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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.102 by root, Sat Jun 3 23:47:46 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
45typedef Mix_Chunk *CFClient__MixChunk; 68typedef Mix_Chunk *CFClient__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
47 70
48static PangoContext *context; 71typedef PangoFontDescription *CFClient__Font;
49static PangoFontMap *fontmap;
50 72
51typedef struct cf_layout { 73typedef struct cf_layout {
52 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
53 int base_height; 77 int base_height;
78 CFClient__Font font;
54} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
55 84
56static void 85static void
57substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
58{ 87{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
61} 94}
62 95
63static void 96static void
64layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
65{ 98{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
68 */ 101 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
70 103
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 104 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 106
107 pango_layout_set_font_description (self->pl, font);
78} 108}
79 109
80static void 110static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
82{ 112{
83 layout_update (self);
84
85 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
86 114
87 *w = (*w + 3) & ~3;
88 if (!*w) *w = 1; 115 if (!*w) *w = 1;
89 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
90} 119}
91 120
92typedef uint16_t mapface; 121typedef uint16_t mapface;
93 122
94typedef struct { 123typedef struct {
242 } 271 }
243 } 272 }
244} 273}
245 274
246static void 275static void
247music_finished () 276music_finished (void)
248{ 277{
249 SDL_UserEvent ev; 278 SDL_UserEvent ev;
250 279
251 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
252 ev.code = 0; 281 ev.code = 0;
253 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
254 ev.data2 = 0; 296 ev.data2 = 0;
255 297
256 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
257} 299}
258 300
369# undef const_iv 411# undef const_iv
370 }; 412 };
371 413
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
374 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
375 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
378} 429}
379 430
380int 431int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
382 433
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 455
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
405 457
406 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 460
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 470
419 ++m; 471 ++m;
420 } 472 }
421} 473}
422 474
475char *
476SDL_GetError ()
477
423int 478int
424SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 480 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
431 RETVAL 486 RETVAL
432 487
433void 488void
434SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
435 490
491char *
492SDL_GetKeyName (int sym)
493
436void 494void
437SDL_PollEvent () 495SDL_PollEvent ()
438 PPCODE: 496 PPCODE:
439{ 497{
440 SDL_Event ev; 498 SDL_Event ev;
441 499
442 while (SDL_PollEvent (&ev)) 500 while (SDL_PollEvent (&ev))
443 { 501 {
444 HV *hv = newHV (); 502 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
446 switch (ev.type) 505 switch (ev.type)
447 { 506 {
448 case SDL_KEYDOWN: 507 case SDL_KEYDOWN:
449 case SDL_KEYUP: 508 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 518 break;
460 519
461 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 528 break;
468 529
469 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
475 } 545 }
476 546
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
478 } 548 }
479} 549}
480 550
481int 551int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 553 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
485 556
486void 557void
487Mix_CloseAudio () 558Mix_CloseAudio ()
488 559
489int 560int
494 CODE: 565 CODE:
495#ifndef _WIN32 566#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 568#endif
498 569
499char *
500gl_version ()
501 CODE:
502 RETVAL = (char *)glGetString (GL_VERSION);
503 OUTPUT:
504 RETVAL
505
506char *
507gl_extensions ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_EXTENSIONS);
510 OUTPUT:
511 RETVAL
512
513void 570void
514add_font (char *file) 571add_font (char *file)
515 CODE: 572 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
517 574#ifdef _WIN32
518void 575 // cairo... sigh... requires win2000
519set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
520 CODE: 577#endif
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 578
529void 579void
530load_image_inline (SV *image_) 580load_image_inline (SV *image_)
531 ALIAS: 581 ALIAS:
532 load_image_file = 1 582 load_image_file = 1
614 PUSHs (sv_2mortal (newSViv (b / y))); 664 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 665 PUSHs (sv_2mortal (newSViv (a / y)));
616} 666}
617 667
618void 668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
619fatal (char *message) 677fatal (char *message)
620 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 680#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
623#else
624 fprintf (stderr, "FATAL: %s\n", message);
625#endif 682#endif
626 exit (1); 683 exit (1);
627 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
628MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
629 710
630CFClient::Layout 711CFClient::Layout
631new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
632 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
633 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 718
635 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
637 OUTPUT: 730 OUTPUT:
638 RETVAL 731 RETVAL
639 732
640void 733void
641DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
642 CODE: 735 CODE:
643 g_object_unref (self->pl); 736 g_object_unref (self->pl);
644 Safefree (self); 737 Safefree (self);
645 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
646void 746void
647set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
648 CODE: 748 CODE:
649{ 749{
650 STRLEN textlen; 750 STRLEN textlen;
670 SvUTF8_on (RETVAL); 770 SvUTF8_on (RETVAL);
671 OUTPUT: 771 OUTPUT:
672 RETVAL 772 RETVAL
673 773
674void 774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
791void
675set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
676 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
677 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
678 799
679void 800void
680set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
681 CODE: 802 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
683 829
684void 830void
685size (CFClient::Layout self) 831size (CFClient::Layout self)
686 PPCODE: 832 PPCODE:
687{ 833{
688 int w, h; 834 int w, h;
689 835
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
692 837
693 EXTEND (SP, 2); 838 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
698int 843int
699xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
700 CODE: 845 CODE:
701{ 846{
702 int index, trailing; 847 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 849 RETVAL = index;
708} 850}
709 OUTPUT: 851 OUTPUT:
710 RETVAL 852 RETVAL
711 853
712void 854void
713cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
714 PPCODE: 856 PPCODE:
715{ 857{
716 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 860
720 EXTEND (SP, 3); 861 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
727render (CFClient::Layout self) 868render (CFClient::Layout self)
728 PPCODE: 869 PPCODE:
729{ 870{
730 SV *retval; 871 SV *retval;
731 int w, h; 872 int w, h;
732 FT_Bitmap bitmap;
733 873
734 layout_update (self);
735 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
736 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
737 retval = newSV (w * h); 934 retval = newSV (w * h);
738 SvPOK_only (retval); 935 SvPOK_only (retval);
739 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
740 937
741 bitmap.rows = h; 938 bitmap.rows = h;
742 bitmap.width = w; 939 bitmap.width = w;
743 bitmap.pitch = w; 940 bitmap.pitch = w;
744 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
745 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747 944
748 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
749 946
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
751 948
752 EXTEND (SP, 3); 949 EXTEND (SP, 5);
753 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
754 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
755 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
756} 956}
757 957
758MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
759 959
760void 960void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
762 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
763 CODE: 966 CODE:
764{ 967{
765 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 972
771 if (items < 5) 973 if (items < 5)
772 { 974 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 977 }
776 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
777 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 988
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
788} 1001}
789 1002
790MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
791 1004
792CFClient::Map 1005CFClient::Map
856 tex->r = r; 1069 tex->r = r;
857 tex->g = g; 1070 tex->g = g;
858 tex->b = b; 1071 tex->b = b;
859 tex->a = a; 1072 tex->a = a;
860 } 1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1083}
862 1084
863int 1085int
864ox (CFClient::Map self) 1086ox (CFClient::Map self)
865 ALIAS: 1087 ALIAS:
866 oy = 1 1088 oy = 1
1089 x = 2
1090 y = 3
1091 w = 4
1092 h = 5
867 CODE: 1093 CODE:
868 switch (ix) 1094 switch (ix)
869 { 1095 {
870 case 0: RETVAL = self->ox; break; 1096 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1097 case 1: RETVAL = self->oy; break;
1098 case 2: RETVAL = self->x; break;
1099 case 3: RETVAL = self->y; break;
1100 case 4: RETVAL = self->w; break;
1101 case 5: RETVAL = self->h; break;
872 } 1102 }
873 OUTPUT: 1103 OUTPUT:
874 RETVAL 1104 RETVAL
875 1105
876void 1106void
1301 } *civ, const_iv[] = { 1531 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1532# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1533 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1534 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1535 const_iv (GL_FLAT),
1536 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1537 const_iv (GL_BLEND),
1538 const_iv (GL_CULL_FACE),
1539 const_iv (GL_SCISSOR_TEST),
1540 const_iv (GL_DEPTH_TEST),
1541 const_iv (GL_ALPHA_TEST),
1542 const_iv (GL_NORMALIZE),
1543 const_iv (GL_RESCALE_NORMAL),
1307 const_iv (GL_AND), 1544 const_iv (GL_AND),
1545 const_iv (GL_ONE),
1546 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1547 const_iv (GL_SRC_ALPHA),
1548 const_iv (GL_SRC_ALPHA_SATURATE),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1549 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1550 const_iv (GL_ONE_MINUS_DST_ALPHA),
1310 const_iv (GL_RGB), 1551 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1552 const_iv (GL_RGBA),
1312 const_iv (GL_UNSIGNED_BYTE), 1553 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1554 const_iv (GL_UNSIGNED_SHORT),
1555 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1556 const_iv (GL_ALPHA),
1557 const_iv (GL_INTENSITY),
1558 const_iv (GL_LUMINANCE),
1559 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1560 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1561 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1562 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1563 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1564 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1566 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1567 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1568 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1569 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1570 const_iv (GL_TEXTURE_WRAP_T),
1571 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1572 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1573 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1574 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1575 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1576 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1577 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1578 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1579 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1580 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1581 const_iv (GL_MODULATE),
1582 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1583 const_iv (GL_REPLACE),
1584 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1585 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1586 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1587 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1588 const_iv (GL_COLOR_LOGIC_OP),
1589 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1590 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1591 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1592 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1593 const_iv (GL_LINES),
1594 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1595 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1596 const_iv (GL_QUAD_STRIP),
1597 const_iv (GL_TRIANGLES),
1598 const_iv (GL_TRIANGLE_STRIP),
1599 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1600 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1601 const_iv (GL_FASTEST),
1602 const_iv (GL_V2F),
1603 const_iv (GL_V3F),
1604 const_iv (GL_T2F_V3F),
1605 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1606# undef const_iv
1351 }; 1607 };
1352 1608
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1611}
1356 1612
1613char *
1614gl_vendor ()
1615 CODE:
1616 RETVAL = (char *)glGetString (GL_VENDOR);
1617 OUTPUT:
1618 RETVAL
1619
1620char *
1621gl_version ()
1622 CODE:
1623 RETVAL = (char *)glGetString (GL_VERSION);
1624 OUTPUT:
1625 RETVAL
1626
1627char *
1628gl_extensions ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1631 OUTPUT:
1632 RETVAL
1633
1357int glGetError () 1634int glGetError ()
1358 1635
1359void glClear (int mask) 1636void glClear (int mask)
1360 1637
1361void glClearColor (float r, float g, float b, float a = 1.0) 1638void glClearColor (float r, float g, float b, float a = 1.0)
1369 1646
1370void glHint (int target, int mode) 1647void glHint (int target, int mode)
1371 1648
1372void glBlendFunc (int sfactor, int dfactor) 1649void glBlendFunc (int sfactor, int dfactor)
1373 1650
1651void glDepthMask (int flag)
1652
1374void glLogicOp (int opcode) 1653void glLogicOp (int opcode)
1375 1654
1655void glColorMask (int red, int green, int blue, int alpha)
1656
1376void glMatrixMode (int mode) 1657void glMatrixMode (int mode)
1377 1658
1378void glPushMatrix () 1659void glPushMatrix ()
1379 1660
1380void glPopMatrix () 1661void glPopMatrix ()
1381 1662
1382void glLoadIdentity () 1663void glLoadIdentity ()
1383 1664
1665# near_ and far_ are due to microsofts buggy "c" compiler
1666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1667
1668# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 1669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 1670
1386void glViewport (int x, int y, int width, int height) 1671void glViewport (int x, int y, int width, int height)
1672
1673void glScissor (int x, int y, int width, int height)
1387 1674
1388void glTranslate (float x, float y, float z = 0.) 1675void glTranslate (float x, float y, float z = 0.)
1389 CODE: 1676 CODE:
1390 glTranslatef (x, y, z); 1677 glTranslatef (x, y, z);
1391 1678
1392void glScale (float x, float y, float z) 1679void glScale (float x, float y, float z = 1.)
1393 CODE: 1680 CODE:
1394 glScalef (x, y, z); 1681 glScalef (x, y, z);
1395 1682
1396void glRotate (float angle, float x, float y, float z) 1683void glRotate (float angle, float x, float y, float z)
1397 CODE: 1684 CODE:
1402void glEnd () 1689void glEnd ()
1403 1690
1404void glColor (float r, float g, float b, float a = 1.0) 1691void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 1692 PROTOTYPE: @
1406 CODE: 1693 CODE:
1407 glColor4f (r, g, b, a); 1694 // microsoft visual "c" rounds instead of truncating...
1695 glColor4ub (MIN ((int)(r * 256.f), 255),
1696 MIN ((int)(g * 256.f), 255),
1697 MIN ((int)(b * 256.f), 255),
1698 MIN ((int)(a * 256.f), 255));
1699
1700void glInterleavedArrays (int format, int stride, char *data)
1701
1702void glDrawElements (int mode, int count, int type, char *indices)
1703
1704# 1.2 void glDrawRangeElements (int mode, int start, int end
1705
1706void glRasterPos (float x, float y, float z = 0.)
1707 CODE:
1708 glRasterPos3f (0, 0, z);
1709 glBitmap (0, 0, 0, 0, x, y, 0);
1408 1710
1409void glVertex (float x, float y, float z = 0.) 1711void glVertex (float x, float y, float z = 0.)
1410 CODE: 1712 CODE:
1411 glVertex3f (x, y, z); 1713 glVertex3f (x, y, z);
1412 1714
1424 1726
1425void glBindTexture (int target, int name) 1727void glBindTexture (int target, int name)
1426 1728
1427void glConvolutionParameter (int target, int pname, float params) 1729void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 1730 CODE:
1429 glConvolutionParameterf (target, pname, params); 1731 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1430 1732
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1733void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1734 CODE:
1735 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1736 (target, internalformat, width, height, format, type, data));
1737
1738void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1739 CODE:
1740 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1741 (target, internalformat, width, height, format, type, row, column));
1432 1742
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1743void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 1744
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1745void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1746
1747void glDrawPixels (int width, int height, int format, int type, char *pixels)
1748
1749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 1750
1437int glGenTexture () 1751int glGenTexture ()
1438 CODE: 1752 CODE:
1439{ 1753{
1440 GLuint name; 1754 GLuint name;
1465 1779
1466void glEndList () 1780void glEndList ()
1467 1781
1468void glCallList (int list) 1782void glCallList (int list)
1469 1783
1784

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