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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.26 by root, Wed Apr 12 23:15:38 2006 UTC vs.
Revision 1.102 by root, Sat Jun 3 23:47:46 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
21
22#include <glib/gmacros.h>
11 23
12#include <pango/pango.h> 24#include <pango/pango.h>
13#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
14#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
15 28
29#ifndef _WIN32
16#include <sys/types.h> 30# include <sys/types.h>
17#include <sys/socket.h> 31# include <sys/socket.h>
18#include <netinet/in.h> 32# include <netinet/in.h>
19#include <netinet/tcp.h> 33# include <netinet/tcp.h>
34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
20 43
21static PangoContext *context; 44#include "glext.h"
22static PangoFontMap *fontmap; 45
46#define FOW_DARKNESS 32
47
48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512
50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
23 72
24typedef struct cf_layout { 73typedef struct cf_layout {
25 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
26 int base_height; 77 int base_height;
78 CFClient__Font font;
27} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
28 84
29static void 85static void
30substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
31{ 87{
32 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
33 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
34} 94}
35 95
36static void 96static void
37layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
38{ 98{
39 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
40 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
41 */ 101 */
42 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
43 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
44} 108}
45 109
46static void 110static void
47layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
48{ 112{
49 layout_update (self);
50
51 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
52 114
53 *w = (*w + 3) & ~3;
54 if (!*w) *w = 1; 115 if (!*w) *w = 1;
55 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
119}
120
121typedef uint16_t mapface;
122
123typedef struct {
124 GLint name;
125 int w, h;
126 float s, t;
127 uint8_t r, g, b, a;
128} maptex;
129
130typedef struct {
131 int16_t darkness;
132 mapface face[3];
133} mapcell;
134
135typedef struct {
136 int32_t c0, c1;
137 mapcell *col;
138} maprow;
139
140typedef struct map {
141 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */
143 int faces;
144 mapface *face;
145
146 int texs;
147 maptex *tex;
148
149 int32_t rows;
150 maprow *row;
151} *CFClient__Map;
152
153static char *
154prepend (char *ptr, int sze, int inc)
155{
156 char *p;
157
158 New (0, p, sze + inc, char);
159 Zero (p, inc, char);
160 Move (ptr, p + inc, sze, char);
161 Safefree (ptr);
162
163 return p;
164}
165
166static char *
167append (char *ptr, int sze, int inc)
168{
169 Renew (ptr, sze + inc, char);
170 Zero (ptr + sze, inc, char);
171
172 return ptr;
173}
174
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
232static void
233map_clear (CFClient__Map self)
234{
235 int r;
236
237 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col);
239
240 Safefree (self->row);
241
242 self->x = 0;
243 self->y = 0;
244 self->ox = 0;
245 self->oy = 0;
246 self->row = 0;
247 self->rows = 0;
248}
249
250static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252{
253 int x, y;
254 maprow *row;
255
256 for (y = y0; y < y0 + h; y++)
257 if (y >= 0)
258 {
259 if (y >= self->rows)
260 break;
261
262 row = self->row + y;
263
264 for (x = x0; x < x0 + w; x++)
265 if (x >= row->c0)
266 {
267 if (x >= row->c1)
268 break;
269
270 row->col[x - row->c0].darkness = -1;
271 }
272 }
273}
274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
56} 299}
57 300
58MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
59 302
60PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
61 304
62BOOT: 305BOOT:
63{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
64 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
65 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
66 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
67} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
68 562
69void 563void
70lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
71 CODE: 565 CODE:
566#ifndef _WIN32
72 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
73 568#endif
74char *
75gl_version ()
76 CODE:
77 RETVAL = (char *)glGetString (GL_VERSION);
78 OUTPUT:
79 RETVAL
80
81char *
82gl_extensions ()
83 CODE:
84 RETVAL = (char *)glGetString (GL_EXTENSIONS);
85 OUTPUT:
86 RETVAL
87
88void
89glConvolutionParameteri (U32 target, U32 name, I32 value)
90
91void
92glConvolutionFilter2D (U32 target, U32 internalformat, I32 width, I32 height, U32 format, U32 type, char *image)
93 569
94void 570void
95add_font (char *file) 571add_font (char *file)
96 CODE: 572 CODE:
97 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
98 574#ifdef _WIN32
99void 575 // cairo... sigh... requires win2000
100set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
101 CODE: 577#endif
102{
103 int count;
104 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
105 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
106 FcPatternDestroy (pattern);
107 pango_context_set_font_description (context, font);
108}
109 578
110void 579void
111load_image_inline (SV *image_) 580load_image_inline (SV *image_)
112 ALIAS: 581 ALIAS:
113 load_image_file = 1 582 load_image_file = 1
120 SDL_RWops *rw = ix 589 SDL_RWops *rw = ix
121 ? SDL_RWFromFile (image, "r") 590 ? SDL_RWFromFile (image, "r")
122 : SDL_RWFromConstMem (image, image_len); 591 : SDL_RWFromConstMem (image, image_len);
123 592
124 if (!rw) 593 if (!rw)
125 croak ("load_image: unable to open file"); 594 croak ("load_image: %s", SDL_GetError ());
126 595
127 surface = IMG_Load_RW (rw, 1); 596 surface = IMG_Load_RW (rw, 1);
128 if (!surface) 597 if (!surface)
129 croak ("load_image: unable to read file"); 598 croak ("load_image: %s", SDL_GetError ());
130 599
131 fmt.palette = NULL; 600 fmt.palette = NULL;
132 fmt.BitsPerPixel = 32; 601 fmt.BitsPerPixel = 32;
133 fmt.BytesPerPixel = 4; 602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
134 fmt.Rmask = 0x000000ff; 604 fmt.Rmask = 0x000000ff;
135 fmt.Gmask = 0x0000ff00; 605 fmt.Gmask = 0x0000ff00;
136 fmt.Bmask = 0x00ff0000; 606 fmt.Bmask = 0x00ff0000;
137 fmt.Amask = 0xff000000; 607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
138 fmt.Rloss = 0; 614 fmt.Rloss = 0;
139 fmt.Gloss = 0; 615 fmt.Gloss = 0;
140 fmt.Bloss = 0; 616 fmt.Bloss = 0;
141 fmt.Aloss = 0; 617 fmt.Aloss = 0;
142 fmt.Rshift = 0; 618 fmt.Rshift = 0;
146 fmt.colorkey = 0; 622 fmt.colorkey = 0;
147 fmt.alpha = 0; 623 fmt.alpha = 0;
148 624
149 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
150 626
627 assert (surface2->pitch == surface2->w * 4);
628
151 EXTEND (SP, 5); 629 EXTEND (SP, 5);
152 PUSHs (sv_2mortal (newSViv (surface2->w))); 630 PUSHs (sv_2mortal (newSViv (surface2->w)));
153 PUSHs (sv_2mortal (newSViv (surface2->h))); 631 PUSHs (sv_2mortal (newSViv (surface2->h)));
154 SDL_LockSurface (surface2); 632 SDL_LockSurface (surface2);
155 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
156 SDL_UnlockSurface (surface2); 634 SDL_UnlockSurface (surface2);
157 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
158 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
159 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
160 638
161 SDL_FreeSurface (surface); 639 SDL_FreeSurface (surface);
162 SDL_FreeSurface (surface2); 640 SDL_FreeSurface (surface2);
163} 641}
164 642
165void 643void
644average (int x, int y, uint32_t *data)
645 PPCODE:
646{
647 uint32_t r = 0, g = 0, b = 0, a = 0;
648
649 x = y = x * y;
650
651 while (x--)
652 {
653 uint32_t p = *data++;
654
655 r += (p ) & 255;
656 g += (p >> 8) & 255;
657 b += (p >> 16) & 255;
658 a += (p >> 24) & 255;
659 }
660
661 EXTEND (SP, 4);
662 PUSHs (sv_2mortal (newSViv (r / y)));
663 PUSHs (sv_2mortal (newSViv (g / y)));
664 PUSHs (sv_2mortal (newSViv (b / y)));
665 PUSHs (sv_2mortal (newSViv (a / y)));
666}
667
668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
166fatal (char *message) 677fatal (char *message)
167 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
168#ifdef WIN32 680#ifdef _WIN32
169 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
170#else
171 fprintf (stderr, "%s\n", message);
172#endif 682#endif
173 exit (1); 683 exit (1);
174 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
175MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
176 710
177CFClient::Layout 711CFClient::Layout
178new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
179 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
180 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
181 RETVAL->base_height = base_height; 718
182 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
183 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
184 OUTPUT: 730 OUTPUT:
185 RETVAL 731 RETVAL
186 732
187void 733void
188DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
189 CODE: 735 CODE:
190 g_object_unref (self->pl); 736 g_object_unref (self->pl);
191 Safefree (self); 737 Safefree (self);
192 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
193void 746void
194set_markup (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
195 CODE: 748 CODE:
196{ 749{
197 STRLEN textlen; 750 STRLEN textlen;
198 char *text = SvPVutf8 (text_, textlen); 751 char *text = SvPVutf8 (text_, textlen);
199 752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
200 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
201} 764}
202 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
203void 791void
204set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
205 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
206 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
207 799
208void 800void
209set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
210 CODE: 802 CODE:
211 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
212 829
213void 830void
214size (CFClient::Layout self) 831size (CFClient::Layout self)
215 PPCODE: 832 PPCODE:
216{ 833{
217 int w, h; 834 int w, h;
218 835
219 layout_update (self);
220 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
221 837
222 EXTEND (SP, 2); 838 EXTEND (SP, 2);
223 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
224 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
227int 843int
228xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
229 CODE: 845 CODE:
230{ 846{
231 int index, trailing; 847 int index, trailing;
232
233 layout_update (self);
234 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
235
236 RETVAL = index; 849 RETVAL = index;
237} 850}
238 OUTPUT: 851 OUTPUT:
239 RETVAL 852 RETVAL
240 853
241void 854void
242cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
243 PPCODE: 856 PPCODE:
244{ 857{
245 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
246 layout_update (self);
247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860
248 EXTEND (SP, 3); 861 EXTEND (SP, 3);
249 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
250 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
251 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
252} 865}
255render (CFClient::Layout self) 868render (CFClient::Layout self)
256 PPCODE: 869 PPCODE:
257{ 870{
258 SV *retval; 871 SV *retval;
259 int w, h; 872 int w, h;
260 FT_Bitmap bitmap;
261 873
262 layout_update (self);
263 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
264 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
265 retval = newSV (w * h); 934 retval = newSV (w * h);
266 SvPOK_only (retval); 935 SvPOK_only (retval);
267 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
268 937
269 bitmap.rows = h; 938 bitmap.rows = h;
270 bitmap.width = w; 939 bitmap.width = w;
271 bitmap.pitch = w; 940 bitmap.pitch = w;
272 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
273 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
274 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
275 944
276 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
277 946
278 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
279 948
280 EXTEND (SP, 3); 949 EXTEND (SP, 5);
281 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
282 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
283 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
284} 956}
285 957
286MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
287 959
288void 960void
289draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
290 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
291 CODE: 966 CODE:
292{ 967{
293 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
294 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
295 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
296 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
297 972
298 if (items < 5) 973 if (items < 5)
299 { 974 {
300 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
301 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
302 } 977 }
303 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
304 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
988
305 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
306 glTexCoord2d (0, 0); glVertex2d (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
307 glTexCoord2d (0, t); glVertex2d (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
308 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
309 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
310 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
311} 1001}
1002
1003MODULE = CFClient PACKAGE = CFClient::Map
1004
1005CFClient::Map
1006new (SV *class, int map_width, int map_height)
1007 CODE:
1008 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0;
1010 RETVAL->y = 0;
1011 RETVAL->w = map_width;
1012 RETVAL->h = map_height;
1013 RETVAL->ox = 0;
1014 RETVAL->oy = 0;
1015 RETVAL->faces = 8192;
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0;
1020 RETVAL->row = 0;
1021 OUTPUT:
1022 RETVAL
1023
1024void
1025DESTROY (CFClient::Map self)
1026 CODE:
1027{
1028 map_clear (self);
1029 Safefree (self->face);
1030 Safefree (self);
1031}
1032
1033void
1034clear (CFClient::Map self)
1035 CODE:
1036 map_clear (self);
1037
1038void
1039set_face (CFClient::Map self, int face, int texid)
1040 CODE:
1041{
1042 while (self->faces <= face)
1043 {
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049}
1050
1051void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE:
1054{
1055 while (self->texs <= texid)
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060
1061 {
1062 maptex *tex = self->tex + texid;
1063
1064 tex->name = name;
1065 tex->w = w;
1066 tex->h = h;
1067 tex->s = s;
1068 tex->t = t;
1069 tex->r = r;
1070 tex->g = g;
1071 tex->b = b;
1072 tex->a = a;
1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083}
1084
1085int
1086ox (CFClient::Map self)
1087 ALIAS:
1088 oy = 1
1089 x = 2
1090 y = 3
1091 w = 4
1092 h = 5
1093 CODE:
1094 switch (ix)
1095 {
1096 case 0: RETVAL = self->ox; break;
1097 case 1: RETVAL = self->oy; break;
1098 case 2: RETVAL = self->x; break;
1099 case 3: RETVAL = self->y; break;
1100 case 4: RETVAL = self->w; break;
1101 case 5: RETVAL = self->h; break;
1102 }
1103 OUTPUT:
1104 RETVAL
1105
1106void
1107scroll (CFClient::Map self, int dx, int dy)
1108 CODE:
1109{
1110 if (dx > 0)
1111 map_blank (self, self->x, self->y, dx - 1, self->h);
1112 else if (dx < 0)
1113 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1114
1115 if (dy > 0)
1116 map_blank (self, self->x, self->y, self->w, dy - 1);
1117 else if (dy < 0)
1118 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1119
1120 self->ox += dx; self->x += dx;
1121 self->oy += dy; self->y += dy;
1122
1123 while (self->y < 0)
1124 {
1125 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1126
1127 self->rows += MAP_EXTEND_Y;
1128 self->y += MAP_EXTEND_Y;
1129 }
1130}
1131
1132void
1133map1a_update (CFClient::Map self, SV *data_)
1134 CODE:
1135{
1136 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1137 uint8_t *data_end = (uint8_t *)SvEND (data_);
1138 mapcell *cell;
1139 int x, y, flags;
1140
1141 while (data < data_end)
1142 {
1143 flags = (data [0] << 8) + data [1]; data += 2;
1144
1145 x = ((flags >> 10) & 63) + self->x;
1146 y = ((flags >> 4) & 63) + self->y;
1147
1148 cell = map_get_cell (self, x, y);
1149
1150 if (flags & 15)
1151 {
1152 if (cell->darkness < 0)
1153 {
1154 cell->darkness = 0;
1155 cell->face [0] = 0;
1156 cell->face [1] = 0;
1157 cell->face [2] = 0;
1158 }
1159
1160 cell->darkness = flags & 8 ? *data++ : 255;
1161
1162 //TODO: don't trust server data to be in-range(!)
1163
1164 if (flags & 4)
1165 {
1166 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1167 }
1168
1169 if (flags & 2)
1170 {
1171 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1172 }
1173
1174 if (flags & 1)
1175 {
1176 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1177 }
1178 }
1179 else
1180 cell->darkness = -1;
1181 }
1182}
1183
1184SV *
1185mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1186 CODE:
1187{
1188 int x1, x;
1189 int y1, y;
1190 int z;
1191 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1192 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1193
1194 SvPOK_only (map_sv);
1195 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1196
1197 x0 += self->x; x1 = x0 + w;
1198 y0 += self->y; y1 = y0 + h;
1199
1200 for (y = y0; y < y1; y++)
1201 {
1202 maprow *row = 0 <= y && y < self->rows
1203 ? self->row + y
1204 : 0;
1205
1206 for (x = x0; x < x1; x++)
1207 {
1208 int r = 32, g = 32, b = 32, a = 192;
1209
1210 if (row && row->c0 <= x && x < row->c1)
1211 {
1212 mapcell *cell = row->col + (x - row->c0);
1213
1214 for (z = 0; z <= 0; z++)
1215 {
1216 mapface face = cell->face [z];
1217
1218 if (face)
1219 {
1220 maptex tex = self->tex [face];
1221 int a0 = 255 - tex.a;
1222 int a1 = tex.a;
1223
1224 r = (r * a0 + tex.r * a1) / 255;
1225 g = (g * a0 + tex.g * a1) / 255;
1226 b = (b * a0 + tex.b * a1) / 255;
1227 a = (a * a0 + tex.a * a1) / 255;
1228 }
1229 }
1230 }
1231
1232 *map++ = (r )
1233 | (g << 8)
1234 | (b << 16)
1235 | (a << 24);
1236 }
1237 }
1238
1239 RETVAL = map_sv;
1240}
1241 OUTPUT:
1242 RETVAL
1243
1244void
1245draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1246 PPCODE:
1247{
1248 int vx, vy;
1249 int x, y, z;
1250 int last_name;
1251 mapface face;
1252 int sw4 = (sw + 3) & ~3;
1253 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1254 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1255
1256 memset (darkness, 255, sw4 * sh);
1257 SvPOK_only (darkness_sv);
1258 SvCUR_set (darkness_sv, sw4 * sh);
1259
1260 vx = self->x + (self->w - sw) / 2 - shift_x;
1261 vy = self->y + (self->h - sh) / 2 - shift_y;
1262
1263 /*
1264 int vx = self->vx = self->w >= sw
1265 ? self->x + (self->w - sw) / 2
1266 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1267
1268 int vy = self->vy = self->h >= sh
1269 ? self->y + (self->h - sh) / 2
1270 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1271 */
1272
1273 glColor4ub (255, 255, 255, 255);
1274
1275 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1276 glEnable (GL_BLEND);
1277 glEnable (GL_TEXTURE_2D);
1278 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1279
1280 glBegin (GL_QUADS);
1281
1282 last_name = 0;
1283
1284 for (z = 0; z < 3; z++)
1285 for (y = 0; y < sh; y++)
1286 if (0 <= y + vy && y + vy < self->rows)
1287 {
1288 maprow *row = self->row + (y + vy);
1289
1290 for (x = 0; x < sw; x++)
1291 if (row->c0 <= x + vx && x + vx < row->c1)
1292 {
1293 mapcell *cell = row->col + (x + vx - row->c0);
1294
1295 darkness[y * sw4 + x] = cell->darkness < 0
1296 ? 255 - FOW_DARKNESS
1297 : 255 - cell->darkness;
1298
1299 face = cell->face [z];
1300
1301 if (face)
1302 {
1303 maptex tex = self->tex [face];
1304
1305 int px = (x + 1) * 32 - tex.w;
1306 int py = (y + 1) * 32 - tex.h;
1307
1308 if (last_name != tex.name)
1309 {
1310 glEnd ();
1311 last_name = tex.name;
1312 glBindTexture (GL_TEXTURE_2D, last_name);
1313 glBegin (GL_QUADS);
1314 }
1315
1316 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1317 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1318 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1319 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1320 }
1321 }
1322 }
1323
1324 glEnd ();
1325
1326 glDisable (GL_TEXTURE_2D);
1327 glDisable (GL_BLEND);
1328
1329 EXTEND (SP, 3);
1330 PUSHs (sv_2mortal (newSViv (sw4)));
1331 PUSHs (sv_2mortal (newSViv (sh)));
1332 PUSHs (darkness_sv);
1333}
1334
1335SV *
1336get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1337 CODE:
1338{
1339 int x, y, x1, y1;
1340 SV *data_sv = newSV (w * h * 7 + 5);
1341 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1342
1343 *data++ = 0; /* version 0 format */
1344 *data++ = w >> 8; *data++ = w;
1345 *data++ = h >> 8; *data++ = h;
1346
1347 // we need to do this 'cause we don't keep an absolute coord system for rows
1348 // TODO: treat rows as we treat columns
1349 map_get_row (self, y0 + self->y - self->oy);//D
1350 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1351
1352 x0 += self->x - self->ox;
1353 y0 += self->y - self->oy;
1354
1355 x1 = x0 + w;
1356 y1 = y0 + h;
1357
1358 for (y = y0; y < y1; y++)
1359 {
1360 maprow *row = 0 <= y && y < self->rows
1361 ? self->row + y
1362 : 0;
1363
1364 for (x = x0; x < x1; x++)
1365 {
1366 if (row && row->c0 <= x && x < row->c1)
1367 {
1368 mapcell *cell = row->col + (x - row->c0);
1369 uint8_t flags = 0;
1370
1371 if (cell->face [0]) flags |= 1;
1372 if (cell->face [1]) flags |= 2;
1373 if (cell->face [2]) flags |= 4;
1374
1375 *data++ = flags;
1376
1377 if (flags & 1)
1378 {
1379 *data++ = cell->face [0] >> 8;
1380 *data++ = cell->face [0];
1381 }
1382
1383 if (flags & 2)
1384 {
1385 *data++ = cell->face [1] >> 8;
1386 *data++ = cell->face [1];
1387 }
1388
1389 if (flags & 4)
1390 {
1391 *data++ = cell->face [2] >> 8;
1392 *data++ = cell->face [2];
1393 }
1394 }
1395 else
1396 *data++ = 0;
1397 }
1398 }
1399
1400 SvPOK_only (data_sv);
1401 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1402 RETVAL = data_sv;
1403}
1404 OUTPUT:
1405 RETVAL
1406
1407void
1408set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1409 PPCODE:
1410{
1411 int x, y, z;
1412 int w, h;
1413 int x1, y1;
1414
1415 if (*data++ != 0)
1416 return; /* version mismatch */
1417
1418 w = *data++ << 8; w |= *data++;
1419 h = *data++ << 8; h |= *data++;
1420
1421 // we need to do this 'cause we don't keep an absolute coord system for rows
1422 // TODO: treat rows as we treat columns
1423 map_get_row (self, y0 + self->y - self->oy);//D
1424 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1425
1426 x0 += self->x - self->ox;
1427 y0 += self->y - self->oy;
1428
1429 x1 = x0 + w;
1430 y1 = y0 + h;
1431
1432 for (y = y0; y < y1; y++)
1433 {
1434 maprow *row = map_get_row (self, y);
1435
1436 for (x = x0; x < x1; x++)
1437 {
1438 uint8_t flags = *data++;
1439
1440 if (flags)
1441 {
1442 mapface face[3] = { 0, 0, 0 };
1443
1444 mapcell *cell = row_get_cell (row, x);
1445
1446 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1447 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1448 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1449
1450 if (cell->darkness <= 0)
1451 {
1452 cell->darkness = -1;
1453
1454 for (z = 0; z <= 2; z++)
1455 {
1456 cell->face[z] = face[z];
1457
1458 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1459 XPUSHs (sv_2mortal (newSViv (face[z])));
1460 }
1461 }
1462 }
1463 }
1464 }
1465}
1466
1467MODULE = CFClient PACKAGE = CFClient::MixChunk
1468
1469CFClient::MixChunk
1470new_from_file (SV *class, char *path)
1471 CODE:
1472 RETVAL = Mix_LoadWAV (path);
1473 OUTPUT:
1474 RETVAL
1475
1476void
1477DESTROY (CFClient::MixChunk self)
1478 CODE:
1479 Mix_FreeChunk (self);
1480
1481int
1482volume (CFClient::MixChunk self, int volume = -1)
1483 CODE:
1484 RETVAL = Mix_VolumeChunk (self, volume);
1485 OUTPUT:
1486 RETVAL
1487
1488int
1489play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1490 CODE:
1491 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1492 OUTPUT:
1493 RETVAL
1494
1495MODULE = CFClient PACKAGE = CFClient::MixMusic
1496
1497int
1498volume (int volume = -1)
1499 CODE:
1500 RETVAL = Mix_VolumeMusic (volume);
1501 OUTPUT:
1502 RETVAL
1503
1504CFClient::MixMusic
1505new_from_file (SV *class, char *path)
1506 CODE:
1507 RETVAL = Mix_LoadMUS (path);
1508 OUTPUT:
1509 RETVAL
1510
1511void
1512DESTROY (CFClient::MixMusic self)
1513 CODE:
1514 Mix_FreeMusic (self);
1515
1516int
1517play (CFClient::MixMusic self, int loops = -1)
1518 CODE:
1519 RETVAL = Mix_PlayMusic (self, loops);
1520 OUTPUT:
1521 RETVAL
1522
1523MODULE = CFClient PACKAGE = CFClient::OpenGL
1524
1525BOOT:
1526{
1527 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1528 static const struct {
1529 const char *name;
1530 IV iv;
1531 } *civ, const_iv[] = {
1532# define const_iv(name) { # name, (IV)name }
1533 const_iv (GL_COLOR_MATERIAL),
1534 const_iv (GL_SMOOTH),
1535 const_iv (GL_FLAT),
1536 const_iv (GL_DITHER),
1537 const_iv (GL_BLEND),
1538 const_iv (GL_CULL_FACE),
1539 const_iv (GL_SCISSOR_TEST),
1540 const_iv (GL_DEPTH_TEST),
1541 const_iv (GL_ALPHA_TEST),
1542 const_iv (GL_NORMALIZE),
1543 const_iv (GL_RESCALE_NORMAL),
1544 const_iv (GL_AND),
1545 const_iv (GL_ONE),
1546 const_iv (GL_ZERO),
1547 const_iv (GL_SRC_ALPHA),
1548 const_iv (GL_SRC_ALPHA_SATURATE),
1549 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1550 const_iv (GL_ONE_MINUS_DST_ALPHA),
1551 const_iv (GL_RGB),
1552 const_iv (GL_RGBA),
1553 const_iv (GL_UNSIGNED_BYTE),
1554 const_iv (GL_UNSIGNED_SHORT),
1555 const_iv (GL_UNSIGNED_INT),
1556 const_iv (GL_ALPHA),
1557 const_iv (GL_INTENSITY),
1558 const_iv (GL_LUMINANCE),
1559 const_iv (GL_LUMINANCE_ALPHA),
1560 const_iv (GL_FLOAT),
1561 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1562 const_iv (GL_COMPILE),
1563 const_iv (GL_TEXTURE_1D),
1564 const_iv (GL_TEXTURE_2D),
1565 const_iv (GL_TEXTURE_ENV),
1566 const_iv (GL_TEXTURE_MAG_FILTER),
1567 const_iv (GL_TEXTURE_MIN_FILTER),
1568 const_iv (GL_TEXTURE_ENV_MODE),
1569 const_iv (GL_TEXTURE_WRAP_S),
1570 const_iv (GL_TEXTURE_WRAP_T),
1571 const_iv (GL_REPEAT),
1572 const_iv (GL_CLAMP),
1573 const_iv (GL_CLAMP_TO_EDGE),
1574 const_iv (GL_NEAREST),
1575 const_iv (GL_LINEAR),
1576 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1577 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1578 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1579 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1580 const_iv (GL_GENERATE_MIPMAP),
1581 const_iv (GL_MODULATE),
1582 const_iv (GL_DECAL),
1583 const_iv (GL_REPLACE),
1584 const_iv (GL_DEPTH_BUFFER_BIT),
1585 const_iv (GL_COLOR_BUFFER_BIT),
1586 const_iv (GL_PROJECTION),
1587 const_iv (GL_MODELVIEW),
1588 const_iv (GL_COLOR_LOGIC_OP),
1589 const_iv (GL_SEPARABLE_2D),
1590 const_iv (GL_CONVOLUTION_2D),
1591 const_iv (GL_CONVOLUTION_BORDER_MODE),
1592 const_iv (GL_CONSTANT_BORDER),
1593 const_iv (GL_LINES),
1594 const_iv (GL_LINE_LOOP),
1595 const_iv (GL_QUADS),
1596 const_iv (GL_QUAD_STRIP),
1597 const_iv (GL_TRIANGLES),
1598 const_iv (GL_TRIANGLE_STRIP),
1599 const_iv (GL_TRIANGLE_FAN),
1600 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1601 const_iv (GL_FASTEST),
1602 const_iv (GL_V2F),
1603 const_iv (GL_V3F),
1604 const_iv (GL_T2F_V3F),
1605 const_iv (GL_T2F_N3F_V3F),
1606# undef const_iv
1607 };
1608
1609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1611}
1612
1613char *
1614gl_vendor ()
1615 CODE:
1616 RETVAL = (char *)glGetString (GL_VENDOR);
1617 OUTPUT:
1618 RETVAL
1619
1620char *
1621gl_version ()
1622 CODE:
1623 RETVAL = (char *)glGetString (GL_VERSION);
1624 OUTPUT:
1625 RETVAL
1626
1627char *
1628gl_extensions ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1631 OUTPUT:
1632 RETVAL
1633
1634int glGetError ()
1635
1636void glClear (int mask)
1637
1638void glClearColor (float r, float g, float b, float a = 1.0)
1639 PROTOTYPE: @
1640
1641void glEnable (int cap)
1642
1643void glDisable (int cap)
1644
1645void glShadeModel (int mode)
1646
1647void glHint (int target, int mode)
1648
1649void glBlendFunc (int sfactor, int dfactor)
1650
1651void glDepthMask (int flag)
1652
1653void glLogicOp (int opcode)
1654
1655void glColorMask (int red, int green, int blue, int alpha)
1656
1657void glMatrixMode (int mode)
1658
1659void glPushMatrix ()
1660
1661void glPopMatrix ()
1662
1663void glLoadIdentity ()
1664
1665# near_ and far_ are due to microsofts buggy "c" compiler
1666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1667
1668# near_ and far_ are due to microsofts buggy "c" compiler
1669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1670
1671void glViewport (int x, int y, int width, int height)
1672
1673void glScissor (int x, int y, int width, int height)
1674
1675void glTranslate (float x, float y, float z = 0.)
1676 CODE:
1677 glTranslatef (x, y, z);
1678
1679void glScale (float x, float y, float z = 1.)
1680 CODE:
1681 glScalef (x, y, z);
1682
1683void glRotate (float angle, float x, float y, float z)
1684 CODE:
1685 glRotatef (angle, x, y, z);
1686
1687void glBegin (int mode)
1688
1689void glEnd ()
1690
1691void glColor (float r, float g, float b, float a = 1.0)
1692 PROTOTYPE: @
1693 CODE:
1694 // microsoft visual "c" rounds instead of truncating...
1695 glColor4ub (MIN ((int)(r * 256.f), 255),
1696 MIN ((int)(g * 256.f), 255),
1697 MIN ((int)(b * 256.f), 255),
1698 MIN ((int)(a * 256.f), 255));
1699
1700void glInterleavedArrays (int format, int stride, char *data)
1701
1702void glDrawElements (int mode, int count, int type, char *indices)
1703
1704# 1.2 void glDrawRangeElements (int mode, int start, int end
1705
1706void glRasterPos (float x, float y, float z = 0.)
1707 CODE:
1708 glRasterPos3f (0, 0, z);
1709 glBitmap (0, 0, 0, 0, x, y, 0);
1710
1711void glVertex (float x, float y, float z = 0.)
1712 CODE:
1713 glVertex3f (x, y, z);
1714
1715void glTexCoord (float s, float t)
1716 CODE:
1717 glTexCoord2f (s, t);
1718
1719void glTexEnv (int target, int pname, float param)
1720 CODE:
1721 glTexEnvf (target, pname, param);
1722
1723void glTexParameter (int target, int pname, float param)
1724 CODE:
1725 glTexParameterf (target, pname, param);
1726
1727void glBindTexture (int target, int name)
1728
1729void glConvolutionParameter (int target, int pname, float params)
1730 CODE:
1731 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1732
1733void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1734 CODE:
1735 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1736 (target, internalformat, width, height, format, type, data));
1737
1738void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1739 CODE:
1740 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1741 (target, internalformat, width, height, format, type, row, column));
1742
1743void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1744
1745void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1746
1747void glDrawPixels (int width, int height, int format, int type, char *pixels)
1748
1749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1750
1751int glGenTexture ()
1752 CODE:
1753{
1754 GLuint name;
1755 glGenTextures (1, &name);
1756 RETVAL = name;
1757}
1758 OUTPUT:
1759 RETVAL
1760
1761void glDeleteTexture (int name)
1762 CODE:
1763{
1764 GLuint name_ = name;
1765 glDeleteTextures (1, &name_);
1766}
1767
1768int glGenList ()
1769 CODE:
1770 RETVAL = glGenLists (1);
1771 OUTPUT:
1772 RETVAL
1773
1774void glDeleteList (int list)
1775 CODE:
1776 glDeleteLists (list, 1);
1777
1778void glNewList (int list, int mode = GL_COMPILE)
1779
1780void glEndList ()
1781
1782void glCallList (int list)
1783
1784

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