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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint32_t player;
101 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
102} mapcell; 178} mapcell;
103 179
104typedef struct { 180typedef struct {
105 int32_t c0, c1; 181 int32_t c0, c1;
106 mapcell *col; 182 mapcell *col;
115 int texs; 191 int texs;
116 maptex *tex; 192 maptex *tex;
117 193
118 int32_t rows; 194 int32_t rows;
119 maprow *row; 195 maprow *row;
120} *CFClient__Map; 196} *CFPlus__Map;
121 197
122static char * 198static char *
123prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
124{ 200{
125 char *p; 201 char *p;
143 219
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 222
147static maprow * 223static maprow *
148map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
149{ 225{
150 if (0 > y) 226 if (0 > y)
151 { 227 {
152 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
191 267
192 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
193} 269}
194 270
195static mapcell * 271static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
197{ 273{
198 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
199} 275}
200 276
201static void 277static void
202map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
203{ 279{
204 int r; 280 int r;
205 281
206 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
215 self->row = 0; 291 self->row = 0;
216 self->rows = 0; 292 self->rows = 0;
217} 293}
218 294
219static void 295static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 297{
222 int x, y; 298 int x, y;
223 maprow *row; 299 maprow *row;
300 mapcell *cell;
224 301
225 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 303 if (y >= 0)
227 { 304 {
228 if (y >= self->rows) 305 if (y >= self->rows)
234 if (x >= row->c0) 311 if (x >= row->c0)
235 { 312 {
236 if (x >= row->c1) 313 if (x >= row->c1)
237 break; 314 break;
238 315
239 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
240 } 320 }
241 } 321 }
242} 322}
243 323
324static void
325music_finished (void)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 0;
331 ev.data1 = 0;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
244MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
245 368
246PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
247 370
248BOOT: 371BOOT:
249{ 372{
250 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 374 static const struct {
252 const char *name; 375 const char *name;
253 IV iv; 376 IV iv;
254 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
354# undef const_iv 477# undef const_iv
355 }; 478 };
356 479
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 482}
364 483
365int 484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
502}
503
504int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 506
368void 507void
369SDL_Quit () 508SDL_Quit ()
370 509
371void 510void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 528
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
390 534
391 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 537
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 547
404 ++m; 548 ++m;
405 } 549 }
406} 550}
407 551
552char *
553SDL_GetError ()
554
408int 555int
409SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 557 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 560 );
561 if (RETVAL)
562 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
415 OUTPUT: 568 OUTPUT:
416 RETVAL 569 RETVAL
570
571void
572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
417 576
418void 577void
419SDL_PollEvent () 578SDL_PollEvent ()
420 PPCODE: 579 PPCODE:
421{ 580{
423 582
424 while (SDL_PollEvent (&ev)) 583 while (SDL_PollEvent (&ev))
425 { 584 {
426 HV *hv = newHV (); 585 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
428 switch (ev.type) 588 switch (ev.type)
429 { 589 {
430 case SDL_KEYDOWN: 590 case SDL_KEYDOWN:
431 case SDL_KEYUP: 591 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 601 break;
442 602
443 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 611 break;
450 612
451 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
457 } 628 }
458 629
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 631 }
461} 632}
462 633
463int 634int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
636 POSTCALL:
637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
465 639
466void 640void
467Mix_CloseAudio () 641Mix_CloseAudio ()
468 642
469int 643int
474 CODE: 648 CODE:
475#ifndef _WIN32 649#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 651#endif
478 652
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492
493void 653void
494add_font (char *file) 654add_font (char *file)
495 CODE: 655 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 657
509void 658void
510load_image_inline (SV *image_) 659load_image_inline (SV *image_)
511 ALIAS: 660 ALIAS:
512 load_image_file = 1 661 load_image_file = 1
554 703
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 705
557 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
558 707
708 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 709 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
568 717
569 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
571} 720}
572 721
594 PUSHs (sv_2mortal (newSViv (b / y))); 743 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 744 PUSHs (sv_2mortal (newSViv (a / y)));
596} 745}
597 746
598void 747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
599fatal (char *message) 756fatal (char *message)
600 CODE: 757 CODE:
758 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 759#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 761#endif
606 exit (1); 762 _exit (1);
607 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
608MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
609 794
610CFClient::Layout 795void
611new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
612 CODE: 802 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 804
615 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
814 layout_update_font (RETVAL);
617 OUTPUT: 815 OUTPUT:
618 RETVAL 816 RETVAL
619 817
620void 818void
621DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
622 CODE: 820 CODE:
623 g_object_unref (self->pl); 821 g_object_unref (self->pl);
624 Safefree (self); 822 Safefree (self);
625 823
626void 824void
627set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
628 CODE: 826 CODE:
629{ 827{
630 STRLEN textlen; 828 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
632 830
633 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
634} 832}
635 833
636void 834void
637set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 836 CODE:
639{ 837{
640 STRLEN textlen; 838 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
642 840
643 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
644} 842}
645 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
646SV * 929SV *
647get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
648 CODE: 931 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
651 OUTPUT: 934 OUTPUT:
652 RETVAL 935 RETVAL
653 936
654void 937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
655set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
656 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
657 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
658 962
659void 963void
660set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 965 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 967
664void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
665size (CFClient::Layout self) 994size (CFPlus::Layout self)
666 PPCODE: 995 PPCODE:
667{ 996{
668 int w, h; 997 int w, h;
669 998
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
672 1000
673 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
676} 1004}
677 1005
678int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
679xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1020 CODE:
681{ 1021{
682 int index, trailing; 1022 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1024 RETVAL = index;
688} 1025}
689 OUTPUT: 1026 OUTPUT:
690 RETVAL 1027 RETVAL
691 1028
692void 1029void
693cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1031 PPCODE:
695{ 1032{
696 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1035
700 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1040}
705 1041
706void 1042void
707render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
708 PPCODE: 1044 PPCODE:
709{ 1045 pango_opengl_render_layout_subpixel (
710 SV *retval; 1046 self->pl,
711 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
713 1051
714 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
715 layout_get_pixel_size (self, &w, &h);
716 1053
717 retval = newSV (w * h); 1054void
718 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
719 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
720 1060
721 bitmap.rows = h; 1061 if (ow && oh)
722 bitmap.width = w; 1062 {
723 bitmap.pitch = w; 1063 int nw = minpot (ow);
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 1065
728 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
729 1067 {
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
731 1074
732 EXTEND (SP, 3); 1075 SvPOK_only (result_);
733 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1077
738MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
739 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
740void 1091void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
743 CODE: 1097 CODE:
744{ 1098{
745 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1103
751 if (items < 5) 1104 if (items < 5)
752 { 1105 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1108 }
756 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
757 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1125
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1131 glEnd ();
768}
769 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
770MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
771 1141
772CFClient::Map 1142CFPlus::Map
773new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
774 CODE: 1144 CODE:
775 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1146 RETVAL->x = 0;
777 RETVAL->y = 0; 1147 RETVAL->y = 0;
787 RETVAL->row = 0; 1157 RETVAL->row = 0;
788 OUTPUT: 1158 OUTPUT:
789 RETVAL 1159 RETVAL
790 1160
791void 1161void
792DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
793 CODE: 1163 CODE:
794{ 1164{
795 map_clear (self); 1165 map_clear (self);
796 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
797 Safefree (self); 1168 Safefree (self);
798} 1169}
799 1170
800void 1171void
801clear (CFClient::Map self) 1172clear (CFPlus::Map self)
802 CODE: 1173 CODE:
803 map_clear (self); 1174 map_clear (self);
804 1175
805void 1176void
806set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1178 CODE:
808{ 1179{
809 while (self->faces <= face) 1180 while (self->faces <= face)
810 { 1181 {
811 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
814 1185
815 self->face [face] = texid; 1186 self->face [face] = texid;
816} 1187}
817 1188
818void 1189void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1191 CODE:
821{ 1192{
822 while (self->texs <= texid) 1193 while (self->texs <= texid)
823 { 1194 {
824 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1207 tex->r = r;
837 tex->g = g; 1208 tex->g = g;
838 tex->b = b; 1209 tex->b = b;
839 tex->a = a; 1210 tex->a = a;
840 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1221}
842 1222
843int 1223int
844ox (CFClient::Map self) 1224ox (CFPlus::Map self)
845 ALIAS: 1225 ALIAS:
846 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
847 CODE: 1231 CODE:
848 switch (ix) 1232 switch (ix)
849 { 1233 {
850 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
852 } 1240 }
853 OUTPUT: 1241 OUTPUT:
854 RETVAL 1242 RETVAL
855 1243
856void 1244void
857scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1246 CODE:
859{ 1247{
860 if (dx > 0) 1248 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
862 else if (dx < 0) 1250 else if (dx < 0)
878 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
879 } 1267 }
880} 1268}
881 1269
882void 1270void
883map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1272 CODE:
885{ 1273{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1276 mapcell *cell;
889 int x, y, flags; 1277 int x, y, flags;
890 1278
891 while (data < data_end) 1279 while (data < data_end - 1)
892 { 1280 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
894 1282
895 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
897 1285
898 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
899 1287
900 if (flags & 15) 1288 if (flags & 15)
901 { 1289 {
902 if (cell->darkness < 0) 1290 if (!cell->darkness)
903 { 1291 {
904 cell->darkness = 0; 1292 cell->darkness = 256;
905 cell->face [0] = 0; 1293 cell->face [0] = 0;
906 cell->face [1] = 0; 1294 cell->face [1] = 0;
907 cell->face [2] = 0; 1295 cell->face [2] = 0;
908 } 1296 }
909 1297
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
913 1339
914 if (flags & 4) 1340 if (flags & 4)
915 { 1341 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
917 } 1343 }
925 { 1351 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
927 } 1353 }
928 } 1354 }
929 else 1355 else
1356 {
930 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
931 } 1360 }
932} 1361}
933 1362
934SV * 1363SV *
935mapmap (CFClient::Map self, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1365 CODE:
937{ 1366{
938 int x0, x1, x; 1367 int x1, x;
939 int y0, y1, y; 1368 int y1, y;
940 int z; 1369 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1370 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1371 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1372
944 SvPOK_only (map_sv); 1373 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1374 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1375
947 x0 = self->x - w / 2; x1 = x0 + w; 1376 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1377 y0 += self->y; y1 = y0 + h;
949 1378
950 for (y = y0; y < y1; y++) 1379 for (y = y0; y < y1; y++)
951 { 1380 {
952 maprow *row = 0 <= y && y < self->rows 1381 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1382 ? self->row + y
990} 1419}
991 OUTPUT: 1420 OUTPUT:
992 RETVAL 1421 RETVAL
993 1422
994void 1423void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1425 CODE:
997{ 1426{
998 int vx, vy; 1427 int vx, vy;
999 int x, y, z; 1428 int x, y, z;
1000 int last_name; 1429 int last_name;
1001 mapface face; 1430 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1431
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1434
1013 /* 1435 /*
1014 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1443 */
1022 1444
1023 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1024 1446
1447 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1451
1030 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1031 1453
1040 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1464 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1044 1466
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048
1049 face = cell->face [z]; 1467 face = cell->face [z];
1050 1468
1051 if (face) 1469 if (face && face < self->texs)
1052 { 1470 {
1053 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1054
1055 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1056 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1057 1474
1058 if (last_name != tex.name) 1475 if (last_name != tex.name)
1059 { 1476 {
1060 glEnd (); 1477 glEnd ();
1061 last_name = tex.name;
1062 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1063 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1064 } 1480 }
1065 1481
1066 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1067 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1068 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1069 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1070 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1071 } 1506 }
1072 } 1507 }
1073 1508
1074 glEnd (); 1509 glEnd ();
1075 1510
1076 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1078 1638
1079 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1083} 1643}
1084 1644
1085SV * 1645SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1647 CODE:
1088{ 1648{
1089 int x, y, x1, y1; 1649 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1653 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1654 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1655 *data++ = h >> 8; *data++ = h;
1096 1656
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1657 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1658 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1659 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1661
1102 x0 += self->x - self->ox; 1662 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1663 y0 += self->y - self->oy;
1153} 1713}
1154 OUTPUT: 1714 OUTPUT:
1155 RETVAL 1715 RETVAL
1156 1716
1157void 1717void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1719 PPCODE:
1160{ 1720{
1161 int x, y, z; 1721 int x, y, z;
1162 int w, h; 1722 int w, h;
1163 int x1, y1; 1723 int x1, y1;
1167 1727
1168 w = *data++ << 8; w |= *data++; 1728 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1729 h = *data++ << 8; h |= *data++;
1170 1730
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1731 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1732 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1733 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1734 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1735
1176 x0 += self->x - self->ox; 1736 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1737 y0 += self->y - self->oy;
1195 1755
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1199 1759
1200 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1201 { 1761 {
1202 cell->darkness = -1; 1762 cell->darkness = 0;
1203 1763
1204 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1205 { 1765 {
1206 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1207 1767
1212 } 1772 }
1213 } 1773 }
1214 } 1774 }
1215} 1775}
1216 1776
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1778
1219CFClient::MixChunk 1779CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1221 CODE: 1781 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1783 OUTPUT:
1224 RETVAL 1784 RETVAL
1225 1785
1226void 1786void
1227DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1228 CODE: 1788 CODE:
1229 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1230 1790
1231int 1791int
1232volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1793 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1795 OUTPUT:
1236 RETVAL 1796 RETVAL
1237 1797
1238int 1798int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1800 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1802 OUTPUT:
1243 RETVAL 1803 RETVAL
1244 1804
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1806
1247int 1807int
1248volume (int volume = -1) 1808volume (int volume = -1)
1249 CODE: 1809 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1811 OUTPUT:
1252 RETVAL 1812 RETVAL
1253 1813
1254CFClient::MixMusic 1814CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1256 CODE: 1816 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1818 OUTPUT:
1259 RETVAL 1819 RETVAL
1260 1820
1261void 1821void
1262DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1263 CODE: 1823 CODE:
1264 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1265 1825
1266int 1826int
1267play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1828 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1830 OUTPUT:
1271 RETVAL 1831 RETVAL
1272 1832
1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1834
1835BOOT:
1836{
1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1838 static const struct {
1839 const char *name;
1840 IV iv;
1841 } *civ, const_iv[] = {
1842# define const_iv(name) { # name, (IV)name }
1843 const_iv (GL_COLOR_MATERIAL),
1844 const_iv (GL_SMOOTH),
1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1864 const_iv (GL_RGB),
1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1876 const_iv (GL_FLOAT),
1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1878 const_iv (GL_COMPILE),
1879 const_iv (GL_TEXTURE_1D),
1880 const_iv (GL_TEXTURE_2D),
1881 const_iv (GL_TEXTURE_ENV),
1882 const_iv (GL_TEXTURE_MAG_FILTER),
1883 const_iv (GL_TEXTURE_MIN_FILTER),
1884 const_iv (GL_TEXTURE_ENV_MODE),
1885 const_iv (GL_TEXTURE_WRAP_S),
1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1888 const_iv (GL_CLAMP),
1889 const_iv (GL_CLAMP_TO_EDGE),
1890 const_iv (GL_NEAREST),
1891 const_iv (GL_LINEAR),
1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1896 const_iv (GL_GENERATE_MIPMAP),
1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1901 const_iv (GL_COLOR_BUFFER_BIT),
1902 const_iv (GL_PROJECTION),
1903 const_iv (GL_MODELVIEW),
1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1906 const_iv (GL_CONVOLUTION_2D),
1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1908 const_iv (GL_CONSTANT_BORDER),
1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1912 const_iv (GL_QUADS),
1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1923# undef const_iv
1924 };
1925
1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1928}
1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1951int glGetError ()
1952
1953void glFinish ()
1954
1955void glClear (int mask)
1956
1957void glClearColor (float r, float g, float b, float a = 1.0)
1958 PROTOTYPE: @
1959
1960void glEnable (int cap)
1961
1962void glDisable (int cap)
1963
1964void glShadeModel (int mode)
1965
1966void glHint (int target, int mode)
1967
1968void glBlendFunc (int sfactor, int dfactor)
1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1976void glLogicOp (int opcode)
1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1980void glMatrixMode (int mode)
1981
1982void glPushMatrix ()
1983
1984void glPopMatrix ()
1985
1986void glLoadIdentity ()
1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1997
1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
2001
2002void glTranslate (float x, float y, float z = 0.)
2003 CODE:
2004 glTranslatef (x, y, z);
2005
2006void glScale (float x, float y, float z = 1.)
2007 CODE:
2008 glScalef (x, y, z);
2009
2010void glRotate (float angle, float x, float y, float z)
2011 CODE:
2012 glRotatef (angle, x, y, z);
2013
2014void glBegin (int mode)
2015
2016void glEnd ()
2017
2018void glColor (float r, float g, float b, float a = 1.0)
2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
2042
2043void glVertex (float x, float y, float z = 0.)
2044 CODE:
2045 glVertex3f (x, y, z);
2046
2047void glTexCoord (float s, float t)
2048 CODE:
2049 glTexCoord2f (s, t);
2050
2051void glTexEnv (int target, int pname, float param)
2052 CODE:
2053 glTexEnvf (target, pname, param);
2054
2055void glTexParameter (int target, int pname, float param)
2056 CODE:
2057 glTexParameterf (target, pname, param);
2058
2059void glBindTexture (int target, int name)
2060
2061void glConvolutionParameter (int target, int pname, float params)
2062 CODE:
2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
2065
2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2075
2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2077
2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2083
2084int glGenTexture ()
2085 CODE:
2086{
2087 GLuint name;
2088 glGenTextures (1, &name);
2089 RETVAL = name;
2090}
2091 OUTPUT:
2092 RETVAL
2093
2094void glDeleteTexture (int name)
2095 CODE:
2096{
2097 GLuint name_ = name;
2098 glDeleteTextures (1, &name_);
2099}
2100
2101int glGenList ()
2102 CODE:
2103 RETVAL = glGenLists (1);
2104 OUTPUT:
2105 RETVAL
2106
2107void glDeleteList (int list)
2108 CODE:
2109 glDeleteLists (list, 1);
2110
2111void glNewList (int list, int mode = GL_COMPILE)
2112
2113void glEndList ()
2114
2115void glCallList (int list)
2116

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