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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
27#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
28 57
29#ifndef _WIN32 58#ifndef _WIN32
30# include <sys/types.h> 59# include <sys/types.h>
31# include <sys/socket.h> 60# include <sys/socket.h>
32# include <netinet/in.h> 61# include <netinet/in.h>
33# include <netinet/tcp.h> 62# include <netinet/tcp.h>
34# include <inttypes.h> 63# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 64#endif
43 65
44#include "glext.h" 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 67
46#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
47 69
48#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
50 72
51#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
78#if 0
79# define PARACHUTE SDL_INIT_NOPARACHUTE
80#else
81# define PARACHUTE 0
82#endif
83
84static AV *texture_av;
52 85
53static struct 86static struct
54{ 87{
55#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 89#include "glfunc.h"
57#undef GL_FUNC 90#undef GL_FUNC
58} gl; 91} gl;
59 92
93static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 95{
62 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 100 else
67 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
68} 102}
69 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
128#include "texcache.c"
129#include "rendercache.c"
130
131#include "pango-font.c"
132#include "pango-fontmap.c"
133#include "pango-render.c"
134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
72 139
73typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
141
142static int
143shape_attr_p (PangoLayoutRun *run)
144{
145 GSList *attrs = run->item->analysis.extra_attrs;
146
147 while (attrs)
148 {
149 PangoAttribute *attr = attrs->data;
150
151 if (attr->klass->type == PANGO_ATTR_SHAPE)
152 return 1;
153
154 attrs = attrs->next;
155 }
156
157 return 0;
158}
74 159
75typedef struct cf_layout { 160typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 161 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
79 int base_height; 163 int base_height;
80 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
81} *CFClient__Layout; 166} *DC__Layout;
82 167
83static CFClient__Font default_font; 168static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 169static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 170static PangoFontMap *opengl_fontmap;
86 171
87static void 172static void
88substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
89{ 174{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 175 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 176#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 177 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 178#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 180}
97 181
98static void 182static void
99layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
100{ 184{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
103 */ 187 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
108 192
109 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
110} 194}
111 195
112static void 196static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
114{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
116 203
117 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 206
120 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
121} 208 if (!rect.height) rect.height = 1;
122 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
123typedef uint16_t mapface; 215typedef uint16_t faceid;
124 216
125typedef struct { 217typedef struct {
126 GLint name; 218 GLuint name;
127 int w, h; 219 int w, h;
128 float s, t; 220 float s, t;
129 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
130} maptex; 224} maptex;
131 225
132typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
133 int16_t darkness; 229 uint16_t darkness;
134 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 231} mapcell;
136 232
137typedef struct { 233typedef struct {
138 int32_t c0, c1; 234 int32_t c0, c1;
139 mapcell *col; 235 mapcell *col;
140} maprow; 236} maprow;
141 237
142typedef struct map { 238typedef struct map {
143 int x, y, w, h; 239 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 241 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 242 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 243
151 int32_t rows; 244 int32_t rows;
152 maprow *row; 245 maprow *row;
153} *CFClient__Map; 246} *DC__Map;
154 247
155static char * 248static char *
156prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
157{ 250{
158 char *p; 251 char *p;
175} 268}
176 269
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
180static maprow * 293static maprow *
181map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
182{ 295{
183 if (0 > y) 296 if (0 > y)
184 { 297 {
185 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
224 337
225 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
226} 339}
227 340
228static mapcell * 341static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
230{ 343{
231 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
232} 345}
233 346
234static void 347static void
235map_clear (CFClient__Map self) 348map_clear (DC__Map self)
236{ 349{
237 int r; 350 int r;
238 351
239 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
248 self->row = 0; 361 self->row = 0;
249 self->rows = 0; 362 self->rows = 0;
250} 363}
251 364
252static void 365static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
254{ 367{
255 int x, y; 368 int x, y;
256 maprow *row; 369 maprow *row;
370 mapcell *cell;
257 371
258 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 373 if (y >= 0)
260 { 374 {
261 if (y >= self->rows) 375 if (y >= self->rows)
267 if (x >= row->c0) 381 if (x >= row->c0)
268 { 382 {
269 if (x >= row->c1) 383 if (x >= row->c1)
270 break; 384 break;
271 385
272 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
273 } 392 }
274 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
275} 410}
276 411
277static void 412static void
278music_finished (void) 413music_finished (void)
279{ 414{
298 ev.data2 = 0; 433 ev.data2 = 0;
299 434
300 SDL_PushEvent ((SDL_Event *)&ev); 435 SDL_PushEvent ((SDL_Event *)&ev);
301} 436}
302 437
303MODULE = CFClient PACKAGE = CFClient 438static unsigned int
439minpot (unsigned int n)
440{
441 if (!n)
442 return 0;
443
444 --n;
445
446 n |= n >> 1;
447 n |= n >> 2;
448 n |= n >> 4;
449 n |= n >> 8;
450 n |= n >> 16;
451
452 return n + 1;
453}
454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
304 514
305PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
306 516
307BOOT: 517BOOT:
308{ 518{
309 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
310 static const struct { 520 static const struct {
311 const char *name; 521 const char *name;
312 IV iv; 522 IV iv;
313 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
315 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
333 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
397 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL), 634
410 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 636# undef const_iv
414 }; 637 };
415 638
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
651
652int
653in_destruct ()
654 CODE:
655 RETVAL = PL_main_cv == Nullcv;
656 OUTPUT:
657 RETVAL
658
659NV floor (NV x)
660
661NV ceil (NV x)
662
663IV minpot (UV n)
664
665IV popcount (UV n)
419 666
420void 667void
421pango_init () 668pango_init ()
422 CODE: 669 CODE:
423{ 670{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428 674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
429 cairo_fontmap = pango_cairo_font_map_get_default (); 675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
431} 678}
679
680char *
681SDL_GetError ()
432 682
433int 683int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 685
436void 686void
437SDL_Quit () 687SDL_Quit ()
438 688
439void 689void
440SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
441 PPCODE: 691 PPCODE:
442{ 692{
443 SDL_Rect **m; 693 SDL_Rect **m;
444 694
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 699
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 702
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 707
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 709#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
462 713
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 715
465 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
466 while (*m) 717 while (*m)
467 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
468 AV *av = newAV (); 721 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
472 728
473 ++m; 729 ++m;
474 } 730 }
475} 731}
476 732
477char *
478SDL_GetError ()
479
480int 733int
481SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
483 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 747 );
748
486 if (RETVAL) 749 if (RETVAL)
487 { 750 {
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 755#include "glfunc.h"
491# undef GL_FUNC 756#undef GL_FUNC
492 } 757 }
758}
493 OUTPUT: 759 OUTPUT:
494 RETVAL 760 RETVAL
495 761
496void 762void
497SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
498 764
499char * 765char *
500SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
501 767
768int
769SDL_GetAppState ()
770
502void 771void
503SDL_PollEvent () 772poll_events ()
504 PPCODE: 773 PPCODE:
505{ 774{
506 SDL_Event ev; 775 SDL_Event ev;
507 776
508 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 779 {
510 HV *hv = newHV (); 780 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 782
513 switch (ev.type) 783 switch (ev.type)
514 { 784 {
515 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
516 case SDL_KEYUP: 786 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 792 break;
522 793
523 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 797 break;
527 798
528 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
536 break; 825 break;
537 826
538 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
541 830
542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 841 break;
553 } 842 }
554 843
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
556 } 845 }
557} 846}
558 847
559int 848int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
561 POSTCALL: 850 POSTCALL:
562 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
564 853
565void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
566Mix_CloseAudio () 871Mix_CloseAudio ()
567 872
568int 873int
569Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
570 875
876const char *
877Mix_GetError ()
878
571void 879void
572lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
573 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
574#ifndef _WIN32 888#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
576#endif 910#endif
911}
577 912
578void 913void
579add_font (char *file) 914add_font (char *file)
580 CODE: 915 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 917
587void 918void
588load_image_inline (SV *image_) 919load_image_inline (SV *image_)
589 ALIAS: 920 ALIAS:
590 load_image_file = 1 921 load_image_file = 1
593 STRLEN image_len; 924 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
599 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
600 931
601 if (!rw) 932 if (!rw)
602 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
603 934
632 963
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 964 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 965
635 assert (surface2->pitch == surface2->w * 4); 966 assert (surface2->pitch == surface2->w * 4);
636 967
968 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 969 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 970 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 971 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 972 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 973 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 974 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 975 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
976 SDL_UnlockSurface (surface2);
646 977
647 SDL_FreeSurface (surface); 978 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 979 SDL_FreeSurface (surface2);
649} 980}
650 981
676void 1007void
677error (char *message) 1008error (char *message)
678 CODE: 1009 CODE:
679 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32 1011#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
682#endif 1013#endif
683 1014
684void 1015void
685fatal (char *message) 1016fatal (char *message)
686 CODE: 1017 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 1019#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
690#endif 1021#endif
691 exit (1); 1022 _exit (1);
692 1023
1024void
1025_exit (int retval = 0)
1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
1030 _exit (retval);
1031#endif
1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
693MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
694 1043
695CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
696new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
697 CODE: 1048 CODE:
698{ 1049{
699 int count; 1050 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 1054}
704 OUTPUT: 1055 OUTPUT:
705 RETVAL 1056 RETVAL
706 1057
707void 1058void
708DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
709 CODE: 1060 CODE:
710 pango_font_description_free (self); 1061 pango_font_description_free (self);
711 1062
712void 1063void
713make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
714 CODE: 1066 CODE:
715 default_font = self; 1067 default_font = self;
716 1068
717MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
718 1070
719CFClient::Layout 1071PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1072
1073void
1074glyph_cache_backup ()
1075 PROTOTYPE:
721 CODE: 1076 CODE:
722#if _WIN32 1077 tc_backup ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1078
724#endif 1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
1083 tc_restore ();
1084
1085DC::Layout
1086new (SV *class)
1087 CODE:
725 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
726 1089
727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.; 1091 RETVAL->r = 1.;
730 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
731 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
732 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
734 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
735 1098
736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
737 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
738 OUTPUT: 1101 OUTPUT:
739 RETVAL 1102 RETVAL
740 1103
741void 1104void
742DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
743 CODE: 1106 CODE:
744 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
745 Safefree (self); 1109 Safefree (self);
746 1110
1111void
1112set_text (DC::Layout self, SV *text_)
1113 CODE:
1114{
1115 STRLEN textlen;
1116 char *text = SvPVutf8 (text_, textlen);
1117
1118 pango_layout_set_text (self->pl, text, textlen);
1119}
1120
1121void
1122set_markup (DC::Layout self, SV *text_)
1123 CODE:
1124{
1125 STRLEN textlen;
1126 char *text = SvPVutf8 (text_, textlen);
1127
1128 pango_layout_set_markup (self->pl, text, textlen);
1129}
1130
1131void
1132set_shapes (DC::Layout self, ...)
1133 CODE:
1134{
1135 PangoAttrList *attrs = 0;
1136 const char *text = pango_layout_get_text (self->pl);
1137 const char *pos = text;
1138 int arg = 4;
1139
1140 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1141 {
1142 PangoRectangle inkrect, rect;
1143 PangoAttribute *attr;
1144
1145 int x = SvIV (ST (arg - 3));
1146 int y = SvIV (ST (arg - 2));
1147 int w = SvIV (ST (arg - 1));
1148 int h = SvIV (ST (arg ));
1149
1150 inkrect.x = 0;
1151 inkrect.y = 0;
1152 inkrect.width = 0;
1153 inkrect.height = 0;
1154
1155 rect.x = x * PANGO_SCALE;
1156 rect.y = y * PANGO_SCALE;
1157 rect.width = w * PANGO_SCALE;
1158 rect.height = h * PANGO_SCALE;
1159
1160 if (!attrs)
1161 attrs = pango_layout_get_attributes (self->pl);
1162
1163 attr = pango_attr_shape_new (&inkrect, &rect);
1164 attr->start_index = pos - text;
1165 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1166 pango_attr_list_insert (attrs, attr);
1167
1168 arg += 4;
1169 pos += sizeof (OBJ_STR) - 1;
1170 }
1171
1172 if (attrs)
1173 pango_layout_set_attributes (self->pl, attrs);
1174}
1175
1176void
1177get_shapes (DC::Layout self)
1178 PPCODE:
1179{
1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1181
1182 do
1183 {
1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1185
1186 if (run && shape_attr_p (run))
1187 {
1188 PangoRectangle extents;
1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1190
1191 EXTEND (SP, 2);
1192 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1193 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1194 }
1195 }
1196 while (pango_layout_iter_next_run (iter));
1197
1198 pango_layout_iter_free (iter);
1199}
1200
747int 1201int
748is_rgba (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
749 CODE: 1203 CODE:
750 RETVAL = self->rgba; 1204{
1205 int lines = 1;
1206 const char *text = pango_layout_get_text (self->pl);
1207
1208 while (*text)
1209 lines += *text++ == '\n';
1210
1211 RETVAL = lines < pango_layout_get_line_count (self->pl);
1212}
751 OUTPUT: 1213 OUTPUT:
752 RETVAL 1214 RETVAL
753 1215
754void
755set_text (CFClient::Layout self, SV *text_)
756 CODE:
757{
758 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen);
760
761 pango_layout_set_text (self->pl, text, textlen);
762}
763
764void
765set_markup (CFClient::Layout self, SV *text_)
766 CODE:
767{
768 STRLEN textlen;
769 char *text = SvPVutf8 (text_, textlen);
770
771 pango_layout_set_markup (self->pl, text, textlen);
772}
773
774SV * 1216SV *
775get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
776 CODE: 1218 CODE:
777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
778 SvUTF8_on (RETVAL); 1220 sv_utf8_decode (RETVAL);
779 OUTPUT: 1221 OUTPUT:
780 RETVAL 1222 RETVAL
781 1223
782void 1224void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
784 CODE: 1226 CODE:
785 self->r = r; 1227 self->r = r;
786 self->g = g; 1228 self->g = g;
787 self->b = b; 1229 self->b = b;
788 self->a = a; 1230 self->a = a;
789 1231
790void 1232void
791set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
792 CODE: 1234 CODE:
793 if (self->font != font) 1235 if (self->font != font)
794 { 1236 {
795 self->font = font; 1237 self->font = font;
796 layout_update_font (self); 1238 layout_update_font (self);
797 } 1239 }
798 1240
799void 1241void
800set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
801 CODE: 1243 CODE:
802 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
803 { 1245 {
804 self->base_height = base_height; 1246 self->base_height = base_height;
805 layout_update_font (self); 1247 layout_update_font (self);
806 } 1248 }
807 1249
808void 1250void
809set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
810 CODE: 1252 CODE:
811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812 1254
813void 1255void
814set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
815 CODE: 1257 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817 1259
818void 1260void
819set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
820 CODE: 1262 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822 1264
823void 1265void
824set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
825 CODE: 1267 CODE:
826 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
831 ); 1273 );
832 1274
833void 1275void
834set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
835 CODE: 1277 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837 1279
838void 1280void
839size (CFClient::Layout self) 1281size (DC::Layout self)
840 PPCODE: 1282 PPCODE:
841{ 1283{
842 int w, h; 1284 int w, h;
843 1285
844 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
847 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
848 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
849} 1291}
850 1292
851int 1293int
1294descent (DC::Layout self)
1295 CODE:
1296{
1297 PangoRectangle rect;
1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1300 RETVAL = PANGO_DESCENT (rect);
1301}
1302 OUTPUT:
1303 RETVAL
1304
1305int
852xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
853 CODE: 1307 CODE:
854{ 1308{
855 int index, trailing; 1309 int index, trailing;
856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
857 RETVAL = index; 1311 RETVAL = index + trailing;
858} 1312}
859 OUTPUT: 1313 OUTPUT:
860 RETVAL 1314 RETVAL
861 1315
862void 1316void
863cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
864 PPCODE: 1318 PPCODE:
865{ 1319{
866 PangoRectangle strong_pos; 1320 PangoRectangle pos;
867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
868 1322
869 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
870 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
872 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
873} 1327}
874 1328
875void 1329void
876render (CFClient::Layout self) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
877 PPCODE: 1331 PPCODE:
878{ 1332{
879 SV *retval; 1333 int line, x;
880 int w, h;
881 1334
882 layout_get_pixel_size (self, &w, &h); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
883 1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
884 if (self->rgba) 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
885 { 1338 --line;
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif 1339#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5); 1340 EXTEND (SP, 2);
932 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
933 PUSHs (sv_2mortal (newSViv (h))); 1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else 1363 else
939 { 1364 {
940 FT_Bitmap bitmap;
941
942 retval = newSV (w * h);
943 SvPOK_only (retval);
944 SvCUR_set (retval, w * h);
945
946 bitmap.rows = h;
947 bitmap.width = w;
948 bitmap.pitch = w;
949 bitmap.buffer = (unsigned char*)SvPVX (retval);
950 bitmap.num_grays = 256;
951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
952
953 memset (bitmap.buffer, 0, w * h);
954
955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
956
957 EXTEND (SP, 5);
958 PUSHs (sv_2mortal (newSViv (w))); 1365 PUSHs (sv_2mortal (newSViv (index)));
959 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 } 1367 }
964} 1368}
965 1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1374 pango_opengl_render_layout_subpixel (
1375 self->pl,
1376 self->rc,
1377 x * PANGO_SCALE, y * PANGO_SCALE,
1378 self->r, self->g, self->b, self->a,
1379 flags
1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
966MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
967 1405
1406PROTOTYPES: ENABLE
1407
968void 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1413 {
1414 STRLEN datalen;
1415 char *data = SvPVbyte (data_, datalen);
1416 int bpp = datalen / (ow * oh);
1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1418
1419 SvPOK_only (result_);
1420 SvCUR_set (result_, nw * nh * bpp);
1421
1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1423 while (oh--)
1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1425
1426 sv_setsv (data_, result_);
1427 }
1428}
1429
1430void
969draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
970 PROTOTYPE: $$$;$$ 1432 PROTOTYPE: $$$;$$
971 ALIAS: 1433 ALIAS:
972 draw_quad_alpha = 1 1434 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2 1435 draw_quad_alpha_premultiplied = 2
974 CODE: 1436 CODE:
975{ 1437{
976 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
977 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
978 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
979 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
980 1445
981 if (items < 5) 1446 if (items < 5)
982 { 1447 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
990 1455
991 if (ix == 2) 1456 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1457 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else 1458 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1459 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE); 1460 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
996 1461
997 glEnable (GL_ALPHA_TEST); 1462 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f); 1463 glAlphaFunc (GL_GREATER, 0.01f);
999 } 1464 }
1000 1465
1012 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1014 } 1479 }
1015} 1480}
1016 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1017MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1018 1494
1019CFClient::Map 1495PROTOTYPES: DISABLE
1020new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1021 CODE: 1499 CODE:
1022 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1501 RETVAL->x = 0;
1024 RETVAL->y = 0; 1502 RETVAL->y = 0;
1025 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1026 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1027 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1028 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1029 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1033 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1034 RETVAL->row = 0; 1510 RETVAL->row = 0;
1035 OUTPUT: 1511 OUTPUT:
1036 RETVAL 1512 RETVAL
1037 1513
1038void 1514void
1039DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1040 CODE: 1516 CODE:
1041{ 1517{
1042 map_clear (self); 1518 map_clear (self);
1043 Safefree (self->face); 1519 Safefree (self->face2tile);
1520 Safefree (self->tex);
1044 Safefree (self); 1521 Safefree (self);
1045} 1522}
1046 1523
1047void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1048clear (CFClient::Map self) 1531clear (DC::Map self)
1049 CODE: 1532 CODE:
1050 map_clear (self); 1533 map_clear (self);
1051 1534
1052void 1535void
1053set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1054 CODE: 1537 CODE:
1055{ 1538{
1056 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1057 { 1540 need_texid (self, tile);
1058 Append (mapface, self->face, self->faces, self->faces);
1059 self->faces *= 2;
1060 }
1061
1062 self->face [face] = texid;
1063} 1541}
1064 1542
1065void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1568 CODE:
1068{ 1569{
1069 while (self->texs <= texid) 1570 need_texid (self, texid);
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074 1571
1075 { 1572 {
1076 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1077 1574
1078 tex->name = name; 1575 tex->name = name;
1095 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1097} 1594}
1098 1595
1099int 1596int
1100ox (CFClient::Map self) 1597ox (DC::Map self)
1101 ALIAS: 1598 ALIAS:
1102 oy = 1 1599 oy = 1
1103 x = 2 1600 x = 2
1104 y = 3 1601 y = 3
1105 w = 4 1602 w = 4
1116 } 1613 }
1117 OUTPUT: 1614 OUTPUT:
1118 RETVAL 1615 RETVAL
1119 1616
1120void 1617void
1121scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1122 CODE: 1619 CODE:
1123{ 1620{
1124 if (dx > 0) 1621 if (dx > 0)
1125 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1126 else if (dx < 0) 1623 else if (dx < 0)
1127 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1128 1625
1129 if (dy > 0) 1626 if (dy > 0)
1130 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1131 else if (dy < 0) 1628 else if (dy < 0)
1132 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1133 1630
1134 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1135 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1136 1633
1137 while (self->y < 0) 1634 while (self->y < 0)
1141 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1142 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1143 } 1640 }
1144} 1641}
1145 1642
1146void 1643SV *
1147map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1148 CODE: 1645 CODE:
1149{ 1646{
1150 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1151 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1152 mapcell *cell; 1649 mapcell *cell;
1153 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1154 1653
1155 while (data < data_end) 1654 while (data < data_end - 1)
1156 { 1655 {
1157 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1158 1657
1159 x = ((flags >> 10) & 63) + self->x; 1658 x = self->x + ((flags >> 10) & 63);
1160 y = ((flags >> 4) & 63) + self->y; 1659 y = self->y + ((flags >> 4) & 63);
1161 1660
1162 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1163 1662
1164 if (flags & 15) 1663 if (flags & 15)
1165 { 1664 {
1166 if (cell->darkness < 0) 1665 if (!cell->darkness)
1167 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1168 cell->darkness = 0; 1668 cell->darkness = 256;
1169 cell->face [0] = 0;
1170 cell->face [1] = 0;
1171 cell->face [2] = 0;
1172 } 1669 }
1173 1670
1174 cell->darkness = flags & 8 ? *data++ : 255;
1175
1176 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1177 1672
1178 if (flags & 4) 1673 if (flags & 8)
1179 { 1674 {
1180 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1181 } 1711 }
1182 1712
1713 for (z = 0; z <= 2; ++z)
1183 if (flags & 2) 1714 if (flags & (4 >> z))
1184 { 1715 {
1185 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1186 } 1733 }
1187
1188 if (flags & 1)
1189 {
1190 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1191 }
1192 } 1734 }
1193 else 1735 else
1194 cell->darkness = -1; 1736 cell->darkness = 0;
1195 } 1737 }
1196} 1738}
1739 OUTPUT:
1740 RETVAL
1197 1741
1198SV * 1742SV *
1199mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1200 CODE: 1744 CODE:
1201{ 1745{
1202 int x1, x; 1746 int x1, x;
1203 int y1, y; 1747 int y1, y;
1204 int z; 1748 int z;
1225 { 1769 {
1226 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1227 1771
1228 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1229 { 1773 {
1230 mapface face = cell->face [z];
1231
1232 if (face)
1233 {
1234 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1235 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1236 int a1 = tex.a; 1776 int a1 = tex.a;
1237 1777
1238 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1239 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1240 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1241 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1242 }
1243 } 1782 }
1244 } 1783 }
1245 1784
1246 *map++ = (r ) 1785 *map++ = (r )
1247 | (g << 8) 1786 | (g << 8)
1254} 1793}
1255 OUTPUT: 1794 OUTPUT:
1256 RETVAL 1795 RETVAL
1257 1796
1258void 1797void
1259draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1799 CODE:
1800{
1801 int x, y, z;
1802
1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1807
1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1811
1812 // thats current max. sorry.
1813 if (sw > 255) sw = 255;
1814 if (sh > 255) sh = 255;
1815
1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856
1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1977 {
1978 int level = (w << 5) | b;
1979 HE *he;
1980
1981 hv_iterinit (smooth);
1982 while ((he = hv_iternext (smooth)))
1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
2005 glEnd ();
2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
2031 }
2032 }
2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
2043 glDisable (GL_BLEND);
2044 rc_free (rc);
2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
2078void
2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2080 CODE:
2081{
2082 static float color[16][3] = {
2083 { 0.00F, 0.00F, 0.00F },
2084 { 1.00F, 1.00F, 1.00F },
2085 { 0.00F, 0.00F, 0.55F },
2086 { 1.00F, 0.00F, 0.00F },
2087
2088 { 1.00F, 0.54F, 0.00F },
2089 { 0.11F, 0.56F, 1.00F },
2090 { 0.93F, 0.46F, 0.00F },
2091 { 0.18F, 0.54F, 0.34F },
2092
2093 { 0.56F, 0.73F, 0.56F },
2094 { 0.80F, 0.80F, 0.80F },
2095 { 0.55F, 0.41F, 0.13F },
2096 { 0.99F, 0.77F, 0.26F },
2097
2098 { 0.74F, 0.65F, 0.41F },
2099
2100 { 0.00F, 1.00F, 1.00F },
2101 { 1.00F, 0.00F, 1.00F },
2102 { 1.00F, 1.00F, 0.00F },
2103 };
2104
2105 int x, y;
2106
2107 glEnable (GL_TEXTURE_2D);
2108 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2109 glEnable (GL_BLEND);
2110 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2111 glBegin (GL_QUADS);
2112
2113 for (y = 0; y < h; y++)
2114 for (x = 0; x < w; x++)
2115 {
2116 unsigned char m = data [x + y * w];
2117
2118 if (m)
2119 {
2120 float *c = color [m & 15];
2121
2122 float tx1 = m & 0x40 ? 0.5 : 0.;
2123 float tx2 = tx1 + 0.5;
2124
2125 glColor4f (c[0], c[1], c[2], 0.75);
2126 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2127 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2128 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2129 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2130 }
2131 }
2132
2133 glEnd ();
2134 glDisable (GL_BLEND);
2135 glDisable (GL_TEXTURE_2D);
2136}
2137
2138void
2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1260 PPCODE: 2140 PPCODE:
1261{ 2141{
1262 int vx, vy;
1263 int x, y, z; 2142 int x, y;
1264 int last_name; 2143 int sw1 = sw + 2;
1265 mapface face; 2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1266 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1267 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1268 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1269 2150
1270 memset (darkness, 255, sw4 * sh);
1271 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1272 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1273 2153
1274 vx = self->x + (self->w - sw) / 2 - shift_x; 2154 mx += self->x - 1;
1275 vy = self->y + (self->h - sh) / 2 - shift_y; 2155 my += self->y - 1;
1276 2156
1277 /* 2157 memset (darkness1, 255, sw1 * sh1);
1278 int vx = self->vx = self->w >= sw
1279 ? self->x + (self->w - sw) / 2
1280 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1281 2158
1282 int vy = self->vy = self->h >= sh
1283 ? self->y + (self->h - sh) / 2
1284 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1285 */
1286
1287 glColor4ub (255, 255, 255, 255);
1288
1289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1290 glEnable (GL_BLEND);
1291 glEnable (GL_TEXTURE_2D);
1292 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1293
1294 glBegin (GL_QUADS);
1295
1296 last_name = 0;
1297
1298 for (z = 0; z < 3; z++)
1299 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1300 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1301 { 2161 {
1302 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1303 2163
1304 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1305 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1306 { 2166 {
1307 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1308 2168
1309 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1310 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1311 : 255 - cell->darkness;
1312
1313 face = cell->face [z];
1314
1315 if (face)
1316 {
1317 maptex tex = self->tex [face];
1318
1319 int px = (x + 1) * 32 - tex.w;
1320 int py = (y + 1) * 32 - tex.h;
1321
1322 if (last_name != tex.name)
1323 {
1324 glEnd ();
1325 last_name = tex.name;
1326 glBindTexture (GL_TEXTURE_2D, last_name);
1327 glBegin (GL_QUADS);
1328 }
1329
1330 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1331 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1332 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1333 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1334 }
1335 } 2172 }
1336 } 2173 }
1337 2174
1338 glEnd (); 2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1339 2187
1340 glDisable (GL_TEXTURE_2D); 2188 uint8_t r11 = (d11 + d21 + d12) / 3;
1341 glDisable (GL_BLEND); 2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
1342 2212
1343 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1344 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1345 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1346 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1347} 2217}
1348 2218
1349SV * 2219SV *
1350get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1351 CODE: 2221 CODE:
1352{ 2222{
1353 int x, y, x1, y1; 2223 int x, y, x1, y1;
1354 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1355 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1380 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1381 { 2251 {
1382 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1383 uint8_t flags = 0; 2253 uint8_t flags = 0;
1384 2254
1385 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1386 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1387 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1388 2258
1389 *data++ = flags; 2259 *data++ = flags;
1390 2260
1391 if (flags & 1) 2261 if (flags & 1)
1392 { 2262 {
2263 tileid tile = cell->tile [0];
1393 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1394 *data++ = cell->face [0]; 2265 *data++ = tile;
1395 } 2266 }
1396 2267
1397 if (flags & 2) 2268 if (flags & 2)
1398 { 2269 {
2270 tileid tile = cell->tile [1];
1399 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1400 *data++ = cell->face [1]; 2272 *data++ = tile;
1401 } 2273 }
1402 2274
1403 if (flags & 4) 2275 if (flags & 4)
1404 { 2276 {
2277 tileid tile = cell->tile [2];
1405 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1406 *data++ = cell->face [2]; 2279 *data++ = tile;
1407 } 2280 }
1408 } 2281 }
1409 else 2282 else
1410 *data++ = 0; 2283 *data++ = 0;
1411 } 2284 }
1417} 2290}
1418 OUTPUT: 2291 OUTPUT:
1419 RETVAL 2292 RETVAL
1420 2293
1421void 2294void
1422set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1423 PPCODE: 2296 PPCODE:
1424{ 2297{
1425 int x, y, z; 2298 int x, y, z;
1426 int w, h; 2299 int w, h;
1427 int x1, y1; 2300 int x1, y1;
1428 2301
1429 if (*data++ != 0) 2302 if (*data++ != 0)
1430 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1431 2304
1432 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1433 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1434 2307
1435 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1451 { 2324 {
1452 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1453 2326
1454 if (flags) 2327 if (flags)
1455 { 2328 {
1456 mapface face[3] = { 0, 0, 0 };
1457
1458 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1459 2331
1460 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1461 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1462 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1463 2335
1464 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1465 { 2337 {
1466 cell->darkness = -1; 2338 cell->darkness = 0;
1467 2339
1468 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1469 { 2341 {
1470 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1471 2343
1472 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1473 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1474 } 2351 }
1475 } 2352 }
1476 } 2353 }
1477 } 2354 }
1478 } 2355 }
1479} 2356}
1480 2357
1481MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1482 2359
1483CFClient::MixChunk 2360DC::RW
1484new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1485 CODE: 2362 CODE:
1486 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1487 OUTPUT: 2369 OUTPUT:
1488 RETVAL 2370 RETVAL
1489 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1490void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1491DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1492 CODE: 2482 CODE:
1493 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1494 2484
1495int 2485int
1496volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1497 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1498 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1499 OUTPUT: 2491 OUTPUT:
1500 RETVAL 2492 RETVAL
1501 2493
1502int 2494DC::Channel
1503play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1504 CODE: 2496 CODE:
2497{
1505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1506 OUTPUT: 2509 OUTPUT:
1507 RETVAL 2510 RETVAL
1508 2511
1509MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1510 2513
1511int 2514int
1512volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1513 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1514 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1515 OUTPUT: 2521 OUTPUT:
1516 RETVAL 2522 RETVAL
1517 2523
1518CFClient::MixMusic 2524void
1519new_from_file (SV *class, char *path) 2525fade_out (int ms)
1520 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1521 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1522 OUTPUT: 2538 OUTPUT:
1523 RETVAL 2539 RETVAL
1524 2540
1525void 2541void
1526DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1527 CODE: 2543 CODE:
1528 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1529 2545
1530int 2546int
1531play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1532 CODE: 2548 CODE:
1533 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1534 OUTPUT: 2550 OUTPUT:
1535 RETVAL 2551 RETVAL
1536 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1537MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1538 2561
1539BOOT: 2562BOOT:
1540{ 2563{
1541 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1542 static const struct { 2565 static const struct {
1543 const char *name; 2566 const char *name;
1544 IV iv; 2567 IV iv;
1545 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1546# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1547 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1548 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1549 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1551 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1553 const_iv (GL_SCISSOR_TEST), 2579 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST), 2580 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2584 const_iv (GL_FRONT),
2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1558 const_iv (GL_AND), 2587 const_iv (GL_AND),
1559 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1560 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1561 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE), 2591 const_iv (GL_DST_ALPHA),
1563 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2592 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA), 2593 const_iv (GL_ONE_MINUS_DST_ALPHA),
2594 const_iv (GL_SRC_ALPHA_SATURATE),
1565 const_iv (GL_RGB), 2595 const_iv (GL_RGB),
1566 const_iv (GL_RGBA), 2596 const_iv (GL_RGBA),
2597 const_iv (GL_RGBA4),
2598 const_iv (GL_RGBA8),
2599 const_iv (GL_RGB5_A1),
1567 const_iv (GL_UNSIGNED_BYTE), 2600 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT), 2601 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT), 2602 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_ALPHA), 2603 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1574 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1576 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1577 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1578 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1580 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1581 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1602 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1604 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1605 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1606 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1607 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1608 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1609 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1615 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1616 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1617 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1620# undef const_iv 2671# undef const_iv
1621 }; 2672 };
1622 2673
1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1625} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1626 2686
1627char * 2687char *
1628gl_vendor () 2688gl_vendor ()
1629 CODE: 2689 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1643 CODE: 2703 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT: 2705 OUTPUT:
1646 RETVAL 2706 RETVAL
1647 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1648int glGetError () 2722int glGetError ()
2723
2724void glFinish ()
1649 2725
1650void glClear (int mask) 2726void glClear (int mask)
1651 2727
1652void glClearColor (float r, float g, float b, float a = 1.0) 2728void glClearColor (float r, float g, float b, float a = 1.0)
1653 PROTOTYPE: @ 2729 PROTOTYPE: @
1678 2754
1679void glPopMatrix () 2755void glPopMatrix ()
1680 2756
1681void glLoadIdentity () 2757void glLoadIdentity ()
1682 2758
2759void glDrawBuffer (int buffer)
2760
2761void glReadBuffer (int buffer)
2762
1683# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685 2765
1686# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1688 2770
1689void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1690 2772
1691void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1692 2774
1700 2782
1701void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1702 CODE: 2784 CODE:
1703 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1704 2786
1705void glBegin (int mode)
1706
1707void glEnd ()
1708
1709void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1710 PROTOTYPE: @
1711 ALIAS: 2788 ALIAS:
1712 glColor_premultiply = 1 2789 glColor_premultiply = 1
1713 CODE: 2790 CODE:
1714 if (ix) 2791 if (ix)
1715 { 2792 {
1716 r *= a; 2793 r *= a;
1717 g *= a; 2794 g *= a;
1718 b *= a; 2795 b *= a;
1719 } 2796 }
1720 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255), 2798 glColor4f (r, g, b, a);
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731 2799
1732void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1733 CODE: 2801 CODE:
1734 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1740 2808
1741void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1742 CODE: 2810 CODE:
1743 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1744 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1745void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1746 CODE: 2843 CODE:
1747 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1748 2845
1749void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE: 2863 CODE:
1767 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1769 2866
1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1771 2868
1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773 2870
1774void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1775 2874
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1777 2876
1778int glGenTexture () 2877int glGenTexture ()
1779 CODE: 2878 CODE:
1780{ 2879 RETVAL = gen_texture ();
1781 GLuint name;
1782 glGenTextures (1, &name);
1783 RETVAL = name;
1784}
1785 OUTPUT: 2880 OUTPUT:
1786 RETVAL 2881 RETVAL
1787 2882
1788void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1789 CODE: 2884 CODE:
1790{
1791 GLuint name_ = name;
1792 glDeleteTextures (1, &name_); 2885 del_texture (name);
1793} 2886
1794
1795int glGenList () 2887int glGenList ()
1796 CODE: 2888 CODE:
1797 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1798 OUTPUT: 2890 OUTPUT:
1799 RETVAL 2891 RETVAL
1806 2898
1807void glEndList () 2899void glEndList ()
1808 2900
1809void glCallList (int list) 2901void glCallList (int list)
1810 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1811 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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