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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 31
16#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
17#include <SDL_endian.h> 34#include <SDL_endian.h>
18#include <SDL_image.h> 35#include <SDL_image.h>
19#include <SDL_mixer.h> 36#include <SDL_mixer.h>
20#include <SDL_opengl.h> 37#include <SDL_opengl.h>
21 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
22#include <glib/gmacros.h> 42#include <glib/gmacros.h>
23 43
24#include <pango/pango.h> 44#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 45
29#ifndef _WIN32 46#ifndef _WIN32
30# include <sys/types.h> 47# include <sys/types.h>
31# include <sys/socket.h> 48# include <sys/socket.h>
32# include <netinet/in.h> 49# include <netinet/in.h>
33# include <netinet/tcp.h> 50# include <netinet/tcp.h>
34# include <inttypes.h> 51# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 52#endif
43 53
44#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 55
46#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
47 57
48#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
50 60
51#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
52 70
53static struct 71static struct
54{ 72{
55#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 74#include "glfunc.h"
57#undef GL_FUNC 75#undef GL_FUNC
58} gl; 76} gl;
59 77
78static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 80{
62 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 85 else
67 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
68} 87}
69 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
72 123
73typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
74 143
75typedef struct cf_layout { 144typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
79 int base_height; 147 int base_height;
80 CFClient__Font font; 148 CFPlus__Font font;
81} *CFClient__Layout; 149} *CFPlus__Layout;
82 150
83static CFClient__Font default_font; 151static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
86 154
87static void 155static void
88substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
89{ 157{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 163}
94 164
95static void 165static void
96layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
97{ 167{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
100 */ 170 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
105 175
106 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
107} 177}
108 178
109static void 179static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
111{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
113 186
114 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 189
117 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
118} 191 if (!rect.height) rect.height = 1;
119 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
120typedef uint16_t mapface; 198typedef uint16_t faceid;
121 199
122typedef struct { 200typedef struct {
123 GLint name; 201 int name;
124 int w, h; 202 int w, h;
125 float s, t; 203 float s, t;
126 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
127} maptex; 207} maptex;
128 208
129typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
130 int16_t darkness; 212 uint16_t darkness;
131 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 214} mapcell;
133 215
134typedef struct { 216typedef struct {
135 int32_t c0, c1; 217 int32_t c0, c1;
136 mapcell *col; 218 mapcell *col;
137} maprow; 219} maprow;
138 220
139typedef struct map { 221typedef struct map {
140 int x, y, w, h; 222 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 224 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 225 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 226
148 int32_t rows; 227 int32_t rows;
149 maprow *row; 228 maprow *row;
150} *CFClient__Map; 229} *CFPlus__Map;
151 230
152static char * 231static char *
153prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
154{ 233{
155 char *p; 234 char *p;
172} 251}
173 252
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
177static maprow * 276static maprow *
178map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
179{ 278{
180 if (0 > y) 279 if (0 > y)
181 { 280 {
182 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
221 320
222 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
223} 322}
224 323
225static mapcell * 324static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
227{ 326{
228 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
229} 328}
230 329
231static void 330static void
232map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
233{ 332{
234 int r; 333 int r;
235 334
236 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
245 self->row = 0; 344 self->row = 0;
246 self->rows = 0; 345 self->rows = 0;
247} 346}
248 347
249static void 348static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
251{ 350{
252 int x, y; 351 int x, y;
253 maprow *row; 352 maprow *row;
353 mapcell *cell;
254 354
255 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 356 if (y >= 0)
257 { 357 {
258 if (y >= self->rows) 358 if (y >= self->rows)
264 if (x >= row->c0) 364 if (x >= row->c0)
265 { 365 {
266 if (x >= row->c1) 366 if (x >= row->c1)
267 break; 367 break;
268 368
269 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
270 } 375 }
271 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
272} 393}
273 394
274static void 395static void
275music_finished (void) 396music_finished (void)
276{ 397{
295 ev.data2 = 0; 416 ev.data2 = 0;
296 417
297 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
298} 419}
299 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
300MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
301 486
302PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
303 488
304BOOT: 489BOOT:
305{ 490{
306 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
307 static const struct { 492 static const struct {
308 const char *name; 493 const char *name;
309 IV iv; 494 IV iv;
310 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
312 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
330 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
394 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL),
407 const_iv (KMOD_SHIFT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410# undef const_iv 604# undef const_iv
411 }; 605 };
412 606
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
416 630
417void 631void
418pango_init () 632pango_init ()
419 CODE: 633 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 634{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 638}
639
640char *
641SDL_GetError ()
439 642
440int 643int
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
442 645
443void 646void
444SDL_Quit () 647SDL_Quit ()
445 648
446void 649void
447SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
448 PPCODE: 651 PPCODE:
449{ 652{
450 SDL_Rect **m; 653 SDL_Rect **m;
451 654
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 659
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 662
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 667
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 669#if SDL_VERSION_ATLEAST(1,2,10)
467 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
469 673
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 675
472 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
473 while (*m) 677 while (*m)
474 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
475 AV *av = newAV (); 681 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
479 688
480 ++m; 689 ++m;
481 } 690 }
482} 691}
483 692
484char *
485SDL_GetError ()
486
487int 693int
488SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
490 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 707 );
708
493 if (RETVAL) 709 if (RETVAL)
494 { 710 {
711 av_clear (texture_av);
712
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 715#include "glfunc.h"
498# undef GL_FUNC 716#undef GL_FUNC
499 } 717 }
718}
500 OUTPUT: 719 OUTPUT:
501 RETVAL 720 RETVAL
502 721
503void 722void
504SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
505 724
506char * 725char *
507SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
508 727
728int
729SDL_GetAppState ()
730
509void 731void
510SDL_PollEvent () 732poll_events ()
511 PPCODE: 733 PPCODE:
512{ 734{
513 SDL_Event ev; 735 SDL_Event ev;
514 736
515 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 739 {
517 HV *hv = newHV (); 740 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 742
520 switch (ev.type) 743 switch (ev.type)
522 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
523 case SDL_KEYUP: 746 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 752 break;
529 753
530 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 757 break;
534 758
535 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
543 break; 785 break;
544 786
545 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 801 break;
560 } 802 }
561 803
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
563 } 805 }
564} 806}
565 807
566int 808int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
568 POSTCALL: 810 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
571 813
572void 814void
573Mix_CloseAudio () 815Mix_CloseAudio ()
574 816
575int 817int
576Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
577 819
820const char *
821Mix_GetError ()
822
578void 823void
579lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
580 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
581#ifndef _WIN32 832#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
583#endif 854#endif
855}
584 856
585void 857void
586add_font (char *file) 858add_font (char *file)
587 CODE: 859 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 861
594void 862void
595load_image_inline (SV *image_) 863load_image_inline (SV *image_)
596 ALIAS: 864 ALIAS:
597 load_image_file = 1 865 load_image_file = 1
600 STRLEN image_len; 868 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
607 875
608 if (!rw) 876 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
610 878
639 907
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 909
642 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
643 911
912 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 913 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
653 921
654 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
656} 924}
657 925
693 CODE: 961 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 962 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 963#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
697#endif 965#endif
698 exit (1); 966 _exit (1);
699 967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
974 _exit (retval);
975#endif
976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
700MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
701 987
702CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
703new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
704 CODE: 992 CODE:
705{ 993{
706 int count; 994 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 998}
711 OUTPUT: 999 OUTPUT:
712 RETVAL 1000 RETVAL
713 1001
714void 1002void
715DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
716 CODE: 1004 CODE:
717 pango_font_description_free (self); 1005 pango_font_description_free (self);
718 1006
719void 1007void
720make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
721 CODE: 1010 CODE:
722 default_font = self; 1011 default_font = self;
723 1012
724MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
725 1014
726CFClient::Layout 1015PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
728 CODE: 1020 CODE:
729#if _WIN32 1021 tc_clear ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1022
731#endif 1023CFPlus::Layout
732 rgba=1;//D 1024new (SV *class)
1025 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
734 1027
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
745 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
746 OUTPUT: 1038 OUTPUT:
747 RETVAL 1039 RETVAL
748 1040
749void 1041void
750DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
751 CODE: 1043 CODE:
752 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
753 Safefree (self); 1045 Safefree (self);
754 1046
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
762void 1047void
763set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
764 CODE: 1049 CODE:
765{ 1050{
766 STRLEN textlen; 1051 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
768 1053
769 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
770} 1055}
771 1056
772void 1057void
773set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
774 CODE: 1059 CODE:
775{ 1060{
776 STRLEN textlen; 1061 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
778 1063
779 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
780} 1065}
781 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
782SV * 1152SV *
783get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
784 CODE: 1154 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
787 OUTPUT: 1157 OUTPUT:
788 RETVAL 1158 RETVAL
789 1159
790void 1160void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1162 CODE:
793 self->r = r; 1163 self->r = r;
794 self->g = g; 1164 self->g = g;
795 self->b = b; 1165 self->b = b;
796 self->a = a; 1166 self->a = a;
797 1167
798void 1168void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
800 CODE: 1170 CODE:
801 if (self->font != font) 1171 if (self->font != font)
802 { 1172 {
803 self->font = font; 1173 self->font = font;
804 layout_update_font (self); 1174 layout_update_font (self);
805 } 1175 }
806 1176
807void 1177void
808set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
809 CODE: 1179 CODE:
810 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
811 { 1181 {
812 self->base_height = base_height; 1182 self->base_height = base_height;
813 layout_update_font (self); 1183 layout_update_font (self);
814 } 1184 }
815 1185
816void 1186void
817set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
818 CODE: 1188 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1190
821void 1191void
822set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
823 CODE: 1193 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1195
826void 1196void
827set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
828 CODE: 1198 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1200
831void 1201void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
833 CODE: 1203 CODE:
834 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
839 ); 1209 );
840 1210
841void 1211void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
843 CODE: 1213 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1215
846void 1216void
847size (CFClient::Layout self) 1217size (CFPlus::Layout self)
848 PPCODE: 1218 PPCODE:
849{ 1219{
850 int w, h; 1220 int w, h;
851 1221
852 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
857} 1227}
858 1228
859int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
860xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
861 CODE: 1243 CODE:
862{ 1244{
863 int index, trailing; 1245 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1247 RETVAL = index + trailing;
866} 1248}
867 OUTPUT: 1249 OUTPUT:
868 RETVAL 1250 RETVAL
869 1251
870void 1252void
871cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
872 PPCODE: 1254 PPCODE:
873{ 1255{
874 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
876 1258
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
881} 1263}
882 1264
883void 1265void
884render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
885 PPCODE: 1267 PPCODE:
886{ 1268{
887 SV *retval; 1269 int line, x;
888 int w, h;
889 1270
890 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
891 1273
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1297 else
947 { 1298 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1301 }
972} 1302}
973 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
974MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
975 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
976void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
979 ALIAS: 1345 ALIAS:
980 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
982 CODE: 1348 CODE:
983{ 1349{
984 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
988 1357
989 if (items < 5) 1358 if (items < 5)
990 { 1359 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1022 } 1391 }
1023} 1392}
1024 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1025MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1026 1406
1027CFClient::Map 1407PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1029 CODE: 1411 CODE:
1030 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1413 RETVAL->x = 0;
1032 RETVAL->y = 0; 1414 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1422 RETVAL->row = 0;
1043 OUTPUT: 1423 OUTPUT:
1044 RETVAL 1424 RETVAL
1045 1425
1046void 1426void
1047DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1048 CODE: 1428 CODE:
1049{ 1429{
1050 map_clear (self); 1430 map_clear (self);
1051 Safefree (self->face); 1431 Safefree (self->face2tile);
1432 Safefree (self->tex);
1052 Safefree (self); 1433 Safefree (self);
1053} 1434}
1054 1435
1055void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1056clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1057 CODE: 1444 CODE:
1058 map_clear (self); 1445 map_clear (self);
1059 1446
1060void 1447void
1061set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1062 CODE: 1449 CODE:
1063{ 1450{
1064 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1452 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1453}
1072 1454
1073void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1480 CODE:
1076{ 1481{
1077 while (self->texs <= texid) 1482 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1483
1083 { 1484 {
1084 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1085 1486
1086 tex->name = name; 1487 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1506}
1106 1507
1107int 1508int
1108ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1109 ALIAS: 1510 ALIAS:
1110 oy = 1 1511 oy = 1
1111 x = 2 1512 x = 2
1112 y = 3 1513 y = 3
1113 w = 4 1514 w = 4
1124 } 1525 }
1125 OUTPUT: 1526 OUTPUT:
1126 RETVAL 1527 RETVAL
1127 1528
1128void 1529void
1129scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1130 CODE: 1531 CODE:
1131{ 1532{
1132 if (dx > 0) 1533 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1535 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1537
1137 if (dy > 0) 1538 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1540 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1542
1142 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1144 1545
1145 while (self->y < 0) 1546 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1151 } 1552 }
1152} 1553}
1153 1554
1154void 1555SV *
1155map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1156 CODE: 1557 CODE:
1157{ 1558{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1561 mapcell *cell;
1161 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1162 1565
1163 while (data < data_end) 1566 while (data < data_end - 1)
1164 { 1567 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1166 1569
1167 x = ((flags >> 10) & 63) + self->x; 1570 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1571 y = self->y + ((flags >> 4) & 63);
1169 1572
1170 cell = map_get_cell (self, x, y); 1573 cell = map_get_cell (self, x, y);
1171 1574
1172 if (flags & 15) 1575 if (flags & 15)
1173 { 1576 {
1174 if (cell->darkness < 0) 1577 if (!cell->darkness)
1175 { 1578 {
1579 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1580 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1581 }
1181 1582
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1583 //TODO: don't trust server data to be in-range(!)
1185 1584
1186 if (flags & 4) 1585 if (flags & 8)
1187 { 1586 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1587 if (extmap)
1588 {
1589 uint8_t ext, cmd;
1590
1591 do
1592 {
1593 ext = *data++;
1594 cmd = ext & 0x3f;
1595
1596 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health
1599 {
1600 cell->stat_width = 1;
1601 cell->stat_hp = *data++;
1602 }
1603 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47)
1606 {
1607 if (*data == 4)
1608 ; // decode player count
1609
1610 data += *data + 1;
1611 }
1612 else if (cmd == 8) // cell flags
1613 cell->flags = *data++;
1614 else if (ext & 0x40) // unknown, multibyte => skip
1615 data += *data + 1;
1616 else
1617 data++;
1618 }
1619 while (ext & 0x80);
1620 }
1621 else
1622 cell->darkness = *data++ + 1;
1189 } 1623 }
1190 1624
1625 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1626 if (flags & (4 >> z))
1192 { 1627 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1629 need_facenum (self, face);
1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1194 } 1645 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1646 }
1201 else 1647 else
1202 cell->darkness = -1; 1648 cell->darkness = 0;
1203 } 1649 }
1204} 1650}
1651 OUTPUT:
1652 RETVAL
1205 1653
1206SV * 1654SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1208 CODE: 1656 CODE:
1209{ 1657{
1210 int x1, x; 1658 int x1, x;
1211 int y1, y; 1659 int y1, y;
1212 int z; 1660 int z;
1233 { 1681 {
1234 mapcell *cell = row->col + (x - row->c0); 1682 mapcell *cell = row->col + (x - row->c0);
1235 1683
1236 for (z = 0; z <= 0; z++) 1684 for (z = 0; z <= 0; z++)
1237 { 1685 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1686 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1687 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1688 int a1 = tex.a;
1245 1689
1246 r = (r * a0 + tex.r * a1) / 255; 1690 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1691 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1692 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1693 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1694 }
1252 } 1695 }
1253 1696
1254 *map++ = (r ) 1697 *map++ = (r )
1255 | (g << 8) 1698 | (g << 8)
1262} 1705}
1263 OUTPUT: 1706 OUTPUT:
1264 RETVAL 1707 RETVAL
1265 1708
1266void 1709void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1268 PPCODE: 1711 CODE:
1269{ 1712{
1270 int vx, vy; 1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1716 smooth_key skey;
1271 int x, y, z; 1717 int x, y, z;
1272 int last_name; 1718 int last_name;
1273 mapface face;
1274 int sw4 = (sw + 3) & ~3;
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1277 1719
1278 memset (darkness, 255, sw4 * sh); 1720 // thats current max. sorry.
1279 SvPOK_only (darkness_sv); 1721 if (sw > 255) sw = 255;
1280 SvCUR_set (darkness_sv, sw4 * sh); 1722 if (sh > 255) sh = 255;
1281 1723
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 1724 // clear key, in case of extra padding
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 1725 memset (&skey, 0, sizeof (skey));
1284
1285 /*
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294 1726
1295 glColor4ub (255, 255, 255, 255); 1727 glColor4ub (255, 255, 255, 255);
1296 1728
1729 glEnable (GL_BLEND);
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301 1733
1302 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1303 1735
1304 last_name = 0; 1736 last_name = -1;
1305 1737
1738 mx += self->x;
1739 my += self->y;
1740
1741 // first pass: determine smooth_max
1742 // rather ugly, if you ask me
1743 // could also be stored inside mapcell and updated on change
1744 memset (smooth_max, 0, sizeof (smooth_max));
1745
1746 for (y = 0; y < sh; y++)
1747 if (0 <= y + my && y + my < self->rows)
1748 {
1749 maprow *row = self->row + (y + my);
1750
1751 for (x = 0; x < sw; x++)
1752 if (row->c0 <= x + mx && x + mx < row->c1)
1753 {
1754 mapcell *cell = row->col + (x + mx - row->c0);
1755
1756 smooth_max[x + 1][y + 1] =
1757 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel));
1760 }
1761 }
1762
1306 for (z = 0; z < 3; z++) 1763 for (z = 0; z <= 2; z++)
1764 {
1765 memset (smooth_level, 0, sizeof (smooth_level));
1766
1307 for (y = 0; y < sh; y++) 1767 for (y = 0; y < sh; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 1768 if (0 <= y + my && y + my < self->rows)
1309 { 1769 {
1310 maprow *row = self->row + (y + vy); 1770 maprow *row = self->row + (y + my);
1311 1771
1312 for (x = 0; x < sw; x++) 1772 for (x = 0; x < sw; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 1773 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 1774 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 1775 mapcell *cell = row->col + (x + mx - row->c0);
1316
1317 darkness[y * sw4 + x] = cell->darkness < 0
1318 ? 255 - FOW_DARKNESS
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z]; 1776 tileid tile = cell->tile [z];
1322 1777
1323 if (face) 1778 if (tile)
1779 {
1780 maptex tex = self->tex [tile];
1781 int px, py;
1782
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name)
1786 {
1787 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1324 { 1875 {
1325 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1326 1878
1327 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1328 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1329
1330 if (last_name != tex.name)
1331 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 continue; // smoothing not yet available
1903
1332 glEnd (); 1904 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name); 1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1335 glBegin (GL_QUADS); 1906 glBegin (GL_QUADS);
1907 }
1908
1909 if (border)
1910 {
1911 float ox = border * dx;
1912
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1917 }
1918
1919 if (corner)
1920 {
1921 float ox = corner * dx;
1922
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1927 }
1928 }
1336 } 1929 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 } 1930 }
1343 }
1344 } 1931 }
1932 }
1933
1934 hv_clear (smooth);
1935 }
1345 1936
1346 glEnd (); 1937 glEnd ();
1347 1938
1348 glDisable (GL_TEXTURE_2D); 1939 glDisable (GL_TEXTURE_2D);
1349 glDisable (GL_BLEND); 1940 glDisable (GL_BLEND);
1350 1941
1942 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 int px = x * T;
1954 int py = y * T;
1955
1956 if (cell->stat_hp)
1957 {
1958 int width = cell->stat_width * T;
1959 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1960
1961 glColor3ub (0, 0, 0);
1962 glRectf (px + 1, py - thick - 2,
1963 px + width - 1, py);
1964
1965 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1966 glRectf (px + 2,
1967 py - thick - 1,
1968 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1969 }
1970 }
1971 }
1972}
1973
1974void
1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1976 CODE:
1977{
1978 static float color[16][3] = {
1979 { 0.00F, 0.00F, 0.00F },
1980 { 1.00F, 1.00F, 1.00F },
1981 { 0.00F, 0.00F, 0.55F },
1982 { 1.00F, 0.00F, 0.00F },
1983
1984 { 1.00F, 0.54F, 0.00F },
1985 { 0.11F, 0.56F, 1.00F },
1986 { 0.93F, 0.46F, 0.00F },
1987 { 0.18F, 0.54F, 0.34F },
1988
1989 { 0.56F, 0.73F, 0.56F },
1990 { 0.80F, 0.80F, 0.80F },
1991 { 0.55F, 0.41F, 0.13F },
1992 { 0.99F, 0.77F, 0.26F },
1993
1994 { 0.74F, 0.65F, 0.41F },
1995
1996 { 0.00F, 1.00F, 1.00F },
1997 { 1.00F, 0.00F, 1.00F },
1998 { 1.00F, 1.00F, 0.00F },
1999 };
2000
2001 int x, y;
2002
2003 glEnable (GL_TEXTURE_2D);
2004 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2005 glEnable (GL_BLEND);
2006 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2007 glBegin (GL_QUADS);
2008
2009 for (y = 0; y < h; y++)
2010 for (x = 0; x < w; x++)
2011 {
2012 unsigned char m = data [x + y * w];
2013
2014 if (m)
2015 {
2016 float *c = color [m & 15];
2017
2018 float tx1 = m & 0x40 ? 0.5 : 0.;
2019 float tx2 = tx1 + 0.5;
2020
2021 glColor4f (c[0], c[1], c[2], 0.75);
2022 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2023 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2024 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2025 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2026 }
2027 }
2028
2029 glEnd ();
2030 glDisable (GL_BLEND);
2031 glDisable (GL_TEXTURE_2D);
2032}
2033
2034void
2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2036 PPCODE:
2037{
2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2046
2047 SvPOK_only (darkness3_sv);
2048 SvCUR_set (darkness3_sv, sw34 * sh3);
2049
2050 mx += self->x - 1;
2051 my += self->y - 1;
2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
2055 for (y = 0; y < sh1; y++)
2056 if (0 <= y + my && y + my < self->rows)
2057 {
2058 maprow *row = self->row + (y + my);
2059
2060 for (x = 0; x < sw1; x++)
2061 if (row->c0 <= x + mx && x + mx < row->c1)
2062 {
2063 mapcell *cell = row->col + (x + mx - row->c0);
2064
2065 darkness1 [y * sw1 + x] = cell->darkness
2066 ? 255 - (cell->darkness - 1)
2067 : 255 - FOW_DARKNESS;
2068 }
2069 }
2070
2071 for (y = 0; y < sh; ++y)
2072 for (x = 0; x < sw; ++x)
2073 {
2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2083
2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2085 uint8_t r21 = d21;
2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2087
2088 uint8_t r12 = d12;
2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2091
2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2095
2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2105 }
2106
2107 free (darkness1);
2108
1351 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
1355} 2113}
1356 2114
1357SV * 2115SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1359 CODE: 2117 CODE:
1360{ 2118{
1361 int x, y, x1, y1; 2119 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2120 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2121 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2146 if (row && row->c0 <= x && x < row->c1)
1389 { 2147 {
1390 mapcell *cell = row->col + (x - row->c0); 2148 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2149 uint8_t flags = 0;
1392 2150
1393 if (cell->face [0]) flags |= 1; 2151 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2152 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2153 if (cell->tile [2]) flags |= 4;
1396 2154
1397 *data++ = flags; 2155 *data++ = flags;
1398 2156
1399 if (flags & 1) 2157 if (flags & 1)
1400 { 2158 {
2159 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2160 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2161 *data++ = tile;
1403 } 2162 }
1404 2163
1405 if (flags & 2) 2164 if (flags & 2)
1406 { 2165 {
2166 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2167 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2168 *data++ = tile;
1409 } 2169 }
1410 2170
1411 if (flags & 4) 2171 if (flags & 4)
1412 { 2172 {
2173 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2174 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2175 *data++ = tile;
1415 } 2176 }
1416 } 2177 }
1417 else 2178 else
1418 *data++ = 0; 2179 *data++ = 0;
1419 } 2180 }
1425} 2186}
1426 OUTPUT: 2187 OUTPUT:
1427 RETVAL 2188 RETVAL
1428 2189
1429void 2190void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE: 2192 PPCODE:
1432{ 2193{
1433 int x, y, z; 2194 int x, y, z;
1434 int w, h; 2195 int w, h;
1435 int x1, y1; 2196 int x1, y1;
1459 { 2220 {
1460 uint8_t flags = *data++; 2221 uint8_t flags = *data++;
1461 2222
1462 if (flags) 2223 if (flags)
1463 { 2224 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2225 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 };
1467 2227
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2228 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2231
1472 if (cell->darkness <= 0) 2232 if (cell->darkness == 0)
1473 { 2233 {
1474 cell->darkness = -1; 2234 cell->darkness = 0;
1475 2235
1476 for (z = 0; z <= 2; z++) 2236 for (z = 0; z <= 2; z++)
1477 { 2237 {
1478 cell->face[z] = face[z]; 2238 tileid t = tile [z];
1479 2239
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2240 if (t >= self->texs || (t && !self->tex [t].name))
2241 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2242 XPUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t);
2244 }
2245
2246 cell->tile [z] = t;
1482 } 2247 }
1483 } 2248 }
1484 } 2249 }
1485 } 2250 }
1486 } 2251 }
1487} 2252}
1488 2253
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2254MODULE = CFPlus PACKAGE = CFPlus::RW
1490 2255
1491CFClient::MixChunk 2256CFPlus::RW
1492new_from_file (SV *class, char *path) 2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
1493 CODE: 2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2366
2367PROTOTYPES: DISABLE
2368
2369CFPlus::MixChunk
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1495 OUTPUT: 2373 OUTPUT:
1496 RETVAL 2374 RETVAL
1497 2375
1498void 2376void
1499DESTROY (CFClient::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
1500 CODE: 2378 CODE:
1501 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
1502 2380
1503int 2381int
1504volume (CFClient::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
1505 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2387 OUTPUT:
1508 RETVAL 2388 RETVAL
1509 2389
1510int 2390CFPlus::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2392 CODE:
2393{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1514 OUTPUT: 2395
1515 RETVAL 2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
1516 2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2405 OUTPUT:
2406 RETVAL
2407
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1518 2409
1519int 2410int
1520volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
1521 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2417 OUTPUT:
1524 RETVAL 2418 RETVAL
1525 2419
2420void
2421fade_out (int ms)
2422 CODE:
2423 Mix_FadeOutMusic (ms);
2424
2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2429
1526CFClient::MixMusic 2430CFPlus::MixMusic
1527new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
1528 CODE: 2432 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2434 OUTPUT:
1531 RETVAL 2435 RETVAL
1532 2436
1533void 2437void
1534DESTROY (CFClient::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
1535 CODE: 2439 CODE:
1536 Mix_FreeMusic (self); 2440 Mix_FreeMusic (self);
1537 2441
1538int 2442int
1539play (CFClient::MixMusic self, int loops = -1) 2443play (CFPlus::MixMusic self, int loops = -1)
1540 CODE: 2444 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2446 OUTPUT:
1543 RETVAL 2447 RETVAL
1544 2448
2449void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2451 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position);
2453
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
1546 2457
1547BOOT: 2458BOOT:
1548{ 2459{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1550 static const struct { 2461 static const struct {
1551 const char *name; 2462 const char *name;
1552 IV iv; 2463 IV iv;
1553 } *civ, const_iv[] = { 2464 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2465# define const_iv(name) { # name, (IV)name }
2466 const_iv (GL_VENDOR),
2467 const_iv (GL_VERSION),
2468 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2469 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2470 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2471 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2472 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2473 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2475 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2476 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
2480 const_iv (GL_FRONT),
2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2483 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2488 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2489 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2490 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2491 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2492 const_iv (GL_RGBA),
2493 const_iv (GL_RGBA4),
2494 const_iv (GL_RGBA8),
2495 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2496 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2497 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2498 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2499 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2500 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2501 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2502 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2503 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1585 const_iv (GL_COMPILE), 2505 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2508 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2509 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2510 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2511 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2512 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2540 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
1624 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2560# undef const_iv
1630 }; 2561 };
1631 2562
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2563 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2564 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2565
2566 texture_av = newAV ();
2567 AvREAL_off (texture_av);
1634} 2568}
1635 2569
1636char * 2570char *
1637gl_vendor () 2571gl_vendor ()
1638 CODE: 2572 CODE:
1652 CODE: 2586 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2588 OUTPUT:
1655 RETVAL 2589 RETVAL
1656 2590
2591const char *glGetString (GLenum pname)
2592
2593GLint glGetInteger (GLenum pname)
2594 CODE:
2595 glGetIntegerv (pname, &RETVAL);
2596 OUTPUT:
2597 RETVAL
2598
2599GLdouble glGetDouble (GLenum pname)
2600 CODE:
2601 glGetDoublev (pname, &RETVAL);
2602 OUTPUT:
2603 RETVAL
2604
1657int glGetError () 2605int glGetError ()
2606
2607void glFinish ()
1658 2608
1659void glClear (int mask) 2609void glClear (int mask)
1660 2610
1661void glClearColor (float r, float g, float b, float a = 1.0) 2611void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2612 PROTOTYPE: @
1687 2637
1688void glPopMatrix () 2638void glPopMatrix ()
1689 2639
1690void glLoadIdentity () 2640void glLoadIdentity ()
1691 2641
2642void glDrawBuffer (int buffer)
2643
2644void glReadBuffer (int buffer)
2645
1692# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2648
1695# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2651
2652PROTOTYPES: DISABLE
1697 2653
1698void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
1699 2655
1700void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
1701 2657
1709 2665
1710void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
1711 CODE: 2667 CODE:
1712 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
1713 2669
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 2671 ALIAS:
1721 glColor_premultiply = 1 2672 glColor_premultiply = 1
1722 CODE: 2673 CODE:
1723 if (ix) 2674 if (ix)
1724 { 2675 {
1725 r *= a; 2676 r *= a;
1726 g *= a; 2677 g *= a;
1727 b *= a; 2678 b *= a;
1728 } 2679 }
1729 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2681 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 2682
1741void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 2684 CODE:
1743 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
1749 2691
1750void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
1751 CODE: 2693 CODE:
1752 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
1753 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
1754void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
1755 CODE: 2717 CODE:
1756 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
1757 2719
1758void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
1780 2742
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 2744
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 2745void glDrawPixels (int width, int height, int format, int type, char *pixels)
1784 2746
2747void glPixelZoom (float x, float y)
2748
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 2750
1787int glGenTexture () 2751int glGenTexture ()
1788 CODE: 2752 CODE:
1789{ 2753 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 2754 OUTPUT:
1795 RETVAL 2755 RETVAL
1796 2756
1797void glDeleteTexture (int name) 2757void glDeleteTexture (int name)
1798 CODE: 2758 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 2759 del_texture (name);
1802} 2760
1803
1804int glGenList () 2761int glGenList ()
1805 CODE: 2762 CODE:
1806 RETVAL = glGenLists (1); 2763 RETVAL = glGenLists (1);
1807 OUTPUT: 2764 OUTPUT:
1808 RETVAL 2765 RETVAL
1815 2772
1816void glEndList () 2773void glEndList ()
1817 2774
1818void glCallList (int list) 2775void glCallList (int list)
1819 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1820 2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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