… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
|
|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
47 | #endif |
|
|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
76 | #define expect_false(expr) expect ((expr) != 0, 0) |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
77 | #define expect_true(expr) expect ((expr) != 0, 1) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
78 | |
83 | |
79 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
80 | |
85 | |
81 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 16 |
82 | |
87 | |
83 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
84 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
85 | |
90 | |
86 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
87 | |
92 | |
88 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
89 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
|
|
95 | |
|
|
96 | #define KMOD_LRAM 0x10000 // our extension |
90 | |
97 | |
91 | static AV *texture_av; |
98 | static AV *texture_av; |
92 | |
99 | |
93 | static struct |
100 | static struct |
94 | { |
101 | { |
… | |
… | |
226 | int w, h; |
233 | int w, h; |
227 | float s, t; |
234 | float s, t; |
228 | uint8_t r, g, b, a; |
235 | uint8_t r, g, b, a; |
229 | tileid smoothtile; |
236 | tileid smoothtile; |
230 | uint8_t smoothlevel; |
237 | uint8_t smoothlevel; |
|
|
238 | uint8_t unused; /* set to zero on use */ |
231 | } maptex; |
239 | } maptex; |
232 | |
240 | |
233 | typedef struct { |
241 | typedef struct { |
234 | uint32_t player; |
242 | uint32_t player; |
235 | tileid tile[3]; |
243 | tileid tile[3]; |
… | |
… | |
521 | if (!svp || !SvTRUE (*svp)) |
529 | if (!svp || !SvTRUE (*svp)) |
522 | return 0; |
530 | return 0; |
523 | |
531 | |
524 | return 1; |
532 | return 1; |
525 | } |
533 | } |
|
|
534 | |
|
|
535 | /******************************************************************************/ |
|
|
536 | |
|
|
537 | /* process keyboard modifiers */ |
|
|
538 | static int |
|
|
539 | mod_munge (int mod) |
|
|
540 | { |
|
|
541 | mod &= MOD_MASK; |
|
|
542 | |
|
|
543 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
544 | mod |= KMOD_LRAM; |
|
|
545 | |
|
|
546 | return mod; |
|
|
547 | } |
|
|
548 | |
|
|
549 | static void |
|
|
550 | deliantra_main () |
|
|
551 | { |
|
|
552 | char *argv[] = { 0 }; |
|
|
553 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
554 | } |
|
|
555 | |
|
|
556 | #ifdef __MACOSX__ |
|
|
557 | /* to due surprising braindamage on the side of SDL design, we |
|
|
558 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
559 | * on OS X, so... we provide one and call the original main(), which, |
|
|
560 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
561 | * and which calls our main (== SDL_main) back. |
|
|
562 | */ |
|
|
563 | extern C_LINKAGE int |
|
|
564 | main (int argc, char *argv[]) |
|
|
565 | { |
|
|
566 | deliantra_main (); |
|
|
567 | } |
|
|
568 | |
|
|
569 | #undef main |
|
|
570 | |
|
|
571 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
572 | |
|
|
573 | static void |
|
|
574 | SDL_braino (void) |
|
|
575 | { |
|
|
576 | char *argv[] = { "deliantra client", 0 }; |
|
|
577 | (main) (1, argv); |
|
|
578 | } |
|
|
579 | #else |
|
|
580 | static void |
|
|
581 | SDL_braino (void) |
|
|
582 | { |
|
|
583 | deliantra_main (); |
|
|
584 | } |
|
|
585 | #endif |
526 | |
586 | |
527 | MODULE = Deliantra::Client PACKAGE = DC |
587 | MODULE = Deliantra::Client PACKAGE = DC |
528 | |
588 | |
529 | PROTOTYPES: ENABLE |
589 | PROTOTYPES: ENABLE |
530 | |
590 | |
… | |
… | |
559 | const_iv (SDL_USEREVENT), |
619 | const_iv (SDL_USEREVENT), |
560 | |
620 | |
561 | const_iv (SDL_APPINPUTFOCUS), |
621 | const_iv (SDL_APPINPUTFOCUS), |
562 | const_iv (SDL_APPMOUSEFOCUS), |
622 | const_iv (SDL_APPMOUSEFOCUS), |
563 | const_iv (SDL_APPACTIVE), |
623 | const_iv (SDL_APPACTIVE), |
|
|
624 | |
|
|
625 | |
|
|
626 | const_iv (SDLK_UNKNOWN), |
|
|
627 | const_iv (SDLK_FIRST), |
|
|
628 | const_iv (SDLK_BACKSPACE), |
|
|
629 | const_iv (SDLK_TAB), |
|
|
630 | const_iv (SDLK_CLEAR), |
|
|
631 | const_iv (SDLK_RETURN), |
|
|
632 | const_iv (SDLK_PAUSE), |
|
|
633 | const_iv (SDLK_ESCAPE), |
|
|
634 | const_iv (SDLK_SPACE), |
|
|
635 | const_iv (SDLK_EXCLAIM), |
|
|
636 | const_iv (SDLK_QUOTEDBL), |
|
|
637 | const_iv (SDLK_HASH), |
|
|
638 | const_iv (SDLK_DOLLAR), |
|
|
639 | const_iv (SDLK_AMPERSAND), |
|
|
640 | const_iv (SDLK_QUOTE), |
|
|
641 | const_iv (SDLK_LEFTPAREN), |
|
|
642 | const_iv (SDLK_RIGHTPAREN), |
|
|
643 | const_iv (SDLK_ASTERISK), |
|
|
644 | const_iv (SDLK_PLUS), |
|
|
645 | const_iv (SDLK_COMMA), |
|
|
646 | const_iv (SDLK_MINUS), |
|
|
647 | const_iv (SDLK_PERIOD), |
|
|
648 | const_iv (SDLK_SLASH), |
|
|
649 | const_iv (SDLK_0), |
|
|
650 | const_iv (SDLK_1), |
|
|
651 | const_iv (SDLK_2), |
|
|
652 | const_iv (SDLK_3), |
|
|
653 | const_iv (SDLK_4), |
|
|
654 | const_iv (SDLK_5), |
|
|
655 | const_iv (SDLK_6), |
|
|
656 | const_iv (SDLK_7), |
|
|
657 | const_iv (SDLK_8), |
|
|
658 | const_iv (SDLK_9), |
|
|
659 | const_iv (SDLK_COLON), |
|
|
660 | const_iv (SDLK_SEMICOLON), |
|
|
661 | const_iv (SDLK_LESS), |
|
|
662 | const_iv (SDLK_EQUALS), |
|
|
663 | const_iv (SDLK_GREATER), |
|
|
664 | const_iv (SDLK_QUESTION), |
|
|
665 | const_iv (SDLK_AT), |
|
|
666 | |
|
|
667 | const_iv (SDLK_LEFTBRACKET), |
|
|
668 | const_iv (SDLK_BACKSLASH), |
|
|
669 | const_iv (SDLK_RIGHTBRACKET), |
|
|
670 | const_iv (SDLK_CARET), |
|
|
671 | const_iv (SDLK_UNDERSCORE), |
|
|
672 | const_iv (SDLK_BACKQUOTE), |
|
|
673 | const_iv (SDLK_DELETE), |
564 | |
674 | |
565 | const_iv (SDLK_FIRST), |
675 | const_iv (SDLK_FIRST), |
566 | const_iv (SDLK_LAST), |
676 | const_iv (SDLK_LAST), |
567 | const_iv (SDLK_KP0), |
677 | const_iv (SDLK_KP0), |
568 | const_iv (SDLK_KP1), |
678 | const_iv (SDLK_KP1), |
… | |
… | |
644 | const_iv (KMOD_RMETA), |
754 | const_iv (KMOD_RMETA), |
645 | const_iv (KMOD_NUM), |
755 | const_iv (KMOD_NUM), |
646 | const_iv (KMOD_CAPS), |
756 | const_iv (KMOD_CAPS), |
647 | const_iv (KMOD_MODE), |
757 | const_iv (KMOD_MODE), |
648 | |
758 | |
|
|
759 | const_iv (KMOD_LRAM), |
|
|
760 | |
649 | const_iv (MIX_DEFAULT_FORMAT), |
761 | const_iv (MIX_DEFAULT_FORMAT), |
650 | |
762 | |
651 | const_iv (SDL_INIT_TIMER), |
763 | const_iv (SDL_INIT_TIMER), |
652 | const_iv (SDL_INIT_AUDIO), |
764 | const_iv (SDL_INIT_AUDIO), |
653 | const_iv (SDL_INIT_VIDEO), |
765 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
671 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
783 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
672 | const_iv (SDL_GL_STEREO), |
784 | const_iv (SDL_GL_STEREO), |
673 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
785 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
674 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
786 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
675 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
787 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
676 | const_iv (SDL_GL_SWAP_CONTROL) |
788 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
789 | |
|
|
790 | const_iv (FOW_DARKNESS) |
677 | # undef const_iv |
791 | # undef const_iv |
678 | }; |
792 | }; |
679 | |
793 | |
680 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
794 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
681 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
795 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
718 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
832 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
719 | #endif |
833 | #endif |
720 | } |
834 | } |
721 | |
835 | |
722 | char *SDL_GetError () |
836 | char *SDL_GetError () |
|
|
837 | |
|
|
838 | void SDL_braino () |
723 | |
839 | |
724 | int SDL_Init (U32 flags) |
840 | int SDL_Init (U32 flags) |
725 | |
841 | |
726 | int SDL_InitSubSystem (U32 flags) |
842 | int SDL_InitSubSystem (U32 flags) |
727 | |
843 | |
… | |
… | |
836 | { |
952 | { |
837 | case SDL_KEYDOWN: |
953 | case SDL_KEYDOWN: |
838 | case SDL_KEYUP: |
954 | case SDL_KEYUP: |
839 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
955 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
840 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
956 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
841 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
957 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
842 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
958 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
843 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
959 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
844 | break; |
960 | break; |
845 | |
961 | |
846 | case SDL_ACTIVEEVENT: |
962 | case SDL_ACTIVEEVENT: |
847 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
963 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
865 | x = ev.motion.x; |
981 | x = ev.motion.x; |
866 | y = ev.motion.y; |
982 | y = ev.motion.y; |
867 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
983 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
868 | } |
984 | } |
869 | |
985 | |
870 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
986 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
871 | hv_store (hv, "state", 5, newSViv (state), 0); |
987 | hv_store (hv, "state", 5, newSViv (state), 0); |
872 | hv_store (hv, "x", 1, newSViv (x), 0); |
988 | hv_store (hv, "x", 1, newSViv (x), 0); |
873 | hv_store (hv, "y", 1, newSViv (y), 0); |
989 | hv_store (hv, "y", 1, newSViv (y), 0); |
874 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
990 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
875 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
991 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1091 | #if DEBUG |
1207 | #if DEBUG |
1092 | VALGRIND_DO_LEAK_CHECK; |
1208 | VALGRIND_DO_LEAK_CHECK; |
1093 | #endif |
1209 | #endif |
1094 | } |
1210 | } |
1095 | |
1211 | |
|
|
1212 | int |
|
|
1213 | SvREFCNT (SV *sv) |
|
|
1214 | CODE: |
|
|
1215 | RETVAL = SvREFCNT (sv); |
|
|
1216 | OUTPUT: |
|
|
1217 | RETVAL |
|
|
1218 | |
1096 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1219 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1097 | |
1220 | |
1098 | PROTOTYPES: DISABLE |
1221 | PROTOTYPES: DISABLE |
1099 | |
1222 | |
1100 | DC::Font |
1223 | DC::Font |
… | |
… | |
1644 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1767 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1645 | // use uglier nearest interpolation because linear suffers |
1768 | // use uglier nearest interpolation because linear suffers |
1646 | // from transparent color bleeding and ugly wrapping effects. |
1769 | // from transparent color bleeding and ugly wrapping effects. |
1647 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1770 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1648 | } |
1771 | } |
|
|
1772 | |
|
|
1773 | void |
|
|
1774 | expire_textures (DC::Map self, int texid, int count) |
|
|
1775 | PPCODE: |
|
|
1776 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1777 | { |
|
|
1778 | maptex *tex = self->tex + texid; |
|
|
1779 | |
|
|
1780 | if (tex->name) |
|
|
1781 | { |
|
|
1782 | if (tex->unused) |
|
|
1783 | { |
|
|
1784 | tex->name = 0; |
|
|
1785 | tex->unused = 0; |
|
|
1786 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1787 | } |
|
|
1788 | else |
|
|
1789 | tex->unused = 1; |
|
|
1790 | } |
|
|
1791 | } |
1649 | |
1792 | |
1650 | int |
1793 | int |
1651 | ox (DC::Map self) |
1794 | ox (DC::Map self) |
1652 | ALIAS: |
1795 | ALIAS: |
1653 | oy = 1 |
1796 | oy = 1 |
… | |
… | |
1774 | cell->tile [z] = self->face2tile [face]; |
1917 | cell->tile [z] = self->face2tile [face]; |
1775 | |
1918 | |
1776 | if (cell->tile [z]) |
1919 | if (cell->tile [z]) |
1777 | { |
1920 | { |
1778 | maptex *tex = self->tex + cell->tile [z]; |
1921 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1922 | tex->unused = 0; |
1779 | if (!tex->name) |
1923 | if (!tex->name) |
1780 | av_push (missing, newSViv (cell->tile [z])); |
1924 | av_push (missing, newSViv (cell->tile [z])); |
1781 | |
1925 | |
1782 | if (tex->smoothtile) |
1926 | if (tex->smoothtile) |
1783 | { |
1927 | { |
1784 | maptex *smooth = self->tex + tex->smoothtile; |
1928 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1929 | smooth->unused = 0; |
1785 | if (!smooth->name) |
1930 | if (!smooth->name) |
1786 | av_push (missing, newSViv (tex->smoothtile)); |
1931 | av_push (missing, newSViv (tex->smoothtile)); |
1787 | } |
1932 | } |
1788 | } |
1933 | } |
1789 | } |
1934 | } |
… | |
… | |
1880 | key.g = 255; |
2025 | key.g = 255; |
1881 | key.b = 255; |
2026 | key.b = 255; |
1882 | key.a = 255; |
2027 | key.a = 255; |
1883 | key.mode = GL_QUADS; |
2028 | key.mode = GL_QUADS; |
1884 | key.format = GL_T2F_V3F; |
2029 | key.format = GL_T2F_V3F; |
1885 | key.texname = -1; |
|
|
1886 | |
2030 | |
1887 | mx += self->x; |
2031 | mx += self->x; |
1888 | my += self->y; |
2032 | my += self->y; |
1889 | |
2033 | |
1890 | // first pass: determine smooth_max |
2034 | // first pass: determine smooth_max |
… | |
… | |
1914 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2058 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1915 | |
2059 | |
1916 | for (z = 0; z <= 2; z++) |
2060 | for (z = 0; z <= 2; z++) |
1917 | { |
2061 | { |
1918 | memset (smooth_level, 0, sizeof (smooth_level)); |
2062 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2063 | key.texname = -1; |
1919 | |
2064 | |
1920 | for (y = 0; y < sh; y++) |
2065 | for (y = 0; y < sh; y++) |
1921 | if (0 <= y + my && y + my < self->rows) |
2066 | if (0 <= y + my && y + my < self->rows) |
1922 | { |
2067 | { |
1923 | maprow *row = self->row + (y + my); |
2068 | maprow *row = self->row + (y + my); |
… | |
… | |
1934 | int px = (x + 1) * T - tex.w; |
2079 | int px = (x + 1) * T - tex.w; |
1935 | int py = (y + 1) * T - tex.h; |
2080 | int py = (y + 1) * T - tex.h; |
1936 | |
2081 | |
1937 | if (key.texname != tex.name) |
2082 | if (key.texname != tex.name) |
1938 | { |
2083 | { |
|
|
2084 | self->tex [tile].unused = 0; |
|
|
2085 | |
1939 | if (!tex.name) |
2086 | if (!tex.name) |
1940 | tex = self->tex [2]; /* missing, replace by noface */ |
2087 | tex = self->tex [2]; /* missing, replace by noface */ |
1941 | |
2088 | |
1942 | key.texname = tex.name; |
2089 | key.texname = tex.name; |
1943 | arr = rc_array (rc, &key); |
2090 | arr = rc_array (rc, &key); |
… | |
… | |
1956 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2103 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1957 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2104 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1958 | |
2105 | |
1959 | if (expect_false (cell->flags) && expect_false (z == 2)) |
2106 | if (expect_false (cell->flags) && expect_false (z == 2)) |
1960 | { |
2107 | { |
|
|
2108 | /* this is a workaround to make speech bubbles drawn |
|
|
2109 | * for example above walls, work. */ |
|
|
2110 | rc_draw (rc); |
|
|
2111 | rc_clear (rc); |
|
|
2112 | key.texname = -1; |
|
|
2113 | |
1961 | // overlays such as the speech bubble, probably more to come |
2114 | // overlays such as the speech bubble, probably more to come |
1962 | if (cell->flags & 1) |
2115 | if (cell->flags & 1) |
1963 | { |
2116 | { |
1964 | maptex tex = self->tex [1]; |
2117 | maptex tex = self->tex [1]; |
1965 | int px = x * T + T * 2 / 32; |
2118 | int px = x * T + T * 2 / 32; |
… | |
… | |
2065 | { |
2218 | { |
2066 | // this time avoiding texture state changes |
2219 | // this time avoiding texture state changes |
2067 | // save gobs of state changes. |
2220 | // save gobs of state changes. |
2068 | if (key.texname != tex.name) |
2221 | if (key.texname != tex.name) |
2069 | { |
2222 | { |
|
|
2223 | self->tex [skey->tile].unused = 0; |
|
|
2224 | |
2070 | glEnd (); |
2225 | glEnd (); |
2071 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2226 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2072 | glBegin (GL_QUADS); |
2227 | glBegin (GL_QUADS); |
2073 | } |
2228 | } |
2074 | |
2229 | |
… | |
… | |
2137 | mapcell *cell = row->col + (x + mx - row->c0); |
2292 | mapcell *cell = row->col + (x + mx - row->c0); |
2138 | |
2293 | |
2139 | int px = x * T; |
2294 | int px = x * T; |
2140 | int py = y * T; |
2295 | int py = y * T; |
2141 | |
2296 | |
|
|
2297 | if (expect_false (cell->player == player)) |
|
|
2298 | { |
|
|
2299 | px += sdx; |
|
|
2300 | py += sdy; |
|
|
2301 | } |
|
|
2302 | |
2142 | if (cell->stat_hp) |
2303 | if (cell->stat_hp) |
2143 | { |
2304 | { |
2144 | int width = cell->stat_width * T; |
2305 | int width = cell->stat_width * T; |
2145 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2306 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2146 | |
2307 | |
… | |
… | |
2234 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2395 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2235 | |
2396 | |
2236 | mx += self->x - 1; |
2397 | mx += self->x - 1; |
2237 | my += self->y - 1; |
2398 | my += self->y - 1; |
2238 | |
2399 | |
2239 | memset (darkness1, 255, sw1 * sh1); |
2400 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2240 | |
2401 | |
2241 | for (y = 0; y < sh1; y++) |
2402 | for (y = 0; y < sh1; y++) |
2242 | if (0 <= y + my && y + my < self->rows) |
2403 | if (0 <= y + my && y + my < self->rows) |
2243 | { |
2404 | { |
2244 | maprow *row = self->row + (y + my); |
2405 | maprow *row = self->row + (y + my); |
… | |
… | |
2886 | void glRotate (float angle, float x, float y, float z) |
3047 | void glRotate (float angle, float x, float y, float z) |
2887 | CODE: |
3048 | CODE: |
2888 | glRotatef (angle, x, y, z); |
3049 | glRotatef (angle, x, y, z); |
2889 | |
3050 | |
2890 | void glColor (float r, float g, float b, float a = 1.0) |
3051 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3052 | PROTOTYPE: @ |
2891 | ALIAS: |
3053 | ALIAS: |
2892 | glColor_premultiply = 1 |
3054 | glColor_premultiply = 1 |
2893 | CODE: |
3055 | CODE: |
2894 | if (ix) |
3056 | if (ix) |
2895 | { |
3057 | { |