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… | |
41 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
42 | |
42 | |
43 | /* work around os x broken headers */ |
43 | /* work around os x broken headers */ |
44 | #ifdef __MACOSX__ |
44 | #ifdef __MACOSX__ |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
46 | #endif |
48 | #endif |
47 | |
49 | |
48 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
49 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
50 | |
52 | |
… | |
… | |
928 | |
930 | |
929 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
930 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
931 | #include "glfunc.h" |
933 | #include "glfunc.h" |
932 | #undef GL_FUNC |
934 | #undef GL_FUNC |
|
|
935 | |
|
|
936 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
937 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
933 | } |
938 | } |
934 | } |
939 | } |
935 | OUTPUT: |
940 | OUTPUT: |
936 | RETVAL |
941 | RETVAL |
937 | |
942 | |
… | |
… | |
1670 | void |
1675 | void |
1671 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1676 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1672 | PROTOTYPE: @ |
1677 | PROTOTYPE: @ |
1673 | CODE: |
1678 | CODE: |
1674 | { |
1679 | { |
|
|
1680 | glEnable (GL_BLEND); |
|
|
1681 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1675 | glEnable (GL_TEXTURE_2D); |
1682 | glEnable (GL_TEXTURE_2D); |
1676 | glEnable (GL_BLEND); |
|
|
1677 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1678 | glBindTexture (GL_TEXTURE_2D, name1); |
1683 | glBindTexture (GL_TEXTURE_2D, name1); |
1679 | |
1684 | |
1680 | glColor3f (intensity, intensity, intensity); |
1685 | glColor3f (intensity, intensity, intensity); |
1681 | glPushMatrix (); |
1686 | glPushMatrix (); |
1682 | glScalef (1./3, 1./3, 1.); |
1687 | glScalef (1./3, 1./3, 1.); |
… | |
… | |
1697 | glBindTexture (GL_TEXTURE_2D, name2); |
1702 | glBindTexture (GL_TEXTURE_2D, name2); |
1698 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1699 | |
1704 | |
1700 | /* rgb == rgb(glcolor) */ |
1705 | /* rgb == rgb(glcolor) */ |
1701 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1706 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1702 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
1707 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1708 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1704 | |
1709 | |
1705 | /* alpha = interpolate t0, t1 by env_alpha */ |
1710 | /* alpha = interpolate t0, t1 by env_alpha */ |
1706 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1711 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1707 | |
1712 | |
… | |
… | |
2793 | if (RETVAL < 0) |
2798 | if (RETVAL < 0) |
2794 | { |
2799 | { |
2795 | RETVAL = Mix_GroupOldest (-1); |
2800 | RETVAL = Mix_GroupOldest (-1); |
2796 | |
2801 | |
2797 | if (RETVAL < 0) |
2802 | if (RETVAL < 0) |
|
|
2803 | { |
|
|
2804 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2805 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2806 | |
|
|
2807 | if (RETVAL < 0) |
2798 | XSRETURN_UNDEF; |
2808 | XSRETURN_UNDEF; |
2799 | |
2809 | } |
|
|
2810 | else |
2800 | Mix_HaltChannel (RETVAL); |
2811 | Mix_HaltChannel (RETVAL); |
2801 | } |
2812 | } |
2802 | |
2813 | |
2803 | Mix_UnregisterAllEffects (RETVAL); |
2814 | Mix_UnregisterAllEffects (RETVAL); |
2804 | Mix_Volume (RETVAL, 128); |
2815 | Mix_Volume (RETVAL, 128); |
2805 | } |
2816 | } |
… | |
… | |
2864 | Mix_SetReverseStereo (self, flip); |
2875 | Mix_SetReverseStereo (self, flip); |
2865 | |
2876 | |
2866 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2877 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2867 | |
2878 | |
2868 | PROTOTYPES: DISABLE |
2879 | PROTOTYPES: DISABLE |
|
|
2880 | |
|
|
2881 | void |
|
|
2882 | decoders () |
|
|
2883 | PPCODE: |
|
|
2884 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2885 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2886 | EXTEND (SP, num); |
|
|
2887 | for (i = 0; i < num; ++i) |
|
|
2888 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2889 | #else |
|
|
2890 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2891 | #endif |
2869 | |
2892 | |
2870 | DC::MixChunk |
2893 | DC::MixChunk |
2871 | new (SV *class, DC::RW rwops) |
2894 | new (SV *class, DC::RW rwops) |
2872 | CODE: |
2895 | CODE: |
2873 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2896 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
… | |
… | |
2906 | OUTPUT: |
2929 | OUTPUT: |
2907 | RETVAL |
2930 | RETVAL |
2908 | |
2931 | |
2909 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2932 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2910 | |
2933 | |
|
|
2934 | void |
|
|
2935 | decoders () |
|
|
2936 | PPCODE: |
|
|
2937 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2938 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2939 | EXTEND (SP, num); |
|
|
2940 | for (i = 0; i < num; ++i) |
|
|
2941 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2942 | #else |
|
|
2943 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2944 | #endif |
|
|
2945 | |
2911 | int |
2946 | int |
2912 | volume (int volume = -1) |
2947 | volume (int volume = -1) |
2913 | PROTOTYPE: ;$ |
2948 | PROTOTYPE: ;$ |
2914 | CODE: |
2949 | CODE: |
2915 | if (items > 0) |
2950 | if (items > 0) |
… | |
… | |
2925 | |
2960 | |
2926 | void |
2961 | void |
2927 | halt () |
2962 | halt () |
2928 | CODE: |
2963 | CODE: |
2929 | Mix_HaltMusic (); |
2964 | Mix_HaltMusic (); |
|
|
2965 | |
|
|
2966 | int |
|
|
2967 | playing () |
|
|
2968 | CODE: |
|
|
2969 | RETVAL = Mix_PlayingMusic (); |
|
|
2970 | OUTPUT: |
|
|
2971 | RETVAL |
2930 | |
2972 | |
2931 | DC::MixMusic |
2973 | DC::MixMusic |
2932 | new (SV *class, DC::RW rwops) |
2974 | new (SV *class, DC::RW rwops) |
2933 | CODE: |
2975 | CODE: |
2934 | RETVAL = Mix_LoadMUS_RW (rwops); |
2976 | RETVAL = Mix_LoadMUS_RW (rwops); |