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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
12 15
13#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
14#include <SDL_image.h> 18#include <SDL_image.h>
15#include <SDL_mixer.h> 19#include <SDL_mixer.h>
16#include <SDL_opengl.h> 20#include <SDL_opengl.h>
17 21
18#include <glib/gmacros.h> 22#include <glib/gmacros.h>
19 23
20#include <pango/pango.h> 24#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
23 28
24#ifndef _WIN32 29#ifndef _WIN32
25# include <sys/types.h> 30# include <sys/types.h>
26# include <sys/socket.h> 31# include <sys/socket.h>
27# include <netinet/in.h> 32# include <netinet/in.h>
43#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
45 50
46#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
47 52
48#define GL_CALL(type,func,args) \ 53static struct
49 { \ 54{
50 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
51 static type fptr_; \ 56#include "glfunc.h"
52 \ 57#undef GL_FUNC
53 if (!init_) \ 58} gl;
54 { \ 59
55 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
57 } \ 62 if (gl.BlendFuncSeparate)
58 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
59 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
60 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
61 } 66 else
67 glBlendFunc (sa, da);
68}
62 69
63typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
65 72
66typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
67 74
68typedef struct cf_layout { 75typedef struct cf_layout {
69 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
70 int base_height; 79 int base_height;
71 CFClient__Font font; 80 CFClient__Font font;
72} *CFClient__Layout; 81} *CFClient__Layout;
73 82
74static CFClient__Font default_font; 83static CFClient__Font default_font;
75static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
76static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
77 86
78static void 87static void
79substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
80{ 89{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
83} 96}
84 97
85static void 98static void
86layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
87{ 100{
99static void 112static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
101{ 114{
102 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
103 116
104 *w = (*w + 3) & ~3;
105 if (!*w) *w = 1; 117 if (!*w) *w = 1;
106 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
107} 121}
108 122
109typedef uint16_t mapface; 123typedef uint16_t mapface;
110 124
111typedef struct { 125typedef struct {
399# undef const_iv 413# undef const_iv
400 }; 414 };
401 415
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
404 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
405 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
408} 431}
409 432
410int 433int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
412 435
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 457
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435 459
436 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 462
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 472
449 ++m; 473 ++m;
450 } 474 }
451} 475}
452 476
477char *
478SDL_GetError ()
479
453int 480int
454SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 482 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 485 );
486 if (RETVAL)
487 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
460 OUTPUT: 493 OUTPUT:
461 RETVAL 494 RETVAL
462 495
463void 496void
464SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
465 501
466void 502void
467SDL_PollEvent () 503SDL_PollEvent ()
468 PPCODE: 504 PPCODE:
469{ 505{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 526 break;
491 527
492 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 536 break;
499 537
500 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 546 break;
533 CODE: 573 CODE:
534#ifndef _WIN32 574#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 576#endif
537 577
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551
552void 578void
553add_font (char *file) 579add_font (char *file)
554 CODE: 580 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
556 586
557void 587void
558load_image_inline (SV *image_) 588load_image_inline (SV *image_)
559 ALIAS: 589 ALIAS:
560 load_image_file = 1 590 load_image_file = 1
644} 674}
645 675
646void 676void
647error (char *message) 677error (char *message)
648 CODE: 678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 680#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 682#endif
654 683
655void 684void
656fatal (char *message) 685fatal (char *message)
657 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 688#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 690#endif
663 exit (1); 691 exit (1);
664 692
665MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
666 694
687 default_font = self; 715 default_font = self;
688 716
689MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
690 718
691CFClient::Layout 719CFClient::Layout
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
693 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
725 rgba=1;//D
694 New (0, RETVAL, 1, struct cf_layout); 726 New (0, RETVAL, 1, struct cf_layout);
695 RETVAL->pl = pango_layout_new (context); 727
696 RETVAL->base_height = base_height; 728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.;
731 RETVAL->g = 1.;
732 RETVAL->b = 1.;
733 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 735 RETVAL->font = 0;
736
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 737 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 738 layout_update_font (RETVAL);
700 OUTPUT: 739 OUTPUT:
701 RETVAL 740 RETVAL
702 741
703void 742void
704DESTROY (CFClient::Layout self) 743DESTROY (CFClient::Layout self)
705 CODE: 744 CODE:
706 g_object_unref (self->pl); 745 g_object_unref (self->pl);
707 Safefree (self); 746 Safefree (self);
708 747
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
709void 755void
710set_text (CFClient::Layout self, SV *text_) 756set_text (CFClient::Layout self, SV *text_)
711 CODE: 757 CODE:
712{ 758{
713 STRLEN textlen; 759 STRLEN textlen;
731 CODE: 777 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 779 SvUTF8_on (RETVAL);
734 OUTPUT: 780 OUTPUT:
735 RETVAL 781 RETVAL
782
783void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
785 CODE:
786 self->r = r;
787 self->g = g;
788 self->b = b;
789 self->a = a;
736 790
737void 791void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 792set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE: 793 CODE:
740 if (self->font != font) 794 if (self->font != font)
756set_width (CFClient::Layout self, int max_width = -1) 810set_width (CFClient::Layout self, int max_width = -1)
757 CODE: 811 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 813
760void 814void
815set_indent (CFClient::Layout self, int indent)
816 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818
819void
820set_spacing (CFClient::Layout self, int spacing)
821 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823
824void
825set_ellipsise (CFClient::Layout self, int ellipsise)
826 CODE:
827 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE
832 );
833
834void
835set_single_paragraph_mode (CFClient::Layout self, int spm)
836 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838
839void
761size (CFClient::Layout self) 840size (CFClient::Layout self)
762 PPCODE: 841 PPCODE:
763{ 842{
764 int w, h; 843 int w, h;
765 844
798render (CFClient::Layout self) 877render (CFClient::Layout self)
799 PPCODE: 878 PPCODE:
800{ 879{
801 SV *retval; 880 SV *retval;
802 int w, h; 881 int w, h;
803 FT_Bitmap bitmap;
804 882
805 layout_get_pixel_size (self, &w, &h); 883 layout_get_pixel_size (self, &w, &h);
806 884
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5);
933 PUSHs (sv_2mortal (newSViv (w)));
934 PUSHs (sv_2mortal (newSViv (h)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else
940 {
941 FT_Bitmap bitmap;
942
807 retval = newSV (w * h); 943 retval = newSV (w * h);
808 SvPOK_only (retval); 944 SvPOK_only (retval);
809 SvCUR_set (retval, w * h); 945 SvCUR_set (retval, w * h);
810 946
811 bitmap.rows = h; 947 bitmap.rows = h;
812 bitmap.width = w; 948 bitmap.width = w;
813 bitmap.pitch = w; 949 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 950 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256; 951 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 953
818 memset (bitmap.buffer, 0, w * h); 954 memset (bitmap.buffer, 0, w * h);
819 955
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821 957
822 EXTEND (SP, 3); 958 EXTEND (SP, 5);
823 PUSHs (sv_2mortal (newSViv (w))); 959 PUSHs (sv_2mortal (newSViv (w)));
824 PUSHs (sv_2mortal (newSViv (h))); 960 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval)); 961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 }
826} 965}
827 966
828MODULE = CFClient PACKAGE = CFClient::Texture 967MODULE = CFClient PACKAGE = CFClient::Texture
829 968
830void 969void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 970draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
832 PROTOTYPE: $$$;$$ 971 PROTOTYPE: $$$;$$
972 ALIAS:
973 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2
833 CODE: 975 CODE:
834{ 976{
835 HV *hv = (HV *)SvRV (self); 977 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 978 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 979 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 980 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 981
841 if (items < 5) 982 if (items < 5)
842 { 983 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 984 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 985 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 986 }
846 987
988 if (ix)
989 {
990 glEnable (GL_BLEND);
991
992 if (ix == 2)
993 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
994 else
995 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
996 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
997
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
1000 }
1001
847 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1003
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1004 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1005 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1006 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1007 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1008 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1009 glEnd ();
1010
1011 if (ix)
1012 {
1013 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND);
1015 }
858} 1016}
859 1017
860MODULE = CFClient PACKAGE = CFClient::Map 1018MODULE = CFClient PACKAGE = CFClient::Map
861 1019
862CFClient::Map 1020CFClient::Map
926 tex->r = r; 1084 tex->r = r;
927 tex->g = g; 1085 tex->g = g;
928 tex->b = b; 1086 tex->b = b;
929 tex->a = a; 1087 tex->a = a;
930 } 1088 }
1089
1090 // somewhat hackish, but for textures that require it, it really
1091 // improves the look, and most others don't suffer.
1092 glBindTexture (GL_TEXTURE_2D, name);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1094 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1095 // use uglier nearest interpolation because linear suffers
1096 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1098}
932 1099
933int 1100int
934ox (CFClient::Map self) 1101ox (CFClient::Map self)
935 ALIAS: 1102 ALIAS:
936 oy = 1 1103 oy = 1
1104 x = 2
1105 y = 3
1106 w = 4
1107 h = 5
937 CODE: 1108 CODE:
938 switch (ix) 1109 switch (ix)
939 { 1110 {
940 case 0: RETVAL = self->ox; break; 1111 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1112 case 1: RETVAL = self->oy; break;
1113 case 2: RETVAL = self->x; break;
1114 case 3: RETVAL = self->y; break;
1115 case 4: RETVAL = self->w; break;
1116 case 5: RETVAL = self->h; break;
942 } 1117 }
943 OUTPUT: 1118 OUTPUT:
944 RETVAL 1119 RETVAL
945 1120
946void 1121void
1373 const_iv (GL_COLOR_MATERIAL), 1548 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1549 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1550 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1551 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1552 const_iv (GL_BLEND),
1553 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1554 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL),
1379 const_iv (GL_AND), 1559 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1560 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1561 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1562 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1563 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1564 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1565 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1567 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1568 const_iv (GL_RGBA),
1388 const_iv (GL_UNSIGNED_BYTE), 1569 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1572 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1576 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1578 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1579 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1580 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1582 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1583 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1584 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1585 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1586 const_iv (GL_TEXTURE_WRAP_T),
1587 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1588 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1589 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1590 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1591 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1592 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1593 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1594 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1598 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1605 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1622# undef const_iv
1427 }; 1623 };
1428 1624
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1627}
1432 1628
1629char *
1630gl_vendor ()
1631 CODE:
1632 RETVAL = (char *)glGetString (GL_VENDOR);
1633 OUTPUT:
1634 RETVAL
1635
1636char *
1637gl_version ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VERSION);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_extensions ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT:
1648 RETVAL
1649
1433int glGetError () 1650int glGetError ()
1434 1651
1435void glClear (int mask) 1652void glClear (int mask)
1436 1653
1437void glClearColor (float r, float g, float b, float a = 1.0) 1654void glClearColor (float r, float g, float b, float a = 1.0)
1445 1662
1446void glHint (int target, int mode) 1663void glHint (int target, int mode)
1447 1664
1448void glBlendFunc (int sfactor, int dfactor) 1665void glBlendFunc (int sfactor, int dfactor)
1449 1666
1667void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1668 CODE:
1669 gl_BlendFuncSeparate (sa, da, saa, daa);
1670
1671void glDepthMask (int flag)
1672
1450void glLogicOp (int opcode) 1673void glLogicOp (int opcode)
1451 1674
1452void glColorMask (int red, int green, int blue, int alpha) 1675void glColorMask (int red, int green, int blue, int alpha)
1453 1676
1454void glMatrixMode (int mode) 1677void glMatrixMode (int mode)
1457 1680
1458void glPopMatrix () 1681void glPopMatrix ()
1459 1682
1460void glLoadIdentity () 1683void glLoadIdentity ()
1461 1684
1462# near and far are due to microsofts buggy c compiler 1685# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687
1688# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1690
1465void glViewport (int x, int y, int width, int height) 1691void glViewport (int x, int y, int width, int height)
1466 1692
1467void glScissor (int x, int y, int width, int height) 1693void glScissor (int x, int y, int width, int height)
1482 1708
1483void glEnd () 1709void glEnd ()
1484 1710
1485void glColor (float r, float g, float b, float a = 1.0) 1711void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 1712 PROTOTYPE: @
1713 ALIAS:
1714 glColor_premultiply = 1
1487 CODE: 1715 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1716 if (ix)
1717 {
1718 r *= a;
1719 g *= a;
1720 b *= a;
1721 }
1722 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255),
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733
1734void glRasterPos (float x, float y, float z = 0.)
1735 CODE:
1736 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0);
1489 1738
1490void glVertex (float x, float y, float z = 0.) 1739void glVertex (float x, float y, float z = 0.)
1491 CODE: 1740 CODE:
1492 glVertex3f (x, y, z); 1741 glVertex3f (x, y, z);
1493 1742
1505 1754
1506void glBindTexture (int target, int name) 1755void glBindTexture (int target, int name)
1507 1756
1508void glConvolutionParameter (int target, int pname, float params) 1757void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 1758 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1759 if (gl.ConvolutionParameterf)
1760 gl.ConvolutionParameterf (target, pname, params);
1511 1761
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1762void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 1763 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1764 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 1765 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 1766
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1767void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 1768 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1769 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 1770 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 1771
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1772void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 1773
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 1775
1526void glRasterPos (int x, int y) 1776void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 1777
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 1779
1532int glGenTexture () 1780int glGenTexture ()
1533 CODE: 1781 CODE:
1560 1808
1561void glEndList () 1809void glEndList ()
1562 1810
1563void glCallList (int list) 1811void glCallList (int list)
1564 1812
1813

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