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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 31
16#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
17#include <SDL_endian.h> 34#include <SDL_endian.h>
18#include <SDL_image.h> 35#include <SDL_image.h>
19#include <SDL_mixer.h> 36#include <SDL_mixer.h>
20#include <SDL_opengl.h> 37#include <SDL_opengl.h>
21 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
22#include <glib/gmacros.h> 42#include <glib/gmacros.h>
23 43
24#include <pango/pango.h> 44#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 45
29#ifndef _WIN32 46#ifndef _WIN32
30# include <sys/types.h> 47# include <sys/types.h>
31# include <sys/socket.h> 48# include <sys/socket.h>
32# include <netinet/in.h> 49# include <netinet/in.h>
33# include <netinet/tcp.h> 50# include <netinet/tcp.h>
34# include <inttypes.h> 51# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 52#endif
43 53
44#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 55
46#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
47 57
48#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
50 60
51#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
52 70
53static struct 71static struct
54{ 72{
55#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 74#include "glfunc.h"
57#undef GL_FUNC 75#undef GL_FUNC
58} gl; 76} gl;
59 77
78static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 80{
62 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 85 else
67 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
68} 87}
69 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
72 123
73typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
74 143
75typedef struct cf_layout { 144typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
79 int base_height; 147 int base_height;
80 CFClient__Font font; 148 CFPlus__Font font;
81} *CFClient__Layout; 149} *CFPlus__Layout;
82 150
83static CFClient__Font default_font; 151static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
86 154
87static void 155static void
88substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
89{ 157{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 159#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 161#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 163}
97 164
98static void 165static void
99layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
100{ 167{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
103 */ 170 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
108 175
109 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
110} 177}
111 178
112static void 179static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
116 186
117 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 189
120 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
121} 191 if (!rect.height) rect.height = 1;
122 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
123typedef uint16_t mapface; 198typedef uint16_t faceid;
124 199
125typedef struct { 200typedef struct {
126 GLint name; 201 int name;
127 int w, h; 202 int w, h;
128 float s, t; 203 float s, t;
129 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
130} maptex; 207} maptex;
131 208
132typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
133 int16_t darkness; 212 uint16_t darkness;
134 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 214} mapcell;
136 215
137typedef struct { 216typedef struct {
138 int32_t c0, c1; 217 int32_t c0, c1;
139 mapcell *col; 218 mapcell *col;
140} maprow; 219} maprow;
141 220
142typedef struct map { 221typedef struct map {
143 int x, y, w, h; 222 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 224 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 225 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 226
151 int32_t rows; 227 int32_t rows;
152 maprow *row; 228 maprow *row;
153} *CFClient__Map; 229} *CFPlus__Map;
154 230
155static char * 231static char *
156prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
157{ 233{
158 char *p; 234 char *p;
175} 251}
176 252
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
180static maprow * 276static maprow *
181map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
182{ 278{
183 if (0 > y) 279 if (0 > y)
184 { 280 {
185 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
224 320
225 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
226} 322}
227 323
228static mapcell * 324static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
230{ 326{
231 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
232} 328}
233 329
234static void 330static void
235map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
236{ 332{
237 int r; 333 int r;
238 334
239 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
248 self->row = 0; 344 self->row = 0;
249 self->rows = 0; 345 self->rows = 0;
250} 346}
251 347
252static void 348static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 350{
255 int x, y; 351 int x, y;
256 maprow *row; 352 maprow *row;
353 mapcell *cell;
257 354
258 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 356 if (y >= 0)
260 { 357 {
261 if (y >= self->rows) 358 if (y >= self->rows)
267 if (x >= row->c0) 364 if (x >= row->c0)
268 { 365 {
269 if (x >= row->c1) 366 if (x >= row->c1)
270 break; 367 break;
271 368
272 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
273 } 375 }
274 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
275} 393}
276 394
277static void 395static void
278music_finished (void) 396music_finished (void)
279{ 397{
298 ev.data2 = 0; 416 ev.data2 = 0;
299 417
300 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
301} 419}
302 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
303MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
304 486
305PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
306 488
307BOOT: 489BOOT:
308{ 490{
309 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 492 static const struct {
311 const char *name; 493 const char *name;
312 IV iv; 494 IV iv;
313 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
315 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
333 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
397 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 604# undef const_iv
414 }; 605 };
415 606
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
419 630
420void 631void
421pango_init () 632pango_init ()
422 CODE: 633 CODE:
423{ 634{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 638}
639
640char *
641SDL_GetError ()
432 642
433int 643int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 645
436void 646void
437SDL_Quit () 647SDL_Quit ()
438 648
439void 649void
440SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
441 PPCODE: 651 PPCODE:
442{ 652{
443 SDL_Rect **m; 653 SDL_Rect **m;
444 654
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 659
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 662
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 667
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 669#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
462 673
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 675
465 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
466 while (*m) 677 while (*m)
467 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
468 AV *av = newAV (); 681 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
472 688
473 ++m; 689 ++m;
474 } 690 }
475} 691}
476 692
477char *
478SDL_GetError ()
479
480int 693int
481SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
483 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 707 );
708
486 if (RETVAL) 709 if (RETVAL)
487 { 710 {
711 av_clear (texture_av);
712
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 715#include "glfunc.h"
491# undef GL_FUNC 716#undef GL_FUNC
492 } 717 }
718}
493 OUTPUT: 719 OUTPUT:
494 RETVAL 720 RETVAL
495 721
496void 722void
497SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
498 724
499char * 725char *
500SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
501 727
728int
729SDL_GetAppState ()
730
502void 731void
503SDL_PollEvent () 732poll_events ()
504 PPCODE: 733 PPCODE:
505{ 734{
506 SDL_Event ev; 735 SDL_Event ev;
507 736
508 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 739 {
510 HV *hv = newHV (); 740 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 742
513 switch (ev.type) 743 switch (ev.type)
515 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
516 case SDL_KEYUP: 746 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 752 break;
522 753
523 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 757 break;
527 758
528 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
536 break; 785 break;
537 786
538 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 801 break;
553 } 802 }
554 803
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
556 } 805 }
557} 806}
558 807
559int 808int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
561 POSTCALL: 810 POSTCALL:
562 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
564 813
565void 814void
569Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
570 819
571void 820void
572lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
573 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
574#ifndef _WIN32 829#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
576#endif 851#endif
852}
577 853
578void 854void
579add_font (char *file) 855add_font (char *file)
580 CODE: 856 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 858
587void 859void
588load_image_inline (SV *image_) 860load_image_inline (SV *image_)
589 ALIAS: 861 ALIAS:
590 load_image_file = 1 862 load_image_file = 1
593 STRLEN image_len; 865 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
599 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
600 872
601 if (!rw) 873 if (!rw)
602 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
603 875
632 904
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 906
635 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
636 908
909 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 910 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
646 918
647 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
649} 921}
650 922
686 CODE: 958 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 959 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 960#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 962#endif
691 exit (1); 963 _exit (1);
692 964
965void
966_exit (int retval = 0)
967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
971 _exit (retval);
972#endif
973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
693MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
694 984
695CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
696new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
697 CODE: 989 CODE:
698{ 990{
699 int count; 991 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 995}
704 OUTPUT: 996 OUTPUT:
705 RETVAL 997 RETVAL
706 998
707void 999void
708DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
709 CODE: 1001 CODE:
710 pango_font_description_free (self); 1002 pango_font_description_free (self);
711 1003
712void 1004void
713make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
714 CODE: 1007 CODE:
715 default_font = self; 1008 default_font = self;
716 1009
717MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
718 1011
719CFClient::Layout 1012PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
721 CODE: 1017 CODE:
722#if _WIN32 1018 tc_clear ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1019
724#endif 1020CFPlus::Layout
725 rgba=1;//D 1021new (SV *class)
1022 CODE:
726 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
727 1024
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
731 RETVAL->g = 1.; 1027 RETVAL->g = 1.;
732 RETVAL->b = 1.; 1028 RETVAL->b = 1.;
733 RETVAL->a = 1.; 1029 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 1030 RETVAL->base_height = MIN_FONT_HEIGHT;
738 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
739 OUTPUT: 1035 OUTPUT:
740 RETVAL 1036 RETVAL
741 1037
742void 1038void
743DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
744 CODE: 1040 CODE:
745 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
746 Safefree (self); 1042 Safefree (self);
747 1043
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
755void 1044void
756set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
757 CODE: 1046 CODE:
758{ 1047{
759 STRLEN textlen; 1048 STRLEN textlen;
760 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
761 1050
762 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
763} 1052}
764 1053
765void 1054void
766set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
767 CODE: 1056 CODE:
768{ 1057{
769 STRLEN textlen; 1058 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
771 1060
772 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
773} 1062}
774 1063
1064void
1065set_shapes (CFPlus::Layout self, ...)
1066 CODE:
1067{
1068 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text;
1071 int arg = 4;
1072
1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1074 {
1075 PangoRectangle inkrect, rect;
1076 PangoAttribute *attr;
1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
1080 int w = SvIV (ST (arg - 1));
1081 int h = SvIV (ST (arg ));
1082
1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
1089 rect.y = y * PANGO_SCALE;
1090 rect.width = w * PANGO_SCALE;
1091 rect.height = h * PANGO_SCALE;
1092
1093 if (!attrs)
1094 attrs = pango_layout_get_attributes (self->pl);
1095
1096 attr = pango_attr_shape_new (&inkrect, &rect);
1097 attr->start_index = pos - text;
1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1099 pango_attr_list_insert (attrs, attr);
1100
1101 arg += 4;
1102 pos += sizeof (OBJ_STR) - 1;
1103 }
1104
1105 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs);
1107}
1108
1109void
1110get_shapes (CFPlus::Layout self)
1111 PPCODE:
1112{
1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114
1115 do
1116 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1118
1119 if (run && shape_attr_p (run))
1120 {
1121 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123
1124 EXTEND (SP, 2);
1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1127 }
1128 }
1129 while (pango_layout_iter_next_run (iter));
1130
1131 pango_layout_iter_free (iter);
1132}
1133
1134int
1135has_wrapped (CFPlus::Layout self)
1136 CODE:
1137{
1138 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl);
1140
1141 while (*text)
1142 lines += *text++ == '\n';
1143
1144 RETVAL = lines < pango_layout_get_line_count (self->pl);
1145}
1146 OUTPUT:
1147 RETVAL
1148
775SV * 1149SV *
776get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
777 CODE: 1151 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 1153 sv_utf8_decode (RETVAL);
780 OUTPUT: 1154 OUTPUT:
781 RETVAL 1155 RETVAL
782 1156
783void 1157void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
785 CODE: 1159 CODE:
786 self->r = r; 1160 self->r = r;
787 self->g = g; 1161 self->g = g;
788 self->b = b; 1162 self->b = b;
789 self->a = a; 1163 self->a = a;
790 1164
791void 1165void
792set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
793 CODE: 1167 CODE:
794 if (self->font != font) 1168 if (self->font != font)
795 { 1169 {
796 self->font = font; 1170 self->font = font;
797 layout_update_font (self); 1171 layout_update_font (self);
798 } 1172 }
799 1173
800void 1174void
801set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
802 CODE: 1176 CODE:
803 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
804 { 1178 {
805 self->base_height = base_height; 1179 self->base_height = base_height;
806 layout_update_font (self); 1180 layout_update_font (self);
807 } 1181 }
808 1182
809void 1183void
810set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
811 CODE: 1185 CODE:
812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813 1187
814void 1188void
815set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
816 CODE: 1190 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818 1192
819void 1193void
820set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
821 CODE: 1195 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823 1197
824void 1198void
825set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
826 CODE: 1200 CODE:
827 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
832 ); 1206 );
833 1207
834void 1208void
835set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
836 CODE: 1210 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838 1212
839void 1213void
840size (CFClient::Layout self) 1214size (CFPlus::Layout self)
841 PPCODE: 1215 PPCODE:
842{ 1216{
843 int w, h; 1217 int w, h;
844 1218
845 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
848 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
850} 1224}
851 1225
852int 1226int
1227descent (CFPlus::Layout self)
1228 CODE:
1229{
1230 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect);
1234}
1235 OUTPUT:
1236 RETVAL
1237
1238int
853xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
854 CODE: 1240 CODE:
855{ 1241{
856 int index, trailing; 1242 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
858 RETVAL = index; 1244 RETVAL = index + trailing;
859} 1245}
860 OUTPUT: 1246 OUTPUT:
861 RETVAL 1247 RETVAL
862 1248
863void 1249void
864cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
865 PPCODE: 1251 PPCODE:
866{ 1252{
867 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
869 1255
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
874} 1260}
875 1261
876void 1262void
877render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
878 PPCODE: 1264 PPCODE:
879{ 1265{
880 SV *retval; 1266 int line, x;
881 int w, h;
882 1267
883 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
884 1270
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5); 1271 EXTEND (SP, 2);
933 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
934 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else 1294 else
940 { 1295 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (index)));
960 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 } 1298 }
965} 1299}
966 1300
1301void
1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1303 PPCODE:
1304 pango_opengl_render_layout_subpixel (
1305 self->pl,
1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1310
967MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
968 1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
969void 1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1322 {
1323 STRLEN datalen;
1324 char *data = SvPVbyte (data_, datalen);
1325 int bpp = datalen / (ow * oh);
1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1327
1328 SvPOK_only (result_);
1329 SvCUR_set (result_, nw * nh * bpp);
1330
1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1332 while (oh--)
1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1334
1335 sv_setsv (data_, result_);
1336 }
1337}
1338
1339void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1341 PROTOTYPE: $$$;$$
972 ALIAS: 1342 ALIAS:
973 draw_quad_alpha = 1 1343 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1344 draw_quad_alpha_premultiplied = 2
975 CODE: 1345 CODE:
1013 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1015 } 1385 }
1016} 1386}
1017 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1018MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1019 1400
1020CFClient::Map 1401PROTOTYPES: DISABLE
1021new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1022 CODE: 1405 CODE:
1023 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1024 RETVAL->x = 0; 1407 RETVAL->x = 0;
1025 RETVAL->y = 0; 1408 RETVAL->y = 0;
1026 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1027 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1028 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1029 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1030 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1031 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1032 RETVAL->texs = 8192;
1033 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1034 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1035 RETVAL->row = 0; 1416 RETVAL->row = 0;
1036 OUTPUT: 1417 OUTPUT:
1037 RETVAL 1418 RETVAL
1038 1419
1039void 1420void
1040DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1041 CODE: 1422 CODE:
1042{ 1423{
1043 map_clear (self); 1424 map_clear (self);
1044 Safefree (self->face); 1425 Safefree (self->face2tile);
1426 Safefree (self->tex);
1045 Safefree (self); 1427 Safefree (self);
1046} 1428}
1047 1429
1048void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1049clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1050 CODE: 1438 CODE:
1051 map_clear (self); 1439 map_clear (self);
1052 1440
1053void 1441void
1054set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1055 CODE: 1443 CODE:
1056{ 1444{
1057 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1058 { 1446 need_texid (self, tile);
1059 Append (mapface, self->face, self->faces, self->faces);
1060 self->faces *= 2;
1061 }
1062
1063 self->face [face] = texid;
1064} 1447}
1065 1448
1066void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1067set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1068 CODE: 1474 CODE:
1069{ 1475{
1070 while (self->texs <= texid) 1476 need_texid (self, texid);
1071 {
1072 Append (maptex, self->tex, self->texs, self->texs);
1073 self->texs *= 2;
1074 }
1075 1477
1076 { 1478 {
1077 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1078 1480
1079 tex->name = name; 1481 tex->name = name;
1096 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1098} 1500}
1099 1501
1100int 1502int
1101ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1102 ALIAS: 1504 ALIAS:
1103 oy = 1 1505 oy = 1
1104 x = 2 1506 x = 2
1105 y = 3 1507 y = 3
1106 w = 4 1508 w = 4
1117 } 1519 }
1118 OUTPUT: 1520 OUTPUT:
1119 RETVAL 1521 RETVAL
1120 1522
1121void 1523void
1122scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1123 CODE: 1525 CODE:
1124{ 1526{
1125 if (dx > 0) 1527 if (dx > 0)
1126 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1127 else if (dx < 0) 1529 else if (dx < 0)
1128 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1129 1531
1130 if (dy > 0) 1532 if (dy > 0)
1131 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1132 else if (dy < 0) 1534 else if (dy < 0)
1133 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1134 1536
1135 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1136 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1137 1539
1138 while (self->y < 0) 1540 while (self->y < 0)
1143 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1144 } 1546 }
1145} 1547}
1146 1548
1147void 1549void
1148map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1149 CODE: 1551 CODE:
1150{ 1552{
1151 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1152 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1153 mapcell *cell; 1555 mapcell *cell;
1154 int x, y, flags; 1556 int x, y, flags;
1155 1557
1156 while (data < data_end) 1558 while (data < data_end - 1)
1157 { 1559 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1159 1561
1160 x = ((flags >> 10) & 63) + self->x; 1562 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1563 y = self->y + ((flags >> 4) & 63);
1162 1564
1163 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1164 1566
1165 if (flags & 15) 1567 if (flags & 15)
1166 { 1568 {
1167 if (cell->darkness < 0) 1569 if (!cell->darkness)
1168 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1169 cell->darkness = 0; 1572 cell->darkness = 256;
1170 cell->face [0] = 0;
1171 cell->face [1] = 0;
1172 cell->face [2] = 0;
1173 } 1573 }
1174 1574
1175 cell->darkness = flags & 8 ? *data++ : 255;
1176
1177 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1178 1616
1179 if (flags & 4) 1617 if (flags & 4)
1180 { 1618 {
1181 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1182 } 1622 }
1183 1623
1184 if (flags & 2) 1624 if (flags & 2)
1185 { 1625 {
1186 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1187 } 1629 }
1188 1630
1189 if (flags & 1) 1631 if (flags & 1)
1190 { 1632 {
1191 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1192 } 1636 }
1193 } 1637 }
1194 else 1638 else
1195 cell->darkness = -1; 1639 cell->darkness = 0;
1196 } 1640 }
1197} 1641}
1198 1642
1199SV * 1643SV *
1200mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1201 CODE: 1645 CODE:
1202{ 1646{
1203 int x1, x; 1647 int x1, x;
1204 int y1, y; 1648 int y1, y;
1205 int z; 1649 int z;
1226 { 1670 {
1227 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1228 1672
1229 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1230 { 1674 {
1231 mapface face = cell->face [z];
1232
1233 if (face)
1234 {
1235 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1236 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1237 int a1 = tex.a; 1677 int a1 = tex.a;
1238 1678
1239 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1240 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1241 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1242 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1243 }
1244 } 1683 }
1245 } 1684 }
1246 1685
1247 *map++ = (r ) 1686 *map++ = (r )
1248 | (g << 8) 1687 | (g << 8)
1255} 1694}
1256 OUTPUT: 1695 OUTPUT:
1257 RETVAL 1696 RETVAL
1258 1697
1259void 1698void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1261 PPCODE: 1700 CODE:
1262{ 1701{
1263 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1264 int x, y, z; 1706 int x, y, z;
1265 int last_name; 1707 int last_name;
1266 mapface face;
1267 int sw4 = (sw + 3) & ~3;
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1270 1708
1271 memset (darkness, 255, sw4 * sh); 1709 // thats current max. sorry.
1272 SvPOK_only (darkness_sv); 1710 if (sw > 255) sw = 255;
1273 SvCUR_set (darkness_sv, sw4 * sh); 1711 if (sh > 255) sh = 255;
1274 1712
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 1713 // clear key, in case of extra padding
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 1714 memset (&skey, 0, sizeof (skey));
1277
1278 /*
1279 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1282
1283 int vy = self->vy = self->h >= sh
1284 ? self->y + (self->h - sh) / 2
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */
1287 1715
1288 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1289 1717
1718 glEnable (GL_BLEND);
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D); 1720 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1721 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294 1722
1295 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1296 1724
1297 last_name = 0; 1725 last_name = 0;
1298 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1299 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1300 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1301 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1302 { 1758 {
1303 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1304 1760
1305 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1307 { 1763 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1309
1310 darkness[y * sw4 + x] = cell->darkness < 0
1311 ? 255 - FOW_DARKNESS
1312 : 255 - cell->darkness;
1313
1314 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1315 1766
1316 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1317 { 1862 {
1318 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1319 1865
1320 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1321 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1322
1323 if (last_name != tex.name)
1324 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1325 glEnd (); 1891 glEnd ();
1326 last_name = tex.name;
1327 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1328 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1329 } 1916 }
1330
1331 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1332 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1333 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1334 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1335 } 1917 }
1336 }
1337 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1338 1923
1339 glEnd (); 1924 glEnd ();
1340 1925
1341 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1342 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1343 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1961void
1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1963 CODE:
1964{
1965 static float color[16][3] = {
1966 { 0.00F, 0.00F, 0.00F },
1967 { 1.00F, 1.00F, 1.00F },
1968 { 0.00F, 0.00F, 0.55F },
1969 { 1.00F, 0.00F, 0.00F },
1970
1971 { 1.00F, 0.54F, 0.00F },
1972 { 0.11F, 0.56F, 1.00F },
1973 { 0.93F, 0.46F, 0.00F },
1974 { 0.18F, 0.54F, 0.34F },
1975
1976 { 0.56F, 0.73F, 0.56F },
1977 { 0.80F, 0.80F, 0.80F },
1978 { 0.55F, 0.41F, 0.13F },
1979 { 0.99F, 0.77F, 0.26F },
1980
1981 { 0.74F, 0.65F, 0.41F },
1982
1983 { 0.00F, 1.00F, 1.00F },
1984 { 1.00F, 0.00F, 1.00F },
1985 { 1.00F, 1.00F, 0.00F },
1986 };
1987
1988 int x, y;
1989
1990 glEnable (GL_TEXTURE_2D);
1991 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1992 glEnable (GL_BLEND);
1993 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1994 glBegin (GL_QUADS);
1995
1996 for (y = 0; y < h; y++)
1997 for (x = 0; x < w; x++)
1998 {
1999 unsigned char m = data [x + y * w];
2000
2001 if (m)
2002 {
2003 float *c = color [m & 15];
2004
2005 float tx1 = m & 0x40 ? 0.5 : 0.;
2006 float tx2 = tx1 + 0.5;
2007
2008 glColor4f (c[0], c[1], c[2], 0.75);
2009 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2010 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2011 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2012 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2013 }
2014 }
2015
2016 glEnd ();
2017 glDisable (GL_BLEND);
2018 glDisable (GL_TEXTURE_2D);
2019}
2020
2021void
2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2023 PPCODE:
2024{
2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2033
2034 SvPOK_only (darkness3_sv);
2035 SvCUR_set (darkness3_sv, sw34 * sh3);
2036
2037 mx += self->x - 1;
2038 my += self->y - 1;
2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
2042 for (y = 0; y < sh1; y++)
2043 if (0 <= y + my && y + my < self->rows)
2044 {
2045 maprow *row = self->row + (y + my);
2046
2047 for (x = 0; x < sw1; x++)
2048 if (row->c0 <= x + mx && x + mx < row->c1)
2049 {
2050 mapcell *cell = row->col + (x + mx - row->c0);
2051
2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
2054 : 255 - FOW_DARKNESS;
2055 }
2056 }
2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1344 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1347 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1348} 2100}
1349 2101
1350SV * 2102SV *
1351get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1352 CODE: 2104 CODE:
1353{ 2105{
1354 int x, y, x1, y1; 2106 int x, y, x1, y1;
1355 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1356 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1381 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1382 { 2134 {
1383 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1384 uint8_t flags = 0; 2136 uint8_t flags = 0;
1385 2137
1386 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1387 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1388 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1389 2141
1390 *data++ = flags; 2142 *data++ = flags;
1391 2143
1392 if (flags & 1) 2144 if (flags & 1)
1393 { 2145 {
2146 tileid tile = cell->tile [0];
1394 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1395 *data++ = cell->face [0]; 2148 *data++ = tile;
1396 } 2149 }
1397 2150
1398 if (flags & 2) 2151 if (flags & 2)
1399 { 2152 {
2153 tileid tile = cell->tile [1];
1400 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1401 *data++ = cell->face [1]; 2155 *data++ = tile;
1402 } 2156 }
1403 2157
1404 if (flags & 4) 2158 if (flags & 4)
1405 { 2159 {
2160 tileid tile = cell->tile [2];
1406 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1407 *data++ = cell->face [2]; 2162 *data++ = tile;
1408 } 2163 }
1409 } 2164 }
1410 else 2165 else
1411 *data++ = 0; 2166 *data++ = 0;
1412 } 2167 }
1418} 2173}
1419 OUTPUT: 2174 OUTPUT:
1420 RETVAL 2175 RETVAL
1421 2176
1422void 2177void
1423set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1424 PPCODE: 2179 PPCODE:
1425{ 2180{
1426 int x, y, z; 2181 int x, y, z;
1427 int w, h; 2182 int w, h;
1428 int x1, y1; 2183 int x1, y1;
1452 { 2207 {
1453 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1454 2209
1455 if (flags) 2210 if (flags)
1456 { 2211 {
1457 mapface face[3] = { 0, 0, 0 };
1458
1459 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1460 2214
1461 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1462 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1463 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1464 2218
1465 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1466 { 2220 {
1467 cell->darkness = -1; 2221 cell->darkness = 0;
1468 2222
1469 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1470 { 2224 {
1471 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1472 2226
1473 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1474 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1475 } 2234 }
1476 } 2235 }
1477 } 2236 }
1478 } 2237 }
1479 } 2238 }
1480} 2239}
1481 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
1482MODULE = CFClient PACKAGE = CFClient::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1483 2314
2315PROTOTYPES: DISABLE
2316
1484CFClient::MixChunk 2317CFPlus::MixChunk
1485new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
1486 CODE: 2319 CODE:
1487 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1488 OUTPUT: 2321 OUTPUT:
1489 RETVAL 2322 RETVAL
1490 2323
1491void 2324void
1492DESTROY (CFClient::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
1493 CODE: 2326 CODE:
1494 Mix_FreeChunk (self); 2327 Mix_FreeChunk (self);
1495 2328
1496int 2329int
1497volume (CFClient::MixChunk self, int volume = -1) 2330volume (CFPlus::MixChunk self, int volume = -1)
1498 CODE: 2331 CODE:
1499 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
1500 OUTPUT: 2333 OUTPUT:
1501 RETVAL 2334 RETVAL
1502 2335
1503int 2336CFPlus::Channel
1504play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1505 CODE: 2338 CODE:
1506 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
1507 OUTPUT: 2341 OUTPUT:
1508 RETVAL 2342 RETVAL
1509 2343
1510MODULE = CFClient PACKAGE = CFClient::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1511 2345
1512int 2346int
1513volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
1514 CODE: 2349 CODE:
1515 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
1516 OUTPUT: 2351 OUTPUT:
1517 RETVAL 2352 RETVAL
1518 2353
2354int
2355fade_out (int ms)
2356 CODE:
2357 RETVAL = Mix_FadeOutMusic (ms);
2358 OUTPUT:
2359 RETVAL
2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
1519CFClient::MixMusic 2366CFPlus::MixMusic
1520new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
1521 CODE: 2368 CODE:
1522 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
1523 OUTPUT: 2370 OUTPUT:
1524 RETVAL 2371 RETVAL
1525 2372
1526void 2373void
1527DESTROY (CFClient::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
1528 CODE: 2375 CODE:
1529 Mix_FreeMusic (self); 2376 Mix_FreeMusic (self);
1530 2377
1531int 2378int
1532play (CFClient::MixMusic self, int loops = -1) 2379play (CFPlus::MixMusic self, int loops = -1)
1533 CODE: 2380 CODE:
1534 RETVAL = Mix_PlayMusic (self, loops); 2381 RETVAL = Mix_PlayMusic (self, loops);
1535 OUTPUT: 2382 OUTPUT:
1536 RETVAL 2383 RETVAL
1537 2384
2385int
2386fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2387 CODE:
2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2389 OUTPUT:
2390 RETVAL
2391
1538MODULE = CFClient PACKAGE = CFClient::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
1539 2395
1540BOOT: 2396BOOT:
1541{ 2397{
1542 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1543 static const struct { 2399 static const struct {
1544 const char *name; 2400 const char *name;
1545 IV iv; 2401 IV iv;
1546 } *civ, const_iv[] = { 2402 } *civ, const_iv[] = {
1547# define const_iv(name) { # name, (IV)name } 2403# define const_iv(name) { # name, (IV)name }
2404 const_iv (GL_VENDOR),
2405 const_iv (GL_VERSION),
2406 const_iv (GL_EXTENSIONS),
1548 const_iv (GL_COLOR_MATERIAL), 2407 const_iv (GL_COLOR_MATERIAL),
1549 const_iv (GL_SMOOTH), 2408 const_iv (GL_SMOOTH),
1550 const_iv (GL_FLAT), 2409 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER), 2410 const_iv (GL_DITHER),
1552 const_iv (GL_BLEND), 2411 const_iv (GL_BLEND),
1554 const_iv (GL_SCISSOR_TEST), 2413 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 2414 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 2415 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 2416 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 2417 const_iv (GL_RESCALE_NORMAL),
2418 const_iv (GL_FRONT),
2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
1559 const_iv (GL_AND), 2421 const_iv (GL_AND),
1560 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 2425 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2426 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 2427 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 2428 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 2429 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 2430 const_iv (GL_RGBA),
2431 const_iv (GL_RGBA4),
2432 const_iv (GL_RGBA8),
2433 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 2434 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 2435 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 2436 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 2437 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 2438 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE), 2439 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA), 2440 const_iv (GL_LUMINANCE_ALPHA),
1576 const_iv (GL_FLOAT), 2441 const_iv (GL_FLOAT),
1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2442 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1578 const_iv (GL_COMPILE), 2443 const_iv (GL_COMPILE),
2444 const_iv (GL_PROXY_TEXTURE_1D),
2445 const_iv (GL_PROXY_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_1D), 2446 const_iv (GL_TEXTURE_1D),
1580 const_iv (GL_TEXTURE_2D), 2447 const_iv (GL_TEXTURE_2D),
1581 const_iv (GL_TEXTURE_ENV), 2448 const_iv (GL_TEXTURE_ENV),
1582 const_iv (GL_TEXTURE_MAG_FILTER), 2449 const_iv (GL_TEXTURE_MAG_FILTER),
1583 const_iv (GL_TEXTURE_MIN_FILTER), 2450 const_iv (GL_TEXTURE_MIN_FILTER),
1604 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
1609 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2478 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2479 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2481 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2482 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2483 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN), 2484 const_iv (GL_TRIANGLE_FAN),
2485 const_iv (GL_POLYGON),
1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
1617 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
1618 const_iv (GL_V2F), 2494 const_iv (GL_V2F),
1619 const_iv (GL_V3F), 2495 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F), 2496 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F), 2497 const_iv (GL_T2F_N3F_V3F),
1622# undef const_iv 2498# undef const_iv
1623 }; 2499 };
1624 2500
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2502 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2503
2504 texture_av = newAV ();
2505 AvREAL_off (texture_av);
1627} 2506}
1628 2507
1629char * 2508char *
1630gl_vendor () 2509gl_vendor ()
1631 CODE: 2510 CODE:
1645 CODE: 2524 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT: 2526 OUTPUT:
1648 RETVAL 2527 RETVAL
1649 2528
2529const char *glGetString (GLenum pname)
2530
2531GLint glGetInteger (GLenum pname)
2532 CODE:
2533 glGetIntegerv (pname, &RETVAL);
2534 OUTPUT:
2535 RETVAL
2536
2537GLdouble glGetDouble (GLenum pname)
2538 CODE:
2539 glGetDoublev (pname, &RETVAL);
2540 OUTPUT:
2541 RETVAL
2542
1650int glGetError () 2543int glGetError ()
2544
2545void glFinish ()
1651 2546
1652void glClear (int mask) 2547void glClear (int mask)
1653 2548
1654void glClearColor (float r, float g, float b, float a = 1.0) 2549void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 2550 PROTOTYPE: @
1680 2575
1681void glPopMatrix () 2576void glPopMatrix ()
1682 2577
1683void glLoadIdentity () 2578void glLoadIdentity ()
1684 2579
2580void glDrawBuffer (int buffer)
2581
2582void glReadBuffer (int buffer)
2583
1685# near_ and far_ are due to microsofts buggy "c" compiler 2584# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 2586
1688# near_ and far_ are due to microsofts buggy "c" compiler 2587# near_ and far_ are due to microsofts buggy "c" compiler
1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2589
2590PROTOTYPES: DISABLE
1690 2591
1691void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
1692 2593
1693void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
1694 2595
1702 2603
1703void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
1704 CODE: 2605 CODE:
1705 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
1706 2607
1707void glBegin (int mode)
1708
1709void glEnd ()
1710
1711void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
1712 PROTOTYPE: @
1713 ALIAS: 2609 ALIAS:
1714 glColor_premultiply = 1 2610 glColor_premultiply = 1
1715 CODE: 2611 CODE:
1716 if (ix) 2612 if (ix)
1717 { 2613 {
1718 r *= a; 2614 r *= a;
1719 g *= a; 2615 g *= a;
1720 b *= a; 2616 b *= a;
1721 } 2617 }
1722 // microsoft visual "c" rounds instead of truncating... 2618 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255), 2619 glColor4f (r, g, b, a);
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733 2620
1734void glRasterPos (float x, float y, float z = 0.) 2621void glRasterPos (float x, float y, float z = 0.)
1735 CODE: 2622 CODE:
1736 glRasterPos3f (0, 0, z); 2623 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0); 2624 glBitmap (0, 0, 0, 0, x, y, 0);
1742 2629
1743void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
1744 CODE: 2631 CODE:
1745 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
1746 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
1747void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
1748 CODE: 2655 CODE:
1749 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
1750 2657
1751void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
1773 2680
1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2681void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775 2682
1776void glDrawPixels (int width, int height, int format, int type, char *pixels) 2683void glDrawPixels (int width, int height, int format, int type, char *pixels)
1777 2684
2685void glPixelZoom (float x, float y)
2686
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2687void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1779 2688
1780int glGenTexture () 2689int glGenTexture ()
1781 CODE: 2690 CODE:
1782{ 2691 RETVAL = gen_texture ();
1783 GLuint name;
1784 glGenTextures (1, &name);
1785 RETVAL = name;
1786}
1787 OUTPUT: 2692 OUTPUT:
1788 RETVAL 2693 RETVAL
1789 2694
1790void glDeleteTexture (int name) 2695void glDeleteTexture (int name)
1791 CODE: 2696 CODE:
1792{
1793 GLuint name_ = name;
1794 glDeleteTextures (1, &name_); 2697 del_texture (name);
1795} 2698
1796
1797int glGenList () 2699int glGenList ()
1798 CODE: 2700 CODE:
1799 RETVAL = glGenLists (1); 2701 RETVAL = glGenLists (1);
1800 OUTPUT: 2702 OUTPUT:
1801 RETVAL 2703 RETVAL
1808 2710
1809void glEndList () 2711void glEndList ()
1810 2712
1811void glCallList (int list) 2713void glCallList (int list)
1812 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1813 2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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