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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.179 by root, Wed Apr 11 04:32:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
52 60
53static struct 61static struct
54{ 62{
55#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 64#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 74 else
67 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
68} 76}
69 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
70typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
72 86
73typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
74 106
75typedef struct cf_layout { 107typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
79 int base_height; 110 int base_height;
80 CFClient__Font font; 111 CFPlus__Font font;
81} *CFClient__Layout; 112} *CFPlus__Layout;
82 113
83static CFClient__Font default_font; 114static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
86 117
87static void 118static void
88substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
89{ 120{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 126}
94 127
95static void 128static void
96layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
97{ 130{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
100 */ 133 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
105 138
106 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
107} 140}
108 141
109static void 142static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
111{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
113 149
114 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 152
117 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
118} 154 if (!rect.height) rect.height = 1;
119 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
120typedef uint16_t mapface; 161typedef uint16_t faceid;
121 162
122typedef struct { 163typedef struct {
123 GLint name; 164 int name;
124 int w, h; 165 int w, h;
125 float s, t; 166 float s, t;
126 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
127} maptex; 170} maptex;
128 171
129typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
130 int16_t darkness; 175 uint16_t darkness;
131 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 177} mapcell;
133 178
134typedef struct { 179typedef struct {
135 int32_t c0, c1; 180 int32_t c0, c1;
136 mapcell *col; 181 mapcell *col;
137} maprow; 182} maprow;
138 183
139typedef struct map { 184typedef struct map {
140 int x, y, w, h; 185 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 187 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 188 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 189
148 int32_t rows; 190 int32_t rows;
149 maprow *row; 191 maprow *row;
150} *CFClient__Map; 192} *CFPlus__Map;
151 193
152static char * 194static char *
153prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
154{ 196{
155 char *p; 197 char *p;
172} 214}
173 215
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
177static maprow * 239static maprow *
178map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
179{ 241{
180 if (0 > y) 242 if (0 > y)
181 { 243 {
182 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
221 283
222 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
223} 285}
224 286
225static mapcell * 287static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
227{ 289{
228 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
229} 291}
230 292
231static void 293static void
232map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
233{ 295{
234 int r; 296 int r;
235 297
236 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
245 self->row = 0; 307 self->row = 0;
246 self->rows = 0; 308 self->rows = 0;
247} 309}
248 310
249static void 311static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
251{ 313{
252 int x, y; 314 int x, y;
253 maprow *row; 315 maprow *row;
316 mapcell *cell;
254 317
255 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 319 if (y >= 0)
257 { 320 {
258 if (y >= self->rows) 321 if (y >= self->rows)
264 if (x >= row->c0) 327 if (x >= row->c0)
265 { 328 {
266 if (x >= row->c1) 329 if (x >= row->c1)
267 break; 330 break;
268 331
269 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
270 } 338 }
271 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
272} 356}
273 357
274static void 358static void
275music_finished (void) 359music_finished (void)
276{ 360{
295 ev.data2 = 0; 379 ev.data2 = 0;
296 380
297 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
298} 382}
299 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
300MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
301 406
302PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
303 408
304BOOT: 409BOOT:
305{ 410{
306 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
307 static const struct { 412 static const struct {
308 const char *name; 413 const char *name;
309 IV iv; 414 IV iv;
310 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
312 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
330 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
394 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL),
407 const_iv (KMOD_SHIFT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410# undef const_iv 524# undef const_iv
411 }; 525 };
412 526
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
416 550
417void 551void
418pango_init () 552pango_init ()
419 CODE: 553 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 554{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 558}
439 559
440int 560int
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
442 562
443void 563void
444SDL_Quit () 564SDL_Quit ()
445 565
446void 566void
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
456 576
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
459 579
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 584
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
466 590
467 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
469 593
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
522 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
523 case SDL_KEYUP: 647 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 653 break;
529 654
530 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 684 break;
560 } 685 }
561 686
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
563 } 688 }
564} 689}
565 690
566int 691int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
576Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
577 702
578void 703void
579lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
580 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
581#ifndef _WIN32 712#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
583#endif 734#endif
735}
584 736
585void 737void
586add_font (char *file) 738add_font (char *file)
587 CODE: 739 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 741
594void 742void
595load_image_inline (SV *image_) 743load_image_inline (SV *image_)
596 ALIAS: 744 ALIAS:
597 load_image_file = 1 745 load_image_file = 1
639 787
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 789
642 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
643 791
792 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 793 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
653 801
654 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
656} 804}
657 805
693 CODE: 841 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 842 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 843#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
697#endif 845#endif
698 exit (1); 846 _exit (1);
699 847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
854 _exit (retval);
855#endif
856
700MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
701 858
702CFClient::Font 859CFPlus::Font
703new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
704 CODE: 861 CODE:
705{ 862{
706 int count; 863 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 867}
711 OUTPUT: 868 OUTPUT:
712 RETVAL 869 RETVAL
713 870
714void 871void
715DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
716 CODE: 873 CODE:
717 pango_font_description_free (self); 874 pango_font_description_free (self);
718 875
719void 876void
720make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
721 CODE: 878 CODE:
722 default_font = self; 879 default_font = self;
723 880
724MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
725 882
726CFClient::Layout 883void
727new (SV *class, int rgba = 0) 884reset_glyph_cache ()
728 CODE: 885 CODE:
729#if _WIN32 886 tc_clear ();
730 //rgba = 0;//D makes text nicer, breaks TextView 887
731#endif 888CFPlus::Layout
732 rgba=1;//D 889new (SV *class)
890 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
734 892
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 894 RETVAL->r = 1.;
738 RETVAL->g = 1.; 895 RETVAL->g = 1.;
739 RETVAL->b = 1.; 896 RETVAL->b = 1.;
740 RETVAL->a = 1.; 897 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
745 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
746 OUTPUT: 903 OUTPUT:
747 RETVAL 904 RETVAL
748 905
749void 906void
750DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
751 CODE: 908 CODE:
752 g_object_unref (self->pl); 909 g_object_unref (self->pl);
753 Safefree (self); 910 Safefree (self);
754 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
755int 1002int
756is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
757 CODE: 1004 CODE:
758 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
759 OUTPUT: 1014 OUTPUT:
760 RETVAL 1015 RETVAL
761 1016
762void
763set_text (CFClient::Layout self, SV *text_)
764 CODE:
765{
766 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen);
768
769 pango_layout_set_text (self->pl, text, textlen);
770}
771
772void
773set_markup (CFClient::Layout self, SV *text_)
774 CODE:
775{
776 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen);
778
779 pango_layout_set_markup (self->pl, text, textlen);
780}
781
782SV * 1017SV *
783get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
784 CODE: 1019 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1021 sv_utf8_decode (RETVAL);
787 OUTPUT: 1022 OUTPUT:
788 RETVAL 1023 RETVAL
789 1024
790void 1025void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1027 CODE:
793 self->r = r; 1028 self->r = r;
794 self->g = g; 1029 self->g = g;
795 self->b = b; 1030 self->b = b;
796 self->a = a; 1031 self->a = a;
797 1032
798void 1033void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
800 CODE: 1035 CODE:
801 if (self->font != font) 1036 if (self->font != font)
802 { 1037 {
803 self->font = font; 1038 self->font = font;
804 layout_update_font (self); 1039 layout_update_font (self);
805 } 1040 }
806 1041
807void 1042void
808set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
809 CODE: 1044 CODE:
810 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
811 { 1046 {
812 self->base_height = base_height; 1047 self->base_height = base_height;
813 layout_update_font (self); 1048 layout_update_font (self);
814 } 1049 }
815 1050
816void 1051void
817set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
818 CODE: 1053 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1055
821void 1056void
822set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
823 CODE: 1058 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1060
826void 1061void
827set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
828 CODE: 1063 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1065
831void 1066void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
833 CODE: 1068 CODE:
834 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
839 ); 1074 );
840 1075
841void 1076void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
843 CODE: 1078 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1080
846void 1081void
847size (CFClient::Layout self) 1082size (CFPlus::Layout self)
848 PPCODE: 1083 PPCODE:
849{ 1084{
850 int w, h; 1085 int w, h;
851 1086
852 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
857} 1092}
858 1093
859int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
860xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
861 CODE: 1108 CODE:
862{ 1109{
863 int index, trailing; 1110 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1112 RETVAL = index + trailing;
866} 1113}
867 OUTPUT: 1114 OUTPUT:
868 RETVAL 1115 RETVAL
869 1116
870void 1117void
871cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
872 PPCODE: 1119 PPCODE:
873{ 1120{
874 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
876 1123
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
881} 1128}
882 1129
883void 1130void
884render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
885 PPCODE: 1132 PPCODE:
886{ 1133{
887 SV *retval; 1134 int line, x;
888 int w, h;
889 1135
890 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
891 1138
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1162 else
947 { 1163 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1166 }
972} 1167}
973 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
974MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
975 1180
976void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
979 ALIAS: 1221 ALIAS:
980 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
982 CODE: 1224 CODE:
1020 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1022 } 1264 }
1023} 1265}
1024 1266
1025MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1026 1268
1027CFClient::Map 1269CFPlus::Map
1028new (SV *class, int map_width, int map_height) 1270new (SV *class)
1029 CODE: 1271 CODE:
1030 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1273 RETVAL->x = 0;
1032 RETVAL->y = 0; 1274 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1282 RETVAL->row = 0;
1043 OUTPUT: 1283 OUTPUT:
1044 RETVAL 1284 RETVAL
1045 1285
1046void 1286void
1047DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1048 CODE: 1288 CODE:
1049{ 1289{
1050 map_clear (self); 1290 map_clear (self);
1051 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
1052 Safefree (self); 1293 Safefree (self);
1053} 1294}
1054 1295
1055void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1056clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1057 CODE: 1304 CODE:
1058 map_clear (self); 1305 map_clear (self);
1059 1306
1060void 1307void
1061set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1062 CODE: 1309 CODE:
1063{ 1310{
1064 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1312 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1313}
1072 1314
1073void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1340 CODE:
1076{ 1341{
1077 while (self->texs <= texid) 1342 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1343
1083 { 1344 {
1084 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1085 1346
1086 tex->name = name; 1347 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1364 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1366}
1106 1367
1107int 1368int
1108ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1109 ALIAS: 1370 ALIAS:
1110 oy = 1 1371 oy = 1
1111 x = 2 1372 x = 2
1112 y = 3 1373 y = 3
1113 w = 4 1374 w = 4
1124 } 1385 }
1125 OUTPUT: 1386 OUTPUT:
1126 RETVAL 1387 RETVAL
1127 1388
1128void 1389void
1129scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1130 CODE: 1391 CODE:
1131{ 1392{
1132 if (dx > 0) 1393 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1395 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1136 1397
1137 if (dy > 0) 1398 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1400 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1141 1402
1142 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1144 1405
1145 while (self->y < 0) 1406 while (self->y < 0)
1150 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1151 } 1412 }
1152} 1413}
1153 1414
1154void 1415void
1155map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1156 CODE: 1417 CODE:
1157{ 1418{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1421 mapcell *cell;
1161 int x, y, flags; 1422 int x, y, flags;
1162 1423
1163 while (data < data_end) 1424 while (data < data_end - 1)
1164 { 1425 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1166 1427
1167 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1169 1430
1170 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1171 1432
1172 if (flags & 15) 1433 if (flags & 15)
1173 { 1434 {
1174 if (cell->darkness < 0) 1435 if (!cell->darkness)
1175 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1438 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1439 }
1181 1440
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1185 1482
1186 if (flags & 4) 1483 if (flags & 4)
1187 { 1484 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1189 } 1488 }
1190 1489
1191 if (flags & 2) 1490 if (flags & 2)
1192 { 1491 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1194 } 1495 }
1195 1496
1196 if (flags & 1) 1497 if (flags & 1)
1197 { 1498 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1199 } 1502 }
1200 } 1503 }
1201 else 1504 else
1202 cell->darkness = -1; 1505 cell->darkness = 0;
1203 } 1506 }
1204} 1507}
1205 1508
1206SV * 1509SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1208 CODE: 1511 CODE:
1209{ 1512{
1210 int x1, x; 1513 int x1, x;
1211 int y1, y; 1514 int y1, y;
1212 int z; 1515 int z;
1233 { 1536 {
1234 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1235 1538
1236 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1237 { 1540 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1543 int a1 = tex.a;
1245 1544
1246 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1549 }
1252 } 1550 }
1253 1551
1254 *map++ = (r ) 1552 *map++ = (r )
1255 | (g << 8) 1553 | (g << 8)
1262} 1560}
1263 OUTPUT: 1561 OUTPUT:
1264 RETVAL 1562 RETVAL
1265 1563
1266void 1564void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1268 PPCODE: 1566 CODE:
1269{ 1567{
1270 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1271 int x, y, z; 1572 int x, y, z;
1272 int last_name; 1573 int last_name;
1273 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // full tile
1687 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1688
1689 // borders
1690 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1691 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1692 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1693 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1694
1695 // corners
1696 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1697 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1698 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1699 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1700 }
1701 }
1702 }
1703 }
1704
1705 // go through all smoothlevels, lowest to highest, then draw
1706 // this is basically counting sort
1707 {
1708 int w, b;
1709
1710 for (w = 0; w < 256 / 32; ++w)
1711 {
1712 uint32_t smask = smooth_level [w];
1713 if (smask)
1714 for (b = 0; b < 32; ++b)
1715 if (smask & (((uint32_t)1) << b))
1716 {
1717 int level = (w << 5) | b;
1718 HE *he;
1719
1720 hv_iterinit (smooth);
1721 while ((he = hv_iternext (smooth)))
1722 {
1723 smooth_key *skey = (smooth_key *)HeKEY (he);
1724 IV bits = SvIVX (HeVAL (he));
1725
1726 // bits is ___n cccc CCCC bbbb
1727 // n do not draw borders&corners
1728 // c draw these corners, but...
1729 // C ... not these
1730 // b draw these borders
1731
1732 if (!(bits & 0x1000)
1733 && skey->level == level
1734 && level >= smooth_max [skey->x][skey->y])
1735 {
1736 maptex tex = self->tex [skey->tile];
1737 int px = (((int)skey->x) - 1) * T;
1738 int py = (((int)skey->y) - 1) * T;
1739 int border = bits & 15;
1740 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1741 float dx = tex.s * .0625f; // 16 images/row
1742 float dy = tex.t * .5f ; // 2 images/column
1743
1744 // this time naively avoiding texture state changes
1745 // save gobs of state changes.
1746 if (last_name != tex.name)
1747 {
1748 if (!tex.name)
1749 continue; // smoothing not yet available
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754 }
1755
1756 if (border)
1757 {
1758 float ox = border * dx;
1759
1760 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1761 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1762 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1763 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1764 }
1765
1766 if (corner)
1767 {
1768 float ox = corner * dx;
1769
1770 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1771 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1772 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1774 }
1775 }
1776 }
1777 }
1778 }
1779 }
1780
1781 hv_clear (smooth);
1782 }
1783
1784 glEnd ();
1785
1786 glDisable (GL_TEXTURE_2D);
1787 glDisable (GL_BLEND);
1788
1789 // top layer: overlays such as the health bar
1790 for (y = 0; y < sh; y++)
1791 if (0 <= y + my && y + my < self->rows)
1792 {
1793 maprow *row = self->row + (y + my);
1794
1795 for (x = 0; x < sw; x++)
1796 if (row->c0 <= x + mx && x + mx < row->c1)
1797 {
1798 mapcell *cell = row->col + (x + mx - row->c0);
1799
1800 int px = x * T;
1801 int py = y * T;
1802
1803 if (cell->stat_hp)
1804 {
1805 int width = cell->stat_width * T;
1806 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1807
1808 glColor3ub (0, 0, 0);
1809 glRectf (px + 1, py - thick - 2,
1810 px + width - 1, py);
1811
1812 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1813 glRectf (px + 2,
1814 py - thick - 1,
1815 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1816 }
1817 }
1818 }
1819}
1820
1821void
1822draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1823 CODE:
1824{
1825 static float color[16][3] = {
1826 { 0.00F, 0.00F, 0.00F },
1827 { 1.00F, 1.00F, 1.00F },
1828 { 0.00F, 0.00F, 0.55F },
1829 { 1.00F, 0.00F, 0.00F },
1830
1831 { 1.00F, 0.54F, 0.00F },
1832 { 0.11F, 0.56F, 1.00F },
1833 { 0.93F, 0.46F, 0.00F },
1834 { 0.18F, 0.54F, 0.34F },
1835
1836 { 0.56F, 0.73F, 0.56F },
1837 { 0.80F, 0.80F, 0.80F },
1838 { 0.55F, 0.41F, 0.13F },
1839 { 0.99F, 0.77F, 0.26F },
1840
1841 { 0.74F, 0.65F, 0.41F },
1842
1843 { 0.00F, 1.00F, 1.00F },
1844 { 1.00F, 0.00F, 1.00F },
1845 { 1.00F, 1.00F, 0.00F },
1846 };
1847
1848 int x, y;
1849
1850 glEnable (GL_TEXTURE_2D);
1851 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1852 glEnable (GL_BLEND);
1853 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1854 glBegin (GL_QUADS);
1855
1856 for (y = 0; y < h; y++)
1857 for (x = 0; x < w; x++)
1858 {
1859 unsigned char m = data [x + y * w];
1860
1861 if (m)
1862 {
1863 float *c = color [m & 15];
1864
1865 float tx1 = m & 0x40 ? 0.5 : 0.;
1866 float tx2 = tx1 + 0.5;
1867
1868 glColor4f (c[0], c[1], c[2], 0.75);
1869 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1870 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1871 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1872 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1873 }
1874 }
1875
1876 glEnd ();
1877 glDisable (GL_BLEND);
1878 glDisable (GL_TEXTURE_2D);
1879}
1880
1881void
1882fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1883 PPCODE:
1884{
1885 int x, y;
1274 int sw4 = (sw + 3) & ~3; 1886 int sw4 = (sw + 3) & ~3;
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1887 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1888 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1277 1889
1278 memset (darkness, 255, sw4 * sh); 1890 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 1891 SvPOK_only (darkness_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 1892 SvCUR_set (darkness_sv, sw4 * sh);
1281 1893
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 1894 mx += self->x;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 1895 my += self->y;
1284 1896
1285 /*
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
1309 { 1899 {
1310 maprow *row = self->row + (y + vy); 1900 maprow *row = self->row + (y + my);
1311 1901
1312 for (x = 0; x < sw; x++) 1902 for (x = 0; x < sw; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 1903 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 1904 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 1905 mapcell *cell = row->col + (x + mx - row->c0);
1316 1906
1317 darkness[y * sw4 + x] = cell->darkness < 0 1907 darkness[y * sw4 + x] = cell->darkness
1908 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 1909 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 1910 }
1344 } 1911 }
1345
1346 glEnd ();
1347
1348 glDisable (GL_TEXTURE_2D);
1349 glDisable (GL_BLEND);
1350 1912
1351 EXTEND (SP, 3); 1913 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 1914 PUSHs (sv_2mortal (newSViv (sw4)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 1915 PUSHs (sv_2mortal (newSViv (sh)));
1354 PUSHs (darkness_sv); 1916 PUSHs (darkness_sv);
1355} 1917}
1356 1918
1357SV * 1919SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1920get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1359 CODE: 1921 CODE:
1360{ 1922{
1361 int x, y, x1, y1; 1923 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 1924 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1925 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 1950 if (row && row->c0 <= x && x < row->c1)
1389 { 1951 {
1390 mapcell *cell = row->col + (x - row->c0); 1952 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 1953 uint8_t flags = 0;
1392 1954
1393 if (cell->face [0]) flags |= 1; 1955 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 1956 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 1957 if (cell->tile [2]) flags |= 4;
1396 1958
1397 *data++ = flags; 1959 *data++ = flags;
1398 1960
1399 if (flags & 1) 1961 if (flags & 1)
1400 { 1962 {
1963 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 1964 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 1965 *data++ = tile;
1403 } 1966 }
1404 1967
1405 if (flags & 2) 1968 if (flags & 2)
1406 { 1969 {
1970 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 1971 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 1972 *data++ = tile;
1409 } 1973 }
1410 1974
1411 if (flags & 4) 1975 if (flags & 4)
1412 { 1976 {
1977 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 1978 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 1979 *data++ = tile;
1415 } 1980 }
1416 } 1981 }
1417 else 1982 else
1418 *data++ = 0; 1983 *data++ = 0;
1419 } 1984 }
1425} 1990}
1426 OUTPUT: 1991 OUTPUT:
1427 RETVAL 1992 RETVAL
1428 1993
1429void 1994void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1995set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE: 1996 PPCODE:
1432{ 1997{
1433 int x, y, z; 1998 int x, y, z;
1434 int w, h; 1999 int w, h;
1435 int x1, y1; 2000 int x1, y1;
1459 { 2024 {
1460 uint8_t flags = *data++; 2025 uint8_t flags = *data++;
1461 2026
1462 if (flags) 2027 if (flags)
1463 { 2028 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2029 mapcell *cell = row_get_cell (row, x);
2030 tileid tile[3] = { 0, 0, 0 };
1467 2031
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2032 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2033 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2034 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2035
1472 if (cell->darkness <= 0) 2036 if (cell->darkness == 0)
1473 { 2037 {
1474 cell->darkness = -1; 2038 cell->darkness = 0;
1475 2039
1476 for (z = 0; z <= 2; z++) 2040 for (z = 0; z <= 2; z++)
1477 { 2041 {
1478 cell->face[z] = face[z]; 2042 tileid t = tile [z];
1479 2043
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2044 if (t >= self->texs || (t && !self->tex [t].name))
2045 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2046 XPUSHs (sv_2mortal (newSViv (t)));
2047 need_texid (self, t);
2048 }
2049
2050 cell->tile [z] = t;
1482 } 2051 }
1483 } 2052 }
1484 } 2053 }
1485 } 2054 }
1486 } 2055 }
1487} 2056}
1488 2057
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2058MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1490 2059
1491CFClient::MixChunk 2060CFPlus::MixChunk
1492new_from_file (SV *class, char *path) 2061new_from_file (SV *class, char *path)
1493 CODE: 2062 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2063 RETVAL = Mix_LoadWAV (path);
1495 OUTPUT: 2064 OUTPUT:
1496 RETVAL 2065 RETVAL
1497 2066
1498void 2067void
1499DESTROY (CFClient::MixChunk self) 2068DESTROY (CFPlus::MixChunk self)
1500 CODE: 2069 CODE:
1501 Mix_FreeChunk (self); 2070 Mix_FreeChunk (self);
1502 2071
1503int 2072int
1504volume (CFClient::MixChunk self, int volume = -1) 2073volume (CFPlus::MixChunk self, int volume = -1)
1505 CODE: 2074 CODE:
1506 RETVAL = Mix_VolumeChunk (self, volume); 2075 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2076 OUTPUT:
1508 RETVAL 2077 RETVAL
1509 2078
1510int 2079int
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2080play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2081 CODE:
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2082 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1514 OUTPUT: 2083 OUTPUT:
1515 RETVAL 2084 RETVAL
1516 2085
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2086MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1518 2087
1519int 2088int
1520volume (int volume = -1) 2089volume (int volume = -1)
1521 CODE: 2090 CODE:
1522 RETVAL = Mix_VolumeMusic (volume); 2091 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2092 OUTPUT:
1524 RETVAL 2093 RETVAL
1525 2094
1526CFClient::MixMusic 2095CFPlus::MixMusic
1527new_from_file (SV *class, char *path) 2096new_from_file (SV *class, char *path)
1528 CODE: 2097 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2098 RETVAL = Mix_LoadMUS (path);
1530 OUTPUT: 2099 OUTPUT:
1531 RETVAL 2100 RETVAL
1532 2101
1533void 2102void
1534DESTROY (CFClient::MixMusic self) 2103DESTROY (CFPlus::MixMusic self)
1535 CODE: 2104 CODE:
1536 Mix_FreeMusic (self); 2105 Mix_FreeMusic (self);
1537 2106
1538int 2107int
1539play (CFClient::MixMusic self, int loops = -1) 2108play (CFPlus::MixMusic self, int loops = -1)
1540 CODE: 2109 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2110 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2111 OUTPUT:
1543 RETVAL 2112 RETVAL
1544 2113
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2114MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1546 2115
1547BOOT: 2116BOOT:
1548{ 2117{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2118 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1550 static const struct { 2119 static const struct {
1551 const char *name; 2120 const char *name;
1552 IV iv; 2121 IV iv;
1553 } *civ, const_iv[] = { 2122 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2123# define const_iv(name) { # name, (IV)name }
1561 const_iv (GL_SCISSOR_TEST), 2130 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2131 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2132 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2133 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2134 const_iv (GL_RESCALE_NORMAL),
2135 const_iv (GL_FRONT),
2136 const_iv (GL_BACK),
1566 const_iv (GL_AND), 2137 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2138 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2139 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2140 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2141 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2142 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2143 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2144 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2145 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2146 const_iv (GL_RGBA),
2147 const_iv (GL_RGBA4),
2148 const_iv (GL_RGBA8),
2149 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2150 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2151 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2152 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2153 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2154 const_iv (GL_INTENSITY),
1612 const_iv (GL_SEPARABLE_2D), 2186 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2187 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2188 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2189 const_iv (GL_CONSTANT_BORDER),
1616 const_iv (GL_LINES), 2190 const_iv (GL_LINES),
2191 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2192 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2193 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2194 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2195 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2196 const_iv (GL_TRIANGLE_STRIP),
1654 OUTPUT: 2229 OUTPUT:
1655 RETVAL 2230 RETVAL
1656 2231
1657int glGetError () 2232int glGetError ()
1658 2233
2234void glFinish ()
2235
1659void glClear (int mask) 2236void glClear (int mask)
1660 2237
1661void glClearColor (float r, float g, float b, float a = 1.0) 2238void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2239 PROTOTYPE: @
1663 2240
1686void glPushMatrix () 2263void glPushMatrix ()
1687 2264
1688void glPopMatrix () 2265void glPopMatrix ()
1689 2266
1690void glLoadIdentity () 2267void glLoadIdentity ()
2268
2269void glDrawBuffer (int buffer)
2270
2271void glReadBuffer (int buffer)
1691 2272
1692# near_ and far_ are due to microsofts buggy "c" compiler 2273# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2274void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2275
1695# near_ and far_ are due to microsofts buggy "c" compiler 2276# near_ and far_ are due to microsofts buggy "c" compiler
1725 r *= a; 2306 r *= a;
1726 g *= a; 2307 g *= a;
1727 b *= a; 2308 b *= a;
1728 } 2309 }
1729 // microsoft visual "c" rounds instead of truncating... 2310 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2311 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734 2312
1735void glInterleavedArrays (int format, int stride, char *data) 2313void glInterleavedArrays (int format, int stride, char *data)
1736 2314
1737void glDrawElements (int mode, int count, int type, char *indices) 2315void glDrawElements (int mode, int count, int type, char *indices)
1738 2316
1815 2393
1816void glEndList () 2394void glEndList ()
1817 2395
1818void glCallList (int list) 2396void glCallList (int list)
1819 2397
1820

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