… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
|
|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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47 | #endif |
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|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
76 | #define expect_false(expr) expect ((expr) != 0, 0) |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
77 | #define expect_true(expr) expect ((expr) != 0, 1) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
78 | |
83 | |
79 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
80 | |
85 | |
81 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 64 |
82 | |
87 | |
83 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
84 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
85 | |
90 | |
86 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
87 | |
92 | |
88 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
89 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
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|
95 | |
|
|
96 | #define KMOD_LRAM 0x10000 // our extension |
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97 | |
|
|
98 | #define TEXID_SPEECH 1 |
|
|
99 | #define TEXID_NOFACE 2 |
|
|
100 | #define TEXID_HIDDEN 3 |
90 | |
101 | |
91 | static AV *texture_av; |
102 | static AV *texture_av; |
92 | |
103 | |
93 | static struct |
104 | static struct |
94 | { |
105 | { |
… | |
… | |
226 | int w, h; |
237 | int w, h; |
227 | float s, t; |
238 | float s, t; |
228 | uint8_t r, g, b, a; |
239 | uint8_t r, g, b, a; |
229 | tileid smoothtile; |
240 | tileid smoothtile; |
230 | uint8_t smoothlevel; |
241 | uint8_t smoothlevel; |
|
|
242 | uint8_t unused; /* set to zero on use */ |
231 | } maptex; |
243 | } maptex; |
232 | |
244 | |
233 | typedef struct { |
245 | typedef struct { |
234 | uint32_t player; |
246 | uint32_t player; |
235 | tileid tile[3]; |
247 | tileid tile[3]; |
… | |
… | |
367 | self->oy = 0; |
379 | self->oy = 0; |
368 | self->row = 0; |
380 | self->row = 0; |
369 | self->rows = 0; |
381 | self->rows = 0; |
370 | } |
382 | } |
371 | |
383 | |
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384 | #define CELL_CLEAR(cell) \ |
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385 | do { \ |
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386 | if ((cell)->player) \ |
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387 | (cell)->tile [2] = 0; \ |
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388 | (cell)->darkness = 0; \ |
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389 | (cell)->stat_hp = 0; \ |
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390 | (cell)->flags = 0; \ |
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391 | (cell)->player = 0; \ |
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392 | } while (0) |
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393 | |
372 | static void |
394 | static void |
373 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
374 | { |
396 | { |
375 | int x, y; |
397 | int x, y; |
376 | maprow *row; |
398 | maprow *row; |
… | |
… | |
390 | if (x >= row->c1) |
412 | if (x >= row->c1) |
391 | break; |
413 | break; |
392 | |
414 | |
393 | cell = row->col + x - row->c0; |
415 | cell = row->col + x - row->c0; |
394 | |
416 | |
395 | cell->darkness = 0; |
417 | CELL_CLEAR (cell); |
396 | cell->stat_hp = 0; |
|
|
397 | cell->flags = 0; |
|
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398 | cell->player = 0; |
|
|
399 | } |
418 | } |
400 | } |
419 | } |
401 | } |
420 | } |
402 | |
421 | |
403 | typedef struct { |
422 | typedef struct { |
… | |
… | |
514 | if (!svp || !SvTRUE (*svp)) |
533 | if (!svp || !SvTRUE (*svp)) |
515 | return 0; |
534 | return 0; |
516 | |
535 | |
517 | return 1; |
536 | return 1; |
518 | } |
537 | } |
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|
538 | |
|
|
539 | /******************************************************************************/ |
|
|
540 | |
|
|
541 | /* process keyboard modifiers */ |
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|
542 | static int |
|
|
543 | mod_munge (int mod) |
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|
544 | { |
|
|
545 | mod &= MOD_MASK; |
|
|
546 | |
|
|
547 | if (mod & (KMOD_META | KMOD_ALT)) |
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|
548 | mod |= KMOD_LRAM; |
|
|
549 | |
|
|
550 | return mod; |
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|
551 | } |
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|
552 | |
|
|
553 | static void |
|
|
554 | deliantra_main () |
|
|
555 | { |
|
|
556 | char *argv[] = { 0 }; |
|
|
557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
558 | } |
|
|
559 | |
|
|
560 | #ifdef __MACOSX__ |
|
|
561 | /* to due surprising braindamage on the side of SDL design, we |
|
|
562 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
563 | * on OS X, so... we provide one and call the original main(), which, |
|
|
564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
565 | * and which calls our main (== SDL_main) back. |
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|
566 | */ |
|
|
567 | extern C_LINKAGE int |
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|
568 | main (int argc, char *argv[]) |
|
|
569 | { |
|
|
570 | deliantra_main (); |
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|
571 | } |
|
|
572 | |
|
|
573 | #undef main |
|
|
574 | |
|
|
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
576 | |
|
|
577 | static void |
|
|
578 | SDL_braino (void) |
|
|
579 | { |
|
|
580 | char *argv[] = { "deliantra client", 0 }; |
|
|
581 | (main) (1, argv); |
|
|
582 | } |
|
|
583 | #else |
|
|
584 | static void |
|
|
585 | SDL_braino (void) |
|
|
586 | { |
|
|
587 | deliantra_main (); |
|
|
588 | } |
|
|
589 | #endif |
519 | |
590 | |
520 | MODULE = Deliantra::Client PACKAGE = DC |
591 | MODULE = Deliantra::Client PACKAGE = DC |
521 | |
592 | |
522 | PROTOTYPES: ENABLE |
593 | PROTOTYPES: ENABLE |
523 | |
594 | |
… | |
… | |
552 | const_iv (SDL_USEREVENT), |
623 | const_iv (SDL_USEREVENT), |
553 | |
624 | |
554 | const_iv (SDL_APPINPUTFOCUS), |
625 | const_iv (SDL_APPINPUTFOCUS), |
555 | const_iv (SDL_APPMOUSEFOCUS), |
626 | const_iv (SDL_APPMOUSEFOCUS), |
556 | const_iv (SDL_APPACTIVE), |
627 | const_iv (SDL_APPACTIVE), |
|
|
628 | |
|
|
629 | |
|
|
630 | const_iv (SDLK_UNKNOWN), |
|
|
631 | const_iv (SDLK_FIRST), |
|
|
632 | const_iv (SDLK_BACKSPACE), |
|
|
633 | const_iv (SDLK_TAB), |
|
|
634 | const_iv (SDLK_CLEAR), |
|
|
635 | const_iv (SDLK_RETURN), |
|
|
636 | const_iv (SDLK_PAUSE), |
|
|
637 | const_iv (SDLK_ESCAPE), |
|
|
638 | const_iv (SDLK_SPACE), |
|
|
639 | const_iv (SDLK_EXCLAIM), |
|
|
640 | const_iv (SDLK_QUOTEDBL), |
|
|
641 | const_iv (SDLK_HASH), |
|
|
642 | const_iv (SDLK_DOLLAR), |
|
|
643 | const_iv (SDLK_AMPERSAND), |
|
|
644 | const_iv (SDLK_QUOTE), |
|
|
645 | const_iv (SDLK_LEFTPAREN), |
|
|
646 | const_iv (SDLK_RIGHTPAREN), |
|
|
647 | const_iv (SDLK_ASTERISK), |
|
|
648 | const_iv (SDLK_PLUS), |
|
|
649 | const_iv (SDLK_COMMA), |
|
|
650 | const_iv (SDLK_MINUS), |
|
|
651 | const_iv (SDLK_PERIOD), |
|
|
652 | const_iv (SDLK_SLASH), |
|
|
653 | const_iv (SDLK_0), |
|
|
654 | const_iv (SDLK_1), |
|
|
655 | const_iv (SDLK_2), |
|
|
656 | const_iv (SDLK_3), |
|
|
657 | const_iv (SDLK_4), |
|
|
658 | const_iv (SDLK_5), |
|
|
659 | const_iv (SDLK_6), |
|
|
660 | const_iv (SDLK_7), |
|
|
661 | const_iv (SDLK_8), |
|
|
662 | const_iv (SDLK_9), |
|
|
663 | const_iv (SDLK_COLON), |
|
|
664 | const_iv (SDLK_SEMICOLON), |
|
|
665 | const_iv (SDLK_LESS), |
|
|
666 | const_iv (SDLK_EQUALS), |
|
|
667 | const_iv (SDLK_GREATER), |
|
|
668 | const_iv (SDLK_QUESTION), |
|
|
669 | const_iv (SDLK_AT), |
|
|
670 | |
|
|
671 | const_iv (SDLK_LEFTBRACKET), |
|
|
672 | const_iv (SDLK_BACKSLASH), |
|
|
673 | const_iv (SDLK_RIGHTBRACKET), |
|
|
674 | const_iv (SDLK_CARET), |
|
|
675 | const_iv (SDLK_UNDERSCORE), |
|
|
676 | const_iv (SDLK_BACKQUOTE), |
|
|
677 | const_iv (SDLK_DELETE), |
557 | |
678 | |
558 | const_iv (SDLK_FIRST), |
679 | const_iv (SDLK_FIRST), |
559 | const_iv (SDLK_LAST), |
680 | const_iv (SDLK_LAST), |
560 | const_iv (SDLK_KP0), |
681 | const_iv (SDLK_KP0), |
561 | const_iv (SDLK_KP1), |
682 | const_iv (SDLK_KP1), |
… | |
… | |
637 | const_iv (KMOD_RMETA), |
758 | const_iv (KMOD_RMETA), |
638 | const_iv (KMOD_NUM), |
759 | const_iv (KMOD_NUM), |
639 | const_iv (KMOD_CAPS), |
760 | const_iv (KMOD_CAPS), |
640 | const_iv (KMOD_MODE), |
761 | const_iv (KMOD_MODE), |
641 | |
762 | |
|
|
763 | const_iv (KMOD_LRAM), |
|
|
764 | |
642 | const_iv (MIX_DEFAULT_FORMAT), |
765 | const_iv (MIX_DEFAULT_FORMAT), |
643 | |
766 | |
644 | const_iv (SDL_INIT_TIMER), |
767 | const_iv (SDL_INIT_TIMER), |
645 | const_iv (SDL_INIT_AUDIO), |
768 | const_iv (SDL_INIT_AUDIO), |
646 | const_iv (SDL_INIT_VIDEO), |
769 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
664 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
787 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
665 | const_iv (SDL_GL_STEREO), |
788 | const_iv (SDL_GL_STEREO), |
666 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
789 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
667 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
790 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
668 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
791 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
669 | const_iv (SDL_GL_SWAP_CONTROL) |
792 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
793 | |
|
|
794 | const_iv (FOW_DARKNESS) |
670 | # undef const_iv |
795 | # undef const_iv |
671 | }; |
796 | }; |
672 | |
797 | |
673 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
674 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
712 | #endif |
837 | #endif |
713 | } |
838 | } |
714 | |
839 | |
715 | char *SDL_GetError () |
840 | char *SDL_GetError () |
716 | |
841 | |
|
|
842 | void SDL_braino () |
|
|
843 | |
717 | int SDL_Init (U32 flags) |
844 | int SDL_Init (U32 flags) |
718 | |
845 | |
719 | int SDL_InitSubSystem (U32 flags) |
846 | int SDL_InitSubSystem (U32 flags) |
720 | |
847 | |
721 | void SDL_QuitSubSystem (U32 flags) |
848 | void SDL_QuitSubSystem (U32 flags) |
… | |
… | |
756 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
883 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
757 | |
884 | |
758 | if (m && m != (SDL_Rect **)-1) |
885 | if (m && m != (SDL_Rect **)-1) |
759 | while (*m) |
886 | while (*m) |
760 | { |
887 | { |
|
|
888 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
889 | { |
761 | AV *av = newAV (); |
890 | AV *av = newAV (); |
762 | av_push (av, newSViv ((*m)->w)); |
891 | av_push (av, newSViv ((*m)->w)); |
763 | av_push (av, newSViv ((*m)->h)); |
892 | av_push (av, newSViv ((*m)->h)); |
764 | av_push (av, newSViv (rgb)); |
893 | av_push (av, newSViv (rgb)); |
765 | av_push (av, newSViv (alpha)); |
894 | av_push (av, newSViv (alpha)); |
766 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
895 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
896 | } |
767 | |
897 | |
768 | ++m; |
898 | ++m; |
769 | } |
899 | } |
770 | } |
900 | } |
771 | |
901 | |
… | |
… | |
826 | { |
956 | { |
827 | case SDL_KEYDOWN: |
957 | case SDL_KEYDOWN: |
828 | case SDL_KEYUP: |
958 | case SDL_KEYUP: |
829 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
959 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
830 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
960 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
831 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
961 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
832 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
962 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
833 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
963 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
834 | break; |
964 | break; |
835 | |
965 | |
836 | case SDL_ACTIVEEVENT: |
966 | case SDL_ACTIVEEVENT: |
837 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
967 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
855 | x = ev.motion.x; |
985 | x = ev.motion.x; |
856 | y = ev.motion.y; |
986 | y = ev.motion.y; |
857 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
987 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
858 | } |
988 | } |
859 | |
989 | |
860 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
990 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
861 | hv_store (hv, "state", 5, newSViv (state), 0); |
991 | hv_store (hv, "state", 5, newSViv (state), 0); |
862 | hv_store (hv, "x", 1, newSViv (x), 0); |
992 | hv_store (hv, "x", 1, newSViv (x), 0); |
863 | hv_store (hv, "y", 1, newSViv (y), 0); |
993 | hv_store (hv, "y", 1, newSViv (y), 0); |
864 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
994 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
865 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
995 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1081 | #if DEBUG |
1211 | #if DEBUG |
1082 | VALGRIND_DO_LEAK_CHECK; |
1212 | VALGRIND_DO_LEAK_CHECK; |
1083 | #endif |
1213 | #endif |
1084 | } |
1214 | } |
1085 | |
1215 | |
|
|
1216 | int |
|
|
1217 | SvREFCNT (SV *sv) |
|
|
1218 | CODE: |
|
|
1219 | RETVAL = SvREFCNT (sv); |
|
|
1220 | OUTPUT: |
|
|
1221 | RETVAL |
|
|
1222 | |
1086 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1087 | |
1224 | |
1088 | PROTOTYPES: DISABLE |
1225 | PROTOTYPES: DISABLE |
1089 | |
1226 | |
1090 | DC::Font |
1227 | DC::Font |
… | |
… | |
1634 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1771 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1635 | // use uglier nearest interpolation because linear suffers |
1772 | // use uglier nearest interpolation because linear suffers |
1636 | // from transparent color bleeding and ugly wrapping effects. |
1773 | // from transparent color bleeding and ugly wrapping effects. |
1637 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1774 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1638 | } |
1775 | } |
|
|
1776 | |
|
|
1777 | void |
|
|
1778 | expire_textures (DC::Map self, int texid, int count) |
|
|
1779 | PPCODE: |
|
|
1780 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1781 | { |
|
|
1782 | maptex *tex = self->tex + texid; |
|
|
1783 | |
|
|
1784 | if (tex->name) |
|
|
1785 | { |
|
|
1786 | if (tex->unused) |
|
|
1787 | { |
|
|
1788 | tex->name = 0; |
|
|
1789 | tex->unused = 0; |
|
|
1790 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1791 | } |
|
|
1792 | else |
|
|
1793 | tex->unused = 1; |
|
|
1794 | } |
|
|
1795 | } |
1639 | |
1796 | |
1640 | int |
1797 | int |
1641 | ox (DC::Map self) |
1798 | ox (DC::Map self) |
1642 | ALIAS: |
1799 | ALIAS: |
1643 | oy = 1 |
1800 | oy = 1 |
… | |
… | |
1764 | cell->tile [z] = self->face2tile [face]; |
1921 | cell->tile [z] = self->face2tile [face]; |
1765 | |
1922 | |
1766 | if (cell->tile [z]) |
1923 | if (cell->tile [z]) |
1767 | { |
1924 | { |
1768 | maptex *tex = self->tex + cell->tile [z]; |
1925 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1926 | tex->unused = 0; |
1769 | if (!tex->name) |
1927 | if (!tex->name) |
1770 | av_push (missing, newSViv (cell->tile [z])); |
1928 | av_push (missing, newSViv (cell->tile [z])); |
1771 | |
1929 | |
1772 | if (tex->smoothtile) |
1930 | if (tex->smoothtile) |
1773 | { |
1931 | { |
1774 | maptex *smooth = self->tex + tex->smoothtile; |
1932 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1933 | smooth->unused = 0; |
1775 | if (!smooth->name) |
1934 | if (!smooth->name) |
1776 | av_push (missing, newSViv (tex->smoothtile)); |
1935 | av_push (missing, newSViv (tex->smoothtile)); |
1777 | } |
1936 | } |
1778 | } |
1937 | } |
1779 | } |
1938 | } |
1780 | } |
1939 | } |
1781 | else |
1940 | else |
1782 | cell->darkness = 0; |
1941 | CELL_CLEAR (cell); |
1783 | } |
1942 | } |
1784 | } |
1943 | } |
1785 | OUTPUT: |
1944 | OUTPUT: |
1786 | RETVAL |
1945 | RETVAL |
1787 | |
1946 | |
… | |
… | |
1839 | } |
1998 | } |
1840 | OUTPUT: |
1999 | OUTPUT: |
1841 | RETVAL |
2000 | RETVAL |
1842 | |
2001 | |
1843 | void |
2002 | void |
1844 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
2003 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1845 | CODE: |
2004 | CODE: |
1846 | { |
2005 | { |
1847 | int x, y, z; |
2006 | int x, y, z; |
1848 | |
2007 | |
1849 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2008 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1850 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2009 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1851 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2010 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1852 | smooth_key skey; |
2011 | smooth_key skey; |
1853 | int pl_x, pl_y; |
2012 | int pl_x, pl_y; |
1854 | maptex pl_tex; |
2013 | maptex pl_tex; |
1855 | rc_t *rc = rc_alloc (); |
2014 | rc_t *rc = rc_alloc (); |
|
|
2015 | rc_t *rc_ov = rc_alloc (); |
1856 | rc_key_t key; |
2016 | rc_key_t key; |
1857 | rc_array_t *arr; |
2017 | rc_array_t *arr, *arr_hidden; |
1858 | |
2018 | |
1859 | pl_tex.name = 0; |
2019 | pl_tex.name = 0; |
1860 | |
2020 | |
1861 | // thats current max. sorry. |
2021 | // that's current max. sorry. |
1862 | if (sw > 255) sw = 255; |
2022 | if (sw > 255) sw = 255; |
1863 | if (sh > 255) sh = 255; |
2023 | if (sh > 255) sh = 255; |
1864 | |
2024 | |
1865 | // clear key, in case of extra padding |
2025 | // clear key, in case of extra padding |
1866 | memset (&skey, 0, sizeof (skey)); |
2026 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1870 | key.g = 255; |
2030 | key.g = 255; |
1871 | key.b = 255; |
2031 | key.b = 255; |
1872 | key.a = 255; |
2032 | key.a = 255; |
1873 | key.mode = GL_QUADS; |
2033 | key.mode = GL_QUADS; |
1874 | key.format = GL_T2F_V3F; |
2034 | key.format = GL_T2F_V3F; |
1875 | key.texname = -1; |
|
|
1876 | |
2035 | |
1877 | mx += self->x; |
2036 | mx += self->x; |
1878 | my += self->y; |
2037 | my += self->y; |
1879 | |
2038 | |
1880 | // first pass: determine smooth_max |
2039 | // first pass: determine smooth_max |
… | |
… | |
1901 | |
2060 | |
1902 | glEnable (GL_BLEND); |
2061 | glEnable (GL_BLEND); |
1903 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2062 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1904 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2063 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1905 | |
2064 | |
|
|
2065 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2066 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2067 | |
1906 | for (z = 0; z <= 2; z++) |
2068 | for (z = 0; z <= 2; z++) |
1907 | { |
2069 | { |
1908 | memset (smooth_level, 0, sizeof (smooth_level)); |
2070 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2071 | key.texname = -1; |
1909 | |
2072 | |
1910 | for (y = 0; y < sh; y++) |
2073 | for (y = 0; y < sh; y++) |
1911 | if (0 <= y + my && y + my < self->rows) |
2074 | if (0 <= y + my && y + my < self->rows) |
1912 | { |
2075 | { |
1913 | maprow *row = self->row + (y + my); |
2076 | maprow *row = self->row + (y + my); |
… | |
… | |
1919 | tileid tile = cell->tile [z]; |
2082 | tileid tile = cell->tile [z]; |
1920 | |
2083 | |
1921 | if (tile) |
2084 | if (tile) |
1922 | { |
2085 | { |
1923 | maptex tex = self->tex [tile]; |
2086 | maptex tex = self->tex [tile]; |
1924 | int px = (x + 1) * T - tex.w; |
2087 | int px, py; |
1925 | int py = (y + 1) * T - tex.h; |
|
|
1926 | |
2088 | |
1927 | if (key.texname != tex.name) |
2089 | if (key.texname != tex.name) |
1928 | { |
2090 | { |
|
|
2091 | self->tex [tile].unused = 0; |
|
|
2092 | |
1929 | if (!tex.name) |
2093 | if (!tex.name) |
1930 | tex = self->tex [2]; /* missing, replace by noface */ |
2094 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1931 | |
2095 | |
1932 | key.texname = tex.name; |
2096 | key.texname = tex.name; |
1933 | arr = rc_array (rc, &key); |
2097 | arr = rc_array (rc, &key); |
1934 | } |
2098 | } |
|
|
2099 | |
|
|
2100 | px = (x + 1) * T - tex.w; |
|
|
2101 | py = (y + 1) * T - tex.h; |
1935 | |
2102 | |
1936 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2103 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1937 | { |
2104 | { |
1938 | pl_x = px; |
2105 | pl_x = px; |
1939 | pl_y = py; |
2106 | pl_y = py; |
… | |
… | |
1944 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2111 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1945 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2112 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1946 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2113 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1947 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2114 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1948 | |
2115 | |
1949 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
1950 | { |
|
|
1951 | // overlays such as the speech bubble, probably more to come |
|
|
1952 | if (cell->flags & 1) |
|
|
1953 | { |
|
|
1954 | maptex tex = self->tex [1]; |
|
|
1955 | int px = x * T + T * 2 / 32; |
|
|
1956 | int py = y * T - T * 6 / 32; |
|
|
1957 | |
|
|
1958 | if (tex.name) |
|
|
1959 | { |
|
|
1960 | if (key.texname != tex.name) |
|
|
1961 | { |
|
|
1962 | key.texname = tex.name; |
|
|
1963 | arr = rc_array (rc, &key); |
|
|
1964 | } |
|
|
1965 | |
|
|
1966 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1967 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1968 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1969 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1970 | } |
|
|
1971 | } |
|
|
1972 | } |
|
|
1973 | |
|
|
1974 | // update smooth hash |
2116 | // update smooth hash |
1975 | if (tex.smoothtile) |
2117 | if (tex.smoothtile) |
1976 | { |
2118 | { |
1977 | skey.tile = tex.smoothtile; |
2119 | skey.tile = tex.smoothtile; |
1978 | skey.level = tex.smoothlevel; |
2120 | skey.level = tex.smoothlevel; |
… | |
… | |
2006 | // corners |
2148 | // corners |
2007 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2149 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2008 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2150 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2009 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2151 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2010 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2152 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2153 | } |
|
|
2154 | } |
|
|
2155 | |
|
|
2156 | if (expect_false (z == 2)) |
|
|
2157 | { |
|
|
2158 | /* draw question marks on top of hidden spaces */ |
|
|
2159 | if (!cell->darkness) |
|
|
2160 | { |
|
|
2161 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2162 | int px = (x + 1) * T - tex.w; |
|
|
2163 | int py = (y + 1) * T - tex.h; |
|
|
2164 | |
|
|
2165 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2166 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2167 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2168 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | if (expect_false (cell->flags)) |
|
|
2172 | { |
|
|
2173 | // overlays such as the speech bubble, probably more to come |
|
|
2174 | if (cell->flags & 1) |
|
|
2175 | { |
|
|
2176 | rc_key_t key_ov = key; |
|
|
2177 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2178 | rc_array_t *arr; |
|
|
2179 | int px = x * T + T * 2 / 32; |
|
|
2180 | int py = y * T - T * 6 / 32; |
|
|
2181 | |
|
|
2182 | key_ov.texname = tex.name; |
|
|
2183 | arr = rc_array (rc_ov, &key_ov); |
|
|
2184 | |
|
|
2185 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2186 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2187 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2188 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2189 | } |
2011 | } |
2190 | } |
2012 | } |
2191 | } |
2013 | } |
2192 | } |
2014 | } |
2193 | } |
2015 | |
2194 | |
… | |
… | |
2055 | { |
2234 | { |
2056 | // this time avoiding texture state changes |
2235 | // this time avoiding texture state changes |
2057 | // save gobs of state changes. |
2236 | // save gobs of state changes. |
2058 | if (key.texname != tex.name) |
2237 | if (key.texname != tex.name) |
2059 | { |
2238 | { |
|
|
2239 | self->tex [skey->tile].unused = 0; |
|
|
2240 | |
2060 | glEnd (); |
2241 | glEnd (); |
2061 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2242 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2062 | glBegin (GL_QUADS); |
2243 | glBegin (GL_QUADS); |
2063 | } |
2244 | } |
2064 | |
2245 | |
… | |
… | |
2096 | } |
2277 | } |
2097 | |
2278 | |
2098 | if (pl_tex.name) |
2279 | if (pl_tex.name) |
2099 | { |
2280 | { |
2100 | maptex tex = pl_tex; |
2281 | maptex tex = pl_tex; |
2101 | int px = pl_x + pdx; |
2282 | int px = pl_x + sdx; |
2102 | int py = pl_y + pdy; |
2283 | int py = pl_y + sdy; |
2103 | |
2284 | |
2104 | key.texname = tex.name; |
2285 | key.texname = tex.name; |
2105 | arr = rc_array (rc, &key); |
2286 | arr = rc_array (rc, &key); |
2106 | |
2287 | |
2107 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2288 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
… | |
… | |
2110 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2291 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2111 | |
2292 | |
2112 | rc_draw (rc); |
2293 | rc_draw (rc); |
2113 | } |
2294 | } |
2114 | |
2295 | |
|
|
2296 | rc_draw (rc_ov); |
|
|
2297 | rc_clear (rc_ov); |
|
|
2298 | |
2115 | glDisable (GL_BLEND); |
2299 | glDisable (GL_BLEND); |
2116 | rc_free (rc); |
2300 | rc_free (rc); |
|
|
2301 | rc_free (rc_ov); |
2117 | |
2302 | |
2118 | // top layer: overlays such as the health bar |
2303 | // top layer: overlays such as the health bar |
2119 | for (y = 0; y < sh; y++) |
2304 | for (y = 0; y < sh; y++) |
2120 | if (0 <= y + my && y + my < self->rows) |
2305 | if (0 <= y + my && y + my < self->rows) |
2121 | { |
2306 | { |
… | |
… | |
2126 | { |
2311 | { |
2127 | mapcell *cell = row->col + (x + mx - row->c0); |
2312 | mapcell *cell = row->col + (x + mx - row->c0); |
2128 | |
2313 | |
2129 | int px = x * T; |
2314 | int px = x * T; |
2130 | int py = y * T; |
2315 | int py = y * T; |
|
|
2316 | |
|
|
2317 | if (expect_false (cell->player == player)) |
|
|
2318 | { |
|
|
2319 | px += sdx; |
|
|
2320 | py += sdy; |
|
|
2321 | } |
2131 | |
2322 | |
2132 | if (cell->stat_hp) |
2323 | if (cell->stat_hp) |
2133 | { |
2324 | { |
2134 | int width = cell->stat_width * T; |
2325 | int width = cell->stat_width * T; |
2135 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2326 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2175 | }; |
2366 | }; |
2176 | |
2367 | |
2177 | int x, y; |
2368 | int x, y; |
2178 | |
2369 | |
2179 | glEnable (GL_TEXTURE_2D); |
2370 | glEnable (GL_TEXTURE_2D); |
|
|
2371 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2372 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2373 | * ansd takes the colour from god knows where instead of using |
|
|
2374 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2375 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2376 | */ |
2180 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2377 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2181 | glEnable (GL_BLEND); |
2378 | glEnable (GL_BLEND); |
2182 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2379 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2183 | glBegin (GL_QUADS); |
2380 | glBegin (GL_QUADS); |
2184 | |
2381 | |
2185 | for (y = 0; y < h; y++) |
2382 | for (y = 0; y < h; y++) |
… | |
… | |
2192 | float *c = color [m & 15]; |
2389 | float *c = color [m & 15]; |
2193 | |
2390 | |
2194 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2391 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2195 | float tx2 = tx1 + 0.5; |
2392 | float tx2 = tx1 + 0.5; |
2196 | |
2393 | |
2197 | glColor4f (c[0], c[1], c[2], 0.75); |
2394 | glColor4f (c[0], c[1], c[2], 1); |
2198 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2395 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2199 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2396 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2200 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2397 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2201 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2398 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2202 | } |
2399 | } |
… | |
… | |
2224 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2421 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2225 | |
2422 | |
2226 | mx += self->x - 1; |
2423 | mx += self->x - 1; |
2227 | my += self->y - 1; |
2424 | my += self->y - 1; |
2228 | |
2425 | |
2229 | memset (darkness1, 255, sw1 * sh1); |
2426 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2230 | |
2427 | |
2231 | for (y = 0; y < sh1; y++) |
2428 | for (y = 0; y < sh1; y++) |
2232 | if (0 <= y + my && y + my < self->rows) |
2429 | if (0 <= y + my && y + my < self->rows) |
2233 | { |
2430 | { |
2234 | maprow *row = self->row + (y + my); |
2431 | maprow *row = self->row + (y + my); |
… | |
… | |
2759 | const_iv (GL_NICEST), |
2956 | const_iv (GL_NICEST), |
2760 | const_iv (GL_V2F), |
2957 | const_iv (GL_V2F), |
2761 | const_iv (GL_V3F), |
2958 | const_iv (GL_V3F), |
2762 | const_iv (GL_T2F_V3F), |
2959 | const_iv (GL_T2F_V3F), |
2763 | const_iv (GL_T2F_N3F_V3F), |
2960 | const_iv (GL_T2F_N3F_V3F), |
|
|
2961 | const_iv (GL_FUNC_ADD), |
|
|
2962 | const_iv (GL_FUNC_SUBTRACT), |
|
|
2963 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2764 | # undef const_iv |
2964 | # undef const_iv |
2765 | }; |
2965 | }; |
2766 | |
2966 | |
2767 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2967 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2768 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2968 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
2775 | disable_GL_EXT_blend_func_separate () |
2975 | disable_GL_EXT_blend_func_separate () |
2776 | CODE: |
2976 | CODE: |
2777 | gl.BlendFuncSeparate = 0; |
2977 | gl.BlendFuncSeparate = 0; |
2778 | gl.BlendFuncSeparateEXT = 0; |
2978 | gl.BlendFuncSeparateEXT = 0; |
2779 | |
2979 | |
|
|
2980 | void |
|
|
2981 | apple_nvidia_bug (int enable) |
|
|
2982 | |
2780 | char * |
2983 | char * |
2781 | gl_vendor () |
2984 | gl_vendor () |
2782 | CODE: |
2985 | CODE: |
2783 | RETVAL = (char *)glGetString (GL_VENDOR); |
2986 | RETVAL = (char *)glGetString (GL_VENDOR); |
2784 | OUTPUT: |
2987 | OUTPUT: |
… | |
… | |
2833 | |
3036 | |
2834 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3037 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2835 | CODE: |
3038 | CODE: |
2836 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3039 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2837 | |
3040 | |
|
|
3041 | void glBlendEquation (int se) |
|
|
3042 | |
2838 | void glDepthMask (int flag) |
3043 | void glDepthMask (int flag) |
2839 | |
3044 | |
2840 | void glLogicOp (int opcode) |
3045 | void glLogicOp (int opcode) |
2841 | |
3046 | |
2842 | void glColorMask (int red, int green, int blue, int alpha) |
3047 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2876 | void glRotate (float angle, float x, float y, float z) |
3081 | void glRotate (float angle, float x, float y, float z) |
2877 | CODE: |
3082 | CODE: |
2878 | glRotatef (angle, x, y, z); |
3083 | glRotatef (angle, x, y, z); |
2879 | |
3084 | |
2880 | void glColor (float r, float g, float b, float a = 1.0) |
3085 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3086 | PROTOTYPE: @ |
2881 | ALIAS: |
3087 | ALIAS: |
2882 | glColor_premultiply = 1 |
3088 | glColor_premultiply = 1 |
2883 | CODE: |
3089 | CODE: |
2884 | if (ix) |
3090 | if (ix) |
2885 | { |
3091 | { |