… | |
… | |
65 | # include <netinet/in.h> |
65 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
66 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
67 | # include <inttypes.h> |
68 | #endif |
68 | #endif |
69 | |
69 | |
|
|
70 | #if __GNUC__ >= 4 |
|
|
71 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
72 | #else |
|
|
73 | # define expect(expr,value) (expr) |
|
|
74 | #endif |
|
|
75 | |
|
|
76 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
77 | #define expect_true(expr) expect ((expr) != 0, 1) |
|
|
78 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
79 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
80 | |
72 | #define FOW_DARKNESS 32 |
81 | #define FOW_DARKNESS 32 |
73 | |
82 | |
74 | #define MAP_EXTEND_X 32 |
83 | #define MAP_EXTEND_X 32 |
… | |
… | |
76 | |
85 | |
77 | #define MIN_FONT_HEIGHT 10 |
86 | #define MIN_FONT_HEIGHT 10 |
78 | |
87 | |
79 | /* mask out modifiers we are not interested in */ |
88 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
89 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
|
|
82 | #if 0 |
|
|
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
|
|
84 | #else |
|
|
85 | # define PARACHUTE 0 |
|
|
86 | #endif |
|
|
87 | |
90 | |
88 | static AV *texture_av; |
91 | static AV *texture_av; |
89 | |
92 | |
90 | static struct |
93 | static struct |
91 | { |
94 | { |
… | |
… | |
185 | |
188 | |
186 | static void |
189 | static void |
187 | layout_update_font (DC__Layout self) |
190 | layout_update_font (DC__Layout self) |
188 | { |
191 | { |
189 | /* use a random scale factor to account for unknown descenders, 0.8 works |
192 | /* use a random scale factor to account for unknown descenders, 0.8 works |
190 | * reasonably well with bitstream vera |
193 | * reasonably well with dejavu/bistream fonts |
191 | */ |
194 | */ |
192 | PangoFontDescription *font = self->font ? self->font : default_font; |
195 | PangoFontDescription *font = self->font ? self->font : default_font; |
193 | |
196 | |
194 | pango_font_description_set_absolute_size (font, |
197 | pango_font_description_set_absolute_size (font, |
195 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
198 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
635 | const_iv (KMOD_NUM), |
638 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
639 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
640 | const_iv (KMOD_MODE), |
638 | |
641 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
642 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
643 | |
|
|
644 | const_iv (SDL_INIT_TIMER), |
|
|
645 | const_iv (SDL_INIT_AUDIO), |
|
|
646 | const_iv (SDL_INIT_VIDEO), |
|
|
647 | const_iv (SDL_INIT_CDROM), |
|
|
648 | const_iv (SDL_INIT_JOYSTICK), |
|
|
649 | const_iv (SDL_INIT_EVERYTHING), |
|
|
650 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
651 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
652 | |
|
|
653 | const_iv (SDL_GL_RED_SIZE), |
|
|
654 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
655 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
656 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
657 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
658 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
659 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
660 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
661 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
662 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
663 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
664 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
665 | const_iv (SDL_GL_STEREO), |
|
|
666 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
667 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
668 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
669 | const_iv (SDL_GL_SWAP_CONTROL) |
640 | # undef const_iv |
670 | # undef const_iv |
641 | }; |
671 | }; |
642 | |
672 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
673 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
674 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
680 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
710 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
681 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
711 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
682 | #endif |
712 | #endif |
683 | } |
713 | } |
684 | |
714 | |
685 | char * |
|
|
686 | SDL_GetError () |
715 | char *SDL_GetError () |
687 | |
716 | |
688 | int |
717 | int SDL_Init (U32 flags) |
689 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
690 | |
718 | |
691 | void |
719 | int SDL_InitSubSystem (U32 flags) |
|
|
720 | |
|
|
721 | void SDL_QuitSubSystem (U32 flags) |
|
|
722 | |
692 | SDL_Quit () |
723 | void SDL_Quit () |
|
|
724 | |
|
|
725 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
726 | |
|
|
727 | int SDL_GL_GetAttribute (int attr) |
|
|
728 | CODE: |
|
|
729 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
730 | XSRETURN_UNDEF; |
|
|
731 | OUTPUT: |
|
|
732 | RETVAL |
693 | |
733 | |
694 | void |
734 | void |
695 | SDL_ListModes (int rgb, int alpha) |
735 | SDL_ListModes (int rgb, int alpha) |
696 | PPCODE: |
736 | PPCODE: |
697 | { |
737 | { |
… | |
… | |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
749 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
750 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
711 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
751 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
712 | |
752 | |
713 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
753 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
714 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
716 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
754 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
717 | #endif |
|
|
718 | |
755 | |
719 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
756 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
720 | |
757 | |
721 | if (m && m != (SDL_Rect **)-1) |
758 | if (m && m != (SDL_Rect **)-1) |
722 | while (*m) |
759 | while (*m) |
723 | { |
760 | { |
724 | if ((*m)->w >= 800 && (*m)->h >= 480) |
|
|
725 | { |
|
|
726 | AV *av = newAV (); |
761 | AV *av = newAV (); |
727 | av_push (av, newSViv ((*m)->w)); |
762 | av_push (av, newSViv ((*m)->w)); |
728 | av_push (av, newSViv ((*m)->h)); |
763 | av_push (av, newSViv ((*m)->h)); |
729 | av_push (av, newSViv (rgb)); |
764 | av_push (av, newSViv (rgb)); |
730 | av_push (av, newSViv (alpha)); |
765 | av_push (av, newSViv (alpha)); |
731 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
766 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
732 | } |
|
|
733 | |
767 | |
734 | ++m; |
768 | ++m; |
735 | } |
769 | } |
736 | } |
770 | } |
737 | |
771 | |
… | |
… | |
1687 | uint8_t ext, cmd; |
1721 | uint8_t ext, cmd; |
1688 | |
1722 | |
1689 | do |
1723 | do |
1690 | { |
1724 | { |
1691 | ext = *data++; |
1725 | ext = *data++; |
1692 | cmd = ext & 0x3f; |
1726 | cmd = ext & 0x7f; |
1693 | |
1727 | |
1694 | if (cmd < 4) |
1728 | if (cmd < 4) |
1695 | cell->darkness = 255 - ext * 64 + 1; |
1729 | cell->darkness = 255 - ext * 64 + 1; |
1696 | else if (cmd == 5) // health |
1730 | else if (cmd == 5) // health |
1697 | { |
1731 | { |
… | |
… | |
1700 | } |
1734 | } |
1701 | else if (cmd == 6) // monster width |
1735 | else if (cmd == 6) // monster width |
1702 | cell->stat_width = *data++ + 1; |
1736 | cell->stat_width = *data++ + 1; |
1703 | else if (cmd == 0x47) |
1737 | else if (cmd == 0x47) |
1704 | { |
1738 | { |
1705 | if (*data == 4) |
1739 | if (*data == 1) cell->player = data [1]; |
1706 | ; // decode player count |
1740 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1741 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1742 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1707 | |
1743 | |
1708 | data += *data + 1; |
1744 | data += *data + 1; |
1709 | } |
1745 | } |
1710 | else if (cmd == 8) // cell flags |
1746 | else if (cmd == 8) // cell flags |
1711 | cell->flags = *data++; |
1747 | cell->flags = *data++; |
… | |
… | |
1803 | } |
1839 | } |
1804 | OUTPUT: |
1840 | OUTPUT: |
1805 | RETVAL |
1841 | RETVAL |
1806 | |
1842 | |
1807 | void |
1843 | void |
1808 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
1844 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
1809 | CODE: |
1845 | CODE: |
1810 | { |
1846 | { |
1811 | int x, y, z; |
1847 | int x, y, z; |
1812 | |
1848 | |
1813 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1849 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1814 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1850 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1815 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1851 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1816 | smooth_key skey; |
1852 | smooth_key skey; |
1817 | |
1853 | int pl_x, pl_y; |
|
|
1854 | maptex pl_tex; |
1818 | rc_t *rc = rc_alloc (); |
1855 | rc_t *rc = rc_alloc (); |
1819 | rc_key_t key; |
1856 | rc_key_t key; |
1820 | rc_array_t *arr; |
1857 | rc_array_t *arr; |
|
|
1858 | |
|
|
1859 | pl_tex.name = 0; |
1821 | |
1860 | |
1822 | // thats current max. sorry. |
1861 | // thats current max. sorry. |
1823 | if (sw > 255) sw = 255; |
1862 | if (sw > 255) sw = 255; |
1824 | if (sh > 255) sh = 255; |
1863 | if (sh > 255) sh = 255; |
1825 | |
1864 | |
… | |
… | |
1880 | tileid tile = cell->tile [z]; |
1919 | tileid tile = cell->tile [z]; |
1881 | |
1920 | |
1882 | if (tile) |
1921 | if (tile) |
1883 | { |
1922 | { |
1884 | maptex tex = self->tex [tile]; |
1923 | maptex tex = self->tex [tile]; |
1885 | int px, py; |
1924 | int px = (x + 1) * T - tex.w; |
|
|
1925 | int py = (y + 1) * T - tex.h; |
1886 | |
1926 | |
1887 | if (key.texname != tex.name) |
1927 | if (key.texname != tex.name) |
1888 | { |
1928 | { |
1889 | if (!tex.name) |
1929 | if (!tex.name) |
1890 | tex = self->tex [2]; /* missing, replace by noface */ |
1930 | tex = self->tex [2]; /* missing, replace by noface */ |
1891 | |
1931 | |
1892 | key.texname = tex.name; |
1932 | key.texname = tex.name; |
1893 | arr = rc_array (rc, &key); |
1933 | arr = rc_array (rc, &key); |
1894 | } |
1934 | } |
1895 | |
1935 | |
1896 | px = (x + 1) * T - tex.w; |
1936 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1897 | py = (y + 1) * T - tex.h; |
1937 | { |
|
|
1938 | pl_x = px; |
|
|
1939 | pl_y = py; |
|
|
1940 | pl_tex = tex; |
|
|
1941 | continue; |
|
|
1942 | } |
1898 | |
1943 | |
1899 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1944 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1900 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1945 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1901 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1946 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1902 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1947 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1903 | |
1948 | |
1904 | if (cell->flags && z == 2) |
1949 | if (expect_false (cell->flags) && expect_false (z == 2)) |
1905 | { |
1950 | { |
1906 | // overlays such as the speech bubble, probably more to come |
1951 | // overlays such as the speech bubble, probably more to come |
1907 | if (cell->flags & 1) |
1952 | if (cell->flags & 1) |
1908 | { |
1953 | { |
1909 | maptex tex = self->tex [1]; |
1954 | maptex tex = self->tex [1]; |
… | |
… | |
2046 | glDisable (GL_TEXTURE_2D); |
2091 | glDisable (GL_TEXTURE_2D); |
2047 | key.texname = -1; |
2092 | key.texname = -1; |
2048 | } |
2093 | } |
2049 | |
2094 | |
2050 | hv_clear (smooth); |
2095 | hv_clear (smooth); |
|
|
2096 | } |
|
|
2097 | |
|
|
2098 | if (pl_tex.name) |
|
|
2099 | { |
|
|
2100 | maptex tex = pl_tex; |
|
|
2101 | int px = pl_x + pdx; |
|
|
2102 | int py = pl_y + pdy; |
|
|
2103 | |
|
|
2104 | key.texname = tex.name; |
|
|
2105 | arr = rc_array (rc, &key); |
|
|
2106 | |
|
|
2107 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2108 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2109 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2110 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2111 | |
|
|
2112 | rc_draw (rc); |
2051 | } |
2113 | } |
2052 | |
2114 | |
2053 | glDisable (GL_BLEND); |
2115 | glDisable (GL_BLEND); |
2054 | rc_free (rc); |
2116 | rc_free (rc); |
2055 | |
2117 | |
… | |
… | |
2292 | else |
2354 | else |
2293 | *data++ = 0; |
2355 | *data++ = 0; |
2294 | } |
2356 | } |
2295 | } |
2357 | } |
2296 | |
2358 | |
|
|
2359 | /* if size is w*h + 5 then no data has been found */ |
|
|
2360 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2361 | { |
2297 | SvPOK_only (data_sv); |
2362 | SvPOK_only (data_sv); |
2298 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2363 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2364 | } |
|
|
2365 | |
2299 | RETVAL = data_sv; |
2366 | RETVAL = data_sv; |
2300 | } |
2367 | } |
2301 | OUTPUT: |
2368 | OUTPUT: |
2302 | RETVAL |
2369 | RETVAL |
2303 | |
2370 | |
2304 | void |
2371 | void |
2305 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2372 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2306 | PPCODE: |
2373 | PPCODE: |
2307 | { |
2374 | { |
2308 | int x, y, z; |
2375 | int x, y, z; |
2309 | int w, h; |
2376 | int w, h; |
2310 | int x1, y1; |
2377 | int x1, y1; |
|
|
2378 | STRLEN len; |
|
|
2379 | uint8_t *data, *end; |
|
|
2380 | |
|
|
2381 | len = SvLEN (data_sv); |
|
|
2382 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2383 | data = SvPVbyte_nolen (data_sv); |
|
|
2384 | end = data + len + 8; |
|
|
2385 | |
|
|
2386 | if (len < 5) |
|
|
2387 | XSRETURN_EMPTY; |
2311 | |
2388 | |
2312 | if (*data++ != 0) |
2389 | if (*data++ != 0) |
2313 | XSRETURN_EMPTY; /* version mismatch */ |
2390 | XSRETURN_EMPTY; /* version mismatch */ |
2314 | |
2391 | |
2315 | w = *data++ << 8; w |= *data++; |
2392 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2330 | { |
2407 | { |
2331 | maprow *row = map_get_row (self, y); |
2408 | maprow *row = map_get_row (self, y); |
2332 | |
2409 | |
2333 | for (x = x0; x < x1; x++) |
2410 | for (x = x0; x < x1; x++) |
2334 | { |
2411 | { |
|
|
2412 | uint8_t flags; |
|
|
2413 | |
|
|
2414 | if (data + 7 >= end) |
|
|
2415 | XSRETURN_EMPTY; |
|
|
2416 | |
2335 | uint8_t flags = *data++; |
2417 | flags = *data++; |
2336 | |
2418 | |
2337 | if (flags) |
2419 | if (flags) |
2338 | { |
2420 | { |
2339 | mapcell *cell = row_get_cell (row, x); |
2421 | mapcell *cell = row_get_cell (row, x); |
2340 | tileid tile[3] = { 0, 0, 0 }; |
2422 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2343 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2425 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2344 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2426 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2345 | |
2427 | |
2346 | if (cell->darkness == 0) |
2428 | if (cell->darkness == 0) |
2347 | { |
2429 | { |
2348 | cell->darkness = 0; |
2430 | /*cell->darkness = 0;*/ |
|
|
2431 | EXTEND (SP, 3); |
2349 | |
2432 | |
2350 | for (z = 0; z <= 2; z++) |
2433 | for (z = 0; z <= 2; z++) |
2351 | { |
2434 | { |
2352 | tileid t = tile [z]; |
2435 | tileid t = tile [z]; |
2353 | |
2436 | |
2354 | if (t >= self->texs || (t && !self->tex [t].name)) |
2437 | if (t >= self->texs || (t && !self->tex [t].name)) |
2355 | { |
2438 | { |
2356 | XPUSHs (sv_2mortal (newSViv (t))); |
2439 | PUSHs (sv_2mortal (newSViv (t))); |
2357 | need_texid (self, t); |
2440 | need_texid (self, t); |
2358 | } |
2441 | } |
2359 | |
2442 | |
2360 | cell->tile [z] = t; |
2443 | cell->tile [z] = t; |
2361 | } |
2444 | } |