
2226 | { 0.99F, 0.77F, 0.26F }, |
2535 | { 0.99f, 0.77f, 0.26f }, |
2227 | |
2536 | |
2228 | { 0.74F, 0.65F, 0.41F }, |
2537 | { 0.74f, 0.65f, 0.41f }, |
2229 | |
2538 | |
2230 | { 0.00F, 1.00F, 1.00F }, |
2539 | { 0.00f, 1.00f, 1.00f }, |
2231 | { 1.00F, 0.00F, 1.00F }, |
2540 | { 1.00f, 0.00f, 1.00f }, |
2232 | { 1.00F, 1.00F, 0.00F }, |
2541 | { 1.00f, 1.00f, 0.00f }, |
2233 | }; |
2542 | }; |
2234 | |
2543 | |
2235 | int x, y; |
2544 | int x, y; |
2236 | |
2545 | |
2237 | glEnable (GL_TEXTURE_2D); |
2546 | glEnable (GL_TEXTURE_2D); |
|
|
2547 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2548 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2549 | * and takes the colour from god knows where instead of using |
|
|
2550 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2551 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2552 | */ |
2238 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2553 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2239 | glEnable (GL_BLEND); |
2554 | glEnable (GL_BLEND); |
2240 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2555 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2241 | glBegin (GL_QUADS); |
2556 | glBegin (GL_QUADS); |
2242 | |
2557 | |
2243 | for (y = 0; y < h; y++) |
2558 | for (y = 0; y < h; y++) |
… | |
… | |
2247 | |
2562 | |
2248 | if (m) |
2563 | if (m) |
2249 | { |
2564 | { |
2250 | float *c = color [m & 15]; |
2565 | float *c = color [m & 15]; |
2251 | |
2566 | |
2252 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2567 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2253 | float tx2 = tx1 + 0.5; |
2568 | float tx2 = tx1 + 0.5f; |
2254 | |
2569 | |
2255 | glColor4f (c[0], c[1], c[2], 0.75); |
2570 | glColor4f (c[0], c[1], c[2], 1); |
2256 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2571 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2257 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2572 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2258 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2573 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2259 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2574 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2260 | } |
2575 | } |
… | |
… | |
2268 | void |
2583 | void |
2269 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2584 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2270 | PPCODE: |
2585 | PPCODE: |
2271 | { |
2586 | { |
2272 | int x, y; |
2587 | int x, y; |
2273 | int sw1 = sw + 2; |
2588 | int sw1 = sw + 2; |
2274 | int sh1 = sh + 2; |
2589 | int sh1 = sh + 2; |
2275 | int sh3 = sh * 3; |
2590 | int sh3 = sh * 3; |
2276 | int sw34 = (sw * 3 + 3) & ~3; |
2591 | int sw3 = sw * 3; |
|
|
2592 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2593 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2277 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2594 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2278 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2595 | memset (darkness1, 0, sw1*sh1); |
2279 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2280 | |
2596 | |
2281 | SvPOK_only (darkness3_sv); |
2597 | SvPOK_only (darkness3_sv); |
2282 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2598 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2283 | |
2599 | |
2284 | mx += self->x - 1; |
2600 | mx += self->x - 1; |
2285 | my += self->y - 1; |
2601 | my += self->y - 1; |
2286 | |
|
|
2287 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2288 | |
2602 | |
2289 | for (y = 0; y < sh1; y++) |
2603 | for (y = 0; y < sh1; y++) |
2290 | if (0 <= y + my && y + my < self->rows) |
2604 | if (0 <= y + my && y + my < self->rows) |
2291 | { |
2605 | { |
2292 | maprow *row = self->row + (y + my); |
2606 | maprow *row = self->row + (y + my); |
… | |
… | |
2295 | if (row->c0 <= x + mx && x + mx < row->c1) |
2609 | if (row->c0 <= x + mx && x + mx < row->c1) |
2296 | { |
2610 | { |
2297 | mapcell *cell = row->col + (x + mx - row->c0); |
2611 | mapcell *cell = row->col + (x + mx - row->c0); |
2298 | |
2612 | |
2299 | darkness1 [y * sw1 + x] = cell->darkness |
2613 | darkness1 [y * sw1 + x] = cell->darkness |
2300 | ? 255 - (cell->darkness - 1) |
2614 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2301 | : 255 - FOW_DARKNESS; |
2615 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2302 | } |
2616 | } |
2303 | } |
2617 | } |
2304 | |
2618 | |
2305 | for (y = 0; y < sh; ++y) |
2619 | for (y = 0; y < sh; ++y) |
2306 | for (x = 0; x < sw; ++x) |
2620 | for (x = 0; x < sw; ++x) |
… | |
… | |
2325 | |
2639 | |
2326 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2640 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2327 | uint8_t r23 = d23; |
2641 | uint8_t r23 = d23; |
2328 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2642 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2329 | |
2643 | |
2330 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2644 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2331 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2645 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2332 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2646 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2333 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2647 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2334 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2648 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2335 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2649 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2336 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2650 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2337 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2651 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2338 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2652 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2339 | } |
2653 | } |
2340 | |
2654 | |
2341 | free (darkness1); |
2655 | free (darkness1); |
2342 | |
2656 | |
2343 | EXTEND (SP, 3); |
2657 | EXTEND (SP, 3); |
2344 | PUSHs (sv_2mortal (newSViv (sw34))); |
2658 | PUSHs (sv_2mortal (newSViv (sw3))); |
2345 | PUSHs (sv_2mortal (newSViv (sh3))); |
2659 | PUSHs (sv_2mortal (newSViv (sh3))); |
2346 | PUSHs (darkness3_sv); |
2660 | PUSHs (darkness3_sv); |
2347 | } |
2661 | } |
2348 | |
2662 | |
2349 | SV * |
2663 | SV * |
… | |
… | |
2412 | else |
2726 | else |
2413 | *data++ = 0; |
2727 | *data++ = 0; |
2414 | } |
2728 | } |
2415 | } |
2729 | } |
2416 | |
2730 | |
2417 | /* if size is w*h + 5 then no data has been found */ |
2731 | /* if size is w*h + 5 then no data has been found */ |
2418 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2732 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2419 | { |
2733 | { |
2420 | SvPOK_only (data_sv); |
2734 | SvPOK_only (data_sv); |
2421 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2735 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2422 | } |
2736 | } |
2423 | |
2737 | |
2424 | RETVAL = data_sv; |
2738 | RETVAL = data_sv; |
2425 | } |
2739 | } |
2426 | OUTPUT: |
2740 | OUTPUT: |
2427 | RETVAL |
2741 | RETVAL |
2428 | |
2742 | |
2429 | void |
2743 | void |
… | |
… | |
2436 | STRLEN len; |
2750 | STRLEN len; |
2437 | uint8_t *data, *end; |
2751 | uint8_t *data, *end; |
2438 | |
2752 | |
2439 | len = SvLEN (data_sv); |
2753 | len = SvLEN (data_sv); |
2440 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2754 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2441 | data = SvPVbyte_nolen (data_sv); |
2755 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2442 | end = data + len + 8; |
2756 | end = data + len + 8; |
2443 | |
2757 | |
2444 | if (len < 5) |
2758 | if (len < 5) |
2445 | XSRETURN_EMPTY; |
2759 | XSRETURN_EMPTY; |
2446 | |
2760 | |
… | |
… | |
2507 | } |
2821 | } |
2508 | |
2822 | |
2509 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2823 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2510 | |
2824 | |
2511 | DC::RW |
2825 | DC::RW |
2512 | new (SV *class, SV *data_sv) |
2826 | new (SV *klass, SV *data_sv) |
2513 | CODE: |
2827 | CODE: |
2514 | { |
2828 | { |
2515 | STRLEN datalen; |
2829 | STRLEN datalen; |
2516 | char *data = SvPVbyte (data_sv, datalen); |
2830 | char *data = SvPVbyte (data_sv, datalen); |
2517 | |
2831 | |
… | |
… | |
2519 | } |
2833 | } |
2520 | OUTPUT: |
2834 | OUTPUT: |
2521 | RETVAL |
2835 | RETVAL |
2522 | |
2836 | |
2523 | DC::RW |
2837 | DC::RW |
2524 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2838 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2525 | CODE: |
2839 | CODE: |
2526 | RETVAL = SDL_RWFromFile (path, mode); |
2840 | RETVAL = SDL_RWFromFile (path, mode); |
2527 | OUTPUT: |
2841 | OUTPUT: |
2528 | RETVAL |
2842 | RETVAL |
2529 | |
2843 | |
… | |
… | |
2547 | if (RETVAL < 0) |
2861 | if (RETVAL < 0) |
2548 | { |
2862 | { |
2549 | RETVAL = Mix_GroupOldest (-1); |
2863 | RETVAL = Mix_GroupOldest (-1); |
2550 | |
2864 | |
2551 | if (RETVAL < 0) |
2865 | if (RETVAL < 0) |
|
|
2866 | { |
|
|
2867 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2868 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2869 | |
|
|
2870 | if (RETVAL < 0) |
2552 | XSRETURN_UNDEF; |
2871 | XSRETURN_UNDEF; |
2553 | |
2872 | } |
|
|
2873 | else |
2554 | Mix_HaltChannel (RETVAL); |
2874 | Mix_HaltChannel (RETVAL); |
2555 | } |
2875 | } |
2556 | |
2876 | |
2557 | Mix_UnregisterAllEffects (RETVAL); |
2877 | Mix_UnregisterAllEffects (RETVAL); |
2558 | Mix_Volume (RETVAL, 128); |
2878 | Mix_Volume (RETVAL, 128); |
2559 | } |
2879 | } |
… | |
… | |
2606 | void |
2926 | void |
2607 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2927 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2608 | CODE: |
2928 | CODE: |
2609 | { |
2929 | { |
2610 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2930 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2611 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2931 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2612 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2932 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2613 | } |
2933 | } |
2614 | |
2934 | |
2615 | void |
2935 | void |
2616 | set_reverse_stereo (DC::Channel self, int flip) |
2936 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2619 | |
2939 | |
2620 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2940 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2621 | |
2941 | |
2622 | PROTOTYPES: DISABLE |
2942 | PROTOTYPES: DISABLE |
2623 | |
2943 | |
|
|
2944 | void |
|
|
2945 | decoders () |
|
|
2946 | PPCODE: |
|
|
2947 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2948 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2949 | EXTEND (SP, num); |
|
|
2950 | for (i = 0; i < num; ++i) |
|
|
2951 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2952 | #else |
|
|
2953 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2954 | #endif |
|
|
2955 | |
2624 | DC::MixChunk |
2956 | DC::MixChunk |
2625 | new (SV *class, DC::RW rwops) |
2957 | new (SV *klass, DC::RW rwops) |
2626 | CODE: |
2958 | CODE: |
2627 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2959 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2628 | OUTPUT: |
2960 | OUTPUT: |
2629 | RETVAL |
2961 | RETVAL |
2630 | |
2962 | |
… | |
… | |
2660 | OUTPUT: |
2992 | OUTPUT: |
2661 | RETVAL |
2993 | RETVAL |
2662 | |
2994 | |
2663 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2995 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2664 | |
2996 | |
|
|
2997 | void |
|
|
2998 | decoders () |
|
|
2999 | PPCODE: |
|
|
3000 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3001 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3002 | EXTEND (SP, num); |
|
|
3003 | for (i = 0; i < num; ++i) |
|
|
3004 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3005 | #else |
|
|
3006 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3007 | #endif |
|
|
3008 | |
2665 | int |
3009 | int |
2666 | volume (int volume = -1) |
3010 | volume (int volume = -1) |
2667 | PROTOTYPE: ;$ |
3011 | PROTOTYPE: ;$ |
2668 | CODE: |
3012 | CODE: |
2669 | if (items > 0) |
3013 | if (items > 0) |
… | |
… | |
2680 | void |
3024 | void |
2681 | halt () |
3025 | halt () |
2682 | CODE: |
3026 | CODE: |
2683 | Mix_HaltMusic (); |
3027 | Mix_HaltMusic (); |
2684 | |
3028 | |
|
|
3029 | int |
|
|
3030 | playing () |
|
|
3031 | CODE: |
|
|
3032 | RETVAL = Mix_PlayingMusic (); |
|
|
3033 | OUTPUT: |
|
|
3034 | RETVAL |
|
|
3035 | |
2685 | DC::MixMusic |
3036 | DC::MixMusic |
2686 | new (SV *class, DC::RW rwops) |
3037 | new (SV *klass, DC::RW rwops) |
2687 | CODE: |
3038 | CODE: |
2688 | RETVAL = Mix_LoadMUS_RW (rwops); |
3039 | RETVAL = Mix_LoadMUS_RW (rwops); |
2689 | OUTPUT: |
3040 | OUTPUT: |
2690 | RETVAL |
3041 | RETVAL |
2691 | |
3042 | |
… | |
… | |
2719 | } *civ, const_iv[] = { |
3070 | } *civ, const_iv[] = { |
2720 | # define const_iv(name) { # name, (IV)name } |
3071 | # define const_iv(name) { # name, (IV)name } |
2721 | const_iv (GL_VENDOR), |
3072 | const_iv (GL_VENDOR), |
2722 | const_iv (GL_VERSION), |
3073 | const_iv (GL_VERSION), |
2723 | const_iv (GL_EXTENSIONS), |
3074 | const_iv (GL_EXTENSIONS), |
|
|
3075 | const_iv (GL_MAX_TEXTURE_UNITS), |
2724 | const_iv (GL_COLOR_MATERIAL), |
3076 | const_iv (GL_COLOR_MATERIAL), |
2725 | const_iv (GL_SMOOTH), |
3077 | const_iv (GL_SMOOTH), |
2726 | const_iv (GL_FLAT), |
3078 | const_iv (GL_FLAT), |
2727 | const_iv (GL_DITHER), |
3079 | const_iv (GL_DITHER), |
2728 | const_iv (GL_BLEND), |
3080 | const_iv (GL_BLEND), |
… | |
… | |
2740 | const_iv (GL_ZERO), |
3092 | const_iv (GL_ZERO), |
2741 | const_iv (GL_SRC_ALPHA), |
3093 | const_iv (GL_SRC_ALPHA), |
2742 | const_iv (GL_DST_ALPHA), |
3094 | const_iv (GL_DST_ALPHA), |
2743 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3095 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2744 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3096 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3097 | const_iv (GL_SRC_COLOR), |
|
|
3098 | const_iv (GL_DST_COLOR), |
|
|
3099 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3100 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2745 | const_iv (GL_SRC_ALPHA_SATURATE), |
3101 | const_iv (GL_SRC_ALPHA_SATURATE), |
2746 | const_iv (GL_RGB), |
3102 | const_iv (GL_RGB), |
2747 | const_iv (GL_RGBA), |
3103 | const_iv (GL_RGBA), |
2748 | const_iv (GL_RGBA4), |
3104 | const_iv (GL_RGBA4), |
2749 | const_iv (GL_RGBA8), |
3105 | const_iv (GL_RGBA8), |
… | |
… | |
2817 | const_iv (GL_NICEST), |
3173 | const_iv (GL_NICEST), |
2818 | const_iv (GL_V2F), |
3174 | const_iv (GL_V2F), |
2819 | const_iv (GL_V3F), |
3175 | const_iv (GL_V3F), |
2820 | const_iv (GL_T2F_V3F), |
3176 | const_iv (GL_T2F_V3F), |
2821 | const_iv (GL_T2F_N3F_V3F), |
3177 | const_iv (GL_T2F_N3F_V3F), |
|
|
3178 | const_iv (GL_FUNC_ADD), |
|
|
3179 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3180 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2822 | # undef const_iv |
3181 | # undef const_iv |
2823 | }; |
3182 | }; |
2824 | |
3183 | |
2825 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3184 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2826 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3185 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2827 | |
3186 | |
2828 | texture_av = newAV (); |
3187 | texture_av = newAV (); |
2829 | AvREAL_off (texture_av); |
3188 | AvREAL_off (texture_av); |
2830 | } |
3189 | } |
2831 | |
3190 | |
… | |
… | |
2833 | disable_GL_EXT_blend_func_separate () |
3192 | disable_GL_EXT_blend_func_separate () |
2834 | CODE: |
3193 | CODE: |
2835 | gl.BlendFuncSeparate = 0; |
3194 | gl.BlendFuncSeparate = 0; |
2836 | gl.BlendFuncSeparateEXT = 0; |
3195 | gl.BlendFuncSeparateEXT = 0; |
2837 | |
3196 | |
2838 | char * |
3197 | void |
|
|
3198 | apple_nvidia_bug (int enable) |
|
|
3199 | |
|
|
3200 | const char * |
2839 | gl_vendor () |
3201 | gl_vendor () |
2840 | CODE: |
3202 | CODE: |
2841 | RETVAL = (char *)glGetString (GL_VENDOR); |
3203 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2842 | OUTPUT: |
3204 | OUTPUT: |
2843 | RETVAL |
3205 | RETVAL |
2844 | |
3206 | |
2845 | char * |
3207 | const char * |
2846 | gl_version () |
3208 | gl_version () |
2847 | CODE: |
3209 | CODE: |
2848 | RETVAL = (char *)glGetString (GL_VERSION); |
3210 | RETVAL = (const char *)glGetString (GL_VERSION); |
2849 | OUTPUT: |
3211 | OUTPUT: |
2850 | RETVAL |
3212 | RETVAL |
2851 | |
3213 | |
2852 | char * |
3214 | const char * |
2853 | gl_extensions () |
3215 | gl_extensions () |
2854 | CODE: |
3216 | CODE: |
2855 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3217 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2856 | OUTPUT: |
3218 | OUTPUT: |
2857 | RETVAL |
3219 | RETVAL |
2858 | |
3220 | |
2859 | const char *glGetString (GLenum pname) |
3221 | const char *glGetString (GLenum pname) |
|
|
3222 | CODE: |
|
|
3223 | RETVAL = (const char *)glGetString (pname); |
|
|
3224 | OUTPUT: |
|
|
3225 | RETVAL |
2860 | |
3226 | |
2861 | GLint glGetInteger (GLenum pname) |
3227 | GLint glGetInteger (GLenum pname) |
2862 | CODE: |
3228 | CODE: |
2863 | glGetIntegerv (pname, &RETVAL); |
3229 | glGetIntegerv (pname, &RETVAL); |
2864 | OUTPUT: |
3230 | OUTPUT: |
… | |
… | |
2872 | |
3238 | |
2873 | int glGetError () |
3239 | int glGetError () |
2874 | |
3240 | |
2875 | void glFinish () |
3241 | void glFinish () |
2876 | |
3242 | |
|
|
3243 | void glFlush () |
|
|
3244 | |
2877 | void glClear (int mask) |
3245 | void glClear (int mask) |
2878 | |
3246 | |
2879 | void glClearColor (float r, float g, float b, float a = 1.0) |
3247 | void glClearColor (float r, float g, float b, float a = 1.0) |
2880 | PROTOTYPE: @ |
3248 | PROTOTYPE: @ |
2881 | |
3249 | |
… | |
… | |
2890 | void glBlendFunc (int sfactor, int dfactor) |
3258 | void glBlendFunc (int sfactor, int dfactor) |
2891 | |
3259 | |
2892 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3260 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2893 | CODE: |
3261 | CODE: |
2894 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3262 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3263 | |
|
|
3264 | # void glBlendEquation (int se) |
2895 | |
3265 | |
2896 | void glDepthMask (int flag) |
3266 | void glDepthMask (int flag) |
2897 | |
3267 | |
2898 | void glLogicOp (int opcode) |
3268 | void glLogicOp (int opcode) |
2899 | |
3269 | |
… | |
… | |
2934 | void glRotate (float angle, float x, float y, float z) |
3304 | void glRotate (float angle, float x, float y, float z) |
2935 | CODE: |
3305 | CODE: |
2936 | glRotatef (angle, x, y, z); |
3306 | glRotatef (angle, x, y, z); |
2937 | |
3307 | |
2938 | void glColor (float r, float g, float b, float a = 1.0) |
3308 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3309 | PROTOTYPE: @ |
2939 | ALIAS: |
3310 | ALIAS: |
2940 | glColor_premultiply = 1 |
3311 | glColor_premultiply = 1 |
2941 | CODE: |
3312 | CODE: |
2942 | if (ix) |
3313 | if (ix) |
2943 | { |
3314 | { |
… | |
… | |
3049 | |
3420 | |
3050 | void glEndList () |
3421 | void glEndList () |
3051 | |
3422 | |
3052 | void glCallList (int list) |
3423 | void glCallList (int list) |
3053 | |
3424 | |
|
|
3425 | void c_init () |
|
|
3426 | CODE: |
|
|
3427 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3428 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3429 | |
3054 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3430 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3055 | |
3431 | |
3056 | PROTOTYPES: DISABLE |
3432 | PROTOTYPES: DISABLE |
3057 | |
3433 | |
3058 | void |
3434 | void |
3059 | find_widget (SV *self, NV x, NV y) |
3435 | find_widget (SV *self, NV x, NV y) |
3060 | PPCODE: |
3436 | PPCODE: |
3061 | { |
3437 | { |
3062 | if (within_widget (self, x, y)) |
3438 | if (within_widget (self, x, y)) |
3063 | XPUSHs (self); |
3439 | XPUSHs (self); |
3064 | } |
3440 | } |
3065 | |
3441 | |
3066 | BOOT: |
3442 | BOOT: |
3067 | { |
3443 | { |
… | |
… | |
3075 | |
3451 | |
3076 | void |
3452 | void |
3077 | draw (SV *self) |
3453 | draw (SV *self) |
3078 | CODE: |
3454 | CODE: |
3079 | { |
3455 | { |
3080 | HV *hv; |
3456 | HV *hv; |
3081 | SV **svp; |
3457 | SV **svp; |
3082 | NV x, y, w, h; |
3458 | NV x, y, w, h; |
3083 | SV *draw_x_sv = GvSV (draw_x_gv); |
3459 | SV *draw_x_sv = GvSV (draw_x_gv); |
3084 | SV *draw_y_sv = GvSV (draw_y_gv); |
3460 | SV *draw_y_sv = GvSV (draw_y_gv); |
3085 | SV *draw_w_sv = GvSV (draw_w_gv); |
3461 | SV *draw_w_sv = GvSV (draw_w_gv); |
3086 | SV *draw_h_sv = GvSV (draw_h_gv); |
3462 | SV *draw_h_sv = GvSV (draw_h_gv); |