ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
17#include <SDL_endian.h> 32#include <SDL_endian.h>
18#include <SDL_image.h> 33#include <SDL_image.h>
19#include <SDL_mixer.h> 34#include <SDL_mixer.h>
20#include <SDL_opengl.h> 35#include <SDL_opengl.h>
21 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
22#include <glib/gmacros.h> 40#include <glib/gmacros.h>
23 41
24#include <pango/pango.h> 42#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 43
29#ifndef _WIN32 44#ifndef _WIN32
30# include <sys/types.h> 45# include <sys/types.h>
31# include <sys/socket.h> 46# include <sys/socket.h>
32# include <netinet/in.h> 47# include <netinet/in.h>
33# include <netinet/tcp.h> 48# include <netinet/tcp.h>
34# include <inttypes.h> 49# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 50#endif
43 51
44#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 53
46#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
47 55
48#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
50 58
51#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
52 68
53static struct 69static struct
54{ 70{
55#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 72#include "glfunc.h"
57#undef GL_FUNC 73#undef GL_FUNC
58} gl; 74} gl;
59 75
76static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 78{
62 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 83 else
67 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
68} 85}
69 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
70typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
72 119
73typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
74 139
75typedef struct cf_layout { 140typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
79 int base_height; 143 int base_height;
80 CFClient__Font font; 144 CFPlus__Font font;
81} *CFClient__Layout; 145} *CFPlus__Layout;
82 146
83static CFClient__Font default_font; 147static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
86 150
87static void 151static void
88substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
89{ 153{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 155#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 157#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 159}
97 160
98static void 161static void
99layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
100{ 163{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
103 */ 166 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
108 171
109 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
110} 173}
111 174
112static void 175static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
116 182
117 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 185
120 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
121} 187 if (!rect.height) rect.height = 1;
122 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
123typedef uint16_t mapface; 194typedef uint16_t faceid;
124 195
125typedef struct { 196typedef struct {
126 GLint name; 197 int name;
127 int w, h; 198 int w, h;
128 float s, t; 199 float s, t;
129 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
130} maptex; 203} maptex;
131 204
132typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
133 int16_t darkness; 208 uint16_t darkness;
134 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 210} mapcell;
136 211
137typedef struct { 212typedef struct {
138 int32_t c0, c1; 213 int32_t c0, c1;
139 mapcell *col; 214 mapcell *col;
140} maprow; 215} maprow;
141 216
142typedef struct map { 217typedef struct map {
143 int x, y, w, h; 218 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 220 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 221 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 222
151 int32_t rows; 223 int32_t rows;
152 maprow *row; 224 maprow *row;
153} *CFClient__Map; 225} *CFPlus__Map;
154 226
155static char * 227static char *
156prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
157{ 229{
158 char *p; 230 char *p;
175} 247}
176 248
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
180static maprow * 272static maprow *
181map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
182{ 274{
183 if (0 > y) 275 if (0 > y)
184 { 276 {
185 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
224 316
225 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
226} 318}
227 319
228static mapcell * 320static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
230{ 322{
231 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
232} 324}
233 325
234static void 326static void
235map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
236{ 328{
237 int r; 329 int r;
238 330
239 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
248 self->row = 0; 340 self->row = 0;
249 self->rows = 0; 341 self->rows = 0;
250} 342}
251 343
252static void 344static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 346{
255 int x, y; 347 int x, y;
256 maprow *row; 348 maprow *row;
349 mapcell *cell;
257 350
258 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 352 if (y >= 0)
260 { 353 {
261 if (y >= self->rows) 354 if (y >= self->rows)
267 if (x >= row->c0) 360 if (x >= row->c0)
268 { 361 {
269 if (x >= row->c1) 362 if (x >= row->c1)
270 break; 363 break;
271 364
272 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
273 } 371 }
274 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
275} 389}
276 390
277static void 391static void
278music_finished (void) 392music_finished (void)
279{ 393{
298 ev.data2 = 0; 412 ev.data2 = 0;
299 413
300 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
301} 415}
302 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
303MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
304 439
305PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
306 441
307BOOT: 442BOOT:
308{ 443{
309 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 445 static const struct {
311 const char *name; 446 const char *name;
312 IV iv; 447 IV iv;
313 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
315 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
333 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
397 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 557# undef const_iv
414 }; 558 };
415 559
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
419 583
420void 584void
421pango_init () 585pango_init ()
422 CODE: 586 CODE:
423{ 587{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 591}
592
593char *
594SDL_GetError ()
432 595
433int 596int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 598
436void 599void
437SDL_Quit () 600SDL_Quit ()
438 601
439void 602void
440SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
441 PPCODE: 604 PPCODE:
442{ 605{
443 SDL_Rect **m; 606 SDL_Rect **m;
444 607
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 612
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 615
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 620
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 622#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
462 626
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 628
465 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
466 while (*m) 630 while (*m)
467 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
468 AV *av = newAV (); 634 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
472 641
473 ++m; 642 ++m;
474 } 643 }
475} 644}
476 645
477char *
478SDL_GetError ()
479
480int 646int
481SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
483 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 660 );
661
486 if (RETVAL) 662 if (RETVAL)
487 { 663 {
664 av_clear (texture_av);
665
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 668#include "glfunc.h"
491# undef GL_FUNC 669#undef GL_FUNC
492 } 670 }
671}
493 OUTPUT: 672 OUTPUT:
494 RETVAL 673 RETVAL
495 674
496void 675void
497SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
498 677
499char * 678char *
500SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
501 680
681int
682SDL_GetAppState ()
683
502void 684void
503SDL_PollEvent () 685poll_events ()
504 PPCODE: 686 PPCODE:
505{ 687{
506 SDL_Event ev; 688 SDL_Event ev;
507 689
508 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 692 {
510 HV *hv = newHV (); 693 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 695
513 switch (ev.type) 696 switch (ev.type)
515 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
516 case SDL_KEYUP: 699 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 705 break;
522 706
523 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 710 break;
527 711
528 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
536 break; 738 break;
537 739
538 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 754 break;
553 } 755 }
554 756
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
556 } 758 }
557} 759}
558 760
559int 761int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
569Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
570 772
571void 773void
572lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
573 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
574#ifndef _WIN32 782#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
576#endif 804#endif
805}
577 806
578void 807void
579add_font (char *file) 808add_font (char *file)
580 CODE: 809 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 811
587void 812void
588load_image_inline (SV *image_) 813load_image_inline (SV *image_)
589 ALIAS: 814 ALIAS:
590 load_image_file = 1 815 load_image_file = 1
632 857
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 859
635 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
636 861
862 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 863 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
646 871
647 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
649} 874}
650 875
686 CODE: 911 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 912 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 913#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 915#endif
691 exit (1); 916 _exit (1);
692 917
918void
919_exit (int retval = 0)
920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
924 _exit (retval);
925#endif
926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
693MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
694 937
695CFClient::Font 938CFPlus::Font
696new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
697 CODE: 940 CODE:
698{ 941{
699 int count; 942 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 946}
704 OUTPUT: 947 OUTPUT:
705 RETVAL 948 RETVAL
706 949
707void 950void
708DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
709 CODE: 952 CODE:
710 pango_font_description_free (self); 953 pango_font_description_free (self);
711 954
712void 955void
713make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
714 CODE: 957 CODE:
715 default_font = self; 958 default_font = self;
716 959
717MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
718 961
719CFClient::Layout 962void
720new (SV *class, int rgba = 0) 963reset_glyph_cache ()
721 CODE: 964 CODE:
722#if _WIN32 965 tc_clear ();
723 //rgba = 0;//D makes text nicer, breaks TextView 966
724#endif 967CFPlus::Layout
725 rgba=1;//D 968new (SV *class)
969 CODE:
726 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
727 971
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 973 RETVAL->r = 1.;
731 RETVAL->g = 1.; 974 RETVAL->g = 1.;
732 RETVAL->b = 1.; 975 RETVAL->b = 1.;
733 RETVAL->a = 1.; 976 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
738 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
739 OUTPUT: 982 OUTPUT:
740 RETVAL 983 RETVAL
741 984
742void 985void
743DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
744 CODE: 987 CODE:
745 g_object_unref (self->pl); 988 g_object_unref (self->pl);
746 Safefree (self); 989 Safefree (self);
747 990
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
755void 991void
756set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
757 CODE: 993 CODE:
758{ 994{
759 STRLEN textlen; 995 STRLEN textlen;
760 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
761 997
762 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
763} 999}
764 1000
765void 1001void
766set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
767 CODE: 1003 CODE:
768{ 1004{
769 STRLEN textlen; 1005 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
771 1007
772 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
773} 1009}
774 1010
1011void
1012set_shapes (CFPlus::Layout self, ...)
1013 CODE:
1014{
1015 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text;
1018 int arg = 4;
1019
1020 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1021 {
1022 PangoRectangle inkrect, rect;
1023 PangoAttribute *attr;
1024
1025 int x = SvIV (ST (arg - 3));
1026 int y = SvIV (ST (arg - 2));
1027 int w = SvIV (ST (arg - 1));
1028 int h = SvIV (ST (arg ));
1029
1030 inkrect.x = 0;
1031 inkrect.y = 0;
1032 inkrect.width = 0;
1033 inkrect.height = 0;
1034
1035 rect.x = x * PANGO_SCALE;
1036 rect.y = y * PANGO_SCALE;
1037 rect.width = w * PANGO_SCALE;
1038 rect.height = h * PANGO_SCALE;
1039
1040 if (!attrs)
1041 attrs = pango_layout_get_attributes (self->pl);
1042
1043 attr = pango_attr_shape_new (&inkrect, &rect);
1044 attr->start_index = pos - text;
1045 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1046 pango_attr_list_insert (attrs, attr);
1047
1048 arg += 4;
1049 pos += sizeof (OBJ_STR) - 1;
1050 }
1051
1052 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs);
1054}
1055
1056void
1057get_shapes (CFPlus::Layout self)
1058 PPCODE:
1059{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061
1062 do
1063 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1065
1066 if (run && shape_attr_p (run))
1067 {
1068 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
1070
1071 EXTEND (SP, 2);
1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1074 }
1075 }
1076 while (pango_layout_iter_next_run (iter));
1077
1078 pango_layout_iter_free (iter);
1079}
1080
1081int
1082has_wrapped (CFPlus::Layout self)
1083 CODE:
1084{
1085 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl);
1087
1088 while (*text)
1089 lines += *text++ == '\n';
1090
1091 RETVAL = lines < pango_layout_get_line_count (self->pl);
1092}
1093 OUTPUT:
1094 RETVAL
1095
775SV * 1096SV *
776get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
777 CODE: 1098 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 1100 sv_utf8_decode (RETVAL);
780 OUTPUT: 1101 OUTPUT:
781 RETVAL 1102 RETVAL
782 1103
783void 1104void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
785 CODE: 1106 CODE:
786 self->r = r; 1107 self->r = r;
787 self->g = g; 1108 self->g = g;
788 self->b = b; 1109 self->b = b;
789 self->a = a; 1110 self->a = a;
790 1111
791void 1112void
792set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
793 CODE: 1114 CODE:
794 if (self->font != font) 1115 if (self->font != font)
795 { 1116 {
796 self->font = font; 1117 self->font = font;
797 layout_update_font (self); 1118 layout_update_font (self);
798 } 1119 }
799 1120
800void 1121void
801set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
802 CODE: 1123 CODE:
803 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
804 { 1125 {
805 self->base_height = base_height; 1126 self->base_height = base_height;
806 layout_update_font (self); 1127 layout_update_font (self);
807 } 1128 }
808 1129
809void 1130void
810set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
811 CODE: 1132 CODE:
812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813 1134
814void 1135void
815set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
816 CODE: 1137 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818 1139
819void 1140void
820set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
821 CODE: 1142 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823 1144
824void 1145void
825set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
826 CODE: 1147 CODE:
827 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
832 ); 1153 );
833 1154
834void 1155void
835set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
836 CODE: 1157 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838 1159
839void 1160void
840size (CFClient::Layout self) 1161size (CFPlus::Layout self)
841 PPCODE: 1162 PPCODE:
842{ 1163{
843 int w, h; 1164 int w, h;
844 1165
845 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
848 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
850} 1171}
851 1172
852int 1173int
1174descent (CFPlus::Layout self)
1175 CODE:
1176{
1177 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect);
1181}
1182 OUTPUT:
1183 RETVAL
1184
1185int
853xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
854 CODE: 1187 CODE:
855{ 1188{
856 int index, trailing; 1189 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
858 RETVAL = index; 1191 RETVAL = index + trailing;
859} 1192}
860 OUTPUT: 1193 OUTPUT:
861 RETVAL 1194 RETVAL
862 1195
863void 1196void
864cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
865 PPCODE: 1198 PPCODE:
866{ 1199{
867 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
869 1202
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
874} 1207}
875 1208
876void 1209void
877render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
878 PPCODE: 1211 PPCODE:
879{ 1212{
880 SV *retval; 1213 int line, x;
881 int w, h;
882 1214
883 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
884 1217
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
933 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
934 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else 1241 else
940 { 1242 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
960 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 } 1245 }
965} 1246}
966 1247
1248void
1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE:
1251 pango_opengl_render_layout_subpixel (
1252 self->pl,
1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1257
967MODULE = CFClient PACKAGE = CFClient::Texture 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
968 1259
1260int minpot (int n)
1261
969void 1262void
1263pad2pot (SV *data_, SV *w_, SV *h_)
1264 CODE:
1265{
1266 int ow = SvIV (w_);
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282
1283 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp);
1285
1286 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289
1290 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 }
1297}
1298
1299void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1301 PROTOTYPE: $$$;$$
972 ALIAS: 1302 ALIAS:
973 draw_quad_alpha = 1 1303 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1304 draw_quad_alpha_premultiplied = 2
975 CODE: 1305 CODE:
1013 glDisable (GL_ALPHA_TEST); 1343 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND); 1344 glDisable (GL_BLEND);
1015 } 1345 }
1016} 1346}
1017 1347
1348IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1349 CODE:
1350{
1351 GLint width;
1352 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1353 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1354 RETVAL = width > 0;
1355}
1356 OUTPUT:
1357 RETVAL
1358
1018MODULE = CFClient PACKAGE = CFClient::Map 1359MODULE = CFPlus PACKAGE = CFPlus::Map
1019 1360
1020CFClient::Map 1361CFPlus::Map
1021new (SV *class, int map_width, int map_height) 1362new (SV *class)
1022 CODE: 1363 CODE:
1023 New (0, RETVAL, 1, struct map); 1364 New (0, RETVAL, 1, struct map);
1024 RETVAL->x = 0; 1365 RETVAL->x = 0;
1025 RETVAL->y = 0; 1366 RETVAL->y = 0;
1026 RETVAL->w = map_width; 1367 RETVAL->w = 0;
1027 RETVAL->h = map_height; 1368 RETVAL->h = 0;
1028 RETVAL->ox = 0; 1369 RETVAL->ox = 0;
1029 RETVAL->oy = 0; 1370 RETVAL->oy = 0;
1030 RETVAL->faces = 8192; 1371 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1031 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1372 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1032 RETVAL->texs = 8192;
1033 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1034 RETVAL->rows = 0; 1373 RETVAL->rows = 0;
1035 RETVAL->row = 0; 1374 RETVAL->row = 0;
1036 OUTPUT: 1375 OUTPUT:
1037 RETVAL 1376 RETVAL
1038 1377
1039void 1378void
1040DESTROY (CFClient::Map self) 1379DESTROY (CFPlus::Map self)
1041 CODE: 1380 CODE:
1042{ 1381{
1043 map_clear (self); 1382 map_clear (self);
1044 Safefree (self->face); 1383 Safefree (self->face2tile);
1384 Safefree (self->tex);
1045 Safefree (self); 1385 Safefree (self);
1046} 1386}
1047 1387
1048void 1388void
1389resize (CFPlus::Map self, int map_width, int map_height)
1390 CODE:
1391 self->w = map_width;
1392 self->h = map_height;
1393
1394void
1049clear (CFClient::Map self) 1395clear (CFPlus::Map self)
1050 CODE: 1396 CODE:
1051 map_clear (self); 1397 map_clear (self);
1052 1398
1053void 1399void
1054set_face (CFClient::Map self, int face, int texid) 1400set_tileid (CFPlus::Map self, int face, int tile)
1055 CODE: 1401 CODE:
1056{ 1402{
1057 while (self->faces <= face) 1403 need_facenum (self, face); self->face2tile [face] = tile;
1058 { 1404 need_texid (self, tile);
1059 Append (mapface, self->face, self->faces, self->faces);
1060 self->faces *= 2;
1061 }
1062
1063 self->face [face] = texid;
1064} 1405}
1065 1406
1066void 1407void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level)
1409 CODE:
1410{
1411 tileid texid;
1412 maptex *tex;
1413
1414 if (face < 0 || face >= self->faces)
1415 return;
1416
1417 if (smooth < 0 || smooth >= self->faces)
1418 return;
1419
1420 texid = self->face2tile [face];
1421
1422 if (!texid)
1423 return;
1424
1425 tex = self->tex + texid;
1426 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level;
1428}
1429
1430void
1067set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1068 CODE: 1432 CODE:
1069{ 1433{
1070 while (self->texs <= texid) 1434 need_texid (self, texid);
1071 {
1072 Append (maptex, self->tex, self->texs, self->texs);
1073 self->texs *= 2;
1074 }
1075 1435
1076 { 1436 {
1077 maptex *tex = self->tex + texid; 1437 maptex *tex = self->tex + texid;
1078 1438
1079 tex->name = name; 1439 tex->name = name;
1096 // from transparent color bleeding and ugly wrapping effects. 1456 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1098} 1458}
1099 1459
1100int 1460int
1101ox (CFClient::Map self) 1461ox (CFPlus::Map self)
1102 ALIAS: 1462 ALIAS:
1103 oy = 1 1463 oy = 1
1104 x = 2 1464 x = 2
1105 y = 3 1465 y = 3
1106 w = 4 1466 w = 4
1117 } 1477 }
1118 OUTPUT: 1478 OUTPUT:
1119 RETVAL 1479 RETVAL
1120 1480
1121void 1481void
1122scroll (CFClient::Map self, int dx, int dy) 1482scroll (CFPlus::Map self, int dx, int dy)
1123 CODE: 1483 CODE:
1124{ 1484{
1125 if (dx > 0) 1485 if (dx > 0)
1126 map_blank (self, self->x, self->y, dx - 1, self->h); 1486 map_blank (self, self->x, self->y, dx, self->h);
1127 else if (dx < 0) 1487 else if (dx < 0)
1128 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1488 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1129 1489
1130 if (dy > 0) 1490 if (dy > 0)
1131 map_blank (self, self->x, self->y, self->w, dy - 1); 1491 map_blank (self, self->x, self->y, self->w, dy);
1132 else if (dy < 0) 1492 else if (dy < 0)
1133 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1493 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1134 1494
1135 self->ox += dx; self->x += dx; 1495 self->ox += dx; self->x += dx;
1136 self->oy += dy; self->y += dy; 1496 self->oy += dy; self->y += dy;
1137 1497
1138 while (self->y < 0) 1498 while (self->y < 0)
1143 self->y += MAP_EXTEND_Y; 1503 self->y += MAP_EXTEND_Y;
1144 } 1504 }
1145} 1505}
1146 1506
1147void 1507void
1148map1a_update (CFClient::Map self, SV *data_) 1508map1a_update (CFPlus::Map self, SV *data_, int extmap)
1149 CODE: 1509 CODE:
1150{ 1510{
1151 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1152 uint8_t *data_end = (uint8_t *)SvEND (data_); 1512 uint8_t *data_end = (uint8_t *)SvEND (data_);
1153 mapcell *cell; 1513 mapcell *cell;
1154 int x, y, flags; 1514 int x, y, flags;
1155 1515
1156 while (data < data_end) 1516 while (data < data_end - 1)
1157 { 1517 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1518 flags = (data [0] << 8) + data [1]; data += 2;
1159 1519
1160 x = ((flags >> 10) & 63) + self->x; 1520 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1521 y = self->y + ((flags >> 4) & 63);
1162 1522
1163 cell = map_get_cell (self, x, y); 1523 cell = map_get_cell (self, x, y);
1164 1524
1165 if (flags & 15) 1525 if (flags & 15)
1166 { 1526 {
1167 if (cell->darkness < 0) 1527 if (!cell->darkness)
1168 { 1528 {
1529 memset (cell, 0, sizeof (*cell));
1169 cell->darkness = 0; 1530 cell->darkness = 256;
1170 cell->face [0] = 0;
1171 cell->face [1] = 0;
1172 cell->face [2] = 0;
1173 } 1531 }
1174 1532
1175 cell->darkness = flags & 8 ? *data++ : 255;
1176
1177 //TODO: don't trust server data to be in-range(!) 1533 //TODO: don't trust server data to be in-range(!)
1534
1535 if (flags & 8)
1536 {
1537 if (extmap)
1538 {
1539 uint8_t ext, cmd;
1540
1541 do
1542 {
1543 ext = *data++;
1544 cmd = ext & 0x3f;
1545
1546 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health
1549 {
1550 cell->stat_width = 1;
1551 cell->stat_hp = *data++;
1552 }
1553 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47)
1556 {
1557 if (*data == 4)
1558 ; // decode player count
1559
1560 data += *data + 1;
1561 }
1562 else if (cmd == 8) // cell flags
1563 cell->flags = *data++;
1564 else if (ext & 0x40) // unknown, multibyte => skip
1565 data += *data + 1;
1566 else
1567 data++;
1568 }
1569 while (ext & 0x80);
1570 }
1571 else
1572 cell->darkness = *data++ + 1;
1573 }
1178 1574
1179 if (flags & 4) 1575 if (flags & 4)
1180 { 1576 {
1181 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1577 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face];
1182 } 1580 }
1183 1581
1184 if (flags & 2) 1582 if (flags & 2)
1185 { 1583 {
1186 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1187 } 1587 }
1188 1588
1189 if (flags & 1) 1589 if (flags & 1)
1190 { 1590 {
1191 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1192 } 1594 }
1193 } 1595 }
1194 else 1596 else
1195 cell->darkness = -1; 1597 cell->darkness = 0;
1196 } 1598 }
1197} 1599}
1198 1600
1199SV * 1601SV *
1200mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1201 CODE: 1603 CODE:
1202{ 1604{
1203 int x1, x; 1605 int x1, x;
1204 int y1, y; 1606 int y1, y;
1205 int z; 1607 int z;
1226 { 1628 {
1227 mapcell *cell = row->col + (x - row->c0); 1629 mapcell *cell = row->col + (x - row->c0);
1228 1630
1229 for (z = 0; z <= 0; z++) 1631 for (z = 0; z <= 0; z++)
1230 { 1632 {
1231 mapface face = cell->face [z];
1232
1233 if (face)
1234 {
1235 maptex tex = self->tex [face]; 1633 maptex tex = self->tex [cell->tile [z]];
1236 int a0 = 255 - tex.a; 1634 int a0 = 255 - tex.a;
1237 int a1 = tex.a; 1635 int a1 = tex.a;
1238 1636
1239 r = (r * a0 + tex.r * a1) / 255; 1637 r = (r * a0 + tex.r * a1) / 255;
1240 g = (g * a0 + tex.g * a1) / 255; 1638 g = (g * a0 + tex.g * a1) / 255;
1241 b = (b * a0 + tex.b * a1) / 255; 1639 b = (b * a0 + tex.b * a1) / 255;
1242 a = (a * a0 + tex.a * a1) / 255; 1640 a = (a * a0 + tex.a * a1) / 255;
1243 }
1244 } 1641 }
1245 } 1642 }
1246 1643
1247 *map++ = (r ) 1644 *map++ = (r )
1248 | (g << 8) 1645 | (g << 8)
1255} 1652}
1256 OUTPUT: 1653 OUTPUT:
1257 RETVAL 1654 RETVAL
1258 1655
1259void 1656void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1261 PPCODE: 1658 CODE:
1262{ 1659{
1263 int vx, vy; 1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1663 smooth_key skey;
1264 int x, y, z; 1664 int x, y, z;
1265 int last_name; 1665 int last_name;
1266 mapface face; 1666
1667 // thats current max. sorry.
1668 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255;
1670
1671 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey));
1673
1674 glColor4ub (255, 255, 255, 255);
1675
1676 glEnable (GL_BLEND);
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1678 glEnable (GL_TEXTURE_2D);
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680
1681 glBegin (GL_QUADS);
1682
1683 last_name = 0;
1684
1685 mx += self->x;
1686 my += self->y;
1687
1688 // first pass: determine smooth_max
1689 // rather ugly, if you ask me
1690 // could also be stored inside mapcell and updated on change
1691 memset (smooth_max, 0, sizeof (smooth_max));
1692
1693 for (y = 0; y < sh; y++)
1694 if (0 <= y + my && y + my < self->rows)
1695 {
1696 maprow *row = self->row + (y + my);
1697
1698 for (x = 0; x < sw; x++)
1699 if (row->c0 <= x + mx && x + mx < row->c1)
1700 {
1701 mapcell *cell = row->col + (x + mx - row->c0);
1702
1703 smooth_max[x + 1][y + 1] =
1704 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel));
1707 }
1708 }
1709
1710 for (z = 0; z <= 2; z++)
1711 {
1712 memset (smooth_level, 0, sizeof (smooth_level));
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723 tileid tile = cell->tile [z];
1724
1725 if (tile)
1726 {
1727 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h;
1730
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name)
1734 {
1735 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */
1737
1738 glEnd ();
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1740 glBegin (GL_QUADS);
1741 }
1742
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 {
1750 if (cell->flags & 1)
1751 {
1752 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32;
1755
1756 glEnd ();
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1758 glBegin (GL_QUADS);
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 }
1765 }
1766
1767 // update smooth hash
1768 if (tex.smoothtile)
1769 {
1770 skey.tile = tex.smoothtile;
1771 skey.level = tex.smoothlevel;
1772
1773 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1774
1775 // add bits to current tile and all neighbours. skey.x|y is
1776 // shifted +1|+1 so we always stay positive.
1777
1778 // bits is ___n cccc CCCC bbbb
1779 // n do not draw borders&corners
1780 // c draw these corners, but...
1781 // C ... not these
1782 // b draw these borders
1783
1784 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1785 // ┃· ·· ·┃ ━━
1786
1787 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1788 // ·· ·· ·┏ ┓·
1789
1790 // full tile
1791 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1792
1793 // borders
1794 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1795 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1796 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1797 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1798
1799 // corners
1800 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1801 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1802 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1803 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1804 }
1805 }
1806 }
1807 }
1808
1809 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort
1811 {
1812 int w, b;
1813
1814 for (w = 0; w < 256 / 32; ++w)
1815 {
1816 uint32_t smask = smooth_level [w];
1817 if (smask)
1818 for (b = 0; b < 32; ++b)
1819 if (smask & (((uint32_t)1) << b))
1820 {
1821 int level = (w << 5) | b;
1822 HE *he;
1823
1824 hv_iterinit (smooth);
1825 while ((he = hv_iternext (smooth)))
1826 {
1827 smooth_key *skey = (smooth_key *)HeKEY (he);
1828 IV bits = SvIVX (HeVAL (he));
1829
1830 if (!(bits & 0x1000)
1831 && skey->level == level
1832 && level > smooth_max [skey->x][skey->y])
1833 {
1834 maptex tex = self->tex [skey->tile];
1835 int px = (((int)skey->x) - 1) * T;
1836 int py = (((int)skey->y) - 1) * T;
1837 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column
1841
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name)
1845 {
1846 if (!tex.name)
1847 continue; // smoothing not yet available
1848
1849 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1851 glBegin (GL_QUADS);
1852 }
1853
1854 if (border)
1855 {
1856 float ox = border * dx;
1857
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1862 }
1863
1864 if (corner)
1865 {
1866 float ox = corner * dx;
1867
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1872 }
1873 }
1874 }
1875 }
1876 }
1877 }
1878
1879 hv_clear (smooth);
1880 }
1881
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND);
1886
1887 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 int px = x * T;
1899 int py = y * T;
1900
1901 if (cell->stat_hp)
1902 {
1903 int width = cell->stat_width * T;
1904 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1905
1906 glColor3ub (0, 0, 0);
1907 glRectf (px + 1, py - thick - 2,
1908 px + width - 1, py);
1909
1910 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1911 glRectf (px + 2,
1912 py - thick - 1,
1913 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1914 }
1915 }
1916 }
1917}
1918
1919void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE:
1922{
1923 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F },
1926 { 0.00F, 0.00F, 0.55F },
1927 { 1.00F, 0.00F, 0.00F },
1928
1929 { 1.00F, 0.54F, 0.00F },
1930 { 0.11F, 0.56F, 1.00F },
1931 { 0.93F, 0.46F, 0.00F },
1932 { 0.18F, 0.54F, 0.34F },
1933
1934 { 0.56F, 0.73F, 0.56F },
1935 { 0.80F, 0.80F, 0.80F },
1936 { 0.55F, 0.41F, 0.13F },
1937 { 0.99F, 0.77F, 0.26F },
1938
1939 { 0.74F, 0.65F, 0.41F },
1940
1941 { 0.00F, 1.00F, 1.00F },
1942 { 1.00F, 0.00F, 1.00F },
1943 { 1.00F, 1.00F, 0.00F },
1944 };
1945
1946 int x, y;
1947
1948 glEnable (GL_TEXTURE_2D);
1949 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1950 glEnable (GL_BLEND);
1951 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1952 glBegin (GL_QUADS);
1953
1954 for (y = 0; y < h; y++)
1955 for (x = 0; x < w; x++)
1956 {
1957 unsigned char m = data [x + y * w];
1958
1959 if (m)
1960 {
1961 float *c = color [m & 15];
1962
1963 float tx1 = m & 0x40 ? 0.5 : 0.;
1964 float tx2 = tx1 + 0.5;
1965
1966 glColor4f (c[0], c[1], c[2], 0.75);
1967 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1968 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1969 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1970 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1971 }
1972 }
1973
1974 glEnd ();
1975 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D);
1977}
1978
1979void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix)
1981 PPCODE:
1982{
1983 int x, y;
1267 int sw4 = (sw + 3) & ~3; 1984 int sw4 = (sw + 3) & ~3;
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1270 1987
1271 memset (darkness, 255, sw4 * sh); 1988 memset (darkness, 255, sw4 * sh);
1272 SvPOK_only (darkness_sv); 1989 SvPOK_only (darkness_sv);
1273 SvCUR_set (darkness_sv, sw4 * sh); 1990 SvCUR_set (darkness_sv, sw4 * sh);
1274 1991
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 1992 mx += self->x;
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 1993 my += self->y;
1277 1994
1278 /*
1279 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1282
1283 int vy = self->vy = self->h >= sh
1284 ? self->y + (self->h - sh) / 2
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */
1287
1288 glColor4ub (255, 255, 255, 255);
1289
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294
1295 glBegin (GL_QUADS);
1296
1297 last_name = 0;
1298
1299 for (z = 0; z < 3; z++)
1300 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh; y++)
1301 if (0 <= y + vy && y + vy < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1302 { 1997 {
1303 maprow *row = self->row + (y + vy); 1998 maprow *row = self->row + (y + my);
1304 1999
1305 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1307 { 2002 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1309 2004
1310 darkness[y * sw4 + x] = cell->darkness < 0 2005 darkness[y * sw4 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
1311 ? 255 - FOW_DARKNESS 2007 : 255 - FOW_DARKNESS;
1312 : 255 - cell->darkness; 2008 }
2009 }
1313 2010
1314 face = cell->face [z]; 2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
1315 2015
1316 if (face) 2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x)
2021 {
2022 float *f = (float *)matrix;
2023 int dx, dy;
2024 float sum = 0.f;
2025
2026 for (dy = -1; dy <= 1; ++dy)
2027 for (dx = -1; dx <= 1; ++dx)
1317 { 2028 {
1318 maptex tex = self->tex [face]; 2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
1319 2031
1320 int px = (x + 1) * 32 - tex.w; 2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++;
1321 int py = (y + 1) * 32 - tex.h;
1322
1323 if (last_name != tex.name)
1324 {
1325 glEnd ();
1326 last_name = tex.name;
1327 glBindTexture (GL_TEXTURE_2D, last_name);
1328 glBegin (GL_QUADS);
1329 }
1330
1331 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1332 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1333 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1334 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1335 } 2033 }
1336 } 2034
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum;
1337 } 2036 }
1338 2037
1339 glEnd (); 2038 darkness_sv = darkness2_sv;
1340 2039 }
1341 glDisable (GL_TEXTURE_2D);
1342 glDisable (GL_BLEND);
1343 2040
1344 EXTEND (SP, 3); 2041 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 2042 PUSHs (sv_2mortal (newSViv (sw4)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 2043 PUSHs (sv_2mortal (newSViv (sh)));
1347 PUSHs (darkness_sv); 2044 PUSHs (darkness_sv);
1348} 2045}
1349 2046
1350SV * 2047SV *
1351get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1352 CODE: 2049 CODE:
1353{ 2050{
1354 int x, y, x1, y1; 2051 int x, y, x1, y1;
1355 SV *data_sv = newSV (w * h * 7 + 5); 2052 SV *data_sv = newSV (w * h * 7 + 5);
1356 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2053 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1381 if (row && row->c0 <= x && x < row->c1) 2078 if (row && row->c0 <= x && x < row->c1)
1382 { 2079 {
1383 mapcell *cell = row->col + (x - row->c0); 2080 mapcell *cell = row->col + (x - row->c0);
1384 uint8_t flags = 0; 2081 uint8_t flags = 0;
1385 2082
1386 if (cell->face [0]) flags |= 1; 2083 if (cell->tile [0]) flags |= 1;
1387 if (cell->face [1]) flags |= 2; 2084 if (cell->tile [1]) flags |= 2;
1388 if (cell->face [2]) flags |= 4; 2085 if (cell->tile [2]) flags |= 4;
1389 2086
1390 *data++ = flags; 2087 *data++ = flags;
1391 2088
1392 if (flags & 1) 2089 if (flags & 1)
1393 { 2090 {
2091 tileid tile = cell->tile [0];
1394 *data++ = cell->face [0] >> 8; 2092 *data++ = tile >> 8;
1395 *data++ = cell->face [0]; 2093 *data++ = tile;
1396 } 2094 }
1397 2095
1398 if (flags & 2) 2096 if (flags & 2)
1399 { 2097 {
2098 tileid tile = cell->tile [1];
1400 *data++ = cell->face [1] >> 8; 2099 *data++ = tile >> 8;
1401 *data++ = cell->face [1]; 2100 *data++ = tile;
1402 } 2101 }
1403 2102
1404 if (flags & 4) 2103 if (flags & 4)
1405 { 2104 {
2105 tileid tile = cell->tile [2];
1406 *data++ = cell->face [2] >> 8; 2106 *data++ = tile >> 8;
1407 *data++ = cell->face [2]; 2107 *data++ = tile;
1408 } 2108 }
1409 } 2109 }
1410 else 2110 else
1411 *data++ = 0; 2111 *data++ = 0;
1412 } 2112 }
1418} 2118}
1419 OUTPUT: 2119 OUTPUT:
1420 RETVAL 2120 RETVAL
1421 2121
1422void 2122void
1423set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1424 PPCODE: 2124 PPCODE:
1425{ 2125{
1426 int x, y, z; 2126 int x, y, z;
1427 int w, h; 2127 int w, h;
1428 int x1, y1; 2128 int x1, y1;
1452 { 2152 {
1453 uint8_t flags = *data++; 2153 uint8_t flags = *data++;
1454 2154
1455 if (flags) 2155 if (flags)
1456 { 2156 {
1457 mapface face[3] = { 0, 0, 0 };
1458
1459 mapcell *cell = row_get_cell (row, x); 2157 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 };
1460 2159
1461 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2160 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1462 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1463 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1464 2163
1465 if (cell->darkness <= 0) 2164 if (cell->darkness == 0)
1466 { 2165 {
1467 cell->darkness = -1; 2166 cell->darkness = 0;
1468 2167
1469 for (z = 0; z <= 2; z++) 2168 for (z = 0; z <= 2; z++)
1470 { 2169 {
1471 cell->face[z] = face[z]; 2170 tileid t = tile [z];
1472 2171
1473 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2172 if (t >= self->texs || (t && !self->tex [t].name))
2173 {
1474 XPUSHs (sv_2mortal (newSViv (face[z]))); 2174 XPUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t);
2176 }
2177
2178 cell->tile [z] = t;
1475 } 2179 }
1476 } 2180 }
1477 } 2181 }
1478 } 2182 }
1479 } 2183 }
1480} 2184}
1481 2185
1482MODULE = CFClient PACKAGE = CFClient::MixChunk 2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1483 2187
1484CFClient::MixChunk 2188CFPlus::MixChunk
1485new_from_file (SV *class, char *path) 2189new_from_file (SV *class, char *path)
1486 CODE: 2190 CODE:
1487 RETVAL = Mix_LoadWAV (path); 2191 RETVAL = Mix_LoadWAV (path);
1488 OUTPUT: 2192 OUTPUT:
1489 RETVAL 2193 RETVAL
1490 2194
1491void 2195void
1492DESTROY (CFClient::MixChunk self) 2196DESTROY (CFPlus::MixChunk self)
1493 CODE: 2197 CODE:
1494 Mix_FreeChunk (self); 2198 Mix_FreeChunk (self);
1495 2199
1496int 2200int
1497volume (CFClient::MixChunk self, int volume = -1) 2201volume (CFPlus::MixChunk self, int volume = -1)
1498 CODE: 2202 CODE:
1499 RETVAL = Mix_VolumeChunk (self, volume); 2203 RETVAL = Mix_VolumeChunk (self, volume);
1500 OUTPUT: 2204 OUTPUT:
1501 RETVAL 2205 RETVAL
1502 2206
1503int 2207int
1504play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1505 CODE: 2209 CODE:
1506 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1507 OUTPUT: 2211 OUTPUT:
1508 RETVAL 2212 RETVAL
1509 2213
1510MODULE = CFClient PACKAGE = CFClient::MixMusic 2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1511 2215
1512int 2216int
1513volume (int volume = -1) 2217volume (int volume = -1)
1514 CODE: 2218 CODE:
1515 RETVAL = Mix_VolumeMusic (volume); 2219 RETVAL = Mix_VolumeMusic (volume);
1516 OUTPUT: 2220 OUTPUT:
1517 RETVAL 2221 RETVAL
1518 2222
2223int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
1519CFClient::MixMusic 2230CFPlus::MixMusic
1520new_from_file (SV *class, char *path) 2231new_from_file (SV *class, char *path)
1521 CODE: 2232 CODE:
1522 RETVAL = Mix_LoadMUS (path); 2233 RETVAL = Mix_LoadMUS (path);
1523 OUTPUT: 2234 OUTPUT:
1524 RETVAL 2235 RETVAL
1525 2236
1526void 2237void
1527DESTROY (CFClient::MixMusic self) 2238DESTROY (CFPlus::MixMusic self)
1528 CODE: 2239 CODE:
1529 Mix_FreeMusic (self); 2240 Mix_FreeMusic (self);
1530 2241
1531int 2242int
1532play (CFClient::MixMusic self, int loops = -1) 2243play (CFPlus::MixMusic self, int loops = -1)
1533 CODE: 2244 CODE:
1534 RETVAL = Mix_PlayMusic (self, loops); 2245 RETVAL = Mix_PlayMusic (self, loops);
1535 OUTPUT: 2246 OUTPUT:
1536 RETVAL 2247 RETVAL
1537 2248
2249int
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255
1538MODULE = CFClient PACKAGE = CFClient::OpenGL 2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1539 2257
1540BOOT: 2258BOOT:
1541{ 2259{
1542 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1543 static const struct { 2261 static const struct {
1544 const char *name; 2262 const char *name;
1545 IV iv; 2263 IV iv;
1546 } *civ, const_iv[] = { 2264 } *civ, const_iv[] = {
1547# define const_iv(name) { # name, (IV)name } 2265# define const_iv(name) { # name, (IV)name }
2266 const_iv (GL_VENDOR),
2267 const_iv (GL_VERSION),
2268 const_iv (GL_EXTENSIONS),
1548 const_iv (GL_COLOR_MATERIAL), 2269 const_iv (GL_COLOR_MATERIAL),
1549 const_iv (GL_SMOOTH), 2270 const_iv (GL_SMOOTH),
1550 const_iv (GL_FLAT), 2271 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER), 2272 const_iv (GL_DITHER),
1552 const_iv (GL_BLEND), 2273 const_iv (GL_BLEND),
1554 const_iv (GL_SCISSOR_TEST), 2275 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 2276 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 2277 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 2278 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 2279 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT),
2281 const_iv (GL_BACK),
1559 const_iv (GL_AND), 2282 const_iv (GL_AND),
1560 const_iv (GL_ONE), 2283 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 2284 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 2285 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 2286 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2287 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 2288 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 2289 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 2290 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 2291 const_iv (GL_RGBA),
2292 const_iv (GL_RGBA4),
2293 const_iv (GL_RGBA8),
2294 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 2295 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 2296 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 2297 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 2298 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 2299 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE), 2300 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA), 2301 const_iv (GL_LUMINANCE_ALPHA),
1576 const_iv (GL_FLOAT), 2302 const_iv (GL_FLOAT),
1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1578 const_iv (GL_COMPILE), 2304 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_1D), 2307 const_iv (GL_TEXTURE_1D),
1580 const_iv (GL_TEXTURE_2D), 2308 const_iv (GL_TEXTURE_2D),
1581 const_iv (GL_TEXTURE_ENV), 2309 const_iv (GL_TEXTURE_ENV),
1582 const_iv (GL_TEXTURE_MAG_FILTER), 2310 const_iv (GL_TEXTURE_MAG_FILTER),
1583 const_iv (GL_TEXTURE_MIN_FILTER), 2311 const_iv (GL_TEXTURE_MIN_FILTER),
1605 const_iv (GL_SEPARABLE_2D), 2333 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2334 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2336 const_iv (GL_CONSTANT_BORDER),
1609 const_iv (GL_LINES), 2337 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2339 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2340 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2341 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2342 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2343 const_iv (GL_TRIANGLE_STRIP),
1622# undef const_iv 2351# undef const_iv
1623 }; 2352 };
1624 2353
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2354 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2355 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2356
2357 texture_av = newAV ();
2358 AvREAL_off (texture_av);
1627} 2359}
1628 2360
1629char * 2361char *
1630gl_vendor () 2362gl_vendor ()
1631 CODE: 2363 CODE:
1645 CODE: 2377 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2378 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT: 2379 OUTPUT:
1648 RETVAL 2380 RETVAL
1649 2381
2382const char *glGetString (GLenum pname)
2383
2384GLint glGetInteger (GLenum pname)
2385 CODE:
2386 glGetIntegerv (pname, &RETVAL);
2387 OUTPUT:
2388 RETVAL
2389
2390GLdouble glGetDouble (GLenum pname)
2391 CODE:
2392 glGetDoublev (pname, &RETVAL);
2393 OUTPUT:
2394 RETVAL
2395
1650int glGetError () 2396int glGetError ()
2397
2398void glFinish ()
1651 2399
1652void glClear (int mask) 2400void glClear (int mask)
1653 2401
1654void glClearColor (float r, float g, float b, float a = 1.0) 2402void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 2403 PROTOTYPE: @
1679void glPushMatrix () 2427void glPushMatrix ()
1680 2428
1681void glPopMatrix () 2429void glPopMatrix ()
1682 2430
1683void glLoadIdentity () 2431void glLoadIdentity ()
2432
2433void glDrawBuffer (int buffer)
2434
2435void glReadBuffer (int buffer)
1684 2436
1685# near_ and far_ are due to microsofts buggy "c" compiler 2437# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 2439
1688# near_ and far_ are due to microsofts buggy "c" compiler 2440# near_ and far_ are due to microsofts buggy "c" compiler
1718 r *= a; 2470 r *= a;
1719 g *= a; 2471 g *= a;
1720 b *= a; 2472 b *= a;
1721 } 2473 }
1722 // microsoft visual "c" rounds instead of truncating... 2474 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255), 2475 glColor4f (r, g, b, a);
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727 2476
1728void glInterleavedArrays (int format, int stride, char *data) 2477void glInterleavedArrays (int format, int stride, char *data)
1729 2478
1730void glDrawElements (int mode, int count, int type, char *indices) 2479void glDrawElements (int mode, int count, int type, char *indices)
1731 2480
1773 2522
1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775 2524
1776void glDrawPixels (int width, int height, int format, int type, char *pixels) 2525void glDrawPixels (int width, int height, int format, int type, char *pixels)
1777 2526
2527void glPixelZoom (float x, float y)
2528
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1779 2530
1780int glGenTexture () 2531int glGenTexture ()
1781 CODE: 2532 CODE:
1782{ 2533 RETVAL = gen_texture ();
1783 GLuint name;
1784 glGenTextures (1, &name);
1785 RETVAL = name;
1786}
1787 OUTPUT: 2534 OUTPUT:
1788 RETVAL 2535 RETVAL
1789 2536
1790void glDeleteTexture (int name) 2537void glDeleteTexture (int name)
1791 CODE: 2538 CODE:
1792{
1793 GLuint name_ = name;
1794 glDeleteTextures (1, &name_); 2539 del_texture (name);
1795} 2540
1796
1797int glGenList () 2541int glGenList ()
1798 CODE: 2542 CODE:
1799 RETVAL = glGenLists (1); 2543 RETVAL = glGenLists (1);
1800 OUTPUT: 2544 OUTPUT:
1801 RETVAL 2545 RETVAL
1808 2552
1809void glEndList () 2553void glEndList ()
1810 2554
1811void glCallList (int list) 2555void glCallList (int list)
1812 2556
1813

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines