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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.100 by root, Wed May 31 17:16:47 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
46 67
47typedef Mix_Chunk *CFClient__MixChunk; 68typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
49 70
50static PangoContext *context; 71typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 72
53typedef struct cf_layout { 73typedef struct cf_layout {
54 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
55 int base_height; 77 int base_height;
78 CFClient__Font font;
56} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 84
58static void 85static void
59substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
60{ 87{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
63} 94}
64 95
65static void 96static void
66layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
67{ 98{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
70 */ 101 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
72 103
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 104 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 106
107 pango_layout_set_font_description (self->pl, font);
83} 108}
84 109
85static void 110static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 112{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
91 114
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 115 if (!*w) *w = 1;
94 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
95} 119}
96 120
97typedef uint16_t mapface; 121typedef uint16_t mapface;
98 122
99typedef struct { 123typedef struct {
247 } 271 }
248 } 272 }
249} 273}
250 274
251static void 275static void
252music_finished () 276music_finished (void)
253{ 277{
254 SDL_UserEvent ev; 278 SDL_UserEvent ev;
255 279
256 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
257 ev.code = 0; 281 ev.code = 0;
258 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
259 ev.data2 = 0; 296 ev.data2 = 0;
260 297
261 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
262} 299}
263 300
374# undef const_iv 411# undef const_iv
375 }; 412 };
376 413
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
379 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
380 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
383} 429}
384 430
385int 431int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 433
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 455
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 457
411 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 460
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 470
424 ++m; 471 ++m;
425 } 472 }
426} 473}
427 474
475char *
476SDL_GetError ()
477
428int 478int
429SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 480 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
436 RETVAL 486 RETVAL
437 487
438void 488void
439SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
440 490
491char *
492SDL_GetKeyName (int sym)
493
441void 494void
442SDL_PollEvent () 495SDL_PollEvent ()
443 PPCODE: 496 PPCODE:
444{ 497{
445 SDL_Event ev; 498 SDL_Event ev;
446 499
447 while (SDL_PollEvent (&ev)) 500 while (SDL_PollEvent (&ev))
448 { 501 {
449 HV *hv = newHV (); 502 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
451 switch (ev.type) 505 switch (ev.type)
452 { 506 {
453 case SDL_KEYDOWN: 507 case SDL_KEYDOWN:
454 case SDL_KEYUP: 508 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 518 break;
465 519
466 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 528 break;
473 529
474 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
480 } 545 }
481 546
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 548 }
484} 549}
485 550
486int 551int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 553 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
490 556
491void 557void
492Mix_CloseAudio () 558Mix_CloseAudio ()
493 559
494int 560int
499 CODE: 565 CODE:
500#ifndef _WIN32 566#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 568#endif
503 569
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 570void
519add_font (char *file) 571add_font (char *file)
520 CODE: 572 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 574#ifdef _WIN32
523void 575 // cairo... sigh... requires win2000
524set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 577#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 578
534void 579void
535load_image_inline (SV *image_) 580load_image_inline (SV *image_)
536 ALIAS: 581 ALIAS:
537 load_image_file = 1 582 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 664 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 665 PUSHs (sv_2mortal (newSViv (a / y)));
621} 666}
622 667
623void 668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
624fatal (char *message) 677fatal (char *message)
625 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 680#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 682#endif
631 exit (1); 683 exit (1);
632 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
633MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
634 710
635CFClient::Layout 711CFClient::Layout
636new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
637 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
638 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 718
640 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
642 OUTPUT: 730 OUTPUT:
643 RETVAL 731 RETVAL
644 732
645void 733void
646DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
647 CODE: 735 CODE:
648 g_object_unref (self->pl); 736 g_object_unref (self->pl);
649 Safefree (self); 737 Safefree (self);
650 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
651void 746void
652set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
653 CODE: 748 CODE:
654{ 749{
655 STRLEN textlen; 750 STRLEN textlen;
675 SvUTF8_on (RETVAL); 770 SvUTF8_on (RETVAL);
676 OUTPUT: 771 OUTPUT:
677 RETVAL 772 RETVAL
678 773
679void 774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
791void
680set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
681 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
682 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
683 799
684void 800void
685set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 802 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 829
689void 830void
690size (CFClient::Layout self) 831size (CFClient::Layout self)
691 PPCODE: 832 PPCODE:
692{ 833{
693 int w, h; 834 int w, h;
694 835
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
697 837
698 EXTEND (SP, 2); 838 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
703int 843int
704xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 845 CODE:
706{ 846{
707 int index, trailing; 847 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 849 RETVAL = index;
713} 850}
714 OUTPUT: 851 OUTPUT:
715 RETVAL 852 RETVAL
716 853
717void 854void
718cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 856 PPCODE:
720{ 857{
721 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 860
725 EXTEND (SP, 3); 861 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 868render (CFClient::Layout self)
733 PPCODE: 869 PPCODE:
734{ 870{
735 SV *retval; 871 SV *retval;
736 int w, h; 872 int w, h;
737 FT_Bitmap bitmap;
738 873
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
741 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
742 retval = newSV (w * h); 934 retval = newSV (w * h);
743 SvPOK_only (retval); 935 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
745 937
746 bitmap.rows = h; 938 bitmap.rows = h;
747 bitmap.width = w; 939 bitmap.width = w;
748 bitmap.pitch = w; 940 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 944
753 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
754 946
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 948
757 EXTEND (SP, 3); 949 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
761} 956}
762 957
763MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
764 959
765void 960void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
767 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
768 CODE: 966 CODE:
769{ 967{
770 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 972
776 if (items < 5) 973 if (items < 5)
777 { 974 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 977 }
781 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
782 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 988
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
793} 1001}
794 1002
795MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
796 1004
797CFClient::Map 1005CFClient::Map
861 tex->r = r; 1069 tex->r = r;
862 tex->g = g; 1070 tex->g = g;
863 tex->b = b; 1071 tex->b = b;
864 tex->a = a; 1072 tex->a = a;
865 } 1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1083}
867 1084
868int 1085int
869ox (CFClient::Map self) 1086ox (CFClient::Map self)
870 ALIAS: 1087 ALIAS:
1306 } *civ, const_iv[] = { 1523 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1524# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1525 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1526 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1527 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1312 const_iv (GL_AND), 1536 const_iv (GL_AND),
1537 const_iv (GL_ONE),
1538 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1539 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1315 const_iv (GL_RGB), 1543 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1544 const_iv (GL_RGBA),
1317 const_iv (GL_UNSIGNED_BYTE), 1545 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1552 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1554 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1555 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1556 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1558 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1559 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1560 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1561 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1564 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1565 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1566 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1567 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1572 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1573 const_iv (GL_MODULATE),
1574 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1577 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1578 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1579 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1580 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1582 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1584 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1587 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1598# undef const_iv
1356 }; 1599 };
1357 1600
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1603}
1361 1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1362int glGetError () 1626int glGetError ()
1363 1627
1364void glClear (int mask) 1628void glClear (int mask)
1365 1629
1366void glClearColor (float r, float g, float b, float a = 1.0) 1630void glClearColor (float r, float g, float b, float a = 1.0)
1374 1638
1375void glHint (int target, int mode) 1639void glHint (int target, int mode)
1376 1640
1377void glBlendFunc (int sfactor, int dfactor) 1641void glBlendFunc (int sfactor, int dfactor)
1378 1642
1643void glDepthMask (int flag)
1644
1379void glLogicOp (int opcode) 1645void glLogicOp (int opcode)
1380 1646
1647void glColorMask (int red, int green, int blue, int alpha)
1648
1381void glMatrixMode (int mode) 1649void glMatrixMode (int mode)
1382 1650
1383void glPushMatrix () 1651void glPushMatrix ()
1384 1652
1385void glPopMatrix () 1653void glPopMatrix ()
1386 1654
1387void glLoadIdentity () 1655void glLoadIdentity ()
1388 1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1662
1391void glViewport (int x, int y, int width, int height) 1663void glViewport (int x, int y, int width, int height)
1664
1665void glScissor (int x, int y, int width, int height)
1392 1666
1393void glTranslate (float x, float y, float z = 0.) 1667void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1668 CODE:
1395 glTranslatef (x, y, z); 1669 glTranslatef (x, y, z);
1396 1670
1397void glScale (float x, float y, float z) 1671void glScale (float x, float y, float z = 1.)
1398 CODE: 1672 CODE:
1399 glScalef (x, y, z); 1673 glScalef (x, y, z);
1400 1674
1401void glRotate (float angle, float x, float y, float z) 1675void glRotate (float angle, float x, float y, float z)
1402 CODE: 1676 CODE:
1407void glEnd () 1681void glEnd ()
1408 1682
1409void glColor (float r, float g, float b, float a = 1.0) 1683void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1684 PROTOTYPE: @
1411 CODE: 1685 CODE:
1412 glColor4f (r, g, b, a); 1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 256.f), 255),
1688 MIN ((int)(g * 256.f), 255),
1689 MIN ((int)(b * 256.f), 255),
1690 MIN ((int)(a * 256.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1702
1414void glVertex (float x, float y, float z = 0.) 1703void glVertex (float x, float y, float z = 0.)
1415 CODE: 1704 CODE:
1416 glVertex3f (x, y, z); 1705 glVertex3f (x, y, z);
1417 1706
1429 1718
1430void glBindTexture (int target, int name) 1719void glBindTexture (int target, int name)
1431 1720
1432void glConvolutionParameter (int target, int pname, float params) 1721void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1722 CODE:
1434 glConvolutionParameterf (target, pname, params); 1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1435 1724
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728 (target, internalformat, width, height, format, type, data));
1729
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733 (target, internalformat, width, height, format, type, row, column));
1437 1734
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1736
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738
1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1742
1442int glGenTexture () 1743int glGenTexture ()
1443 CODE: 1744 CODE:
1444{ 1745{
1445 GLuint name; 1746 GLuint name;
1470 1771
1471void glEndList () 1772void glEndList ()
1472 1773
1473void glCallList (int list) 1774void glCallList (int list)
1474 1775
1776

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