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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
46 69
47typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
49 72
50typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
51 74
52typedef struct cf_layout { 75typedef struct cf_layout {
53 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
54 int base_height; 79 int base_height;
55 CFClient__Font font; 80 CFClient__Font font;
56} *CFClient__Layout; 81} *CFClient__Layout;
57 82
58static CFClient__Font default_font; 83static CFClient__Font default_font;
59static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 86
62static void 87static void
63substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
64{ 89{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
67} 96}
68 97
69static void 98static void
70layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
71{ 100{
83static void 112static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 114{
86 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
87 116
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 117 if (!*w) *w = 1;
90 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
91} 121}
92 122
93typedef uint16_t mapface; 123typedef uint16_t mapface;
94 124
95typedef struct { 125typedef struct {
243 } 273 }
244 } 274 }
245} 275}
246 276
247static void 277static void
248music_finished () 278music_finished (void)
249{ 279{
250 SDL_UserEvent ev; 280 SDL_UserEvent ev;
251 281
252 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
253 ev.code = 0; 283 ev.code = 0;
254 ev.data1 = 0; 284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
255 ev.data2 = 0; 298 ev.data2 = 0;
256 299
257 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
258} 301}
259 302
370# undef const_iv 413# undef const_iv
371 }; 414 };
372 415
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
375 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
376 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
379} 431}
380 432
381int 433int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 435
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 457
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 459
407 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 462
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 472
420 ++m; 473 ++m;
421 } 474 }
422} 475}
423 476
477char *
478SDL_GetError ()
479
424int 480int
425SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 482 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 485 );
486 if (RETVAL)
487 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
431 OUTPUT: 493 OUTPUT:
432 RETVAL 494 RETVAL
433 495
434void 496void
435SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
436 501
437void 502void
438SDL_PollEvent () 503SDL_PollEvent ()
439 PPCODE: 504 PPCODE:
440{ 505{
442 507
443 while (SDL_PollEvent (&ev)) 508 while (SDL_PollEvent (&ev))
444 { 509 {
445 HV *hv = newHV (); 510 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
447 switch (ev.type) 513 switch (ev.type)
448 { 514 {
449 case SDL_KEYDOWN: 515 case SDL_KEYDOWN:
450 case SDL_KEYUP: 516 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 526 break;
461 527
462 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 536 break;
469 537
470 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
476 } 553 }
477 554
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 556 }
480} 557}
481 558
482int 559int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 561 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
486 564
487void 565void
488Mix_CloseAudio () 566Mix_CloseAudio ()
489 567
490int 568int
495 CODE: 573 CODE:
496#ifndef _WIN32 574#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 576#endif
499 577
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 578void
515add_font (char *file) 579add_font (char *file)
516 CODE: 580 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
518 586
519void 587void
520load_image_inline (SV *image_) 588load_image_inline (SV *image_)
521 ALIAS: 589 ALIAS:
522 load_image_file = 1 590 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 672 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 673 PUSHs (sv_2mortal (newSViv (a / y)));
606} 674}
607 675
608void 676void
677error (char *message)
678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
682#endif
683
684void
609fatal (char *message) 685fatal (char *message)
610 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 688#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 690#endif
616 exit (1); 691 exit (1);
617 692
618MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
619 694
620CFClient::Font 695CFClient::Font
621new_from_file (SV *class, char *path) 696new_from_file (SV *class, char *path, int id = 0)
622 CODE: 697 CODE:
623{ 698{
624 int count; 699 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 702 FcPatternDestroy (pattern);
628} 703}
629 OUTPUT: 704 OUTPUT:
630 RETVAL 705 RETVAL
640 default_font = self; 715 default_font = self;
641 716
642MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
643 718
644CFClient::Layout 719CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
646 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
647 New (0, RETVAL, 1, struct cf_layout); 725 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 726
649 RETVAL->base_height = base_height; 727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 734 RETVAL->font = 0;
735
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 737 layout_update_font (RETVAL);
653 OUTPUT: 738 OUTPUT:
654 RETVAL 739 RETVAL
655 740
656void 741void
657DESTROY (CFClient::Layout self) 742DESTROY (CFClient::Layout self)
658 CODE: 743 CODE:
659 g_object_unref (self->pl); 744 g_object_unref (self->pl);
660 Safefree (self); 745 Safefree (self);
661 746
747int
748is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
662void 754void
663set_text (CFClient::Layout self, SV *text_) 755set_text (CFClient::Layout self, SV *text_)
664 CODE: 756 CODE:
665{ 757{
666 STRLEN textlen; 758 STRLEN textlen;
684 CODE: 776 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 778 SvUTF8_on (RETVAL);
687 OUTPUT: 779 OUTPUT:
688 RETVAL 780 RETVAL
781
782void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
689 789
690void 790void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 791set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 792 CODE:
693 if (self->font != font) 793 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 809set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 810 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 812
713void 813void
814set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818void
819set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823void
824set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833void
834set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837
838void
714size (CFClient::Layout self) 839size (CFClient::Layout self)
715 PPCODE: 840 PPCODE:
716{ 841{
717 int w, h; 842 int w, h;
718 843
751render (CFClient::Layout self) 876render (CFClient::Layout self)
752 PPCODE: 877 PPCODE:
753{ 878{
754 SV *retval; 879 SV *retval;
755 int w, h; 880 int w, h;
756 FT_Bitmap bitmap;
757 881
758 layout_get_pixel_size (self, &w, &h); 882 layout_get_pixel_size (self, &w, &h);
759 883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
760 retval = newSV (w * h); 942 retval = newSV (w * h);
761 SvPOK_only (retval); 943 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 944 SvCUR_set (retval, w * h);
763 945
764 bitmap.rows = h; 946 bitmap.rows = h;
765 bitmap.width = w; 947 bitmap.width = w;
766 bitmap.pitch = w; 948 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 949 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 950 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 952
771 memset (bitmap.buffer, 0, w * h); 953 memset (bitmap.buffer, 0, w * h);
772 954
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 956
775 EXTEND (SP, 3); 957 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 958 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 959 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
779} 964}
780 965
781MODULE = CFClient PACKAGE = CFClient::Texture 966MODULE = CFClient PACKAGE = CFClient::Texture
782 967
783void 968void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 969draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$ 970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
786 CODE: 974 CODE:
787{ 975{
788 HV *hv = (HV *)SvRV (self); 976 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 980
794 if (items < 5) 981 if (items < 5)
795 { 982 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 985 }
799 986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
800 glBindTexture (GL_TEXTURE_2D, name); 1001 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1002
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1003 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1004 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
811} 1015}
812 1016
813MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
814 1018
815CFClient::Map 1019CFClient::Map
879 tex->r = r; 1083 tex->r = r;
880 tex->g = g; 1084 tex->g = g;
881 tex->b = b; 1085 tex->b = b;
882 tex->a = a; 1086 tex->a = a;
883 } 1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1097}
885 1098
886int 1099int
887ox (CFClient::Map self) 1100ox (CFClient::Map self)
888 ALIAS: 1101 ALIAS:
889 oy = 1 1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
890 CODE: 1107 CODE:
891 switch (ix) 1108 switch (ix)
892 { 1109 {
893 case 0: RETVAL = self->ox; break; 1110 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
895 } 1116 }
896 OUTPUT: 1117 OUTPUT:
897 RETVAL 1118 RETVAL
898 1119
899void 1120void
1324 } *civ, const_iv[] = { 1545 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1546# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1547 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1548 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1549 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1330 const_iv (GL_AND), 1558 const_iv (GL_AND),
1559 const_iv (GL_ONE),
1560 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1561 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1333 const_iv (GL_RGB), 1565 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1566 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE), 1567 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1574 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1576 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1577 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1578 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1580 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1581 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1582 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1583 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1586 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1587 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1588 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1589 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1594 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1595 const_iv (GL_MODULATE),
1596 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1599 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1600 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1601 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1602 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1604 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1606 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1609 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1620# undef const_iv
1374 }; 1621 };
1375 1622
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1625}
1379 1626
1627char *
1628gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634char *
1635gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641char *
1642gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1380int glGetError () 1648int glGetError ()
1381 1649
1382void glClear (int mask) 1650void glClear (int mask)
1383 1651
1384void glClearColor (float r, float g, float b, float a = 1.0) 1652void glClearColor (float r, float g, float b, float a = 1.0)
1392 1660
1393void glHint (int target, int mode) 1661void glHint (int target, int mode)
1394 1662
1395void glBlendFunc (int sfactor, int dfactor) 1663void glBlendFunc (int sfactor, int dfactor)
1396 1664
1665void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669void glDepthMask (int flag)
1670
1397void glLogicOp (int opcode) 1671void glLogicOp (int opcode)
1398 1672
1673void glColorMask (int red, int green, int blue, int alpha)
1674
1399void glMatrixMode (int mode) 1675void glMatrixMode (int mode)
1400 1676
1401void glPushMatrix () 1677void glPushMatrix ()
1402 1678
1403void glPopMatrix () 1679void glPopMatrix ()
1404 1680
1405void glLoadIdentity () 1681void glLoadIdentity ()
1406 1682
1683# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1688
1409void glViewport (int x, int y, int width, int height) 1689void glViewport (int x, int y, int width, int height)
1690
1691void glScissor (int x, int y, int width, int height)
1410 1692
1411void glTranslate (float x, float y, float z = 0.) 1693void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1694 CODE:
1413 glTranslatef (x, y, z); 1695 glTranslatef (x, y, z);
1414 1696
1415void glScale (float x, float y, float z) 1697void glScale (float x, float y, float z = 1.)
1416 CODE: 1698 CODE:
1417 glScalef (x, y, z); 1699 glScalef (x, y, z);
1418 1700
1419void glRotate (float angle, float x, float y, float z) 1701void glRotate (float angle, float x, float y, float z)
1420 CODE: 1702 CODE:
1424 1706
1425void glEnd () 1707void glEnd ()
1426 1708
1427void glColor (float r, float g, float b, float a = 1.0) 1709void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1429 CODE: 1713 CODE:
1430 glColor4f (r, g, b, a); 1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1736
1432void glVertex (float x, float y, float z = 0.) 1737void glVertex (float x, float y, float z = 0.)
1433 CODE: 1738 CODE:
1434 glVertex3f (x, y, z); 1739 glVertex3f (x, y, z);
1435 1740
1447 1752
1448void glBindTexture (int target, int name) 1753void glBindTexture (int target, int name)
1449 1754
1450void glConvolutionParameter (int target, int pname, float params) 1755void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1756 CODE:
1757 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1758 gl.ConvolutionParameterf (target, pname, params);
1453 1759
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1760void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1761 CODE:
1762 if (gl.ConvolutionFilter2D)
1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1764
1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE:
1767 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1769
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1771
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773
1774void glDrawPixels (int width, int height, int format, int type, char *pixels)
1775
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1777
1460int glGenTexture () 1778int glGenTexture ()
1461 CODE: 1779 CODE:
1462{ 1780{
1463 GLuint name; 1781 GLuint name;
1488 1806
1489void glEndList () 1807void glEndList ()
1490 1808
1491void glCallList (int list) 1809void glCallList (int list)
1492 1810
1811

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