… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define atan2f(x,y) atan2(x,y) |
|
|
25 | # define M_PI 3.14159265f |
17 | #endif |
26 | #endif |
18 | |
27 | |
19 | #include <assert.h> |
28 | #include <assert.h> |
20 | #include <math.h> |
29 | #include <math.h> |
21 | #include <string.h> |
30 | #include <string.h> |
22 | #include <stdio.h> |
31 | #include <stdio.h> |
23 | #include <stdlib.h> |
32 | #include <stdlib.h> |
24 | |
33 | |
|
|
34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
35 | |
25 | #include <SDL.h> |
36 | #include <SDL.h> |
|
|
37 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
30 | |
42 | |
|
|
43 | /* work around os x broken headers */ |
|
|
44 | #ifdef __MACOSX__ |
|
|
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
|
|
48 | #endif |
|
|
49 | |
31 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
32 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
33 | |
52 | |
34 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
35 | |
54 | |
36 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
|
|
56 | |
|
|
57 | #ifndef PANGO_VERSION_CHECK |
|
|
58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
|
|
59 | #endif |
|
|
60 | |
|
|
61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
|
|
62 | # define pango_layout_get_line_readonly pango_layout_get_line |
|
|
63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
|
|
64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
|
|
65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
|
|
66 | #endif |
37 | |
67 | |
38 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
39 | # include <sys/types.h> |
69 | # include <sys/types.h> |
40 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
41 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
42 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
43 | # include <inttypes.h> |
73 | # include <inttypes.h> |
44 | #endif |
74 | #endif |
45 | |
75 | |
|
|
76 | #if __GNUC__ >= 4 |
|
|
77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
78 | #else |
|
|
79 | # define expect(expr,value) (expr) |
|
|
80 | #endif |
|
|
81 | |
|
|
82 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
83 | #define expect_true(expr) expect ((expr) != 0, 1) |
|
|
84 | |
46 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
47 | |
86 | |
|
|
87 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
88 | /* then anything that is computed by incoming darkness */ |
48 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
|
|
90 | #define DARKNESS_ADJUST(n) (n) |
49 | |
91 | |
50 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
51 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
52 | |
94 | |
53 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
54 | |
96 | |
55 | #if 0 |
97 | /* mask out modifiers we are not interested in */ |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
57 | #else |
99 | |
58 | # define PARACHUTE 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
59 | #endif |
101 | |
|
|
102 | #define TEXID_SPEECH 1 |
|
|
103 | #define TEXID_NOFACE 2 |
|
|
104 | |
|
|
105 | static AV *texture_av; |
60 | |
106 | |
61 | static struct |
107 | static struct |
62 | { |
108 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
109 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
110 | #include "glfunc.h" |
65 | #undef GL_FUNC |
111 | #undef GL_FUNC |
66 | } gl; |
112 | } gl; |
67 | |
113 | |
|
|
114 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
115 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
116 | { |
70 | if (gl.BlendFuncSeparate) |
117 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
118 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
119 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
120 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
121 | else |
75 | glBlendFunc (sa, da); |
122 | glBlendFunc (sa, da); |
76 | } |
123 | } |
77 | |
124 | |
|
|
125 | static GLuint |
|
|
126 | gen_texture () |
|
|
127 | { |
|
|
128 | GLuint name; |
|
|
129 | |
|
|
130 | if (AvFILL (texture_av) >= 0) |
|
|
131 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
132 | else |
|
|
133 | glGenTextures (1, &name); |
|
|
134 | |
|
|
135 | return name; |
|
|
136 | } |
|
|
137 | |
|
|
138 | static void |
|
|
139 | del_texture (GLuint name) |
|
|
140 | { |
|
|
141 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
142 | /* textures are frequently being reused by cfplus anyway */ |
|
|
143 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
144 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
145 | av_push (texture_av, (SV *)(size_t)name); |
|
|
146 | glDeleteTextures (1, &name); |
|
|
147 | } |
|
|
148 | |
78 | #include "texcache.c" |
149 | #include "texcache.c" |
|
|
150 | #include "rendercache.c" |
79 | |
151 | |
80 | #include "pango-font.c" |
152 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
153 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
154 | #include "pango-render.c" |
83 | |
155 | |
|
|
156 | typedef IV DC__Channel; |
|
|
157 | typedef SDL_RWops *DC__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
158 | typedef Mix_Chunk *DC__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
159 | typedef Mix_Music *DC__MixMusic; |
86 | |
160 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
161 | typedef PangoFontDescription *DC__Font; |
88 | |
162 | |
89 | static int |
163 | static int |
90 | shape_attr_p (PangoLayoutRun *run) |
164 | shape_attr_p (PangoLayoutRun *run) |
91 | { |
165 | { |
92 | GSList *attrs = run->item->analysis.extra_attrs; |
166 | GSList *attrs = run->item->analysis.extra_attrs; |
… | |
… | |
106 | |
180 | |
107 | typedef struct cf_layout { |
181 | typedef struct cf_layout { |
108 | PangoLayout *pl; |
182 | PangoLayout *pl; |
109 | float r, g, b, a; // default color for rgba mode |
183 | float r, g, b, a; // default color for rgba mode |
110 | int base_height; |
184 | int base_height; |
111 | CFPlus__Font font; |
185 | DC__Font font; |
|
|
186 | rc_t *rc; |
112 | } *CFPlus__Layout; |
187 | } *DC__Layout; |
113 | |
188 | |
114 | static CFPlus__Font default_font; |
189 | static DC__Font default_font; |
115 | static PangoContext *opengl_context; |
190 | static PangoContext *opengl_context; |
116 | static PangoFontMap *opengl_fontmap; |
191 | static PangoFontMap *opengl_fontmap; |
117 | |
192 | |
118 | static void |
193 | static void |
119 | substitute_func (FcPattern *pattern, gpointer data) |
194 | substitute_func (FcPattern *pattern, gpointer data) |
… | |
… | |
124 | #endif |
199 | #endif |
125 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
200 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
126 | } |
201 | } |
127 | |
202 | |
128 | static void |
203 | static void |
129 | layout_update_font (CFPlus__Layout self) |
204 | layout_update_font (DC__Layout self) |
130 | { |
205 | { |
131 | /* use a random scale factor to account for unknown descenders, 0.8 works |
206 | /* use a random scale factor to account for unknown descenders, 0.8 works |
132 | * reasonably well with bitstream vera |
207 | * reasonably well with dejavu/bistream fonts |
133 | */ |
208 | */ |
134 | PangoFontDescription *font = self->font ? self->font : default_font; |
209 | PangoFontDescription *font = self->font ? self->font : default_font; |
135 | |
210 | |
136 | pango_font_description_set_absolute_size (font, |
211 | pango_font_description_set_absolute_size (font, |
137 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
212 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
138 | |
213 | |
139 | pango_layout_set_font_description (self->pl, font); |
214 | pango_layout_set_font_description (self->pl, font); |
140 | } |
215 | } |
141 | |
216 | |
142 | static void |
217 | static void |
143 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
218 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
144 | { |
219 | { |
145 | PangoRectangle rect; |
220 | PangoRectangle rect; |
146 | |
221 | |
147 | // get_pixel_* wrongly rounds down |
222 | // get_pixel_* wrongly rounds down |
148 | pango_layout_get_extents (self->pl, 0, &rect); |
223 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
159 | |
234 | |
160 | typedef uint16_t tileid; |
235 | typedef uint16_t tileid; |
161 | typedef uint16_t faceid; |
236 | typedef uint16_t faceid; |
162 | |
237 | |
163 | typedef struct { |
238 | typedef struct { |
164 | int name; |
239 | GLuint name; |
165 | int w, h; |
240 | int w, h; |
166 | float s, t; |
241 | float s, t; |
167 | uint8_t r, g, b, a; |
242 | uint8_t r, g, b, a; |
168 | tileid smoothtile; |
243 | tileid smoothtile; |
169 | uint8_t smoothlevel; |
244 | uint8_t smoothlevel; |
|
|
245 | uint8_t unused; /* set to zero on use */ |
170 | } maptex; |
246 | } maptex; |
171 | |
247 | |
172 | typedef struct { |
248 | typedef struct { |
173 | uint32_t player; |
249 | uint32_t player; |
174 | tileid tile[3]; |
250 | tileid tile[3]; |
… | |
… | |
187 | int faces; tileid *face2tile; // [faceid] |
263 | int faces; tileid *face2tile; // [faceid] |
188 | int texs; maptex *tex; // [tileid] |
264 | int texs; maptex *tex; // [tileid] |
189 | |
265 | |
190 | int32_t rows; |
266 | int32_t rows; |
191 | maprow *row; |
267 | maprow *row; |
192 | } *CFPlus__Map; |
268 | } *DC__Map; |
193 | |
269 | |
194 | static char * |
270 | static char * |
195 | prepend (char *ptr, int sze, int inc) |
271 | prepend (char *ptr, int sze, int inc) |
196 | { |
272 | { |
197 | char *p; |
273 | char *p; |
… | |
… | |
235 | self->texs *= 2; |
311 | self->texs *= 2; |
236 | } |
312 | } |
237 | } |
313 | } |
238 | |
314 | |
239 | static maprow * |
315 | static maprow * |
240 | map_get_row (CFPlus__Map self, int y) |
316 | map_get_row (DC__Map self, int y) |
241 | { |
317 | { |
242 | if (0 > y) |
318 | if (0 > y) |
243 | { |
319 | { |
244 | int extend = - y + MAP_EXTEND_Y; |
320 | int extend = - y + MAP_EXTEND_Y; |
245 | Prepend (maprow, self->row, self->rows, extend); |
321 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
283 | |
359 | |
284 | return row->col + (x - row->c0); |
360 | return row->col + (x - row->c0); |
285 | } |
361 | } |
286 | |
362 | |
287 | static mapcell * |
363 | static mapcell * |
288 | map_get_cell (CFPlus__Map self, int x, int y) |
364 | map_get_cell (DC__Map self, int x, int y) |
289 | { |
365 | { |
290 | return row_get_cell (map_get_row (self, y), x); |
366 | return row_get_cell (map_get_row (self, y), x); |
291 | } |
367 | } |
292 | |
368 | |
293 | static void |
369 | static void |
294 | map_clear (CFPlus__Map self) |
370 | map_clear (DC__Map self) |
295 | { |
371 | { |
296 | int r; |
372 | int r; |
297 | |
373 | |
298 | for (r = 0; r < self->rows; r++) |
374 | for (r = 0; r < self->rows; r++) |
299 | Safefree (self->row[r].col); |
375 | Safefree (self->row[r].col); |
… | |
… | |
306 | self->oy = 0; |
382 | self->oy = 0; |
307 | self->row = 0; |
383 | self->row = 0; |
308 | self->rows = 0; |
384 | self->rows = 0; |
309 | } |
385 | } |
310 | |
386 | |
|
|
387 | #define CELL_CLEAR(cell) \ |
|
|
388 | do { \ |
|
|
389 | if ((cell)->player) \ |
|
|
390 | (cell)->tile [2] = 0; \ |
|
|
391 | (cell)->darkness = 0; \ |
|
|
392 | (cell)->stat_hp = 0; \ |
|
|
393 | (cell)->flags = 0; \ |
|
|
394 | (cell)->player = 0; \ |
|
|
395 | } while (0) |
|
|
396 | |
311 | static void |
397 | static void |
312 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
398 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
313 | { |
399 | { |
314 | int x, y; |
400 | int x, y; |
315 | maprow *row; |
401 | maprow *row; |
316 | mapcell *cell; |
402 | mapcell *cell; |
317 | |
403 | |
… | |
… | |
329 | if (x >= row->c1) |
415 | if (x >= row->c1) |
330 | break; |
416 | break; |
331 | |
417 | |
332 | cell = row->col + x - row->c0; |
418 | cell = row->col + x - row->c0; |
333 | |
419 | |
334 | cell->darkness = 0; |
420 | CELL_CLEAR (cell); |
335 | cell->stat_hp = 0; |
|
|
336 | cell->flags = 0; |
|
|
337 | cell->player = 0; |
|
|
338 | } |
421 | } |
339 | } |
422 | } |
340 | } |
423 | } |
341 | |
424 | |
342 | typedef struct { |
425 | typedef struct { |
… | |
… | |
396 | n |= n >> 16; |
479 | n |= n >> 16; |
397 | |
480 | |
398 | return n + 1; |
481 | return n + 1; |
399 | } |
482 | } |
400 | |
483 | |
|
|
484 | static unsigned int |
|
|
485 | popcount (unsigned int n) |
|
|
486 | { |
|
|
487 | n -= (n >> 1) & 0x55555555U; |
|
|
488 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
489 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
490 | n *= 0x01010101U; |
|
|
491 | |
|
|
492 | return n >> 24; |
|
|
493 | } |
|
|
494 | |
401 | /* SDL should provide this, really. */ |
495 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
496 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
497 | #define SDLK_MODIFIER_MAX 314 |
404 | |
498 | |
405 | static AV *texture_av; |
499 | /******************************************************************************/ |
406 | |
500 | |
407 | MODULE = CFPlus PACKAGE = CFPlus |
501 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
502 | static GV *hover_gv; |
|
|
503 | |
|
|
504 | static int |
|
|
505 | within_widget (SV *widget, NV x, NV y) |
|
|
506 | { |
|
|
507 | HV *self; |
|
|
508 | SV **svp; |
|
|
509 | NV wx, ww, wy, wh; |
|
|
510 | |
|
|
511 | if (!SvROK (widget)) |
|
|
512 | return 0; |
|
|
513 | |
|
|
514 | self = (HV *)SvRV (widget); |
|
|
515 | |
|
|
516 | if (SvTYPE (self) != SVt_PVHV) |
|
|
517 | return 0; |
|
|
518 | |
|
|
519 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
520 | if (y < wy) |
|
|
521 | return 0; |
|
|
522 | |
|
|
523 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
524 | if (y >= wy + wh) |
|
|
525 | return 0; |
|
|
526 | |
|
|
527 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
528 | if (x < wx) |
|
|
529 | return 0; |
|
|
530 | |
|
|
531 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
532 | if (x >= wx + ww) |
|
|
533 | return 0; |
|
|
534 | |
|
|
535 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
536 | if (!svp || !SvTRUE (*svp)) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | return 1; |
|
|
540 | } |
|
|
541 | |
|
|
542 | /******************************************************************************/ |
|
|
543 | |
|
|
544 | /* process keyboard modifiers */ |
|
|
545 | static int |
|
|
546 | mod_munge (int mod) |
|
|
547 | { |
|
|
548 | mod &= MOD_MASK; |
|
|
549 | |
|
|
550 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
551 | mod |= KMOD_LRAM; |
|
|
552 | |
|
|
553 | return mod; |
|
|
554 | } |
|
|
555 | |
|
|
556 | static void |
|
|
557 | deliantra_main () |
|
|
558 | { |
|
|
559 | char *argv[] = { 0 }; |
|
|
560 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
561 | } |
|
|
562 | |
|
|
563 | #ifdef __MACOSX__ |
|
|
564 | /* to due surprising braindamage on the side of SDL design, we |
|
|
565 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
566 | * on OS X, so... we provide one and call the original main(), which, |
|
|
567 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
568 | * and which calls our main (== SDL_main) back. |
|
|
569 | */ |
|
|
570 | extern C_LINKAGE int |
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571 | main (int argc, char *argv[]) |
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572 | { |
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573 | deliantra_main (); |
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574 | } |
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575 | |
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576 | #undef main |
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577 | |
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|
578 | extern C_LINKAGE int main (int argc, char *argv[]); |
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579 | |
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580 | static void |
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581 | SDL_braino (void) |
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582 | { |
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583 | char *argv[] = { "deliantra client", 0 }; |
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584 | (main) (1, argv); |
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585 | } |
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586 | #else |
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587 | static void |
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588 | SDL_braino (void) |
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589 | { |
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590 | deliantra_main (); |
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591 | } |
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592 | #endif |
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593 | |
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|
594 | MODULE = Deliantra::Client PACKAGE = DC |
408 | |
595 | |
409 | PROTOTYPES: ENABLE |
596 | PROTOTYPES: ENABLE |
410 | |
597 | |
411 | BOOT: |
598 | BOOT: |
412 | { |
599 | { |
413 | texture_av = newAV (); |
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|
414 | AvREAL_off (texture_av); |
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|
415 | |
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|
416 | HV *stash = gv_stashpv ("CFPlus", 1); |
600 | HV *stash = gv_stashpv ("DC", 1); |
417 | static const struct { |
601 | static const struct { |
418 | const char *name; |
602 | const char *name; |
419 | IV iv; |
603 | IV iv; |
420 | } *civ, const_iv[] = { |
604 | } *civ, const_iv[] = { |
421 | # define const_iv(name) { # name, (IV)name } |
605 | # define const_iv(name) { # name, (IV)name } |
… | |
… | |
443 | |
627 | |
444 | const_iv (SDL_APPINPUTFOCUS), |
628 | const_iv (SDL_APPINPUTFOCUS), |
445 | const_iv (SDL_APPMOUSEFOCUS), |
629 | const_iv (SDL_APPMOUSEFOCUS), |
446 | const_iv (SDL_APPACTIVE), |
630 | const_iv (SDL_APPACTIVE), |
447 | |
631 | |
|
|
632 | |
|
|
633 | const_iv (SDLK_UNKNOWN), |
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|
634 | const_iv (SDLK_FIRST), |
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635 | const_iv (SDLK_BACKSPACE), |
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|
636 | const_iv (SDLK_TAB), |
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637 | const_iv (SDLK_CLEAR), |
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|
638 | const_iv (SDLK_RETURN), |
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|
639 | const_iv (SDLK_PAUSE), |
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|
640 | const_iv (SDLK_ESCAPE), |
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|
641 | const_iv (SDLK_SPACE), |
|
|
642 | const_iv (SDLK_EXCLAIM), |
|
|
643 | const_iv (SDLK_QUOTEDBL), |
|
|
644 | const_iv (SDLK_HASH), |
|
|
645 | const_iv (SDLK_DOLLAR), |
|
|
646 | const_iv (SDLK_AMPERSAND), |
|
|
647 | const_iv (SDLK_QUOTE), |
|
|
648 | const_iv (SDLK_LEFTPAREN), |
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649 | const_iv (SDLK_RIGHTPAREN), |
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|
650 | const_iv (SDLK_ASTERISK), |
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651 | const_iv (SDLK_PLUS), |
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652 | const_iv (SDLK_COMMA), |
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|
653 | const_iv (SDLK_MINUS), |
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|
654 | const_iv (SDLK_PERIOD), |
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|
655 | const_iv (SDLK_SLASH), |
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|
656 | const_iv (SDLK_0), |
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657 | const_iv (SDLK_1), |
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658 | const_iv (SDLK_2), |
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659 | const_iv (SDLK_3), |
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660 | const_iv (SDLK_4), |
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661 | const_iv (SDLK_5), |
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662 | const_iv (SDLK_6), |
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663 | const_iv (SDLK_7), |
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664 | const_iv (SDLK_8), |
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665 | const_iv (SDLK_9), |
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666 | const_iv (SDLK_COLON), |
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667 | const_iv (SDLK_SEMICOLON), |
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|
668 | const_iv (SDLK_LESS), |
|
|
669 | const_iv (SDLK_EQUALS), |
|
|
670 | const_iv (SDLK_GREATER), |
|
|
671 | const_iv (SDLK_QUESTION), |
|
|
672 | const_iv (SDLK_AT), |
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673 | |
|
|
674 | const_iv (SDLK_LEFTBRACKET), |
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|
675 | const_iv (SDLK_BACKSLASH), |
|
|
676 | const_iv (SDLK_RIGHTBRACKET), |
|
|
677 | const_iv (SDLK_CARET), |
|
|
678 | const_iv (SDLK_UNDERSCORE), |
|
|
679 | const_iv (SDLK_BACKQUOTE), |
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|
680 | const_iv (SDLK_DELETE), |
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|
681 | |
|
|
682 | const_iv (SDLK_FIRST), |
|
|
683 | const_iv (SDLK_LAST), |
448 | const_iv (SDLK_KP0), |
684 | const_iv (SDLK_KP0), |
449 | const_iv (SDLK_KP1), |
685 | const_iv (SDLK_KP1), |
450 | const_iv (SDLK_KP2), |
686 | const_iv (SDLK_KP2), |
451 | const_iv (SDLK_KP3), |
687 | const_iv (SDLK_KP3), |
452 | const_iv (SDLK_KP4), |
688 | const_iv (SDLK_KP4), |
… | |
… | |
524 | const_iv (KMOD_LMETA), |
760 | const_iv (KMOD_LMETA), |
525 | const_iv (KMOD_RMETA), |
761 | const_iv (KMOD_RMETA), |
526 | const_iv (KMOD_NUM), |
762 | const_iv (KMOD_NUM), |
527 | const_iv (KMOD_CAPS), |
763 | const_iv (KMOD_CAPS), |
528 | const_iv (KMOD_MODE), |
764 | const_iv (KMOD_MODE), |
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|
765 | |
|
|
766 | const_iv (KMOD_LRAM), |
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|
767 | |
|
|
768 | const_iv (MIX_DEFAULT_FORMAT), |
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|
769 | |
|
|
770 | const_iv (SDL_INIT_TIMER), |
|
|
771 | const_iv (SDL_INIT_AUDIO), |
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|
772 | const_iv (SDL_INIT_VIDEO), |
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|
773 | const_iv (SDL_INIT_CDROM), |
|
|
774 | const_iv (SDL_INIT_JOYSTICK), |
|
|
775 | const_iv (SDL_INIT_EVERYTHING), |
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|
776 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
777 | const_iv (SDL_INIT_EVENTTHREAD), |
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|
778 | |
|
|
779 | const_iv (SDL_GL_RED_SIZE), |
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|
780 | const_iv (SDL_GL_GREEN_SIZE), |
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|
781 | const_iv (SDL_GL_BLUE_SIZE), |
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|
782 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
783 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
784 | const_iv (SDL_GL_BUFFER_SIZE), |
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|
785 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
786 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
788 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
789 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
790 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
791 | const_iv (SDL_GL_STEREO), |
|
|
792 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
793 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
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|
794 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
795 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
796 | |
|
|
797 | const_iv (FOW_DARKNESS) |
529 | # undef const_iv |
798 | # undef const_iv |
530 | }; |
799 | }; |
531 | |
800 | |
532 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
801 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
533 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
802 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
551 | |
820 | |
552 | NV floor (NV x) |
821 | NV floor (NV x) |
553 | |
822 | |
554 | NV ceil (NV x) |
823 | NV ceil (NV x) |
555 | |
824 | |
|
|
825 | IV minpot (UV n) |
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|
826 | |
|
|
827 | IV popcount (UV n) |
|
|
828 | |
|
|
829 | NV distance (NV dx, NV dy) |
|
|
830 | CODE: |
|
|
831 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
832 | OUTPUT: |
|
|
833 | RETVAL |
|
|
834 | |
556 | void |
835 | void |
557 | pango_init () |
836 | pango_init () |
558 | CODE: |
837 | CODE: |
559 | { |
838 | { |
560 | opengl_fontmap = pango_opengl_font_map_new (); |
839 | opengl_fontmap = pango_opengl_font_map_new (); |
561 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
840 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
562 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
841 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
842 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
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|
843 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
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844 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
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|
845 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
846 | #endif |
563 | } |
847 | } |
564 | |
848 | |
565 | int |
849 | char *SDL_GetError () |
566 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
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|
567 | |
850 | |
568 | void |
851 | void SDL_braino () |
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|
852 | |
|
|
853 | int SDL_Init (U32 flags) |
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|
854 | |
|
|
855 | int SDL_InitSubSystem (U32 flags) |
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|
856 | |
|
|
857 | void SDL_QuitSubSystem (U32 flags) |
|
|
858 | |
569 | SDL_Quit () |
859 | void SDL_Quit () |
570 | |
860 | |
|
|
861 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
862 | |
|
|
863 | int SDL_GL_GetAttribute (int attr) |
|
|
864 | CODE: |
|
|
865 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
866 | XSRETURN_UNDEF; |
|
|
867 | OUTPUT: |
|
|
868 | RETVAL |
|
|
869 | |
571 | void |
870 | void |
572 | SDL_ListModes () |
871 | SDL_ListModes (int rgb, int alpha) |
573 | PPCODE: |
872 | PPCODE: |
574 | { |
873 | { |
575 | SDL_Rect **m; |
874 | SDL_Rect **m; |
576 | |
875 | |
577 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
876 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
578 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
877 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
579 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
878 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
580 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
879 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
581 | |
880 | |
582 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
881 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
583 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
882 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
584 | |
883 | |
585 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
884 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
586 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
885 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
587 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
886 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
588 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
887 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
589 | |
888 | |
590 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
889 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
591 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
592 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
593 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
890 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
594 | #endif |
|
|
595 | |
|
|
596 | SDL_EnableUNICODE (1); |
|
|
597 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
598 | |
891 | |
599 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
892 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
600 | |
893 | |
601 | if (m && m != (SDL_Rect **)-1) |
894 | if (m && m != (SDL_Rect **)-1) |
602 | while (*m) |
895 | while (*m) |
603 | { |
896 | { |
|
|
897 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
898 | { |
604 | AV *av = newAV (); |
899 | AV *av = newAV (); |
605 | av_push (av, newSViv ((*m)->w)); |
900 | av_push (av, newSViv ((*m)->w)); |
606 | av_push (av, newSViv ((*m)->h)); |
901 | av_push (av, newSViv ((*m)->h)); |
|
|
902 | av_push (av, newSViv (rgb)); |
|
|
903 | av_push (av, newSViv (alpha)); |
607 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
904 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
905 | } |
608 | |
906 | |
609 | ++m; |
907 | ++m; |
610 | } |
908 | } |
611 | } |
909 | } |
612 | |
910 | |
613 | char * |
|
|
614 | SDL_GetError () |
|
|
615 | |
|
|
616 | int |
911 | int |
617 | SDL_SetVideoMode (int w, int h, int fullscreen) |
912 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
618 | CODE: |
913 | CODE: |
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|
914 | { |
|
|
915 | SDL_EnableUNICODE (1); |
|
|
916 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
917 | |
|
|
918 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
919 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
920 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
921 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
922 | |
619 | RETVAL = !!SDL_SetVideoMode ( |
923 | RETVAL = !!SDL_SetVideoMode ( |
620 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
924 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
621 | ); |
925 | ); |
|
|
926 | |
622 | if (RETVAL) |
927 | if (RETVAL) |
623 | { |
928 | { |
624 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
929 | av_clear (texture_av); |
|
|
930 | |
|
|
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
625 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
626 | # include "glfunc.h" |
933 | #include "glfunc.h" |
627 | # undef GL_FUNC |
934 | #undef GL_FUNC |
628 | } |
935 | } |
|
|
936 | } |
629 | OUTPUT: |
937 | OUTPUT: |
630 | RETVAL |
938 | RETVAL |
631 | |
939 | |
632 | void |
940 | void |
633 | SDL_GL_SwapBuffers () |
941 | SDL_GL_SwapBuffers () |
634 | |
942 | |
635 | char * |
943 | char * |
636 | SDL_GetKeyName (int sym) |
944 | SDL_GetKeyName (int sym) |
637 | |
945 | |
|
|
946 | int |
|
|
947 | SDL_GetAppState () |
|
|
948 | |
|
|
949 | int |
|
|
950 | SDL_GetModState () |
|
|
951 | |
638 | void |
952 | void |
639 | SDL_PollEvent () |
953 | poll_events () |
640 | PPCODE: |
954 | PPCODE: |
641 | { |
955 | { |
642 | SDL_Event ev; |
956 | SDL_Event ev; |
643 | |
957 | |
644 | while (SDL_PollEvent (&ev)) |
958 | SDL_PumpEvents (); |
|
|
959 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
645 | { |
960 | { |
646 | HV *hv = newHV (); |
961 | HV *hv = newHV (); |
647 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
962 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
648 | |
963 | |
649 | switch (ev.type) |
964 | switch (ev.type) |
650 | { |
965 | { |
651 | case SDL_KEYDOWN: |
966 | case SDL_KEYDOWN: |
652 | case SDL_KEYUP: |
967 | case SDL_KEYUP: |
653 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
968 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
654 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
969 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
655 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
970 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
656 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
971 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
657 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
972 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
658 | break; |
973 | break; |
659 | |
974 | |
660 | case SDL_ACTIVEEVENT: |
975 | case SDL_ACTIVEEVENT: |
661 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
976 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
662 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
977 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
663 | break; |
978 | break; |
664 | |
979 | |
665 | case SDL_MOUSEMOTION: |
980 | case SDL_MOUSEMOTION: |
|
|
981 | { |
|
|
982 | int state = ev.motion.state; |
|
|
983 | int x = ev.motion.x; |
|
|
984 | int y = ev.motion.y; |
|
|
985 | int xrel = ev.motion.xrel; |
|
|
986 | int yrel = ev.motion.yrel; |
|
|
987 | |
|
|
988 | /* do simplistic event compression */ |
|
|
989 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
990 | && state == ev.motion.state) |
|
|
991 | { |
|
|
992 | xrel += ev.motion.xrel; |
|
|
993 | yrel += ev.motion.yrel; |
|
|
994 | x = ev.motion.x; |
|
|
995 | y = ev.motion.y; |
|
|
996 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
997 | } |
|
|
998 | |
666 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
999 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
667 | |
|
|
668 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1000 | hv_store (hv, "state", 5, newSViv (state), 0); |
669 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1001 | hv_store (hv, "x", 1, newSViv (x), 0); |
670 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1002 | hv_store (hv, "y", 1, newSViv (y), 0); |
671 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1003 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
672 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1004 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1005 | } |
673 | break; |
1006 | break; |
674 | |
1007 | |
675 | case SDL_MOUSEBUTTONDOWN: |
1008 | case SDL_MOUSEBUTTONDOWN: |
676 | case SDL_MOUSEBUTTONUP: |
1009 | case SDL_MOUSEBUTTONUP: |
677 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1010 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
678 | |
1011 | |
679 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1012 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
680 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1013 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
681 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1014 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
682 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1015 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
687 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1020 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
688 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1021 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
689 | break; |
1022 | break; |
690 | } |
1023 | } |
691 | |
1024 | |
692 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1025 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
693 | } |
1026 | } |
694 | } |
1027 | } |
695 | |
1028 | |
696 | int |
1029 | int |
697 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1030 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
698 | POSTCALL: |
1031 | POSTCALL: |
699 | Mix_HookMusicFinished (music_finished); |
1032 | Mix_HookMusicFinished (music_finished); |
700 | Mix_ChannelFinished (channel_finished); |
1033 | Mix_ChannelFinished (channel_finished); |
701 | |
1034 | |
702 | void |
1035 | void |
|
|
1036 | Mix_QuerySpec () |
|
|
1037 | PPCODE: |
|
|
1038 | { |
|
|
1039 | int freq, channels; |
|
|
1040 | Uint16 format; |
|
|
1041 | |
|
|
1042 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1043 | { |
|
|
1044 | EXTEND (SP, 3); |
|
|
1045 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1046 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1047 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1048 | } |
|
|
1049 | } |
|
|
1050 | |
|
|
1051 | void |
703 | Mix_CloseAudio () |
1052 | Mix_CloseAudio () |
704 | |
1053 | |
705 | int |
1054 | int |
706 | Mix_AllocateChannels (int numchans = -1) |
1055 | Mix_AllocateChannels (int numchans = -1) |
|
|
1056 | |
|
|
1057 | const char * |
|
|
1058 | Mix_GetError () |
707 | |
1059 | |
708 | void |
1060 | void |
709 | lowdelay (int fd, int val = 1) |
1061 | lowdelay (int fd, int val = 1) |
710 | CODE: |
1062 | CODE: |
711 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
1063 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
737 | } |
1089 | } |
738 | } |
1090 | } |
739 | #endif |
1091 | #endif |
740 | } |
1092 | } |
741 | |
1093 | |
742 | void |
1094 | int |
743 | add_font (char *file) |
1095 | add_font (char *file) |
744 | CODE: |
1096 | CODE: |
745 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1097 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1098 | OUTPUT: |
|
|
1099 | RETVAL |
746 | |
1100 | |
747 | void |
1101 | void |
748 | load_image_inline (SV *image_) |
1102 | load_image_inline (SV *image_) |
749 | ALIAS: |
1103 | ALIAS: |
750 | load_image_file = 1 |
1104 | load_image_file = 1 |
… | |
… | |
753 | STRLEN image_len; |
1107 | STRLEN image_len; |
754 | char *image = (char *)SvPVbyte (image_, image_len); |
1108 | char *image = (char *)SvPVbyte (image_, image_len); |
755 | SDL_Surface *surface, *surface2; |
1109 | SDL_Surface *surface, *surface2; |
756 | SDL_PixelFormat fmt; |
1110 | SDL_PixelFormat fmt; |
757 | SDL_RWops *rw = ix |
1111 | SDL_RWops *rw = ix |
758 | ? SDL_RWFromFile (image, "r") |
1112 | ? SDL_RWFromFile (image, "rb") |
759 | : SDL_RWFromConstMem (image, image_len); |
1113 | : SDL_RWFromConstMem (image, image_len); |
760 | |
1114 | |
761 | if (!rw) |
1115 | if (!rw) |
762 | croak ("load_image: %s", SDL_GetError ()); |
1116 | croak ("load_image: %s", SDL_GetError ()); |
763 | |
1117 | |
… | |
… | |
836 | void |
1190 | void |
837 | error (char *message) |
1191 | error (char *message) |
838 | CODE: |
1192 | CODE: |
839 | fprintf (stderr, "ERROR: %s\n", message); |
1193 | fprintf (stderr, "ERROR: %s\n", message); |
840 | #ifdef _WIN32 |
1194 | #ifdef _WIN32 |
841 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1195 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
842 | #endif |
1196 | #endif |
843 | |
1197 | |
844 | void |
1198 | void |
845 | fatal (char *message) |
1199 | fatal (char *message) |
846 | CODE: |
1200 | CODE: |
847 | fprintf (stderr, "FATAL: %s\n", message); |
1201 | fprintf (stderr, "FATAL: %s\n", message); |
848 | #ifdef _WIN32 |
1202 | #ifdef _WIN32 |
849 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1203 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
850 | #endif |
1204 | #endif |
851 | _exit (1); |
1205 | _exit (1); |
852 | |
1206 | |
853 | void |
1207 | void |
854 | _exit (int retval = 0) |
1208 | _exit (int retval = 0) |
… | |
… | |
857 | ExitThread (retval); // unclean, please beam me up |
1211 | ExitThread (retval); // unclean, please beam me up |
858 | #else |
1212 | #else |
859 | _exit (retval); |
1213 | _exit (retval); |
860 | #endif |
1214 | #endif |
861 | |
1215 | |
862 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1216 | void |
|
|
1217 | debug () |
|
|
1218 | CODE: |
|
|
1219 | { |
|
|
1220 | #if DEBUG |
|
|
1221 | VALGRIND_DO_LEAK_CHECK; |
|
|
1222 | #endif |
|
|
1223 | } |
863 | |
1224 | |
864 | CFPlus::Font |
1225 | int |
|
|
1226 | SvREFCNT (SV *sv) |
|
|
1227 | CODE: |
|
|
1228 | RETVAL = SvREFCNT (sv); |
|
|
1229 | OUTPUT: |
|
|
1230 | RETVAL |
|
|
1231 | |
|
|
1232 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1233 | |
|
|
1234 | PROTOTYPES: DISABLE |
|
|
1235 | |
|
|
1236 | DC::Font |
865 | new_from_file (SV *class, char *path, int id = 0) |
1237 | new_from_file (SV *class, char *path, int id = 0) |
866 | CODE: |
1238 | CODE: |
867 | { |
1239 | { |
868 | int count; |
1240 | int count; |
869 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1241 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
872 | } |
1244 | } |
873 | OUTPUT: |
1245 | OUTPUT: |
874 | RETVAL |
1246 | RETVAL |
875 | |
1247 | |
876 | void |
1248 | void |
877 | DESTROY (CFPlus::Font self) |
1249 | DESTROY (DC::Font self) |
878 | CODE: |
1250 | CODE: |
879 | pango_font_description_free (self); |
1251 | pango_font_description_free (self); |
880 | |
1252 | |
881 | void |
1253 | void |
882 | make_default (CFPlus::Font self) |
1254 | make_default (DC::Font self) |
|
|
1255 | PROTOTYPE: $ |
883 | CODE: |
1256 | CODE: |
884 | default_font = self; |
1257 | default_font = self; |
885 | |
1258 | |
886 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1259 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
887 | |
1260 | |
|
|
1261 | PROTOTYPES: DISABLE |
|
|
1262 | |
888 | void |
1263 | void |
889 | reset_glyph_cache () |
1264 | glyph_cache_backup () |
|
|
1265 | PROTOTYPE: |
890 | CODE: |
1266 | CODE: |
|
|
1267 | tc_backup (); |
|
|
1268 | |
|
|
1269 | void |
|
|
1270 | glyph_cache_restore () |
|
|
1271 | PROTOTYPE: |
|
|
1272 | CODE: |
891 | tc_clear (); |
1273 | tc_restore (); |
892 | |
1274 | |
893 | CFPlus::Layout |
1275 | DC::Layout |
894 | new (SV *class) |
1276 | new (SV *class) |
895 | CODE: |
1277 | CODE: |
896 | New (0, RETVAL, 1, struct cf_layout); |
1278 | New (0, RETVAL, 1, struct cf_layout); |
897 | |
1279 | |
898 | RETVAL->pl = pango_layout_new (opengl_context); |
1280 | RETVAL->pl = pango_layout_new (opengl_context); |
… | |
… | |
900 | RETVAL->g = 1.; |
1282 | RETVAL->g = 1.; |
901 | RETVAL->b = 1.; |
1283 | RETVAL->b = 1.; |
902 | RETVAL->a = 1.; |
1284 | RETVAL->a = 1.; |
903 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1285 | RETVAL->base_height = MIN_FONT_HEIGHT; |
904 | RETVAL->font = 0; |
1286 | RETVAL->font = 0; |
|
|
1287 | RETVAL->rc = rc_alloc (); |
905 | |
1288 | |
906 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1289 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
907 | layout_update_font (RETVAL); |
1290 | layout_update_font (RETVAL); |
908 | OUTPUT: |
1291 | OUTPUT: |
909 | RETVAL |
1292 | RETVAL |
910 | |
1293 | |
911 | void |
1294 | void |
912 | DESTROY (CFPlus::Layout self) |
1295 | DESTROY (DC::Layout self) |
913 | CODE: |
1296 | CODE: |
914 | g_object_unref (self->pl); |
1297 | g_object_unref (self->pl); |
|
|
1298 | rc_free (self->rc); |
915 | Safefree (self); |
1299 | Safefree (self); |
916 | |
1300 | |
917 | void |
1301 | void |
918 | set_text (CFPlus::Layout self, SV *text_) |
1302 | set_text (DC::Layout self, SV *text_) |
919 | CODE: |
1303 | CODE: |
920 | { |
1304 | { |
921 | STRLEN textlen; |
1305 | STRLEN textlen; |
922 | char *text = SvPVutf8 (text_, textlen); |
1306 | char *text = SvPVutf8 (text_, textlen); |
923 | |
1307 | |
924 | pango_layout_set_text (self->pl, text, textlen); |
1308 | pango_layout_set_text (self->pl, text, textlen); |
925 | } |
1309 | } |
926 | |
1310 | |
927 | void |
1311 | void |
928 | set_markup (CFPlus::Layout self, SV *text_) |
1312 | set_markup (DC::Layout self, SV *text_) |
929 | CODE: |
1313 | CODE: |
930 | { |
1314 | { |
931 | STRLEN textlen; |
1315 | STRLEN textlen; |
932 | char *text = SvPVutf8 (text_, textlen); |
1316 | char *text = SvPVutf8 (text_, textlen); |
933 | |
1317 | |
934 | pango_layout_set_markup (self->pl, text, textlen); |
1318 | pango_layout_set_markup (self->pl, text, textlen); |
935 | } |
1319 | } |
936 | |
1320 | |
937 | void |
1321 | void |
938 | set_shapes (CFPlus::Layout self, ...) |
1322 | set_shapes (DC::Layout self, ...) |
939 | CODE: |
1323 | CODE: |
940 | { |
1324 | { |
941 | PangoAttrList *attrs = 0; |
1325 | PangoAttrList *attrs = 0; |
942 | const char *text = pango_layout_get_text (self->pl); |
1326 | const char *text = pango_layout_get_text (self->pl); |
943 | const char *pos = text; |
1327 | const char *pos = text; |
… | |
… | |
978 | if (attrs) |
1362 | if (attrs) |
979 | pango_layout_set_attributes (self->pl, attrs); |
1363 | pango_layout_set_attributes (self->pl, attrs); |
980 | } |
1364 | } |
981 | |
1365 | |
982 | void |
1366 | void |
983 | get_shapes (CFPlus::Layout self) |
1367 | get_shapes (DC::Layout self) |
984 | PPCODE: |
1368 | PPCODE: |
985 | { |
1369 | { |
986 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1370 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
987 | |
1371 | |
988 | do |
1372 | do |
989 | { |
1373 | { |
990 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1374 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
991 | |
1375 | |
992 | if (run && shape_attr_p (run)) |
1376 | if (run && shape_attr_p (run)) |
993 | { |
1377 | { |
994 | PangoRectangle extents; |
1378 | PangoRectangle extents; |
995 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1379 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1003 | |
1387 | |
1004 | pango_layout_iter_free (iter); |
1388 | pango_layout_iter_free (iter); |
1005 | } |
1389 | } |
1006 | |
1390 | |
1007 | int |
1391 | int |
1008 | has_wrapped (CFPlus::Layout self) |
1392 | has_wrapped (DC::Layout self) |
1009 | CODE: |
1393 | CODE: |
1010 | { |
1394 | { |
1011 | int lines = 1; |
1395 | int lines = 1; |
1012 | const char *text = pango_layout_get_text (self->pl); |
1396 | const char *text = pango_layout_get_text (self->pl); |
1013 | |
1397 | |
… | |
… | |
1018 | } |
1402 | } |
1019 | OUTPUT: |
1403 | OUTPUT: |
1020 | RETVAL |
1404 | RETVAL |
1021 | |
1405 | |
1022 | SV * |
1406 | SV * |
1023 | get_text (CFPlus::Layout self) |
1407 | get_text (DC::Layout self) |
1024 | CODE: |
1408 | CODE: |
1025 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1409 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1026 | sv_utf8_decode (RETVAL); |
1410 | sv_utf8_decode (RETVAL); |
1027 | OUTPUT: |
1411 | OUTPUT: |
1028 | RETVAL |
1412 | RETVAL |
1029 | |
1413 | |
1030 | void |
1414 | void |
1031 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1415 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
1032 | CODE: |
1416 | CODE: |
1033 | self->r = r; |
1417 | self->r = r; |
1034 | self->g = g; |
1418 | self->g = g; |
1035 | self->b = b; |
1419 | self->b = b; |
1036 | self->a = a; |
1420 | self->a = a; |
1037 | |
1421 | |
1038 | void |
1422 | void |
1039 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1423 | set_font (DC::Layout self, DC::Font font = 0) |
1040 | CODE: |
1424 | CODE: |
1041 | if (self->font != font) |
1425 | if (self->font != font) |
1042 | { |
1426 | { |
1043 | self->font = font; |
1427 | self->font = font; |
1044 | layout_update_font (self); |
1428 | layout_update_font (self); |
1045 | } |
1429 | } |
1046 | |
1430 | |
1047 | void |
1431 | void |
1048 | set_height (CFPlus::Layout self, int base_height) |
1432 | set_height (DC::Layout self, int base_height) |
1049 | CODE: |
1433 | CODE: |
1050 | if (self->base_height != base_height) |
1434 | if (self->base_height != base_height) |
1051 | { |
1435 | { |
1052 | self->base_height = base_height; |
1436 | self->base_height = base_height; |
1053 | layout_update_font (self); |
1437 | layout_update_font (self); |
1054 | } |
1438 | } |
1055 | |
1439 | |
1056 | void |
1440 | void |
1057 | set_width (CFPlus::Layout self, int max_width = -1) |
1441 | set_width (DC::Layout self, int max_width = -1) |
1058 | CODE: |
1442 | CODE: |
1059 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1443 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1060 | |
1444 | |
1061 | void |
1445 | void |
1062 | set_indent (CFPlus::Layout self, int indent) |
1446 | set_indent (DC::Layout self, int indent) |
1063 | CODE: |
1447 | CODE: |
1064 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1448 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1065 | |
1449 | |
1066 | void |
1450 | void |
1067 | set_spacing (CFPlus::Layout self, int spacing) |
1451 | set_spacing (DC::Layout self, int spacing) |
1068 | CODE: |
1452 | CODE: |
1069 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1453 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1070 | |
1454 | |
1071 | void |
1455 | void |
1072 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1456 | set_ellipsise (DC::Layout self, int ellipsise) |
1073 | CODE: |
1457 | CODE: |
1074 | pango_layout_set_ellipsize (self->pl, |
1458 | pango_layout_set_ellipsize (self->pl, |
1075 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1459 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1076 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1460 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1077 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1461 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1078 | : PANGO_ELLIPSIZE_NONE |
1462 | : PANGO_ELLIPSIZE_NONE |
1079 | ); |
1463 | ); |
1080 | |
1464 | |
1081 | void |
1465 | void |
1082 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1466 | set_single_paragraph_mode (DC::Layout self, int spm) |
1083 | CODE: |
1467 | CODE: |
1084 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1468 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1085 | |
1469 | |
1086 | void |
1470 | void |
1087 | size (CFPlus::Layout self) |
1471 | size (DC::Layout self) |
1088 | PPCODE: |
1472 | PPCODE: |
1089 | { |
1473 | { |
1090 | int w, h; |
1474 | int w, h; |
1091 | |
1475 | |
1092 | layout_get_pixel_size (self, &w, &h); |
1476 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1095 | PUSHs (sv_2mortal (newSViv (w))); |
1479 | PUSHs (sv_2mortal (newSViv (w))); |
1096 | PUSHs (sv_2mortal (newSViv (h))); |
1480 | PUSHs (sv_2mortal (newSViv (h))); |
1097 | } |
1481 | } |
1098 | |
1482 | |
1099 | int |
1483 | int |
1100 | descent (CFPlus::Layout self) |
1484 | descent (DC::Layout self) |
1101 | CODE: |
1485 | CODE: |
1102 | { |
1486 | { |
1103 | PangoRectangle rect; |
1487 | PangoRectangle rect; |
1104 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1488 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1105 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1489 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1106 | RETVAL = PANGO_DESCENT (rect); |
1490 | RETVAL = PANGO_DESCENT (rect); |
1107 | } |
1491 | } |
1108 | OUTPUT: |
1492 | OUTPUT: |
1109 | RETVAL |
1493 | RETVAL |
1110 | |
1494 | |
1111 | int |
1495 | int |
1112 | xy_to_index (CFPlus::Layout self, int x, int y) |
1496 | xy_to_index (DC::Layout self, int x, int y) |
1113 | CODE: |
1497 | CODE: |
1114 | { |
1498 | { |
1115 | int index, trailing; |
1499 | int index, trailing; |
1116 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1500 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1117 | RETVAL = index + trailing; |
1501 | RETVAL = index + trailing; |
1118 | } |
1502 | } |
1119 | OUTPUT: |
1503 | OUTPUT: |
1120 | RETVAL |
1504 | RETVAL |
1121 | |
1505 | |
1122 | void |
1506 | void |
1123 | cursor_pos (CFPlus::Layout self, int index) |
1507 | cursor_pos (DC::Layout self, int index) |
1124 | PPCODE: |
1508 | PPCODE: |
1125 | { |
1509 | { |
1126 | PangoRectangle strong_pos; |
1510 | PangoRectangle pos; |
1127 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1511 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1128 | |
1512 | |
1129 | EXTEND (SP, 3); |
1513 | EXTEND (SP, 3); |
1130 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1514 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1131 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1515 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1132 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1516 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1133 | } |
1517 | } |
1134 | |
1518 | |
1135 | void |
1519 | void |
1136 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1520 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1137 | PPCODE: |
1521 | PPCODE: |
1138 | { |
1522 | { |
1139 | int line, x; |
1523 | int line, x; |
1140 | |
1524 | |
1141 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1525 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1526 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1142 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1527 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1143 | |
1528 | --line; |
|
|
1529 | #endif |
1144 | EXTEND (SP, 2); |
1530 | EXTEND (SP, 2); |
1145 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1531 | PUSHs (sv_2mortal (newSViv (line))); |
1146 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1532 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1147 | } |
1533 | } |
1148 | |
1534 | |
1149 | void |
1535 | void |
1150 | line_x_to_index (CFPlus::Layout self, int line, int x) |
1536 | line_x_to_index (DC::Layout self, int line, int x) |
1151 | PPCODE: |
1537 | PPCODE: |
1152 | { |
1538 | { |
1153 | PangoLayoutLine *lp; |
1539 | PangoLayoutLine *lp; |
1154 | int index, trailing; |
1540 | int index, trailing; |
1155 | |
1541 | |
1156 | if (line < 0) |
1542 | if (line < 0) |
1157 | XSRETURN_EMPTY; |
1543 | XSRETURN_EMPTY; |
1158 | |
1544 | |
1159 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1545 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1160 | XSRETURN_EMPTY; /* do better */ |
1546 | XSRETURN_EMPTY; /* do better */ |
1161 | |
1547 | |
1162 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1548 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1163 | |
1549 | |
1164 | EXTEND (SP, 2); |
1550 | EXTEND (SP, 2); |
… | |
… | |
1170 | PUSHs (sv_2mortal (newSViv (trailing))); |
1556 | PUSHs (sv_2mortal (newSViv (trailing))); |
1171 | } |
1557 | } |
1172 | } |
1558 | } |
1173 | |
1559 | |
1174 | void |
1560 | void |
1175 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1561 | render (DC::Layout self, float x, float y, int flags = 0) |
1176 | PPCODE: |
1562 | CODE: |
|
|
1563 | rc_clear (self->rc); |
1177 | pango_opengl_render_layout_subpixel ( |
1564 | pango_opengl_render_layout_subpixel ( |
1178 | self->pl, |
1565 | self->pl, |
|
|
1566 | self->rc, |
1179 | x * PANGO_SCALE, y * PANGO_SCALE, |
1567 | x * PANGO_SCALE, y * PANGO_SCALE, |
1180 | self->r, self->g, self->b, self->a, |
1568 | self->r, self->g, self->b, self->a, |
1181 | flags |
1569 | flags |
1182 | ); |
1570 | ); |
|
|
1571 | // we assume that context_change actually clears/frees stuff |
|
|
1572 | // and does not do any recomputation... |
|
|
1573 | pango_layout_context_changed (self->pl); |
1183 | |
1574 | |
1184 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1185 | |
|
|
1186 | void |
1575 | void |
1187 | pad2pot (SV *data_, SV *w_, SV *h_) |
1576 | draw (DC::Layout self) |
1188 | CODE: |
1577 | CODE: |
1189 | { |
1578 | { |
1190 | int ow = SvIV (w_); |
1579 | glEnable (GL_TEXTURE_2D); |
1191 | int oh = SvIV (h_); |
1580 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1581 | glEnable (GL_BLEND); |
|
|
1582 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1583 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1584 | glEnable (GL_ALPHA_TEST); |
|
|
1585 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1192 | |
1586 | |
1193 | if (ow && oh) |
1587 | rc_draw (self->rc); |
|
|
1588 | |
|
|
1589 | glDisable (GL_ALPHA_TEST); |
|
|
1590 | glDisable (GL_BLEND); |
|
|
1591 | glDisable (GL_TEXTURE_2D); |
|
|
1592 | } |
|
|
1593 | |
|
|
1594 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1595 | |
|
|
1596 | PROTOTYPES: ENABLE |
|
|
1597 | |
|
|
1598 | void |
|
|
1599 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1600 | CODE: |
|
|
1601 | { |
|
|
1602 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1194 | { |
1603 | { |
1195 | int nw = minpot (ow); |
|
|
1196 | int nh = minpot (oh); |
|
|
1197 | |
|
|
1198 | if (nw != ow || nh != oh) |
|
|
1199 | { |
|
|
1200 | if (SvOK (data_)) |
|
|
1201 | { |
|
|
1202 | STRLEN datalen; |
1604 | STRLEN datalen; |
1203 | char *data = SvPVbyte (data_, datalen); |
1605 | char *data = SvPVbyte (data_, datalen); |
1204 | int bpp = datalen / (ow * oh); |
1606 | int bpp = datalen / (ow * oh); |
1205 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1607 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1206 | |
1608 | |
1207 | SvPOK_only (result_); |
1609 | SvPOK_only (result_); |
1208 | SvCUR_set (result_, nw * nh * bpp); |
1610 | SvCUR_set (result_, nw * nh * bpp); |
1209 | |
1611 | |
1210 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1612 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1211 | while (oh--) |
1613 | while (oh--) |
1212 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1614 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1213 | |
1615 | |
1214 | sv_setsv (data_, result_); |
1616 | sv_setsv (data_, result_); |
1215 | } |
|
|
1216 | |
|
|
1217 | sv_setiv (w_, nw); |
|
|
1218 | sv_setiv (h_, nh); |
|
|
1219 | } |
|
|
1220 | } |
1617 | } |
1221 | } |
1618 | } |
1222 | |
1619 | |
1223 | void |
1620 | void |
1224 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1621 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1230 | { |
1627 | { |
1231 | HV *hv = (HV *)SvRV (self); |
1628 | HV *hv = (HV *)SvRV (self); |
1232 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1629 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1233 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1630 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1234 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1631 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1632 | |
|
|
1633 | if (name <= 0) |
|
|
1634 | XSRETURN_EMPTY; |
1235 | |
1635 | |
1236 | if (items < 5) |
1636 | if (items < 5) |
1237 | { |
1637 | { |
1238 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1638 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1239 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1639 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1267 | glDisable (GL_ALPHA_TEST); |
1667 | glDisable (GL_ALPHA_TEST); |
1268 | glDisable (GL_BLEND); |
1668 | glDisable (GL_BLEND); |
1269 | } |
1669 | } |
1270 | } |
1670 | } |
1271 | |
1671 | |
1272 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1672 | void |
|
|
1673 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1674 | PROTOTYPE: @ |
|
|
1675 | CODE: |
|
|
1676 | { |
|
|
1677 | glEnable (GL_TEXTURE_2D); |
|
|
1678 | glEnable (GL_BLEND); |
|
|
1679 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1680 | glBindTexture (GL_TEXTURE_2D, name1); |
1273 | |
1681 | |
1274 | CFPlus::Map |
1682 | glColor3f (intensity, intensity, intensity); |
|
|
1683 | glPushMatrix (); |
|
|
1684 | glScalef (1./3, 1./3, 1.); |
|
|
1685 | |
|
|
1686 | if (blend > 0.f) |
|
|
1687 | { |
|
|
1688 | float dx3 = dx * -3.f / w; |
|
|
1689 | float dy3 = dy * -3.f / h; |
|
|
1690 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1691 | |
|
|
1692 | /* interpolate the two shadow textures */ |
|
|
1693 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1694 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1695 | |
|
|
1696 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1697 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1698 | glEnable (GL_TEXTURE_2D); |
|
|
1699 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1700 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1701 | |
|
|
1702 | /* rgb == rgb(glcolor) */ |
|
|
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1704 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
|
|
1705 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1706 | |
|
|
1707 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1708 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1709 | |
|
|
1710 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1711 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1712 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1713 | |
|
|
1714 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1715 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1716 | |
|
|
1717 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1718 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1719 | |
|
|
1720 | glBegin (GL_QUADS); |
|
|
1721 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1722 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1723 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1724 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1725 | glEnd (); |
|
|
1726 | |
|
|
1727 | glDisable (GL_TEXTURE_2D); |
|
|
1728 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1729 | } |
|
|
1730 | else |
|
|
1731 | { |
|
|
1732 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1733 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1734 | |
|
|
1735 | glBegin (GL_QUADS); |
|
|
1736 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1737 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1738 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1739 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1740 | glEnd (); |
|
|
1741 | } |
|
|
1742 | |
|
|
1743 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1744 | { |
|
|
1745 | int x, y; |
|
|
1746 | int dx3 = dx * 3; |
|
|
1747 | int dy3 = dy * 3; |
|
|
1748 | |
|
|
1749 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1750 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1751 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1752 | glTranslatef (-1., -1., 0); |
|
|
1753 | glBegin (GL_QUADS); |
|
|
1754 | |
|
|
1755 | for (y = 1; y < h; y += 3) |
|
|
1756 | { |
|
|
1757 | int y1 = y - dy3; |
|
|
1758 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1759 | |
|
|
1760 | for (x = 1; x < w; x += 3) |
|
|
1761 | { |
|
|
1762 | int x1 = x - dx3; |
|
|
1763 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1764 | uint8_t h2; |
|
|
1765 | |
|
|
1766 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1767 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1768 | else |
|
|
1769 | h2 = 1; /* out of range == invisible */ |
|
|
1770 | |
|
|
1771 | if (h1 || h2) |
|
|
1772 | { |
|
|
1773 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1774 | glColor4f (1., 1., 1., alpha); |
|
|
1775 | |
|
|
1776 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1777 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1778 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1779 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1780 | } |
|
|
1781 | } |
|
|
1782 | } |
|
|
1783 | } |
|
|
1784 | |
|
|
1785 | glEnd (); |
|
|
1786 | |
|
|
1787 | glPopMatrix (); |
|
|
1788 | |
|
|
1789 | glDisable (GL_TEXTURE_2D); |
|
|
1790 | glDisable (GL_BLEND); |
|
|
1791 | } |
|
|
1792 | |
|
|
1793 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1794 | CODE: |
|
|
1795 | { |
|
|
1796 | GLint width; |
|
|
1797 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1798 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1799 | RETVAL = width > 0; |
|
|
1800 | } |
|
|
1801 | OUTPUT: |
|
|
1802 | RETVAL |
|
|
1803 | |
|
|
1804 | MODULE = Deliantra::Client PACKAGE = DC::Map |
|
|
1805 | |
|
|
1806 | PROTOTYPES: DISABLE |
|
|
1807 | |
|
|
1808 | DC::Map |
1275 | new (SV *class) |
1809 | new (SV *class) |
1276 | CODE: |
1810 | CODE: |
1277 | New (0, RETVAL, 1, struct map); |
1811 | New (0, RETVAL, 1, struct map); |
1278 | RETVAL->x = 0; |
1812 | RETVAL->x = 0; |
1279 | RETVAL->y = 0; |
1813 | RETVAL->y = 0; |
… | |
… | |
1287 | RETVAL->row = 0; |
1821 | RETVAL->row = 0; |
1288 | OUTPUT: |
1822 | OUTPUT: |
1289 | RETVAL |
1823 | RETVAL |
1290 | |
1824 | |
1291 | void |
1825 | void |
1292 | DESTROY (CFPlus::Map self) |
1826 | DESTROY (DC::Map self) |
1293 | CODE: |
1827 | CODE: |
1294 | { |
1828 | { |
1295 | map_clear (self); |
1829 | map_clear (self); |
1296 | Safefree (self->face2tile); |
1830 | Safefree (self->face2tile); |
1297 | Safefree (self->tex); |
1831 | Safefree (self->tex); |
1298 | Safefree (self); |
1832 | Safefree (self); |
1299 | } |
1833 | } |
1300 | |
1834 | |
1301 | void |
1835 | void |
1302 | resize (CFPlus::Map self, int map_width, int map_height) |
1836 | resize (DC::Map self, int map_width, int map_height) |
1303 | CODE: |
1837 | CODE: |
1304 | self->w = map_width; |
1838 | self->w = map_width; |
1305 | self->h = map_height; |
1839 | self->h = map_height; |
1306 | |
1840 | |
1307 | void |
1841 | void |
1308 | clear (CFPlus::Map self) |
1842 | clear (DC::Map self) |
1309 | CODE: |
1843 | CODE: |
1310 | map_clear (self); |
1844 | map_clear (self); |
1311 | |
1845 | |
1312 | void |
1846 | void |
1313 | set_tileid (CFPlus::Map self, int face, int tile) |
1847 | set_tileid (DC::Map self, int face, int tile) |
1314 | CODE: |
1848 | CODE: |
1315 | { |
1849 | { |
1316 | need_facenum (self, face); self->face2tile [face] = tile; |
1850 | need_facenum (self, face); self->face2tile [face] = tile; |
1317 | need_texid (self, tile); |
1851 | need_texid (self, tile); |
1318 | } |
1852 | } |
1319 | |
1853 | |
1320 | void |
1854 | void |
1321 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1855 | set_smooth (DC::Map self, int face, int smooth, int level) |
1322 | CODE: |
1856 | CODE: |
1323 | { |
1857 | { |
1324 | tileid texid; |
1858 | tileid texid; |
1325 | maptex *tex; |
1859 | maptex *tex; |
1326 | |
1860 | |
… | |
… | |
1339 | tex->smoothtile = self->face2tile [smooth]; |
1873 | tex->smoothtile = self->face2tile [smooth]; |
1340 | tex->smoothlevel = level; |
1874 | tex->smoothlevel = level; |
1341 | } |
1875 | } |
1342 | |
1876 | |
1343 | void |
1877 | void |
1344 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1878 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1345 | CODE: |
1879 | CODE: |
1346 | { |
1880 | { |
1347 | need_texid (self, texid); |
1881 | need_texid (self, texid); |
1348 | |
1882 | |
1349 | { |
1883 | { |
… | |
… | |
1368 | // use uglier nearest interpolation because linear suffers |
1902 | // use uglier nearest interpolation because linear suffers |
1369 | // from transparent color bleeding and ugly wrapping effects. |
1903 | // from transparent color bleeding and ugly wrapping effects. |
1370 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1904 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1371 | } |
1905 | } |
1372 | |
1906 | |
|
|
1907 | void |
|
|
1908 | expire_textures (DC::Map self, int texid, int count) |
|
|
1909 | PPCODE: |
|
|
1910 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1911 | { |
|
|
1912 | maptex *tex = self->tex + texid; |
|
|
1913 | |
|
|
1914 | if (tex->name) |
|
|
1915 | { |
|
|
1916 | if (tex->unused) |
|
|
1917 | { |
|
|
1918 | tex->name = 0; |
|
|
1919 | tex->unused = 0; |
|
|
1920 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1921 | } |
|
|
1922 | else |
|
|
1923 | tex->unused = 1; |
|
|
1924 | } |
|
|
1925 | } |
|
|
1926 | |
1373 | int |
1927 | int |
1374 | ox (CFPlus::Map self) |
1928 | ox (DC::Map self) |
1375 | ALIAS: |
1929 | ALIAS: |
1376 | oy = 1 |
1930 | oy = 1 |
1377 | x = 2 |
1931 | x = 2 |
1378 | y = 3 |
1932 | y = 3 |
1379 | w = 4 |
1933 | w = 4 |
… | |
… | |
1390 | } |
1944 | } |
1391 | OUTPUT: |
1945 | OUTPUT: |
1392 | RETVAL |
1946 | RETVAL |
1393 | |
1947 | |
1394 | void |
1948 | void |
1395 | scroll (CFPlus::Map self, int dx, int dy) |
1949 | scroll (DC::Map self, int dx, int dy) |
1396 | CODE: |
1950 | CODE: |
1397 | { |
1951 | { |
1398 | if (dx > 0) |
1952 | if (dx > 0) |
1399 | map_blank (self, self->x, self->y, dx, self->h); |
1953 | map_blank (self, self->x, self->y, dx, self->h); |
1400 | else if (dx < 0) |
1954 | else if (dx < 0) |
1401 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1955 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1402 | |
1956 | |
1403 | if (dy > 0) |
1957 | if (dy > 0) |
1404 | map_blank (self, self->x, self->y, self->w, dy); |
1958 | map_blank (self, self->x, self->y, self->w, dy); |
1405 | else if (dy < 0) |
1959 | else if (dy < 0) |
1406 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1960 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1407 | |
1961 | |
1408 | self->ox += dx; self->x += dx; |
1962 | self->ox += dx; self->x += dx; |
1409 | self->oy += dy; self->y += dy; |
1963 | self->oy += dy; self->y += dy; |
1410 | |
1964 | |
1411 | while (self->y < 0) |
1965 | while (self->y < 0) |
… | |
… | |
1415 | self->rows += MAP_EXTEND_Y; |
1969 | self->rows += MAP_EXTEND_Y; |
1416 | self->y += MAP_EXTEND_Y; |
1970 | self->y += MAP_EXTEND_Y; |
1417 | } |
1971 | } |
1418 | } |
1972 | } |
1419 | |
1973 | |
1420 | void |
1974 | SV * |
1421 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1975 | map1a_update (DC::Map self, SV *data_, int extmap) |
1422 | CODE: |
1976 | CODE: |
1423 | { |
1977 | { |
1424 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1978 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1425 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1979 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1426 | mapcell *cell; |
1980 | mapcell *cell; |
1427 | int x, y, flags; |
1981 | int x, y, z, flags; |
|
|
1982 | AV *missing = newAV (); |
|
|
1983 | RETVAL = newRV_noinc ((SV *)missing); |
1428 | |
1984 | |
1429 | while (data < data_end - 1) |
1985 | while (data < data_end - 1) |
1430 | { |
1986 | { |
1431 | flags = (data [0] << 8) + data [1]; data += 2; |
1987 | flags = (data [0] << 8) + data [1]; data += 2; |
1432 | |
1988 | |
… | |
… | |
1452 | uint8_t ext, cmd; |
2008 | uint8_t ext, cmd; |
1453 | |
2009 | |
1454 | do |
2010 | do |
1455 | { |
2011 | { |
1456 | ext = *data++; |
2012 | ext = *data++; |
1457 | cmd = ext & 0x3f; |
2013 | cmd = ext & 0x7f; |
1458 | |
2014 | |
1459 | if (cmd < 4) |
2015 | if (cmd < 4) |
1460 | cell->darkness = 255 - ext * 64 + 1; |
2016 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
1461 | else if (cmd == 5) // health |
2017 | else if (cmd == 5) // health |
1462 | { |
2018 | { |
1463 | cell->stat_width = 1; |
2019 | cell->stat_width = 1; |
1464 | cell->stat_hp = *data++; |
2020 | cell->stat_hp = *data++; |
1465 | } |
2021 | } |
1466 | else if (cmd == 6) // monster width |
2022 | else if (cmd == 6) // monster width |
1467 | cell->stat_width = *data++ + 1; |
2023 | cell->stat_width = *data++ + 1; |
1468 | else if (cmd == 0x47) |
2024 | else if (cmd == 0x47) |
1469 | { |
2025 | { |
1470 | if (*data == 4) |
2026 | if (*data == 1) cell->player = data [1]; |
1471 | ; // decode player count |
2027 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2028 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2029 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1472 | |
2030 | |
1473 | data += *data + 1; |
2031 | data += *data + 1; |
1474 | } |
2032 | } |
1475 | else if (cmd == 8) // cell flags |
2033 | else if (cmd == 8) // cell flags |
1476 | cell->flags = *data++; |
2034 | cell->flags = *data++; |
… | |
… | |
1483 | } |
2041 | } |
1484 | else |
2042 | else |
1485 | cell->darkness = *data++ + 1; |
2043 | cell->darkness = *data++ + 1; |
1486 | } |
2044 | } |
1487 | |
2045 | |
|
|
2046 | for (z = 0; z <= 2; ++z) |
1488 | if (flags & 4) |
2047 | if (flags & (4 >> z)) |
1489 | { |
2048 | { |
1490 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2049 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1491 | need_facenum (self, face); |
2050 | need_facenum (self, face); |
1492 | cell->tile [0] = self->face2tile [face]; |
2051 | cell->tile [z] = self->face2tile [face]; |
|
|
2052 | |
|
|
2053 | if (cell->tile [z]) |
|
|
2054 | { |
|
|
2055 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2056 | tex->unused = 0; |
|
|
2057 | if (!tex->name) |
|
|
2058 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2059 | |
|
|
2060 | if (tex->smoothtile) |
|
|
2061 | { |
|
|
2062 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2063 | smooth->unused = 0; |
|
|
2064 | if (!smooth->name) |
|
|
2065 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2066 | } |
|
|
2067 | } |
1493 | } |
2068 | } |
1494 | |
|
|
1495 | if (flags & 2) |
|
|
1496 | { |
|
|
1497 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1498 | need_facenum (self, face); |
|
|
1499 | cell->tile [1] = self->face2tile [face]; |
|
|
1500 | } |
|
|
1501 | |
|
|
1502 | if (flags & 1) |
|
|
1503 | { |
|
|
1504 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1505 | need_facenum (self, face); |
|
|
1506 | cell->tile [2] = self->face2tile [face]; |
|
|
1507 | } |
|
|
1508 | } |
2069 | } |
1509 | else |
2070 | else |
1510 | cell->darkness = 0; |
2071 | CELL_CLEAR (cell); |
1511 | } |
2072 | } |
1512 | } |
2073 | } |
|
|
2074 | OUTPUT: |
|
|
2075 | RETVAL |
1513 | |
2076 | |
1514 | SV * |
2077 | SV * |
1515 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2078 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1516 | CODE: |
2079 | CODE: |
1517 | { |
2080 | { |
1518 | int x1, x; |
2081 | int x1, x; |
1519 | int y1, y; |
2082 | int y1, y; |
1520 | int z; |
2083 | int z; |
… | |
… | |
1565 | } |
2128 | } |
1566 | OUTPUT: |
2129 | OUTPUT: |
1567 | RETVAL |
2130 | RETVAL |
1568 | |
2131 | |
1569 | void |
2132 | void |
1570 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
2133 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1571 | CODE: |
2134 | CODE: |
1572 | { |
2135 | { |
|
|
2136 | int x, y, z; |
|
|
2137 | |
1573 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2138 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1574 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2139 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1575 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
2140 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1576 | smooth_key skey; |
2141 | smooth_key skey; |
1577 | int x, y, z; |
2142 | int pl_x, pl_y; |
1578 | int last_name; |
2143 | maptex pl_tex; |
|
|
2144 | rc_t *rc = rc_alloc (); |
|
|
2145 | rc_t *rc_ov = rc_alloc (); |
|
|
2146 | rc_key_t key; |
|
|
2147 | rc_array_t *arr; |
1579 | |
2148 | |
|
|
2149 | pl_tex.name = 0; |
|
|
2150 | |
1580 | // thats current max. sorry. |
2151 | // that's current max. sorry. |
1581 | if (sw > 255) sw = 255; |
2152 | if (sw > 255) sw = 255; |
1582 | if (sh > 255) sh = 255; |
2153 | if (sh > 255) sh = 255; |
1583 | |
2154 | |
1584 | // clear key, in case of extra padding |
2155 | // clear key, in case of extra padding |
1585 | memset (&skey, 0, sizeof (skey)); |
2156 | memset (&skey, 0, sizeof (skey)); |
1586 | |
2157 | |
1587 | glColor4ub (255, 255, 255, 255); |
2158 | memset (&key, 0, sizeof (key)); |
1588 | |
2159 | key.r = 255; |
1589 | glEnable (GL_BLEND); |
2160 | key.g = 255; |
1590 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2161 | key.b = 255; |
1591 | glEnable (GL_TEXTURE_2D); |
2162 | key.a = 255; |
1592 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2163 | key.mode = GL_QUADS; |
1593 | |
2164 | key.format = GL_T2F_V3F; |
1594 | glBegin (GL_QUADS); |
|
|
1595 | |
|
|
1596 | last_name = 0; |
|
|
1597 | |
2165 | |
1598 | mx += self->x; |
2166 | mx += self->x; |
1599 | my += self->y; |
2167 | my += self->y; |
1600 | |
2168 | |
1601 | // first pass: determine smooth_max |
2169 | // first pass: determine smooth_max |
… | |
… | |
1618 | MAX (self->tex [cell->tile [1]].smoothlevel, |
2186 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1619 | self->tex [cell->tile [2]].smoothlevel)); |
2187 | self->tex [cell->tile [2]].smoothlevel)); |
1620 | } |
2188 | } |
1621 | } |
2189 | } |
1622 | |
2190 | |
|
|
2191 | glEnable (GL_BLEND); |
|
|
2192 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2193 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2194 | |
1623 | for (z = 0; z <= 2; z++) |
2195 | for (z = 0; z <= 2; z++) |
1624 | { |
2196 | { |
1625 | memset (smooth_level, 0, sizeof (smooth_level)); |
2197 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2198 | key.texname = -1; |
1626 | |
2199 | |
1627 | for (y = 0; y < sh; y++) |
2200 | for (y = 0; y < sh; y++) |
1628 | if (0 <= y + my && y + my < self->rows) |
2201 | if (0 <= y + my && y + my < self->rows) |
1629 | { |
2202 | { |
1630 | maprow *row = self->row + (y + my); |
2203 | maprow *row = self->row + (y + my); |
… | |
… | |
1636 | tileid tile = cell->tile [z]; |
2209 | tileid tile = cell->tile [z]; |
1637 | |
2210 | |
1638 | if (tile) |
2211 | if (tile) |
1639 | { |
2212 | { |
1640 | maptex tex = self->tex [tile]; |
2213 | maptex tex = self->tex [tile]; |
1641 | int px = (x + 1) * T - tex.w; |
2214 | int px, py; |
1642 | int py = (y + 1) * T - tex.h; |
|
|
1643 | |
2215 | |
1644 | // suppressing texture state switches here |
|
|
1645 | // is only moderately effective, but worth the extra effort |
|
|
1646 | if (last_name != tex.name) |
2216 | if (key.texname != tex.name) |
1647 | { |
2217 | { |
|
|
2218 | self->tex [tile].unused = 0; |
|
|
2219 | |
1648 | if (!tex.name) |
2220 | if (!tex.name) |
1649 | tex = self->tex [2]; /* missing, replace by noface */ |
2221 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1650 | |
2222 | |
1651 | glEnd (); |
2223 | key.texname = tex.name; |
1652 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2224 | arr = rc_array (rc, &key); |
1653 | glBegin (GL_QUADS); |
|
|
1654 | } |
2225 | } |
1655 | |
2226 | |
1656 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2227 | px = (x + 1) * T - tex.w; |
1657 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2228 | py = (y + 1) * T - tex.h; |
1658 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1659 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1660 | |
2229 | |
1661 | if (cell->flags && z == 2) |
2230 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1662 | { |
2231 | { |
1663 | if (cell->flags & 1) |
2232 | pl_x = px; |
|
|
2233 | pl_y = py; |
|
|
2234 | pl_tex = tex; |
1664 | { |
2235 | continue; |
1665 | maptex tex = self->tex [1]; |
|
|
1666 | int px = x * T + T * 2 / 32; |
|
|
1667 | int py = y * T - T * 6 / 32; |
|
|
1668 | |
|
|
1669 | glEnd (); |
|
|
1670 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1671 | glBegin (GL_QUADS); |
|
|
1672 | |
|
|
1673 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1674 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1675 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1676 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1677 | } |
|
|
1678 | } |
2236 | } |
|
|
2237 | |
|
|
2238 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2239 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2240 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2241 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1679 | |
2242 | |
1680 | // update smooth hash |
2243 | // update smooth hash |
1681 | if (tex.smoothtile) |
2244 | if (tex.smoothtile) |
1682 | { |
2245 | { |
1683 | skey.tile = tex.smoothtile; |
2246 | skey.tile = tex.smoothtile; |
… | |
… | |
1714 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2277 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1715 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2278 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1716 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2279 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1717 | } |
2280 | } |
1718 | } |
2281 | } |
|
|
2282 | |
|
|
2283 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2284 | { |
|
|
2285 | // overlays such as the speech bubble, probably more to come |
|
|
2286 | if (cell->flags & 1) |
|
|
2287 | { |
|
|
2288 | rc_key_t key_ov = key; |
|
|
2289 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2290 | rc_array_t *arr; |
|
|
2291 | int px = x * T + T * 2 / 32; |
|
|
2292 | int py = y * T - T * 6 / 32; |
|
|
2293 | |
|
|
2294 | key_ov.texname = tex.name; |
|
|
2295 | arr = rc_array (rc_ov, &key_ov); |
|
|
2296 | |
|
|
2297 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2298 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2299 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2300 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2301 | } |
|
|
2302 | } |
1719 | } |
2303 | } |
1720 | } |
2304 | } |
|
|
2305 | |
|
|
2306 | rc_draw (rc); |
|
|
2307 | rc_clear (rc); |
1721 | |
2308 | |
1722 | // go through all smoothlevels, lowest to highest, then draw. |
2309 | // go through all smoothlevels, lowest to highest, then draw. |
1723 | // this is basically counting sort |
2310 | // this is basically counting sort |
1724 | { |
2311 | { |
1725 | int w, b; |
2312 | int w, b; |
1726 | |
2313 | |
|
|
2314 | glEnable (GL_TEXTURE_2D); |
|
|
2315 | glBegin (GL_QUADS); |
1727 | for (w = 0; w < 256 / 32; ++w) |
2316 | for (w = 0; w < 256 / 32; ++w) |
1728 | { |
2317 | { |
1729 | uint32_t smask = smooth_level [w]; |
2318 | uint32_t smask = smooth_level [w]; |
1730 | if (smask) |
2319 | if (smask) |
1731 | for (b = 0; b < 32; ++b) |
2320 | for (b = 0; b < 32; ++b) |
… | |
… | |
1740 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2329 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1741 | IV bits = SvIVX (HeVAL (he)); |
2330 | IV bits = SvIVX (HeVAL (he)); |
1742 | |
2331 | |
1743 | if (!(bits & 0x1000) |
2332 | if (!(bits & 0x1000) |
1744 | && skey->level == level |
2333 | && skey->level == level |
1745 | && level >= smooth_max [skey->x][skey->y]) |
2334 | && level > smooth_max [skey->x][skey->y]) |
1746 | { |
2335 | { |
1747 | maptex tex = self->tex [skey->tile]; |
2336 | maptex tex = self->tex [skey->tile]; |
1748 | int px = (((int)skey->x) - 1) * T; |
2337 | int px = (((int)skey->x) - 1) * T; |
1749 | int py = (((int)skey->y) - 1) * T; |
2338 | int py = (((int)skey->y) - 1) * T; |
1750 | int border = bits & 15; |
2339 | int border = bits & 15; |
1751 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2340 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1752 | float dx = tex.s * .0625f; // 16 images/row |
2341 | float dx = tex.s * .0625f; // 16 images/row |
1753 | float dy = tex.t * .5f ; // 2 images/column |
2342 | float dy = tex.t * .5f ; // 2 images/column |
1754 | |
2343 | |
1755 | // this time naively avoiding texture state changes |
|
|
1756 | // save gobs of state changes. |
|
|
1757 | if (last_name != tex.name) |
2344 | if (tex.name) |
1758 | { |
2345 | { |
|
|
2346 | // this time avoiding texture state changes |
|
|
2347 | // save gobs of state changes. |
1759 | if (!tex.name) |
2348 | if (key.texname != tex.name) |
1760 | continue; // smoothing not yet available |
2349 | { |
|
|
2350 | self->tex [skey->tile].unused = 0; |
1761 | |
2351 | |
1762 | glEnd (); |
2352 | glEnd (); |
1763 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2353 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1764 | glBegin (GL_QUADS); |
2354 | glBegin (GL_QUADS); |
1765 | } |
2355 | } |
1766 | |
2356 | |
1767 | if (border) |
2357 | if (border) |
1768 | { |
2358 | { |
1769 | float ox = border * dx; |
2359 | float ox = border * dx; |
1770 | |
2360 | |
1771 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
2361 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1772 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
2362 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
1773 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
2363 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
1774 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
2364 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
1775 | } |
2365 | } |
1776 | |
2366 | |
1777 | if (corner) |
2367 | if (corner) |
1778 | { |
2368 | { |
1779 | float ox = corner * dx; |
2369 | float ox = corner * dx; |
1780 | |
2370 | |
1781 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2371 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1782 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2372 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1783 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2373 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1784 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2374 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2375 | } |
1785 | } |
2376 | } |
1786 | } |
2377 | } |
1787 | } |
2378 | } |
1788 | } |
2379 | } |
1789 | } |
2380 | } |
|
|
2381 | |
|
|
2382 | glEnd (); |
|
|
2383 | glDisable (GL_TEXTURE_2D); |
|
|
2384 | key.texname = -1; |
1790 | } |
2385 | } |
1791 | |
2386 | |
1792 | hv_clear (smooth); |
2387 | hv_clear (smooth); |
1793 | } |
2388 | } |
1794 | |
2389 | |
1795 | glEnd (); |
2390 | if (pl_tex.name) |
|
|
2391 | { |
|
|
2392 | maptex tex = pl_tex; |
|
|
2393 | int px = pl_x + sdx; |
|
|
2394 | int py = pl_y + sdy; |
1796 | |
2395 | |
1797 | glDisable (GL_TEXTURE_2D); |
2396 | key.texname = tex.name; |
|
|
2397 | arr = rc_array (rc, &key); |
|
|
2398 | |
|
|
2399 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2400 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2401 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2402 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2403 | |
|
|
2404 | rc_draw (rc); |
|
|
2405 | } |
|
|
2406 | |
|
|
2407 | rc_draw (rc_ov); |
|
|
2408 | rc_clear (rc_ov); |
|
|
2409 | |
1798 | glDisable (GL_BLEND); |
2410 | glDisable (GL_BLEND); |
|
|
2411 | rc_free (rc); |
|
|
2412 | rc_free (rc_ov); |
1799 | |
2413 | |
1800 | // top layer: overlays such as the health bar |
2414 | // top layer: overlays such as the health bar |
1801 | for (y = 0; y < sh; y++) |
2415 | for (y = 0; y < sh; y++) |
1802 | if (0 <= y + my && y + my < self->rows) |
2416 | if (0 <= y + my && y + my < self->rows) |
1803 | { |
2417 | { |
… | |
… | |
1808 | { |
2422 | { |
1809 | mapcell *cell = row->col + (x + mx - row->c0); |
2423 | mapcell *cell = row->col + (x + mx - row->c0); |
1810 | |
2424 | |
1811 | int px = x * T; |
2425 | int px = x * T; |
1812 | int py = y * T; |
2426 | int py = y * T; |
|
|
2427 | |
|
|
2428 | if (expect_false (cell->player == player)) |
|
|
2429 | { |
|
|
2430 | px += sdx; |
|
|
2431 | py += sdy; |
|
|
2432 | } |
1813 | |
2433 | |
1814 | if (cell->stat_hp) |
2434 | if (cell->stat_hp) |
1815 | { |
2435 | { |
1816 | int width = cell->stat_width * T; |
2436 | int width = cell->stat_width * T; |
1817 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2437 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
1828 | } |
2448 | } |
1829 | } |
2449 | } |
1830 | } |
2450 | } |
1831 | |
2451 | |
1832 | void |
2452 | void |
1833 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2453 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1834 | CODE: |
2454 | CODE: |
1835 | { |
2455 | { |
1836 | static float color[16][3] = { |
2456 | static float color[16][3] = { |
1837 | { 0.00F, 0.00F, 0.00F }, |
2457 | { 0.00f, 0.00f, 0.00f }, |
1838 | { 1.00F, 1.00F, 1.00F }, |
2458 | { 1.00f, 1.00f, 1.00f }, |
1839 | { 0.00F, 0.00F, 0.55F }, |
2459 | { 0.00f, 0.00f, 0.55f }, |
1840 | { 1.00F, 0.00F, 0.00F }, |
2460 | { 1.00f, 0.00f, 0.00f }, |
1841 | |
2461 | |
1842 | { 1.00F, 0.54F, 0.00F }, |
2462 | { 1.00f, 0.54f, 0.00f }, |
1843 | { 0.11F, 0.56F, 1.00F }, |
2463 | { 0.11f, 0.56f, 1.00f }, |
1844 | { 0.93F, 0.46F, 0.00F }, |
2464 | { 0.93f, 0.46f, 0.00f }, |
1845 | { 0.18F, 0.54F, 0.34F }, |
2465 | { 0.18f, 0.54f, 0.34f }, |
1846 | |
2466 | |
1847 | { 0.56F, 0.73F, 0.56F }, |
2467 | { 0.56f, 0.73f, 0.56f }, |
1848 | { 0.80F, 0.80F, 0.80F }, |
2468 | { 0.80f, 0.80f, 0.80f }, |
1849 | { 0.55F, 0.41F, 0.13F }, |
2469 | { 0.55f, 0.41f, 0.13f }, |
1850 | { 0.99F, 0.77F, 0.26F }, |
2470 | { 0.99f, 0.77f, 0.26f }, |
1851 | |
2471 | |
1852 | { 0.74F, 0.65F, 0.41F }, |
2472 | { 0.74f, 0.65f, 0.41f }, |
1853 | |
2473 | |
1854 | { 0.00F, 1.00F, 1.00F }, |
2474 | { 0.00f, 1.00f, 1.00f }, |
1855 | { 1.00F, 0.00F, 1.00F }, |
2475 | { 1.00f, 0.00f, 1.00f }, |
1856 | { 1.00F, 1.00F, 0.00F }, |
2476 | { 1.00f, 1.00f, 0.00f }, |
1857 | }; |
2477 | }; |
1858 | |
2478 | |
1859 | int x, y; |
2479 | int x, y; |
1860 | |
2480 | |
1861 | glEnable (GL_TEXTURE_2D); |
2481 | glEnable (GL_TEXTURE_2D); |
|
|
2482 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2483 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2484 | * and takes the colour from god knows where instead of using |
|
|
2485 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2486 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2487 | */ |
1862 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2488 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1863 | glEnable (GL_BLEND); |
2489 | glEnable (GL_BLEND); |
1864 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2490 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1865 | glBegin (GL_QUADS); |
2491 | glBegin (GL_QUADS); |
1866 | |
2492 | |
1867 | for (y = 0; y < h; y++) |
2493 | for (y = 0; y < h; y++) |
… | |
… | |
1871 | |
2497 | |
1872 | if (m) |
2498 | if (m) |
1873 | { |
2499 | { |
1874 | float *c = color [m & 15]; |
2500 | float *c = color [m & 15]; |
1875 | |
2501 | |
1876 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2502 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1877 | float tx2 = tx1 + 0.5; |
2503 | float tx2 = tx1 + 0.5f; |
1878 | |
2504 | |
1879 | glColor4f (c[0], c[1], c[2], 0.75); |
2505 | glColor4f (c[0], c[1], c[2], 1); |
1880 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2506 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1881 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2507 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1882 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2508 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1883 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2509 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1884 | } |
2510 | } |
… | |
… | |
1888 | glDisable (GL_BLEND); |
2514 | glDisable (GL_BLEND); |
1889 | glDisable (GL_TEXTURE_2D); |
2515 | glDisable (GL_TEXTURE_2D); |
1890 | } |
2516 | } |
1891 | |
2517 | |
1892 | void |
2518 | void |
1893 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2519 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1894 | PPCODE: |
2520 | PPCODE: |
1895 | { |
2521 | { |
1896 | int x, y; |
2522 | int x, y; |
1897 | int sw4 = (sw + 3) & ~3; |
2523 | int sw1 = sw + 2; |
|
|
2524 | int sh1 = sh + 2; |
|
|
2525 | int sh3 = sh * 3; |
|
|
2526 | int sw3 = sw * 3; |
|
|
2527 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1898 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2528 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1899 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2529 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1900 | |
2530 | |
1901 | memset (darkness, 255, sw4 * sh); |
|
|
1902 | SvPOK_only (darkness_sv); |
2531 | SvPOK_only (darkness3_sv); |
1903 | SvCUR_set (darkness_sv, sw4 * sh); |
2532 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1904 | |
2533 | |
1905 | mx += self->x; |
2534 | mx += self->x - 1; |
1906 | my += self->y; |
2535 | my += self->y - 1; |
1907 | |
2536 | |
1908 | for (y = 0; y < sh; y++) |
2537 | for (y = 0; y < sh1; y++) |
1909 | if (0 <= y + my && y + my < self->rows) |
2538 | if (0 <= y + my && y + my < self->rows) |
1910 | { |
2539 | { |
1911 | maprow *row = self->row + (y + my); |
2540 | maprow *row = self->row + (y + my); |
1912 | |
2541 | |
1913 | for (x = 0; x < sw; x++) |
2542 | for (x = 0; x < sw1; x++) |
1914 | if (row->c0 <= x + mx && x + mx < row->c1) |
2543 | if (row->c0 <= x + mx && x + mx < row->c1) |
1915 | { |
2544 | { |
1916 | mapcell *cell = row->col + (x + mx - row->c0); |
2545 | mapcell *cell = row->col + (x + mx - row->c0); |
1917 | |
2546 | |
1918 | darkness[y * sw4 + x] = cell->darkness |
2547 | darkness1 [y * sw1 + x] = cell->darkness |
1919 | ? 255 - (cell->darkness - 1) |
2548 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1920 | : 255 - FOW_DARKNESS; |
2549 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1921 | } |
2550 | } |
1922 | } |
2551 | } |
1923 | |
2552 | |
|
|
2553 | for (y = 0; y < sh; ++y) |
|
|
2554 | for (x = 0; x < sw; ++x) |
|
|
2555 | { |
|
|
2556 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2557 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2558 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2559 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2560 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2561 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2562 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2563 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2564 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2565 | |
|
|
2566 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2567 | uint8_t r21 = d21; |
|
|
2568 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2569 | |
|
|
2570 | uint8_t r12 = d12; |
|
|
2571 | uint8_t r22 = d22; |
|
|
2572 | uint8_t r32 = d32; |
|
|
2573 | |
|
|
2574 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2575 | uint8_t r23 = d23; |
|
|
2576 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2577 | |
|
|
2578 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2579 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2580 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2581 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2582 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2583 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2584 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2585 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2586 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2587 | } |
|
|
2588 | |
|
|
2589 | free (darkness1); |
|
|
2590 | |
1924 | EXTEND (SP, 3); |
2591 | EXTEND (SP, 3); |
1925 | PUSHs (sv_2mortal (newSViv (sw4))); |
2592 | PUSHs (sv_2mortal (newSViv (sw3))); |
1926 | PUSHs (sv_2mortal (newSViv (sh))); |
2593 | PUSHs (sv_2mortal (newSViv (sh3))); |
1927 | PUSHs (darkness_sv); |
2594 | PUSHs (darkness3_sv); |
1928 | } |
2595 | } |
1929 | |
2596 | |
1930 | SV * |
2597 | SV * |
1931 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2598 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1932 | CODE: |
2599 | CODE: |
1933 | { |
2600 | { |
1934 | int x, y, x1, y1; |
2601 | int x, y, x1, y1; |
1935 | SV *data_sv = newSV (w * h * 7 + 5); |
2602 | SV *data_sv = newSV (w * h * 7 + 5); |
1936 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2603 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1993 | else |
2660 | else |
1994 | *data++ = 0; |
2661 | *data++ = 0; |
1995 | } |
2662 | } |
1996 | } |
2663 | } |
1997 | |
2664 | |
|
|
2665 | /* if size is w*h + 5 then no data has been found */ |
|
|
2666 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2667 | { |
1998 | SvPOK_only (data_sv); |
2668 | SvPOK_only (data_sv); |
1999 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2669 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2670 | } |
|
|
2671 | |
2000 | RETVAL = data_sv; |
2672 | RETVAL = data_sv; |
2001 | } |
2673 | } |
2002 | OUTPUT: |
2674 | OUTPUT: |
2003 | RETVAL |
2675 | RETVAL |
2004 | |
2676 | |
2005 | void |
2677 | void |
2006 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2678 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2007 | PPCODE: |
2679 | PPCODE: |
2008 | { |
2680 | { |
2009 | int x, y, z; |
2681 | int x, y, z; |
2010 | int w, h; |
2682 | int w, h; |
2011 | int x1, y1; |
2683 | int x1, y1; |
|
|
2684 | STRLEN len; |
|
|
2685 | uint8_t *data, *end; |
|
|
2686 | |
|
|
2687 | len = SvLEN (data_sv); |
|
|
2688 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2689 | data = SvPVbyte_nolen (data_sv); |
|
|
2690 | end = data + len + 8; |
|
|
2691 | |
|
|
2692 | if (len < 5) |
|
|
2693 | XSRETURN_EMPTY; |
2012 | |
2694 | |
2013 | if (*data++ != 0) |
2695 | if (*data++ != 0) |
2014 | return; /* version mismatch */ |
2696 | XSRETURN_EMPTY; /* version mismatch */ |
2015 | |
2697 | |
2016 | w = *data++ << 8; w |= *data++; |
2698 | w = *data++ << 8; w |= *data++; |
2017 | h = *data++ << 8; h |= *data++; |
2699 | h = *data++ << 8; h |= *data++; |
2018 | |
2700 | |
2019 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2701 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2031 | { |
2713 | { |
2032 | maprow *row = map_get_row (self, y); |
2714 | maprow *row = map_get_row (self, y); |
2033 | |
2715 | |
2034 | for (x = x0; x < x1; x++) |
2716 | for (x = x0; x < x1; x++) |
2035 | { |
2717 | { |
|
|
2718 | uint8_t flags; |
|
|
2719 | |
|
|
2720 | if (data + 7 >= end) |
|
|
2721 | XSRETURN_EMPTY; |
|
|
2722 | |
2036 | uint8_t flags = *data++; |
2723 | flags = *data++; |
2037 | |
2724 | |
2038 | if (flags) |
2725 | if (flags) |
2039 | { |
2726 | { |
2040 | mapcell *cell = row_get_cell (row, x); |
2727 | mapcell *cell = row_get_cell (row, x); |
2041 | tileid tile[3] = { 0, 0, 0 }; |
2728 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2044 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2731 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2045 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2732 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2046 | |
2733 | |
2047 | if (cell->darkness == 0) |
2734 | if (cell->darkness == 0) |
2048 | { |
2735 | { |
2049 | cell->darkness = 0; |
2736 | /*cell->darkness = 0;*/ |
|
|
2737 | EXTEND (SP, 3); |
2050 | |
2738 | |
2051 | for (z = 0; z <= 2; z++) |
2739 | for (z = 0; z <= 2; z++) |
2052 | { |
2740 | { |
2053 | tileid t = tile [z]; |
2741 | tileid t = tile [z]; |
2054 | |
2742 | |
2055 | if (t >= self->texs || (t && !self->tex [t].name)) |
2743 | if (t >= self->texs || (t && !self->tex [t].name)) |
2056 | { |
2744 | { |
2057 | XPUSHs (sv_2mortal (newSViv (t))); |
2745 | PUSHs (sv_2mortal (newSViv (t))); |
2058 | need_texid (self, t); |
2746 | need_texid (self, t); |
2059 | } |
2747 | } |
2060 | |
2748 | |
2061 | cell->tile [z] = t; |
2749 | cell->tile [z] = t; |
2062 | } |
2750 | } |
… | |
… | |
2064 | } |
2752 | } |
2065 | } |
2753 | } |
2066 | } |
2754 | } |
2067 | } |
2755 | } |
2068 | |
2756 | |
2069 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2757 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2070 | |
2758 | |
2071 | CFPlus::MixChunk |
2759 | DC::RW |
2072 | new_from_file (SV *class, char *path) |
2760 | new (SV *class, SV *data_sv) |
2073 | CODE: |
2761 | CODE: |
2074 | RETVAL = Mix_LoadWAV (path); |
2762 | { |
|
|
2763 | STRLEN datalen; |
|
|
2764 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2765 | |
|
|
2766 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2767 | } |
2075 | OUTPUT: |
2768 | OUTPUT: |
2076 | RETVAL |
2769 | RETVAL |
2077 | |
2770 | |
|
|
2771 | DC::RW |
|
|
2772 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2773 | CODE: |
|
|
2774 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2775 | OUTPUT: |
|
|
2776 | RETVAL |
|
|
2777 | |
|
|
2778 | # fails on win32: |
|
|
2779 | # dc.xs(2268) : error C2059: syntax error : '(' |
2078 | void |
2780 | #void |
|
|
2781 | #close (DC::RW self) |
|
|
2782 | # CODE: |
|
|
2783 | # (self->(close)) (self); |
|
|
2784 | |
|
|
2785 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2786 | |
|
|
2787 | PROTOTYPES: DISABLE |
|
|
2788 | |
|
|
2789 | DC::Channel |
|
|
2790 | find () |
|
|
2791 | CODE: |
|
|
2792 | { |
|
|
2793 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2794 | |
|
|
2795 | if (RETVAL < 0) |
|
|
2796 | { |
|
|
2797 | RETVAL = Mix_GroupOldest (-1); |
|
|
2798 | |
|
|
2799 | if (RETVAL < 0) |
|
|
2800 | XSRETURN_UNDEF; |
|
|
2801 | |
|
|
2802 | Mix_HaltChannel (RETVAL); |
|
|
2803 | } |
|
|
2804 | |
|
|
2805 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2806 | Mix_Volume (RETVAL, 128); |
|
|
2807 | } |
|
|
2808 | OUTPUT: |
|
|
2809 | RETVAL |
|
|
2810 | |
|
|
2811 | void |
|
|
2812 | halt (DC::Channel self) |
|
|
2813 | CODE: |
|
|
2814 | Mix_HaltChannel (self); |
|
|
2815 | |
|
|
2816 | void |
|
|
2817 | expire (DC::Channel self, int ticks = -1) |
|
|
2818 | CODE: |
|
|
2819 | Mix_ExpireChannel (self, ticks); |
|
|
2820 | |
|
|
2821 | void |
|
|
2822 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2823 | CODE: |
|
|
2824 | Mix_FadeOutChannel (self, ticks); |
|
|
2825 | |
|
|
2826 | int |
|
|
2827 | volume (DC::Channel self, int volume) |
|
|
2828 | CODE: |
|
|
2829 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2830 | OUTPUT: |
|
|
2831 | RETVAL |
|
|
2832 | |
|
|
2833 | void |
|
|
2834 | unregister_all_effects (DC::Channel self) |
|
|
2835 | CODE: |
|
|
2836 | Mix_UnregisterAllEffects (self); |
|
|
2837 | |
|
|
2838 | void |
|
|
2839 | set_panning (DC::Channel self, int left, int right) |
|
|
2840 | CODE: |
|
|
2841 | left = CLAMP (left , 0, 255); |
|
|
2842 | right = CLAMP (right, 0, 255); |
|
|
2843 | Mix_SetPanning (self, left, right); |
|
|
2844 | |
|
|
2845 | void |
|
|
2846 | set_distance (DC::Channel self, int distance) |
|
|
2847 | CODE: |
|
|
2848 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2849 | |
|
|
2850 | void |
|
|
2851 | set_position (DC::Channel self, int angle, int distance) |
|
|
2852 | CODE: |
|
|
2853 | |
|
|
2854 | void |
|
|
2855 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2856 | CODE: |
|
|
2857 | { |
|
|
2858 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2859 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2860 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2861 | } |
|
|
2862 | |
|
|
2863 | void |
|
|
2864 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2865 | CODE: |
|
|
2866 | Mix_SetReverseStereo (self, flip); |
|
|
2867 | |
|
|
2868 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2869 | |
|
|
2870 | PROTOTYPES: DISABLE |
|
|
2871 | |
|
|
2872 | DC::MixChunk |
|
|
2873 | new (SV *class, DC::RW rwops) |
|
|
2874 | CODE: |
|
|
2875 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2876 | OUTPUT: |
|
|
2877 | RETVAL |
|
|
2878 | |
|
|
2879 | void |
2079 | DESTROY (CFPlus::MixChunk self) |
2880 | DESTROY (DC::MixChunk self) |
2080 | CODE: |
2881 | CODE: |
2081 | Mix_FreeChunk (self); |
2882 | Mix_FreeChunk (self); |
2082 | |
2883 | |
2083 | int |
2884 | int |
2084 | volume (CFPlus::MixChunk self, int volume = -1) |
2885 | volume (DC::MixChunk self, int volume = -1) |
2085 | CODE: |
2886 | CODE: |
|
|
2887 | if (items > 1) |
|
|
2888 | volume = CLAMP (volume, 0, 128); |
2086 | RETVAL = Mix_VolumeChunk (self, volume); |
2889 | RETVAL = Mix_VolumeChunk (self, volume); |
2087 | OUTPUT: |
2890 | OUTPUT: |
2088 | RETVAL |
2891 | RETVAL |
2089 | |
2892 | |
2090 | int |
2893 | DC::Channel |
2091 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2894 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
2092 | CODE: |
2895 | CODE: |
|
|
2896 | { |
2093 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2897 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2898 | |
|
|
2899 | if (RETVAL < 0) |
|
|
2900 | XSRETURN_UNDEF; |
|
|
2901 | |
|
|
2902 | if (channel < 0) |
|
|
2903 | { |
|
|
2904 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2905 | Mix_Volume (RETVAL, 128); |
|
|
2906 | } |
|
|
2907 | } |
2094 | OUTPUT: |
2908 | OUTPUT: |
2095 | RETVAL |
2909 | RETVAL |
2096 | |
2910 | |
2097 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2911 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2098 | |
2912 | |
2099 | int |
2913 | int |
2100 | volume (int volume = -1) |
2914 | volume (int volume = -1) |
|
|
2915 | PROTOTYPE: ;$ |
2101 | CODE: |
2916 | CODE: |
|
|
2917 | if (items > 0) |
|
|
2918 | volume = CLAMP (volume, 0, 128); |
2102 | RETVAL = Mix_VolumeMusic (volume); |
2919 | RETVAL = Mix_VolumeMusic (volume); |
2103 | OUTPUT: |
2920 | OUTPUT: |
2104 | RETVAL |
2921 | RETVAL |
2105 | |
2922 | |
|
|
2923 | void |
|
|
2924 | fade_out (int ms) |
|
|
2925 | CODE: |
|
|
2926 | Mix_FadeOutMusic (ms); |
|
|
2927 | |
|
|
2928 | void |
|
|
2929 | halt () |
|
|
2930 | CODE: |
|
|
2931 | Mix_HaltMusic (); |
|
|
2932 | |
2106 | CFPlus::MixMusic |
2933 | DC::MixMusic |
2107 | new_from_file (SV *class, char *path) |
2934 | new (SV *class, DC::RW rwops) |
2108 | CODE: |
2935 | CODE: |
2109 | RETVAL = Mix_LoadMUS (path); |
2936 | RETVAL = Mix_LoadMUS_RW (rwops); |
2110 | OUTPUT: |
2937 | OUTPUT: |
2111 | RETVAL |
2938 | RETVAL |
2112 | |
2939 | |
2113 | void |
2940 | void |
2114 | DESTROY (CFPlus::MixMusic self) |
2941 | DESTROY (DC::MixMusic self) |
2115 | CODE: |
2942 | CODE: |
2116 | Mix_FreeMusic (self); |
2943 | Mix_FreeMusic (self); |
2117 | |
2944 | |
2118 | int |
2945 | int |
2119 | play (CFPlus::MixMusic self, int loops = -1) |
2946 | play (DC::MixMusic self, int loops = -1) |
2120 | CODE: |
2947 | CODE: |
2121 | RETVAL = Mix_PlayMusic (self, loops); |
2948 | RETVAL = Mix_PlayMusic (self, loops); |
2122 | OUTPUT: |
2949 | OUTPUT: |
2123 | RETVAL |
2950 | RETVAL |
2124 | |
2951 | |
2125 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2952 | void |
|
|
2953 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
2954 | CODE: |
|
|
2955 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2956 | |
|
|
2957 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
2958 | |
|
|
2959 | PROTOTYPES: ENABLE |
2126 | |
2960 | |
2127 | BOOT: |
2961 | BOOT: |
2128 | { |
2962 | { |
2129 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2963 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
2130 | static const struct { |
2964 | static const struct { |
2131 | const char *name; |
2965 | const char *name; |
2132 | IV iv; |
2966 | IV iv; |
2133 | } *civ, const_iv[] = { |
2967 | } *civ, const_iv[] = { |
2134 | # define const_iv(name) { # name, (IV)name } |
2968 | # define const_iv(name) { # name, (IV)name } |
|
|
2969 | const_iv (GL_VENDOR), |
|
|
2970 | const_iv (GL_VERSION), |
|
|
2971 | const_iv (GL_EXTENSIONS), |
|
|
2972 | const_iv (GL_MAX_TEXTURE_UNITS), |
2135 | const_iv (GL_COLOR_MATERIAL), |
2973 | const_iv (GL_COLOR_MATERIAL), |
2136 | const_iv (GL_SMOOTH), |
2974 | const_iv (GL_SMOOTH), |
2137 | const_iv (GL_FLAT), |
2975 | const_iv (GL_FLAT), |
2138 | const_iv (GL_DITHER), |
2976 | const_iv (GL_DITHER), |
2139 | const_iv (GL_BLEND), |
2977 | const_iv (GL_BLEND), |
… | |
… | |
2143 | const_iv (GL_ALPHA_TEST), |
2981 | const_iv (GL_ALPHA_TEST), |
2144 | const_iv (GL_NORMALIZE), |
2982 | const_iv (GL_NORMALIZE), |
2145 | const_iv (GL_RESCALE_NORMAL), |
2983 | const_iv (GL_RESCALE_NORMAL), |
2146 | const_iv (GL_FRONT), |
2984 | const_iv (GL_FRONT), |
2147 | const_iv (GL_BACK), |
2985 | const_iv (GL_BACK), |
|
|
2986 | const_iv (GL_AUX0), |
2148 | const_iv (GL_AND), |
2987 | const_iv (GL_AND), |
2149 | const_iv (GL_ONE), |
2988 | const_iv (GL_ONE), |
2150 | const_iv (GL_ZERO), |
2989 | const_iv (GL_ZERO), |
2151 | const_iv (GL_SRC_ALPHA), |
2990 | const_iv (GL_SRC_ALPHA), |
2152 | const_iv (GL_DST_ALPHA), |
2991 | const_iv (GL_DST_ALPHA), |
2153 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2992 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2154 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2993 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2994 | const_iv (GL_SRC_COLOR), |
|
|
2995 | const_iv (GL_DST_COLOR), |
|
|
2996 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
2997 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2155 | const_iv (GL_SRC_ALPHA_SATURATE), |
2998 | const_iv (GL_SRC_ALPHA_SATURATE), |
2156 | const_iv (GL_RGB), |
2999 | const_iv (GL_RGB), |
2157 | const_iv (GL_RGBA), |
3000 | const_iv (GL_RGBA), |
2158 | const_iv (GL_RGBA4), |
3001 | const_iv (GL_RGBA4), |
2159 | const_iv (GL_RGBA8), |
3002 | const_iv (GL_RGBA8), |
… | |
… | |
2165 | const_iv (GL_INTENSITY), |
3008 | const_iv (GL_INTENSITY), |
2166 | const_iv (GL_LUMINANCE), |
3009 | const_iv (GL_LUMINANCE), |
2167 | const_iv (GL_LUMINANCE_ALPHA), |
3010 | const_iv (GL_LUMINANCE_ALPHA), |
2168 | const_iv (GL_FLOAT), |
3011 | const_iv (GL_FLOAT), |
2169 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3012 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3013 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3014 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3015 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3016 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3017 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3018 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2170 | const_iv (GL_COMPILE), |
3019 | const_iv (GL_COMPILE), |
|
|
3020 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3021 | const_iv (GL_PROXY_TEXTURE_2D), |
2171 | const_iv (GL_TEXTURE_1D), |
3022 | const_iv (GL_TEXTURE_1D), |
2172 | const_iv (GL_TEXTURE_2D), |
3023 | const_iv (GL_TEXTURE_2D), |
2173 | const_iv (GL_TEXTURE_ENV), |
3024 | const_iv (GL_TEXTURE_ENV), |
2174 | const_iv (GL_TEXTURE_MAG_FILTER), |
3025 | const_iv (GL_TEXTURE_MAG_FILTER), |
2175 | const_iv (GL_TEXTURE_MIN_FILTER), |
3026 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2196 | const_iv (GL_COLOR_LOGIC_OP), |
3047 | const_iv (GL_COLOR_LOGIC_OP), |
2197 | const_iv (GL_SEPARABLE_2D), |
3048 | const_iv (GL_SEPARABLE_2D), |
2198 | const_iv (GL_CONVOLUTION_2D), |
3049 | const_iv (GL_CONVOLUTION_2D), |
2199 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3050 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2200 | const_iv (GL_CONSTANT_BORDER), |
3051 | const_iv (GL_CONSTANT_BORDER), |
|
|
3052 | const_iv (GL_POINTS), |
2201 | const_iv (GL_LINES), |
3053 | const_iv (GL_LINES), |
2202 | const_iv (GL_LINE_STRIP), |
3054 | const_iv (GL_LINE_STRIP), |
2203 | const_iv (GL_LINE_LOOP), |
3055 | const_iv (GL_LINE_LOOP), |
2204 | const_iv (GL_QUADS), |
3056 | const_iv (GL_QUADS), |
2205 | const_iv (GL_QUAD_STRIP), |
3057 | const_iv (GL_QUAD_STRIP), |
2206 | const_iv (GL_TRIANGLES), |
3058 | const_iv (GL_TRIANGLES), |
2207 | const_iv (GL_TRIANGLE_STRIP), |
3059 | const_iv (GL_TRIANGLE_STRIP), |
2208 | const_iv (GL_TRIANGLE_FAN), |
3060 | const_iv (GL_TRIANGLE_FAN), |
|
|
3061 | const_iv (GL_POLYGON), |
2209 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3062 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3063 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3064 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3065 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3066 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3067 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2210 | const_iv (GL_FASTEST), |
3068 | const_iv (GL_FASTEST), |
|
|
3069 | const_iv (GL_DONT_CARE), |
|
|
3070 | const_iv (GL_NICEST), |
2211 | const_iv (GL_V2F), |
3071 | const_iv (GL_V2F), |
2212 | const_iv (GL_V3F), |
3072 | const_iv (GL_V3F), |
2213 | const_iv (GL_T2F_V3F), |
3073 | const_iv (GL_T2F_V3F), |
2214 | const_iv (GL_T2F_N3F_V3F), |
3074 | const_iv (GL_T2F_N3F_V3F), |
|
|
3075 | const_iv (GL_FUNC_ADD), |
|
|
3076 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3077 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2215 | # undef const_iv |
3078 | # undef const_iv |
2216 | }; |
3079 | }; |
2217 | |
3080 | |
2218 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3081 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2219 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3082 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
3083 | |
|
|
3084 | texture_av = newAV (); |
|
|
3085 | AvREAL_off (texture_av); |
2220 | } |
3086 | } |
|
|
3087 | |
|
|
3088 | void |
|
|
3089 | disable_GL_EXT_blend_func_separate () |
|
|
3090 | CODE: |
|
|
3091 | gl.BlendFuncSeparate = 0; |
|
|
3092 | gl.BlendFuncSeparateEXT = 0; |
|
|
3093 | |
|
|
3094 | void |
|
|
3095 | apple_nvidia_bug (int enable) |
2221 | |
3096 | |
2222 | char * |
3097 | char * |
2223 | gl_vendor () |
3098 | gl_vendor () |
2224 | CODE: |
3099 | CODE: |
2225 | RETVAL = (char *)glGetString (GL_VENDOR); |
3100 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2238 | CODE: |
3113 | CODE: |
2239 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3114 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2240 | OUTPUT: |
3115 | OUTPUT: |
2241 | RETVAL |
3116 | RETVAL |
2242 | |
3117 | |
|
|
3118 | const char *glGetString (GLenum pname) |
|
|
3119 | |
|
|
3120 | GLint glGetInteger (GLenum pname) |
|
|
3121 | CODE: |
|
|
3122 | glGetIntegerv (pname, &RETVAL); |
|
|
3123 | OUTPUT: |
|
|
3124 | RETVAL |
|
|
3125 | |
|
|
3126 | GLdouble glGetDouble (GLenum pname) |
|
|
3127 | CODE: |
|
|
3128 | glGetDoublev (pname, &RETVAL); |
|
|
3129 | OUTPUT: |
|
|
3130 | RETVAL |
|
|
3131 | |
2243 | int glGetError () |
3132 | int glGetError () |
2244 | |
3133 | |
2245 | void glFinish () |
3134 | void glFinish () |
2246 | |
3135 | |
2247 | void glClear (int mask) |
3136 | void glClear (int mask) |
… | |
… | |
2261 | |
3150 | |
2262 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3151 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2263 | CODE: |
3152 | CODE: |
2264 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3153 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2265 | |
3154 | |
|
|
3155 | # void glBlendEquation (int se) |
|
|
3156 | |
2266 | void glDepthMask (int flag) |
3157 | void glDepthMask (int flag) |
2267 | |
3158 | |
2268 | void glLogicOp (int opcode) |
3159 | void glLogicOp (int opcode) |
2269 | |
3160 | |
2270 | void glColorMask (int red, int green, int blue, int alpha) |
3161 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2284 | # near_ and far_ are due to microsofts buggy "c" compiler |
3175 | # near_ and far_ are due to microsofts buggy "c" compiler |
2285 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3176 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2286 | |
3177 | |
2287 | # near_ and far_ are due to microsofts buggy "c" compiler |
3178 | # near_ and far_ are due to microsofts buggy "c" compiler |
2288 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3179 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3180 | |
|
|
3181 | PROTOTYPES: DISABLE |
2289 | |
3182 | |
2290 | void glViewport (int x, int y, int width, int height) |
3183 | void glViewport (int x, int y, int width, int height) |
2291 | |
3184 | |
2292 | void glScissor (int x, int y, int width, int height) |
3185 | void glScissor (int x, int y, int width, int height) |
2293 | |
3186 | |
… | |
… | |
2301 | |
3194 | |
2302 | void glRotate (float angle, float x, float y, float z) |
3195 | void glRotate (float angle, float x, float y, float z) |
2303 | CODE: |
3196 | CODE: |
2304 | glRotatef (angle, x, y, z); |
3197 | glRotatef (angle, x, y, z); |
2305 | |
3198 | |
2306 | void glBegin (int mode) |
|
|
2307 | |
|
|
2308 | void glEnd () |
|
|
2309 | |
|
|
2310 | void glColor (float r, float g, float b, float a = 1.0) |
3199 | void glColor (float r, float g, float b, float a = 1.0) |
2311 | PROTOTYPE: @ |
3200 | PROTOTYPE: @ |
2312 | ALIAS: |
3201 | ALIAS: |
2313 | glColor_premultiply = 1 |
3202 | glColor_premultiply = 1 |
2314 | CODE: |
3203 | CODE: |
2315 | if (ix) |
3204 | if (ix) |
2316 | { |
3205 | { |
… | |
… | |
2319 | b *= a; |
3208 | b *= a; |
2320 | } |
3209 | } |
2321 | // microsoft visual "c" rounds instead of truncating... |
3210 | // microsoft visual "c" rounds instead of truncating... |
2322 | glColor4f (r, g, b, a); |
3211 | glColor4f (r, g, b, a); |
2323 | |
3212 | |
2324 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2325 | |
|
|
2326 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2327 | |
|
|
2328 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2329 | |
|
|
2330 | void glRasterPos (float x, float y, float z = 0.) |
3213 | void glRasterPos (float x, float y, float z = 0.) |
2331 | CODE: |
3214 | CODE: |
2332 | glRasterPos3f (0, 0, z); |
3215 | glRasterPos3f (0, 0, z); |
2333 | glBitmap (0, 0, 0, 0, x, y, 0); |
3216 | glBitmap (0, 0, 0, 0, x, y, 0); |
2334 | |
3217 | |
… | |
… | |
2338 | |
3221 | |
2339 | void glTexCoord (float s, float t) |
3222 | void glTexCoord (float s, float t) |
2340 | CODE: |
3223 | CODE: |
2341 | glTexCoord2f (s, t); |
3224 | glTexCoord2f (s, t); |
2342 | |
3225 | |
|
|
3226 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3227 | CODE: |
|
|
3228 | glRectf (x1, y1, x2, y2); |
|
|
3229 | |
|
|
3230 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3231 | CODE: |
|
|
3232 | glBegin (GL_LINE_LOOP); |
|
|
3233 | glVertex2f (x1, y1); |
|
|
3234 | glVertex2f (x2, y1); |
|
|
3235 | glVertex2f (x2, y2); |
|
|
3236 | glVertex2f (x1, y2); |
|
|
3237 | glEnd (); |
|
|
3238 | |
|
|
3239 | PROTOTYPES: ENABLE |
|
|
3240 | |
|
|
3241 | void glBegin (int mode) |
|
|
3242 | |
|
|
3243 | void glEnd () |
|
|
3244 | |
|
|
3245 | void glPointSize (GLfloat size) |
|
|
3246 | |
|
|
3247 | void glLineWidth (GLfloat width) |
|
|
3248 | |
|
|
3249 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3250 | |
|
|
3251 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3252 | |
|
|
3253 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3254 | |
2343 | void glTexEnv (int target, int pname, float param) |
3255 | void glTexEnv (int target, int pname, float param) |
2344 | CODE: |
3256 | CODE: |
2345 | glTexEnvf (target, pname, param); |
3257 | glTexEnvf (target, pname, param); |
2346 | |
3258 | |
2347 | void glTexParameter (int target, int pname, float param) |
3259 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2363 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3275 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2364 | CODE: |
3276 | CODE: |
2365 | if (gl.SeparableFilter2D) |
3277 | if (gl.SeparableFilter2D) |
2366 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3278 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2367 | |
3279 | |
2368 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3280 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2369 | |
3281 | |
2370 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3282 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2371 | |
3283 | |
2372 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3284 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
|
|
3285 | |
|
|
3286 | void glPixelZoom (float x, float y) |
2373 | |
3287 | |
2374 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3288 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2375 | |
3289 | |
2376 | int glGenTexture () |
3290 | int glGenTexture () |
2377 | CODE: |
3291 | CODE: |
2378 | { |
3292 | RETVAL = gen_texture (); |
2379 | GLuint name; |
|
|
2380 | if (AvFILL (texture_av) >= 0) |
|
|
2381 | name = (GLuint)av_pop (texture_av); |
|
|
2382 | else |
|
|
2383 | glGenTextures (1, &name); |
|
|
2384 | RETVAL = name; |
|
|
2385 | } |
|
|
2386 | OUTPUT: |
3293 | OUTPUT: |
2387 | RETVAL |
3294 | RETVAL |
2388 | |
3295 | |
2389 | void glDeleteTexture (int name) |
3296 | void glDeleteTexture (int name) |
2390 | CODE: |
3297 | CODE: |
2391 | { |
3298 | del_texture (name); |
2392 | /* make a half-assed attempt at returning the memory used by the texture */ |
3299 | |
2393 | /* textures are frequently being reused by cfplus anyway */ |
|
|
2394 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
2395 | glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); |
|
|
2396 | av_push (texture_av, (SV *)name); |
|
|
2397 | /*glDeleteTextures (1, &name_);*/ |
|
|
2398 | } |
|
|
2399 | |
|
|
2400 | int glGenList () |
3300 | int glGenList () |
2401 | CODE: |
3301 | CODE: |
2402 | RETVAL = glGenLists (1); |
3302 | RETVAL = glGenLists (1); |
2403 | OUTPUT: |
3303 | OUTPUT: |
2404 | RETVAL |
3304 | RETVAL |
… | |
… | |
2411 | |
3311 | |
2412 | void glEndList () |
3312 | void glEndList () |
2413 | |
3313 | |
2414 | void glCallList (int list) |
3314 | void glCallList (int list) |
2415 | |
3315 | |
|
|
3316 | void c_init () |
|
|
3317 | CODE: |
|
|
3318 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3319 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3320 | |
|
|
3321 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3322 | |
|
|
3323 | PROTOTYPES: DISABLE |
|
|
3324 | |
|
|
3325 | void |
|
|
3326 | find_widget (SV *self, NV x, NV y) |
|
|
3327 | PPCODE: |
|
|
3328 | { |
|
|
3329 | if (within_widget (self, x, y)) |
|
|
3330 | XPUSHs (self); |
|
|
3331 | } |
|
|
3332 | |
|
|
3333 | BOOT: |
|
|
3334 | { |
|
|
3335 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3336 | |
|
|
3337 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3338 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3339 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3340 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3341 | } |
|
|
3342 | |
|
|
3343 | void |
|
|
3344 | draw (SV *self) |
|
|
3345 | CODE: |
|
|
3346 | { |
|
|
3347 | HV *hv; |
|
|
3348 | SV **svp; |
|
|
3349 | NV x, y, w, h; |
|
|
3350 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3351 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3352 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3353 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3354 | double draw_x, draw_y; |
|
|
3355 | |
|
|
3356 | if (!SvROK (self)) |
|
|
3357 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3358 | |
|
|
3359 | hv = (HV *)SvRV (self); |
|
|
3360 | |
|
|
3361 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3362 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3363 | |
|
|
3364 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3365 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3366 | |
|
|
3367 | if (!h || !w) |
|
|
3368 | XSRETURN_EMPTY; |
|
|
3369 | |
|
|
3370 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3371 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3372 | |
|
|
3373 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3374 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3375 | |
|
|
3376 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3377 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3378 | XSRETURN_EMPTY; |
|
|
3379 | |
|
|
3380 | sv_setnv (draw_x_sv, draw_x); |
|
|
3381 | sv_setnv (draw_y_sv, draw_y); |
|
|
3382 | |
|
|
3383 | glPushMatrix (); |
|
|
3384 | glTranslated (x, y, 0); |
|
|
3385 | |
|
|
3386 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3387 | { |
|
|
3388 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3389 | |
|
|
3390 | if (svp && SvTRUE (*svp)) |
|
|
3391 | { |
|
|
3392 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3393 | glEnable (GL_BLEND); |
|
|
3394 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3395 | glBegin (GL_QUADS); |
|
|
3396 | glVertex2f (0, 0); |
|
|
3397 | glVertex2f (w, 0); |
|
|
3398 | glVertex2f (w, h); |
|
|
3399 | glVertex2f (0, h); |
|
|
3400 | glEnd (); |
|
|
3401 | glDisable (GL_BLEND); |
|
|
3402 | } |
|
|
3403 | } |
|
|
3404 | #if 0 |
|
|
3405 | // draw borders, for debugging |
|
|
3406 | glPushMatrix (); |
|
|
3407 | glColor4f (1., 1., 0., 1.); |
|
|
3408 | glTranslatef (.5, .5, 0.); |
|
|
3409 | glBegin (GL_LINE_LOOP); |
|
|
3410 | glVertex2f (0 , 0); |
|
|
3411 | glVertex2f (w - 1, 0); |
|
|
3412 | glVertex2f (w - 1, h - 1); |
|
|
3413 | glVertex2f (0 , h - 1); |
|
|
3414 | glEnd (); |
|
|
3415 | glPopMatrix (); |
|
|
3416 | #endif |
|
|
3417 | PUSHMARK (SP); |
|
|
3418 | XPUSHs (self); |
|
|
3419 | PUTBACK; |
|
|
3420 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3421 | SPAGAIN; |
|
|
3422 | |
|
|
3423 | glPopMatrix (); |
|
|
3424 | |
|
|
3425 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3426 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3427 | } |
|
|
3428 | |