1 |
#ifdef _WIN32 |
2 |
# define WIN32_LEAN_AND_MEAN |
3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 |
# include <malloc.h> |
5 |
# include <windows.h> |
6 |
# include <wininet.h> |
7 |
# pragma warning(disable:4244) |
8 |
# pragma warning(disable:4761) |
9 |
#endif |
10 |
|
11 |
#include "EXTERN.h" |
12 |
#include "perl.h" |
13 |
#include "XSUB.h" |
14 |
|
15 |
#ifdef _WIN32 |
16 |
# undef pipe |
17 |
#endif |
18 |
|
19 |
#include <assert.h> |
20 |
#include <math.h> |
21 |
#include <string.h> |
22 |
#include <stdio.h> |
23 |
#include <stdlib.h> |
24 |
|
25 |
#include <SDL.h> |
26 |
#include <SDL_endian.h> |
27 |
#include <SDL_image.h> |
28 |
#include <SDL_mixer.h> |
29 |
#include <SDL_opengl.h> |
30 |
|
31 |
#define PANGO_ENABLE_BACKEND |
32 |
#define G_DISABLE_CAST_CHECKS |
33 |
|
34 |
#include <glib/gmacros.h> |
35 |
|
36 |
#include <pango/pango.h> |
37 |
|
38 |
#ifndef _WIN32 |
39 |
# include <sys/types.h> |
40 |
# include <sys/socket.h> |
41 |
# include <netinet/in.h> |
42 |
# include <netinet/tcp.h> |
43 |
# include <inttypes.h> |
44 |
#endif |
45 |
|
46 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
47 |
|
48 |
#define FOW_DARKNESS 32 |
49 |
|
50 |
#define MAP_EXTEND_X 32 |
51 |
#define MAP_EXTEND_Y 512 |
52 |
|
53 |
#define MIN_FONT_HEIGHT 10 |
54 |
|
55 |
#if 0 |
56 |
# define PARACHUTE SDL_INIT_NOPARACHUTE |
57 |
#else |
58 |
# define PARACHUTE 0 |
59 |
#endif |
60 |
|
61 |
static struct |
62 |
{ |
63 |
#define GL_FUNC(ptr,name) ptr name; |
64 |
#include "glfunc.h" |
65 |
#undef GL_FUNC |
66 |
} gl; |
67 |
|
68 |
static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 |
{ |
70 |
if (gl.BlendFuncSeparate) |
71 |
gl.BlendFuncSeparate (sa, da, saa, daa); |
72 |
else if (gl.BlendFuncSeparateEXT) |
73 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 |
else |
75 |
glBlendFunc (sa, da); |
76 |
} |
77 |
|
78 |
#include "texcache.c" |
79 |
|
80 |
#include "pango-font.c" |
81 |
#include "pango-fontmap.c" |
82 |
#include "pango-render.c" |
83 |
|
84 |
typedef Mix_Chunk *CFPlus__MixChunk; |
85 |
typedef Mix_Music *CFPlus__MixMusic; |
86 |
|
87 |
typedef PangoFontDescription *CFPlus__Font; |
88 |
|
89 |
static int |
90 |
shape_attr_p (PangoLayoutRun *run) |
91 |
{ |
92 |
GSList *attrs = run->item->analysis.extra_attrs; |
93 |
|
94 |
while (attrs) |
95 |
{ |
96 |
PangoAttribute *attr = attrs->data; |
97 |
|
98 |
if (attr->klass->type == PANGO_ATTR_SHAPE) |
99 |
return 1; |
100 |
|
101 |
attrs = attrs->next; |
102 |
} |
103 |
|
104 |
return 0; |
105 |
} |
106 |
|
107 |
typedef struct cf_layout { |
108 |
PangoLayout *pl; |
109 |
float r, g, b, a; // default color for rgba mode |
110 |
int base_height; |
111 |
CFPlus__Font font; |
112 |
} *CFPlus__Layout; |
113 |
|
114 |
static CFPlus__Font default_font; |
115 |
static PangoContext *opengl_context; |
116 |
static PangoFontMap *opengl_fontmap; |
117 |
|
118 |
static void |
119 |
substitute_func (FcPattern *pattern, gpointer data) |
120 |
{ |
121 |
FcPatternAddBool (pattern, FC_HINTING, 1); |
122 |
#ifdef FC_HINT_STYLE |
123 |
FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
124 |
#endif |
125 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
126 |
} |
127 |
|
128 |
static void |
129 |
layout_update_font (CFPlus__Layout self) |
130 |
{ |
131 |
/* use a random scale factor to account for unknown descenders, 0.8 works |
132 |
* reasonably well with bitstream vera |
133 |
*/ |
134 |
PangoFontDescription *font = self->font ? self->font : default_font; |
135 |
|
136 |
pango_font_description_set_absolute_size (font, |
137 |
MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
138 |
|
139 |
pango_layout_set_font_description (self->pl, font); |
140 |
} |
141 |
|
142 |
static void |
143 |
layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
144 |
{ |
145 |
PangoRectangle rect; |
146 |
|
147 |
// get_pixel_* wrongly rounds down |
148 |
pango_layout_get_extents (self->pl, 0, &rect); |
149 |
|
150 |
rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
151 |
rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
152 |
|
153 |
if (!rect.width) rect.width = 1; |
154 |
if (!rect.height) rect.height = 1; |
155 |
|
156 |
*w = rect.width; |
157 |
*h = rect.height; |
158 |
} |
159 |
|
160 |
typedef uint16_t tileid; |
161 |
typedef uint16_t faceid; |
162 |
|
163 |
typedef struct { |
164 |
int name; |
165 |
int w, h; |
166 |
float s, t; |
167 |
uint8_t r, g, b, a; |
168 |
tileid smoothtile; |
169 |
uint8_t smoothlevel; |
170 |
} maptex; |
171 |
|
172 |
typedef struct { |
173 |
uint32_t player; |
174 |
tileid tile[3]; |
175 |
uint16_t darkness; |
176 |
uint8_t stat_width, stat_hp, flags, smoothmax; |
177 |
} mapcell; |
178 |
|
179 |
typedef struct { |
180 |
int32_t c0, c1; |
181 |
mapcell *col; |
182 |
} maprow; |
183 |
|
184 |
typedef struct map { |
185 |
int x, y, w, h; |
186 |
int ox, oy; /* offset to virtual global coordinate system */ |
187 |
int faces; tileid *face2tile; // [faceid] |
188 |
int texs; maptex *tex; // [tileid] |
189 |
|
190 |
int32_t rows; |
191 |
maprow *row; |
192 |
} *CFPlus__Map; |
193 |
|
194 |
static char * |
195 |
prepend (char *ptr, int sze, int inc) |
196 |
{ |
197 |
char *p; |
198 |
|
199 |
New (0, p, sze + inc, char); |
200 |
Zero (p, inc, char); |
201 |
Move (ptr, p + inc, sze, char); |
202 |
Safefree (ptr); |
203 |
|
204 |
return p; |
205 |
} |
206 |
|
207 |
static char * |
208 |
append (char *ptr, int sze, int inc) |
209 |
{ |
210 |
Renew (ptr, sze + inc, char); |
211 |
Zero (ptr + sze, inc, char); |
212 |
|
213 |
return ptr; |
214 |
} |
215 |
|
216 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
217 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
218 |
|
219 |
static void |
220 |
need_facenum (struct map *self, faceid face) |
221 |
{ |
222 |
while (self->faces <= face) |
223 |
{ |
224 |
Append (tileid, self->face2tile, self->faces, self->faces); |
225 |
self->faces *= 2; |
226 |
} |
227 |
} |
228 |
|
229 |
static void |
230 |
need_texid (struct map *self, int texid) |
231 |
{ |
232 |
while (self->texs <= texid) |
233 |
{ |
234 |
Append (maptex, self->tex, self->texs, self->texs); |
235 |
self->texs *= 2; |
236 |
} |
237 |
} |
238 |
|
239 |
static maprow * |
240 |
map_get_row (CFPlus__Map self, int y) |
241 |
{ |
242 |
if (0 > y) |
243 |
{ |
244 |
int extend = - y + MAP_EXTEND_Y; |
245 |
Prepend (maprow, self->row, self->rows, extend); |
246 |
|
247 |
self->rows += extend; |
248 |
self->y += extend; |
249 |
y += extend; |
250 |
} |
251 |
else if (y >= self->rows) |
252 |
{ |
253 |
int extend = y - self->rows + MAP_EXTEND_Y; |
254 |
Append (maprow, self->row, self->rows, extend); |
255 |
self->rows += extend; |
256 |
} |
257 |
|
258 |
return self->row + y; |
259 |
} |
260 |
|
261 |
static mapcell * |
262 |
row_get_cell (maprow *row, int x) |
263 |
{ |
264 |
if (!row->col) |
265 |
{ |
266 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
267 |
row->c0 = x - MAP_EXTEND_X / 4; |
268 |
row->c1 = row->c0 + MAP_EXTEND_X; |
269 |
} |
270 |
|
271 |
if (row->c0 > x) |
272 |
{ |
273 |
int extend = row->c0 - x + MAP_EXTEND_X; |
274 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
275 |
row->c0 -= extend; |
276 |
} |
277 |
else if (x >= row->c1) |
278 |
{ |
279 |
int extend = x - row->c1 + MAP_EXTEND_X; |
280 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
281 |
row->c1 += extend; |
282 |
} |
283 |
|
284 |
return row->col + (x - row->c0); |
285 |
} |
286 |
|
287 |
static mapcell * |
288 |
map_get_cell (CFPlus__Map self, int x, int y) |
289 |
{ |
290 |
return row_get_cell (map_get_row (self, y), x); |
291 |
} |
292 |
|
293 |
static void |
294 |
map_clear (CFPlus__Map self) |
295 |
{ |
296 |
int r; |
297 |
|
298 |
for (r = 0; r < self->rows; r++) |
299 |
Safefree (self->row[r].col); |
300 |
|
301 |
Safefree (self->row); |
302 |
|
303 |
self->x = 0; |
304 |
self->y = 0; |
305 |
self->ox = 0; |
306 |
self->oy = 0; |
307 |
self->row = 0; |
308 |
self->rows = 0; |
309 |
} |
310 |
|
311 |
static void |
312 |
map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
313 |
{ |
314 |
int x, y; |
315 |
maprow *row; |
316 |
mapcell *cell; |
317 |
|
318 |
for (y = y0; y < y0 + h; y++) |
319 |
if (y >= 0) |
320 |
{ |
321 |
if (y >= self->rows) |
322 |
break; |
323 |
|
324 |
row = self->row + y; |
325 |
|
326 |
for (x = x0; x < x0 + w; x++) |
327 |
if (x >= row->c0) |
328 |
{ |
329 |
if (x >= row->c1) |
330 |
break; |
331 |
|
332 |
cell = row->col + x - row->c0; |
333 |
|
334 |
cell->darkness = 0; |
335 |
cell->stat_hp = 0; |
336 |
cell->flags = 0; |
337 |
cell->player = 0; |
338 |
} |
339 |
} |
340 |
} |
341 |
|
342 |
typedef struct { |
343 |
tileid tile; |
344 |
uint8_t x, y, level; |
345 |
} smooth_key; |
346 |
|
347 |
static void |
348 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 |
{ |
350 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
351 |
|
352 |
if (SvIOK (*sv)) |
353 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
354 |
else |
355 |
sv_setiv (*sv, bits); |
356 |
} |
357 |
|
358 |
static void |
359 |
music_finished (void) |
360 |
{ |
361 |
SDL_UserEvent ev; |
362 |
|
363 |
ev.type = SDL_USEREVENT; |
364 |
ev.code = 0; |
365 |
ev.data1 = 0; |
366 |
ev.data2 = 0; |
367 |
|
368 |
SDL_PushEvent ((SDL_Event *)&ev); |
369 |
} |
370 |
|
371 |
static void |
372 |
channel_finished (int channel) |
373 |
{ |
374 |
SDL_UserEvent ev; |
375 |
|
376 |
ev.type = SDL_USEREVENT; |
377 |
ev.code = 1; |
378 |
ev.data1 = (void *)(long)channel; |
379 |
ev.data2 = 0; |
380 |
|
381 |
SDL_PushEvent ((SDL_Event *)&ev); |
382 |
} |
383 |
|
384 |
static unsigned int |
385 |
minpot (unsigned int n) |
386 |
{ |
387 |
if (!n) |
388 |
return 0; |
389 |
|
390 |
--n; |
391 |
|
392 |
n |= n >> 1; |
393 |
n |= n >> 2; |
394 |
n |= n >> 4; |
395 |
n |= n >> 8; |
396 |
n |= n >> 16; |
397 |
|
398 |
return n + 1; |
399 |
} |
400 |
|
401 |
/* SDL should provide this, really. */ |
402 |
#define SDLK_MODIFIER_MIN 300 |
403 |
#define SDLK_MODIFIER_MAX 314 |
404 |
|
405 |
MODULE = CFPlus PACKAGE = CFPlus |
406 |
|
407 |
PROTOTYPES: ENABLE |
408 |
|
409 |
BOOT: |
410 |
{ |
411 |
HV *stash = gv_stashpv ("CFPlus", 1); |
412 |
static const struct { |
413 |
const char *name; |
414 |
IV iv; |
415 |
} *civ, const_iv[] = { |
416 |
# define const_iv(name) { # name, (IV)name } |
417 |
const_iv (SDLK_MODIFIER_MIN), |
418 |
const_iv (SDLK_MODIFIER_MAX), |
419 |
|
420 |
const_iv (SDL_ACTIVEEVENT), |
421 |
const_iv (SDL_KEYDOWN), |
422 |
const_iv (SDL_KEYUP), |
423 |
const_iv (SDL_MOUSEMOTION), |
424 |
const_iv (SDL_MOUSEBUTTONDOWN), |
425 |
const_iv (SDL_MOUSEBUTTONUP), |
426 |
const_iv (SDL_JOYAXISMOTION), |
427 |
const_iv (SDL_JOYBALLMOTION), |
428 |
const_iv (SDL_JOYHATMOTION), |
429 |
const_iv (SDL_JOYBUTTONDOWN), |
430 |
const_iv (SDL_JOYBUTTONUP), |
431 |
const_iv (SDL_QUIT), |
432 |
const_iv (SDL_SYSWMEVENT), |
433 |
const_iv (SDL_EVENT_RESERVEDA), |
434 |
const_iv (SDL_EVENT_RESERVEDB), |
435 |
const_iv (SDL_VIDEORESIZE), |
436 |
const_iv (SDL_VIDEOEXPOSE), |
437 |
const_iv (SDL_USEREVENT), |
438 |
|
439 |
const_iv (SDL_APPINPUTFOCUS), |
440 |
const_iv (SDL_APPMOUSEFOCUS), |
441 |
const_iv (SDL_APPACTIVE), |
442 |
|
443 |
const_iv (SDLK_KP0), |
444 |
const_iv (SDLK_KP1), |
445 |
const_iv (SDLK_KP2), |
446 |
const_iv (SDLK_KP3), |
447 |
const_iv (SDLK_KP4), |
448 |
const_iv (SDLK_KP5), |
449 |
const_iv (SDLK_KP6), |
450 |
const_iv (SDLK_KP7), |
451 |
const_iv (SDLK_KP8), |
452 |
const_iv (SDLK_KP9), |
453 |
const_iv (SDLK_KP_PERIOD), |
454 |
const_iv (SDLK_KP_DIVIDE), |
455 |
const_iv (SDLK_KP_MULTIPLY), |
456 |
const_iv (SDLK_KP_MINUS), |
457 |
const_iv (SDLK_KP_PLUS), |
458 |
const_iv (SDLK_KP_ENTER), |
459 |
const_iv (SDLK_KP_EQUALS), |
460 |
const_iv (SDLK_UP), |
461 |
const_iv (SDLK_DOWN), |
462 |
const_iv (SDLK_RIGHT), |
463 |
const_iv (SDLK_LEFT), |
464 |
const_iv (SDLK_INSERT), |
465 |
const_iv (SDLK_HOME), |
466 |
const_iv (SDLK_END), |
467 |
const_iv (SDLK_PAGEUP), |
468 |
const_iv (SDLK_PAGEDOWN), |
469 |
const_iv (SDLK_F1), |
470 |
const_iv (SDLK_F2), |
471 |
const_iv (SDLK_F3), |
472 |
const_iv (SDLK_F4), |
473 |
const_iv (SDLK_F5), |
474 |
const_iv (SDLK_F6), |
475 |
const_iv (SDLK_F7), |
476 |
const_iv (SDLK_F8), |
477 |
const_iv (SDLK_F9), |
478 |
const_iv (SDLK_F10), |
479 |
const_iv (SDLK_F11), |
480 |
const_iv (SDLK_F12), |
481 |
const_iv (SDLK_F13), |
482 |
const_iv (SDLK_F14), |
483 |
const_iv (SDLK_F15), |
484 |
const_iv (SDLK_NUMLOCK), |
485 |
const_iv (SDLK_CAPSLOCK), |
486 |
const_iv (SDLK_SCROLLOCK), |
487 |
const_iv (SDLK_RSHIFT), |
488 |
const_iv (SDLK_LSHIFT), |
489 |
const_iv (SDLK_RCTRL), |
490 |
const_iv (SDLK_LCTRL), |
491 |
const_iv (SDLK_RALT), |
492 |
const_iv (SDLK_LALT), |
493 |
const_iv (SDLK_RMETA), |
494 |
const_iv (SDLK_LMETA), |
495 |
const_iv (SDLK_LSUPER), |
496 |
const_iv (SDLK_RSUPER), |
497 |
const_iv (SDLK_MODE), |
498 |
const_iv (SDLK_COMPOSE), |
499 |
const_iv (SDLK_HELP), |
500 |
const_iv (SDLK_PRINT), |
501 |
const_iv (SDLK_SYSREQ), |
502 |
const_iv (SDLK_BREAK), |
503 |
const_iv (SDLK_MENU), |
504 |
const_iv (SDLK_POWER), |
505 |
const_iv (SDLK_EURO), |
506 |
const_iv (SDLK_UNDO), |
507 |
|
508 |
const_iv (KMOD_NONE), |
509 |
const_iv (KMOD_SHIFT), |
510 |
const_iv (KMOD_LSHIFT), |
511 |
const_iv (KMOD_RSHIFT), |
512 |
const_iv (KMOD_CTRL), |
513 |
const_iv (KMOD_LCTRL), |
514 |
const_iv (KMOD_RCTRL), |
515 |
const_iv (KMOD_ALT), |
516 |
const_iv (KMOD_LALT), |
517 |
const_iv (KMOD_RALT), |
518 |
const_iv (KMOD_META), |
519 |
const_iv (KMOD_LMETA), |
520 |
const_iv (KMOD_RMETA), |
521 |
const_iv (KMOD_NUM), |
522 |
const_iv (KMOD_CAPS), |
523 |
const_iv (KMOD_MODE), |
524 |
# undef const_iv |
525 |
}; |
526 |
|
527 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
528 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
529 |
|
530 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
531 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
532 |
} |
533 |
|
534 |
void |
535 |
weaken (SV *rv) |
536 |
PROTOTYPE: $ |
537 |
CODE: |
538 |
sv_rvweaken (rv); |
539 |
|
540 |
int |
541 |
in_destruct () |
542 |
CODE: |
543 |
RETVAL = PL_main_cv == Nullcv; |
544 |
OUTPUT: |
545 |
RETVAL |
546 |
|
547 |
NV floor (NV x) |
548 |
|
549 |
NV ceil (NV x) |
550 |
|
551 |
void |
552 |
pango_init () |
553 |
CODE: |
554 |
{ |
555 |
opengl_fontmap = pango_opengl_font_map_new (); |
556 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 |
} |
559 |
|
560 |
int |
561 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 |
|
563 |
void |
564 |
SDL_Quit () |
565 |
|
566 |
void |
567 |
SDL_ListModes () |
568 |
PPCODE: |
569 |
{ |
570 |
SDL_Rect **m; |
571 |
|
572 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
573 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
574 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
575 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
576 |
|
577 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
579 |
|
580 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
581 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
583 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 |
|
585 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 |
#if SDL_VERSION_ATLEAST(1,2,10) |
587 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 |
#endif |
590 |
|
591 |
SDL_EnableUNICODE (1); |
592 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
593 |
|
594 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 |
|
596 |
if (m && m != (SDL_Rect **)-1) |
597 |
while (*m) |
598 |
{ |
599 |
AV *av = newAV (); |
600 |
av_push (av, newSViv ((*m)->w)); |
601 |
av_push (av, newSViv ((*m)->h)); |
602 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
603 |
|
604 |
++m; |
605 |
} |
606 |
} |
607 |
|
608 |
char * |
609 |
SDL_GetError () |
610 |
|
611 |
int |
612 |
SDL_SetVideoMode (int w, int h, int fullscreen) |
613 |
CODE: |
614 |
RETVAL = !!SDL_SetVideoMode ( |
615 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 |
); |
617 |
if (RETVAL) |
618 |
{ |
619 |
SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 |
# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 |
# include "glfunc.h" |
622 |
# undef GL_FUNC |
623 |
} |
624 |
OUTPUT: |
625 |
RETVAL |
626 |
|
627 |
void |
628 |
SDL_GL_SwapBuffers () |
629 |
|
630 |
char * |
631 |
SDL_GetKeyName (int sym) |
632 |
|
633 |
void |
634 |
SDL_PollEvent () |
635 |
PPCODE: |
636 |
{ |
637 |
SDL_Event ev; |
638 |
|
639 |
while (SDL_PollEvent (&ev)) |
640 |
{ |
641 |
HV *hv = newHV (); |
642 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 |
|
644 |
switch (ev.type) |
645 |
{ |
646 |
case SDL_KEYDOWN: |
647 |
case SDL_KEYUP: |
648 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
649 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
650 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
651 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
652 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
653 |
break; |
654 |
|
655 |
case SDL_ACTIVEEVENT: |
656 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 |
break; |
659 |
|
660 |
case SDL_MOUSEMOTION: |
661 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 |
|
663 |
hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
664 |
hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
665 |
hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
666 |
hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
667 |
hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
668 |
break; |
669 |
|
670 |
case SDL_MOUSEBUTTONDOWN: |
671 |
case SDL_MOUSEBUTTONUP: |
672 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
673 |
|
674 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
675 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
676 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
677 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
678 |
break; |
679 |
|
680 |
case SDL_USEREVENT: |
681 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
682 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
683 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
684 |
break; |
685 |
} |
686 |
|
687 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
688 |
} |
689 |
} |
690 |
|
691 |
int |
692 |
Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
693 |
POSTCALL: |
694 |
Mix_HookMusicFinished (music_finished); |
695 |
Mix_ChannelFinished (channel_finished); |
696 |
|
697 |
void |
698 |
Mix_CloseAudio () |
699 |
|
700 |
int |
701 |
Mix_AllocateChannels (int numchans = -1) |
702 |
|
703 |
void |
704 |
lowdelay (int fd, int val = 1) |
705 |
CODE: |
706 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
707 |
|
708 |
void |
709 |
win32_proxy_info () |
710 |
PPCODE: |
711 |
{ |
712 |
#ifdef _WIN32 |
713 |
char buffer[2048]; |
714 |
DWORD buflen; |
715 |
|
716 |
EXTEND (SP, 3); |
717 |
|
718 |
buflen = sizeof (buffer); |
719 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
720 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
721 |
{ |
722 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
723 |
|
724 |
buflen = sizeof (buffer); |
725 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
726 |
{ |
727 |
PUSHs (newSVpv (buffer, 0)); |
728 |
|
729 |
buflen = sizeof (buffer); |
730 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
731 |
PUSHs (newSVpv (buffer, 0)); |
732 |
} |
733 |
} |
734 |
#endif |
735 |
} |
736 |
|
737 |
void |
738 |
add_font (char *file) |
739 |
CODE: |
740 |
FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
741 |
|
742 |
void |
743 |
load_image_inline (SV *image_) |
744 |
ALIAS: |
745 |
load_image_file = 1 |
746 |
PPCODE: |
747 |
{ |
748 |
STRLEN image_len; |
749 |
char *image = (char *)SvPVbyte (image_, image_len); |
750 |
SDL_Surface *surface, *surface2; |
751 |
SDL_PixelFormat fmt; |
752 |
SDL_RWops *rw = ix |
753 |
? SDL_RWFromFile (image, "r") |
754 |
: SDL_RWFromConstMem (image, image_len); |
755 |
|
756 |
if (!rw) |
757 |
croak ("load_image: %s", SDL_GetError ()); |
758 |
|
759 |
surface = IMG_Load_RW (rw, 1); |
760 |
if (!surface) |
761 |
croak ("load_image: %s", SDL_GetError ()); |
762 |
|
763 |
fmt.palette = NULL; |
764 |
fmt.BitsPerPixel = 32; |
765 |
fmt.BytesPerPixel = 4; |
766 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
767 |
fmt.Rmask = 0x000000ff; |
768 |
fmt.Gmask = 0x0000ff00; |
769 |
fmt.Bmask = 0x00ff0000; |
770 |
fmt.Amask = 0xff000000; |
771 |
#else |
772 |
fmt.Rmask = 0xff000000; |
773 |
fmt.Gmask = 0x00ff0000; |
774 |
fmt.Bmask = 0x0000ff00; |
775 |
fmt.Amask = 0x000000ff; |
776 |
#endif |
777 |
fmt.Rloss = 0; |
778 |
fmt.Gloss = 0; |
779 |
fmt.Bloss = 0; |
780 |
fmt.Aloss = 0; |
781 |
fmt.Rshift = 0; |
782 |
fmt.Gshift = 8; |
783 |
fmt.Bshift = 16; |
784 |
fmt.Ashift = 24; |
785 |
fmt.colorkey = 0; |
786 |
fmt.alpha = 0; |
787 |
|
788 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
789 |
|
790 |
assert (surface2->pitch == surface2->w * 4); |
791 |
|
792 |
SDL_LockSurface (surface2); |
793 |
EXTEND (SP, 6); |
794 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
795 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
796 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
797 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
798 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
799 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
800 |
SDL_UnlockSurface (surface2); |
801 |
|
802 |
SDL_FreeSurface (surface); |
803 |
SDL_FreeSurface (surface2); |
804 |
} |
805 |
|
806 |
void |
807 |
average (int x, int y, uint32_t *data) |
808 |
PPCODE: |
809 |
{ |
810 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
811 |
|
812 |
x = y = x * y; |
813 |
|
814 |
while (x--) |
815 |
{ |
816 |
uint32_t p = *data++; |
817 |
|
818 |
r += (p ) & 255; |
819 |
g += (p >> 8) & 255; |
820 |
b += (p >> 16) & 255; |
821 |
a += (p >> 24) & 255; |
822 |
} |
823 |
|
824 |
EXTEND (SP, 4); |
825 |
PUSHs (sv_2mortal (newSViv (r / y))); |
826 |
PUSHs (sv_2mortal (newSViv (g / y))); |
827 |
PUSHs (sv_2mortal (newSViv (b / y))); |
828 |
PUSHs (sv_2mortal (newSViv (a / y))); |
829 |
} |
830 |
|
831 |
void |
832 |
error (char *message) |
833 |
CODE: |
834 |
fprintf (stderr, "ERROR: %s\n", message); |
835 |
#ifdef _WIN32 |
836 |
MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
837 |
#endif |
838 |
|
839 |
void |
840 |
fatal (char *message) |
841 |
CODE: |
842 |
fprintf (stderr, "FATAL: %s\n", message); |
843 |
#ifdef _WIN32 |
844 |
MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
845 |
#endif |
846 |
_exit (1); |
847 |
|
848 |
void |
849 |
_exit (int retval = 0) |
850 |
CODE: |
851 |
#ifdef WIN32 |
852 |
ExitThread (retval); // unclean, please beam me up |
853 |
#else |
854 |
_exit (retval); |
855 |
#endif |
856 |
|
857 |
MODULE = CFPlus PACKAGE = CFPlus::Font |
858 |
|
859 |
CFPlus::Font |
860 |
new_from_file (SV *class, char *path, int id = 0) |
861 |
CODE: |
862 |
{ |
863 |
int count; |
864 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
865 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
866 |
FcPatternDestroy (pattern); |
867 |
} |
868 |
OUTPUT: |
869 |
RETVAL |
870 |
|
871 |
void |
872 |
DESTROY (CFPlus::Font self) |
873 |
CODE: |
874 |
pango_font_description_free (self); |
875 |
|
876 |
void |
877 |
make_default (CFPlus::Font self) |
878 |
CODE: |
879 |
default_font = self; |
880 |
|
881 |
MODULE = CFPlus PACKAGE = CFPlus::Layout |
882 |
|
883 |
void |
884 |
reset_glyph_cache () |
885 |
CODE: |
886 |
tc_clear (); |
887 |
|
888 |
CFPlus::Layout |
889 |
new (SV *class) |
890 |
CODE: |
891 |
New (0, RETVAL, 1, struct cf_layout); |
892 |
|
893 |
RETVAL->pl = pango_layout_new (opengl_context); |
894 |
RETVAL->r = 1.; |
895 |
RETVAL->g = 1.; |
896 |
RETVAL->b = 1.; |
897 |
RETVAL->a = 1.; |
898 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
899 |
RETVAL->font = 0; |
900 |
|
901 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
902 |
layout_update_font (RETVAL); |
903 |
OUTPUT: |
904 |
RETVAL |
905 |
|
906 |
void |
907 |
DESTROY (CFPlus::Layout self) |
908 |
CODE: |
909 |
g_object_unref (self->pl); |
910 |
Safefree (self); |
911 |
|
912 |
void |
913 |
set_text (CFPlus::Layout self, SV *text_) |
914 |
CODE: |
915 |
{ |
916 |
STRLEN textlen; |
917 |
char *text = SvPVutf8 (text_, textlen); |
918 |
|
919 |
pango_layout_set_text (self->pl, text, textlen); |
920 |
} |
921 |
|
922 |
void |
923 |
set_markup (CFPlus::Layout self, SV *text_) |
924 |
CODE: |
925 |
{ |
926 |
STRLEN textlen; |
927 |
char *text = SvPVutf8 (text_, textlen); |
928 |
|
929 |
pango_layout_set_markup (self->pl, text, textlen); |
930 |
} |
931 |
|
932 |
void |
933 |
set_shapes (CFPlus::Layout self, ...) |
934 |
CODE: |
935 |
{ |
936 |
PangoAttrList *attrs = 0; |
937 |
const char *text = pango_layout_get_text (self->pl); |
938 |
const char *pos = text; |
939 |
int arg = 4; |
940 |
|
941 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
942 |
{ |
943 |
PangoRectangle inkrect, rect; |
944 |
PangoAttribute *attr; |
945 |
|
946 |
int x = SvIV (ST (arg - 3)); |
947 |
int y = SvIV (ST (arg - 2)); |
948 |
int w = SvIV (ST (arg - 1)); |
949 |
int h = SvIV (ST (arg )); |
950 |
|
951 |
inkrect.x = 0; |
952 |
inkrect.y = 0; |
953 |
inkrect.width = 0; |
954 |
inkrect.height = 0; |
955 |
|
956 |
rect.x = x * PANGO_SCALE; |
957 |
rect.y = y * PANGO_SCALE; |
958 |
rect.width = w * PANGO_SCALE; |
959 |
rect.height = h * PANGO_SCALE; |
960 |
|
961 |
if (!attrs) |
962 |
attrs = pango_layout_get_attributes (self->pl); |
963 |
|
964 |
attr = pango_attr_shape_new (&inkrect, &rect); |
965 |
attr->start_index = pos - text; |
966 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
967 |
pango_attr_list_insert (attrs, attr); |
968 |
|
969 |
arg += 4; |
970 |
pos += sizeof (OBJ_STR) - 1; |
971 |
} |
972 |
|
973 |
if (attrs) |
974 |
pango_layout_set_attributes (self->pl, attrs); |
975 |
} |
976 |
|
977 |
void |
978 |
get_shapes (CFPlus::Layout self) |
979 |
PPCODE: |
980 |
{ |
981 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
982 |
|
983 |
do |
984 |
{ |
985 |
PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
986 |
|
987 |
if (run && shape_attr_p (run)) |
988 |
{ |
989 |
PangoRectangle extents; |
990 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
991 |
|
992 |
EXTEND (SP, 2); |
993 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
994 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
995 |
} |
996 |
} |
997 |
while (pango_layout_iter_next_run (iter)); |
998 |
|
999 |
pango_layout_iter_free (iter); |
1000 |
} |
1001 |
|
1002 |
int |
1003 |
has_wrapped (CFPlus::Layout self) |
1004 |
CODE: |
1005 |
{ |
1006 |
int lines = 1; |
1007 |
const char *text = pango_layout_get_text (self->pl); |
1008 |
|
1009 |
while (*text) |
1010 |
lines += *text++ == '\n'; |
1011 |
|
1012 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
1013 |
} |
1014 |
OUTPUT: |
1015 |
RETVAL |
1016 |
|
1017 |
SV * |
1018 |
get_text (CFPlus::Layout self) |
1019 |
CODE: |
1020 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1021 |
sv_utf8_decode (RETVAL); |
1022 |
OUTPUT: |
1023 |
RETVAL |
1024 |
|
1025 |
void |
1026 |
set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1027 |
CODE: |
1028 |
self->r = r; |
1029 |
self->g = g; |
1030 |
self->b = b; |
1031 |
self->a = a; |
1032 |
|
1033 |
void |
1034 |
set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1035 |
CODE: |
1036 |
if (self->font != font) |
1037 |
{ |
1038 |
self->font = font; |
1039 |
layout_update_font (self); |
1040 |
} |
1041 |
|
1042 |
void |
1043 |
set_height (CFPlus::Layout self, int base_height) |
1044 |
CODE: |
1045 |
if (self->base_height != base_height) |
1046 |
{ |
1047 |
self->base_height = base_height; |
1048 |
layout_update_font (self); |
1049 |
} |
1050 |
|
1051 |
void |
1052 |
set_width (CFPlus::Layout self, int max_width = -1) |
1053 |
CODE: |
1054 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1055 |
|
1056 |
void |
1057 |
set_indent (CFPlus::Layout self, int indent) |
1058 |
CODE: |
1059 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1060 |
|
1061 |
void |
1062 |
set_spacing (CFPlus::Layout self, int spacing) |
1063 |
CODE: |
1064 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1065 |
|
1066 |
void |
1067 |
set_ellipsise (CFPlus::Layout self, int ellipsise) |
1068 |
CODE: |
1069 |
pango_layout_set_ellipsize (self->pl, |
1070 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1071 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1072 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1073 |
: PANGO_ELLIPSIZE_NONE |
1074 |
); |
1075 |
|
1076 |
void |
1077 |
set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1078 |
CODE: |
1079 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1080 |
|
1081 |
void |
1082 |
size (CFPlus::Layout self) |
1083 |
PPCODE: |
1084 |
{ |
1085 |
int w, h; |
1086 |
|
1087 |
layout_get_pixel_size (self, &w, &h); |
1088 |
|
1089 |
EXTEND (SP, 2); |
1090 |
PUSHs (sv_2mortal (newSViv (w))); |
1091 |
PUSHs (sv_2mortal (newSViv (h))); |
1092 |
} |
1093 |
|
1094 |
int |
1095 |
descent (CFPlus::Layout self) |
1096 |
CODE: |
1097 |
{ |
1098 |
PangoRectangle rect; |
1099 |
PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1100 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
1101 |
RETVAL = PANGO_DESCENT (rect); |
1102 |
} |
1103 |
OUTPUT: |
1104 |
RETVAL |
1105 |
|
1106 |
int |
1107 |
xy_to_index (CFPlus::Layout self, int x, int y) |
1108 |
CODE: |
1109 |
{ |
1110 |
int index, trailing; |
1111 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1112 |
RETVAL = index + trailing; |
1113 |
} |
1114 |
OUTPUT: |
1115 |
RETVAL |
1116 |
|
1117 |
void |
1118 |
cursor_pos (CFPlus::Layout self, int index) |
1119 |
PPCODE: |
1120 |
{ |
1121 |
PangoRectangle strong_pos; |
1122 |
pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1123 |
|
1124 |
EXTEND (SP, 3); |
1125 |
PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1126 |
PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1127 |
PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1128 |
} |
1129 |
|
1130 |
void |
1131 |
index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1132 |
PPCODE: |
1133 |
{ |
1134 |
int line, x; |
1135 |
|
1136 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1137 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1138 |
|
1139 |
EXTEND (SP, 2); |
1140 |
PUSHs (sv_2mortal (newSViv (line - 1))); |
1141 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1142 |
} |
1143 |
|
1144 |
void |
1145 |
line_x_to_index (CFPlus::Layout self, int line, int x) |
1146 |
PPCODE: |
1147 |
{ |
1148 |
PangoLayoutLine *lp; |
1149 |
int index, trailing; |
1150 |
|
1151 |
if (line < 0) |
1152 |
XSRETURN_EMPTY; |
1153 |
|
1154 |
if (!(lp = pango_layout_get_line (self->pl, line))) |
1155 |
XSRETURN_EMPTY; /* do better */ |
1156 |
|
1157 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1158 |
|
1159 |
EXTEND (SP, 2); |
1160 |
if (GIMME_V == G_SCALAR) |
1161 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
1162 |
else |
1163 |
{ |
1164 |
PUSHs (sv_2mortal (newSViv (index))); |
1165 |
PUSHs (sv_2mortal (newSViv (trailing))); |
1166 |
} |
1167 |
} |
1168 |
|
1169 |
void |
1170 |
render (CFPlus::Layout self, float x, float y, int flags = 0) |
1171 |
PPCODE: |
1172 |
pango_opengl_render_layout_subpixel ( |
1173 |
self->pl, |
1174 |
x * PANGO_SCALE, y * PANGO_SCALE, |
1175 |
self->r, self->g, self->b, self->a, |
1176 |
flags |
1177 |
); |
1178 |
|
1179 |
MODULE = CFPlus PACKAGE = CFPlus::Texture |
1180 |
|
1181 |
void |
1182 |
pad2pot (SV *data_, SV *w_, SV *h_) |
1183 |
CODE: |
1184 |
{ |
1185 |
int ow = SvIV (w_); |
1186 |
int oh = SvIV (h_); |
1187 |
|
1188 |
if (ow && oh) |
1189 |
{ |
1190 |
int nw = minpot (ow); |
1191 |
int nh = minpot (oh); |
1192 |
|
1193 |
if (nw != ow || nh != oh) |
1194 |
{ |
1195 |
if (SvOK (data_)) |
1196 |
{ |
1197 |
STRLEN datalen; |
1198 |
char *data = SvPVbyte (data_, datalen); |
1199 |
int bpp = datalen / (ow * oh); |
1200 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1201 |
|
1202 |
SvPOK_only (result_); |
1203 |
SvCUR_set (result_, nw * nh * bpp); |
1204 |
|
1205 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
1206 |
while (oh--) |
1207 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1208 |
|
1209 |
sv_setsv (data_, result_); |
1210 |
} |
1211 |
|
1212 |
sv_setiv (w_, nw); |
1213 |
sv_setiv (h_, nh); |
1214 |
} |
1215 |
} |
1216 |
} |
1217 |
|
1218 |
void |
1219 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1220 |
PROTOTYPE: $$$;$$ |
1221 |
ALIAS: |
1222 |
draw_quad_alpha = 1 |
1223 |
draw_quad_alpha_premultiplied = 2 |
1224 |
CODE: |
1225 |
{ |
1226 |
HV *hv = (HV *)SvRV (self); |
1227 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1228 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1229 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1230 |
|
1231 |
if (items < 5) |
1232 |
{ |
1233 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1234 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1235 |
} |
1236 |
|
1237 |
if (ix) |
1238 |
{ |
1239 |
glEnable (GL_BLEND); |
1240 |
|
1241 |
if (ix == 2) |
1242 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1243 |
else |
1244 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1245 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1246 |
|
1247 |
glEnable (GL_ALPHA_TEST); |
1248 |
glAlphaFunc (GL_GREATER, 0.01f); |
1249 |
} |
1250 |
|
1251 |
glBindTexture (GL_TEXTURE_2D, name); |
1252 |
|
1253 |
glBegin (GL_QUADS); |
1254 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
1255 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
1256 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1257 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1258 |
glEnd (); |
1259 |
|
1260 |
if (ix) |
1261 |
{ |
1262 |
glDisable (GL_ALPHA_TEST); |
1263 |
glDisable (GL_BLEND); |
1264 |
} |
1265 |
} |
1266 |
|
1267 |
MODULE = CFPlus PACKAGE = CFPlus::Map |
1268 |
|
1269 |
CFPlus::Map |
1270 |
new (SV *class) |
1271 |
CODE: |
1272 |
New (0, RETVAL, 1, struct map); |
1273 |
RETVAL->x = 0; |
1274 |
RETVAL->y = 0; |
1275 |
RETVAL->w = 0; |
1276 |
RETVAL->h = 0; |
1277 |
RETVAL->ox = 0; |
1278 |
RETVAL->oy = 0; |
1279 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1280 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1281 |
RETVAL->rows = 0; |
1282 |
RETVAL->row = 0; |
1283 |
OUTPUT: |
1284 |
RETVAL |
1285 |
|
1286 |
void |
1287 |
DESTROY (CFPlus::Map self) |
1288 |
CODE: |
1289 |
{ |
1290 |
map_clear (self); |
1291 |
Safefree (self->face2tile); |
1292 |
Safefree (self->tex); |
1293 |
Safefree (self); |
1294 |
} |
1295 |
|
1296 |
void |
1297 |
resize (CFPlus::Map self, int map_width, int map_height) |
1298 |
CODE: |
1299 |
self->w = map_width; |
1300 |
self->h = map_height; |
1301 |
|
1302 |
void |
1303 |
clear (CFPlus::Map self) |
1304 |
CODE: |
1305 |
map_clear (self); |
1306 |
|
1307 |
void |
1308 |
set_tileid (CFPlus::Map self, int face, int tile) |
1309 |
CODE: |
1310 |
{ |
1311 |
need_facenum (self, face); self->face2tile [face] = tile; |
1312 |
need_texid (self, tile); |
1313 |
} |
1314 |
|
1315 |
void |
1316 |
set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1317 |
CODE: |
1318 |
{ |
1319 |
tileid texid; |
1320 |
maptex *tex; |
1321 |
|
1322 |
if (face < 0 || face >= self->faces) |
1323 |
return; |
1324 |
|
1325 |
if (smooth < 0 || smooth >= self->faces) |
1326 |
return; |
1327 |
|
1328 |
texid = self->face2tile [face]; |
1329 |
|
1330 |
if (!texid) |
1331 |
return; |
1332 |
|
1333 |
tex = self->tex + texid; |
1334 |
tex->smoothtile = self->face2tile [smooth]; |
1335 |
tex->smoothlevel = level; |
1336 |
} |
1337 |
|
1338 |
void |
1339 |
set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1340 |
CODE: |
1341 |
{ |
1342 |
need_texid (self, texid); |
1343 |
|
1344 |
{ |
1345 |
maptex *tex = self->tex + texid; |
1346 |
|
1347 |
tex->name = name; |
1348 |
tex->w = w; |
1349 |
tex->h = h; |
1350 |
tex->s = s; |
1351 |
tex->t = t; |
1352 |
tex->r = r; |
1353 |
tex->g = g; |
1354 |
tex->b = b; |
1355 |
tex->a = a; |
1356 |
} |
1357 |
|
1358 |
// somewhat hackish, but for textures that require it, it really |
1359 |
// improves the look, and most others don't suffer. |
1360 |
glBindTexture (GL_TEXTURE_2D, name); |
1361 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1362 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1363 |
// use uglier nearest interpolation because linear suffers |
1364 |
// from transparent color bleeding and ugly wrapping effects. |
1365 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1366 |
} |
1367 |
|
1368 |
int |
1369 |
ox (CFPlus::Map self) |
1370 |
ALIAS: |
1371 |
oy = 1 |
1372 |
x = 2 |
1373 |
y = 3 |
1374 |
w = 4 |
1375 |
h = 5 |
1376 |
CODE: |
1377 |
switch (ix) |
1378 |
{ |
1379 |
case 0: RETVAL = self->ox; break; |
1380 |
case 1: RETVAL = self->oy; break; |
1381 |
case 2: RETVAL = self->x; break; |
1382 |
case 3: RETVAL = self->y; break; |
1383 |
case 4: RETVAL = self->w; break; |
1384 |
case 5: RETVAL = self->h; break; |
1385 |
} |
1386 |
OUTPUT: |
1387 |
RETVAL |
1388 |
|
1389 |
void |
1390 |
scroll (CFPlus::Map self, int dx, int dy) |
1391 |
CODE: |
1392 |
{ |
1393 |
if (dx > 0) |
1394 |
map_blank (self, self->x, self->y, dx, self->h); |
1395 |
else if (dx < 0) |
1396 |
map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1397 |
|
1398 |
if (dy > 0) |
1399 |
map_blank (self, self->x, self->y, self->w, dy); |
1400 |
else if (dy < 0) |
1401 |
map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1402 |
|
1403 |
self->ox += dx; self->x += dx; |
1404 |
self->oy += dy; self->y += dy; |
1405 |
|
1406 |
while (self->y < 0) |
1407 |
{ |
1408 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
1409 |
|
1410 |
self->rows += MAP_EXTEND_Y; |
1411 |
self->y += MAP_EXTEND_Y; |
1412 |
} |
1413 |
} |
1414 |
|
1415 |
void |
1416 |
map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1417 |
CODE: |
1418 |
{ |
1419 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1420 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
1421 |
mapcell *cell; |
1422 |
int x, y, flags; |
1423 |
|
1424 |
while (data < data_end - 1) |
1425 |
{ |
1426 |
flags = (data [0] << 8) + data [1]; data += 2; |
1427 |
|
1428 |
x = self->x + ((flags >> 10) & 63); |
1429 |
y = self->y + ((flags >> 4) & 63); |
1430 |
|
1431 |
cell = map_get_cell (self, x, y); |
1432 |
|
1433 |
if (flags & 15) |
1434 |
{ |
1435 |
if (!cell->darkness) |
1436 |
{ |
1437 |
memset (cell, 0, sizeof (*cell)); |
1438 |
cell->darkness = 256; |
1439 |
} |
1440 |
|
1441 |
//TODO: don't trust server data to be in-range(!) |
1442 |
|
1443 |
if (flags & 8) |
1444 |
{ |
1445 |
if (extmap) |
1446 |
{ |
1447 |
uint8_t ext, cmd; |
1448 |
|
1449 |
do |
1450 |
{ |
1451 |
ext = *data++; |
1452 |
cmd = ext & 0x3f; |
1453 |
|
1454 |
if (cmd < 4) |
1455 |
cell->darkness = 255 - ext * 64 + 1; |
1456 |
else if (cmd == 5) // health |
1457 |
{ |
1458 |
cell->stat_width = 1; |
1459 |
cell->stat_hp = *data++; |
1460 |
} |
1461 |
else if (cmd == 6) // monster width |
1462 |
cell->stat_width = *data++ + 1; |
1463 |
else if (cmd == 0x47) |
1464 |
{ |
1465 |
if (*data == 8) |
1466 |
; // decode player uuid |
1467 |
|
1468 |
data += *data + 1; |
1469 |
} |
1470 |
else if (cmd == 8) // cell flags |
1471 |
cell->flags = *data++; |
1472 |
else if (ext & 0x40) // unknown, multibyte => skip |
1473 |
data += *data + 1; |
1474 |
else |
1475 |
data++; |
1476 |
} |
1477 |
while (ext & 0x80); |
1478 |
} |
1479 |
else |
1480 |
cell->darkness = *data++ + 1; |
1481 |
} |
1482 |
|
1483 |
if (flags & 4) |
1484 |
{ |
1485 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1486 |
need_facenum (self, face); |
1487 |
cell->tile [0] = self->face2tile [face]; |
1488 |
} |
1489 |
|
1490 |
if (flags & 2) |
1491 |
{ |
1492 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1493 |
need_facenum (self, face); |
1494 |
cell->tile [1] = self->face2tile [face]; |
1495 |
} |
1496 |
|
1497 |
if (flags & 1) |
1498 |
{ |
1499 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1500 |
need_facenum (self, face); |
1501 |
cell->tile [2] = self->face2tile [face]; |
1502 |
} |
1503 |
} |
1504 |
else |
1505 |
cell->darkness = 0; |
1506 |
} |
1507 |
} |
1508 |
|
1509 |
SV * |
1510 |
mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1511 |
CODE: |
1512 |
{ |
1513 |
int x1, x; |
1514 |
int y1, y; |
1515 |
int z; |
1516 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
1517 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
1518 |
|
1519 |
SvPOK_only (map_sv); |
1520 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
1521 |
|
1522 |
x0 += self->x; x1 = x0 + w; |
1523 |
y0 += self->y; y1 = y0 + h; |
1524 |
|
1525 |
for (y = y0; y < y1; y++) |
1526 |
{ |
1527 |
maprow *row = 0 <= y && y < self->rows |
1528 |
? self->row + y |
1529 |
: 0; |
1530 |
|
1531 |
for (x = x0; x < x1; x++) |
1532 |
{ |
1533 |
int r = 32, g = 32, b = 32, a = 192; |
1534 |
|
1535 |
if (row && row->c0 <= x && x < row->c1) |
1536 |
{ |
1537 |
mapcell *cell = row->col + (x - row->c0); |
1538 |
|
1539 |
for (z = 0; z <= 0; z++) |
1540 |
{ |
1541 |
maptex tex = self->tex [cell->tile [z]]; |
1542 |
int a0 = 255 - tex.a; |
1543 |
int a1 = tex.a; |
1544 |
|
1545 |
r = (r * a0 + tex.r * a1) / 255; |
1546 |
g = (g * a0 + tex.g * a1) / 255; |
1547 |
b = (b * a0 + tex.b * a1) / 255; |
1548 |
a = (a * a0 + tex.a * a1) / 255; |
1549 |
} |
1550 |
} |
1551 |
|
1552 |
*map++ = (r ) |
1553 |
| (g << 8) |
1554 |
| (b << 16) |
1555 |
| (a << 24); |
1556 |
} |
1557 |
} |
1558 |
|
1559 |
RETVAL = map_sv; |
1560 |
} |
1561 |
OUTPUT: |
1562 |
RETVAL |
1563 |
|
1564 |
void |
1565 |
draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1566 |
CODE: |
1567 |
{ |
1568 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1569 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1570 |
static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1571 |
smooth_key skey; |
1572 |
int x, y, z; |
1573 |
int last_name; |
1574 |
|
1575 |
// thats current max. sorry. |
1576 |
if (sw > 255) sw = 255; |
1577 |
if (sh > 255) sh = 255; |
1578 |
|
1579 |
// clear key, in case of extra padding |
1580 |
memset (&skey, 0, sizeof (skey)); |
1581 |
|
1582 |
glColor4ub (255, 255, 255, 255); |
1583 |
|
1584 |
glEnable (GL_BLEND); |
1585 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1586 |
glEnable (GL_TEXTURE_2D); |
1587 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1588 |
|
1589 |
glBegin (GL_QUADS); |
1590 |
|
1591 |
last_name = 0; |
1592 |
|
1593 |
mx += self->x; |
1594 |
my += self->y; |
1595 |
|
1596 |
// first pass: determine smooth_max |
1597 |
// rather ugly, if you ask me |
1598 |
// could also be stored inside mapcell and updated on change |
1599 |
memset (smooth_max, 0, sizeof (smooth_max)); |
1600 |
|
1601 |
for (y = 0; y < sh; y++) |
1602 |
if (0 <= y + my && y + my < self->rows) |
1603 |
{ |
1604 |
maprow *row = self->row + (y + my); |
1605 |
|
1606 |
for (x = 0; x < sw; x++) |
1607 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1608 |
{ |
1609 |
mapcell *cell = row->col + (x + mx - row->c0); |
1610 |
|
1611 |
smooth_max[x + 1][y + 1] = |
1612 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
1613 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
1614 |
self->tex [cell->tile [2]].smoothlevel)); |
1615 |
} |
1616 |
} |
1617 |
|
1618 |
for (z = 0; z <= 2; z++) |
1619 |
{ |
1620 |
memset (smooth_level, 0, sizeof (smooth_level)); |
1621 |
|
1622 |
for (y = 0; y < sh; y++) |
1623 |
if (0 <= y + my && y + my < self->rows) |
1624 |
{ |
1625 |
maprow *row = self->row + (y + my); |
1626 |
|
1627 |
for (x = 0; x < sw; x++) |
1628 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1629 |
{ |
1630 |
mapcell *cell = row->col + (x + mx - row->c0); |
1631 |
tileid tile = cell->tile [z]; |
1632 |
|
1633 |
if (tile) |
1634 |
{ |
1635 |
maptex tex = self->tex [tile]; |
1636 |
int px = (x + 1) * T - tex.w; |
1637 |
int py = (y + 1) * T - tex.h; |
1638 |
|
1639 |
// suppressing texture state switches here |
1640 |
// is only moderately effective, but worth the extra effort |
1641 |
if (last_name != tex.name) |
1642 |
{ |
1643 |
if (!tex.name) |
1644 |
tex = self->tex [2]; /* missing, replace by noface */ |
1645 |
|
1646 |
glEnd (); |
1647 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1648 |
glBegin (GL_QUADS); |
1649 |
} |
1650 |
|
1651 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1652 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1653 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1654 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1655 |
|
1656 |
if (cell->flags && z == 2) |
1657 |
{ |
1658 |
if (cell->flags & 1) |
1659 |
{ |
1660 |
maptex tex = self->tex [1]; |
1661 |
int px = x * T + T * 2 / 32; |
1662 |
int py = y * T - T * 6 / 32; |
1663 |
|
1664 |
glEnd (); |
1665 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1666 |
glBegin (GL_QUADS); |
1667 |
|
1668 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1669 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1670 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1671 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
1672 |
} |
1673 |
} |
1674 |
|
1675 |
// update smooth hash |
1676 |
if (tex.smoothtile) |
1677 |
{ |
1678 |
skey.tile = tex.smoothtile; |
1679 |
skey.level = tex.smoothlevel; |
1680 |
|
1681 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1682 |
|
1683 |
// add bits to current tile and all neighbours. skey.x|y is |
1684 |
// shifted +1|+1 so we always stay positive. |
1685 |
|
1686 |
// full tile |
1687 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1688 |
|
1689 |
// borders |
1690 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
1691 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
1692 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1693 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1694 |
|
1695 |
// corners |
1696 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1697 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1698 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1699 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1700 |
} |
1701 |
} |
1702 |
} |
1703 |
} |
1704 |
|
1705 |
// go through all smoothlevels, lowest to highest, then draw |
1706 |
// this is basically counting sort |
1707 |
{ |
1708 |
int w, b; |
1709 |
|
1710 |
for (w = 0; w < 256 / 32; ++w) |
1711 |
{ |
1712 |
uint32_t smask = smooth_level [w]; |
1713 |
if (smask) |
1714 |
for (b = 0; b < 32; ++b) |
1715 |
if (smask & (((uint32_t)1) << b)) |
1716 |
{ |
1717 |
int level = (w << 5) | b; |
1718 |
HE *he; |
1719 |
|
1720 |
hv_iterinit (smooth); |
1721 |
while ((he = hv_iternext (smooth))) |
1722 |
{ |
1723 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
1724 |
IV bits = SvIVX (HeVAL (he)); |
1725 |
|
1726 |
// bits is ___n cccc CCCC bbbb |
1727 |
// n do not draw borders&corners |
1728 |
// c draw these corners, but... |
1729 |
// C ... not these |
1730 |
// b draw these borders |
1731 |
|
1732 |
if (!(bits & 0x1000) |
1733 |
&& skey->level == level |
1734 |
&& level >= smooth_max [skey->x][skey->y]) |
1735 |
{ |
1736 |
maptex tex = self->tex [skey->tile]; |
1737 |
int px = (((int)skey->x) - 1) * T; |
1738 |
int py = (((int)skey->y) - 1) * T; |
1739 |
int border = bits & 15; |
1740 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1741 |
float dx = tex.s * .0625f; // 16 images/row |
1742 |
float dy = tex.t * .5f ; // 2 images/column |
1743 |
|
1744 |
// this time naively avoiding texture state changes |
1745 |
// save gobs of state changes. |
1746 |
if (last_name != tex.name) |
1747 |
{ |
1748 |
if (!tex.name) |
1749 |
continue; // smoothing not yet available |
1750 |
|
1751 |
glEnd (); |
1752 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1753 |
glBegin (GL_QUADS); |
1754 |
} |
1755 |
|
1756 |
if (border) |
1757 |
{ |
1758 |
float ox = border * dx; |
1759 |
|
1760 |
glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1761 |
glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1762 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1763 |
glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1764 |
} |
1765 |
|
1766 |
if (corner) |
1767 |
{ |
1768 |
float ox = corner * dx; |
1769 |
|
1770 |
glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1771 |
glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1772 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1773 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1774 |
} |
1775 |
} |
1776 |
} |
1777 |
} |
1778 |
} |
1779 |
} |
1780 |
|
1781 |
hv_clear (smooth); |
1782 |
} |
1783 |
|
1784 |
glEnd (); |
1785 |
|
1786 |
glDisable (GL_TEXTURE_2D); |
1787 |
glDisable (GL_BLEND); |
1788 |
|
1789 |
// top layer: overlays such as the health bar |
1790 |
for (y = 0; y < sh; y++) |
1791 |
if (0 <= y + my && y + my < self->rows) |
1792 |
{ |
1793 |
maprow *row = self->row + (y + my); |
1794 |
|
1795 |
for (x = 0; x < sw; x++) |
1796 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1797 |
{ |
1798 |
mapcell *cell = row->col + (x + mx - row->c0); |
1799 |
|
1800 |
int px = x * T; |
1801 |
int py = y * T; |
1802 |
|
1803 |
if (cell->stat_hp) |
1804 |
{ |
1805 |
int width = cell->stat_width * T; |
1806 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1807 |
|
1808 |
glColor3ub (0, 0, 0); |
1809 |
glRectf (px + 1, py - thick - 2, |
1810 |
px + width - 1, py); |
1811 |
|
1812 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1813 |
glRectf (px + 2, |
1814 |
py - thick - 1, |
1815 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1816 |
} |
1817 |
} |
1818 |
} |
1819 |
} |
1820 |
|
1821 |
void |
1822 |
draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1823 |
CODE: |
1824 |
{ |
1825 |
static float color[16][3] = { |
1826 |
{ 0.00F, 0.00F, 0.00F }, |
1827 |
{ 1.00F, 1.00F, 1.00F }, |
1828 |
{ 0.00F, 0.00F, 0.55F }, |
1829 |
{ 1.00F, 0.00F, 0.00F }, |
1830 |
|
1831 |
{ 1.00F, 0.54F, 0.00F }, |
1832 |
{ 0.11F, 0.56F, 1.00F }, |
1833 |
{ 0.93F, 0.46F, 0.00F }, |
1834 |
{ 0.18F, 0.54F, 0.34F }, |
1835 |
|
1836 |
{ 0.56F, 0.73F, 0.56F }, |
1837 |
{ 0.80F, 0.80F, 0.80F }, |
1838 |
{ 0.55F, 0.41F, 0.13F }, |
1839 |
{ 0.99F, 0.77F, 0.26F }, |
1840 |
|
1841 |
{ 0.74F, 0.65F, 0.41F }, |
1842 |
|
1843 |
{ 0.00F, 1.00F, 1.00F }, |
1844 |
{ 1.00F, 0.00F, 1.00F }, |
1845 |
{ 1.00F, 1.00F, 0.00F }, |
1846 |
}; |
1847 |
|
1848 |
int x, y; |
1849 |
|
1850 |
glEnable (GL_TEXTURE_2D); |
1851 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1852 |
glEnable (GL_BLEND); |
1853 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1854 |
glBegin (GL_QUADS); |
1855 |
|
1856 |
for (y = 0; y < h; y++) |
1857 |
for (x = 0; x < w; x++) |
1858 |
{ |
1859 |
unsigned char m = data [x + y * w]; |
1860 |
|
1861 |
if (m) |
1862 |
{ |
1863 |
float *c = color [m & 15]; |
1864 |
|
1865 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
1866 |
float tx2 = tx1 + 0.5; |
1867 |
|
1868 |
glColor4f (c[0], c[1], c[2], 0.75); |
1869 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1870 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1871 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1872 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1873 |
} |
1874 |
} |
1875 |
|
1876 |
glEnd (); |
1877 |
glDisable (GL_BLEND); |
1878 |
glDisable (GL_TEXTURE_2D); |
1879 |
} |
1880 |
|
1881 |
void |
1882 |
fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1883 |
PPCODE: |
1884 |
{ |
1885 |
int x, y; |
1886 |
int sw4 = (sw + 3) & ~3; |
1887 |
SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1888 |
uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1889 |
|
1890 |
memset (darkness, 255, sw4 * sh); |
1891 |
SvPOK_only (darkness_sv); |
1892 |
SvCUR_set (darkness_sv, sw4 * sh); |
1893 |
|
1894 |
mx += self->x; |
1895 |
my += self->y; |
1896 |
|
1897 |
for (y = 0; y < sh; y++) |
1898 |
if (0 <= y + my && y + my < self->rows) |
1899 |
{ |
1900 |
maprow *row = self->row + (y + my); |
1901 |
|
1902 |
for (x = 0; x < sw; x++) |
1903 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1904 |
{ |
1905 |
mapcell *cell = row->col + (x + mx - row->c0); |
1906 |
|
1907 |
darkness[y * sw4 + x] = cell->darkness |
1908 |
? 255 - (cell->darkness - 1) |
1909 |
: 255 - FOW_DARKNESS; |
1910 |
} |
1911 |
} |
1912 |
|
1913 |
EXTEND (SP, 3); |
1914 |
PUSHs (sv_2mortal (newSViv (sw4))); |
1915 |
PUSHs (sv_2mortal (newSViv (sh))); |
1916 |
PUSHs (darkness_sv); |
1917 |
} |
1918 |
|
1919 |
SV * |
1920 |
get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1921 |
CODE: |
1922 |
{ |
1923 |
int x, y, x1, y1; |
1924 |
SV *data_sv = newSV (w * h * 7 + 5); |
1925 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
1926 |
|
1927 |
*data++ = 0; /* version 0 format */ |
1928 |
*data++ = w >> 8; *data++ = w; |
1929 |
*data++ = h >> 8; *data++ = h; |
1930 |
|
1931 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
1932 |
// TODO: treat rows as we treat columns |
1933 |
map_get_row (self, y0 + self->y - self->oy);//D |
1934 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1935 |
|
1936 |
x0 += self->x - self->ox; |
1937 |
y0 += self->y - self->oy; |
1938 |
|
1939 |
x1 = x0 + w; |
1940 |
y1 = y0 + h; |
1941 |
|
1942 |
for (y = y0; y < y1; y++) |
1943 |
{ |
1944 |
maprow *row = 0 <= y && y < self->rows |
1945 |
? self->row + y |
1946 |
: 0; |
1947 |
|
1948 |
for (x = x0; x < x1; x++) |
1949 |
{ |
1950 |
if (row && row->c0 <= x && x < row->c1) |
1951 |
{ |
1952 |
mapcell *cell = row->col + (x - row->c0); |
1953 |
uint8_t flags = 0; |
1954 |
|
1955 |
if (cell->tile [0]) flags |= 1; |
1956 |
if (cell->tile [1]) flags |= 2; |
1957 |
if (cell->tile [2]) flags |= 4; |
1958 |
|
1959 |
*data++ = flags; |
1960 |
|
1961 |
if (flags & 1) |
1962 |
{ |
1963 |
tileid tile = cell->tile [0]; |
1964 |
*data++ = tile >> 8; |
1965 |
*data++ = tile; |
1966 |
} |
1967 |
|
1968 |
if (flags & 2) |
1969 |
{ |
1970 |
tileid tile = cell->tile [1]; |
1971 |
*data++ = tile >> 8; |
1972 |
*data++ = tile; |
1973 |
} |
1974 |
|
1975 |
if (flags & 4) |
1976 |
{ |
1977 |
tileid tile = cell->tile [2]; |
1978 |
*data++ = tile >> 8; |
1979 |
*data++ = tile; |
1980 |
} |
1981 |
} |
1982 |
else |
1983 |
*data++ = 0; |
1984 |
} |
1985 |
} |
1986 |
|
1987 |
SvPOK_only (data_sv); |
1988 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
1989 |
RETVAL = data_sv; |
1990 |
} |
1991 |
OUTPUT: |
1992 |
RETVAL |
1993 |
|
1994 |
void |
1995 |
set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
1996 |
PPCODE: |
1997 |
{ |
1998 |
int x, y, z; |
1999 |
int w, h; |
2000 |
int x1, y1; |
2001 |
|
2002 |
if (*data++ != 0) |
2003 |
return; /* version mismatch */ |
2004 |
|
2005 |
w = *data++ << 8; w |= *data++; |
2006 |
h = *data++ << 8; h |= *data++; |
2007 |
|
2008 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2009 |
// TODO: treat rows as we treat columns |
2010 |
map_get_row (self, y0 + self->y - self->oy);//D |
2011 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2012 |
|
2013 |
x0 += self->x - self->ox; |
2014 |
y0 += self->y - self->oy; |
2015 |
|
2016 |
x1 = x0 + w; |
2017 |
y1 = y0 + h; |
2018 |
|
2019 |
for (y = y0; y < y1; y++) |
2020 |
{ |
2021 |
maprow *row = map_get_row (self, y); |
2022 |
|
2023 |
for (x = x0; x < x1; x++) |
2024 |
{ |
2025 |
uint8_t flags = *data++; |
2026 |
|
2027 |
if (flags) |
2028 |
{ |
2029 |
mapcell *cell = row_get_cell (row, x); |
2030 |
tileid tile[3] = { 0, 0, 0 }; |
2031 |
|
2032 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
2033 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2034 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2035 |
|
2036 |
if (cell->darkness == 0) |
2037 |
{ |
2038 |
cell->darkness = 0; |
2039 |
|
2040 |
for (z = 0; z <= 2; z++) |
2041 |
{ |
2042 |
tileid t = tile [z]; |
2043 |
|
2044 |
if (t >= self->texs || (t && !self->tex [t].name)) |
2045 |
{ |
2046 |
XPUSHs (sv_2mortal (newSViv (t))); |
2047 |
need_texid (self, t); |
2048 |
} |
2049 |
|
2050 |
cell->tile [z] = t; |
2051 |
} |
2052 |
} |
2053 |
} |
2054 |
} |
2055 |
} |
2056 |
} |
2057 |
|
2058 |
MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2059 |
|
2060 |
CFPlus::MixChunk |
2061 |
new_from_file (SV *class, char *path) |
2062 |
CODE: |
2063 |
RETVAL = Mix_LoadWAV (path); |
2064 |
OUTPUT: |
2065 |
RETVAL |
2066 |
|
2067 |
void |
2068 |
DESTROY (CFPlus::MixChunk self) |
2069 |
CODE: |
2070 |
Mix_FreeChunk (self); |
2071 |
|
2072 |
int |
2073 |
volume (CFPlus::MixChunk self, int volume = -1) |
2074 |
CODE: |
2075 |
RETVAL = Mix_VolumeChunk (self, volume); |
2076 |
OUTPUT: |
2077 |
RETVAL |
2078 |
|
2079 |
int |
2080 |
play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2081 |
CODE: |
2082 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2083 |
OUTPUT: |
2084 |
RETVAL |
2085 |
|
2086 |
MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2087 |
|
2088 |
int |
2089 |
volume (int volume = -1) |
2090 |
CODE: |
2091 |
RETVAL = Mix_VolumeMusic (volume); |
2092 |
OUTPUT: |
2093 |
RETVAL |
2094 |
|
2095 |
CFPlus::MixMusic |
2096 |
new_from_file (SV *class, char *path) |
2097 |
CODE: |
2098 |
RETVAL = Mix_LoadMUS (path); |
2099 |
OUTPUT: |
2100 |
RETVAL |
2101 |
|
2102 |
void |
2103 |
DESTROY (CFPlus::MixMusic self) |
2104 |
CODE: |
2105 |
Mix_FreeMusic (self); |
2106 |
|
2107 |
int |
2108 |
play (CFPlus::MixMusic self, int loops = -1) |
2109 |
CODE: |
2110 |
RETVAL = Mix_PlayMusic (self, loops); |
2111 |
OUTPUT: |
2112 |
RETVAL |
2113 |
|
2114 |
MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2115 |
|
2116 |
BOOT: |
2117 |
{ |
2118 |
HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2119 |
static const struct { |
2120 |
const char *name; |
2121 |
IV iv; |
2122 |
} *civ, const_iv[] = { |
2123 |
# define const_iv(name) { # name, (IV)name } |
2124 |
const_iv (GL_COLOR_MATERIAL), |
2125 |
const_iv (GL_SMOOTH), |
2126 |
const_iv (GL_FLAT), |
2127 |
const_iv (GL_DITHER), |
2128 |
const_iv (GL_BLEND), |
2129 |
const_iv (GL_CULL_FACE), |
2130 |
const_iv (GL_SCISSOR_TEST), |
2131 |
const_iv (GL_DEPTH_TEST), |
2132 |
const_iv (GL_ALPHA_TEST), |
2133 |
const_iv (GL_NORMALIZE), |
2134 |
const_iv (GL_RESCALE_NORMAL), |
2135 |
const_iv (GL_FRONT), |
2136 |
const_iv (GL_BACK), |
2137 |
const_iv (GL_AND), |
2138 |
const_iv (GL_ONE), |
2139 |
const_iv (GL_ZERO), |
2140 |
const_iv (GL_SRC_ALPHA), |
2141 |
const_iv (GL_DST_ALPHA), |
2142 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2143 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
2144 |
const_iv (GL_SRC_ALPHA_SATURATE), |
2145 |
const_iv (GL_RGB), |
2146 |
const_iv (GL_RGBA), |
2147 |
const_iv (GL_RGBA4), |
2148 |
const_iv (GL_RGBA8), |
2149 |
const_iv (GL_RGB5_A1), |
2150 |
const_iv (GL_UNSIGNED_BYTE), |
2151 |
const_iv (GL_UNSIGNED_SHORT), |
2152 |
const_iv (GL_UNSIGNED_INT), |
2153 |
const_iv (GL_ALPHA), |
2154 |
const_iv (GL_INTENSITY), |
2155 |
const_iv (GL_LUMINANCE), |
2156 |
const_iv (GL_LUMINANCE_ALPHA), |
2157 |
const_iv (GL_FLOAT), |
2158 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2159 |
const_iv (GL_COMPILE), |
2160 |
const_iv (GL_TEXTURE_1D), |
2161 |
const_iv (GL_TEXTURE_2D), |
2162 |
const_iv (GL_TEXTURE_ENV), |
2163 |
const_iv (GL_TEXTURE_MAG_FILTER), |
2164 |
const_iv (GL_TEXTURE_MIN_FILTER), |
2165 |
const_iv (GL_TEXTURE_ENV_MODE), |
2166 |
const_iv (GL_TEXTURE_WRAP_S), |
2167 |
const_iv (GL_TEXTURE_WRAP_T), |
2168 |
const_iv (GL_REPEAT), |
2169 |
const_iv (GL_CLAMP), |
2170 |
const_iv (GL_CLAMP_TO_EDGE), |
2171 |
const_iv (GL_NEAREST), |
2172 |
const_iv (GL_LINEAR), |
2173 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2174 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2175 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2176 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2177 |
const_iv (GL_GENERATE_MIPMAP), |
2178 |
const_iv (GL_MODULATE), |
2179 |
const_iv (GL_DECAL), |
2180 |
const_iv (GL_REPLACE), |
2181 |
const_iv (GL_DEPTH_BUFFER_BIT), |
2182 |
const_iv (GL_COLOR_BUFFER_BIT), |
2183 |
const_iv (GL_PROJECTION), |
2184 |
const_iv (GL_MODELVIEW), |
2185 |
const_iv (GL_COLOR_LOGIC_OP), |
2186 |
const_iv (GL_SEPARABLE_2D), |
2187 |
const_iv (GL_CONVOLUTION_2D), |
2188 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
2189 |
const_iv (GL_CONSTANT_BORDER), |
2190 |
const_iv (GL_LINES), |
2191 |
const_iv (GL_LINE_STRIP), |
2192 |
const_iv (GL_LINE_LOOP), |
2193 |
const_iv (GL_QUADS), |
2194 |
const_iv (GL_QUAD_STRIP), |
2195 |
const_iv (GL_TRIANGLES), |
2196 |
const_iv (GL_TRIANGLE_STRIP), |
2197 |
const_iv (GL_TRIANGLE_FAN), |
2198 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2199 |
const_iv (GL_FASTEST), |
2200 |
const_iv (GL_V2F), |
2201 |
const_iv (GL_V3F), |
2202 |
const_iv (GL_T2F_V3F), |
2203 |
const_iv (GL_T2F_N3F_V3F), |
2204 |
# undef const_iv |
2205 |
}; |
2206 |
|
2207 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2208 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2209 |
} |
2210 |
|
2211 |
char * |
2212 |
gl_vendor () |
2213 |
CODE: |
2214 |
RETVAL = (char *)glGetString (GL_VENDOR); |
2215 |
OUTPUT: |
2216 |
RETVAL |
2217 |
|
2218 |
char * |
2219 |
gl_version () |
2220 |
CODE: |
2221 |
RETVAL = (char *)glGetString (GL_VERSION); |
2222 |
OUTPUT: |
2223 |
RETVAL |
2224 |
|
2225 |
char * |
2226 |
gl_extensions () |
2227 |
CODE: |
2228 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2229 |
OUTPUT: |
2230 |
RETVAL |
2231 |
|
2232 |
int glGetError () |
2233 |
|
2234 |
void glFinish () |
2235 |
|
2236 |
void glClear (int mask) |
2237 |
|
2238 |
void glClearColor (float r, float g, float b, float a = 1.0) |
2239 |
PROTOTYPE: @ |
2240 |
|
2241 |
void glEnable (int cap) |
2242 |
|
2243 |
void glDisable (int cap) |
2244 |
|
2245 |
void glShadeModel (int mode) |
2246 |
|
2247 |
void glHint (int target, int mode) |
2248 |
|
2249 |
void glBlendFunc (int sfactor, int dfactor) |
2250 |
|
2251 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2252 |
CODE: |
2253 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
2254 |
|
2255 |
void glDepthMask (int flag) |
2256 |
|
2257 |
void glLogicOp (int opcode) |
2258 |
|
2259 |
void glColorMask (int red, int green, int blue, int alpha) |
2260 |
|
2261 |
void glMatrixMode (int mode) |
2262 |
|
2263 |
void glPushMatrix () |
2264 |
|
2265 |
void glPopMatrix () |
2266 |
|
2267 |
void glLoadIdentity () |
2268 |
|
2269 |
void glDrawBuffer (int buffer) |
2270 |
|
2271 |
void glReadBuffer (int buffer) |
2272 |
|
2273 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2274 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2275 |
|
2276 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2277 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2278 |
|
2279 |
void glViewport (int x, int y, int width, int height) |
2280 |
|
2281 |
void glScissor (int x, int y, int width, int height) |
2282 |
|
2283 |
void glTranslate (float x, float y, float z = 0.) |
2284 |
CODE: |
2285 |
glTranslatef (x, y, z); |
2286 |
|
2287 |
void glScale (float x, float y, float z = 1.) |
2288 |
CODE: |
2289 |
glScalef (x, y, z); |
2290 |
|
2291 |
void glRotate (float angle, float x, float y, float z) |
2292 |
CODE: |
2293 |
glRotatef (angle, x, y, z); |
2294 |
|
2295 |
void glBegin (int mode) |
2296 |
|
2297 |
void glEnd () |
2298 |
|
2299 |
void glColor (float r, float g, float b, float a = 1.0) |
2300 |
PROTOTYPE: @ |
2301 |
ALIAS: |
2302 |
glColor_premultiply = 1 |
2303 |
CODE: |
2304 |
if (ix) |
2305 |
{ |
2306 |
r *= a; |
2307 |
g *= a; |
2308 |
b *= a; |
2309 |
} |
2310 |
// microsoft visual "c" rounds instead of truncating... |
2311 |
glColor4f (r, g, b, a); |
2312 |
|
2313 |
void glInterleavedArrays (int format, int stride, char *data) |
2314 |
|
2315 |
void glDrawElements (int mode, int count, int type, char *indices) |
2316 |
|
2317 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
2318 |
|
2319 |
void glRasterPos (float x, float y, float z = 0.) |
2320 |
CODE: |
2321 |
glRasterPos3f (0, 0, z); |
2322 |
glBitmap (0, 0, 0, 0, x, y, 0); |
2323 |
|
2324 |
void glVertex (float x, float y, float z = 0.) |
2325 |
CODE: |
2326 |
glVertex3f (x, y, z); |
2327 |
|
2328 |
void glTexCoord (float s, float t) |
2329 |
CODE: |
2330 |
glTexCoord2f (s, t); |
2331 |
|
2332 |
void glTexEnv (int target, int pname, float param) |
2333 |
CODE: |
2334 |
glTexEnvf (target, pname, param); |
2335 |
|
2336 |
void glTexParameter (int target, int pname, float param) |
2337 |
CODE: |
2338 |
glTexParameterf (target, pname, param); |
2339 |
|
2340 |
void glBindTexture (int target, int name) |
2341 |
|
2342 |
void glConvolutionParameter (int target, int pname, float params) |
2343 |
CODE: |
2344 |
if (gl.ConvolutionParameterf) |
2345 |
gl.ConvolutionParameterf (target, pname, params); |
2346 |
|
2347 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2348 |
CODE: |
2349 |
if (gl.ConvolutionFilter2D) |
2350 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
2351 |
|
2352 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2353 |
CODE: |
2354 |
if (gl.SeparableFilter2D) |
2355 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2356 |
|
2357 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
2358 |
|
2359 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2360 |
|
2361 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2362 |
|
2363 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2364 |
|
2365 |
int glGenTexture () |
2366 |
CODE: |
2367 |
{ |
2368 |
GLuint name; |
2369 |
glGenTextures (1, &name); |
2370 |
RETVAL = name; |
2371 |
} |
2372 |
OUTPUT: |
2373 |
RETVAL |
2374 |
|
2375 |
void glDeleteTexture (int name) |
2376 |
CODE: |
2377 |
{ |
2378 |
GLuint name_ = name; |
2379 |
glDeleteTextures (1, &name_); |
2380 |
} |
2381 |
|
2382 |
int glGenList () |
2383 |
CODE: |
2384 |
RETVAL = glGenLists (1); |
2385 |
OUTPUT: |
2386 |
RETVAL |
2387 |
|
2388 |
void glDeleteList (int list) |
2389 |
CODE: |
2390 |
glDeleteLists (list, 1); |
2391 |
|
2392 |
void glNewList (int list, int mode = GL_COMPILE) |
2393 |
|
2394 |
void glEndList () |
2395 |
|
2396 |
void glCallList (int list) |
2397 |
|