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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
52 75
53static struct 76static struct
54{ 77{
55#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 79#include "glfunc.h"
57#undef GL_FUNC 80#undef GL_FUNC
58} gl; 81} gl;
59 82
83static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 85{
62 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 90 else
67 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
68} 92}
69 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
72 129
73typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
74 149
75typedef struct cf_layout { 150typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
79 int base_height; 153 int base_height;
80 CFClient__Font font; 154 CFPlus__Font font;
81} *CFClient__Layout; 155} *CFPlus__Layout;
82 156
83static CFClient__Font default_font; 157static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
86 160
87static void 161static void
88substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
89{ 163{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
165#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
167#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 169}
94 170
95static void 171static void
96layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
97{ 173{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
100 */ 176 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
105 181
106 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
107} 183}
108 184
109static void 185static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
111{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
113 192
114 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 195
117 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
118} 197 if (!rect.height) rect.height = 1;
119 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
120typedef uint16_t mapface; 204typedef uint16_t faceid;
121 205
122typedef struct { 206typedef struct {
123 GLint name; 207 int name;
124 int w, h; 208 int w, h;
125 float s, t; 209 float s, t;
126 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
127} maptex; 213} maptex;
128 214
129typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
130 int16_t darkness; 218 uint16_t darkness;
131 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 220} mapcell;
133 221
134typedef struct { 222typedef struct {
135 int32_t c0, c1; 223 int32_t c0, c1;
136 mapcell *col; 224 mapcell *col;
137} maprow; 225} maprow;
138 226
139typedef struct map { 227typedef struct map {
140 int x, y, w, h; 228 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 230 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 231 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 232
148 int32_t rows; 233 int32_t rows;
149 maprow *row; 234 maprow *row;
150} *CFClient__Map; 235} *CFPlus__Map;
151 236
152static char * 237static char *
153prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
154{ 239{
155 char *p; 240 char *p;
172} 257}
173 258
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
177static maprow * 282static maprow *
178map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
179{ 284{
180 if (0 > y) 285 if (0 > y)
181 { 286 {
182 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
221 326
222 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
223} 328}
224 329
225static mapcell * 330static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
227{ 332{
228 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
229} 334}
230 335
231static void 336static void
232map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
233{ 338{
234 int r; 339 int r;
235 340
236 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
245 self->row = 0; 350 self->row = 0;
246 self->rows = 0; 351 self->rows = 0;
247} 352}
248 353
249static void 354static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
251{ 356{
252 int x, y; 357 int x, y;
253 maprow *row; 358 maprow *row;
359 mapcell *cell;
254 360
255 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 362 if (y >= 0)
257 { 363 {
258 if (y >= self->rows) 364 if (y >= self->rows)
264 if (x >= row->c0) 370 if (x >= row->c0)
265 { 371 {
266 if (x >= row->c1) 372 if (x >= row->c1)
267 break; 373 break;
268 374
269 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
270 } 381 }
271 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
272} 399}
273 400
274static void 401static void
275music_finished (void) 402music_finished (void)
276{ 403{
295 ev.data2 = 0; 422 ev.data2 = 0;
296 423
297 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
298} 425}
299 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
300MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
301 492
302PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
303 494
304BOOT: 495BOOT:
305{ 496{
306 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
307 static const struct { 498 static const struct {
308 const char *name; 499 const char *name;
309 IV iv; 500 IV iv;
310 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
312 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
330 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
394 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL),
407 const_iv (KMOD_SHIFT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410# undef const_iv 610# undef const_iv
411 }; 611 };
412 612
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
416 636
417void 637void
418pango_init () 638pango_init ()
419 CODE: 639 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 640{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 644}
645
646char *
647SDL_GetError ()
439 648
440int 649int
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
442 651
443void 652void
444SDL_Quit () 653SDL_Quit ()
445 654
446void 655void
447SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
448 PPCODE: 657 PPCODE:
449{ 658{
450 SDL_Rect **m; 659 SDL_Rect **m;
451 660
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 665
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 668
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 673
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 675#if SDL_VERSION_ATLEAST(1,2,10)
467 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
469 679
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 681
472 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
473 while (*m) 683 while (*m)
474 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
475 AV *av = newAV (); 687 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
479 694
480 ++m; 695 ++m;
481 } 696 }
482} 697}
483 698
484char *
485SDL_GetError ()
486
487int 699int
488SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
490 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 713 );
714
493 if (RETVAL) 715 if (RETVAL)
494 { 716 {
717 av_clear (texture_av);
718
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 721#include "glfunc.h"
498# undef GL_FUNC 722#undef GL_FUNC
499 } 723 }
724}
500 OUTPUT: 725 OUTPUT:
501 RETVAL 726 RETVAL
502 727
503void 728void
504SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
505 730
506char * 731char *
507SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
508 733
734int
735SDL_GetAppState ()
736
509void 737void
510SDL_PollEvent () 738poll_events ()
511 PPCODE: 739 PPCODE:
512{ 740{
513 SDL_Event ev; 741 SDL_Event ev;
514 742
515 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 745 {
517 HV *hv = newHV (); 746 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 748
520 switch (ev.type) 749 switch (ev.type)
522 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
523 case SDL_KEYUP: 752 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 758 break;
529 759
530 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 763 break;
534 764
535 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
543 break; 791 break;
544 792
545 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 807 break;
560 } 808 }
561 809
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
563 } 811 }
564} 812}
565 813
566int 814int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
568 POSTCALL: 816 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
571 819
572void 820void
573Mix_CloseAudio () 821Mix_CloseAudio ()
574 822
575int 823int
576Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
577 825
826const char *
827Mix_GetError ()
828
578void 829void
579lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
580 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
581#ifndef _WIN32 838#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
583#endif 860#endif
861}
584 862
585void 863void
586add_font (char *file) 864add_font (char *file)
587 CODE: 865 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 867
594void 868void
595load_image_inline (SV *image_) 869load_image_inline (SV *image_)
596 ALIAS: 870 ALIAS:
597 load_image_file = 1 871 load_image_file = 1
600 STRLEN image_len; 874 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
607 881
608 if (!rw) 882 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
610 884
639 913
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 915
642 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
643 917
918 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 919 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
653 927
654 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
656} 930}
657 931
693 CODE: 967 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 968 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 969#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
697#endif 971#endif
698 exit (1); 972 _exit (1);
699 973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
980 _exit (retval);
981#endif
982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
700MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
701 993
702CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
703new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
704 CODE: 998 CODE:
705{ 999{
706 int count; 1000 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 1004}
711 OUTPUT: 1005 OUTPUT:
712 RETVAL 1006 RETVAL
713 1007
714void 1008void
715DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
716 CODE: 1010 CODE:
717 pango_font_description_free (self); 1011 pango_font_description_free (self);
718 1012
719void 1013void
720make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
721 CODE: 1016 CODE:
722 default_font = self; 1017 default_font = self;
723 1018
724MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
725 1020
726CFClient::Layout 1021PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
728 CODE: 1026 CODE:
729#if _WIN32 1027 tc_clear ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1028
731#endif 1029CFPlus::Layout
732 rgba=1;//D 1030new (SV *class)
1031 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
734 1033
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
745 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
746 OUTPUT: 1044 OUTPUT:
747 RETVAL 1045 RETVAL
748 1046
749void 1047void
750DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
751 CODE: 1049 CODE:
752 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
753 Safefree (self); 1051 Safefree (self);
754 1052
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
762void 1053void
763set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
764 CODE: 1055 CODE:
765{ 1056{
766 STRLEN textlen; 1057 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
768 1059
769 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
770} 1061}
771 1062
772void 1063void
773set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
774 CODE: 1065 CODE:
775{ 1066{
776 STRLEN textlen; 1067 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
778 1069
779 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
780} 1071}
781 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
782SV * 1158SV *
783get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
784 CODE: 1160 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
787 OUTPUT: 1163 OUTPUT:
788 RETVAL 1164 RETVAL
789 1165
790void 1166void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1168 CODE:
793 self->r = r; 1169 self->r = r;
794 self->g = g; 1170 self->g = g;
795 self->b = b; 1171 self->b = b;
796 self->a = a; 1172 self->a = a;
797 1173
798void 1174void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
800 CODE: 1176 CODE:
801 if (self->font != font) 1177 if (self->font != font)
802 { 1178 {
803 self->font = font; 1179 self->font = font;
804 layout_update_font (self); 1180 layout_update_font (self);
805 } 1181 }
806 1182
807void 1183void
808set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
809 CODE: 1185 CODE:
810 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
811 { 1187 {
812 self->base_height = base_height; 1188 self->base_height = base_height;
813 layout_update_font (self); 1189 layout_update_font (self);
814 } 1190 }
815 1191
816void 1192void
817set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
818 CODE: 1194 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1196
821void 1197void
822set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
823 CODE: 1199 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1201
826void 1202void
827set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
828 CODE: 1204 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1206
831void 1207void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
833 CODE: 1209 CODE:
834 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
839 ); 1215 );
840 1216
841void 1217void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
843 CODE: 1219 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1221
846void 1222void
847size (CFClient::Layout self) 1223size (CFPlus::Layout self)
848 PPCODE: 1224 PPCODE:
849{ 1225{
850 int w, h; 1226 int w, h;
851 1227
852 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
857} 1233}
858 1234
859int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
860xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
861 CODE: 1249 CODE:
862{ 1250{
863 int index, trailing; 1251 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1253 RETVAL = index + trailing;
866} 1254}
867 OUTPUT: 1255 OUTPUT:
868 RETVAL 1256 RETVAL
869 1257
870void 1258void
871cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
872 PPCODE: 1260 PPCODE:
873{ 1261{
874 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
876 1264
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
881} 1269}
882 1270
883void 1271void
884render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
885 PPCODE: 1273 PPCODE:
886{ 1274{
887 SV *retval; 1275 int line, x;
888 int w, h;
889 1276
890 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
891 1279
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1303 else
947 { 1304 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1307 }
972} 1308}
973 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
974MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
975 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
976void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
979 ALIAS: 1351 ALIAS:
980 draw_quad_alpha = 1 1352 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1353 draw_quad_alpha_premultiplied = 2
982 CODE: 1354 CODE:
983{ 1355{
984 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
988 1363
989 if (items < 5) 1364 if (items < 5)
990 { 1365 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1022 } 1397 }
1023} 1398}
1024 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1025MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1026 1412
1027CFClient::Map 1413PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1029 CODE: 1417 CODE:
1030 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1419 RETVAL->x = 0;
1032 RETVAL->y = 0; 1420 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1428 RETVAL->row = 0;
1043 OUTPUT: 1429 OUTPUT:
1044 RETVAL 1430 RETVAL
1045 1431
1046void 1432void
1047DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1048 CODE: 1434 CODE:
1049{ 1435{
1050 map_clear (self); 1436 map_clear (self);
1051 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
1052 Safefree (self); 1439 Safefree (self);
1053} 1440}
1054 1441
1055void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1056clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1057 CODE: 1450 CODE:
1058 map_clear (self); 1451 map_clear (self);
1059 1452
1060void 1453void
1061set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1062 CODE: 1455 CODE:
1063{ 1456{
1064 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1458 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1459}
1072 1460
1073void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1486 CODE:
1076{ 1487{
1077 while (self->texs <= texid) 1488 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1489
1083 { 1490 {
1084 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1085 1492
1086 tex->name = name; 1493 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1512}
1106 1513
1107int 1514int
1108ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1109 ALIAS: 1516 ALIAS:
1110 oy = 1 1517 oy = 1
1111 x = 2 1518 x = 2
1112 y = 3 1519 y = 3
1113 w = 4 1520 w = 4
1124 } 1531 }
1125 OUTPUT: 1532 OUTPUT:
1126 RETVAL 1533 RETVAL
1127 1534
1128void 1535void
1129scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1130 CODE: 1537 CODE:
1131{ 1538{
1132 if (dx > 0) 1539 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1541 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1543
1137 if (dy > 0) 1544 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1546 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1548
1142 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1144 1551
1145 while (self->y < 0) 1552 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1151 } 1558 }
1152} 1559}
1153 1560
1154void 1561SV *
1155map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1156 CODE: 1563 CODE:
1157{ 1564{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1567 mapcell *cell;
1161 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1162 1571
1163 while (data < data_end) 1572 while (data < data_end - 1)
1164 { 1573 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1166 1575
1167 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
1169 1578
1170 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1171 1580
1172 if (flags & 15) 1581 if (flags & 15)
1173 { 1582 {
1174 if (cell->darkness < 0) 1583 if (!cell->darkness)
1175 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1586 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1587 }
1181 1588
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1185 1590
1186 if (flags & 4) 1591 if (flags & 8)
1187 { 1592 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1189 } 1629 }
1190 1630
1631 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1632 if (flags & (4 >> z))
1192 { 1633 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1194 } 1651 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1652 }
1201 else 1653 else
1202 cell->darkness = -1; 1654 cell->darkness = 0;
1203 } 1655 }
1204} 1656}
1657 OUTPUT:
1658 RETVAL
1205 1659
1206SV * 1660SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1208 CODE: 1662 CODE:
1209{ 1663{
1210 int x1, x; 1664 int x1, x;
1211 int y1, y; 1665 int y1, y;
1212 int z; 1666 int z;
1233 { 1687 {
1234 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1235 1689
1236 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1237 { 1691 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1694 int a1 = tex.a;
1245 1695
1246 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1700 }
1252 } 1701 }
1253 1702
1254 *map++ = (r ) 1703 *map++ = (r )
1255 | (g << 8) 1704 | (g << 8)
1262} 1711}
1263 OUTPUT: 1712 OUTPUT:
1264 RETVAL 1713 RETVAL
1265 1714
1266void 1715void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1895 {
1896 int level = (w << 5) | b;
1897 HE *he;
1898
1899 hv_iterinit (smooth);
1900 while ((he = hv_iternext (smooth)))
1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1923 key.texname = tex.name;
1924 arr = rc_array (rc, &key);
1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1948 }
1949 }
1950 }
1951 }
1952
1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1957
1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1993void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE:
1996{
1997 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F },
2000 { 0.00F, 0.00F, 0.55F },
2001 { 1.00F, 0.00F, 0.00F },
2002
2003 { 1.00F, 0.54F, 0.00F },
2004 { 0.11F, 0.56F, 1.00F },
2005 { 0.93F, 0.46F, 0.00F },
2006 { 0.18F, 0.54F, 0.34F },
2007
2008 { 0.56F, 0.73F, 0.56F },
2009 { 0.80F, 0.80F, 0.80F },
2010 { 0.55F, 0.41F, 0.13F },
2011 { 0.99F, 0.77F, 0.26F },
2012
2013 { 0.74F, 0.65F, 0.41F },
2014
2015 { 0.00F, 1.00F, 1.00F },
2016 { 1.00F, 0.00F, 1.00F },
2017 { 1.00F, 1.00F, 0.00F },
2018 };
2019
2020 int x, y;
2021
2022 glEnable (GL_TEXTURE_2D);
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2024 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS);
2027
2028 for (y = 0; y < h; y++)
2029 for (x = 0; x < w; x++)
2030 {
2031 unsigned char m = data [x + y * w];
2032
2033 if (m)
2034 {
2035 float *c = color [m & 15];
2036
2037 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5;
2039
2040 glColor4f (c[0], c[1], c[2], 0.75);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 }
2046 }
2047
2048 glEnd ();
2049 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D);
2051}
2052
2053void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1268 PPCODE: 2055 PPCODE:
1269{ 2056{
1270 int vx, vy;
1271 int x, y, z; 2057 int x, y;
1272 int last_name; 2058 int sw1 = sw + 2;
1273 mapface face; 2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1274 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1277 2065
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1281 2068
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 2069 mx += self->x - 1;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 2070 my += self->y - 1;
1284 2071
1285 /* 2072 memset (darkness1, 255, sw1 * sh1);
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289 2073
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1309 { 2076 {
1310 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1311 2078
1312 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 2081 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1316 2083
1317 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 2087 }
1344 } 2088 }
1345 2089
1346 glEnd (); 2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1347 2102
1348 glDisable (GL_TEXTURE_2D); 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
1349 glDisable (GL_BLEND); 2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
1350 2127
1351 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1355} 2132}
1356 2133
1357SV * 2134SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1359 CODE: 2136 CODE:
1360{ 2137{
1361 int x, y, x1, y1; 2138 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1389 { 2166 {
1390 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2168 uint8_t flags = 0;
1392 2169
1393 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1396 2173
1397 *data++ = flags; 2174 *data++ = flags;
1398 2175
1399 if (flags & 1) 2176 if (flags & 1)
1400 { 2177 {
2178 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2180 *data++ = tile;
1403 } 2181 }
1404 2182
1405 if (flags & 2) 2183 if (flags & 2)
1406 { 2184 {
2185 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2187 *data++ = tile;
1409 } 2188 }
1410 2189
1411 if (flags & 4) 2190 if (flags & 4)
1412 { 2191 {
2192 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2194 *data++ = tile;
1415 } 2195 }
1416 } 2196 }
1417 else 2197 else
1418 *data++ = 0; 2198 *data++ = 0;
1419 } 2199 }
1425} 2205}
1426 OUTPUT: 2206 OUTPUT:
1427 RETVAL 2207 RETVAL
1428 2208
1429void 2209void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE: 2211 PPCODE:
1432{ 2212{
1433 int x, y, z; 2213 int x, y, z;
1434 int w, h; 2214 int w, h;
1435 int x1, y1; 2215 int x1, y1;
1459 { 2239 {
1460 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1461 2241
1462 if (flags) 2242 if (flags)
1463 { 2243 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1467 2246
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2250
1472 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1473 { 2252 {
1474 cell->darkness = -1; 2253 cell->darkness = 0;
1475 2254
1476 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1477 { 2256 {
1478 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1479 2258
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1482 } 2266 }
1483 } 2267 }
1484 } 2268 }
1485 } 2269 }
1486 } 2270 }
1487} 2271}
1488 2272
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1490 2274
1491CFClient::MixChunk 2275CFPlus::RW
1492new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1493 CODE: 2277 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1495 OUTPUT: 2284 OUTPUT:
1496 RETVAL 2285 RETVAL
1497 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1498void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1499DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1500 CODE: 2397 CODE:
1501 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1502 2399
1503int 2400int
1504volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1505 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2406 OUTPUT:
1508 RETVAL 2407 RETVAL
1509 2408
1510int 2409CFPlus::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2411 CODE:
2412{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1514 OUTPUT: 2424 OUTPUT:
1515 RETVAL 2425 RETVAL
1516 2426
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1518 2428
1519int 2429int
1520volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1521 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2436 OUTPUT:
1524 RETVAL 2437 RETVAL
1525 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1526CFClient::MixMusic 2449CFPlus::MixMusic
1527new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1528 CODE: 2451 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2453 OUTPUT:
1531 RETVAL 2454 RETVAL
1532 2455
1533void 2456void
1534DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1535 CODE: 2458 CODE:
1536 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1537 2460
1538int 2461int
1539play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1540 CODE: 2463 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2465 OUTPUT:
1543 RETVAL 2466 RETVAL
1544 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1546 2476
1547BOOT: 2477BOOT:
1548{ 2478{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1550 static const struct { 2480 static const struct {
1551 const char *name; 2481 const char *name;
1552 IV iv; 2482 IV iv;
1553 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2494 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2495 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2499 const_iv (GL_FRONT),
2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2502 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2507 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2508 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2509 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2510 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2511 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8),
2514 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2515 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2516 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2517 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2518 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2519 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1585 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1624 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2579# undef const_iv
1630 }; 2580 };
1631 2581
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1634} 2587}
1635 2588
1636char * 2589char *
1637gl_vendor () 2590gl_vendor ()
1638 CODE: 2591 CODE:
1652 CODE: 2605 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2607 OUTPUT:
1655 RETVAL 2608 RETVAL
1656 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1657int glGetError () 2624int glGetError ()
2625
2626void glFinish ()
1658 2627
1659void glClear (int mask) 2628void glClear (int mask)
1660 2629
1661void glClearColor (float r, float g, float b, float a = 1.0) 2630void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2631 PROTOTYPE: @
1687 2656
1688void glPopMatrix () 2657void glPopMatrix ()
1689 2658
1690void glLoadIdentity () 2659void glLoadIdentity ()
1691 2660
2661void glDrawBuffer (int buffer)
2662
2663void glReadBuffer (int buffer)
2664
1692# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2667
1695# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1697 2672
1698void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1699 2674
1700void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1701 2676
1709 2684
1710void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1711 CODE: 2686 CODE:
1712 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1713 2688
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 2690 ALIAS:
1721 glColor_premultiply = 1 2691 glColor_premultiply = 1
1722 CODE: 2692 CODE:
1723 if (ix) 2693 if (ix)
1724 { 2694 {
1725 r *= a; 2695 r *= a;
1726 g *= a; 2696 g *= a;
1727 b *= a; 2697 b *= a;
1728 } 2698 }
1729 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 2701
1741void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 2703 CODE:
1743 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1749 2710
1750void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1751 CODE: 2712 CODE:
1752 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1753 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1754void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1755 CODE: 2736 CODE:
1756 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1757 2738
1758void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1780 2761
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 2763
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
1784 2765
2766void glPixelZoom (float x, float y)
2767
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 2769
1787int glGenTexture () 2770int glGenTexture ()
1788 CODE: 2771 CODE:
1789{ 2772 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 2773 OUTPUT:
1795 RETVAL 2774 RETVAL
1796 2775
1797void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1798 CODE: 2777 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 2778 del_texture (name);
1802} 2779
1803
1804int glGenList () 2780int glGenList ()
1805 CODE: 2781 CODE:
1806 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1807 OUTPUT: 2783 OUTPUT:
1808 RETVAL 2784 RETVAL
1815 2791
1816void glEndList () 2792void glEndList ()
1817 2793
1818void glCallList (int list) 2794void glCallList (int list)
1819 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1820 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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