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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
33 typedef signed char int8_t; 39 typedef signed char int8_t;
34 typedef signed short int16_t; 40 typedef signed short int16_t;
35 typedef signed int int32_t; 41 typedef signed int int32_t;
36#endif 42#endif
37 43
44#include "glext.h"
45
38#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
39 47
40#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
42 50
51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
43typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
45 72
46static PangoContext *context; 73typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 74
49typedef struct cf_layout { 75typedef struct cf_layout {
50 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
51 int base_height; 79 int base_height;
80 CFClient__Font font;
52} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 86
54static void 87static void
55substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
56{ 89{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
59} 96}
60 97
61static void 98static void
62layout_update (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
63{ 100{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 101 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 102 * reasonably well with bitstream vera
66 */ 103 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 104 PangoFontDescription *font = self->font ? self->font : default_font;
68 105
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 106 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 108
109 pango_layout_set_font_description (self->pl, font);
76} 110}
77 111
78static void 112static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 114{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
84 116
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 117 if (!*w) *w = 1;
87 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
88} 121}
89 122
90typedef uint16_t mapface; 123typedef uint16_t mapface;
91 124
92typedef struct { 125typedef struct {
237 break; 270 break;
238 271
239 row->col[x - row->c0].darkness = -1; 272 row->col[x - row->c0].darkness = -1;
240 } 273 }
241 } 274 }
275}
276
277static void
278music_finished (void)
279{
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
242} 301}
243 302
244MODULE = CFClient PACKAGE = CFClient 303MODULE = CFClient PACKAGE = CFClient
245 304
246PROTOTYPES: ENABLE 305PROTOTYPES: ENABLE
354# undef const_iv 413# undef const_iv
355 }; 414 };
356 415
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
359 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
360 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
363} 431}
364 432
365int 433int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367 435
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 457
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 459
391 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 462
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 472
404 ++m; 473 ++m;
405 } 474 }
406} 475}
407 476
477char *
478SDL_GetError ()
479
408int 480int
409SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 482 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 485 );
486 if (RETVAL)
487 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
415 OUTPUT: 493 OUTPUT:
416 RETVAL 494 RETVAL
417 495
418void 496void
419SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
420 501
421void 502void
422SDL_PollEvent () 503SDL_PollEvent ()
423 PPCODE: 504 PPCODE:
424{ 505{
426 507
427 while (SDL_PollEvent (&ev)) 508 while (SDL_PollEvent (&ev))
428 { 509 {
429 HV *hv = newHV (); 510 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
431 switch (ev.type) 513 switch (ev.type)
432 { 514 {
433 case SDL_KEYDOWN: 515 case SDL_KEYDOWN:
434 case SDL_KEYUP: 516 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 526 break;
445 527
446 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 536 break;
453 537
454 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
460 } 553 }
461 554
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 556 }
464} 557}
465 558
466int 559int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561 POSTCALL:
562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
468 564
469void 565void
470Mix_CloseAudio () 566Mix_CloseAudio ()
471 567
472int 568int
477 CODE: 573 CODE:
478#ifndef _WIN32 574#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 576#endif
481 577
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 578void
497add_font (char *file) 579add_font (char *file)
498 CODE: 580 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
500 582#ifdef _WIN32
501void 583 // cairo... sigh... requires win2000
502set_font (char *file) 584 AddFontResourceEx (file, FR_PRIVATE, 0);
503 CODE: 585#endif
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 586
512void 587void
513load_image_inline (SV *image_) 588load_image_inline (SV *image_)
514 ALIAS: 589 ALIAS:
515 load_image_file = 1 590 load_image_file = 1
597 PUSHs (sv_2mortal (newSViv (b / y))); 672 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 673 PUSHs (sv_2mortal (newSViv (a / y)));
599} 674}
600 675
601void 676void
677error (char *message)
678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
682#endif
683
684void
602fatal (char *message) 685fatal (char *message)
603 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 688#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 690#endif
609 exit (1); 691 exit (1);
610 692
693MODULE = CFClient PACKAGE = CFClient::Font
694
695CFClient::Font
696new_from_file (SV *class, char *path, int id = 0)
697 CODE:
698{
699 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
702 FcPatternDestroy (pattern);
703}
704 OUTPUT:
705 RETVAL
706
707void
708DESTROY (CFClient::Font self)
709 CODE:
710 pango_font_description_free (self);
711
712void
713make_default (CFClient::Font self)
714 CODE:
715 default_font = self;
716
611MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
612 718
613CFClient::Layout 719CFClient::Layout
614new (SV *class, int base_height = 10) 720new (SV *class, int rgba = 0)
615 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
725 rgba=1;//D
616 New (0, RETVAL, 1, struct cf_layout); 726 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 727
618 RETVAL->pl = pango_layout_new (context); 728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.;
731 RETVAL->g = 1.;
732 RETVAL->b = 1.;
733 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT;
735 RETVAL->font = 0;
736
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 737 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
738 layout_update_font (RETVAL);
620 OUTPUT: 739 OUTPUT:
621 RETVAL 740 RETVAL
622 741
623void 742void
624DESTROY (CFClient::Layout self) 743DESTROY (CFClient::Layout self)
625 CODE: 744 CODE:
626 g_object_unref (self->pl); 745 g_object_unref (self->pl);
627 Safefree (self); 746 Safefree (self);
628 747
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
629void 755void
630set_text (CFClient::Layout self, SV *text_) 756set_text (CFClient::Layout self, SV *text_)
631 CODE: 757 CODE:
632{ 758{
633 STRLEN textlen; 759 STRLEN textlen;
653 SvUTF8_on (RETVAL); 779 SvUTF8_on (RETVAL);
654 OUTPUT: 780 OUTPUT:
655 RETVAL 781 RETVAL
656 782
657void 783void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
785 CODE:
786 self->r = r;
787 self->g = g;
788 self->b = b;
789 self->a = a;
790
791void
792set_font (CFClient::Layout self, CFClient::Font font = 0)
793 CODE:
794 if (self->font != font)
795 {
796 self->font = font;
797 layout_update_font (self);
798 }
799
800void
658set_height (CFClient::Layout self, int base_height) 801set_height (CFClient::Layout self, int base_height)
659 CODE: 802 CODE:
803 if (self->base_height != base_height)
804 {
660 self->base_height = base_height; 805 self->base_height = base_height;
806 layout_update_font (self);
807 }
661 808
662void 809void
663set_width (CFClient::Layout self, int max_width = -1) 810set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 811 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813
814void
815set_indent (CFClient::Layout self, int indent)
816 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818
819void
820set_spacing (CFClient::Layout self, int spacing)
821 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823
824void
825set_ellipsise (CFClient::Layout self, int ellipsise)
826 CODE:
827 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE
832 );
833
834void
835set_single_paragraph_mode (CFClient::Layout self, int spm)
836 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 838
667void 839void
668size (CFClient::Layout self) 840size (CFClient::Layout self)
669 PPCODE: 841 PPCODE:
670{ 842{
671 int w, h; 843 int w, h;
672 844
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 845 layout_get_pixel_size (self, &w, &h);
675 846
676 EXTEND (SP, 2); 847 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 848 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 849 PUSHs (sv_2mortal (newSViv (h)));
681int 852int
682xy_to_index (CFClient::Layout self, int x, int y) 853xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 854 CODE:
684{ 855{
685 int index, trailing; 856 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 858 RETVAL = index;
691} 859}
692 OUTPUT: 860 OUTPUT:
693 RETVAL 861 RETVAL
694 862
695void 863void
696cursor_pos (CFClient::Layout self, int index) 864cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 865 PPCODE:
698{ 866{
699 PangoRectangle strong_pos; 867 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 869
703 EXTEND (SP, 3); 870 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 871 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
710render (CFClient::Layout self) 877render (CFClient::Layout self)
711 PPCODE: 878 PPCODE:
712{ 879{
713 SV *retval; 880 SV *retval;
714 int w, h; 881 int w, h;
715 FT_Bitmap bitmap;
716 882
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h); 883 layout_get_pixel_size (self, &w, &h);
719 884
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5);
933 PUSHs (sv_2mortal (newSViv (w)));
934 PUSHs (sv_2mortal (newSViv (h)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else
940 {
941 FT_Bitmap bitmap;
942
720 retval = newSV (w * h); 943 retval = newSV (w * h);
721 SvPOK_only (retval); 944 SvPOK_only (retval);
722 SvCUR_set (retval, w * h); 945 SvCUR_set (retval, w * h);
723 946
724 bitmap.rows = h; 947 bitmap.rows = h;
725 bitmap.width = w; 948 bitmap.width = w;
726 bitmap.pitch = w; 949 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 950 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256; 951 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 953
731 memset (bitmap.buffer, 0, w * h); 954 memset (bitmap.buffer, 0, w * h);
732 955
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734 957
735 EXTEND (SP, 3); 958 EXTEND (SP, 5);
736 PUSHs (sv_2mortal (newSViv (w))); 959 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h))); 960 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval)); 961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 }
739} 965}
740 966
741MODULE = CFClient PACKAGE = CFClient::Texture 967MODULE = CFClient PACKAGE = CFClient::Texture
742 968
743void 969void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 970draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
745 PROTOTYPE: $$$;$$ 971 PROTOTYPE: $$$;$$
972 ALIAS:
973 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2
746 CODE: 975 CODE:
747{ 976{
748 HV *hv = (HV *)SvRV (self); 977 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 978 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 979 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 980 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 981
754 if (items < 5) 982 if (items < 5)
755 { 983 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 984 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 985 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 986 }
759 987
988 if (ix)
989 {
990 glEnable (GL_BLEND);
991
992 if (ix == 2)
993 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
994 else
995 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
996 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
997
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
1000 }
1001
760 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1003
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1004 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1005 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1006 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1007 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1008 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1009 glEnd ();
1010
1011 if (ix)
1012 {
1013 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND);
1015 }
771} 1016}
772 1017
773MODULE = CFClient PACKAGE = CFClient::Map 1018MODULE = CFClient PACKAGE = CFClient::Map
774 1019
775CFClient::Map 1020CFClient::Map
839 tex->r = r; 1084 tex->r = r;
840 tex->g = g; 1085 tex->g = g;
841 tex->b = b; 1086 tex->b = b;
842 tex->a = a; 1087 tex->a = a;
843 } 1088 }
1089
1090 // somewhat hackish, but for textures that require it, it really
1091 // improves the look, and most others don't suffer.
1092 glBindTexture (GL_TEXTURE_2D, name);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1094 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1095 // use uglier nearest interpolation because linear suffers
1096 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1098}
845 1099
846int 1100int
847ox (CFClient::Map self) 1101ox (CFClient::Map self)
848 ALIAS: 1102 ALIAS:
849 oy = 1 1103 oy = 1
1104 x = 2
1105 y = 3
1106 w = 4
1107 h = 5
850 CODE: 1108 CODE:
851 switch (ix) 1109 switch (ix)
852 { 1110 {
853 case 0: RETVAL = self->ox; break; 1111 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1112 case 1: RETVAL = self->oy; break;
1113 case 2: RETVAL = self->x; break;
1114 case 3: RETVAL = self->y; break;
1115 case 4: RETVAL = self->w; break;
1116 case 5: RETVAL = self->h; break;
855 } 1117 }
856 OUTPUT: 1118 OUTPUT:
857 RETVAL 1119 RETVAL
858 1120
859void 1121void
1284 } *civ, const_iv[] = { 1546 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1547# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1548 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1549 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1550 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1552 const_iv (GL_BLEND),
1553 const_iv (GL_CULL_FACE),
1554 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL),
1290 const_iv (GL_AND), 1559 const_iv (GL_AND),
1560 const_iv (GL_ONE),
1561 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1562 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1564 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1567 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1568 const_iv (GL_RGBA),
1295 const_iv (GL_UNSIGNED_BYTE), 1569 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1570 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1572 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1576 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1578 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1579 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1580 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1582 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1583 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1584 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1585 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1586 const_iv (GL_TEXTURE_WRAP_T),
1587 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1588 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1589 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1590 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1591 const_iv (GL_LINEAR),
1592 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1593 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1594 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1596 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1598 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1622# undef const_iv
1328 }; 1623 };
1329 1624
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1627}
1333 1628
1629char *
1630gl_vendor ()
1631 CODE:
1632 RETVAL = (char *)glGetString (GL_VENDOR);
1633 OUTPUT:
1634 RETVAL
1635
1636char *
1637gl_version ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VERSION);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_extensions ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT:
1648 RETVAL
1649
1334int glGetError () 1650int glGetError ()
1335 1651
1336void glClear (int mask) 1652void glClear (int mask)
1337 1653
1338void glClearColor (float r, float g, float b, float a = 1.0) 1654void glClearColor (float r, float g, float b, float a = 1.0)
1346 1662
1347void glHint (int target, int mode) 1663void glHint (int target, int mode)
1348 1664
1349void glBlendFunc (int sfactor, int dfactor) 1665void glBlendFunc (int sfactor, int dfactor)
1350 1666
1667void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1668 CODE:
1669 gl_BlendFuncSeparate (sa, da, saa, daa);
1670
1671void glDepthMask (int flag)
1672
1351void glLogicOp (int opcode) 1673void glLogicOp (int opcode)
1352 1674
1675void glColorMask (int red, int green, int blue, int alpha)
1676
1353void glMatrixMode (int mode) 1677void glMatrixMode (int mode)
1354 1678
1355void glPushMatrix () 1679void glPushMatrix ()
1356 1680
1357void glPopMatrix () 1681void glPopMatrix ()
1358 1682
1359void glLoadIdentity () 1683void glLoadIdentity ()
1360 1684
1685# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687
1688# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1690
1363void glViewport (int x, int y, int width, int height) 1691void glViewport (int x, int y, int width, int height)
1692
1693void glScissor (int x, int y, int width, int height)
1364 1694
1365void glTranslate (float x, float y, float z = 0.) 1695void glTranslate (float x, float y, float z = 0.)
1366 CODE: 1696 CODE:
1367 glTranslatef (x, y, z); 1697 glTranslatef (x, y, z);
1368 1698
1369void glScale (float x, float y, float z) 1699void glScale (float x, float y, float z = 1.)
1370 CODE: 1700 CODE:
1371 glScalef (x, y, z); 1701 glScalef (x, y, z);
1372 1702
1373void glRotate (float angle, float x, float y, float z) 1703void glRotate (float angle, float x, float y, float z)
1374 CODE: 1704 CODE:
1378 1708
1379void glEnd () 1709void glEnd ()
1380 1710
1381void glColor (float r, float g, float b, float a = 1.0) 1711void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 1712 PROTOTYPE: @
1713 ALIAS:
1714 glColor_premultiply = 1
1383 CODE: 1715 CODE:
1384 glColor4f (r, g, b, a); 1716 if (ix)
1717 {
1718 r *= a;
1719 g *= a;
1720 b *= a;
1721 }
1722 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255),
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733
1734void glRasterPos (float x, float y, float z = 0.)
1735 CODE:
1736 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0);
1385 1738
1386void glVertex (float x, float y, float z = 0.) 1739void glVertex (float x, float y, float z = 0.)
1387 CODE: 1740 CODE:
1388 glVertex3f (x, y, z); 1741 glVertex3f (x, y, z);
1389 1742
1401 1754
1402void glBindTexture (int target, int name) 1755void glBindTexture (int target, int name)
1403 1756
1404void glConvolutionParameter (int target, int pname, float params) 1757void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 1758 CODE:
1759 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 1760 gl.ConvolutionParameterf (target, pname, params);
1407 1761
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1762void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1763 CODE:
1764 if (gl.ConvolutionFilter2D)
1765 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1766
1767void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1768 CODE:
1769 if (gl.SeparableFilter2D)
1770 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 1771
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1772void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 1773
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775
1776void glDrawPixels (int width, int height, int format, int type, char *pixels)
1777
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 1779
1414int glGenTexture () 1780int glGenTexture ()
1415 CODE: 1781 CODE:
1416{ 1782{
1417 GLuint name; 1783 GLuint name;
1442 1808
1443void glEndList () 1809void glEndList ()
1444 1810
1445void glCallList (int list) 1811void glCallList (int list)
1446 1812
1813

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