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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.102 by root, Sat Jun 3 23:47:46 2006 UTC vs.
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
17#include <SDL_endian.h> 31#include <SDL_endian.h>
18#include <SDL_image.h> 32#include <SDL_image.h>
19#include <SDL_mixer.h> 33#include <SDL_mixer.h>
20#include <SDL_opengl.h> 34#include <SDL_opengl.h>
21 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
22#include <glib/gmacros.h> 39#include <glib/gmacros.h>
23 40
24#include <pango/pango.h> 41#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 42
29#ifndef _WIN32 43#ifndef _WIN32
30# include <sys/types.h> 44# include <sys/types.h>
31# include <sys/socket.h> 45# include <sys/socket.h>
32# include <netinet/in.h> 46# include <netinet/in.h>
33# include <netinet/tcp.h> 47# include <netinet/tcp.h>
34# include <inttypes.h> 48# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
68typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
70 118
71typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
72 138
73typedef struct cf_layout { 139typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
77 int base_height; 142 int base_height;
78 CFClient__Font font; 143 CFPlus__Font font;
79} *CFClient__Layout; 144} *CFPlus__Layout;
80 145
81static CFClient__Font default_font; 146static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
84 149
85static void 150static void
86substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
87{ 152{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 154#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 156#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 158}
95 159
96static void 160static void
97layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
98{ 162{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
101 */ 165 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
106 170
107 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
108} 172}
109 173
110static void 174static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
114 181
115 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 184
118 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
119} 186 if (!rect.height) rect.height = 1;
120 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
121typedef uint16_t mapface; 193typedef uint16_t faceid;
122 194
123typedef struct { 195typedef struct {
124 GLint name; 196 int name;
125 int w, h; 197 int w, h;
126 float s, t; 198 float s, t;
127 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
128} maptex; 202} maptex;
129 203
130typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
131 int16_t darkness; 207 uint16_t darkness;
132 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 209} mapcell;
134 210
135typedef struct { 211typedef struct {
136 int32_t c0, c1; 212 int32_t c0, c1;
137 mapcell *col; 213 mapcell *col;
138} maprow; 214} maprow;
139 215
140typedef struct map { 216typedef struct map {
141 int x, y, w, h; 217 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 219 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 220 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 221
149 int32_t rows; 222 int32_t rows;
150 maprow *row; 223 maprow *row;
151} *CFClient__Map; 224} *CFPlus__Map;
152 225
153static char * 226static char *
154prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
155{ 228{
156 char *p; 229 char *p;
173} 246}
174 247
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
178static maprow * 271static maprow *
179map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
180{ 273{
181 if (0 > y) 274 if (0 > y)
182 { 275 {
183 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
222 315
223 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
224} 317}
225 318
226static mapcell * 319static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
228{ 321{
229 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
230} 323}
231 324
232static void 325static void
233map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
234{ 327{
235 int r; 328 int r;
236 329
237 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
246 self->row = 0; 339 self->row = 0;
247 self->rows = 0; 340 self->rows = 0;
248} 341}
249 342
250static void 343static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 345{
253 int x, y; 346 int x, y;
254 maprow *row; 347 maprow *row;
348 mapcell *cell;
255 349
256 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 351 if (y >= 0)
258 { 352 {
259 if (y >= self->rows) 353 if (y >= self->rows)
265 if (x >= row->c0) 359 if (x >= row->c0)
266 { 360 {
267 if (x >= row->c1) 361 if (x >= row->c1)
268 break; 362 break;
269 363
270 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
271 } 370 }
272 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
273} 388}
274 389
275static void 390static void
276music_finished (void) 391music_finished (void)
277{ 392{
296 ev.data2 = 0; 411 ev.data2 = 0;
297 412
298 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
299} 414}
300 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
301MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
302 438
303PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
304 440
305BOOT: 441BOOT:
306{ 442{
307 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 444 static const struct {
309 const char *name; 445 const char *name;
310 IV iv; 446 IV iv;
311 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
313 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
331 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
395 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 556# undef const_iv
412 }; 557 };
413 558
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
417 582
418void 583void
419pango_init () 584pango_init ()
420 CODE: 585 CODE:
421{ 586{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 590}
430 591
431int 592int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 594
434void 595void
435SDL_Quit () 596SDL_Quit ()
436 597
437void 598void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 608
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 611
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 616
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
457 622
458 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 625
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 645 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
485 OUTPUT: 659 OUTPUT:
486 RETVAL 660 RETVAL
487 661
488void 662void
489SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
490 664
491char * 665char *
492SDL_GetKeyName (int sym) 666SDL_GetKeyName (int sym)
493 667
668int
669SDL_GetAppState ()
670
494void 671void
495SDL_PollEvent () 672poll_events ()
496 PPCODE: 673 PPCODE:
497{ 674{
498 SDL_Event ev; 675 SDL_Event ev;
499 676
500 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
501 { 679 {
502 HV *hv = newHV (); 680 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 682
505 switch (ev.type) 683 switch (ev.type)
507 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
508 case SDL_KEYUP: 686 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 692 break;
514 693
515 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break; 697 break;
519 698
520 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
528 break; 725 break;
529 726
530 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 741 break;
545 } 742 }
546 743
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 745 }
549} 746}
550 747
551int 748int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
562 759
563void 760void
564lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
565 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
566#ifndef _WIN32 769#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
568#endif 791#endif
792}
569 793
570void 794void
571add_font (char *file) 795add_font (char *file)
572 CODE: 796 CODE:
573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
578 798
579void 799void
580load_image_inline (SV *image_) 800load_image_inline (SV *image_)
581 ALIAS: 801 ALIAS:
582 load_image_file = 1 802 load_image_file = 1
624 844
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626 846
627 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
628 848
849 SDL_LockSurface (surface2);
629 EXTEND (SP, 5); 850 EXTEND (SP, 6);
630 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
638 858
639 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
641} 861}
642 862
678 CODE: 898 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 899 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 900#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 902#endif
683 exit (1); 903 _exit (1);
684 904
905void
906_exit (int retval = 0)
907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
910#else
911 _exit (retval);
912#endif
913
914void
915debug ()
916 CODE:
917{
918#if DEBUG
919 VALGRIND_DO_LEAK_CHECK;
920#endif
921}
922
685MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
686 924
687CFClient::Font 925CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
689 CODE: 927 CODE:
690{ 928{
691 int count; 929 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 933}
696 OUTPUT: 934 OUTPUT:
697 RETVAL 935 RETVAL
698 936
699void 937void
700DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
701 CODE: 939 CODE:
702 pango_font_description_free (self); 940 pango_font_description_free (self);
703 941
704void 942void
705make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
706 CODE: 944 CODE:
707 default_font = self; 945 default_font = self;
708 946
709MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
710 948
711CFClient::Layout 949void
712new (SV *class, int rgba = 0) 950reset_glyph_cache ()
713 CODE: 951 CODE:
714#if _WIN32 952 tc_clear ();
715 //rgba = 0;//D make stext nicer, breaks TextView 953
716#endif 954CFPlus::Layout
955new (SV *class)
956 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
718 958
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 960 RETVAL->r = 1.;
722 RETVAL->g = 1.; 961 RETVAL->g = 1.;
723 RETVAL->b = 1.; 962 RETVAL->b = 1.;
724 RETVAL->a = 1.; 963 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 964 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
730 OUTPUT: 969 OUTPUT:
731 RETVAL 970 RETVAL
732 971
733void 972void
734DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
735 CODE: 974 CODE:
736 g_object_unref (self->pl); 975 g_object_unref (self->pl);
737 Safefree (self); 976 Safefree (self);
738 977
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 978void
747set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
748 CODE: 980 CODE:
749{ 981{
750 STRLEN textlen; 982 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
752 984
753 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
754} 986}
755 987
756void 988void
757set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 990 CODE:
759{ 991{
760 STRLEN textlen; 992 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
762 994
763 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
764} 996}
765 997
998void
999set_shapes (CFPlus::Layout self, ...)
1000 CODE:
1001{
1002 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text;
1005 int arg = 4;
1006
1007 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1008 {
1009 PangoRectangle inkrect, rect;
1010 PangoAttribute *attr;
1011
1012 int x = SvIV (ST (arg - 3));
1013 int y = SvIV (ST (arg - 2));
1014 int w = SvIV (ST (arg - 1));
1015 int h = SvIV (ST (arg ));
1016
1017 inkrect.x = 0;
1018 inkrect.y = 0;
1019 inkrect.width = 0;
1020 inkrect.height = 0;
1021
1022 rect.x = x * PANGO_SCALE;
1023 rect.y = y * PANGO_SCALE;
1024 rect.width = w * PANGO_SCALE;
1025 rect.height = h * PANGO_SCALE;
1026
1027 if (!attrs)
1028 attrs = pango_layout_get_attributes (self->pl);
1029
1030 attr = pango_attr_shape_new (&inkrect, &rect);
1031 attr->start_index = pos - text;
1032 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1033 pango_attr_list_insert (attrs, attr);
1034
1035 arg += 4;
1036 pos += sizeof (OBJ_STR) - 1;
1037 }
1038
1039 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs);
1041}
1042
1043void
1044get_shapes (CFPlus::Layout self)
1045 PPCODE:
1046{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048
1049 do
1050 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1052
1053 if (run && shape_attr_p (run))
1054 {
1055 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
1057
1058 EXTEND (SP, 2);
1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1061 }
1062 }
1063 while (pango_layout_iter_next_run (iter));
1064
1065 pango_layout_iter_free (iter);
1066}
1067
1068int
1069has_wrapped (CFPlus::Layout self)
1070 CODE:
1071{
1072 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl);
1074
1075 while (*text)
1076 lines += *text++ == '\n';
1077
1078 RETVAL = lines < pango_layout_get_line_count (self->pl);
1079}
1080 OUTPUT:
1081 RETVAL
1082
766SV * 1083SV *
767get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
768 CODE: 1085 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1087 sv_utf8_decode (RETVAL);
771 OUTPUT: 1088 OUTPUT:
772 RETVAL 1089 RETVAL
773 1090
774void 1091void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1093 CODE:
777 self->r = r; 1094 self->r = r;
778 self->g = g; 1095 self->g = g;
779 self->b = b; 1096 self->b = b;
780 self->a = a; 1097 self->a = a;
781 1098
782void 1099void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1101 CODE:
785 if (self->font != font) 1102 if (self->font != font)
786 { 1103 {
787 self->font = font; 1104 self->font = font;
788 layout_update_font (self); 1105 layout_update_font (self);
789 } 1106 }
790 1107
791void 1108void
792set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
793 CODE: 1110 CODE:
794 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
795 { 1112 {
796 self->base_height = base_height; 1113 self->base_height = base_height;
797 layout_update_font (self); 1114 layout_update_font (self);
798 } 1115 }
799 1116
800void 1117void
801set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1119 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1121
805void 1122void
806set_indent (CFClient::Layout self, int indent) 1123set_indent (CFPlus::Layout self, int indent)
807 CODE: 1124 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809 1126
810void 1127void
811set_spacing (CFClient::Layout self, int spacing) 1128set_spacing (CFPlus::Layout self, int spacing)
812 CODE: 1129 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814 1131
815void 1132void
816set_ellipsise (CFClient::Layout self, int ellipsise) 1133set_ellipsise (CFPlus::Layout self, int ellipsise)
817 CODE: 1134 CODE:
818 pango_layout_set_ellipsize (self->pl, 1135 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE 1139 : PANGO_ELLIPSIZE_NONE
823 ); 1140 );
824 1141
825void 1142void
826set_single_paragraph_mode (CFClient::Layout self, int spm) 1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
827 CODE: 1144 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829 1146
830void 1147void
831size (CFClient::Layout self) 1148size (CFPlus::Layout self)
832 PPCODE: 1149 PPCODE:
833{ 1150{
834 int w, h; 1151 int w, h;
835 1152
836 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
839 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
841} 1158}
842 1159
843int 1160int
1161descent (CFPlus::Layout self)
1162 CODE:
1163{
1164 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect);
1168}
1169 OUTPUT:
1170 RETVAL
1171
1172int
844xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
845 CODE: 1174 CODE:
846{ 1175{
847 int index, trailing; 1176 int index, trailing;
848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849 RETVAL = index; 1178 RETVAL = index + trailing;
850} 1179}
851 OUTPUT: 1180 OUTPUT:
852 RETVAL 1181 RETVAL
853 1182
854void 1183void
855cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
856 PPCODE: 1185 PPCODE:
857{ 1186{
858 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860 1189
863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
865} 1194}
866 1195
867void 1196void
868render (CFClient::Layout self) 1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
869 PPCODE: 1198 PPCODE:
870{ 1199{
871 SV *retval; 1200 int line, x;
872 int w, h;
873 1201
874 layout_get_pixel_size (self, &w, &h); 1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
875 1204
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5); 1205 EXTEND (SP, 2);
924 PUSHs (sv_2mortal (newSViv (w))); 1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
925 PUSHs (sv_2mortal (newSViv (h))); 1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else 1228 else
931 { 1229 {
932 FT_Bitmap bitmap;
933
934 retval = newSV (w * h);
935 SvPOK_only (retval);
936 SvCUR_set (retval, w * h);
937
938 bitmap.rows = h;
939 bitmap.width = w;
940 bitmap.pitch = w;
941 bitmap.buffer = (unsigned char*)SvPVX (retval);
942 bitmap.num_grays = 256;
943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944
945 memset (bitmap.buffer, 0, w * h);
946
947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948
949 EXTEND (SP, 5);
950 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (index)));
951 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (trailing)));
952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 } 1232 }
956} 1233}
957 1234
1235void
1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1237 PPCODE:
1238 pango_opengl_render_layout_subpixel (
1239 self->pl,
1240 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a,
1242 flags
1243 );
1244
958MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
959 1246
1247int minpot (int n)
1248
960void 1249void
1250pad2pot (SV *data_, SV *w_, SV *h_)
1251 CODE:
1252{
1253 int ow = SvIV (w_);
1254 int oh = SvIV (h_);
1255
1256 if (ow && oh)
1257 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269
1270 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp);
1272
1273 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276
1277 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 }
1284}
1285
1286void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1288 PROTOTYPE: $$$;$$
963 ALIAS: 1289 ALIAS:
964 draw_quad_alpha = 1 1290 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1291 draw_quad_alpha_premultiplied = 2
966 CODE: 1292 CODE:
977 } 1303 }
978 1304
979 if (ix) 1305 if (ix)
980 { 1306 {
981 glEnable (GL_BLEND); 1307 glEnable (GL_BLEND);
1308
1309 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1310 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1311 else
1312 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1313 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1314
983 glEnable (GL_ALPHA_TEST); 1315 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1316 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1317 }
986 1318
987 glBindTexture (GL_TEXTURE_2D, name); 1319 glBindTexture (GL_TEXTURE_2D, name);
998 glDisable (GL_ALPHA_TEST); 1330 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND); 1331 glDisable (GL_BLEND);
1000 } 1332 }
1001} 1333}
1002 1334
1335IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1336 CODE:
1337{
1338 GLint width;
1339 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1340 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1341 RETVAL = width > 0;
1342}
1343 OUTPUT:
1344 RETVAL
1345
1003MODULE = CFClient PACKAGE = CFClient::Map 1346MODULE = CFPlus PACKAGE = CFPlus::Map
1004 1347
1005CFClient::Map 1348CFPlus::Map
1006new (SV *class, int map_width, int map_height) 1349new (SV *class)
1007 CODE: 1350 CODE:
1008 New (0, RETVAL, 1, struct map); 1351 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0; 1352 RETVAL->x = 0;
1010 RETVAL->y = 0; 1353 RETVAL->y = 0;
1011 RETVAL->w = map_width; 1354 RETVAL->w = 0;
1012 RETVAL->h = map_height; 1355 RETVAL->h = 0;
1013 RETVAL->ox = 0; 1356 RETVAL->ox = 0;
1014 RETVAL->oy = 0; 1357 RETVAL->oy = 0;
1015 RETVAL->faces = 8192; 1358 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1359 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0; 1360 RETVAL->rows = 0;
1020 RETVAL->row = 0; 1361 RETVAL->row = 0;
1021 OUTPUT: 1362 OUTPUT:
1022 RETVAL 1363 RETVAL
1023 1364
1024void 1365void
1025DESTROY (CFClient::Map self) 1366DESTROY (CFPlus::Map self)
1026 CODE: 1367 CODE:
1027{ 1368{
1028 map_clear (self); 1369 map_clear (self);
1029 Safefree (self->face); 1370 Safefree (self->face2tile);
1371 Safefree (self->tex);
1030 Safefree (self); 1372 Safefree (self);
1031} 1373}
1032 1374
1033void 1375void
1376resize (CFPlus::Map self, int map_width, int map_height)
1377 CODE:
1378 self->w = map_width;
1379 self->h = map_height;
1380
1381void
1034clear (CFClient::Map self) 1382clear (CFPlus::Map self)
1035 CODE: 1383 CODE:
1036 map_clear (self); 1384 map_clear (self);
1037 1385
1038void 1386void
1039set_face (CFClient::Map self, int face, int texid) 1387set_tileid (CFPlus::Map self, int face, int tile)
1040 CODE: 1388 CODE:
1041{ 1389{
1042 while (self->faces <= face) 1390 need_facenum (self, face); self->face2tile [face] = tile;
1043 { 1391 need_texid (self, tile);
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049} 1392}
1050 1393
1051void 1394void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level)
1396 CODE:
1397{
1398 tileid texid;
1399 maptex *tex;
1400
1401 if (face < 0 || face >= self->faces)
1402 return;
1403
1404 if (smooth < 0 || smooth >= self->faces)
1405 return;
1406
1407 texid = self->face2tile [face];
1408
1409 if (!texid)
1410 return;
1411
1412 tex = self->tex + texid;
1413 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level;
1415}
1416
1417void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE: 1419 CODE:
1054{ 1420{
1055 while (self->texs <= texid) 1421 need_texid (self, texid);
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060 1422
1061 { 1423 {
1062 maptex *tex = self->tex + texid; 1424 maptex *tex = self->tex + texid;
1063 1425
1064 tex->name = name; 1426 tex->name = name;
1081 // from transparent color bleeding and ugly wrapping effects. 1443 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083} 1445}
1084 1446
1085int 1447int
1086ox (CFClient::Map self) 1448ox (CFPlus::Map self)
1087 ALIAS: 1449 ALIAS:
1088 oy = 1 1450 oy = 1
1089 x = 2 1451 x = 2
1090 y = 3 1452 y = 3
1091 w = 4 1453 w = 4
1102 } 1464 }
1103 OUTPUT: 1465 OUTPUT:
1104 RETVAL 1466 RETVAL
1105 1467
1106void 1468void
1107scroll (CFClient::Map self, int dx, int dy) 1469scroll (CFPlus::Map self, int dx, int dy)
1108 CODE: 1470 CODE:
1109{ 1471{
1110 if (dx > 0) 1472 if (dx > 0)
1111 map_blank (self, self->x, self->y, dx - 1, self->h); 1473 map_blank (self, self->x, self->y, dx, self->h);
1112 else if (dx < 0) 1474 else if (dx < 0)
1113 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1475 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1114 1476
1115 if (dy > 0) 1477 if (dy > 0)
1116 map_blank (self, self->x, self->y, self->w, dy - 1); 1478 map_blank (self, self->x, self->y, self->w, dy);
1117 else if (dy < 0) 1479 else if (dy < 0)
1118 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1480 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1119 1481
1120 self->ox += dx; self->x += dx; 1482 self->ox += dx; self->x += dx;
1121 self->oy += dy; self->y += dy; 1483 self->oy += dy; self->y += dy;
1122 1484
1123 while (self->y < 0) 1485 while (self->y < 0)
1128 self->y += MAP_EXTEND_Y; 1490 self->y += MAP_EXTEND_Y;
1129 } 1491 }
1130} 1492}
1131 1493
1132void 1494void
1133map1a_update (CFClient::Map self, SV *data_) 1495map1a_update (CFPlus::Map self, SV *data_, int extmap)
1134 CODE: 1496 CODE:
1135{ 1497{
1136 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1137 uint8_t *data_end = (uint8_t *)SvEND (data_); 1499 uint8_t *data_end = (uint8_t *)SvEND (data_);
1138 mapcell *cell; 1500 mapcell *cell;
1139 int x, y, flags; 1501 int x, y, flags;
1140 1502
1141 while (data < data_end) 1503 while (data < data_end - 1)
1142 { 1504 {
1143 flags = (data [0] << 8) + data [1]; data += 2; 1505 flags = (data [0] << 8) + data [1]; data += 2;
1144 1506
1145 x = ((flags >> 10) & 63) + self->x; 1507 x = self->x + ((flags >> 10) & 63);
1146 y = ((flags >> 4) & 63) + self->y; 1508 y = self->y + ((flags >> 4) & 63);
1147 1509
1148 cell = map_get_cell (self, x, y); 1510 cell = map_get_cell (self, x, y);
1149 1511
1150 if (flags & 15) 1512 if (flags & 15)
1151 { 1513 {
1152 if (cell->darkness < 0) 1514 if (!cell->darkness)
1153 { 1515 {
1516 memset (cell, 0, sizeof (*cell));
1154 cell->darkness = 0; 1517 cell->darkness = 256;
1155 cell->face [0] = 0;
1156 cell->face [1] = 0;
1157 cell->face [2] = 0;
1158 } 1518 }
1159 1519
1160 cell->darkness = flags & 8 ? *data++ : 255;
1161
1162 //TODO: don't trust server data to be in-range(!) 1520 //TODO: don't trust server data to be in-range(!)
1521
1522 if (flags & 8)
1523 {
1524 if (extmap)
1525 {
1526 uint8_t ext, cmd;
1527
1528 do
1529 {
1530 ext = *data++;
1531 cmd = ext & 0x3f;
1532
1533 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health
1536 {
1537 cell->stat_width = 1;
1538 cell->stat_hp = *data++;
1539 }
1540 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47)
1543 {
1544 if (*data == 4)
1545 ; // decode player count
1546
1547 data += *data + 1;
1548 }
1549 else if (cmd == 8) // cell flags
1550 cell->flags = *data++;
1551 else if (ext & 0x40) // unknown, multibyte => skip
1552 data += *data + 1;
1553 else
1554 data++;
1555 }
1556 while (ext & 0x80);
1557 }
1558 else
1559 cell->darkness = *data++ + 1;
1560 }
1163 1561
1164 if (flags & 4) 1562 if (flags & 4)
1165 { 1563 {
1166 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1564 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face];
1167 } 1567 }
1168 1568
1169 if (flags & 2) 1569 if (flags & 2)
1170 { 1570 {
1171 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1172 } 1574 }
1173 1575
1174 if (flags & 1) 1576 if (flags & 1)
1175 { 1577 {
1176 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1177 } 1581 }
1178 } 1582 }
1179 else 1583 else
1180 cell->darkness = -1; 1584 cell->darkness = 0;
1181 } 1585 }
1182} 1586}
1183 1587
1184SV * 1588SV *
1185mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1186 CODE: 1590 CODE:
1187{ 1591{
1188 int x1, x; 1592 int x1, x;
1189 int y1, y; 1593 int y1, y;
1190 int z; 1594 int z;
1211 { 1615 {
1212 mapcell *cell = row->col + (x - row->c0); 1616 mapcell *cell = row->col + (x - row->c0);
1213 1617
1214 for (z = 0; z <= 0; z++) 1618 for (z = 0; z <= 0; z++)
1215 { 1619 {
1216 mapface face = cell->face [z];
1217
1218 if (face)
1219 {
1220 maptex tex = self->tex [face]; 1620 maptex tex = self->tex [cell->tile [z]];
1221 int a0 = 255 - tex.a; 1621 int a0 = 255 - tex.a;
1222 int a1 = tex.a; 1622 int a1 = tex.a;
1223 1623
1224 r = (r * a0 + tex.r * a1) / 255; 1624 r = (r * a0 + tex.r * a1) / 255;
1225 g = (g * a0 + tex.g * a1) / 255; 1625 g = (g * a0 + tex.g * a1) / 255;
1226 b = (b * a0 + tex.b * a1) / 255; 1626 b = (b * a0 + tex.b * a1) / 255;
1227 a = (a * a0 + tex.a * a1) / 255; 1627 a = (a * a0 + tex.a * a1) / 255;
1228 }
1229 } 1628 }
1230 } 1629 }
1231 1630
1232 *map++ = (r ) 1631 *map++ = (r )
1233 | (g << 8) 1632 | (g << 8)
1240} 1639}
1241 OUTPUT: 1640 OUTPUT:
1242 RETVAL 1641 RETVAL
1243 1642
1244void 1643void
1245draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1246 PPCODE: 1645 CODE:
1247{ 1646{
1248 int vx, vy; 1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1650 smooth_key skey;
1249 int x, y, z; 1651 int x, y, z;
1250 int last_name; 1652 int last_name;
1251 mapface face; 1653
1654 // thats current max. sorry.
1655 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255;
1657
1658 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey));
1660
1661 glColor4ub (255, 255, 255, 255);
1662
1663 glEnable (GL_BLEND);
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1665 glEnable (GL_TEXTURE_2D);
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1667
1668 glBegin (GL_QUADS);
1669
1670 last_name = 0;
1671
1672 mx += self->x;
1673 my += self->y;
1674
1675 // first pass: determine smooth_max
1676 // rather ugly, if you ask me
1677 // could also be stored inside mapcell and updated on change
1678 memset (smooth_max, 0, sizeof (smooth_max));
1679
1680 for (y = 0; y < sh; y++)
1681 if (0 <= y + my && y + my < self->rows)
1682 {
1683 maprow *row = self->row + (y + my);
1684
1685 for (x = 0; x < sw; x++)
1686 if (row->c0 <= x + mx && x + mx < row->c1)
1687 {
1688 mapcell *cell = row->col + (x + mx - row->c0);
1689
1690 smooth_max[x + 1][y + 1] =
1691 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel));
1694 }
1695 }
1696
1697 for (z = 0; z <= 2; z++)
1698 {
1699 memset (smooth_level, 0, sizeof (smooth_level));
1700
1701 for (y = 0; y < sh; y++)
1702 if (0 <= y + my && y + my < self->rows)
1703 {
1704 maprow *row = self->row + (y + my);
1705
1706 for (x = 0; x < sw; x++)
1707 if (row->c0 <= x + mx && x + mx < row->c1)
1708 {
1709 mapcell *cell = row->col + (x + mx - row->c0);
1710 tileid tile = cell->tile [z];
1711
1712 if (tile)
1713 {
1714 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h;
1717
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name)
1721 {
1722 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */
1724
1725 glEnd ();
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1727 glBegin (GL_QUADS);
1728 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 {
1737 if (cell->flags & 1)
1738 {
1739 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32;
1742
1743 glEnd ();
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1745 glBegin (GL_QUADS);
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 }
1752 }
1753
1754 // update smooth hash
1755 if (tex.smoothtile)
1756 {
1757 skey.tile = tex.smoothtile;
1758 skey.level = tex.smoothlevel;
1759
1760 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1761
1762 // add bits to current tile and all neighbours. skey.x|y is
1763 // shifted +1|+1 so we always stay positive.
1764
1765 // bits is ___n cccc CCCC bbbb
1766 // n do not draw borders&corners
1767 // c draw these corners, but...
1768 // C ... not these
1769 // b draw these borders
1770
1771 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1772 // ┃· ·· ·┃ ━━
1773
1774 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1775 // ·· ·· ·┏ ┓·
1776
1777 // full tile
1778 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1779
1780 // borders
1781 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1782 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1783 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1784 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1785
1786 // corners
1787 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1788 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1789 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1790 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1791 }
1792 }
1793 }
1794 }
1795
1796 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort
1798 {
1799 int w, b;
1800
1801 for (w = 0; w < 256 / 32; ++w)
1802 {
1803 uint32_t smask = smooth_level [w];
1804 if (smask)
1805 for (b = 0; b < 32; ++b)
1806 if (smask & (((uint32_t)1) << b))
1807 {
1808 int level = (w << 5) | b;
1809 HE *he;
1810
1811 hv_iterinit (smooth);
1812 while ((he = hv_iternext (smooth)))
1813 {
1814 smooth_key *skey = (smooth_key *)HeKEY (he);
1815 IV bits = SvIVX (HeVAL (he));
1816
1817 if (!(bits & 0x1000)
1818 && skey->level == level
1819 && level > smooth_max [skey->x][skey->y])
1820 {
1821 maptex tex = self->tex [skey->tile];
1822 int px = (((int)skey->x) - 1) * T;
1823 int py = (((int)skey->y) - 1) * T;
1824 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column
1828
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name)
1832 {
1833 if (!tex.name)
1834 continue; // smoothing not yet available
1835
1836 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1838 glBegin (GL_QUADS);
1839 }
1840
1841 if (border)
1842 {
1843 float ox = border * dx;
1844
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1849 }
1850
1851 if (corner)
1852 {
1853 float ox = corner * dx;
1854
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1859 }
1860 }
1861 }
1862 }
1863 }
1864 }
1865
1866 hv_clear (smooth);
1867 }
1868
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND);
1873
1874 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows)
1877 {
1878 maprow *row = self->row + (y + my);
1879
1880 for (x = 0; x < sw; x++)
1881 if (row->c0 <= x + mx && x + mx < row->c1)
1882 {
1883 mapcell *cell = row->col + (x + mx - row->c0);
1884
1885 int px = x * T;
1886 int py = y * T;
1887
1888 if (cell->stat_hp)
1889 {
1890 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1892
1893 glColor3ub (0, 0, 0);
1894 glRectf (px + 1, py - thick - 2,
1895 px + width - 1, py);
1896
1897 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1898 glRectf (px + 2,
1899 py - thick - 1,
1900 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1901 }
1902 }
1903 }
1904}
1905
1906void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE:
1909{
1910 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F },
1913 { 0.00F, 0.00F, 0.55F },
1914 { 1.00F, 0.00F, 0.00F },
1915
1916 { 1.00F, 0.54F, 0.00F },
1917 { 0.11F, 0.56F, 1.00F },
1918 { 0.93F, 0.46F, 0.00F },
1919 { 0.18F, 0.54F, 0.34F },
1920
1921 { 0.56F, 0.73F, 0.56F },
1922 { 0.80F, 0.80F, 0.80F },
1923 { 0.55F, 0.41F, 0.13F },
1924 { 0.99F, 0.77F, 0.26F },
1925
1926 { 0.74F, 0.65F, 0.41F },
1927
1928 { 0.00F, 1.00F, 1.00F },
1929 { 1.00F, 0.00F, 1.00F },
1930 { 1.00F, 1.00F, 0.00F },
1931 };
1932
1933 int x, y;
1934
1935 glEnable (GL_TEXTURE_2D);
1936 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1937 glEnable (GL_BLEND);
1938 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1939 glBegin (GL_QUADS);
1940
1941 for (y = 0; y < h; y++)
1942 for (x = 0; x < w; x++)
1943 {
1944 unsigned char m = data [x + y * w];
1945
1946 if (m)
1947 {
1948 float *c = color [m & 15];
1949
1950 float tx1 = m & 0x40 ? 0.5 : 0.;
1951 float tx2 = tx1 + 0.5;
1952
1953 glColor4f (c[0], c[1], c[2], 0.75);
1954 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1955 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1956 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1957 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1958 }
1959 }
1960
1961 glEnd ();
1962 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D);
1964}
1965
1966void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1968 PPCODE:
1969{
1970 int x, y;
1252 int sw4 = (sw + 3) & ~3; 1971 int sw4 = (sw + 3) & ~3;
1253 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1254 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1255 1974
1256 memset (darkness, 255, sw4 * sh); 1975 memset (darkness, 255, sw4 * sh);
1257 SvPOK_only (darkness_sv); 1976 SvPOK_only (darkness_sv);
1258 SvCUR_set (darkness_sv, sw4 * sh); 1977 SvCUR_set (darkness_sv, sw4 * sh);
1259 1978
1260 vx = self->x + (self->w - sw) / 2 - shift_x; 1979 mx += self->x;
1261 vy = self->y + (self->h - sh) / 2 - shift_y; 1980 my += self->y;
1262 1981
1263 /*
1264 int vx = self->vx = self->w >= sw
1265 ? self->x + (self->w - sw) / 2
1266 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1267
1268 int vy = self->vy = self->h >= sh
1269 ? self->y + (self->h - sh) / 2
1270 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1271 */
1272
1273 glColor4ub (255, 255, 255, 255);
1274
1275 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1276 glEnable (GL_BLEND);
1277 glEnable (GL_TEXTURE_2D);
1278 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1279
1280 glBegin (GL_QUADS);
1281
1282 last_name = 0;
1283
1284 for (z = 0; z < 3; z++)
1285 for (y = 0; y < sh; y++) 1982 for (y = 0; y < sh; y++)
1286 if (0 <= y + vy && y + vy < self->rows) 1983 if (0 <= y + my && y + my < self->rows)
1287 { 1984 {
1288 maprow *row = self->row + (y + vy); 1985 maprow *row = self->row + (y + my);
1289 1986
1290 for (x = 0; x < sw; x++) 1987 for (x = 0; x < sw; x++)
1291 if (row->c0 <= x + vx && x + vx < row->c1) 1988 if (row->c0 <= x + mx && x + mx < row->c1)
1292 { 1989 {
1293 mapcell *cell = row->col + (x + vx - row->c0); 1990 mapcell *cell = row->col + (x + mx - row->c0);
1294 1991
1295 darkness[y * sw4 + x] = cell->darkness < 0 1992 darkness[y * sw4 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1)
1296 ? 255 - FOW_DARKNESS 1994 : 255 - FOW_DARKNESS;
1297 : 255 - cell->darkness;
1298
1299 face = cell->face [z];
1300
1301 if (face)
1302 {
1303 maptex tex = self->tex [face];
1304
1305 int px = (x + 1) * 32 - tex.w;
1306 int py = (y + 1) * 32 - tex.h;
1307
1308 if (last_name != tex.name)
1309 {
1310 glEnd ();
1311 last_name = tex.name;
1312 glBindTexture (GL_TEXTURE_2D, last_name);
1313 glBegin (GL_QUADS);
1314 }
1315
1316 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1317 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1318 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1319 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1320 }
1321 } 1995 }
1322 } 1996 }
1323
1324 glEnd ();
1325
1326 glDisable (GL_TEXTURE_2D);
1327 glDisable (GL_BLEND);
1328 1997
1329 EXTEND (SP, 3); 1998 EXTEND (SP, 3);
1330 PUSHs (sv_2mortal (newSViv (sw4))); 1999 PUSHs (sv_2mortal (newSViv (sw4)));
1331 PUSHs (sv_2mortal (newSViv (sh))); 2000 PUSHs (sv_2mortal (newSViv (sh)));
1332 PUSHs (darkness_sv); 2001 PUSHs (darkness_sv);
1333} 2002}
1334 2003
1335SV * 2004SV *
1336get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1337 CODE: 2006 CODE:
1338{ 2007{
1339 int x, y, x1, y1; 2008 int x, y, x1, y1;
1340 SV *data_sv = newSV (w * h * 7 + 5); 2009 SV *data_sv = newSV (w * h * 7 + 5);
1341 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2010 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1366 if (row && row->c0 <= x && x < row->c1) 2035 if (row && row->c0 <= x && x < row->c1)
1367 { 2036 {
1368 mapcell *cell = row->col + (x - row->c0); 2037 mapcell *cell = row->col + (x - row->c0);
1369 uint8_t flags = 0; 2038 uint8_t flags = 0;
1370 2039
1371 if (cell->face [0]) flags |= 1; 2040 if (cell->tile [0]) flags |= 1;
1372 if (cell->face [1]) flags |= 2; 2041 if (cell->tile [1]) flags |= 2;
1373 if (cell->face [2]) flags |= 4; 2042 if (cell->tile [2]) flags |= 4;
1374 2043
1375 *data++ = flags; 2044 *data++ = flags;
1376 2045
1377 if (flags & 1) 2046 if (flags & 1)
1378 { 2047 {
2048 tileid tile = cell->tile [0];
1379 *data++ = cell->face [0] >> 8; 2049 *data++ = tile >> 8;
1380 *data++ = cell->face [0]; 2050 *data++ = tile;
1381 } 2051 }
1382 2052
1383 if (flags & 2) 2053 if (flags & 2)
1384 { 2054 {
2055 tileid tile = cell->tile [1];
1385 *data++ = cell->face [1] >> 8; 2056 *data++ = tile >> 8;
1386 *data++ = cell->face [1]; 2057 *data++ = tile;
1387 } 2058 }
1388 2059
1389 if (flags & 4) 2060 if (flags & 4)
1390 { 2061 {
2062 tileid tile = cell->tile [2];
1391 *data++ = cell->face [2] >> 8; 2063 *data++ = tile >> 8;
1392 *data++ = cell->face [2]; 2064 *data++ = tile;
1393 } 2065 }
1394 } 2066 }
1395 else 2067 else
1396 *data++ = 0; 2068 *data++ = 0;
1397 } 2069 }
1403} 2075}
1404 OUTPUT: 2076 OUTPUT:
1405 RETVAL 2077 RETVAL
1406 2078
1407void 2079void
1408set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1409 PPCODE: 2081 PPCODE:
1410{ 2082{
1411 int x, y, z; 2083 int x, y, z;
1412 int w, h; 2084 int w, h;
1413 int x1, y1; 2085 int x1, y1;
1437 { 2109 {
1438 uint8_t flags = *data++; 2110 uint8_t flags = *data++;
1439 2111
1440 if (flags) 2112 if (flags)
1441 { 2113 {
1442 mapface face[3] = { 0, 0, 0 };
1443
1444 mapcell *cell = row_get_cell (row, x); 2114 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 };
1445 2116
1446 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2117 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1447 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1448 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1449 2120
1450 if (cell->darkness <= 0) 2121 if (cell->darkness == 0)
1451 { 2122 {
1452 cell->darkness = -1; 2123 cell->darkness = 0;
1453 2124
1454 for (z = 0; z <= 2; z++) 2125 for (z = 0; z <= 2; z++)
1455 { 2126 {
1456 cell->face[z] = face[z]; 2127 tileid t = tile [z];
1457 2128
1458 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2129 if (t >= self->texs || (t && !self->tex [t].name))
2130 {
1459 XPUSHs (sv_2mortal (newSViv (face[z]))); 2131 XPUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t);
2133 }
2134
2135 cell->tile [z] = t;
1460 } 2136 }
1461 } 2137 }
1462 } 2138 }
1463 } 2139 }
1464 } 2140 }
1465} 2141}
1466 2142
1467MODULE = CFClient PACKAGE = CFClient::MixChunk 2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1468 2144
1469CFClient::MixChunk 2145CFPlus::MixChunk
1470new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1471 CODE: 2147 CODE:
1472 RETVAL = Mix_LoadWAV (path); 2148 RETVAL = Mix_LoadWAV (path);
1473 OUTPUT: 2149 OUTPUT:
1474 RETVAL 2150 RETVAL
1475 2151
1476void 2152void
1477DESTROY (CFClient::MixChunk self) 2153DESTROY (CFPlus::MixChunk self)
1478 CODE: 2154 CODE:
1479 Mix_FreeChunk (self); 2155 Mix_FreeChunk (self);
1480 2156
1481int 2157int
1482volume (CFClient::MixChunk self, int volume = -1) 2158volume (CFPlus::MixChunk self, int volume = -1)
1483 CODE: 2159 CODE:
1484 RETVAL = Mix_VolumeChunk (self, volume); 2160 RETVAL = Mix_VolumeChunk (self, volume);
1485 OUTPUT: 2161 OUTPUT:
1486 RETVAL 2162 RETVAL
1487 2163
1488int 2164int
1489play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1490 CODE: 2166 CODE:
1491 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1492 OUTPUT: 2168 OUTPUT:
1493 RETVAL 2169 RETVAL
1494 2170
1495MODULE = CFClient PACKAGE = CFClient::MixMusic 2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1496 2172
1497int 2173int
1498volume (int volume = -1) 2174volume (int volume = -1)
1499 CODE: 2175 CODE:
1500 RETVAL = Mix_VolumeMusic (volume); 2176 RETVAL = Mix_VolumeMusic (volume);
1501 OUTPUT: 2177 OUTPUT:
1502 RETVAL 2178 RETVAL
1503 2179
2180int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
1504CFClient::MixMusic 2187CFPlus::MixMusic
1505new_from_file (SV *class, char *path) 2188new_from_file (SV *class, char *path)
1506 CODE: 2189 CODE:
1507 RETVAL = Mix_LoadMUS (path); 2190 RETVAL = Mix_LoadMUS (path);
1508 OUTPUT: 2191 OUTPUT:
1509 RETVAL 2192 RETVAL
1510 2193
1511void 2194void
1512DESTROY (CFClient::MixMusic self) 2195DESTROY (CFPlus::MixMusic self)
1513 CODE: 2196 CODE:
1514 Mix_FreeMusic (self); 2197 Mix_FreeMusic (self);
1515 2198
1516int 2199int
1517play (CFClient::MixMusic self, int loops = -1) 2200play (CFPlus::MixMusic self, int loops = -1)
1518 CODE: 2201 CODE:
1519 RETVAL = Mix_PlayMusic (self, loops); 2202 RETVAL = Mix_PlayMusic (self, loops);
1520 OUTPUT: 2203 OUTPUT:
1521 RETVAL 2204 RETVAL
1522 2205
2206int
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2208 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212
1523MODULE = CFClient PACKAGE = CFClient::OpenGL 2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1524 2214
1525BOOT: 2215BOOT:
1526{ 2216{
1527 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1528 static const struct { 2218 static const struct {
1529 const char *name; 2219 const char *name;
1530 IV iv; 2220 IV iv;
1531 } *civ, const_iv[] = { 2221 } *civ, const_iv[] = {
1532# define const_iv(name) { # name, (IV)name } 2222# define const_iv(name) { # name, (IV)name }
2223 const_iv (GL_VENDOR),
2224 const_iv (GL_VERSION),
2225 const_iv (GL_EXTENSIONS),
1533 const_iv (GL_COLOR_MATERIAL), 2226 const_iv (GL_COLOR_MATERIAL),
1534 const_iv (GL_SMOOTH), 2227 const_iv (GL_SMOOTH),
1535 const_iv (GL_FLAT), 2228 const_iv (GL_FLAT),
1536 const_iv (GL_DITHER), 2229 const_iv (GL_DITHER),
1537 const_iv (GL_BLEND), 2230 const_iv (GL_BLEND),
1539 const_iv (GL_SCISSOR_TEST), 2232 const_iv (GL_SCISSOR_TEST),
1540 const_iv (GL_DEPTH_TEST), 2233 const_iv (GL_DEPTH_TEST),
1541 const_iv (GL_ALPHA_TEST), 2234 const_iv (GL_ALPHA_TEST),
1542 const_iv (GL_NORMALIZE), 2235 const_iv (GL_NORMALIZE),
1543 const_iv (GL_RESCALE_NORMAL), 2236 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT),
2238 const_iv (GL_BACK),
1544 const_iv (GL_AND), 2239 const_iv (GL_AND),
1545 const_iv (GL_ONE), 2240 const_iv (GL_ONE),
1546 const_iv (GL_ZERO), 2241 const_iv (GL_ZERO),
1547 const_iv (GL_SRC_ALPHA), 2242 const_iv (GL_SRC_ALPHA),
1548 const_iv (GL_SRC_ALPHA_SATURATE), 2243 const_iv (GL_DST_ALPHA),
1549 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2244 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1550 const_iv (GL_ONE_MINUS_DST_ALPHA), 2245 const_iv (GL_ONE_MINUS_DST_ALPHA),
2246 const_iv (GL_SRC_ALPHA_SATURATE),
1551 const_iv (GL_RGB), 2247 const_iv (GL_RGB),
1552 const_iv (GL_RGBA), 2248 const_iv (GL_RGBA),
2249 const_iv (GL_RGBA4),
2250 const_iv (GL_RGBA8),
2251 const_iv (GL_RGB5_A1),
1553 const_iv (GL_UNSIGNED_BYTE), 2252 const_iv (GL_UNSIGNED_BYTE),
1554 const_iv (GL_UNSIGNED_SHORT), 2253 const_iv (GL_UNSIGNED_SHORT),
1555 const_iv (GL_UNSIGNED_INT), 2254 const_iv (GL_UNSIGNED_INT),
1556 const_iv (GL_ALPHA), 2255 const_iv (GL_ALPHA),
1557 const_iv (GL_INTENSITY), 2256 const_iv (GL_INTENSITY),
1558 const_iv (GL_LUMINANCE), 2257 const_iv (GL_LUMINANCE),
1559 const_iv (GL_LUMINANCE_ALPHA), 2258 const_iv (GL_LUMINANCE_ALPHA),
1560 const_iv (GL_FLOAT), 2259 const_iv (GL_FLOAT),
1561 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1562 const_iv (GL_COMPILE), 2261 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D),
1563 const_iv (GL_TEXTURE_1D), 2264 const_iv (GL_TEXTURE_1D),
1564 const_iv (GL_TEXTURE_2D), 2265 const_iv (GL_TEXTURE_2D),
1565 const_iv (GL_TEXTURE_ENV), 2266 const_iv (GL_TEXTURE_ENV),
1566 const_iv (GL_TEXTURE_MAG_FILTER), 2267 const_iv (GL_TEXTURE_MAG_FILTER),
1567 const_iv (GL_TEXTURE_MIN_FILTER), 2268 const_iv (GL_TEXTURE_MIN_FILTER),
1589 const_iv (GL_SEPARABLE_2D), 2290 const_iv (GL_SEPARABLE_2D),
1590 const_iv (GL_CONVOLUTION_2D), 2291 const_iv (GL_CONVOLUTION_2D),
1591 const_iv (GL_CONVOLUTION_BORDER_MODE), 2292 const_iv (GL_CONVOLUTION_BORDER_MODE),
1592 const_iv (GL_CONSTANT_BORDER), 2293 const_iv (GL_CONSTANT_BORDER),
1593 const_iv (GL_LINES), 2294 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP),
1594 const_iv (GL_LINE_LOOP), 2296 const_iv (GL_LINE_LOOP),
1595 const_iv (GL_QUADS), 2297 const_iv (GL_QUADS),
1596 const_iv (GL_QUAD_STRIP), 2298 const_iv (GL_QUAD_STRIP),
1597 const_iv (GL_TRIANGLES), 2299 const_iv (GL_TRIANGLES),
1598 const_iv (GL_TRIANGLE_STRIP), 2300 const_iv (GL_TRIANGLE_STRIP),
1606# undef const_iv 2308# undef const_iv
1607 }; 2309 };
1608 2310
1609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2311 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2312 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2313
2314 texture_av = newAV ();
2315 AvREAL_off (texture_av);
1611} 2316}
1612 2317
1613char * 2318char *
1614gl_vendor () 2319gl_vendor ()
1615 CODE: 2320 CODE:
1629 CODE: 2334 CODE:
1630 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2335 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1631 OUTPUT: 2336 OUTPUT:
1632 RETVAL 2337 RETVAL
1633 2338
2339char *glGetString (GLenum pname)
2340
2341GLint glGetInteger (GLenum pname)
2342 CODE:
2343 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT:
2345 RETVAL
2346
2347GLdouble glGetDouble (GLenum pname)
2348 CODE:
2349 glGetDoublev (pname, &RETVAL);
2350 OUTPUT:
2351 RETVAL
2352
1634int glGetError () 2353int glGetError ()
2354
2355void glFinish ()
1635 2356
1636void glClear (int mask) 2357void glClear (int mask)
1637 2358
1638void glClearColor (float r, float g, float b, float a = 1.0) 2359void glClearColor (float r, float g, float b, float a = 1.0)
1639 PROTOTYPE: @ 2360 PROTOTYPE: @
1646 2367
1647void glHint (int target, int mode) 2368void glHint (int target, int mode)
1648 2369
1649void glBlendFunc (int sfactor, int dfactor) 2370void glBlendFunc (int sfactor, int dfactor)
1650 2371
2372void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2373 CODE:
2374 gl_BlendFuncSeparate (sa, da, saa, daa);
2375
1651void glDepthMask (int flag) 2376void glDepthMask (int flag)
1652 2377
1653void glLogicOp (int opcode) 2378void glLogicOp (int opcode)
1654 2379
1655void glColorMask (int red, int green, int blue, int alpha) 2380void glColorMask (int red, int green, int blue, int alpha)
1659void glPushMatrix () 2384void glPushMatrix ()
1660 2385
1661void glPopMatrix () 2386void glPopMatrix ()
1662 2387
1663void glLoadIdentity () 2388void glLoadIdentity ()
2389
2390void glDrawBuffer (int buffer)
2391
2392void glReadBuffer (int buffer)
1664 2393
1665# near_ and far_ are due to microsofts buggy "c" compiler 2394# near_ and far_ are due to microsofts buggy "c" compiler
1666void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1667 2396
1668# near_ and far_ are due to microsofts buggy "c" compiler 2397# near_ and far_ are due to microsofts buggy "c" compiler
1688 2417
1689void glEnd () 2418void glEnd ()
1690 2419
1691void glColor (float r, float g, float b, float a = 1.0) 2420void glColor (float r, float g, float b, float a = 1.0)
1692 PROTOTYPE: @ 2421 PROTOTYPE: @
2422 ALIAS:
2423 glColor_premultiply = 1
1693 CODE: 2424 CODE:
2425 if (ix)
2426 {
2427 r *= a;
2428 g *= a;
2429 b *= a;
2430 }
1694 // microsoft visual "c" rounds instead of truncating... 2431 // microsoft visual "c" rounds instead of truncating...
1695 glColor4ub (MIN ((int)(r * 256.f), 255), 2432 glColor4f (r, g, b, a);
1696 MIN ((int)(g * 256.f), 255),
1697 MIN ((int)(b * 256.f), 255),
1698 MIN ((int)(a * 256.f), 255));
1699 2433
1700void glInterleavedArrays (int format, int stride, char *data) 2434void glInterleavedArrays (int format, int stride, char *data)
1701 2435
1702void glDrawElements (int mode, int count, int type, char *indices) 2436void glDrawElements (int mode, int count, int type, char *indices)
1703 2437
1726 2460
1727void glBindTexture (int target, int name) 2461void glBindTexture (int target, int name)
1728 2462
1729void glConvolutionParameter (int target, int pname, float params) 2463void glConvolutionParameter (int target, int pname, float params)
1730 CODE: 2464 CODE:
1731 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2465 if (gl.ConvolutionParameterf)
2466 gl.ConvolutionParameterf (target, pname, params);
1732 2467
1733void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2468void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1734 CODE: 2469 CODE:
1735 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2470 if (gl.ConvolutionFilter2D)
1736 (target, internalformat, width, height, format, type, data)); 2471 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1737 2472
1738void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1739 CODE: 2474 CODE:
1740 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2475 if (gl.SeparableFilter2D)
1741 (target, internalformat, width, height, format, type, row, column)); 2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1742 2477
1743void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1744 2479
1745void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1746 2481
1747void glDrawPixels (int width, int height, int format, int type, char *pixels) 2482void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483
2484void glPixelZoom (float x, float y)
1748 2485
1749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2486void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1750 2487
1751int glGenTexture () 2488int glGenTexture ()
1752 CODE: 2489 CODE:
1753{ 2490 RETVAL = gen_texture ();
1754 GLuint name;
1755 glGenTextures (1, &name);
1756 RETVAL = name;
1757}
1758 OUTPUT: 2491 OUTPUT:
1759 RETVAL 2492 RETVAL
1760 2493
1761void glDeleteTexture (int name) 2494void glDeleteTexture (int name)
1762 CODE: 2495 CODE:
1763{
1764 GLuint name_ = name;
1765 glDeleteTextures (1, &name_); 2496 del_texture (name);
1766} 2497
1767
1768int glGenList () 2498int glGenList ()
1769 CODE: 2499 CODE:
1770 RETVAL = glGenLists (1); 2500 RETVAL = glGenLists (1);
1771 OUTPUT: 2501 OUTPUT:
1772 RETVAL 2502 RETVAL
1779 2509
1780void glEndList () 2510void glEndList ()
1781 2511
1782void glCallList (int list) 2512void glCallList (int list)
1783 2513
1784

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