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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 68#endif
43 69
44#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 71
46#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
47 73
48#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
50 76
51#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
52 89
53static struct 90static struct
54{ 91{
55#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 93#include "glfunc.h"
57#undef GL_FUNC 94#undef GL_FUNC
58} gl; 95} gl;
59 96
97static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 99{
62 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 104 else
67 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
68} 106}
69 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
72 143
73typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
74 163
75typedef struct cf_layout { 164typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
79 int base_height; 167 int base_height;
80 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
81} *CFClient__Layout; 170} *DC__Layout;
82 171
83static CFClient__Font default_font; 172static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
86 175
87static void 176static void
88substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
89{ 178{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 180#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 182#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 184}
97 185
98static void 186static void
99layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
100{ 188{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
103 */ 191 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
108 196
109 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
110} 198}
111 199
112static void 200static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
114{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
116 207
117 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 210
120 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
121} 212 if (!rect.height) rect.height = 1;
122 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
123typedef uint16_t mapface; 219typedef uint16_t faceid;
124 220
125typedef struct { 221typedef struct {
126 GLint name; 222 GLuint name;
127 int w, h; 223 int w, h;
128 float s, t; 224 float s, t;
129 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
130} maptex; 228} maptex;
131 229
132typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
133 int16_t darkness; 233 uint16_t darkness;
134 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 235} mapcell;
136 236
137typedef struct { 237typedef struct {
138 int32_t c0, c1; 238 int32_t c0, c1;
139 mapcell *col; 239 mapcell *col;
140} maprow; 240} maprow;
141 241
142typedef struct map { 242typedef struct map {
143 int x, y, w, h; 243 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 245 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 246 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 247
151 int32_t rows; 248 int32_t rows;
152 maprow *row; 249 maprow *row;
153} *CFClient__Map; 250} *DC__Map;
154 251
155static char * 252static char *
156prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
157{ 254{
158 char *p; 255 char *p;
175} 272}
176 273
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
180static maprow * 297static maprow *
181map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
182{ 299{
183 if (0 > y) 300 if (0 > y)
184 { 301 {
185 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
224 341
225 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
226} 343}
227 344
228static mapcell * 345static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
230{ 347{
231 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
232} 349}
233 350
234static void 351static void
235map_clear (CFClient__Map self) 352map_clear (DC__Map self)
236{ 353{
237 int r; 354 int r;
238 355
239 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
248 self->row = 0; 365 self->row = 0;
249 self->rows = 0; 366 self->rows = 0;
250} 367}
251 368
252static void 369static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
254{ 371{
255 int x, y; 372 int x, y;
256 maprow *row; 373 maprow *row;
374 mapcell *cell;
257 375
258 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 377 if (y >= 0)
260 { 378 {
261 if (y >= self->rows) 379 if (y >= self->rows)
267 if (x >= row->c0) 385 if (x >= row->c0)
268 { 386 {
269 if (x >= row->c1) 387 if (x >= row->c1)
270 break; 388 break;
271 389
272 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
273 } 396 }
274 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
275} 414}
276 415
277static void 416static void
278music_finished (void) 417music_finished (void)
279{ 418{
298 ev.data2 = 0; 437 ev.data2 = 0;
299 438
300 SDL_PushEvent ((SDL_Event *)&ev); 439 SDL_PushEvent ((SDL_Event *)&ev);
301} 440}
302 441
303MODULE = CFClient PACKAGE = CFClient 442static unsigned int
443minpot (unsigned int n)
444{
445 if (!n)
446 return 0;
447
448 --n;
449
450 n |= n >> 1;
451 n |= n >> 2;
452 n |= n >> 4;
453 n |= n >> 8;
454 n |= n >> 16;
455
456 return n + 1;
457}
458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
304 518
305PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
306 520
307BOOT: 521BOOT:
308{ 522{
309 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
310 static const struct { 524 static const struct {
311 const char *name; 525 const char *name;
312 IV iv; 526 IV iv;
313 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
315 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
333 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
397 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL), 638
410 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 640# undef const_iv
414 }; 641 };
415 642
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
662
663NV floor (NV x)
664
665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
419 670
420void 671void
421pango_init () 672pango_init ()
422 CODE: 673 CODE:
423{ 674{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428 678#if PANGO_VERSION_CHECK (1, 15, 2)
429 cairo_fontmap = pango_cairo_font_map_get_default (); 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
431} 682}
683
684char *
685SDL_GetError ()
432 686
433int 687int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 689
436void 690void
437SDL_Quit () 691SDL_Quit ()
438 692
439void 693void
440SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
441 PPCODE: 695 PPCODE:
442{ 696{
443 SDL_Rect **m; 697 SDL_Rect **m;
444 698
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 703
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 706
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 711
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 713#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
462 717
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 719
465 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
466 while (*m) 721 while (*m)
467 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
468 AV *av = newAV (); 725 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
472 732
473 ++m; 733 ++m;
474 } 734 }
475} 735}
476 736
477char *
478SDL_GetError ()
479
480int 737int
481SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
483 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 751 );
752
486 if (RETVAL) 753 if (RETVAL)
487 { 754 {
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 759#include "glfunc.h"
491# undef GL_FUNC 760#undef GL_FUNC
492 } 761 }
762}
493 OUTPUT: 763 OUTPUT:
494 RETVAL 764 RETVAL
495 765
496void 766void
497SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
498 768
499char * 769char *
500SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
501 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
502void 778void
503SDL_PollEvent () 779poll_events ()
504 PPCODE: 780 PPCODE:
505{ 781{
506 SDL_Event ev; 782 SDL_Event ev;
507 783
508 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 786 {
510 HV *hv = newHV (); 787 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 789
513 switch (ev.type) 790 switch (ev.type)
514 { 791 {
515 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
516 case SDL_KEYUP: 793 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 799 break;
522 800
523 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 804 break;
527 805
528 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
536 break; 832 break;
537 833
538 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
541 837
542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 848 break;
553 } 849 }
554 850
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
556 } 852 }
557} 853}
558 854
559int 855int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
561 POSTCALL: 857 POSTCALL:
562 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
564 860
565void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
566Mix_CloseAudio () 878Mix_CloseAudio ()
567 879
568int 880int
569Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
570 882
883const char *
884Mix_GetError ()
885
571void 886void
572lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
573 CODE: 888 CODE:
889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
890
891void
892win32_proxy_info ()
893 PPCODE:
894{
574#ifndef _WIN32 895#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 896 char buffer[2048];
897 DWORD buflen;
898
899 EXTEND (SP, 3);
900
901 buflen = sizeof (buffer);
902 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
903 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
904 {
905 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
906
907 buflen = sizeof (buffer);
908 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
909 {
910 PUSHs (newSVpv (buffer, 0));
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
914 PUSHs (newSVpv (buffer, 0));
915 }
916 }
576#endif 917#endif
918}
577 919
578void 920void
579add_font (char *file) 921add_font (char *file)
580 CODE: 922 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 923 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 924
587void 925void
588load_image_inline (SV *image_) 926load_image_inline (SV *image_)
589 ALIAS: 927 ALIAS:
590 load_image_file = 1 928 load_image_file = 1
593 STRLEN image_len; 931 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
599 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
600 938
601 if (!rw) 939 if (!rw)
602 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
603 941
632 970
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 971 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 972
635 assert (surface2->pitch == surface2->w * 4); 973 assert (surface2->pitch == surface2->w * 4);
636 974
975 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 976 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 977 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 978 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 979 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 980 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 981 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 982 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
983 SDL_UnlockSurface (surface2);
646 984
647 SDL_FreeSurface (surface); 985 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 986 SDL_FreeSurface (surface2);
649} 987}
650 988
676void 1014void
677error (char *message) 1015error (char *message)
678 CODE: 1016 CODE:
679 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32 1018#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
682#endif 1020#endif
683 1021
684void 1022void
685fatal (char *message) 1023fatal (char *message)
686 CODE: 1024 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 1026#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
690#endif 1028#endif
691 exit (1); 1029 _exit (1);
692 1030
1031void
1032_exit (int retval = 0)
1033 CODE:
1034#ifdef WIN32
1035 ExitThread (retval); // unclean, please beam me up
1036#else
1037 _exit (retval);
1038#endif
1039
1040void
1041debug ()
1042 CODE:
1043{
1044#if DEBUG
1045 VALGRIND_DO_LEAK_CHECK;
1046#endif
1047}
1048
693MODULE = CFClient PACKAGE = CFClient::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
694 1050
695CFClient::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
696new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
697 CODE: 1055 CODE:
698{ 1056{
699 int count; 1057 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 1061}
704 OUTPUT: 1062 OUTPUT:
705 RETVAL 1063 RETVAL
706 1064
707void 1065void
708DESTROY (CFClient::Font self) 1066DESTROY (DC::Font self)
709 CODE: 1067 CODE:
710 pango_font_description_free (self); 1068 pango_font_description_free (self);
711 1069
712void 1070void
713make_default (CFClient::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
714 CODE: 1073 CODE:
715 default_font = self; 1074 default_font = self;
716 1075
717MODULE = CFClient PACKAGE = CFClient::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
718 1077
719CFClient::Layout 1078PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1079
1080void
1081glyph_cache_backup ()
1082 PROTOTYPE:
721 CODE: 1083 CODE:
722#if _WIN32 1084 tc_backup ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1085
724#endif 1086void
725 rgba=1;//D 1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
1090 tc_restore ();
1091
1092DC::Layout
1093new (SV *class)
1094 CODE:
726 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
727 1096
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 1098 RETVAL->r = 1.;
731 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
732 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
733 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
735 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
736 1105
737 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
738 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
739 OUTPUT: 1108 OUTPUT:
740 RETVAL 1109 RETVAL
741 1110
742void 1111void
743DESTROY (CFClient::Layout self) 1112DESTROY (DC::Layout self)
744 CODE: 1113 CODE:
745 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
746 Safefree (self); 1116 Safefree (self);
747 1117
1118void
1119set_text (DC::Layout self, SV *text_)
1120 CODE:
1121{
1122 STRLEN textlen;
1123 char *text = SvPVutf8 (text_, textlen);
1124
1125 pango_layout_set_text (self->pl, text, textlen);
1126}
1127
1128void
1129set_markup (DC::Layout self, SV *text_)
1130 CODE:
1131{
1132 STRLEN textlen;
1133 char *text = SvPVutf8 (text_, textlen);
1134
1135 pango_layout_set_markup (self->pl, text, textlen);
1136}
1137
1138void
1139set_shapes (DC::Layout self, ...)
1140 CODE:
1141{
1142 PangoAttrList *attrs = 0;
1143 const char *text = pango_layout_get_text (self->pl);
1144 const char *pos = text;
1145 int arg = 4;
1146
1147 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1148 {
1149 PangoRectangle inkrect, rect;
1150 PangoAttribute *attr;
1151
1152 int x = SvIV (ST (arg - 3));
1153 int y = SvIV (ST (arg - 2));
1154 int w = SvIV (ST (arg - 1));
1155 int h = SvIV (ST (arg ));
1156
1157 inkrect.x = 0;
1158 inkrect.y = 0;
1159 inkrect.width = 0;
1160 inkrect.height = 0;
1161
1162 rect.x = x * PANGO_SCALE;
1163 rect.y = y * PANGO_SCALE;
1164 rect.width = w * PANGO_SCALE;
1165 rect.height = h * PANGO_SCALE;
1166
1167 if (!attrs)
1168 attrs = pango_layout_get_attributes (self->pl);
1169
1170 attr = pango_attr_shape_new (&inkrect, &rect);
1171 attr->start_index = pos - text;
1172 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1173 pango_attr_list_insert (attrs, attr);
1174
1175 arg += 4;
1176 pos += sizeof (OBJ_STR) - 1;
1177 }
1178
1179 if (attrs)
1180 pango_layout_set_attributes (self->pl, attrs);
1181}
1182
1183void
1184get_shapes (DC::Layout self)
1185 PPCODE:
1186{
1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1188
1189 do
1190 {
1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1192
1193 if (run && shape_attr_p (run))
1194 {
1195 PangoRectangle extents;
1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1197
1198 EXTEND (SP, 2);
1199 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1200 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1201 }
1202 }
1203 while (pango_layout_iter_next_run (iter));
1204
1205 pango_layout_iter_free (iter);
1206}
1207
748int 1208int
749is_rgba (CFClient::Layout self) 1209has_wrapped (DC::Layout self)
750 CODE: 1210 CODE:
751 RETVAL = self->rgba; 1211{
1212 int lines = 1;
1213 const char *text = pango_layout_get_text (self->pl);
1214
1215 while (*text)
1216 lines += *text++ == '\n';
1217
1218 RETVAL = lines < pango_layout_get_line_count (self->pl);
1219}
752 OUTPUT: 1220 OUTPUT:
753 RETVAL 1221 RETVAL
754 1222
755void
756set_text (CFClient::Layout self, SV *text_)
757 CODE:
758{
759 STRLEN textlen;
760 char *text = SvPVutf8 (text_, textlen);
761
762 pango_layout_set_text (self->pl, text, textlen);
763}
764
765void
766set_markup (CFClient::Layout self, SV *text_)
767 CODE:
768{
769 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen);
771
772 pango_layout_set_markup (self->pl, text, textlen);
773}
774
775SV * 1223SV *
776get_text (CFClient::Layout self) 1224get_text (DC::Layout self)
777 CODE: 1225 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 1227 sv_utf8_decode (RETVAL);
780 OUTPUT: 1228 OUTPUT:
781 RETVAL 1229 RETVAL
782 1230
783void 1231void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
785 CODE: 1233 CODE:
786 self->r = r; 1234 self->r = r;
787 self->g = g; 1235 self->g = g;
788 self->b = b; 1236 self->b = b;
789 self->a = a; 1237 self->a = a;
790 1238
791void 1239void
792set_font (CFClient::Layout self, CFClient::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
793 CODE: 1241 CODE:
794 if (self->font != font) 1242 if (self->font != font)
795 { 1243 {
796 self->font = font; 1244 self->font = font;
797 layout_update_font (self); 1245 layout_update_font (self);
798 } 1246 }
799 1247
800void 1248void
801set_height (CFClient::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
802 CODE: 1250 CODE:
803 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
804 { 1252 {
805 self->base_height = base_height; 1253 self->base_height = base_height;
806 layout_update_font (self); 1254 layout_update_font (self);
807 } 1255 }
808 1256
809void 1257void
810set_width (CFClient::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
811 CODE: 1259 CODE:
812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813 1261
814void 1262void
815set_indent (CFClient::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
816 CODE: 1264 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818 1266
819void 1267void
820set_spacing (CFClient::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
821 CODE: 1269 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823 1271
824void 1272void
825set_ellipsise (CFClient::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
826 CODE: 1274 CODE:
827 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
832 ); 1280 );
833 1281
834void 1282void
835set_single_paragraph_mode (CFClient::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
836 CODE: 1284 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838 1286
839void 1287void
840size (CFClient::Layout self) 1288size (DC::Layout self)
841 PPCODE: 1289 PPCODE:
842{ 1290{
843 int w, h; 1291 int w, h;
844 1292
845 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
848 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
850} 1298}
851 1299
852int 1300int
1301descent (DC::Layout self)
1302 CODE:
1303{
1304 PangoRectangle rect;
1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1307 RETVAL = PANGO_DESCENT (rect);
1308}
1309 OUTPUT:
1310 RETVAL
1311
1312int
853xy_to_index (CFClient::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
854 CODE: 1314 CODE:
855{ 1315{
856 int index, trailing; 1316 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
858 RETVAL = index; 1318 RETVAL = index + trailing;
859} 1319}
860 OUTPUT: 1320 OUTPUT:
861 RETVAL 1321 RETVAL
862 1322
863void 1323void
864cursor_pos (CFClient::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
865 PPCODE: 1325 PPCODE:
866{ 1326{
867 PangoRectangle strong_pos; 1327 PangoRectangle pos;
868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
869 1329
870 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
874} 1334}
875 1335
876void 1336void
877render (CFClient::Layout self) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
878 PPCODE: 1338 PPCODE:
879{ 1339{
880 SV *retval; 1340 int line, x;
881 int w, h;
882 1341
883 layout_get_pixel_size (self, &w, &h); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
884 1343#if !PANGO_VERSION_CHECK (1, 17, 3)
885 if (self->rgba) 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
886 { 1345 --line;
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif 1346#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5); 1347 EXTEND (SP, 2);
933 PUSHs (sv_2mortal (newSViv (w))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1350}
1351
1352void
1353line_x_to_index (DC::Layout self, int line, int x)
1354 PPCODE:
1355{
1356 PangoLayoutLine *lp;
1357 int index, trailing;
1358
1359 if (line < 0)
1360 XSRETURN_EMPTY;
1361
1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1363 XSRETURN_EMPTY; /* do better */
1364
1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1366
1367 EXTEND (SP, 2);
1368 if (GIMME_V == G_SCALAR)
934 PUSHs (sv_2mortal (newSViv (h))); 1369 PUSHs (sv_2mortal (newSViv (index + trailing)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else 1370 else
940 { 1371 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w))); 1372 PUSHs (sv_2mortal (newSViv (index)));
960 PUSHs (sv_2mortal (newSViv (h))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 } 1374 }
965} 1375}
966 1376
1377void
1378render (DC::Layout self, float x, float y, int flags = 0)
1379 CODE:
1380 rc_clear (self->rc);
1381 pango_opengl_render_layout_subpixel (
1382 self->pl,
1383 self->rc,
1384 x * PANGO_SCALE, y * PANGO_SCALE,
1385 self->r, self->g, self->b, self->a,
1386 flags
1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1391
1392void
1393draw (DC::Layout self)
1394 CODE:
1395{
1396 glEnable (GL_TEXTURE_2D);
1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1403
1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
967MODULE = CFClient PACKAGE = CFClient::Texture 1411MODULE = Deliantra::Client PACKAGE = DC::Texture
968 1412
1413PROTOTYPES: ENABLE
1414
969void 1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1420 {
1421 STRLEN datalen;
1422 char *data = SvPVbyte (data_, datalen);
1423 int bpp = datalen / (ow * oh);
1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1425
1426 SvPOK_only (result_);
1427 SvCUR_set (result_, nw * nh * bpp);
1428
1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1430 while (oh--)
1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1432
1433 sv_setsv (data_, result_);
1434 }
1435}
1436
1437void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1439 PROTOTYPE: $$$;$$
972 ALIAS: 1440 ALIAS:
973 draw_quad_alpha = 1 1441 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1442 draw_quad_alpha_premultiplied = 2
975 CODE: 1443 CODE:
976{ 1444{
977 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
978 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
979 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
980 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
981 1452
982 if (items < 5) 1453 if (items < 5)
983 { 1454 {
984 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
985 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1013 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1015 } 1486 }
1016} 1487}
1017 1488
1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1499
1018MODULE = CFClient PACKAGE = CFClient::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1019 1501
1020CFClient::Map 1502PROTOTYPES: DISABLE
1021new (SV *class, int map_width, int map_height) 1503
1504DC::Map
1505new (SV *class)
1022 CODE: 1506 CODE:
1023 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1024 RETVAL->x = 0; 1508 RETVAL->x = 0;
1025 RETVAL->y = 0; 1509 RETVAL->y = 0;
1026 RETVAL->w = map_width; 1510 RETVAL->w = 0;
1027 RETVAL->h = map_height; 1511 RETVAL->h = 0;
1028 RETVAL->ox = 0; 1512 RETVAL->ox = 0;
1029 RETVAL->oy = 0; 1513 RETVAL->oy = 0;
1030 RETVAL->faces = 8192; 1514 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1031 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1515 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1032 RETVAL->texs = 8192;
1033 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1034 RETVAL->rows = 0; 1516 RETVAL->rows = 0;
1035 RETVAL->row = 0; 1517 RETVAL->row = 0;
1036 OUTPUT: 1518 OUTPUT:
1037 RETVAL 1519 RETVAL
1038 1520
1039void 1521void
1040DESTROY (CFClient::Map self) 1522DESTROY (DC::Map self)
1041 CODE: 1523 CODE:
1042{ 1524{
1043 map_clear (self); 1525 map_clear (self);
1044 Safefree (self->face); 1526 Safefree (self->face2tile);
1527 Safefree (self->tex);
1045 Safefree (self); 1528 Safefree (self);
1046} 1529}
1047 1530
1048void 1531void
1532resize (DC::Map self, int map_width, int map_height)
1533 CODE:
1534 self->w = map_width;
1535 self->h = map_height;
1536
1537void
1049clear (CFClient::Map self) 1538clear (DC::Map self)
1050 CODE: 1539 CODE:
1051 map_clear (self); 1540 map_clear (self);
1052 1541
1053void 1542void
1054set_face (CFClient::Map self, int face, int texid) 1543set_tileid (DC::Map self, int face, int tile)
1055 CODE: 1544 CODE:
1056{ 1545{
1057 while (self->faces <= face) 1546 need_facenum (self, face); self->face2tile [face] = tile;
1058 { 1547 need_texid (self, tile);
1059 Append (mapface, self->face, self->faces, self->faces);
1060 self->faces *= 2;
1061 }
1062
1063 self->face [face] = texid;
1064} 1548}
1065 1549
1066void 1550void
1551set_smooth (DC::Map self, int face, int smooth, int level)
1552 CODE:
1553{
1554 tileid texid;
1555 maptex *tex;
1556
1557 if (face < 0 || face >= self->faces)
1558 return;
1559
1560 if (smooth < 0 || smooth >= self->faces)
1561 return;
1562
1563 texid = self->face2tile [face];
1564
1565 if (!texid)
1566 return;
1567
1568 tex = self->tex + texid;
1569 tex->smoothtile = self->face2tile [smooth];
1570 tex->smoothlevel = level;
1571}
1572
1573void
1067set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1068 CODE: 1575 CODE:
1069{ 1576{
1070 while (self->texs <= texid) 1577 need_texid (self, texid);
1071 {
1072 Append (maptex, self->tex, self->texs, self->texs);
1073 self->texs *= 2;
1074 }
1075 1578
1076 { 1579 {
1077 maptex *tex = self->tex + texid; 1580 maptex *tex = self->tex + texid;
1078 1581
1079 tex->name = name; 1582 tex->name = name;
1096 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1098} 1601}
1099 1602
1100int 1603int
1101ox (CFClient::Map self) 1604ox (DC::Map self)
1102 ALIAS: 1605 ALIAS:
1103 oy = 1 1606 oy = 1
1104 x = 2 1607 x = 2
1105 y = 3 1608 y = 3
1106 w = 4 1609 w = 4
1117 } 1620 }
1118 OUTPUT: 1621 OUTPUT:
1119 RETVAL 1622 RETVAL
1120 1623
1121void 1624void
1122scroll (CFClient::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1123 CODE: 1626 CODE:
1124{ 1627{
1125 if (dx > 0) 1628 if (dx > 0)
1126 map_blank (self, self->x, self->y, dx - 1, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1127 else if (dx < 0) 1630 else if (dx < 0)
1128 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1631 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1129 1632
1130 if (dy > 0) 1633 if (dy > 0)
1131 map_blank (self, self->x, self->y, self->w, dy - 1); 1634 map_blank (self, self->x, self->y, self->w, dy);
1132 else if (dy < 0) 1635 else if (dy < 0)
1133 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1636 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1134 1637
1135 self->ox += dx; self->x += dx; 1638 self->ox += dx; self->x += dx;
1136 self->oy += dy; self->y += dy; 1639 self->oy += dy; self->y += dy;
1137 1640
1138 while (self->y < 0) 1641 while (self->y < 0)
1142 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1143 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1144 } 1647 }
1145} 1648}
1146 1649
1147void 1650SV *
1148map1a_update (CFClient::Map self, SV *data_) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1149 CODE: 1652 CODE:
1150{ 1653{
1151 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1152 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1153 mapcell *cell; 1656 mapcell *cell;
1154 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1155 1660
1156 while (data < data_end) 1661 while (data < data_end - 1)
1157 { 1662 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1159 1664
1160 x = ((flags >> 10) & 63) + self->x; 1665 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1666 y = self->y + ((flags >> 4) & 63);
1162 1667
1163 cell = map_get_cell (self, x, y); 1668 cell = map_get_cell (self, x, y);
1164 1669
1165 if (flags & 15) 1670 if (flags & 15)
1166 { 1671 {
1167 if (cell->darkness < 0) 1672 if (!cell->darkness)
1168 { 1673 {
1674 memset (cell, 0, sizeof (*cell));
1169 cell->darkness = 0; 1675 cell->darkness = 256;
1170 cell->face [0] = 0;
1171 cell->face [1] = 0;
1172 cell->face [2] = 0;
1173 } 1676 }
1174 1677
1175 cell->darkness = flags & 8 ? *data++ : 255;
1176
1177 //TODO: don't trust server data to be in-range(!) 1678 //TODO: don't trust server data to be in-range(!)
1178 1679
1179 if (flags & 4) 1680 if (flags & 8)
1180 { 1681 {
1181 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1682 if (extmap)
1683 {
1684 uint8_t ext, cmd;
1685
1686 do
1687 {
1688 ext = *data++;
1689 cmd = ext & 0x3f;
1690
1691 if (cmd < 4)
1692 cell->darkness = 255 - ext * 64 + 1;
1693 else if (cmd == 5) // health
1694 {
1695 cell->stat_width = 1;
1696 cell->stat_hp = *data++;
1697 }
1698 else if (cmd == 6) // monster width
1699 cell->stat_width = *data++ + 1;
1700 else if (cmd == 0x47)
1701 {
1702 if (*data == 4)
1703 ; // decode player count
1704
1705 data += *data + 1;
1706 }
1707 else if (cmd == 8) // cell flags
1708 cell->flags = *data++;
1709 else if (ext & 0x40) // unknown, multibyte => skip
1710 data += *data + 1;
1711 else
1712 data++;
1713 }
1714 while (ext & 0x80);
1715 }
1716 else
1717 cell->darkness = *data++ + 1;
1182 } 1718 }
1183 1719
1720 for (z = 0; z <= 2; ++z)
1184 if (flags & 2) 1721 if (flags & (4 >> z))
1185 { 1722 {
1186 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1724 need_facenum (self, face);
1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1187 } 1740 }
1188
1189 if (flags & 1)
1190 {
1191 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1192 }
1193 } 1741 }
1194 else 1742 else
1195 cell->darkness = -1; 1743 cell->darkness = 0;
1196 } 1744 }
1197} 1745}
1746 OUTPUT:
1747 RETVAL
1198 1748
1199SV * 1749SV *
1200mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1201 CODE: 1751 CODE:
1202{ 1752{
1203 int x1, x; 1753 int x1, x;
1204 int y1, y; 1754 int y1, y;
1205 int z; 1755 int z;
1226 { 1776 {
1227 mapcell *cell = row->col + (x - row->c0); 1777 mapcell *cell = row->col + (x - row->c0);
1228 1778
1229 for (z = 0; z <= 0; z++) 1779 for (z = 0; z <= 0; z++)
1230 { 1780 {
1231 mapface face = cell->face [z];
1232
1233 if (face)
1234 {
1235 maptex tex = self->tex [face]; 1781 maptex tex = self->tex [cell->tile [z]];
1236 int a0 = 255 - tex.a; 1782 int a0 = 255 - tex.a;
1237 int a1 = tex.a; 1783 int a1 = tex.a;
1238 1784
1239 r = (r * a0 + tex.r * a1) / 255; 1785 r = (r * a0 + tex.r * a1) / 255;
1240 g = (g * a0 + tex.g * a1) / 255; 1786 g = (g * a0 + tex.g * a1) / 255;
1241 b = (b * a0 + tex.b * a1) / 255; 1787 b = (b * a0 + tex.b * a1) / 255;
1242 a = (a * a0 + tex.a * a1) / 255; 1788 a = (a * a0 + tex.a * a1) / 255;
1243 }
1244 } 1789 }
1245 } 1790 }
1246 1791
1247 *map++ = (r ) 1792 *map++ = (r )
1248 | (g << 8) 1793 | (g << 8)
1255} 1800}
1256 OUTPUT: 1801 OUTPUT:
1257 RETVAL 1802 RETVAL
1258 1803
1259void 1804void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1806 CODE:
1807{
1808 int x, y, z;
1809
1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1813 smooth_key skey;
1814
1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1818
1819 // thats current max. sorry.
1820 if (sw > 255) sw = 255;
1821 if (sh > 255) sh = 255;
1822
1823 // clear key, in case of extra padding
1824 memset (&skey, 0, sizeof (skey));
1825
1826 memset (&key, 0, sizeof (key));
1827 key.r = 255;
1828 key.g = 255;
1829 key.b = 255;
1830 key.a = 255;
1831 key.mode = GL_QUADS;
1832 key.format = GL_T2F_V3F;
1833 key.texname = -1;
1834
1835 mx += self->x;
1836 my += self->y;
1837
1838 // first pass: determine smooth_max
1839 // rather ugly, if you ask me
1840 // could also be stored inside mapcell and updated on change
1841 memset (smooth_max, 0, sizeof (smooth_max));
1842
1843 for (y = 0; y < sh; y++)
1844 if (0 <= y + my && y + my < self->rows)
1845 {
1846 maprow *row = self->row + (y + my);
1847
1848 for (x = 0; x < sw; x++)
1849 if (row->c0 <= x + mx && x + mx < row->c1)
1850 {
1851 mapcell *cell = row->col + (x + mx - row->c0);
1852
1853 smooth_max[x + 1][y + 1] =
1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1856 self->tex [cell->tile [2]].smoothlevel));
1857 }
1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863
1864 for (z = 0; z <= 2; z++)
1865 {
1866 memset (smooth_level, 0, sizeof (smooth_level));
1867
1868 for (y = 0; y < sh; y++)
1869 if (0 <= y + my && y + my < self->rows)
1870 {
1871 maprow *row = self->row + (y + my);
1872
1873 for (x = 0; x < sw; x++)
1874 if (row->c0 <= x + mx && x + mx < row->c1)
1875 {
1876 mapcell *cell = row->col + (x + mx - row->c0);
1877 tileid tile = cell->tile [z];
1878
1879 if (tile)
1880 {
1881 maptex tex = self->tex [tile];
1882 int px, py;
1883
1884 if (key.texname != tex.name)
1885 {
1886 if (!tex.name)
1887 tex = self->tex [2]; /* missing, replace by noface */
1888
1889 key.texname = tex.name;
1890 arr = rc_array (rc, &key);
1891 }
1892
1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1900
1901 if (cell->flags && z == 2)
1902 {
1903 // overlays such as the speech bubble, probably more to come
1904 if (cell->flags & 1)
1905 {
1906 maptex tex = self->tex [1];
1907 int px = x * T + T * 2 / 32;
1908 int py = y * T - T * 6 / 32;
1909
1910 if (tex.name)
1911 {
1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1922 }
1923 }
1924 }
1925
1926 // update smooth hash
1927 if (tex.smoothtile)
1928 {
1929 skey.tile = tex.smoothtile;
1930 skey.level = tex.smoothlevel;
1931
1932 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1933
1934 // add bits to current tile and all neighbours. skey.x|y is
1935 // shifted +1|+1 so we always stay positive.
1936
1937 // bits is ___n cccc CCCC bbbb
1938 // n do not draw borders&corners
1939 // c draw these corners, but...
1940 // C ... not these
1941 // b draw these borders
1942
1943 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1944 // ┃· ·· ·┃ ━━
1945
1946 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1947 // ·· ·· ·┏ ┓·
1948
1949 // full tile
1950 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1951
1952 // borders
1953 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1954 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1955 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1956 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1957
1958 // corners
1959 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1960 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1961 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1962 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1963 }
1964 }
1965 }
1966 }
1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1971 // go through all smoothlevels, lowest to highest, then draw.
1972 // this is basically counting sort
1973 {
1974 int w, b;
1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1978 for (w = 0; w < 256 / 32; ++w)
1979 {
1980 uint32_t smask = smooth_level [w];
1981 if (smask)
1982 for (b = 0; b < 32; ++b)
1983 if (smask & (((uint32_t)1) << b))
1984 {
1985 int level = (w << 5) | b;
1986 HE *he;
1987
1988 hv_iterinit (smooth);
1989 while ((he = hv_iternext (smooth)))
1990 {
1991 smooth_key *skey = (smooth_key *)HeKEY (he);
1992 IV bits = SvIVX (HeVAL (he));
1993
1994 if (!(bits & 0x1000)
1995 && skey->level == level
1996 && level > smooth_max [skey->x][skey->y])
1997 {
1998 maptex tex = self->tex [skey->tile];
1999 int px = (((int)skey->x) - 1) * T;
2000 int py = (((int)skey->y) - 1) * T;
2001 int border = bits & 15;
2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2003 float dx = tex.s * .0625f; // 16 images/row
2004 float dy = tex.t * .5f ; // 2 images/column
2005
2006 if (tex.name)
2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
2010 if (key.texname != tex.name)
2011 {
2012 glEnd ();
2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2014 glBegin (GL_QUADS);
2015 }
2016
2017 if (border)
2018 {
2019 float ox = border * dx;
2020
2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2025 }
2026
2027 if (corner)
2028 {
2029 float ox = corner * dx;
2030
2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
2036 }
2037 }
2038 }
2039 }
2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
2045 }
2046
2047 hv_clear (smooth);
2048 }
2049
2050 glDisable (GL_BLEND);
2051 rc_free (rc);
2052
2053 // top layer: overlays such as the health bar
2054 for (y = 0; y < sh; y++)
2055 if (0 <= y + my && y + my < self->rows)
2056 {
2057 maprow *row = self->row + (y + my);
2058
2059 for (x = 0; x < sw; x++)
2060 if (row->c0 <= x + mx && x + mx < row->c1)
2061 {
2062 mapcell *cell = row->col + (x + mx - row->c0);
2063
2064 int px = x * T;
2065 int py = y * T;
2066
2067 if (cell->stat_hp)
2068 {
2069 int width = cell->stat_width * T;
2070 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2071
2072 glColor3ub (0, 0, 0);
2073 glRectf (px + 1, py - thick - 2,
2074 px + width - 1, py);
2075
2076 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2077 glRectf (px + 2,
2078 py - thick - 1,
2079 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2080 }
2081 }
2082 }
2083}
2084
2085void
2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2087 CODE:
2088{
2089 static float color[16][3] = {
2090 { 0.00F, 0.00F, 0.00F },
2091 { 1.00F, 1.00F, 1.00F },
2092 { 0.00F, 0.00F, 0.55F },
2093 { 1.00F, 0.00F, 0.00F },
2094
2095 { 1.00F, 0.54F, 0.00F },
2096 { 0.11F, 0.56F, 1.00F },
2097 { 0.93F, 0.46F, 0.00F },
2098 { 0.18F, 0.54F, 0.34F },
2099
2100 { 0.56F, 0.73F, 0.56F },
2101 { 0.80F, 0.80F, 0.80F },
2102 { 0.55F, 0.41F, 0.13F },
2103 { 0.99F, 0.77F, 0.26F },
2104
2105 { 0.74F, 0.65F, 0.41F },
2106
2107 { 0.00F, 1.00F, 1.00F },
2108 { 1.00F, 0.00F, 1.00F },
2109 { 1.00F, 1.00F, 0.00F },
2110 };
2111
2112 int x, y;
2113
2114 glEnable (GL_TEXTURE_2D);
2115 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2116 glEnable (GL_BLEND);
2117 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2118 glBegin (GL_QUADS);
2119
2120 for (y = 0; y < h; y++)
2121 for (x = 0; x < w; x++)
2122 {
2123 unsigned char m = data [x + y * w];
2124
2125 if (m)
2126 {
2127 float *c = color [m & 15];
2128
2129 float tx1 = m & 0x40 ? 0.5 : 0.;
2130 float tx2 = tx1 + 0.5;
2131
2132 glColor4f (c[0], c[1], c[2], 0.75);
2133 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2134 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2135 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2136 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2137 }
2138 }
2139
2140 glEnd ();
2141 glDisable (GL_BLEND);
2142 glDisable (GL_TEXTURE_2D);
2143}
2144
2145void
2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1261 PPCODE: 2147 PPCODE:
1262{ 2148{
1263 int vx, vy;
1264 int x, y, z; 2149 int x, y;
1265 int last_name; 2150 int sw1 = sw + 2;
1266 mapface face; 2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1267 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1270 2157
1271 memset (darkness, 255, sw4 * sh);
1272 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1273 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1274 2160
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 2161 mx += self->x - 1;
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 2162 my += self->y - 1;
1277 2163
1278 /* 2164 memset (darkness1, 255, sw1 * sh1);
1279 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1282 2165
1283 int vy = self->vy = self->h >= sh
1284 ? self->y + (self->h - sh) / 2
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */
1287
1288 glColor4ub (255, 255, 255, 255);
1289
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294
1295 glBegin (GL_QUADS);
1296
1297 last_name = 0;
1298
1299 for (z = 0; z < 3; z++)
1300 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1301 if (0 <= y + vy && y + vy < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1302 { 2168 {
1303 maprow *row = self->row + (y + vy); 2169 maprow *row = self->row + (y + my);
1304 2170
1305 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1307 { 2173 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1309 2175
1310 darkness[y * sw4 + x] = cell->darkness < 0 2176 darkness1 [y * sw1 + x] = cell->darkness
2177 ? 255 - (cell->darkness - 1)
1311 ? 255 - FOW_DARKNESS 2178 : 255 - FOW_DARKNESS;
1312 : 255 - cell->darkness;
1313
1314 face = cell->face [z];
1315
1316 if (face)
1317 {
1318 maptex tex = self->tex [face];
1319
1320 int px = (x + 1) * 32 - tex.w;
1321 int py = (y + 1) * 32 - tex.h;
1322
1323 if (last_name != tex.name)
1324 {
1325 glEnd ();
1326 last_name = tex.name;
1327 glBindTexture (GL_TEXTURE_2D, last_name);
1328 glBegin (GL_QUADS);
1329 }
1330
1331 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1332 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1333 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1334 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1335 }
1336 } 2179 }
1337 } 2180 }
1338 2181
1339 glEnd (); 2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1340 2194
1341 glDisable (GL_TEXTURE_2D); 2195 uint8_t r11 = (d11 + d21 + d12) / 3;
1342 glDisable (GL_BLEND); 2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
1343 2219
1344 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1347 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1348} 2224}
1349 2225
1350SV * 2226SV *
1351get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1352 CODE: 2228 CODE:
1353{ 2229{
1354 int x, y, x1, y1; 2230 int x, y, x1, y1;
1355 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1356 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1381 if (row && row->c0 <= x && x < row->c1) 2257 if (row && row->c0 <= x && x < row->c1)
1382 { 2258 {
1383 mapcell *cell = row->col + (x - row->c0); 2259 mapcell *cell = row->col + (x - row->c0);
1384 uint8_t flags = 0; 2260 uint8_t flags = 0;
1385 2261
1386 if (cell->face [0]) flags |= 1; 2262 if (cell->tile [0]) flags |= 1;
1387 if (cell->face [1]) flags |= 2; 2263 if (cell->tile [1]) flags |= 2;
1388 if (cell->face [2]) flags |= 4; 2264 if (cell->tile [2]) flags |= 4;
1389 2265
1390 *data++ = flags; 2266 *data++ = flags;
1391 2267
1392 if (flags & 1) 2268 if (flags & 1)
1393 { 2269 {
2270 tileid tile = cell->tile [0];
1394 *data++ = cell->face [0] >> 8; 2271 *data++ = tile >> 8;
1395 *data++ = cell->face [0]; 2272 *data++ = tile;
1396 } 2273 }
1397 2274
1398 if (flags & 2) 2275 if (flags & 2)
1399 { 2276 {
2277 tileid tile = cell->tile [1];
1400 *data++ = cell->face [1] >> 8; 2278 *data++ = tile >> 8;
1401 *data++ = cell->face [1]; 2279 *data++ = tile;
1402 } 2280 }
1403 2281
1404 if (flags & 4) 2282 if (flags & 4)
1405 { 2283 {
2284 tileid tile = cell->tile [2];
1406 *data++ = cell->face [2] >> 8; 2285 *data++ = tile >> 8;
1407 *data++ = cell->face [2]; 2286 *data++ = tile;
1408 } 2287 }
1409 } 2288 }
1410 else 2289 else
1411 *data++ = 0; 2290 *data++ = 0;
1412 } 2291 }
1418} 2297}
1419 OUTPUT: 2298 OUTPUT:
1420 RETVAL 2299 RETVAL
1421 2300
1422void 2301void
1423set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1424 PPCODE: 2303 PPCODE:
1425{ 2304{
1426 int x, y, z; 2305 int x, y, z;
1427 int w, h; 2306 int w, h;
1428 int x1, y1; 2307 int x1, y1;
1429 2308
1430 if (*data++ != 0) 2309 if (*data++ != 0)
1431 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
1432 2311
1433 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
1434 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
1435 2314
1436 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
1452 { 2331 {
1453 uint8_t flags = *data++; 2332 uint8_t flags = *data++;
1454 2333
1455 if (flags) 2334 if (flags)
1456 { 2335 {
1457 mapface face[3] = { 0, 0, 0 };
1458
1459 mapcell *cell = row_get_cell (row, x); 2336 mapcell *cell = row_get_cell (row, x);
2337 tileid tile[3] = { 0, 0, 0 };
1460 2338
1461 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2339 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1462 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2340 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1463 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2341 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1464 2342
1465 if (cell->darkness <= 0) 2343 if (cell->darkness == 0)
1466 { 2344 {
1467 cell->darkness = -1; 2345 cell->darkness = 0;
1468 2346
1469 for (z = 0; z <= 2; z++) 2347 for (z = 0; z <= 2; z++)
1470 { 2348 {
1471 cell->face[z] = face[z]; 2349 tileid t = tile [z];
1472 2350
1473 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2351 if (t >= self->texs || (t && !self->tex [t].name))
2352 {
1474 XPUSHs (sv_2mortal (newSViv (face[z]))); 2353 XPUSHs (sv_2mortal (newSViv (t)));
2354 need_texid (self, t);
2355 }
2356
2357 cell->tile [z] = t;
1475 } 2358 }
1476 } 2359 }
1477 } 2360 }
1478 } 2361 }
1479 } 2362 }
1480} 2363}
1481 2364
1482MODULE = CFClient PACKAGE = CFClient::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
1483 2366
1484CFClient::MixChunk 2367DC::RW
1485new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
1486 CODE: 2369 CODE:
1487 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
1488 OUTPUT: 2376 OUTPUT:
1489 RETVAL 2377 RETVAL
1490 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
1491void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
1492DESTROY (CFClient::MixChunk self) 2488DESTROY (DC::MixChunk self)
1493 CODE: 2489 CODE:
1494 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
1495 2491
1496int 2492int
1497volume (CFClient::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
1498 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
1499 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
1500 OUTPUT: 2498 OUTPUT:
1501 RETVAL 2499 RETVAL
1502 2500
1503int 2501DC::Channel
1504play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1505 CODE: 2503 CODE:
2504{
1506 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
1507 OUTPUT: 2516 OUTPUT:
1508 RETVAL 2517 RETVAL
1509 2518
1510MODULE = CFClient PACKAGE = CFClient::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1511 2520
1512int 2521int
1513volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
1514 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
1515 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
1516 OUTPUT: 2528 OUTPUT:
1517 RETVAL 2529 RETVAL
1518 2530
1519CFClient::MixMusic 2531void
1520new_from_file (SV *class, char *path) 2532fade_out (int ms)
1521 CODE: 2533 CODE:
2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
1522 RETVAL = Mix_LoadMUS (path); 2544 RETVAL = Mix_LoadMUS_RW (rwops);
1523 OUTPUT: 2545 OUTPUT:
1524 RETVAL 2546 RETVAL
1525 2547
1526void 2548void
1527DESTROY (CFClient::MixMusic self) 2549DESTROY (DC::MixMusic self)
1528 CODE: 2550 CODE:
1529 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
1530 2552
1531int 2553int
1532play (CFClient::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
1533 CODE: 2555 CODE:
1534 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
1535 OUTPUT: 2557 OUTPUT:
1536 RETVAL 2558 RETVAL
1537 2559
2560void
2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2562 CODE:
2563 Mix_FadeInMusicPos (self, loops, ms, position);
2564
1538MODULE = CFClient PACKAGE = CFClient::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
1539 2568
1540BOOT: 2569BOOT:
1541{ 2570{
1542 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1543 static const struct { 2572 static const struct {
1544 const char *name; 2573 const char *name;
1545 IV iv; 2574 IV iv;
1546 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
1547# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
1548 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
1549 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
1550 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
1552 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
1554 const_iv (GL_SCISSOR_TEST), 2586 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 2587 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2591 const_iv (GL_FRONT),
2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
1559 const_iv (GL_AND), 2594 const_iv (GL_AND),
1560 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2599 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 2600 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 2601 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 2602 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 2603 const_iv (GL_RGBA),
2604 const_iv (GL_RGBA4),
2605 const_iv (GL_RGBA8),
2606 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 2607 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 2608 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 2609 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 2610 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
1576 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
1578 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
1580 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
1581 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
1582 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
1583 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
1604 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
1609 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2657 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1617 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
1618 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
1619 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
1622# undef const_iv 2678# undef const_iv
1623 }; 2679 };
1624 2680
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2681 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2682 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2683
2684 texture_av = newAV ();
2685 AvREAL_off (texture_av);
1627} 2686}
2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
1628 2693
1629char * 2694char *
1630gl_vendor () 2695gl_vendor ()
1631 CODE: 2696 CODE:
1632 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
1645 CODE: 2710 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT: 2712 OUTPUT:
1648 RETVAL 2713 RETVAL
1649 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
1650int glGetError () 2729int glGetError ()
2730
2731void glFinish ()
1651 2732
1652void glClear (int mask) 2733void glClear (int mask)
1653 2734
1654void glClearColor (float r, float g, float b, float a = 1.0) 2735void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 2736 PROTOTYPE: @
1680 2761
1681void glPopMatrix () 2762void glPopMatrix ()
1682 2763
1683void glLoadIdentity () 2764void glLoadIdentity ()
1684 2765
2766void glDrawBuffer (int buffer)
2767
2768void glReadBuffer (int buffer)
2769
1685# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 2772
1688# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
1690 2777
1691void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
1692 2779
1693void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
1694 2781
1702 2789
1703void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
1704 CODE: 2791 CODE:
1705 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
1706 2793
1707void glBegin (int mode)
1708
1709void glEnd ()
1710
1711void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
1712 PROTOTYPE: @
1713 ALIAS: 2795 ALIAS:
1714 glColor_premultiply = 1 2796 glColor_premultiply = 1
1715 CODE: 2797 CODE:
1716 if (ix) 2798 if (ix)
1717 { 2799 {
1718 r *= a; 2800 r *= a;
1719 g *= a; 2801 g *= a;
1720 b *= a; 2802 b *= a;
1721 } 2803 }
1722 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255), 2805 glColor4f (r, g, b, a);
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733 2806
1734void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
1735 CODE: 2808 CODE:
1736 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
1742 2815
1743void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
1744 CODE: 2817 CODE:
1745 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
1746 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
1747void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
1748 CODE: 2850 CODE:
1749 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
1750 2852
1751void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
1767void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1768 CODE: 2870 CODE:
1769 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
1770 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1771 2873
1772void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1773 2875
1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775 2877
1776void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
1777 2881
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1779 2883
1780int glGenTexture () 2884int glGenTexture ()
1781 CODE: 2885 CODE:
1782{ 2886 RETVAL = gen_texture ();
1783 GLuint name;
1784 glGenTextures (1, &name);
1785 RETVAL = name;
1786}
1787 OUTPUT: 2887 OUTPUT:
1788 RETVAL 2888 RETVAL
1789 2889
1790void glDeleteTexture (int name) 2890void glDeleteTexture (int name)
1791 CODE: 2891 CODE:
1792{
1793 GLuint name_ = name;
1794 glDeleteTextures (1, &name_); 2892 del_texture (name);
1795} 2893
1796
1797int glGenList () 2894int glGenList ()
1798 CODE: 2895 CODE:
1799 RETVAL = glGenLists (1); 2896 RETVAL = glGenLists (1);
1800 OUTPUT: 2897 OUTPUT:
1801 RETVAL 2898 RETVAL
1808 2905
1809void glEndList () 2906void glEndList ()
1810 2907
1811void glCallList (int list) 2908void glCallList (int list)
1812 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1813 2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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