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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
52 61
53static struct 62static struct
54{ 63{
55#define GL_FUNC(ptr,name) ptr name; 64#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 65#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 75 else
67 glBlendFunc (sa, da); 76 glBlendFunc (sa, da);
68} 77}
69 78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
70typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
72 87
73typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
74 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
75typedef struct cf_layout { 108typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
79 int base_height; 111 int base_height;
80 CFClient__Font font; 112 CFClient__Font font;
81} *CFClient__Layout; 113} *CFClient__Layout;
82 114
83static CFClient__Font default_font; 115static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
86 118
87static void 119static void
88substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
89{ 121{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 123#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 125#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 127}
97 128
98static void 129static void
99layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
100{ 131{
296 ev.code = 1; 327 ev.code = 1;
297 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0; 329 ev.data2 = 0;
299 330
300 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
301} 349}
302 350
303MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
304 352
305PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
415 463
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418} 466}
419 467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
420void 479void
421pango_init () 480pango_init ()
422 CODE: 481 CODE:
423{ 482{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 483 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 486}
432 487
433int 488int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 490
436void 491void
437SDL_Quit () 492SDL_Quit ()
438 493
439void 494void
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
449 504
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 507
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
576#endif 631#endif
577 632
578void 633void
579add_font (char *file) 634add_font (char *file)
580 CODE: 635 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 637
587void 638void
588load_image_inline (SV *image_) 639load_image_inline (SV *image_)
589 ALIAS: 640 ALIAS:
590 load_image_file = 1 641 load_image_file = 1
632 683
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 685
635 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
636 687
688 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 689 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
646 697
647 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
649} 700}
650 701
686 CODE: 737 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 738 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 739#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 741#endif
691 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
692 748
693MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
694 750
695CFClient::Font 751CFClient::Font
696new_from_file (SV *class, char *path, int id = 0) 752new_from_file (SV *class, char *path, int id = 0)
714 CODE: 770 CODE:
715 default_font = self; 771 default_font = self;
716 772
717MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
718 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
719CFClient::Layout 780CFClient::Layout
720new (SV *class, int rgba = 0) 781new (SV *class)
721 CODE: 782 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
725 rgba=1;//D
726 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
727 784
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 785 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 786 RETVAL->r = 1.;
731 RETVAL->g = 1.; 787 RETVAL->g = 1.;
732 RETVAL->b = 1.; 788 RETVAL->b = 1.;
733 RETVAL->a = 1.; 789 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 790 RETVAL->base_height = MIN_FONT_HEIGHT;
743DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
744 CODE: 800 CODE:
745 g_object_unref (self->pl); 801 g_object_unref (self->pl);
746 Safefree (self); 802 Safefree (self);
747 803
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
755void 804void
756set_text (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
757 CODE: 806 CODE:
758{ 807{
759 STRLEN textlen; 808 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
771 820
772 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
773} 822}
774 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
775SV * 909SV *
776get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
777 CODE: 911 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
780 OUTPUT: 914 OUTPUT:
781 RETVAL 915 RETVAL
782 916
783void 917void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
848 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
850} 984}
851 985
852int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
853xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
854 CODE: 1000 CODE:
855{ 1001{
856 int index, trailing; 1002 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
874} 1020}
875 1021
876void 1022void
877render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
878 PPCODE: 1024 PPCODE:
879{ 1025 pango_opengl_render_layout_subpixel (
880 SV *retval; 1026 self->pl,
881 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
882 1030
883 layout_get_pixel_size (self, &w, &h); 1031MODULE = CFClient PACKAGE = CFClient::Texture
884 1032
885 if (self->rgba) 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
886 { 1041 {
887 cairo_surface_t *surface; 1042 int nw = minpot (ow);
888 cairo_t *cairo; 1043 int nh = minpot (oh);
889 1044
890 retval = newSV (w * h * 4); 1045 if (nw != ow || nh != oh)
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 { 1046 {
908 uint32_t *p = (uint32_t *)SvPVX (retval); 1047 if (SvOK (data_))
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 { 1048 {
913 uint32_t rgba = *p; 1049 STRLEN datalen;
914 rgba = (rgba >> 24) | (rgba << 8); 1050 char *data = SvPVbyte (data_, datalen);
915#if 0 1051 int bpp = datalen / (ow * oh);
916#ifdef _WIN32 1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922 1053
923 rgba = (rgba & 0xffffff00) | a; 1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
924 } 1062 }
925#endif 1063
926#endif 1064 sv_setiv (w_, nw);
927 rgba = SDL_SwapBE32 (rgba); 1065 sv_setiv (h_, nh);
928 *p++ = rgba;
929 } 1066 }
930 }
931
932 EXTEND (SP, 5);
933 PUSHs (sv_2mortal (newSViv (w)));
934 PUSHs (sv_2mortal (newSViv (h)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 } 1067 }
939 else
940 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w)));
960 PUSHs (sv_2mortal (newSViv (h)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 }
965} 1068}
966 1069
967MODULE = CFClient PACKAGE = CFClient::Texture
968
969void 1070void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
972 ALIAS: 1073 ALIAS:
973 draw_quad_alpha = 1 1074 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1075 draw_quad_alpha_premultiplied = 2
975 CODE: 1076 CODE:
1040DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
1041 CODE: 1142 CODE:
1042{ 1143{
1043 map_clear (self); 1144 map_clear (self);
1044 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
1045 Safefree (self); 1147 Safefree (self);
1046} 1148}
1047 1149
1048void 1150void
1049clear (CFClient::Map self) 1151clear (CFClient::Map self)
1155 1257
1156 while (data < data_end) 1258 while (data < data_end)
1157 { 1259 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
1159 1261
1160 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
1162 1264
1163 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
1164 1266
1165 if (flags & 15) 1267 if (flags & 15)
1166 { 1268 {
1256 OUTPUT: 1358 OUTPUT:
1257 RETVAL 1359 RETVAL
1258 1360
1259void 1361void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1261 PPCODE: 1363 CODE:
1262{ 1364{
1263 int vx, vy; 1365 int vx, vy;
1264 int x, y, z; 1366 int x, y, z;
1265 int last_name; 1367 int last_name;
1266 mapface face; 1368 mapface face;
1267 int sw4 = (sw + 3) & ~3;
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1270 1369
1271 memset (darkness, 255, sw4 * sh);
1272 SvPOK_only (darkness_sv);
1273 SvCUR_set (darkness_sv, sw4 * sh);
1274
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1277 1372
1278 /* 1373 /*
1279 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */ 1381 */
1287 1382
1288 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1289 1384
1385 glEnable (GL_BLEND);
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294 1389
1295 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1296 1391
1304 1399
1305 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1307 { 1402 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1309
1310 darkness[y * sw4 + x] = cell->darkness < 0
1311 ? 255 - FOW_DARKNESS
1312 : 255 - cell->darkness;
1313 1404
1314 face = cell->face [z]; 1405 face = cell->face [z];
1315 1406
1316 if (face) 1407 if (face)
1317 { 1408 {
1338 1429
1339 glEnd (); 1430 glEnd ();
1340 1431
1341 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1342 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1343 1528
1344 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1347 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1554 const_iv (GL_SCISSOR_TEST), 1739 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 1740 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 1741 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 1742 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1559 const_iv (GL_AND), 1746 const_iv (GL_AND),
1560 const_iv (GL_ONE), 1747 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 1748 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 1750 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 1753 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 1760 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 1761 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 1763 const_iv (GL_INTENSITY),
1647 OUTPUT: 1837 OUTPUT:
1648 RETVAL 1838 RETVAL
1649 1839
1650int glGetError () 1840int glGetError ()
1651 1841
1842void glFinish ()
1843
1652void glClear (int mask) 1844void glClear (int mask)
1653 1845
1654void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 1847 PROTOTYPE: @
1656 1848
1679void glPushMatrix () 1871void glPushMatrix ()
1680 1872
1681void glPopMatrix () 1873void glPopMatrix ()
1682 1874
1683void glLoadIdentity () 1875void glLoadIdentity ()
1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1684 1880
1685# near_ and far_ are due to microsofts buggy "c" compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 1883
1688# near_ and far_ are due to microsofts buggy "c" compiler 1884# near_ and far_ are due to microsofts buggy "c" compiler

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