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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
52 60
53static struct 61static struct
54{ 62{
55#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 64#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 74 else
67 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
68} 76}
69 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
70typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
72 86
73typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
74 106
75typedef struct cf_layout { 107typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
79 int base_height; 110 int base_height;
80 CFClient__Font font; 111 CFPlus__Font font;
81} *CFClient__Layout; 112} *CFPlus__Layout;
82 113
83static CFClient__Font default_font; 114static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
86 117
87static void 118static void
88substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
89{ 120{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 122#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 124#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 126}
97 127
98static void 128static void
99layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
100{ 130{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
103 */ 133 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
108 138
109 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
110} 140}
111 141
112static void 142static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
116 149
117 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 152
120 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
121} 154 if (!rect.height) rect.height = 1;
122 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
123typedef uint16_t mapface; 161typedef uint16_t faceid;
124 162
125typedef struct { 163typedef struct {
126 GLint name; 164 int name;
127 int w, h; 165 int w, h;
128 float s, t; 166 float s, t;
129 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
130} maptex; 170} maptex;
131 171
132typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
133 int16_t darkness; 175 uint16_t darkness;
134 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 177} mapcell;
136 178
137typedef struct { 179typedef struct {
138 int32_t c0, c1; 180 int32_t c0, c1;
139 mapcell *col; 181 mapcell *col;
140} maprow; 182} maprow;
141 183
142typedef struct map { 184typedef struct map {
143 int x, y, w, h; 185 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 187 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 188 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 189
151 int32_t rows; 190 int32_t rows;
152 maprow *row; 191 maprow *row;
153} *CFClient__Map; 192} *CFPlus__Map;
154 193
155static char * 194static char *
156prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
157{ 196{
158 char *p; 197 char *p;
175} 214}
176 215
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
180static maprow * 239static maprow *
181map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
182{ 241{
183 if (0 > y) 242 if (0 > y)
184 { 243 {
185 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
224 283
225 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
226} 285}
227 286
228static mapcell * 287static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
230{ 289{
231 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
232} 291}
233 292
234static void 293static void
235map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
236{ 295{
237 int r; 296 int r;
238 297
239 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
248 self->row = 0; 307 self->row = 0;
249 self->rows = 0; 308 self->rows = 0;
250} 309}
251 310
252static void 311static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 313{
255 int x, y; 314 int x, y;
256 maprow *row; 315 maprow *row;
316 mapcell *cell;
257 317
258 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 319 if (y >= 0)
260 { 320 {
261 if (y >= self->rows) 321 if (y >= self->rows)
267 if (x >= row->c0) 327 if (x >= row->c0)
268 { 328 {
269 if (x >= row->c1) 329 if (x >= row->c1)
270 break; 330 break;
271 331
272 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
273 } 338 }
274 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
275} 356}
276 357
277static void 358static void
278music_finished (void) 359music_finished (void)
279{ 360{
298 ev.data2 = 0; 379 ev.data2 = 0;
299 380
300 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
301} 382}
302 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
303MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
304 406
305PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
306 408
307BOOT: 409BOOT:
308{ 410{
309 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 412 static const struct {
311 const char *name; 413 const char *name;
312 IV iv; 414 IV iv;
313 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
315 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
333 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
397 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 524# undef const_iv
414 }; 525 };
415 526
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
419 550
420void 551void
421pango_init () 552pango_init ()
422 CODE: 553 CODE:
423{ 554{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 558}
432 559
433int 560int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 562
436void 563void
437SDL_Quit () 564SDL_Quit ()
438 565
439void 566void
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
449 576
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 579
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 584
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
459 590
460 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
462 593
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
515 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
516 case SDL_KEYUP: 647 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 653 break;
522 654
523 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 684 break;
553 } 685 }
554 686
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
556 } 688 }
557} 689}
558 690
559int 691int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
574#ifndef _WIN32 706#ifndef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
576#endif 708#endif
577 709
578void 710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
738
739void
579add_font (char *file) 740add_font (char *file)
580 CODE: 741 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 743
587void 744void
588load_image_inline (SV *image_) 745load_image_inline (SV *image_)
589 ALIAS: 746 ALIAS:
590 load_image_file = 1 747 load_image_file = 1
632 789
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 791
635 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
636 793
794 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 795 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
646 803
647 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
649} 806}
650 807
686 CODE: 843 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 844 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 845#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 847#endif
691 exit (1); 848 _exit (1);
692 849
850void
851_exit (int retval = 0)
852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
856 _exit (retval);
857#endif
858
693MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
694 860
695CFClient::Font 861CFPlus::Font
696new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
697 CODE: 863 CODE:
698{ 864{
699 int count; 865 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 869}
704 OUTPUT: 870 OUTPUT:
705 RETVAL 871 RETVAL
706 872
707void 873void
708DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
709 CODE: 875 CODE:
710 pango_font_description_free (self); 876 pango_font_description_free (self);
711 877
712void 878void
713make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
714 CODE: 880 CODE:
715 default_font = self; 881 default_font = self;
716 882
717MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
718 884
719CFClient::Layout 885void
720new (SV *class, int rgba = 0) 886reset_glyph_cache ()
721 CODE: 887 CODE:
722#if _WIN32 888 tc_clear ();
723 //rgba = 0;//D makes text nicer, breaks TextView 889
724#endif 890CFPlus::Layout
725 rgba=1;//D 891new (SV *class)
892 CODE:
726 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
727 894
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 896 RETVAL->r = 1.;
731 RETVAL->g = 1.; 897 RETVAL->g = 1.;
732 RETVAL->b = 1.; 898 RETVAL->b = 1.;
733 RETVAL->a = 1.; 899 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
738 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
739 OUTPUT: 905 OUTPUT:
740 RETVAL 906 RETVAL
741 907
742void 908void
743DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
744 CODE: 910 CODE:
745 g_object_unref (self->pl); 911 g_object_unref (self->pl);
746 Safefree (self); 912 Safefree (self);
747 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
748int 1004int
749is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
750 CODE: 1006 CODE:
751 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
752 OUTPUT: 1016 OUTPUT:
753 RETVAL 1017 RETVAL
754 1018
755void
756set_text (CFClient::Layout self, SV *text_)
757 CODE:
758{
759 STRLEN textlen;
760 char *text = SvPVutf8 (text_, textlen);
761
762 pango_layout_set_text (self->pl, text, textlen);
763}
764
765void
766set_markup (CFClient::Layout self, SV *text_)
767 CODE:
768{
769 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen);
771
772 pango_layout_set_markup (self->pl, text, textlen);
773}
774
775SV * 1019SV *
776get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
777 CODE: 1021 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 1023 sv_utf8_decode (RETVAL);
780 OUTPUT: 1024 OUTPUT:
781 RETVAL 1025 RETVAL
782 1026
783void 1027void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
785 CODE: 1029 CODE:
786 self->r = r; 1030 self->r = r;
787 self->g = g; 1031 self->g = g;
788 self->b = b; 1032 self->b = b;
789 self->a = a; 1033 self->a = a;
790 1034
791void 1035void
792set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
793 CODE: 1037 CODE:
794 if (self->font != font) 1038 if (self->font != font)
795 { 1039 {
796 self->font = font; 1040 self->font = font;
797 layout_update_font (self); 1041 layout_update_font (self);
798 } 1042 }
799 1043
800void 1044void
801set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
802 CODE: 1046 CODE:
803 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
804 { 1048 {
805 self->base_height = base_height; 1049 self->base_height = base_height;
806 layout_update_font (self); 1050 layout_update_font (self);
807 } 1051 }
808 1052
809void 1053void
810set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
811 CODE: 1055 CODE:
812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813 1057
814void 1058void
815set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
816 CODE: 1060 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818 1062
819void 1063void
820set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
821 CODE: 1065 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823 1067
824void 1068void
825set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
826 CODE: 1070 CODE:
827 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
832 ); 1076 );
833 1077
834void 1078void
835set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
836 CODE: 1080 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838 1082
839void 1083void
840size (CFClient::Layout self) 1084size (CFPlus::Layout self)
841 PPCODE: 1085 PPCODE:
842{ 1086{
843 int w, h; 1087 int w, h;
844 1088
845 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
848 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
850} 1094}
851 1095
852int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
853xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
854 CODE: 1110 CODE:
855{ 1111{
856 int index, trailing; 1112 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
858 RETVAL = index; 1114 RETVAL = index + trailing;
859} 1115}
860 OUTPUT: 1116 OUTPUT:
861 RETVAL 1117 RETVAL
862 1118
863void 1119void
864cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
865 PPCODE: 1121 PPCODE:
866{ 1122{
867 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
869 1125
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
874} 1130}
875 1131
876void 1132void
877render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
878 PPCODE: 1134 PPCODE:
879{ 1135{
880 SV *retval; 1136 int line, x;
881 int w, h;
882 1137
883 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
884 1140
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
933 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
934 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else 1164 else
940 { 1165 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
960 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 } 1168 }
965} 1169}
966 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
967MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
968 1182
969void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
972 ALIAS: 1223 ALIAS:
973 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
975 CODE: 1226 CODE:
1013 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1015 } 1266 }
1016} 1267}
1017 1268
1018MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1019 1270
1020CFClient::Map 1271CFPlus::Map
1021new (SV *class, int map_width, int map_height) 1272new (SV *class)
1022 CODE: 1273 CODE:
1023 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1024 RETVAL->x = 0; 1275 RETVAL->x = 0;
1025 RETVAL->y = 0; 1276 RETVAL->y = 0;
1026 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1027 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1028 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1029 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1030 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1031 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1032 RETVAL->texs = 8192;
1033 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1034 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1035 RETVAL->row = 0; 1284 RETVAL->row = 0;
1036 OUTPUT: 1285 OUTPUT:
1037 RETVAL 1286 RETVAL
1038 1287
1039void 1288void
1040DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1041 CODE: 1290 CODE:
1042{ 1291{
1043 map_clear (self); 1292 map_clear (self);
1044 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
1045 Safefree (self); 1295 Safefree (self);
1046} 1296}
1047 1297
1048void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1049clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1050 CODE: 1306 CODE:
1051 map_clear (self); 1307 map_clear (self);
1052 1308
1053void 1309void
1054set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1055 CODE: 1311 CODE:
1056{ 1312{
1057 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1058 { 1314 need_texid (self, tile);
1059 Append (mapface, self->face, self->faces, self->faces);
1060 self->faces *= 2;
1061 }
1062
1063 self->face [face] = texid;
1064} 1315}
1065 1316
1066void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1067set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1068 CODE: 1342 CODE:
1069{ 1343{
1070 while (self->texs <= texid) 1344 need_texid (self, texid);
1071 {
1072 Append (maptex, self->tex, self->texs, self->texs);
1073 self->texs *= 2;
1074 }
1075 1345
1076 { 1346 {
1077 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1078 1348
1079 tex->name = name; 1349 tex->name = name;
1096 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1098} 1368}
1099 1369
1100int 1370int
1101ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1102 ALIAS: 1372 ALIAS:
1103 oy = 1 1373 oy = 1
1104 x = 2 1374 x = 2
1105 y = 3 1375 y = 3
1106 w = 4 1376 w = 4
1117 } 1387 }
1118 OUTPUT: 1388 OUTPUT:
1119 RETVAL 1389 RETVAL
1120 1390
1121void 1391void
1122scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1123 CODE: 1393 CODE:
1124{ 1394{
1125 if (dx > 0) 1395 if (dx > 0)
1126 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1127 else if (dx < 0) 1397 else if (dx < 0)
1128 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1129 1399
1130 if (dy > 0) 1400 if (dy > 0)
1131 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1132 else if (dy < 0) 1402 else if (dy < 0)
1133 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1134 1404
1135 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1136 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1137 1407
1138 while (self->y < 0) 1408 while (self->y < 0)
1143 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1144 } 1414 }
1145} 1415}
1146 1416
1147void 1417void
1148map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1149 CODE: 1419 CODE:
1150{ 1420{
1151 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1152 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1153 mapcell *cell; 1423 mapcell *cell;
1154 int x, y, flags; 1424 int x, y, flags;
1155 1425
1156 while (data < data_end) 1426 while (data < data_end - 1)
1157 { 1427 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1159 1429
1160 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1162 1432
1163 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1164 1434
1165 if (flags & 15) 1435 if (flags & 15)
1166 { 1436 {
1167 if (cell->darkness < 0) 1437 if (!cell->darkness)
1168 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1169 cell->darkness = 0; 1440 cell->darkness = 256;
1170 cell->face [0] = 0;
1171 cell->face [1] = 0;
1172 cell->face [2] = 0;
1173 } 1441 }
1174 1442
1175 cell->darkness = flags & 8 ? *data++ : 255;
1176
1177 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1178 1484
1179 if (flags & 4) 1485 if (flags & 4)
1180 { 1486 {
1181 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1182 } 1490 }
1183 1491
1184 if (flags & 2) 1492 if (flags & 2)
1185 { 1493 {
1186 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1187 } 1497 }
1188 1498
1189 if (flags & 1) 1499 if (flags & 1)
1190 { 1500 {
1191 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1192 } 1504 }
1193 } 1505 }
1194 else 1506 else
1195 cell->darkness = -1; 1507 cell->darkness = 0;
1196 } 1508 }
1197} 1509}
1198 1510
1199SV * 1511SV *
1200mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1201 CODE: 1513 CODE:
1202{ 1514{
1203 int x1, x; 1515 int x1, x;
1204 int y1, y; 1516 int y1, y;
1205 int z; 1517 int z;
1226 { 1538 {
1227 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1228 1540
1229 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1230 { 1542 {
1231 mapface face = cell->face [z];
1232
1233 if (face)
1234 {
1235 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1236 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1237 int a1 = tex.a; 1545 int a1 = tex.a;
1238 1546
1239 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1240 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1241 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1242 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1243 }
1244 } 1551 }
1245 } 1552 }
1246 1553
1247 *map++ = (r ) 1554 *map++ = (r )
1248 | (g << 8) 1555 | (g << 8)
1255} 1562}
1256 OUTPUT: 1563 OUTPUT:
1257 RETVAL 1564 RETVAL
1258 1565
1259void 1566void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1261 PPCODE: 1568 CODE:
1262{ 1569{
1263 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1264 int x, y, z; 1574 int x, y, z;
1265 int last_name; 1575 int last_name;
1266 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1720 {
1721 int level = (w << 5) | b;
1722 HE *he;
1723
1724 hv_iterinit (smooth);
1725 while ((he = hv_iternext (smooth)))
1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1780 }
1781 }
1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1787
1788 glEnd ();
1789
1790 glDisable (GL_TEXTURE_2D);
1791 glDisable (GL_BLEND);
1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1825void
1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1827 CODE:
1828{
1829 static float color[16][3] = {
1830 { 0.00F, 0.00F, 0.00F },
1831 { 1.00F, 1.00F, 1.00F },
1832 { 0.00F, 0.00F, 0.55F },
1833 { 1.00F, 0.00F, 0.00F },
1834
1835 { 1.00F, 0.54F, 0.00F },
1836 { 0.11F, 0.56F, 1.00F },
1837 { 0.93F, 0.46F, 0.00F },
1838 { 0.18F, 0.54F, 0.34F },
1839
1840 { 0.56F, 0.73F, 0.56F },
1841 { 0.80F, 0.80F, 0.80F },
1842 { 0.55F, 0.41F, 0.13F },
1843 { 0.99F, 0.77F, 0.26F },
1844
1845 { 0.74F, 0.65F, 0.41F },
1846
1847 { 0.00F, 1.00F, 1.00F },
1848 { 1.00F, 0.00F, 1.00F },
1849 { 1.00F, 1.00F, 0.00F },
1850 };
1851
1852 int x, y;
1853
1854 glEnable (GL_TEXTURE_2D);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856 glEnable (GL_BLEND);
1857 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1858 glBegin (GL_QUADS);
1859
1860 for (y = 0; y < h; y++)
1861 for (x = 0; x < w; x++)
1862 {
1863 unsigned char m = data [x + y * w];
1864
1865 if (m)
1866 {
1867 float *c = color [m & 15];
1868
1869 float tx1 = m & 0x40 ? 0.5 : 0.;
1870 float tx2 = tx1 + 0.5;
1871
1872 glColor4f (c[0], c[1], c[2], 0.75);
1873 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1874 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1875 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1876 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1877 }
1878 }
1879
1880 glEnd ();
1881 glDisable (GL_BLEND);
1882 glDisable (GL_TEXTURE_2D);
1883}
1884
1885void
1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1887 PPCODE:
1888{
1889 int x, y;
1267 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1270 1893
1271 memset (darkness, 255, sw4 * sh); 1894 memset (darkness, 255, sw4 * sh);
1272 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
1273 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
1274 1897
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 1898 mx += self->x;
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 1899 my += self->y;
1277 1900
1278 /*
1279 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1282
1283 int vy = self->vy = self->h >= sh
1284 ? self->y + (self->h - sh) / 2
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */
1287
1288 glColor4ub (255, 255, 255, 255);
1289
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294
1295 glBegin (GL_QUADS);
1296
1297 last_name = 0;
1298
1299 for (z = 0; z < 3; z++)
1300 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
1301 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
1302 { 1903 {
1303 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
1304 1905
1305 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
1307 { 1908 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
1309 1910
1310 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
1311 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
1312 : 255 - cell->darkness;
1313
1314 face = cell->face [z];
1315
1316 if (face)
1317 {
1318 maptex tex = self->tex [face];
1319
1320 int px = (x + 1) * 32 - tex.w;
1321 int py = (y + 1) * 32 - tex.h;
1322
1323 if (last_name != tex.name)
1324 {
1325 glEnd ();
1326 last_name = tex.name;
1327 glBindTexture (GL_TEXTURE_2D, last_name);
1328 glBegin (GL_QUADS);
1329 }
1330
1331 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1332 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1333 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1334 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1335 }
1336 } 1914 }
1337 } 1915 }
1338
1339 glEnd ();
1340
1341 glDisable (GL_TEXTURE_2D);
1342 glDisable (GL_BLEND);
1343 1916
1344 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
1347 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
1348} 1921}
1349 1922
1350SV * 1923SV *
1351get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1352 CODE: 1925 CODE:
1353{ 1926{
1354 int x, y, x1, y1; 1927 int x, y, x1, y1;
1355 SV *data_sv = newSV (w * h * 7 + 5); 1928 SV *data_sv = newSV (w * h * 7 + 5);
1356 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1381 if (row && row->c0 <= x && x < row->c1) 1954 if (row && row->c0 <= x && x < row->c1)
1382 { 1955 {
1383 mapcell *cell = row->col + (x - row->c0); 1956 mapcell *cell = row->col + (x - row->c0);
1384 uint8_t flags = 0; 1957 uint8_t flags = 0;
1385 1958
1386 if (cell->face [0]) flags |= 1; 1959 if (cell->tile [0]) flags |= 1;
1387 if (cell->face [1]) flags |= 2; 1960 if (cell->tile [1]) flags |= 2;
1388 if (cell->face [2]) flags |= 4; 1961 if (cell->tile [2]) flags |= 4;
1389 1962
1390 *data++ = flags; 1963 *data++ = flags;
1391 1964
1392 if (flags & 1) 1965 if (flags & 1)
1393 { 1966 {
1967 tileid tile = cell->tile [0];
1394 *data++ = cell->face [0] >> 8; 1968 *data++ = tile >> 8;
1395 *data++ = cell->face [0]; 1969 *data++ = tile;
1396 } 1970 }
1397 1971
1398 if (flags & 2) 1972 if (flags & 2)
1399 { 1973 {
1974 tileid tile = cell->tile [1];
1400 *data++ = cell->face [1] >> 8; 1975 *data++ = tile >> 8;
1401 *data++ = cell->face [1]; 1976 *data++ = tile;
1402 } 1977 }
1403 1978
1404 if (flags & 4) 1979 if (flags & 4)
1405 { 1980 {
1981 tileid tile = cell->tile [2];
1406 *data++ = cell->face [2] >> 8; 1982 *data++ = tile >> 8;
1407 *data++ = cell->face [2]; 1983 *data++ = tile;
1408 } 1984 }
1409 } 1985 }
1410 else 1986 else
1411 *data++ = 0; 1987 *data++ = 0;
1412 } 1988 }
1418} 1994}
1419 OUTPUT: 1995 OUTPUT:
1420 RETVAL 1996 RETVAL
1421 1997
1422void 1998void
1423set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1424 PPCODE: 2000 PPCODE:
1425{ 2001{
1426 int x, y, z; 2002 int x, y, z;
1427 int w, h; 2003 int w, h;
1428 int x1, y1; 2004 int x1, y1;
1452 { 2028 {
1453 uint8_t flags = *data++; 2029 uint8_t flags = *data++;
1454 2030
1455 if (flags) 2031 if (flags)
1456 { 2032 {
1457 mapface face[3] = { 0, 0, 0 };
1458
1459 mapcell *cell = row_get_cell (row, x); 2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
1460 2035
1461 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1462 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1463 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1464 2039
1465 if (cell->darkness <= 0) 2040 if (cell->darkness == 0)
1466 { 2041 {
1467 cell->darkness = -1; 2042 cell->darkness = 0;
1468 2043
1469 for (z = 0; z <= 2; z++) 2044 for (z = 0; z <= 2; z++)
1470 { 2045 {
1471 cell->face[z] = face[z]; 2046 tileid t = tile [z];
1472 2047
1473 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
1474 XPUSHs (sv_2mortal (newSViv (face[z]))); 2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
1475 } 2055 }
1476 } 2056 }
1477 } 2057 }
1478 } 2058 }
1479 } 2059 }
1480} 2060}
1481 2061
1482MODULE = CFClient PACKAGE = CFClient::MixChunk 2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1483 2063
1484CFClient::MixChunk 2064CFPlus::MixChunk
1485new_from_file (SV *class, char *path) 2065new_from_file (SV *class, char *path)
1486 CODE: 2066 CODE:
1487 RETVAL = Mix_LoadWAV (path); 2067 RETVAL = Mix_LoadWAV (path);
1488 OUTPUT: 2068 OUTPUT:
1489 RETVAL 2069 RETVAL
1490 2070
1491void 2071void
1492DESTROY (CFClient::MixChunk self) 2072DESTROY (CFPlus::MixChunk self)
1493 CODE: 2073 CODE:
1494 Mix_FreeChunk (self); 2074 Mix_FreeChunk (self);
1495 2075
1496int 2076int
1497volume (CFClient::MixChunk self, int volume = -1) 2077volume (CFPlus::MixChunk self, int volume = -1)
1498 CODE: 2078 CODE:
1499 RETVAL = Mix_VolumeChunk (self, volume); 2079 RETVAL = Mix_VolumeChunk (self, volume);
1500 OUTPUT: 2080 OUTPUT:
1501 RETVAL 2081 RETVAL
1502 2082
1503int 2083int
1504play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1505 CODE: 2085 CODE:
1506 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1507 OUTPUT: 2087 OUTPUT:
1508 RETVAL 2088 RETVAL
1509 2089
1510MODULE = CFClient PACKAGE = CFClient::MixMusic 2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1511 2091
1512int 2092int
1513volume (int volume = -1) 2093volume (int volume = -1)
1514 CODE: 2094 CODE:
1515 RETVAL = Mix_VolumeMusic (volume); 2095 RETVAL = Mix_VolumeMusic (volume);
1516 OUTPUT: 2096 OUTPUT:
1517 RETVAL 2097 RETVAL
1518 2098
1519CFClient::MixMusic 2099CFPlus::MixMusic
1520new_from_file (SV *class, char *path) 2100new_from_file (SV *class, char *path)
1521 CODE: 2101 CODE:
1522 RETVAL = Mix_LoadMUS (path); 2102 RETVAL = Mix_LoadMUS (path);
1523 OUTPUT: 2103 OUTPUT:
1524 RETVAL 2104 RETVAL
1525 2105
1526void 2106void
1527DESTROY (CFClient::MixMusic self) 2107DESTROY (CFPlus::MixMusic self)
1528 CODE: 2108 CODE:
1529 Mix_FreeMusic (self); 2109 Mix_FreeMusic (self);
1530 2110
1531int 2111int
1532play (CFClient::MixMusic self, int loops = -1) 2112play (CFPlus::MixMusic self, int loops = -1)
1533 CODE: 2113 CODE:
1534 RETVAL = Mix_PlayMusic (self, loops); 2114 RETVAL = Mix_PlayMusic (self, loops);
1535 OUTPUT: 2115 OUTPUT:
1536 RETVAL 2116 RETVAL
1537 2117
1538MODULE = CFClient PACKAGE = CFClient::OpenGL 2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1539 2119
1540BOOT: 2120BOOT:
1541{ 2121{
1542 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1543 static const struct { 2123 static const struct {
1544 const char *name; 2124 const char *name;
1545 IV iv; 2125 IV iv;
1546 } *civ, const_iv[] = { 2126 } *civ, const_iv[] = {
1547# define const_iv(name) { # name, (IV)name } 2127# define const_iv(name) { # name, (IV)name }
1554 const_iv (GL_SCISSOR_TEST), 2134 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 2135 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 2136 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 2137 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 2138 const_iv (GL_RESCALE_NORMAL),
2139 const_iv (GL_FRONT),
2140 const_iv (GL_BACK),
1559 const_iv (GL_AND), 2141 const_iv (GL_AND),
1560 const_iv (GL_ONE), 2142 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 2143 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 2144 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 2145 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2146 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 2147 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 2148 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 2149 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 2150 const_iv (GL_RGBA),
2151 const_iv (GL_RGBA4),
2152 const_iv (GL_RGBA8),
2153 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 2154 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 2155 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 2156 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 2157 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 2158 const_iv (GL_INTENSITY),
1605 const_iv (GL_SEPARABLE_2D), 2190 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2191 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2193 const_iv (GL_CONSTANT_BORDER),
1609 const_iv (GL_LINES), 2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2196 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2197 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2198 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2199 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2200 const_iv (GL_TRIANGLE_STRIP),
1647 OUTPUT: 2233 OUTPUT:
1648 RETVAL 2234 RETVAL
1649 2235
1650int glGetError () 2236int glGetError ()
1651 2237
2238void glFinish ()
2239
1652void glClear (int mask) 2240void glClear (int mask)
1653 2241
1654void glClearColor (float r, float g, float b, float a = 1.0) 2242void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 2243 PROTOTYPE: @
1656 2244
1679void glPushMatrix () 2267void glPushMatrix ()
1680 2268
1681void glPopMatrix () 2269void glPopMatrix ()
1682 2270
1683void glLoadIdentity () 2271void glLoadIdentity ()
2272
2273void glDrawBuffer (int buffer)
2274
2275void glReadBuffer (int buffer)
1684 2276
1685# near_ and far_ are due to microsofts buggy "c" compiler 2277# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2278void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 2279
1688# near_ and far_ are due to microsofts buggy "c" compiler 2280# near_ and far_ are due to microsofts buggy "c" compiler
1718 r *= a; 2310 r *= a;
1719 g *= a; 2311 g *= a;
1720 b *= a; 2312 b *= a;
1721 } 2313 }
1722 // microsoft visual "c" rounds instead of truncating... 2314 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255), 2315 glColor4f (r, g, b, a);
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727 2316
1728void glInterleavedArrays (int format, int stride, char *data) 2317void glInterleavedArrays (int format, int stride, char *data)
1729 2318
1730void glDrawElements (int mode, int count, int type, char *indices) 2319void glDrawElements (int mode, int count, int type, char *indices)
1731 2320
1808 2397
1809void glEndList () 2398void glEndList ()
1810 2399
1811void glCallList (int list) 2400void glCallList (int list)
1812 2401
1813

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