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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
27#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
28 57
29#ifndef _WIN32 58#ifndef _WIN32
30# include <sys/types.h> 59# include <sys/types.h>
31# include <sys/socket.h> 60# include <sys/socket.h>
32# include <netinet/in.h> 61# include <netinet/in.h>
33# include <netinet/tcp.h> 62# include <netinet/tcp.h>
34# include <inttypes.h> 63# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 64#endif
43 65
44#include "glext.h" 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 67
46#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
47 69
48#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
50 72
51#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
78#if 0
79# define PARACHUTE SDL_INIT_NOPARACHUTE
80#else
81# define PARACHUTE 0
82#endif
83
84static AV *texture_av;
52 85
53static struct 86static struct
54{ 87{
55#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 89#include "glfunc.h"
57#undef GL_FUNC 90#undef GL_FUNC
58} gl; 91} gl;
59 92
93static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 95{
62 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 100 else
67 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
68} 102}
69 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
128#include "texcache.c"
129#include "rendercache.c"
130
131#include "pango-font.c"
132#include "pango-fontmap.c"
133#include "pango-render.c"
134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
72 139
73typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
141
142static int
143shape_attr_p (PangoLayoutRun *run)
144{
145 GSList *attrs = run->item->analysis.extra_attrs;
146
147 while (attrs)
148 {
149 PangoAttribute *attr = attrs->data;
150
151 if (attr->klass->type == PANGO_ATTR_SHAPE)
152 return 1;
153
154 attrs = attrs->next;
155 }
156
157 return 0;
158}
74 159
75typedef struct cf_layout { 160typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 161 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
79 int base_height; 163 int base_height;
80 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
81} *CFClient__Layout; 166} *DC__Layout;
82 167
83static CFClient__Font default_font; 168static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 169static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 170static PangoFontMap *opengl_fontmap;
86 171
87static void 172static void
88substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
89{ 174{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 175 FcPatternAddBool (pattern, FC_HINTING, 1);
176#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 177 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
178#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 180}
94 181
95static void 182static void
96layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
97{ 184{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
100 */ 187 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
105 192
106 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
107} 194}
108 195
109static void 196static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
111{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
113 203
114 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 206
117 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
118} 208 if (!rect.height) rect.height = 1;
119 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
120typedef uint16_t mapface; 215typedef uint16_t faceid;
121 216
122typedef struct { 217typedef struct {
123 GLint name; 218 GLuint name;
124 int w, h; 219 int w, h;
125 float s, t; 220 float s, t;
126 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
127} maptex; 224} maptex;
128 225
129typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
130 int16_t darkness; 229 uint16_t darkness;
131 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 231} mapcell;
133 232
134typedef struct { 233typedef struct {
135 int32_t c0, c1; 234 int32_t c0, c1;
136 mapcell *col; 235 mapcell *col;
137} maprow; 236} maprow;
138 237
139typedef struct map { 238typedef struct map {
140 int x, y, w, h; 239 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 241 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 242 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 243
148 int32_t rows; 244 int32_t rows;
149 maprow *row; 245 maprow *row;
150} *CFClient__Map; 246} *DC__Map;
151 247
152static char * 248static char *
153prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
154{ 250{
155 char *p; 251 char *p;
172} 268}
173 269
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
177static maprow * 293static maprow *
178map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
179{ 295{
180 if (0 > y) 296 if (0 > y)
181 { 297 {
182 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
221 337
222 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
223} 339}
224 340
225static mapcell * 341static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
227{ 343{
228 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
229} 345}
230 346
231static void 347static void
232map_clear (CFClient__Map self) 348map_clear (DC__Map self)
233{ 349{
234 int r; 350 int r;
235 351
236 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
245 self->row = 0; 361 self->row = 0;
246 self->rows = 0; 362 self->rows = 0;
247} 363}
248 364
249static void 365static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
251{ 367{
252 int x, y; 368 int x, y;
253 maprow *row; 369 maprow *row;
370 mapcell *cell;
254 371
255 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 373 if (y >= 0)
257 { 374 {
258 if (y >= self->rows) 375 if (y >= self->rows)
264 if (x >= row->c0) 381 if (x >= row->c0)
265 { 382 {
266 if (x >= row->c1) 383 if (x >= row->c1)
267 break; 384 break;
268 385
269 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
270 } 392 }
271 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
272} 410}
273 411
274static void 412static void
275music_finished (void) 413music_finished (void)
276{ 414{
295 ev.data2 = 0; 433 ev.data2 = 0;
296 434
297 SDL_PushEvent ((SDL_Event *)&ev); 435 SDL_PushEvent ((SDL_Event *)&ev);
298} 436}
299 437
300MODULE = CFClient PACKAGE = CFClient 438static unsigned int
439minpot (unsigned int n)
440{
441 if (!n)
442 return 0;
443
444 --n;
445
446 n |= n >> 1;
447 n |= n >> 2;
448 n |= n >> 4;
449 n |= n >> 8;
450 n |= n >> 16;
451
452 return n + 1;
453}
454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
301 514
302PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
303 516
304BOOT: 517BOOT:
305{ 518{
306 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
307 static const struct { 520 static const struct {
308 const char *name; 521 const char *name;
309 IV iv; 522 IV iv;
310 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
312 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
330 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
394 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL), 634
407 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410# undef const_iv 636# undef const_iv
411 }; 637 };
412 638
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
651
652int
653in_destruct ()
654 CODE:
655 RETVAL = PL_main_cv == Nullcv;
656 OUTPUT:
657 RETVAL
658
659NV floor (NV x)
660
661NV ceil (NV x)
662
663IV minpot (UV n)
664
665IV popcount (UV n)
416 666
417void 667void
418pango_init () 668pango_init ()
419 CODE: 669 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 670{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 } 674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
427 675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
428 { 676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
429 cairo_font_options_t *fopt = cairo_font_options_create (); 677#endif
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 678}
679
680char *
681SDL_GetError ()
439 682
440int 683int
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
442 685
443void 686void
444SDL_Quit () 687SDL_Quit ()
445 688
446void 689void
447SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
448 PPCODE: 691 PPCODE:
449{ 692{
450 SDL_Rect **m; 693 SDL_Rect **m;
451 694
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 699
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 702
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 707
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 709#if SDL_VERSION_ATLEAST(1,2,10)
467 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
469 713
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 715
472 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
473 while (*m) 717 while (*m)
474 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
475 AV *av = newAV (); 721 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
479 728
480 ++m; 729 ++m;
481 } 730 }
482} 731}
483 732
484char *
485SDL_GetError ()
486
487int 733int
488SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
490 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 747 );
748
493 if (RETVAL) 749 if (RETVAL)
494 { 750 {
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 755#include "glfunc.h"
498# undef GL_FUNC 756#undef GL_FUNC
499 } 757 }
758}
500 OUTPUT: 759 OUTPUT:
501 RETVAL 760 RETVAL
502 761
503void 762void
504SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
505 764
506char * 765char *
507SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
508 767
768int
769SDL_GetAppState ()
770
509void 771void
510SDL_PollEvent () 772poll_events ()
511 PPCODE: 773 PPCODE:
512{ 774{
513 SDL_Event ev; 775 SDL_Event ev;
514 776
515 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 779 {
517 HV *hv = newHV (); 780 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 782
520 switch (ev.type) 783 switch (ev.type)
521 { 784 {
522 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
523 case SDL_KEYUP: 786 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 792 break;
529 793
530 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 797 break;
534 798
535 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
543 break; 825 break;
544 826
545 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
548 830
549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 841 break;
560 } 842 }
561 843
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
563 } 845 }
564} 846}
565 847
566int 848int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
568 POSTCALL: 850 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
571 853
572void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
573Mix_CloseAudio () 871Mix_CloseAudio ()
574 872
575int 873int
576Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
577 875
876const char *
877Mix_GetError ()
878
578void 879void
579lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
580 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
581#ifndef _WIN32 888#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
583#endif 910#endif
911}
584 912
585void 913void
586add_font (char *file) 914add_font (char *file)
587 CODE: 915 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 917
594void 918void
595load_image_inline (SV *image_) 919load_image_inline (SV *image_)
596 ALIAS: 920 ALIAS:
597 load_image_file = 1 921 load_image_file = 1
600 STRLEN image_len; 924 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
607 931
608 if (!rw) 932 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
610 934
639 963
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 964 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 965
642 assert (surface2->pitch == surface2->w * 4); 966 assert (surface2->pitch == surface2->w * 4);
643 967
968 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 969 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 970 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 971 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 972 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 973 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 974 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 975 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
976 SDL_UnlockSurface (surface2);
653 977
654 SDL_FreeSurface (surface); 978 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 979 SDL_FreeSurface (surface2);
656} 980}
657 981
683void 1007void
684error (char *message) 1008error (char *message)
685 CODE: 1009 CODE:
686 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32 1011#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
689#endif 1013#endif
690 1014
691void 1015void
692fatal (char *message) 1016fatal (char *message)
693 CODE: 1017 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 1019#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
697#endif 1021#endif
698 exit (1); 1022 _exit (1);
699 1023
1024void
1025_exit (int retval = 0)
1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
1030 _exit (retval);
1031#endif
1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
700MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
701 1043
702CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
703new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
704 CODE: 1048 CODE:
705{ 1049{
706 int count; 1050 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 1054}
711 OUTPUT: 1055 OUTPUT:
712 RETVAL 1056 RETVAL
713 1057
714void 1058void
715DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
716 CODE: 1060 CODE:
717 pango_font_description_free (self); 1061 pango_font_description_free (self);
718 1062
719void 1063void
720make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
721 CODE: 1066 CODE:
722 default_font = self; 1067 default_font = self;
723 1068
724MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
725 1070
726CFClient::Layout 1071PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1072
1073void
1074glyph_cache_backup ()
1075 PROTOTYPE:
728 CODE: 1076 CODE:
729#if _WIN32 1077 tc_backup ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1078
731#endif 1079void
732 rgba=1;//D 1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
1083 tc_restore ();
1084
1085DC::Layout
1086new (SV *class)
1087 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
734 1089
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1091 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
743 1098
744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
746 OUTPUT: 1101 OUTPUT:
747 RETVAL 1102 RETVAL
748 1103
749void 1104void
750DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
751 CODE: 1106 CODE:
752 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
753 Safefree (self); 1109 Safefree (self);
754 1110
1111void
1112set_text (DC::Layout self, SV *text_)
1113 CODE:
1114{
1115 STRLEN textlen;
1116 char *text = SvPVutf8 (text_, textlen);
1117
1118 pango_layout_set_text (self->pl, text, textlen);
1119}
1120
1121void
1122set_markup (DC::Layout self, SV *text_)
1123 CODE:
1124{
1125 STRLEN textlen;
1126 char *text = SvPVutf8 (text_, textlen);
1127
1128 pango_layout_set_markup (self->pl, text, textlen);
1129}
1130
1131void
1132set_shapes (DC::Layout self, ...)
1133 CODE:
1134{
1135 PangoAttrList *attrs = 0;
1136 const char *text = pango_layout_get_text (self->pl);
1137 const char *pos = text;
1138 int arg = 4;
1139
1140 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1141 {
1142 PangoRectangle inkrect, rect;
1143 PangoAttribute *attr;
1144
1145 int x = SvIV (ST (arg - 3));
1146 int y = SvIV (ST (arg - 2));
1147 int w = SvIV (ST (arg - 1));
1148 int h = SvIV (ST (arg ));
1149
1150 inkrect.x = 0;
1151 inkrect.y = 0;
1152 inkrect.width = 0;
1153 inkrect.height = 0;
1154
1155 rect.x = x * PANGO_SCALE;
1156 rect.y = y * PANGO_SCALE;
1157 rect.width = w * PANGO_SCALE;
1158 rect.height = h * PANGO_SCALE;
1159
1160 if (!attrs)
1161 attrs = pango_layout_get_attributes (self->pl);
1162
1163 attr = pango_attr_shape_new (&inkrect, &rect);
1164 attr->start_index = pos - text;
1165 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1166 pango_attr_list_insert (attrs, attr);
1167
1168 arg += 4;
1169 pos += sizeof (OBJ_STR) - 1;
1170 }
1171
1172 if (attrs)
1173 pango_layout_set_attributes (self->pl, attrs);
1174}
1175
1176void
1177get_shapes (DC::Layout self)
1178 PPCODE:
1179{
1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1181
1182 do
1183 {
1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1185
1186 if (run && shape_attr_p (run))
1187 {
1188 PangoRectangle extents;
1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1190
1191 EXTEND (SP, 2);
1192 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1193 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1194 }
1195 }
1196 while (pango_layout_iter_next_run (iter));
1197
1198 pango_layout_iter_free (iter);
1199}
1200
755int 1201int
756is_rgba (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
757 CODE: 1203 CODE:
758 RETVAL = self->rgba; 1204{
1205 int lines = 1;
1206 const char *text = pango_layout_get_text (self->pl);
1207
1208 while (*text)
1209 lines += *text++ == '\n';
1210
1211 RETVAL = lines < pango_layout_get_line_count (self->pl);
1212}
759 OUTPUT: 1213 OUTPUT:
760 RETVAL 1214 RETVAL
761 1215
762void
763set_text (CFClient::Layout self, SV *text_)
764 CODE:
765{
766 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen);
768
769 pango_layout_set_text (self->pl, text, textlen);
770}
771
772void
773set_markup (CFClient::Layout self, SV *text_)
774 CODE:
775{
776 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen);
778
779 pango_layout_set_markup (self->pl, text, textlen);
780}
781
782SV * 1216SV *
783get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
784 CODE: 1218 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1220 sv_utf8_decode (RETVAL);
787 OUTPUT: 1221 OUTPUT:
788 RETVAL 1222 RETVAL
789 1223
790void 1224void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1226 CODE:
793 self->r = r; 1227 self->r = r;
794 self->g = g; 1228 self->g = g;
795 self->b = b; 1229 self->b = b;
796 self->a = a; 1230 self->a = a;
797 1231
798void 1232void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
800 CODE: 1234 CODE:
801 if (self->font != font) 1235 if (self->font != font)
802 { 1236 {
803 self->font = font; 1237 self->font = font;
804 layout_update_font (self); 1238 layout_update_font (self);
805 } 1239 }
806 1240
807void 1241void
808set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
809 CODE: 1243 CODE:
810 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
811 { 1245 {
812 self->base_height = base_height; 1246 self->base_height = base_height;
813 layout_update_font (self); 1247 layout_update_font (self);
814 } 1248 }
815 1249
816void 1250void
817set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
818 CODE: 1252 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1254
821void 1255void
822set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
823 CODE: 1257 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1259
826void 1260void
827set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
828 CODE: 1262 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1264
831void 1265void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
833 CODE: 1267 CODE:
834 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
839 ); 1273 );
840 1274
841void 1275void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
843 CODE: 1277 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1279
846void 1280void
847size (CFClient::Layout self) 1281size (DC::Layout self)
848 PPCODE: 1282 PPCODE:
849{ 1283{
850 int w, h; 1284 int w, h;
851 1285
852 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
857} 1291}
858 1292
859int 1293int
1294descent (DC::Layout self)
1295 CODE:
1296{
1297 PangoRectangle rect;
1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1300 RETVAL = PANGO_DESCENT (rect);
1301}
1302 OUTPUT:
1303 RETVAL
1304
1305int
860xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
861 CODE: 1307 CODE:
862{ 1308{
863 int index, trailing; 1309 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1311 RETVAL = index + trailing;
866} 1312}
867 OUTPUT: 1313 OUTPUT:
868 RETVAL 1314 RETVAL
869 1315
870void 1316void
871cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
872 PPCODE: 1318 PPCODE:
873{ 1319{
874 PangoRectangle strong_pos; 1320 PangoRectangle pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
876 1322
877 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
881} 1327}
882 1328
883void 1329void
884render (CFClient::Layout self) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
885 PPCODE: 1331 PPCODE:
886{ 1332{
887 SV *retval; 1333 int line, x;
888 int w, h;
889 1334
890 layout_get_pixel_size (self, &w, &h); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
891 1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
892 if (self->rgba) 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
893 { 1338 --line;
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif 1339#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1340 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1363 else
947 { 1364 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1365 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1367 }
972} 1368}
973 1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1374 pango_opengl_render_layout_subpixel (
1375 self->pl,
1376 self->rc,
1377 x * PANGO_SCALE, y * PANGO_SCALE,
1378 self->r, self->g, self->b, self->a,
1379 flags
1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
974MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
975 1405
1406PROTOTYPES: ENABLE
1407
976void 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1413 {
1414 STRLEN datalen;
1415 char *data = SvPVbyte (data_, datalen);
1416 int bpp = datalen / (ow * oh);
1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1418
1419 SvPOK_only (result_);
1420 SvCUR_set (result_, nw * nh * bpp);
1421
1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1423 while (oh--)
1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1425
1426 sv_setsv (data_, result_);
1427 }
1428}
1429
1430void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1432 PROTOTYPE: $$$;$$
979 ALIAS: 1433 ALIAS:
980 draw_quad_alpha = 1 1434 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1435 draw_quad_alpha_premultiplied = 2
982 CODE: 1436 CODE:
983{ 1437{
984 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
988 1445
989 if (items < 5) 1446 if (items < 5)
990 { 1447 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1022 } 1479 }
1023} 1480}
1024 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1025MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1026 1494
1027CFClient::Map 1495PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1029 CODE: 1499 CODE:
1030 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1501 RETVAL->x = 0;
1032 RETVAL->y = 0; 1502 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1510 RETVAL->row = 0;
1043 OUTPUT: 1511 OUTPUT:
1044 RETVAL 1512 RETVAL
1045 1513
1046void 1514void
1047DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1048 CODE: 1516 CODE:
1049{ 1517{
1050 map_clear (self); 1518 map_clear (self);
1051 Safefree (self->face); 1519 Safefree (self->face2tile);
1520 Safefree (self->tex);
1052 Safefree (self); 1521 Safefree (self);
1053} 1522}
1054 1523
1055void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1056clear (CFClient::Map self) 1531clear (DC::Map self)
1057 CODE: 1532 CODE:
1058 map_clear (self); 1533 map_clear (self);
1059 1534
1060void 1535void
1061set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1062 CODE: 1537 CODE:
1063{ 1538{
1064 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1540 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1541}
1072 1542
1073void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1568 CODE:
1076{ 1569{
1077 while (self->texs <= texid) 1570 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1571
1083 { 1572 {
1084 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1085 1574
1086 tex->name = name; 1575 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1594}
1106 1595
1107int 1596int
1108ox (CFClient::Map self) 1597ox (DC::Map self)
1109 ALIAS: 1598 ALIAS:
1110 oy = 1 1599 oy = 1
1111 x = 2 1600 x = 2
1112 y = 3 1601 y = 3
1113 w = 4 1602 w = 4
1124 } 1613 }
1125 OUTPUT: 1614 OUTPUT:
1126 RETVAL 1615 RETVAL
1127 1616
1128void 1617void
1129scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1130 CODE: 1619 CODE:
1131{ 1620{
1132 if (dx > 0) 1621 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1623 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1625
1137 if (dy > 0) 1626 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1628 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1630
1142 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1144 1633
1145 while (self->y < 0) 1634 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1151 } 1640 }
1152} 1641}
1153 1642
1154void 1643SV *
1155map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1156 CODE: 1645 CODE:
1157{ 1646{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1649 mapcell *cell;
1161 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1162 1653
1163 while (data < data_end) 1654 while (data < data_end - 1)
1164 { 1655 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1166 1657
1167 x = ((flags >> 10) & 63) + self->x; 1658 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1659 y = self->y + ((flags >> 4) & 63);
1169 1660
1170 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1171 1662
1172 if (flags & 15) 1663 if (flags & 15)
1173 { 1664 {
1174 if (cell->darkness < 0) 1665 if (!cell->darkness)
1175 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1668 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1669 }
1181 1670
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1185 1672
1186 if (flags & 4) 1673 if (flags & 8)
1187 { 1674 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1189 } 1711 }
1190 1712
1713 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1714 if (flags & (4 >> z))
1192 { 1715 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1194 } 1733 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1734 }
1201 else 1735 else
1202 cell->darkness = -1; 1736 cell->darkness = 0;
1203 } 1737 }
1204} 1738}
1739 OUTPUT:
1740 RETVAL
1205 1741
1206SV * 1742SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1208 CODE: 1744 CODE:
1209{ 1745{
1210 int x1, x; 1746 int x1, x;
1211 int y1, y; 1747 int y1, y;
1212 int z; 1748 int z;
1233 { 1769 {
1234 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1235 1771
1236 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1237 { 1773 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1776 int a1 = tex.a;
1245 1777
1246 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1782 }
1252 } 1783 }
1253 1784
1254 *map++ = (r ) 1785 *map++ = (r )
1255 | (g << 8) 1786 | (g << 8)
1262} 1793}
1263 OUTPUT: 1794 OUTPUT:
1264 RETVAL 1795 RETVAL
1265 1796
1266void 1797void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1799 CODE:
1800{
1801 int x, y, z;
1802
1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1807
1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1811
1812 // thats current max. sorry.
1813 if (sw > 255) sw = 255;
1814 if (sh > 255) sh = 255;
1815
1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856
1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1977 {
1978 int level = (w << 5) | b;
1979 HE *he;
1980
1981 hv_iterinit (smooth);
1982 while ((he = hv_iternext (smooth)))
1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
2005 glEnd ();
2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
2031 }
2032 }
2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
2043 glDisable (GL_BLEND);
2044 rc_free (rc);
2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
2078void
2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2080 CODE:
2081{
2082 static float color[16][3] = {
2083 { 0.00F, 0.00F, 0.00F },
2084 { 1.00F, 1.00F, 1.00F },
2085 { 0.00F, 0.00F, 0.55F },
2086 { 1.00F, 0.00F, 0.00F },
2087
2088 { 1.00F, 0.54F, 0.00F },
2089 { 0.11F, 0.56F, 1.00F },
2090 { 0.93F, 0.46F, 0.00F },
2091 { 0.18F, 0.54F, 0.34F },
2092
2093 { 0.56F, 0.73F, 0.56F },
2094 { 0.80F, 0.80F, 0.80F },
2095 { 0.55F, 0.41F, 0.13F },
2096 { 0.99F, 0.77F, 0.26F },
2097
2098 { 0.74F, 0.65F, 0.41F },
2099
2100 { 0.00F, 1.00F, 1.00F },
2101 { 1.00F, 0.00F, 1.00F },
2102 { 1.00F, 1.00F, 0.00F },
2103 };
2104
2105 int x, y;
2106
2107 glEnable (GL_TEXTURE_2D);
2108 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2109 glEnable (GL_BLEND);
2110 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2111 glBegin (GL_QUADS);
2112
2113 for (y = 0; y < h; y++)
2114 for (x = 0; x < w; x++)
2115 {
2116 unsigned char m = data [x + y * w];
2117
2118 if (m)
2119 {
2120 float *c = color [m & 15];
2121
2122 float tx1 = m & 0x40 ? 0.5 : 0.;
2123 float tx2 = tx1 + 0.5;
2124
2125 glColor4f (c[0], c[1], c[2], 0.75);
2126 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2127 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2128 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2129 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2130 }
2131 }
2132
2133 glEnd ();
2134 glDisable (GL_BLEND);
2135 glDisable (GL_TEXTURE_2D);
2136}
2137
2138void
2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1268 PPCODE: 2140 PPCODE:
1269{ 2141{
1270 int vx, vy;
1271 int x, y, z; 2142 int x, y;
1272 int last_name; 2143 int sw1 = sw + 2;
1273 mapface face; 2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1274 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1277 2150
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1281 2153
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 2154 mx += self->x - 1;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 2155 my += self->y - 1;
1284 2156
1285 /* 2157 memset (darkness1, 255, sw1 * sh1);
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289 2158
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1309 { 2161 {
1310 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1311 2163
1312 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 2166 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1316 2168
1317 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 2172 }
1344 } 2173 }
1345 2174
1346 glEnd (); 2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1347 2187
1348 glDisable (GL_TEXTURE_2D); 2188 uint8_t r11 = (d11 + d21 + d12) / 3;
1349 glDisable (GL_BLEND); 2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
1350 2212
1351 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1355} 2217}
1356 2218
1357SV * 2219SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1359 CODE: 2221 CODE:
1360{ 2222{
1361 int x, y, x1, y1; 2223 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1389 { 2251 {
1390 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2253 uint8_t flags = 0;
1392 2254
1393 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1396 2258
1397 *data++ = flags; 2259 *data++ = flags;
1398 2260
1399 if (flags & 1) 2261 if (flags & 1)
1400 { 2262 {
2263 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2265 *data++ = tile;
1403 } 2266 }
1404 2267
1405 if (flags & 2) 2268 if (flags & 2)
1406 { 2269 {
2270 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2272 *data++ = tile;
1409 } 2273 }
1410 2274
1411 if (flags & 4) 2275 if (flags & 4)
1412 { 2276 {
2277 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2279 *data++ = tile;
1415 } 2280 }
1416 } 2281 }
1417 else 2282 else
1418 *data++ = 0; 2283 *data++ = 0;
1419 } 2284 }
1425} 2290}
1426 OUTPUT: 2291 OUTPUT:
1427 RETVAL 2292 RETVAL
1428 2293
1429void 2294void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE: 2296 PPCODE:
1432{ 2297{
1433 int x, y, z; 2298 int x, y, z;
1434 int w, h; 2299 int w, h;
1435 int x1, y1; 2300 int x1, y1;
1436 2301
1437 if (*data++ != 0) 2302 if (*data++ != 0)
1438 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1439 2304
1440 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1441 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1442 2307
1443 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1459 { 2324 {
1460 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1461 2326
1462 if (flags) 2327 if (flags)
1463 { 2328 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1467 2331
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2335
1472 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1473 { 2337 {
1474 cell->darkness = -1; 2338 cell->darkness = 0;
1475 2339
1476 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1477 { 2341 {
1478 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1479 2343
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1482 } 2351 }
1483 } 2352 }
1484 } 2353 }
1485 } 2354 }
1486 } 2355 }
1487} 2356}
1488 2357
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1490 2359
1491CFClient::MixChunk 2360DC::RW
1492new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1493 CODE: 2362 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1495 OUTPUT: 2369 OUTPUT:
1496 RETVAL 2370 RETVAL
1497 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1498void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1499DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1500 CODE: 2482 CODE:
1501 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1502 2484
1503int 2485int
1504volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1505 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2491 OUTPUT:
1508 RETVAL 2492 RETVAL
1509 2493
1510int 2494DC::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2496 CODE:
2497{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1514 OUTPUT: 2509 OUTPUT:
1515 RETVAL 2510 RETVAL
1516 2511
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1518 2513
1519int 2514int
1520volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1521 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2521 OUTPUT:
1524 RETVAL 2522 RETVAL
1525 2523
1526CFClient::MixMusic 2524void
1527new_from_file (SV *class, char *path) 2525fade_out (int ms)
1528 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2538 OUTPUT:
1531 RETVAL 2539 RETVAL
1532 2540
1533void 2541void
1534DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1535 CODE: 2543 CODE:
1536 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1537 2545
1538int 2546int
1539play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1540 CODE: 2548 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2550 OUTPUT:
1543 RETVAL 2551 RETVAL
1544 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1546 2561
1547BOOT: 2562BOOT:
1548{ 2563{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1550 static const struct { 2565 static const struct {
1551 const char *name; 2566 const char *name;
1552 IV iv; 2567 IV iv;
1553 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2579 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2580 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2584 const_iv (GL_FRONT),
2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2587 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2592 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2593 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2594 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2595 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2596 const_iv (GL_RGBA),
2597 const_iv (GL_RGBA4),
2598 const_iv (GL_RGBA8),
2599 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2600 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2601 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2602 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2603 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1585 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1624 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2671# undef const_iv
1630 }; 2672 };
1631 2673
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1634} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1635 2686
1636char * 2687char *
1637gl_vendor () 2688gl_vendor ()
1638 CODE: 2689 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1652 CODE: 2703 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2705 OUTPUT:
1655 RETVAL 2706 RETVAL
1656 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1657int glGetError () 2722int glGetError ()
2723
2724void glFinish ()
1658 2725
1659void glClear (int mask) 2726void glClear (int mask)
1660 2727
1661void glClearColor (float r, float g, float b, float a = 1.0) 2728void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2729 PROTOTYPE: @
1687 2754
1688void glPopMatrix () 2755void glPopMatrix ()
1689 2756
1690void glLoadIdentity () 2757void glLoadIdentity ()
1691 2758
2759void glDrawBuffer (int buffer)
2760
2761void glReadBuffer (int buffer)
2762
1692# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2765
1695# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1697 2770
1698void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1699 2772
1700void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1701 2774
1709 2782
1710void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1711 CODE: 2784 CODE:
1712 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1713 2786
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 2788 ALIAS:
1721 glColor_premultiply = 1 2789 glColor_premultiply = 1
1722 CODE: 2790 CODE:
1723 if (ix) 2791 if (ix)
1724 { 2792 {
1725 r *= a; 2793 r *= a;
1726 g *= a; 2794 g *= a;
1727 b *= a; 2795 b *= a;
1728 } 2796 }
1729 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2798 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 2799
1741void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 2801 CODE:
1743 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1749 2808
1750void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1751 CODE: 2810 CODE:
1752 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1753 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1754void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1755 CODE: 2843 CODE:
1756 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1757 2845
1758void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE: 2863 CODE:
1776 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778 2866
1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1780 2868
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 2870
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1784 2874
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 2876
1787int glGenTexture () 2877int glGenTexture ()
1788 CODE: 2878 CODE:
1789{ 2879 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 2880 OUTPUT:
1795 RETVAL 2881 RETVAL
1796 2882
1797void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1798 CODE: 2884 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 2885 del_texture (name);
1802} 2886
1803
1804int glGenList () 2887int glGenList ()
1805 CODE: 2888 CODE:
1806 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1807 OUTPUT: 2890 OUTPUT:
1808 RETVAL 2891 RETVAL
1815 2898
1816void glEndList () 2899void glEndList ()
1817 2900
1818void glCallList (int list) 2901void glCallList (int list)
1819 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1820 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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