… | |
… | |
367 | self->oy = 0; |
367 | self->oy = 0; |
368 | self->row = 0; |
368 | self->row = 0; |
369 | self->rows = 0; |
369 | self->rows = 0; |
370 | } |
370 | } |
371 | |
371 | |
|
|
372 | #define CELL_CLEAR(cell) \ |
|
|
373 | do { \ |
|
|
374 | if ((cell)->player) \ |
|
|
375 | (cell)->tile [2] = 0; \ |
|
|
376 | (cell)->darkness = 0; \ |
|
|
377 | (cell)->stat_hp = 0; \ |
|
|
378 | (cell)->flags = 0; \ |
|
|
379 | (cell)->player = 0; \ |
|
|
380 | } while (0) |
|
|
381 | |
372 | static void |
382 | static void |
373 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
383 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
374 | { |
384 | { |
375 | int x, y; |
385 | int x, y; |
376 | maprow *row; |
386 | maprow *row; |
… | |
… | |
390 | if (x >= row->c1) |
400 | if (x >= row->c1) |
391 | break; |
401 | break; |
392 | |
402 | |
393 | cell = row->col + x - row->c0; |
403 | cell = row->col + x - row->c0; |
394 | |
404 | |
395 | cell->darkness = 0; |
405 | CELL_CLEAR (cell); |
396 | cell->stat_hp = 0; |
|
|
397 | cell->flags = 0; |
|
|
398 | cell->player = 0; |
|
|
399 | } |
406 | } |
400 | } |
407 | } |
401 | } |
408 | } |
402 | |
409 | |
403 | typedef struct { |
410 | typedef struct { |
… | |
… | |
664 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
671 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
665 | const_iv (SDL_GL_STEREO), |
672 | const_iv (SDL_GL_STEREO), |
666 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
673 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
667 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
674 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
668 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
675 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
669 | const_iv (SDL_GL_SWAP_CONTROL) |
676 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
677 | |
|
|
678 | const_iv (FOW_DARKNESS) |
670 | # undef const_iv |
679 | # undef const_iv |
671 | }; |
680 | }; |
672 | |
681 | |
673 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
682 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
674 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
683 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
691 | RETVAL |
700 | RETVAL |
692 | |
701 | |
693 | NV floor (NV x) |
702 | NV floor (NV x) |
694 | |
703 | |
695 | NV ceil (NV x) |
704 | NV ceil (NV x) |
|
|
705 | |
|
|
706 | NV ceilabs (NV x) |
|
|
707 | CODE: |
|
|
708 | RETVAL = x < 0. ? - ceil (-x) : ceil (x); |
|
|
709 | OUTPUT: |
|
|
710 | RETVAL |
696 | |
711 | |
697 | IV minpot (UV n) |
712 | IV minpot (UV n) |
698 | |
713 | |
699 | IV popcount (UV n) |
714 | IV popcount (UV n) |
700 | |
715 | |
… | |
… | |
1780 | } |
1795 | } |
1781 | } |
1796 | } |
1782 | } |
1797 | } |
1783 | } |
1798 | } |
1784 | else |
1799 | else |
1785 | cell->darkness = 0; |
1800 | CELL_CLEAR (cell); |
1786 | } |
1801 | } |
1787 | } |
1802 | } |
1788 | OUTPUT: |
1803 | OUTPUT: |
1789 | RETVAL |
1804 | RETVAL |
1790 | |
1805 | |
… | |
… | |
1842 | } |
1857 | } |
1843 | OUTPUT: |
1858 | OUTPUT: |
1844 | RETVAL |
1859 | RETVAL |
1845 | |
1860 | |
1846 | void |
1861 | void |
1847 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
1862 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1848 | CODE: |
1863 | CODE: |
1849 | { |
1864 | { |
1850 | int x, y, z; |
1865 | int x, y, z; |
1851 | |
1866 | |
1852 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1867 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
… | |
… | |
2099 | } |
2114 | } |
2100 | |
2115 | |
2101 | if (pl_tex.name) |
2116 | if (pl_tex.name) |
2102 | { |
2117 | { |
2103 | maptex tex = pl_tex; |
2118 | maptex tex = pl_tex; |
2104 | int px = pl_x + pdx; |
2119 | int px = pl_x + sdx; |
2105 | int py = pl_y + pdy; |
2120 | int py = pl_y + sdy; |
2106 | |
2121 | |
2107 | key.texname = tex.name; |
2122 | key.texname = tex.name; |
2108 | arr = rc_array (rc, &key); |
2123 | arr = rc_array (rc, &key); |
2109 | |
2124 | |
2110 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2125 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
… | |
… | |
2227 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2242 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2228 | |
2243 | |
2229 | mx += self->x - 1; |
2244 | mx += self->x - 1; |
2230 | my += self->y - 1; |
2245 | my += self->y - 1; |
2231 | |
2246 | |
2232 | memset (darkness1, 255, sw1 * sh1); |
2247 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2233 | |
2248 | |
2234 | for (y = 0; y < sh1; y++) |
2249 | for (y = 0; y < sh1; y++) |
2235 | if (0 <= y + my && y + my < self->rows) |
2250 | if (0 <= y + my && y + my < self->rows) |
2236 | { |
2251 | { |
2237 | maprow *row = self->row + (y + my); |
2252 | maprow *row = self->row + (y + my); |