1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # define WIN32_LEAN_AND_MEAN |
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3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
3 | # include <malloc.h> |
4 | # include <malloc.h> |
4 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
5 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
6 | #endif |
14 | #endif |
7 | |
15 | |
8 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
9 | #include "perl.h" |
17 | #include "perl.h" |
10 | #include "XSUB.h" |
18 | #include "XSUB.h" |
11 | |
19 | |
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20 | #ifdef _WIN32 |
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21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
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26 | # define M_PI 3.14159265f |
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27 | #endif |
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28 | |
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29 | #include <assert.h> |
12 | #include <math.h> |
30 | #include <math.h> |
13 | #include <string.h> |
31 | #include <string.h> |
14 | #include <stdio.h> |
32 | #include <stdio.h> |
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33 | #include <stdlib.h> |
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34 | |
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35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
15 | |
36 | |
16 | #include <SDL.h> |
37 | #include <SDL.h> |
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38 | #include <SDL_thread.h> |
17 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
18 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
19 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
20 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
21 | |
43 | |
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44 | /* work around os x broken headers */ |
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45 | #ifdef __MACOSX__ |
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46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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47 | #endif |
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48 | |
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49 | #define PANGO_ENABLE_BACKEND |
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50 | #define G_DISABLE_CAST_CHECKS |
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51 | |
22 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
23 | |
53 | |
24 | #include <pango/pango.h> |
54 | #include <pango/pango.h> |
25 | #include <pango/pangofc-fontmap.h> |
55 | |
26 | #include <pango/pangoft2.h> |
56 | #ifndef PANGO_VERSION_CHECK |
27 | #include <pango/pangocairo.h> |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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58 | #endif |
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59 | |
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60 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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61 | # define pango_layout_get_line_readonly pango_layout_get_line |
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62 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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63 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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64 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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65 | #endif |
28 | |
66 | |
29 | #ifndef _WIN32 |
67 | #ifndef _WIN32 |
30 | # include <sys/types.h> |
68 | # include <sys/types.h> |
31 | # include <sys/socket.h> |
69 | # include <sys/socket.h> |
32 | # include <netinet/in.h> |
70 | # include <netinet/in.h> |
33 | # include <netinet/tcp.h> |
71 | # include <netinet/tcp.h> |
34 | # include <inttypes.h> |
72 | # include <inttypes.h> |
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73 | #endif |
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74 | |
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75 | #if __GNUC__ >= 4 |
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76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
35 | #else |
77 | #else |
36 | typedef unsigned char uint8_t; |
78 | # define expect(expr,value) (expr) |
37 | typedef unsigned short uint16_t; |
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38 | typedef unsigned int uint32_t; |
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39 | typedef signed char int8_t; |
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40 | typedef signed short int16_t; |
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41 | typedef signed int int32_t; |
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42 | #endif |
79 | #endif |
43 | |
80 | |
44 | #include "glext.h" |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
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82 | #define expect_true(expr) expect ((expr) != 0, 1) |
45 | |
83 | |
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84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
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85 | |
46 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 16 |
47 | |
87 | |
48 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
50 | |
90 | |
51 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
52 | |
92 | |
53 | #define GL_CALL(type,func,args) \ |
93 | /* mask out modifiers we are not interested in */ |
54 | { \ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
55 | static int init_; \ |
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56 | static type fptr_; \ |
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57 | \ |
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58 | if (!init_) \ |
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59 | { \ |
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60 | init_ = 1; \ |
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61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
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62 | } \ |
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63 | \ |
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64 | if (fptr_) \ |
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65 | fptr_ args; \ |
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66 | } |
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67 | |
95 | |
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96 | #define KMOD_LRAM 0x10000 // our extension |
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97 | |
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98 | static AV *texture_av; |
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99 | |
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100 | static struct |
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101 | { |
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102 | #define GL_FUNC(ptr,name) ptr name; |
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103 | #include "glfunc.h" |
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104 | #undef GL_FUNC |
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105 | } gl; |
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106 | |
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107 | static void |
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108 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
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109 | { |
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110 | if (gl.BlendFuncSeparate) |
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111 | gl.BlendFuncSeparate (sa, da, saa, daa); |
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112 | else if (gl.BlendFuncSeparateEXT) |
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113 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
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114 | else |
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115 | glBlendFunc (sa, da); |
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116 | } |
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117 | |
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118 | static GLuint |
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119 | gen_texture () |
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120 | { |
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121 | GLuint name; |
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122 | |
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123 | if (AvFILL (texture_av) >= 0) |
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124 | name = (GLuint)(size_t)av_pop (texture_av); |
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125 | else |
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126 | glGenTextures (1, &name); |
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127 | |
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128 | return name; |
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129 | } |
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130 | |
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131 | static void |
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132 | del_texture (GLuint name) |
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133 | { |
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134 | /* make a half-assed attempt at returning the memory used by the texture */ |
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135 | /* textures are frequently being reused by cfplus anyway */ |
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136 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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137 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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138 | av_push (texture_av, (SV *)(size_t)name); |
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139 | glDeleteTextures (1, &name); |
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140 | } |
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141 | |
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142 | #include "texcache.c" |
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143 | #include "rendercache.c" |
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144 | |
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145 | #include "pango-font.c" |
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146 | #include "pango-fontmap.c" |
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147 | #include "pango-render.c" |
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148 | |
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149 | typedef IV DC__Channel; |
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150 | typedef SDL_RWops *DC__RW; |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
151 | typedef Mix_Chunk *DC__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
152 | typedef Mix_Music *DC__MixMusic; |
70 | |
153 | |
71 | typedef PangoFontDescription *CFClient__Font; |
154 | typedef PangoFontDescription *DC__Font; |
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155 | |
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156 | static int |
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157 | shape_attr_p (PangoLayoutRun *run) |
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158 | { |
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159 | GSList *attrs = run->item->analysis.extra_attrs; |
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160 | |
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161 | while (attrs) |
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162 | { |
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163 | PangoAttribute *attr = attrs->data; |
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164 | |
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165 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
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166 | return 1; |
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167 | |
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168 | attrs = attrs->next; |
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169 | } |
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170 | |
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171 | return 0; |
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172 | } |
72 | |
173 | |
73 | typedef struct cf_layout { |
174 | typedef struct cf_layout { |
74 | PangoLayout *pl; // either derived from a cairo or ft2 context |
175 | PangoLayout *pl; |
75 | int rgba; // wether we use rgba (cairo) or grayscale (ft2) |
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76 | float r, g, b, a; // default color for rgba mode |
176 | float r, g, b, a; // default color for rgba mode |
77 | int base_height; |
177 | int base_height; |
78 | CFClient__Font font; |
178 | DC__Font font; |
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179 | rc_t *rc; |
79 | } *CFClient__Layout; |
180 | } *DC__Layout; |
80 | |
181 | |
81 | static CFClient__Font default_font; |
182 | static DC__Font default_font; |
82 | static PangoContext *ft2_context, *cairo_context; |
183 | static PangoContext *opengl_context; |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
184 | static PangoFontMap *opengl_fontmap; |
84 | |
185 | |
85 | static void |
186 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
187 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
188 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
189 | FcPatternAddBool (pattern, FC_HINTING, 1); |
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190 | #ifdef FC_HINT_STYLE |
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191 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
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192 | #endif |
89 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
193 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
90 | } |
194 | } |
91 | |
195 | |
92 | static void |
196 | static void |
93 | layout_update_font (CFClient__Layout self) |
197 | layout_update_font (DC__Layout self) |
94 | { |
198 | { |
95 | /* use a random scale factor to account for unknown descenders, 0.8 works |
199 | /* use a random scale factor to account for unknown descenders, 0.8 works |
96 | * reasonably well with bitstream vera |
200 | * reasonably well with dejavu/bistream fonts |
97 | */ |
201 | */ |
98 | PangoFontDescription *font = self->font ? self->font : default_font; |
202 | PangoFontDescription *font = self->font ? self->font : default_font; |
99 | |
203 | |
100 | pango_font_description_set_absolute_size (font, |
204 | pango_font_description_set_absolute_size (font, |
101 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
205 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
102 | |
206 | |
103 | pango_layout_set_font_description (self->pl, font); |
207 | pango_layout_set_font_description (self->pl, font); |
104 | } |
208 | } |
105 | |
209 | |
106 | static void |
210 | static void |
107 | layout_get_pixel_size (CFClient__Layout self, int *w, int *h) |
211 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
108 | { |
212 | { |
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213 | PangoRectangle rect; |
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214 | |
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215 | // get_pixel_* wrongly rounds down |
109 | pango_layout_get_pixel_size (self->pl, w, h); |
216 | pango_layout_get_extents (self->pl, 0, &rect); |
110 | |
217 | |
111 | if (!*w) *w = 1; |
218 | rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
112 | if (!*h) *h = 1; |
219 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
113 | |
220 | |
114 | *w = (*w + 3) & ~3; |
221 | if (!rect.width) rect.width = 1; |
115 | } |
222 | if (!rect.height) rect.height = 1; |
116 | |
223 | |
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224 | *w = rect.width; |
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225 | *h = rect.height; |
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226 | } |
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227 | |
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228 | typedef uint16_t tileid; |
117 | typedef uint16_t mapface; |
229 | typedef uint16_t faceid; |
118 | |
230 | |
119 | typedef struct { |
231 | typedef struct { |
120 | GLint name; |
232 | GLuint name; |
121 | int w, h; |
233 | int w, h; |
122 | float s, t; |
234 | float s, t; |
123 | uint8_t r, g, b, a; |
235 | uint8_t r, g, b, a; |
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236 | tileid smoothtile; |
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237 | uint8_t smoothlevel; |
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238 | uint8_t unused; /* set to zero on use */ |
124 | } maptex; |
239 | } maptex; |
125 | |
240 | |
126 | typedef struct { |
241 | typedef struct { |
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242 | uint32_t player; |
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243 | tileid tile[3]; |
127 | int16_t darkness; |
244 | uint16_t darkness; |
128 | mapface face[3]; |
245 | uint8_t stat_width, stat_hp, flags, smoothmax; |
129 | } mapcell; |
246 | } mapcell; |
130 | |
247 | |
131 | typedef struct { |
248 | typedef struct { |
132 | int32_t c0, c1; |
249 | int32_t c0, c1; |
133 | mapcell *col; |
250 | mapcell *col; |
134 | } maprow; |
251 | } maprow; |
135 | |
252 | |
136 | typedef struct map { |
253 | typedef struct map { |
137 | int x, y, w, h; |
254 | int x, y, w, h; |
138 | int ox, oy; /* offset to virtual global coordinate system */ |
255 | int ox, oy; /* offset to virtual global coordinate system */ |
139 | int faces; |
256 | int faces; tileid *face2tile; // [faceid] |
140 | mapface *face; |
257 | int texs; maptex *tex; // [tileid] |
141 | |
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142 | int texs; |
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143 | maptex *tex; |
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144 | |
258 | |
145 | int32_t rows; |
259 | int32_t rows; |
146 | maprow *row; |
260 | maprow *row; |
147 | } *CFClient__Map; |
261 | } *DC__Map; |
148 | |
262 | |
149 | static char * |
263 | static char * |
150 | prepend (char *ptr, int sze, int inc) |
264 | prepend (char *ptr, int sze, int inc) |
151 | { |
265 | { |
152 | char *p; |
266 | char *p; |
… | |
… | |
169 | } |
283 | } |
170 | |
284 | |
171 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
285 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
172 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
286 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
173 | |
287 | |
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288 | static void |
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289 | need_facenum (struct map *self, faceid face) |
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290 | { |
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291 | while (self->faces <= face) |
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292 | { |
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293 | Append (tileid, self->face2tile, self->faces, self->faces); |
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294 | self->faces *= 2; |
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295 | } |
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296 | } |
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297 | |
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298 | static void |
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299 | need_texid (struct map *self, int texid) |
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300 | { |
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301 | while (self->texs <= texid) |
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302 | { |
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303 | Append (maptex, self->tex, self->texs, self->texs); |
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304 | self->texs *= 2; |
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305 | } |
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306 | } |
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307 | |
174 | static maprow * |
308 | static maprow * |
175 | map_get_row (CFClient__Map self, int y) |
309 | map_get_row (DC__Map self, int y) |
176 | { |
310 | { |
177 | if (0 > y) |
311 | if (0 > y) |
178 | { |
312 | { |
179 | int extend = - y + MAP_EXTEND_Y; |
313 | int extend = - y + MAP_EXTEND_Y; |
180 | Prepend (maprow, self->row, self->rows, extend); |
314 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
218 | |
352 | |
219 | return row->col + (x - row->c0); |
353 | return row->col + (x - row->c0); |
220 | } |
354 | } |
221 | |
355 | |
222 | static mapcell * |
356 | static mapcell * |
223 | map_get_cell (CFClient__Map self, int x, int y) |
357 | map_get_cell (DC__Map self, int x, int y) |
224 | { |
358 | { |
225 | return row_get_cell (map_get_row (self, y), x); |
359 | return row_get_cell (map_get_row (self, y), x); |
226 | } |
360 | } |
227 | |
361 | |
228 | static void |
362 | static void |
229 | map_clear (CFClient__Map self) |
363 | map_clear (DC__Map self) |
230 | { |
364 | { |
231 | int r; |
365 | int r; |
232 | |
366 | |
233 | for (r = 0; r < self->rows; r++) |
367 | for (r = 0; r < self->rows; r++) |
234 | Safefree (self->row[r].col); |
368 | Safefree (self->row[r].col); |
… | |
… | |
241 | self->oy = 0; |
375 | self->oy = 0; |
242 | self->row = 0; |
376 | self->row = 0; |
243 | self->rows = 0; |
377 | self->rows = 0; |
244 | } |
378 | } |
245 | |
379 | |
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380 | #define CELL_CLEAR(cell) \ |
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381 | do { \ |
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382 | if ((cell)->player) \ |
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383 | (cell)->tile [2] = 0; \ |
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384 | (cell)->darkness = 0; \ |
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385 | (cell)->stat_hp = 0; \ |
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386 | (cell)->flags = 0; \ |
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387 | (cell)->player = 0; \ |
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388 | } while (0) |
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389 | |
246 | static void |
390 | static void |
247 | map_blank (CFClient__Map self, int x0, int y0, int w, int h) |
391 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
248 | { |
392 | { |
249 | int x, y; |
393 | int x, y; |
250 | maprow *row; |
394 | maprow *row; |
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395 | mapcell *cell; |
251 | |
396 | |
252 | for (y = y0; y < y0 + h; y++) |
397 | for (y = y0; y < y0 + h; y++) |
253 | if (y >= 0) |
398 | if (y >= 0) |
254 | { |
399 | { |
255 | if (y >= self->rows) |
400 | if (y >= self->rows) |
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261 | if (x >= row->c0) |
406 | if (x >= row->c0) |
262 | { |
407 | { |
263 | if (x >= row->c1) |
408 | if (x >= row->c1) |
264 | break; |
409 | break; |
265 | |
410 | |
266 | row->col[x - row->c0].darkness = -1; |
411 | cell = row->col + x - row->c0; |
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412 | |
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413 | CELL_CLEAR (cell); |
267 | } |
414 | } |
268 | } |
415 | } |
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416 | } |
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417 | |
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418 | typedef struct { |
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419 | tileid tile; |
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420 | uint8_t x, y, level; |
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421 | } smooth_key; |
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422 | |
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423 | static void |
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424 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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425 | { |
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426 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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427 | |
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428 | if (SvIOK (*sv)) |
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429 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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430 | else |
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431 | sv_setiv (*sv, bits); |
269 | } |
432 | } |
270 | |
433 | |
271 | static void |
434 | static void |
272 | music_finished (void) |
435 | music_finished (void) |
273 | { |
436 | { |
… | |
… | |
292 | ev.data2 = 0; |
455 | ev.data2 = 0; |
293 | |
456 | |
294 | SDL_PushEvent ((SDL_Event *)&ev); |
457 | SDL_PushEvent ((SDL_Event *)&ev); |
295 | } |
458 | } |
296 | |
459 | |
297 | MODULE = CFClient PACKAGE = CFClient |
460 | static unsigned int |
|
|
461 | minpot (unsigned int n) |
|
|
462 | { |
|
|
463 | if (!n) |
|
|
464 | return 0; |
|
|
465 | |
|
|
466 | --n; |
|
|
467 | |
|
|
468 | n |= n >> 1; |
|
|
469 | n |= n >> 2; |
|
|
470 | n |= n >> 4; |
|
|
471 | n |= n >> 8; |
|
|
472 | n |= n >> 16; |
|
|
473 | |
|
|
474 | return n + 1; |
|
|
475 | } |
|
|
476 | |
|
|
477 | static unsigned int |
|
|
478 | popcount (unsigned int n) |
|
|
479 | { |
|
|
480 | n -= (n >> 1) & 0x55555555U; |
|
|
481 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
482 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
483 | n *= 0x01010101U; |
|
|
484 | |
|
|
485 | return n >> 24; |
|
|
486 | } |
|
|
487 | |
|
|
488 | /* SDL should provide this, really. */ |
|
|
489 | #define SDLK_MODIFIER_MIN 300 |
|
|
490 | #define SDLK_MODIFIER_MAX 314 |
|
|
491 | |
|
|
492 | /******************************************************************************/ |
|
|
493 | |
|
|
494 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
495 | static GV *hover_gv; |
|
|
496 | |
|
|
497 | static int |
|
|
498 | within_widget (SV *widget, NV x, NV y) |
|
|
499 | { |
|
|
500 | HV *self; |
|
|
501 | SV **svp; |
|
|
502 | NV wx, ww, wy, wh; |
|
|
503 | |
|
|
504 | if (!SvROK (widget)) |
|
|
505 | return 0; |
|
|
506 | |
|
|
507 | self = (HV *)SvRV (widget); |
|
|
508 | |
|
|
509 | if (SvTYPE (self) != SVt_PVHV) |
|
|
510 | return 0; |
|
|
511 | |
|
|
512 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
513 | if (y < wy) |
|
|
514 | return 0; |
|
|
515 | |
|
|
516 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
517 | if (y >= wy + wh) |
|
|
518 | return 0; |
|
|
519 | |
|
|
520 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
521 | if (x < wx) |
|
|
522 | return 0; |
|
|
523 | |
|
|
524 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
525 | if (x >= wx + ww) |
|
|
526 | return 0; |
|
|
527 | |
|
|
528 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
529 | if (!svp || !SvTRUE (*svp)) |
|
|
530 | return 0; |
|
|
531 | |
|
|
532 | return 1; |
|
|
533 | } |
|
|
534 | |
|
|
535 | /******************************************************************************/ |
|
|
536 | |
|
|
537 | /* process keyboard modifiers */ |
|
|
538 | static int |
|
|
539 | mod_munge (int mod) |
|
|
540 | { |
|
|
541 | mod &= MOD_MASK; |
|
|
542 | |
|
|
543 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
544 | mod |= KMOD_LRAM; |
|
|
545 | |
|
|
546 | return mod; |
|
|
547 | } |
|
|
548 | |
|
|
549 | static void |
|
|
550 | deliantra_main () |
|
|
551 | { |
|
|
552 | char *argv[] = { 0 }; |
|
|
553 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
554 | } |
|
|
555 | |
|
|
556 | #ifdef __MACOSX__ |
|
|
557 | /* to due surprising braindamage on the side of SDL design, we |
|
|
558 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
559 | * on OS X, so... we provide one and call the original main(), which, |
|
|
560 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
561 | * and which calls our main (== SDL_main) back. |
|
|
562 | */ |
|
|
563 | extern C_LINKAGE int |
|
|
564 | main (int argc, char *argv[]) |
|
|
565 | { |
|
|
566 | deliantra_main (); |
|
|
567 | } |
|
|
568 | |
|
|
569 | #undef main |
|
|
570 | |
|
|
571 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
572 | |
|
|
573 | static void |
|
|
574 | SDL_braino (void) |
|
|
575 | { |
|
|
576 | char *argv[] = { "deliantra client", 0 }; |
|
|
577 | (main) (1, argv); |
|
|
578 | } |
|
|
579 | #else |
|
|
580 | static void |
|
|
581 | SDL_braino (void) |
|
|
582 | { |
|
|
583 | deliantra_main (); |
|
|
584 | } |
|
|
585 | #endif |
|
|
586 | |
|
|
587 | MODULE = Deliantra::Client PACKAGE = DC |
298 | |
588 | |
299 | PROTOTYPES: ENABLE |
589 | PROTOTYPES: ENABLE |
300 | |
590 | |
301 | BOOT: |
591 | BOOT: |
302 | { |
592 | { |
303 | HV *stash = gv_stashpv ("CFClient", 1); |
593 | HV *stash = gv_stashpv ("DC", 1); |
304 | static const struct { |
594 | static const struct { |
305 | const char *name; |
595 | const char *name; |
306 | IV iv; |
596 | IV iv; |
307 | } *civ, const_iv[] = { |
597 | } *civ, const_iv[] = { |
308 | # define const_iv(name) { # name, (IV)name } |
598 | # define const_iv(name) { # name, (IV)name } |
|
|
599 | const_iv (SDLK_MODIFIER_MIN), |
|
|
600 | const_iv (SDLK_MODIFIER_MAX), |
|
|
601 | |
309 | const_iv (SDL_ACTIVEEVENT), |
602 | const_iv (SDL_ACTIVEEVENT), |
310 | const_iv (SDL_KEYDOWN), |
603 | const_iv (SDL_KEYDOWN), |
311 | const_iv (SDL_KEYUP), |
604 | const_iv (SDL_KEYUP), |
312 | const_iv (SDL_MOUSEMOTION), |
605 | const_iv (SDL_MOUSEMOTION), |
313 | const_iv (SDL_MOUSEBUTTONDOWN), |
606 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
322 | const_iv (SDL_EVENT_RESERVEDA), |
615 | const_iv (SDL_EVENT_RESERVEDA), |
323 | const_iv (SDL_EVENT_RESERVEDB), |
616 | const_iv (SDL_EVENT_RESERVEDB), |
324 | const_iv (SDL_VIDEORESIZE), |
617 | const_iv (SDL_VIDEORESIZE), |
325 | const_iv (SDL_VIDEOEXPOSE), |
618 | const_iv (SDL_VIDEOEXPOSE), |
326 | const_iv (SDL_USEREVENT), |
619 | const_iv (SDL_USEREVENT), |
|
|
620 | |
|
|
621 | const_iv (SDL_APPINPUTFOCUS), |
|
|
622 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
623 | const_iv (SDL_APPACTIVE), |
|
|
624 | |
|
|
625 | |
|
|
626 | const_iv (SDLK_UNKNOWN), |
|
|
627 | const_iv (SDLK_FIRST), |
|
|
628 | const_iv (SDLK_BACKSPACE), |
|
|
629 | const_iv (SDLK_TAB), |
|
|
630 | const_iv (SDLK_CLEAR), |
|
|
631 | const_iv (SDLK_RETURN), |
|
|
632 | const_iv (SDLK_PAUSE), |
|
|
633 | const_iv (SDLK_ESCAPE), |
|
|
634 | const_iv (SDLK_SPACE), |
|
|
635 | const_iv (SDLK_EXCLAIM), |
|
|
636 | const_iv (SDLK_QUOTEDBL), |
|
|
637 | const_iv (SDLK_HASH), |
|
|
638 | const_iv (SDLK_DOLLAR), |
|
|
639 | const_iv (SDLK_AMPERSAND), |
|
|
640 | const_iv (SDLK_QUOTE), |
|
|
641 | const_iv (SDLK_LEFTPAREN), |
|
|
642 | const_iv (SDLK_RIGHTPAREN), |
|
|
643 | const_iv (SDLK_ASTERISK), |
|
|
644 | const_iv (SDLK_PLUS), |
|
|
645 | const_iv (SDLK_COMMA), |
|
|
646 | const_iv (SDLK_MINUS), |
|
|
647 | const_iv (SDLK_PERIOD), |
|
|
648 | const_iv (SDLK_SLASH), |
|
|
649 | const_iv (SDLK_0), |
|
|
650 | const_iv (SDLK_1), |
|
|
651 | const_iv (SDLK_2), |
|
|
652 | const_iv (SDLK_3), |
|
|
653 | const_iv (SDLK_4), |
|
|
654 | const_iv (SDLK_5), |
|
|
655 | const_iv (SDLK_6), |
|
|
656 | const_iv (SDLK_7), |
|
|
657 | const_iv (SDLK_8), |
|
|
658 | const_iv (SDLK_9), |
|
|
659 | const_iv (SDLK_COLON), |
|
|
660 | const_iv (SDLK_SEMICOLON), |
|
|
661 | const_iv (SDLK_LESS), |
|
|
662 | const_iv (SDLK_EQUALS), |
|
|
663 | const_iv (SDLK_GREATER), |
|
|
664 | const_iv (SDLK_QUESTION), |
|
|
665 | const_iv (SDLK_AT), |
|
|
666 | |
|
|
667 | const_iv (SDLK_LEFTBRACKET), |
|
|
668 | const_iv (SDLK_BACKSLASH), |
|
|
669 | const_iv (SDLK_RIGHTBRACKET), |
|
|
670 | const_iv (SDLK_CARET), |
|
|
671 | const_iv (SDLK_UNDERSCORE), |
|
|
672 | const_iv (SDLK_BACKQUOTE), |
|
|
673 | const_iv (SDLK_DELETE), |
|
|
674 | |
|
|
675 | const_iv (SDLK_FIRST), |
|
|
676 | const_iv (SDLK_LAST), |
327 | const_iv (SDLK_KP0), |
677 | const_iv (SDLK_KP0), |
328 | const_iv (SDLK_KP1), |
678 | const_iv (SDLK_KP1), |
329 | const_iv (SDLK_KP2), |
679 | const_iv (SDLK_KP2), |
330 | const_iv (SDLK_KP3), |
680 | const_iv (SDLK_KP3), |
331 | const_iv (SDLK_KP4), |
681 | const_iv (SDLK_KP4), |
… | |
… | |
386 | const_iv (SDLK_BREAK), |
736 | const_iv (SDLK_BREAK), |
387 | const_iv (SDLK_MENU), |
737 | const_iv (SDLK_MENU), |
388 | const_iv (SDLK_POWER), |
738 | const_iv (SDLK_POWER), |
389 | const_iv (SDLK_EURO), |
739 | const_iv (SDLK_EURO), |
390 | const_iv (SDLK_UNDO), |
740 | const_iv (SDLK_UNDO), |
|
|
741 | |
391 | const_iv (KMOD_NONE), |
742 | const_iv (KMOD_NONE), |
|
|
743 | const_iv (KMOD_SHIFT), |
392 | const_iv (KMOD_LSHIFT), |
744 | const_iv (KMOD_LSHIFT), |
393 | const_iv (KMOD_RSHIFT), |
745 | const_iv (KMOD_RSHIFT), |
|
|
746 | const_iv (KMOD_CTRL), |
394 | const_iv (KMOD_LCTRL), |
747 | const_iv (KMOD_LCTRL), |
395 | const_iv (KMOD_RCTRL), |
748 | const_iv (KMOD_RCTRL), |
|
|
749 | const_iv (KMOD_ALT), |
396 | const_iv (KMOD_LALT), |
750 | const_iv (KMOD_LALT), |
397 | const_iv (KMOD_RALT), |
751 | const_iv (KMOD_RALT), |
|
|
752 | const_iv (KMOD_META), |
398 | const_iv (KMOD_LMETA), |
753 | const_iv (KMOD_LMETA), |
399 | const_iv (KMOD_RMETA), |
754 | const_iv (KMOD_RMETA), |
400 | const_iv (KMOD_NUM), |
755 | const_iv (KMOD_NUM), |
401 | const_iv (KMOD_CAPS), |
756 | const_iv (KMOD_CAPS), |
402 | const_iv (KMOD_MODE), |
757 | const_iv (KMOD_MODE), |
403 | const_iv (KMOD_CTRL), |
758 | |
404 | const_iv (KMOD_SHIFT), |
759 | const_iv (KMOD_LRAM), |
405 | const_iv (KMOD_ALT), |
760 | |
406 | const_iv (KMOD_META) |
761 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
762 | |
|
|
763 | const_iv (SDL_INIT_TIMER), |
|
|
764 | const_iv (SDL_INIT_AUDIO), |
|
|
765 | const_iv (SDL_INIT_VIDEO), |
|
|
766 | const_iv (SDL_INIT_CDROM), |
|
|
767 | const_iv (SDL_INIT_JOYSTICK), |
|
|
768 | const_iv (SDL_INIT_EVERYTHING), |
|
|
769 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
770 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
771 | |
|
|
772 | const_iv (SDL_GL_RED_SIZE), |
|
|
773 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
774 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
775 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
776 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
777 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
778 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
779 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
780 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
781 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
782 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
783 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
784 | const_iv (SDL_GL_STEREO), |
|
|
785 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
786 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
787 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
788 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
789 | |
|
|
790 | const_iv (FOW_DARKNESS) |
407 | # undef const_iv |
791 | # undef const_iv |
408 | }; |
792 | }; |
409 | |
793 | |
410 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
794 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
411 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
795 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
796 | |
|
|
797 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
798 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
412 | } |
799 | } |
|
|
800 | |
|
|
801 | void |
|
|
802 | weaken (SV *rv) |
|
|
803 | PROTOTYPE: $ |
|
|
804 | CODE: |
|
|
805 | sv_rvweaken (rv); |
|
|
806 | |
|
|
807 | int |
|
|
808 | in_destruct () |
|
|
809 | CODE: |
|
|
810 | RETVAL = PL_main_cv == Nullcv; |
|
|
811 | OUTPUT: |
|
|
812 | RETVAL |
|
|
813 | |
|
|
814 | NV floor (NV x) |
|
|
815 | |
|
|
816 | NV ceil (NV x) |
|
|
817 | |
|
|
818 | IV minpot (UV n) |
|
|
819 | |
|
|
820 | IV popcount (UV n) |
413 | |
821 | |
414 | void |
822 | void |
415 | pango_init () |
823 | pango_init () |
416 | CODE: |
824 | CODE: |
417 | { |
825 | { |
418 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
419 | ft2_fontmap = pango_ft2_font_map_new (); |
826 | opengl_fontmap = pango_opengl_font_map_new (); |
420 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
827 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
421 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
828 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
422 | |
829 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
423 | cairo_fontmap = pango_cairo_font_map_get_default (); |
830 | #if PANGO_VERSION_CHECK (1, 15, 2) |
424 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
831 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
832 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
833 | #endif |
425 | } |
834 | } |
426 | |
835 | |
427 | int |
836 | char *SDL_GetError () |
428 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
|
|
429 | |
837 | |
430 | void |
838 | void SDL_braino () |
|
|
839 | |
|
|
840 | int SDL_Init (U32 flags) |
|
|
841 | |
|
|
842 | int SDL_InitSubSystem (U32 flags) |
|
|
843 | |
|
|
844 | void SDL_QuitSubSystem (U32 flags) |
|
|
845 | |
431 | SDL_Quit () |
846 | void SDL_Quit () |
432 | |
847 | |
|
|
848 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
849 | |
|
|
850 | int SDL_GL_GetAttribute (int attr) |
|
|
851 | CODE: |
|
|
852 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
853 | XSRETURN_UNDEF; |
|
|
854 | OUTPUT: |
|
|
855 | RETVAL |
|
|
856 | |
433 | void |
857 | void |
434 | SDL_ListModes () |
858 | SDL_ListModes (int rgb, int alpha) |
435 | PPCODE: |
859 | PPCODE: |
436 | { |
860 | { |
437 | SDL_Rect **m; |
861 | SDL_Rect **m; |
438 | |
862 | |
439 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
863 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
440 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
864 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
441 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
865 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
442 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
866 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
443 | |
867 | |
|
|
868 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
869 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
|
|
870 | |
444 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
871 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
445 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
872 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
446 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
873 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
447 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
874 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
448 | |
875 | |
449 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
876 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
450 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
451 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
877 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
452 | |
|
|
453 | SDL_EnableUNICODE (1); |
|
|
454 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
455 | |
878 | |
456 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
879 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
457 | |
880 | |
458 | if (m && m != (SDL_Rect **)-1) |
881 | if (m && m != (SDL_Rect **)-1) |
459 | while (*m) |
882 | while (*m) |
460 | { |
883 | { |
|
|
884 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
885 | { |
461 | AV *av = newAV (); |
886 | AV *av = newAV (); |
462 | av_push (av, newSViv ((*m)->w)); |
887 | av_push (av, newSViv ((*m)->w)); |
463 | av_push (av, newSViv ((*m)->h)); |
888 | av_push (av, newSViv ((*m)->h)); |
|
|
889 | av_push (av, newSViv (rgb)); |
|
|
890 | av_push (av, newSViv (alpha)); |
464 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
891 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
892 | } |
465 | |
893 | |
466 | ++m; |
894 | ++m; |
467 | } |
895 | } |
468 | } |
896 | } |
469 | |
897 | |
470 | int |
898 | int |
471 | SDL_SetVideoMode (int w, int h, int fullscreen) |
899 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
472 | CODE: |
900 | CODE: |
|
|
901 | { |
|
|
902 | SDL_EnableUNICODE (1); |
|
|
903 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
904 | |
|
|
905 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
906 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
907 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
908 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
909 | |
473 | RETVAL = !!SDL_SetVideoMode ( |
910 | RETVAL = !!SDL_SetVideoMode ( |
474 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
911 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
475 | ); |
912 | ); |
476 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
913 | |
|
|
914 | if (RETVAL) |
|
|
915 | { |
|
|
916 | av_clear (texture_av); |
|
|
917 | |
|
|
918 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
919 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
920 | #include "glfunc.h" |
|
|
921 | #undef GL_FUNC |
|
|
922 | } |
|
|
923 | } |
477 | OUTPUT: |
924 | OUTPUT: |
478 | RETVAL |
925 | RETVAL |
479 | |
926 | |
480 | void |
927 | void |
481 | SDL_GL_SwapBuffers () |
928 | SDL_GL_SwapBuffers () |
482 | |
929 | |
|
|
930 | char * |
|
|
931 | SDL_GetKeyName (int sym) |
|
|
932 | |
|
|
933 | int |
|
|
934 | SDL_GetAppState () |
|
|
935 | |
|
|
936 | int |
|
|
937 | SDL_GetModState () |
|
|
938 | |
483 | void |
939 | void |
484 | SDL_PollEvent () |
940 | poll_events () |
485 | PPCODE: |
941 | PPCODE: |
486 | { |
942 | { |
487 | SDL_Event ev; |
943 | SDL_Event ev; |
488 | |
944 | |
489 | while (SDL_PollEvent (&ev)) |
945 | SDL_PumpEvents (); |
|
|
946 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
490 | { |
947 | { |
491 | HV *hv = newHV (); |
948 | HV *hv = newHV (); |
492 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
949 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
493 | |
950 | |
494 | switch (ev.type) |
951 | switch (ev.type) |
495 | { |
952 | { |
496 | case SDL_KEYDOWN: |
953 | case SDL_KEYDOWN: |
497 | case SDL_KEYUP: |
954 | case SDL_KEYUP: |
498 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
955 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
499 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
956 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
500 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
957 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
958 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
501 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
959 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
502 | break; |
960 | break; |
503 | |
961 | |
504 | case SDL_ACTIVEEVENT: |
962 | case SDL_ACTIVEEVENT: |
505 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
963 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
506 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
964 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
507 | break; |
965 | break; |
508 | |
966 | |
509 | case SDL_MOUSEMOTION: |
967 | case SDL_MOUSEMOTION: |
|
|
968 | { |
|
|
969 | int state = ev.motion.state; |
|
|
970 | int x = ev.motion.x; |
|
|
971 | int y = ev.motion.y; |
|
|
972 | int xrel = ev.motion.xrel; |
|
|
973 | int yrel = ev.motion.yrel; |
|
|
974 | |
|
|
975 | /* do simplistic event compression */ |
|
|
976 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
977 | && state == ev.motion.state) |
|
|
978 | { |
|
|
979 | xrel += ev.motion.xrel; |
|
|
980 | yrel += ev.motion.yrel; |
|
|
981 | x = ev.motion.x; |
|
|
982 | y = ev.motion.y; |
|
|
983 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
984 | } |
|
|
985 | |
|
|
986 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
510 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
987 | hv_store (hv, "state", 5, newSViv (state), 0); |
511 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
988 | hv_store (hv, "x", 1, newSViv (x), 0); |
512 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
989 | hv_store (hv, "y", 1, newSViv (y), 0); |
513 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
990 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
514 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
991 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
992 | } |
515 | break; |
993 | break; |
516 | |
994 | |
517 | case SDL_MOUSEBUTTONDOWN: |
995 | case SDL_MOUSEBUTTONDOWN: |
518 | case SDL_MOUSEBUTTONUP: |
996 | case SDL_MOUSEBUTTONUP: |
|
|
997 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
|
|
998 | |
519 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
999 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
520 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1000 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
521 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1001 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
522 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1002 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
523 | break; |
1003 | break; |
… | |
… | |
527 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1007 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
528 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1008 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
529 | break; |
1009 | break; |
530 | } |
1010 | } |
531 | |
1011 | |
532 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
1012 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
533 | } |
1013 | } |
534 | } |
1014 | } |
535 | |
1015 | |
536 | int |
1016 | int |
537 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1017 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
538 | POSTCALL: |
1018 | POSTCALL: |
539 | Mix_HookMusicFinished (music_finished); |
1019 | Mix_HookMusicFinished (music_finished); |
540 | Mix_ChannelFinished (channel_finished); |
1020 | Mix_ChannelFinished (channel_finished); |
541 | |
1021 | |
542 | void |
1022 | void |
|
|
1023 | Mix_QuerySpec () |
|
|
1024 | PPCODE: |
|
|
1025 | { |
|
|
1026 | int freq, channels; |
|
|
1027 | Uint16 format; |
|
|
1028 | |
|
|
1029 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1030 | { |
|
|
1031 | EXTEND (SP, 3); |
|
|
1032 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1033 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1034 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1035 | } |
|
|
1036 | } |
|
|
1037 | |
|
|
1038 | void |
543 | Mix_CloseAudio () |
1039 | Mix_CloseAudio () |
544 | |
1040 | |
545 | int |
1041 | int |
546 | Mix_AllocateChannels (int numchans = -1) |
1042 | Mix_AllocateChannels (int numchans = -1) |
547 | |
1043 | |
|
|
1044 | const char * |
|
|
1045 | Mix_GetError () |
|
|
1046 | |
548 | void |
1047 | void |
549 | lowdelay (int fd, int val = 1) |
1048 | lowdelay (int fd, int val = 1) |
550 | CODE: |
1049 | CODE: |
|
|
1050 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1051 | |
|
|
1052 | void |
|
|
1053 | win32_proxy_info () |
|
|
1054 | PPCODE: |
|
|
1055 | { |
551 | #ifndef _WIN32 |
1056 | #ifdef _WIN32 |
552 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1057 | char buffer[2048]; |
|
|
1058 | DWORD buflen; |
|
|
1059 | |
|
|
1060 | EXTEND (SP, 3); |
|
|
1061 | |
|
|
1062 | buflen = sizeof (buffer); |
|
|
1063 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1064 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1065 | { |
|
|
1066 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1067 | |
|
|
1068 | buflen = sizeof (buffer); |
|
|
1069 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1070 | { |
|
|
1071 | PUSHs (newSVpv (buffer, 0)); |
|
|
1072 | |
|
|
1073 | buflen = sizeof (buffer); |
|
|
1074 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1075 | PUSHs (newSVpv (buffer, 0)); |
|
|
1076 | } |
|
|
1077 | } |
553 | #endif |
1078 | #endif |
|
|
1079 | } |
554 | |
1080 | |
555 | char * |
1081 | int |
556 | gl_version () |
1082 | add_font (char *file) |
557 | CODE: |
1083 | CODE: |
558 | RETVAL = (char *)glGetString (GL_VERSION); |
1084 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
559 | OUTPUT: |
1085 | OUTPUT: |
560 | RETVAL |
1086 | RETVAL |
561 | |
|
|
562 | char * |
|
|
563 | gl_extensions () |
|
|
564 | CODE: |
|
|
565 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
566 | OUTPUT: |
|
|
567 | RETVAL |
|
|
568 | |
|
|
569 | void |
|
|
570 | add_font (char *file) |
|
|
571 | CODE: |
|
|
572 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
|
|
573 | #ifdef _WIN32 |
|
|
574 | // cairo... sigh... requires win2000 |
|
|
575 | AddFontResourceEx (file, FR_PRIVATE, 0); |
|
|
576 | #endif |
|
|
577 | |
1087 | |
578 | void |
1088 | void |
579 | load_image_inline (SV *image_) |
1089 | load_image_inline (SV *image_) |
580 | ALIAS: |
1090 | ALIAS: |
581 | load_image_file = 1 |
1091 | load_image_file = 1 |
… | |
… | |
584 | STRLEN image_len; |
1094 | STRLEN image_len; |
585 | char *image = (char *)SvPVbyte (image_, image_len); |
1095 | char *image = (char *)SvPVbyte (image_, image_len); |
586 | SDL_Surface *surface, *surface2; |
1096 | SDL_Surface *surface, *surface2; |
587 | SDL_PixelFormat fmt; |
1097 | SDL_PixelFormat fmt; |
588 | SDL_RWops *rw = ix |
1098 | SDL_RWops *rw = ix |
589 | ? SDL_RWFromFile (image, "r") |
1099 | ? SDL_RWFromFile (image, "rb") |
590 | : SDL_RWFromConstMem (image, image_len); |
1100 | : SDL_RWFromConstMem (image, image_len); |
591 | |
1101 | |
592 | if (!rw) |
1102 | if (!rw) |
593 | croak ("load_image: %s", SDL_GetError ()); |
1103 | croak ("load_image: %s", SDL_GetError ()); |
594 | |
1104 | |
… | |
… | |
623 | |
1133 | |
624 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
1134 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
625 | |
1135 | |
626 | assert (surface2->pitch == surface2->w * 4); |
1136 | assert (surface2->pitch == surface2->w * 4); |
627 | |
1137 | |
|
|
1138 | SDL_LockSurface (surface2); |
628 | EXTEND (SP, 5); |
1139 | EXTEND (SP, 6); |
629 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1140 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
630 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1141 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
631 | SDL_LockSurface (surface2); |
|
|
632 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1142 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
633 | SDL_UnlockSurface (surface2); |
|
|
634 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1143 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
635 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1144 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
636 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1145 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
|
|
1146 | SDL_UnlockSurface (surface2); |
637 | |
1147 | |
638 | SDL_FreeSurface (surface); |
1148 | SDL_FreeSurface (surface); |
639 | SDL_FreeSurface (surface2); |
1149 | SDL_FreeSurface (surface2); |
640 | } |
1150 | } |
641 | |
1151 | |
… | |
… | |
665 | } |
1175 | } |
666 | |
1176 | |
667 | void |
1177 | void |
668 | error (char *message) |
1178 | error (char *message) |
669 | CODE: |
1179 | CODE: |
|
|
1180 | fprintf (stderr, "ERROR: %s\n", message); |
670 | #ifdef _WIN32 |
1181 | #ifdef _WIN32 |
671 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
1182 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
|
|
1183 | #endif |
|
|
1184 | |
|
|
1185 | void |
|
|
1186 | fatal (char *message) |
|
|
1187 | CODE: |
|
|
1188 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
1189 | #ifdef _WIN32 |
|
|
1190 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
|
|
1191 | #endif |
|
|
1192 | _exit (1); |
|
|
1193 | |
|
|
1194 | void |
|
|
1195 | _exit (int retval = 0) |
|
|
1196 | CODE: |
|
|
1197 | #ifdef WIN32 |
|
|
1198 | ExitThread (retval); // unclean, please beam me up |
672 | #else |
1199 | #else |
673 | fprintf (stderr, "ERROR: %s\n", message); |
1200 | _exit (retval); |
674 | #endif |
1201 | #endif |
675 | |
1202 | |
676 | void |
1203 | void |
677 | fatal (char *message) |
1204 | debug () |
678 | CODE: |
1205 | CODE: |
679 | #ifdef _WIN32 |
1206 | { |
680 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
1207 | #if DEBUG |
681 | #else |
1208 | VALGRIND_DO_LEAK_CHECK; |
682 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
683 | #endif |
1209 | #endif |
684 | exit (1); |
1210 | } |
685 | |
1211 | |
|
|
1212 | int |
|
|
1213 | SvREFCNT (SV *sv) |
|
|
1214 | CODE: |
|
|
1215 | RETVAL = SvREFCNT (sv); |
|
|
1216 | OUTPUT: |
|
|
1217 | RETVAL |
|
|
1218 | |
686 | MODULE = CFClient PACKAGE = CFClient::Font |
1219 | MODULE = Deliantra::Client PACKAGE = DC::Font |
687 | |
1220 | |
688 | CFClient::Font |
1221 | PROTOTYPES: DISABLE |
|
|
1222 | |
|
|
1223 | DC::Font |
689 | new_from_file (SV *class, char *path, int id = 0) |
1224 | new_from_file (SV *class, char *path, int id = 0) |
690 | CODE: |
1225 | CODE: |
691 | { |
1226 | { |
692 | int count; |
1227 | int count; |
693 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1228 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
696 | } |
1231 | } |
697 | OUTPUT: |
1232 | OUTPUT: |
698 | RETVAL |
1233 | RETVAL |
699 | |
1234 | |
700 | void |
1235 | void |
701 | DESTROY (CFClient::Font self) |
1236 | DESTROY (DC::Font self) |
702 | CODE: |
1237 | CODE: |
703 | pango_font_description_free (self); |
1238 | pango_font_description_free (self); |
704 | |
1239 | |
705 | void |
1240 | void |
706 | make_default (CFClient::Font self) |
1241 | make_default (DC::Font self) |
|
|
1242 | PROTOTYPE: $ |
707 | CODE: |
1243 | CODE: |
708 | default_font = self; |
1244 | default_font = self; |
709 | |
1245 | |
710 | MODULE = CFClient PACKAGE = CFClient::Layout |
1246 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
711 | |
1247 | |
712 | CFClient::Layout |
1248 | PROTOTYPES: DISABLE |
713 | new (SV *class, int rgba = 0) |
1249 | |
|
|
1250 | void |
|
|
1251 | glyph_cache_backup () |
|
|
1252 | PROTOTYPE: |
|
|
1253 | CODE: |
|
|
1254 | tc_backup (); |
|
|
1255 | |
|
|
1256 | void |
|
|
1257 | glyph_cache_restore () |
|
|
1258 | PROTOTYPE: |
|
|
1259 | CODE: |
|
|
1260 | tc_restore (); |
|
|
1261 | |
|
|
1262 | DC::Layout |
|
|
1263 | new (SV *class) |
714 | CODE: |
1264 | CODE: |
715 | New (0, RETVAL, 1, struct cf_layout); |
1265 | New (0, RETVAL, 1, struct cf_layout); |
716 | |
1266 | |
717 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
1267 | RETVAL->pl = pango_layout_new (opengl_context); |
718 | RETVAL->rgba = rgba; |
|
|
719 | RETVAL->r = 1.; |
1268 | RETVAL->r = 1.; |
720 | RETVAL->g = 1.; |
1269 | RETVAL->g = 1.; |
721 | RETVAL->b = 1.; |
1270 | RETVAL->b = 1.; |
722 | RETVAL->a = 1.; |
1271 | RETVAL->a = 1.; |
723 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1272 | RETVAL->base_height = MIN_FONT_HEIGHT; |
724 | RETVAL->font = 0; |
1273 | RETVAL->font = 0; |
|
|
1274 | RETVAL->rc = rc_alloc (); |
725 | |
1275 | |
726 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1276 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
727 | layout_update_font (RETVAL); |
1277 | layout_update_font (RETVAL); |
728 | OUTPUT: |
1278 | OUTPUT: |
729 | RETVAL |
1279 | RETVAL |
730 | |
1280 | |
731 | void |
1281 | void |
732 | DESTROY (CFClient::Layout self) |
1282 | DESTROY (DC::Layout self) |
733 | CODE: |
1283 | CODE: |
734 | g_object_unref (self->pl); |
1284 | g_object_unref (self->pl); |
|
|
1285 | rc_free (self->rc); |
735 | Safefree (self); |
1286 | Safefree (self); |
736 | |
1287 | |
|
|
1288 | void |
|
|
1289 | set_text (DC::Layout self, SV *text_) |
|
|
1290 | CODE: |
|
|
1291 | { |
|
|
1292 | STRLEN textlen; |
|
|
1293 | char *text = SvPVutf8 (text_, textlen); |
|
|
1294 | |
|
|
1295 | pango_layout_set_text (self->pl, text, textlen); |
|
|
1296 | } |
|
|
1297 | |
|
|
1298 | void |
|
|
1299 | set_markup (DC::Layout self, SV *text_) |
|
|
1300 | CODE: |
|
|
1301 | { |
|
|
1302 | STRLEN textlen; |
|
|
1303 | char *text = SvPVutf8 (text_, textlen); |
|
|
1304 | |
|
|
1305 | pango_layout_set_markup (self->pl, text, textlen); |
|
|
1306 | } |
|
|
1307 | |
|
|
1308 | void |
|
|
1309 | set_shapes (DC::Layout self, ...) |
|
|
1310 | CODE: |
|
|
1311 | { |
|
|
1312 | PangoAttrList *attrs = 0; |
|
|
1313 | const char *text = pango_layout_get_text (self->pl); |
|
|
1314 | const char *pos = text; |
|
|
1315 | int arg = 4; |
|
|
1316 | |
|
|
1317 | while (arg < items && (pos = strstr (pos, OBJ_STR))) |
|
|
1318 | { |
|
|
1319 | PangoRectangle inkrect, rect; |
|
|
1320 | PangoAttribute *attr; |
|
|
1321 | |
|
|
1322 | int x = SvIV (ST (arg - 3)); |
|
|
1323 | int y = SvIV (ST (arg - 2)); |
|
|
1324 | int w = SvIV (ST (arg - 1)); |
|
|
1325 | int h = SvIV (ST (arg )); |
|
|
1326 | |
|
|
1327 | inkrect.x = 0; |
|
|
1328 | inkrect.y = 0; |
|
|
1329 | inkrect.width = 0; |
|
|
1330 | inkrect.height = 0; |
|
|
1331 | |
|
|
1332 | rect.x = x * PANGO_SCALE; |
|
|
1333 | rect.y = y * PANGO_SCALE; |
|
|
1334 | rect.width = w * PANGO_SCALE; |
|
|
1335 | rect.height = h * PANGO_SCALE; |
|
|
1336 | |
|
|
1337 | if (!attrs) |
|
|
1338 | attrs = pango_layout_get_attributes (self->pl); |
|
|
1339 | |
|
|
1340 | attr = pango_attr_shape_new (&inkrect, &rect); |
|
|
1341 | attr->start_index = pos - text; |
|
|
1342 | attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
|
|
1343 | pango_attr_list_insert (attrs, attr); |
|
|
1344 | |
|
|
1345 | arg += 4; |
|
|
1346 | pos += sizeof (OBJ_STR) - 1; |
|
|
1347 | } |
|
|
1348 | |
|
|
1349 | if (attrs) |
|
|
1350 | pango_layout_set_attributes (self->pl, attrs); |
|
|
1351 | } |
|
|
1352 | |
|
|
1353 | void |
|
|
1354 | get_shapes (DC::Layout self) |
|
|
1355 | PPCODE: |
|
|
1356 | { |
|
|
1357 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
|
|
1358 | |
|
|
1359 | do |
|
|
1360 | { |
|
|
1361 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
|
|
1362 | |
|
|
1363 | if (run && shape_attr_p (run)) |
|
|
1364 | { |
|
|
1365 | PangoRectangle extents; |
|
|
1366 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
|
|
1367 | |
|
|
1368 | EXTEND (SP, 2); |
|
|
1369 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
|
|
1370 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
|
|
1371 | } |
|
|
1372 | } |
|
|
1373 | while (pango_layout_iter_next_run (iter)); |
|
|
1374 | |
|
|
1375 | pango_layout_iter_free (iter); |
|
|
1376 | } |
|
|
1377 | |
737 | int |
1378 | int |
738 | is_rgba (CFClient::Layout self) |
1379 | has_wrapped (DC::Layout self) |
739 | CODE: |
1380 | CODE: |
740 | RETVAL = self->rgba; |
1381 | { |
|
|
1382 | int lines = 1; |
|
|
1383 | const char *text = pango_layout_get_text (self->pl); |
|
|
1384 | |
|
|
1385 | while (*text) |
|
|
1386 | lines += *text++ == '\n'; |
|
|
1387 | |
|
|
1388 | RETVAL = lines < pango_layout_get_line_count (self->pl); |
|
|
1389 | } |
741 | OUTPUT: |
1390 | OUTPUT: |
742 | RETVAL |
1391 | RETVAL |
743 | |
1392 | |
744 | void |
|
|
745 | set_text (CFClient::Layout self, SV *text_) |
|
|
746 | CODE: |
|
|
747 | { |
|
|
748 | STRLEN textlen; |
|
|
749 | char *text = SvPVutf8 (text_, textlen); |
|
|
750 | |
|
|
751 | pango_layout_set_text (self->pl, text, textlen); |
|
|
752 | } |
|
|
753 | |
|
|
754 | void |
|
|
755 | set_markup (CFClient::Layout self, SV *text_) |
|
|
756 | CODE: |
|
|
757 | { |
|
|
758 | STRLEN textlen; |
|
|
759 | char *text = SvPVutf8 (text_, textlen); |
|
|
760 | |
|
|
761 | pango_layout_set_markup (self->pl, text, textlen); |
|
|
762 | } |
|
|
763 | |
|
|
764 | SV * |
1393 | SV * |
765 | get_text (CFClient::Layout self) |
1394 | get_text (DC::Layout self) |
766 | CODE: |
1395 | CODE: |
767 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1396 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
768 | SvUTF8_on (RETVAL); |
1397 | sv_utf8_decode (RETVAL); |
769 | OUTPUT: |
1398 | OUTPUT: |
770 | RETVAL |
1399 | RETVAL |
771 | |
1400 | |
772 | void |
1401 | void |
773 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
1402 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
774 | CODE: |
1403 | CODE: |
775 | self->r = r; |
1404 | self->r = r; |
776 | self->g = g; |
1405 | self->g = g; |
777 | self->b = b; |
1406 | self->b = b; |
778 | self->a = a; |
1407 | self->a = a; |
779 | |
1408 | |
780 | void |
1409 | void |
781 | set_font (CFClient::Layout self, CFClient::Font font = 0) |
1410 | set_font (DC::Layout self, DC::Font font = 0) |
782 | CODE: |
1411 | CODE: |
783 | if (self->font != font) |
1412 | if (self->font != font) |
784 | { |
1413 | { |
785 | self->font = font; |
1414 | self->font = font; |
786 | layout_update_font (self); |
1415 | layout_update_font (self); |
787 | } |
1416 | } |
788 | |
1417 | |
789 | void |
1418 | void |
790 | set_height (CFClient::Layout self, int base_height) |
1419 | set_height (DC::Layout self, int base_height) |
791 | CODE: |
1420 | CODE: |
792 | if (self->base_height != base_height) |
1421 | if (self->base_height != base_height) |
793 | { |
1422 | { |
794 | self->base_height = base_height; |
1423 | self->base_height = base_height; |
795 | layout_update_font (self); |
1424 | layout_update_font (self); |
796 | } |
1425 | } |
797 | |
1426 | |
798 | void |
1427 | void |
799 | set_width (CFClient::Layout self, int max_width = -1) |
1428 | set_width (DC::Layout self, int max_width = -1) |
800 | CODE: |
1429 | CODE: |
801 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1430 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
802 | |
1431 | |
803 | void |
1432 | void |
|
|
1433 | set_indent (DC::Layout self, int indent) |
|
|
1434 | CODE: |
|
|
1435 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
1436 | |
|
|
1437 | void |
|
|
1438 | set_spacing (DC::Layout self, int spacing) |
|
|
1439 | CODE: |
|
|
1440 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
1441 | |
|
|
1442 | void |
|
|
1443 | set_ellipsise (DC::Layout self, int ellipsise) |
|
|
1444 | CODE: |
|
|
1445 | pango_layout_set_ellipsize (self->pl, |
|
|
1446 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
1447 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
1448 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
1449 | : PANGO_ELLIPSIZE_NONE |
|
|
1450 | ); |
|
|
1451 | |
|
|
1452 | void |
|
|
1453 | set_single_paragraph_mode (DC::Layout self, int spm) |
|
|
1454 | CODE: |
|
|
1455 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
1456 | |
|
|
1457 | void |
804 | size (CFClient::Layout self) |
1458 | size (DC::Layout self) |
805 | PPCODE: |
1459 | PPCODE: |
806 | { |
1460 | { |
807 | int w, h; |
1461 | int w, h; |
808 | |
1462 | |
809 | layout_get_pixel_size (self, &w, &h); |
1463 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
812 | PUSHs (sv_2mortal (newSViv (w))); |
1466 | PUSHs (sv_2mortal (newSViv (w))); |
813 | PUSHs (sv_2mortal (newSViv (h))); |
1467 | PUSHs (sv_2mortal (newSViv (h))); |
814 | } |
1468 | } |
815 | |
1469 | |
816 | int |
1470 | int |
|
|
1471 | descent (DC::Layout self) |
|
|
1472 | CODE: |
|
|
1473 | { |
|
|
1474 | PangoRectangle rect; |
|
|
1475 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
|
|
1476 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
|
|
1477 | RETVAL = PANGO_DESCENT (rect); |
|
|
1478 | } |
|
|
1479 | OUTPUT: |
|
|
1480 | RETVAL |
|
|
1481 | |
|
|
1482 | int |
817 | xy_to_index (CFClient::Layout self, int x, int y) |
1483 | xy_to_index (DC::Layout self, int x, int y) |
818 | CODE: |
1484 | CODE: |
819 | { |
1485 | { |
820 | int index, trailing; |
1486 | int index, trailing; |
821 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1487 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
822 | RETVAL = index; |
1488 | RETVAL = index + trailing; |
823 | } |
1489 | } |
824 | OUTPUT: |
1490 | OUTPUT: |
825 | RETVAL |
1491 | RETVAL |
826 | |
1492 | |
827 | void |
1493 | void |
828 | cursor_pos (CFClient::Layout self, int index) |
1494 | cursor_pos (DC::Layout self, int index) |
829 | PPCODE: |
1495 | PPCODE: |
830 | { |
1496 | { |
831 | PangoRectangle strong_pos; |
1497 | PangoRectangle pos; |
832 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1498 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
833 | |
1499 | |
834 | EXTEND (SP, 3); |
1500 | EXTEND (SP, 3); |
835 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1501 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
836 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1502 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
837 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1503 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
838 | } |
1504 | } |
839 | |
1505 | |
840 | void |
1506 | void |
841 | render (CFClient::Layout self) |
1507 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
842 | PPCODE: |
1508 | PPCODE: |
843 | { |
1509 | { |
844 | SV *retval; |
1510 | int line, x; |
845 | int w, h; |
|
|
846 | |
1511 | |
847 | layout_get_pixel_size (self, &w, &h); |
1512 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
848 | |
1513 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
849 | if (self->rgba) |
1514 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
850 | { |
1515 | --line; |
851 | cairo_surface_t *surface; |
1516 | #endif |
852 | cairo_t *cairo; |
|
|
853 | |
|
|
854 | retval = newSV (w * h * 4); |
|
|
855 | SvPOK_only (retval); |
|
|
856 | SvCUR_set (retval, w * h * 4); |
|
|
857 | |
|
|
858 | memset (SvPVX (retval), 0, w * h * 4); |
|
|
859 | |
|
|
860 | surface = cairo_image_surface_create_for_data ( |
|
|
861 | (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4); |
|
|
862 | cairo = cairo_create (surface); |
|
|
863 | cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a); |
|
|
864 | |
|
|
865 | pango_cairo_show_layout (cairo, self->pl); |
|
|
866 | |
|
|
867 | cairo_destroy (cairo); |
|
|
868 | cairo_surface_destroy (surface); |
|
|
869 | |
|
|
870 | // what a mess, and its premultiplied, too :( |
|
|
871 | { |
|
|
872 | uint32_t *p = (uint32_t *)SvPVX (retval); |
|
|
873 | uint32_t *e = p + w * h; |
|
|
874 | |
|
|
875 | while (p < e) |
|
|
876 | { |
|
|
877 | uint32_t rgba = *p; |
|
|
878 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
879 | rgba = SDL_SwapBE32 (rgba); |
|
|
880 | *p++ = rgba; |
|
|
881 | } |
|
|
882 | } |
|
|
883 | |
|
|
884 | EXTEND (SP, 5); |
1517 | EXTEND (SP, 2); |
885 | PUSHs (sv_2mortal (newSViv (w))); |
1518 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1519 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1520 | } |
|
|
1521 | |
|
|
1522 | void |
|
|
1523 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1524 | PPCODE: |
|
|
1525 | { |
|
|
1526 | PangoLayoutLine *lp; |
|
|
1527 | int index, trailing; |
|
|
1528 | |
|
|
1529 | if (line < 0) |
|
|
1530 | XSRETURN_EMPTY; |
|
|
1531 | |
|
|
1532 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1533 | XSRETURN_EMPTY; /* do better */ |
|
|
1534 | |
|
|
1535 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1536 | |
|
|
1537 | EXTEND (SP, 2); |
|
|
1538 | if (GIMME_V == G_SCALAR) |
886 | PUSHs (sv_2mortal (newSViv (h))); |
1539 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
887 | PUSHs (sv_2mortal (retval)); |
|
|
888 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
889 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
890 | } |
|
|
891 | else |
1540 | else |
892 | { |
1541 | { |
893 | FT_Bitmap bitmap; |
|
|
894 | |
|
|
895 | retval = newSV (w * h); |
|
|
896 | SvPOK_only (retval); |
|
|
897 | SvCUR_set (retval, w * h); |
|
|
898 | |
|
|
899 | bitmap.rows = h; |
|
|
900 | bitmap.width = w; |
|
|
901 | bitmap.pitch = w; |
|
|
902 | bitmap.buffer = (unsigned char*)SvPVX (retval); |
|
|
903 | bitmap.num_grays = 256; |
|
|
904 | bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; |
|
|
905 | |
|
|
906 | memset (bitmap.buffer, 0, w * h); |
|
|
907 | |
|
|
908 | pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); |
|
|
909 | |
|
|
910 | EXTEND (SP, 5); |
|
|
911 | PUSHs (sv_2mortal (newSViv (w))); |
1542 | PUSHs (sv_2mortal (newSViv (index))); |
912 | PUSHs (sv_2mortal (newSViv (h))); |
1543 | PUSHs (sv_2mortal (newSViv (trailing))); |
913 | PUSHs (sv_2mortal (retval)); |
|
|
914 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
915 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
916 | } |
1544 | } |
917 | } |
1545 | } |
918 | |
1546 | |
|
|
1547 | void |
|
|
1548 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1549 | CODE: |
|
|
1550 | rc_clear (self->rc); |
|
|
1551 | pango_opengl_render_layout_subpixel ( |
|
|
1552 | self->pl, |
|
|
1553 | self->rc, |
|
|
1554 | x * PANGO_SCALE, y * PANGO_SCALE, |
|
|
1555 | self->r, self->g, self->b, self->a, |
|
|
1556 | flags |
|
|
1557 | ); |
|
|
1558 | // we assume that context_change actually clears/frees stuff |
|
|
1559 | // and does not do any recomputation... |
|
|
1560 | pango_layout_context_changed (self->pl); |
|
|
1561 | |
|
|
1562 | void |
|
|
1563 | draw (DC::Layout self) |
|
|
1564 | CODE: |
|
|
1565 | { |
|
|
1566 | glEnable (GL_TEXTURE_2D); |
|
|
1567 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1568 | glEnable (GL_BLEND); |
|
|
1569 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1570 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1571 | glEnable (GL_ALPHA_TEST); |
|
|
1572 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1573 | |
|
|
1574 | rc_draw (self->rc); |
|
|
1575 | |
|
|
1576 | glDisable (GL_ALPHA_TEST); |
|
|
1577 | glDisable (GL_BLEND); |
|
|
1578 | glDisable (GL_TEXTURE_2D); |
|
|
1579 | } |
|
|
1580 | |
919 | MODULE = CFClient PACKAGE = CFClient::Texture |
1581 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
920 | |
1582 | |
|
|
1583 | PROTOTYPES: ENABLE |
|
|
1584 | |
921 | void |
1585 | void |
|
|
1586 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1587 | CODE: |
|
|
1588 | { |
|
|
1589 | if ((nw != ow || nh != oh) && SvOK (data_)) |
|
|
1590 | { |
|
|
1591 | STRLEN datalen; |
|
|
1592 | char *data = SvPVbyte (data_, datalen); |
|
|
1593 | int bpp = datalen / (ow * oh); |
|
|
1594 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1595 | |
|
|
1596 | SvPOK_only (result_); |
|
|
1597 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1598 | |
|
|
1599 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1600 | while (oh--) |
|
|
1601 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1602 | |
|
|
1603 | sv_setsv (data_, result_); |
|
|
1604 | } |
|
|
1605 | } |
|
|
1606 | |
|
|
1607 | void |
922 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1608 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
923 | PROTOTYPE: $$$;$$ |
1609 | PROTOTYPE: $$$;$$ |
924 | ALIAS: |
1610 | ALIAS: |
925 | draw_quad_alpha = 1 |
1611 | draw_quad_alpha = 1 |
926 | draw_quad_alpha_premultiplied = 2 |
1612 | draw_quad_alpha_premultiplied = 2 |
927 | CODE: |
1613 | CODE: |
928 | { |
1614 | { |
929 | HV *hv = (HV *)SvRV (self); |
1615 | HV *hv = (HV *)SvRV (self); |
930 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1616 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
931 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1617 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
932 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1618 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
933 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
1619 | |
|
|
1620 | if (name <= 0) |
|
|
1621 | XSRETURN_EMPTY; |
934 | |
1622 | |
935 | if (items < 5) |
1623 | if (items < 5) |
936 | { |
1624 | { |
937 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1625 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
938 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1626 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
939 | } |
1627 | } |
940 | |
1628 | |
941 | if (ix) |
1629 | if (ix) |
942 | { |
1630 | { |
943 | glEnable (GL_BLEND); |
1631 | glEnable (GL_BLEND); |
|
|
1632 | |
|
|
1633 | if (ix == 2) |
944 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1634 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1635 | else |
|
|
1636 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1637 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1638 | |
|
|
1639 | glEnable (GL_ALPHA_TEST); |
|
|
1640 | glAlphaFunc (GL_GREATER, 0.01f); |
945 | } |
1641 | } |
946 | |
1642 | |
947 | glBindTexture (GL_TEXTURE_2D, name); |
1643 | glBindTexture (GL_TEXTURE_2D, name); |
948 | |
|
|
949 | if (wrap_mode) |
|
|
950 | { |
|
|
951 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
952 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
953 | } |
|
|
954 | |
1644 | |
955 | glBegin (GL_QUADS); |
1645 | glBegin (GL_QUADS); |
956 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1646 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
957 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1647 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
958 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1648 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
959 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1649 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
960 | glEnd (); |
1650 | glEnd (); |
961 | |
1651 | |
962 | if (ix) |
1652 | if (ix) |
|
|
1653 | { |
|
|
1654 | glDisable (GL_ALPHA_TEST); |
963 | glDisable (GL_BLEND); |
1655 | glDisable (GL_BLEND); |
|
|
1656 | } |
964 | } |
1657 | } |
965 | |
1658 | |
|
|
1659 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1660 | CODE: |
|
|
1661 | { |
|
|
1662 | GLint width; |
|
|
1663 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1664 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1665 | RETVAL = width > 0; |
|
|
1666 | } |
|
|
1667 | OUTPUT: |
|
|
1668 | RETVAL |
|
|
1669 | |
966 | MODULE = CFClient PACKAGE = CFClient::Map |
1670 | MODULE = Deliantra::Client PACKAGE = DC::Map |
967 | |
1671 | |
968 | CFClient::Map |
1672 | PROTOTYPES: DISABLE |
969 | new (SV *class, int map_width, int map_height) |
1673 | |
|
|
1674 | DC::Map |
|
|
1675 | new (SV *class) |
970 | CODE: |
1676 | CODE: |
971 | New (0, RETVAL, 1, struct map); |
1677 | New (0, RETVAL, 1, struct map); |
972 | RETVAL->x = 0; |
1678 | RETVAL->x = 0; |
973 | RETVAL->y = 0; |
1679 | RETVAL->y = 0; |
974 | RETVAL->w = map_width; |
1680 | RETVAL->w = 0; |
975 | RETVAL->h = map_height; |
1681 | RETVAL->h = 0; |
976 | RETVAL->ox = 0; |
1682 | RETVAL->ox = 0; |
977 | RETVAL->oy = 0; |
1683 | RETVAL->oy = 0; |
978 | RETVAL->faces = 8192; |
1684 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
979 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1685 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
980 | RETVAL->texs = 8192; |
|
|
981 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
982 | RETVAL->rows = 0; |
1686 | RETVAL->rows = 0; |
983 | RETVAL->row = 0; |
1687 | RETVAL->row = 0; |
984 | OUTPUT: |
1688 | OUTPUT: |
985 | RETVAL |
1689 | RETVAL |
986 | |
1690 | |
987 | void |
1691 | void |
988 | DESTROY (CFClient::Map self) |
1692 | DESTROY (DC::Map self) |
989 | CODE: |
1693 | CODE: |
990 | { |
1694 | { |
991 | map_clear (self); |
1695 | map_clear (self); |
992 | Safefree (self->face); |
1696 | Safefree (self->face2tile); |
|
|
1697 | Safefree (self->tex); |
993 | Safefree (self); |
1698 | Safefree (self); |
994 | } |
1699 | } |
995 | |
1700 | |
996 | void |
1701 | void |
|
|
1702 | resize (DC::Map self, int map_width, int map_height) |
|
|
1703 | CODE: |
|
|
1704 | self->w = map_width; |
|
|
1705 | self->h = map_height; |
|
|
1706 | |
|
|
1707 | void |
997 | clear (CFClient::Map self) |
1708 | clear (DC::Map self) |
998 | CODE: |
1709 | CODE: |
999 | map_clear (self); |
1710 | map_clear (self); |
1000 | |
1711 | |
1001 | void |
1712 | void |
1002 | set_face (CFClient::Map self, int face, int texid) |
1713 | set_tileid (DC::Map self, int face, int tile) |
1003 | CODE: |
1714 | CODE: |
1004 | { |
1715 | { |
1005 | while (self->faces <= face) |
1716 | need_facenum (self, face); self->face2tile [face] = tile; |
1006 | { |
1717 | need_texid (self, tile); |
1007 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1008 | self->faces *= 2; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | self->face [face] = texid; |
|
|
1012 | } |
1718 | } |
1013 | |
1719 | |
1014 | void |
1720 | void |
|
|
1721 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1722 | CODE: |
|
|
1723 | { |
|
|
1724 | tileid texid; |
|
|
1725 | maptex *tex; |
|
|
1726 | |
|
|
1727 | if (face < 0 || face >= self->faces) |
|
|
1728 | return; |
|
|
1729 | |
|
|
1730 | if (smooth < 0 || smooth >= self->faces) |
|
|
1731 | return; |
|
|
1732 | |
|
|
1733 | texid = self->face2tile [face]; |
|
|
1734 | |
|
|
1735 | if (!texid) |
|
|
1736 | return; |
|
|
1737 | |
|
|
1738 | tex = self->tex + texid; |
|
|
1739 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1740 | tex->smoothlevel = level; |
|
|
1741 | } |
|
|
1742 | |
|
|
1743 | void |
1015 | set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1744 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1016 | CODE: |
1745 | CODE: |
1017 | { |
1746 | { |
1018 | while (self->texs <= texid) |
1747 | need_texid (self, texid); |
1019 | { |
|
|
1020 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1021 | self->texs *= 2; |
|
|
1022 | } |
|
|
1023 | |
1748 | |
1024 | { |
1749 | { |
1025 | maptex *tex = self->tex + texid; |
1750 | maptex *tex = self->tex + texid; |
1026 | |
1751 | |
1027 | tex->name = name; |
1752 | tex->name = name; |
… | |
… | |
1032 | tex->r = r; |
1757 | tex->r = r; |
1033 | tex->g = g; |
1758 | tex->g = g; |
1034 | tex->b = b; |
1759 | tex->b = b; |
1035 | tex->a = a; |
1760 | tex->a = a; |
1036 | } |
1761 | } |
|
|
1762 | |
|
|
1763 | // somewhat hackish, but for textures that require it, it really |
|
|
1764 | // improves the look, and most others don't suffer. |
|
|
1765 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1766 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1767 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1768 | // use uglier nearest interpolation because linear suffers |
|
|
1769 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1770 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1037 | } |
1771 | } |
|
|
1772 | |
|
|
1773 | void |
|
|
1774 | expire_textures (DC::Map self, int texid, int count) |
|
|
1775 | PPCODE: |
|
|
1776 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1777 | { |
|
|
1778 | maptex *tex = self->tex + texid; |
|
|
1779 | |
|
|
1780 | if (tex->name) |
|
|
1781 | { |
|
|
1782 | if (tex->unused) |
|
|
1783 | { |
|
|
1784 | tex->name = 0; |
|
|
1785 | tex->unused = 0; |
|
|
1786 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1787 | } |
|
|
1788 | else |
|
|
1789 | tex->unused = 1; |
|
|
1790 | } |
|
|
1791 | } |
1038 | |
1792 | |
1039 | int |
1793 | int |
1040 | ox (CFClient::Map self) |
1794 | ox (DC::Map self) |
1041 | ALIAS: |
1795 | ALIAS: |
1042 | oy = 1 |
1796 | oy = 1 |
|
|
1797 | x = 2 |
|
|
1798 | y = 3 |
|
|
1799 | w = 4 |
|
|
1800 | h = 5 |
1043 | CODE: |
1801 | CODE: |
1044 | switch (ix) |
1802 | switch (ix) |
1045 | { |
1803 | { |
1046 | case 0: RETVAL = self->ox; break; |
1804 | case 0: RETVAL = self->ox; break; |
1047 | case 1: RETVAL = self->oy; break; |
1805 | case 1: RETVAL = self->oy; break; |
|
|
1806 | case 2: RETVAL = self->x; break; |
|
|
1807 | case 3: RETVAL = self->y; break; |
|
|
1808 | case 4: RETVAL = self->w; break; |
|
|
1809 | case 5: RETVAL = self->h; break; |
1048 | } |
1810 | } |
1049 | OUTPUT: |
1811 | OUTPUT: |
1050 | RETVAL |
1812 | RETVAL |
1051 | |
1813 | |
1052 | void |
1814 | void |
1053 | scroll (CFClient::Map self, int dx, int dy) |
1815 | scroll (DC::Map self, int dx, int dy) |
1054 | CODE: |
1816 | CODE: |
1055 | { |
1817 | { |
1056 | if (dx > 0) |
1818 | if (dx > 0) |
1057 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1819 | map_blank (self, self->x, self->y, dx, self->h); |
1058 | else if (dx < 0) |
1820 | else if (dx < 0) |
1059 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1821 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1060 | |
1822 | |
1061 | if (dy > 0) |
1823 | if (dy > 0) |
1062 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1824 | map_blank (self, self->x, self->y, self->w, dy); |
1063 | else if (dy < 0) |
1825 | else if (dy < 0) |
1064 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1826 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1065 | |
1827 | |
1066 | self->ox += dx; self->x += dx; |
1828 | self->ox += dx; self->x += dx; |
1067 | self->oy += dy; self->y += dy; |
1829 | self->oy += dy; self->y += dy; |
1068 | |
1830 | |
1069 | while (self->y < 0) |
1831 | while (self->y < 0) |
… | |
… | |
1073 | self->rows += MAP_EXTEND_Y; |
1835 | self->rows += MAP_EXTEND_Y; |
1074 | self->y += MAP_EXTEND_Y; |
1836 | self->y += MAP_EXTEND_Y; |
1075 | } |
1837 | } |
1076 | } |
1838 | } |
1077 | |
1839 | |
1078 | void |
1840 | SV * |
1079 | map1a_update (CFClient::Map self, SV *data_) |
1841 | map1a_update (DC::Map self, SV *data_, int extmap) |
1080 | CODE: |
1842 | CODE: |
1081 | { |
1843 | { |
1082 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1844 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1083 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1845 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1084 | mapcell *cell; |
1846 | mapcell *cell; |
1085 | int x, y, flags; |
1847 | int x, y, z, flags; |
|
|
1848 | AV *missing = newAV (); |
|
|
1849 | RETVAL = newRV_noinc ((SV *)missing); |
1086 | |
1850 | |
1087 | while (data < data_end) |
1851 | while (data < data_end - 1) |
1088 | { |
1852 | { |
1089 | flags = (data [0] << 8) + data [1]; data += 2; |
1853 | flags = (data [0] << 8) + data [1]; data += 2; |
1090 | |
1854 | |
1091 | x = ((flags >> 10) & 63) + self->x; |
1855 | x = self->x + ((flags >> 10) & 63); |
1092 | y = ((flags >> 4) & 63) + self->y; |
1856 | y = self->y + ((flags >> 4) & 63); |
1093 | |
1857 | |
1094 | cell = map_get_cell (self, x, y); |
1858 | cell = map_get_cell (self, x, y); |
1095 | |
1859 | |
1096 | if (flags & 15) |
1860 | if (flags & 15) |
1097 | { |
1861 | { |
1098 | if (cell->darkness < 0) |
1862 | if (!cell->darkness) |
1099 | { |
1863 | { |
|
|
1864 | memset (cell, 0, sizeof (*cell)); |
1100 | cell->darkness = 0; |
1865 | cell->darkness = 256; |
1101 | cell->face [0] = 0; |
|
|
1102 | cell->face [1] = 0; |
|
|
1103 | cell->face [2] = 0; |
|
|
1104 | } |
1866 | } |
1105 | |
1867 | |
1106 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1107 | |
|
|
1108 | //TODO: don't trust server data to be in-range(!) |
1868 | //TODO: don't trust server data to be in-range(!) |
1109 | |
1869 | |
1110 | if (flags & 4) |
1870 | if (flags & 8) |
1111 | { |
1871 | { |
1112 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1872 | if (extmap) |
|
|
1873 | { |
|
|
1874 | uint8_t ext, cmd; |
|
|
1875 | |
|
|
1876 | do |
|
|
1877 | { |
|
|
1878 | ext = *data++; |
|
|
1879 | cmd = ext & 0x7f; |
|
|
1880 | |
|
|
1881 | if (cmd < 4) |
|
|
1882 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1883 | else if (cmd == 5) // health |
|
|
1884 | { |
|
|
1885 | cell->stat_width = 1; |
|
|
1886 | cell->stat_hp = *data++; |
|
|
1887 | } |
|
|
1888 | else if (cmd == 6) // monster width |
|
|
1889 | cell->stat_width = *data++ + 1; |
|
|
1890 | else if (cmd == 0x47) |
|
|
1891 | { |
|
|
1892 | if (*data == 1) cell->player = data [1]; |
|
|
1893 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1894 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1895 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1896 | |
|
|
1897 | data += *data + 1; |
|
|
1898 | } |
|
|
1899 | else if (cmd == 8) // cell flags |
|
|
1900 | cell->flags = *data++; |
|
|
1901 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1902 | data += *data + 1; |
|
|
1903 | else |
|
|
1904 | data++; |
|
|
1905 | } |
|
|
1906 | while (ext & 0x80); |
|
|
1907 | } |
|
|
1908 | else |
|
|
1909 | cell->darkness = *data++ + 1; |
1113 | } |
1910 | } |
1114 | |
1911 | |
|
|
1912 | for (z = 0; z <= 2; ++z) |
1115 | if (flags & 2) |
1913 | if (flags & (4 >> z)) |
1116 | { |
1914 | { |
1117 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1915 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1916 | need_facenum (self, face); |
|
|
1917 | cell->tile [z] = self->face2tile [face]; |
|
|
1918 | |
|
|
1919 | if (cell->tile [z]) |
|
|
1920 | { |
|
|
1921 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1922 | tex->unused = 0; |
|
|
1923 | if (!tex->name) |
|
|
1924 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1925 | |
|
|
1926 | if (tex->smoothtile) |
|
|
1927 | { |
|
|
1928 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1929 | smooth->unused = 0; |
|
|
1930 | if (!smooth->name) |
|
|
1931 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1932 | } |
|
|
1933 | } |
1118 | } |
1934 | } |
1119 | |
|
|
1120 | if (flags & 1) |
|
|
1121 | { |
|
|
1122 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1123 | } |
|
|
1124 | } |
1935 | } |
1125 | else |
1936 | else |
1126 | cell->darkness = -1; |
1937 | CELL_CLEAR (cell); |
1127 | } |
1938 | } |
1128 | } |
1939 | } |
|
|
1940 | OUTPUT: |
|
|
1941 | RETVAL |
1129 | |
1942 | |
1130 | SV * |
1943 | SV * |
1131 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
1944 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1132 | CODE: |
1945 | CODE: |
1133 | { |
1946 | { |
1134 | int x1, x; |
1947 | int x1, x; |
1135 | int y1, y; |
1948 | int y1, y; |
1136 | int z; |
1949 | int z; |
… | |
… | |
1157 | { |
1970 | { |
1158 | mapcell *cell = row->col + (x - row->c0); |
1971 | mapcell *cell = row->col + (x - row->c0); |
1159 | |
1972 | |
1160 | for (z = 0; z <= 0; z++) |
1973 | for (z = 0; z <= 0; z++) |
1161 | { |
1974 | { |
1162 | mapface face = cell->face [z]; |
|
|
1163 | |
|
|
1164 | if (face) |
|
|
1165 | { |
|
|
1166 | maptex tex = self->tex [face]; |
1975 | maptex tex = self->tex [cell->tile [z]]; |
1167 | int a0 = 255 - tex.a; |
1976 | int a0 = 255 - tex.a; |
1168 | int a1 = tex.a; |
1977 | int a1 = tex.a; |
1169 | |
1978 | |
1170 | r = (r * a0 + tex.r * a1) / 255; |
1979 | r = (r * a0 + tex.r * a1) / 255; |
1171 | g = (g * a0 + tex.g * a1) / 255; |
1980 | g = (g * a0 + tex.g * a1) / 255; |
1172 | b = (b * a0 + tex.b * a1) / 255; |
1981 | b = (b * a0 + tex.b * a1) / 255; |
1173 | a = (a * a0 + tex.a * a1) / 255; |
1982 | a = (a * a0 + tex.a * a1) / 255; |
1174 | } |
|
|
1175 | } |
1983 | } |
1176 | } |
1984 | } |
1177 | |
1985 | |
1178 | *map++ = (r ) |
1986 | *map++ = (r ) |
1179 | | (g << 8) |
1987 | | (g << 8) |
… | |
… | |
1186 | } |
1994 | } |
1187 | OUTPUT: |
1995 | OUTPUT: |
1188 | RETVAL |
1996 | RETVAL |
1189 | |
1997 | |
1190 | void |
1998 | void |
1191 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1999 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
|
|
2000 | CODE: |
|
|
2001 | { |
|
|
2002 | int x, y, z; |
|
|
2003 | |
|
|
2004 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2005 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2006 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2007 | smooth_key skey; |
|
|
2008 | int pl_x, pl_y; |
|
|
2009 | maptex pl_tex; |
|
|
2010 | rc_t *rc = rc_alloc (); |
|
|
2011 | rc_key_t key; |
|
|
2012 | rc_array_t *arr; |
|
|
2013 | |
|
|
2014 | pl_tex.name = 0; |
|
|
2015 | |
|
|
2016 | // thats current max. sorry. |
|
|
2017 | if (sw > 255) sw = 255; |
|
|
2018 | if (sh > 255) sh = 255; |
|
|
2019 | |
|
|
2020 | // clear key, in case of extra padding |
|
|
2021 | memset (&skey, 0, sizeof (skey)); |
|
|
2022 | |
|
|
2023 | memset (&key, 0, sizeof (key)); |
|
|
2024 | key.r = 255; |
|
|
2025 | key.g = 255; |
|
|
2026 | key.b = 255; |
|
|
2027 | key.a = 255; |
|
|
2028 | key.mode = GL_QUADS; |
|
|
2029 | key.format = GL_T2F_V3F; |
|
|
2030 | |
|
|
2031 | mx += self->x; |
|
|
2032 | my += self->y; |
|
|
2033 | |
|
|
2034 | // first pass: determine smooth_max |
|
|
2035 | // rather ugly, if you ask me |
|
|
2036 | // could also be stored inside mapcell and updated on change |
|
|
2037 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2038 | |
|
|
2039 | for (y = 0; y < sh; y++) |
|
|
2040 | if (0 <= y + my && y + my < self->rows) |
|
|
2041 | { |
|
|
2042 | maprow *row = self->row + (y + my); |
|
|
2043 | |
|
|
2044 | for (x = 0; x < sw; x++) |
|
|
2045 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2046 | { |
|
|
2047 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2048 | |
|
|
2049 | smooth_max[x + 1][y + 1] = |
|
|
2050 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2051 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2052 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2053 | } |
|
|
2054 | } |
|
|
2055 | |
|
|
2056 | glEnable (GL_BLEND); |
|
|
2057 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2058 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2059 | |
|
|
2060 | for (z = 0; z <= 2; z++) |
|
|
2061 | { |
|
|
2062 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2063 | key.texname = -1; |
|
|
2064 | |
|
|
2065 | for (y = 0; y < sh; y++) |
|
|
2066 | if (0 <= y + my && y + my < self->rows) |
|
|
2067 | { |
|
|
2068 | maprow *row = self->row + (y + my); |
|
|
2069 | |
|
|
2070 | for (x = 0; x < sw; x++) |
|
|
2071 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2072 | { |
|
|
2073 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2074 | tileid tile = cell->tile [z]; |
|
|
2075 | |
|
|
2076 | if (tile) |
|
|
2077 | { |
|
|
2078 | maptex tex = self->tex [tile]; |
|
|
2079 | int px = (x + 1) * T - tex.w; |
|
|
2080 | int py = (y + 1) * T - tex.h; |
|
|
2081 | |
|
|
2082 | if (key.texname != tex.name) |
|
|
2083 | { |
|
|
2084 | self->tex [tile].unused = 0; |
|
|
2085 | |
|
|
2086 | if (!tex.name) |
|
|
2087 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
2088 | |
|
|
2089 | key.texname = tex.name; |
|
|
2090 | arr = rc_array (rc, &key); |
|
|
2091 | } |
|
|
2092 | |
|
|
2093 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2094 | { |
|
|
2095 | pl_x = px; |
|
|
2096 | pl_y = py; |
|
|
2097 | pl_tex = tex; |
|
|
2098 | continue; |
|
|
2099 | } |
|
|
2100 | |
|
|
2101 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2102 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2103 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2104 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2105 | |
|
|
2106 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
2107 | { |
|
|
2108 | // overlays such as the speech bubble, probably more to come |
|
|
2109 | if (cell->flags & 1) |
|
|
2110 | { |
|
|
2111 | maptex tex = self->tex [1]; |
|
|
2112 | int px = x * T + T * 2 / 32; |
|
|
2113 | int py = y * T - T * 6 / 32; |
|
|
2114 | |
|
|
2115 | if (tex.name) |
|
|
2116 | { |
|
|
2117 | if (key.texname != tex.name) |
|
|
2118 | { |
|
|
2119 | key.texname = tex.name; |
|
|
2120 | arr = rc_array (rc, &key); |
|
|
2121 | } |
|
|
2122 | |
|
|
2123 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2124 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2125 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2126 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2127 | } |
|
|
2128 | } |
|
|
2129 | } |
|
|
2130 | |
|
|
2131 | // update smooth hash |
|
|
2132 | if (tex.smoothtile) |
|
|
2133 | { |
|
|
2134 | skey.tile = tex.smoothtile; |
|
|
2135 | skey.level = tex.smoothlevel; |
|
|
2136 | |
|
|
2137 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2138 | |
|
|
2139 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2140 | // shifted +1|+1 so we always stay positive. |
|
|
2141 | |
|
|
2142 | // bits is ___n cccc CCCC bbbb |
|
|
2143 | // n do not draw borders&corners |
|
|
2144 | // c draw these corners, but... |
|
|
2145 | // C ... not these |
|
|
2146 | // b draw these borders |
|
|
2147 | |
|
|
2148 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2149 | // ┃· ·· ·┃ ━━ |
|
|
2150 | |
|
|
2151 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2152 | // ·· ·· ·┏ ┓· |
|
|
2153 | |
|
|
2154 | // full tile |
|
|
2155 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
2156 | |
|
|
2157 | // borders |
|
|
2158 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
2159 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
2160 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
2161 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
2162 | |
|
|
2163 | // corners |
|
|
2164 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
2165 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
2166 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
2167 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2168 | } |
|
|
2169 | } |
|
|
2170 | } |
|
|
2171 | } |
|
|
2172 | |
|
|
2173 | rc_draw (rc); |
|
|
2174 | rc_clear (rc); |
|
|
2175 | |
|
|
2176 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2177 | // this is basically counting sort |
|
|
2178 | { |
|
|
2179 | int w, b; |
|
|
2180 | |
|
|
2181 | glEnable (GL_TEXTURE_2D); |
|
|
2182 | glBegin (GL_QUADS); |
|
|
2183 | for (w = 0; w < 256 / 32; ++w) |
|
|
2184 | { |
|
|
2185 | uint32_t smask = smooth_level [w]; |
|
|
2186 | if (smask) |
|
|
2187 | for (b = 0; b < 32; ++b) |
|
|
2188 | if (smask & (((uint32_t)1) << b)) |
|
|
2189 | { |
|
|
2190 | int level = (w << 5) | b; |
|
|
2191 | HE *he; |
|
|
2192 | |
|
|
2193 | hv_iterinit (smooth); |
|
|
2194 | while ((he = hv_iternext (smooth))) |
|
|
2195 | { |
|
|
2196 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
2197 | IV bits = SvIVX (HeVAL (he)); |
|
|
2198 | |
|
|
2199 | if (!(bits & 0x1000) |
|
|
2200 | && skey->level == level |
|
|
2201 | && level > smooth_max [skey->x][skey->y]) |
|
|
2202 | { |
|
|
2203 | maptex tex = self->tex [skey->tile]; |
|
|
2204 | int px = (((int)skey->x) - 1) * T; |
|
|
2205 | int py = (((int)skey->y) - 1) * T; |
|
|
2206 | int border = bits & 15; |
|
|
2207 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2208 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2209 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2210 | |
|
|
2211 | if (tex.name) |
|
|
2212 | { |
|
|
2213 | // this time avoiding texture state changes |
|
|
2214 | // save gobs of state changes. |
|
|
2215 | if (key.texname != tex.name) |
|
|
2216 | { |
|
|
2217 | self->tex [skey->tile].unused = 0; |
|
|
2218 | |
|
|
2219 | glEnd (); |
|
|
2220 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
|
|
2221 | glBegin (GL_QUADS); |
|
|
2222 | } |
|
|
2223 | |
|
|
2224 | if (border) |
|
|
2225 | { |
|
|
2226 | float ox = border * dx; |
|
|
2227 | |
|
|
2228 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2229 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
|
|
2230 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
|
|
2231 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
|
|
2232 | } |
|
|
2233 | |
|
|
2234 | if (corner) |
|
|
2235 | { |
|
|
2236 | float ox = corner * dx; |
|
|
2237 | |
|
|
2238 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
|
|
2239 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
|
|
2240 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
|
|
2241 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2242 | } |
|
|
2243 | } |
|
|
2244 | } |
|
|
2245 | } |
|
|
2246 | } |
|
|
2247 | } |
|
|
2248 | |
|
|
2249 | glEnd (); |
|
|
2250 | glDisable (GL_TEXTURE_2D); |
|
|
2251 | key.texname = -1; |
|
|
2252 | } |
|
|
2253 | |
|
|
2254 | hv_clear (smooth); |
|
|
2255 | } |
|
|
2256 | |
|
|
2257 | if (pl_tex.name) |
|
|
2258 | { |
|
|
2259 | maptex tex = pl_tex; |
|
|
2260 | int px = pl_x + sdx; |
|
|
2261 | int py = pl_y + sdy; |
|
|
2262 | |
|
|
2263 | key.texname = tex.name; |
|
|
2264 | arr = rc_array (rc, &key); |
|
|
2265 | |
|
|
2266 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2267 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2268 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2269 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2270 | |
|
|
2271 | rc_draw (rc); |
|
|
2272 | } |
|
|
2273 | |
|
|
2274 | glDisable (GL_BLEND); |
|
|
2275 | rc_free (rc); |
|
|
2276 | |
|
|
2277 | // top layer: overlays such as the health bar |
|
|
2278 | for (y = 0; y < sh; y++) |
|
|
2279 | if (0 <= y + my && y + my < self->rows) |
|
|
2280 | { |
|
|
2281 | maprow *row = self->row + (y + my); |
|
|
2282 | |
|
|
2283 | for (x = 0; x < sw; x++) |
|
|
2284 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2285 | { |
|
|
2286 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2287 | |
|
|
2288 | int px = x * T; |
|
|
2289 | int py = y * T; |
|
|
2290 | |
|
|
2291 | if (expect_false (cell->player == player)) |
|
|
2292 | { |
|
|
2293 | px += sdx; |
|
|
2294 | py += sdy; |
|
|
2295 | } |
|
|
2296 | |
|
|
2297 | if (cell->stat_hp) |
|
|
2298 | { |
|
|
2299 | int width = cell->stat_width * T; |
|
|
2300 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
2301 | |
|
|
2302 | glColor3ub (0, 0, 0); |
|
|
2303 | glRectf (px + 1, py - thick - 2, |
|
|
2304 | px + width - 1, py); |
|
|
2305 | |
|
|
2306 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
2307 | glRectf (px + 2, |
|
|
2308 | py - thick - 1, |
|
|
2309 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
2310 | } |
|
|
2311 | } |
|
|
2312 | } |
|
|
2313 | } |
|
|
2314 | |
|
|
2315 | void |
|
|
2316 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
|
|
2317 | CODE: |
|
|
2318 | { |
|
|
2319 | static float color[16][3] = { |
|
|
2320 | { 0.00F, 0.00F, 0.00F }, |
|
|
2321 | { 1.00F, 1.00F, 1.00F }, |
|
|
2322 | { 0.00F, 0.00F, 0.55F }, |
|
|
2323 | { 1.00F, 0.00F, 0.00F }, |
|
|
2324 | |
|
|
2325 | { 1.00F, 0.54F, 0.00F }, |
|
|
2326 | { 0.11F, 0.56F, 1.00F }, |
|
|
2327 | { 0.93F, 0.46F, 0.00F }, |
|
|
2328 | { 0.18F, 0.54F, 0.34F }, |
|
|
2329 | |
|
|
2330 | { 0.56F, 0.73F, 0.56F }, |
|
|
2331 | { 0.80F, 0.80F, 0.80F }, |
|
|
2332 | { 0.55F, 0.41F, 0.13F }, |
|
|
2333 | { 0.99F, 0.77F, 0.26F }, |
|
|
2334 | |
|
|
2335 | { 0.74F, 0.65F, 0.41F }, |
|
|
2336 | |
|
|
2337 | { 0.00F, 1.00F, 1.00F }, |
|
|
2338 | { 1.00F, 0.00F, 1.00F }, |
|
|
2339 | { 1.00F, 1.00F, 0.00F }, |
|
|
2340 | }; |
|
|
2341 | |
|
|
2342 | int x, y; |
|
|
2343 | |
|
|
2344 | glEnable (GL_TEXTURE_2D); |
|
|
2345 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2346 | glEnable (GL_BLEND); |
|
|
2347 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2348 | glBegin (GL_QUADS); |
|
|
2349 | |
|
|
2350 | for (y = 0; y < h; y++) |
|
|
2351 | for (x = 0; x < w; x++) |
|
|
2352 | { |
|
|
2353 | unsigned char m = data [x + y * w]; |
|
|
2354 | |
|
|
2355 | if (m) |
|
|
2356 | { |
|
|
2357 | float *c = color [m & 15]; |
|
|
2358 | |
|
|
2359 | float tx1 = m & 0x40 ? 0.5 : 0.; |
|
|
2360 | float tx2 = tx1 + 0.5; |
|
|
2361 | |
|
|
2362 | glColor4f (c[0], c[1], c[2], 0.75); |
|
|
2363 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
2364 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
2365 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
2366 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
2367 | } |
|
|
2368 | } |
|
|
2369 | |
|
|
2370 | glEnd (); |
|
|
2371 | glDisable (GL_BLEND); |
|
|
2372 | glDisable (GL_TEXTURE_2D); |
|
|
2373 | } |
|
|
2374 | |
|
|
2375 | void |
|
|
2376 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1192 | PPCODE: |
2377 | PPCODE: |
1193 | { |
2378 | { |
1194 | int vx, vy; |
|
|
1195 | int x, y, z; |
2379 | int x, y; |
1196 | int last_name; |
2380 | int sw1 = sw + 2; |
1197 | mapface face; |
2381 | int sh1 = sh + 2; |
|
|
2382 | int sh3 = sh * 3; |
1198 | int sw4 = (sw + 3) & ~3; |
2383 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2384 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1199 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2385 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1200 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2386 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1201 | |
2387 | |
1202 | memset (darkness, 255, sw4 * sh); |
|
|
1203 | SvPOK_only (darkness_sv); |
2388 | SvPOK_only (darkness3_sv); |
1204 | SvCUR_set (darkness_sv, sw4 * sh); |
2389 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1205 | |
2390 | |
1206 | vx = self->x + (self->w - sw) / 2 - shift_x; |
2391 | mx += self->x - 1; |
1207 | vy = self->y + (self->h - sh) / 2 - shift_y; |
2392 | my += self->y - 1; |
1208 | |
2393 | |
1209 | /* |
2394 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
1210 | int vx = self->vx = self->w >= sw |
|
|
1211 | ? self->x + (self->w - sw) / 2 |
|
|
1212 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1213 | |
2395 | |
1214 | int vy = self->vy = self->h >= sh |
|
|
1215 | ? self->y + (self->h - sh) / 2 |
|
|
1216 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1217 | */ |
|
|
1218 | |
|
|
1219 | glColor4ub (255, 255, 255, 255); |
|
|
1220 | |
|
|
1221 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1222 | glEnable (GL_BLEND); |
|
|
1223 | glEnable (GL_TEXTURE_2D); |
|
|
1224 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1225 | |
|
|
1226 | glBegin (GL_QUADS); |
|
|
1227 | |
|
|
1228 | last_name = 0; |
|
|
1229 | |
|
|
1230 | for (z = 0; z < 3; z++) |
|
|
1231 | for (y = 0; y < sh; y++) |
2396 | for (y = 0; y < sh1; y++) |
1232 | if (0 <= y + vy && y + vy < self->rows) |
2397 | if (0 <= y + my && y + my < self->rows) |
1233 | { |
2398 | { |
1234 | maprow *row = self->row + (y + vy); |
2399 | maprow *row = self->row + (y + my); |
1235 | |
2400 | |
1236 | for (x = 0; x < sw; x++) |
2401 | for (x = 0; x < sw1; x++) |
1237 | if (row->c0 <= x + vx && x + vx < row->c1) |
2402 | if (row->c0 <= x + mx && x + mx < row->c1) |
1238 | { |
2403 | { |
1239 | mapcell *cell = row->col + (x + vx - row->c0); |
2404 | mapcell *cell = row->col + (x + mx - row->c0); |
1240 | |
2405 | |
1241 | darkness[y * sw4 + x] = cell->darkness < 0 |
2406 | darkness1 [y * sw1 + x] = cell->darkness |
|
|
2407 | ? 255 - (cell->darkness - 1) |
1242 | ? 255 - FOW_DARKNESS |
2408 | : 255 - FOW_DARKNESS; |
1243 | : 255 - cell->darkness; |
|
|
1244 | |
|
|
1245 | face = cell->face [z]; |
|
|
1246 | |
|
|
1247 | if (face) |
|
|
1248 | { |
|
|
1249 | maptex tex = self->tex [face]; |
|
|
1250 | |
|
|
1251 | int px = (x + 1) * 32 - tex.w; |
|
|
1252 | int py = (y + 1) * 32 - tex.h; |
|
|
1253 | |
|
|
1254 | if (last_name != tex.name) |
|
|
1255 | { |
|
|
1256 | glEnd (); |
|
|
1257 | last_name = tex.name; |
|
|
1258 | glBindTexture (GL_TEXTURE_2D, last_name); |
|
|
1259 | glBegin (GL_QUADS); |
|
|
1260 | } |
|
|
1261 | |
|
|
1262 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1263 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1264 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1265 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1266 | } |
|
|
1267 | } |
2409 | } |
1268 | } |
2410 | } |
1269 | |
2411 | |
1270 | glEnd (); |
2412 | for (y = 0; y < sh; ++y) |
|
|
2413 | for (x = 0; x < sw; ++x) |
|
|
2414 | { |
|
|
2415 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2416 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2417 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2418 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2419 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2420 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2421 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2422 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2423 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
1271 | |
2424 | |
1272 | glDisable (GL_TEXTURE_2D); |
2425 | uint8_t r11 = (d11 + d21 + d12) / 3; |
1273 | glDisable (GL_BLEND); |
2426 | uint8_t r21 = d21; |
|
|
2427 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2428 | |
|
|
2429 | uint8_t r12 = d12; |
|
|
2430 | uint8_t r22 = d22; |
|
|
2431 | uint8_t r32 = d32; |
|
|
2432 | |
|
|
2433 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2434 | uint8_t r23 = d23; |
|
|
2435 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2436 | |
|
|
2437 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2438 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2439 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2440 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2441 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2442 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2443 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2444 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2445 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2446 | } |
|
|
2447 | |
|
|
2448 | free (darkness1); |
1274 | |
2449 | |
1275 | EXTEND (SP, 3); |
2450 | EXTEND (SP, 3); |
1276 | PUSHs (sv_2mortal (newSViv (sw4))); |
2451 | PUSHs (sv_2mortal (newSViv (sw34))); |
1277 | PUSHs (sv_2mortal (newSViv (sh))); |
2452 | PUSHs (sv_2mortal (newSViv (sh3))); |
1278 | PUSHs (darkness_sv); |
2453 | PUSHs (darkness3_sv); |
1279 | } |
2454 | } |
1280 | |
2455 | |
1281 | SV * |
2456 | SV * |
1282 | get_rect (CFClient::Map self, int x0, int y0, int w, int h) |
2457 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1283 | CODE: |
2458 | CODE: |
1284 | { |
2459 | { |
1285 | int x, y, x1, y1; |
2460 | int x, y, x1, y1; |
1286 | SV *data_sv = newSV (w * h * 7 + 5); |
2461 | SV *data_sv = newSV (w * h * 7 + 5); |
1287 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2462 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1312 | if (row && row->c0 <= x && x < row->c1) |
2487 | if (row && row->c0 <= x && x < row->c1) |
1313 | { |
2488 | { |
1314 | mapcell *cell = row->col + (x - row->c0); |
2489 | mapcell *cell = row->col + (x - row->c0); |
1315 | uint8_t flags = 0; |
2490 | uint8_t flags = 0; |
1316 | |
2491 | |
1317 | if (cell->face [0]) flags |= 1; |
2492 | if (cell->tile [0]) flags |= 1; |
1318 | if (cell->face [1]) flags |= 2; |
2493 | if (cell->tile [1]) flags |= 2; |
1319 | if (cell->face [2]) flags |= 4; |
2494 | if (cell->tile [2]) flags |= 4; |
1320 | |
2495 | |
1321 | *data++ = flags; |
2496 | *data++ = flags; |
1322 | |
2497 | |
1323 | if (flags & 1) |
2498 | if (flags & 1) |
1324 | { |
2499 | { |
|
|
2500 | tileid tile = cell->tile [0]; |
1325 | *data++ = cell->face [0] >> 8; |
2501 | *data++ = tile >> 8; |
1326 | *data++ = cell->face [0]; |
2502 | *data++ = tile; |
1327 | } |
2503 | } |
1328 | |
2504 | |
1329 | if (flags & 2) |
2505 | if (flags & 2) |
1330 | { |
2506 | { |
|
|
2507 | tileid tile = cell->tile [1]; |
1331 | *data++ = cell->face [1] >> 8; |
2508 | *data++ = tile >> 8; |
1332 | *data++ = cell->face [1]; |
2509 | *data++ = tile; |
1333 | } |
2510 | } |
1334 | |
2511 | |
1335 | if (flags & 4) |
2512 | if (flags & 4) |
1336 | { |
2513 | { |
|
|
2514 | tileid tile = cell->tile [2]; |
1337 | *data++ = cell->face [2] >> 8; |
2515 | *data++ = tile >> 8; |
1338 | *data++ = cell->face [2]; |
2516 | *data++ = tile; |
1339 | } |
2517 | } |
1340 | } |
2518 | } |
1341 | else |
2519 | else |
1342 | *data++ = 0; |
2520 | *data++ = 0; |
1343 | } |
2521 | } |
1344 | } |
2522 | } |
1345 | |
2523 | |
|
|
2524 | /* if size is w*h + 5 then no data has been found */ |
|
|
2525 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2526 | { |
1346 | SvPOK_only (data_sv); |
2527 | SvPOK_only (data_sv); |
1347 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2528 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2529 | } |
|
|
2530 | |
1348 | RETVAL = data_sv; |
2531 | RETVAL = data_sv; |
1349 | } |
2532 | } |
1350 | OUTPUT: |
2533 | OUTPUT: |
1351 | RETVAL |
2534 | RETVAL |
1352 | |
2535 | |
1353 | void |
2536 | void |
1354 | set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) |
2537 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1355 | PPCODE: |
2538 | PPCODE: |
1356 | { |
2539 | { |
1357 | int x, y, z; |
2540 | int x, y, z; |
1358 | int w, h; |
2541 | int w, h; |
1359 | int x1, y1; |
2542 | int x1, y1; |
|
|
2543 | STRLEN len; |
|
|
2544 | uint8_t *data, *end; |
|
|
2545 | |
|
|
2546 | len = SvLEN (data_sv); |
|
|
2547 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2548 | data = SvPVbyte_nolen (data_sv); |
|
|
2549 | end = data + len + 8; |
|
|
2550 | |
|
|
2551 | if (len < 5) |
|
|
2552 | XSRETURN_EMPTY; |
1360 | |
2553 | |
1361 | if (*data++ != 0) |
2554 | if (*data++ != 0) |
1362 | return; /* version mismatch */ |
2555 | XSRETURN_EMPTY; /* version mismatch */ |
1363 | |
2556 | |
1364 | w = *data++ << 8; w |= *data++; |
2557 | w = *data++ << 8; w |= *data++; |
1365 | h = *data++ << 8; h |= *data++; |
2558 | h = *data++ << 8; h |= *data++; |
1366 | |
2559 | |
1367 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2560 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1379 | { |
2572 | { |
1380 | maprow *row = map_get_row (self, y); |
2573 | maprow *row = map_get_row (self, y); |
1381 | |
2574 | |
1382 | for (x = x0; x < x1; x++) |
2575 | for (x = x0; x < x1; x++) |
1383 | { |
2576 | { |
|
|
2577 | uint8_t flags; |
|
|
2578 | |
|
|
2579 | if (data + 7 >= end) |
|
|
2580 | XSRETURN_EMPTY; |
|
|
2581 | |
1384 | uint8_t flags = *data++; |
2582 | flags = *data++; |
1385 | |
2583 | |
1386 | if (flags) |
2584 | if (flags) |
1387 | { |
2585 | { |
1388 | mapface face[3] = { 0, 0, 0 }; |
|
|
1389 | |
|
|
1390 | mapcell *cell = row_get_cell (row, x); |
2586 | mapcell *cell = row_get_cell (row, x); |
|
|
2587 | tileid tile[3] = { 0, 0, 0 }; |
1391 | |
2588 | |
1392 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2589 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1393 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2590 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1394 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2591 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1395 | |
2592 | |
1396 | if (cell->darkness <= 0) |
2593 | if (cell->darkness == 0) |
1397 | { |
2594 | { |
1398 | cell->darkness = -1; |
2595 | /*cell->darkness = 0;*/ |
|
|
2596 | EXTEND (SP, 3); |
1399 | |
2597 | |
1400 | for (z = 0; z <= 2; z++) |
2598 | for (z = 0; z <= 2; z++) |
1401 | { |
2599 | { |
1402 | cell->face[z] = face[z]; |
2600 | tileid t = tile [z]; |
1403 | |
2601 | |
1404 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2602 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2603 | { |
1405 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2604 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2605 | need_texid (self, t); |
|
|
2606 | } |
|
|
2607 | |
|
|
2608 | cell->tile [z] = t; |
1406 | } |
2609 | } |
1407 | } |
2610 | } |
1408 | } |
2611 | } |
1409 | } |
2612 | } |
1410 | } |
2613 | } |
1411 | } |
2614 | } |
1412 | |
2615 | |
1413 | MODULE = CFClient PACKAGE = CFClient::MixChunk |
2616 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1414 | |
2617 | |
1415 | CFClient::MixChunk |
2618 | DC::RW |
1416 | new_from_file (SV *class, char *path) |
2619 | new (SV *class, SV *data_sv) |
1417 | CODE: |
2620 | CODE: |
1418 | RETVAL = Mix_LoadWAV (path); |
2621 | { |
|
|
2622 | STRLEN datalen; |
|
|
2623 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2624 | |
|
|
2625 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2626 | } |
1419 | OUTPUT: |
2627 | OUTPUT: |
1420 | RETVAL |
2628 | RETVAL |
1421 | |
2629 | |
|
|
2630 | DC::RW |
|
|
2631 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2632 | CODE: |
|
|
2633 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2634 | OUTPUT: |
|
|
2635 | RETVAL |
|
|
2636 | |
|
|
2637 | # fails on win32: |
|
|
2638 | # dc.xs(2268) : error C2059: syntax error : '(' |
1422 | void |
2639 | #void |
|
|
2640 | #close (DC::RW self) |
|
|
2641 | # CODE: |
|
|
2642 | # (self->(close)) (self); |
|
|
2643 | |
|
|
2644 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2645 | |
|
|
2646 | PROTOTYPES: DISABLE |
|
|
2647 | |
|
|
2648 | DC::Channel |
|
|
2649 | find () |
|
|
2650 | CODE: |
|
|
2651 | { |
|
|
2652 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2653 | |
|
|
2654 | if (RETVAL < 0) |
|
|
2655 | { |
|
|
2656 | RETVAL = Mix_GroupOldest (-1); |
|
|
2657 | |
|
|
2658 | if (RETVAL < 0) |
|
|
2659 | XSRETURN_UNDEF; |
|
|
2660 | |
|
|
2661 | Mix_HaltChannel (RETVAL); |
|
|
2662 | } |
|
|
2663 | |
|
|
2664 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2665 | Mix_Volume (RETVAL, 128); |
|
|
2666 | } |
|
|
2667 | OUTPUT: |
|
|
2668 | RETVAL |
|
|
2669 | |
|
|
2670 | void |
|
|
2671 | halt (DC::Channel self) |
|
|
2672 | CODE: |
|
|
2673 | Mix_HaltChannel (self); |
|
|
2674 | |
|
|
2675 | void |
|
|
2676 | expire (DC::Channel self, int ticks = -1) |
|
|
2677 | CODE: |
|
|
2678 | Mix_ExpireChannel (self, ticks); |
|
|
2679 | |
|
|
2680 | void |
|
|
2681 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2682 | CODE: |
|
|
2683 | Mix_FadeOutChannel (self, ticks); |
|
|
2684 | |
|
|
2685 | int |
|
|
2686 | volume (DC::Channel self, int volume) |
|
|
2687 | CODE: |
|
|
2688 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2689 | OUTPUT: |
|
|
2690 | RETVAL |
|
|
2691 | |
|
|
2692 | void |
|
|
2693 | unregister_all_effects (DC::Channel self) |
|
|
2694 | CODE: |
|
|
2695 | Mix_UnregisterAllEffects (self); |
|
|
2696 | |
|
|
2697 | void |
|
|
2698 | set_panning (DC::Channel self, int left, int right) |
|
|
2699 | CODE: |
|
|
2700 | left = CLAMP (left , 0, 255); |
|
|
2701 | right = CLAMP (right, 0, 255); |
|
|
2702 | Mix_SetPanning (self, left, right); |
|
|
2703 | |
|
|
2704 | void |
|
|
2705 | set_distance (DC::Channel self, int distance) |
|
|
2706 | CODE: |
|
|
2707 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2708 | |
|
|
2709 | void |
|
|
2710 | set_position (DC::Channel self, int angle, int distance) |
|
|
2711 | CODE: |
|
|
2712 | |
|
|
2713 | void |
|
|
2714 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2715 | CODE: |
|
|
2716 | { |
|
|
2717 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2718 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2719 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2720 | } |
|
|
2721 | |
|
|
2722 | void |
|
|
2723 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2724 | CODE: |
|
|
2725 | Mix_SetReverseStereo (self, flip); |
|
|
2726 | |
|
|
2727 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2728 | |
|
|
2729 | PROTOTYPES: DISABLE |
|
|
2730 | |
|
|
2731 | DC::MixChunk |
|
|
2732 | new (SV *class, DC::RW rwops) |
|
|
2733 | CODE: |
|
|
2734 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2735 | OUTPUT: |
|
|
2736 | RETVAL |
|
|
2737 | |
|
|
2738 | void |
1423 | DESTROY (CFClient::MixChunk self) |
2739 | DESTROY (DC::MixChunk self) |
1424 | CODE: |
2740 | CODE: |
1425 | Mix_FreeChunk (self); |
2741 | Mix_FreeChunk (self); |
1426 | |
2742 | |
1427 | int |
2743 | int |
1428 | volume (CFClient::MixChunk self, int volume = -1) |
2744 | volume (DC::MixChunk self, int volume = -1) |
1429 | CODE: |
2745 | CODE: |
|
|
2746 | if (items > 1) |
|
|
2747 | volume = CLAMP (volume, 0, 128); |
1430 | RETVAL = Mix_VolumeChunk (self, volume); |
2748 | RETVAL = Mix_VolumeChunk (self, volume); |
1431 | OUTPUT: |
2749 | OUTPUT: |
1432 | RETVAL |
2750 | RETVAL |
1433 | |
2751 | |
1434 | int |
2752 | DC::Channel |
1435 | play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2753 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1436 | CODE: |
2754 | CODE: |
|
|
2755 | { |
1437 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2756 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2757 | |
|
|
2758 | if (RETVAL < 0) |
|
|
2759 | XSRETURN_UNDEF; |
|
|
2760 | |
|
|
2761 | if (channel < 0) |
|
|
2762 | { |
|
|
2763 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2764 | Mix_Volume (RETVAL, 128); |
|
|
2765 | } |
|
|
2766 | } |
1438 | OUTPUT: |
2767 | OUTPUT: |
1439 | RETVAL |
2768 | RETVAL |
1440 | |
2769 | |
1441 | MODULE = CFClient PACKAGE = CFClient::MixMusic |
2770 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
1442 | |
2771 | |
1443 | int |
2772 | int |
1444 | volume (int volume = -1) |
2773 | volume (int volume = -1) |
|
|
2774 | PROTOTYPE: ;$ |
1445 | CODE: |
2775 | CODE: |
|
|
2776 | if (items > 0) |
|
|
2777 | volume = CLAMP (volume, 0, 128); |
1446 | RETVAL = Mix_VolumeMusic (volume); |
2778 | RETVAL = Mix_VolumeMusic (volume); |
1447 | OUTPUT: |
2779 | OUTPUT: |
1448 | RETVAL |
2780 | RETVAL |
1449 | |
2781 | |
1450 | CFClient::MixMusic |
2782 | void |
1451 | new_from_file (SV *class, char *path) |
2783 | fade_out (int ms) |
1452 | CODE: |
2784 | CODE: |
|
|
2785 | Mix_FadeOutMusic (ms); |
|
|
2786 | |
|
|
2787 | void |
|
|
2788 | halt () |
|
|
2789 | CODE: |
|
|
2790 | Mix_HaltMusic (); |
|
|
2791 | |
|
|
2792 | DC::MixMusic |
|
|
2793 | new (SV *class, DC::RW rwops) |
|
|
2794 | CODE: |
1453 | RETVAL = Mix_LoadMUS (path); |
2795 | RETVAL = Mix_LoadMUS_RW (rwops); |
1454 | OUTPUT: |
2796 | OUTPUT: |
1455 | RETVAL |
2797 | RETVAL |
1456 | |
2798 | |
1457 | void |
2799 | void |
1458 | DESTROY (CFClient::MixMusic self) |
2800 | DESTROY (DC::MixMusic self) |
1459 | CODE: |
2801 | CODE: |
1460 | Mix_FreeMusic (self); |
2802 | Mix_FreeMusic (self); |
1461 | |
2803 | |
1462 | int |
2804 | int |
1463 | play (CFClient::MixMusic self, int loops = -1) |
2805 | play (DC::MixMusic self, int loops = -1) |
1464 | CODE: |
2806 | CODE: |
1465 | RETVAL = Mix_PlayMusic (self, loops); |
2807 | RETVAL = Mix_PlayMusic (self, loops); |
1466 | OUTPUT: |
2808 | OUTPUT: |
1467 | RETVAL |
2809 | RETVAL |
1468 | |
2810 | |
|
|
2811 | void |
|
|
2812 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
2813 | CODE: |
|
|
2814 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2815 | |
1469 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
2816 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
2817 | |
|
|
2818 | PROTOTYPES: ENABLE |
1470 | |
2819 | |
1471 | BOOT: |
2820 | BOOT: |
1472 | { |
2821 | { |
1473 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
2822 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1474 | static const struct { |
2823 | static const struct { |
1475 | const char *name; |
2824 | const char *name; |
1476 | IV iv; |
2825 | IV iv; |
1477 | } *civ, const_iv[] = { |
2826 | } *civ, const_iv[] = { |
1478 | # define const_iv(name) { # name, (IV)name } |
2827 | # define const_iv(name) { # name, (IV)name } |
|
|
2828 | const_iv (GL_VENDOR), |
|
|
2829 | const_iv (GL_VERSION), |
|
|
2830 | const_iv (GL_EXTENSIONS), |
1479 | const_iv (GL_COLOR_MATERIAL), |
2831 | const_iv (GL_COLOR_MATERIAL), |
1480 | const_iv (GL_SMOOTH), |
2832 | const_iv (GL_SMOOTH), |
1481 | const_iv (GL_FLAT), |
2833 | const_iv (GL_FLAT), |
1482 | const_iv (GL_DITHER), |
2834 | const_iv (GL_DITHER), |
1483 | const_iv (GL_BLEND), |
2835 | const_iv (GL_BLEND), |
|
|
2836 | const_iv (GL_CULL_FACE), |
1484 | const_iv (GL_SCISSOR_TEST), |
2837 | const_iv (GL_SCISSOR_TEST), |
|
|
2838 | const_iv (GL_DEPTH_TEST), |
|
|
2839 | const_iv (GL_ALPHA_TEST), |
|
|
2840 | const_iv (GL_NORMALIZE), |
|
|
2841 | const_iv (GL_RESCALE_NORMAL), |
|
|
2842 | const_iv (GL_FRONT), |
|
|
2843 | const_iv (GL_BACK), |
|
|
2844 | const_iv (GL_AUX0), |
1485 | const_iv (GL_AND), |
2845 | const_iv (GL_AND), |
1486 | const_iv (GL_ONE), |
2846 | const_iv (GL_ONE), |
1487 | const_iv (GL_ZERO), |
2847 | const_iv (GL_ZERO), |
1488 | const_iv (GL_SRC_ALPHA), |
2848 | const_iv (GL_SRC_ALPHA), |
1489 | const_iv (GL_SRC_ALPHA_SATURATE), |
2849 | const_iv (GL_DST_ALPHA), |
1490 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2850 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1491 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2851 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2852 | const_iv (GL_SRC_ALPHA_SATURATE), |
1492 | const_iv (GL_RGB), |
2853 | const_iv (GL_RGB), |
1493 | const_iv (GL_RGBA), |
2854 | const_iv (GL_RGBA), |
|
|
2855 | const_iv (GL_RGBA4), |
|
|
2856 | const_iv (GL_RGBA8), |
|
|
2857 | const_iv (GL_RGB5_A1), |
1494 | const_iv (GL_UNSIGNED_BYTE), |
2858 | const_iv (GL_UNSIGNED_BYTE), |
|
|
2859 | const_iv (GL_UNSIGNED_SHORT), |
|
|
2860 | const_iv (GL_UNSIGNED_INT), |
1495 | const_iv (GL_ALPHA), |
2861 | const_iv (GL_ALPHA), |
|
|
2862 | const_iv (GL_INTENSITY), |
1496 | const_iv (GL_LUMINANCE), |
2863 | const_iv (GL_LUMINANCE), |
|
|
2864 | const_iv (GL_LUMINANCE_ALPHA), |
1497 | const_iv (GL_FLOAT), |
2865 | const_iv (GL_FLOAT), |
1498 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2866 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
2867 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
2868 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
2869 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
2870 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
2871 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
2872 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1499 | const_iv (GL_COMPILE), |
2873 | const_iv (GL_COMPILE), |
|
|
2874 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2875 | const_iv (GL_PROXY_TEXTURE_2D), |
1500 | const_iv (GL_TEXTURE_1D), |
2876 | const_iv (GL_TEXTURE_1D), |
1501 | const_iv (GL_TEXTURE_2D), |
2877 | const_iv (GL_TEXTURE_2D), |
1502 | const_iv (GL_TEXTURE_ENV), |
2878 | const_iv (GL_TEXTURE_ENV), |
1503 | const_iv (GL_TEXTURE_MAG_FILTER), |
2879 | const_iv (GL_TEXTURE_MAG_FILTER), |
1504 | const_iv (GL_TEXTURE_MIN_FILTER), |
2880 | const_iv (GL_TEXTURE_MIN_FILTER), |
1505 | const_iv (GL_TEXTURE_ENV_MODE), |
2881 | const_iv (GL_TEXTURE_ENV_MODE), |
1506 | const_iv (GL_TEXTURE_WRAP_S), |
2882 | const_iv (GL_TEXTURE_WRAP_S), |
1507 | const_iv (GL_TEXTURE_WRAP_T), |
2883 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
2884 | const_iv (GL_REPEAT), |
1508 | const_iv (GL_CLAMP), |
2885 | const_iv (GL_CLAMP), |
1509 | const_iv (GL_REPEAT), |
2886 | const_iv (GL_CLAMP_TO_EDGE), |
1510 | const_iv (GL_NEAREST), |
2887 | const_iv (GL_NEAREST), |
1511 | const_iv (GL_LINEAR), |
2888 | const_iv (GL_LINEAR), |
1512 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2889 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1513 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2890 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1514 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2891 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1515 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2892 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1516 | const_iv (GL_GENERATE_MIPMAP), |
2893 | const_iv (GL_GENERATE_MIPMAP), |
1517 | const_iv (GL_MODULATE), |
2894 | const_iv (GL_MODULATE), |
1518 | const_iv (GL_DECAL), |
2895 | const_iv (GL_DECAL), |
1519 | const_iv (GL_REPLACE), |
2896 | const_iv (GL_REPLACE), |
|
|
2897 | const_iv (GL_DEPTH_BUFFER_BIT), |
1520 | const_iv (GL_COLOR_BUFFER_BIT), |
2898 | const_iv (GL_COLOR_BUFFER_BIT), |
1521 | const_iv (GL_PROJECTION), |
2899 | const_iv (GL_PROJECTION), |
1522 | const_iv (GL_MODELVIEW), |
2900 | const_iv (GL_MODELVIEW), |
1523 | const_iv (GL_COLOR_LOGIC_OP), |
2901 | const_iv (GL_COLOR_LOGIC_OP), |
1524 | const_iv (GL_SEPARABLE_2D), |
2902 | const_iv (GL_SEPARABLE_2D), |
1525 | const_iv (GL_CONVOLUTION_2D), |
2903 | const_iv (GL_CONVOLUTION_2D), |
1526 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2904 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1527 | const_iv (GL_CONSTANT_BORDER), |
2905 | const_iv (GL_CONSTANT_BORDER), |
|
|
2906 | const_iv (GL_POINTS), |
1528 | const_iv (GL_LINES), |
2907 | const_iv (GL_LINES), |
|
|
2908 | const_iv (GL_LINE_STRIP), |
|
|
2909 | const_iv (GL_LINE_LOOP), |
1529 | const_iv (GL_QUADS), |
2910 | const_iv (GL_QUADS), |
|
|
2911 | const_iv (GL_QUAD_STRIP), |
|
|
2912 | const_iv (GL_TRIANGLES), |
|
|
2913 | const_iv (GL_TRIANGLE_STRIP), |
|
|
2914 | const_iv (GL_TRIANGLE_FAN), |
1530 | const_iv (GL_LINE_LOOP), |
2915 | const_iv (GL_POLYGON), |
1531 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2916 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2917 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2918 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2919 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2920 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
2921 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1532 | const_iv (GL_FASTEST), |
2922 | const_iv (GL_FASTEST), |
|
|
2923 | const_iv (GL_DONT_CARE), |
|
|
2924 | const_iv (GL_NICEST), |
|
|
2925 | const_iv (GL_V2F), |
|
|
2926 | const_iv (GL_V3F), |
|
|
2927 | const_iv (GL_T2F_V3F), |
|
|
2928 | const_iv (GL_T2F_N3F_V3F), |
1533 | # undef const_iv |
2929 | # undef const_iv |
1534 | }; |
2930 | }; |
1535 | |
2931 | |
1536 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2932 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1537 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2933 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2934 | |
|
|
2935 | texture_av = newAV (); |
|
|
2936 | AvREAL_off (texture_av); |
1538 | } |
2937 | } |
|
|
2938 | |
|
|
2939 | void |
|
|
2940 | disable_GL_EXT_blend_func_separate () |
|
|
2941 | CODE: |
|
|
2942 | gl.BlendFuncSeparate = 0; |
|
|
2943 | gl.BlendFuncSeparateEXT = 0; |
|
|
2944 | |
|
|
2945 | char * |
|
|
2946 | gl_vendor () |
|
|
2947 | CODE: |
|
|
2948 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
2949 | OUTPUT: |
|
|
2950 | RETVAL |
|
|
2951 | |
|
|
2952 | char * |
|
|
2953 | gl_version () |
|
|
2954 | CODE: |
|
|
2955 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
2956 | OUTPUT: |
|
|
2957 | RETVAL |
|
|
2958 | |
|
|
2959 | char * |
|
|
2960 | gl_extensions () |
|
|
2961 | CODE: |
|
|
2962 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2963 | OUTPUT: |
|
|
2964 | RETVAL |
|
|
2965 | |
|
|
2966 | const char *glGetString (GLenum pname) |
|
|
2967 | |
|
|
2968 | GLint glGetInteger (GLenum pname) |
|
|
2969 | CODE: |
|
|
2970 | glGetIntegerv (pname, &RETVAL); |
|
|
2971 | OUTPUT: |
|
|
2972 | RETVAL |
|
|
2973 | |
|
|
2974 | GLdouble glGetDouble (GLenum pname) |
|
|
2975 | CODE: |
|
|
2976 | glGetDoublev (pname, &RETVAL); |
|
|
2977 | OUTPUT: |
|
|
2978 | RETVAL |
1539 | |
2979 | |
1540 | int glGetError () |
2980 | int glGetError () |
|
|
2981 | |
|
|
2982 | void glFinish () |
1541 | |
2983 | |
1542 | void glClear (int mask) |
2984 | void glClear (int mask) |
1543 | |
2985 | |
1544 | void glClearColor (float r, float g, float b, float a = 1.0) |
2986 | void glClearColor (float r, float g, float b, float a = 1.0) |
1545 | PROTOTYPE: @ |
2987 | PROTOTYPE: @ |
… | |
… | |
1552 | |
2994 | |
1553 | void glHint (int target, int mode) |
2995 | void glHint (int target, int mode) |
1554 | |
2996 | |
1555 | void glBlendFunc (int sfactor, int dfactor) |
2997 | void glBlendFunc (int sfactor, int dfactor) |
1556 | |
2998 | |
|
|
2999 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
3000 | CODE: |
|
|
3001 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3002 | |
|
|
3003 | void glDepthMask (int flag) |
|
|
3004 | |
1557 | void glLogicOp (int opcode) |
3005 | void glLogicOp (int opcode) |
1558 | |
3006 | |
1559 | void glColorMask (int red, int green, int blue, int alpha) |
3007 | void glColorMask (int red, int green, int blue, int alpha) |
1560 | |
3008 | |
1561 | void glMatrixMode (int mode) |
3009 | void glMatrixMode (int mode) |
… | |
… | |
1564 | |
3012 | |
1565 | void glPopMatrix () |
3013 | void glPopMatrix () |
1566 | |
3014 | |
1567 | void glLoadIdentity () |
3015 | void glLoadIdentity () |
1568 | |
3016 | |
|
|
3017 | void glDrawBuffer (int buffer) |
|
|
3018 | |
|
|
3019 | void glReadBuffer (int buffer) |
|
|
3020 | |
1569 | # near and far are due to microsofts buggy c compiler |
3021 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
3022 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3023 | |
|
|
3024 | # near_ and far_ are due to microsofts buggy "c" compiler |
1570 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3025 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3026 | |
|
|
3027 | PROTOTYPES: DISABLE |
1571 | |
3028 | |
1572 | void glViewport (int x, int y, int width, int height) |
3029 | void glViewport (int x, int y, int width, int height) |
1573 | |
3030 | |
1574 | void glScissor (int x, int y, int width, int height) |
3031 | void glScissor (int x, int y, int width, int height) |
1575 | |
3032 | |
… | |
… | |
1583 | |
3040 | |
1584 | void glRotate (float angle, float x, float y, float z) |
3041 | void glRotate (float angle, float x, float y, float z) |
1585 | CODE: |
3042 | CODE: |
1586 | glRotatef (angle, x, y, z); |
3043 | glRotatef (angle, x, y, z); |
1587 | |
3044 | |
1588 | void glBegin (int mode) |
|
|
1589 | |
|
|
1590 | void glEnd () |
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|
1591 | |
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|
1592 | void glColor (float r, float g, float b, float a = 1.0) |
3045 | void glColor (float r, float g, float b, float a = 1.0) |
1593 | PROTOTYPE: @ |
3046 | PROTOTYPE: @ |
|
|
3047 | ALIAS: |
|
|
3048 | glColor_premultiply = 1 |
1594 | CODE: |
3049 | CODE: |
1595 | glColor4ub (MIN ((int)(r * 255.f), 255), |
3050 | if (ix) |
1596 | MIN ((int)(g * 255.f), 255), |
3051 | { |
1597 | MIN ((int)(b * 255.f), 255), |
3052 | r *= a; |
1598 | MIN ((int)(a * 255.f), 255)); |
3053 | g *= a; |
|
|
3054 | b *= a; |
|
|
3055 | } |
|
|
3056 | // microsoft visual "c" rounds instead of truncating... |
|
|
3057 | glColor4f (r, g, b, a); |
|
|
3058 | |
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|
3059 | void glRasterPos (float x, float y, float z = 0.) |
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|
3060 | CODE: |
|
|
3061 | glRasterPos3f (0, 0, z); |
|
|
3062 | glBitmap (0, 0, 0, 0, x, y, 0); |
1599 | |
3063 | |
1600 | void glVertex (float x, float y, float z = 0.) |
3064 | void glVertex (float x, float y, float z = 0.) |
1601 | CODE: |
3065 | CODE: |
1602 | glVertex3f (x, y, z); |
3066 | glVertex3f (x, y, z); |
1603 | |
3067 | |
1604 | void glTexCoord (float s, float t) |
3068 | void glTexCoord (float s, float t) |
1605 | CODE: |
3069 | CODE: |
1606 | glTexCoord2f (s, t); |
3070 | glTexCoord2f (s, t); |
1607 | |
3071 | |
|
|
3072 | void glRect (float x1, float y1, float x2, float y2) |
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|
3073 | CODE: |
|
|
3074 | glRectf (x1, y1, x2, y2); |
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|
3075 | |
|
|
3076 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
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|
3077 | CODE: |
|
|
3078 | glBegin (GL_LINE_LOOP); |
|
|
3079 | glVertex2f (x1, y1); |
|
|
3080 | glVertex2f (x2, y1); |
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|
3081 | glVertex2f (x2, y2); |
|
|
3082 | glVertex2f (x1, y2); |
|
|
3083 | glEnd (); |
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|
3084 | |
|
|
3085 | PROTOTYPES: ENABLE |
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|
3086 | |
|
|
3087 | void glBegin (int mode) |
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|
3088 | |
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|
3089 | void glEnd () |
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3090 | |
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|
3091 | void glPointSize (GLfloat size) |
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3092 | |
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|
3093 | void glLineWidth (GLfloat width) |
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3094 | |
|
|
3095 | void glInterleavedArrays (int format, int stride, char *data) |
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3096 | |
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|
3097 | void glDrawElements (int mode, int count, int type, char *indices) |
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3098 | |
|
|
3099 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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|
3100 | |
1608 | void glTexEnv (int target, int pname, float param) |
3101 | void glTexEnv (int target, int pname, float param) |
1609 | CODE: |
3102 | CODE: |
1610 | glTexEnvf (target, pname, param); |
3103 | glTexEnvf (target, pname, param); |
1611 | |
3104 | |
1612 | void glTexParameter (int target, int pname, float param) |
3105 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
1615 | |
3108 | |
1616 | void glBindTexture (int target, int name) |
3109 | void glBindTexture (int target, int name) |
1617 | |
3110 | |
1618 | void glConvolutionParameter (int target, int pname, float params) |
3111 | void glConvolutionParameter (int target, int pname, float params) |
1619 | CODE: |
3112 | CODE: |
1620 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
3113 | if (gl.ConvolutionParameterf) |
|
|
3114 | gl.ConvolutionParameterf (target, pname, params); |
1621 | |
3115 | |
1622 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
3116 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1623 | CODE: |
3117 | CODE: |
1624 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
3118 | if (gl.ConvolutionFilter2D) |
1625 | (target, internalformat, width, height, format, type, data)); |
3119 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1626 | |
3120 | |
1627 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3121 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1628 | CODE: |
3122 | CODE: |
1629 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
3123 | if (gl.SeparableFilter2D) |
1630 | (target, internalformat, width, height, format, type, row, column)); |
3124 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1631 | |
3125 | |
1632 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3126 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
1633 | |
3127 | |
1634 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3128 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1635 | |
3129 | |
1636 | void glRasterPos (int x, int y) |
3130 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1637 | CODE: |
3131 | |
1638 | glRasterPos2i (x, y); |
3132 | void glPixelZoom (float x, float y) |
1639 | |
3133 | |
1640 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3134 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1641 | |
3135 | |
1642 | int glGenTexture () |
3136 | int glGenTexture () |
1643 | CODE: |
3137 | CODE: |
1644 | { |
3138 | RETVAL = gen_texture (); |
1645 | GLuint name; |
|
|
1646 | glGenTextures (1, &name); |
|
|
1647 | RETVAL = name; |
|
|
1648 | } |
|
|
1649 | OUTPUT: |
3139 | OUTPUT: |
1650 | RETVAL |
3140 | RETVAL |
1651 | |
3141 | |
1652 | void glDeleteTexture (int name) |
3142 | void glDeleteTexture (int name) |
1653 | CODE: |
3143 | CODE: |
1654 | { |
|
|
1655 | GLuint name_ = name; |
|
|
1656 | glDeleteTextures (1, &name_); |
3144 | del_texture (name); |
1657 | } |
3145 | |
1658 | |
|
|
1659 | int glGenList () |
3146 | int glGenList () |
1660 | CODE: |
3147 | CODE: |
1661 | RETVAL = glGenLists (1); |
3148 | RETVAL = glGenLists (1); |
1662 | OUTPUT: |
3149 | OUTPUT: |
1663 | RETVAL |
3150 | RETVAL |
… | |
… | |
1670 | |
3157 | |
1671 | void glEndList () |
3158 | void glEndList () |
1672 | |
3159 | |
1673 | void glCallList (int list) |
3160 | void glCallList (int list) |
1674 | |
3161 | |
|
|
3162 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3163 | |
|
|
3164 | PROTOTYPES: DISABLE |
|
|
3165 | |
|
|
3166 | void |
|
|
3167 | find_widget (SV *self, NV x, NV y) |
|
|
3168 | PPCODE: |
|
|
3169 | { |
|
|
3170 | if (within_widget (self, x, y)) |
|
|
3171 | XPUSHs (self); |
|
|
3172 | } |
|
|
3173 | |
|
|
3174 | BOOT: |
|
|
3175 | { |
|
|
3176 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3177 | |
|
|
3178 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3179 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3180 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3181 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3182 | } |
|
|
3183 | |
|
|
3184 | void |
|
|
3185 | draw (SV *self) |
|
|
3186 | CODE: |
|
|
3187 | { |
|
|
3188 | HV *hv; |
|
|
3189 | SV **svp; |
|
|
3190 | NV x, y, w, h; |
|
|
3191 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3192 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3193 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3194 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3195 | double draw_x, draw_y; |
|
|
3196 | |
|
|
3197 | if (!SvROK (self)) |
|
|
3198 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3199 | |
|
|
3200 | hv = (HV *)SvRV (self); |
|
|
3201 | |
|
|
3202 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3203 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3204 | |
|
|
3205 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3206 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3207 | |
|
|
3208 | if (!h || !w) |
|
|
3209 | XSRETURN_EMPTY; |
|
|
3210 | |
|
|
3211 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3212 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3213 | |
|
|
3214 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3215 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3216 | |
|
|
3217 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3218 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3219 | XSRETURN_EMPTY; |
|
|
3220 | |
|
|
3221 | sv_setnv (draw_x_sv, draw_x); |
|
|
3222 | sv_setnv (draw_y_sv, draw_y); |
|
|
3223 | |
|
|
3224 | glPushMatrix (); |
|
|
3225 | glTranslated (x, y, 0); |
|
|
3226 | |
|
|
3227 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3228 | { |
|
|
3229 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3230 | |
|
|
3231 | if (svp && SvTRUE (*svp)) |
|
|
3232 | { |
|
|
3233 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3234 | glEnable (GL_BLEND); |
|
|
3235 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3236 | glBegin (GL_QUADS); |
|
|
3237 | glVertex2f (0, 0); |
|
|
3238 | glVertex2f (w, 0); |
|
|
3239 | glVertex2f (w, h); |
|
|
3240 | glVertex2f (0, h); |
|
|
3241 | glEnd (); |
|
|
3242 | glDisable (GL_BLEND); |
|
|
3243 | } |
|
|
3244 | } |
|
|
3245 | #if 0 |
|
|
3246 | // draw borders, for debugging |
|
|
3247 | glPushMatrix (); |
|
|
3248 | glColor4f (1., 1., 0., 1.); |
|
|
3249 | glTranslatef (.5, .5, 0.); |
|
|
3250 | glBegin (GL_LINE_LOOP); |
|
|
3251 | glVertex2f (0 , 0); |
|
|
3252 | glVertex2f (w - 1, 0); |
|
|
3253 | glVertex2f (w - 1, h - 1); |
|
|
3254 | glVertex2f (0 , h - 1); |
|
|
3255 | glEnd (); |
|
|
3256 | glPopMatrix (); |
|
|
3257 | #endif |
|
|
3258 | PUSHMARK (SP); |
|
|
3259 | XPUSHs (self); |
|
|
3260 | PUTBACK; |
|
|
3261 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3262 | SPAGAIN; |
|
|
3263 | |
|
|
3264 | glPopMatrix (); |
|
|
3265 | |
|
|
3266 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3267 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3268 | } |
|
|
3269 | |