1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
13 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
14 | # undef pipe |
21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define atan2f(x,y) atan2(x,y) |
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25 | # define M_PI 3.14159265f |
15 | #endif |
26 | #endif |
16 | |
27 | |
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28 | #include <assert.h> |
17 | #include <math.h> |
29 | #include <math.h> |
18 | #include <string.h> |
30 | #include <string.h> |
19 | #include <stdio.h> |
31 | #include <stdio.h> |
20 | #include <stdlib.h> |
32 | #include <stdlib.h> |
21 | |
33 | |
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34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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35 | |
22 | #include <SDL.h> |
36 | #include <SDL.h> |
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37 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
27 | |
42 | |
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43 | /* work around os x broken headers */ |
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44 | #ifdef __MACOSX__ |
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45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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48 | #endif |
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49 | |
28 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
29 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
30 | |
52 | |
31 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
32 | |
54 | |
33 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
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56 | |
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57 | #ifndef PANGO_VERSION_CHECK |
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58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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59 | #endif |
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60 | |
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61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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62 | # define pango_layout_get_line_readonly pango_layout_get_line |
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63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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66 | #endif |
34 | |
67 | |
35 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
36 | # include <sys/types.h> |
69 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
73 | # include <inttypes.h> |
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74 | #endif |
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75 | |
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76 | #if __GNUC__ >= 4 |
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77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
41 | #else |
78 | #else |
42 | typedef unsigned char uint8_t; |
79 | # define expect(expr,value) (expr) |
43 | typedef unsigned short uint16_t; |
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44 | typedef unsigned int uint32_t; |
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45 | typedef signed char int8_t; |
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46 | typedef signed short int16_t; |
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47 | typedef signed int int32_t; |
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48 | #endif |
80 | #endif |
49 | |
81 | |
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82 | #define expect_false(expr) expect ((expr) != 0, 0) |
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83 | #define expect_true(expr) expect ((expr) != 0, 1) |
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84 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
86 | |
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87 | /* this is used as fow flag as well, so has to have a different value */ |
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88 | /* then anything that is computed by incoming darkness */ |
52 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
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90 | #define DARKNESS_ADJUST(n) (n) |
53 | |
91 | |
54 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
56 | |
94 | |
57 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
58 | |
96 | |
59 | #if 0 |
97 | /* mask out modifiers we are not interested in */ |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
61 | #else |
99 | |
62 | # define PARACHUTE 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
63 | #endif |
101 | |
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102 | #define TEXID_SPEECH 1 |
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103 | #define TEXID_NOFACE 2 |
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104 | |
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105 | static AV *texture_av; |
64 | |
106 | |
65 | static struct |
107 | static struct |
66 | { |
108 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
109 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
110 | #include "glfunc.h" |
69 | #undef GL_FUNC |
111 | #undef GL_FUNC |
70 | } gl; |
112 | } gl; |
71 | |
113 | |
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114 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
115 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
116 | { |
74 | if (gl.BlendFuncSeparate) |
117 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
118 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
119 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
120 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
121 | else |
79 | glBlendFunc (sa, da); |
122 | glBlendFunc (sa, da); |
80 | } |
123 | } |
81 | |
124 | |
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125 | static GLuint |
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126 | gen_texture () |
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127 | { |
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128 | GLuint name; |
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129 | |
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130 | if (AvFILL (texture_av) >= 0) |
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131 | name = (GLuint)(size_t)av_pop (texture_av); |
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132 | else |
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133 | glGenTextures (1, &name); |
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134 | |
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135 | return name; |
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136 | } |
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137 | |
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138 | static void |
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139 | del_texture (GLuint name) |
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140 | { |
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141 | /* make a half-assed attempt at returning the memory used by the texture */ |
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142 | /* textures are frequently being reused by cfplus anyway */ |
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143 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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144 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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145 | av_push (texture_av, (SV *)(size_t)name); |
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146 | glDeleteTextures (1, &name); |
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147 | } |
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148 | |
82 | #include "texcache.c" |
149 | #include "texcache.c" |
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150 | #include "rendercache.c" |
83 | |
151 | |
84 | #include "pango-font.c" |
152 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
153 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
154 | #include "pango-render.c" |
87 | |
155 | |
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156 | typedef IV DC__Channel; |
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157 | typedef SDL_RWops *DC__RW; |
88 | typedef Mix_Chunk *CFPlus__MixChunk; |
158 | typedef Mix_Chunk *DC__MixChunk; |
89 | typedef Mix_Music *CFPlus__MixMusic; |
159 | typedef Mix_Music *DC__MixMusic; |
90 | |
160 | |
91 | typedef PangoFontDescription *CFPlus__Font; |
161 | typedef PangoFontDescription *DC__Font; |
92 | |
162 | |
93 | static int |
163 | static int |
94 | shape_attr_p (PangoLayoutRun *run) |
164 | shape_attr_p (PangoLayoutRun *run) |
95 | { |
165 | { |
96 | GSList *attrs = run->item->analysis.extra_attrs; |
166 | GSList *attrs = run->item->analysis.extra_attrs; |
… | |
… | |
110 | |
180 | |
111 | typedef struct cf_layout { |
181 | typedef struct cf_layout { |
112 | PangoLayout *pl; |
182 | PangoLayout *pl; |
113 | float r, g, b, a; // default color for rgba mode |
183 | float r, g, b, a; // default color for rgba mode |
114 | int base_height; |
184 | int base_height; |
115 | CFPlus__Font font; |
185 | DC__Font font; |
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186 | rc_t *rc; |
116 | } *CFPlus__Layout; |
187 | } *DC__Layout; |
117 | |
188 | |
118 | static CFPlus__Font default_font; |
189 | static DC__Font default_font; |
119 | static PangoContext *opengl_context; |
190 | static PangoContext *opengl_context; |
120 | static PangoFontMap *opengl_fontmap; |
191 | static PangoFontMap *opengl_fontmap; |
121 | |
192 | |
122 | static void |
193 | static void |
123 | substitute_func (FcPattern *pattern, gpointer data) |
194 | substitute_func (FcPattern *pattern, gpointer data) |
… | |
… | |
128 | #endif |
199 | #endif |
129 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
200 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
130 | } |
201 | } |
131 | |
202 | |
132 | static void |
203 | static void |
133 | layout_update_font (CFPlus__Layout self) |
204 | layout_update_font (DC__Layout self) |
134 | { |
205 | { |
135 | /* use a random scale factor to account for unknown descenders, 0.8 works |
206 | /* use a random scale factor to account for unknown descenders, 0.8 works |
136 | * reasonably well with bitstream vera |
207 | * reasonably well with dejavu/bistream fonts |
137 | */ |
208 | */ |
138 | PangoFontDescription *font = self->font ? self->font : default_font; |
209 | PangoFontDescription *font = self->font ? self->font : default_font; |
139 | |
210 | |
140 | pango_font_description_set_absolute_size (font, |
211 | pango_font_description_set_absolute_size (font, |
141 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
212 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
142 | |
213 | |
143 | pango_layout_set_font_description (self->pl, font); |
214 | pango_layout_set_font_description (self->pl, font); |
144 | } |
215 | } |
145 | |
216 | |
146 | static void |
217 | static void |
147 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
218 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
148 | { |
219 | { |
149 | PangoRectangle rect; |
220 | PangoRectangle rect; |
150 | |
221 | |
151 | // get_pixel_* wrongly rounds down |
222 | // get_pixel_* wrongly rounds down |
152 | pango_layout_get_extents (self->pl, 0, &rect); |
223 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
159 | |
230 | |
160 | *w = rect.width; |
231 | *w = rect.width; |
161 | *h = rect.height; |
232 | *h = rect.height; |
162 | } |
233 | } |
163 | |
234 | |
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235 | typedef uint16_t tileid; |
164 | typedef uint16_t mapface; |
236 | typedef uint16_t faceid; |
165 | |
237 | |
166 | typedef struct { |
238 | typedef struct { |
167 | GLint name; |
239 | GLuint name; |
168 | int w, h; |
240 | int w, h; |
169 | float s, t; |
241 | float s, t; |
170 | uint8_t r, g, b, a; |
242 | uint8_t r, g, b, a; |
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243 | tileid smoothtile; |
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244 | uint8_t smoothlevel; |
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245 | uint8_t unused; /* set to zero on use */ |
171 | } maptex; |
246 | } maptex; |
172 | |
247 | |
173 | typedef struct { |
248 | typedef struct { |
174 | uint32_t player; |
249 | uint32_t player; |
175 | mapface face[3]; |
250 | tileid tile[3]; |
176 | uint16_t darkness; |
251 | uint16_t darkness; |
177 | uint8_t stat_width, stat_hp, flags; |
252 | uint8_t stat_width, stat_hp, flags, smoothmax; |
178 | } mapcell; |
253 | } mapcell; |
179 | |
254 | |
180 | typedef struct { |
255 | typedef struct { |
181 | int32_t c0, c1; |
256 | int32_t c0, c1; |
182 | mapcell *col; |
257 | mapcell *col; |
183 | } maprow; |
258 | } maprow; |
184 | |
259 | |
185 | typedef struct map { |
260 | typedef struct map { |
186 | int x, y, w, h; |
261 | int x, y, w, h; |
187 | int ox, oy; /* offset to virtual global coordinate system */ |
262 | int ox, oy; /* offset to virtual global coordinate system */ |
188 | int faces; |
263 | int faces; tileid *face2tile; // [faceid] |
189 | mapface *face; |
264 | int texs; maptex *tex; // [tileid] |
190 | |
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191 | int texs; |
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192 | maptex *tex; |
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193 | |
265 | |
194 | int32_t rows; |
266 | int32_t rows; |
195 | maprow *row; |
267 | maprow *row; |
196 | } *CFPlus__Map; |
268 | } *DC__Map; |
197 | |
269 | |
198 | static char * |
270 | static char * |
199 | prepend (char *ptr, int sze, int inc) |
271 | prepend (char *ptr, int sze, int inc) |
200 | { |
272 | { |
201 | char *p; |
273 | char *p; |
… | |
… | |
218 | } |
290 | } |
219 | |
291 | |
220 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
292 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
221 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
293 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
222 | |
294 | |
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295 | static void |
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296 | need_facenum (struct map *self, faceid face) |
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297 | { |
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298 | while (self->faces <= face) |
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299 | { |
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300 | Append (tileid, self->face2tile, self->faces, self->faces); |
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301 | self->faces *= 2; |
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302 | } |
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303 | } |
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304 | |
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305 | static void |
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306 | need_texid (struct map *self, int texid) |
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307 | { |
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308 | while (self->texs <= texid) |
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309 | { |
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310 | Append (maptex, self->tex, self->texs, self->texs); |
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311 | self->texs *= 2; |
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312 | } |
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313 | } |
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314 | |
223 | static maprow * |
315 | static maprow * |
224 | map_get_row (CFPlus__Map self, int y) |
316 | map_get_row (DC__Map self, int y) |
225 | { |
317 | { |
226 | if (0 > y) |
318 | if (0 > y) |
227 | { |
319 | { |
228 | int extend = - y + MAP_EXTEND_Y; |
320 | int extend = - y + MAP_EXTEND_Y; |
229 | Prepend (maprow, self->row, self->rows, extend); |
321 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
267 | |
359 | |
268 | return row->col + (x - row->c0); |
360 | return row->col + (x - row->c0); |
269 | } |
361 | } |
270 | |
362 | |
271 | static mapcell * |
363 | static mapcell * |
272 | map_get_cell (CFPlus__Map self, int x, int y) |
364 | map_get_cell (DC__Map self, int x, int y) |
273 | { |
365 | { |
274 | return row_get_cell (map_get_row (self, y), x); |
366 | return row_get_cell (map_get_row (self, y), x); |
275 | } |
367 | } |
276 | |
368 | |
277 | static void |
369 | static void |
278 | map_clear (CFPlus__Map self) |
370 | map_clear (DC__Map self) |
279 | { |
371 | { |
280 | int r; |
372 | int r; |
281 | |
373 | |
282 | for (r = 0; r < self->rows; r++) |
374 | for (r = 0; r < self->rows; r++) |
283 | Safefree (self->row[r].col); |
375 | Safefree (self->row[r].col); |
… | |
… | |
290 | self->oy = 0; |
382 | self->oy = 0; |
291 | self->row = 0; |
383 | self->row = 0; |
292 | self->rows = 0; |
384 | self->rows = 0; |
293 | } |
385 | } |
294 | |
386 | |
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387 | #define CELL_CLEAR(cell) \ |
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388 | do { \ |
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389 | if ((cell)->player) \ |
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390 | (cell)->tile [2] = 0; \ |
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391 | (cell)->darkness = 0; \ |
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392 | (cell)->stat_hp = 0; \ |
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393 | (cell)->flags = 0; \ |
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394 | (cell)->player = 0; \ |
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395 | } while (0) |
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396 | |
295 | static void |
397 | static void |
296 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
398 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
297 | { |
399 | { |
298 | int x, y; |
400 | int x, y; |
299 | maprow *row; |
401 | maprow *row; |
300 | mapcell *cell; |
402 | mapcell *cell; |
301 | |
403 | |
… | |
… | |
313 | if (x >= row->c1) |
415 | if (x >= row->c1) |
314 | break; |
416 | break; |
315 | |
417 | |
316 | cell = row->col + x - row->c0; |
418 | cell = row->col + x - row->c0; |
317 | |
419 | |
318 | cell->darkness = 0; |
420 | CELL_CLEAR (cell); |
319 | cell->stat_hp = 0; |
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320 | cell->flags = 0; |
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321 | cell->player = 0; |
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322 | } |
421 | } |
323 | } |
422 | } |
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423 | } |
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424 | |
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425 | typedef struct { |
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426 | tileid tile; |
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427 | uint8_t x, y, level; |
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428 | } smooth_key; |
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429 | |
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430 | static void |
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431 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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432 | { |
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433 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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434 | |
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435 | if (SvIOK (*sv)) |
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436 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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437 | else |
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438 | sv_setiv (*sv, bits); |
324 | } |
439 | } |
325 | |
440 | |
326 | static void |
441 | static void |
327 | music_finished (void) |
442 | music_finished (void) |
328 | { |
443 | { |
… | |
… | |
364 | n |= n >> 16; |
479 | n |= n >> 16; |
365 | |
480 | |
366 | return n + 1; |
481 | return n + 1; |
367 | } |
482 | } |
368 | |
483 | |
369 | MODULE = CFPlus PACKAGE = CFPlus |
484 | static unsigned int |
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485 | popcount (unsigned int n) |
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486 | { |
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487 | n -= (n >> 1) & 0x55555555U; |
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488 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
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489 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
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490 | n *= 0x01010101U; |
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491 | |
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492 | return n >> 24; |
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493 | } |
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494 | |
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495 | /* SDL should provide this, really. */ |
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496 | #define SDLK_MODIFIER_MIN 300 |
|
|
497 | #define SDLK_MODIFIER_MAX 314 |
|
|
498 | |
|
|
499 | /******************************************************************************/ |
|
|
500 | |
|
|
501 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
502 | static GV *hover_gv; |
|
|
503 | |
|
|
504 | static int |
|
|
505 | within_widget (SV *widget, NV x, NV y) |
|
|
506 | { |
|
|
507 | HV *self; |
|
|
508 | SV **svp; |
|
|
509 | NV wx, ww, wy, wh; |
|
|
510 | |
|
|
511 | if (!SvROK (widget)) |
|
|
512 | return 0; |
|
|
513 | |
|
|
514 | self = (HV *)SvRV (widget); |
|
|
515 | |
|
|
516 | if (SvTYPE (self) != SVt_PVHV) |
|
|
517 | return 0; |
|
|
518 | |
|
|
519 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
520 | if (y < wy) |
|
|
521 | return 0; |
|
|
522 | |
|
|
523 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
524 | if (y >= wy + wh) |
|
|
525 | return 0; |
|
|
526 | |
|
|
527 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
528 | if (x < wx) |
|
|
529 | return 0; |
|
|
530 | |
|
|
531 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
532 | if (x >= wx + ww) |
|
|
533 | return 0; |
|
|
534 | |
|
|
535 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
536 | if (!svp || !SvTRUE (*svp)) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | return 1; |
|
|
540 | } |
|
|
541 | |
|
|
542 | /******************************************************************************/ |
|
|
543 | |
|
|
544 | /* process keyboard modifiers */ |
|
|
545 | static int |
|
|
546 | mod_munge (int mod) |
|
|
547 | { |
|
|
548 | mod &= MOD_MASK; |
|
|
549 | |
|
|
550 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
551 | mod |= KMOD_LRAM; |
|
|
552 | |
|
|
553 | return mod; |
|
|
554 | } |
|
|
555 | |
|
|
556 | static void |
|
|
557 | deliantra_main () |
|
|
558 | { |
|
|
559 | char *argv[] = { 0 }; |
|
|
560 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
561 | } |
|
|
562 | |
|
|
563 | #ifdef __MACOSX__ |
|
|
564 | /* to due surprising braindamage on the side of SDL design, we |
|
|
565 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
566 | * on OS X, so... we provide one and call the original main(), which, |
|
|
567 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
568 | * and which calls our main (== SDL_main) back. |
|
|
569 | */ |
|
|
570 | extern C_LINKAGE int |
|
|
571 | main (int argc, char *argv[]) |
|
|
572 | { |
|
|
573 | deliantra_main (); |
|
|
574 | } |
|
|
575 | |
|
|
576 | #undef main |
|
|
577 | |
|
|
578 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
579 | |
|
|
580 | static void |
|
|
581 | SDL_braino (void) |
|
|
582 | { |
|
|
583 | char *argv[] = { "deliantra client", 0 }; |
|
|
584 | (main) (1, argv); |
|
|
585 | } |
|
|
586 | #else |
|
|
587 | static void |
|
|
588 | SDL_braino (void) |
|
|
589 | { |
|
|
590 | deliantra_main (); |
|
|
591 | } |
|
|
592 | #endif |
|
|
593 | |
|
|
594 | MODULE = Deliantra::Client PACKAGE = DC |
370 | |
595 | |
371 | PROTOTYPES: ENABLE |
596 | PROTOTYPES: ENABLE |
372 | |
597 | |
373 | BOOT: |
598 | BOOT: |
374 | { |
599 | { |
375 | HV *stash = gv_stashpv ("CFPlus", 1); |
600 | HV *stash = gv_stashpv ("DC", 1); |
376 | static const struct { |
601 | static const struct { |
377 | const char *name; |
602 | const char *name; |
378 | IV iv; |
603 | IV iv; |
379 | } *civ, const_iv[] = { |
604 | } *civ, const_iv[] = { |
380 | # define const_iv(name) { # name, (IV)name } |
605 | # define const_iv(name) { # name, (IV)name } |
|
|
606 | const_iv (SDLK_MODIFIER_MIN), |
|
|
607 | const_iv (SDLK_MODIFIER_MAX), |
|
|
608 | |
381 | const_iv (SDL_ACTIVEEVENT), |
609 | const_iv (SDL_ACTIVEEVENT), |
382 | const_iv (SDL_KEYDOWN), |
610 | const_iv (SDL_KEYDOWN), |
383 | const_iv (SDL_KEYUP), |
611 | const_iv (SDL_KEYUP), |
384 | const_iv (SDL_MOUSEMOTION), |
612 | const_iv (SDL_MOUSEMOTION), |
385 | const_iv (SDL_MOUSEBUTTONDOWN), |
613 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
394 | const_iv (SDL_EVENT_RESERVEDA), |
622 | const_iv (SDL_EVENT_RESERVEDA), |
395 | const_iv (SDL_EVENT_RESERVEDB), |
623 | const_iv (SDL_EVENT_RESERVEDB), |
396 | const_iv (SDL_VIDEORESIZE), |
624 | const_iv (SDL_VIDEORESIZE), |
397 | const_iv (SDL_VIDEOEXPOSE), |
625 | const_iv (SDL_VIDEOEXPOSE), |
398 | const_iv (SDL_USEREVENT), |
626 | const_iv (SDL_USEREVENT), |
|
|
627 | |
|
|
628 | const_iv (SDL_APPINPUTFOCUS), |
|
|
629 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
630 | const_iv (SDL_APPACTIVE), |
|
|
631 | |
|
|
632 | |
|
|
633 | const_iv (SDLK_UNKNOWN), |
|
|
634 | const_iv (SDLK_FIRST), |
|
|
635 | const_iv (SDLK_BACKSPACE), |
|
|
636 | const_iv (SDLK_TAB), |
|
|
637 | const_iv (SDLK_CLEAR), |
|
|
638 | const_iv (SDLK_RETURN), |
|
|
639 | const_iv (SDLK_PAUSE), |
|
|
640 | const_iv (SDLK_ESCAPE), |
|
|
641 | const_iv (SDLK_SPACE), |
|
|
642 | const_iv (SDLK_EXCLAIM), |
|
|
643 | const_iv (SDLK_QUOTEDBL), |
|
|
644 | const_iv (SDLK_HASH), |
|
|
645 | const_iv (SDLK_DOLLAR), |
|
|
646 | const_iv (SDLK_AMPERSAND), |
|
|
647 | const_iv (SDLK_QUOTE), |
|
|
648 | const_iv (SDLK_LEFTPAREN), |
|
|
649 | const_iv (SDLK_RIGHTPAREN), |
|
|
650 | const_iv (SDLK_ASTERISK), |
|
|
651 | const_iv (SDLK_PLUS), |
|
|
652 | const_iv (SDLK_COMMA), |
|
|
653 | const_iv (SDLK_MINUS), |
|
|
654 | const_iv (SDLK_PERIOD), |
|
|
655 | const_iv (SDLK_SLASH), |
|
|
656 | const_iv (SDLK_0), |
|
|
657 | const_iv (SDLK_1), |
|
|
658 | const_iv (SDLK_2), |
|
|
659 | const_iv (SDLK_3), |
|
|
660 | const_iv (SDLK_4), |
|
|
661 | const_iv (SDLK_5), |
|
|
662 | const_iv (SDLK_6), |
|
|
663 | const_iv (SDLK_7), |
|
|
664 | const_iv (SDLK_8), |
|
|
665 | const_iv (SDLK_9), |
|
|
666 | const_iv (SDLK_COLON), |
|
|
667 | const_iv (SDLK_SEMICOLON), |
|
|
668 | const_iv (SDLK_LESS), |
|
|
669 | const_iv (SDLK_EQUALS), |
|
|
670 | const_iv (SDLK_GREATER), |
|
|
671 | const_iv (SDLK_QUESTION), |
|
|
672 | const_iv (SDLK_AT), |
|
|
673 | |
|
|
674 | const_iv (SDLK_LEFTBRACKET), |
|
|
675 | const_iv (SDLK_BACKSLASH), |
|
|
676 | const_iv (SDLK_RIGHTBRACKET), |
|
|
677 | const_iv (SDLK_CARET), |
|
|
678 | const_iv (SDLK_UNDERSCORE), |
|
|
679 | const_iv (SDLK_BACKQUOTE), |
|
|
680 | const_iv (SDLK_DELETE), |
|
|
681 | |
|
|
682 | const_iv (SDLK_FIRST), |
|
|
683 | const_iv (SDLK_LAST), |
399 | const_iv (SDLK_KP0), |
684 | const_iv (SDLK_KP0), |
400 | const_iv (SDLK_KP1), |
685 | const_iv (SDLK_KP1), |
401 | const_iv (SDLK_KP2), |
686 | const_iv (SDLK_KP2), |
402 | const_iv (SDLK_KP3), |
687 | const_iv (SDLK_KP3), |
403 | const_iv (SDLK_KP4), |
688 | const_iv (SDLK_KP4), |
… | |
… | |
458 | const_iv (SDLK_BREAK), |
743 | const_iv (SDLK_BREAK), |
459 | const_iv (SDLK_MENU), |
744 | const_iv (SDLK_MENU), |
460 | const_iv (SDLK_POWER), |
745 | const_iv (SDLK_POWER), |
461 | const_iv (SDLK_EURO), |
746 | const_iv (SDLK_EURO), |
462 | const_iv (SDLK_UNDO), |
747 | const_iv (SDLK_UNDO), |
|
|
748 | |
463 | const_iv (KMOD_NONE), |
749 | const_iv (KMOD_NONE), |
|
|
750 | const_iv (KMOD_SHIFT), |
464 | const_iv (KMOD_LSHIFT), |
751 | const_iv (KMOD_LSHIFT), |
465 | const_iv (KMOD_RSHIFT), |
752 | const_iv (KMOD_RSHIFT), |
|
|
753 | const_iv (KMOD_CTRL), |
466 | const_iv (KMOD_LCTRL), |
754 | const_iv (KMOD_LCTRL), |
467 | const_iv (KMOD_RCTRL), |
755 | const_iv (KMOD_RCTRL), |
|
|
756 | const_iv (KMOD_ALT), |
468 | const_iv (KMOD_LALT), |
757 | const_iv (KMOD_LALT), |
469 | const_iv (KMOD_RALT), |
758 | const_iv (KMOD_RALT), |
|
|
759 | const_iv (KMOD_META), |
470 | const_iv (KMOD_LMETA), |
760 | const_iv (KMOD_LMETA), |
471 | const_iv (KMOD_RMETA), |
761 | const_iv (KMOD_RMETA), |
472 | const_iv (KMOD_NUM), |
762 | const_iv (KMOD_NUM), |
473 | const_iv (KMOD_CAPS), |
763 | const_iv (KMOD_CAPS), |
474 | const_iv (KMOD_MODE), |
764 | const_iv (KMOD_MODE), |
475 | const_iv (KMOD_CTRL), |
765 | |
476 | const_iv (KMOD_SHIFT), |
766 | const_iv (KMOD_LRAM), |
477 | const_iv (KMOD_ALT), |
767 | |
478 | const_iv (KMOD_META) |
768 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
769 | |
|
|
770 | const_iv (SDL_INIT_TIMER), |
|
|
771 | const_iv (SDL_INIT_AUDIO), |
|
|
772 | const_iv (SDL_INIT_VIDEO), |
|
|
773 | const_iv (SDL_INIT_CDROM), |
|
|
774 | const_iv (SDL_INIT_JOYSTICK), |
|
|
775 | const_iv (SDL_INIT_EVERYTHING), |
|
|
776 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
777 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
778 | |
|
|
779 | const_iv (SDL_GL_RED_SIZE), |
|
|
780 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
781 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
782 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
783 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
784 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
785 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
786 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
788 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
789 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
790 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
791 | const_iv (SDL_GL_STEREO), |
|
|
792 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
793 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
794 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
795 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
796 | |
|
|
797 | const_iv (FOW_DARKNESS) |
479 | # undef const_iv |
798 | # undef const_iv |
480 | }; |
799 | }; |
481 | |
800 | |
482 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
801 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
483 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
802 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
803 | |
|
|
804 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
805 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
484 | } |
806 | } |
|
|
807 | |
|
|
808 | void |
|
|
809 | weaken (SV *rv) |
|
|
810 | PROTOTYPE: $ |
|
|
811 | CODE: |
|
|
812 | sv_rvweaken (rv); |
485 | |
813 | |
486 | int |
814 | int |
487 | in_destruct () |
815 | in_destruct () |
488 | CODE: |
816 | CODE: |
489 | RETVAL = PL_main_cv == Nullcv; |
817 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
491 | RETVAL |
819 | RETVAL |
492 | |
820 | |
493 | NV floor (NV x) |
821 | NV floor (NV x) |
494 | |
822 | |
495 | NV ceil (NV x) |
823 | NV ceil (NV x) |
|
|
824 | |
|
|
825 | IV minpot (UV n) |
|
|
826 | |
|
|
827 | IV popcount (UV n) |
|
|
828 | |
|
|
829 | NV distance (NV dx, NV dy) |
|
|
830 | CODE: |
|
|
831 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
832 | OUTPUT: |
|
|
833 | RETVAL |
496 | |
834 | |
497 | void |
835 | void |
498 | pango_init () |
836 | pango_init () |
499 | CODE: |
837 | CODE: |
500 | { |
838 | { |
501 | opengl_fontmap = pango_opengl_font_map_new (); |
839 | opengl_fontmap = pango_opengl_font_map_new (); |
502 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
840 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
503 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
841 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
842 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
843 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
844 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
845 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
846 | #endif |
504 | } |
847 | } |
505 | |
848 | |
506 | int |
849 | char *SDL_GetError () |
507 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
508 | |
850 | |
509 | void |
851 | void SDL_braino () |
|
|
852 | |
|
|
853 | int SDL_Init (U32 flags) |
|
|
854 | |
|
|
855 | int SDL_InitSubSystem (U32 flags) |
|
|
856 | |
|
|
857 | void SDL_QuitSubSystem (U32 flags) |
|
|
858 | |
510 | SDL_Quit () |
859 | void SDL_Quit () |
511 | |
860 | |
|
|
861 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
862 | |
|
|
863 | int SDL_GL_GetAttribute (int attr) |
|
|
864 | CODE: |
|
|
865 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
866 | XSRETURN_UNDEF; |
|
|
867 | OUTPUT: |
|
|
868 | RETVAL |
|
|
869 | |
512 | void |
870 | void |
513 | SDL_ListModes () |
871 | SDL_ListModes (int rgb, int alpha) |
514 | PPCODE: |
872 | PPCODE: |
515 | { |
873 | { |
516 | SDL_Rect **m; |
874 | SDL_Rect **m; |
517 | |
875 | |
518 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
876 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
519 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
877 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
520 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
878 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
521 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
879 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
522 | |
880 | |
523 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
881 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
524 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
882 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
525 | |
883 | |
526 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
884 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
527 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
885 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
528 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
886 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
529 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
887 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
530 | |
888 | |
531 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
889 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
532 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
533 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
534 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
890 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
535 | #endif |
|
|
536 | |
|
|
537 | SDL_EnableUNICODE (1); |
|
|
538 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
539 | |
891 | |
540 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
892 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
541 | |
893 | |
542 | if (m && m != (SDL_Rect **)-1) |
894 | if (m && m != (SDL_Rect **)-1) |
543 | while (*m) |
895 | while (*m) |
544 | { |
896 | { |
|
|
897 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
898 | { |
545 | AV *av = newAV (); |
899 | AV *av = newAV (); |
546 | av_push (av, newSViv ((*m)->w)); |
900 | av_push (av, newSViv ((*m)->w)); |
547 | av_push (av, newSViv ((*m)->h)); |
901 | av_push (av, newSViv ((*m)->h)); |
|
|
902 | av_push (av, newSViv (rgb)); |
|
|
903 | av_push (av, newSViv (alpha)); |
548 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
904 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
905 | } |
549 | |
906 | |
550 | ++m; |
907 | ++m; |
551 | } |
908 | } |
552 | } |
909 | } |
553 | |
910 | |
554 | char * |
|
|
555 | SDL_GetError () |
|
|
556 | |
|
|
557 | int |
911 | int |
558 | SDL_SetVideoMode (int w, int h, int fullscreen) |
912 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
559 | CODE: |
913 | CODE: |
|
|
914 | { |
|
|
915 | SDL_EnableUNICODE (1); |
|
|
916 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
917 | |
|
|
918 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
919 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
920 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
921 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
922 | |
560 | RETVAL = !!SDL_SetVideoMode ( |
923 | RETVAL = !!SDL_SetVideoMode ( |
561 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
924 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
562 | ); |
925 | ); |
|
|
926 | |
563 | if (RETVAL) |
927 | if (RETVAL) |
564 | { |
928 | { |
565 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
929 | av_clear (texture_av); |
|
|
930 | |
|
|
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
566 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
567 | # include "glfunc.h" |
933 | #include "glfunc.h" |
568 | # undef GL_FUNC |
934 | #undef GL_FUNC |
|
|
935 | |
|
|
936 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
937 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
569 | } |
938 | } |
|
|
939 | } |
570 | OUTPUT: |
940 | OUTPUT: |
571 | RETVAL |
941 | RETVAL |
572 | |
942 | |
573 | void |
943 | void |
574 | SDL_GL_SwapBuffers () |
944 | SDL_GL_SwapBuffers () |
575 | |
945 | |
576 | char * |
946 | char * |
577 | SDL_GetKeyName (int sym) |
947 | SDL_GetKeyName (int sym) |
578 | |
948 | |
|
|
949 | int |
|
|
950 | SDL_GetAppState () |
|
|
951 | |
|
|
952 | int |
|
|
953 | SDL_GetModState () |
|
|
954 | |
579 | void |
955 | void |
580 | SDL_PollEvent () |
956 | poll_events () |
581 | PPCODE: |
957 | PPCODE: |
582 | { |
958 | { |
583 | SDL_Event ev; |
959 | SDL_Event ev; |
584 | |
960 | |
585 | while (SDL_PollEvent (&ev)) |
961 | SDL_PumpEvents (); |
|
|
962 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
586 | { |
963 | { |
587 | HV *hv = newHV (); |
964 | HV *hv = newHV (); |
588 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
965 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
589 | |
966 | |
590 | switch (ev.type) |
967 | switch (ev.type) |
591 | { |
968 | { |
592 | case SDL_KEYDOWN: |
969 | case SDL_KEYDOWN: |
593 | case SDL_KEYUP: |
970 | case SDL_KEYUP: |
594 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
971 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
595 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
972 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
596 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
973 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
974 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
597 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
975 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
598 | break; |
976 | break; |
599 | |
977 | |
600 | case SDL_ACTIVEEVENT: |
978 | case SDL_ACTIVEEVENT: |
601 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
979 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
602 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
980 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
603 | break; |
981 | break; |
604 | |
982 | |
605 | case SDL_MOUSEMOTION: |
983 | case SDL_MOUSEMOTION: |
|
|
984 | { |
|
|
985 | int state = ev.motion.state; |
|
|
986 | int x = ev.motion.x; |
|
|
987 | int y = ev.motion.y; |
|
|
988 | int xrel = ev.motion.xrel; |
|
|
989 | int yrel = ev.motion.yrel; |
|
|
990 | |
|
|
991 | /* do simplistic event compression */ |
|
|
992 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
993 | && state == ev.motion.state) |
|
|
994 | { |
|
|
995 | xrel += ev.motion.xrel; |
|
|
996 | yrel += ev.motion.yrel; |
|
|
997 | x = ev.motion.x; |
|
|
998 | y = ev.motion.y; |
|
|
999 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1000 | } |
|
|
1001 | |
606 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1002 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
607 | |
|
|
608 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1003 | hv_store (hv, "state", 5, newSViv (state), 0); |
609 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1004 | hv_store (hv, "x", 1, newSViv (x), 0); |
610 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1005 | hv_store (hv, "y", 1, newSViv (y), 0); |
611 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1006 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
612 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1007 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1008 | } |
613 | break; |
1009 | break; |
614 | |
1010 | |
615 | case SDL_MOUSEBUTTONDOWN: |
1011 | case SDL_MOUSEBUTTONDOWN: |
616 | case SDL_MOUSEBUTTONUP: |
1012 | case SDL_MOUSEBUTTONUP: |
617 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1013 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
618 | |
1014 | |
619 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1015 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
620 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1016 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
621 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1017 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
622 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1018 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
627 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1023 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
628 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1024 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
629 | break; |
1025 | break; |
630 | } |
1026 | } |
631 | |
1027 | |
632 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1028 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
633 | } |
1029 | } |
634 | } |
1030 | } |
635 | |
1031 | |
|
|
1032 | char * |
|
|
1033 | SDL_AudioDriverName () |
|
|
1034 | CODE: |
|
|
1035 | { |
|
|
1036 | char buf [256]; |
|
|
1037 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1038 | XSRETURN_UNDEF; |
|
|
1039 | |
|
|
1040 | RETVAL = buf; |
|
|
1041 | } |
|
|
1042 | OUTPUT: |
|
|
1043 | RETVAL |
|
|
1044 | |
636 | int |
1045 | int |
637 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1046 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
638 | POSTCALL: |
1047 | POSTCALL: |
639 | Mix_HookMusicFinished (music_finished); |
1048 | Mix_HookMusicFinished (music_finished); |
640 | Mix_ChannelFinished (channel_finished); |
1049 | Mix_ChannelFinished (channel_finished); |
641 | |
1050 | |
642 | void |
1051 | void |
|
|
1052 | Mix_QuerySpec () |
|
|
1053 | PPCODE: |
|
|
1054 | { |
|
|
1055 | int freq, channels; |
|
|
1056 | Uint16 format; |
|
|
1057 | |
|
|
1058 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1059 | { |
|
|
1060 | EXTEND (SP, 3); |
|
|
1061 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1062 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1063 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1064 | } |
|
|
1065 | } |
|
|
1066 | |
|
|
1067 | void |
643 | Mix_CloseAudio () |
1068 | Mix_CloseAudio () |
644 | |
1069 | |
645 | int |
1070 | int |
646 | Mix_AllocateChannels (int numchans = -1) |
1071 | Mix_AllocateChannels (int numchans = -1) |
647 | |
1072 | |
|
|
1073 | const char * |
|
|
1074 | Mix_GetError () |
|
|
1075 | |
648 | void |
1076 | void |
649 | lowdelay (int fd, int val = 1) |
1077 | lowdelay (int fd, int val = 1) |
650 | CODE: |
1078 | CODE: |
|
|
1079 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1080 | |
|
|
1081 | void |
|
|
1082 | win32_proxy_info () |
|
|
1083 | PPCODE: |
|
|
1084 | { |
651 | #ifndef _WIN32 |
1085 | #ifdef _WIN32 |
652 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1086 | char buffer[2048]; |
|
|
1087 | DWORD buflen; |
|
|
1088 | |
|
|
1089 | EXTEND (SP, 3); |
|
|
1090 | |
|
|
1091 | buflen = sizeof (buffer); |
|
|
1092 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1093 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1094 | { |
|
|
1095 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1096 | |
|
|
1097 | buflen = sizeof (buffer); |
|
|
1098 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1099 | { |
|
|
1100 | PUSHs (newSVpv (buffer, 0)); |
|
|
1101 | |
|
|
1102 | buflen = sizeof (buffer); |
|
|
1103 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1104 | PUSHs (newSVpv (buffer, 0)); |
|
|
1105 | } |
|
|
1106 | } |
653 | #endif |
1107 | #endif |
|
|
1108 | } |
654 | |
1109 | |
655 | void |
1110 | int |
656 | add_font (char *file) |
1111 | add_font (char *file) |
657 | CODE: |
1112 | CODE: |
658 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1113 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1114 | OUTPUT: |
|
|
1115 | RETVAL |
659 | |
1116 | |
660 | void |
1117 | void |
661 | load_image_inline (SV *image_) |
1118 | load_image_inline (SV *image_) |
662 | ALIAS: |
1119 | ALIAS: |
663 | load_image_file = 1 |
1120 | load_image_file = 1 |
… | |
… | |
666 | STRLEN image_len; |
1123 | STRLEN image_len; |
667 | char *image = (char *)SvPVbyte (image_, image_len); |
1124 | char *image = (char *)SvPVbyte (image_, image_len); |
668 | SDL_Surface *surface, *surface2; |
1125 | SDL_Surface *surface, *surface2; |
669 | SDL_PixelFormat fmt; |
1126 | SDL_PixelFormat fmt; |
670 | SDL_RWops *rw = ix |
1127 | SDL_RWops *rw = ix |
671 | ? SDL_RWFromFile (image, "r") |
1128 | ? SDL_RWFromFile (image, "rb") |
672 | : SDL_RWFromConstMem (image, image_len); |
1129 | : SDL_RWFromConstMem (image, image_len); |
673 | |
1130 | |
674 | if (!rw) |
1131 | if (!rw) |
675 | croak ("load_image: %s", SDL_GetError ()); |
1132 | croak ("load_image: %s", SDL_GetError ()); |
676 | |
1133 | |
… | |
… | |
749 | void |
1206 | void |
750 | error (char *message) |
1207 | error (char *message) |
751 | CODE: |
1208 | CODE: |
752 | fprintf (stderr, "ERROR: %s\n", message); |
1209 | fprintf (stderr, "ERROR: %s\n", message); |
753 | #ifdef _WIN32 |
1210 | #ifdef _WIN32 |
754 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1211 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
755 | #endif |
1212 | #endif |
756 | |
1213 | |
757 | void |
1214 | void |
758 | fatal (char *message) |
1215 | fatal (char *message) |
759 | CODE: |
1216 | CODE: |
760 | fprintf (stderr, "FATAL: %s\n", message); |
1217 | fprintf (stderr, "FATAL: %s\n", message); |
761 | #ifdef _WIN32 |
1218 | #ifdef _WIN32 |
762 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1219 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
763 | #endif |
1220 | #endif |
764 | _exit (1); |
1221 | _exit (1); |
765 | |
1222 | |
766 | void |
1223 | void |
767 | _exit (int retval) |
1224 | _exit (int retval = 0) |
768 | CODE: |
1225 | CODE: |
|
|
1226 | #ifdef WIN32 |
|
|
1227 | ExitThread (retval); // unclean, please beam me up |
|
|
1228 | #else |
769 | _exit (retval); |
1229 | _exit (retval); |
|
|
1230 | #endif |
770 | |
1231 | |
771 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1232 | void |
|
|
1233 | debug () |
|
|
1234 | CODE: |
|
|
1235 | { |
|
|
1236 | #if DEBUG |
|
|
1237 | VALGRIND_DO_LEAK_CHECK; |
|
|
1238 | #endif |
|
|
1239 | } |
772 | |
1240 | |
773 | CFPlus::Font |
1241 | int |
|
|
1242 | SvREFCNT (SV *sv) |
|
|
1243 | CODE: |
|
|
1244 | RETVAL = SvREFCNT (sv); |
|
|
1245 | OUTPUT: |
|
|
1246 | RETVAL |
|
|
1247 | |
|
|
1248 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1249 | |
|
|
1250 | PROTOTYPES: DISABLE |
|
|
1251 | |
|
|
1252 | DC::Font |
774 | new_from_file (SV *class, char *path, int id = 0) |
1253 | new_from_file (SV *class, char *path, int id = 0) |
775 | CODE: |
1254 | CODE: |
776 | { |
1255 | { |
777 | int count; |
1256 | int count; |
778 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1257 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
781 | } |
1260 | } |
782 | OUTPUT: |
1261 | OUTPUT: |
783 | RETVAL |
1262 | RETVAL |
784 | |
1263 | |
785 | void |
1264 | void |
786 | DESTROY (CFPlus::Font self) |
1265 | DESTROY (DC::Font self) |
787 | CODE: |
1266 | CODE: |
788 | pango_font_description_free (self); |
1267 | pango_font_description_free (self); |
789 | |
1268 | |
790 | void |
1269 | void |
791 | make_default (CFPlus::Font self) |
1270 | make_default (DC::Font self) |
|
|
1271 | PROTOTYPE: $ |
792 | CODE: |
1272 | CODE: |
793 | default_font = self; |
1273 | default_font = self; |
794 | |
1274 | |
795 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1275 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
796 | |
1276 | |
|
|
1277 | PROTOTYPES: DISABLE |
|
|
1278 | |
797 | void |
1279 | void |
798 | reset_glyph_cache () |
1280 | glyph_cache_backup () |
|
|
1281 | PROTOTYPE: |
799 | CODE: |
1282 | CODE: |
|
|
1283 | tc_backup (); |
|
|
1284 | |
|
|
1285 | void |
|
|
1286 | glyph_cache_restore () |
|
|
1287 | PROTOTYPE: |
|
|
1288 | CODE: |
800 | tc_clear (); |
1289 | tc_restore (); |
801 | |
1290 | |
802 | CFPlus::Layout |
1291 | DC::Layout |
803 | new (SV *class) |
1292 | new (SV *class) |
804 | CODE: |
1293 | CODE: |
805 | New (0, RETVAL, 1, struct cf_layout); |
1294 | New (0, RETVAL, 1, struct cf_layout); |
806 | |
1295 | |
807 | RETVAL->pl = pango_layout_new (opengl_context); |
1296 | RETVAL->pl = pango_layout_new (opengl_context); |
… | |
… | |
809 | RETVAL->g = 1.; |
1298 | RETVAL->g = 1.; |
810 | RETVAL->b = 1.; |
1299 | RETVAL->b = 1.; |
811 | RETVAL->a = 1.; |
1300 | RETVAL->a = 1.; |
812 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1301 | RETVAL->base_height = MIN_FONT_HEIGHT; |
813 | RETVAL->font = 0; |
1302 | RETVAL->font = 0; |
|
|
1303 | RETVAL->rc = rc_alloc (); |
814 | |
1304 | |
815 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1305 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
816 | layout_update_font (RETVAL); |
1306 | layout_update_font (RETVAL); |
817 | OUTPUT: |
1307 | OUTPUT: |
818 | RETVAL |
1308 | RETVAL |
819 | |
1309 | |
820 | void |
1310 | void |
821 | DESTROY (CFPlus::Layout self) |
1311 | DESTROY (DC::Layout self) |
822 | CODE: |
1312 | CODE: |
823 | g_object_unref (self->pl); |
1313 | g_object_unref (self->pl); |
|
|
1314 | rc_free (self->rc); |
824 | Safefree (self); |
1315 | Safefree (self); |
825 | |
1316 | |
826 | void |
1317 | void |
827 | set_text (CFPlus::Layout self, SV *text_) |
1318 | set_text (DC::Layout self, SV *text_) |
828 | CODE: |
1319 | CODE: |
829 | { |
1320 | { |
830 | STRLEN textlen; |
1321 | STRLEN textlen; |
831 | char *text = SvPVutf8 (text_, textlen); |
1322 | char *text = SvPVutf8 (text_, textlen); |
832 | |
1323 | |
833 | pango_layout_set_text (self->pl, text, textlen); |
1324 | pango_layout_set_text (self->pl, text, textlen); |
834 | } |
1325 | } |
835 | |
1326 | |
836 | void |
1327 | void |
837 | set_markup (CFPlus::Layout self, SV *text_) |
1328 | set_markup (DC::Layout self, SV *text_) |
838 | CODE: |
1329 | CODE: |
839 | { |
1330 | { |
840 | STRLEN textlen; |
1331 | STRLEN textlen; |
841 | char *text = SvPVutf8 (text_, textlen); |
1332 | char *text = SvPVutf8 (text_, textlen); |
842 | |
1333 | |
843 | pango_layout_set_markup (self->pl, text, textlen); |
1334 | pango_layout_set_markup (self->pl, text, textlen); |
844 | } |
1335 | } |
845 | |
1336 | |
846 | void |
1337 | void |
847 | set_shapes (CFPlus::Layout self, ...) |
1338 | set_shapes (DC::Layout self, ...) |
848 | CODE: |
1339 | CODE: |
849 | { |
1340 | { |
850 | PangoAttrList *attrs = 0; |
1341 | PangoAttrList *attrs = 0; |
851 | const char *text = pango_layout_get_text (self->pl); |
1342 | const char *text = pango_layout_get_text (self->pl); |
852 | const char *pos = text; |
1343 | const char *pos = text; |
… | |
… | |
887 | if (attrs) |
1378 | if (attrs) |
888 | pango_layout_set_attributes (self->pl, attrs); |
1379 | pango_layout_set_attributes (self->pl, attrs); |
889 | } |
1380 | } |
890 | |
1381 | |
891 | void |
1382 | void |
892 | get_shapes (CFPlus::Layout self) |
1383 | get_shapes (DC::Layout self) |
893 | PPCODE: |
1384 | PPCODE: |
894 | { |
1385 | { |
895 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1386 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
896 | |
1387 | |
897 | do |
1388 | do |
898 | { |
1389 | { |
899 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1390 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
900 | |
1391 | |
901 | if (run && shape_attr_p (run)) |
1392 | if (run && shape_attr_p (run)) |
902 | { |
1393 | { |
903 | PangoRectangle extents; |
1394 | PangoRectangle extents; |
904 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1395 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
912 | |
1403 | |
913 | pango_layout_iter_free (iter); |
1404 | pango_layout_iter_free (iter); |
914 | } |
1405 | } |
915 | |
1406 | |
916 | int |
1407 | int |
917 | has_wrapped (CFPlus::Layout self) |
1408 | has_wrapped (DC::Layout self) |
918 | CODE: |
1409 | CODE: |
919 | { |
1410 | { |
920 | int lines = 1; |
1411 | int lines = 1; |
921 | const char *text = pango_layout_get_text (self->pl); |
1412 | const char *text = pango_layout_get_text (self->pl); |
922 | |
1413 | |
… | |
… | |
927 | } |
1418 | } |
928 | OUTPUT: |
1419 | OUTPUT: |
929 | RETVAL |
1420 | RETVAL |
930 | |
1421 | |
931 | SV * |
1422 | SV * |
932 | get_text (CFPlus::Layout self) |
1423 | get_text (DC::Layout self) |
933 | CODE: |
1424 | CODE: |
934 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1425 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
935 | sv_utf8_decode (RETVAL); |
1426 | sv_utf8_decode (RETVAL); |
936 | OUTPUT: |
1427 | OUTPUT: |
937 | RETVAL |
1428 | RETVAL |
938 | |
1429 | |
939 | void |
1430 | void |
940 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1431 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
941 | CODE: |
1432 | CODE: |
942 | self->r = r; |
1433 | self->r = r; |
943 | self->g = g; |
1434 | self->g = g; |
944 | self->b = b; |
1435 | self->b = b; |
945 | self->a = a; |
1436 | self->a = a; |
946 | |
1437 | |
947 | void |
1438 | void |
948 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1439 | set_font (DC::Layout self, DC::Font font = 0) |
949 | CODE: |
1440 | CODE: |
950 | if (self->font != font) |
1441 | if (self->font != font) |
951 | { |
1442 | { |
952 | self->font = font; |
1443 | self->font = font; |
953 | layout_update_font (self); |
1444 | layout_update_font (self); |
954 | } |
1445 | } |
955 | |
1446 | |
956 | void |
1447 | void |
957 | set_height (CFPlus::Layout self, int base_height) |
1448 | set_height (DC::Layout self, int base_height) |
958 | CODE: |
1449 | CODE: |
959 | if (self->base_height != base_height) |
1450 | if (self->base_height != base_height) |
960 | { |
1451 | { |
961 | self->base_height = base_height; |
1452 | self->base_height = base_height; |
962 | layout_update_font (self); |
1453 | layout_update_font (self); |
963 | } |
1454 | } |
964 | |
1455 | |
965 | void |
1456 | void |
966 | set_width (CFPlus::Layout self, int max_width = -1) |
1457 | set_width (DC::Layout self, int max_width = -1) |
967 | CODE: |
1458 | CODE: |
968 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1459 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
969 | |
1460 | |
970 | void |
1461 | void |
971 | set_indent (CFPlus::Layout self, int indent) |
1462 | set_indent (DC::Layout self, int indent) |
972 | CODE: |
1463 | CODE: |
973 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1464 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
974 | |
1465 | |
975 | void |
1466 | void |
976 | set_spacing (CFPlus::Layout self, int spacing) |
1467 | set_spacing (DC::Layout self, int spacing) |
977 | CODE: |
1468 | CODE: |
978 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1469 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
979 | |
1470 | |
980 | void |
1471 | void |
981 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1472 | set_ellipsise (DC::Layout self, int ellipsise) |
982 | CODE: |
1473 | CODE: |
983 | pango_layout_set_ellipsize (self->pl, |
1474 | pango_layout_set_ellipsize (self->pl, |
984 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1475 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
985 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1476 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
986 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1477 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
987 | : PANGO_ELLIPSIZE_NONE |
1478 | : PANGO_ELLIPSIZE_NONE |
988 | ); |
1479 | ); |
989 | |
1480 | |
990 | void |
1481 | void |
991 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1482 | set_single_paragraph_mode (DC::Layout self, int spm) |
992 | CODE: |
1483 | CODE: |
993 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1484 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
994 | |
1485 | |
995 | void |
1486 | void |
996 | size (CFPlus::Layout self) |
1487 | size (DC::Layout self) |
997 | PPCODE: |
1488 | PPCODE: |
998 | { |
1489 | { |
999 | int w, h; |
1490 | int w, h; |
1000 | |
1491 | |
1001 | layout_get_pixel_size (self, &w, &h); |
1492 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1004 | PUSHs (sv_2mortal (newSViv (w))); |
1495 | PUSHs (sv_2mortal (newSViv (w))); |
1005 | PUSHs (sv_2mortal (newSViv (h))); |
1496 | PUSHs (sv_2mortal (newSViv (h))); |
1006 | } |
1497 | } |
1007 | |
1498 | |
1008 | int |
1499 | int |
1009 | descent (CFPlus::Layout self) |
1500 | descent (DC::Layout self) |
1010 | CODE: |
1501 | CODE: |
1011 | { |
1502 | { |
1012 | PangoRectangle rect; |
1503 | PangoRectangle rect; |
1013 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1504 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1014 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1505 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1015 | RETVAL = PANGO_DESCENT (rect); |
1506 | RETVAL = PANGO_DESCENT (rect); |
1016 | } |
1507 | } |
1017 | OUTPUT: |
1508 | OUTPUT: |
1018 | RETVAL |
1509 | RETVAL |
1019 | |
1510 | |
1020 | int |
1511 | int |
1021 | xy_to_index (CFPlus::Layout self, int x, int y) |
1512 | xy_to_index (DC::Layout self, int x, int y) |
1022 | CODE: |
1513 | CODE: |
1023 | { |
1514 | { |
1024 | int index, trailing; |
1515 | int index, trailing; |
1025 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1516 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1026 | RETVAL = index; |
1517 | RETVAL = index + trailing; |
1027 | } |
1518 | } |
1028 | OUTPUT: |
1519 | OUTPUT: |
1029 | RETVAL |
1520 | RETVAL |
1030 | |
1521 | |
1031 | void |
1522 | void |
1032 | cursor_pos (CFPlus::Layout self, int index) |
1523 | cursor_pos (DC::Layout self, int index) |
1033 | PPCODE: |
1524 | PPCODE: |
1034 | { |
1525 | { |
1035 | PangoRectangle strong_pos; |
1526 | PangoRectangle pos; |
1036 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1527 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1037 | |
1528 | |
1038 | EXTEND (SP, 3); |
1529 | EXTEND (SP, 3); |
1039 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1530 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1040 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1531 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1041 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1532 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1042 | } |
1533 | } |
1043 | |
1534 | |
1044 | void |
1535 | void |
1045 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1536 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1046 | PPCODE: |
1537 | PPCODE: |
|
|
1538 | { |
|
|
1539 | int line, x; |
|
|
1540 | |
|
|
1541 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1542 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
|
|
1543 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1544 | --line; |
|
|
1545 | #endif |
|
|
1546 | EXTEND (SP, 2); |
|
|
1547 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1548 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1549 | } |
|
|
1550 | |
|
|
1551 | void |
|
|
1552 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1553 | PPCODE: |
|
|
1554 | { |
|
|
1555 | PangoLayoutLine *lp; |
|
|
1556 | int index, trailing; |
|
|
1557 | |
|
|
1558 | if (line < 0) |
|
|
1559 | XSRETURN_EMPTY; |
|
|
1560 | |
|
|
1561 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1562 | XSRETURN_EMPTY; /* do better */ |
|
|
1563 | |
|
|
1564 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1565 | |
|
|
1566 | EXTEND (SP, 2); |
|
|
1567 | if (GIMME_V == G_SCALAR) |
|
|
1568 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1569 | else |
|
|
1570 | { |
|
|
1571 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1572 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1573 | } |
|
|
1574 | } |
|
|
1575 | |
|
|
1576 | void |
|
|
1577 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1578 | CODE: |
|
|
1579 | rc_clear (self->rc); |
1047 | pango_opengl_render_layout_subpixel ( |
1580 | pango_opengl_render_layout_subpixel ( |
1048 | self->pl, |
1581 | self->pl, |
|
|
1582 | self->rc, |
1049 | x * PANGO_SCALE, y * PANGO_SCALE, |
1583 | x * PANGO_SCALE, y * PANGO_SCALE, |
1050 | self->r, self->g, self->b, self->a, |
1584 | self->r, self->g, self->b, self->a, |
1051 | flags |
1585 | flags |
1052 | ); |
1586 | ); |
|
|
1587 | // we assume that context_change actually clears/frees stuff |
|
|
1588 | // and does not do any recomputation... |
|
|
1589 | pango_layout_context_changed (self->pl); |
1053 | |
1590 | |
1054 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1055 | |
|
|
1056 | void |
1591 | void |
1057 | pad2pot (SV *data_, SV *w_, SV *h_) |
1592 | draw (DC::Layout self) |
1058 | CODE: |
1593 | CODE: |
1059 | { |
1594 | { |
1060 | int ow = SvIV (w_); |
1595 | glEnable (GL_TEXTURE_2D); |
1061 | int oh = SvIV (h_); |
1596 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1597 | glEnable (GL_BLEND); |
|
|
1598 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1599 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1600 | glEnable (GL_ALPHA_TEST); |
|
|
1601 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1062 | |
1602 | |
1063 | if (ow && oh) |
1603 | rc_draw (self->rc); |
|
|
1604 | |
|
|
1605 | glDisable (GL_ALPHA_TEST); |
|
|
1606 | glDisable (GL_BLEND); |
|
|
1607 | glDisable (GL_TEXTURE_2D); |
|
|
1608 | } |
|
|
1609 | |
|
|
1610 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1611 | |
|
|
1612 | PROTOTYPES: ENABLE |
|
|
1613 | |
|
|
1614 | void |
|
|
1615 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1616 | CODE: |
|
|
1617 | { |
|
|
1618 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1064 | { |
1619 | { |
1065 | int nw = minpot (ow); |
|
|
1066 | int nh = minpot (oh); |
|
|
1067 | |
|
|
1068 | if (nw != ow || nh != oh) |
|
|
1069 | { |
|
|
1070 | if (SvOK (data_)) |
|
|
1071 | { |
|
|
1072 | STRLEN datalen; |
1620 | STRLEN datalen; |
1073 | char *data = SvPVbyte (data_, datalen); |
1621 | char *data = SvPVbyte (data_, datalen); |
1074 | int bpp = datalen / (ow * oh); |
1622 | int bpp = datalen / (ow * oh); |
1075 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1623 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1076 | |
1624 | |
1077 | SvPOK_only (result_); |
1625 | SvPOK_only (result_); |
1078 | SvCUR_set (result_, nw * nh * bpp); |
1626 | SvCUR_set (result_, nw * nh * bpp); |
1079 | |
1627 | |
1080 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1628 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1081 | while (oh--) |
1629 | while (oh--) |
1082 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1630 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1083 | |
1631 | |
1084 | sv_setsv (data_, result_); |
1632 | sv_setsv (data_, result_); |
1085 | } |
|
|
1086 | |
|
|
1087 | sv_setiv (w_, nw); |
|
|
1088 | sv_setiv (h_, nh); |
|
|
1089 | } |
|
|
1090 | } |
1633 | } |
1091 | } |
1634 | } |
1092 | |
1635 | |
1093 | void |
1636 | void |
1094 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1637 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1100 | { |
1643 | { |
1101 | HV *hv = (HV *)SvRV (self); |
1644 | HV *hv = (HV *)SvRV (self); |
1102 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1645 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1103 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1646 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1104 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1647 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1648 | |
|
|
1649 | if (name <= 0) |
|
|
1650 | XSRETURN_EMPTY; |
1105 | |
1651 | |
1106 | if (items < 5) |
1652 | if (items < 5) |
1107 | { |
1653 | { |
1108 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1654 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1109 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1655 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1137 | glDisable (GL_ALPHA_TEST); |
1683 | glDisable (GL_ALPHA_TEST); |
1138 | glDisable (GL_BLEND); |
1684 | glDisable (GL_BLEND); |
1139 | } |
1685 | } |
1140 | } |
1686 | } |
1141 | |
1687 | |
1142 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1688 | void |
|
|
1689 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1690 | PROTOTYPE: @ |
|
|
1691 | CODE: |
|
|
1692 | { |
|
|
1693 | glEnable (GL_BLEND); |
|
|
1694 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1695 | glEnable (GL_TEXTURE_2D); |
|
|
1696 | glBindTexture (GL_TEXTURE_2D, name1); |
1143 | |
1697 | |
1144 | CFPlus::Map |
1698 | glColor3f (intensity, intensity, intensity); |
1145 | new (SV *class, int map_width, int map_height) |
1699 | glPushMatrix (); |
|
|
1700 | glScalef (1./3, 1./3, 1.); |
|
|
1701 | |
|
|
1702 | if (blend > 0.f) |
|
|
1703 | { |
|
|
1704 | float dx3 = dx * -3.f / w; |
|
|
1705 | float dy3 = dy * -3.f / h; |
|
|
1706 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1707 | |
|
|
1708 | /* interpolate the two shadow textures */ |
|
|
1709 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1710 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1711 | |
|
|
1712 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1713 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1714 | glEnable (GL_TEXTURE_2D); |
|
|
1715 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1716 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1717 | |
|
|
1718 | /* rgb == rgb(glcolor) */ |
|
|
1719 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1720 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1721 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1722 | |
|
|
1723 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1724 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1725 | |
|
|
1726 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1727 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1728 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1729 | |
|
|
1730 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1731 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1732 | |
|
|
1733 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1734 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1735 | |
|
|
1736 | glBegin (GL_QUADS); |
|
|
1737 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1738 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1739 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1740 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1741 | glEnd (); |
|
|
1742 | |
|
|
1743 | glDisable (GL_TEXTURE_2D); |
|
|
1744 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1745 | } |
|
|
1746 | else |
|
|
1747 | { |
|
|
1748 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1749 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1750 | |
|
|
1751 | glBegin (GL_QUADS); |
|
|
1752 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1753 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1754 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1755 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1756 | glEnd (); |
|
|
1757 | } |
|
|
1758 | |
|
|
1759 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1760 | { |
|
|
1761 | int x, y; |
|
|
1762 | int dx3 = dx * 3; |
|
|
1763 | int dy3 = dy * 3; |
|
|
1764 | |
|
|
1765 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1766 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1767 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1768 | glTranslatef (-1., -1., 0); |
|
|
1769 | glBegin (GL_QUADS); |
|
|
1770 | |
|
|
1771 | for (y = 1; y < h; y += 3) |
|
|
1772 | { |
|
|
1773 | int y1 = y - dy3; |
|
|
1774 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1775 | |
|
|
1776 | for (x = 1; x < w; x += 3) |
|
|
1777 | { |
|
|
1778 | int x1 = x - dx3; |
|
|
1779 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1780 | uint8_t h2; |
|
|
1781 | |
|
|
1782 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1783 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1784 | else |
|
|
1785 | h2 = 1; /* out of range == invisible */ |
|
|
1786 | |
|
|
1787 | if (h1 || h2) |
|
|
1788 | { |
|
|
1789 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1790 | glColor4f (1., 1., 1., alpha); |
|
|
1791 | |
|
|
1792 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1793 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1794 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1795 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1796 | } |
|
|
1797 | } |
|
|
1798 | } |
|
|
1799 | } |
|
|
1800 | |
|
|
1801 | glEnd (); |
|
|
1802 | |
|
|
1803 | glPopMatrix (); |
|
|
1804 | |
|
|
1805 | glDisable (GL_TEXTURE_2D); |
|
|
1806 | glDisable (GL_BLEND); |
|
|
1807 | } |
|
|
1808 | |
|
|
1809 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1810 | CODE: |
|
|
1811 | { |
|
|
1812 | GLint width; |
|
|
1813 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1814 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1815 | RETVAL = width > 0; |
|
|
1816 | } |
|
|
1817 | OUTPUT: |
|
|
1818 | RETVAL |
|
|
1819 | |
|
|
1820 | MODULE = Deliantra::Client PACKAGE = DC::Map |
|
|
1821 | |
|
|
1822 | PROTOTYPES: DISABLE |
|
|
1823 | |
|
|
1824 | DC::Map |
|
|
1825 | new (SV *class) |
1146 | CODE: |
1826 | CODE: |
1147 | New (0, RETVAL, 1, struct map); |
1827 | New (0, RETVAL, 1, struct map); |
1148 | RETVAL->x = 0; |
1828 | RETVAL->x = 0; |
1149 | RETVAL->y = 0; |
1829 | RETVAL->y = 0; |
1150 | RETVAL->w = map_width; |
1830 | RETVAL->w = 0; |
1151 | RETVAL->h = map_height; |
1831 | RETVAL->h = 0; |
1152 | RETVAL->ox = 0; |
1832 | RETVAL->ox = 0; |
1153 | RETVAL->oy = 0; |
1833 | RETVAL->oy = 0; |
1154 | RETVAL->faces = 8192; |
1834 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1155 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1835 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1156 | RETVAL->texs = 8192; |
|
|
1157 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1158 | RETVAL->rows = 0; |
1836 | RETVAL->rows = 0; |
1159 | RETVAL->row = 0; |
1837 | RETVAL->row = 0; |
1160 | OUTPUT: |
1838 | OUTPUT: |
1161 | RETVAL |
1839 | RETVAL |
1162 | |
1840 | |
1163 | void |
1841 | void |
1164 | DESTROY (CFPlus::Map self) |
1842 | DESTROY (DC::Map self) |
1165 | CODE: |
1843 | CODE: |
1166 | { |
1844 | { |
1167 | map_clear (self); |
1845 | map_clear (self); |
1168 | Safefree (self->face); |
1846 | Safefree (self->face2tile); |
1169 | Safefree (self->tex); |
1847 | Safefree (self->tex); |
1170 | Safefree (self); |
1848 | Safefree (self); |
1171 | } |
1849 | } |
1172 | |
1850 | |
1173 | void |
1851 | void |
|
|
1852 | resize (DC::Map self, int map_width, int map_height) |
|
|
1853 | CODE: |
|
|
1854 | self->w = map_width; |
|
|
1855 | self->h = map_height; |
|
|
1856 | |
|
|
1857 | void |
1174 | clear (CFPlus::Map self) |
1858 | clear (DC::Map self) |
1175 | CODE: |
1859 | CODE: |
1176 | map_clear (self); |
1860 | map_clear (self); |
1177 | |
1861 | |
1178 | void |
1862 | void |
1179 | set_face (CFPlus::Map self, int face, int texid) |
1863 | set_tileid (DC::Map self, int face, int tile) |
1180 | CODE: |
1864 | CODE: |
1181 | { |
1865 | { |
1182 | while (self->faces <= face) |
1866 | need_facenum (self, face); self->face2tile [face] = tile; |
1183 | { |
1867 | need_texid (self, tile); |
1184 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1185 | self->faces *= 2; |
|
|
1186 | } |
|
|
1187 | |
|
|
1188 | self->face [face] = texid; |
|
|
1189 | } |
1868 | } |
1190 | |
1869 | |
1191 | void |
1870 | void |
|
|
1871 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1872 | CODE: |
|
|
1873 | { |
|
|
1874 | tileid texid; |
|
|
1875 | maptex *tex; |
|
|
1876 | |
|
|
1877 | if (face < 0 || face >= self->faces) |
|
|
1878 | return; |
|
|
1879 | |
|
|
1880 | if (smooth < 0 || smooth >= self->faces) |
|
|
1881 | return; |
|
|
1882 | |
|
|
1883 | texid = self->face2tile [face]; |
|
|
1884 | |
|
|
1885 | if (!texid) |
|
|
1886 | return; |
|
|
1887 | |
|
|
1888 | tex = self->tex + texid; |
|
|
1889 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1890 | tex->smoothlevel = level; |
|
|
1891 | } |
|
|
1892 | |
|
|
1893 | void |
1192 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1894 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1193 | CODE: |
1895 | CODE: |
1194 | { |
1896 | { |
1195 | while (self->texs <= texid) |
1897 | need_texid (self, texid); |
1196 | { |
|
|
1197 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1198 | self->texs *= 2; |
|
|
1199 | } |
|
|
1200 | |
1898 | |
1201 | { |
1899 | { |
1202 | maptex *tex = self->tex + texid; |
1900 | maptex *tex = self->tex + texid; |
1203 | |
1901 | |
1204 | tex->name = name; |
1902 | tex->name = name; |
… | |
… | |
1220 | // use uglier nearest interpolation because linear suffers |
1918 | // use uglier nearest interpolation because linear suffers |
1221 | // from transparent color bleeding and ugly wrapping effects. |
1919 | // from transparent color bleeding and ugly wrapping effects. |
1222 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1920 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1223 | } |
1921 | } |
1224 | |
1922 | |
|
|
1923 | void |
|
|
1924 | expire_textures (DC::Map self, int texid, int count) |
|
|
1925 | PPCODE: |
|
|
1926 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1927 | { |
|
|
1928 | maptex *tex = self->tex + texid; |
|
|
1929 | |
|
|
1930 | if (tex->name) |
|
|
1931 | { |
|
|
1932 | if (tex->unused) |
|
|
1933 | { |
|
|
1934 | tex->name = 0; |
|
|
1935 | tex->unused = 0; |
|
|
1936 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1937 | } |
|
|
1938 | else |
|
|
1939 | tex->unused = 1; |
|
|
1940 | } |
|
|
1941 | } |
|
|
1942 | |
1225 | int |
1943 | int |
1226 | ox (CFPlus::Map self) |
1944 | ox (DC::Map self) |
1227 | ALIAS: |
1945 | ALIAS: |
1228 | oy = 1 |
1946 | oy = 1 |
1229 | x = 2 |
1947 | x = 2 |
1230 | y = 3 |
1948 | y = 3 |
1231 | w = 4 |
1949 | w = 4 |
… | |
… | |
1242 | } |
1960 | } |
1243 | OUTPUT: |
1961 | OUTPUT: |
1244 | RETVAL |
1962 | RETVAL |
1245 | |
1963 | |
1246 | void |
1964 | void |
1247 | scroll (CFPlus::Map self, int dx, int dy) |
1965 | scroll (DC::Map self, int dx, int dy) |
1248 | CODE: |
1966 | CODE: |
1249 | { |
1967 | { |
1250 | if (dx > 0) |
1968 | if (dx > 0) |
1251 | map_blank (self, self->x, self->y, dx, self->h); |
1969 | map_blank (self, self->x, self->y, dx, self->h); |
1252 | else if (dx < 0) |
1970 | else if (dx < 0) |
1253 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1971 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1254 | |
1972 | |
1255 | if (dy > 0) |
1973 | if (dy > 0) |
1256 | map_blank (self, self->x, self->y, self->w, dy); |
1974 | map_blank (self, self->x, self->y, self->w, dy); |
1257 | else if (dy < 0) |
1975 | else if (dy < 0) |
1258 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1976 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1259 | |
1977 | |
1260 | self->ox += dx; self->x += dx; |
1978 | self->ox += dx; self->x += dx; |
1261 | self->oy += dy; self->y += dy; |
1979 | self->oy += dy; self->y += dy; |
1262 | |
1980 | |
1263 | while (self->y < 0) |
1981 | while (self->y < 0) |
… | |
… | |
1267 | self->rows += MAP_EXTEND_Y; |
1985 | self->rows += MAP_EXTEND_Y; |
1268 | self->y += MAP_EXTEND_Y; |
1986 | self->y += MAP_EXTEND_Y; |
1269 | } |
1987 | } |
1270 | } |
1988 | } |
1271 | |
1989 | |
1272 | void |
1990 | SV * |
1273 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1991 | map1a_update (DC::Map self, SV *data_, int extmap) |
1274 | CODE: |
1992 | CODE: |
1275 | { |
1993 | { |
1276 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1994 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1277 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1995 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1278 | mapcell *cell; |
1996 | mapcell *cell; |
1279 | int x, y, flags; |
1997 | int x, y, z, flags; |
|
|
1998 | AV *missing = newAV (); |
|
|
1999 | RETVAL = newRV_noinc ((SV *)missing); |
1280 | |
2000 | |
1281 | while (data < data_end - 1) |
2001 | while (data < data_end - 1) |
1282 | { |
2002 | { |
1283 | flags = (data [0] << 8) + data [1]; data += 2; |
2003 | flags = (data [0] << 8) + data [1]; data += 2; |
1284 | |
2004 | |
… | |
… | |
1304 | uint8_t ext, cmd; |
2024 | uint8_t ext, cmd; |
1305 | |
2025 | |
1306 | do |
2026 | do |
1307 | { |
2027 | { |
1308 | ext = *data++; |
2028 | ext = *data++; |
1309 | cmd = ext & 0x3f; |
2029 | cmd = ext & 0x7f; |
1310 | |
2030 | |
1311 | if (cmd < 4) |
2031 | if (cmd < 4) |
1312 | cell->darkness = 255 - ext * 64 + 1; |
2032 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
1313 | else if (cmd == 5) // health |
2033 | else if (cmd == 5) // health |
1314 | { |
2034 | { |
1315 | cell->stat_width = 1; |
2035 | cell->stat_width = 1; |
1316 | cell->stat_hp = *data++; |
2036 | cell->stat_hp = *data++; |
1317 | } |
2037 | } |
1318 | else if (cmd == 6) // monster width |
2038 | else if (cmd == 6) // monster width |
1319 | cell->stat_width = *data++ + 1; |
2039 | cell->stat_width = *data++ + 1; |
1320 | else if (cmd == 0x47) // monster width |
2040 | else if (cmd == 0x47) |
1321 | { |
2041 | { |
1322 | if (*data == 4) |
2042 | if (*data == 1) cell->player = data [1]; |
1323 | ; // decode player tag |
2043 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2044 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2045 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1324 | |
2046 | |
1325 | data += *data + 1; |
2047 | data += *data + 1; |
1326 | } |
2048 | } |
1327 | else if (cmd == 8) // cell flags |
2049 | else if (cmd == 8) // cell flags |
1328 | cell->flags = *data++; |
2050 | cell->flags = *data++; |
… | |
… | |
1335 | } |
2057 | } |
1336 | else |
2058 | else |
1337 | cell->darkness = *data++ + 1; |
2059 | cell->darkness = *data++ + 1; |
1338 | } |
2060 | } |
1339 | |
2061 | |
|
|
2062 | for (z = 0; z <= 2; ++z) |
1340 | if (flags & 4) |
2063 | if (flags & (4 >> z)) |
1341 | { |
2064 | { |
1342 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2065 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
2066 | need_facenum (self, face); |
|
|
2067 | cell->tile [z] = self->face2tile [face]; |
|
|
2068 | |
|
|
2069 | if (cell->tile [z]) |
|
|
2070 | { |
|
|
2071 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2072 | tex->unused = 0; |
|
|
2073 | if (!tex->name) |
|
|
2074 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2075 | |
|
|
2076 | if (tex->smoothtile) |
|
|
2077 | { |
|
|
2078 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2079 | smooth->unused = 0; |
|
|
2080 | if (!smooth->name) |
|
|
2081 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2082 | } |
|
|
2083 | } |
1343 | } |
2084 | } |
1344 | |
|
|
1345 | if (flags & 2) |
|
|
1346 | { |
|
|
1347 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1348 | } |
|
|
1349 | |
|
|
1350 | if (flags & 1) |
|
|
1351 | { |
|
|
1352 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1353 | } |
|
|
1354 | } |
2085 | } |
1355 | else |
2086 | else |
1356 | cell->darkness = 0; |
2087 | CELL_CLEAR (cell); |
1357 | } |
2088 | } |
1358 | } |
2089 | } |
|
|
2090 | OUTPUT: |
|
|
2091 | RETVAL |
1359 | |
2092 | |
1360 | SV * |
2093 | SV * |
1361 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2094 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1362 | CODE: |
2095 | CODE: |
1363 | { |
2096 | { |
1364 | int x1, x; |
2097 | int x1, x; |
1365 | int y1, y; |
2098 | int y1, y; |
1366 | int z; |
2099 | int z; |
… | |
… | |
1387 | { |
2120 | { |
1388 | mapcell *cell = row->col + (x - row->c0); |
2121 | mapcell *cell = row->col + (x - row->c0); |
1389 | |
2122 | |
1390 | for (z = 0; z <= 0; z++) |
2123 | for (z = 0; z <= 0; z++) |
1391 | { |
2124 | { |
1392 | mapface face = cell->face [z]; |
|
|
1393 | |
|
|
1394 | if (face) |
|
|
1395 | { |
|
|
1396 | maptex tex = self->tex [face]; |
2125 | maptex tex = self->tex [cell->tile [z]]; |
1397 | int a0 = 255 - tex.a; |
2126 | int a0 = 255 - tex.a; |
1398 | int a1 = tex.a; |
2127 | int a1 = tex.a; |
1399 | |
2128 | |
1400 | r = (r * a0 + tex.r * a1) / 255; |
2129 | r = (r * a0 + tex.r * a1) / 255; |
1401 | g = (g * a0 + tex.g * a1) / 255; |
2130 | g = (g * a0 + tex.g * a1) / 255; |
1402 | b = (b * a0 + tex.b * a1) / 255; |
2131 | b = (b * a0 + tex.b * a1) / 255; |
1403 | a = (a * a0 + tex.a * a1) / 255; |
2132 | a = (a * a0 + tex.a * a1) / 255; |
1404 | } |
|
|
1405 | } |
2133 | } |
1406 | } |
2134 | } |
1407 | |
2135 | |
1408 | *map++ = (r ) |
2136 | *map++ = (r ) |
1409 | | (g << 8) |
2137 | | (g << 8) |
… | |
… | |
1416 | } |
2144 | } |
1417 | OUTPUT: |
2145 | OUTPUT: |
1418 | RETVAL |
2146 | RETVAL |
1419 | |
2147 | |
1420 | void |
2148 | void |
1421 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2149 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1422 | CODE: |
2150 | CODE: |
1423 | { |
2151 | { |
1424 | int vx, vy; |
|
|
1425 | int x, y, z; |
2152 | int x, y, z; |
1426 | int last_name; |
|
|
1427 | mapface face; |
|
|
1428 | |
2153 | |
1429 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
2154 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1430 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
2155 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2156 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2157 | smooth_key skey; |
|
|
2158 | int pl_x, pl_y; |
|
|
2159 | maptex pl_tex; |
|
|
2160 | rc_t *rc = rc_alloc (); |
|
|
2161 | rc_t *rc_ov = rc_alloc (); |
|
|
2162 | rc_key_t key; |
|
|
2163 | rc_array_t *arr; |
1431 | |
2164 | |
1432 | /* |
2165 | pl_tex.name = 0; |
1433 | int vx = self->vx = self->w >= sw |
|
|
1434 | ? self->x + (self->w - sw) / 2 |
|
|
1435 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1436 | |
2166 | |
1437 | int vy = self->vy = self->h >= sh |
2167 | // that's current max. sorry. |
1438 | ? self->y + (self->h - sh) / 2 |
2168 | if (sw > 255) sw = 255; |
1439 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
2169 | if (sh > 255) sh = 255; |
1440 | */ |
|
|
1441 | |
2170 | |
1442 | glColor4ub (255, 255, 255, 255); |
2171 | // clear key, in case of extra padding |
|
|
2172 | memset (&skey, 0, sizeof (skey)); |
|
|
2173 | |
|
|
2174 | memset (&key, 0, sizeof (key)); |
|
|
2175 | key.r = 255; |
|
|
2176 | key.g = 255; |
|
|
2177 | key.b = 255; |
|
|
2178 | key.a = 255; |
|
|
2179 | key.mode = GL_QUADS; |
|
|
2180 | key.format = GL_T2F_V3F; |
|
|
2181 | |
|
|
2182 | mx += self->x; |
|
|
2183 | my += self->y; |
|
|
2184 | |
|
|
2185 | // first pass: determine smooth_max |
|
|
2186 | // rather ugly, if you ask me |
|
|
2187 | // could also be stored inside mapcell and updated on change |
|
|
2188 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2189 | |
|
|
2190 | for (y = 0; y < sh; y++) |
|
|
2191 | if (0 <= y + my && y + my < self->rows) |
|
|
2192 | { |
|
|
2193 | maprow *row = self->row + (y + my); |
|
|
2194 | |
|
|
2195 | for (x = 0; x < sw; x++) |
|
|
2196 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2197 | { |
|
|
2198 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2199 | |
|
|
2200 | smooth_max[x + 1][y + 1] = |
|
|
2201 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2202 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2203 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2204 | } |
|
|
2205 | } |
1443 | |
2206 | |
1444 | glEnable (GL_BLEND); |
2207 | glEnable (GL_BLEND); |
1445 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2208 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1446 | glEnable (GL_TEXTURE_2D); |
|
|
1447 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2209 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1448 | |
2210 | |
1449 | glBegin (GL_QUADS); |
|
|
1450 | |
|
|
1451 | last_name = 0; |
|
|
1452 | |
|
|
1453 | for (z = 0; z < 3; z++) |
2211 | for (z = 0; z <= 2; z++) |
|
|
2212 | { |
|
|
2213 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2214 | key.texname = -1; |
|
|
2215 | |
1454 | for (y = 0; y < sh; y++) |
2216 | for (y = 0; y < sh; y++) |
1455 | if (0 <= y + vy && y + vy < self->rows) |
2217 | if (0 <= y + my && y + my < self->rows) |
1456 | { |
2218 | { |
1457 | maprow *row = self->row + (y + vy); |
2219 | maprow *row = self->row + (y + my); |
1458 | |
2220 | |
1459 | for (x = 0; x < sw; x++) |
2221 | for (x = 0; x < sw; x++) |
1460 | if (row->c0 <= x + vx && x + vx < row->c1) |
2222 | if (row->c0 <= x + mx && x + mx < row->c1) |
1461 | { |
2223 | { |
1462 | mapcell *cell = row->col + (x + vx - row->c0); |
2224 | mapcell *cell = row->col + (x + mx - row->c0); |
1463 | |
|
|
1464 | face = cell->face [z]; |
2225 | tileid tile = cell->tile [z]; |
|
|
2226 | |
|
|
2227 | if (tile) |
|
|
2228 | { |
|
|
2229 | maptex tex = self->tex [tile]; |
|
|
2230 | int px, py; |
1465 | |
2231 | |
1466 | if (face && face < self->texs) |
2232 | if (key.texname != tex.name) |
|
|
2233 | { |
|
|
2234 | self->tex [tile].unused = 0; |
|
|
2235 | |
|
|
2236 | if (!tex.name) |
|
|
2237 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
|
|
2238 | |
|
|
2239 | key.texname = tex.name; |
|
|
2240 | arr = rc_array (rc, &key); |
|
|
2241 | } |
|
|
2242 | |
|
|
2243 | px = (x + 1) * T - tex.w; |
|
|
2244 | py = (y + 1) * T - tex.h; |
|
|
2245 | |
|
|
2246 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2247 | { |
|
|
2248 | pl_x = px; |
|
|
2249 | pl_y = py; |
|
|
2250 | pl_tex = tex; |
|
|
2251 | continue; |
|
|
2252 | } |
|
|
2253 | |
|
|
2254 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2255 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2256 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2257 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2258 | |
|
|
2259 | // update smooth hash |
|
|
2260 | if (tex.smoothtile) |
|
|
2261 | { |
|
|
2262 | skey.tile = tex.smoothtile; |
|
|
2263 | skey.level = tex.smoothlevel; |
|
|
2264 | |
|
|
2265 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2266 | |
|
|
2267 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2268 | // shifted +1|+1 so we always stay positive. |
|
|
2269 | |
|
|
2270 | // bits is ___n cccc CCCC bbbb |
|
|
2271 | // n do not draw borders&corners |
|
|
2272 | // c draw these corners, but... |
|
|
2273 | // C ... not these |
|
|
2274 | // b draw these borders |
|
|
2275 | |
|
|
2276 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2277 | // ┃· ·· ·┃ ━━ |
|
|
2278 | |
|
|
2279 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2280 | // ·· ·· ·┏ ┓· |
|
|
2281 | |
|
|
2282 | // full tile |
|
|
2283 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
2284 | |
|
|
2285 | // borders |
|
|
2286 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
2287 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
2288 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
2289 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
2290 | |
|
|
2291 | // corners |
|
|
2292 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
2293 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
2294 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
2295 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2296 | } |
|
|
2297 | } |
|
|
2298 | |
|
|
2299 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2300 | { |
|
|
2301 | // overlays such as the speech bubble, probably more to come |
|
|
2302 | if (cell->flags & 1) |
|
|
2303 | { |
|
|
2304 | rc_key_t key_ov = key; |
|
|
2305 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2306 | rc_array_t *arr; |
|
|
2307 | int px = x * T + T * 2 / 32; |
|
|
2308 | int py = y * T - T * 6 / 32; |
|
|
2309 | |
|
|
2310 | key_ov.texname = tex.name; |
|
|
2311 | arr = rc_array (rc_ov, &key_ov); |
|
|
2312 | |
|
|
2313 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2314 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2315 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2316 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2317 | } |
|
|
2318 | } |
|
|
2319 | } |
|
|
2320 | } |
|
|
2321 | |
|
|
2322 | rc_draw (rc); |
|
|
2323 | rc_clear (rc); |
|
|
2324 | |
|
|
2325 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2326 | // this is basically counting sort |
|
|
2327 | { |
|
|
2328 | int w, b; |
|
|
2329 | |
|
|
2330 | glEnable (GL_TEXTURE_2D); |
|
|
2331 | glBegin (GL_QUADS); |
|
|
2332 | for (w = 0; w < 256 / 32; ++w) |
|
|
2333 | { |
|
|
2334 | uint32_t smask = smooth_level [w]; |
|
|
2335 | if (smask) |
|
|
2336 | for (b = 0; b < 32; ++b) |
|
|
2337 | if (smask & (((uint32_t)1) << b)) |
1467 | { |
2338 | { |
1468 | maptex tex = self->tex [face]; |
2339 | int level = (w << 5) | b; |
1469 | int px = (x + 1) * 32 - tex.w; |
2340 | HE *he; |
1470 | int py = (y + 1) * 32 - tex.h; |
|
|
1471 | |
2341 | |
1472 | if (last_name != tex.name) |
2342 | hv_iterinit (smooth); |
|
|
2343 | while ((he = hv_iternext (smooth))) |
1473 | { |
2344 | { |
1474 | glEnd (); |
2345 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1475 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2346 | IV bits = SvIVX (HeVAL (he)); |
1476 | glBegin (GL_QUADS); |
|
|
1477 | } |
|
|
1478 | |
2347 | |
1479 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1480 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1481 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1482 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1483 | } |
|
|
1484 | |
|
|
1485 | if (cell->flags && z == 2) |
|
|
1486 | { |
|
|
1487 | if (cell->flags & 1) |
2348 | if (!(bits & 0x1000) |
|
|
2349 | && skey->level == level |
|
|
2350 | && level > smooth_max [skey->x][skey->y]) |
1488 | { |
2351 | { |
1489 | maptex tex = self->tex [1]; |
2352 | maptex tex = self->tex [skey->tile]; |
1490 | int px = (x + 1) * 32 - tex.w + 2; |
2353 | int px = (((int)skey->x) - 1) * T; |
1491 | int py = (y + 1) * 32 - tex.h - 6; |
2354 | int py = (((int)skey->y) - 1) * T; |
|
|
2355 | int border = bits & 15; |
|
|
2356 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2357 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2358 | float dy = tex.t * .5f ; // 2 images/column |
1492 | |
2359 | |
|
|
2360 | if (tex.name) |
|
|
2361 | { |
|
|
2362 | // this time avoiding texture state changes |
|
|
2363 | // save gobs of state changes. |
|
|
2364 | if (key.texname != tex.name) |
|
|
2365 | { |
|
|
2366 | self->tex [skey->tile].unused = 0; |
|
|
2367 | |
1493 | glEnd (); |
2368 | glEnd (); |
1494 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2369 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1495 | glBegin (GL_QUADS); |
2370 | glBegin (GL_QUADS); |
|
|
2371 | } |
1496 | |
2372 | |
|
|
2373 | if (border) |
|
|
2374 | { |
|
|
2375 | float ox = border * dx; |
|
|
2376 | |
|
|
2377 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2378 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
|
|
2379 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
|
|
2380 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
|
|
2381 | } |
|
|
2382 | |
|
|
2383 | if (corner) |
|
|
2384 | { |
|
|
2385 | float ox = corner * dx; |
|
|
2386 | |
1497 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2387 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1498 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2388 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1499 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
2389 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1500 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
2390 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2391 | } |
|
|
2392 | } |
|
|
2393 | } |
1501 | } |
2394 | } |
1502 | } |
2395 | } |
1503 | } |
|
|
1504 | } |
2396 | } |
1505 | |
2397 | |
1506 | glEnd (); |
2398 | glEnd (); |
1507 | |
|
|
1508 | glDisable (GL_TEXTURE_2D); |
2399 | glDisable (GL_TEXTURE_2D); |
|
|
2400 | key.texname = -1; |
|
|
2401 | } |
|
|
2402 | |
|
|
2403 | hv_clear (smooth); |
|
|
2404 | } |
|
|
2405 | |
|
|
2406 | if (pl_tex.name) |
|
|
2407 | { |
|
|
2408 | maptex tex = pl_tex; |
|
|
2409 | int px = pl_x + sdx; |
|
|
2410 | int py = pl_y + sdy; |
|
|
2411 | |
|
|
2412 | key.texname = tex.name; |
|
|
2413 | arr = rc_array (rc, &key); |
|
|
2414 | |
|
|
2415 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2416 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2417 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2418 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2419 | |
|
|
2420 | rc_draw (rc); |
|
|
2421 | } |
|
|
2422 | |
|
|
2423 | rc_draw (rc_ov); |
|
|
2424 | rc_clear (rc_ov); |
|
|
2425 | |
1509 | glDisable (GL_BLEND); |
2426 | glDisable (GL_BLEND); |
|
|
2427 | rc_free (rc); |
|
|
2428 | rc_free (rc_ov); |
1510 | |
2429 | |
1511 | // top layer: overlays such as the health bar |
2430 | // top layer: overlays such as the health bar |
1512 | for (y = 0; y < sh; y++) |
2431 | for (y = 0; y < sh; y++) |
1513 | if (0 <= y + vy && y + vy < self->rows) |
2432 | if (0 <= y + my && y + my < self->rows) |
1514 | { |
2433 | { |
1515 | maprow *row = self->row + (y + vy); |
2434 | maprow *row = self->row + (y + my); |
1516 | |
2435 | |
1517 | for (x = 0; x < sw; x++) |
2436 | for (x = 0; x < sw; x++) |
1518 | if (row->c0 <= x + vx && x + vx < row->c1) |
2437 | if (row->c0 <= x + mx && x + mx < row->c1) |
1519 | { |
2438 | { |
1520 | mapcell *cell = row->col + (x + vx - row->c0); |
2439 | mapcell *cell = row->col + (x + mx - row->c0); |
1521 | |
2440 | |
1522 | int px = x * 32; |
2441 | int px = x * T; |
1523 | int py = y * 32; |
2442 | int py = y * T; |
|
|
2443 | |
|
|
2444 | if (expect_false (cell->player == player)) |
|
|
2445 | { |
|
|
2446 | px += sdx; |
|
|
2447 | py += sdy; |
|
|
2448 | } |
1524 | |
2449 | |
1525 | if (cell->stat_hp) |
2450 | if (cell->stat_hp) |
1526 | { |
2451 | { |
1527 | int width = cell->stat_width * 32; |
2452 | int width = cell->stat_width * T; |
1528 | int thick = sh / 28 + 1 + cell->stat_width; |
2453 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1529 | |
2454 | |
1530 | glColor3ub (0, 0, 0); |
2455 | glColor3ub (0, 0, 0); |
1531 | glRectf (px + 1, py - thick - 2, |
2456 | glRectf (px + 1, py - thick - 2, |
1532 | px + width - 1, py); |
2457 | px + width - 1, py); |
1533 | |
2458 | |
… | |
… | |
1539 | } |
2464 | } |
1540 | } |
2465 | } |
1541 | } |
2466 | } |
1542 | |
2467 | |
1543 | void |
2468 | void |
1544 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2469 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1545 | CODE: |
2470 | CODE: |
1546 | { |
2471 | { |
1547 | static float color[16][3] = { |
2472 | static float color[16][3] = { |
1548 | { 0.00F, 0.00F, 0.00F }, |
2473 | { 0.00f, 0.00f, 0.00f }, |
1549 | { 1.00F, 1.00F, 1.00F }, |
2474 | { 1.00f, 1.00f, 1.00f }, |
1550 | { 0.00F, 0.00F, 0.55F }, |
2475 | { 0.00f, 0.00f, 0.55f }, |
1551 | { 1.00F, 0.00F, 0.00F }, |
2476 | { 1.00f, 0.00f, 0.00f }, |
1552 | |
2477 | |
1553 | { 1.00F, 0.54F, 0.00F }, |
2478 | { 1.00f, 0.54f, 0.00f }, |
1554 | { 0.11F, 0.56F, 1.00F }, |
2479 | { 0.11f, 0.56f, 1.00f }, |
1555 | { 0.93F, 0.46F, 0.00F }, |
2480 | { 0.93f, 0.46f, 0.00f }, |
1556 | { 0.18F, 0.54F, 0.34F }, |
2481 | { 0.18f, 0.54f, 0.34f }, |
1557 | |
2482 | |
1558 | { 0.56F, 0.73F, 0.56F }, |
2483 | { 0.56f, 0.73f, 0.56f }, |
1559 | { 0.80F, 0.80F, 0.80F }, |
2484 | { 0.80f, 0.80f, 0.80f }, |
1560 | { 0.55F, 0.41F, 0.13F }, |
2485 | { 0.55f, 0.41f, 0.13f }, |
1561 | { 0.99F, 0.77F, 0.26F }, |
2486 | { 0.99f, 0.77f, 0.26f }, |
1562 | |
2487 | |
1563 | { 0.74F, 0.65F, 0.41F }, |
2488 | { 0.74f, 0.65f, 0.41f }, |
1564 | |
2489 | |
1565 | { 0.00F, 1.00F, 1.00F }, |
2490 | { 0.00f, 1.00f, 1.00f }, |
1566 | { 1.00F, 0.00F, 1.00F }, |
2491 | { 1.00f, 0.00f, 1.00f }, |
1567 | { 1.00F, 1.00F, 0.00F }, |
2492 | { 1.00f, 1.00f, 0.00f }, |
1568 | }; |
2493 | }; |
1569 | |
2494 | |
1570 | int x, y; |
2495 | int x, y; |
1571 | |
2496 | |
1572 | glEnable (GL_TEXTURE_2D); |
2497 | glEnable (GL_TEXTURE_2D); |
|
|
2498 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2499 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2500 | * and takes the colour from god knows where instead of using |
|
|
2501 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2502 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2503 | */ |
1573 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2504 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1574 | glEnable (GL_BLEND); |
2505 | glEnable (GL_BLEND); |
1575 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2506 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1576 | glBegin (GL_QUADS); |
2507 | glBegin (GL_QUADS); |
1577 | |
2508 | |
1578 | for (y = 0; y < h; y++) |
2509 | for (y = 0; y < h; y++) |
… | |
… | |
1582 | |
2513 | |
1583 | if (m) |
2514 | if (m) |
1584 | { |
2515 | { |
1585 | float *c = color [m & 15]; |
2516 | float *c = color [m & 15]; |
1586 | |
2517 | |
1587 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2518 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1588 | float tx2 = tx1 + 0.5; |
2519 | float tx2 = tx1 + 0.5f; |
1589 | |
2520 | |
1590 | glColor4f (c[0], c[1], c[2], 0.75); |
2521 | glColor4f (c[0], c[1], c[2], 1); |
1591 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2522 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1592 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2523 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1593 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2524 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1594 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2525 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1595 | } |
2526 | } |
… | |
… | |
1599 | glDisable (GL_BLEND); |
2530 | glDisable (GL_BLEND); |
1600 | glDisable (GL_TEXTURE_2D); |
2531 | glDisable (GL_TEXTURE_2D); |
1601 | } |
2532 | } |
1602 | |
2533 | |
1603 | void |
2534 | void |
1604 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2535 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1605 | PPCODE: |
2536 | PPCODE: |
1606 | { |
2537 | { |
1607 | int vx, vy; |
|
|
1608 | int x, y; |
2538 | int x, y; |
1609 | int sw4 = (sw + 3) & ~3; |
2539 | int sw1 = sw + 2; |
|
|
2540 | int sh1 = sh + 2; |
|
|
2541 | int sh3 = sh * 3; |
|
|
2542 | int sw3 = sw * 3; |
|
|
2543 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1610 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2544 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1611 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2545 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1612 | |
2546 | |
1613 | memset (darkness, 255, sw4 * sh); |
|
|
1614 | SvPOK_only (darkness_sv); |
2547 | SvPOK_only (darkness3_sv); |
1615 | SvCUR_set (darkness_sv, sw4 * sh); |
2548 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1616 | |
2549 | |
1617 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2550 | mx += self->x - 1; |
1618 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2551 | my += self->y - 1; |
1619 | |
2552 | |
1620 | for (y = 0; y < sh; y++) |
2553 | for (y = 0; y < sh1; y++) |
1621 | if (0 <= y + vy && y + vy < self->rows) |
2554 | if (0 <= y + my && y + my < self->rows) |
1622 | { |
2555 | { |
1623 | maprow *row = self->row + (y + vy); |
2556 | maprow *row = self->row + (y + my); |
1624 | |
2557 | |
1625 | for (x = 0; x < sw; x++) |
2558 | for (x = 0; x < sw1; x++) |
1626 | if (row->c0 <= x + vx && x + vx < row->c1) |
2559 | if (row->c0 <= x + mx && x + mx < row->c1) |
1627 | { |
2560 | { |
1628 | mapcell *cell = row->col + (x + vx - row->c0); |
2561 | mapcell *cell = row->col + (x + mx - row->c0); |
1629 | |
2562 | |
1630 | darkness[y * sw4 + x] = cell->darkness |
2563 | darkness1 [y * sw1 + x] = cell->darkness |
1631 | ? 255 - (cell->darkness - 1) |
2564 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1632 | : 255 - FOW_DARKNESS; |
2565 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1633 | } |
2566 | } |
1634 | } |
2567 | } |
1635 | |
2568 | |
|
|
2569 | for (y = 0; y < sh; ++y) |
|
|
2570 | for (x = 0; x < sw; ++x) |
|
|
2571 | { |
|
|
2572 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2573 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2574 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2575 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2576 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2577 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2578 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2579 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2580 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2581 | |
|
|
2582 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2583 | uint8_t r21 = d21; |
|
|
2584 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2585 | |
|
|
2586 | uint8_t r12 = d12; |
|
|
2587 | uint8_t r22 = d22; |
|
|
2588 | uint8_t r32 = d32; |
|
|
2589 | |
|
|
2590 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2591 | uint8_t r23 = d23; |
|
|
2592 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2593 | |
|
|
2594 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2595 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2596 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2597 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2598 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2599 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2600 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2601 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2602 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2603 | } |
|
|
2604 | |
|
|
2605 | free (darkness1); |
|
|
2606 | |
1636 | EXTEND (SP, 3); |
2607 | EXTEND (SP, 3); |
1637 | PUSHs (sv_2mortal (newSViv (sw4))); |
2608 | PUSHs (sv_2mortal (newSViv (sw3))); |
1638 | PUSHs (sv_2mortal (newSViv (sh))); |
2609 | PUSHs (sv_2mortal (newSViv (sh3))); |
1639 | PUSHs (darkness_sv); |
2610 | PUSHs (darkness3_sv); |
1640 | } |
2611 | } |
1641 | |
2612 | |
1642 | SV * |
2613 | SV * |
1643 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2614 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1644 | CODE: |
2615 | CODE: |
1645 | { |
2616 | { |
1646 | int x, y, x1, y1; |
2617 | int x, y, x1, y1; |
1647 | SV *data_sv = newSV (w * h * 7 + 5); |
2618 | SV *data_sv = newSV (w * h * 7 + 5); |
1648 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2619 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1673 | if (row && row->c0 <= x && x < row->c1) |
2644 | if (row && row->c0 <= x && x < row->c1) |
1674 | { |
2645 | { |
1675 | mapcell *cell = row->col + (x - row->c0); |
2646 | mapcell *cell = row->col + (x - row->c0); |
1676 | uint8_t flags = 0; |
2647 | uint8_t flags = 0; |
1677 | |
2648 | |
1678 | if (cell->face [0]) flags |= 1; |
2649 | if (cell->tile [0]) flags |= 1; |
1679 | if (cell->face [1]) flags |= 2; |
2650 | if (cell->tile [1]) flags |= 2; |
1680 | if (cell->face [2]) flags |= 4; |
2651 | if (cell->tile [2]) flags |= 4; |
1681 | |
2652 | |
1682 | *data++ = flags; |
2653 | *data++ = flags; |
1683 | |
2654 | |
1684 | if (flags & 1) |
2655 | if (flags & 1) |
1685 | { |
2656 | { |
|
|
2657 | tileid tile = cell->tile [0]; |
1686 | *data++ = cell->face [0] >> 8; |
2658 | *data++ = tile >> 8; |
1687 | *data++ = cell->face [0]; |
2659 | *data++ = tile; |
1688 | } |
2660 | } |
1689 | |
2661 | |
1690 | if (flags & 2) |
2662 | if (flags & 2) |
1691 | { |
2663 | { |
|
|
2664 | tileid tile = cell->tile [1]; |
1692 | *data++ = cell->face [1] >> 8; |
2665 | *data++ = tile >> 8; |
1693 | *data++ = cell->face [1]; |
2666 | *data++ = tile; |
1694 | } |
2667 | } |
1695 | |
2668 | |
1696 | if (flags & 4) |
2669 | if (flags & 4) |
1697 | { |
2670 | { |
|
|
2671 | tileid tile = cell->tile [2]; |
1698 | *data++ = cell->face [2] >> 8; |
2672 | *data++ = tile >> 8; |
1699 | *data++ = cell->face [2]; |
2673 | *data++ = tile; |
1700 | } |
2674 | } |
1701 | } |
2675 | } |
1702 | else |
2676 | else |
1703 | *data++ = 0; |
2677 | *data++ = 0; |
1704 | } |
2678 | } |
1705 | } |
2679 | } |
1706 | |
2680 | |
|
|
2681 | /* if size is w*h + 5 then no data has been found */ |
|
|
2682 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2683 | { |
1707 | SvPOK_only (data_sv); |
2684 | SvPOK_only (data_sv); |
1708 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2685 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2686 | } |
|
|
2687 | |
1709 | RETVAL = data_sv; |
2688 | RETVAL = data_sv; |
1710 | } |
2689 | } |
1711 | OUTPUT: |
2690 | OUTPUT: |
1712 | RETVAL |
2691 | RETVAL |
1713 | |
2692 | |
1714 | void |
2693 | void |
1715 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2694 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1716 | PPCODE: |
2695 | PPCODE: |
1717 | { |
2696 | { |
1718 | int x, y, z; |
2697 | int x, y, z; |
1719 | int w, h; |
2698 | int w, h; |
1720 | int x1, y1; |
2699 | int x1, y1; |
|
|
2700 | STRLEN len; |
|
|
2701 | uint8_t *data, *end; |
|
|
2702 | |
|
|
2703 | len = SvLEN (data_sv); |
|
|
2704 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2705 | data = SvPVbyte_nolen (data_sv); |
|
|
2706 | end = data + len + 8; |
|
|
2707 | |
|
|
2708 | if (len < 5) |
|
|
2709 | XSRETURN_EMPTY; |
1721 | |
2710 | |
1722 | if (*data++ != 0) |
2711 | if (*data++ != 0) |
1723 | return; /* version mismatch */ |
2712 | XSRETURN_EMPTY; /* version mismatch */ |
1724 | |
2713 | |
1725 | w = *data++ << 8; w |= *data++; |
2714 | w = *data++ << 8; w |= *data++; |
1726 | h = *data++ << 8; h |= *data++; |
2715 | h = *data++ << 8; h |= *data++; |
1727 | |
2716 | |
1728 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2717 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1740 | { |
2729 | { |
1741 | maprow *row = map_get_row (self, y); |
2730 | maprow *row = map_get_row (self, y); |
1742 | |
2731 | |
1743 | for (x = x0; x < x1; x++) |
2732 | for (x = x0; x < x1; x++) |
1744 | { |
2733 | { |
|
|
2734 | uint8_t flags; |
|
|
2735 | |
|
|
2736 | if (data + 7 >= end) |
|
|
2737 | XSRETURN_EMPTY; |
|
|
2738 | |
1745 | uint8_t flags = *data++; |
2739 | flags = *data++; |
1746 | |
2740 | |
1747 | if (flags) |
2741 | if (flags) |
1748 | { |
2742 | { |
1749 | mapface face[3] = { 0, 0, 0 }; |
|
|
1750 | |
|
|
1751 | mapcell *cell = row_get_cell (row, x); |
2743 | mapcell *cell = row_get_cell (row, x); |
|
|
2744 | tileid tile[3] = { 0, 0, 0 }; |
1752 | |
2745 | |
1753 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2746 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1754 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2747 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1755 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2748 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1756 | |
2749 | |
1757 | if (cell->darkness == 0) |
2750 | if (cell->darkness == 0) |
1758 | { |
2751 | { |
1759 | cell->darkness = 0; |
2752 | /*cell->darkness = 0;*/ |
|
|
2753 | EXTEND (SP, 3); |
1760 | |
2754 | |
1761 | for (z = 0; z <= 2; z++) |
2755 | for (z = 0; z <= 2; z++) |
1762 | { |
2756 | { |
1763 | cell->face[z] = face[z]; |
2757 | tileid t = tile [z]; |
1764 | |
2758 | |
1765 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2759 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2760 | { |
1766 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2761 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2762 | need_texid (self, t); |
|
|
2763 | } |
|
|
2764 | |
|
|
2765 | cell->tile [z] = t; |
1767 | } |
2766 | } |
1768 | } |
2767 | } |
1769 | } |
2768 | } |
1770 | } |
2769 | } |
1771 | } |
2770 | } |
1772 | } |
2771 | } |
1773 | |
2772 | |
1774 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2773 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1775 | |
2774 | |
1776 | CFPlus::MixChunk |
2775 | DC::RW |
1777 | new_from_file (SV *class, char *path) |
2776 | new (SV *class, SV *data_sv) |
1778 | CODE: |
2777 | CODE: |
1779 | RETVAL = Mix_LoadWAV (path); |
2778 | { |
|
|
2779 | STRLEN datalen; |
|
|
2780 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2781 | |
|
|
2782 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2783 | } |
1780 | OUTPUT: |
2784 | OUTPUT: |
1781 | RETVAL |
2785 | RETVAL |
1782 | |
2786 | |
|
|
2787 | DC::RW |
|
|
2788 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2789 | CODE: |
|
|
2790 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2791 | OUTPUT: |
|
|
2792 | RETVAL |
|
|
2793 | |
|
|
2794 | # fails on win32: |
|
|
2795 | # dc.xs(2268) : error C2059: syntax error : '(' |
1783 | void |
2796 | #void |
|
|
2797 | #close (DC::RW self) |
|
|
2798 | # CODE: |
|
|
2799 | # (self->(close)) (self); |
|
|
2800 | |
|
|
2801 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2802 | |
|
|
2803 | PROTOTYPES: DISABLE |
|
|
2804 | |
|
|
2805 | DC::Channel |
|
|
2806 | find () |
|
|
2807 | CODE: |
|
|
2808 | { |
|
|
2809 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2810 | |
|
|
2811 | if (RETVAL < 0) |
|
|
2812 | { |
|
|
2813 | RETVAL = Mix_GroupOldest (-1); |
|
|
2814 | |
|
|
2815 | if (RETVAL < 0) |
|
|
2816 | { |
|
|
2817 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2818 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2819 | |
|
|
2820 | if (RETVAL < 0) |
|
|
2821 | XSRETURN_UNDEF; |
|
|
2822 | } |
|
|
2823 | else |
|
|
2824 | Mix_HaltChannel (RETVAL); |
|
|
2825 | } |
|
|
2826 | |
|
|
2827 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2828 | Mix_Volume (RETVAL, 128); |
|
|
2829 | } |
|
|
2830 | OUTPUT: |
|
|
2831 | RETVAL |
|
|
2832 | |
|
|
2833 | void |
|
|
2834 | halt (DC::Channel self) |
|
|
2835 | CODE: |
|
|
2836 | Mix_HaltChannel (self); |
|
|
2837 | |
|
|
2838 | void |
|
|
2839 | expire (DC::Channel self, int ticks = -1) |
|
|
2840 | CODE: |
|
|
2841 | Mix_ExpireChannel (self, ticks); |
|
|
2842 | |
|
|
2843 | void |
|
|
2844 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2845 | CODE: |
|
|
2846 | Mix_FadeOutChannel (self, ticks); |
|
|
2847 | |
|
|
2848 | int |
|
|
2849 | volume (DC::Channel self, int volume) |
|
|
2850 | CODE: |
|
|
2851 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2852 | OUTPUT: |
|
|
2853 | RETVAL |
|
|
2854 | |
|
|
2855 | void |
|
|
2856 | unregister_all_effects (DC::Channel self) |
|
|
2857 | CODE: |
|
|
2858 | Mix_UnregisterAllEffects (self); |
|
|
2859 | |
|
|
2860 | void |
|
|
2861 | set_panning (DC::Channel self, int left, int right) |
|
|
2862 | CODE: |
|
|
2863 | left = CLAMP (left , 0, 255); |
|
|
2864 | right = CLAMP (right, 0, 255); |
|
|
2865 | Mix_SetPanning (self, left, right); |
|
|
2866 | |
|
|
2867 | void |
|
|
2868 | set_distance (DC::Channel self, int distance) |
|
|
2869 | CODE: |
|
|
2870 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2871 | |
|
|
2872 | void |
|
|
2873 | set_position (DC::Channel self, int angle, int distance) |
|
|
2874 | CODE: |
|
|
2875 | |
|
|
2876 | void |
|
|
2877 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2878 | CODE: |
|
|
2879 | { |
|
|
2880 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2881 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2882 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2883 | } |
|
|
2884 | |
|
|
2885 | void |
|
|
2886 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2887 | CODE: |
|
|
2888 | Mix_SetReverseStereo (self, flip); |
|
|
2889 | |
|
|
2890 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2891 | |
|
|
2892 | PROTOTYPES: DISABLE |
|
|
2893 | |
|
|
2894 | void |
|
|
2895 | decoders () |
|
|
2896 | PPCODE: |
|
|
2897 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2898 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2899 | EXTEND (SP, num); |
|
|
2900 | for (i = 0; i < num; ++i) |
|
|
2901 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2902 | #else |
|
|
2903 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2904 | #endif |
|
|
2905 | |
|
|
2906 | DC::MixChunk |
|
|
2907 | new (SV *class, DC::RW rwops) |
|
|
2908 | CODE: |
|
|
2909 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2910 | OUTPUT: |
|
|
2911 | RETVAL |
|
|
2912 | |
|
|
2913 | void |
1784 | DESTROY (CFPlus::MixChunk self) |
2914 | DESTROY (DC::MixChunk self) |
1785 | CODE: |
2915 | CODE: |
1786 | Mix_FreeChunk (self); |
2916 | Mix_FreeChunk (self); |
1787 | |
2917 | |
1788 | int |
2918 | int |
1789 | volume (CFPlus::MixChunk self, int volume = -1) |
2919 | volume (DC::MixChunk self, int volume = -1) |
1790 | CODE: |
2920 | CODE: |
|
|
2921 | if (items > 1) |
|
|
2922 | volume = CLAMP (volume, 0, 128); |
1791 | RETVAL = Mix_VolumeChunk (self, volume); |
2923 | RETVAL = Mix_VolumeChunk (self, volume); |
1792 | OUTPUT: |
2924 | OUTPUT: |
1793 | RETVAL |
2925 | RETVAL |
1794 | |
2926 | |
1795 | int |
2927 | DC::Channel |
1796 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2928 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1797 | CODE: |
2929 | CODE: |
|
|
2930 | { |
1798 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2931 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2932 | |
|
|
2933 | if (RETVAL < 0) |
|
|
2934 | XSRETURN_UNDEF; |
|
|
2935 | |
|
|
2936 | if (channel < 0) |
|
|
2937 | { |
|
|
2938 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2939 | Mix_Volume (RETVAL, 128); |
|
|
2940 | } |
|
|
2941 | } |
1799 | OUTPUT: |
2942 | OUTPUT: |
1800 | RETVAL |
2943 | RETVAL |
1801 | |
2944 | |
1802 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2945 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2946 | |
|
|
2947 | void |
|
|
2948 | decoders () |
|
|
2949 | PPCODE: |
|
|
2950 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2951 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2952 | EXTEND (SP, num); |
|
|
2953 | for (i = 0; i < num; ++i) |
|
|
2954 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2955 | #else |
|
|
2956 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2957 | #endif |
1803 | |
2958 | |
1804 | int |
2959 | int |
1805 | volume (int volume = -1) |
2960 | volume (int volume = -1) |
|
|
2961 | PROTOTYPE: ;$ |
1806 | CODE: |
2962 | CODE: |
|
|
2963 | if (items > 0) |
|
|
2964 | volume = CLAMP (volume, 0, 128); |
1807 | RETVAL = Mix_VolumeMusic (volume); |
2965 | RETVAL = Mix_VolumeMusic (volume); |
1808 | OUTPUT: |
2966 | OUTPUT: |
1809 | RETVAL |
2967 | RETVAL |
1810 | |
2968 | |
1811 | CFPlus::MixMusic |
2969 | void |
1812 | new_from_file (SV *class, char *path) |
2970 | fade_out (int ms) |
1813 | CODE: |
2971 | CODE: |
1814 | RETVAL = Mix_LoadMUS (path); |
2972 | Mix_FadeOutMusic (ms); |
|
|
2973 | |
|
|
2974 | void |
|
|
2975 | halt () |
|
|
2976 | CODE: |
|
|
2977 | Mix_HaltMusic (); |
|
|
2978 | |
|
|
2979 | int |
|
|
2980 | playing () |
|
|
2981 | CODE: |
|
|
2982 | RETVAL = Mix_PlayingMusic (); |
1815 | OUTPUT: |
2983 | OUTPUT: |
1816 | RETVAL |
2984 | RETVAL |
1817 | |
2985 | |
|
|
2986 | DC::MixMusic |
|
|
2987 | new (SV *class, DC::RW rwops) |
|
|
2988 | CODE: |
|
|
2989 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
2990 | OUTPUT: |
|
|
2991 | RETVAL |
|
|
2992 | |
1818 | void |
2993 | void |
1819 | DESTROY (CFPlus::MixMusic self) |
2994 | DESTROY (DC::MixMusic self) |
1820 | CODE: |
2995 | CODE: |
1821 | Mix_FreeMusic (self); |
2996 | Mix_FreeMusic (self); |
1822 | |
2997 | |
1823 | int |
2998 | int |
1824 | play (CFPlus::MixMusic self, int loops = -1) |
2999 | play (DC::MixMusic self, int loops = -1) |
1825 | CODE: |
3000 | CODE: |
1826 | RETVAL = Mix_PlayMusic (self, loops); |
3001 | RETVAL = Mix_PlayMusic (self, loops); |
1827 | OUTPUT: |
3002 | OUTPUT: |
1828 | RETVAL |
3003 | RETVAL |
1829 | |
3004 | |
1830 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3005 | void |
|
|
3006 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3007 | CODE: |
|
|
3008 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3009 | |
|
|
3010 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3011 | |
|
|
3012 | PROTOTYPES: ENABLE |
1831 | |
3013 | |
1832 | BOOT: |
3014 | BOOT: |
1833 | { |
3015 | { |
1834 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3016 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1835 | static const struct { |
3017 | static const struct { |
1836 | const char *name; |
3018 | const char *name; |
1837 | IV iv; |
3019 | IV iv; |
1838 | } *civ, const_iv[] = { |
3020 | } *civ, const_iv[] = { |
1839 | # define const_iv(name) { # name, (IV)name } |
3021 | # define const_iv(name) { # name, (IV)name } |
|
|
3022 | const_iv (GL_VENDOR), |
|
|
3023 | const_iv (GL_VERSION), |
|
|
3024 | const_iv (GL_EXTENSIONS), |
|
|
3025 | const_iv (GL_MAX_TEXTURE_UNITS), |
1840 | const_iv (GL_COLOR_MATERIAL), |
3026 | const_iv (GL_COLOR_MATERIAL), |
1841 | const_iv (GL_SMOOTH), |
3027 | const_iv (GL_SMOOTH), |
1842 | const_iv (GL_FLAT), |
3028 | const_iv (GL_FLAT), |
1843 | const_iv (GL_DITHER), |
3029 | const_iv (GL_DITHER), |
1844 | const_iv (GL_BLEND), |
3030 | const_iv (GL_BLEND), |
… | |
… | |
1848 | const_iv (GL_ALPHA_TEST), |
3034 | const_iv (GL_ALPHA_TEST), |
1849 | const_iv (GL_NORMALIZE), |
3035 | const_iv (GL_NORMALIZE), |
1850 | const_iv (GL_RESCALE_NORMAL), |
3036 | const_iv (GL_RESCALE_NORMAL), |
1851 | const_iv (GL_FRONT), |
3037 | const_iv (GL_FRONT), |
1852 | const_iv (GL_BACK), |
3038 | const_iv (GL_BACK), |
|
|
3039 | const_iv (GL_AUX0), |
1853 | const_iv (GL_AND), |
3040 | const_iv (GL_AND), |
1854 | const_iv (GL_ONE), |
3041 | const_iv (GL_ONE), |
1855 | const_iv (GL_ZERO), |
3042 | const_iv (GL_ZERO), |
1856 | const_iv (GL_SRC_ALPHA), |
3043 | const_iv (GL_SRC_ALPHA), |
1857 | const_iv (GL_DST_ALPHA), |
3044 | const_iv (GL_DST_ALPHA), |
1858 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3045 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1859 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3046 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3047 | const_iv (GL_SRC_COLOR), |
|
|
3048 | const_iv (GL_DST_COLOR), |
|
|
3049 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3050 | const_iv (GL_ONE_MINUS_DST_COLOR), |
1860 | const_iv (GL_SRC_ALPHA_SATURATE), |
3051 | const_iv (GL_SRC_ALPHA_SATURATE), |
1861 | const_iv (GL_RGB), |
3052 | const_iv (GL_RGB), |
1862 | const_iv (GL_RGBA), |
3053 | const_iv (GL_RGBA), |
1863 | const_iv (GL_RGBA4), |
3054 | const_iv (GL_RGBA4), |
1864 | const_iv (GL_RGBA8), |
3055 | const_iv (GL_RGBA8), |
… | |
… | |
1870 | const_iv (GL_INTENSITY), |
3061 | const_iv (GL_INTENSITY), |
1871 | const_iv (GL_LUMINANCE), |
3062 | const_iv (GL_LUMINANCE), |
1872 | const_iv (GL_LUMINANCE_ALPHA), |
3063 | const_iv (GL_LUMINANCE_ALPHA), |
1873 | const_iv (GL_FLOAT), |
3064 | const_iv (GL_FLOAT), |
1874 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3065 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3066 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3067 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3068 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3069 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3070 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3071 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1875 | const_iv (GL_COMPILE), |
3072 | const_iv (GL_COMPILE), |
|
|
3073 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3074 | const_iv (GL_PROXY_TEXTURE_2D), |
1876 | const_iv (GL_TEXTURE_1D), |
3075 | const_iv (GL_TEXTURE_1D), |
1877 | const_iv (GL_TEXTURE_2D), |
3076 | const_iv (GL_TEXTURE_2D), |
1878 | const_iv (GL_TEXTURE_ENV), |
3077 | const_iv (GL_TEXTURE_ENV), |
1879 | const_iv (GL_TEXTURE_MAG_FILTER), |
3078 | const_iv (GL_TEXTURE_MAG_FILTER), |
1880 | const_iv (GL_TEXTURE_MIN_FILTER), |
3079 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1901 | const_iv (GL_COLOR_LOGIC_OP), |
3100 | const_iv (GL_COLOR_LOGIC_OP), |
1902 | const_iv (GL_SEPARABLE_2D), |
3101 | const_iv (GL_SEPARABLE_2D), |
1903 | const_iv (GL_CONVOLUTION_2D), |
3102 | const_iv (GL_CONVOLUTION_2D), |
1904 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3103 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1905 | const_iv (GL_CONSTANT_BORDER), |
3104 | const_iv (GL_CONSTANT_BORDER), |
|
|
3105 | const_iv (GL_POINTS), |
1906 | const_iv (GL_LINES), |
3106 | const_iv (GL_LINES), |
1907 | const_iv (GL_LINE_STRIP), |
3107 | const_iv (GL_LINE_STRIP), |
1908 | const_iv (GL_LINE_LOOP), |
3108 | const_iv (GL_LINE_LOOP), |
1909 | const_iv (GL_QUADS), |
3109 | const_iv (GL_QUADS), |
1910 | const_iv (GL_QUAD_STRIP), |
3110 | const_iv (GL_QUAD_STRIP), |
1911 | const_iv (GL_TRIANGLES), |
3111 | const_iv (GL_TRIANGLES), |
1912 | const_iv (GL_TRIANGLE_STRIP), |
3112 | const_iv (GL_TRIANGLE_STRIP), |
1913 | const_iv (GL_TRIANGLE_FAN), |
3113 | const_iv (GL_TRIANGLE_FAN), |
|
|
3114 | const_iv (GL_POLYGON), |
1914 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3115 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3116 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3117 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3118 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3119 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3120 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1915 | const_iv (GL_FASTEST), |
3121 | const_iv (GL_FASTEST), |
|
|
3122 | const_iv (GL_DONT_CARE), |
|
|
3123 | const_iv (GL_NICEST), |
1916 | const_iv (GL_V2F), |
3124 | const_iv (GL_V2F), |
1917 | const_iv (GL_V3F), |
3125 | const_iv (GL_V3F), |
1918 | const_iv (GL_T2F_V3F), |
3126 | const_iv (GL_T2F_V3F), |
1919 | const_iv (GL_T2F_N3F_V3F), |
3127 | const_iv (GL_T2F_N3F_V3F), |
|
|
3128 | const_iv (GL_FUNC_ADD), |
|
|
3129 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3130 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
1920 | # undef const_iv |
3131 | # undef const_iv |
1921 | }; |
3132 | }; |
1922 | |
3133 | |
1923 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3134 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1924 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3135 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
3136 | |
|
|
3137 | texture_av = newAV (); |
|
|
3138 | AvREAL_off (texture_av); |
1925 | } |
3139 | } |
|
|
3140 | |
|
|
3141 | void |
|
|
3142 | disable_GL_EXT_blend_func_separate () |
|
|
3143 | CODE: |
|
|
3144 | gl.BlendFuncSeparate = 0; |
|
|
3145 | gl.BlendFuncSeparateEXT = 0; |
|
|
3146 | |
|
|
3147 | void |
|
|
3148 | apple_nvidia_bug (int enable) |
1926 | |
3149 | |
1927 | char * |
3150 | char * |
1928 | gl_vendor () |
3151 | gl_vendor () |
1929 | CODE: |
3152 | CODE: |
1930 | RETVAL = (char *)glGetString (GL_VENDOR); |
3153 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
1943 | CODE: |
3166 | CODE: |
1944 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3167 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1945 | OUTPUT: |
3168 | OUTPUT: |
1946 | RETVAL |
3169 | RETVAL |
1947 | |
3170 | |
|
|
3171 | const char *glGetString (GLenum pname) |
|
|
3172 | |
|
|
3173 | GLint glGetInteger (GLenum pname) |
|
|
3174 | CODE: |
|
|
3175 | glGetIntegerv (pname, &RETVAL); |
|
|
3176 | OUTPUT: |
|
|
3177 | RETVAL |
|
|
3178 | |
|
|
3179 | GLdouble glGetDouble (GLenum pname) |
|
|
3180 | CODE: |
|
|
3181 | glGetDoublev (pname, &RETVAL); |
|
|
3182 | OUTPUT: |
|
|
3183 | RETVAL |
|
|
3184 | |
1948 | int glGetError () |
3185 | int glGetError () |
1949 | |
3186 | |
1950 | void glFinish () |
3187 | void glFinish () |
|
|
3188 | |
|
|
3189 | void glFlush () |
1951 | |
3190 | |
1952 | void glClear (int mask) |
3191 | void glClear (int mask) |
1953 | |
3192 | |
1954 | void glClearColor (float r, float g, float b, float a = 1.0) |
3193 | void glClearColor (float r, float g, float b, float a = 1.0) |
1955 | PROTOTYPE: @ |
3194 | PROTOTYPE: @ |
… | |
… | |
1966 | |
3205 | |
1967 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3206 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
1968 | CODE: |
3207 | CODE: |
1969 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3208 | gl_BlendFuncSeparate (sa, da, saa, daa); |
1970 | |
3209 | |
|
|
3210 | # void glBlendEquation (int se) |
|
|
3211 | |
1971 | void glDepthMask (int flag) |
3212 | void glDepthMask (int flag) |
1972 | |
3213 | |
1973 | void glLogicOp (int opcode) |
3214 | void glLogicOp (int opcode) |
1974 | |
3215 | |
1975 | void glColorMask (int red, int green, int blue, int alpha) |
3216 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1989 | # near_ and far_ are due to microsofts buggy "c" compiler |
3230 | # near_ and far_ are due to microsofts buggy "c" compiler |
1990 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3231 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1991 | |
3232 | |
1992 | # near_ and far_ are due to microsofts buggy "c" compiler |
3233 | # near_ and far_ are due to microsofts buggy "c" compiler |
1993 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3234 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3235 | |
|
|
3236 | PROTOTYPES: DISABLE |
1994 | |
3237 | |
1995 | void glViewport (int x, int y, int width, int height) |
3238 | void glViewport (int x, int y, int width, int height) |
1996 | |
3239 | |
1997 | void glScissor (int x, int y, int width, int height) |
3240 | void glScissor (int x, int y, int width, int height) |
1998 | |
3241 | |
… | |
… | |
2006 | |
3249 | |
2007 | void glRotate (float angle, float x, float y, float z) |
3250 | void glRotate (float angle, float x, float y, float z) |
2008 | CODE: |
3251 | CODE: |
2009 | glRotatef (angle, x, y, z); |
3252 | glRotatef (angle, x, y, z); |
2010 | |
3253 | |
2011 | void glBegin (int mode) |
|
|
2012 | |
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|
2013 | void glEnd () |
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|
2014 | |
|
|
2015 | void glColor (float r, float g, float b, float a = 1.0) |
3254 | void glColor (float r, float g, float b, float a = 1.0) |
2016 | PROTOTYPE: @ |
3255 | PROTOTYPE: @ |
2017 | ALIAS: |
3256 | ALIAS: |
2018 | glColor_premultiply = 1 |
3257 | glColor_premultiply = 1 |
2019 | CODE: |
3258 | CODE: |
2020 | if (ix) |
3259 | if (ix) |
2021 | { |
3260 | { |
… | |
… | |
2024 | b *= a; |
3263 | b *= a; |
2025 | } |
3264 | } |
2026 | // microsoft visual "c" rounds instead of truncating... |
3265 | // microsoft visual "c" rounds instead of truncating... |
2027 | glColor4f (r, g, b, a); |
3266 | glColor4f (r, g, b, a); |
2028 | |
3267 | |
2029 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2030 | |
|
|
2031 | void glDrawElements (int mode, int count, int type, char *indices) |
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2032 | |
|
|
2033 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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2034 | |
|
|
2035 | void glRasterPos (float x, float y, float z = 0.) |
3268 | void glRasterPos (float x, float y, float z = 0.) |
2036 | CODE: |
3269 | CODE: |
2037 | glRasterPos3f (0, 0, z); |
3270 | glRasterPos3f (0, 0, z); |
2038 | glBitmap (0, 0, 0, 0, x, y, 0); |
3271 | glBitmap (0, 0, 0, 0, x, y, 0); |
2039 | |
3272 | |
… | |
… | |
2043 | |
3276 | |
2044 | void glTexCoord (float s, float t) |
3277 | void glTexCoord (float s, float t) |
2045 | CODE: |
3278 | CODE: |
2046 | glTexCoord2f (s, t); |
3279 | glTexCoord2f (s, t); |
2047 | |
3280 | |
|
|
3281 | void glRect (float x1, float y1, float x2, float y2) |
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|
3282 | CODE: |
|
|
3283 | glRectf (x1, y1, x2, y2); |
|
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3284 | |
|
|
3285 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
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|
3286 | CODE: |
|
|
3287 | glBegin (GL_LINE_LOOP); |
|
|
3288 | glVertex2f (x1, y1); |
|
|
3289 | glVertex2f (x2, y1); |
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|
3290 | glVertex2f (x2, y2); |
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|
3291 | glVertex2f (x1, y2); |
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|
3292 | glEnd (); |
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3293 | |
|
|
3294 | PROTOTYPES: ENABLE |
|
|
3295 | |
|
|
3296 | void glBegin (int mode) |
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3297 | |
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|
3298 | void glEnd () |
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3299 | |
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3300 | void glPointSize (GLfloat size) |
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3301 | |
|
|
3302 | void glLineWidth (GLfloat width) |
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3303 | |
|
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3304 | void glInterleavedArrays (int format, int stride, char *data) |
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3305 | |
|
|
3306 | void glDrawElements (int mode, int count, int type, char *indices) |
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3307 | |
|
|
3308 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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|
3309 | |
2048 | void glTexEnv (int target, int pname, float param) |
3310 | void glTexEnv (int target, int pname, float param) |
2049 | CODE: |
3311 | CODE: |
2050 | glTexEnvf (target, pname, param); |
3312 | glTexEnvf (target, pname, param); |
2051 | |
3313 | |
2052 | void glTexParameter (int target, int pname, float param) |
3314 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2068 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3330 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2069 | CODE: |
3331 | CODE: |
2070 | if (gl.SeparableFilter2D) |
3332 | if (gl.SeparableFilter2D) |
2071 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3333 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2072 | |
3334 | |
2073 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3335 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2074 | |
3336 | |
2075 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3337 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2076 | |
3338 | |
2077 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3339 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
|
|
3340 | |
|
|
3341 | void glPixelZoom (float x, float y) |
2078 | |
3342 | |
2079 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3343 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2080 | |
3344 | |
2081 | int glGenTexture () |
3345 | int glGenTexture () |
2082 | CODE: |
3346 | CODE: |
2083 | { |
3347 | RETVAL = gen_texture (); |
2084 | GLuint name; |
|
|
2085 | glGenTextures (1, &name); |
|
|
2086 | RETVAL = name; |
|
|
2087 | } |
|
|
2088 | OUTPUT: |
3348 | OUTPUT: |
2089 | RETVAL |
3349 | RETVAL |
2090 | |
3350 | |
2091 | void glDeleteTexture (int name) |
3351 | void glDeleteTexture (int name) |
2092 | CODE: |
3352 | CODE: |
2093 | { |
|
|
2094 | GLuint name_ = name; |
|
|
2095 | glDeleteTextures (1, &name_); |
3353 | del_texture (name); |
2096 | } |
3354 | |
2097 | |
|
|
2098 | int glGenList () |
3355 | int glGenList () |
2099 | CODE: |
3356 | CODE: |
2100 | RETVAL = glGenLists (1); |
3357 | RETVAL = glGenLists (1); |
2101 | OUTPUT: |
3358 | OUTPUT: |
2102 | RETVAL |
3359 | RETVAL |
… | |
… | |
2109 | |
3366 | |
2110 | void glEndList () |
3367 | void glEndList () |
2111 | |
3368 | |
2112 | void glCallList (int list) |
3369 | void glCallList (int list) |
2113 | |
3370 | |
|
|
3371 | void c_init () |
|
|
3372 | CODE: |
|
|
3373 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3374 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3375 | |
|
|
3376 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3377 | |
|
|
3378 | PROTOTYPES: DISABLE |
|
|
3379 | |
|
|
3380 | void |
|
|
3381 | find_widget (SV *self, NV x, NV y) |
|
|
3382 | PPCODE: |
|
|
3383 | { |
|
|
3384 | if (within_widget (self, x, y)) |
|
|
3385 | XPUSHs (self); |
|
|
3386 | } |
|
|
3387 | |
|
|
3388 | BOOT: |
|
|
3389 | { |
|
|
3390 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3391 | |
|
|
3392 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3393 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3394 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3395 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3396 | } |
|
|
3397 | |
|
|
3398 | void |
|
|
3399 | draw (SV *self) |
|
|
3400 | CODE: |
|
|
3401 | { |
|
|
3402 | HV *hv; |
|
|
3403 | SV **svp; |
|
|
3404 | NV x, y, w, h; |
|
|
3405 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3406 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3407 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3408 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3409 | double draw_x, draw_y; |
|
|
3410 | |
|
|
3411 | if (!SvROK (self)) |
|
|
3412 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3413 | |
|
|
3414 | hv = (HV *)SvRV (self); |
|
|
3415 | |
|
|
3416 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3417 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3418 | |
|
|
3419 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3420 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3421 | |
|
|
3422 | if (!h || !w) |
|
|
3423 | XSRETURN_EMPTY; |
|
|
3424 | |
|
|
3425 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3426 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3427 | |
|
|
3428 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3429 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3430 | |
|
|
3431 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3432 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3433 | XSRETURN_EMPTY; |
|
|
3434 | |
|
|
3435 | sv_setnv (draw_x_sv, draw_x); |
|
|
3436 | sv_setnv (draw_y_sv, draw_y); |
|
|
3437 | |
|
|
3438 | glPushMatrix (); |
|
|
3439 | glTranslated (x, y, 0); |
|
|
3440 | |
|
|
3441 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3442 | { |
|
|
3443 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3444 | |
|
|
3445 | if (svp && SvTRUE (*svp)) |
|
|
3446 | { |
|
|
3447 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3448 | glEnable (GL_BLEND); |
|
|
3449 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3450 | glBegin (GL_QUADS); |
|
|
3451 | glVertex2f (0, 0); |
|
|
3452 | glVertex2f (w, 0); |
|
|
3453 | glVertex2f (w, h); |
|
|
3454 | glVertex2f (0, h); |
|
|
3455 | glEnd (); |
|
|
3456 | glDisable (GL_BLEND); |
|
|
3457 | } |
|
|
3458 | } |
|
|
3459 | #if 0 |
|
|
3460 | // draw borders, for debugging |
|
|
3461 | glPushMatrix (); |
|
|
3462 | glColor4f (1., 1., 0., 1.); |
|
|
3463 | glTranslatef (.5, .5, 0.); |
|
|
3464 | glBegin (GL_LINE_LOOP); |
|
|
3465 | glVertex2f (0 , 0); |
|
|
3466 | glVertex2f (w - 1, 0); |
|
|
3467 | glVertex2f (w - 1, h - 1); |
|
|
3468 | glVertex2f (0 , h - 1); |
|
|
3469 | glEnd (); |
|
|
3470 | glPopMatrix (); |
|
|
3471 | #endif |
|
|
3472 | PUSHMARK (SP); |
|
|
3473 | XPUSHs (self); |
|
|
3474 | PUTBACK; |
|
|
3475 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3476 | SPAGAIN; |
|
|
3477 | |
|
|
3478 | glPopMatrix (); |
|
|
3479 | |
|
|
3480 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3481 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3482 | } |
|
|
3483 | |