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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
33 typedef signed char int8_t; 39 typedef signed char int8_t;
34 typedef signed short int16_t; 40 typedef signed short int16_t;
35 typedef signed int int32_t; 41 typedef signed int int32_t;
36#endif 42#endif
37 43
44#include "glext.h"
45
38#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
39 47
40#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
42 50
51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
43typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
45 72
46static PangoContext *context; 73typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 74
49typedef struct cf_layout { 75typedef struct cf_layout {
50 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
51 int base_height; 79 int base_height;
80 CFClient__Font font;
52} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 86
54static void 87static void
55substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
56{ 89{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
59} 96}
60 97
61static void 98static void
62layout_update (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
63{ 100{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 101 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 102 * reasonably well with bitstream vera
66 */ 103 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 104 PangoFontDescription *font = self->font ? self->font : default_font;
68 105
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 106 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 108
109 pango_layout_set_font_description (self->pl, font);
76} 110}
77 111
78static void 112static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 114{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
84 116
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 117 if (!*w) *w = 1;
87 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
88} 121}
89 122
90typedef uint16_t mapface; 123typedef uint16_t mapface;
91 124
92typedef struct { 125typedef struct {
237 break; 270 break;
238 271
239 row->col[x - row->c0].darkness = -1; 272 row->col[x - row->c0].darkness = -1;
240 } 273 }
241 } 274 }
275}
276
277static void
278music_finished (void)
279{
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
242} 301}
243 302
244MODULE = CFClient PACKAGE = CFClient 303MODULE = CFClient PACKAGE = CFClient
245 304
246PROTOTYPES: ENABLE 305PROTOTYPES: ENABLE
354# undef const_iv 413# undef const_iv
355 }; 414 };
356 415
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
359 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
360 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
363} 431}
364 432
365int 433int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367 435
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 457
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 459
391 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 462
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 472
404 ++m; 473 ++m;
405 } 474 }
406} 475}
407 476
477char *
478SDL_GetError ()
479
408int 480int
409SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 482 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 485 );
486 if (RETVAL)
487 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
415 OUTPUT: 493 OUTPUT:
416 RETVAL 494 RETVAL
417 495
418void 496void
419SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
420 501
421void 502void
422SDL_PollEvent () 503SDL_PollEvent ()
423 PPCODE: 504 PPCODE:
424{ 505{
426 507
427 while (SDL_PollEvent (&ev)) 508 while (SDL_PollEvent (&ev))
428 { 509 {
429 HV *hv = newHV (); 510 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
431 switch (ev.type) 513 switch (ev.type)
432 { 514 {
433 case SDL_KEYDOWN: 515 case SDL_KEYDOWN:
434 case SDL_KEYUP: 516 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 526 break;
445 527
446 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 536 break;
453 537
454 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
460 } 553 }
461 554
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 556 }
464} 557}
465 558
466int 559int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561 POSTCALL:
562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
468 564
469void 565void
470Mix_CloseAudio () 566Mix_CloseAudio ()
471 567
472int 568int
477 CODE: 573 CODE:
478#ifndef _WIN32 574#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 576#endif
481 577
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 578void
497add_font (char *file) 579add_font (char *file)
498 CODE: 580 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
500 582#ifdef _WIN32
501void 583 // cairo... sigh... requires win2000
502set_font (char *file) 584 AddFontResourceEx (file, FR_PRIVATE, 0);
503 CODE: 585#endif
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 586
512void 587void
513load_image_inline (SV *image_) 588load_image_inline (SV *image_)
514 ALIAS: 589 ALIAS:
515 load_image_file = 1 590 load_image_file = 1
597 PUSHs (sv_2mortal (newSViv (b / y))); 672 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 673 PUSHs (sv_2mortal (newSViv (a / y)));
599} 674}
600 675
601void 676void
677error (char *message)
678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
682#endif
683
684void
602fatal (char *message) 685fatal (char *message)
603 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 688#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 690#endif
609 exit (1); 691 exit (1);
610 692
693MODULE = CFClient PACKAGE = CFClient::Font
694
695CFClient::Font
696new_from_file (SV *class, char *path, int id = 0)
697 CODE:
698{
699 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
702 FcPatternDestroy (pattern);
703}
704 OUTPUT:
705 RETVAL
706
707void
708DESTROY (CFClient::Font self)
709 CODE:
710 pango_font_description_free (self);
711
712void
713make_default (CFClient::Font self)
714 CODE:
715 default_font = self;
716
611MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
612 718
613CFClient::Layout 719CFClient::Layout
614new (SV *class, int base_height = 10) 720new (SV *class, int rgba = 0)
615 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
616 New (0, RETVAL, 1, struct cf_layout); 725 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 726
618 RETVAL->pl = pango_layout_new (context); 727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
734 RETVAL->font = 0;
735
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
737 layout_update_font (RETVAL);
620 OUTPUT: 738 OUTPUT:
621 RETVAL 739 RETVAL
622 740
623void 741void
624DESTROY (CFClient::Layout self) 742DESTROY (CFClient::Layout self)
625 CODE: 743 CODE:
626 g_object_unref (self->pl); 744 g_object_unref (self->pl);
627 Safefree (self); 745 Safefree (self);
628 746
747int
748is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
629void 754void
630set_text (CFClient::Layout self, SV *text_) 755set_text (CFClient::Layout self, SV *text_)
631 CODE: 756 CODE:
632{ 757{
633 STRLEN textlen; 758 STRLEN textlen;
653 SvUTF8_on (RETVAL); 778 SvUTF8_on (RETVAL);
654 OUTPUT: 779 OUTPUT:
655 RETVAL 780 RETVAL
656 781
657void 782void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
789
790void
791set_font (CFClient::Layout self, CFClient::Font font = 0)
792 CODE:
793 if (self->font != font)
794 {
795 self->font = font;
796 layout_update_font (self);
797 }
798
799void
658set_height (CFClient::Layout self, int base_height) 800set_height (CFClient::Layout self, int base_height)
659 CODE: 801 CODE:
802 if (self->base_height != base_height)
803 {
660 self->base_height = base_height; 804 self->base_height = base_height;
805 layout_update_font (self);
806 }
661 807
662void 808void
663set_width (CFClient::Layout self, int max_width = -1) 809set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 810 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812
813void
814set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818void
819set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823void
824set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833void
834set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 837
667void 838void
668size (CFClient::Layout self) 839size (CFClient::Layout self)
669 PPCODE: 840 PPCODE:
670{ 841{
671 int w, h; 842 int w, h;
672 843
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 844 layout_get_pixel_size (self, &w, &h);
675 845
676 EXTEND (SP, 2); 846 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 847 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 848 PUSHs (sv_2mortal (newSViv (h)));
681int 851int
682xy_to_index (CFClient::Layout self, int x, int y) 852xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 853 CODE:
684{ 854{
685 int index, trailing; 855 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 857 RETVAL = index;
691} 858}
692 OUTPUT: 859 OUTPUT:
693 RETVAL 860 RETVAL
694 861
695void 862void
696cursor_pos (CFClient::Layout self, int index) 863cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 864 PPCODE:
698{ 865{
699 PangoRectangle strong_pos; 866 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 868
703 EXTEND (SP, 3); 869 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 870 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
710render (CFClient::Layout self) 876render (CFClient::Layout self)
711 PPCODE: 877 PPCODE:
712{ 878{
713 SV *retval; 879 SV *retval;
714 int w, h; 880 int w, h;
715 FT_Bitmap bitmap;
716 881
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h); 882 layout_get_pixel_size (self, &w, &h);
719 883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
720 retval = newSV (w * h); 942 retval = newSV (w * h);
721 SvPOK_only (retval); 943 SvPOK_only (retval);
722 SvCUR_set (retval, w * h); 944 SvCUR_set (retval, w * h);
723 945
724 bitmap.rows = h; 946 bitmap.rows = h;
725 bitmap.width = w; 947 bitmap.width = w;
726 bitmap.pitch = w; 948 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 949 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256; 950 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 952
731 memset (bitmap.buffer, 0, w * h); 953 memset (bitmap.buffer, 0, w * h);
732 954
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734 956
735 EXTEND (SP, 3); 957 EXTEND (SP, 5);
736 PUSHs (sv_2mortal (newSViv (w))); 958 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h))); 959 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval)); 960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
739} 964}
740 965
741MODULE = CFClient PACKAGE = CFClient::Texture 966MODULE = CFClient PACKAGE = CFClient::Texture
742 967
743void 968void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 969draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
745 PROTOTYPE: $$$;$$ 970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
746 CODE: 974 CODE:
747{ 975{
748 HV *hv = (HV *)SvRV (self); 976 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 980
754 if (items < 5) 981 if (items < 5)
755 { 982 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 985 }
759 986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
760 glBindTexture (GL_TEXTURE_2D, name); 1001 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1002
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1003 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1004 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
771} 1015}
772 1016
773MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
774 1018
775CFClient::Map 1019CFClient::Map
839 tex->r = r; 1083 tex->r = r;
840 tex->g = g; 1084 tex->g = g;
841 tex->b = b; 1085 tex->b = b;
842 tex->a = a; 1086 tex->a = a;
843 } 1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1097}
845 1098
846int 1099int
847ox (CFClient::Map self) 1100ox (CFClient::Map self)
848 ALIAS: 1101 ALIAS:
849 oy = 1 1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
850 CODE: 1107 CODE:
851 switch (ix) 1108 switch (ix)
852 { 1109 {
853 case 0: RETVAL = self->ox; break; 1110 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
855 } 1116 }
856 OUTPUT: 1117 OUTPUT:
857 RETVAL 1118 RETVAL
858 1119
859void 1120void
933 cell->darkness = -1; 1194 cell->darkness = -1;
934 } 1195 }
935} 1196}
936 1197
937SV * 1198SV *
938mapmap (CFClient::Map self, int w, int h) 1199mapmap (CFClient::Map self, int x0, int y0, int w, int h)
939 CODE: 1200 CODE:
940{ 1201{
941 int x0, x1, x; 1202 int x1, x;
942 int y0, y1, y; 1203 int y1, y;
943 int z; 1204 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1205 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1206 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1207
947 SvPOK_only (map_sv); 1208 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1209 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1210
950 x0 = self->x - w / 2; x1 = x0 + w; 1211 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1212 y0 += self->y; y1 = y0 + h;
952 1213
953 for (y = y0; y < y1; y++) 1214 for (y = y0; y < y1; y++)
954 { 1215 {
955 maprow *row = 0 <= y && y < self->rows 1216 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1217 ? self->row + y
1096 *data++ = 0; /* version 0 format */ 1357 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1358 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1359 *data++ = h >> 8; *data++ = h;
1099 1360
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1361 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1362 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1363 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1364 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1365
1105 x0 += self->x - self->ox; 1366 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1367 y0 += self->y - self->oy;
1170 1431
1171 w = *data++ << 8; w |= *data++; 1432 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1433 h = *data++ << 8; h |= *data++;
1173 1434
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1435 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1436 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1437 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1438 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1439
1179 x0 += self->x - self->ox; 1440 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1441 y0 += self->y - self->oy;
1284 } *civ, const_iv[] = { 1545 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1546# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1547 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1548 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1549 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1290 const_iv (GL_AND), 1558 const_iv (GL_AND),
1559 const_iv (GL_ONE),
1560 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1561 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1293 const_iv (GL_RGB), 1565 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1566 const_iv (GL_RGBA),
1295 const_iv (GL_UNSIGNED_BYTE), 1567 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1574 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1576 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1577 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1578 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1580 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1581 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1582 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1583 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1586 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1587 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1588 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1589 const_iv (GL_LINEAR),
1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1594 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1595 const_iv (GL_MODULATE),
1596 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1599 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1600 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1601 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1602 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1604 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1606 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1609 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 1620# undef const_iv
1327 }; 1621 };
1328 1622
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 1625}
1332 1626
1627char *
1628gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634char *
1635gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641char *
1642gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1333int glGetError () 1648int glGetError ()
1334 1649
1335void glClear (int mask) 1650void glClear (int mask)
1336 1651
1337void glClearColor (float r, float g, float b, float a = 1.0) 1652void glClearColor (float r, float g, float b, float a = 1.0)
1345 1660
1346void glHint (int target, int mode) 1661void glHint (int target, int mode)
1347 1662
1348void glBlendFunc (int sfactor, int dfactor) 1663void glBlendFunc (int sfactor, int dfactor)
1349 1664
1665void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669void glDepthMask (int flag)
1670
1350void glLogicOp (int opcode) 1671void glLogicOp (int opcode)
1351 1672
1673void glColorMask (int red, int green, int blue, int alpha)
1674
1352void glMatrixMode (int mode) 1675void glMatrixMode (int mode)
1353 1676
1354void glPushMatrix () 1677void glPushMatrix ()
1355 1678
1356void glPopMatrix () 1679void glPopMatrix ()
1357 1680
1358void glLoadIdentity () 1681void glLoadIdentity ()
1359 1682
1683# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 1688
1362void glViewport (int x, int y, int width, int height) 1689void glViewport (int x, int y, int width, int height)
1690
1691void glScissor (int x, int y, int width, int height)
1363 1692
1364void glTranslate (float x, float y, float z = 0.) 1693void glTranslate (float x, float y, float z = 0.)
1365 CODE: 1694 CODE:
1366 glTranslatef (x, y, z); 1695 glTranslatef (x, y, z);
1367 1696
1368void glScale (float x, float y, float z) 1697void glScale (float x, float y, float z = 1.)
1369 CODE: 1698 CODE:
1370 glScalef (x, y, z); 1699 glScalef (x, y, z);
1371 1700
1372void glRotate (float angle, float x, float y, float z) 1701void glRotate (float angle, float x, float y, float z)
1373 CODE: 1702 CODE:
1377 1706
1378void glEnd () 1707void glEnd ()
1379 1708
1380void glColor (float r, float g, float b, float a = 1.0) 1709void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1382 CODE: 1713 CODE:
1383 glColor4f (r, g, b, a); 1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1384 1736
1385void glVertex (float x, float y, float z = 0.) 1737void glVertex (float x, float y, float z = 0.)
1386 CODE: 1738 CODE:
1387 glVertex3f (x, y, z); 1739 glVertex3f (x, y, z);
1388 1740
1400 1752
1401void glBindTexture (int target, int name) 1753void glBindTexture (int target, int name)
1402 1754
1403void glConvolutionParameter (int target, int pname, float params) 1755void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 1756 CODE:
1757 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 1758 gl.ConvolutionParameterf (target, pname, params);
1406 1759
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1760void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1761 CODE:
1762 if (gl.ConvolutionFilter2D)
1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1764
1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE:
1767 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 1769
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 1771
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773
1774void glDrawPixels (int width, int height, int format, int type, char *pixels)
1775
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 1777
1413int glGenTexture () 1778int glGenTexture ()
1414 CODE: 1779 CODE:
1415{ 1780{
1416 GLuint name; 1781 GLuint name;
1441 1806
1442void glEndList () 1807void glEndList ()
1443 1808
1444void glCallList (int list) 1809void glCallList (int list)
1445 1810
1811

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